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	<updated>2026-04-06T22:42:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=923784</id>
		<title>The Cloud Deck (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=923784"/>
		<updated>2025-04-22T03:43:23Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Phase 2 */ this is either incorrect or unclear, because the area it seems to describe is getting me a 50/50 of safety or death&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 80 challenge-mode [[trial]]|the optional story-mode level 80 [[trial]]|The Cloud Deck}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = The climactic midair confrontation with [[the Diamond Weapon]] is one you will not soon forget. Nevertheless, Garlond Ironworks has provided a means by which you can relive those memories, albeit in a highly exaggerated fashion. Though nothing more than a simulation, it will demand every onze of mettle you can muster to overcome this enhanced version of an already formidable foe.&lt;br /&gt;
| image = The Cloud Deck (Extreme).png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 510&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| size = full&lt;br /&gt;
| duty-finder = High-end Trials (Shadowbringers)&lt;br /&gt;
| roulette = Mentor&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| tomestones = 25 poetics&lt;br /&gt;
| location = G-Savior Deck&lt;br /&gt;
| region = ???&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Weapon of Choice&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| echo = ex-trial&lt;br /&gt;
| stone-sky-sea = The Cloud Deck (Extreme)&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|_xjA5JWyzKg|350|right|Video guide by MTQcapture}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Mark I Anti-Eikon Warmachina: [[The Diamond Weapon]]===&lt;br /&gt;
Players should be aware that they can fall off or be knocked off the platform to their deaths. Players can be revived after a short delay.&lt;br /&gt;
&lt;br /&gt;
Players should divide themselves into two light parties consisting of a tank, healer and two DPS.&lt;br /&gt;
After the first pull, the teleporters will activate. Using these debuffs a player where they can&#039;t use them for 20 seconds.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
*&#039;&#039;&#039;Attack&#039;&#039;&#039;: Auto-attack. Targets the two players with the highest enmity and fires a laser at them. Tanks should be sure to hold enmity at all times.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Diamond Rain&#039;&#039;&#039;: High raid-wide damage and gives a debuff. This hits based on how many people are on the platform, so one light party should move to the other platform to mitigate this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Adamant Purge&#039;&#039;&#039;: The boss will target a platform for a cleave, indicated by three glowing spikes. Players will need to move to the opposite platform to avoid. The boss will then either glow from its chest or its shoulders. If it glows from its chest, players should stack together to soak the damage from its laser. If its shoulders are glowing, players should spread out to avoid overlapping large AoEs. After &#039;&#039;&#039;Adamant Purge&#039;&#039;&#039;, the players without the teleport debuff should move to the other platform.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Photon Burst&#039;&#039;&#039;: The two highest enmity players are targeted with &#039;&#039;&#039;Flare&#039;&#039;&#039; markers, most likely the tanks. The tanks should move to the corners away from the party and pop a cooldown, while the other players should move to the opposite side of their platform to avoid damage. The boss will fire lasers at the tanks right after this so healers should be ready for this.&lt;br /&gt;
The boss will use another &#039;&#039;&#039;Adamant Purge&#039;&#039;&#039;, but only the cleave portion. Players should move to the safe platform. Following this, non-debuffed players should move to the other platform to mitigate another &#039;&#039;&#039;Diamond Rain&#039;&#039;&#039;, followed by more tank lasers.&lt;br /&gt;
The boss will follow this up with another &#039;&#039;&#039;Adamant Purge&#039;&#039;&#039;, this time with the stack or split.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Code Chi-XI-Stigma&#039;&#039;&#039;: The boss will transform, losing its armor.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits&#039;&#039;&#039;: A knockback circle will spawn on both platforms and players will be proximity tethered to &#039;&#039;&#039;Articulated Bits&#039;&#039;&#039;. Players need to be far enough away from their tethered bits to turn their tether purple and stand next to the knockback circle to avoid getting knocked off the platform. If players are tethered to a bit on the opposite platform, they simply need to avoid the knockback. If players are tethered to a bit on their platform, they need to get knocked to the other side. Players should stand on the edge next to the knockback circle to get thrown to the other platform to get enough distance on their tether.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Airship&#039;s Bane&#039;&#039;&#039;: Targets a platform and destroys it. Players should move to the safe platform.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Outrage&#039;&#039;&#039;: High raid-wide damage, mitigate and heal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Auri Arts&#039;&#039;&#039;: The boss will face one of the ends of the platforms, and zigzag across to the other side. Players should use the triangles on the edge of the platform as a safe zone. After this the boss will hover over the center of the arena and face an orb on one of the ends of the platform and charge to it, causing an explosion on that side of the platform. Players need to identify which way the boss is facing and stand on the opposite edge of the orb. The boss will follow this up with an &#039;&#039;&#039;Outrage&#039;&#039;&#039;, so be ready to heal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Auri Doomstead&#039;&#039;&#039;: A heavy-hitting tank buster and a debuff. Tanks need to swap between these attacks, so the off-tank should provoke during the cast.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Auri Arts 2&#039;&#039;&#039;: The boss will summon either 1 or 2 orbs, plus one over the center of the arena and jump to one side of the platform. If the boss summons one orb, players should move to the edge the boss is at to avoid damage. If the boss summons two orbs, players should move to the opposite edge to avoid when the boss charges through the center of the platform then jumps back and slams the ground.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vertical Cleave&#039;&#039;&#039;: The boss leaps to the orb above the platform and slam down, causing knockback. Players will need to line up with the corner and stand close to the attack to avoid getting thrown off the arena, or pop a knockback resistance. The boss will cast another &#039;&#039;&#039;Outrage&#039;&#039;&#039; and summon more &#039;&#039;&#039;Articulated Bits&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits&#039;&#039;&#039;: The bits will be summoned on one end of one side of the platform and fire a laser. Players should move to the other side to avoid. The boss will also use &#039;&#039;&#039;Auri Arts&#039;&#039;&#039;, so players will need to move to a safe triangle. If the boss is facing into the safe side, move one triangle down from center, on the boss&#039;s flank. The bits will move at this point and fire again and the boss will attack one side of the platform. Players need to stand between the bits attacks on the safe side of the platform. After this the boss will follow up with another &#039;&#039;&#039;Auri Doomstead&#039;&#039;&#039;, so be ready to heal.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits/Auri Arts 2&#039;&#039;&#039;: Players need to be ready to move to one edge of the arena to avoid the boss, while avoiding the lasers from the bits. The boss will use &#039;&#039;&#039;Vertical Cleave&#039;&#039;&#039; and the bits will move to one side of the arena, creating a safe zone on half of the arena. Players will need to get knocked to the safe side of the platform or use a knockback resistance. This is followed up with an &#039;&#039;&#039;Outrage&#039;&#039;&#039;, then the boss will transform back, the other platform will return and the boss will move between the platforms.&lt;br /&gt;
&lt;br /&gt;
====Phase 3====&lt;br /&gt;
*&#039;&#039;&#039;Flood Ray&#039;&#039;&#039;: All players will be targeted and numbered. The boss will fire a wide conal attack that hits players with high damage and a &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039; debuff. If a player is hit by more than one of these attacks, they will die. A common strategy to avoid this is to have even marked players on one platform while odds are on another. The even markers are red, so players with even markers should move to the red platform. Players should then move to the very inner corners of the platforms to bait the wide conal attacks and create a thin safe zone in the center of their platforms. Once a player is hit by their laser, they should move back to the middle and the player that would be next in sequence should take their place (1 would be replaced with 3, 2 with 4, 5 with 7 and 6 with 8). The boss will then follow up with &#039;&#039;&#039;Photon Burst&#039;&#039;&#039;, so tanks should be ready to move to the inner corners with other players moving away.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits/Adamant Purge&#039;&#039;&#039; - Bits spawn on one side of both platforms while the boss targets one platform. Players need to wait for the bits to fire before teleporting, then need to either stack or spread between the bits to avoid the boss&#039;s second attack. Non-debuffed players can move to the other platform for the &#039;&#039;&#039;Diamond Rain&#039;&#039;&#039; that follows this.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits/Diamond Shrapnel&#039;&#039;&#039;: Players will be followed by a marker, while bits will target one side of the platform. Players should bait their marker to the unsafe side, wait for the AoEs to spawn, then teleport over to the opposite platform to avoid both the attack and the bits.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Articulated Bits/Adamant Sphere&#039;&#039;&#039;: 4 meteor circles will spawn on each platform, and a player must stand in each to soak them, while also standing between the bits lasers.&lt;br /&gt;
&lt;br /&gt;
These mechanics will repeat again, and then the boss will enrage and begin to cast &#039;&#039;&#039;Flood Ray&#039;&#039;&#039;. The boss needs to be defeated before this cast goes off or the party will wipe.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Diamond Zeta Weapons}}&lt;br /&gt;
*Each player will receive 2 {{Item icon|Diamond Totem}} per kill. Collect 10 totems to exchange for a weapon or 99 for a {{Item icon|Diamond Gwiber Trumpet}} at [[C&#039;intana]] in [[Mor Dhona]] (X:22.7 Y:6.7).&lt;br /&gt;
*{{tomestone|Poetics|25}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Diamond Weapon Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Diamond Zeta Arms (IL 525)}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Battleaxe}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Guillotine}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Gunblade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Partisan}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Knuckles}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Blade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cleavers}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Longbow}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Pistol}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Chakrams}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Rod}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Index}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Hanger}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cane}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Codex}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Planisphere}}&lt;br /&gt;
{{Drops table row|Diamond Plating}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Weapon Coffer (IL 525)}}&lt;br /&gt;
{{Drops table row|Diamond Gwiber Trumpet}}&lt;br /&gt;
{{Drops table row|Faded Copy of In the Arms of War}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Shine Bright}}&lt;br /&gt;
{{achievement table row|Mightier than Diamond}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=200px&amp;gt;&lt;br /&gt;
Cloud Deck EX.png&lt;br /&gt;
Cloud Deck boss.png&lt;br /&gt;
File:The Cloud Deck1.png&lt;br /&gt;
File:The Cloud Deck2.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;br /&gt;
[[Category:The Sorrow of Werlyt]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Interphos&amp;diff=912979</id>
		<title>The Interphos</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Interphos&amp;diff=912979"/>
		<updated>2025-04-14T04:04:13Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Loot */ the update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the upcoming level 100 challenge-mode [[trial]]|The Minstrel&#039;s Ballad: Sphene&#039;s Burden}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = A world free of suffering and loss... This earnest wish, made by the young Queen Sphene in her final moments, was realized centuries later in the form of Living Memory, the twisted paradise behind the legend of the golden city. In order to obtain the aether needed to sustain the sanctuary’s recreated denizens, Sphene has shed her conscience─the memories she had as a living person─to arise as within the Meso Terminal a terrifying entity possessed of absolute authority. Thus empowered, she now seeks to initiate interdimensional fusion and harvest the life force of people in other worlds, and it falls to you to stop her before untold lives are sacrificed.&lt;br /&gt;
| image = The Interphos.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = 670&lt;br /&gt;
| ilvl-sync = 700&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = Trials (Dawntrail)&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = 10 heliometry + 5 mathematics&lt;br /&gt;
| location = Interphos&lt;br /&gt;
| region = Unlost World&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Dawntrail (Quest)&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| stone-sky-sea = Queen Eternal&lt;br /&gt;
| echo = trial&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Guide==&lt;br /&gt;
Please note that players may fall off the arena to their deaths.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Queen Eternal]]===&lt;br /&gt;
*&#039;&#039;&#039;Legitimate Force&#039;&#039;&#039;: One of the boss&#039;s four hands will begin glowing, followed by another on the opposite side, indicating two sequential half-room AoEs from the glowing hands. In later usages of this attack, two hands on the same side may glow.&lt;br /&gt;
*&#039;&#039;&#039;Aethertithe&#039;&#039;&#039;:  Will do continuous light magical damage for the next set of mechanics, requiring healing.&lt;br /&gt;
*{{combat message|The absorption of aether accelerates!}} A moving green grid will spawn on the arena. A section of the grid will become distorted and travel to the boss at a faster rate, indicating a conal AoE hitting that section of the arena. Anyone hit will be sucked in and instantly killed. There will be three AoEs in total each hitting a different section of the arena (northeast, middle, northwest)&lt;br /&gt;
*&#039;&#039;&#039;Coronation&#039;&#039;&#039;: Multiple moving orange targeting rings will sequentially appear and follow random players. A few seconds later, they will lock in (become partially green), and eight late telegraphed short line AoEs will converge on the middle of the targeting ring.&lt;br /&gt;
*During this, the main tank will be hit with a telegraphed physical tankbuster (&#039;&#039;&#039;Prosecution of War&#039;&#039;&#039;).&lt;br /&gt;
*&#039;&#039;&#039;Virtual Shift&#039;&#039;&#039;: Party-wide magical damage and transitions the arena to a smaller hourglass shape, leaving two gaps in the middle.&lt;br /&gt;
*&#039;&#039;&#039;Coronation&#039;&#039;&#039;: Now summons a moving line AoE telegraph, which will tether two players. The telegraph (which will always be horizontal) will follow the players to the average of their y-position and resolve a few seconds later.&lt;br /&gt;
*&#039;&#039;&#039;Downburst&#039;&#039;&#039;: Telegraphed radial knockback from one corner of the arena. Players should position to be knocked back across the diagonal to avoid falling off, or use knockback immunities.&lt;br /&gt;
*&#039;&#039;&#039;Brutal Crown&#039;&#039;&#039;: Five floating noulith-like appendages will converge on one position, indicating a donut AoE with a late telegraph.&lt;br /&gt;
*&#039;&#039;&#039;Powerful Gust&#039;&#039;&#039;: Telegraphed horizontal knockback from the east or west. Players should position to be knocked back across the top or bottom edge to avoid falling off, or use knockback immunities.&lt;br /&gt;
*&#039;&#039;&#039;Virtual Shift&#039;&#039;&#039;: Party-wide magical damage and reverts the arena to its original state.&lt;br /&gt;
*&#039;&#039;&#039;Coronation&#039;&#039;&#039; (the moving baited line AoE) is used again but is now combined with &#039;&#039;&#039;Aethertithe&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Royal Domain&#039;&#039;&#039;: Party-wide magical damage.&lt;br /&gt;
*Mechanics repeat until the boss uses &#039;&#039;&#039;Virtual Shift&#039;&#039;&#039; again, which now transitions the arena into two smaller, disconnected rectangles. This will also give everyone [[File:Gravitational anomaly icon.png|link=]] &#039;&#039;&#039;Gravitational Anomaly&#039;&#039;&#039;, causing them to float and allowing them to freely maneuver around the arena. Note that touching the border will still result in death.&lt;br /&gt;
*&#039;&#039;&#039;Castellation&#039;&#039;&#039;: The boss summons a castle wall on the north, leaving some holes within. The holes will either be at the top or the bottom. The castle wall will charge forward and knock back and kill any player that it hits (&#039;&#039;&#039;Besiegement&#039;&#039;&#039;). As they are currently floating, players must position to be in line with a top hole.&lt;br /&gt;
*{{combat message|Gravity increases, making you fall.}} Players will stop floating and must position to land safely on one of the two small platforms to avoid falling off.&lt;br /&gt;
*&#039;&#039;&#039;Castellation&#039;&#039;&#039; is used again, but players must now be in line with a bottom hole to avoid being killed.&lt;br /&gt;
*{{combat message|Gravity deceases, making you float.}} Players will begin floating again and will need to resolve &#039;&#039;&#039;Castellation&#039;&#039;&#039; using the upper holes again.&lt;br /&gt;
*The boss will use &#039;&#039;&#039;Legitimate Force&#039;&#039;&#039; again and players will lose ability to float afterwards.&lt;br /&gt;
*&#039;&#039;&#039;Virtual Shift&#039;&#039;&#039; reverts the arena to its original state again.&lt;br /&gt;
*&#039;&#039;&#039;Absolute Authority&#039;&#039;&#039;: A slow cast that begins a fast-paced series of mechanics:&lt;br /&gt;
*During this sequence, the the boss will continually pulse magical damage, so healing and mitigation are recommended.&lt;br /&gt;
**Four players (all DPS) are given a flare marker and should move away from the party.&lt;br /&gt;
**All players are given an red overhead stack triangle and should stack with at least one other person.&lt;br /&gt;
**Multiple circle AoEs spawn, leaving some safe spots where players should stack together.&lt;br /&gt;
**Another set of circle AoEs appears, leaving new safe spots.&lt;br /&gt;
**The [[File:Acceleration bomb icon.png|link=]] &#039;&#039;&#039;Authority&#039;s Hold&#039;&#039;&#039; (acceleration bomb) debuff given to all players resolve, so they should stop moving in the new safe spots to avoid taking damage.&lt;br /&gt;
**Both healers are given a gaze indicator. Other players should look away from them, or they will be {{status effect|petrification}} [[petrified]].&lt;br /&gt;
**Shortly after these mechanics resolve, the party&#039;s limit gauge will automatically fill completely. If several deaths were incurred, a healer may wish to use a level 3 [[Limit_Break#Level_3_2|Limit Break]] at this time to quickly resolve them. Similarly, a DPS may wish to use Limit Break &#039;&#039;during the cast&#039;&#039; of &#039;&#039;&#039;Absolute Authority&#039;&#039;&#039; in order to avoid overcapping the limit gauge.   &lt;br /&gt;
*&#039;&#039;&#039;Divide and Conquer&#039;&#039;&#039;:  Sequential telegraphed line AoEs on random players dealing magical damage, followed by another set of telegraphed line AoEs hitting all players at once. Spread out.&lt;br /&gt;
*&#039;&#039;&#039;Aethertithe&#039;&#039;&#039; is used again, but the donut AoE indicator will begin appear partway through the room cleave, so players should lean towards that side of the room when dodging the cleaves.&lt;br /&gt;
&lt;br /&gt;
Mechanics repeat until the boss&#039;s health reaches around 30%, after which a cutscene will play and a short &amp;quot;victory lap&amp;quot; phase begins.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dynastic Diadem&#039;&#039;&#039;: Telegraphed donut AoE directly in front of the boss.&lt;br /&gt;
*&#039;&#039;&#039;Royal Banishment&#039;&#039;&#039;: Five hits of party-wide magical damage. During this, telegraphed conal AoEs will originate from the boss and should be dodged.&lt;br /&gt;
*Partway through the phase, each player will receive [[File:Dawn&#039;s Resolve icon.png|link=]] &#039;&#039;&#039;Dawn&#039;s Resolve&#039;&#039;&#039;, increasing their damage dealt.&lt;br /&gt;
&lt;br /&gt;
Mechanics repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|heliometry|10}} [[Allagan Tomestone of Heliometry]]&lt;br /&gt;
*{{Item icon|Queen Eternal Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
All NPC lines are voice acted.&lt;br /&gt;
&lt;br /&gt;
 Queen Eternal: Greetings and good-bye.&lt;br /&gt;
 Queen Eternal: Do not be afraid. Death is not the end. &lt;br /&gt;
 Queen Eternal: We require aether.&lt;br /&gt;
 Queen Eternal: Deploying drones.&lt;br /&gt;
 Queen Eternal: I will show you the worlds beyond.&lt;br /&gt;
 Queen Eternal: Are you still alive? Activating reserve power.&lt;br /&gt;
 Queen Eternal: Are you still alive? Disengaging safeties.&lt;br /&gt;
 Queen Eternal: Target area delineated. Commencing erasure.&lt;br /&gt;
 5 seconds to Absolute Authority...&lt;br /&gt;
 4 seconds to Absolute Authority...&lt;br /&gt;
 3 seconds to Absolute Authority...&lt;br /&gt;
 2 seconds to Absolute Authority...&lt;br /&gt;
 1 second to Absolute Authority...&lt;br /&gt;
 Queen Eternal: System overload. Aborting process.&lt;br /&gt;
 Queen Eternal: Let us rise above death!&lt;br /&gt;
 Queen Eternal: Are you still alive? Recommencing erasure.&lt;br /&gt;
 Queen Eternal: System overload. An error has occurred.&lt;br /&gt;
 Queen Eternal: System override order confirmed.&lt;br /&gt;
 5 seconds to Absolute Authority...&lt;br /&gt;
 4 seconds to Absolute Authority...&lt;br /&gt;
 3 seconds to Absolute Authority...&lt;br /&gt;
 2 seconds to Absolute Authority...&lt;br /&gt;
 1 second to Absolute Authority...&lt;br /&gt;
&lt;br /&gt;
 Sphene: I can&#039;t bear to lose them! Not again!&lt;br /&gt;
 Wuk Lamat: I feel your pain! As if it were my own!&lt;br /&gt;
 Wuk Lamat: At last I think I know you─all of you.&lt;br /&gt;
 Sphene: How can you say that to me now!?&lt;br /&gt;
 Wuk Lamat: It&#039;s over, Sphene. We will stop you.&lt;br /&gt;
 Sphene: No! I won&#039;t let you! I can&#039;t!&lt;br /&gt;
 Sphene: I will protect my people&#039;s happiness!&lt;br /&gt;
 Wuk Lamat: Leave that burden with us now.&lt;br /&gt;
 Wuk Lamat: We will bear it in your stead!&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Queen NM.jpg&lt;br /&gt;
Queen NM boss.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Whorleater_(Hard)&amp;diff=912758</id>
		<title>The Whorleater (Hard)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Whorleater_(Hard)&amp;diff=912758"/>
		<updated>2025-04-12T22:54:15Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Phase 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the level 50 challenge-mode [[trial]]|The Whorleater (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The &#039;&#039;Whorleater&#039;&#039; (Hard)&lt;br /&gt;
| type = trial&lt;br /&gt;
| description = The Sahagin, reviled beast tribe native to the Indigo Deep, have succeeded in summoning forth their voracious god, the primal [[Leviathan]]. Should the mighty serpent be allowed to unleash a tidal wave, the entire city of Limsa Lominsa will be swept into the sea. Faced with watery oblivion, the leaders of the Maelstrom have conceived a desperate plan: by lashing together two warships and filling their holds with corrupted crystals, they hope to pierce the Lord of the Whorl&#039;s defenses and give a chosen few the chance to dispatch the primal with courage and steel. The &#039;&#039;Whorleater&#039;&#039; sits in the bay with her towing vessel, the Triumph, awaiting but the command to cast off&lt;br /&gt;
| image = y&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 60&lt;br /&gt;
| difficulty = hard&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = Trials (A Realm Reborn)&lt;br /&gt;
| roulette = trials&lt;br /&gt;
| entrance = Lower La Noscea&lt;br /&gt;
| entrance-coordinates = 24.6, 33.0&lt;br /&gt;
| location = The &#039;&#039;Whorleater&#039;&#039;&lt;br /&gt;
| region = La Noscea&lt;br /&gt;
| tomestones = 15 poetics&lt;br /&gt;
| req-quest = Lord of the Whorl&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| echo = trial&lt;br /&gt;
}} The trial name is &#039;&#039;italicized&#039;&#039; because it is the name of the ship upon which the fight takes place. {{TOC limit|3}}&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Lord of the Whorl: [[Leviathan]]===&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The boss will begin at the head of the ship. Here, players can simply attack the boss until either enough time passes or players push the boss to 90%. Once the boss reaches either of these thresholds, it will become untargetable and dive under the water. Players will need to be on the lookout for a large spume of water on either side of the ship. This indicates what side the boss&#039;s head will come up on, and at what end. For this first phase, the boss will always appear on the west side of the north of the arena. The boss will appear and use &#039;&#039;&#039;Body Slam&#039;&#039;&#039;, rearing up, then slamming down into the deck of the ship, stunning all players and causing them to slide to that end of the ship. Players caught under the boss will take some damage. From here the boss will become targetable, and its tail will appear opposite it at the other end of the ship.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
&#039;&#039;&#039;Leviathan&#039;s Head&#039;&#039;&#039; and &#039;&#039;&#039;Leviathan&#039;s Tail&#039;&#039;&#039; are both targetable and mirror each others HP, so dealing 100 damage to the head will also deal 100 damage to the tail. The head is covered by a barrier called {{action icon|Veil of the Whorl}} that reflects Physical Ranged damage, while The tail is covered by a barrier also called {{action icon|Veil of the Whorl}} that reflects Magic damage, so casters will want to focus on the head, and ranged players will be on the tail. Melee players should target the tail so they can perform their [[positionals]], but melee attacks on the head will not be reflected. The tail will only cast &#039;&#039;&#039;Scale Darts&#039;&#039;&#039; on the player who is it&#039;s main enmity target. The head however, will have a host of new attacks that it can cycle through:&lt;br /&gt;
*&#039;&#039;&#039;Dread Tide&#039;&#039;&#039;: A Water elemental tankbuster fired at the main enmity target.&lt;br /&gt;
*&#039;&#039;&#039;{{action icon|Aqua Breath}}&#039;&#039;&#039;: A point-blank AoE attack that deals medium damage. This is cast periodically.&lt;br /&gt;
*&#039;&#039;&#039;Water Spout&#039;&#039;&#039;: Cast on random players, deals medium damage.&lt;br /&gt;
*&#039;&#039;&#039;Tidal Roar&#039;&#039;&#039;: Unavoidable party-wide damage. &lt;br /&gt;
During this phase, the boss will summon &#039;&#039;&#039;Wavespine Sahagins&#039;&#039;&#039; in sets of two. They will merely deal physical attacks to begin, but if not dealt with quickly, will start spam casting &#039;&#039;&#039;Hydroshot&#039;&#039;&#039;, which drops a large AoE puddle under a marked player. This puddle will debuff anyone who touches it with {{status effect|dropsy}} &#039;&#039;&#039;[[Dropsy]]&#039;&#039;&#039;, making them more vulnerable to Water elemental attacks. Players should focus on burning these ads down as they will continue to spawn in pairs throughout the fight.&lt;br /&gt;
Eventually the boss will also summon &#039;&#039;&#039;Gyre Spumes&#039;&#039;&#039; in sets of four. These enemies don&#039;t attack, but will drain 8 points from the Elemental Converter each every 4 seconds. These are a priority, as without the Elemental Converter, the boss will wipe the party with &#039;&#039;&#039;Tidal Wave&#039;&#039;&#039;.&lt;br /&gt;
The boss will sometimes become untargetable again and dive under the water, signaling what side of the ship it&#039;s moving to with another water spout. Simply be ready to move to the opposite end of the ship to avoid taking damage.&lt;br /&gt;
At about 60%, the boss will become untargetable and leap over the ship and use &#039;&#039;&#039;Grand Fall&#039;&#039;&#039;. This drops an AoE on a player that will sit where they were standing. Any player caught in this will be debuffed with {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039;, greatly reducing players mobility. The boss will then begin jumping from end to end of the ship. This time, when players see the spout of water, they will need to move to the opposite side of the ship, as the boss will use &#039;&#039;&#039;Spinning Dive&#039;&#039;&#039;, dealing heavy damage and knockback. &lt;br /&gt;
When the boss begins using &#039;&#039;&#039;Spinning Dive&#039;&#039;&#039;, they will need to run to the end of the ship with the Elemental Converter&#039;&#039;&#039;, as the boss is preparing to use &#039;&#039;&#039;Tidal Wave&#039;&#039;&#039;, which will wipe the party if the converter is not activated in time. After this, the boss will &#039;&#039;&#039;Body Slam&#039;&#039;&#039; on an end of the ship, and the fight will continue.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
The fight will continue as before, however the boss will now jump over the ship and drop &#039;&#039;&#039;Grand Fall&#039;&#039;&#039; occasionally, and begin moving from one end to the other and appear on random sides. The boss will also begin summoning &#039;&#039;&#039;Wavetooth Sahagins&#039;&#039;&#039;. Like the previous ads, they will perform basic attacks, casting &#039;&#039;&#039;Ruin&#039;&#039;&#039;. If not dealt with quickly, it will begin casting &#039;&#039;&#039;Dreadstorm&#039;&#039;&#039;, dropping a large AoE under a player which debuffs with {{status effect|hysteria}} &#039;&#039;&#039;[[Hysteria]]&#039;&#039;&#039;, causing the player to lose complete control and run around in random directions. If the player passes through the circle again, they will be rebuffed with {{status effect|hysteria}} &#039;&#039;&#039;[[Hysteria]]&#039;&#039;&#039;. If two Wavetooth&#039;s are casting this, things can get chaotic very quickly, so take them down immediately. &#039;&#039;&#039;Wavespine Sahagins&#039;&#039;&#039; will also spawn throughout the phase.&lt;br /&gt;
These mechanics will repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|15}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Leviathan Card}} (Drops at a fixed rate)&lt;br /&gt;
*{{Item icon|Leviathan&#039;s Barb}} Drops directly from boss, must be &#039;&#039;&#039;synced&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Leviathan render.jpg&lt;br /&gt;
leviathan1.png&lt;br /&gt;
leviathan3.png&lt;br /&gt;
leviathan2.png&lt;br /&gt;
leviathan4.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teleport&amp;diff=878164</id>
		<title>Teleport</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teleport&amp;diff=878164"/>
		<updated>2025-04-07T21:23:53Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Destinations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Teleport&lt;br /&gt;
| icon = teleport1.png&lt;br /&gt;
| description = Transports the user and party members to the chosen [[Aetheryte]] location for a fee. The fee is higher the further the destination.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = any&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gp-cost = &lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = 5&lt;br /&gt;
| recast = &lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = &lt;br /&gt;
| actions = Return&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
[[File:Teleport img1.png|right]]&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/a_realm_reborn/system/game_system/ A Realm Reborn Promotional Website]|When first adventuring beyond the walls of your starting city, attuning to an aetheryte will grant you the spell Teleport. Using this spell, you can travel instantly between aetherytes to which you are attuned. It should be noted that adventurers are expected to pay a small fee in gil for the upkeep of the aetheryte network.}}&lt;br /&gt;
&lt;br /&gt;
Players will be able to teleport to various [[Aetheryte]]s in different [[locations]] of Eorzea. Players must visit the Aetheryte and attune (interact) with it before they are able to teleport to it. &lt;br /&gt;
&lt;br /&gt;
Each teleport costs {{gil}} [[Gil]]. The teleport fee is calculated according to how many zones the player would have had to traverse if Teleport was not used. These teleport costs are a method to control inflation by removing {{gil}} [[Gil]] from the game entirely.&lt;br /&gt;
&lt;br /&gt;
Players may designate up to 4 &amp;quot;favored&amp;quot; destinations for 50% teleport cost. Activating [https://www.square-enix-games.com/en_US/seaccount/otp one-time passcode] (also known as [[wikipedia:Multi-factor authentication|2-factor authentication]]) grants a free teleport location, and in addition, downloading the [https://na.finalfantasyxiv.com/companion/ Companion app] and registering your account grants another half-priced &amp;quot;favored&amp;quot; teleport location. There are also [[Free_Company#Free_Company_Actions|free company actions]] and [[Priority Aetheryte Pass|a consumable item]] that can reduce rates for their duration. Finally, there are [[#Consumables|other consumable items]] available that allow one free teleport per item.&lt;br /&gt;
&lt;br /&gt;
When an [[expansion]] or major [[patch]] is newly released, overworld [[zone]]s and [[city|cities]] relevant in the [[Main Scenario Quests]] for the update will often be divided into multiple instanced zones to alleviate player congestion. Teleporting to any aetheryte in the zone will place the player in a random, non-congested instance. Players can view their current instance by inputing &amp;lt;code&amp;gt;/instance&amp;lt;/code&amp;gt; in the chat. To switch instances, players can interact with any aetheryte in the instanced zone and select &amp;quot;Travel to Instanced Area&amp;quot;, which will display a list of all instances of that zone in the [[server]] along with the current player population in each.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Destinations==&lt;br /&gt;
*Residential Areas&lt;br /&gt;
**&#039;&#039;Players can teleport directly to their [[Player Housing|personal or free company estate]] and their [[Apartments|Apartment]], if any, for 25% the usual cost. If appropriate permissions have been enabled, they may also teleport to any estates or apartments of players on their Friend List for 50% of the usual cost.&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Mist]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Lavender Beds]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Goblet]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Shirogane]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Empyreum]]&#039;&#039;&#039;&lt;br /&gt;
*[[La Noscea]]&lt;br /&gt;
**&#039;&#039;&#039;[[Limsa Lominsa Lower Decks]]&#039;&#039;&#039;&lt;br /&gt;
**[[Middle La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Summerford Farms]]&#039;&#039;&#039;&lt;br /&gt;
**[[Lower La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Moraby Drydocks]]&#039;&#039;&#039;&lt;br /&gt;
**[[Eastern La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Costa del Sol]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wineport]]&#039;&#039;&#039;&lt;br /&gt;
**[[Western La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Swiftperch]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Aleport]]&#039;&#039;&#039;&lt;br /&gt;
**[[Upper La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Bronze Lake]]&#039;&#039;&#039;&lt;br /&gt;
**[[Outer La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Overlook]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Wolves&#039; Den Pier]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Black Shroud]]&lt;br /&gt;
**&#039;&#039;&#039;[[New Gridania]]&#039;&#039;&#039;&lt;br /&gt;
**[[Central Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Bentbranch Meadows]]&#039;&#039;&#039;&lt;br /&gt;
**[[East Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Hawthorne Hut]]&#039;&#039;&#039;&lt;br /&gt;
**[[South Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Quarrymill]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Tranquil]]&#039;&#039;&#039;&lt;br /&gt;
**[[North Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Fallgourd Float]]&#039;&#039;&#039;&lt;br /&gt;
*[[Thanalan]]&lt;br /&gt;
**&#039;&#039;&#039;[[Ul&#039;dah - Steps of Nald]]&#039;&#039;&#039;&lt;br /&gt;
**[[Western Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Horizon]]&#039;&#039;&#039;&lt;br /&gt;
**[[Central Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Black Brush Station]]&#039;&#039;&#039;&lt;br /&gt;
**[[Eastern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Drybone]]&#039;&#039;&#039;&lt;br /&gt;
**[[Southern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Little Ala Mhigo]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Forgotten Springs]]&#039;&#039;&#039;&lt;br /&gt;
**[[Northern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Bluefog]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ceruleum Processing Plant]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Gold Saucer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Coerthas]]&lt;br /&gt;
**&#039;&#039;&#039;[[Foundation]]&#039;&#039;&#039;&lt;br /&gt;
**[[Coerthas Central Highlands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Dragonhead]]&#039;&#039;&#039;&lt;br /&gt;
**[[Coerthas Western Highlands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Falcon&#039;s Nest]]&#039;&#039;&#039;&lt;br /&gt;
*[[Abalathia&#039;s Spine]]&lt;br /&gt;
**[[The Sea of Clouds]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Cloudtop]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ok&#039; Zundu]]&#039;&#039;&#039;&lt;br /&gt;
**[[Azys Lla]]&lt;br /&gt;
***&#039;&#039;&#039;[[Helix]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dravania]]&lt;br /&gt;
**&#039;&#039;&#039;[[Idyllshire]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Dravanian Forelands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Tailfeather]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Anyx Trine]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Churning Mists]]&lt;br /&gt;
***&#039;&#039;&#039;[[Moghome]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Zenith]]&#039;&#039;&#039;&lt;br /&gt;
*[[Gyr Abania]]&lt;br /&gt;
**&#039;&#039;&#039;[[Rhalgr&#039;s Reach]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Fringes]]&lt;br /&gt;
***&#039;&#039;&#039;[[Castrum Oriens]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Peering Stones]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Peaks]]&lt;br /&gt;
***&#039;&#039;&#039;[[Ala Gannha]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ala Ghiri]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Lochs]]&lt;br /&gt;
***&#039;&#039;&#039;[[Porta Praetoria]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Ala Mhigan Quarter]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hingashi]]&lt;br /&gt;
**&#039;&#039;&#039;[[Kugane]]&#039;&#039;&#039;&lt;br /&gt;
*[[Othard]]&lt;br /&gt;
**[[The Ruby Sea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Tamamizu]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Onokoro]]&#039;&#039;&#039;&lt;br /&gt;
**[[Yanxia]]&lt;br /&gt;
***&#039;&#039;&#039;[[Namai]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The House of the Fierce]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Azim Steppe]]&lt;br /&gt;
***&#039;&#039;&#039;[[Reunion]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Dawn Throne]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Dhoro Iloh]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Doman Enclave]]&#039;&#039;&#039;&lt;br /&gt;
*[[Ilsabard]]&lt;br /&gt;
**&#039;&#039;&#039;[[Radz-at-Han]]&#039;&#039;&#039;&lt;br /&gt;
**[[Thavnair]]&lt;br /&gt;
***&#039;&#039;&#039;[[Yedlihmad]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Great Work (Area)|The Great Work]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Palaka&#039;s Stand]]&#039;&#039;&#039;&lt;br /&gt;
**[[Garlemald]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Broken Glass]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Tertium]]&#039;&#039;&#039;&lt;br /&gt;
*[[Norvrandt]]&lt;br /&gt;
**&#039;&#039;&#039;[[The Crystarium]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Eulmore]]&#039;&#039;&#039;&lt;br /&gt;
**[[Lakeland]]&lt;br /&gt;
***&#039;&#039;&#039;[[Fort Jobb]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Ostall Imperative]]&#039;&#039;&#039;&lt;br /&gt;
**[[Kholusia]]&lt;br /&gt;
***&#039;&#039;&#039;[[Stilltide]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wright]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Tomra]]&#039;&#039;&#039;&lt;br /&gt;
**[[Amh Araeng]]&lt;br /&gt;
***&#039;&#039;&#039;[[Mord Souq]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Inn at Journey&#039;s Head]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Twine]]&#039;&#039;&#039;&lt;br /&gt;
**[[Il Mheg]]&lt;br /&gt;
***&#039;&#039;&#039;[[Lydha Lran]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Pla Enni]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wolekdorf]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Rak&#039;tika Greatwood]]&lt;br /&gt;
***&#039;&#039;&#039;[[Slitherbough]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Fanow]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Tempest]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Ondo Cups]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Macarenses Angle]]&#039;&#039;&#039;&lt;br /&gt;
*[[Mor Dhona (region)]]&lt;br /&gt;
**[[Mor Dhona]]&lt;br /&gt;
***&#039;&#039;&#039;[[Revenant&#039;s Toll]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Northern Empty]]&lt;br /&gt;
**&#039;&#039;&#039;[[Old Sharlayan]]&#039;&#039;&#039;&lt;br /&gt;
**[[Labyrinthos]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Archeion]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Sharlayan Hamlet]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Aporia]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Sea of Stars]]&lt;br /&gt;
**[[Mare Lamentorum]]&lt;br /&gt;
***&#039;&#039;&#039;[[Sinus Lacrimarum]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Bestways Burrow]]&#039;&#039;&#039;&lt;br /&gt;
**[[Ultima Thule]]&lt;br /&gt;
***&#039;&#039;&#039;[[Reah Tahra]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Abode of the Ea]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Base Omicron]]&#039;&#039;&#039;&lt;br /&gt;
*[[The World Unsundered]]&lt;br /&gt;
**[[Elpis]]&lt;br /&gt;
***&#039;&#039;&#039;[[Anagnorisis]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Twelve Wonders]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Poieten Oikos]]&#039;&#039;&#039;&lt;br /&gt;
*[[Yok Tural]]&lt;br /&gt;
**&#039;&#039;&#039;[[Tuliyollal]]&#039;&#039;&#039;&lt;br /&gt;
**[[Urqopacha]]&lt;br /&gt;
***&#039;&#039;&#039;[[Wachunpelo]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Worlar&#039;s Echo]]&#039;&#039;&#039;&lt;br /&gt;
**[[Kozama&#039;uka]]&lt;br /&gt;
***&#039;&#039;&#039;[[Ok&#039;hanu]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Many Fires]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Earthenshire]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Dock Poga]]&#039;&#039;&#039;&lt;br /&gt;
**[[Yak T&#039;el]]&lt;br /&gt;
***&#039;&#039;&#039;[[Iq Br&#039;aax]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Mamook]]&#039;&#039;&#039;&lt;br /&gt;
*[[Xak Tural]]&lt;br /&gt;
**[[Shaaloani]]&lt;br /&gt;
***&#039;&#039;&#039;[[Hhusatahwi]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Sheshenewezi Springs]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Mehwahhetsoan]]&#039;&#039;&#039;&lt;br /&gt;
**[[Heritage Found]]&lt;br /&gt;
***&#039;&#039;&#039;[[Yyasulani Station]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Outskirts]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Electrope Strike]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Solution Nine]]&#039;&#039;&#039;&lt;br /&gt;
*[[Unlost World]]&lt;br /&gt;
**[[Living Memory]]&lt;br /&gt;
***&#039;&#039;&#039;[[Leynode Mnemo]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Leynode Pyro]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Leynode Aero]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Duration&lt;br /&gt;
! Buff&lt;br /&gt;
! Effect            &lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priority Aetheryte Pass}} || 2h || [[File:Reduced rates1.png|link=Reduced Rates III]] [[Reduced Rates III]] || -40% decreased [[aetheryte]] [[teleport]]ation fees. || Reward from [[Squadron Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetheryte Ticket}} || 1 teleport ||  || Good for a single free journey through the [[aetheryte]] network. || Purchased from a [[Hunt Billmaster]] for {{allied seal|5}} [[Allied Seals]]&amp;lt;br&amp;gt;or [[Ardolain]] for {{centurio seal|5}} [[Centurio Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Immortal Flames Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Immortal Flames]] enlistees for instant [[teleport]]ation to [[the Hall of Flames]]. || Purchased from a [[Flame Quartermaster]] for {{flame seal|2000}} [[Flame Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maelstrom Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Maelstrom]] enlistees for instant [[teleport]]ation to [[Maelstrom Command]]. || Purchased from a [[Storm Quartermaster]] for {{storm seal|2000}} [[Storm Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin Adder Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Order of the Twin Adder]] enlistees for instant [[teleport]]ation to [[the Adders&#039; Nest]]. || Purchased from a [[Serpent Quartermaster]] for {{serpent seal|2000}} [[Serpent Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Firmament Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Ishgardian Restoration|Ishgardian restoration]] participants for instant [[teleport]]ation to [[the Firmament]]. || Purchased from [[Enie]] for {{Skybuilders scrip|500}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vesper Bay Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[The Scions of the Seventh Dawn|Scions of the Seventh Dawn]] for instant [[teleport]]ation to [[Vesper Bay]]. || {{questlink|main|The Scions of the Seventh Dawn (Quest)}}&amp;lt;br&amp;gt;{{questlink|main|Back from the Wood (Quest)}}&amp;lt;br&amp;gt;{{questlink|main|The Black Wolf&#039;s Ultimatum}} (30 total)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Teleport was introduced in Final Fantasy XIV 1.0, though in a severely restricted form. Instead of gil, a separate currency called &amp;quot;anima&amp;quot; (described a form of spiritual energy required for teleportation) was used. Anima regenerated &#039;&#039;extremely&#039;&#039; slowly at a rate of one anima every four hours, up to a maximum of 100 anima. This was the status quo until Patch 1.22, where participating in the since-removed Hamlet Defense battles could reward substantially more anima.&lt;br /&gt;
&lt;br /&gt;
Teleportation costs were relatively steep with teleporting between regions costing six anima, but the cost could be reduced under certain conditions. Furthermore, there were Aetherial Gates located in a region that could be used to teleport back and forth between the main aetheryte of that region for the cost of one anima.&lt;br /&gt;
&lt;br /&gt;
When &#039;&#039;A Realm Reborn&#039;&#039; launched, anima was abolished, and the in-game justification of paying gil tolls to maintain the aetheryte network was introduced. Gil costs were capped at 999 gil until the release of &#039;&#039;Endwalker&#039;&#039;, where the cap was removed as an anti-inflation measure.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Normally, Teleport is unlocked upon attuning to one&#039;s second Aetheryte. However, if one refrains from attuning to any Aetherytes after the first mandatory attunement during the quest {{questlink|main|Close to Home}}, it is possible to proceed throughout the entire [[Main Scenario Quest]] without ever unlocking Teleport. While {{questlink|main|City of the First}} requires attuning to a second Aetheryte in [[The Crystarium]], for reasons unknown, this will not unlock Teleport.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/10jmfrs/spoiler_60_i_finally_finished_endwalker_now_im/j5m5475/?context=3 I finally finished Endwalker! Now I’m trying to catch up on side content but how do I unlock Teleport? I can’t find a quest for it]&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Materia&amp;diff=877767</id>
		<title>Materia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Materia&amp;diff=877767"/>
		<updated>2025-04-07T21:01:45Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Removal and retrieval */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#set:Has game icon=File:Materia I icons.gif}} [[file:extracting 1.png|thumb|400px|Materia Tutorial 1 (6.51)]]&lt;br /&gt;
[[file:extracting 2.png|thumb|400px|Materia Tutorial 2 (6.51)]]&lt;br /&gt;
[[file:extracting 3.png|thumb|400px|Materia Tutorial 3 (6.51)]]&lt;br /&gt;
[[File:Materia icon1.png|baseline|link=]] [[Materia]] can be used to enhance your gear. You can attach materia into a piece of equipment with socket(s) to improve its attributes.&lt;br /&gt;
&lt;br /&gt;
Players can acquire materia by extracting it from pieces of equipment with 100% spiritbond. Spiritbond percentage increases as you use that piece of armor in battle, crafting or gathering.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Creating Materia==&lt;br /&gt;
{{main|Spiritbond}}&lt;br /&gt;
To create materia, you must first complete the quest: {{questlink|feature|Forging the Spirit}}. The quest giver is [[Swynbroes]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.9, Y:13.7).&lt;br /&gt;
&lt;br /&gt;
You can create materia from your weapons, armors and tools with [[spiritbond]] of 100%. You can increase the spiritbond percentage of a piece of gear by earning experience through battle, crafting and gathering while wearing that piece. You can tell gear has reached 100% spiritbond from the green equipment dots turning white at the bottom right of the screen (by default), and there is an audio cue sound effect plus a white visual flash effect when 100% is first reached.&lt;br /&gt;
&lt;br /&gt;
The type of materia you create from a piece of gear depends on the gear&#039;s intended class. For example, when you extract from a piece gear designed for a [[pugilist]] or [[lancer]], you will receive materia that is ideal for physical, melee damage dealing.&lt;br /&gt;
&lt;br /&gt;
==Materia Tiers==&lt;br /&gt;
Lower level gear produces lower-tier materia. Additionally, higher materia tiers require higher level gear for melding.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Tier&lt;br /&gt;
!Levels of Gear&lt;br /&gt;
!Item Level Requirements for Melding&lt;br /&gt;
|-&lt;br /&gt;
| I || 1-14 for 100% &amp;lt;br&amp;gt; 15-29 for 90% || 15+&lt;br /&gt;
|-&lt;br /&gt;
| II || 15-29 for 10% &amp;lt;br&amp;gt; 30 - 44 for 90% || 30+&lt;br /&gt;
|-&lt;br /&gt;
| III || 30-44 for 10% &amp;lt;br&amp;gt; 45+ for 90% || 45+&lt;br /&gt;
|-&lt;br /&gt;
| IV || 45-50 i60 for 10% &amp;lt;br&amp;gt; i60-i130 for 75%-80% || 55+ (DoH/DoL) &amp;lt;br&amp;gt; 70+ (DoW/DoM)&lt;br /&gt;
|-&lt;br /&gt;
| V || 51-60 || 160+&lt;br /&gt;
|-&lt;br /&gt;
| VI || 61-70 || 290+&lt;br /&gt;
|-&lt;br /&gt;
| VII || 71-80 || 420+ (DoW/DoM) &amp;lt;br&amp;gt; 430+ (DoH/DoL)&lt;br /&gt;
|-&lt;br /&gt;
| VIII || 71-80 || 420+ (DoW/DoM) &amp;lt;br&amp;gt; 430+ (DoH/DoL)&lt;br /&gt;
|-&lt;br /&gt;
| IX || 81-90 || 560+ &lt;br /&gt;
|-&lt;br /&gt;
| X || 81-90 || 560+ &lt;br /&gt;
|-&lt;br /&gt;
| XI || 91-100 || 690+ &lt;br /&gt;
|-&lt;br /&gt;
| XII || 91-100 || 690+ &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Materia Conversions==&lt;br /&gt;
Different types of gear produce different types of Materia. &lt;br /&gt;
{| {{STDT| sortable}}&lt;br /&gt;
|-&lt;br /&gt;
!Gear Type&lt;br /&gt;
!Types of Materia Extracted&lt;br /&gt;
|-&lt;br /&gt;
| [[Disciples of War]] || {{item icon|Battledance Materia IV|x}} [[Tenacity]], {{item icon|Quickarm Materia IV|x}} [[Skill Speed]], {{item icon|Heavens&#039; Eye Materia IV|x}} [[Direct Hit Rate]], {{item icon|Savage Aim Materia IV|x}} [[Critical Hit]], {{item icon|Savage Might Materia IV|x}} [[Determination]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Disciples of Magic]] || {{item icon|Piety Materia IV|x}} [[Piety (Stat)|Piety]], {{item icon|Quicktongue Materia IV|x}} [[Spell Speed]], {{item icon|Heavens&#039; Eye Materia IV|x}} [[Direct Hit Rate]], {{item icon|Savage Aim Materia IV|x}} [[Critical Hit]], {{item icon|Savage Might Materia IV|x}} [[Determination]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Crafting|Disciples of the Hand]] || {{item icon|Craftsman&#039;s Competence Materia IV|x}} [[Craftsmanship]], {{item icon|Craftsman&#039;s Command Materia IV|x}} [[Control]], {{item icon|Craftsman&#039;s Cunning Materia IV|x}} [[CP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathering|Disciples of the Land]] || {{item icon|Gatherer&#039;s Guerdon Materia IV|x}} [[Gathering (Attribute)|Gathering]], {{item icon|Gatherer&#039;s Guile Materia IV|x}} [[Perception]], {{item icon|Gatherer&#039;s Grasp Materia IV|x}} [[GP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Types of Materia==&lt;br /&gt;
{{main|Types of Materia}}&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Name            &lt;br /&gt;
! Color           &lt;br /&gt;
! [[Attributes|Stat Increased]] &lt;br /&gt;
! Tier I&lt;br /&gt;
! Tier II&lt;br /&gt;
! Tier III&lt;br /&gt;
! Tier IV &lt;br /&gt;
! Tier V &lt;br /&gt;
! Tier VI&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier VII&lt;br /&gt;
! Tier VIII&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier IX&lt;br /&gt;
! Tier X&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Tier XI&lt;br /&gt;
