A Relic Reborn (Omnilex)

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A Relic Reborn (Omnilex)

A Relic Reborn.png

Gerolt has the air of a man defeated.

— In-game description


Rewards

Unlocks

Walkthrough

Main article: Relic Weapons/Quest#A Relic Reborn

This is not a job quest! Instead, this is the beginning of A Realm Reborn's Relic Weapons questline
Relic weapons from past expansions are not intended for combat use, but for cosmetic, achievements, and collection purposes. Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with Allagan Tomestone of Poetics Allagan Tomestones of Poetics.

Note: While A Relic Reborn must be completed for each Zodiac Weapon, raising the weapon to a Zenith Zodiac weapon only requires accessing the furnace near Gerolt with the required amount of Thavnairian Mist. The next quest, Up in Arms, need only be completed once.

Steps

Journal

  • Gerolt has the air of a man defeated.
  • Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve a copy of the Omnilex. Search for a vessel in which the valuable relic might be kept.
  • You have obtained a timeworn copy of the Omnilex. Make your way back to Hyrstmill and present the relic to Gerolt.
  • According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of healing melded with two grade three quicktongue materia.
  • You have delivered the materia-enhanced erudite's picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
    • ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
    • ※This objective must be completed as a scholar.
  • You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
  • Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the heroes associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
  • You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
    • ※Amdapor Keep can be accessed via the Duty Finder.
    • ※This objective must be completed as a scholar.
  • You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
  • You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of War of the Magi. You now possess literature on the heroes who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
  • After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished copy of the Omnilex, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspine, eight Sapsa shelfclaw, and eight Sapsa shelftooth.
  • You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt.
  • Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the Omnilex, enter Halatali and defeat the hydra.
    • ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
  • You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
  • Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished copy of the Omnilex to the weaponsmith.
  • Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
    • ※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
    • ※This objective must be completed as a scholar.
  • You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
    • ※The Howling Eye (Hard) can be accessed via the Duty Finder.
    • ※This objective must be completed as a scholar.
  • You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
    • ※The Navel (Hard) can be accessed via the Duty Finder.
    • ※This objective must be completed as a scholar.
  • You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
  • You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
  • You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of a copy of the Omnilex. May it serve you well in your adventures to come!

Dialogue

Accepting the Quest

Gerolt: Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
Gerolt: An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
Gerolt: So, what is it ye want restored?
Gerolt: Fancy yerself a scholar, eh? Like one o' them as helped the nation o' Nym preserve its sovereignty durin' the War o' the Magi way back when? I know a bit about 'em, as it happens.
Gerolt: They were a right clever lot, those scholars. Thanks to their brilliant strategizin', the Nymians never failed to throw back would-be conquerors no matter how badly they were outnumbered. Like I always say, it ain't the size what matters, but how ye use it.
Gerolt: A-Ahem! Aaanyroad, 'tis a copy o' the Omnilex ye want, a right bleedin' rare grimoire what's supposed to contain all the military tactics ever conceived by man.
Gerolt: Unlucky for ye, though, they don't make 'em like they used to. Which is to say, not anymore. But if yer heart's set on a copy, ye might try rootin' about western La Noscea.
Gerolt: If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called.
(Optional)
Gerolt: Gods, I've been dry as a bone for the past six bells. M–Mead... Jus' give me enough mead to wet me lips...

Delivering the timeworn copy of the Omnilex to Gerolt

Gerolt: 'Tis a copy o' the Omnilex ye want, a right bleedin' rare grimoire what's supposed to contain all the military tactics ever conceived by man.
Gerolt: Unlucky for ye, though, they don't make 'em like they used to. Which is to say, not anymore. But if yer heart's set on a copy, ye might try rootin' about western La Noscea.
Gerolt: If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called.
<Hand Over Timeworn Omnilex>
Gerolt: Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
Gerolt: Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
Gerolt: <sigh> We're gonna need a new host what'll give itself for the restoration.
Gerolt: Bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
Gerolt: Remember, that's two grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.

Delivering a materia–enhanced erudite's picatrix of healing to Gerolt

Gerolt: Ye need to bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
Gerolt: Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
<Hand Over Erdutite's Picatrix of Healing>

Cutscene

Gerolt: Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
Gerolt: I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
Gerolt: I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend.
Gerolt: To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
Gerolt: Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
Gerolt: The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
Gerolt: Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
System: The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. 
System: Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.

