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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Enhanced Mind + (Increases [[mind]] by 8.)
- Anticipation + (Increases [[parry]] rate by 30%.)
- Enhanced Strength II + (Increases [[strength]] by 16.)
- Enhanced Strength III + (Increases [[strength]] by 24.)
- Enhanced Strength + (Increases [[strength]] by 8.)
- Enhanced Vitality II + (Increases [[vitality]] by 16.)
- Enhanced Vitality III + (Increases [[vitality]] by 24.)
- Enhanced Vitality + (Increases [[vitality]] by 8.)
- Spur + (Increases a pet's physical and magical attack power by 40% for 20s.)
- Cleric Stance + (Increases attack magic potency by 5%.)
- Mobile:Enhanced Greased Lightning + (Increases attack speed by 3%, and [[Mobile:Basic Attack I (Monk)|basic attacks]] have an additional 5% attack speed increase.)
- Magick and Mend II (thaumaturge) + (Increases base action damage and HP restoration by 30% and allows for the stacking of a third [[Astral Fire]] or [[Umbral Ice]] which reduces cast times for spells of the opposite element by half.)
- Magick and Mend (thaumaturge) + (Increases base action damage and HP restoration by 10% and allows for the stacking of a second [[Astral Fire]] or [[Umbral Ice]].)
- Maim and Mend + (Increases base action damage and HP restoration by 10%.)
- Magick and Mend (astrologian) + (Increases base action damage and HP restoration by 10%.)
- Maim and Mend (Blue Mage) + (Increases base action damage and HP restoration by 10%.)
- Maim and Mend II (Blue Mage) + (Increases base action damage and HP restoration by 20%.)
- Maim and Mend II + (Increases base action damage and HP restoration by 30%.)
- Magick and Mend II (astrologian) + (Increases base action damage and HP restoration by 30%.)
- Maim and Mend III (Blue Mage) + (Increases base action damage and HP restoration by 30%.)
- Maim and Mend IV (Blue Mage) + (Increases base action damage and HP restoration by 40%.)
- Maim and Mend V (Blue Mage) + (Increases base action damage and HP restoration by 50%.)
- Increased Action Damage (Machinist) + (Increases base action damage and autoturret damage by 10%.)
- Increased Action Damage II (Machinist) + (Increases base action damage and autoturret damage by 20%.)
- Increased Action Damage (archer) + (Increases base action damage by 10%.)
- Increased Action Damage (dancer) + (Increases base action damage by 10%.)
- Increased Action Damage II (archer) + (Increases base action damage by 20%.)
- Increased Action Damage II (dancer) + (Increases base action damage by 20%.)
- Passage of Arms + (Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.)
- Delicate Synthesis (alchemist) + (Increases both progress and quality.)
- Delicate Synthesis (armorer) + (Increases both progress and quality.)
- Delicate Synthesis (blacksmith) + (Increases both progress and quality.)
- Delicate Synthesis (carpenter) + (Increases both progress and quality.)
- Delicate Synthesis (culinarian) + (Increases both progress and quality.)
- Delicate Synthesis (goldsmith) + (Increases both progress and quality.)
- Delicate Synthesis (leatherworker) + (Increases both progress and quality.)
- Delicate Synthesis (weaver) + (Increases both progress and quality.)
- Meticulous Prospector + (Increases collectability of an item. Increase is 75% of the effectiveness of [[Scour]].)
- Meticulous Woodsman + (Increases collectability of an item. Increase is 75% of the effectiveness of [[Scour]].)
- Scour + (Increases collectability of an item. Increase is determined by your gathering rating.)
- Seal Sweetener II + (Increases company seals earned by 10%.)
- Seal Sweetener III + (Increases company seals earned by 15%.)
- Seal Sweetener + (Increases company seals earned by 5%.)
- Phantom Aim + (Increases critical hit rate and direct hit rate by 15%/30%/50%, and guarantees that all attacks land.)
- Devilment + (Increases critical hit rate and direct hit rate by 20%.)
- Internal Release + (Increases critical hit rate by 30%.)
- Lost Dervish + (Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.)
- Battle Litany (PvP) + (Increases critical hit rate of self and nearby party members by 5%.<br />'''Duration:''' 10s)
- Battle Litany + (Increases critical hit rate of self and nearby party members by 10%.)
- Third Wind + (Increases cure potency of [[Second Wind]] to 650.)
- Hero's Rime + (Increases damage dealt and healing potency of self and nearby party members by 10%, while reducing damage taken by 10%.)
- Celestial River (PvP) + (Increases damage dealt and healing potency of self and nearby party members by 30%, while reducing damage dealt by nearby enemies by 30%.)
- Temperance (PvP) + (Increases damage dealt and healing potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.)
- Mobile:Lance Charge + (Increases damage dealt by 10%)
- Bloodbath (PvP) + (Increases damage dealt by 10%, and converts 100% of damage dealt into HP.)
- Mobile:Enochian + (Increases damage dealt by 10%, lasts 25 seconds. When [[Mobile:Astral Fire|Astral Fire]] or [[Mobile:Umbral Ice|Umbral Ice]] disappears, Enochian also disappears.)
- Fists of Fire + (Increases damage dealt by 10%.)
- Lance Charge + (Increases damage dealt by 10%.)