! Tier XII&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Aim Materia]] || {{item icon|Savage Aim Materia IV|x}} || [[Critical Hit]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Might Materia]] || {{item icon|Savage Might Materia IV|x}} || [[Determination]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavens&#039; Eye Materia]] || {{item icon|Heavens&#039; Eye Materia IV|x}} || [[Direct Hit Rate]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Quickarm Materia]] || {{item icon|Quickarm Materia IV|x}} || [[Skill Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Quicktongue Materia]] || {{item icon|Quicktongue Materia IV|x}} || [[Spell Speed]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Battledance Materia]] || {{item icon|Battledance Materia IV|x}} || [[Tenacity]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Materia]] || {{item icon|Piety Materia IV|x}} || [[Piety (Stat)|Piety]] || +1 || +2 || +3 || +4 || +6 || +16 || +8 || +24 || +12 || +36 || +18 || +54&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Command Materia]] || {{item icon|Craftsman&#039;s Command Materia IV|x}} || [[Control]] || +1 || +2 || +3 || +4 || +7 || +10 || +9 || +13 || +12 || +18 || +15 || +23&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Cunning Materia]] || {{item icon|Craftsman&#039;s Cunning Materia IV|x}} || [[CP]] || +1 || +2 || +3 || +4 || +6 || +8 || +7 || +9 || +8 || +10 || +9 || +11&lt;br /&gt;
|-&lt;br /&gt;
| [[Craftsman&#039;s Competence Materia]] || {{item icon|Craftsman&#039;s Competence Materia IV|x}} || [[Craftsmanship]] || +3 || +4 || +5 || +6 || +11 || +16 || +14 || +21 || +18 || +27 || +22 || +33&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Grasp Materia]] || {{item icon|Gatherer&#039;s Grasp Materia IV|x}} || [[GP]] || +1 || +2 || +3 || +4 || +6  || +8 || +7 || +9 || +8 || +10 || +9 || +11&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guerdon Materia]] || {{item icon|Gatherer&#039;s Guerdon Materia IV|x}} || [[Gathering (Attribute)|Gathering]] || +3 || +4 || +5 || +6 || +10|| +15 || +12 || +20 || +14 || +25 || +20 || +36 &lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guile Materia]] || {{item icon|Gatherer&#039;s Guile Materia IV|x}} || [[Perception]] || +3 || +4 || +5 || +6 || +10 || +15 || +12 || +20  || +14 || +25 || +20 || +36&lt;br /&gt;
|}&lt;br /&gt;
*&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Tier VI, VIII, X, and XII materia &amp;quot;cannot be melded onto a piece of equipment past the first [[Advanced Materia Melding|advanced materia melding]] slot.&amp;quot;&lt;br /&gt;
*&#039;&#039;NOTE&#039;&#039;: Several categories of materia have been discontinued, including {{item icon|Fire Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|elemental resistance]] materia and {{item icon|Aurelia Kiss Materia I|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|status effect resistance]] materia during [[Stormblood]]. With [[Shadowbringers]], {{item icon|Strength Materia IV|x}} [[Types_of_Materia#Discontinued_.2F_Inactive_Materia|core-stat]] materia was also discontinued.&lt;br /&gt;
&lt;br /&gt;
==Melding Materia==&lt;br /&gt;
To meld materia onto a piece of equipment, the equipment must have at least one materia slot.&lt;br /&gt;
&lt;br /&gt;
The easiest way to meld (attach) Materia is to find a [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPC who will perform the service for a small fee. This method has no level requirement. You can find them near one of the [[Market Board]]s in major cities or [[Player Housing|player housing]] if the owner has purchased and placed a {{item icon|Materia Melder Permit}}.&lt;br /&gt;
&lt;br /&gt;
To meld Materia yourself, you will need to complete the {{questlink|feature|Waking the Spirit}} quest. The quest giver is [[F&#039;hobhas]], located at [[The Bonfire]] in [[Central Thanalan]] (X:23.5, Y:13.9). You will need to be level 19 or higher with at least one [[Disciple of the Hand]] (crafter) to accept the quest. Once completed, you will unlock the &amp;quot;{{action icon|Materia Melding}}&amp;quot; action.&lt;br /&gt;
&lt;br /&gt;
In order to meld actual equipment, you need at least one [[Disciple of the Hand]] (crafter) of the same level as the piece of equipment you are trying to meld. Any crafter will work, and you do not change your class to the crafter while doing the actual melding.&lt;br /&gt;
&lt;br /&gt;
===Stat budgeting===&lt;br /&gt;
Materia is used to increase &amp;quot;substats&amp;quot; (stats other than [[Vitality]] or the class/job&#039;s primary stat).&lt;br /&gt;
&lt;br /&gt;
A piece of gear has a &amp;quot;budget&amp;quot; for how much of a substat it can give, depending on the gear&#039;s type and item level. For example, a {{item icon|Kirin&#039;s Osode of Fending}} (an item level 300 chest piece) can grant at most +110 of any one substat. This maximum is handled separately for each substat, and is listed in the materia melding interface.&lt;br /&gt;
&lt;br /&gt;
Most gear (excluding [[Relic Weapons]]) increases at most 2 substats by default, with one of those substats already at the maximum allowed for the gear&#039;s item level. Therefore, the value of melding materia comes from maximizing the second substat, as well as potentially adding a third and/or fourth substat that would otherwise not be on the gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;When a parameter value turns &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; in the Materia Melding interface, some or all of the benefit from the selected materia will have &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;no effect.&amp;lt;/span&amp;gt; This is because the affected stat has exceeded its budget.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Removal and retrieval===&lt;br /&gt;
Materia that has been melded to a piece of gear can still be removed later. Materia is removed one-at-a-time, with the most-recent meld being removed first.&lt;br /&gt;
&lt;br /&gt;
Starting with [[Patch 4.1]], when removing materia, there is also a chance of &amp;quot;retrieval&amp;quot;, meaning the materia returns to your inventory. If retrieval does not occur, then the removed materia is lost. Prior to this patch, materia removed were always destroyed.&lt;br /&gt;
&lt;br /&gt;
Materia older than the current [[expansion]] have a 100% retrieval rate.&lt;br /&gt;
&lt;br /&gt;
===Forbidden melds or Overmelding===&lt;br /&gt;
It is possible to meld more materia to a piece of gear than the available slots. Doing so requires completing the {{questlink|feature|Melding Materia Muchly}} quest given by [[Mutamix]], also located at [[The Bonfire]] in [[Central Thanalan]] (X:23.7, Y:13.6). You will need to be level 25 or higher.&lt;br /&gt;
&lt;br /&gt;
The quest involves melding 8 materia to gear in front of Mutamix. To save time, you can use one piece of materia and one gear socket. Simply meld the one materia, then right click on the item and retrieve the materia you just melded. Then, meld that same materia back into the same slot. Repeat for a total of 8 times.&lt;br /&gt;
&lt;br /&gt;
Once complete, the &amp;quot;{{action icon|Advanced Materia Melding}}&amp;quot; action replaces the standard &amp;quot;{{action icon|Materia Melding}}&amp;quot; action. Advanced melds are better known as forbidden melds or overmelding.&lt;br /&gt;
&lt;br /&gt;
Forbidden melds allow you to meld up to 5 materia (i.e., &amp;quot;&#039;&#039;&#039;pentamelding&#039;&#039;&#039;&amp;quot;) to a piece of gear. However, the chance of success is low, typically starting at 45 or 35%, to 17% for higher grade materia. The probability of success decreases further depending on the number of materia already melded and the grade of the current materia you are attempting to add. Going for a full five melds (pentamelding) typically ends at about 4-8% for the final meld.&amp;lt;ref group=&amp;quot;fn&amp;quot;&amp;gt;For melding a {{HQ}} [[HQ]] gear piece with four advanced melding slots (i.e., only one guaranteed meld), the chance is 5% for the final meld using current endgame materia. If using a NQ gear piece, the chance is 3% instead, but there is no reason to meld NQ gear in the first place.&amp;lt;/ref&amp;gt; Players attempting pentamelds often lose lots of materia during the process unless extremely lucky. [[File:Materia melder map icon.png|32px|link=Materia Melder]][[Materia Melder]] NPCs cannot perform {{action icon|Advanced Materia Melding}}.&lt;br /&gt;
&lt;br /&gt;
Certain grades of materia (namely, grades VI, VIII, X, and XII) have restrictions when overmelding: they can only be applied to the first overmeld slot. This restriction is indicated by the phrase &amp;quot;cannot be melded onto a piece of equipment past the first advanced materia melding slot.&amp;quot; The remaining overmeld slots will need to rely on slightly-lower-grade materia (usually grades V, VII, IX, and XI respectively).&lt;br /&gt;
&lt;br /&gt;
Due to its high cost, overmelding is not necessary in most gameplay situations, except when attempting savage [[raid]] progression in the first few weeks of a patch, for [[crafter]]s attempting to make [[Endgame Gear Guide|Endgame]] gear and consumables reliably or tackling [[Expert Recipe]]s, or for [[gatherers]] who want to maximize gathering yield and efficiency.&lt;br /&gt;
&lt;br /&gt;
Note that some equipment is not eligible for Overmelding - this is indicated by the phrase &amp;quot;&#039;&#039;&#039;Advanced Melding Forbidden&#039;&#039;&#039;&amp;quot; on the gear. Any gear that has no materia slots to begin with is also not eligible for Overmelding. &lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Carbonized matter [[catalyst]]s were once used for {{action icon|Materia Melding}}. This requirement was removed in [[patch 4.06]]. {{item icon|Grade 1 Carbonized Matter}} remains in the game due to class quests requiring its collection, but is useless aside from completing these quests.&lt;br /&gt;
&lt;br /&gt;
==Interaction with Item Level Sync==&lt;br /&gt;
:&#039;&#039;See also: [[Item Level]], [[Level_Sync#Item_Level_Sync|Item Level Sync]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When level synced in a duty, &#039;&#039;&#039;any gear that exceeds the duty&#039;s maximum Item Level will deactivate all materia melded to it&#039;&#039;&#039;, and the gear&#039;s default stats are synced down to the maximum that the duty&#039;s Item Level allows.&lt;br /&gt;
&lt;br /&gt;
A high-level piece of gear that&#039;s synced down may be able to maximize both of its substats for the target item level, despite not having access to materia. For example, suppose an {{item icon|Augmented Cryptlurker&#039;s Earring of Fending}} (item level 530, +99 Critical Hit, +69 Determination) is synced down to item level 300, which has a budget of +55 for each substat. The earring will now effectively grant +55 Critical Hit and +55 Determination.&lt;br /&gt;
&lt;br /&gt;
However, a synced-down piece of gear will be missing out on the third or fourth substat that materia can offer. This gap of potential stats generally doesn&#039;t matter when running synced-down casual content, but can be important in high-difficulty synced-down content such as old [[Ultimate Raid]]s. Gear that can maximize substats when synced-down also tends to not be available until one expansion&#039;s worth of patches after the release of the target content, meaning materia can hold importance for a while.&lt;br /&gt;
&lt;br /&gt;
==Materia Transmutation==&lt;br /&gt;
&#039;&#039;&#039;Materia Transmutation&#039;&#039;&#039; was released in [[Patch 2.25]]. To unlock Materia Transmutation, players must complete the level 19 [[quests|quest]] {{questlink|feature|Marvelously Mutable Materia}}. Players can talk to [[Kokosamu]] in [[Central Thanalan]] (X:23.8, Y:14.2). Players must have completed {{questlink|main|Life, Materia and Everything}} before starting Marvelously Mutable Materia.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Players can trade [[Mutamix Bubblypots]] in [[Central Thanalan]] (X:23.7, Y:13.6) 5 pieces of any kind of materia and he will give you one random materia in return.  The returned materia is guaranteed to be a different type than the starting five, which can be mixed to improve the odds of getting the type the player wants. Occasionally players will get materia that are higher grade than the ones they have traded in.&lt;br /&gt;
&lt;br /&gt;
==Removing Materia==&lt;br /&gt;
You can remove materia from items using the item context menu. While doing so, there is a chance of preserving the removed materia for further use. As of [[Patch 7.0]], this chance is 100% for materia grade X or lower.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&#039;&#039;Main article: [[Materia Achievements]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Materia are associated with several [[achievements]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;fn&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Other}}&lt;br /&gt;
[[Category:Materia]] [[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fantasia&amp;diff=877749</id>
		<title>Fantasia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fantasia&amp;diff=877749"/>
		<updated>2025-04-07T19:28:32Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Limited Time Distribution */ another fantasia has hit the moogle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Fantasia&lt;br /&gt;
| icon = fantasia icon1.png&lt;br /&gt;
| description = Legend states that any who drink this mysterious liquid before lying down for the evening will awaken a new man (or woman).&amp;lt;br/&amp;gt;Grants you a single opportunity to edit your appearance in the character creation screen upon your next login.&lt;br /&gt;
| type = Medicine&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = 1&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 7cfe0c414b6&lt;br /&gt;
| id-gt = 6221&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[File:Fantasia image1.png|right]]&lt;br /&gt;
A [[Fantasia]] is a [[medicine|potion]] [[item]] that, after consumption, grants the player a single opportunity to change the appearance of their character beyond what is available at the [[Aesthetician]]. Players will be re-directed to the character creation screen when they next log-in to Final Fantasy XIV, where they can change any aspect of their character (including their [[race]]) except the name, starting city, and server. [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/character_renaming_service/ Name changes] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ home server transfers] are available as separate paid services. ([[World Visit System]] exists for temporary travel cross-world with restrictions.)&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Ultimate Weapon}}&lt;br /&gt;
{{quest list row|Bottled Fantasy}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Limited Time Distribution===&lt;br /&gt;
Between [[Patch 7.1]] and [[Patch 7.3]], the player could find a [[Wandering Moogle]] in [[Old Gridania]] (at [[Apkallu Falls]] near [[Jonathas]], the achievement vendor, X:10.7 Y:6.4). Speaking to it, the player receives a single [[Fantasia]]. One Fantasia could be claimed during 7.1x, then another one during 7.2x. This was done as a limited time compensation due to graphical adjustments that have been made to player character models, in [[Patch 7.1]] and again in [[Patch 7.2]], based on prior feedback from the community.&lt;br /&gt;
&lt;br /&gt;
====Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;(First time)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; Wh-What&#039;s this? You&#039;re able to see me!? That&#039;s amazing, kupo!&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; That we should thus meet can surely be no coincidence. And so, to mark this fateful occasion, I shall make you a gift of a magical potion. “Fantasia,” it&#039;s called, and legend holds that it allows you to alter your appearance. May it serve you well, kupo!&lt;br /&gt;
 &#039;&#039;&#039;(First time in 7.2, if the first Fantasia was claimed in 7.1)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle&#039;&#039;&#039;: Well now, that we should meet yet again, and just as I was given another phial of Fantasia from my minstrel friend! It&#039;s clearly fate&#039;s design that you should have it, so do take it with you, kupo!&lt;br /&gt;
 &#039;&#039;&#039;(Afterward)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Wandering Moogle:&#039;&#039;&#039; Have you already used the Fantasia? The flavor is meant to be a little...challenging, but it&#039;s a small price to pay to become a brand-new you! Bottoms up, kupo!&lt;br /&gt;
&lt;br /&gt;
===[https://store.finalfantasyxiv.com/ffxivstore/en-us/category/6 Final Fantasy XIV Online Store]===&lt;br /&gt;
{{onlinestore|10}} x Phial of Fantasia &lt;br /&gt;
{{onlinestore|28}} x Three Phials of Fantasia&lt;br /&gt;
{{onlinestore|45}} x Five Phials of Fantasia&lt;br /&gt;
{{onlinestore}} as part of [[Final Fantasy XIV Online Store/Shop/Value Bundles|Adventurer&#039;s Supply Kit]] value bundle&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
&amp;lt;p&amp;gt;Allows for the re-customization of a player&#039;s character after use.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;After consuming the Fantasia, go to an inn room in any of the major cities and strip all gear off your character except your main-hand weapon/tool, then log out.  Next time you log in you will be given the option to recustomize your character.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;※ You do not have to recustomize your character immediately, you can save it for later.  Even if you are in the process of recustomizing, if you back out and cancel, the option will not disappear until you finalize your recustomization.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teamwork_Makes_the_Craftwork&amp;diff=876744</id>
		<title>Teamwork Makes the Craftwork</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teamwork_Makes_the_Craftwork&amp;diff=876744"/>
		<updated>2025-03-31T22:05:37Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: tyop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Teamwork Makes the Craftwork&lt;br /&gt;
| description = Rral Soj is still reeling from Papawni&#039;s sudden departure.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Rral Soj&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 16.9&lt;br /&gt;
| location-y = 11.0&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = XRral Soj Metalwares Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 95&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 1 Fulcrum Components, 1 HQ Fulcrum&lt;br /&gt;
| requirements = [[Blacksmith]], [[Armorer]], [[Goldsmith]]&lt;br /&gt;
| exp = 265440&lt;br /&gt;
| gil = &lt;br /&gt;
| reward1 = 2 Gateau Au Chocolat&lt;br /&gt;
| reward2 =&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Job Quickly Done&lt;br /&gt;
| next-quest = A New Kind of Metalware&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Rral Soj in Earthenshire.&lt;br /&gt;
* Speak with Rral Soj.&lt;br /&gt;
* Synthesize a fulcrum {{HQ}}. 0/1&lt;br /&gt;
* Deliver the fulcrum {{HQ}} to Papawni. 1/1&lt;br /&gt;
* Speak with Rral Soj in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Rral Soj is still reeling from Papawni&#039;s sudden departure.&lt;br /&gt;
* You speak with a despondent Rral Soj, who is still trying to process why Papawni left to Earthenshire so suddenly. You explain that the potsworn are talented artisans contracted by the Moblins, and she finally comes to understand Papawni&#039;s unusual behavior. Rral Soj herself once aspired to craft metalworks that would be recognized by all, but after being told by a Moblin that she would have to travel to Kozama&#039;uka to learn under them, she decided to abandon that dream, and stayed in Tuliyollal to establish her store as the best place to have order-made supplies crafted in a timely fashion. Now intrigued to learn more about Earthenshire, and wishing to make amends with Papawni, she asks that you accompany her to the settlement.&lt;br /&gt;
* You barely arrive in Earthenshire before sighting Papawni, speaking with her former caretaker. Apparently the cheerful Moblin has already accepted a different artisan into their care, which prompts Rral Soj to encourage her erstwhile employee to return to Tuliyollal and work with her again. Papawni is reluctant, however, and with some exasperation, you hint that they may be able to compensate for each other&#039;s weaknesses. The Moblin picks up on this, presenting all three of you with the task of repairing their scales&#039; faulty fulcrum. Rral Soj and Papawni are willing to try out this new approach of cooperative crafting, and so the self-taught proprietress asks that you speak with her once she&#039;s had a moment to prepare the necessary components. &lt;br /&gt;
* Rraj Soj has tasked you with crafting a fulcrum to fix the helpful helphand&#039;s scales, which you must then deliver to Papawni. &lt;br /&gt;
** ※In the event you lose the components or the synthesis ends in failure, you may try again by speaking with Rral Soj.&lt;br /&gt;
* Papawni replaces the faulty fulcrum in the scales with the fulcrum you prepared, and applies some additional finishing touches to make the previously broken device nigh good as new. Rral Soj and Papawni are both in high spirits from discovering how well they work with each other, and after some encouraging words from the helpful helphand, Papawni expresses interest in returning to XRral Soj Metalwares. The proprietress herself is eager to work with the former potsworn again, and believes that together, they can craft metalwares of unequaled quality at unequaled speed. Yet they will need time to work out the kinks, and Rral Soj would have you aid until they have. The pair return to Tuliyollal, where you intend to join them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Blacksmith quests]] [[Category:Armorer quests]] [[Category:Goldsmith quests]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Nitowikwe&amp;diff=855625</id>
		<title>Custom Deliveries/Nitowikwe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Custom_Deliveries/Nitowikwe&amp;diff=855625"/>
		<updated>2025-01-05T16:10:13Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nitowikwe CD.png|right]]&lt;br /&gt;
[[File:Nitowikwe2.jpg|300px|right]]&lt;br /&gt;
&#039;&#039;&#039;[[Custom Deliveries]]&#039;&#039;&#039; for &#039;&#039;&#039;[[Nitowikwe]]&#039;&#039;&#039; were introduced in [[patch 7.15]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
*Quest: {{questlink|feature|Laying New Tracks}}&lt;br /&gt;
*Class / Level: Disciple of the Hand or Land level 90+&lt;br /&gt;
*Location: [[Tuliyollal]] (X:14.1, Y:12.1)&lt;br /&gt;
*Quest-starter: [[Railroad Employee]]&lt;br /&gt;
*Prerequisite: Players must first complete the main scenario quest {{questlink|main|The Warmth of Family}} and the side quest {{questlink|feature|Go West, Craftsman}}.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Laying New Tracks}}&lt;br /&gt;
{{quest list row|The Weight of a Train}}&lt;br /&gt;
{{quest list row|His Heart Blazes On}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/dawntrail/patch_7_1 Patch 7.1 Special Site]|Shaaloani&#039;s top train driver has a vision for the future of Xak Tural Railing, and she knows they need help to lay the groundwork─yet stationmaster Wawlika insists on bearing the entire burden himself. Can a compromise be reached, or will this conflict derail everything they&#039;ve built thus far? It&#039;ll take the fortitude of an artisan to set this company back on track!}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{#lsth:Nitowikwe|[[Custom Deliveries/Nitowikwe|Custom Deliveries]]}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
Completing deliveries will give the player {{scrip|low crafter}} {{scrip/low-crafter-text}} or {{scrip|low gatherer}} {{scrip/low-gatherer-text}} along with {{exp}}[[Experience]]. If the class used for the delivery is level 100, {{scrip|high crafter}} {{scrip/high-crafter-text}} or {{scrip|high gatherer}} {{scrip/high-gatherer-text}} will be awarded instead of {{exp}}[[Experience]].&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Custom deliveries for this NPC are associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe I}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe II}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe III}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe IV}}&lt;br /&gt;
{{achievement table row|Satisfaction Guaranteed: Nitowikwe V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe I}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe II}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe III}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe IV}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe V}}&lt;br /&gt;
{{achievement table row|The Customer Is Always Right: Nitowikwe VI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Custom Deliveries]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Anything_Gogo%27s&amp;diff=838886</id>
		<title>Anything Gogo&#039;s</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Anything_Gogo%27s&amp;diff=838886"/>
		<updated>2024-10-05T14:03:02Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Act 2 */ things we learned today&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Masked Carnivale infobox&lt;br /&gt;
| name = Anything Gogo&#039;s&lt;br /&gt;
| description =&lt;br /&gt;
| number = 31&lt;br /&gt;
| level = 70&lt;br /&gt;
| standard-time = 7:40&lt;br /&gt;
| ideal-time = 6:50&lt;br /&gt;
| act-1-enemies = Gogo&amp;amp;#44; Master of Mimicry&lt;br /&gt;
| act-2-enemies = Gogo&amp;amp;#44; Master of Mimicry&lt;br /&gt;
| act-3-enemies = &lt;br /&gt;
| gil = 10000&lt;br /&gt;
| seals = 200&lt;br /&gt;
| tomestones = 160 poetics&lt;br /&gt;
| patch = 5.45&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Strategy==&lt;br /&gt;
Important Spells: {{action icon|Bad Breath}} 28 or {{action icon|Flying Sardine}} 24, {{action icon|White Wind}} 13, {{action icon|Eerie Soundwave}} 57, {{action icon|Diamondback}} 29, and {{action icon|Exuviation}} 73&lt;br /&gt;
&lt;br /&gt;
Reading its attacks before entering the instance is recommended, as the mechanics are fairly punishing if you do not know how to properly act.&lt;br /&gt;
&lt;br /&gt;
{{action icon|Aetheric Mimicry}} 77 is highly recommended and there are multiple options for what role to mimic. Mimicking a healer is a safe choice as it increases the healing potency of {{action icon|Exuviation}} 73. This fight requires a lot of healing, so using it to heal throughout the fight reduces the amount of times one would have to use {{action icon|White Wind}} 13 with its significant mana cost. Damage over time spells like the {{action icon|Bristle}} 12 enhanced {{action icon|Song of Torment}} 9 and {{action icon|Aqua Breath}} 3 are useful, as much of this fight involves waiting for Gogo to lose his Mimic passive or is spent dodging his attacks. {{action icon|Magic Hammer}} 60 is also useful for its mana recovery utility.&lt;br /&gt;
&lt;br /&gt;
==Act 1==&lt;br /&gt;
&#039;&#039;&#039;Mimic&#039;&#039;&#039;: Gogo gains the Mimic buff, meaning any spell targeted at him will allow him to respond with an attack that almost guarantees death. Simply not attacking him during this time and waiting the buff out will let you continue the fight. Note that you can still cast spells that are not targeted at him; healing spells like {{action icon|Exuviation}} 73 or {{action icon|White Wind}} 13, buffing spells like {{action icon|Bristle}} 12 or {{action icon|Whistle}}, or other miscellaneous spells like {{action icon|Toad Oil}} 32 and {{action icon|Diamondback}} 29 do not cause him to respond. You can also precast {{action icon|Apokalypsis}} to safely damage him through his Mimic phase.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Flamethrower&#039;&#039;&#039;: A simple instant conal fire attack.  Cannot be dodged, just meant to be healed through.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Sap&#039;&#039;&#039;: A large AoE attack appears, centered around you. His first cast of this is slow and gives you plenty of time to move out, but is always followed by two more casts of &#039;&#039;&#039;Mimicked Sap&#039;&#039;&#039; that are much quicker, so always being on the move during the following casts is recommended. Using Sprint allows you to weave quick spells like {{action icon|Sonic Boom}} in between these attacks while dodging.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Imp Song&#039;&#039;&#039;: This spell must be interrupted, so using {{action icon|Bad Breath}} 28 or {{action icon|Flying Sardine}} 24 is ideal. {{action icon|Bad Breath}} 28 has a cast time and a much shorter range, but also inflicts a few debuffs on Gogo (though Gogo is immune to the Slow, Heavy, Blind, and Paralysis, so it&#039;s really just the 100 potency worth of Poison and the damage reduction debuff, neither of which have diminishing returns on duration), so it&#039;s arguably more useful but less flexible and requiring much faster reaction to the cast. If you do not interrupt it, you are damaged and turned into an Imp, unable to take any actions. This attack is immediately followed by &#039;&#039;&#039;Mimicked Doom Impending&#039;&#039;&#039;, and since you just took damage and cannot act, getting hit by &#039;&#039;&#039;Mimicked Imp Song&#039;&#039;&#039; guarantees death to Doom.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Doom Impending&#039;&#039;&#039;: After a lengthy cast, this spell inflicts Incurable and Doom.  Incurable negates all healing received, and Doom kills the target when it expires.  Doom is removed if the target is at full health, however.  Since Incurable prevents healing after the debuffs are applied, you&#039;ll need to heal yourself to full HP with spells like {{action icon|White Wind}} 13, {{action icon|Exuviation}} 73, or {{action icon|Pom Cure}} 58 before the cast is finished in order to survive the combo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Bunshin&#039;&#039;&#039;: Gogo mimics Siegfried, creating an untargetable Imitation Gogo that jumps to the center of the arena and casts Protean Wave while he casts Fire Blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Fire Blast&#039;&#039;&#039; and &#039;&#039;&#039;Mimicked Protean Wave&#039;&#039;&#039;: Fire Blast is a line AoE from Gogo and Protean Wave is three cones with two narrow safe spaces between them from the imitation.  Gogo and his clone will cast this combo 3 times in a row before the imitation disappears. The two attack telegraphs usually overlap heavily, making the cone safe space unreliable.  Standing close to the center with the imitation makes it much easier to dodge the two attacks by simply running in a circle around him.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mimicked Raw Instinct&#039;&#039;&#039;: This buffs Gogo with Critical Strikes, which makes him have guaranteed critical strikes for the rest of the act. While it is possible to heal through this, using {{action icon|Eerie Soundwave}} 57 removes this buff from him.  Gogo pauses briefly after casting this, so casting Eerie Soundwave immediately after he finished his cast will remove it before he uses any other attacks.&lt;br /&gt;
&lt;br /&gt;
==Act 2==&lt;br /&gt;
&#039;&#039;&#039;Gogo Fire III&#039;&#039;&#039;: This is an arena wide spell that deals damage and inflicts you with Pyretic. Do not move (including turning your character) or take any actions when you have this debuff or you will take significant damage and probably die. He follows this attack with Gogo Blizzard III, so position yourself away from him when he casts &#039;&#039;&#039;Gogo Fire III&#039;&#039;&#039;, as you&#039;ll be unable to move during the debuff to avoid &#039;&#039;&#039;Gogo Blizzard III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gogo Blizzard III&#039;&#039;&#039;: This is an AoE circle centered around him. As stated above, this is cast after &#039;&#039;&#039;Gogo Fire III&#039;&#039;&#039;, so prepositioning yourself away from him will keep you safe from this attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gogo Thunder III&#039;&#039;&#039;: This is used once early on in the fight, and creates an electrical area that stays on the arena and will damage you if you stand in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gogo Flare&#039;&#039;&#039; and &#039;&#039;&#039;Gogo Holy&#039;&#039;&#039;: These are arena wide spells that deal significant damage and are used one after the other. They deal around half your health, so it is important to heal between these attacks. A well timed [[Diamondback]] near the end of the &#039;&#039;&#039;Gogo Flare&#039;&#039;&#039; cast will protect you from both attacks as well.  Begin casting Diamondback when &#039;&#039;&#039;Gogo Flare&#039;&#039;&#039; is at approximately half its cast bar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gogo Meteor&#039;&#039;&#039;: This spell has multiple effects. Gogo jumps to the center of the arena and circular AoE attacks begin to appear around the arena, often repeating in one direction. A proximity AoE attack will appear on one side of the arena, with two large fiery, circular AoEs appearing, slightly overlapped, opposite of the proximity AoE (which is where you should be standing), then a second set of a proximity marker opposite where the first was, along with another pair of fiery circles. The first set of fire circles will explode shortly after the first meteor, while the second set will explode shortly before the second meteor  Not that the first two meteors do not do excessively dangerous amounts of damage, so you do not need to be all the way against the far wall to survive the damage, even with two back to back.  This is important, because after the two proximity markers near the edges, the entire arena will be shown to have an AoE coming. This final meteor will deal lethal damage, most effectively mitigated with {{action icon|Diamondback}} 29, though it can just barely be survived with {{action icon|Mighty Guard}} and maximum possible HP (ilvl, food buff, etc).  Diamondback can be timed to also reduce the damage from the second meteor, it will last long enough to also apply to the third one.  As Gogo casts &#039;&#039;&#039;Charydbis&#039;&#039;&#039; immediately following the third meteor, typically while you are still immobile within Diamondback, it is recommended that you use Diamondback near the center of the arena to avoid a tornado spawning on your head..&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charybdis&#039;&#039;&#039;: This creates two stationary tornadoes at the edge of the arena, opposite from each other.  They regularly pulse a quick-telegraph AoE that&#039;s noticeably larger than the ground circle at the base of the tornado.  Getting hit by this AoE will suck you into the center, inflict heavy damage, and give you a Vulnerability stack. Gogo casts this a second time a few spells later, spawning a second pair 90 degrees offset from the first pair.  The AoE telegraphs and attacks are static in size, but are only telegraphed briefly before the attack.  The telegraphs and attacks are not large enough to intersect with adjacent tornadoes, meaning standing directly between two tornadoes is safe.  Be wary of walking too close to the tornado animation circles when moving for other mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Icestorm&#039;&#039;&#039;: This spell inflicts you with Heavy and Frostbite. Frostbite deals heavy damage over time and Heavy slows your movement speed. Removing the Heavy debuff is necessary to dodge attacks later on, so using {{action icon|Exuviation}} 73 to remove the debuffs is recommended. Note that it removes one random debuff, so you may not remove Heavy first and should plan accordingly. Gogo casts this immediately after casting &#039;&#039;&#039;Charybdis&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gogo Thunder III&#039;&#039;&#039; (Again): This is cast three consecutive times following &#039;&#039;&#039;Icestorm&#039;&#039;&#039; while the &#039;&#039;&#039;Charybdis&#039;&#039;&#039; tornadoes are present. Not removing the previously inflicted Heavy debuff will make you get hit and likely die from this attack. Because these attacks leave behind an damaging area of effect, and you&#039;ll need space to avoid Gogo Blizzard, it is recommended to bait these into 3 of the 4 gaps between the tornadoes, leaving the center and the 4th gap free for avoiding Gogo Blizzard III. Sprint is particularly helpful for this, as you want to give the tornadoes a wide berth to avoid being accidentally sucked in by their AoE pulse. After 3 Thunder III casts, he casts &#039;&#039;&#039;Gogo Fire III&#039;&#039;&#039; and &#039;&#039;&#039;Gogo Blizzard III&#039;&#039;&#039; again, so place yourself away from him and the tornadoes, remembering to not take actions while inflicted with Pyretic.&lt;br /&gt;
&lt;br /&gt;
After using Charydbis into Icestorm and Thunder III, Gogo will use Fire III followed by Ice III, then start again from the top of the act.&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snagging&amp;diff=812112</id>
		<title>Snagging</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Snagging&amp;diff=812112"/>
		<updated>2024-07-28T19:42:27Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Notes */ feels like there&amp;#039;s a better way to do this but i can&amp;#039;t find it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Adds extra hooks to the line, making it possible to land normally uncatchable fish and items.&lt;br /&gt;
| acquired = fisher&lt;br /&gt;
| level = 36&lt;br /&gt;
| type = ability&lt;br /&gt;
| gp-cost = 0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
The following items require snagging:&lt;br /&gt;
*{{item icon|Blue Cloud Coral}}&lt;br /&gt;
*{{item icon|Bone Coral}}&lt;br /&gt;
*{{item icon|Cindersmith}}&lt;br /&gt;
*{{item icon|Coerthan Oyster}}&lt;br /&gt;
*{{item icon|Deep Purple Coral}}&lt;br /&gt;
*{{item icon|Gloaming Coral}}&lt;br /&gt;
*{{item icon|Gravel Mussel}}&lt;br /&gt;
*{{item icon|Heavens Coral}}&lt;br /&gt;
*{{item icon|Lake Urchin}}&lt;br /&gt;
*{{item icon|Lava Snail}}&lt;br /&gt;
*{{item icon|Magic Bucket}}&lt;br /&gt;
*{{item icon|Magma Tree}}&lt;br /&gt;
*{{item icon|Maneater Clam}}&lt;br /&gt;
*{{item icon|Milky Coral}}&lt;br /&gt;
*{{item icon|Pecten}}&lt;br /&gt;
*{{item icon|Red Sky Coral}}&lt;br /&gt;
*{{item icon|Rock Mussel}}&lt;br /&gt;
*{{item icon|Ruby Coral}}&lt;br /&gt;
*{{item icon|Sapphire Coral}}&lt;br /&gt;
*{{item icon|Spring Urchin}}&lt;br /&gt;
*{{item icon|Sweetflesh Oyster}}&lt;br /&gt;
*{{item icon|Sweetmeat Mussel}}&lt;br /&gt;
*{{item icon|Sycorax}}&lt;br /&gt;
*{{item icon|The Impaler}}&lt;br /&gt;
*All [[File:Timeworn leather map icon1.png|20px|link=Treasure Hunt]] [[Treasure Hunt|treasure maps]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|3.0}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Br%27aaxskin_Map&amp;diff=812108</id>
		<title>Timeworn Br&#039;aaxskin Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Br%27aaxskin_Map&amp;diff=812108"/>
		<updated>2024-07-28T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Gathering */ +1 and unless i&amp;#039;m greatly mistaken snagging is required for maps at all fishing holes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Br&#039;aaxskin Treasure Map|Cenote Ja Ja Gural}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Timeworn Br&#039;aaxskin Map&lt;br /&gt;
| icon = timeworn braaxskin map icon1.png&lt;br /&gt;
| description = This bottle holds a timeworn map classified as risk-reward grade 17 among treasure hunters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action Decipher to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 100 full party (eight players) recommended.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 21&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 1061328e684&lt;br /&gt;
| id-gt = 43557&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
Level 100 [[Dawntrail]] gathering nodes / fishing holes, including and not limited to:&lt;br /&gt;
&lt;br /&gt;
*Botanist&lt;br /&gt;
**Level 100 [[Logging]] in [[Heritage Found]], [[East Yyasulani]] (X:32 Y:28)&lt;br /&gt;
**Level 100 [[Logging]] in [[Shaaloani]], [[Eshceyaani Wilds]] (X:12 Y:22)&lt;br /&gt;
**Level 100 [[Logging]] in [[Shaaloani]], [[Pyariyoanaan Plain]] (X:28 Y:13)&lt;br /&gt;
**Level 100 [[Harvesting]] in [[Living Memory]], [[Blooms of Discovery]] (X:17 Y:18)&lt;br /&gt;
**Level 100 [[Harvesting]] in [[Heritage Found]], [[Everkeep Ward]] (X:11 Y:17)&lt;br /&gt;
**Level 100 [[Harvesting]] in [[Yak T&#039;el]], [[Iq Rrax Tsoly]] (X:29 Y:5)&lt;br /&gt;
*Miner&lt;br /&gt;
**Level 100 [[Mining]] in [[Heritage Found]], [[Archeo Alexandria]] (X:16 Y:23)&lt;br /&gt;
**Level 100 [[Mining]] in [[Heritage Found]], [[East Yyasulani]] (X:29 Y:22)&lt;br /&gt;
**Level 100 [[Mining]] in [[Shaaloani]], [[Eshceyaani Wilds]] (X:13 Y:9)&lt;br /&gt;
**Level 100 [[Quarrying]] in [[Shaaloani]], [[Eshceyaani Wilds]] (X:17 Y:32)&lt;br /&gt;
**Level 100 [[Mining]] in [[Yak T&#039;el]], [[Iq Rrax Tsoly]] (X:33 Y:6.5)&lt;br /&gt;
*Fishing ({{item icon|Snagging}} required)&lt;br /&gt;
**[[Yak T&#039;el]] - [[Fishing Log: Xty&#039;iinbek Tsoly|Xty&#039;iinbek Tsoly]]&lt;br /&gt;
**[[Heritage Found]] - [[Fishing Log: Crackling Canyons|Crackling Canyons]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Is a hidden item and not guaranteed to appear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[File:Wondrous tails icon1.png|link=]] [[Wondrous Tails]]===&lt;br /&gt;
* 9 Seals reward option (no lines required)&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
{{action icon|Decipher}}s into {{item icon|Br&#039;aaxskin Treasure Map}}&lt;br /&gt;
===Loot===&lt;br /&gt;
{{section-stub|reason=list incomplete}}&lt;br /&gt;
* {{item icon|Modern Aesthetics - It Takes Two}}&lt;br /&gt;
* {{item icon|Roads Forsaken Orchestrion Roll}}&lt;br /&gt;
* {{item icon|Timeless Turali Cloth}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Everlasting_Light&amp;diff=808480</id>
		<title>Everlasting Light</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Everlasting_Light&amp;diff=808480"/>
		<updated>2024-07-22T05:16:34Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{weather icon|everlasting light}} [[Everlasting Light]] is a [[Weather#Special Weather Conditions|Special]] [[Weather|Weather Condition]].&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*Description: Bright&lt;br /&gt;
&lt;br /&gt;
{{quotation|Skywatcher|&amp;quot;The weather...? Have you not seen the sky? Today, tomorrow, and every day henceforth will be plagued by everlasting light.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
* [[Norvrandt]] areas:&lt;br /&gt;
** [[Lakeland]] and [[The Crystarium]], prior to the first completion of {{questlink|dungeon|Holminster Switch}}.&lt;br /&gt;
** [[Il Mheg]], prior to the first completion of the instanced duty {{questlink|trial|The Dancing Plague}}.&lt;br /&gt;
** [[The Rak&#039;tika Greatwood]], prior to the first completion of the instanced duty {{questlink|dungeon|The Qitana Ravel}}.&lt;br /&gt;
** [[Amh Araeng]], prior to the first completion of the instanced duty {{questlink|dungeon|Malikah&#039;s Well}}.&lt;br /&gt;
** [[Kholusia]] and [[Eulmore]], prior to the first completion of the instanced duty {{questlink|trial|The Crown of the Immaculate}}.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
{{Weather Conditions}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=801623</id>
		<title>Worqor Lar Dor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=801623"/>
		<updated>2024-07-14T20:48:00Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: tyop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the level 100 challenge-mode [[trial]]|Worqor Lar Dor (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = In the lands of Tural, there is a class of beasts which transcends the limits of the natural order─the tural vidraal. The mightiest of these, the feared and fearsome Valigarmanda, caused centuries of suffering until it was at last sealed away in the mountain fastness of Urqopacha by a young Gulool Ja Ja. Eighty years later, however, a foolish claimant in the rite of succession has seen fit to release the Skyruin from its icy prison. If you would spare Tural&#039;s people a new age of terror, then you must stand with Wuk Lamat against this flying calamity and its endless elemental fury.&lt;br /&gt;
| image = Worqor Lar Dor.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 93&lt;br /&gt;
| level-sync = 94&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = Trials (Dawntrail)&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| location = Worqor Lar Dor&lt;br /&gt;
| region = Yok Tural&lt;br /&gt;
| entrance = Urqopacha&lt;br /&gt;
| entrance-coordinates = 4.3, 23.4, 2.8&lt;br /&gt;
| req-quest = The Skyruin&lt;br /&gt;
| modes = Duty Support&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! [[Thancred]]&lt;br /&gt;
! [[Wuk Lamat]]&lt;br /&gt;
! [[Urianger]]&lt;br /&gt;
! [[Alisaie]]&lt;br /&gt;
! [[Zoraal Ja]]&lt;br /&gt;
! [[Krile]]&lt;br /&gt;
! [[Koana]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Thancred2.png]]&lt;br /&gt;
| [[File:DS Wuk Lamat.png]]&lt;br /&gt;
| [[File:DS Urianger1.png]]&lt;br /&gt;
| [[File:DS Alisaie3.png]]&lt;br /&gt;
| [[File:DS Zoraal Ja.png]]&lt;br /&gt;
| [[File:DS Krile.png]]&lt;br /&gt;
| [[File:DS Koana.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{GNB}} [[Gunbreaker]]&lt;br /&gt;
| {{WAR}} [[File:Red warrior.png|Warrior|20px|link=]] [[Warrior|Intrepid]]&lt;br /&gt;
| {{AST}} [[Astrologian]]&lt;br /&gt;
| {{RDM}} [[File:Green Red Mage.png|Red Mage|20px|link=]] [[Red Mage]]&lt;br /&gt;
| {{VPR}} [[Viper]]&lt;br /&gt;
| {{PCT}} [[Pictomancer]]&lt;br /&gt;
| {{MCH}} [[Machinist|Innovator]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Tank or DPS&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS or Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
{{#ev:youtube|mxo99G0OsG8|350|right|Trial Guide by MTQcapture}}&lt;br /&gt;
This trial can be undertaken with other players or with a party of NPCs through Duty Support. If using Duty Support, you will begin the battle with one stack of [[File:Willful icon1.png|link=]] &#039;&#039;&#039;Willful&#039;&#039;&#039;. If you would be KO&#039;d, instead a stack of Willful will be consumed to ignite the [[File:Will to live icon1.png|link=]] &#039;&#039;&#039;Will to Live&#039;&#039;&#039;, immobilizing you and protecting from most damage for several seconds. Note that falling off the arena will reset the battle regardless of this buff. If you wipe after being in combat for at least ? minutes, you will start with an additional stack of Willful.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Tural Vidraal: [[Valigarmanda]]===&lt;br /&gt;
During the battle, the boss will cycle between ice and thunder mini-phases, each with their own set of mechanics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Body animation attacks&#039;&#039;&#039;: Basic attacks indicated by the animation of the boss with late AoE telegraphs. The first time these attacks occur, a warning message will appear on the screen. Being hit of these will inflict {{status effect|sustained damage}} [[Sustained Damage]] and a stack of [[File:Trauma icon.png|link=]] Trauma. Receiving 2 stacks of Trauma will immobilize the player for a few seconds with [[File:Concussion icon.png|link=]] Concussion, which can be cleansed with {{action icon|esuna}}.&lt;br /&gt;
**{{combat message|A tempestuous wind surrounds Valigarmanda...}} The boss begins &#039;&#039;&#039;circling the arena&#039;&#039;&#039; while wind gathers around it, indicating a donut AoE (&#039;&#039;&#039;Strangling Coil&#039;&#039;&#039;) with the middle of the room safe.&lt;br /&gt;
**{{combat message|Valigarmanda gathers its strength...}} The boss &#039;&#039;&#039;hovers its claws above the arena&#039;&#039;&#039; indicating a large point-blank AoE (&#039;&#039;&#039;Slithering Strike&#039;&#039;&#039;) with the safe region out of melee range.&lt;br /&gt;
**{{combat message|Blinding energies build within Valigarmanda&#039;s wide-open beak...}} The boss &#039;&#039;&#039;opens its mouth&#039;&#039;&#039;, gathering energy, indicating a wide conal AoE (&#039;&#039;&#039;Susurrant Breath&#039;&#039;&#039;) with the safe spots in the top corners.&lt;br /&gt;
*&#039;&#039;&#039;Ice Talon&#039;&#039;&#039;: Telegraphed AoE tankbusters targeting both tanks. Inflicts {{status effect|frostbite}} [[frostbite]] for 15s.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039;: Party-wide magical damage and transitions the arena to begin thunder or ice mini-phase. Will also inflict {{status effect|electrocution}} [[electrocution]] or {{status effect|frostbite}} frostbite damage-over-time respectively for 12s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become a 4x3 grid of tiles. The four corner tiles and two middle tiles will glow, causing any player who stands in them to receive [[File:Levitation icon.png|link=]] &#039;&#039;&#039;Levitation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath&#039;&#039;&#039;: An AoE that covers the entire arena. Can only be dodged by standing in a levitation tile.&lt;br /&gt;
*&#039;&#039;&#039;Hail of Feathers&#039;&#039;&#039;: Drops 4 feathers on the arena, each one dealing party-wide magical damage.&lt;br /&gt;
*&#039;&#039;&#039;Blighted Bolt&#039;&#039;&#039;: {{combat message|Bolts of lightning fall upon the battlefield...}} Each player standing on a levitation tile will be hit with a small AoE. This can be avoided by leaving the tiles. Meanwhile, the feathers will each explode in a late telegraphed point-blank AoE.&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of thunder...}} Summons five untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will use a late telegraphed line AoE horizontally across the platform (&#039;&#039;&#039;Arcane Lightning&#039;&#039;&#039;), leaving a single safe gap.  In repeats of the thunder phase, this can coincide with Thunderous Breath, requiring players to find the safe lane while also standing in one of the Levitation zones.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039;: Party-wide magical damage and returning the arena to its original state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become snowy.&lt;br /&gt;
&lt;br /&gt;
*{{combat message|A rumbling avalanche approaches from the southeast/southwest...}} Spawns blue arrow telegraphs in the corresponding direction, indicating a late telegraphed avalanche AoE that will hit that part of the arena and knock back anyone hit.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust&#039;&#039;&#039;: Gives players a 2 second [[File:Freezing up icon1.png|link=]] &#039;&#039;&#039;Freezing Up&#039;&#039;&#039;. Players need to be moving when the debuff expires or they will be stunned with {{status effect|deep freeze}} [[Deep Freeze]].&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of ice...}} Summons two untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will emit 8 blue lines outward to their cardinals and intercardinals, indicating late telegraphed line AoE (&#039;&#039;&#039;Arcane Chilling Cataclysm&#039;&#039;&#039;), leaving safe areas between. A safe spot from both sets of line AoEs must be located, as they fire simultaneously.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039;: Party-wide magical damage and returning the arena to its original state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In-between phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruinfall&#039;&#039;&#039;: Spawns a dual tankbuster tower in the middle, a telegraphed knockback from the north, and circle AoE telegraphs at the south.&lt;br /&gt;
**The tanks will need to soak this tower with mitigation, then move north and avoid being knocked back into an AoE.&lt;br /&gt;
**The rest of the party will deal with the knockback while avoiding the tower and AoEs.&lt;br /&gt;
**The knockback can be prevented with knockback immune actions.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039; is used again and transitions the arena to the other phase, ice or thunder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal arena 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruin Foretold&#039;&#039;&#039;: Summons three immobile adds, a &#039;&#039;&#039;Flame-kissed Beacon&#039;&#039;&#039;, a &#039;&#039;&#039;Thunderous Beacon&#039;&#039;&#039;, and a &#039;&#039;&#039;Glacial Beacon&#039;&#039;&#039; These need to be destroyed before Valigarmanda&#039;s &#039;&#039;&#039;Ruinous Power&#039;&#039;&#039; reaches 100.&lt;br /&gt;
*During this sequence the boss will used telegraphed conal AoEs, leaving safe gaps in between.  These will alternate which conal &amp;quot;lanes&amp;quot; are safe. The boss will also repeatedly use &#039;&#039;&#039;Calamitous Cry&#039;&#039;&#039;, a line stack AoE on random players dealing magical damage, requiring the group to move together to avoid the cone AoEs and attack the Beacons, while remaining stacked to split the line AoE damage.&lt;br /&gt;
*&#039;&#039;&#039;Tulidisaster&#039;&#039;&#039;: Three hits of party-wide damage. Will wipe the party if the adds were not killed in time.&lt;br /&gt;
*After this attack, each player will be inflicted with [[File:Perpetual conflagaration icon.png|link=]] &#039;&#039;&#039;Perpetual Conflagaration&#039;&#039;&#039;, causing damage-over-time and increasing damage taken for the remainder of the fight.&lt;br /&gt;
*&#039;&#039;&#039;Eruption&#039;&#039;&#039;: Three sets of circle AoEs baited on two players.&lt;br /&gt;
&lt;br /&gt;
The thunder/ice phases will play out again using &#039;&#039;&#039;Skyruin&#039;&#039;&#039; to transition the arena and &#039;&#039;&#039;Disaster Zone&#039;&#039;&#039; to revert it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first thunder phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to stand on a levitation tile while in an empty gap away from the Arcane Sphere line Aoes.&lt;br /&gt;
*&#039;&#039;&#039;Susurrant Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to dodge the line AoEs then move to the north corners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first ice phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Avalanche / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid both the avalanche and Arcane Sphere starburst line AoEs at once.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid the Arcane Sphere AoEs and keep moving to avoid being frozen.&lt;br /&gt;
&lt;br /&gt;
Mechanics repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Valigarmanda Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Wuk Lamat: The Skyruin falls today!&lt;br /&gt;
 For Tuliyollal!&lt;br /&gt;
 Koana: Stay alive.&lt;br /&gt;
 No foolish risks.&lt;br /&gt;
 System: A tempestuous wind surrounds Valigarmanda...&lt;br /&gt;
 Krile: The wind... It&#039;s all around us!&lt;br /&gt;
 Wuk Lamat: Heh... This will be some fight.&lt;br /&gt;
 Thancred: This is not a safe spot to stand...&lt;br /&gt;
 System: Valigarmanda gathers its strength...&lt;br /&gt;
 Zoraal Ja: Hmph...&lt;br /&gt;
 A beast is a beast.&lt;br /&gt;
 Koana: You won&#039;t catch me the same way twice.&lt;br /&gt;
 System: Blinding energies build within Valigarmanda&#039;s wide-open beak...&lt;br /&gt;
 Urianger: Ware its breath!&lt;br /&gt;
 Alisaie: Ugh...&lt;br /&gt;
 I need to pay more attention!&lt;br /&gt;
 Wuk Lamat: What&#039;s this now!?&lt;br /&gt;
 Krile: Its aether is staggering!&lt;br /&gt;
 Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Koana: The sky, the ground...&lt;br /&gt;
 It&#039;s all changed!&lt;br /&gt;
 Zoraal Ja: Tricks to frighten children.&lt;br /&gt;
 Bolts of lightning fall upon the battlefield...&lt;br /&gt;
 Krile: Be careful of the wind-infused ground!&lt;br /&gt;
 Wuk Lamat: Damn it all!&lt;br /&gt;
 How could anyone see that coming!?&lt;br /&gt;
 System: Valigarmanda summons arcane circles of thunder...&lt;br /&gt;
 Urianger: Now it striketh from our flanks...&lt;br /&gt;
 Alisaie: I&#039;m ready this time!&lt;br /&gt;
 Wuk Lamat: Everything&#039;s gone back to normal!&lt;br /&gt;
 Krile: It must have tired of controlling the ambient aether.&lt;br /&gt;
 Koana: It&#039;s changing things again...&lt;br /&gt;
 Wuk Lamat: Do your worst!&lt;br /&gt;
 We&#039;ll fight through it all!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Alisaie: This biting cold...&lt;br /&gt;
