Flare

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Disambig icon.png This article is about the PvE action. For the PvP action, see Flare (PvP).

Flare

Acquired
Black Mage frame icon.png BLM (actions)
Level
50
Type
Spell
MP Cost
All
Casting
3s
Recast
2.5s (GCD)
Range
25y
Radius
5y
AoE Type
Targeted Circle AoE icon.png Targeted Circle
Targeting
Enemy
Quest Req.
Job quest Always Bet on Black
Patch
2.0

Deals fire damage to a target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
Additional Effect: Grants Astral Fire III
Duration: 15s
Additional Effect: Grants 3 stacks of Astral Soul
Can only be executed while under the effect of Astral Fire.

— In-game description

Flare is an action unlocked by questing at level 50. It is available for Black Mage.

Related traits

Related actions

Notes

  • Requires at least 800 MP to cast, but consumes all MP.
  • Consumes all Umbral Hearts.

History

  • DT.png Patch 7.1 (2024-11-12): Cast time has been reduced from 4 to 3 seconds.
  • DT.png Patch 7.05 (2024-07-30): Reduced damage for all remaining enemies has been changed from 40% to 30%.
  • DT.png Patch 7.0 (2024-07-02):
    • Potency has been increased from 220 to 240.
    • Enhanced Flare potency of 280 has been removed.
    • The additional effect "Grants 3 stacks of Astral Soul" has been added.
    • Effect ends when Astral Fire expires.
  • EW.png Patch 6.0 (2021-12-07):
    • Potency has been changed from 260 to 220.
    • Added "Enhanced Flare Potency: 280."
    • Deleted "and removes Umbral Ice".
    • Added "Can only be executed while under the effect of Astral Fire."
  • SHB.png Patch 5.0 (2019-07-02):
    • MP cost has been set at All MP.
    • Potency reduction has been changed from "15% less for the second, 30% less for the third, 45% less for the fourth, 60% less for the fifth, and 70% less for all remaining enemies" to "40% less for all remaining enemies."
    • Astral Fire duration increased from 13 to 15 seconds.
  • SB.png Patch 4.0 (2017-06-20):
    • Potency is now reduced by 15% for the second enemy, 30% for the third, 45% for the fourth, 60% for the fifth, and 70% less for all remaining enemies.
    • Astral Fire duration has bhas been increased from 12 to 13 seconds.
  • ARR.png Patch 2.0 (2013-08-27): Added.