Defensive Lost Actions

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Action Index Acquired Level Type MP Casting Recast Range
Radius
Uses Weight Description
  Lost Manawall 1  Tank
 Healer
 Melee DPS
 Physical Ranged DPS
 Magical Ranged DPS
80 Ability Instant 360s 0y
Single Target or AoE not yet specified 0y
2 16 Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.
Duration: 6s
  Banner of Tireless Conviction 2  Tank 80 Ability Instant 180s 0y
Single Target or AoE not yet specified 0y
10 6 Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Tireless Conviction Effect: Increases damage taken by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 18s
Effect cannot be stacked with other Banner actions.
  Banner of Firm Resolve 3  Healer
 Melee DPS
 Physical Ranged DPS
 Magical Ranged DPS
80 Ability Instant 180s 0y
Single Target or AoE not yet specified 0y
10 6 Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.
Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stack
Duration: 30s
At maximum stacks, take up the Banner of Unyielding Defense.
Banner of Unyielding Defense Effect: Reduces damage taken by 30%
Duration: 180s
Effect cannot be stacked with other Banner actions.
  Lost Incense 4  Healer
 Melee DPS
 Physical Ranged DPS
 Magical Ranged DPS
80 Ability Instant 20s 25y
Single Target or AoE not yet specified 0y
Unlimited 2 Gesture threateningly, placing yourself at the top of a target's enmity list.
Additional Effect: Enmity generation is increased and damage taken is reduced by 20%
Duration: 20s
  Lost Excellence 5  Melee DPS
 Physical Ranged DPS
 Magical Ranged DPS
80 Ability Instant 300s 0y
Single Target or AoE not yet specified 0y
5 25 Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.
Duration: 10s
Memorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%
Duration: 50s
Can only be executed while in combat.
  Lost Blood Rage 6  Tank 80 Ability Instant 180s 0y
Single Target or AoE not yet specified 0y
10 25 Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.
Duration: 18s
Maximum stacks grant the effect of Blood Rush.
Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MP. Recast time reduction does not apply to charged actions.
Duration: 30s
Can only be executed while in combat.