 It&#039;s unbearable!&lt;br /&gt;
 Thancred: We need to do something before we freeze to death!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 Thancred: That&#039;s coming from the mountainside...&lt;br /&gt;
 Watch out behind us!&lt;br /&gt;
 Wuk Lamat: Is the ground shaking?&lt;br /&gt;
 Wuk Lamat: Whoa!&lt;br /&gt;
 Alisaie: We could have been buried alive...&lt;br /&gt;
 System: Ice shall be thy tomb!&lt;br /&gt;
 Urianger: An icy embrace...&lt;br /&gt;
 We must needs keep in motion!&lt;br /&gt;
 Alisaie: I&#039;d rather not end up an icicle!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 System: Valigarmanda summons arcane circles of ice...&lt;br /&gt;
 Wuk Lamat: Hah! You missed me!&lt;br /&gt;
 Krile: You&#039;re quick on your feet!&lt;br /&gt;
 Thancred: These spikes are rather ominous...&lt;br /&gt;
 The beacons build with ruinous power!&lt;br /&gt;
 Wuk Lamat: Then we break them.&lt;br /&gt;
 This one first!&lt;br /&gt;
 Thancred: To me!&lt;br /&gt;
 Brace for the worst!&lt;br /&gt;
 Koana: Ugh!&lt;br /&gt;
 Urianger: Endure, my friends!&lt;br /&gt;
 Krile: It&#039;s n-not so bad...&lt;br /&gt;
 Alisaie: We can take this!&lt;br /&gt;
 Wuk Lamat: Haaah!&lt;br /&gt;
 You won&#039;t break us!&lt;br /&gt;
 Zoraal Ja: A momentary discomfort...&lt;br /&gt;
 System: Perpetual flames are consuming your flesh...&lt;br /&gt;
 Krile: Is everyone still with us!?&lt;br /&gt;
 Wuk Lamat: Of course!&lt;br /&gt;
 Alisaie: Then let&#039;s finish this!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Krile: Again with the ambient aether...?&lt;br /&gt;
 Its energies are inexhaustible!&lt;br /&gt;
 Alisaie: Is that the Skyruin&#039;s true strength, then?&lt;br /&gt;
 Wuk Lamat: Endless strength or not, victory will be ours!&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Valigarmanda NM.jpg&lt;br /&gt;
Valigarmanda NM boss.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cracked_Anthocluster&amp;diff=801397</id>
		<title>Cracked Anthocluster</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cracked_Anthocluster&amp;diff=801397"/>
		<updated>2024-07-14T20:32:44Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: no longer current&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cracked Anthocluster&lt;br /&gt;
| icon = cracked anthocluster icon1.png&lt;br /&gt;
| description = A bloomlike crystalline manifestation of aetheric energy cracked in several places.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Can be exchanged for select combat-based varieties of materia X.]&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = c21b9948087&lt;br /&gt;
| id-gt = 36027&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Duties===&lt;br /&gt;
* {{questlink|araid|Euphrosyne}}&lt;br /&gt;
===Dropped By===&lt;br /&gt;
* [[The Hunt]] level 90 A and S-ranks&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency={{PAGENAME}}}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=798978</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=798978"/>
		<updated>2024-07-14T17:51:48Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Special Weather Conditions */ tyop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; is an event that is present in every [[zone]] and [[duty]]. &lt;br /&gt;
&lt;br /&gt;
Major cities and some settlements have an NPC known as a [[Skywatcher]]. These NPCs will indicate the current and upcoming weather conditions for each zone. One can also see the current weather condition of the current zone by hovering over the icon in the top-right corner of the minimap. Normal weather conditions in overworld zones and cities may change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time (every eight Eorzean hours, i.e., 23 minutes and 20 seconds real time). Weather typically remains the same in duties, although it may change at specific points in the duty.&lt;br /&gt;
&lt;br /&gt;
Several activities in the game depend on the weather conditions. These include but are not limited to:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the [[Thunderbolt Sculpin]], [[Raincaller]], and [[Son of Levin]]. Some require very specific conditions, such as one weather type following a specific previous weather type. For example, [[Helicoprion]] can only be caught between 8 AM and 8 PM during a [[Heat Wave]] that follows [[clouds]] or [[fog]].&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries in &#039;&#039;A Realm Reborn&#039;&#039; areas require certain weather conditions and specific times of day. Sightseeing vistas added in later expansions do not have weather requirements.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as [[Tension]].&lt;br /&gt;
&lt;br /&gt;
[[File:SUNSHINE.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Types of Weather Conditions==&lt;br /&gt;
===Normal Weather Conditions===&lt;br /&gt;
Normal weather conditions are always present in zones and will cycle at designated times in overworld zones and cities. Each zone has a set of possible weather conditions, and some weather is unique to a particular zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Visibility&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Astromagnetic Storm]] || {{weather icon|astromagnetic storm}} || Poor || Astromagnetic&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard (Weather)|Blizzards]] || {{weather icon|blizzards}} || Very Poor || Heavy Snow&lt;br /&gt;
|-&lt;br /&gt;
|[[Clear Skies]] || {{weather icon|clear skies}}  || Very Good || Clear&lt;br /&gt;
|-&lt;br /&gt;
|[[Clouds]] || {{weather icon|clouds}}  || Good  || Overcast&lt;br /&gt;
|-&lt;br /&gt;
|[[Dust Storms]] || {{weather icon|dust storms}} || Very Poor || Dusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Fair Skies]] || {{weather icon|fair skies}} || Very Good || Fair&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog]] || {{weather icon|fog}} || Very Poor || Foggy&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales}} || Moderate || Gusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom}}  || Poor || Gloomy&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves}}  || Good ||Blistering &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Dust]] || {{weather icon|moondust}} || ? || Regolithic&lt;br /&gt;
|-&lt;br /&gt;
|[[Rain]] || {{weather icon|rain}}  || Moderate || Rainy&lt;br /&gt;
|-&lt;br /&gt;
|[[Showers]] ||{{weather icon|showers}}  || Reduced|| Showery&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow]] || {{weather icon|snow}} || Poor || Snowy&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder (Weather)|Thunder]] || {{weather icon|thunder}} || Moderate || Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderstorms]] || {{weather icon|thunderstorms}} || Poor  || Heavy Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Static]] ||{{weather icon|umbral static}} || Poor || Experiencing Umbral Static&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Wind]] || {{weather icon|umbral wind}} || Fair || Experiencing Umbral Wind&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind]] ||{{weather icon|wind}} || Fair|| Windy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (ie sandstorms in Thanalan, snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special Weather Conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Duties/Events&lt;br /&gt;
|-&lt;br /&gt;
|[[Apocalypse (Weather)|Apocalypse]] || {{weather icon|apocalypse}} || [[Radz-at-Han]] and [[Thavnair]] from {{questlink|mainscenario|Skies Aflame}} to {{questlink|mainscenario|Endwalker}}, [[Garlemald]] from {{questlink|mainscenario|As the Heavens Burn}} to {{questlink|mainscenario|Endwalker}}, {{questlink|dungeon|Vanaspati}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroras]] || {{weather icon|auroras}} || During the Fall of Dalamud, August - September 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Beyond Time]] || {{weather icon|beyond time}} || {{questlink|raid|Alexander - The Soul of the Creator}}, {{questlink|raid|Alexander - The Soul of the Creator (Savage)}}, {{questlink|uraid|The Epic of Alexander (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Brilliance (Weather)|Brilliance]] || {{weather icon|brilliance}} || {{questlink|trial|The Crown of the Immaculate}}, {{questlink|trial|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Climactic]] || {{weather icon|climactic}} || {{questlink|trial|The Seat of Sacrifice}}, {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Concordance]] || {{weather icon|concordance}} || {{questlink|trial|Containment Bay P1T6}}, {{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Core Radiation]] || {{weather icon|core radiation}} || {{questlink|raid|The Final Coil of Bahamut - Turn 4}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclones]] || {{weather icon|cyclones}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (Weather)|Darkness]] || {{weather icon|darkness}} || {{questlink|dungeon|The Thousand Maws of Toto-Rak}}, {{questlink|dungeon|The Stone Vigil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Delirium (Weather)|Delirium]] || {{weather icon|delirium}} || {{questlink|trial|Memoria Misera (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Demonic Infinity]] || {{weather icon|demonic infinity}} || {{questlink|trial|Containment Bay Z1T9}}, {{questlink|trial|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dimensional Disruption]] || {{weather icon|dimensional disruption}} || All {{questlink|raid|Omega}} raids, {{questlink|ultimateraid|The Omega Protocol (Ultimate)}}, {{questlink|dungeon|The Strayborough Deadwalk}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonstorms]] || {{weather icon|dragonstorms}} || {{questlink|trial|The Final Steps of Faith}}, {{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreams]] || {{weather icon|dreams}} || {{questlink|trial|The Dancing Plague}}, {{questlink|trial|The Dancing Plague (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eruptions]] || {{weather icon|eruptions}} || {{questlink|trial|The Navel}}, {{questlink|trial|The Navel (Hard)}}, {{questlink|trial|The Navel (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Gate: Sepulture}}, {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eternal Bliss]] || {{weather icon|eternal bliss}} || {{questlink|trial|Emanation}}, {{questlink|trial|Emanation (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Everlasting Light]] || {{weather icon|everlasting light}} || [[Norvrandt]] areas until {{questlink|mainscenario|Shadowbringers}} or other Main Scenario Quests&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestorm]] || {{weather icon|firestorm}} || {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Flames]] || {{weather icon|flames}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales other}} || {{questlink|trial|The Howling Eye}}, {{questlink|trial|The Howling Eye (Hard)}}, {{questlink|trial|The Howling Eye (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Geostorms]] || {{weather icon|geostorms}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom other}} || {{questlink|trial|Thornmarch (Hard)}}, {{questlink|trial|Thornmarch (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves other}} || {{questlink|trial|The Bowl of Embers}}, {{questlink|trial|The Bowl of Embers (Hard)}}, {{questlink|trial|The Bowl of Embers (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Spells]] || {{weather icon|hot spells}} || Thanalan (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperelectricity]] || {{weather icon|hyperelectricity}} || [[The Diadem/Old|The Diadem]] (Emergency Mission - no longer available) , {{questlink|fate-boss|Prey Online}} FATE in [[Azys Lla]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Inevitability]] || {{weather icon|inevitability}} || {{questlink|dungeon|The Dead Ends}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Irradiance]] || {{weather icon|irradiance}} || {{questlink|trial|The Akh Afah Amphitheatre (Hard)}}, {{questlink|trial|The Akh Afah Amphitheatre (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Refulgence}}, {{questlink|raid|Eden&#039;s Verse: Refulgence (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Liminality]] || {{weather icon|liminality}} || {{questlink|trial|Everkeep}}, {{questlink|trial|Everkeep (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Louring]] || {{weather icon|louring}} || {{questlink|trial|The Porta Decumana}}, {{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lyrical Catharsis]] || {{weather icon|lyrical catharsis}} || During {{questlink|questbattle|The Path Infernal}} solo instance, part of the limited-time [[Final Fantasy XVI Collaboration: The Path Infernal|Final Fantasy XVI collaboration event]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonlight]] || {{weather icon|moonlight}} || {{questlink|trial|Castrum Fluminis}}, {{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiplicity]] || {{weather icon|multiplicity}} || {{questlink|trial|Containment Bay S1T7}}, {{questlink|trial|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Oppression]] || {{weather icon|oppression}} || {{questlink|trial|The Singularity Reactor}}, {{questlink|trial|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ominous Clouds]] || {{weather icon|ominous clouds}} || [[Tuliyollal]] from {{questlink|main|And the Land Would Tremble}} until {{questlink|main|The Protector and the Destroyer}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandæmonium (Weather)|Pandæmonium]] || {{weather icon|pandaemonium}} || Most {{questlink|raid|Pandæmonium}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[Polarization]] || {{weather icon|polarization}} || {{questlink|trial|The Dark Inside}}, {{questlink|trial|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}, {{questlink|trial|The Mothercrystal}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection]] || {{weather icon|projection}} || {{questlink|dungeon|The Stigma Dreamscape}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection (Dawntrail)]] || {{weather icon|projection dawntrail}} || {{questlink|dungeon|Alexandria}}, {{questlink|trial|The Interphos}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Quicklevin]] || {{weather icon|quicklevin}} || {{questlink|fate-boss|A Horse Outside}} FATE in [[The Lochs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelstorms]] || {{weather icon|revelstorms}} || {{questlink|trial|The Pool of Tribute}}, {{questlink|trial|The Pool of Tribute (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Reminiscence]] || {{weather icon|reminiscence}} || [[Living Memory]] until completing {{questlink|main|Dawntrail (Quest)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rough Seas]] || {{weather icon|rough seas}} || {{questlink|trial|The Whorleater (Hard)}}, {{questlink|trial|The Whorleater (Extreme)}}, {{questlink|raid|Eden&#039;s Gate: Inundation}}, {{questlink|raid|Eden&#039;s Gate: Inundation (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Levin]] || {{weather icon|royal levin}} || {{questlink|fate-boss|Long Live the Coeurl}} FATE, {{questlink|fate-boss|Coeurls Chase Boys}} FATE and {{questlink|fate-boss|Coeurls Chase Boys Chase Coeurls}} FATE in [[The Dravanian Forelands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorms]] || {{weather icon|sandstorms}}  || Thanalan (1.0), {{questlink|dungeon|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarlet (Weather)|Scarlet]] || {{weather icon|scarlet}} || {{questlink|trial|Hells&#039; Kier}}, {{questlink|trial|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelf Clouds]] || {{weather icon|shelf clouds}} || {{questlink|trial|The Limitless Blue (Hard)}}, {{questlink|trial|The Limitless Blue (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Smoke]] || {{weather icon|smoke}} || {{questlink|trial|Thok ast Thok (Hard)}}, {{questlink|trial|Thok ast Thok (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectral Current]] || {{weather icon|spectral current}} || [[Ocean Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Starshower]] || {{weather icon|starshower}} || All [[Norvrandt]] zones during {{questlink|mainscenario|The Converging Light}} and {{questlink|mainscenario|Hope&#039;s Confluence}}, {{questlink|dungeon|The Heroes&#039; Gauntlet}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm Clouds]] || {{weather icon|storm clouds}} || {{questlink|trial|The Striking Tree (Hard)}}, {{questlink|trial|The Striking Tree (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Fulmination}}, {{questlink|raid|Eden&#039;s Verse: Fulmination (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tension]] || {{weather icon|tension}} || {{questlink|fate-boss|Steel Reign}} FATE in [[The Black Shroud]], {{questlink|trial|Urth&#039;s Fount}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Termination]] || {{weather icon|termination}} || {{questlink|dungeon|Amaurot}}, {{questlink|trial|The Dying Gasp}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}, {{questlink|dungeon|The Dead Ends}}, {{questlink|trial|The Final Day}}, {{questlink|trial|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Transcendence]] || {{weather icon|transcendence}} || [[The Omphalos]], All {{questlink|raid|Myths of the Realm}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[True Blue (Weather)|True Blue]] || {{weather icon|true blue}} || {{questlink|trial|The Wreath of Snakes}}, {{questlink|trial|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsunamis]] || {{weather icon|tsunamis}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimania]] || {{weather icon|ultimania}} || {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimatum (Weather)|Ultimatum]] || {{weather icon|ultimatum}} || {{questlink|mainscenario|Endwalker (Quest)}} solo instance&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Duststorm]] || {{weather icon|umbral duststorm}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Flare (Weather)|Umbral Flare]] || {{weather icon|umbral flare}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Levin]] || {{weather icon|umbral levin}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Tempest]] || {{weather icon|umbral tempest}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Turbulence]] || {{weather icon|umbral turbulence}} || {{questlink|eureka-nm|I Don&#039;t Want to Believe}} FATE in {{questlink|eureka|The Forbidden Land, Eureka Hydatos}}, {{questlink|eureka|The Baldesion Arsenal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vacuity]] || {{weather icon|vacuity}} || {{questlink|dungeon|The Fell Court of Troia}}, [[Zero&#039;s Domain]], {{questlink|trial|Storm&#039;s Crown}}, {{questlink|trial|Storm&#039;s Crown (Extreme)}}, [[The Red Moon]], {{questlink|trial|The Voidcast Dais}}, {{questlink|trial|The Voidcast Dais (Extreme)}}, {{questlink|dungeon|The Lunar Subterrane}}, {{questlink|trial|The Abyssal Fracture}}, {{questlink|trial|The Abyssal Fracture (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[White Cyclones]] || {{weather icon|white cyclones}} || {{questlink|trial|The Jade Stoa}}, {{questlink|trial|The Jade Stoa (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wyrmstorms]] || {{weather icon|wyrmstorms}} || {{questlink|trial|The Royal Menagerie}}, {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template_talk:Vendor_list&amp;diff=786199</id>
		<title>Template talk:Vendor list</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template_talk:Vendor_list&amp;diff=786199"/>
		<updated>2024-07-10T12:52:21Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Items sold in multiples */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This template doesn&#039;t seem to like items that use two currencies to purchase. You can see what I mean with the page for [[Homura]]. [[User:RequiemTempest|RequiemTempest]] ([[User talk:RequiemTempest|talk]]) 10:11, 27 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Do we want the &amp;quot;unlock req&amp;quot; to show all the time? Wouldn&#039;t we want it off by default and to show if for vendors who have unlock requirements? [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 14:04, 5 November 2023 (UTC)&lt;br /&gt;
::It&#039;s mostly to reduce the amount of manual updating if it&#039;s on by default. Otherwise all items that have vendor unlock requirements would need to be manually updated. I can&#039;t think of a way to automate it. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 19:31, 5 November 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Hmm but the majority of vendors who have unlocks requirements vs the amount that don&#039;t - is like 80% don&#039;t, 20% do - so surely the option to hide it unless needed would be better? It looks a bit messy having most vendors with the column there and no unlock requirement [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 21:05, 5 November 2023 (UTC)&lt;br /&gt;
**It does look good though - as I used to add quest unlock requirements for items but it never showed them - would be better if it just showed like a floaty box instead of a column but I imagine thats wayyy to complicated! [[User:JohnnySolas|JohnnySolas]] ([[User talk:JohnnySolas|talk]]) 21:07, 5 November 2023 (UTC)&lt;br /&gt;
:::I&#039;d rather have it show the information over not showing it. Can look into showing the requirements only if there are any later. - [[User:Dr Agon|Dr Agon]] ([[User talk:Dr Agon|talk]]) 21:14, 5 November 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Items sold in multiples ==&lt;br /&gt;
&lt;br /&gt;
Currently, items sold in multiples (e.g. 14 [[Mhachi Matter]] for 1 [[Khloe&#039;s Bronze Certificate of Commendation]]) are not showing this fact on their own page. It shows up fine on the currency page and the vendor page, just not the item page. --[[User:Wingedcatgirl|wingedcatgirl]] ([[User talk:Wingedcatgirl|talk]]) 12:52, 10 July 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Vendor_list&amp;diff=786198</id>
		<title>Template:Vendor list</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Vendor_list&amp;diff=786198"/>
		<updated>2024-07-10T12:49:21Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#ifeq:{{{showCostText|false}}}|true|{{#vardefine:showCostText|+}}|{{#vardefine:showCostText|}} }}{{#ask:[[:+]][[Sells item 1::{{#titleparts:{{{1|{{PAGENAME}}}}}}};?;?;?]] OR [[Sells item 2::{{#titleparts:{{{1|{{PAGENAME}}}}}}};?;?;?]] OR [[Sells item 3::{{#titleparts:{{{1|{{PAGENAME}}}}}}};?;?;?]] OR [[Sells item 4::{{#titleparts:{{{1|{{PAGENAME}}}}}}};?;?;?]]&amp;lt;!-- PAGENAME uses html entity for apostrophes --&amp;gt;&lt;br /&gt;
{{#ifeq: {{{includeHistoricalVendors|y}}} | n | [[Has vendor.Is historical::N]] }}&lt;br /&gt;
|?Has vendor&lt;br /&gt;
|?Has vendor section&lt;br /&gt;
|?Has vendor location&lt;br /&gt;
|?Has vendor coordinates&lt;br /&gt;
|?Sells item 1&lt;br /&gt;
|?Sells item 2&lt;br /&gt;
|?Sells item 3&lt;br /&gt;
|?Sells item 4&lt;br /&gt;
|?Has item cost 1&lt;br /&gt;
|?Has item cost 2&lt;br /&gt;
|?Has item cost 3&lt;br /&gt;
|?Has item cost 4&lt;br /&gt;
|?Is historical&lt;br /&gt;
|?Has vendor.Is historical&lt;br /&gt;
|?Has item additional requirement&lt;br /&gt;
|?Has vendor.Has vendor quest unlock&lt;br /&gt;
|?Has vendor.Has vendor misc unlock&lt;br /&gt;
|?Suppress vendor unlock&lt;br /&gt;
|link = none&lt;br /&gt;
|format = template&lt;br /&gt;
|valuesep=^&lt;br /&gt;
|template = Vendor list result format&lt;br /&gt;
|sortorder = descending&lt;br /&gt;
|sort=Has vendor, Has vendor section&lt;br /&gt;
|intro={{vendor list header|showSection={{{showSection|false}}}}}&lt;br /&gt;
|outro={{!}}}&lt;br /&gt;
|limit = {{{limit|150}}}&lt;br /&gt;
|userparam={{#titleparts:{{{1|{{PAGENAME}}}}}}}&lt;br /&gt;
|searchlabel=List of vendors selling this item.&lt;br /&gt;
|default = No results for vendor list. If the item is sold at a vendor, it may not have been added to the vendor yet. [[Category:No results for vendor list]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Generates a list of vendors selling the item. Format using {{tl|vendor list header}} and {{tl|vendor list result format}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
{{vendor list|&amp;lt;Item&amp;gt;|showSection=}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
;Unnamed parameter 1&lt;br /&gt;
: Query term.  Defaults to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
;showSection&lt;br /&gt;
: Default false. Show the section of the vendor the item is in. Redundant for most tables.&lt;br /&gt;
;showCostText&lt;br /&gt;
: Default false. Shows the text for the cost of each item in addition to the icon.&lt;br /&gt;
;includeHistoricalVendors&lt;br /&gt;
: Default &#039;&#039;&#039;y&#039;&#039;&#039;es. If set to &#039;&#039;&#039;n&#039;&#039;&#039;o, hides vendors which are no longer available.&lt;br /&gt;
;loc&lt;br /&gt;
: Optional. For NPCs with variable locations, this index will query the corresponding subobject.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{vendor list|Raisins}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{vendor list|Raisins}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{vendor list|White Lanner Whistle|showCostText=true}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{vendor list|White Lanner Whistle|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{vendor list|Star Anise}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{vendor list|Star Anise}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{{vendor list|Brass Sky Pirate Spoil|includeHistoricalVendors=n}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{vendor list|Brass Sky Pirate Spoil|includeHistoricalVendors=n}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Vendor formatting templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rested_EXP&amp;diff=785812</id>
		<title>Rested EXP</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rested_EXP&amp;diff=785812"/>
		<updated>2024-07-09T21:48:06Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: Changed redirect target from Experience#Rested Experience to Experience#Rested EXP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Experience#Rested_EXP]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=783528</id>
		<title>Worqor Lar Dor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=783528"/>
		<updated>2024-07-06T20:14:40Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* link= Tural Vidraal: Valigarmanda */ it can go in either order (i had ice first)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the level 100 challenge-mode [[trial]]|Worqor Lar Dor (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = In the lands of Tural, there is a class of beasts which transcends the limits of the natural order─the tural vidraal. The mightiest of these, the feared and fearsome Valigarmanda, caused centuries of suffering until it was at last sealed away in the mountain fastness of Urqopacha by a young Gulool Ja Ja. Eighty years later, however, a foolish claimant in the rite of succession has seen fit to release the Skyruin from its icy prison. If you would spare Tural&#039;s people a new age of terror, then you must stand with Wuk Lamat against this flying calamity and its endless elemental fury.&lt;br /&gt;
| image = Worqor Lar Dor.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 93&lt;br /&gt;
| level-sync = 94&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = Trials (Dawntrail)&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| location = Worqor Lar Dor&lt;br /&gt;
| region = Yok Tural&lt;br /&gt;
| entrance = Urqopacha&lt;br /&gt;
| entrance-coordinates = 4.3, 23.4, 2.8&lt;br /&gt;
| req-quest = The Skyruin&lt;br /&gt;
| modes = Duty Support&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! [[Thancred]]&lt;br /&gt;
! [[Wuk Lamat]]&lt;br /&gt;
! [[Urianger]]&lt;br /&gt;
! [[Alisaie]]&lt;br /&gt;
! [[Zoraal Ja]]&lt;br /&gt;
! [[Krile]]&lt;br /&gt;
! [[Koana]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Thancred2.png]]&lt;br /&gt;
| [[File:DS Wuk Lamat.png]]&lt;br /&gt;
| [[File:DS Urianger1.png]]&lt;br /&gt;
| [[File:DS Alisaie3.png]]&lt;br /&gt;
| [[File:DS Zoraal Ja.png]]&lt;br /&gt;
| [[File:DS Krile.png]]&lt;br /&gt;
| [[File:DS Koana.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{GNB}} [[Gunbreaker]]&lt;br /&gt;
| {{WAR}} [[File:Red warrior.png|Warrior|20px|link=]] [[Warrior|Intrepid]]&lt;br /&gt;
| {{AST}} [[Astrologian]]&lt;br /&gt;
| {{RDM}} [[File:Green Red Mage.png|Red Mage|20px|link=]] [[Red Mage]]&lt;br /&gt;
| {{VPR}} [[Viper]]&lt;br /&gt;
| {{PCT}} [[Pictomancer]]&lt;br /&gt;
| {{MCH}} [[Machinist|Innovator]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| Tank or DPS&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS or Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
This trial can be undertaken with other players or with a party of NPCs through Duty Support. If using Duty Support, you will begin the battle with one stack of [[File:Willful icon1.png|link=]] &#039;&#039;&#039;Willful&#039;&#039;&#039;. If you would be KO&#039;d, instead a stack of Willful will be consumed to ignite the [[File:Will to live icon1.png|link=]] &#039;&#039;&#039;Will to Live&#039;&#039;&#039;, immobilizing you and protecting from most damage for several seconds. Note that falling off the arena will reset the battle regardless of this buff. If you wipe after being in combat for at least ? minutes, you will start with an additional stack of Willful.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Tural Vidraal: [[Valigarmanda]]===&lt;br /&gt;
During the battle, the boss will cycle between ice and thunder mini-phases, each with their own set of mechanics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Body animation attacks&#039;&#039;&#039;: Basic attacks indicated by the animation of the boss with late AoE telegraphs. The first time these attacks occur, a warning message will appear on the screen. Being hit of these will inflict {{status effect|sustained damage}} [[Sustained Damage]] and a stack of [[File:Trauma icon.png|link=]] Trauma. Receiving 2 stacks of Trauma will immobilize the player for a few seconds with [[File:Concussion icon.png|link=]] Concussion, which can be cleansed with {{action icon|esuna}}.&lt;br /&gt;
**{{combat message|A tempestuous wind surrounds Valigarmanda...}} The boss begins &#039;&#039;&#039;circling the arena&#039;&#039;&#039; while wind gathers around it, indicating a donut AoE (&#039;&#039;&#039;Strangling Coil&#039;&#039;&#039;) with the middle of the room safe.&lt;br /&gt;
**{{combat message|Valigarmanda gathers its strength...}} The boss &#039;&#039;&#039;hovers its claws above the arena&#039;&#039;&#039; indicating a large point-blank AoE (&#039;&#039;&#039;Slithering Strike&#039;&#039;&#039;) with the safe region out of melee range.&lt;br /&gt;
**{{combat message|Blinding energies build within Valigarmanda&#039;s wide-open beak...}} The boss &#039;&#039;&#039;opens its mouth&#039;&#039;&#039;, gathering energy, indicating a wide conal AoE (&#039;&#039;&#039;Susurrant Breath&#039;&#039;&#039;) with the safe spots in the top corners.&lt;br /&gt;
*&#039;&#039;&#039;Ice Talon&#039;&#039;&#039;: Telegraphed AoE tankbusters targeting both tanks. Inflicts {{status effect|frostbite}} [[frostbite]] for 15s.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039;: Party-wide magical damage and transitions the arena to begin thunder or ice mini-phase. Will also inflict {{status effect|electrocution}} [[electrocution]] or {{status effect|frostbite}} frostbite damage-over-time respectively for 12s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become a 4x3 grid of tiles. The four corner tiles and two middle tiles will glow, causing any player who stands in them to receive [[File:Levitation icon.png|link=]] &#039;&#039;&#039;Levitation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath&#039;&#039;&#039;: An AoE that covers the entire arena. Can only be dodged by standing in a levitation tile.&lt;br /&gt;
*&#039;&#039;&#039;Hail of Feathers&#039;&#039;&#039;: Drops 4 feathers on the arena, each one dealing party-wide magical damage.&lt;br /&gt;
*&#039;&#039;&#039;Blighted Bolt&#039;&#039;&#039;: {{combat message|Bolts of lightning fall upon the battlefield...}} Each player standing on a levitation tile will be hit with a small AoE. This can be avoided by leaving the tiles. Meanwhile, the feathers will each explode in a late telegraphed point-blank AoE.&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of thunder...}} Summons five untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will use a late telegraphed line AoE horizontally across the platform (&#039;&#039;&#039;Arcane Lightning&#039;&#039;&#039;), leaving a single safe gap.  In repeats of the thunder phase, this can coincide with Thunderous Breath, requiring players to find the safe lane while also standing in one of the Levitation zones.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039;: Party-wide magical damage and returning the arena to its original state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become snowy.&lt;br /&gt;
&lt;br /&gt;
*{{combat message|A rumbling avalanche approaches from the southeast/southwest...}} Spawns blue arrow telegraphs in the corresponding direction, indicating a late telegraphed avalanche AoE that will hit that part of the arena and knock back anyone hit.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust&#039;&#039;&#039;: Gives players a 2 second [[File:Freezing up icon1.png|link=]] &#039;&#039;&#039;Freezing Up&#039;&#039;&#039;. Players need to by moving moving when the debuff expires or they will be stunned with {{status effect|deep freeze}} [[Deep Freeze]].&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of ice...}} Summons two untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will emit 8 blue lines outward to their cardinals and intercardinals, indicating late telegraphed line AoE (&#039;&#039;&#039;Arcane Chilling Cataclysm&#039;&#039;&#039;), leaving safe areas between. A safe spot from both sets of line AoEs must be located, as they fire simultaneously.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039;: Party-wide magical damage and returning the arena to its original state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In-between phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruinfall&#039;&#039;&#039;: Spawns a dual tankbuster tower in the middle, a telegraphed knockback from the north, and circle AoE telegraphs at the south.&lt;br /&gt;
**The tanks will need to soak this tower with mitigation, then move north and avoid being knocked back into an AoE.&lt;br /&gt;
**The rest of the party will deal with the knockback while avoiding the tower and AoEs.&lt;br /&gt;
**The knockback can be prevented with knockback immune actions.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039; is used again and transitions the arena to the other phase, ice or thunder.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal arena 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruin Foretold&#039;&#039;&#039;: Summons three immobile adds, a &#039;&#039;&#039;Flame-kissed Beacon&#039;&#039;&#039;, a &#039;&#039;&#039;Thunderous Beacon&#039;&#039;&#039;, and a &#039;&#039;&#039;Glacial Beacon&#039;&#039;&#039; These need to be destroyed before Valigarmanda&#039;s &#039;&#039;&#039;Ruinous Power&#039;&#039;&#039; reaches 100.&lt;br /&gt;
*During this sequence the boss will used telegraphed conal AoEs, leaving safe gaps in between.  These will alternate which conal &amp;quot;lanes&amp;quot; are safe. The boss will also repeatedly use &#039;&#039;&#039;Calamitous Cry&#039;&#039;&#039;, a line stack AoE on random players dealing magical damage, requiring the group to move together to avoid the cone AoEs and attack the Beacons, while remaining stacked to split the line AoE damage.&lt;br /&gt;
*&#039;&#039;&#039;Tulidisaster&#039;&#039;&#039;: Three hits of party-wide damage. Will wipe the party if the adds were not killed in time.&lt;br /&gt;
*After this attack, each player will be inflicted with [[File:Perpetual conflagaration icon.png|link=]] &#039;&#039;&#039;Perpetual Conflagaration&#039;&#039;&#039;, causing damage-over-time and increasing damage taken for the remainder of the fight.&lt;br /&gt;
*&#039;&#039;&#039;Eruption&#039;&#039;&#039;: Three sets of circle AoEs baited on two players.&lt;br /&gt;
&lt;br /&gt;
The thunder/ice phases will play out again using &#039;&#039;&#039;Skyruin&#039;&#039;&#039; to transition the arena and &#039;&#039;&#039;Disaster Zone&#039;&#039;&#039; to revert it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first thunder phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to stand on a levitation tile while in an empty gap away from the Arcane Sphere line Aoes.&lt;br /&gt;
*&#039;&#039;&#039;Susurrant Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to dodge the line AoEs then move to the north corners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first ice phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Avalanche / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid both the avalanche and Arcane Sphere starburst line AoEs at once.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid the Arcane Sphere AoEs and keep moving to avoid being frozen.&lt;br /&gt;
&lt;br /&gt;
Mechanics repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Valigarmanda Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Wuk Lamat: The Skyruin falls today!&lt;br /&gt;
 For Tuliyollal!&lt;br /&gt;
 Koana: Stay alive.&lt;br /&gt;
 No foolish risks.&lt;br /&gt;
 System: A tempestuous wind surrounds Valigarmanda...&lt;br /&gt;
 Krile: The wind... It&#039;s all around us!&lt;br /&gt;
 Wuk Lamat: Heh... This will be some fight.&lt;br /&gt;
 Thancred: This is not a safe spot to stand...&lt;br /&gt;
 System: Valigarmanda gathers its strength...&lt;br /&gt;
 Zoraal Ja: Hmph...&lt;br /&gt;
 A beast is a beast.&lt;br /&gt;
 Koana: You won&#039;t catch me the same way twice.&lt;br /&gt;
 System: Blinding energies build within Valigarmanda&#039;s wide-open beak...&lt;br /&gt;
 Urianger: Ware its breath!&lt;br /&gt;
 Alisaie: Ugh...&lt;br /&gt;
 I need to pay more attention!&lt;br /&gt;
 Wuk Lamat: What&#039;s this now!?&lt;br /&gt;
 Krile: Its aether is staggering!&lt;br /&gt;
 Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Koana: The sky, the ground...&lt;br /&gt;
 It&#039;s all changed!&lt;br /&gt;
 Zoraal Ja: Tricks to frighten children.&lt;br /&gt;
 Bolts of lightning fall upon the battlefield...&lt;br /&gt;
 Krile: Be careful of the wind-infused ground!&lt;br /&gt;
 Wuk Lamat: Damn it all!&lt;br /&gt;
 How could anyone see that coming!?&lt;br /&gt;
 System: Valigarmanda summons arcane circles of thunder...&lt;br /&gt;
 Urianger: Now it striketh from our flanks...&lt;br /&gt;
 Alisaie: I&#039;m ready this time!&lt;br /&gt;
 Wuk Lamat: Everything&#039;s gone back to normal!&lt;br /&gt;
 Krile: It must have tired of controlling the ambient aether.&lt;br /&gt;
 Koana: It&#039;s changing things again...&lt;br /&gt;
 Wuk Lamat: Do your worst!&lt;br /&gt;
 We&#039;ll fight through it all!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Alisaie: This biting cold...&lt;br /&gt;
 It&#039;s unbearable!&lt;br /&gt;
 Thancred: We need to do something before we freeze to death!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 Thancred: That&#039;s coming from the mountainside...&lt;br /&gt;
 Watch out behind us!&lt;br /&gt;
 Wuk Lamat: Is the ground shaking?&lt;br /&gt;
 Wuk Lamat: Whoa!&lt;br /&gt;
 Alisaie: We could have been buried alive...&lt;br /&gt;
 System: Ice shall be thy tomb!&lt;br /&gt;
 Urianger: An icy embrace...&lt;br /&gt;
 We must needs keep in motion!&lt;br /&gt;
 Alisaie: I&#039;d rather not end up an icicle!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 System: Valigarmanda summons arcane circles of ice...&lt;br /&gt;
 Wuk Lamat: Hah! You missed me!&lt;br /&gt;
 Krile: You&#039;re quick on your feet!&lt;br /&gt;
 Thancred: These spikes are rather ominous...&lt;br /&gt;
 The beacons build with ruinous power!&lt;br /&gt;
 Wuk Lamat: Then we break them.&lt;br /&gt;
 This one first!&lt;br /&gt;
 Thancred: To me!&lt;br /&gt;
 Brace for the worst!&lt;br /&gt;
 Koana: Ugh!&lt;br /&gt;
 Urianger: Endure, my friends!&lt;br /&gt;
 Krile: It&#039;s n-not so bad...&lt;br /&gt;
 Alisaie: We can take this!&lt;br /&gt;
 Wuk Lamat: Haaah!&lt;br /&gt;
 You won&#039;t break us!&lt;br /&gt;
 Zoraal Ja: A momentary discomfort...&lt;br /&gt;
 System: Perpetual flames are consuming your flesh...&lt;br /&gt;
 Krile: Is everyone still with us!?&lt;br /&gt;
 Wuk Lamat: Of course!&lt;br /&gt;
 Alisaie: Then let&#039;s finish this!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Krile: Again with the ambient aether...?&lt;br /&gt;
 Its energies are inexhaustible!&lt;br /&gt;
 Alisaie: Is that the Skyruin&#039;s true strength, then?&lt;br /&gt;
 Wuk Lamat: Endless strength or not, victory will be ours!&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Valigarmanda NM.png&lt;br /&gt;
Valigarmanda NM boss.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=783522</id>
		<title>Worqor Lar Dor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Worqor_Lar_Dor&amp;diff=783522"/>
		<updated>2024-07-06T19:58:08Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Guide */ i assume there&amp;#039;s a cap but i didn&amp;#039;t check for it i just wiped once and saw a 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the story-mode [[Main Scenario]] [[trial]]|the level 100 challenge-mode [[trial]]|Worqor Lar Dor (Extreme)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = In the lands of Tural, there is a class of beasts which transcends the limits of the natural order─the tural vidraal. The mightiest of these, the feared and fearsome Valigarmanda, caused centuries of suffering until it was at last sealed away in the mountain fastness of Urqopacha by a young Gulool Ja Ja. Eighty years later, however, a foolish claimant in the rite of succession has seen fit to release the Skyruin from its icy prison. If you would spare Tural&#039;s people a new age of terror, then you must stand with Wuk Lamat against this flying calamity and its endless elemental fury.&lt;br /&gt;
| image = Worqor Lar Dor.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 93&lt;br /&gt;
| level-sync = 94&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = Trials (Dawntrail)&lt;br /&gt;
| roulette = Trials&lt;br /&gt;
| tomestones = &lt;br /&gt;
| location = Worqor Lar Dor&lt;br /&gt;
| region = Yok Tural&lt;br /&gt;
| entrance = Urqopacha&lt;br /&gt;
| entrance-coordinates = 4.3, 23.4, 2.8&lt;br /&gt;
| req-quest = The Skyruin&lt;br /&gt;
| modes = Duty Support&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! [[Thancred]]&lt;br /&gt;
! [[Wuk Lamat]]&lt;br /&gt;
! [[Urianger]]&lt;br /&gt;
! [[Alisaie]]&lt;br /&gt;
! [[Zoraal Ja]]&lt;br /&gt;
! [[Krile]]&lt;br /&gt;
! [[Koana]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Thancred2.png]]&lt;br /&gt;
| [[File:DS Wuk Lamat.png]]&lt;br /&gt;
| [[File:DS Urianger1.png]]&lt;br /&gt;
| [[File:DS Alisaie3.png]]&lt;br /&gt;
| [[File:DS Zoraal Ja.png]]&lt;br /&gt;
| [[File:DS Krile.png]]&lt;br /&gt;
| [[File:DS Koana.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{GNB}} [[Gunbreaker]]&lt;br /&gt;
| {{WAR}} [[File:Red warrior.png|Warrior|20px|link=]] [[Warrior|Intrepid]]&lt;br /&gt;
| {{AST}} [[Astrologian]]&lt;br /&gt;
| {{RDM}} [[File:Green Red Mage.png|Red Mage|20px|link=]] [[Red Mage]]&lt;br /&gt;
| {{VPR}} [[Viper]]&lt;br /&gt;
| {{PCT}} [[Pictomancer]]&lt;br /&gt;
| {{MCH}} [[Machinist|Innovator]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Any&lt;br /&gt;
| Tank or DPS&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS or Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
This trial can be undertaken with other players or with a party of NPCs through Duty Support. If using Duty Support, you will begin the battle with one stack of [[File:Willful icon1.png|link=]] &#039;&#039;&#039;Willful&#039;&#039;&#039;. If you would be KO&#039;d, instead a stack of Willful will be consumed to ignite the [[File:Will to live icon1.png|link=]] &#039;&#039;&#039;Will to Live&#039;&#039;&#039;, immobilizing you and protecting from most damage for several seconds. Note that falling off the arena will reset the battle regardless of this buff. If you wipe, you will start with additional stacks of Willful.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Tural Vidraal: [[Valigarmanda]]===&lt;br /&gt;
During the battle, the boss will cycle between ice and thunder mini-phases, each with their own set of mechanics.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Body animation attacks&#039;&#039;&#039;: Basic attacks indicated by the animation of the boss with late AoE telegraphs. The first time these attacks occur, a warning message will appear on the screen. Being hit of these will inflict {{status effect|sustained damage}} [[Sustained Damage]] and a stack of [[File:Trauma icon.png|link=]] Trauma. Receiving 2 stacks of Trauma will immobilize the player for a few seconds with [[File:Concussion icon.png|link=]] Concussion, which can be cleansed with {{action icon|esuna}}.&lt;br /&gt;
**{{combat message|A tempestuous wind surrounds Valigarmanda...}} The boss begins &#039;&#039;&#039;circling the arena&#039;&#039;&#039; while wind gathers around it, indicating a donut AoE (&#039;&#039;&#039;Strangling Coil&#039;&#039;&#039;) with the middle of the room safe.&lt;br /&gt;
**{{combat message|Valigarmanda gathers its strength...}} The boss &#039;&#039;&#039;hovers its claws above the arena&#039;&#039;&#039; indicating a large point-blank AoE (&#039;&#039;&#039;Slithering Strike&#039;&#039;&#039;) with the safe region out of melee range.&lt;br /&gt;
**{{combat message|Blinding energies build within Valigarmanda&#039;s wide-open beak...}} The boss &#039;&#039;&#039;opens its mouth&#039;&#039;&#039;, gathering energy, indicating a wide conal AoE (&#039;&#039;&#039;Susurrant Breath&#039;&#039;&#039;) with the safe spots in the top corners.&lt;br /&gt;
*&#039;&#039;&#039;Ice Talon&#039;&#039;&#039;: Telegraphed AoE tankbusters targeting both tanks. Inflicts {{status effect|frostbite}} [[frostbite]] for 15s.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039;: Party-wide magical damage and transitions the arena to begin thunder mini-phase. Will also inflict {{status effect|electrocution}} [[electrocution]] damage-over-time for 12s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become a 4x3 grid of tiles. The four corner tiles and two middle tiles will glow, causing any player who stands in them to receive [[File:Levitation icon.png|link=]] &#039;&#039;&#039;Levitation&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath&#039;&#039;&#039;: An AoE that covers the entire arena. Can only be dodged by standing in a levitation tile.&lt;br /&gt;
*&#039;&#039;&#039;Hail of Feathers&#039;&#039;&#039;: Drops 4 feathers on the arena, each one dealing party-wide magical damage.&lt;br /&gt;
*&#039;&#039;&#039;Blighted Bolt&#039;&#039;&#039;: {{combat message|Bolts of lightning fall upon the battlefield...}} Each player standing on a levitation tile will be hit with a small AoE. This can be avoided by leaving the tiles. Meanwhile, the feathers will each explode in a late telegraphed point-blank AoE.&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of thunder...}} Summons five untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will use a late telegraphed line AoE horizontally across the platform (&#039;&#039;&#039;Arcane Lightning&#039;&#039;&#039;), leaving a single safe gap.  In repeats of the thunder phase, this can coincide with Thunderous Breath, requiring players to find the safe lane while also standing in one of the Levitation zones.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039;: Party-wide magical damage and returning the arena to its original state.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal arena&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruinfall&#039;&#039;&#039;: Spawns a dual tankbuster tower in the middle, a telegraphed knockback from the north, and circle AoE telegraphs at the south.&lt;br /&gt;
**The tanks will need to soak this tower with mitigation, then move north and avoid being knocked back into an AoE.&lt;br /&gt;
**The rest of the party will deal with the knockback while avoiding the tower and AoEs.&lt;br /&gt;
**The knockback can be prevented with knockback immune actions.&lt;br /&gt;
*&#039;&#039;&#039;Skyruin&#039;&#039;&#039; is used again and transitions the arena to begin an ice mini-phase. Will also inflict {{status effect|frostbite}} frostbite damage-over-time for 12s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The arena will become snowy.&lt;br /&gt;
&lt;br /&gt;
*{{combat message|A rumbling avalanche approaches from the southeast/southwest...}} Spawns blue arrow telegraphs in the corresponding direction, indicating a late telegraphed avalanche AoE that will hit that part of the arena and knock back anyone hit.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust&#039;&#039;&#039;: Gives players a 2 second [[File:Freezing up icon1.png|link=]] &#039;&#039;&#039;Freezing Up&#039;&#039;&#039;. Players need to by moving moving when the debuff expires or they will be stunned with {{status effect|deep freeze}} [[Deep Freeze]].&lt;br /&gt;
*{{combat message|Valigarmanda summons arcane circles of ice...}} Summons two untargetable &#039;&#039;&#039;Arcane Sphere&#039;&#039;&#039; adds, each of which will emit 8 blue lines outward to their cardinals and intercardinals, indicating late telegraphed line AoE (&#039;&#039;&#039;Arcane Chilling Cataclysm&#039;&#039;&#039;), leaving safe areas between. A safe spot from both sets of line AoEs must be located, as they fire simultaneously.&lt;br /&gt;
*&#039;&#039;&#039;Disaster Zone&#039;&#039;&#039; is used again and reverts the arena.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal arena 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Ruin Foretold&#039;&#039;&#039;: Summons three immobile adds, a &#039;&#039;&#039;Flame-kissed Beacon&#039;&#039;&#039;, a &#039;&#039;&#039;Thunderous Beacon&#039;&#039;&#039;, and a &#039;&#039;&#039;Glacial Beacon&#039;&#039;&#039; These need to be destroyed before Valigarmanda&#039;s &#039;&#039;&#039;Ruinous Power&#039;&#039;&#039; reaches 100.&lt;br /&gt;
*During this sequence the boss will used telegraphed conal AoEs, leaving safe gaps in between.  These will alternate which conal &amp;quot;lanes&amp;quot; are safe. The boss will also repeatedly use &#039;&#039;&#039;Calamitous Cry&#039;&#039;&#039;, a line stack AoE on random players dealing magical damage, requiring the group to move together to avoid the cone AoEs and attack the Beacons, while remaining stacked to split the line AoE damage.&lt;br /&gt;
*&#039;&#039;&#039;Tulidisaster&#039;&#039;&#039;: Three hits of party-wide damage. Will wipe the party if the adds were not killed in time.&lt;br /&gt;
*After this attack, each player will be inflicted with [[File:Perpetual conflagaration icon.png|link=]] &#039;&#039;&#039;Perpetual Conflagaration&#039;&#039;&#039;, causing damage-over-time and increasing damage taken for the remainder of the fight.&lt;br /&gt;
*&#039;&#039;&#039;Eruption&#039;&#039;&#039;: Three sets of circle AoEs baited on two players.&lt;br /&gt;
&lt;br /&gt;
The thunder/ice phases will play out again using &#039;&#039;&#039;Skyruin&#039;&#039;&#039; to transition the arena and &#039;&#039;&#039;Disaster Zone&#039;&#039;&#039; to revert it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thunder phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first thunder phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Thunderous Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to stand on a levitation tile while in an empty gap away from the Arcane Sphere line Aoes.&lt;br /&gt;
*&#039;&#039;&#039;Susurrant Breath / Arcane Spheres&#039;&#039;&#039;: Players will need to dodge the line AoEs then move to the north corners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Similar to the first ice phase, but some mechanics will be combined with others.&lt;br /&gt;
*&#039;&#039;&#039;Avalanche / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid both the avalanche and Arcane Sphere starburst line AoEs at once.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Dust / Arcane Spheres&#039;&#039;&#039;: Players will need to avoid the Arcane Sphere AoEs and keep moving to avoid being frozen.&lt;br /&gt;
&lt;br /&gt;
Mechanics repeat until the boss is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{Item icon|Valigarmanda Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Wuk Lamat: The Skyruin falls today!&lt;br /&gt;
 For Tuliyollal!&lt;br /&gt;
 Koana: Stay alive.&lt;br /&gt;
 No foolish risks.&lt;br /&gt;
 System: A tempestuous wind surrounds Valigarmanda...&lt;br /&gt;
 Krile: The wind... It&#039;s all around us!&lt;br /&gt;
 Wuk Lamat: Heh... This will be some fight.&lt;br /&gt;
 Thancred: This is not a safe spot to stand...&lt;br /&gt;
 System: Valigarmanda gathers its strength...&lt;br /&gt;
 Zoraal Ja: Hmph...&lt;br /&gt;
 A beast is a beast.&lt;br /&gt;
 Koana: You won&#039;t catch me the same way twice.&lt;br /&gt;
 System: Blinding energies build within Valigarmanda&#039;s wide-open beak...&lt;br /&gt;
 Urianger: Ware its breath!&lt;br /&gt;
 Alisaie: Ugh...&lt;br /&gt;
 I need to pay more attention!&lt;br /&gt;
 Wuk Lamat: What&#039;s this now!?&lt;br /&gt;
 Krile: Its aether is staggering!&lt;br /&gt;
 Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Koana: The sky, the ground...&lt;br /&gt;
 It&#039;s all changed!&lt;br /&gt;
 Zoraal Ja: Tricks to frighten children.&lt;br /&gt;
 Bolts of lightning fall upon the battlefield...&lt;br /&gt;
 Krile: Be careful of the wind-infused ground!&lt;br /&gt;
 Wuk Lamat: Damn it all!&lt;br /&gt;
 How could anyone see that coming!?&lt;br /&gt;
 System: Valigarmanda summons arcane circles of thunder...&lt;br /&gt;
 Urianger: Now it striketh from our flanks...&lt;br /&gt;
 Alisaie: I&#039;m ready this time!&lt;br /&gt;
 Wuk Lamat: Everything&#039;s gone back to normal!&lt;br /&gt;
 Krile: It must have tired of controlling the ambient aether.&lt;br /&gt;
 Koana: It&#039;s changing things again...&lt;br /&gt;
 Wuk Lamat: Do your worst!&lt;br /&gt;
 We&#039;ll fight through it all!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Alisaie: This biting cold...&lt;br /&gt;
 It&#039;s unbearable!&lt;br /&gt;
 Thancred: We need to do something before we freeze to death!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 Thancred: That&#039;s coming from the mountainside...&lt;br /&gt;
 Watch out behind us!&lt;br /&gt;
 Wuk Lamat: Is the ground shaking?&lt;br /&gt;
 Wuk Lamat: Whoa!&lt;br /&gt;
 Alisaie: We could have been buried alive...&lt;br /&gt;
 System: Ice shall be thy tomb!&lt;br /&gt;
 Urianger: An icy embrace...&lt;br /&gt;
 We must needs keep in motion!&lt;br /&gt;
 Alisaie: I&#039;d rather not end up an icicle!&lt;br /&gt;
 System: A rumbling avalanche approaches from the southeast...&lt;br /&gt;
 System: Valigarmanda summons arcane circles of ice...&lt;br /&gt;
 Wuk Lamat: Hah! You missed me!&lt;br /&gt;
 Krile: You&#039;re quick on your feet!&lt;br /&gt;
 Thancred: These spikes are rather ominous...&lt;br /&gt;
 The beacons build with ruinous power!&lt;br /&gt;
 Wuk Lamat: Then we break them.&lt;br /&gt;
 This one first!&lt;br /&gt;
 Thancred: To me!&lt;br /&gt;
 Brace for the worst!&lt;br /&gt;
 Koana: Ugh!&lt;br /&gt;
 Urianger: Endure, my friends!&lt;br /&gt;
 Krile: It&#039;s n-not so bad...&lt;br /&gt;
 Alisaie: We can take this!&lt;br /&gt;
 Wuk Lamat: Haaah!&lt;br /&gt;
 You won&#039;t break us!&lt;br /&gt;
 Zoraal Ja: A momentary discomfort...&lt;br /&gt;
 System: Perpetual flames are consuming your flesh...&lt;br /&gt;
 Krile: Is everyone still with us!?&lt;br /&gt;
 Wuk Lamat: Of course!&lt;br /&gt;
 Alisaie: Then let&#039;s finish this!&lt;br /&gt;
 System: Powerful magicks weave a phantom veil over your surroundings...&lt;br /&gt;
 Krile: Again with the ambient aether...?&lt;br /&gt;
 Its energies are inexhaustible!&lt;br /&gt;
 Alisaie: Is that the Skyruin&#039;s true strength, then?&lt;br /&gt;