Optional

Gerolt: Jus' a dozen more kettles, then it's off to the tav─ 
You again!? What in the seven hells do ye want this time!?
Gerolt: Forgotten what to bring, eh? Gods' sake, man, ye've got the memory of a bleedin' whatsit!
Gerolt: Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
System: The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands. 
System: Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.

Delivering the alumina salts to Gerolt

Gerolt: Jus' a dozen more kettles, then it's off to the tav─
You again!? What in the seven hells do ye want this time!?
<Hand Over Alumina Salts>

Cutscene

Gerolt: ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
Gerolt: Hand over those alumina salts, an' I'll get right to work.
Gerolt: There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
Gerolt: Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain glow, as it were.
Gerolt: We need to learn more about the relic. Literature surroundin' the heroes associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
Gerolt: As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
Gerolt: Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.

Speaking with Rowena at Revenant's Toll

Rowena: You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as think o' that sorry specimen. So, is there somethin' you need?
Rowena: ...Literature on the heroes of old who once wielded your weapon?
Rowena: Hm, I reckon I can find what you need. Might take a bit o' time, is all.
Rowena: 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
Rowena: I'll track down literature on the military scholars of old.
Rowena: For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
Rowena: Clear on the deal? Then run along and fulfill your part of it.

Delivering the Amdapor glyph to Rowena

Rowena: Clear on the deal? Then run along and fulfill your part of it.
<Hand Over Amdapor Glyph>
Rowena: Ah, good on you! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.

Delivering the copy of War of the Magi to Gerolt

Gerolt: Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
<Hand Over War of the Magi>
Gerolt: Aye, this text is about the military scholars of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
Gerolt: It'll take me bleedin' moons to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Omnilex an' try it out?
Gerolt: As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
Gerolt: Seein' as yer a ripe ol' scholar, mayhap ye'll be able to feel out exactly what it wants for.
Gerolt: That's to say, get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day.
Gerolt: The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned.
Gerolt: With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
(Optional)
Gerolt: I want ye to get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day.
Gerolt: The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned.

Speaking with Gerolt

Gerolt: Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the fishbacks.
Gerolt: Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
System: The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan. 
System: Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished copy of the Omnilex.
(Optional)
Gerolt: Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to piss since you gave me that damnable text.
Gerolt: Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
Gerolt: Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Omnilex or summat.

Examining the destination outside Halatali and, with the unfinshed copy of the Omnilex equipped, use the Duty Finder to complete the trial "A Relic Reborn, the Hydra"

(Optional)
Fafajoni: We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
Fafajoni: What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is not guaranteed.

Speaking with Gerolt

Gerolt: Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody sure ye'd be hydra dung by now... <sigh>
Gerolt: But what's done is done...or in this case, not done. Anyroad, let's talk about that text ye brought. It contains accounts o' the major clashes what took place durin' the War o' the Magi.
Gerolt: The entry on the Battle o' the Gods' Grip jumped out at me. This was when the Nymians took the Amdapori host by surprise as it made its beach landin'─takin' the siege to the besiegers, as it were.
Gerolt: As they're wont to do, the scholars played a key role in the victory, though that didn't interest me near as much as the passage what touched on the Omnilex.
Gerolt: Turns out the patterns on the cover are meant to improve the flow of aether from the wielder's hands. An' I'd thought 'em merely decorations. Ye learn summat new every day, eh?
Gerolt: As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
Gerolt: Is that so? Aye...I'd wondered about that.
Gerolt: Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?

Giving the unfinished copy of the Omnilex to Gerolt

Gerolt: Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
< Hand Over Unfinished Omnnilex>

Cutscene

Gerolt: There, the deed's done. That leaves us with one last step.
Gerolt: That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's you. Only then can the weapon be restored to its former glory.
Gerolt: But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
Gerolt: Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
System: The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
System: The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 Allagan tomestones of poetics with Auriana, one of Rowena's assistants at Revenant's Toll.
(Optional)
Gerolt: In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
Gerolt: Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.

Delivering the requested items to Gerolt

Gerolt: So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
Gerolt: All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
<Hand Over White–hot Ember, Howling Gale, and Hyperfused Ore>
Gerolt: Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?

Delivering a bottle of Radz–at–Han quenching oil to Gerolt

Gerolt: Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
<Hand Over Radz–at–Han Quenching Oil>

Cutscene

Gerolt: Ye've done yer part, an' so I'll do mine.
Gerolt: Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
Gerolt: >> Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Omnilex, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it! <<