Palace of the Dead (Floors 141-150)
- See also: Palace of the Dead
Palace of the Dead (Floors 141-150)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 141-150) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Demon | 60 | Sight | 141-143 | |
Deep Palace Ked | 60 | Sight | 141-143 | |
Deep Palace Gargoyle | 60 | Sight | 141-145 | |
Deep Palace Knight | 60 | Proximity | 142-146 | |
Deep Palace Bhoot | 60 | Sound | 143-146 | |
Deep Palace Hellhound | 60 | Sight | 145-148 | |
Deep Palace Persona | 60 | Proximity | 146-149 | |
Deep Palace Succubus | 60 | Sight | 146-149 | |
Onyx Dragon | 60 | Sight | 147-149 | |
Mimic | 60 | Proximity | 141-149 | Gold chests |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Deep Palace Manticore | 60 | Sight | 141-143 | |
Deep Palace Wraith | 60 | Proximity | 144-146 | |
Deep Palace Keeper | 60 | Sound | 147-149 |
Floor 150 Boss
Tisiphone
This boss will cast several telegraphed AoE attacks that are easy to avoid, while summoning Fanatic Gargoyles that will fire line AoEs in the direction they are facing. However, the boss will also say "Darkness, to me!", summoning four Fanatic Zombies that slowly move towards players. These zombies will pin a player to where they are standing until they are defeated. The boss will also summon a Fanatic Succubus, which will begin attacking players with auto-attacks and cleaves. This needs to be defeated quickly, otherwise the boss will eventually consume it, restoring its HP equal to the HP of the ad. Once the ad is consumed, the boss will cast Blood Rain, a room-wide attack that deals heavy damage.