 Wuk Lamat: Endless strength or not, victory will be ours!&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Valigarmanda NM.png&lt;br /&gt;
Valigarmanda NM boss.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Red)&amp;diff=781975</id>
		<title>Mimiclot (Red)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Red)&amp;diff=781975"/>
		<updated>2024-07-04T15:34:28Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Mimiclot&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = Ihuykatumu&lt;br /&gt;
| race = Ashkin&lt;br /&gt;
| clan = Slime&lt;br /&gt;
| level = 91&lt;br /&gt;
| aggression = a2&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|14.5,11.5|91}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|11.9,10.7|91}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|???}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Takes the appearance of a party member with the [[DPS]] role.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Green)&amp;diff=781974</id>
		<title>Mimiclot (Green)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Green)&amp;diff=781974"/>
		<updated>2024-07-04T15:34:21Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Mimiclot&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = Ihuykatumu&lt;br /&gt;
| race = Ashkin&lt;br /&gt;
| clan = Slime&lt;br /&gt;
| level = 91&lt;br /&gt;
| aggression = a2&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|14.5,11.5|91}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|11.9,10.7|91}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|???}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Takes the appearance of a party member with the [[Healer]] role.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Blue)&amp;diff=781973</id>
		<title>Mimiclot (Blue)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mimiclot_(Blue)&amp;diff=781973"/>
		<updated>2024-07-04T15:34:00Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Mimiclot&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = Ihuykatumu&lt;br /&gt;
| race = Ashkin&lt;br /&gt;
| clan = Slime&lt;br /&gt;
| level = 91&lt;br /&gt;
| aggression = a2&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|14.5,11.5|91}}&lt;br /&gt;
{{NPC location info|Ihuykatumu|11.9,10.7|91}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|???}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Takes the appearance of a party member with the [[Tank]] role.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Kozama%27uka&amp;diff=776251</id>
		<title>To Kozama&#039;uka</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Kozama%27uka&amp;diff=776251"/>
		<updated>2024-06-30T14:51:42Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Kozama&#039;uka&lt;br /&gt;
| image = To Kozama&#039;uka.png&lt;br /&gt;
| description = The helpful Hanu is waiting to answer your questions.&lt;br /&gt;
| quest-giver = Helpful Hanu&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 13.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| unlocks = lc Kozama&#039;uka (North), aet Ok&#039;hanu&lt;br /&gt;
| prev-quest = The Rite of Succession&lt;br /&gt;
| next-quest = A Festive People&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 859&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon accepting this quest, {{questlink|main|To Urqopacha}} will become unavailable until completing {{questlink|main|Knowing the Pelupelu}}.&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]]&lt;br /&gt;
*Speak with [[Krile]]&lt;br /&gt;
*Speak with [[Erenville]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Urqopacha&amp;diff=776250</id>
		<title>To Urqopacha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Urqopacha&amp;diff=776250"/>
		<updated>2024-06-30T14:51:22Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Urqopacha&lt;br /&gt;
| image = To Urqopacha.png&lt;br /&gt;
| description = &lt;br /&gt;
| quest-giver = Approachable Pelu&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| unlocks = lc Urqopacha (North), aet Wachunpelo&lt;br /&gt;
| prev-quest = The Rite of Succession&lt;br /&gt;
| next-quest = Traders of Happiness&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 859&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon accepting this quest, {{questlink|main|To Kozama&#039;uka}} will become unavailable until completing {{questlink|main|Knowing the Hanuhanu}}.&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Kozama%27uka&amp;diff=775834</id>
		<title>To Kozama&#039;uka</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Kozama%27uka&amp;diff=775834"/>
		<updated>2024-06-30T02:07:56Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Kozama&#039;uka&lt;br /&gt;
| image = To Kozama&#039;uka.png&lt;br /&gt;
| description = &lt;br /&gt;
| quest-giver = Helpful Hanu&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 13.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| unlocks = lc Kozama&#039;uka (North), aet Ok&#039;hanu&lt;br /&gt;
| prev-quest = The Rite of Succession&lt;br /&gt;
| next-quest = A Festive People&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 859&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon accepting this quest, {{questlink|main|To Urqopacha}} will become unavailable until completing ???&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]]&lt;br /&gt;
*Speak with [[Krile]]&lt;br /&gt;
*Speak with [[Erenville]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Urqopacha&amp;diff=775832</id>
		<title>To Urqopacha</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Urqopacha&amp;diff=775832"/>
		<updated>2024-06-30T02:07:44Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Urqopacha&lt;br /&gt;
| image = To Urqopacha.png&lt;br /&gt;
| description = &lt;br /&gt;
| quest-giver = Approachable Pelu&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| unlocks = lc Urqopacha (North), aet Wachunpelo&lt;br /&gt;
| prev-quest = The Rite of Succession&lt;br /&gt;
| next-quest = Traders of Happiness&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 859&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon accepting this quest, {{questlink|main|To Kozama&#039;uka}} will become unavailable until completing ???&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
???&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aetheryte_Ticket&amp;diff=775737</id>
		<title>Aetheryte Ticket</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aetheryte_Ticket&amp;diff=775737"/>
		<updated>2024-06-29T23:22:52Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: there&amp;#039;s more than just the gc ones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the general-purpose tickets|tickets to specific locations|Teleport#Consumables}}&lt;br /&gt;
{{Item infobox&lt;br /&gt;
| name = Aetheryte Ticket&lt;br /&gt;
| icon = aetheryte ticket icon1.png&lt;br /&gt;
| description = Good for a single journey through the aetheryte network.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Collected in place of gil when using the Teleport command.]&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 93a8dbddecf&lt;br /&gt;
| id-gt = 7569&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Lawless Ones}}&lt;br /&gt;
{{quest list row|Feast of Famine}}&lt;br /&gt;
{{quest list row|Where Did Our Loves Go}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
One &#039;&#039;free&#039;&#039; use of {{action icon|Teleport}} to anywhere, no matter the cost or how far.&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Ul%27dah)&amp;diff=772740</id>
		<title>Calamity Salvager (Ul&#039;dah)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Ul%27dah)&amp;diff=772740"/>
		<updated>2024-06-28T16:19:48Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Speed Belt Exchange */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CSUL}}&lt;br /&gt;
[[File:Calamity Salvager (Ul&#039;dah) map.jpg|right|300px|link=]]&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
Due to the size of the NPCs catalogue please see subpages below:&lt;br /&gt;
&lt;br /&gt;
===Purchase Job-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools|Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.70 Arms|Purchase Job-specific Gear - Purchase Lv.70 Arms]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear|Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Quest Rewards===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Quest Rewards|Purchase Quest Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Quest Rewards II|Purchase Quest Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Achievement Rewards - Purchase Achievement Rewards I|Purchase Achievement Rewards - Purchase Achievement Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Achievement Rewards - Purchase Achievement Rewards II|Purchase Achievement Rewards - Purchase Achievement Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Achievement Rewards - Purchase Achievement Rewards III|Purchase Achievement Rewards - Purchase Achievement Rewards III]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Gender-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II]]&lt;br /&gt;
&lt;br /&gt;
===Ceremony Attire Exchange===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Ceremony Attire Exchange|Ceremony Attire Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Deals in Spoils===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Dream of the Fayth Exchange|Deals in Spoils - Dream of the Fayth Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Gold Chocobo Feather Exchange|Deals in Spoils - Gold Chocobo Feather Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Silver Chocobo Feather Exchange I|Deals in Spoils - Silver Chocobo Feather Exchange I (&amp;lt;= Lv.50 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Silver Chocobo Feather Exchange II|Deals in Spoils - Silver Chocobo Feather Exchange II (Lv.60 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Silver Chocobo Feather Exchange III|Deals in Spoils - Silver Chocobo Feather Exchange III (Lv.70 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Deals in Spoils - Silver Chocobo Feather Exchange IV|Deals in Spoils - Silver Chocobo Feather Exchange IV (Lv. 80 Gear)]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW I)===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Paladin Gear|Purchase Garo Gear (DoW) - Repurchase Paladin Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Warrior Gear|Purchase Garo Gear (DoW) - Repurchase Warrior Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear|Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear|Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Monk Gear|Purchase Garo Gear (DoW) - Repurchase Monk Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Samurai Gear|Purchase Garo Gear (DoW) - Repurchase Samurai Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Dragoon Gear|Purchase Garo Gear (DoW) - Repurchase Dragoon Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Reaper Gear|Purchase Garo Gear (DoW) - Repurchase Reaper Gear]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW II)===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Ninja Gear|Purchase Garo Gear (DoW) - Repurchase Ninja Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Bard Gear|Purchase Garo Gear (DoW) - Repurchase Bard Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Machinist Gear|Purchase Garo Gear (DoW) - Repurchase Machinist Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoW) - Repurchase Dancer Gear|Purchase Garo Gear (DoW) - Repurchase Dancer Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoM)===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Black Mage Gear|Purchase Garo Gear (DoM) - Repurchase Black Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Summoner Gear|Purchase Garo Gear (DoM) - Repurchase Summoner Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Red Mage Gear|Purchase Garo Gear (DoM) - Repurchase Red Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase White Mage Gear|Purchase Garo Gear (DoM) - Repurchase White Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Scholar Gear|Purchase Garo Gear (DoM) - Repurchase Scholar Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Astrologian Gear|Purchase Garo Gear (DoM) - Repurchase Astrologian Gear]]&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Purchase Garo Gear (DoM) - Repurchase Sage Gear|Purchase Garo Gear (DoM) - Repurchase Sage Gear]]&lt;br /&gt;
&lt;br /&gt;
===Certificate Exchange===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Certificate Exchange|Certificate Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Glamour Prism Collection===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Glamour Prism Collection|Glamour Prism Collection]]&lt;br /&gt;
&lt;br /&gt;
===Delineation Collection===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Delineation Collection|Delineation Collection]]&lt;br /&gt;
&lt;br /&gt;
===Speed Belt Exchange===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Speed Belt Exchange|Speed Belt Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Spectacles Exchange===&lt;br /&gt;
* [[Calamity Salvager (Ul&#039;dah)/Spectacles Exchange|Spectacles Exchange]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Merchants]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Limsa_Lominsa)&amp;diff=772739</id>
		<title>Calamity Salvager (Limsa Lominsa)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Limsa_Lominsa)&amp;diff=772739"/>
		<updated>2024-06-28T16:19:37Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Speed Belt Exchange */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CSLL}}&lt;br /&gt;
[[File:Calamity Salvager (Limsa Lominsa) map.jpg|right|300px|link=]]&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
Due to the size of the NPCs catalogue please see subpages below:&lt;br /&gt;
&lt;br /&gt;
===Purchase Job-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools|Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.70 Arms|Purchase Job-specific Gear - Purchase Lv.70 Arms]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear|Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Quest Rewards===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Quest Rewards|Purchase Quest Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Quest Rewards II|Purchase Quest Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Achievement Rewards - Purchase Achievement Rewards I|Purchase Achievement Rewards - Purchase Achievement Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Achievement Rewards - Purchase Achievement Rewards II|Purchase Achievement Rewards - Purchase Achievement Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Achievement Rewards - Purchase Achievement Rewards III|Purchase Achievement Rewards - Purchase Achievement Rewards III]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Gender-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II]]&lt;br /&gt;
&lt;br /&gt;
===Ceremony Attire Exchange===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Ceremony Attire Exchange|Ceremony Attire Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Deals in Spoils===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Dream of the Fayth Exchange|Deals in Spoils - Dream of the Fayth Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Gold Chocobo Feather Exchange|Deals in Spoils - Gold Chocobo Feather Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Silver Chocobo Feather Exchange I|Deals in Spoils - Silver Chocobo Feather Exchange I (&amp;lt;= Lv.50 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Silver Chocobo Feather Exchange II|Deals in Spoils - Silver Chocobo Feather Exchange II (Lv.60 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Silver Chocobo Feather Exchange III|Deals in Spoils - Silver Chocobo Feather Exchange III (Lv.70 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Deals in Spoils - Silver Chocobo Feather Exchange IV|Deals in Spoils - Silver Chocobo Feather Exchange IV (Lv. 80 Gear)]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW I)===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Paladin Gear|Purchase Garo Gear (DoW) - Repurchase Paladin Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Warrior Gear|Purchase Garo Gear (DoW) - Repurchase Warrior Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear|Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear|Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Monk Gear|Purchase Garo Gear (DoW) - Repurchase Monk Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Samurai Gear|Purchase Garo Gear (DoW) - Repurchase Samurai Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Dragoon Gear|Purchase Garo Gear (DoW) - Repurchase Dragoon Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Reaper Gear|Purchase Garo Gear (DoW) - Repurchase Reaper Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW II)===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Ninja Gear|Purchase Garo Gear (DoW) - Repurchase Ninja Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Bard Gear|Purchase Garo Gear (DoW) - Repurchase Bard Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Machinist Gear|Purchase Garo Gear (DoW) - Repurchase Machinist Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoW) - Repurchase Dancer Gear|Purchase Garo Gear (DoW) - Repurchase Dancer Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoM)===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Black Mage Gear|Purchase Garo Gear (DoM) - Repurchase Black Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Summoner Gear|Purchase Garo Gear (DoM) - Repurchase Summoner Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Red Mage Gear|Purchase Garo Gear (DoM) - Repurchase Red Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase White Mage Gear|Purchase Garo Gear (DoM) - Repurchase White Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Scholar Gear|Purchase Garo Gear (DoM) - Repurchase Scholar Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Astrologian Gear|Purchase Garo Gear (DoM) - Repurchase Astrologian Gear]]&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Purchase Garo Gear (DoM) - Repurchase Sage Gear|Purchase Garo Gear (DoM) - Repurchase Sage Gear]]&lt;br /&gt;
&lt;br /&gt;
===Certificate Exchange===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Certificate Exchange|Certificate Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Glamour Prism Collection===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Glamour Prism Collection|Glamour Prism Collection]]&lt;br /&gt;
&lt;br /&gt;
===Delineation Collection===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Delineation Collection|Delineation Collection]]&lt;br /&gt;
&lt;br /&gt;
===Speed Belt Exchange===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Speed Belt Exchange|Speed Belt Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Spectacles Exchange===&lt;br /&gt;
* [[Calamity Salvager (Limsa Lominsa)/Spectacles Exchange|Spectacles Exchange]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Merchants]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Old_Gridania)&amp;diff=772737</id>
		<title>Calamity Salvager (Old Gridania)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Calamity_Salvager_(Old_Gridania)&amp;diff=772737"/>
		<updated>2024-06-28T16:19:15Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: this now exists, going to assume all the salvagers have it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CSOG}}&lt;br /&gt;
[[File:Calamity Salvager (Old Gridania) map.jpg|right|300px|link=]]&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
Due to the size of the NPCs catalogue please see subpages below:&lt;br /&gt;
&lt;br /&gt;
===Purchase Job-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools|Purchase Job-specific Gear - Purchase Lv.50 Arms &amp;amp; Tools]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.50 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)|Purchase Job-specific Gear - Purchase Lv.60 Gear (DoW)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.70 Arms|Purchase Job-specific Gear - Purchase Lv.70 Arms]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) I]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoW) II]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)|Purchase Job-specific Gear - Purchase Lv.70 Gear (DoM)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear|Purchase Job-specific Gear - Purchase Blue Mage Arms &amp;amp; Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Quest Rewards===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Quest Rewards|Purchase Quest Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Quest Rewards II|Purchase Quest Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Achievement Rewards - Purchase Achievement Rewards I|Purchase Achievement Rewards - Purchase Achievement Rewards I]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Achievement Rewards - Purchase Achievement Rewards II|Purchase Achievement Rewards - Purchase Achievement Rewards II]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Achievement Rewards - Purchase Achievement Rewards III|Purchase Achievement Rewards - Purchase Achievement Rewards III]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Gender-specific Gear===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) I]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (M-F) II]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) I]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II|Purchase Gender-specific Gear - Gender-specific Gear Exchange (F-M) II]]&lt;br /&gt;
&lt;br /&gt;
===Ceremony Attire Exchange===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Ceremony Attire Exchange|Ceremony Attire Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Deals in Spoils===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Dream of the Fayth Exchange|Deals in Spoils - Dream of the Fayth Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Gold Chocobo Feather Exchange|Deals in Spoils - Gold Chocobo Feather Exchange]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Silver Chocobo Feather Exchange I|Deals in Spoils - Silver Chocobo Feather Exchange I (&amp;lt;= Lv.50 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Silver Chocobo Feather Exchange II|Deals in Spoils - Silver Chocobo Feather Exchange II (Lv.60 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Silver Chocobo Feather Exchange III|Deals in Spoils - Silver Chocobo Feather Exchange III (Lv.70 Gear)]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Deals in Spoils - Silver Chocobo Feather Exchange IV|Deals in Spoils - Silver Chocobo Feather Exchange IV (Lv. 80 Gear)]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW I)===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Paladin Gear|Purchase Garo Gear (DoW) - Repurchase Paladin Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Warrior Gear|Purchase Garo Gear (DoW) - Repurchase Warrior Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear|Purchase Garo Gear (DoW) - Repurchase Dark Knight Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear|Purchase Garo Gear (DoW) - Repurchase Gunbreaker Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Monk Gear|Purchase Garo Gear (DoW) - Repurchase Monk Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Samurai Gear|Purchase Garo Gear (DoW) - Repurchase Samurai Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Dragoon Gear|Purchase Garo Gear (DoW) - Repurchase Dragoon Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Reaper Gear|Purchase Garo Gear (DoW) - Repurchase Reaper Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoW II)===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Ninja Gear|Purchase Garo Gear (DoW) - Repurchase Ninja Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Bard Gear|Purchase Garo Gear (DoW) - Repurchase Bard Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Machinist Gear|Purchase Garo Gear (DoW) - Repurchase Machinist Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoW) - Repurchase Dancer Gear|Purchase Garo Gear (DoW) - Repurchase Dancer Gear]]&lt;br /&gt;
&lt;br /&gt;
===Purchase Garo Gear (DoM)===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Black Mage Gear|Purchase Garo Gear (DoM) - Repurchase Black Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Summoner Gear|Purchase Garo Gear (DoM) - Repurchase Summoner Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Red Mage Gear|Purchase Garo Gear (DoM) - Repurchase Red Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase White Mage Gear|Purchase Garo Gear (DoM) - Repurchase White Mage Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Scholar Gear|Purchase Garo Gear (DoM) - Repurchase Scholar Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Astrologian Gear|Purchase Garo Gear (DoM) - Repurchase Astrologian Gear]]&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Purchase Garo Gear (DoM) - Repurchase Sage Gear|Purchase Garo Gear (DoM) - Repurchase Sage Gear]]&lt;br /&gt;
&lt;br /&gt;
===Certificate Exchange===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Certificate Exchange|Certificate Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Glamour Prism Collection===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Glamour Prism Collection|Glamour Prism Collection]]&lt;br /&gt;
&lt;br /&gt;
===Delineation Collection===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Delineation Collection|Delineation Collection]]&lt;br /&gt;
&lt;br /&gt;
===Speed Belt Exchange===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Speed Belt Exchange|Speed Belt Exchange]]&lt;br /&gt;
&lt;br /&gt;
===Spectacles Exchange===&lt;br /&gt;
* [[Calamity Salvager (Old Gridania)/Spectacles Exchange|Spectacles Exchange]]&lt;br /&gt;
[[Category:Merchants]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=750771</id>
		<title>Acronyms, abbreviations, and common terms</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Acronyms,_abbreviations,_and_common_terms&amp;diff=750771"/>
		<updated>2024-06-23T20:28:22Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: This page does not explain the meanings of specific encounter strategies commonly referenced in [[Party Finder]], with the exception of general acronyms (e.g, TN = true north; BR = boss relative) that are used in many fights.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== 0-9 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;# Chest&#039;&#039;&#039; = A [[File:Party finder icon2.png|20px|link=Party Finder]] [[Party Finder]] description for current savage {{questlink|raid|raid}}s that indicates how many treasure coffers the party leader would like to appear upon completing the duty. 2 chest = No one has cleared the duty for the week (Note this setting can be enforced with [Duty Complete](Weekly Reward Unclaimed)); 1 chest = 1-4 players have cleared for the week; 0 chest = 5 or more players have cleared for the week. Any chest = no preference for loot (see &#039;&#039;&#039;page run&#039;&#039;&#039;). Note that with savage rewards changes in [[patch 6.4]], savage raids starting from {{questlink|raid|Anabaseios (Savage)}} only drop 1 treasure coffer containing rewards that would previously have been split into 2 coffers. However, the number of rewards will be decreased if one or more players have cleared for the week. &#039;&#039;&#039;Full chest&#039;&#039;&#039; may be used in place of 2 chest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1-2-3&#039;&#039;&#039; = A job&#039;s basic combo, e.g. {{action icon|Heavy Swing}} &amp;gt; {{action icon|Maim}} &amp;gt; {{action icon|Storm&#039;s Path}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2 min&#039;&#039;&#039; = Usually refers to strong attacks and party buffs with a recast time of 2 minutes. Aligning usage of these actions will maximize party damage. The &#039;&#039;&#039;2 minute meta&#039;&#039;&#039; refers to combat design since [[patch 6.0]] (Endwalker), wherein all non-limited jobs were changed to have burst damage every 2 minutes.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A#&#039;&#039;&#039; = [[Alexander]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{questlink|raid|Alexander: Gordias}} represents A1-A4, {{questlink|raid|Alexander: Midas}} represents A5-A8, and {{questlink|raid|Alexander: The Creator}} represents A9-A12. Also commonly used with N or S to indicate normal or Savage mode (e.g. A9S refers to {{questlink|raid|Alexander - The Eyes of the Creator (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A2C&#039;&#039;&#039; = Aim to Clear, a Party Finder group created with the intention of clearing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAI&#039;&#039;&#039; = {{questlink|cdungeon|Another Aloalo Island}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AAIS&#039;&#039;&#039; = {{questlink|cdungeon|Another Aloalo Island (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ABC&#039;&#039;&#039; = Always Be Casting, a general principle of combat that states that the most important factor to optimizing damage is to always have the global cooldown active (&amp;quot;rolling&amp;quot;) when the enemy is targetable.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;&#039;&#039;&#039;ACC&#039;&#039;&#039; = [[Accuracy]]&amp;lt;/s&amp;gt; became [[Direct Hit Rate]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACN&#039;&#039;&#039; = {{Arcanist}} [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adds&#039;&#039;&#039; = Additional enemies that spawn during boss fight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Adlo&#039;&#039;&#039; = {{action icon|Adloquium}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039; = [[Artifact Armor]]; The iconic armor of your [[jobs|job]] that is obtained by completing the level 45 and 50 job quests. (IL 50) Additional sets added every expansion at each new level cap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AFK&#039;&#039;&#039; = Away From Keyboard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aggro&#039;&#039;&#039; = Drawing the attention of enemies; may also refer to having attention from the game drawn by something else (e.g., IRL aggro = in real life aggro)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anti-KB&#039;&#039;&#039; = {{action icon|Arm&#039;s Length}} and {{action icon|Surecast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AK&#039;&#039;&#039; = {{questlink|dungeon|Amdapor Keep}}; An entry-level level 50 dungeon that drops IL 60 gear. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Akh Morn&#039;&#039;&#039; = A multi-hit split damage AoE that requires the party to stack and heal through the damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ALC&#039;&#039;&#039; = {{Alchemist}} [[Alchemist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alt&#039;&#039;&#039; = Alternate, usually a player&#039;s character or job that is different from their primary character/job&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMR&#039;&#039;&#039; = {{questlink|cdungeon|Another Mount Rokkon}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMRS&#039;&#039;&#039; = {{questlink|cdungeon|Another Mount Rokkon (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anima&#039;&#039;&#039; = The [[Anima Weapons]] series of weapons, introduced in [[Heavensward]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animation Lock&#039;&#039;&#039; = A time period in which a character is unable to move due to performing the animation of an action, e.g. {{action icon|Stardiver}}. {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}}  [[Limit Break]]s have the longest animation locks. The [[healer]] role skill {{action icon|rescue}} can be used on anyone in an animation lock to free them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animus&#039;&#039;&#039; = The second upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Animus weapons are IL 100.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AoE&#039;&#039;&#039; = Area of Effect: Abilities that do damage or inflict debuffs to multiple enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AP&#039;&#039;&#039; = {{action icon|Army&#039;s Paeon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARC&#039;&#039;&#039; = {{Archer}} [[Archer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARM&#039;&#039;&#039; = {{Armorer}} [[Armorer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ARR&#039;&#039;&#039; = [[A Realm Reborn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASS&#039;&#039;&#039; = {{questlink|cdungeon|Another Sil&#039;dihn Subterrane}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASSS&#039;&#039;&#039; = {{questlink|cdungeon|Another Sil&#039;dihn Subterrane (Savage)}}, a level 90 [[criterion dungeon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AST&#039;&#039;&#039; = {{Astrologian}} [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atma&#039;&#039;&#039; = The first upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Atma weapons are nominally IL 100, but with stats between 90 and 100. Also refers to a set of items that are required to perform the upgrade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Auto&#039;&#039;&#039; = Auto-attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AV&#039;&#039;&#039; = {{questlink|dungeon|The Aurum Vale}}, the Lv. 47 dungeon.&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BA&#039;&#039;&#039; = {{questlink|eureka|The Baldesion Arsenal}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bait&#039;&#039;&#039; = To manipulate the location of an enemy AoE attack or target of a mechanic based on where the player is standing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BCoB&#039;&#039;&#039; = {{questlink|raid|The Binding Coil of Bahamut}}; the game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 10 to 13 being the hardest instances in ARR and also known as {{questlink|raid|The Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bene&#039;&#039;&#039; = {{action icon|Benediction}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bio&#039;&#039;&#039; = Bio break. In organized group content such as raids, when the leader calls a break to allow group members a few minutes to take care of real life biological needs, such as getting snacks, going to the bathroom, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BiS&#039;&#039;&#039; = Best in Slot; The single best item for a specific [[jobs|job]] to use in a specific gear slot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; = Entering a duty without having consulted a guide first. Not to be confused with &#039;&#039;fresh&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blist&#039;&#039;&#039; = blacklist&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLM&#039;&#039;&#039; = {{Black Mage}} [[Black Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BLU&#039;&#039;&#039; = {{Blue Mage}} [[Blue Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body check&#039;&#039;&#039; = A mechanic type in high-end duties in which all players must be alive at the start of the mechanic and must perform their individual role in the mechanic correctly. Failing either will lead to a wipe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bolide&#039;&#039;&#039; = {{action icon|Superbolide}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bonus&#039;&#039;&#039; = Shorthand for &amp;quot;first-time clear&amp;quot; since adventurers new to a duty grant the party a bonus for first-time completion. Often used to indicate &amp;quot;No bonus&amp;quot; - i.e. only players who have already cleared the duty are allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Book run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bot&#039;&#039;&#039; = A character that is controlled by a programmed script instead of a human player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BR&#039;&#039;&#039; = Boss Relative. Refers to positioning for mechanics based on where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braindead&#039;&#039;&#039; = Usually refers to a strategy for certain mechanics that reduces or eliminates decision-making needed by players to increase ease of execution.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRB&#039;&#039;&#039; = Be Right Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039; = {{Bard}} [[Bard]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Breakpoint&#039;&#039;&#039; = The numerical threshold at which certain stats result in meaningful stats or beneficial effects. (e.g., high-end gathering nodes have [[perception]] breakpoints for certain yield ranges)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brink&#039;&#039;&#039; = {{status effect|Brink of Death}} [[Brink of Death]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSF&#039;&#039;&#039; = {{questlink|bsf|The Bozjan Southern Front}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BSM&#039;&#039;&#039; = {{Blacksmith}} [[Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BTN&#039;&#039;&#039; = {{Botanist}} [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bunny FATE&#039;&#039;&#039; = A special [[FATE]] in {{questlink|eureka|The Forbidden Land, Eureka}} that, when completed, spawns a [[Happy Bunny (Mob)|Happy Bunny]] follower for every participant. These bunnies can lead players to hidden treasure chests that contain large amounts of gil and unique rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Burn&#039;&#039;&#039; = To focus attacks on a particular target while ignoring other tasks.&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C4#&#039;&#039;&#039; = Clear for (number of people). Often advertised in party finder. Basically experienced players helping one or more individuals with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Camp&#039;&#039;&#039; = To idle in a specific area until a certain event occurs, e.g. a [[Notorious Monster]] spawn in {{questlink|eureka|The Forbidden Land, Eureka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caster&#039;&#039;&#039; = {{Magic Ranged DPS}} [[Magical Ranged DPS]], may also include {{Healer}} [[healer]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Castrum&#039;&#039;&#039; = {{questlink|dungeon|Castrum Meridianum}}, or if inside Bozja, {{questlink|ce-assault|Castrum Lacus Litore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CBU3&#039;&#039;&#039; = &#039;&#039;&#039;C&#039;&#039;&#039;reative &#039;&#039;&#039;B&#039;&#039;&#039;usiness &#039;&#039;&#039;U&#039;&#039;&#039;nit &#039;&#039;&#039;III&#039;&#039;&#039;, the former name of the specific development team under Square Enix that makes and maintains content for &#039;&#039;Final Fantasy XIV: A Realm Reborn&#039;&#039;. Currently named &#039;&#039;&#039;Creative Studio III&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CC&#039;&#039;&#039; = Crowd Control - abilities that disable or immobile enemies such as {{action icon|Sleep}}. &#039;&#039;&#039;OR&#039;&#039;&#039; {{questlink|eureka-nm|Cassie and the Copycats}} &#039;&#039;aka &amp;quot;Copycat Cassie&amp;quot;&#039;&#039; if inside {{questlink|eureka|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CD&#039;&#039;&#039; = Cooldown of abilities; countdown&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CE&#039;&#039;&#039; = Critical Engagement, a type of combat encounter found in [[Save the Queen]] areas&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chain&#039;&#039;&#039; = A mechanic where players are chained to each other and must break the chain by stretching it. &#039;&#039;&#039;OR&#039;&#039;&#039; {{action icon|Chain Strategem}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chariot&#039;&#039;&#039; = An enemy attack type consisting of a point-blank circular AoE, requiring players to be outside of the hitbox or further away from the enemy. Name originates from &#039;&#039;Iron Chariot&#039;&#039; in {{questlink|raid|The Second Coil of Bahamut - Turn 4}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Check&#039;&#039;&#039; = A combat situation that tests a party&#039;s capabilities in a certain area. For example, a &#039;&#039;&#039;DPS check&#039;&#039;&#039; is a limited time period where the boss or adds must be defeated, or they will enrage and kill the party. A &#039;&#039;&#039;heal check&#039;&#039;&#039; is a period of heavy sustained damage that requires significant healing. A &#039;&#039;&#039;mit check&#039;&#039;&#039; (mitigation check), which often overlaps with heal checks, require the party to use sufficient defensive actions to reduce incoming damage and prevent deaths.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cheese&#039;&#039;&#039; = To greatly simplify an encounter mechanic using a specific strategy or action usage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Christmas tether&#039;&#039;&#039; = A red and green tether that is resolved by the tethered players moving towards each other. Originated from {{questlink|raid|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clip&#039;&#039;&#039; = (1) A loss of effectiveness of a continuous process due to delays or other issues. Example: to delay the global cooldown (GCD), usually from &amp;quot;weaving&amp;quot; too many abilities or from not pressing the next GCD action in time. Example 2: To refresh a damage-over-time action (DoT) early, which will usually lead to a potency loss due to not obtaining the full effect of the DoT. (2) To be barely hit by an AoE attack that the player thought they were safe from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cleave&#039;&#039;&#039; = A conal attack that goes through a player. A &#039;cleave auto&#039; means a boss&#039;s attack does not specifically hit the tank as much as the tank and everything behind them, enforcing proper party positioning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clock spots&#039;&#039;&#039; = A common position assignment in high-end duties in which each player is assigned a cardinal or intercardinal compass position (North, Northeast, East, Southeast, South, Southwest, West, Northwest) to handle certain mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLL&#039;&#039;&#039; = {{questlink|ce-assault|Castrum Lacus Litore}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CLog&#039;&#039;&#039; = [[Challenge Log]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CM&#039;&#039;&#039; = {{questlink|dungeon|Castrum Meridianum}}; The penultimate dungeon of the 2.0 storyline quests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CNJ&#039;&#039;&#039; = {{Conjurer}} [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Coil&#039;&#039;&#039; = {{questlink|raid|The Binding Coil of Bahamut}}; The game&#039;s first 8-man raid instance. The raid is split into 13 parts called &amp;quot;Turns&amp;quot;, with turns 6 to 9 known as {{questlink|raid|the Second Coil of Bahamut}} and 10 to 13 as {{questlink|raid|the Final Coil of Bahamut}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Color pairs / partners&#039;&#039;&#039; = A position assignment in which a tank/healer will partner with a DPS based on the color of the waymark at each player&#039;s clock spot, e.g., the players assigned to the red waymarks 1 and A will be partners for some mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Com / comm&#039;&#039;&#039; = [[File:Player commendation icon1.png|20px|link=Player Commendation]]  [[Player Commendation]], voice communication channel&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comp&#039;&#039;&#039; = Composition, the job makeup of a party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conga Line&#039;&#039;&#039; = A general strategy for some mechanics in which the group forms a line and uses that for mechanic positioning based on assigned debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crab&#039;&#039;&#039; = {{questlink|eureka-nm|Morte Arthro}} &#039;&#039;aka &amp;quot;King Arthro&amp;quot;&#039;&#039; if inside {{questlink|eureka|The Forbidden Land, Eureka Pagos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crit&#039;&#039;&#039; = [[Critical Hit]] (formerly Critical Hit &#039;&#039;Rate&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critlo&#039;&#039;&#039; = A [[Critical Hit]] of {{action icon|Adloquium}}. Useful for spreading with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRP&#039;&#039;&#039; = {{Carpenter}} [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CS&#039;&#039;&#039; = cutscene&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CT&#039;&#039;&#039; = {{questlink|araid|Crystal Tower}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CU&#039;&#039;&#039; = {{action icon|Collective Unconscious}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CUL&#039;&#039;&#039; = {{Culinarian}} [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CCW&#039;&#039;&#039; = Counter Clockwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CW&#039;&#039;&#039; = Clockwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CWLS&#039;&#039;&#039; = [[File:Cross-world linkshells icon2.png|20px|link=Cross-world Linkshell]] [[Cross-world Linkshell]]&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D1 / D2 / D3 / D4&#039;&#039;&#039; = Designates the DPS roles in a full party and used for mechanic positioning assignments. Typically, D1 and D2 are melee, D3 is phys ranged, and D4 is a caster. D1-4 is more commonly used on the Japanese and Oceanic datacenters. See also: M1 / M2 and R1 / R2 for acting melee and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DAL&#039;&#039;&#039; (also lower case) = {{questlink|ce-assault|The Dalriada}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkness Damage&#039;&#039;&#039; = [[Damage Types#Unique|Unique Damage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DB&#039;&#039;&#039; = {{action icon|Diamondback}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039; = Damage Dealer, a [[Jobs|job]] that focuses on dealing damage (see also &#039;&#039;&#039;DPS&#039;&#039;&#039;), or {{status effect|damage down}} [[Damage Down]], a debuff that is given in many savage and ultimate raids for failing mechanics&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DE&#039;&#039;&#039; = {{action icon|Double Edge L}}, a [[Logos Action]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dead / Locked Instance&#039;&#039;&#039; = In the context of [[field operations]] (i.e. exploration zones or adventuring forays), when an instance stops accepting new players from joining and slowly dies out, usually meaning that there is a new (&amp;quot;fresh&amp;quot;) instance up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEF&#039;&#039;&#039; = [[Defense]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defamation&#039;&#039;&#039; = A debuff or mechanic type that will target the afflicted player with a massive circular AoE, requiring them to be far isolated from others. Name originates from {{questlink|raid|Alexander - The Soul of the Creator (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desynth&#039;&#039;&#039; = {{action icon|Desynthesis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DET&#039;&#039;&#039; = [[Determination]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX&#039;&#039;&#039; = [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DF&#039;&#039;&#039; = [[File:Duty finder icon2.png|20px|link=Duty Finder]] [[Duty Finder]]; A system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DH&#039;&#039;&#039;, &#039;&#039;&#039;DIR&#039;&#039;&#039; = [[Direct Hit Rate]]; Replaced [[Accuracy]] as a stat. All gear that had Accuracy now has Direct Hit Rate in the same amount. Affects the rate of slightly higher damage hits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Div&#039;&#039;&#039; = {{action icon|Divination}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Divebomb&#039;&#039;&#039; = A mechanic type in which an enemy on the outside of the arena will use a wide line AoE through the arena. The AoE location may be fixed or may be baited by players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DL&#039;&#039;&#039; = [[Darklight Armor]]; An [[Item Level|IL]] 70 gear set obtained from some level 50 {{questlink|dungeon|dungeons}}. Was the first set of uncapped [[Allagan tomestones|tome]] gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DNC&#039;&#039;&#039; = {{Dancer}} [[Dancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoH&#039;&#039;&#039; = [[Crafting|Disciples of Hand]]; Classes that utilize crafting materials to create various items and gear ({{CRP}} [[CRP]], {{ARM}} [[ARM]], {{BSM}} [[BSM]], {{GSM}} [[GSM]], {{LTW}} [[LTW]], {{WVR}} [[WVR]], {{ALC}} [[ALC]], {{CUL}} [[CUL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoL&#039;&#039;&#039; = [[Gathering|Disciples of Land]]; Classes that gather raw materials from the [[Eorzea]] ({{MIN}} [[MIN]], {{BTN}} [[BTN]], {{FSH}} [[FSH]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoM&#039;&#039;&#039; = [[Disciples of Magic]]; Combat Classes and Jobs that output primarily magic damage ({{THM}} [[THM]] / {{BLM}} [[BLM]], {{RDM}} [[RDM]], {{ACN}} [[ACN]] / {{SMN}} [[SMN]] and {{SCH}} [[SCH]], {{CNJ}} [[CNJ]] / {{WHM}} [[WHM]], {{AST}} [[AST]], {{SGE}} [[SGE]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Door boss]]&#039;&#039;&#039; = A boss in a {{questlink|trial|trial}} or {{questlink|raid|raid}} that is the first of two boss encounters. Defeating the first boss will not reward loot but will give the party a checkpoint that they will restart from if they wipe to the second boss. Exiting the instance and re-entering will require defeating the door boss again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoT&#039;&#039;&#039; = Damage over Time; An ability that deals consistent damage over a given amount of time to a target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DoW&#039;&#039;&#039; = [[Disciples of War]]; Combat Classes and Jobs that output primarily physical damage ({{GLA}} [[GLA]] / {{PLD}} [[PLD]], {{MRD}} [[MRD]] / {{WAR}} [[WAR]], {{DRK}} [[DRK]], {{GNB}} [[GNB]], {{PGL}} [[PGL]] / {{MNK}} [[MNK]], {{LNC}} [[LNC]] / {{DRG}} [[DRG]], {{RPR}} [[RPR]], {{SAM}} [[SAM]], {{ROG}} [[ROG]] / {{NIN}} [[NIN]], {{ARC}} [[ARC]] / {{BRD}} [[BRD]], {{MCH}} [[MCH]], {{DNC}} [[DNC]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Downtime&#039;&#039;&#039; = Time during a fight in which the party or certain jobs cannot damage the boss due to mechanics. See also: Uptime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DM&#039;&#039;&#039; = {{action icon|Dark Missionary}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DP&#039;&#039;&#039; = {{action icon|Closed Position|Dance Partner}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DPS&#039;&#039;&#039; = Damage Per Second or a [[Jobs|job]] that focuses on dealing damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DR&#039;&#039;&#039; = Either {{questlink|dutyroulette|Duty Roulette}} or {{questlink|bsf|Delubrum Reginae}} depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRS&#039;&#039;&#039; = {{questlink|bsf|Delubrum Reginae (Savage)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRG&#039;&#039;&#039; = {{Dragoon}} [[Dragoon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DRK&#039;&#039;&#039; = {{Dark Knight}} [[Dark Knight]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSR, DRU&#039;&#039;&#039; = {{questlink|ultimateraid|Dragonsong&#039;s Reprise (Ultimate)}}, an ultimate-difficulty 8-player raid. DSR is much more commonly used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DT&#039;&#039;&#039; = [[Dawntrail]], the fifth expansion, considered [[patch 7.0|version 7.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynamo&#039;&#039;&#039; = An enemy attack type consisting of a large circular AoE with a circular safe spot inside the hitbox of the enemy. Name originates from &#039;&#039;Lunar Dynamo&#039;&#039; in {{questlink|raid|The Second Coil of Bahamut - Turn 4}}.&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E#&#039;&#039;&#039; = [[Eden]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{questlink|raid|Eden&#039;s Gate}} represents E1-E4, {{questlink|raid|Eden&#039;s Verse}} represents E5-E8, and {{questlink|raid|Eden&#039;s Promise}} represents E9-E12. Also commonly used with N or S to indicate normal or Savage mode (e.g. E9S refers to {{questlink|raid|Eden&#039;s Promise: Umbra (Savage)}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ED&#039;&#039;&#039; = {{action icon|Essential Dignity}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EN&#039;&#039;&#039; = English: English speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enrage&#039;&#039;&#039; = An ability used by bosses in high-end duties (e.g. extreme trials, savage/ultimate raids) that will wipe the party, requiring the boss to be defeated within a certain time limit (not to be confused with the duty timer). A &#039;&#039;soft enrage&#039;&#039; is a period of gradually increasing damage that will eventually overwhelm the party. A &#039;&#039;hard enrage&#039;&#039; is an unavoidable attack at the end of the fight timeline that will instantly wipe the party. The vast majority of enrages in the game are hard enrages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enum&#039;&#039;&#039; = Enumeration, a mechanic type in which a specific number of players must stack with another player having a numerical marker.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EM/EX&#039;&#039;&#039; = Extreme Mode. A third difficulty tier for {{questlink|trial|trials}}, above NM (Normal Mode) and HM (Hard Mode).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EO&#039;&#039;&#039; = {{questlink|ddungeon|Eureka Orthos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ESO&#039;&#039;&#039; = Elder Scrolls Online, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ET&#039;&#039;&#039; = [[Eorzea Time]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Euk Prog&#039;&#039;&#039; = {{action icon|Eukrasian Prognosis}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EW&#039;&#039;&#039; = [[Endwalker]], the fourth expansion, considered [[patch 6.0|version 6.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EX#&#039;&#039;&#039; = To designate particular extreme-difficulty trials in the current expansion to avoid spoilers. They are numbered by their occurrence in the {{questlink|main|Main Scenario}}, followed by release order. i.e SB EX1 would refer to [[The Pool of Tribute (Extreme)]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Exaflare&#039;&#039;&#039; = An enemy attack consisting of circular AoEs that will travel across the arena in the direction of the arrow telegraph. Name originates from {{questlink|ultimateraid|The Unending Coil of Bahamut (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Excog&#039;&#039;&#039; = {{action icon|Excogitation}}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Face pull&#039;&#039;&#039; = Pulling a target by simply walking up to it. Generally considered poor practice, since aggro will switch the next time anyone does anything.