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	<updated>2026-06-04T22:13:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=With_the_Winds&amp;diff=1330155</id>
		<title>With the Winds</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=With_the_Winds&amp;diff=1330155"/>
		<updated>2026-06-02T00:59:22Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = With the Winds&lt;br /&gt;
| description = Alphinaud has something he wishes to tell you.&lt;br /&gt;
| image = with the winds1.png&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Erenville;G&#039;raha Tia;Krile;Shale;Sphene (NPC);Wuk Lamat;Y&#039;shtola&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 11.9&lt;br /&gt;
| location-y = 6.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests II&lt;br /&gt;
| journal-genre = Winter&#039;s Prelude Quests&lt;br /&gt;
| sortkey = 401&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 100&lt;br /&gt;
| quest-sync = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2040&lt;br /&gt;
| reward-opt1 = 2 Lobster Bisque&lt;br /&gt;
| reward-opt2 = 2 Moqueca&lt;br /&gt;
| reward-opt3 = 2 Navel Orange Cookies&lt;br /&gt;
| reward-opt4 = 1 Nightworld Silver Piece&lt;br /&gt;
| unlocks = uc Unending Codex: Erenville, uc Unending Codex: Wuk Lamat, uc Unending Codex: Koana, uc Unending Codex: Zoraal Ja, uc Unending Codex: Gulool Ja&lt;br /&gt;
| prev-quest = The Promise of Tomorrow&lt;br /&gt;
| next-quest = Through the Thunder&lt;br /&gt;
| patch = 7.4&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 59ab35c1e4a&lt;br /&gt;
| id-gt = 70962&lt;br /&gt;
| msq-index = 979&lt;br /&gt;
}}&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Shale]] in [[the Backroom]].&lt;br /&gt;
* Speak with [[Erenville]] at [[High Tide Harbor]].&lt;br /&gt;
* Wait at the meeting point.&lt;br /&gt;
* Speak with [[Krile]].&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud has something he wishes to tell you.&lt;br /&gt;
* With Calyx defeated and his schemes undone, it is time for you and your companions to consider the future. Though the matter of investigating the Ascians&#039; interference in historical events of the Ninth remains, Y&#039;shtola volunteers to continue working with Shale to lay bare any lingering secrets, leaving Alphinaud and Alisaie free to return to their efforts to aid the people of Garlemald. Via a sudden linkpearl call, you learn that Erenville, too, will soon be departing for lands afar, so you hasten to the Backroom to collect Shale, who surely wishes to say her own farewells.&lt;br /&gt;
* You find Shale precisely where you expected: at her station in the Backroom. To your companions&#039; surprise, she is tempted away from her work with little fuss. Apparently, the documents recovered from the containment complex still require time to decrypt, and so she is free to attend to personal matters─such as seeing off a taciturn Viera.&lt;br /&gt;
* You arrive at High Tide Harbor to find Erenville resigned to his fate, though he nevertheless makes a token protest at being subject to fond farewells. Now, all that remains is to wait for Alphinaud and Alisaie to join you.&lt;br /&gt;
* Those remaining in Tural offer heartfelt good-byes and promises of future reunions to those departing. As you see them off, the ship carrying Erenville, Alphinaud, and Alisaie gradually shrinks to a tiny dot on the horizon, before vanishing entirely.&lt;br /&gt;
* What comes next, along with your role in it, remains unclear. By the sounds of it, however, Krile has an idea...&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 Alphinaud: Every day, more and more people regain their memories of their lost loved ones. No longer will beings like Calyx be able to manipulate their fear and ignorance as he once did.&lt;br /&gt;
 Alphinaud: That being the case, Alisaie and I have come to a decision.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We will depart Tural in the coming days. Other nations must be informed about Alexandria─a necessary step to ensure lasting peace.&lt;br /&gt;
 Alisaie: Then, we shall return to Garlemald. Our experiences here should serve us well in the ongoing restoration efforts.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: However, one pressing matter remains.&lt;br /&gt;
 Alphinaud: Calyx&#039;s summoning ritual was tied to a &#039;&#039;concept&#039;&#039; of his own creation. Ascian involvement is assured, but we have yet to ascertain the extent of their influence on the Ninth.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: I have done what I can to treat the enthralled and those still afflicted with levin sickness, and may now devote my undivided attention to an investigation.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Then we shall leave this one in your capable hands. Do let us know if you turn anything up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a linkpearl call from Erenville.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Erenville: It&#039;s Erenville. My time in Tural is at an end, and so I&#039;m headed to the harbor now.&lt;br /&gt;
 Erenville: We&#039;ll meet again─of that I&#039;m certain. Until then, I wish you safe travels.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Promise you&#039;ll look after yourself. &lt;br /&gt;
