The Spire
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The Spire
“Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency.
Duration: 30s
※This action cannot be assigned to a hotbar.
※Play III changes to The Spire when requirements for execution are met.— In-game description
The Spire is an action unlocked at level 30. It is available for Astrologian.
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History
- Patch 7.0 (2024-07-02):
- The effects of this action have been completely revamped.
- Now creates a barrier around self or target party member that absorbs damage equivalent to a heal of 400 potency.
- Duration has been increased from 15s to 30s.
- Now interacts with Astral Draw instead of Draw.
- "※Play III changes to The Spire when requirements for execution are met." has been added.
- "Grants a Celestial Sign when used in combat" and "Only one arcanum effect can be applied to a target at a time." have been removed.
- Patch 6.0 (2021-12-07): The additional effect "Grants a Celestial Seal when used in combat" changed to "Grants a Celestial Sign when used in combat. Only one arcanum effect can be applied to a target at a time."
- Patch 5.0 (2019-07-02):
- The effect "Refreshes TP of a party member or self" has been changed to "increases damage dealt by a party member or self by 6% if target is ranged DPS or healer, or 3% for all other roles."
- The Royal Road effect "Refreshes target's TP and the TP of all nearby party members" has been removed.
- The additional effect "Grants a Celestial Seal when used in combat" has been added.
- Patch 3.2 (2016-02-23): Potency when used on a single target or on all party members has been increased.
- Patch 3.05 (2015-07-21):
- Effect has been changed from TP cost reduction to TP refresh.
- Duration has been reduced from 20 to 15 seconds.
- Patch 3.0 (2015-06-23): Added.