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fairy tether&#039;&#039;&#039; = {{action icon|Aetherpact}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fake melee&#039;&#039;&#039; = A scenario in which a ranged DPS must assume positions/responsibilities for mechanics intended for melee DPS in a high-end duty, due to there being three ranged DPS in the party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farm&#039;&#039;&#039; = To repeatedly kill an enemy or complete a duty for a specific purpose, usually to obtain loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FATE&#039;&#039;&#039; = [[File:Slay enemy FATE icon.png|20px|link=FATEs]] [[FATEs|Full Active Time Event]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FC&#039;&#039;&#039; = [[File:Free_Company_frame_icon.png|20px|link=Free Company]] [[Free Company]]; The FFXIV iteration of a guild. A large collection of players that can communicate together. A Free Company can use [[Free Company Actions|company-wide bonuses]] such as [[The Heat of Battle III|EXP gain]] and [[Reduced Rates III|reduced teleportation rates]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFA&#039;&#039;&#039; = Free-for-all. Usually refers to player-created loot rules in which each member of the party may roll Need on each piece of loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FCoB&#039;&#039;&#039; = {{questlink|raid|Final Coil of Bahamut}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FFXIV&#039;&#039;&#039; = [[Final Fantasy XIV]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fish&#039;&#039;&#039; = To repeat an action until it randomly activates a desired effect, e.g. a proc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flare&#039;&#039;&#039; = A player will be targeted by an enemy attack that will inflict proximity damage to those nearby, requiring others to move away from the target player. A &#039;&#039;flare marker&#039;&#039; consists of three outwards blue arrows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flash&#039;&#039;&#039; = To momentarily use a channelled ability such as {{action icon|Collective Unconscious}} or {{action icon|Passage of Arms}}, which will provide 3-5 seconds of the channelled effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FoF&#039;&#039;&#039; = {{action icon|Fight or Flight}}, {{action icon|Fountain of Fire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FPS&#039;&#039;&#039; = Frames per second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FR&#039;&#039;&#039; = French: French speaking players&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fresh&#039;&#039;&#039; = New. Examples: (1) &amp;quot;fresh prog&amp;quot; = progressing a high-end encounter with no prior experience in the fight. Not to be confused with &#039;&#039;blind (prog)&#039;&#039;. (2) &amp;quot;fresh instance&amp;quot; = a newly-created [[field operation]] instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FSH&#039;&#039;&#039; = {{Fisher}} [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;G1 / G2&#039;&#039;&#039; = Light party groups within a full party, used for mechanic positioning assignments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaol&#039;&#039;&#039; = A mechanic type in which one player is imprisoned and must be freed, usually by destroying the prison object. May also refer to the [[Mordion Gaol]] (&amp;quot;GM Gaol&amp;quot;). It is an older, alternate spelling of &amp;quot;jail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gapcloser / Gap closer&#039;&#039;&#039; = A [[:Category:Movement actions|movement action]] that reduces the distance between a user and a target (usually an enemy) to bring the user within melee range to the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaze&#039;&#039;&#039; = An enemy attack that requires players to turn their player characters away to avoid. Often telegraphed by a purple eye icon, but may be untelegraphed in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GC&#039;&#039;&#039; = [[Grand Company]];  The 3 main military forces of Eorzea ([[The Immortal Flames]], [[The Maelstrom]], and [[The Order of the Twin Adder]]). You may join one of these forces and climb the ranks of the company after defeating [[Ifrit]] in the main story arc (lvl 20).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GCD&#039;&#039;&#039; = Global Cooldown - cooldown shared by multiple actions, spells, or weaponskills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GG&#039;&#039;&#039; = Good Game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GH&#039;&#039;&#039; = {{questlink|guildhest|Guildhest}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ghost&#039;&#039;&#039; = When a player action is used on a target but does not register and therefore provides no effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GL&#039;&#039;&#039; = {{questlink|levequest|Guildleve}}, good luck&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039; = Game Master, a moderator who enforces penalties against rules-breaking players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GNB&#039;&#039;&#039; = {{Gunbreaker}} [[Gunbreaker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GLA&#039;&#039;&#039; = {{Gladiator}} [[Gladiator]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glam&#039;&#039;&#039; = [[Glamour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Golde&#039;&#039;&#039; = [[King Goldemar]], a notorious monster spawned in {{questlink|eureka|The Forbidden Land, Eureka Hydatos}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greed&#039;&#039;&#039; = To attempt to optimize damage dealt by performing a risky maneuver. Example: Moving out of an enemy AoE attack at the last possible moment as to finish a cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grind&#039;&#039;&#039; = A long and tedious process with an end goal in mind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GSM&#039;&#039;&#039; = {{Goldsmith}} [[Goldsmith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GW2&#039;&#039;&#039; = Guild Wars 2, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H1 / H2&#039;&#039;&#039; = Designates the healer roles in a full party and used for mechanic positioning assignments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hand of Pain&#039;&#039;&#039; = A mechanic type, commonly found in {{questlink|ultimateraid|Ultimate Raids}} during phases with 2 targetable bosses, in which both boss&#039;s health must be within a certain percentage before a certain cast finishes, or the party will wipe. Name originates from {{questlink|raid|Alexander - The Arm of the Father (Savage)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hardcast&#039;&#039;&#039; = To cast a spell with a cast bar normally, i.e. without {{action icon|Swiftcast}} or another ability that eliminates cast times&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HC / Hardcore&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear as quickly as possible, usually requiring a significant time commitment. Has high expectations for player skill. Particularly ambitious hardcore groups may aim for &amp;quot;WP / World Progression&amp;quot; and be the first group in the world to clear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HG&#039;&#039;&#039; = {{action icon|Hallowed Ground}} or {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HM&#039;&#039;&#039; = Hard Mode {{questlink|trial|Trials}} or {{questlink|dungeon|Dungeons}}; A variation of a duty that is attainable at a [[Endgame Gear Guide|former level cap]]. Hard mode variations are, despite the name, simply remixes of lower level content and considered story-difficulty. See (Extreme) for entry-level challenge mode content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoC&#039;&#039;&#039; = {{action icon|Heart of Corundum}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoH&#039;&#039;&#039; = {{questlink|ddungeon|Heaven-on-High}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoL&#039;&#039;&#039; = {{action icon|Heart of Light}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Holm&#039;&#039;&#039; = {{action icon|Holmgang}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HoT&#039;&#039;&#039; = Heal over Time; An ability that consistently heals a target over a given amount of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hot Tail / Hot Wing&#039;&#039;&#039; = One of two related attack types from a boss where it either performs a line AoE through its hitbox (&amp;quot;Hot Tail&amp;quot;) or to the sides of its hitbox (&amp;quot;Hot Wing&amp;quot;). The attack may be telegraphed by the name of the cast or the boss&#039;s animation. Name originates from {{questlink|trial|The Final Steps of Faith}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP&#039;&#039;&#039; = [[HP]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HQ&#039;&#039;&#039; = [[High Quality]] {{HQ}};  A higher quality version of a craftable item or gear that will give higher stats than it&#039;s Normal Quality (NQ) counterpart. It is required that a crafter attain enough quality points in the crafting process to produce a High Quality item.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HW&#039;&#039;&#039; = [[Heavensward]], the first expansion, considered [[patch 3.0|version 3.0]] of the game. May also refer to &#039;&#039;Hello World&#039;&#039;, a mechanic from {{questlink|raid|Alphascape V4.0 (Savage)}}. In newer duties, &#039;&#039;Hello World&#039;&#039; may generally refer to mechanic types in which each party member is assigned one or more cryptic debuffs and must move and position based on those debuffs.&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IGN&#039;&#039;&#039; = In-game name (i.e., the name of a character)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IL, ilvl&#039;&#039;&#039; = [[Item Level]];  A property of a piece of gear that denotes the approximate effectiveness of the item. This is not the level required to equip the item. Higher item level gear is released in nearly every patch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improv&#039;&#039;&#039; = {{action icon|Improvisation}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INC&#039;&#039;&#039; = Incoming: warning for incoming enemies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Indom&#039;&#039;&#039; = {{action icon|Indomitability}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insta&#039;&#039;&#039; = Instantly/immediately. For example, instakill means an attack that kills a player or enemy in one hit. Instapull means to engage an enemy immediately upon it being within range of the player.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT&#039;&#039;&#039; = [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Invuln&#039;&#039;&#039; = A {{tank}} [[tank]] action that provides some form of invulnerability or death prevention. These are {{action icon|Hallowed Ground}} for {{Paladin}} [[Paladin]], {{action icon|Holmgang}} for {{Warrior}} [[Warrior]], {{action icon|Living Dead}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Superbolide}} for {{Gunbreaker}} [[Gunbreaker]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; = In Real Life&lt;br /&gt;
&lt;br /&gt;
== J ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jobstone / Job Stone&#039;&#039;&#039; = [[Soul Crystal]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JP&#039;&#039;&#039; = Japanese: Japanese speaking players.&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KB&#039;&#039;&#039; = Knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kera&#039;&#039;&#039; = {{action icon|Kerachole}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KFF&#039;&#039;&#039; = Kill For Friend. Often advertised in party finder. Basically experienced players helping single individual with beating encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KF1&#039;&#039;&#039; = Kill For One. Similar to KFF&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kick&#039;&#039;&#039; = To be removed from a party or other social group by another person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kitchen sink&#039;&#039;&#039; = When a {{tank}} [[tank]] uses most, or all personal mitigation abilities, except for their invulnerability cooldown, in anticipation of a heavy-hitting tankbuster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kite&#039;&#039;&#039; = To attack a monster while running away often done by ranged attackers to deal damage while avoiding taking damage though it makes it difficult for the tank to pull the monster off.&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
&#039;&#039;&#039;Lame&#039;&#039;&#039; = [[Lamebrix Strikebocks (Eureka Pyros)|Lamebrix Strikebocks]], a notorious monster spawned in {{questlink|eureka|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LB&#039;&#039;&#039; = {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]]; A powerful party ability in Final Fantasy that must be charged up prior to use and has varying effects depending on the job it is used by.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LC&#039;&#039;&#039; = Limit Cut, a mechanic in which each player is marked with a number of colored dots over their head (e.g. 1-8), indicating the order they will take an attack. First appeared in {{questlink|raid|Alexander - The Heart of the Creator (Savage)}} but related number mechanics in newer duties are generally referred to as &amp;quot;Limit Cut&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LD&#039;&#039;&#039; = {{action icon|Living Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leash&#039;&#039;&#039; = An automatic [[aggro]] loss from an enemy when it moves a certain distance away from its spawn point. When this occurs, the enemy will stop attacking the player, become invulnerable, and move back to its starting location. Enemies in the overworld and [[field operation]]s will leash, so they cannot chase a player across the entire map. Dungeon enemies do not leash, with very few exceptions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Left to Right / L2R / L&amp;gt;R&#039;&#039;&#039; = A player-enforced loot etiquette for current Savage raids in Japanese data centers and sometimes in the Oceanian data center, in which players roll on loot starting from the left-most item. The player who wins the item will then leave the instance and forfeit rolls for the remaining loot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#job Tales of Adventure: One Hero&#039;s Journey] items, which raise a selected job to Level 80 and grant appropriate gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LF&#039;&#039;&#039; = Looking for; A common term used when searching for things or people. Variations include LFG, LFM and LFP being Looking For Group, Looking For More, and Looking For Party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Life&#039;&#039;&#039; = {{action icon|Life of the Dragon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lilybell&#039;&#039;&#039; = {{action icon|Liturgy of the Bell}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LL&#039;&#039;&#039; = {{action icon|Ley Lines}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LNC&#039;&#039;&#039; = {{Lancer}} [[Lancer]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lockout&#039;&#039;&#039; = The timer of a duty. If it expires, the party will be removed from the instance. May also refer to loot that is limited weekly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoS&#039;&#039;&#039; = Line of Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LotA&#039;&#039;&#039; = {{questlink|araid|Labyrinth of the Ancients}}; the first raid in the [[Crystal Tower]] series.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LoV / LoVM&#039;&#039;&#039; = [[Lord of Verminion]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LP&#039;&#039;&#039; = Light [[Party]]. Many high-end raid mechanics require splitting the party into two light parties of 1 tank, 1 healer, and 2 DPS each.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LS&#039;&#039;&#039; = [[File:Linkshells icon2.png|20px|link=Link Shell]] [[Linkshell]]; A permanent chat channel in which a collection of players can communicate together. Often formed to find players of similar interests with which you can play with together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LTW&#039;&#039;&#039; = {{Leatherworker}} [[Leatherworker]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucid&#039;&#039;&#039; = {{action icon|Lucid Dreaming}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luigi&#039;&#039;&#039; = [[Louhi]], a notorious monster in [[The Forbidden Land, Eureka Pagos]] that drops relic weapon upgrade materials ({{item icon|Louhi&#039;s Ice}})&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;M1 / M2&#039;&#039;&#039; = Designates the acting melee DPS roles in a full party and used for mechanic positioning assignments. M1-2 is more commonly used on the North American and European datacenters. See also: D1 / D2 / D3 / D4 and R1 / R2 for overall DPS and acting ranged DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mario Kart&#039;&#039;&#039; = A general strategy for some mechanics in which the group collectively runs around the arena in a clockwise or counterclockwise fashion.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MB&#039;&#039;&#039; = {{map icon|market board}} [[Market Board]], or {{action icon|Mage&#039;s Ballad}}; &amp;quot;My bad&amp;quot; (usually said when a player makes a mistake)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MC / Midcore&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content expecting to clear in a reasonable timeframe. Has higher expectations for time commitment and player skill than a casual group, but less than a hardcore group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MCH&#039;&#039;&#039; = {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meme&#039;&#039;&#039; = Excessive deaths or wipes to a mechanic that is usually before the advertised progression point of a party for the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merc&#039;&#039;&#039; = Mercenary, a player who provides another with an in-game combat-related service (e.g., helping clear a high-end raid) in exchange for [[gil]] or other compensation. Note that advertising one&#039;s mercenary services in Party Finder is prohibited (e.g. &amp;quot;Selling P8S healing services, 1M/hour&amp;quot;), but soliciting for mercenary services (e.g., &amp;quot;Offering 2M per player if we clear P8S&amp;quot;) is allowed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MG&#039;&#039;&#039; = {{action icon|Mighty Guard}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MGP&#039;&#039;&#039; = {{MGP}} [[Manderville Gold Saucer Point]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Midare&#039;&#039;&#039; = {{action icon|Midare Setsugekka}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MIN&#039;&#039;&#039; = {{Miner}} [[Miner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MINE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem Level &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;cho, also &#039;&#039;&#039;MILNE&#039;&#039;&#039; = &#039;&#039;&#039;M&#039;&#039;&#039;inimum &#039;&#039;&#039;I&#039;&#039;&#039;tem &#039;&#039;&#039;L&#039;&#039;&#039;evel &#039;&#039;&#039;N&#039;&#039;&#039;o &#039;&#039;&#039;E&#039;&#039;&#039;ch These are [[Duty Finder]] settings for enabling the maximum challenge out of an older duty; by silencing [[File:The echo icon1.png|link=The Echo]] [[The Echo]] buff and reducing gear [[Item Level]] to the minimum allowed. Note that this isn&#039;t an &amp;quot;original&amp;quot; or &amp;quot;intended&amp;quot; difficulty setting due to years of [[Job]] changes and the availability of better-than-minimum gear even at content release.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mit&#039;&#039;&#039; = mitigation action, i.e. actions that reduce damage taken&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MMORPG&#039;&#039;&#039; = Massively Multiplayer Online Role Playing Game, the genre that Final Fantasy XIV: A Realm Reborn falls under.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MND&#039;&#039;&#039; = [[Mind]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MNK&#039;&#039;&#039; = {{Monk}} [[Monk]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mob&#039;&#039;&#039; = Monster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Money NM&#039;&#039;&#039; = A [[Notorious Monster]] (NM) in {{questlink|eureka|The Forbidden Land, Eureka}} that has a rare chance to drop items that can be sold for a premium on the [[Market Board]]. Players tend to prioritize spawning these over other NMs in the instance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle tomes&#039;&#039;&#039; = [[Irregular Tomestones]], which are associated with [[Moogle Treasure Trove Events]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MP]]&#039;&#039;&#039; = Magic Points, or Mana Points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MRD&#039;&#039;&#039; = {{Marauder}} [[Marauder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MSQ&#039;&#039;&#039; = {{questlink|main|Main Scenario Quests}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MT&#039;&#039;&#039; = 1) Miss Tell, sending a whisper/tell to the wrong person. A previously sent message was sent to the wrong recipient or chat room. 2) Main Tank, the tank responsible for handling the main/hardest hitting enemy in a fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Myth&#039;&#039;&#039; = Obsolete. {{tomestone|mythology}} [[Allagan Tomestones of Mythology]]; A currency used to purchase end-game gear and crafting materials. This currency is no longer obtainable.&lt;br /&gt;
&lt;br /&gt;
== N ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nexus&#039;&#039;&#039; = The fourth upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Nexus weapons are IL 115.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NIN&#039;&#039;&#039; = {{Ninja}} [[Ninja]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NM&#039;&#039;&#039; = Normal mode trial/raid; {{questlink|eureka-NM|Notorious Monsters}} (a [[FATEs|FATE]]-like type of combat encounter found in {{questlink|eureka|Eureka}} zones); {{action icon|No Mercy}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NN&#039;&#039;&#039; = [[Novice Network]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Novus&#039;&#039;&#039; = the third upgrade step in the [[Zodiac Weapons|Zodiac]] series of weapons. Novus weapons are IL 110.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC&#039;&#039;&#039; = Non-Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NQ&#039;&#039;&#039; = Normal Quality&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;O#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{questlink|raid|Omega: Deltascape}} represents O1-O4. Also commonly used with N or S to indicate normal or Savage mode (e.g. O4S refers to {{questlink|raid|Deltascape V4.0 (Savage)}}). Also denoted as V#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;o/&#039;&#039;&#039; = Used as a greeting or farewell. Supposed to represent a person with their arm raised. Can be reversed: \o and sometimes a &amp;quot;salute&amp;quot; variant using the number seven is seen: o7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OCE&#039;&#039;&#039; = Oceanian. Usually refers to the Oceanian [[data center]], Materia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;oGCD&#039;&#039;&#039; = &amp;quot;Off Global Cooldown&amp;quot; - An ability which has its own cooldown timer and can generally be used in-between global cooldown (GCD) abilities, spells or weapon skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OHKO&#039;&#039;&#039; = One Hit Knock Out&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OMW&#039;&#039;&#039; = On My Way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOM&#039;&#039;&#039; = Out of Mana/[[MP]]; Used to announce to allies that you are very low or completely out of MP. This is generally because of excessive deaths and the subsequent need to [[Resurrect]] too often.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opener&#039;&#039;&#039; = A sequence of actions used at the start of an encounter designed to maximize damage and set up the job&#039;s rotation for the rest of the encounter. See also: rotation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OT&#039;&#039;&#039; = Off-tank, referring to the second tank in 8-player content whose main responsibility does not include being the enemy&#039;s primary aggro target from the start. See also: MT, ST.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OTW&#039;&#039;&#039; = On the way&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overcap&#039;&#039;&#039; = To waste a numerical resource due to using an action that generates it when it is already at maximum.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Owner needs&#039;&#039;&#039; = A player-enforced loot etiquette for {{questlink|treasurehunt|Treasure Hunt}} activities in which only the owner of the active Treasure Map may roll Need on each item. Contrast to free-for-all (FFA) loot.&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page run&#039;&#039;&#039; = To clear a current [[savage raid]] and obtain a [[Raid Tokens|book / page &amp;quot;token&amp;quot;]] without any treasure coffers appearing due to more than 4 people having cleared the duty for the week. Also referred to as a &amp;quot;0 chest&amp;quot; or &amp;quot;any chest&amp;quot; run (no preference for loot). Often used in the following contexts: trying to obtain a weekly reclear close to the weekly reset, a first-time clear, or gaining additional practice in the fight after one&#039;s weekly reclear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pazu/Zuzu/Paz&#039;&#039;&#039; = [[Pazuzu]], a notorious monster in [[The Forbidden Land, Eureka Anemos]] that drops relic weapon upgrade materials ({{item icon|Pazuzu&#039;s Feather}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;P#, Panda&#039;&#039;&#039; = [[Pandaemonium]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{questlink|raid|Asphodelos}} represents P1-P4. {{questlink|raid|Abyssos}} represents P5-P8. {{questlink|raid|Anabaseios}} represents P9-P12. Also commonly used with N or S to indicate normal or Savage mode (e.g. P8S refers to {{questlink|raid|Abyssos: The Eighth Circle (Savage)}}). May also indicate the phase of an encounter, e.g., P2 = phase 2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PC&#039;&#039;&#039; = Player Character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Penny&#039;&#039;&#039; = [[Penthesilea]], a notorious monster in [[The Forbidden Land, Eureka Pyros]] that drops relic weapon upgrade materials ({{item icon|Penthesilea&#039;s Flame}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pentameld&#039;&#039;&#039; = To fully [[Melding Materia|affix]] a piece of equipment with five [[materia]]. Can be a costly process. Equipment designated with &amp;quot;Advanced Melding Forbidden&amp;quot; cannot be pentamelded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PF&#039;&#039;&#039; = [[File:Party finder icon2.png|20px|link=Party Finder]]  [[Party Finder]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PGL&#039;&#039;&#039; = {{Pugilist}} [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PIE&#039;&#039;&#039; = [[Piety]]; A healer-only stat that increases MP regeneration rate. Only &#039;enough&#039; is desirable, too much hurts damage output.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pike&#039;&#039;&#039; = To stand and do nothing while in a dungeon. &#039;&#039;Very rarely used. AFK is the more common term.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Philo&#039;&#039;&#039; = Obsolete. {{tomestone|philosophy}} [[Allagan Tomestones of Philosophy]]; A currency once used to purchase end-game gear and crafting materials. This currency is no longer obtainable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Playstation&#039;&#039;&#039; = Colored overhead markers introduced in some high-end duties since {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}} consisting of red circles, blue crosses, green triangle, and purple squares, identifying pairs of players for certain mechanics. Named after buttons in a Playstation controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD&#039;&#039;&#039; = {{Paladin}} [[Paladin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poetics&#039;&#039;&#039; = {{tomestone|Poetics}} [[Allagan Tomestones of Poetics]]; A currency used to purchase [[Endgame Gear Guide|former end-game gear]] and crafting materials. Poetics are the catch-all for obsolete [[Allagan Tomestones]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pom&#039;&#039;&#039; = Pomander, special items acquired and used within [[Deep Dungeon]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Positional&#039;&#039;&#039; = An attack [[:Category:Positional actions|action]] from [[Melee DPS]] that will receive a damage increase if used from the rear (behind) or flank (sides) of an enemy target, depending on the action.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pot&#039;&#039;&#039; = [[Potion]] &#039;&#039;&#039;OR&#039;&#039;&#039; any attribute-enhancing consumable used for quick burst damage (during high-end raids) &#039;&#039;&#039;OR&#039;&#039;&#039; Potency: the abstracted power of an attack, ability, or spell. Where the distinction is necessary, potency may be denoted with a lower-case P next to the number.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prae&#039;&#039;&#039; = {{questlink|dungeon|The Praetorium}}; The final dungeon of the 2.0 storyline quests featuring several boss battles and unskippable cutscenes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prange / Phys range&#039;&#039;&#039; = {{Physical Ranged DPS}} [[Physical Ranged DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prep&#039;&#039;&#039; = In the context of [[FATE]]s such as [[Eureka FATEs|Notorious Monsters]] in [[The Forbidden Land, Eureka]], to kill the required enemies needed to spawn the encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc&#039;&#039;&#039; = [https://en.wiktionary.org/wiki/programmed_random_occurrence Originally short for &#039;&#039;procedure&#039;&#039;]. Usually an effect that has a random, non-guaranteed chance of activating upon using a certain action. Ex: Using {{action icon|Burst Shot}} has a 35% chance of obtaining Straight Shot Ready, allowing for use of {{action icon|Refulgent Arrow}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prog&#039;&#039;&#039; = progression, most commonly in higher-end duties (e.g., prog from X mechanic onwards)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protean&#039;&#039;&#039; = A mechanic type that involves handling multiple conal or line AoEs originating from a boss or other actor. Name originates from {{questlink|raid|Alexander - The Arm of the Father}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PotD&#039;&#039;&#039; = {{questlink|ddungeon|Palace of the Dead}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PST&#039;&#039;&#039; = Please Send Tell; Used when asking replying parties to send a message via tell. Also onomatopoeia for a whisper; whispering is another terminology for sending a private in-game message used commonly in games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PT&#039;&#039;&#039; = Party; Pull Time (most commonly used in S-rank [[hunt]]s)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Puddle&#039;&#039;&#039; = Telegraphed circular ground AoEs, typically baited by players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUG&#039;&#039;&#039; = Pick Up Group; Used to refer to a group of players that are found via /shout chat, Duty Finder, or Party Finder. Generally any group that wasn&#039;t already previously associated with each other. Often confused as {{Pugilist}} [[Pugilist]] ([[PGL]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pull&#039;&#039;&#039; = To acquire the aggro of a specified monster to attract it to the party or on to the tank and off of a party member.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvE&#039;&#039;&#039; = Player vs. Environment - PvE activities are {{questlink|dungeon|dungeons}}, {{questlink|trial|trials}}, {{questlink|fate|FATEs}} etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PvP&#039;&#039;&#039; = Player vs. Player - {{questlink|pvp|PvP}} activities are [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]]. The PvP hub zone is the [[Wolves&#039; Den Pier]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PW&#039;&#039;&#039; = [[Provenance Watcher]], a notorious monster in [[The Forbidden Land, Eureka Hydatos]] that drops relic weapon upgrade materials ({{item icon|Crystalline Scale}})&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Queen&#039;&#039;&#039; = {{action icon|Automaton Queen}}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R&#039;&#039;&#039; = Ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R1 / R2&#039;&#039;&#039; = Designates the acting ranged DPS roles in a full party and used for mechanic positioning assignments. R1-2 is more commonly used on the North American and European datacenters. See also: D1 / D2 / D3 / D4 and M1 / M2 for overall DPS and acting melee DPS roles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raidwide&#039;&#039;&#039; = An enemy attack that damages the entire party and cannot be avoided.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Raubahn EX&#039;&#039;&#039; = A running joke in the community that referred to a bottleneck quest battle at the release of [[Stormblood]] that was started by talking to [[Raubahn]]. Due to high population and limited server capabilities, queue times for the solo instance were extremely long. Attaching &amp;quot;EX / extreme&amp;quot;, &amp;quot;savage&amp;quot;, or &amp;quot;ultimate&amp;quot; to another non-combat related term is generally used to emphasize the difficulty or unpleasantness of an aspect of the game. For example, &amp;quot;Login Server EX&amp;quot; could refer to very long login queue times during an expansion release. &amp;quot;Housing (Savage)&amp;quot; refers to the difficulty of obtaining a [[Player Housing|player house]] due to high demand and limited supply.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RC&#039;&#039;&#039; = A /readycheck, used before queuing in party finder or before pulling bosses if ettiquette is required.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039; = {{Red Mage}} [[Red Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic&#039;&#039;&#039; = [[Relic Weapon]]; A powerful, iconic weapon that is attained through a considerably long quest chain that takes you through end-game dungeons and boss fights. A Zodiac weapon can be upgraded, first to a [[Zenith Zodiac Weapons|Zodiac Zenith]] and then to a Zodiac Atma, Animus, Novus and Nexus (see [[Zodiac Weapons]]). Each [[expansion]] has its own, separate relic quest line.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rep&#039;&#039;&#039; = {{action icon|Reprisal}}, replace, or [[Reputation]] &#039;&#039;See also:&#039;&#039; [[Tribal Quests]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez&#039;&#039;&#039; = [[Resurrect]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Res/Rez Sickness&#039;&#039;&#039; = {{status effect|weakness}} [[Weakness]] or {{status effect|brink of death}} [[Brink of Death]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource&#039;&#039;&#039; = Job-specific assets (e.g. [[Job Gauge]]s) that are usually associated with damage. For example, to build resources during a section of an encounter means to avoid using actions that expend Job Gauge so that they can be stockpiled for the next section when it is more beneficial to use them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RF&#039;&#039;&#039; = [[Raid Finder]]; Merged with [[Duty Finder]], a system implemented to automatically create parties of players that are wishing to enter a specific [[duties|duty]] or [[dungeons|instance]], but used exclusively for the most recent (and most difficult) content, such as Ex Trials and Savage raids.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RNG&#039;&#039;&#039; = Random Number Generator; a process that is determined by random event&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ROG&#039;&#039;&#039; = {{Rogue}} [[Rogue]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rot / Nisi&#039;&#039;&#039; = Refers to some debuffs that can be passed between players with contact. Originates from &#039;&#039;Allagan Rot&#039;&#039; in {{questlink|raid|The Binding Coil of Bahamut - Turn 2}} or &#039;&#039;Judgment Nisi&#039;&#039; in {{questlink|raid|Alexander - The Burden of the Father}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rotation&#039;&#039;&#039; = A sequence of actions that optimizes a job&#039;s damage output. Can also refer to defensive and healing action usage orders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPR&#039;&#039;&#039; = {{Reaper}} [[Reaper]]&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sac&#039;&#039;&#039; = Sacrificing party member/s in order to resolve a specific mechanic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SAM&#039;&#039;&#039; = {{Samurai}} [[Samurai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samba&#039;&#039;&#039; = {{action icon|Shield Samba}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCH&#039;&#039;&#039; = {{Scholar}} [[Scholar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SB&#039;&#039;&#039; = [[Stormblood]], the second expansion, considered [[patch 4.0|version 4.0]] of the game. &#039;&#039;&#039;OR&#039;&#039;&#039; [[Spirit Bond]], depending on context.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SC / Softcore / Casual&#039;&#039;&#039; = A group of players (&amp;quot;static&amp;quot;) that participates in raid content with no expectation of clearing quickly or committing much time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCoB&#039;&#039;&#039; = {{questlink|raid|The Second Coil of Bahamut}}; also known as [[Binding Coil of Bahamut]] turns 6 to 9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SE&#039;&#039;&#039; = Square Enix; The company that makes and supports Final Fantasy XIV: A Realm Reborn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Selfish&#039;&#039;&#039; = A job that deals higher personal damage than others in the same role due to lack of party utility (e.g., raid buffs). Examples: {{White Mage}} [[White Mage]], {{Sage}} [[Sage]], {{Samurai}} [[Samurai]], {{Black Mage}} [[Black Mage]], and {{Machinist}} [[Machinist]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SGE&#039;&#039;&#039; = {{Sage}} [[Sage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shake&#039;&#039;&#039; = {{action icon|Shake It Off}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shakies&#039;&#039;&#039; = Nervousness or anxiety towards the end of a lengthy encounter (usually in ultimate raids) that may contribute to mistakes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ShB&#039;&#039;&#039; = [[Shadowbringers]], the third expansion, considered [[patch 5.0|version 5.0]] of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sHC&#039;&#039;&#039; = Semi-hardcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a midcore and hardcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shiva circles&#039;&#039;&#039;= Several circular AoE telegraphs will sequentially spawn, which also indicates the order they will go off. Players should go to the last one that spawns and dodge into the first circle. Mechanic originates from {{questlink|trial|The Akh Afah Amphitheatre (Hard)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Single pull&#039;&#039;&#039; = Pulling one group of enemies at a time in a {{questlink|dungeon|dungeon}} instead of multiple groups. Contrast to &amp;quot;wall-to-wall/W2W&amp;quot; pull.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SkS&#039;&#039;&#039; = [[Skill Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slidecast&#039;&#039;&#039; = Moving just before a cast bar fully fills. If timed properly, the cast will complete without interruption due to server latency. This is used to improve the movement of jobs with casting times during fights.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;sMC&#039;&#039;&#039; = Semi-midcore. A group of players (&amp;quot;static&amp;quot;) that considers itself between a casual and a midcore group in terms of expectations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SMN&#039;&#039;&#039; = {{Summoner}} [[Summoner]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snapshot&#039;&#039;&#039; = The time point when a player or enemy is determined to have been hit by an enemy attack or player action. Snapshots for enemy attacks often register upon when the attack cast bar fills and not with the attack animation. May be affected by server latency. Snapshotting is also commonly used to describe the interaction of player actions with party damage buffs. For example, using a damage-over-time (DoT) action such as {{action icon|Dia}} under buffs will increase damage done for its entire duration, even when the buffs wear off. On the other hand, &amp;quot;pets&amp;quot; such as {{action icon|Automaton Queen}} are only affected by currently active buffs, e.g. if a buff is active for only half the time they are summoned, their damage will be boosted during that half only. Similar interactions exist with enemy attacks and damage mitigation actions. For example, if an enemy applies a DoT effect, any mitigation active during the &#039;&#039;initial&#039;&#039; application will last for the entire DoT duration. Conversely, any mitigation used when the DoT is still active will not reduce DoT damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soak&#039;&#039;&#039; = To deliberately stand in an enemy AoE, often required for certain boss attacks where failure to do so will cause massive group-wide damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soil&#039;&#039;&#039; = {{action icon|Sacred Soil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sol&#039;&#039;&#039; / &#039;&#039;&#039;Sold&#039;&#039;&#039; = {{tomestone|soldiery}} [[Allagan Tomestones of Soldiery]]; A obsolete currency that was used to purchase [[Item Level]] 100 equipment and crafting materials.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SoS&#039;&#039;&#039; = {{questlink|trial|The Seat of Sacrifice}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spam&#039;&#039;&#039; = To repeat an action many times, back-to-back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spreadlo&#039;&#039;&#039; = The act of spreading {{action icon|Adloquium}} with {{action icon|Deployment Tactics}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprout&#039;&#039;&#039; = A player with a [[file:new adventurer status icon1.png|20px|link=New Adventurer]]  [[New Adventurer]] icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SpS&#039;&#039;&#039; = [[Spell Speed]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SR&#039;&#039;&#039; = Speed Run; Appended to advertisements when arranging parties for instances, to indicate that you are looking to finish the dungeon as quickly as possible by taking shortcuts and skipping all possible enemies. Speed run groups often look for well-geared and experienced players to run through the dungeon even faster to maximize their gains by getting more dungeons completed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ST&#039;&#039;&#039; = {{questlink|araid|Syrcus Tower}}; the second raid in the [[Crystal Tower]] series. May also refer to off-tank (see OT) as &amp;quot;secondary tank&amp;quot;, or Server Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stab&#039;&#039;&#039; = Using an {{item icon|Aetheric Stabilizer}} on an Unstable Aetheric Node (blue portal) in {{questlink|eureka|The Forbidden Land, Eureka Hydatos}}. One of two ways to enter the {{questlink|eureka|The Baldesion Arsenal}}, and usually the less common.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack(s)&#039;&#039;&#039; (Noun) = The number of simultaneous applications of a given buff or debuff, indicated by a number on the icon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stack&#039;&#039;&#039; (Verb) = For multiple players to stand very close together, often required for boss fight mechanics.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stackbuster&#039;&#039;&#039; =  A stack tankbuster - A red stack marker with floating orbs denoting the number of tanks that should stack within its radius. Failure to stack will cause heavy damage to the tank. Non-tanks may take increased or fatal damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stance Dance&#039;&#039;&#039; = An obsolete combat term wherein support jobs must toggle certain stance-based actions to choose between dealing more damage versus healing or tanking more effectively. For example, prior to [[patch 4.0]], healers toggled {{action icon|Cleric Stance}} to maximize their damage at the cost of inhibiting their healing. Prior to [[patch 5.0]], tanks had a &amp;quot;tank stance&amp;quot; that increased enmity generation and a &amp;quot;DPS stance&amp;quot; that increased damage dealt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Static&#039;&#039;&#039; = A group of players that meets at pre-scheduled times, usually to do high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;StB&#039;&#039;&#039; = [[Stormblood]], to be less ambiguous than SB&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sting&#039;&#039;&#039; = {{action icon|Final Sting}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Story skip&#039;&#039;&#039; = Any of the [https://na.finalfantasyxiv.com/tales_of_adventure/#mainquest Tales of Adventure: (Expansion)] items, which will skip a character through the story for the chosen expansion and any earlier ones, including patch content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR&#039;&#039;&#039; = [[Strength]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strat&#039;&#039;&#039; = &#039;&#039;&#039;strat&#039;&#039;&#039;egy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supp&#039;&#039;&#039;, &#039;&#039;&#039;Supports&#039;&#039;&#039; = {{tank}} [[Tank]]s and {{healer}} [[Healer]]s as a group, as opposed to {{dps}} [[DPS]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swift&#039;&#039;&#039; = {{action icon|Swiftcast}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SWTOR&#039;&#039;&#039; = Star Wars: The Old Republic, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T#&#039;&#039;&#039; = [[Bahamut]] raids, with the number indicating the &amp;quot;floor&amp;quot; of the raid. {{questlink|raid|The Binding Coil of Bahamut}} represents T1-T5, {{questlink|raid|The Second Coil of Bahamut}} represents T6-T9, and {{questlink|raid|The Final Coil of Bahamut}} represents T10-T13.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tact&#039;&#039;&#039; = {{action icon|Tactician}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tankbuster&#039;&#039;&#039; = A strong attack that is intended to be taken by a tank with mitigation actions. May be telegraphed with a red marker, but often has no indicator in high-end duties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank stance&#039;&#039;&#039; = {{tank}} [[Tank]] actions that can be toggled on/off and significantly increase [[enmity]] gained. These include {{action icon|Iron Will}} for {{Gladiator}} [[Gladiator]] / {{Paladin}} [[Paladin]], {{action icon|Defiance}} for {{Marauder}} [[Marauder]] / {{Warrior}} [[Warrior]], {{action icon|Grit}} for {{Dark Knight}} [[Dark Knight]], and {{action icon|Royal Guard}} for {{Gunbreaker}} [[Gunbreaker]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tank swap&#039;&#039;&#039; = In duties with two tanks, &#039;&#039;&#039;tankbusters&#039;&#039;&#039; and other mechanics can require swapping which tank is currently holding [[enmity]] on the boss. To do this, the current &#039;&#039;&#039;off-tank&#039;&#039;&#039; will use {{action icon|Provoke}} followed by the former &#039;&#039;&#039;main tank&#039;&#039;&#039; using {{action icon|Shirk}} on the provoking player. This ensures the new tank has a strong [[enmity]] lead on the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taunt&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tax&#039;&#039;&#039; = A reduction in the damage dealt from a job compared to others of the same role that is perceived to exist due to an advantage in other areas (e.g., ability to buff the party, attacking from range, no cast times, ability to resurrect allies in combat).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TBN&#039;&#039;&#039; = {{action icon|The Blackest Night}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TCJ&#039;&#039;&#039; = {{action icon|Ten Chi Jin}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEA&#039;&#039;&#039; = {{questlink|ultimateraid|The Epic of Alexander (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEN&#039;&#039;&#039; = [[Tenacity]]; a tank-only stat that replaced [[Parry]]. Reduces damage taken and increases amount healed by a small amount. Generally considered a dump stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tether&#039;&#039;&#039; = A common fight mechanic in which a character is connected to another entity with a visible line, representing a certain interaction (e.g. the target of an upcoming attack). Some tethers can be broken or passed to another player. Others will change appearance based on proximity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tetra&#039;&#039;&#039; = {{action icon|Tetragrammaton}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THM&#039;&#039;&#039; = {{Thaumaturge}} [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THMR&#039;&#039;&#039; (or other combinations of T, H, M, R) = Refers to the order in which tanks (T), healers (H), acting melee DPS (M), and acting ranged DPS (R) resolve a specific mechanic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TN&#039;&#039;&#039; = {{action icon|True North}}. Also may refer to true north positioning, which is positioning for mechanics based on absolute compass directions, regardless of where the boss is facing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tomes&#039;&#039;&#039; = [[Allagan Tomestones]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TOP&#039;&#039;&#039; = {{questlink|ultimateraid|The Omega Protocol (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ToS&#039;&#039;&#039; = Terms of Service&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tower&#039;&#039;&#039; = An AoE a player must stand in, or will deal high partywide damage if not taken in time, referring to the tower-like appearance of the markers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TP&#039;&#039;&#039; = [[TP]]; Old resource similar to [[MP]]. Completely deprecated. TP can also stand for {{action icon|Teleport}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Train&#039;&#039;&#039; = A large group of players moving together with a specific goal. Most common is a &#039;&#039;hunt train&#039;&#039;, which will kill a series of Rank A [[Elite Mark]]s hunts across multiple overworld [[zone]]s from an expansion. Usually led by a player called a &#039;&#039;conductor&#039;&#039;, who will announce the coordinates of the next mark.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trap&#039;&#039;&#039; = A premade party that is failing to reach the advertised progression point in an encounter.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trash&#039;&#039;&#039; =  Enemies found in [[dungeon]]s and some older [[raid]]s that comprise the majority of the enemies in the instance and are weaker than bosses. They do not reward any notable loot and as of the release of Patch 6.0 no longer give XP, instead such rewards were shifted to the dungeon bosses.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; = {{action icon|Trick Attack}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trio&#039;&#039;&#039; = A mechanic type, usually present in [[Raid|ultimate raids]], that involves the boss and multiple untargetable enemies performing a complicated sequence of mechanics. The boss is usually untargetable for the entirety or a part of the mechanic, although there are some exceptions. Name originates from mechanics from {{questlink|ultimateraid|The Unending Coil of Bahamut (Ultimate)}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Troub&#039;&#039;&#039; = {{action icon|Troubadour}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TT&#039;&#039;&#039; = [[Triple Triad]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twister&#039;&#039;&#039; = A mechanic originating from {{questlink|raid|The Binding Coil of Bahamut - Turn 5}} in which players must move at the end of a cast bar to dodge instant-kill AoEs that will spawn under their location. In newer duties, this more generally refers to mechanics in which players must bait invisible AoEs and then dodge them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TYFP&#039;&#039;&#039; = Thank you for (the) party. Usually said when a player is about to leave a party.&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UCoB&#039;&#039;&#039; = {{questlink|ultimateraid|The Unending Coil of Bahamut (Ultimate)}}, an ultimate-difficulty 8-player raid&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unsynced&#039;&#039;&#039; = [[Unrestricted Party]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uptime&#039;&#039;&#039; = Time during a fight that is spent damaging the boss. An &#039;&#039;uptime strat&#039;&#039; is a strategy for a mechanic that allows the party to handle mechanics while allowing more jobs to damage the boss during the mechanic (e.g., melees being within range or reduced movement for casters). See also: Downtime&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UWU&#039;&#039;&#039; = {{questlink|ultimateraid|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. Stands for alternative name of Weapon&#039;s Refrain - Ultima Weapon (Ultimate).&lt;br /&gt;
&lt;br /&gt;
== V ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;V#&#039;&#039;&#039; = [[Omega]] raids, with the number indicating the &amp;quot;floor&amp;quot;. {{questlink|raid|Omega: Deltascape}} represents V1-V4. Also commonly used with N or S to indicate normal or Savage mode (e.g. V4S refers to {{questlink|raid|Deltascape V4.0 (Savage)}}). Much more commonly denoted as O#.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VA&#039;&#039;&#039; = {{questlink|araid|The Void Ark}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veil&#039;&#039;&#039; = {{action icon|Divine Veil}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Venn diagram&#039;&#039;&#039; = To be hit by two or more overlapping AoEs at once that are not fully spread out. [[wikipedia:Venn diagram]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory lap&#039;&#039;&#039; = A phase or mechanic at the end of a high-end encounter that is easier than the earlier parts of the fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIT&#039;&#039;&#039; = [[Vitality]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Voke&#039;&#039;&#039; = {{action icon|Provoke}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vuln&#039;&#039;&#039; = {{status effect|vulnerability up}} [[Vulnerability Up]], a debuff commonly given for failing mechanics&lt;br /&gt;
&lt;br /&gt;