 Erenville: Words of caution from you of all people...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You could have let me know in time to see you off... &lt;br /&gt;
 Erenville: And pull you away from more important business? Perish the thought...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat forcibly takes control of the linkpearl.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Erenville: Wh─ Hey! What do you think you&#039;re doing!?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Sorry to interrupt, but I thought you&#039;d like to know I&#039;ve detained the fugitive.&lt;br /&gt;
 Wuk Lamat: He promises to tell us before he sets sail, only to try and sneak aboard his boat with nary a hug good-bye! Cold bastard. But there&#039;s still time before they weigh anchor!&lt;br /&gt;
&lt;br /&gt;
 Krile: That boy... We should make for the harbor ere he wriggles free of Lamaty&#039;i&#039;s grasp.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: If we&#039;re heading the same way, we might join him on the ship. Good company is always welcome on a long voyage, is it not?&lt;br /&gt;
&lt;br /&gt;
 Alisaie: What, now!? I haven&#039;t finished packing!&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Knowing you, the essentials are already accounted for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alisaie grabs Alphinaud&#039;s hand, and the two walk away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Fine, if we must... But you&#039;re helping pack the rest.&lt;br /&gt;
 Alisaie: And I hope you&#039;ve decided on a souvenir for Jullus.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I have several ideas, as it happens...&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Ever aligned in purpose...if not execution.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Lest you wonder, Krile and I intend to remain here with Y&#039;shtola.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: To continue our study of the key, naturally. By all accounts, Preservation&#039;s facility promises to yield some answers.&lt;br /&gt;
&lt;br /&gt;
 Krile: Shale has been conducting a more thorough examination. She may have insights to share.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Then why not invite her along to see everyone off? Surely she&#039;d want to be there too.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale in the Backroom.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Y&#039;shtola: I am told that Shale is the new leader of Oblivion. There is none better suited to carrying on Cahciua and Geode&#039;s legacy.&lt;br /&gt;
&lt;br /&gt;
 Krile: Eager as ever, our Alphinaud. I do hope he has thought this through...particularly where his sister&#039;s wrath is concerned.&lt;br /&gt;
 Krile: She may know full well that no amount of complaint will dissuade him, but that doesn&#039;t mean she won&#039;t still give him an earful.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: It feels like an age since we last met here.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: It comforts me to know that some of you will be staying. I would feel rather bereft should you all go at once!&lt;br /&gt;
&lt;br /&gt;
Genolt: Day in, day out, just concentratin&#039; on what&#039;s right in front o&#039; me till I&#039;ve crafted a piece I can be proud of... That&#039;s what life is all about!&lt;br /&gt;
Genolt: Right! Back to it, then! These tools ain&#039;t goin&#039; to hop up an&#039; do the job themselves!&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
 Shale: What news, [Forename]? Can&#039;t imagine you brought an entourage along to simply say hello.&lt;br /&gt;
 Shale: That eager to be on their way, are they?&lt;br /&gt;
 Shale: I&#039;ll join you. I owe them thanks on behalf of Oblivion, after all.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: And there I thought you would protest against being parted from your work.&lt;br /&gt;
&lt;br /&gt;
 Shale: While I am curious to see what emerges once every piece of the puzzle&#039;s in place, the majority of the files we&#039;ve unearthed are encrypted. There&#039;s little else I can do until the computer&#039;s finished with them.&lt;br /&gt;
 Shale: ...Besides, unlike our friends, Containment Complex 10-29 isn&#039;t going anywhere.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: In other words, we won&#039;t be getting any answers {{alternatives|day=today|night=tonight}}?&lt;br /&gt;
&lt;br /&gt;
 Shale: Afraid not. It&#039;s going to be a while yet.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Then shall we depart for Tuliyollal forthwith? Even Lamaty&#039;i&#039;s strength has its limits...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Without further delay, then!&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville at High Tide Harbor.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Y&#039;shtola: Despite her protestations, I doubt Alisaie will keep us waiting long.&lt;br /&gt;
&lt;br /&gt;
