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The Last Forest

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The Last Forest

During their escape from the floodwaters of the Sixth Umbral Calamity, those who hailed from the lush lands of Yafaem and the Black Shroud lamented these trees as the last "forest" they were to see. Considering the sparsity of the growth, the term has been deemed somewhat overgenerous.

— In-game description

The Last Forest is an area in The Peaks, Gyr Abania.

Landmarks

Landmark (map icon).png
Emprise

In the past, monks who completed their training at the Temple of the Fist were honored in a ceremony held in this hallowed cloister. Once alive with activity, thronging with monks and pilgrims alike, it was laid to waste at the mad king's command and is now home to naught but ghosts of the past.

Landmark (map icon).png
Grymm & Enid

Grymm and Enid were a married couple who wandered the mountains for two dawnings of the sun as they sought refuge from the great floods. Upon finding water, they fell to their knees to slake their terrible thirst. But they drank too much, too quickly, and perished by the side of the ponds which now bear their names, the larger Grymm, and the smaller Enid.

Landmark (map icon).png
Byron's Bread

A stonecutter from Ala Gannha, Byron turned his hand to farming with the quarry industry went into decline. Though he hoped merely to provide his family's daily bread, the dry climate and hard ground defeated him at every turn. The late Byron's dusty patch of land is now tended by his grandchildren, who struggle to produce a worthy crop in honor of his memory.

Landmark (map icon).png
The Ziggurat

The Sixth Umbral Calamity wreaked havoc upon the realm's aetherial flow, giving rise to unstable weather patterns. Desiring to correct the disturbance, descendants of the Amdapori and the Mhachi set aside past differences and came together to build the Ziggurat, which served as a weight to still the land's writhing currents of aether.

Landmark (map icon).png
The Carmine Kitchen

The Qiqirn bandits who scurry about the Ziggurat use this area for meal preparation, splattering the stones with the lurid lifeblood of their captured prey. Rumors abound that the rat-like beastmen will feast on two-legged game just as readily as four.

Gathering Nodes

Logging/Harvesting
Node Item Level Req. Perception Respawn Tome Coordinates
Harvesting (map icon).png
Lv. 60 Lush Vegetation
Yellow kudzu root icon1.png  Yellow Kudzu Root «3» 60 (X:13.8, Y:6.3)
Harvesting (map icon).png
Lv. 60 Lush Vegetation
Lightning crystal icon1.png  Lightning Crystal «5» 60 (X:13.8, Y:6.3)
Harvesting (map icon).png
Lv. 60 Lush Vegetation
Peaks pigment icon1.png  Peaks Pigment «6» 60 (X:13.8, Y:6.3)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Buckwheat kernels icon1.png  Buckwheat Kernels «3» 62 (X:12.7, Y:12.2)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Sugar beet icon1.png  Sugar Beet «4» 64 (X:12.7, Y:12.2)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Lightning crystal icon1.png  Lightning Crystal «5» 26 (X:12.7, Y:12.2)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Pinch of active ingredients icon1.png  Pinch of Active Ingredients «6» 61 (X:12.7, Y:12.2)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Green leek icon1.png  Green Leek «7» 64 (X:12.7, Y:12.2)
Harvesting (map icon).png
Lv. 65 Lush Vegetation
Mountain popoto icon1.png  Mountain Popoto «8» 62 (X:12.7, Y:12.2)