== W ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall&#039;&#039;&#039; = (&#039;&#039;noun&#039;&#039;) A persistent AoE at the edge of an arena that will instantly kill or inflict high damage-over-time to anyone who steps in it. (&#039;&#039;verb&#039;&#039;) To walk into the arena wall, usually as an intentional suicide method when a pull is deemed unrecoverable, or to cleanse a potent {{status effect|damage down}} [[Damage Down]] debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wall boss&#039;&#039;&#039; = A large boss that is located outside of the arena. Cannot be moved around by the highest enmity player. Has a large hitbox and no [[:Category:Positional actions|positional]] requirements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;W2W / Wall-to-wall&#039;&#039;&#039; = A dungeon pull in which the party engages every enemy group in the path, until they reach a barrier that will prevent further progress until the enemies are defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WAR&#039;&#039;&#039; = {{Warrior}} [[Warrior]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WB&#039;&#039;&#039; = Welcome Back&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weave&#039;&#039;&#039; = To use an ability between uses of weaponskills or spells, during which the global cooldown is active. If done properly, this will execute the ability without delaying the global cooldown. Usually up to two abilities can be weaved (&amp;quot;double weaving&amp;quot;), although there are several exceptions, such as abilities with a long animation lock, or if the prior action has a short global cooldown or a cast time allowing room for only one weave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WF&#039;&#039;&#039; = World First, usually referring the first group of players who clear a given encounter; {{action icon|Wildfire}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039; = {{White Mage}} [[White Mage]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wild charge&#039;&#039;&#039; = A line AoE that will deal significantly higher damage to the first player hit, requiring a tank to stand in front of the targeted player(s) to mitigate damage. Originates from {{questlink|raid|The Final Coil of Bahamut - Turn 1}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wings&#039;&#039;&#039; = {{action icon|Passage of Arms}} or {{action icon|Temperance (Ability)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wipe&#039;&#039;&#039; = A combat situation in which every member in a party is defeated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WM&#039;&#039;&#039; = {{action icon|The Wanderer&#039;s Minuet}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoD&#039;&#039;&#039; = {{questlink|araid|The World of Darkness}} &#039;&#039;&#039;OR&#039;&#039;&#039; [[Warrior of Darkness]] depending on context&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoL&#039;&#039;&#039; = [[Warrior of Light]], the player character&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WoW&#039;&#039;&#039; = World of Warcraft, a competing MMORPG&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WP&#039;&#039;&#039; = (1) {{questlink|dungeon|The Wanderer&#039;s Palace}}, an entry-level level 50 dungeon that drops IL 55 gear; (2) World Progression: A highly skilled group of players who aim to be the first group in the world to clear new high-end content.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WR&#039;&#039;&#039; = {{questlink|ultimateraid|The Weapon&#039;s Refrain (Ultimate)}}, an ultimate-difficulty 8-player raid. UwU (Ultima Weapon (Ultimate)) acronym is used more often&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wrench&#039;&#039;&#039; = {{action icon|Dismantle}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WS&#039;&#039;&#039; = [[Weaponskill]]. See also &#039;&#039;&#039;GCD&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WT&#039;&#039;&#039; = [[File:Wondrous tails icon1.png|20px|link=Wondrous Tails]] [[Wondrous Tails]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTB&#039;&#039;&#039; = Wants to buy; Used when advertising that you are buying specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WTS&#039;&#039;&#039; = Wants to sell; Used when advertising that you are selling specific items or services from other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WVR&#039;&#039;&#039; = {{Weaver}} [[Weaver]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WW&#039;&#039;&#039; = {{action icon|White Wind}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WXHB&#039;&#039;&#039; = [[W Cross Hotbar]], an optional expansion to the normal controller hotbar.&lt;br /&gt;
&lt;br /&gt;
== X ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xeno&#039;&#039;&#039; = {{action icon|Xenoglossy}}&lt;br /&gt;
&lt;br /&gt;
== Y ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Y&#039;&#039;&#039; = Yalm, an unit of distance in FFXIV&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YPYT&#039;&#039;&#039; = &amp;quot;You pull (it), you tank (it)&amp;quot;. The practice of intentionally refusing to obtain aggro on an enemy that a non-tank player pulled, or deliberately turning [[tank stance]] off (or refusing to turn it on) to try to kill other party members. Considered griefing and refusal to play your role under the &#039;&#039;Terms of Service&#039;&#039;, and can result in action being taken against your account.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YY&#039;&#039;&#039; = [[Ying-Yang]], a notorious monster spawned in {{questlink|eureka|The Forbidden Land, Eureka Pyros}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]] [[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=750342</id>
		<title>March of the Bloody Queen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=March_of_the_Bloody_Queen&amp;diff=750342"/>
		<updated>2024-06-22T03:25:09Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: the the&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = March of the Bloody Queen&lt;br /&gt;
| description = The look of steely resolve in [[Bajsaljen]]&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
| image = march of the bloody queen1.png&lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| location = Zadnor&lt;br /&gt;
| location-x = 35.1&lt;br /&gt;
| location-y = 34.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Field Notes on Cid&lt;br /&gt;
| reward2 = 1 Field Notes on Fran&lt;br /&gt;
| reward3 = 1 Field Notes on Hien&lt;br /&gt;
| reward4 = 1 Field Notes on Noah&lt;br /&gt;
| unlocks = ach Carry On Carry On&lt;br /&gt;
| prev-quest = Renewed Focus&lt;br /&gt;
| next-quest = A Ruined Opportunity&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.55&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Enter [[The Dalriada]] via the associated critical engagement. This quest also unlocks the ability to purchase {{item icon|Queen&#039;s Rest}} from [[Resistance Quartermaster]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Lilja]].&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Investigate the designated location.&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Enter [[the Dalriada]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Return to [[Gangos]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The look of steely resolve in Bajsaljen&#039;s eyes suggests the hour of battle draws nigh.&lt;br /&gt;
&lt;br /&gt;
*The Resistance stands ready to march against the IVth Legion in the hopes of distracting them long enough for Cid to carry out his plan. If all goes well, the Dalriada will be disabled, perhaps giving Bajsaljen and his troops the edge needed to rout the imperials once and for all.&lt;br /&gt;
&lt;br /&gt;
*Lilja has finished work on the D.A.M., and has even found the ideal location at which to set it. However, a number of final adjustments have to be made on-site, meaning that she must accompany you out onto the battlefield.&lt;br /&gt;
&lt;br /&gt;
*While seeking a suitable spot to set the D.A.M., you are assaulted by a small unit of IVth Legion soldiers. They prove no match for your martial prowess, and it is not long before you and Lilja resume preparing the D.A.M.&lt;br /&gt;
&lt;br /&gt;
*With the D.A.M. in place, the Resistance is ready to set their plan in motion. What they were not expecting, however, was for the Dalriada to roar to life. Undeterred by the not-so-small setback of the imperial warship entering the fray, Cid succeeds in activating the aetherwave amplifier, and the Dalriada is forced to make an emergency landing. The sight of this emboldens the Resistance, and so they prepare to press forward.&lt;br /&gt;
&lt;br /&gt;
*The Dalriada has been rendered inoperable, but it remains to be seen what armaments yet remain within. Even so, there may never come a finer opportunity for the Resistance to strike, and Bajsaljen intends to seize it. He asks that you accompany his troops into the warship, and at last put an end to the IVth Legion&#039;s schemes to control Bozja.&lt;br /&gt;
&lt;br /&gt;
*With Lyon and Menenius defeated, the IVth Legion&#039;s plans appear to have fallen to ruin. There is no time to revel in your victory, however, for the Allagan weapon, which lay dormant in the ship, breaks free from its confines. It takes to the sky and begins amassing energy to release in an attack of cataclysmic proportions. Before delivering its fatal blow to the people of Bozja, however, Queen Gunnhildr appears, her holy blade in hand. The two entities clash overhead, the ensuing explosion claiming both the Allagan weapon and the queen.&lt;br /&gt;
&lt;br /&gt;
*The threat of the IVth Legion and their Allagan weapon is no more. You thought to speak with Bajsaljen, but Marsak informs you he has already returned to Gangos. After your many travails together, the Resistance leader would no doubt welcome you to reflect on this historic victory.&lt;br /&gt;
&lt;br /&gt;
*You expect to find Bajsaljen in the midst of merrymaking, but instead he is already hard at work setting the foundation for a new Bozja. The myriad factions that comprised the Resistance originally came together out of necessity, but if all goes to plan, the dream of a united Bozja may very well soon become a reality.&lt;br /&gt;
&lt;br /&gt;
*The fight for freedom is won, and now work to rebuild may begin in earnest. Only time will tell what manner of nation Bozja will become, but you have every confidence it will prove a beacon of peace and prosperity to which others will aspire.&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Doom_(status_effect)&amp;diff=741210</id>
		<title>Doom (status effect)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Doom_(status_effect)&amp;diff=741210"/>
		<updated>2024-06-04T18:23:50Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Removing Doom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[status effect]]|the [[Blue Mage]] spell|Doom}}&lt;br /&gt;
{{status effect|doom}} [[Doom (status effect)|Doom]] is a detrimental [[status effects|status effect]] that kills the targeted player when the debuff timer expires.&lt;br /&gt;
&lt;br /&gt;
== Skills that have Doom ==&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Monster Name !! Source !! Location !! Boss/Add? !! Removal Method&lt;br /&gt;
|-&lt;br /&gt;
| [[Teratotaur]] || &#039;&#039;Mortal Ray&#039;&#039;|| [[The Sunken Temple of Qarn]] || Boss|| Stand on glowing tile&lt;br /&gt;
|-&lt;br /&gt;
| [[Manxome Molaa Ja Ja]] || &#039;&#039;Soul Douse&#039;&#039;|| [[The Wanderer&#039;s Palace (Hard)]] || Boss|| Heal to full&lt;br /&gt;
|-&lt;br /&gt;
| [[Angra Mainyu]] || &#039;&#039;Mortal Gaze&#039;&#039; || [[The World of Darkness]] || Boss || Stand on glowing glyph&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoned Haagenti]] || &#039;&#039;Mortal Gaze&#039;&#039;|| [[The Weeping City of Mhach]]|| Add || Esuna&lt;br /&gt;
|-&lt;br /&gt;
| [[Deathgaze Hollow]] || &#039;&#039;Doomsay&#039;&#039;|| [[Dun Scaith]] || Boss|| Esuna&lt;br /&gt;
|-&lt;br /&gt;
| [[Diabolos]] || &#039;&#039;Hollow Nightmare&#039;&#039;|| [[Dun Scaith]] || Boss|| Esuna&lt;br /&gt;
|-&lt;br /&gt;
| [[Exdeath]] || &#039;&#039;Doom&#039;&#039;|| [[Deltascape V4.0]] || Boss|| Esuna&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinryu]] || Puddle || [[The Minstrel&#039;s Ballad: Shinryu&#039;s Domain]]|| Boss|| Leave puddle&lt;br /&gt;
|-&lt;br /&gt;
| Dark Dragon || &#039;&#039;Phase 2 ([[Nael deus Darnus]])&#039;&#039; || [[The Unending Coil of Bahamut (Ultimate)]]|| Add|| Stand in small white puddle&lt;br /&gt;
|-&lt;br /&gt;
| [[Tsukuyomi]] || &#039;&#039;Moonlit and Moonshadowed&#039;&#039; || [[Castrum Fluminis]] and [[The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain]]|| Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Agrias]] || &#039;&#039;Cleansing Strike&#039;&#039;|| [[The Orbonne Monastery]]|| Boss|| Kill all adds&lt;br /&gt;
|-&lt;br /&gt;
| [[The Thunder God]] || &#039;&#039;Cleansing Strike&#039;&#039;|| [[The Orbonne Monastery]]|| Boss|| Heal to full&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadowkeeper]] || &#039;&#039;Thrice-come ruin&#039;&#039; || [[Eden&#039;s Promise: Litany (Savage)]]|| Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle of Darkness]] || &#039;&#039;Twice-come ruin&#039;&#039; || [[Eden&#039;s Promise: Eternity (Savage)]]|| Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle of Darkness]] || &#039;&#039;Shadoweye&#039;&#039; || [[Eden&#039;s Promise: Eternity (Savage)]]|| Boss|| None (avoid gaze)&lt;br /&gt;
|-&lt;br /&gt;
| [[Delubrum Reginae]] bosses || &#039;&#039;Thrice-come ruin / Twice-come ruin&#039;&#039; || [[Delubrum Reginae]] / [[Delubrum Reginae (Savage)]]  || Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ra-la]] || &#039;&#039;Lifesbreath&#039;&#039; || [[The Dead Ends]]|| Boss|| Heal to full&lt;br /&gt;
|-&lt;br /&gt;
| [[Ker]] || &#039;&#039;Fore/Rear/Right/Left Interment &#039;&#039; || [[Guildship Hunt]]|| [[Elite Marks|Elite Mark]] || None (avoid)&lt;br /&gt;
|-&lt;br /&gt;
| [[Hesperos]] || &#039;&#039;Thrice-come ruin&#039;&#039; || [[Asphodelos: The Fourth Circle]] and [[Asphodelos: The Fourth Circle (Savage)]] || Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkscale]] || &#039;&#039;Death of the Heavens&#039;&#039; || [[Dragonsong&#039;s Reprise (Ultimate)]]|| Add|| Stand in small white puddle&lt;br /&gt;
|-&lt;br /&gt;
| [[Beatrice]] || &#039;&#039;Eye of Troia&#039;&#039; || [[The Fell Court of Troia]]|| Boss|| Esuna, or avoid gaze to prevent&lt;br /&gt;
|-&lt;br /&gt;
| [[Galatea Magna]] || &#039;&#039;Soul Nebula&#039;&#039; || [[Lapis Manalis]]|| Boss|| Esuna, or avoid AoE to prevent&lt;br /&gt;
|-&lt;br /&gt;
| [[Omega (boss)|Omega]] || &#039;&#039;Thrice-come ruin / Twice-come ruin&#039;&#039; || [[The Omega Protocol (Ultimate)]] || Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pandæmonium (boss)|Pandæmonium]] || &#039;&#039;Imprisonment&#039;&#039; and &#039;&#039;Cannonspawn&#039;&#039; || [[Anabaseios: The Tenth Circle]]  and [[Anabaseios: The Tenth Circle (Savage)]] || Boss|| Esuna, or avoid AoE to prevent&lt;br /&gt;
|-&lt;br /&gt;
| [[Pallas Athena]] || &#039;&#039;Fourfold-come Ruin&#039;&#039; || [[Anabaseios: The Twelfth Circle (Savage)]] || Boss|| None (avoid excessive debuff stacks)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || &#039;&#039;Ruinous Confluence&#039;&#039; || [[The Lunar Subterrane]] || Boss|| Esuna, or avoid AoE to prevent&lt;br /&gt;
|-&lt;br /&gt;
| [[Zeromus]] || &#039;&#039;Abyssal Nox&#039;&#039; || [[The Abyssal Fracture]] / [[The Abyssal Fracture (Extreme)]] || Boss|| Heal to full&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Removing Doom ==&lt;br /&gt;
If there is a bar on top of the status, then Doom can be removed by using {{action icon|esuna}} or {{action icon|The Warden&#039;s Paean}}. Sometimes, monsters can cast Doom that can&#039;t be removed with Esuna but by other means, such as topping off the targeted player&#039;s HP bar to full, killing all the spawned adds, or by standing on a certain object (e.g., a white puddle). The non-Esuna methods of removing Doom will vary depending on the encounter.&lt;br /&gt;
&lt;br /&gt;
In other cases, Doom cannot be removed and the player will die. In these scenarios, Doom is given as a punishment for failing certain mechanics, either directly or from receiving the appropriate number of stacks of [[File:Twice-come ruin icon1.png]] &#039;&#039;&#039;Twice-come Ruin&#039;&#039;&#039;, [[File:Twice-come ruin icon1.png]] &#039;&#039;&#039;Thrice-come Ruin&#039;&#039;&#039;, or [[File:Twice-come ruin icon1.png]] &#039;&#039;&#039;Fourfold-come Ruin&#039;&#039;&#039;. These debuffs are either given as a punishment for mechanic failure, such as in [[Delubrum Reginae]], or to enforce ways of resolving certain mechanics, in a similar manner as Elemental Resistance Down or Physical/Magical Vulnerability Up debuffs.&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
*{{item icon|Doom}}&lt;br /&gt;
*{{item icon|Sacrifice L}}&lt;br /&gt;
*{{item icon|Lost Sacrifice}}&lt;br /&gt;
&lt;br /&gt;
[[category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738852</id>
		<title>Mogpendium</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738852"/>
		<updated>2024-05-26T16:14:57Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: wicking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Mogpendium&lt;br /&gt;
| icon = Mogpendium icon1.png&lt;br /&gt;
| description = The Mogpendium will prove to be an invaluable resource during the Moogle Treasure Trove, kupo!&lt;br /&gt;
&lt;br /&gt;
Pore over its contents to find the best ways to get your hands on irregular tomestones, then use that knowledge to fill your packs!&lt;br /&gt;
&lt;br /&gt;
And once the weight of your tomestones becomes too much to bear, bring them to me and I&#039;ll give you all sorts of rare and remarkable items!&lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
During [[Moogle Treasure Trove Events]] (first made available during [[Moogle Treasure Trove: The First Hunt for Genesis]]) the &#039;&#039;&#039;Mogpendium&#039;&#039;&#039; contains a list of objectives that players can complete to earn [[Irregular Tomestones]]. For more information, see the event page.&lt;br /&gt;
&lt;br /&gt;
The Mogpendium is unlocked by speaking to the [[Itinerant Moogle]]. Afterwards, it can be accessed from the [[Collection]] feature in the Main Menu → Duty tab.&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738851</id>
		<title>Mogpendium</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738851"/>
		<updated>2024-05-26T16:14:21Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: i can count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Mogpendium&lt;br /&gt;
| icon = Mogpendium icon1.png&lt;br /&gt;
| description = The Mogpendium will prove to be an invaluable resource during the Moogle Treasure Trove, kupo!&lt;br /&gt;
&lt;br /&gt;
Pore over its contents to find the best ways to get your hands on irregular tomestones, then use that knowledge to fill your packs!&lt;br /&gt;
&lt;br /&gt;
And once the weight of your tomestones becomes too much to bear, bring them to me and I&#039;ll give you all sorts of rare and remarkable items!&lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
During [[Moogle Treasure Trove Events]] (first made available during [[Moogle Treasure Trove: The First Hunt for Genesis]]) the &#039;&#039;&#039;Mogpendium&#039;&#039;&#039; contains a list of objectives that players can complete to earn Irregular Tomestones. For more information, see the event page.&lt;br /&gt;
&lt;br /&gt;
The Mogpendium is unlocked by speaking to the [[Itinerant Moogle]]. Afterwards, it can be accessed from the [[Collection]] feature in the Main Menu → Duty tab.&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738850</id>
		<title>Mogpendium</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mogpendium&amp;diff=738850"/>
		<updated>2024-05-26T16:13:51Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Mogpendium&lt;br /&gt;
| icon = Mogpendium icon1.png&lt;br /&gt;
| description = The Mogpendium will prove to be an invaluable resource during the Moogle Treasure Trove, kupo!&lt;br /&gt;
&lt;br /&gt;
Pore over its contents to find the best ways to get your hands on irregular tomestones, then use that knowledge to fill your packs!&lt;br /&gt;
&lt;br /&gt;
And once the weight of your tomestones becomes too much to bear, bring them to me and I&#039;ll give you all sorts of rare and remarkable items!&lt;br /&gt;
| type = Collection&lt;br /&gt;
| material-type = &lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| patch = 6.55&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
During [[Moogle Treasure Hunt events]] (first made available during [[Moogle Treasure Trove: The First Hunt for Genesis]]) the &#039;&#039;&#039;Mogpendium&#039;&#039;&#039; contains a list of objectives that players can complete to earn Irregular Tomestones. For more information, see the event page.&lt;br /&gt;
&lt;br /&gt;
The Mogpendium is unlocked by speaking to the [[Itinerant Moogle]]. Afterwards, it can be accessed from the [[Collection]] feature in the Main Menu → Duty tab.&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MGF&amp;diff=738603</id>
		<title>MGF</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MGF&amp;diff=738603"/>
		<updated>2024-05-25T22:41:18Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = MGF&lt;br /&gt;
| icon = mgf icon1.png&lt;br /&gt;
| description = &lt;br /&gt;
| type = Currency&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type =&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
MGF is a special currency for [[Blunderville]], the Fall Guys collaboration event.  It is obtained by participating in a Blunderville show.&lt;br /&gt;
Rewards are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Blunderville MGF Rewards&lt;br /&gt;
|-&lt;br /&gt;
! Outcome !! Δ MGF !! Total MGF&lt;br /&gt;
|-&lt;br /&gt;
| Eliminated in round 1 || {{MGF|50}} || {{MGF|50}}&lt;br /&gt;
|-&lt;br /&gt;
| Eliminated in round 2 || {{MGF|100}} || {{MGF|150}}&lt;br /&gt;
|-&lt;br /&gt;
| Eliminated in round 3 || {{MGF|150}} || {{MGF|300}}&lt;br /&gt;
|-&lt;br /&gt;
| Crown claimed || {{MGF|150}} || {{MGF|450}}&lt;br /&gt;
|}&lt;br /&gt;
※ &#039;&#039;MGF rewards are reduced if a show begins with fewer than 24 contestants.&#039;&#039;&lt;br /&gt;
==Used For==&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency={{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{Currencies nav}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MGF_Trader&amp;diff=738596</id>
		<title>MGF Trader</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MGF_Trader&amp;diff=738596"/>
		<updated>2024-05-25T22:35:14Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: it&amp;#039;s back&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name =MGF Trader&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = Blunderville Square&lt;br /&gt;
| coordinates = 3.7,3.1&lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = Prize Claim&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| aggression = &lt;br /&gt;
| service = merchant&lt;br /&gt;
| goal = Blunderville&lt;br /&gt;
| patch = 6.51&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
===Armor===&lt;br /&gt;
{{Vendor table header|section=Prize Claim|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=1 Matte Winner&#039;s Crown|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Glossy Winner&#039;s Crown|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gentlebean Knit Cap|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gentlebean Parka|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gentlebean Bottoms|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gentlebean Shoes|cost=410 MGF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
{{Vendor table header|section=Prize Claim|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=1 Ballroom Etiquette - Embracing Blunders|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Rhiyes Identification Key|cost=410 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Pegwin|cost=350 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Pink Bean|cost=350 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Everybody Falls (Fall Guys Theme) Orchestrion Roll|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderful Framer&#039;s Kit|cost=200 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderous Framer&#039;s Kit|cost=200 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunder-villed Framer&#039;s Kit|cost=200 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Donut Bumper|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Padded Wall|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Rainbow|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Hammer|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Crown|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Blunderville Flag|cost=220 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gold Saucer Aetheryte Ticket|cost=200 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Standard Rationing Manual|cost=200 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Ruby Red Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Cherry Pink Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Canary Yellow Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Vanilla Yellow Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Dragoon Blue Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Turquoise Blue Dye|cost=150 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Gunmetal Black Dye|cost=750 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Pearl White Dye|cost=750 MGF}}&lt;br /&gt;
{{vendor table row|item=1 Metallic Brass Dye|cost=750 MGF}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Saigaskin_Map&amp;diff=736604</id>
		<title>Timeworn Saigaskin Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Saigaskin_Map&amp;diff=736604"/>
		<updated>2024-05-19T22:24:49Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Loot */ i *suspect* level 90 maps aren&amp;#039;t giving out level 80 pots? but i could be wrong lol. all i know is i just got the grade 5 one a second ago&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Timeworn Saigaskin Map&lt;br /&gt;
| icon = timeworn saigaskin map icon1.png&lt;br /&gt;
| description = This bottle holds a timeworn map classified as risk-reward grade 13 among treasure hunters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action Decipher to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 90 recommended.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 21&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
Level 90 [[Endwalker]] gathering nodes / fishing holes, including:&lt;br /&gt;
*Botanist&lt;br /&gt;
**Level 90 [[Logging]] in [[Ultima Thule]], [[Ahm Nohl]] (X:7.6 Y:22.0)&lt;br /&gt;
**Level 90 [[Harvesting]] in [[Ultima Thule]], [[Reah Tahra]] (X:14 Y:28)&lt;br /&gt;
*Miner&lt;br /&gt;
**Level 90 [[Mining]] in [[Ultima Thule]], [[Hollow of the Flesh]] (X:19.0 Y:12.6)&lt;br /&gt;
**Level 90 [[Quarrying]] in [[Ultima Thule]], [[The Vitrified Fort]] (X:21.0 Y:33.4)&lt;br /&gt;
*Fishing ({{item icon|Salvage}} required)&lt;br /&gt;
**[[Thavnair]] - [[Fishing Log: Western Akyaali|Western Akyaali]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
{{action icon|Decipher}}s into {{item icon|Saigaskin Treasure Map}}&lt;br /&gt;
===Loot===&lt;br /&gt;
{{section-stub|reason=list potentially incomplete}}&lt;br /&gt;
*{{contains|Fire Crystal}}&lt;br /&gt;
*{{contains|Ice Crystal}}&lt;br /&gt;
*{{contains|Wind Crystal}}&lt;br /&gt;
*{{contains|Earth Crystal}}&lt;br /&gt;
*{{contains|Lightning Crystal}}&lt;br /&gt;
*{{contains|Water Crystal}}&lt;br /&gt;
*{{contains|Almasty Fur}}&lt;br /&gt;
*{{contains|Bismuth Ingot}}&lt;br /&gt;
*{{contains|Chloroschist}}&lt;br /&gt;
*{{contains|Competent Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Cunning Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Dark Hemp}}&lt;br /&gt;
*{{contains|Eblan Alumen}}&lt;br /&gt;
*{{contains|Gaja Leather}}&lt;br /&gt;
*{{contains|Grade 5 Tincture of Dexterity}}&lt;br /&gt;
*{{contains|High Durium Ore}}&lt;br /&gt;
*{{contains|High Durium Sand}}&lt;br /&gt;
*{{contains|Horse Chestnut Lumber}}&lt;br /&gt;
*{{contains|Luncheon Toad Leather}}&lt;br /&gt;
*{{contains|Pewter Ore}}&lt;br /&gt;
*{{contains|Phonograph Plate}}&lt;br /&gt;
*{{contains|Red Pine Lumber}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This map is associated with the following achievement:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Can Dig It XII}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omicron_Daily_Quests&amp;diff=735865</id>
		<title>Omicron Daily Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omicron_Daily_Quests&amp;diff=735865"/>
		<updated>2024-05-17T23:09:23Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:omicron daily quests1.jpg|400px|right]]&lt;br /&gt;
[[Omicron Daily Quests]] are gathering-oriented [[Daily Quests]] released in [[Patch 6.25]] of [[Endwalker]]. They are located in [[Ultima Thule]] at [[A-4 Research]] (X:27.7, Y:24.4). &lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
To unlock [[Omicron Daily Quests]], players must first complete the tribal quest {{questlink|feature|The Café at the End of the Universe}}.&lt;br /&gt;
&lt;br /&gt;
{{questlink|feature|The Café at the End of the Universe}} can be unlocked by completing {{questlink|feature|Where No Loporrit Has Gone Before}} which requires the level 90 [[MSQ]] {{questlink|main|Endwalker (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
==Quest Sync==&lt;br /&gt;
The Omicron tribal main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty to the player&#039;s current class level. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, certain quests will not allow players to proceed with a class that is different than when they accepted them.&lt;br /&gt;
&lt;br /&gt;
==Main Quests==&lt;br /&gt;
&lt;br /&gt;
{{quest list header|unlocks=y}}&lt;br /&gt;
{{quest list row|The Café at the End of the Universe}}&lt;br /&gt;
{{quest list row|Longing So for All the Fish}}&lt;br /&gt;
{{quest list row|And Another Question...}}&lt;br /&gt;
{{quest list row|The Restaurateur&#039;s Guide to the Dragonstar}}&lt;br /&gt;
{{quest list row|Mostly Heartless}}&lt;br /&gt;
{{quest list row|Life, the Universe, and Coffee Beans}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Daily Quests==&lt;br /&gt;
Though additional quests are made available at each [[reputation]] rank, there will only be three quests chosen at random available each day.&lt;br /&gt;
&lt;br /&gt;
===Friendly Reputation===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Signs of the Past}}&lt;br /&gt;
{{quest list row|Coffee Talk}}&lt;br /&gt;
{{quest list row|Well Below Standard}}&lt;br /&gt;
{{quest list row|A Brewing Reputation}}&lt;br /&gt;
{{quest list row|Grounds for Improvement}}&lt;br /&gt;
{{quest list row|A Fertile Blend}}&lt;br /&gt;
{{quest list row|The Hunger Pangs}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Trusted Reputation===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|The Robot and the Sea}}&lt;br /&gt;
{{quest list row|Using Their Heads}}&lt;br /&gt;
{{quest list row|Working Up a Thirst}}&lt;br /&gt;
{{quest list row|I&#039;ll Fish It Myself}}&lt;br /&gt;
{{quest list row|Sold Out}}&lt;br /&gt;
{{quest list row|A Grebuloff Out of Water}}&lt;br /&gt;
{{quest list row|A Taste of the Sea}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Respected Reputation===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|It&#039;s Electric!}}&lt;br /&gt;
{{quest list row|Ea Epicurious}}&lt;br /&gt;
{{quest list row|I, Omicron}}&lt;br /&gt;
{{quest list row|Guardians of the Galaxy}}&lt;br /&gt;
{{quest list row|Corporeal Hand to Proverbial Mouth}}&lt;br /&gt;
{{quest list row|Mush for Miw Miisv}}&lt;br /&gt;
{{quest list row|Corporeal Comforts}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
===Honored Reputation===&lt;br /&gt;
{{quest list header|item-rewards=y}}&lt;br /&gt;
{{quest list row|Remote Debugging}}&lt;br /&gt;
{{quest list row|A Light in the Dark}}&lt;br /&gt;
{{quest list row|Reclaiming the Taste of Home}}&lt;br /&gt;
{{quest list row|Not Forgotten}}&lt;br /&gt;
{{quest list row|Checking for Cavities}}&lt;br /&gt;
{{quest list row|Brainstorm}}&lt;br /&gt;
{{quest list row|The Lost World (Quest)}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Players can spend their {{tribe token|omicron omnitoken}} [[Omicron Omnitoken]]s  with [[N-0598]] in [[Ultima Thule]] (x27.7,y24.7) for rewards based on [[Reputation]] rank.&lt;br /&gt;
&lt;br /&gt;
===Purchased with Omicron Omnitoken===&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Reputation&lt;br /&gt;
! Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[N-7000 Card]] || {{item icon|N-7000 Card|x}} || Trusted || {{Tribe token|omicron omnitoken|6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lumini]] || {{item icon|Lumini|x}} || Respected || {{Tribe token|omicron omnitoken|8}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonstar aux Marrons]] || {{item icon|Dragonstar aux Marrons|x}} || Honored || {{Tribe token|omicron omnitoken|5}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Miw Miisv Horn]] || {{item icon|Miw Miisv Horn|x}} || Sworn || {{Tribe token|omicron omnitoken|18}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Omicron Framer&#039;s Kit]] || {{item icon|Omicron Framer&#039;s Kit|x}} || Bloodsworn || {{Tribe token|omicron omnitoken|6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cradle of Hope Orchestrion Roll]] || {{item icon|Cradle of Hope Orchestrion Roll|x}} || Bloodsworn || {{Tribe token|omicron omnitoken|6}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guerdon Materia IX]] || {{item icon|Gatherer&#039;s Guerdon Materia IX|x}} || Friendly || {{Tribe token|omicron omnitoken|3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guerdon Materia X]] || {{item icon|Gatherer&#039;s Guerdon Materia X|x}} || Friendly || {{Tribe token|omicron omnitoken|9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guile Materia IX]] || {{item icon|Gatherer&#039;s Guile Materia IX|x}} || Friendly || {{Tribe token|omicron omnitoken|3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Guile Materia X]] || {{item icon|Gatherer&#039;s Guile Materia X|x}} || Friendly || {{Tribe token|omicron omnitoken|9}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Grasp Materia IX]] || {{item icon|Gatherer&#039;s Grasp Materia IX|x}} || Friendly || {{Tribe token|omicron omnitoken|3}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gatherer&#039;s Grasp Materia X]] || {{item icon|Gatherer&#039;s Grasp Materia X|x}} || Friendly || {{Tribe token|omicron omnitoken|9}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The recently established Last Dregs may yet lack much one expects of a café─a recognizable logogram, little jars of creamer, patrons─but Omicron N-7000 and not-Omicron Jammingway persevere. These unlikely partners in coffee are determined to brew fresh hope until Ultima Thule brimmeth over!&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This quest series heavily references the science fiction novel franchise, &#039;&#039;[[wikipedia:The Hitchhiker&#039;s Guide to the Galaxy|The Hitchhiker&#039;s Guide to the Galaxy]]&#039;&#039;, created by Douglas Adams.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:omicron daily quests1.jpg&lt;br /&gt;
File:omicron daily quests2.jpg&lt;br /&gt;
File:omicron daily quests3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Patch 6.2 Features]] [[Category:Endwalker]] [[Category:Daily quests‎]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_Another_Question...&amp;diff=735863</id>
		<title>And Another Question...</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_Another_Question...&amp;diff=735863"/>
		<updated>2024-05-17T22:41:14Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Question 4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = And Another Question...&lt;br /&gt;
| image = and another question.png&lt;br /&gt;
| description = [[N-7000]] would laud you for your service to [[The Last Dregs|the café]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| quest-giver = N-7000&lt;br /&gt;
| location = Ultima Thule&lt;br /&gt;
| location-x = 27.5&lt;br /&gt;
| location-y = 24.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Omicron Main Quests&lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Stellar Magnesium, 1 Stellar Cumin, 1 Meteoric Bonito&lt;br /&gt;
| requirements = [[Disciple of the Land]]&amp;lt;br&amp;gt;Trusted [[Reputation]] maxed&lt;br /&gt;
| exp = 24684000&lt;br /&gt;
| gil = 1295&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| unlocks = r5 Omicron&lt;br /&gt;
| prev-quest = Longing So for All the Fish&lt;br /&gt;
| next-quest = The Restaurateur&#039;s Guide to the Dragonstar&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.25&lt;br /&gt;
| id-edb =&lt;br /&gt;
| id-gt =&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jammingway]].&lt;br /&gt;
*Speak with [[N-7000]].&lt;br /&gt;
*Speak with the [[Ea]].&lt;br /&gt;
*Speak with [[N-7000]].&lt;br /&gt;
*Speak with the [[sophistic Ea]].&lt;br /&gt;
*(MIN)  Mine [[Stellar Magnesium|stellar magnesium]] west of [[the Ragnarok|the &#039;&#039;Ragnarok&#039;&#039;]]. 0/1&lt;br /&gt;
**Deliver the [[Stellar Magnesium|stellar magnesium]] to [[N-7000]]. 1/1&lt;br /&gt;
*(BTN)  Gather [[Stellar Cumin|stellar cumin]] south of [[The Vitrified Fort|the vitrified fort]]. 0/1&lt;br /&gt;
**Deliver the [[Stellar Cumin|stellar cumin]] to [[N-7000]]. 1/1&lt;br /&gt;
*(FSH)  Catch a [[Meteoric Bonito|meteoric bonito]] at [[Fishing Log: Abode of the Ea|the abode of the Ea]]. 0/1&lt;br /&gt;
**Deliver the [[Meteoric Bonito|meteoric bonito]] to [[N-7000]]. 1/1&lt;br /&gt;
*Speak with [[N-7000]] in [[A-4 Research]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* N-7000 would laud you for your service to the café.&lt;br /&gt;
** ※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* You speak with N-7000 and Jammingway, who commend you on your work with the Karellians and Grebuloffs. Never one to stand still when they could be dragging you around, however, Jammingway insists on taking you to visit the Last Dregs to see the current state of the café for yourself.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* To say that all is not going as well as your colleagues anticipated would be an understatement, given that you arrive to find that Patron-005 and Patron-006─of the nihilistic Nibirun civilization─have triggered an existential crisis in one of the Omicron barkeeps. N-7000 steps in to prevent a complete system shutdown and is fortunately able to redirect Nibirun attentions to the other settlements of Ultima Thule for a time, but it is clear that making satisfied customers out of these individuals will be a monumental undertaking. Seeking a better source of emotional influence and potential custom, the three of you agree to try the Ea, instead.&lt;br /&gt;
&lt;br /&gt;
* You journey to the abode of the Ea, where Jammingway proposes dividing your forces in the hopes of striking upon a likely customer. As ordered, you direct your attention to the mysterious stone formation where members of the ethereal civilization seem to congregate.&lt;br /&gt;
&lt;br /&gt;
* Though you speak to two Ea, neither seems the least impressed by your offers of quality food and beverages. Perhaps Jammingway and N-7000 have had better luck─but probably not.&lt;br /&gt;
&lt;br /&gt;
* Indeed, your fellow Last Dregs managers have met with round dismissal at the spindly hands of the Ea. Having taken this all rather personally, Jammingway insists that you make another attempt to pique their curiosity─this time, together.&lt;br /&gt;
&lt;br /&gt;
* You speak again with the sophistic Ea, this time petitioning it to answer just a few questions. It has no objections─evidently, incessant questioning is something of a pastime among the Ea─and goes so far as to invite a friend to join in. Though the pair end up asking more questions than you do, your rousing discussion nevertheless manages to stimulate their desire to learn more of the gustatory sensations they may have once experienced. To this end, your fellow managers propose experimenting with various dishes to see if any resonate, and send you off in search of unfamiliar flavors.&lt;br /&gt;
&lt;br /&gt;
* Having delivered the necessary ingredients to N-7000, you gaze with trepidation upon the various dishes Jammingway has prepared. As your role as taste-tester demands, however, you bravely sample all that you can manage, providing gustatory data for N-7000 to pass along to the Ea. They are pleased─if slightly flummoxed─by the result, managing even to identify shellfish as a flavor their people may have once enjoyed. Curious to see if this has had any effect on the star, Jammingway leads the way to Elysion.&lt;br /&gt;
&lt;br /&gt;
* You arrive on Elysion to find it inhabited by new life─a species of jellyfish-like creatures matching naught real or reconstructed in N-7000&#039;s database. The Ea speculate that these creatures might be born of some long-lost memory of their infant forms, and dub them the “Miw Miisv” in hopes that they may unlock further insights into the corporeal Ea that once were.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* Speak with the Host Unit to teleport to the Last Dregs&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: &amp;lt;whirr&amp;gt; Greetings, [Forename]. This unit commends your fulfillment of objectives relating to the care and feeding of Grebuloff customers. Pescatarian menu items, in particular, have met with high approval ratings.&lt;br /&gt;
N-7000: Current mission is proceeding─as audio records indicate your people would say─“swimmingly, hahaha.” &lt;br /&gt;
Jammingway: We&#039;ve learned much from the Karellians and Grebuloffs, and the Last Dregs is now the site of joyful cultural exchange. But don&#039;t take our word for it─come and see!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;(Optional) N-7000: Café status: moderately busy. Waiting times nominal.&lt;br /&gt;
&lt;br /&gt;
(As the cutscene begins, the camera focuses in on a particularly soup-obsessed Grebuloff)&lt;br /&gt;
&lt;br /&gt;
Jammingway: We should keep an eye on that one. They&#039;ve already polished off three bowls of soup today.&lt;br /&gt;
N-7000: Well-fed Grebuloffs provide important mission data. Soup-related sacrifices must be made.&lt;br /&gt;
Jammingway: Oho... You like making customers happy! Admit it!&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; This unit merely acknowledges customer satisfaction as more conducive to mission objectives than mutual hostility. Speaking of which, Patron-005 and Patron-006 should be closely monitored...&lt;br /&gt;
Jammingway: Try to change the subject on me, will y─ Wait, who are Patron-005 and Patron-006?&lt;br /&gt;
Jammingway: Hail, newcome patrons! I, Jammingway, would like to personally welcome you to the Last Dregs. Can you tell me a bit about your home star?&lt;br /&gt;
Ominous Figure: ......&lt;br /&gt;
M-104: Analyzing metaphysical waveform... Nihilism protocols activated.&lt;br /&gt;
&amp;lt;beep&amp;gt;... &amp;lt;beep&amp;gt;... &amp;lt;beeeeeep&amp;gt;&lt;br /&gt;
Ominous Figure: It has shared in our truth and shed the self. This is well. The universe, too, is finite. Only in death may we embrace true infinity...&lt;br /&gt;
Jammingway: Did you just assassinate my barista? Why would you do that!?&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; Situational analysis complete. New customers are of the Nibirun civilization. This society eliminated concepts deemed unpleasant by organic life-forms, such as “war” and “death.” In so doing, individuals attained physical immortality and a state of unified comprehension.&lt;br /&gt;
N-7000: Their projections were insufficient, however. The Nibirun people only realized that the elimination of strife would similarly destroy their sources of joy when it was too late. At that point, they jointly decided it would be preferable to return to nonexistence.&lt;br /&gt;
N-7000: Pardon this unit for a moment... Halting shutdown processes. Troubleshooter initialized. Repair features and self-determination algorithm restored.&lt;br /&gt;
Nihilistic Nibirun: Why have you returned this being to the finite? The golden mercy of Ra-la was so close at hand...&lt;br /&gt;
Jammingway: Sweet Mother, this is terrifying! Cultural exchange be damned─we can&#039;t let them near the other patrons.&lt;br /&gt;
N-7000: On the contrary─this unit believes that exposure to other civilizations may benefit these customers, and invites them to tour the local simulations of dead worlds.&lt;br /&gt;
Nihilistic Nibirun: To be certain, the nature of other civilizations is a long-held curiosity of ours. It may be...interesting to discuss their inherent futility.&lt;br /&gt;
N-7000: That is “the spirit”! All societies in Ultima Thule are subject to unique manifestations of despair, so this unit recommends comparing each to the tragic perfection of the Nibirun.&lt;br /&gt;
Nihilistic Nibirun: We are in favor. To arrive at philosophical resonance with such beings will fill much time before blessed obliteration...&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player response options:&lt;br /&gt;
1. ...What the hells?&lt;br /&gt;
2. I hope you have a plan to prevent this place from falling to despair.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: You have already demonstrated to the peoples of Ultima Thule that despair can be overcome. Projections indicate that, once restored, hope is not so easily extinguished.&lt;br /&gt;
Jammingway: Hmm... So you think they&#039;ll be able to help each other, like you saved M-104 just now?&lt;br /&gt;
Jammingway: I suppose I should be glad that they took you up on it. Those Nibirun make my fur stand on end! I don&#039;t want them anywhere near Elysion...&lt;br /&gt;
Jammingway: It would be nice if we could cure them of their ennui, of course, but I cannot see how.&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; The Nibirun are the last dead civilization with sufficient data for replication. Should it prove impossible to turn them into satisfied customers, the probability of further developments on Elysion is low.&lt;br /&gt;
Jammingway: Oooh, that is frustrating. Why must they be so much scarier than the other two? I retract my complaints about our soup budget.&lt;br /&gt;
Jammingway: Well, what if we invite patrons from another civilization instead? The Ea, for instance.&lt;br /&gt;
Jammingway: There is no reason we have to build all of our own customers, and they seem rather thoughtful. At the very least, it would make good practice in philosophical debate.&lt;br /&gt;
N-7000: This unit cannot guarantee that any amount of practice would prepare you to treat with the Nibirun. However, it agrees that inviting local life-forms to the Last Dregs would be good for business.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===At the Abode of the Ea===&lt;br /&gt;
 (Optional)Jammingway: I probably should have asked beforehand, but do the Ea have mouths? That seems a rather important detail in this context...&lt;br /&gt;
&lt;br /&gt;
 N-7000: Current objective: convince prospective Ea patrons of the desirability of Last Dregs sustenance.&lt;br /&gt;
 Jammingway: We&#039;ll search for potential customers in this vicinity. Can you ask around at the scary stone circle where everyone stares at the sky? Thanks in advance!&lt;br /&gt;
&lt;br /&gt;
 (Optional, found elsewhere within the arena) Nihilistic Nibirun: Indeed, why seek more than these malformed stelae? To those approaching the infinite, such an abode is enough.&lt;br /&gt;
&lt;br /&gt;
====Argumentative Ea====&lt;br /&gt;
&amp;lt;pre&amp;gt;Argumentative Ea: A venue for replenishment and discourse, you say? We once visited similar establishments. They are memorialized today through the existence of our “restaurant,” where we traditionalists gather to restore our aether and vent our petty miseries upon one another.&lt;br /&gt;
Argumentative Ea: Your civilization is young, so perhaps you do not yet understand that one such location is more than enough. Even the most transcendent minds can only withstand so much vacuous discourse...&amp;lt;/pre&amp;gt;&lt;br /&gt;
 (Optional) Argumentative Ea: Further details of our restaurant&#039;s historical counterparts have been lost to the inexorable flow of time, so they cannot have been terribly important.&lt;br /&gt;
&lt;br /&gt;
====Sophistic Ea====&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: The corporeal beings derive meaning from patronizing this “café,” you say? Felicitations.&lt;br /&gt;
Sophistic Ea: Personally, I have long since parted from such material concerns in favor of staring contemplatively into the abyss. To begin chasing hopes and dreams now would be to betray my very principles.&amp;lt;/pre&amp;gt;&lt;br /&gt;
 (Optional) Sophistic Ea: If it is any comfort in your frivolous pursuits, know that I, too, likely once sought meaning─though I can no longer recall such a time. Now, if you will excuse me, there is much staring to be done.&lt;br /&gt;
&lt;br /&gt;
====Return to N-7000====&lt;br /&gt;
 (Optional)Jammingway: Ugh... Must they all be so condescending&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: What is your report, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Jammingway: One would think they could at least show a bit of respect to you, of all people! Out of self-preservation, if naught else...&lt;br /&gt;
&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; The probability of further developments on Elysion is now infinitesimal.&lt;br /&gt;
&lt;br /&gt;
Jammingway: No─I refuse to give up. Their terrible attitudes are all the more reason to make them see the light!&lt;br /&gt;
Jammingway: Between the three of us, we will get them to enjoy themselves!&lt;br /&gt;
&lt;br /&gt;
N-7000: ...Implicit threat acknowledged. Initializing joint operation protocols.&lt;br /&gt;
N-7000: However, this unit also must acknowledge the non-zero probability of failure. In such a scenario, the odds of ever securing the patronage of the Ea and Nibirun must be revised to “hopeless.” Projections indicate that the business may not survive this outcome.&lt;br /&gt;
&lt;br /&gt;
Jammingway: You&#039;re as bad as they are sometimes, do you know that?&lt;br /&gt;
Jammingway: [Forename], you mentioned that the Ea once offered you food, did you not? &lt;br /&gt;
Jammingway: So they don&#039;t consider themselves beyond the concept of repast. There must be a way to build on that to make them understand...&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Return to the Sophistic Ea====&lt;br /&gt;
 (Optional) Jammingway: The moment of truth...&lt;br /&gt;
 (Optional) N-7000: This unit will attempt to analyze Ea thought patterns for vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Jammingway: The moment of truth...&lt;br /&gt;
&lt;br /&gt;
N-7000: This unit will attempt to analyze Ea thought patterns for vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: You interrupt my staring once again. Curious. Is this a physical compulsion?&lt;br /&gt;
&lt;br /&gt;
Jammingway: Er, no. We&#039;re simply seeking an enlightened opinion. You seem very...focused, so surely none would be better suited to answer a few questions.&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: ...I suppose that would be within the bounds of my principles─and as time is inherently meaningless, you will not cost me what might otherwise have mattered. Pray wait a moment, and I will see if other rationally minded individuals are interested in this diversion.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Huzzah! I leave the debating to you, [Forename]─see if you can stimulate their inquiring minds enough to draw them to the café!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Objective: Choose the appropriate phrases to generate interest in the Last Dregs.&lt;br /&gt;
As the resulting pontification may take several minutes, you may wish to cancel any pending Duty Finder registrations.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Attempting to Stimulate the Ea===&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: Truly, there is naught like a rousing examination to take one&#039;s mind off the ceaseless torment of existence. Should we start with three hundred fifty thousand, one hundred and seventy-three questions or so? As is customary.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Three hundred and fifty thousand!? I was thinking more in the neighborhood of three...&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: ...I see that in my cognitive agitation, I neglected to account for your base intellects. Carry on with your paltry queries, then.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Question 1====&lt;br /&gt;
&amp;lt;pre&amp;gt;Player response choices:&lt;br /&gt;
1. Do you have an interest in gustatory sensations?&lt;br /&gt;
2. Do you enjoy a good meal?&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (1) &amp;quot;Do you have an interest in gustatory sensations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: We long ago abandoned the pursuit of gustatory sensations. Though we yet consume aether to sustain ourselves, we do not experience any particular sensation beyond the satiation of hunger.&lt;br /&gt;
Argumentative Ea: That is perfectly sufficient. Though I am curious─you indicated that many beings gather to consume sustenance at your “café.” Do these beings experience gustatory sensations in unison? Does this not confuse and upset them?&lt;br /&gt;
&lt;br /&gt;
Jammingway: Quite the opposite! Taste is key to customer satisfaction─and our customers are very satisfied, I assure you.&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; Curiosity detected. This unit concludes that your question piqued their interest.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (2) &amp;quot;Do you enjoy a good meal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: Quite. Many traditionalists consume sustenance, and I partake in the occasional absorption of quality aether at the restaurant myself.&lt;br /&gt;
Argumentative Ea: A transparent line of inquiry. We have little need of another restaurant─I told you as much already.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Oh dear... I fear you misunderstand what we mean by the term! The food at the Last Dregs offers an entirely different experience than aetherial absorption, I assure you.&lt;br /&gt;
N-7000: This unit fears the question may have been excessively simplistic. Data on the Ea indicates a clear preference for mental stimulation via theoretical concepts.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Question 2====&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: The diminutive being suggests that gustatory sensations are a primary consideration for your establishment. Biologically, however, these are naught more than a secondary mechanism to prevent primitive organisms from starving to death. Explain this contradiction.&lt;br /&gt;
&lt;br /&gt;
Player response choices:&lt;br /&gt;
1. Biology is not the only determinant of a good life, you know.&lt;br /&gt;
2. Perhaps to truly comprehend our argument requires tasting for yourselves...&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (1) &amp;quot;Biology is not the only determinant of a good life, you know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: Is it your contention that regardless of their evolutionary purpose, gustatory sensations provide intangible─perhaps psychological or spiritual─benefits? Intriguing...&lt;br /&gt;
Argumentative Ea: ...But ultimately unconvincing, if your aim remains to entice us to your “café.” The perception of sustenance is necessarily determined by the nature of one&#039;s gustatory and olfactory organs, so to assume that all beings would experience the same positive outcomes is preposterous.&lt;br /&gt;
&lt;br /&gt;
Jammingway: That is true. Nevertheless...&lt;br /&gt;
N-7000: Intellectual stimulation is present, but curiosity levels are not yet critical. This unit proposes additional discourse.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (2) &amp;quot;Perhaps to truly comprehend our argument requires tasting for yourselves...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: ...Perhaps. It is conceivable that, having dispensed with our corporeal vessels, a prolonged absence of sensations experienced by way of the nervous system has limited our imaginations to a degree.&lt;br /&gt;
Argumentative Ea: If only we had possessed the forethought to record our gustatory perceptions for posterity... An unfortunate oversight, to be certain.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Yet not an insurmountable one! If you were to visit the Last Dregs, we could help you reclaim some of the knowledge that was lost.&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; Enticement detected... This unit proposes following this conversational trajectory to its natural terminus.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Question 3====&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: Though I acknowledge that there is some logic to your argument, we are perhaps at an impasse, given our forms&#039; lack of physicality. Nevertheless, I am curious to know what manner of “taste” you would present us with, had we gustatory organs.&lt;br /&gt;
&lt;br /&gt;
Player response choices:&lt;br /&gt;
1. The best taste in all of Ultima Thule-- nay, the universe!&lt;br /&gt;
2. A taste of your former lives as corporeal beings, perhaps.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (1) &amp;quot;The best taste in all of Ultima Thule-- nay, the universe!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: A disappointing─though unsurprising─suggestion. Perhaps your intellect simply lacks the capacity to understand that physical perceptions are subjective and therefore fallible...&lt;br /&gt;
Argumentative Ea: Even allowing for the possibility of a “best taste” regardless of culture and individual gustatory perception, I am unconvinced of the benefit of this knowledge. If we longed for ultimately meaningless physical experiences, we would not have done away with our corporeal forms.&lt;br /&gt;
&lt;br /&gt;
Jammingway: But you do acknowledge the existence of meaningful experiences. What do you long for, then?&lt;br /&gt;
N-7000: Based on past data, this unit suggests that altering the menu to suit the civilization in question would be prudent.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (2) &amp;quot;A taste of your former lives as corporeal beings, perhaps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: Indeed, it is rational to assume that as corporeal beings with unique gustatory organs, we too once found certain sensations particularly stimulating.&lt;br /&gt;
Argumentative Ea: If your “café” is capable of providing knowledge of such long-lost sensations, we would welcome the experience.&lt;br /&gt;
&lt;br /&gt;
Jammingway: If anyone can do it, we can! We&#039;ve served a variety of civilizations already─with great success, I might add.&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; Operational success imminent. Allied units must remain engaging for critical final phase.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Question 4====&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: The preparation of historically accurate sustenance will be no simple task, yet the hirsute being insists on accomplishing it. Is this compulsion intrinsically or extrinsically motivated?&lt;br /&gt;
&lt;br /&gt;
Player response choices:&lt;br /&gt;
1. It is our deepest and most heartfelt desire to see hope restored to the universe.&lt;br /&gt;
2. My journal does suggest that making you happy will help progress my current quest...&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection: (1) &amp;quot;It is our deepest and most heartfelt desire to see hope restored to the universe.&amp;quot;&lt;br /&gt;
Sophistic Ea: How very primitive of you! Very well, I am convinced that your establishment will offer an authentic experience of the shackles of the flesh.&lt;br /&gt;
Argumentative Ea: “Heartfelt,” it says! How charmingly irrational. Nary a mention of the tangible impact our hope would have on the surrounding dynamis.&lt;br /&gt;
&lt;br /&gt;
Jammingway: There are those too, of course─but most of all, what we want is for our patrons to enjoy themselves!&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; This unit does not disagree with the assessment of organic life-forms as “primitive,” though it is rich in irony given the irrationality on display at present.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Player selection (2) &amp;quot;My journal does suggest that making you happy will help progress my current quest...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophistic Ea: ...And increases in customer satisfaction lead to positive changes in the nearby dynamis? How...mathematically sound.&lt;br /&gt;
Argumentative Ea: I see now that this was all a game to you. That is fair enough, given my own reasons for participation...yet this behavior is quite unlike the primitive organic beings of our records. I grow increasingly uncertain of your ability to fulfill our desires.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Our wish to recreate the Ea&#039;s favorite flavors is extremely organic, I swear! Primitive, even!&lt;br /&gt;
N-7000: Though the Ea delight in logical argument, acknowledgment of their place as gears in an unfeeling machine of progress has distressed them. Analysis indicates their expectations of allied units have been dampened by this display of cold rationality.&amp;lt;/pre&amp;gt;&lt;br /&gt;
 N-7000: In any case, mission objective complete. Allied units&#039; performance will be logged as &#039;&#039;&#039;“&amp;lt;span title=&amp;quot;Depending on how many questions were answered correctly&amp;quot;&amp;gt;mostly acceptable/capable/optimal&amp;lt;/span&amp;gt;.”&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Conversation Wrap-up===&lt;br /&gt;
&amp;lt;pre&amp;gt;Sophistic Ea: ...We see that you indeed had few questions. When may we partake in sensory experiences?&lt;br /&gt;
Jammingway: Well, first we will need to prepare a full course for gustatory experimentation...&lt;br /&gt;
Argumentative Ea: Experimentation, you say! That sounds most agreeable.&lt;br /&gt;
&lt;br /&gt;
N-7000: If this unit may suggest it, [Forename]&#039;s flesh would make a suitable medium.&lt;br /&gt;
&lt;br /&gt;
Jammingway: Oh, I quite agree. No one has tasted more tastes than the intrepid [Forename].&lt;br /&gt;
Jammingway: [Her/His] palate is refined, and her bravery unmatched!&lt;br /&gt;
Jammingway: [She/He] will be the perfect candidate to try any and all dishes we prepare. Then you need only scan and transmit the sensory perception data to the Ea&#039;s consciousnesses.&lt;br /&gt;
Jammingway: It is unclear, at present, what their people may have eaten in their corporeal days, but we can begin by finding out what sort of tastes they enjoy, then refine the recipe from there.&lt;br /&gt;
Jammingway: Regardless, we shall need to fire up the ovens immediately! Last I checked our inventory, the kitchens are well stocked with vegetables, fish, and Sharlayan cookbooks...&lt;br /&gt;
&lt;br /&gt;
N-7000: The probability that the Ea&#039;s historical diet was identical to that of the life-forms of Etheirys is astronomically low. This unit proposes incorporating ingredients from other worlds as well.&lt;br /&gt;
N-7000: Scanning “flavorsome” category for ingredient data...&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;As Miner&#039;&#039;&#039;&lt;br /&gt;
 N-7000: &amp;lt;ping&amp;gt; Calcite deposits near the ship Ragnarok may contain mineral content suitable for use as an additive. Data indicates that organic life-forms love additives.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;As Botanist&#039;&#039;&#039;&lt;br /&gt;
 N-7000: &amp;lt;ping&amp;gt; Flora near the vitrified fort may contain content suitable for use as “seasoning.” Data indicates that organic life-forms love seasonings.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;As Fisher&#039;&#039;&#039;&lt;br /&gt;
 N-7000: &amp;lt;ping&amp;gt; An aquatic life-form similar to Etheirys&#039;s tuna can be found in this very settlement. Data indicates that this creature is particularly pungent and may be useful in stocks.&lt;br /&gt;
 N-7000: This unit once again recommends the highly affordable gold salmon roe available in A-4 Research as materiel for this operation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Jammingway: Don&#039;t hesitate to taste test in the field!&lt;br /&gt;
N-7000: Remaining allied units should proceed to the Last Dregs for recipe analysis. This unit will answer any further customer questions.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Return with the ingredients===&lt;br /&gt;
 (Optional) Jammingway: Don&#039;t worry─I&#039;m certain that N-7000 would speak up if you were about to eat anything that might be lethal.&lt;br /&gt;
 (Optional) Sophistic Ea: Gustatory perception...how exciting! Are these beings seated in anticipation of the sensations overwhelming their fragile nervous systems?&lt;br /&gt;
 (Optional) Argumentative Ea: To think that we can finally reclaim the sensations of our fleshy past...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
System: What will you eat?&lt;br /&gt;
&lt;br /&gt;
Player response options:&lt;br /&gt;
1. The perfectly ordinary pasta.&lt;br /&gt;
2. The seemingly innocuous hamburger.&lt;br /&gt;
3. The vaguely terrifying fish.&lt;br /&gt;
&lt;br /&gt;
Player selection: (1) &amp;quot;The perfectly ordinary pasta.&amp;quot;&lt;br /&gt;
System: The pasta is not unlike that of Etheirys, although the otherworldly flavor adds a tang of complexity. As for the Ea...surely any gluten-tolerant life-form enjoys a massive bowl of carbohydrates?&lt;br /&gt;
&lt;br /&gt;
(The player is presented with the same question as before, with the remaining options they had before, OR)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Player selection: (2) &amp;quot;The seemingly innocuous hamburger.&amp;quot;&lt;br /&gt;
System: You are struck with a sudden certainty that Jammingway either borrowed or stole this recipe from the Last Stand, although the locally sourced flavoring adds an unexpected spiciness to the medium-rare meat inside. Your tongue is now tingly.&lt;br /&gt;
&lt;br /&gt;
Player selection: (3) &amp;quot;The vaguely terrifying fish.&amp;quot;&lt;br /&gt;
System: Was that fish staring into your soul just now? Hopefully not. In any case, its pallid flesh must have thoroughly absorbed the added alien flavor. You certainly tasted...something.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===After you are finished eating===&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: Gustatory data received. Transmitting to Patron-007 and Patron-008...&lt;br /&gt;
Sophistic Ea: So these are the “flavors” of which you speak...&lt;br /&gt;
Sophistic Ea: Thank you for helpfully categorizing each as “sweet,” “salty,” “sour,” “bitter,” or “savory”─I fear I am quite overcome by the medley.&lt;br /&gt;
Sophistic Ea: It is impossible to say whether this sensory assault is identical to what I might have once felt when consuming sustenance...yet it is a useful reference to ruminate upon nevertheless.&lt;br /&gt;
Jammingway: Then it was well worth the effort, in my book!&lt;br /&gt;
Jammingway: Tell me, did any of the dishes strike you as particularly enjoyable?&lt;br /&gt;
&lt;br /&gt;
Argumentative Ea: The first stimulated me in a most pleasing fashion. How was this flavor derived?&lt;br /&gt;
Jammingway: Ah, that was flavored with local ingredients harvested by [Forename], garnished with powdered miracle shrimp─a type of crustacean the Grebuloffs are farming in Elysion.&lt;br /&gt;
&lt;br /&gt;
Argumentative Ea: Pulverized crustaceans! The nature of gustatory sensations is inscrutable indeed...&lt;br /&gt;
Sophistic Ea: That we found these ones pleasing perhaps indicates that we, too, once consumed mutilated decapods.&lt;br /&gt;
Sophistic Ea: I cannot imagine why we would have left that behind. I am grateful to have even simulated the experience.&lt;br /&gt;
Jammingway: ...And there we have it. Do you think this will be enough to bring about more changes to Elysion?&lt;br /&gt;
N-7000: Inconclusive. This unit proposes that allied units ascend to scan for signs of change.&lt;br /&gt;
&lt;br /&gt;
===Return to A-4 Research===&lt;br /&gt;
 (Optional) Jammingway: I&#039;m quite curious about what changes to the terrain might come of the Ea&#039;s emotions. As a people, they do tend toward the abstract...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;N-7000: Stigma-4 confirms that alterations have occurred. Let us proceed with the scan.&lt;br /&gt;
&lt;br /&gt;
(Completion prompt)&lt;br /&gt;
&lt;br /&gt;
Jammingway: These creatures certainly weren&#039;t here before...but what are they? They put me in mind of Etheirys&#039;s jellyfish.&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; No results found in database. Furthermore, these life-forms differ from the simulations in Ultima Thule on a molecular level.&lt;br /&gt;
Jammingway: You mean...a new species has been born? Here?&lt;br /&gt;
N-7000: Is it so illogical? Elysion&#039;s climate is suitable for the growth of complex vegetation, and a significant portion of its surface is occupied by sea. Many life-forms have arisen from similar environments.&lt;br /&gt;
N-7000: This unit would venture that under these conditions, the Ea&#039;s yearning for a corporeal past were sufficient to cause dynamis to coalesce as organic life.&lt;br /&gt;
Jammingway: That&#039;s incredible! New life...&lt;br /&gt;
Jellyfish Creature: Mimimi? &amp;lt;burble&amp;gt;&lt;br /&gt;
Jammingway: ...And such very adorable life you are! Yes, you are!&lt;br /&gt;
Sophistic Ea: Like unto newborn babes...or so I assume. Eons have passed since we Ea have held a child.&lt;br /&gt;
Argumentative Ea: Yet is it not conceivable that some part of us remembers? If these creatures arose from our fondness for the past...&lt;br /&gt;
Sophistic Ea: ...They may indeed be the nascent forms mentioned in our ancient records.&lt;br /&gt;
Jammingway: I do see a certain resemblance. Would you like to give these little ones a name, then?&lt;br /&gt;
Argumentative Ea: We lost the meaning to our names long ago, leaving us only the simple phonemic system we now employ for individuals. The suggestion that we might impart the significance of these children via nomenclature is depressingly ludicrous.&lt;br /&gt;
Argumentative Ea: ...Nevertheless, we shall call them “Miw Miisv.” A peculiar name to share, perhaps, but one we may find the meaning in together.&lt;br /&gt;
Jammingway: I cannot spell that to save my life, but it sounds lovely!&lt;br /&gt;
Sophistic Ea: I should like to remain with the Miw Miisv for a time. They doubtless know much of gustatory sensation and other such facets of corporeality.&lt;br /&gt;
Sophistic Ea: In serving as their guardians, we may yet reclaim some of what was lost...&lt;br /&gt;
&lt;br /&gt;
System: New life has arisen from the Ea&#039;s longing. Nurture and protect the Miw Miisv, for they have much to share. &lt;br /&gt;
System: There is yet room for Elysion to grow and change. What other hopes will the power of dynamis bring to life?&lt;br /&gt;
&lt;br /&gt;
Jammingway: It will be a great deal more difficult to focus with those creatures about... They&#039;re so wibbly-wobbly!&lt;br /&gt;
N-7000: &amp;lt;whirr&amp;gt; This unit requests you contain yourself. Energy levels are already low due to patrons&#039; ceaseless querying.&lt;br /&gt;
N-7000: However, this unit does admit to curiosity regarding the new life-forms.&lt;br /&gt;
N-7000: Though it is probable that the Miw Miisv share data with the Ea&#039;s genetic memory, possibilities for their development are infinite. This differentiates them from other dynamis-based life-forms.&lt;br /&gt;
Jammingway: Or maybe they&#039;re just one more indication that you lot aren&#039;t doomed after all. This place was built for endings, it&#039;s true, but we have seen many a beginning. Let&#039;s keep that trend going, shall we?&lt;br /&gt;
N-7000: Affirmative. Our mission remains one constant among many variables.&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Saigaskin_Map&amp;diff=734482</id>
		<title>Timeworn Saigaskin Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timeworn_Saigaskin_Map&amp;diff=734482"/>
		<updated>2024-05-13T00:33:14Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Timeworn Saigaskin Map&lt;br /&gt;
| icon = timeworn saigaskin map icon1.png&lt;br /&gt;
| description = This bottle holds a timeworn map classified as risk-reward grade 13 among treasure hunters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action Decipher to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 90 recommended.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 21&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Gathering===&lt;br /&gt;
Level 90 [[Endwalker]] gathering nodes / fishing holes, including:&lt;br /&gt;
*Botanist&lt;br /&gt;
**Level 90 [[Logging]] in [[Ultima Thule]], [[Ahm Nohl]] (X:7.6 Y:22.0)&lt;br /&gt;
**Level 90 [[Harvesting]] in [[Ultima Thule]], [[Reah Tahra]] (X:14 Y:28)&lt;br /&gt;
*Miner&lt;br /&gt;
**Level 90 [[Mining]] in [[Ultima Thule]], [[Hollow of the Flesh]] (X:19.0 Y:12.6)&lt;br /&gt;
**Level 90 [[Quarrying]] in [[Ultima Thule]], [[The Vitrified Fort]] (X:21.0 Y:33.4)&lt;br /&gt;
*Fishing ({{item icon|Salvage}} required)&lt;br /&gt;
**[[Thavnair]] - [[Fishing Log: Western Akyaali|Western Akyaali]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
{{action icon|Decipher}}s into {{item icon|Saigaskin Treasure Map}}&lt;br /&gt;
===Loot===&lt;br /&gt;
{{section-stub|reason=list potentially incomplete}}&lt;br /&gt;
*{{contains|Fire Crystal}}&lt;br /&gt;
*{{contains|Ice Crystal}}&lt;br /&gt;
*{{contains|Wind Crystal}}&lt;br /&gt;
*{{contains|Earth Crystal}}&lt;br /&gt;
*{{contains|Lightning Crystal}}&lt;br /&gt;
*{{contains|Water Crystal}}&lt;br /&gt;
*{{contains|Almasty Fur}}&lt;br /&gt;
*{{contains|Bismuth Ingot}}&lt;br /&gt;
*{{contains|Chloroschist}}&lt;br /&gt;
*{{contains|Competent Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Cunning Craftsman&#039;s Draught}}&lt;br /&gt;
*{{contains|Dark Hemp}}&lt;br /&gt;
*{{contains|Eblan Alumen}}&lt;br /&gt;
*{{contains|Gaja Leather}}&lt;br /&gt;
*{{contains|High Durium Ore}}&lt;br /&gt;
*{{contains|Horse Chestnut Lumber}}&lt;br /&gt;
*{{contains|Luncheon Toad Leather}}&lt;br /&gt;
*{{contains|Pewter Ore}}&lt;br /&gt;
*{{contains|Phonograph Plate}}&lt;br /&gt;
*{{contains|Red Pine Lumber}}&lt;br /&gt;
*{{contains|Tincture of Dexterity}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This map is associated with the following achievement:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|I Can Dig It XII}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Shifting_Gymnasion_Agonon&amp;diff=732023</id>
		<title>The Shifting Gymnasion Agonon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Shifting_Gymnasion_Agonon&amp;diff=732023"/>
		<updated>2024-04-29T01:55:19Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:The Shifting Gymnasion Agonon concept 2.jpg|400px|right]]&lt;br /&gt;
[[File:The Shifting Gymnasion Agonon concept 1.jpg|400px|right]]&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/endwalker/patch_6_3 Patch 6.3 Special Site]|Nestled in a corner of Elpis, the testing ground of creation, lies the Gymnasion Agonon, a facility constructed to gauge the limits of familiars. Precisely how many of its trials Azem&#039;s familiar can withstand, and whether or not they will discover the treasure hidden in its depths is something of a debate among the ancients. For curiosity&#039;s sake─and undoubtedly to stave off boredom─ethereal observers watch with bated breath from within...}}&lt;br /&gt;
&lt;br /&gt;
[[The Shifting Gymnasion Agonon]], released in [[patch 6.3]] of [[Endwalker]], is a special instance for [[Treasure Hunt]] similar to [[The Shifting Altars of Uznair]] and [[The Shifting Oubliettes of Lyhe Ghiah]]. It can be accessed after finding and opening treasure coffers obtained from [[Timeworn Ophiotauroskin Map]]. Here, players will have the chance to test their luck and obtain priceless treasures.&lt;br /&gt;
&lt;br /&gt;
*Level Requirement : Disciple of War or Magic level 90&lt;br /&gt;
*Item Level Requirement: None&lt;br /&gt;
*Item Level Sync: 635&lt;br /&gt;
*Party Size: 1-8&lt;br /&gt;
*Time Limit: 60 minutes&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
[[File:The Shifting Gymnasion Agonon Progression1.png|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Upon entering the instance, players will find an arcane sphere which must be used to perform an invocation. Doing so will trigger a roulette wheel, summoning forth one or more creatures to serve as the first trial.&lt;br /&gt;
&lt;br /&gt;
A treasure chest will appear upon defeating the enemies summoned. Only the player who opened the teleportation portal can access it. After claiming the contents of the treasure chest, the arcane sphere can be used again to initiate the next trial.&lt;br /&gt;
&lt;br /&gt;
==Effects of Each Outcome==&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! Outcome&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shifting Altars of Uznair Effect1.png]] || Results in a lesser summon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shifting Altars of Uznair Effect2.png]] || Results in a greater summon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shifting Altars of Uznair Effect3.png]] ||Results in an elder summon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shifting Altars of Uznair Effect4.png]] || Summons a kalypso, expelling the party from the instance. Small chance for lightning to kill the kalypso, causing the party to stay in the instance.  &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shifting Altars of Uznair Effect5.png]] || Causes the arcane circles to shift.&lt;br /&gt;
|- || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chance Opportunities==&lt;br /&gt;
There are three enemy types that may appear during each round of combat. Depending on the summon encountered, some of these encounters are guaranteed to trigger.&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
==Exit==&lt;br /&gt;
The duty will end if any of the following conditions are met:&lt;br /&gt;
&lt;br /&gt;
*Five summons are performed and the duty is completed.&lt;br /&gt;
*A kalypso is summoned and removes the party from the duty.&lt;br /&gt;
*All party members are KO&#039;d.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
{{section-stub|reason=list incomplete}}&lt;br /&gt;
===Rare===&lt;br /&gt;
*{{Item icon|Archangel Wings}} ([[Fashion Accessories]])&lt;br /&gt;
*{{Item icon|Royal Lunatender}}&lt;br /&gt;
* {{Item icon|Pixie Wings}}&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* {{Item icon|Excite-I-Mask}}&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* {{Item icon|Resplendent Feather}}&lt;br /&gt;
* {{Item icon|Exciting Fiber}}&lt;br /&gt;
*{{Item icon|Sweet Lawn Ornaments}}&lt;br /&gt;
*{{Item icon|Cloth of Happiness}}&lt;br /&gt;
*{{Item icon|White Lace Parasol}} ([[Fashion Accessories]])&lt;br /&gt;
*{{item icon|Exciting Leather}}&lt;br /&gt;
*{{item icon|Exciting Neon Wall Light}}&lt;br /&gt;
* {{Item icon|Hagnos Cloth}}&lt;br /&gt;
* {{Item icon|Malake Karpasos}}&lt;br /&gt;
*{{item icon|Burning Horn}}&lt;br /&gt;
*{{item icon|Wind-up Philos}}&lt;br /&gt;
*{{item icon|Wind-up Aidoneus}}&lt;br /&gt;
*{{Item icon|Dangertek Orchestrion Roll}}&lt;br /&gt;
*{{Item icon|Athletikos Cloth}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;Needs confirmation&lt;br /&gt;
&lt;br /&gt;
===Common===&lt;br /&gt;
*{{item icon|Water Crystal}}&lt;br /&gt;
*{{item icon|Earth Crystal}}&lt;br /&gt;
*{{item icon|Lightning Crystal}}&lt;br /&gt;
*{{item icon|Fire Crystal}}&lt;br /&gt;
*{{item icon|Ice Crystal}}&lt;br /&gt;
*{{item icon|Wind Crystal}}&lt;br /&gt;
*{{item icon|Water Cluster}}&lt;br /&gt;
*{{item icon|Earth Cluster}}&lt;br /&gt;
*{{item icon|Lightning Cluster}}&lt;br /&gt;
*{{item icon|Fire Cluster}}&lt;br /&gt;
*{{item icon|Ice Cluster}}&lt;br /&gt;
*{{item icon|Wind Cluster}}&lt;br /&gt;
*{{item icon|Ametrine}}&lt;br /&gt;
*{{item icon|Raw Ametrine}}&lt;br /&gt;
*{{item icon|Horse Chestnut Log}}&lt;br /&gt;
*{{item icon|Palm Log}}&lt;br /&gt;
*{{item icon|Eblan Alumen}}&lt;br /&gt;
*{{item icon|Sungold Firesand}}&lt;br /&gt;
*{{item icon|Moon Gel}}&lt;br /&gt;
*{{item icon|Cracked Anthocluster}}&lt;br /&gt;
*{{item icon|Savage Aim Materia IX}}&lt;br /&gt;
*{{item icon|Savage Aim Materia X}}&lt;br /&gt;
*{{item icon|Savage Might Materia IX}}&lt;br /&gt;
*{{item icon|Savage Might Materia X}}&lt;br /&gt;
*{{item icon|Heavens&#039; Eye Materia IX}}&lt;br /&gt;
*{{item icon|Heavens&#039; Eye Materia X}}&lt;br /&gt;
*{{item icon|Quickarm Materia IX}}&lt;br /&gt;
*{{item icon|Quickarm Materia X}}&lt;br /&gt;
*{{item icon|Quicktongue Materia IX}}&lt;br /&gt;
*{{item icon|Quicktongue Materia X}}&lt;br /&gt;
*{{item icon|Battledance Materia IX}}&lt;br /&gt;
*{{item icon|Battledance Materia X}}&lt;br /&gt;
*{{item icon|Piety Materia IX}}&lt;br /&gt;
*{{item icon|Piety Materia X}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Command Materia IX}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Command Materia X}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Cunning Materia IX}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Cunning Materia X}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Competence Materia IX}}&lt;br /&gt;
*{{item icon|Craftsman&#039;s Competence Materia X}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Grasp Materia IX}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Grasp Materia X}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Guerdon Materia IX}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Guerdon Materia X}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Guile Materia IX}}&lt;br /&gt;
*{{item icon|Gatherer&#039;s Guile Materia X}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|On the Proteion I}}&lt;br /&gt;
{{achievement table row|On the Proteion II}}&lt;br /&gt;
{{achievement table row|On the Proteion III}}&lt;br /&gt;
{{achievement table row|On the Proteion IV}}&lt;br /&gt;
{{achievement table row|Let None but Gymnasts Enter Here I}}&lt;br /&gt;
{{achievement table row|Let None but Gymnasts Enter Here II}}&lt;br /&gt;
{{achievement table row|Let None but Gymnasts Enter Here III}}&lt;br /&gt;
{{achievement table row|Let None but Gymnasts Enter Here IV}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Treasure Hunt]] [[Category:Patch 6.3 Features]] [[Category:Endwalker]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Limited_Time_Event_Ended&amp;diff=730894</id>
		<title>Template:Limited Time Event Ended</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Limited_Time_Event_Ended&amp;diff=730894"/>
		<updated>2024-04-27T21:39:13Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: tyop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;nav&amp;quot; style=&amp;quot;width:750px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;heading&amp;quot; style=&amp;quot;background-color:#0066AA; font-family: EasonPro, Times New Roman, serif !important; font-size:1.417em; color: #fff !important; text-shadow: rgba(0,0,0,0.75) 0 0 .25em; padding: 10px 0px 10px 0px !important;&amp;quot;&amp;gt;This limited time event has ended.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;wrapper&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This event ran from {{{startdate}}} to {{{enddate}}}, and is no longer available to players. Any associated rewards can no longer be acquired through this event.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The information in this {{#switch:{{lc:{{{usesection}}}}}| true = section| #default = article}} is kept and maintained for historical purposes.&amp;lt;/li&amp;gt;&lt;br /&gt;
{{#if:{{{ip-owner|}}}|&amp;lt;li&amp;gt;This event contained intellectual property licensed from &#039;&#039;&#039;{{{ip-owner}}}&#039;&#039;&#039;. Square Enix would need to get permission from the IP holder to bring back this event and any associated rewards.&amp;lt;/li&amp;gt;|&lt;br /&gt;
&amp;lt;li&amp;gt;Square Enix reserves the right to bring back this event and any associated rewards at any time, or make the rewards available from alternate sources.&amp;lt;/li&amp;gt;}}&lt;br /&gt;
{{#if:{{{description1|}}}|&amp;lt;li&amp;gt;{{{description1}}}&amp;lt;/li&amp;gt;}}{{#if:{{{description2|}}}|&amp;lt;li&amp;gt;{{{description2}}}&amp;lt;/li&amp;gt;}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Use this at the top of articles or sections about special limited time events that have ended. For removed content that is not part of a special event, use the &amp;quot;Retired&amp;quot; template instead.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Limited Time Event Ended&lt;br /&gt;
| startdate&lt;br /&gt;
| enddate&lt;br /&gt;
| ip-owner&lt;br /&gt;
| description1&lt;br /&gt;
| description2&lt;br /&gt;
| usesection&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Limited Time Event Ended==&lt;br /&gt;
; startdate&lt;br /&gt;
: Starting date of the event. A patch link can also be provided in addition to the date if desired. If the event has had multiple runs, use the dates for the &#039;&#039;&#039;first run&#039;&#039;&#039; here. Put rerun dates in description1 or description2.&lt;br /&gt;
; enddate&lt;br /&gt;
: Ending date of the event. A patch link can also be provided in addition to the date if desired. If the event has had multiple runs, use the dates for the &#039;&#039;&#039;first run&#039;&#039;&#039; here. Put rerun dates in description1 or description2.&lt;br /&gt;
; ip-owner&lt;br /&gt;
: If the event contains intellectual property licensed from another company (I.e. not Square Enix), enter the owner&#039;s here. Otherwise, leave blank.&lt;br /&gt;
; description1&lt;br /&gt;
: Optional. Can be used to provide information and context regarding the removed content. If the rewards from this event can be acquired through alternate sources, describe them here or on description2.&lt;br /&gt;
; description2&lt;br /&gt;
: Optional. Can be used to provide more information and context regarding the removed content. Will appear below description1.&lt;br /&gt;
; usesection&lt;br /&gt;
: Optional. Set to true if the template refers to a section rather than the entire article.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Garo Event===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Limited Time Event Ended&lt;br /&gt;
| startdate = &#039;&#039;&#039;17 January 2017&#039;&#039;&#039; ([[Patch 3.5]])&lt;br /&gt;
| enddate = &#039;&#039;&#039;29 October 2019&#039;&#039;&#039; ([[Patch 5.1]])&lt;br /&gt;
| ip-owner = TV Tokyo&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Limited Time Event Ended&lt;br /&gt;
| startdate = &#039;&#039;&#039;17 January 2017&#039;&#039;&#039; ([[Patch 3.5]])&lt;br /&gt;
| enddate = &#039;&#039;&#039;29 October 2019&#039;&#039;&#039; ([[Patch 5.1]])&lt;br /&gt;
| ip-owner = TV Tokyo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Moogle Treasure Trove The Hunt for Philosophy===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Limited Time Event Ended&lt;br /&gt;
| startdate = &#039;&#039;&#039;20 May 2019&#039;&#039;&#039;&lt;br /&gt;
| enddate = &#039;&#039;&#039;2 June 2019&#039;&#039;&#039;&lt;br /&gt;
| description1 = Most of the rewards are still available from their original sources, as indicated in the table below.&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Limited Time Event Ended&lt;br /&gt;
| startdate = &#039;&#039;&#039;20 May 2019&#039;&#039;&#039;&lt;br /&gt;
| enddate = &#039;&#039;&#039;2 June 2019&#039;&#039;&#039;&lt;br /&gt;
| description1 = Most of the rewards are still available from their original sources, as indicated in the table below.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toadskins_of_the_Father&amp;diff=728790</id>
		<title>Toadskins of the Father</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toadskins_of_the_Father&amp;diff=728790"/>
		<updated>2024-04-17T00:07:22Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* Delivering item to Camillain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Toadskins of the Father&lt;br /&gt;
| description = Guildmaster Geva has a special request for an experienced leatherworker.&lt;br /&gt;
| image = Way of the Leatherworker.png&lt;br /&gt;
| quest-giver = Geva&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 7&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = Leatherworker&lt;br /&gt;
| job = &lt;br /&gt;
| level = 30&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 HQ Toadskin Jacket&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 68640&lt;br /&gt;
| gil = 639&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Iron Head Knife&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Velveteen Beret&lt;br /&gt;
| reward-opt2 = 1 Velveteen Gown&lt;br /&gt;
| reward-opt3 = 1 Velveteen Shortgloves&lt;br /&gt;
| reward-opt4 = 2 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Skin in the Game&lt;br /&gt;
| next-quest = Lead by Example&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Camillain]].&lt;br /&gt;
*Speak with [[Geva]].&lt;br /&gt;
*Present a [[Toadskin Jacket|toadskin jacket]] {{HQ}} to [[Geva]].&lt;br /&gt;
*Deliver the [[Toadskin Jacket|toadskin jacket]] {{HQ}} to [[Camillain]]. &lt;br /&gt;
*Report to [[Geva]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Guildmaster Geva has a special request for an experienced leatherworker.&lt;br /&gt;
&lt;br /&gt;
*Displaying what could be misconstrued as guilt, Geva asks you to speak with a client whom she had forcibly removed from the guild prior to your arrival. Search Old Gridania for the poor fellow and obtain more information about his request.&lt;br /&gt;
&lt;br /&gt;
*It would seem Camillain, the client, purchased an Angrbotha-brand toadskin jacket to commemorate his son&#039;s acceptance into the Wood Wailers─only to discover that the garment was far from functional. In desperation, the hapless fellow turned to the Leatherworkers&#039; Guild and begged them to complete his commission before his son&#039;s enlistment ceremony. Sadly, however, he found the guildmaster less than eager to listen to his tale. Speak with Geva and see what she has to say.&lt;br /&gt;
&lt;br /&gt;
*Moved by Camillain&#039;s story─and not at all by guilt─Geva bids you to create a high-quality toadskin jacket for the devoted father. Craft the item to the best of your ability and present it to Geva for inspection.&lt;br /&gt;
&lt;br /&gt;
*Geva judges your toadskin jacket a fitting gift for the young Wailer-to-be. Deliver the jacket to Camillain.&lt;br /&gt;
&lt;br /&gt;
*Camillain is overwhelmed by your gesture, praising your craftsmanship and declaring it the finest toadskin jacket he has ever seen. Return to Geva and inform her that the client is satisfied.&lt;br /&gt;
&lt;br /&gt;
*While pleased with your success, Geva is frustrated to hear that Angrbotha is continuing to prey upon customers&#039; ignorance. She confides that she hopes the allure of greater notoriety will encourage them to participate in the forthcoming Gridanian exhibition, where they may be exposed and shamed as frauds.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; There you are, [Player]! Just the leatherworker I was looking for!&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Well, one of several I would consider asking——but that&#039;s beside the point.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Anyway, I have a task for you.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Mere moments ago, we received an older gentleman who demanded that we give his commission priority. Needless to say, I refused him without hesitation and had him thrown out. In retrospect, however, I believe his forwardness may have owed more to desperation than mere impatience...&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Could you, perhaps, speak with this client on my behalf? I am told he was last seen heading east, in the direction of the market stalls. Of course, he may have gone further than that, but being an energetic adventurer, I&#039;m sure you&#039;ll find him eventually.&lt;br /&gt;
===Speaking to Camillain===&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; You...you are a leatherworker? Thank you for coming to see me... I know that my behavior at the guild was inexcusable.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; Permit me to start from the beginning. I heard tell of a new brand of leather goods that was cheaper than Fen-Yll but just as well made. Not being a wealthy man, I saw no reason to spend the extra gil, and purchased some of this Angrbotha-branded leather armor for my boy...only to be disappointed.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; To an untrained eye it may seem fit for purpose, but I served as a Wood Wailer for many years and could tell at a glance that it was no match for Ixali weapons.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; Aye, they made it fast and cheap as advertised, but had I known the quality would be so bloody awful, I would have found the extra gil and gone to Fen-Yll Fineries in the first place.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; I know what I ask is unreasonable, but my boy is about to enlist in the Wailers, and I wanted to give him something that would last a lifetime——something that his son could wear when the time came. I swear, that Angrbotha stuff wouldn&#039;t keep him alive long enough to even &#039;&#039;have&#039;&#039; a son.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; Please, would you make me a toadskin jacket?&lt;br /&gt;
===Reporting back to Geva===&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; ...I see.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; A gift from father to son, to be passed down through the ages. Only a well-crafted item could be expected to carry generations of memories and tradition.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; ...A toadskin jacket, was it? Well, after hearing such a tale, who could possibly refuse? ...Why are you looking at me like that? It was a &#039;&#039;rhetorical question&#039;&#039;, [Player]! I&#039;m not a monster!&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; You heard his words, so you know what&#039;s at stake better than anyone. I bid you make a toadskin jacket of the highest possible quality and present it to me for inspection.&lt;br /&gt;
===Delivering item to Geva===&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Remember what&#039;s at stake, [Player]. We need a quality toadskin jacket that can withstand generations of wear and tear.&lt;br /&gt;
&#039;&#039;&#039;Cutscene&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Hmmm... I daresay this is your best work yet.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; The spaulders and breast are made from the finest toadskin, and the goatskin back alone would provide solid protection.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; It strikes the perfect balance between mobility and protection, and I can find no fault with it.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Aye, it&#039;s a fitting gift for a young Wailer-to-be.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; I expect that Camillain will agree. Take it to him, [Player].&lt;br /&gt;
===Delivering item to Camillain===&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; Why oh why did I have to think about the gil...? Everyone knows Fen-Yll goods are the best, and the best is no less than my son deserves. To think of him clad in that Angrbotha &#039;&#039;crap&#039;&#039; when he becomes a Wailer... &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; Praise the Matron, a toadskin jacket! I could not have hoped for such kindness!&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; And this craftsmanship is beyond compare...&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; In fact, I do not believe I have ever seen finer leather equipment in all my years. My son will be thrilled to receive it!&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; A craftsman that had never known battle could not possibly have made a jacket like this. Tell me, sir/miss, are you...?&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; But of course. Even Geva has seen fit to welcome capable adventurers like yourself into her guild.&lt;br /&gt;
 &#039;&#039;&#039;Camillain:&#039;&#039;&#039; I hope you will continue to share your gift with the people of Gridania, and give others the opportunity to savor your work.&lt;br /&gt;
&lt;br /&gt;
===Reporting back to Geva===&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; I take it from your grin that Camillain was satisfied? Glad to hear it.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Gods, I&#039;m getting fed up with this Angrbotha nonsense. First that Ul&#039;dahn merchant, and now this.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Honestly, I don&#039;t know what idiotic plan they have in mind, but it&#039;s only a matter of time before word spreads. Quickly, cheaply produced goods may entice customers, but quality goods keep them.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; I wonder if they&#039;ll even consider participating in the exhibition... On the one hand, there is no better way to publicize your brand, while on the other, they must surely know that they&#039;re in no position to compete with real leatherworkers.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; ...But I do hope they try, [Player]. I would love nothing more than to see those Angrbotha frauds get their comeuppance——to look on as artisans and merchants from every corner of Eorzea cast judgment on their works and proclaim them a disgrace!&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dun_Scaith&amp;diff=726922</id>
		<title>Dun Scaith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dun_Scaith&amp;diff=726922"/>
		<updated>2024-04-14T20:33:26Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* link= Scathach */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Dun Scaith&lt;br /&gt;
| description = The ancient tome recovered by Captain Radlia of the Talons tells of a floating refuge─an island created by Mhachi sorcerers to provide safe haven from calamitous floodwaters. With the disaster that befell the Void Ark, however, the island&#039;s intended residents never arrived. Cait Sith is convinced that Diabolos has instead claimed this refuge as his own, transforming what was to be a bastion of hope into a voidsent nest of shadowy nightmare. And it is into this fiendish lair that you must delve. &amp;lt;br&amp;gt; The Lady Radlia stands ready to bear you across the skies. Assault the island, reclaim the Nullstone, and cast your demonic foes into oblivion!&lt;br /&gt;
| image = Dun_Scaith.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 60&lt;br /&gt;
| level-sync = 60&lt;br /&gt;
| ilvl = 235&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Alliance Raids (Heavensward)&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 poetics + 80 causality + 10 comedy&lt;br /&gt;
| req-quest = Where Shadows Reign&lt;br /&gt;
| entrance = The Parrock&lt;br /&gt;
| entrance-coordinates = 7.0, 7.1&lt;br /&gt;
| location = Dun Scaith&lt;br /&gt;
| region = Abalathia&#039;s Spine&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}} It is the third part of [[Shadow of Mhach]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Defeat [[Deathgaze Hollow]]: 0/1&lt;br /&gt;
#Arrive at the Rostrum: 0/1&lt;br /&gt;
#Defeat [[Ferdiad Hollow]]: 0/1&lt;br /&gt;
#Arrive in the Queen&#039;s Graces: 0/1&lt;br /&gt;
#Defeat [[Scathach]]: 0/1&lt;br /&gt;
#Defeat [[Diabolos]]: 0/1&lt;br /&gt;
#Defeat [[Diabolos Hollow]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Deathgaze Hollow]]===&lt;br /&gt;
{{#ev:youtube|uNrzJdfTNLs|350|right}}&lt;br /&gt;
{{#ev:youtube|D9eM5fT3slg|350|right}}&lt;br /&gt;
There are no walls on the left and right side of the ship so be careful not to fall off. Throughout the fight, the boss moves between these sides to attack you and make you fly off to your death.&lt;br /&gt;
&lt;br /&gt;
===== First Half =====&lt;br /&gt;
The boss opens up with &#039;&#039;Void Death&#039;&#039;. This is a large red-black, circle area of effect (AoE) at the center that pulls you in a couple times. You must keep running away from it or anyone caught in it dies.&lt;br /&gt;
&lt;br /&gt;
Next, it casts &#039;&#039;Void Aero II&#039;&#039; and marks three players with green spread markers. Go to a place away from everyone to place the tornado. Anyone walking into the tornado will get hurt by Biting Wind, which gives you small damage and the {{status effect|windburn}} &#039;&#039;&#039;[[Windburn]]&#039;&#039;&#039; debuff. Windburn can be removed with {{action icon|Esuna}}.&lt;br /&gt;
&lt;br /&gt;
When the boss casts &#039;&#039;Void Blizzard II&#039;&#039;, avoid the fan AoE by going to either side or on the safe spots in between. If you don’t, you receive a large amount of damage from &#039;&#039;Void Blizzard III&#039;&#039; and get the {{status effect|frostbite}} &#039;&#039;&#039;[[Frostbite (status effect)|Frostbite]]&#039;&#039;&#039; debuff. Frostbite can be removed with {{action icon|Esuna}}&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, the boss casts &#039;&#039;Doomsay&#039;&#039; which randomly gives {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039; to one to two players. [[Healer]]s must use {{action icon|Esuna}} to remove them or they will die when the countdown ends.&lt;br /&gt;
[[File:Winddirection-voidaeroiii.png|thumb|Aero III wind direction|200px|left]]&lt;br /&gt;
If the boss casts &#039;&#039;Void Aero III&#039;&#039;, immediately get close to either purple walls on the top and bottom of the ship. A green circular wind will appear in the center that causes proximity-based damage and knockback, so make sure you aren’t too close to it or you may die from damage. If you aren’t against a wall, you may fly off to your death.&amp;lt;/br&amp;gt;&#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;&#039;&#039;: The wind makes you fly in a straight line from the center, so you must be perpendicular to the purple wall to fly into it. See the image on the left to see the direction of where the wind blows.&lt;br /&gt;
[[File:Standingposition-voidveroiv.png|thumb|Where to stand for Blizzard IV|200px|left]]&lt;br /&gt;
When &#039;&#039;Void Blizzard IV&#039;&#039; is cast, stand directly opposite of either proximity markers and take the damage. Ice blocks are dropped where the marker is located, and the boss immediately casts &#039;&#039;Void Aero IV&#039;&#039;. If you try to stand where you take the least amount of damage from the proximity marker, you might not have enough time to get to the ice block. If you stand where the opposite side of the ice block was located, you will fly to the block when &#039;&#039;Void Aero IV&#039;&#039; is cast, blocking you from falling off. Anyone who didn’t fly into the block will fall to their deaths.&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;&#039;&#039;: You can also use {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}} to stop you from flying off, but make sure to time it right because you only have a five or six-second duration.&lt;br /&gt;
&lt;br /&gt;
===== Second Half =====&lt;br /&gt;
In the latter half, everything repeats with some differences. &lt;br /&gt;
&lt;br /&gt;
The boss casts &#039;&#039;Doomsay&#039;&#039; more often, and only one proximity marker is placed on the floor when the boss casts &#039;&#039;Void Blizzard IV&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
After &#039;&#039;Void Aero III&#039;&#039; is cast, the boss immediately flies right beside a purple wall and casts &#039;&#039;Bolt of Darkness.&#039;&#039; The boss shoots out a large, column AoE across the ship while the green wind on the center from &#039;&#039;Void Aero III&#039;&#039; blows people away. &#039;&#039;Bolt of Darkness&#039;&#039; gives you {{status effect|bleed}} &#039;&#039;&#039;[[Bleed]]&#039;&#039;&#039;, which can be removed with {{item icon|Esuna}}. If you can, go to the purple wall where the boss isn’t next to, to avoid &#039;&#039;Bolt of Darkness&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Make sure to kill the two Void Sprites that spawn randomly. Avoid their cone AoE when they cast &#039;&#039;Dark II&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Since the beginning of the fight, the boss places random gray squares on the ship’s floor. In this half, the boss finally uses &#039;&#039;Void Death IV&#039;&#039;, which makes the squares pulse. Anyone standing on them when the cast is done, dies.&lt;br /&gt;
&lt;br /&gt;
===== Overview of Skills and Abilities=====&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Skill/Action*!! Details !! Amt of Damage !! AoE? !! Esuna?&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Death&#039;&#039;&#039;&#039;&#039;|| Keep running away from the center even after it pulls you in.|| High-Death|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Doomsay&#039;&#039;&#039;&#039;&#039;|| Remove [[Doom]] from targeted party members.|| Death|| || X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero II&#039;&#039;&#039;&#039;&#039;|| - Green spread marker&amp;lt;/br&amp;gt;- Place at away from everyone|| Medium|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Blizzard II&#039;&#039;&#039;&#039;&#039;|| Big fan AoE with safe spots split between.|| Large|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero III&#039;&#039;&#039;&#039;&#039;|| Get to purple wall on either side to avoid knockback and damage.|| Low-Death|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Bolt of Darkness&#039;&#039;&#039;&#039;&#039;|| Large column AoE that the boss shoots across the ship.|| Medium|| X|| X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Blizzard IV&#039;&#039;&#039;&#039;&#039;|| - Proximity markers&amp;lt;/br&amp;gt;- Stand directly opposite of the proximity marker and take the damage.|| Small-High || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Aero IV&#039;&#039;&#039;&#039;&#039;|| Blows you across the ship. If you can&#039;t get to ice block in time, use {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}}.|| Small-Death&lt;br /&gt;
|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Void Death IV&#039;&#039;&#039;&#039;&#039; || Don’t stand on gray squares.|| Death|| X|| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;small&amp;gt;Italicized words are names of casts that are shown in the cast bar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Ferdiad Hollow]]===&lt;br /&gt;
Throughout the fight, the boss marks 3 players with red target markers and throws Abyssal Scythes at them. The scythes stay on the ground, dealing damage to anyone close to them and gives Flesh Wound, which can be removed using {{action icon|Esuna}}. If you are targeted, go to a place away from other players until the boss throws the scythes at you.&lt;br /&gt;
&lt;br /&gt;
The boss has two mechanics that you need to watch out for: &#039;&#039;Wormhole&#039;&#039; and &#039;&#039;Debilitator&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Wormhole&#039;&#039;, look at what is being tethered to the Atomos and what color the tethered Atomos is. If the Atomos is tethered to a yellow ring, stand right below the other same-colored Atomos to avoid the room-wide donut AoE and a stack of {{status effect|vulnerability up}} [[Vulnerability Up]]. If the Atomos is tethered to a blue ball, avoid the other same-colored Atomos to avoid the large circle AoE surrounding it and a stack of {{status effect|vulnerability up}} [[Vulnerability Up]]. At the beginning of the fight, only one Atomos is tethered. Later, two Atomos are tethered. If two Atomos are tethered to blue balls, the safe spot is always at the perpendicular area between them. Try to avoid the center where the two AoEs overlap or you will die. If one is tethered to a yellow ring and the other a blue ball, always stand below the other same-colored Atomos that was tethered to the yellow ring.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Debilitator&#039;&#039;, the boss places a debuff on everyone making you weak to either fire or water and spawns several blue and red puddles throughout the room. All the puddles have to be the opposite of what you are debuffed with by stepping on the puddle to change the color. If you are debuffed with Water Resistance Down II, all the puddles must be red. If you are debuffed with Fire Resistance Down II, all the puddles must be blue. Afterwards, Feridad casts &#039;&#039;Flameflow&#039;&#039; and deals room-wide damage based on how many puddles are the wrong color.&lt;br /&gt;
&lt;br /&gt;
At around 60% health, the boss goes to the middle of the room and becomes untargetable. Several Wailing Atomos are spawned around him. Avoid the front of the Atomos as they shoot Feridad’s Fools from their mouths. Anyone in front of the Atomos gets hit and receives a stack of {{status effect|vulnerability up}} [[Vulnerability Up]].&lt;br /&gt;
Kill the adds and avoid looking at one of the Feridads that cast &#039;&#039;Petrifying Eye&#039;&#039;, a gaze marker giving anyone looking at its direction {{status effect|petrification}} [[Petrification]]. Afterwards, Atomos spawns around the edge of the room and at the center. The Feridads cast &#039;&#039;Lucky Pierrot&#039;&#039; in which they dash to the Atomos at the edge and transport back out from the center dealing damage to anyone in the way. At the same time, a Feridad casts &#039;&#039;Icefall&#039;&#039; which leaves a circular AoE under a player. After the transport, the boss casts &#039;&#039;Jester’s Reward&#039;&#039;, an AoE that covers half of the room. Anyone caught in the AoE will die. If the adds aren’t all killed, Atomos spawns again to transport the Feridads.&lt;br /&gt;
After all the adds are killed, the boss hits everyone with an unavoidable room-wide damage, Jester’s Jig .&lt;br /&gt;
&lt;br /&gt;
===== Overview of Skills and Abilities=====&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Skill/Action*!! Details !! Amt of Damage !! AoE? !! Esuna?&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;red target marker&#039;&#039;&#039;&amp;lt;/br&amp;gt; (Abyssal Scythe)|| Place scythes away from everyone. || Medium|| X|| X&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Jongleur’s X&#039;&#039;&#039;&#039;&#039;|| Tankbuster|| Medium|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Jester’s Reap&#039;&#039;&#039;&#039;&#039;|| Cone AoE in front of boss|| Medium|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Debilitator&#039;&#039;&#039;&#039;&#039;|| Step on puddles to change the color to blue if weak against fire or red if weak against water. || || || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Flameflow&#039;&#039;&#039;&#039;&#039;|| Room-wide damage based on amount of puddles that aren’t the opposite of weakness debuff|| Small-Large|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Blackblot&#039;&#039;&#039;&#039;&#039;|| Stackmarker|| Small-Large|| || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Wormhole&#039;&#039;&#039;&#039;&#039;|| - Avoid the same-colored tethered Atomos with blue balls.&amp;lt;/br&amp;gt;- Stand under the same-colored tethered Atomos with yellow ring.|| Medium-Death|| X|| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Blackfire&#039;&#039;&#039;&#039;&#039;|| - Find a large space between the circle AoEs.&amp;lt;/br&amp;gt; - Several circle AoEs that gradually grows.|| Medium-Death || X|| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;small&amp;gt;Italicized words are names of casts that are shown in the cast bar.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Proto Ultima]]===&lt;br /&gt;
* &#039;&#039;&#039;Magitek Ray&#039;&#039;&#039; (no cast bar): Telegraphed trio of line AoE lasers.  The boss will face a random direction for the first laser cast, then while remaining facing in that direction, cast the next two at a 45-degree angle to the left and right of the first one.&lt;br /&gt;
* &#039;&#039;&#039;Aetherochemical Flare&#039;&#039;&#039;: Raidwide damage. &lt;br /&gt;
* &#039;&#039;&#039;Diffractive Laser&#039;&#039;&#039; (no cast bar): Untelegraphed frontal cone tankbuster. Do not be in front of the boss if not a tank.&lt;br /&gt;
* &#039;&#039;&#039;Aether Bend&#039;&#039;&#039; (no cast bar): Initially telegraphed circular AoEs that will follow random players.&lt;br /&gt;
* After losing enough health, the boss will become untargetable and a stack marker on an orb will appear in the middle (&#039;&#039;&#039;Eikonizer&#039;&#039;&#039;). The entire party should stack, then move to the walls because a proximity marker (&#039;&#039;&#039;Flare Star&#039;&#039;&#039;) will spawn. The outside of the arena will also become unsafe.&lt;br /&gt;
* Afterwards, two more &#039;&#039;&#039;Flare Star&#039;&#039;&#039; proximity markers will spawn opposite each other, so the party should move away from both.&lt;br /&gt;
* A telegraphed line AoE will then spawn through the middle.&lt;br /&gt;
* Two &#039;&#039;&#039;Allagan Dreadnaughts&#039;&#039;&#039; will spawn and the tanks should get aggro while the party defeats these. They will do &#039;&#039;&#039;Rotoswipe&#039;&#039;&#039;, a telegraphed conal AoE, and &#039;&#039;&#039;Wrecking Ball&#039;&#039;&#039;, a circle AoE.&lt;br /&gt;
* Multiple immobile &#039;&#039;&#039;Proto Bits&#039;&#039;&#039; will spawn, which should be defeated quickly. These will each use a narrow donut AoE (&#039;&#039;&#039;Integrated Aetheromodulator&#039;&#039;&#039;) followed by a large conal AoE (&#039;&#039;&#039;Diffractive Laser&#039;&#039;&#039;). The boss will also become targetable and use &#039;&#039;&#039;Magitek Ray&#039;&#039;&#039;.&lt;br /&gt;
* After losing more health, the boss will become untargetable again and spawn three immobile &#039;&#039;&#039;Aether Collectors&#039;&#039;&#039;. These must all be destroyed to make the boss vulnerable again.&lt;br /&gt;
* During this, the boss will slowly cast &#039;&#039;&#039;Supernova&#039;&#039;&#039; and must be defeated before this cast finishes, or the party will wipe. The DPS check for this encounter is generally a non-issue.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Scathach]]===&lt;br /&gt;
* &#039;&#039;&#039;Thirty Thorns&#039;&#039;&#039;: Untelegraphed three part tank buster, followed by a very short telegraph melee-range AoE.  Move out of melee range to avoid this.&lt;br /&gt;
* &#039;&#039;&#039;Shadespin&#039;&#039;&#039;: Wings get big and do an hourglass aoe in the direction they are facing, get between the wings.  She will always slap either her front left and back right, or front right and back left (opposite quadrants around the boss&#039;s hitbox), so simply move to a quadrant around the boss that her wings are not extended over during the cast.&lt;br /&gt;
** While she has the wings out, she will occasionally dash to a location and perform a much larger version of the melee AoE from &#039;&#039;&#039;Thirty Thorns&#039;&#039;&#039;.  Ensure you avoid melee range after she does this dash.&lt;br /&gt;
* &#039;&#039;&#039;Shadow Links&#039;&#039;&#039;: When the message &amp;quot;Shadows gather on the floor&amp;quot; appears and the room turns dark, stop all movement, otherwise shadows hands will grab you from below, slowing your movement and inflicting a bleed.&lt;br /&gt;
* &#039;&#039;&#039;Shadethrust&#039;&#039;&#039;: Occasionally she will turn toward party and perform a line AoE, sidestep it.&lt;br /&gt;
* &#039;&#039;&#039;Connla add&#039;&#039;&#039;: needs to be grabbed by an offtank and killed away from Scathach, if it gets close they tether and buff her. If left alive it wipes the raid.&lt;br /&gt;
* &#039;&#039;&#039;Nox orbs&#039;&#039;&#039;: Circular red and black marker will be put on some players. Affected players should bait the orbs away from group by constantly moving away from other players. &lt;br /&gt;
* &#039;&#039;&#039;Shadow Limbs (giant hands)&#039;&#039;&#039;: link to a player and follows them, if it reaches the players it kills them. The tethered player can face the Shadow Limb to stop their movement. The Limbs must be killed, they can switch tethers to a different player.&lt;br /&gt;
* &#039;&#039;&#039;Thirty Arrows&#039;&#039;&#039;: Periodically, a blue pool will appear at a random location.  Shortly after, either an asterisk pattern of line telegraphs or a sequence of line telegraphs will appear from where the pool was, dealing damage to anyone in those telegraphs shortly thereafter.&lt;br /&gt;
* At 50%, Scathach will enter a cocoon and spawn adds, including a Chimera with the typical Chimera moveset, these can be interrupted.&lt;br /&gt;
* These adds must be killed, or she will wipe upon emerging from the cocoon.&lt;br /&gt;
* During this phase, towers will spawn around the room that require one person each in them to avoid raid-wide damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Diabolos Hollow|Diabolos]]===&lt;br /&gt;
==== Phase 1: Diabolos ====&lt;br /&gt;
* In this phase Diabolos can be stunned. Melees and tanks can stun most casted abilities. &lt;br /&gt;
* &#039;&#039;&#039;Nightmare&#039;&#039;&#039; - Look away from Diabolos, inflicts {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ultimate Terror&#039;&#039;&#039; - Donut AoE - Stand close or very far away&lt;br /&gt;
* &#039;&#039;&#039;Ruinous Omen&#039;&#039;&#039; - Raidwide AoE&lt;br /&gt;
* &#039;&#039;&#039;Night Terror&#039;&#039;&#039; - Stack marker on random player, stack to share damage.&lt;br /&gt;
* &#039;&#039;&#039;Shadethrust&#039;&#039;&#039; - Line AoE in front of Diabolos, dodge to the sides or back&lt;br /&gt;
&lt;br /&gt;
Kill &#039;&#039;Deathgates&#039;&#039; when they spawn to avoid adds&lt;br /&gt;
&lt;br /&gt;
==== Phase 2: Intermission / Lifegate ====&lt;br /&gt;
Kill &#039;&#039;Lifegate&#039;&#039; 5 times.  Each time it reaches 0 health, it will refill and gain a stack of a buff increasing its max HP. Kill &#039;&#039;Deathgates&#039;&#039; when they spawn to avoid adds.&lt;br /&gt;
&lt;br /&gt;
==== Phase 3: Diabolos Hollow ====&lt;br /&gt;
Upon pulling Diabolos Hollow, the party will receive a checkpoint that they will restart from if they wipe. Diabolos starts with a large absorb shield that grants the boss 100% crit chance on all attacks. Watch main tank&#039;s HP until shield breaks, as the boss will repeatedly cast &#039;&#039;&#039;Hollow Camisado&#039;&#039;&#039;, a tankbuster that can destroy tanks due to the 100% crit chance while the shield is upKill &#039;&#039;Deathgates&#039;&#039;, and when a larger &#039;&#039;Diabolic Gate&#039;&#039; with a glowing circle around it spawns in the center, a portion of the raid should enter it and kill the add inside.  The people that go inside can be assigned, or simply free-for-all&#039;d.&lt;br /&gt;
&lt;br /&gt;
* Diabolos Casts&lt;br /&gt;
** &#039;&#039;&#039;Hollow Camisado&#039;&#039;&#039; - Heavy Tankbuster, does around 25k damage.  Guaranteed crit at the start of the phase due to the boss&#039;s absorb shield, so tanks should use CDs and healers should ensure tanks get topped up rapidly.&lt;br /&gt;
** &#039;&#039;&#039;Shadethrust&#039;&#039;&#039; - Line AoE in front of Diabolos, dodge to the sides or back.&lt;br /&gt;
** &#039;&#039;&#039;Hollow Nightmare&#039;&#039;&#039; - Upgraded version of Nightmare. Look away from Diabolos, inflicts {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Hollow Terror&#039;&#039;&#039; - Upgraded version of Night Terror. Stand at melee range or far away&lt;br /&gt;
** &#039;&#039;&#039;Hollow Omen&#039;&#039;&#039; - Raidwide AoE&lt;br /&gt;
** &#039;&#039;&#039;Blindside&#039;&#039;&#039; - Stack marker on tank&lt;br /&gt;
** &#039;&#039;&#039;Earthshaker&#039;&#039;&#039; - Marks 3 players for a cone AoE, originating from the bos.  Stand away from each other.&lt;br /&gt;
&lt;br /&gt;
* Other Mechanics&lt;br /&gt;
** &#039;&#039;&#039;Nox&#039;&#039;&#039; - Chases 2 players with big AoEs. Run away from the party, and keep running until it ends.&lt;br /&gt;
** &#039;&#039;&#039;Hollow Night&#039;&#039;&#039; - Stack marker &amp;amp; gaze attack originating from the marked player.  This player should move slightly away from the boss, so everyone else can stand between them and the boss to share the stack damage, but remain faced away from that player.&lt;br /&gt;
** &#039;&#039;&#039;Particle Beam&#039;&#039;&#039; - Stand in the towers to soak damage. Middle tower is for tanks only.&lt;br /&gt;
** &#039;&#039;&#039;Diabolic Gate&#039;&#039;&#039; - Go in and kill the add. Wipes the party if you fail.&lt;br /&gt;
** &#039;&#039;&#039;Critical Gravity&#039;&#039;&#039; - Soak red orbs at the edges to avoid splashing the party.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Diabolic Armor}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Deathgaze Hollow]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Deathgaze Hollow}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Ferdiad Hollow]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Ferdiad Hollow}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Scathach]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Scathach}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Diabolos Hollow|Diabolos]]===&lt;br /&gt;
*{{Item reward|40|Allagan Tomestone of Poetics}}&lt;br /&gt;
*1 {{Item icon|Mhachi Matter}}&lt;br /&gt;
{{Drops list|Diabolos Hollow}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Void Matter}}&lt;br /&gt;
{{Drops table row|Wind-up Scathach}}&lt;br /&gt;
{{Drops table row|Diabolos Hollow Card}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
When originally released, players could receive only one reward item per week for completing duties in Dun Scaith. Weekly limits were lifted in [[patch 3.57]].&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|What&#039;s Dun Is Done}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Dun Scaith}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:dun scaith gear1.jpg|center|400px]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:dun scaith1.jpg&lt;br /&gt;
File:dun scaith6.jpg&lt;br /&gt;
File:dun scaith5.jpg&lt;br /&gt;
File:dun scaith3.jpg&lt;br /&gt;
File:dun scaith4.jpg&lt;br /&gt;
File:dun scaith2.jpg&lt;br /&gt;
File:Proto ultima1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Deathgaze Hollow render.jpg&lt;br /&gt;
File:Proto ultima2.png&lt;br /&gt;
File:Scathach render.jpg&lt;br /&gt;
File:Diabolos.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|wikipedia:Dunscaith Castle}}&lt;br /&gt;
===Historical===&lt;br /&gt;
*In [[patch 3.55a]], the [[Proto Ultima]] miniboss, which was previously playable at the 2016-2017 Fan Festivals, was added and replaced an existing encounter against the [[Shadowcourt Handmaiden]].&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_World_of_Darkness&amp;diff=724837</id>
		<title>The World of Darkness</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_World_of_Darkness&amp;diff=724837"/>
		<updated>2024-04-03T17:28:09Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: /* link= Cerberus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 50 [[Alliance Raid]]|the [[Feature Quests|Feature Quest]]|The World of Darkness (Quest)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The World of Darkness&lt;br /&gt;
| description = In the twilight of his reign, the first and last emperor of Allag, Xande, desired power above all else. He turned to the terrible being known as the Cloud of Darkness, a ruler of the void, and asked of her strength to make the world kneel before his throne with a covenant of blood. &amp;lt;br&amp;gt; When Xande was slain, his ambitions were laid to rest alongside him. Yet the Cloud of Darkness still seeks to enter the material realm, and will soon find passage through the Voidgate set to manifest within Syrcus Tower. With the fiend&#039;s coming, can the fellowship of NOAH brave the void and rescue the three souls able to stem the Cloud&#039;s flood of shadows, or will the expedition itself vanish beyond the rift in the World of Darkness?&lt;br /&gt;
| image = TheWorldofDarkness.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 90&lt;br /&gt;
| size = alliance&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Alliance Raids (A Realm Reborn)&lt;br /&gt;
| roulette = alliance raid&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = Mor Dhona&lt;br /&gt;
| entrance-coordinates = 35.7, 20.0&lt;br /&gt;
| location = The World of Darkness&lt;br /&gt;
| region = Mor Dhona&lt;br /&gt;
| req-quest = The World of Darkness (Quest)&lt;br /&gt;
| patch = 2.5&lt;br /&gt;
| release = &lt;br /&gt;
}} It is the third part of [[Crystal Tower]].&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Eye: 0/1&lt;br /&gt;
#Defeat [[Angra Mainyu]]: 0/1&lt;br /&gt;
#Clear the Nape: 0/1&lt;br /&gt;
#Defeat the [[Five-headed Dragon|five-headed dragon]]: 0/1&lt;br /&gt;
#Clear the Jaws: 0/1&lt;br /&gt;
#Defeat [[Cerberus]]: 0/1&lt;br /&gt;
#Defeat [[Cloud Of Darkness]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
While [[The World of Darkness]] also lacks an [[Item Level|IL]] sync, as it is the last raid in the series it is much closer to the maximum [[Item Level]] for level 50 (IL 130). This means most mechanics must still be dealt with appropriately unlike in the previous two [[Alliance Raids]] in the [[Crystal Tower]] series.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Angra Mainyu]]===&lt;br /&gt;
{{#ev:youtube|cYI0ho8DffI|350|right|Updated World of Darkness Guide}}&lt;br /&gt;
{{#ev:youtube|a6vkTkhQikw|350|right|Video Guide Part One}}&lt;br /&gt;
{{#ev:youtube|icr0cH_x54g|350|right|Video Guide Part Two}}&lt;br /&gt;
&#039;&#039;&#039;Double Vision&#039;&#039;&#039;, a floor-covering AoE that is split into red and white, which gives a stacking debuff depending on what colour you&#039;re standing on. The white AOE will give a &amp;quot;Sullen&amp;quot; debuff and the red AOE will give an &amp;quot;Ireful&amp;quot; debuff. The stacks will reset to 1 if you alternate which colour you stand on when it hits. If you get 2 stacks of the debuff you will take 2.5k damage. If you get 3 stacks you will die.&lt;br /&gt;
&lt;br /&gt;
When he casts &#039;&#039;&#039;Mortal Gaze&#039;&#039;&#039;, anyone looking in his direction will receive a {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039; debuff that kills you in 10 seconds. Stand on whichever one of the four circular platforms that is lit up to remove this debuff. You can also turn away from the boss when he casts the ability to completely avoid the Doom debuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roulette&#039;&#039;&#039;, signified by a finger and a cone that rotates clockwise around the boss room, occurs when 4 &#039;&#039;&#039;Final Hourglass&#039;&#039;&#039; spawn at the outer edge of the room. Kill the 4 Final Hourglass one by one. To avoid being killed, do not stand in the quarter that is lit up when the last Final Hourglass dies. As long as all four of the Hourglasses die, you will be able to run out of that section if you happen to be in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 100 Flare&#039;&#039;&#039;: Red ball spawns on a player and a red circle appears on the ground. This ability tethers several players to 1 player. You need to run out of the circle to cancel the ability. Players in the red circle will all take massive damage if the total number of players in the circle is an even number.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level 150 Death&#039;&#039;&#039;: Purple ball spawns on a player and a purple circle appears on the ground. This ability tethers several players to 1 player. You need to run out of the circle to cancel the ability. Players in the purple circle will all die if the total number of players in the circle is a multiple of 3.&lt;br /&gt;
&lt;br /&gt;
Adds should be killed or they will deal powerful raidwide damage.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Five-headed Dragon]]===&lt;br /&gt;
&#039;&#039;&#039;Ice Floor&#039;&#039;&#039;&#039;s AoE expands if it hits a player. When you see a white, circular swirl on the ground, run away.&lt;br /&gt;
&lt;br /&gt;
The poison &#039;&#039;&#039;Slimes&#039;&#039;&#039; need to be killed to stop them from joining together and casting silence on the entire raid. Killing them causes them to burst into poison resistance buffs. Wherever the slimes spawn, there will be a puddle of slime left over. At least one player needs to stand in the puddle to prevent more slimes from spawning and turning into a &#039;&#039;&#039;Toxic Slime&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
When the boss channels &#039;&#039;&#039;Discordance&#039;&#039;&#039; you have to kill the 5 extra heads that appear or the raid will wipe. The boss could use this multiple times, so stay on your toes if your DPS is slower.&lt;br /&gt;
&lt;br /&gt;
The boss will occasionally &#039;&#039;&#039;mark a player&#039;&#039;&#039; with a stack marker. When this happens, a small number of players (usually 3-5) need to stack on this player to split the damage. If this does not happen, the player will receive 9999 damage.&lt;br /&gt;
&lt;br /&gt;
When you see &#039;&#039;&#039;Prominence&#039;&#039;&#039;, red circles spawn on the ground followed by red or white balls, kill the balls ASAP before they explode and deal damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Bird Tether&#039;&#039;&#039; attaches to a player and inflicts a debuff, the player needs to run and touch another player before the debuff kills them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heatwave&#039;&#039;&#039; is a raid-wide attack used when the boss&#039; HP is low. For 5 seconds, every action you make will deal 500 damage.&lt;br /&gt;
&lt;br /&gt;
===Howling Atomos (3rd Trash Pull)===&lt;br /&gt;
Everyone stacks on one side including tank. One person will get marked, they have to go to the other side and get devoured by themselves and will be spit off the platform. Then someone in the party has to stand in the light circle, and that person can jump back up. Stand right under the mob when it&#039;s casting Shockwave because if you&#039;re not in that purple puddle you will get knocked off. The knockback can be prevented with {{action icon|Arm&#039;s Length}} or {{action icon|Surecast}}.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Cerberus]]===&lt;br /&gt;
When Cerberus becomes unchained and starts &#039;&#039;&#039;Thrashing&#039;&#039;&#039;, a group of players (usually Alliance B, plus any DPS that want to) needs to execute the following in order:&lt;br /&gt;
&lt;br /&gt;
# Stand next to the &#039;&#039;&#039;Gastric Orb&#039;&#039;&#039; mob to get hit by [[File:Minimum icon1.png|link=]] &#039;&#039;&#039;Mini&#039;&#039;&#039; spell and shrunk to a small size. &lt;br /&gt;
# Stand in the &#039;&#039;&#039;Purple Goo&#039;&#039;&#039; to get &#039;&#039;&#039;{{action icon|Devour}}ed&#039;&#039;&#039; by the boss. (Do not stand in the purple goo if you don&#039;t have the [[File:Minimum icon1.png|link=]] &#039;&#039;&#039;Mini&#039;&#039;&#039; debuff, as Cerberus will instantly kill you.)&lt;br /&gt;
# Once inside, kill the adds on the wall in his stomach. &lt;br /&gt;
&lt;br /&gt;
When the adds are dead he will stop thrashing, and will slump to the ground in pain. Groups outside the stomach need to use the two tethers to re-chain him while he is weakened - both tethers need to be re-attached to each of the &#039;&#039;&#039;Open Fetters&#039;&#039;&#039; on his sides by interacting with them.&lt;br /&gt;
&lt;br /&gt;
If there are fewer than 5 living players outside the belly, Cerberus will immediately eject all players inside him without collapsing.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=j0zj4o3fcQc FFXIV Mythbusters | What if Cerberus Ate EVERYONE? - Caetsu Chaiji Ch.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If his belly adds are not killed or he is not re-chained, Cerberus&#039; {{buff|haste}} &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039; and {{buff|Damage Up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; buffs will stack out of control and wipe the raid. There are two meta strategies for handling this mechanic:&lt;br /&gt;
&lt;br /&gt;
====DPS Rush====&lt;br /&gt;
* All DPS should get swallowed to burn down the stomach walls as quickly as possible. One (1) healer joins them so they don&#039;t die.&lt;br /&gt;
&lt;br /&gt;
DPS Rush is both &#039;&#039;&#039;faster&#039;&#039;&#039; and &#039;&#039;&#039;safer&#039;&#039;&#039;, as B alliance can be people who don&#039;t know how to get in the belly or are new. The ABC strat below is just included for reference and should only be used if most of the alliance insists on doing it.&lt;br /&gt;
&lt;br /&gt;
====ABC = Adds/Belly/Chains====&lt;br /&gt;
* Alliance A should pull and kill the adds, [[Wolfsbane]], which are quite dangerous if not tanked because their attack is a large cleave poison.&lt;br /&gt;
* Alliance B should go into Cerberus&#039; stomach.&lt;br /&gt;
* Alliance C should tank Cerberus, and focus on re-chaining Cerberus whilst he is weakened.&lt;br /&gt;
&lt;br /&gt;
Due to gear creep, DPS Rush is far more common nowadays, but just make sure your alliance is all on the same page and you should have no trouble.&lt;br /&gt;
&lt;br /&gt;
Cerberus has a &#039;&#039;&#039;Tail Swipe&#039;&#039;&#039; attack that hits players behind him in a cone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ululation&#039;&#039;&#039; is a roar that causes players who are not around other players to become feared for 15 seconds. Stay near your party members to avoid the fear effect.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Cloud of Darkness]]===&lt;br /&gt;
Cloud of Darkness targets the tank with a powerful auto-attack that also deals damage over time, so keep your tank safe.&lt;br /&gt;
&lt;br /&gt;
A random player will get targeted with red crosshairs (&#039;&#039;&#039;Feint Particle Beam&#039;&#039;&#039;). After a few seconds, blasts will start chasing after the target player at running speed damaging anyone nearby. Each blast adds a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; debuff and it kills you quickly if you stop moving. The player targeted should run towards the outside edge of the area, away from all other players.&lt;br /&gt;
&lt;br /&gt;
Any time she moves around the ring, she fires a massive laser (&#039;&#039;&#039;Zero-form Particle Beam&#039;&#039;&#039;) through the center of the area. When she disappears, immediately move to the sides. This attack will give a {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039; debuff.&lt;br /&gt;
&lt;br /&gt;
Throughout the fight, she will spawn &#039;&#039;&#039;comets&#039;&#039;&#039; on yellow circle markers. At least one person should stand in each one before the comet reaches the ground or the raid suffers moderate damage (several empty comets will wipe the raid). The person in the comet area will take a small hit.&lt;br /&gt;
&lt;br /&gt;
Mid-fight, the floor of the area will light up and cloud and storm adds will start spawning. Kill them before they get close enough for the boss to eat them, or she will wipe you if she eats enough. The clouds can be affected by {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; but not by {{status effect|bind}} &#039;&#039;&#039;[[Bind]]&#039;&#039;&#039;. If anyone stands between the clouds and CoD, it will add the {{status effect|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; effect to them. After the cloud phase is done she will do a raid-wide attack.&lt;br /&gt;
&lt;br /&gt;
Next, she will spawn 3 clouds in a triangle formation. These clouds have a box shaped outline around them and cannot be damaged outside the box after a few seconds, so move into one of the boxes and kill the clouds. A, B, and C should have their own cloud and this should be marked ahead of time.&lt;br /&gt;
&lt;br /&gt;
If your raid DPS is very low, worm adds will spawn around the area before the cloud phase. Hitting them once or twice causes them to disappear. The worms add many debuffs like Morbol&#039;s Bad Breath to anyone standing too close to them. Stay away and let the ranged DPS handle.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Demon Armor}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Angra Mainyu]]===&lt;br /&gt;
*{{Item reward|10|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Angra Mainyu}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Five-headed Dragon]]===&lt;br /&gt;
*{{Item reward|20|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Five-headed Dragon}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|link=]] [[Cerberus]]===&lt;br /&gt;
*{{Item reward|30|Allagan Tomestone of Poetics}}&lt;br /&gt;
{{Drops list|Cerberus}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] [[Cloud of Darkness]]===&lt;br /&gt;
*{{Item reward|40|Allagan Tomestone of Poetics}}&lt;br /&gt;
*{{Item icon|Onion Knight Card}} (Drops at a fixed rate.)&lt;br /&gt;
*{{Item icon|Cloud of Darkness Card}} (Drops at a fixed rate.)&lt;br /&gt;
====Treasure Coffer 1====&lt;br /&gt;
{{Drops list|Cloud of Darkness}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 2====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Syrcus Shard}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
When originally released, players could receive only one reward item per week for completing duties in The World of Darkness. Weekly limits were lifted in [[patch 2.55]].&lt;br /&gt;
&lt;br /&gt;
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.&lt;br /&gt;
* Players cannot open a treasure chest belonging to another party.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Let the Sun Shine In (Achievement)}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: The World of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=225px widths=400px mode=packed&amp;gt; &lt;br /&gt;
File:The World of Darkness gear1.png&lt;br /&gt;
File:Oa044e0h6hu61.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px widths=300px mode=packed&amp;gt; &lt;br /&gt;
world of darkness tank gear1.jpg&lt;br /&gt;
world of darkness dragoon gear1.jpg&lt;br /&gt;
world of darkness monk gear1.jpg&lt;br /&gt;
world of darkness ninja gear1.jpg&lt;br /&gt;
world of darkness bard gear1.jpg&lt;br /&gt;
world of darkness caster gear1.jpg&lt;br /&gt;
world of darkness healer gear1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Woc title.jpg&lt;br /&gt;
File:The world of darkness4.png&lt;br /&gt;
File:The world of darkness5.png&lt;br /&gt;
File:the world of darkness1.jpg&lt;br /&gt;
File:the world of darkness2.jpg&lt;br /&gt;
File:the world of darkness3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery heights=200px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Cerberus concept.png&lt;br /&gt;
File:Cloud of Darkness.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=569173</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Weather&amp;diff=569173"/>
		<updated>2023-03-19T17:46:19Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: disambig&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather&#039;&#039;&#039; is an event that is present in every [[zone]] and [[duty]]. &lt;br /&gt;
&lt;br /&gt;
Major cities and some settlements have an NPC known as a [[Skywatcher]]. These NPCs will indicate the current and upcoming weather conditions for each zone. One can also see the current weather condition of the current zone by hovering over the icon in the top-right corner of the minimap. Normal weather conditions in overworld zones and cities may change at 12:00 am, 8:00 am, and 04:00 pm Eorzean Time (every eight Eorzean hours, i.e., 23 minutes and 20 seconds real time). Weather typically remains the same in duties, although it may change at specific points in the duty.&lt;br /&gt;
&lt;br /&gt;
Several activities in the game depend on the weather conditions. These include but are not limited to:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Fishing Guide|Fishing]]&#039;&#039;&#039;: Several fish can only be caught during certain weather conditions and times of day. Examples include the [[Thunderbolt Sculpin]], [[Raincaller]], and [[Son of Levin]]. Some require very specific conditions, such as one weather type following a specific previous weather type. For example, [[Helicoprion]] can only be caught between 8 AM and 8 PM during a [[Heat Wave]] that follows [[clouds]] or [[fog]].&lt;br /&gt;
*&#039;&#039;&#039;[[Sightseeing Log]]&#039;&#039;&#039;: Many of the sightseeing entries in &#039;&#039;A Realm Reborn&#039;&#039; areas require certain weather conditions and specific times of day. Sightseeing vistas added in later expansions do not have weather requirements.&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039;: Odin&#039;s [[FATE]] will only spawn when the weather condition in [[The Black Shroud]] is listed as [[Tension]].&lt;br /&gt;
&lt;br /&gt;
[[File:SUNSHINE.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Types of Weather Conditions==&lt;br /&gt;
===Normal Weather Conditions===&lt;br /&gt;
Normal weather conditions are always present in zones and will cycle at designated times in overworld zones and cities. Each zone has a set of possible weather conditions, and some weather is unique to a particular zone.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Visibility&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Astromagnetic Storm]] || {{weather icon|astromagnetic storm}} || ? || Astromagnetic&lt;br /&gt;
|-&lt;br /&gt;
|[[Blizzard (Weather)|Blizzards]] || {{weather icon|blizzards}} || Very Poor || Heavy Snow&lt;br /&gt;
|-&lt;br /&gt;
|[[Clear Skies]] || {{weather icon|clear skies}}  || Very Good || Clear&lt;br /&gt;
|-&lt;br /&gt;
|[[Clouds]] || {{weather icon|clouds}}  || Good  || Overcast&lt;br /&gt;
|-&lt;br /&gt;
|[[Dust Storms]] || {{weather icon|dust storms}} || Very Poor || Dusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Fair Skies]] || {{weather icon|fair skies}} || Very Good || Fair&lt;br /&gt;
|-&lt;br /&gt;
|[[Fog]] || {{weather icon|fog}} || Very Poor || Foggy&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales}} || Moderate || Gusty&lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom}}  || Poor || Gloomy&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves}}  || Good ||Blistering &lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Dust]] || {{weather icon|moondust}} || ? || Regolithic&lt;br /&gt;
|-&lt;br /&gt;
|[[Rain]] || {{weather icon|rain}}  || Moderate || Rainy&lt;br /&gt;
|-&lt;br /&gt;
|[[Showers]] ||{{weather icon|showers}}  || Reduced|| Showery&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow]] || {{weather icon|snow}} || Poor || Snowy&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder (Weather)|Thunder]] || {{weather icon|thunder}} || Moderate || Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunderstorms]] || {{weather icon|thunderstorms}} || Poor  || Heavy Thunder&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Static]] ||{{weather icon|umbral static}} || Poor || Experiencing Umbral Static&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Wind]] || {{weather icon|umbral wind}} || Fair || Experiencing Umbral Wind&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind]] ||{{weather icon|wind}} || Fair|| Windy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Certain weather conditions can only happen in certain zones (ie sandstorms in Thanalan, snow in Coerthas, so on.)&lt;br /&gt;
&lt;br /&gt;
===Special Weather Conditions===&lt;br /&gt;
There are also several special weather conditions, usually associated with a specific event or duty. Their names, mini-map descriptions and where they appear are as follows:&lt;br /&gt;
{| {{STDT|sortable lore align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Weather&lt;br /&gt;
!Icon&lt;br /&gt;
!Duties/Events&lt;br /&gt;
|-&lt;br /&gt;
|[[Apocalypse (Weather)|Apocalypse]] || {{weather icon|apocalypse}} || [[Radz-at-Han]] and [[Thavnair]] from {{questlink|mainscenario|Skies Aflame}} to {{questlink|mainscenario|Endwalker}}, [[Garlemald]] from {{questlink|mainscenario|As the Heavens Burn}} to {{questlink|mainscenario|Endwalker}}, {{questlink|dungeon|Vanaspati}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Auroras]] || {{weather icon|auroras}} || During the Fall of Dalamud, August - September 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Beyond Time]] || {{weather icon|beyond time}} || {{questlink|raid|Alexander - The Soul of the Creator}}, {{questlink|raid|Alexander - The Soul of the Creator (Savage)}}, {{questlink|uraid|The Epic of Alexander (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Brilliance (Weather)|Brilliance]] || {{weather icon|brilliance}} || {{questlink|trial|The Crown of the Immaculate}}, {{questlink|trial|The Crown of the Immaculate (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Climactic]] || {{weather icon|climactic}} || {{questlink|trial|The Seat of Sacrifice}}, {{questlink|trial|The Seat of Sacrifice (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Concordance]] || {{weather icon|concordance}} || {{questlink|trial|Containment Bay P1T6}}, {{questlink|trial|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Core Radiation]] || {{weather icon|core radiation}} || {{questlink|raid|The Final Coil of Bahamut - Turn 4}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclones]] || {{weather icon|cyclones}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Darkness (Weather)|Darkness]] || {{weather icon|darkness}} || {{questlink|dungeon|The Thousand Maws of Toto-Rak}}, {{questlink|dungeon|The Stone Vigil}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Delirium (Weather)|Delirium]] || {{weather icon|delirium}} || {{questlink|trial|Memoria Misera (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Demonic Infinity]] || {{weather icon|demonic infinity}} || {{questlink|trial|Containment Bay Z1T9}}, {{questlink|trial|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dimensional Disruption]] || {{weather icon|dimensional disruption}} || All {{questlink|raid|Omega}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragonstorms]] || {{weather icon|dragonstorms}} || {{questlink|trial|The Final Steps of Faith}}, {{questlink|trial|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreams]] || {{weather icon|dreams}} || {{questlink|trial|The Dancing Plague}}, {{questlink|trial|The Dancing Plague (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eruptions]] || {{weather icon|eruptions}} || {{questlink|trial|The Navel}}, {{questlink|trial|The Navel (Hard)}}, {{questlink|trial|The Navel (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Gate: Sepulture}}, {{questlink|raid|Eden&#039;s Gate: Sepulture (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eternal Bliss]] || {{weather icon|eternal bliss}} || {{questlink|trial|Emanation}}, {{questlink|trial|Emanation (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Everlasting Light]] || {{weather icon|everlasting light}} || [[Norvrandt]] areas until {{questlink|mainscenario|Shadowbringers}} or other Main Scenario Quests&lt;br /&gt;
|-&lt;br /&gt;
|[[Firestorm]] || {{weather icon|firestorm}} || {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Flames]] || {{weather icon|flames}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gales (Weather)|Gales]] || {{weather icon|gales other}} || {{questlink|trial|The Howling Eye}}, {{questlink|trial|The Howling Eye (Hard)}}, {{questlink|trial|The Howling Eye (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Geostorms]] || {{weather icon|geostorms}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Gloom]] || {{weather icon|gloom other}} || {{questlink|trial|Thornmarch (Hard)}}, {{questlink|trial|Thornmarch (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Heat Waves]] || {{weather icon|heat waves other}} || {{questlink|trial|The Bowl of Embers}}, {{questlink|trial|The Bowl of Embers (Hard)}}, {{questlink|trial|The Bowl of Embers (Extreme)}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}, {{questlink|raid|Eden&#039;s Verse: Furor}}, {{questlink|raid|Eden&#039;s Verse: Furor (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hot Spells]] || {{weather icon|hot spells}} || Thanalan (1.0)&lt;br /&gt;
|-&lt;br /&gt;
|[[Hyperelectricity]] || {{weather icon|hyperelectricity}} || [[The Diadem/Old|The Diadem]] (Emergency Mission - no longer available) , {{questlink|fate-boss|Prey Online}} FATE in [[Azys Lla]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Inevitability]] || {{weather icon|inevitability}} || {{questlink|dungeon|The Dead Ends}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Irradiance]] || {{weather icon|irradiance}} || {{questlink|trial|Akh Afah Amphitheatre (Hard)}}, {{questlink|trial|Akh Afah Amphitheatre (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Refulgence}}, {{questlink|raid|Eden&#039;s Verse: Refulgence (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Louring]] || {{weather icon|louring}} || {{questlink|trial|The Porta Decumana}}, {{questlink|trial|The Minstrel&#039;s Ballad: Ultima&#039;s Bane}}, {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Moonlight]] || {{weather icon|moonlight}} || {{questlink|trial|Castrum Fluminis}}, {{questlink|trial|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Multiplicity]] || {{weather icon|multiplicity}} || {{questlink|trial|Containment Bay S1T7}}, {{questlink|trial|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Oppression]] || {{weather icon|oppression}} || {{questlink|trial|The Singularity Reactor}}, {{questlink|trial|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}, {{questlink|uraid|Dragonsong&#039;s Reprise (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pandaemonium (Weather)|Pandaemonium]] || {{weather icon|pandaemonium}} || All {{questlink|raid|Pandaemonium}} raids&lt;br /&gt;
|-&lt;br /&gt;
|[[Polarization]] || {{weather icon|polarization}} || {{questlink|trial|The Dark Inside}}, {{questlink|trial|The Minstrel&#039;s Ballad: Zodiark&#039;s Fall}}, {{questlink|trial|The Mothercrystal}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Projection]] || {{weather icon|projection}} || {{questlink|dungeon|The Stigma Dreamscape}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Quicklevin]] || {{weather icon|quicklevin}} || {{questlink|fate-boss|A Horse Outside}} FATE in [[The Lochs]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Revelstorms]] || {{weather icon|revelstorms}} || {{questlink|trial|The Pool of Tribute}}, {{questlink|trial|The Pool of Tribute (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rough Seas]] || {{weather icon|rough seas}} || {{questlink|trial|The Whorleater (Hard)}}, {{questlink|trial|The Whorleater (Extreme)}}, {{questlink|raid|Eden&#039;s Gate: Inundation}}, {{questlink|raid|Eden&#039;s Gate: Inundation (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Royal Levin]] || {{weather icon|royal levin}} || {{questlink|fate-boss|Long Live the Coeurl}} FATE, {{questlink|fate-boss|Coeurls Chase Boys}} FATE and {{questlink|fate-boss|Coeurls Chase Boys Chase Coeurls}} FATE in [[The Dravanian Forelands]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sandstorms]] || {{weather icon|sandstorms}}  || Thanalan (1.0), {{questlink|dungeon|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Scarlet (Weather)|Scarlet]] || {{weather icon|scarlet}} || {{questlink|trial|Hells&#039; Kier}}, {{questlink|trial|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelf Clouds]] || {{weather icon|shelf clouds}} || {{questlink|trial|The Limitless Blue (Hard)}}, {{questlink|trial|The Limitless Blue (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Smoke]] || {{weather icon|smoke}} || {{questlink|trial|Thok ast Thok (Hard)}}, {{questlink|trial|Thok ast Thok (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectral Current]] || {{weather icon|spectral current}} || [[Ocean Fishing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Starshower]] || {{weather icon|starshower}} || All [[Norvrandt]] zones during {{questlink|mainscenario|The Converging Light}} and {{questlink|mainscenario|Hope&#039;s Confluence}}, {{questlink|dungeon|The Heroes&#039; Gauntlet}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm Clouds]] || {{weather icon|storm clouds}} || {{questlink|trial|The Striking Tree (Hard)}}, {{questlink|trial|The Striking Tree (Extreme)}}, {{questlink|raid|Eden&#039;s Verse: Fulmination}}, {{questlink|raid|Eden&#039;s Verse: Fulmination (Savage)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tension]] || {{weather icon|tension}} || {{questlink|fate-boss|Steel Reign}} FATE in [[The Black Shroud]], {{questlink|trial|Urth&#039;s Fount}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Termination]] || {{weather icon|termination}} || {{questlink|dungeon|Amaurot}}, {{questlink|trial|The Dying Gasp}}, {{questlink|trial|The Minstrel&#039;s Ballad: Hades&#039;s Elegy}}, {{questlink|dungeon|The Dead Ends}}, {{questlink|trial|The Final Day}}, {{questlink|trial|The Minstrel&#039;s Ballad: Endsinger&#039;s Aria}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Transcendence]] || {{weather icon|transcendence}} || [[The Omphalos]], {{questlink|raid|Aglaia}}&lt;br /&gt;
|-&lt;br /&gt;
|[[True Blue (Weather)|True Blue]] || {{weather icon|true blue}} || {{questlink|trial|The Wreath of Snakes}}, {{questlink|trial|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tsunamis]] || {{weather icon|tsunamis}} || {{questlink|raid|Alphascape V1.0}}, {{questlink|raid|Alphascape V1.0 (Savage)}} &lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimania]] || {{weather icon|ultimania}} || {{questlink|uraid|The Weapon&#039;s Refrain (Ultimate)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimatum (Weather)|Ultimatum]] || {{weather icon|ultimatum}} || {{questlink|mainscenario|Endwalker (Quest)}} solo instance&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Duststorm]] || {{weather icon|umbral duststorm}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Flare]] || {{weather icon|umbral flare}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Levin]] || {{weather icon|umbral levin}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Tempest]] || {{weather icon|umbral tempest}} || [[The Diadem]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Umbral Turbulence]] || {{weather icon|umbral turbulence}} || {{questlink|eureka-nm|I Don&#039;t Want to Believe}} FATE in {{questlink|eureka|Eureka Hydatos}}, {{questlink|eureka|The Baldesion Arsenal}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vacuity]] || {{weather icon|vacuity}} || {{questlink|dungeon|The Fell Court of Troia}}, [[Zero&#039;s Domain]], {{questlink|trial|Storm&#039;s Crown}}, {{questlink|trial|Storm&#039;s Crown (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[White Cyclones]] || {{weather icon|white cyclones}} || {{questlink|trial|The Jade Stoa}}, {{questlink|trial|The Jade Stoa (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wyrmstorms]] || {{weather icon|wyrmstorms}} || {{questlink|trial|The Royal Menagerie}}, {{questlink|trial|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teleport&amp;diff=519357</id>
		<title>Teleport</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Teleport&amp;diff=519357"/>
		<updated>2023-01-24T03:27:33Z</updated>

		<summary type="html">&lt;p&gt;Wingedcatgirl: this is wild lmao&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Teleport&lt;br /&gt;
| icon = teleport1.png&lt;br /&gt;
| description = Transports the user and party members to the chosen [[Aetheryte]] location for a fee. The fee is higher the further the destination.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = any&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gp-cost = &lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = &lt;br /&gt;
| range = &lt;br /&gt;
| radius = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = &lt;br /&gt;
| actions = Return&lt;br /&gt;
}}&lt;br /&gt;
[[File:Teleport img1.png|right]]&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/a_realm_reborn/system/game_system/ A Realm Reborn Promotional Website]|When first adventuring beyond the walls of your starting city, attuning to an aetheryte will grant you the spell Teleport. Using this spell, you can travel instantly between aetherytes to which you are attuned. It should be noted that adventurers are expected to pay a small fee in gil for the upkeep of the aetheryte network.}}&lt;br /&gt;
&lt;br /&gt;
Players will be able to teleport to various [[Aetheryte]]s in different [[locations]] of Eorzea. Players must visit the Aetheryte and attune (interact) with it before they are able to teleport to it. Each teleport costs {{gil}} [[Gil]]. The farther away the player is from the destination the more gil it costs to teleport. These teleport costs are a method to control inflation by removing {{gil}} [[Gil]] from the game entirely.&lt;br /&gt;
&lt;br /&gt;
Players may designate up to 4 &amp;quot;favored&amp;quot; destinations for 50% teleport cost. Activating [https://www.square-enix-games.com/en_US/seaccount/otp one-time passcode] (also known as 2-factor authentication) grants a free teleport location, and in addition, downloading the [https://na.finalfantasyxiv.com/companion/ Companion app] and registering your account grants another half-priced &amp;quot;favored&amp;quot; teleport location. There are also [[Free_Company#Free_Company_Actions|free company actions]] and [[Priority Aetheryte Pass|a consumable item]] that can reduce rates for their duration. Finally, there are [[#Consumables|other consumable items]] available that allow one free teleport per item.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Destinations==&lt;br /&gt;
*Residential Areas&lt;br /&gt;
**&#039;&#039;Players can teleport directly to their [[Player Housing|personal or free company estate]] and their [[Apartments|Apartment]], if any, for 25% the usual cost.&lt;br /&gt;
**&#039;&#039;&#039;[[Mist]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Lavender Beds]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Goblet]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Shirogane]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Empyreum]]&#039;&#039;&#039;&lt;br /&gt;
*[[La Noscea]]&lt;br /&gt;
**&#039;&#039;&#039;[[Limsa Lominsa Lower Decks]]&#039;&#039;&#039;&lt;br /&gt;
**[[Middle La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Summerford Farms]]&#039;&#039;&#039;&lt;br /&gt;
**[[Lower La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Moraby Drydocks]]&#039;&#039;&#039;&lt;br /&gt;
**[[Eastern La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Costa del Sol]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wineport]]&#039;&#039;&#039;&lt;br /&gt;
**[[Western La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Swiftperch]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Aleport]]&#039;&#039;&#039;&lt;br /&gt;
**[[Upper La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Bronze Lake]]&#039;&#039;&#039;&lt;br /&gt;
**[[Outer La Noscea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Overlook]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Wolves&#039; Den Pier]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Black Shroud]]&lt;br /&gt;
**&#039;&#039;&#039;[[New Gridania]]&#039;&#039;&#039;&lt;br /&gt;
**[[Central Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Bentbranch Meadows]]&#039;&#039;&#039;&lt;br /&gt;
**[[East Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Hawthorne Hut]]&#039;&#039;&#039;&lt;br /&gt;
**[[South Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Quarrymill]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Tranquil]]&#039;&#039;&#039;&lt;br /&gt;
**[[North Shroud]]&lt;br /&gt;
***&#039;&#039;&#039;[[Fallgourd Float]]&#039;&#039;&#039;&lt;br /&gt;
*[[Thanalan]]&lt;br /&gt;
**&#039;&#039;&#039;[[Ul&#039;dah - Steps of Nald]]&#039;&#039;&#039;&lt;br /&gt;
**[[Western Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Horizon]]&#039;&#039;&#039;&lt;br /&gt;
**[[Central Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Black Brush Station]]&#039;&#039;&#039;&lt;br /&gt;
**[[Eastern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Drybone]]&#039;&#039;&#039;&lt;br /&gt;
**[[Southern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Little Ala Mhigo]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Forgotten Springs]]&#039;&#039;&#039;&lt;br /&gt;
**[[Northern Thanalan]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Bluefog]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ceruleum Processing Plant]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Gold Saucer]]&#039;&#039;&#039;&lt;br /&gt;
*[[Coerthas]]&lt;br /&gt;
**&#039;&#039;&#039;[[Foundation]]&#039;&#039;&#039;&lt;br /&gt;
**[[Coerthas Central Highlands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Dragonhead]]&#039;&#039;&#039;&lt;br /&gt;
**[[Coerthas Western Highlands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Falcon&#039;s Nest]]&#039;&#039;&#039;&lt;br /&gt;
*[[Abalathia&#039;s Spine]]&lt;br /&gt;
**[[The Sea of Clouds]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Cloudtop]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ok&#039; Zundu]]&#039;&#039;&#039;&lt;br /&gt;
**[[Azys Lla]]&lt;br /&gt;
***&#039;&#039;&#039;[[Helix]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dravania]]&lt;br /&gt;
**&#039;&#039;&#039;[[Idyllshire]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Dravanian Forelands]]&lt;br /&gt;
***&#039;&#039;&#039;[[Tailfeather]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Anyx Trine]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Churning Mists]]&lt;br /&gt;
***&#039;&#039;&#039;[[Moghome]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Zenith]]&#039;&#039;&#039;&lt;br /&gt;
*[[Gyr Abania]]&lt;br /&gt;
**&#039;&#039;&#039;[[Rhalgr&#039;s Reach]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Fringes]]&lt;br /&gt;
***&#039;&#039;&#039;[[Castrum Oriens]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Peering Stones]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Peaks]]&lt;br /&gt;
***&#039;&#039;&#039;[[Ala Gannha]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Ala Ghiri]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Lochs]]&lt;br /&gt;
***&#039;&#039;&#039;[[Porta Praetoria]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Ala Mhigan Quarter]]&#039;&#039;&#039;&lt;br /&gt;
*[[Hingashi]]&lt;br /&gt;
***&#039;&#039;&#039;[[Kugane]]&#039;&#039;&#039;&lt;br /&gt;
*[[Othard]]&lt;br /&gt;
**[[The Ruby Sea]]&lt;br /&gt;
***&#039;&#039;&#039;[[Tamamizu]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Onokoro]]&#039;&#039;&#039;&lt;br /&gt;
**[[Yanxia]]&lt;br /&gt;
***&#039;&#039;&#039;[[Namai]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The House of the Fierce]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Azim Steppe]]&lt;br /&gt;
***&#039;&#039;&#039;[[Reunion]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Dawn Throne]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Dhoro Iloh]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[The Doman Enclave]]&#039;&#039;&#039;&lt;br /&gt;
*[[Ilsabard]]&lt;br /&gt;
**&#039;&#039;&#039;[[Radz-at-Han]]&#039;&#039;&#039;&lt;br /&gt;
**[[Thavnair]]&lt;br /&gt;
***&#039;&#039;&#039;[[Yedlihmad]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Great Work (Area)|The Great Work]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Palaka&#039;s Stand]]&#039;&#039;&#039;&lt;br /&gt;
**[[Garlemald]]&lt;br /&gt;
***&#039;&#039;&#039;[[Camp Broken Glass]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Tertium]]&#039;&#039;&#039;&lt;br /&gt;
*[[Norvrandt]]&lt;br /&gt;
**&#039;&#039;&#039;[[The Crystarium]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Eulmore]]&#039;&#039;&#039;&lt;br /&gt;
**[[Lakeland]]&lt;br /&gt;
***&#039;&#039;&#039;[[Fort Jobb]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Ostall Imperative]]&#039;&#039;&#039;&lt;br /&gt;
**[[Kholusia]]&lt;br /&gt;
***&#039;&#039;&#039;[[Stilltide]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wright]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Tomra]]&#039;&#039;&#039;&lt;br /&gt;
**[[Amh Araeng]]&lt;br /&gt;
***&#039;&#039;&#039;[[Mord Souq]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Inn at Journey&#039;s Head]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Twine]]&#039;&#039;&#039;&lt;br /&gt;
**[[Il Mheg]]&lt;br /&gt;
***&#039;&#039;&#039;[[Lydha Lran]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Pla Enni]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Wolekdorf]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Rak&#039;tika Greatwood]]&lt;br /&gt;
***&#039;&#039;&#039;[[Slitherbough]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Fanow]]&#039;&#039;&#039;&lt;br /&gt;
**[[The Tempest]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Ondo Cups]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Macarenses Angle]]&#039;&#039;&#039;&lt;br /&gt;
*[[Mor Dhona (region)]]&lt;br /&gt;
**[[Mor Dhona]]&lt;br /&gt;
***&#039;&#039;&#039;[[Revenant&#039;s Toll]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Northern Empty]]&lt;br /&gt;
**&#039;&#039;&#039;[[Old Sharlayan]]&#039;&#039;&#039;&lt;br /&gt;
**[[Labyrinthos]]&lt;br /&gt;
***&#039;&#039;&#039;[[The Archeion]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Sharlayan Hamlet]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Aporia]]&#039;&#039;&#039;&lt;br /&gt;
*[[The Sea of Stars]]&lt;br /&gt;
**[[Mare Lamentorum]]&lt;br /&gt;
***&#039;&#039;&#039;[[Sinus Lacrimarum]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Bestways Burrow]]&#039;&#039;&#039;&lt;br /&gt;
**[[Ultima Thule]]&lt;br /&gt;
***&#039;&#039;&#039;[[Reah Tahra]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Abode of the Ea]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Base Omicron]]&#039;&#039;&#039;&lt;br /&gt;
*[[The World Unsundered]]&lt;br /&gt;
**[[Elpis]]&lt;br /&gt;
***&#039;&#039;&#039;[[Anagnorisis]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[The Twelve Wonders]]&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;[[Poieten Oikos]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Consumables==&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Duration&lt;br /&gt;
! Buff&lt;br /&gt;
! Effect            &lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Priority Aetheryte Pass}} || 2h || [[File:Reduced rates1.png|link=Reduced Rates III]] [[Reduced Rates III]] || -40% decreased [[aetheryte]] [[teleport]]ation fees. || Reward from [[Squadron Missions]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Aetheryte Ticket}} || 1 teleport ||  || Good for a single free journey through the [[aetheryte]] network. || Purchased from a [[Hunt Billmaster]] for {{allied seal|5}} [[Allied Seals]]&amp;lt;br&amp;gt;or [[Ardolain]] for {{centurio seal|5}} [[Centurio Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Immortal Flames Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Immortal Flames]] enlistees for instant [[teleport]]ation to [[the Hall of Flames]]. || Purchased from a [[Flame Quartermaster]] for {{flame seal|2000}} [[Flame Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Maelstrom Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Maelstrom]] enlistees for instant [[teleport]]ation to [[Maelstrom Command]]. || Purchased from a [[Storm Quartermaster]] for {{storm seal|2000}} [[Storm Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Twin Adder Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Order of the Twin Adder]] enlistees for instant [[teleport]]ation to [[the Adders&#039; Nest]]. || Purchased from a [[Serpent Quartermaster]] for {{serpent seal|2000}} [[Serpent Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Firmament Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Ishgardian Restoration|Ishgardian restoration]] participants for instant [[teleport]]ation to [[the Firmament]]. || Purchased from [[Enie]] for {{Skybuilders scrip|500}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Vesper Bay Aetheryte Ticket}} || 1 teleport ||  || A voucher redeemable by [[Scions of the Seventh Dawn]] for instant [[teleport]]ation to [[Vesper Bay]]. || {{questlink|main|The Scions of the Seventh Dawn (Quest)}}&amp;lt;br&amp;gt;{{questlink|main|Back from the Wood (Quest)}}&amp;lt;br&amp;gt;{{questlink|main|The Black Wolf&#039;s Ultimatum}} (30 total)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Normally, Teleport is unlocked upon attuning to one&#039;s second Aetheryte. However, if one refrains from attuning to any Aetherytes after the first mandatory attunement during the quest [[Close to Home]], it is possible to proceed throughout the entire [[Main Scenario Quest]] without ever unlocking Teleport -- even though [[City of the First]] requires attuning to a second Aetheryte, in [[The Crystarium]], for reasons unknown this will not unlock Teleport.&amp;lt;ref&amp;gt;[https://www.reddit.com/r/ffxiv/comments/10jmfrs/spoiler_60_i_finally_finished_endwalker_now_im/j5m5475/?context=3 I finally finished Endwalker! Now I’m trying to catch up on side content but how do I unlock Teleport? I can’t find a quest for it]&amp;lt;/ref&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wingedcatgirl</name></author>
	</entry>
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