 Krile: Raha seems preoccupied with a matter of great import. Perhaps he is contemplating a prayer to Llymlaen for their safe passage.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: What sort of tacos should I get on the way back, do you think? The aroma is too tantalizing to ignore...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Tuliyollal is a delight to look upon. They hang patterned cloth where we might use neon, but the city feels no less bright.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Koana and Gulool Ja weren&#039;t able to make it, but both send their regards.&lt;br /&gt;
&lt;br /&gt;
 Shale: Wish we had some of this sea breeze inside the dome. We could perhaps simulate it, but there&#039;s no substitute for the real thing.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
 Erenville: I wish you all would not make such a fuss... I am not fond of emotional partings.&lt;br /&gt;
 Erenville: At least Alphinaud and Alisaie were considerate enough to inform me of their plans in advance by linkpearl. &#039;&#039;Some&#039;&#039; people we know would have burst out of a crate mid-voyage...&lt;br /&gt;
 Erenville: In any event, I shall wait here until they finish their preparations.&lt;br /&gt;
 &lt;br /&gt;
===Wait at the meeting point.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Erenville: It will be pleasant to have some company for the journey back.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: For our many meetings and partings, we have few enough opportunities to properly say our farewells. &#039;Twas pleasant to take the time for it.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Though I delight in companionship, solo journeys too have their appeal. And travel by sea &#039;&#039;is&#039;&#039; relaxing...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: With Alisaie and Alphinaud spreading word of Alexandria, we shall soon have the chance to establish relations with other nations. I must make ready to treat with their leaders.&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;m glad I got the chance to see him off. Cahciua would be glad, too.&lt;br /&gt;
&lt;br /&gt;
 Krile: Now it is our turn to take the next step.&lt;br /&gt;
 Krile: The question is in what direction, and that is a matter I should like to discuss with you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 Wuk Lamat: There they are.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The twins arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Alisaie: You look well. No lingering effects, then?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Eh, I&#039;m hale as ever! And busy with work...&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I imagine there&#039;s no shortage of affairs to put in order. Are Koana and Gulool Ja faring well?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Koana is off to survey our nation and its peoples. He wants to consult with local representatives and hear their thoughts on our policies.&lt;br /&gt;
 Wuk Lamat: And Gulool Ja&#039;s really taken to his training! I feel like he&#039;s been spending more time with the Landsguard than me lately.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Standing here, I cannot help but remember the day of our arrival in Tuliyollal. The rite of succession feels so long ago...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player sees visions of the party when they arrived to Tuliyollal the first time.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: We knew naught of what would happen between my father and Zoraal Ja, nor of Alexandria and its queen...&lt;br /&gt;
 Wuk Lamat: It was to aid a naive claimant that you came to Tural. But you&#039;ve done so much more for me...&lt;br /&gt;
 Wuk Lamat: For the entire nation of Tuliyollal. We owe you a greater debt than we can ever repay.&lt;br /&gt;
 Wuk Lamat: ...But that doesn&#039;t mean we can&#039;t try! Whenever you need an ally, we&#039;ll stand with you.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Allow me to echo that sentiment.&lt;br /&gt;
 Sphene (NPC)@Sphene: Not only were you kind to me when I awakened a stranger in my own land, you extended your grace to Alexandria again and again.&lt;br /&gt;
 Sphene (NPC)@Sphene: And, on behalf of myself and my people...&lt;br /&gt;
 Sphene (NPC)@Sphene: Thank you for curing the ailment that for centuries tormented us.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: I&#039;ll look forward to our next visit. I&#039;m sure we&#039;ll have exciting stories to share with one another.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Ever since I introduced you to Wuk Lamat, you&#039;ve faced no end of hardships. Many of them her fault.&lt;br /&gt;
 Erenville: Yet I feel no remorse...only gratitude. For without your aid, I would not have had the chance to say good-bye.&lt;br /&gt;
 Erenville: Nor vowed to explore every corner of the world...&lt;br /&gt;
 Erenville: ...To see what we haven&#039;t seen.&lt;br /&gt;
 Erenville: Shall we?&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: Rest assured, upon arriving we shall make it a priority to visit Tataru and assuage her myriad fears.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: I expect the sight of you two will be a balm for her worry-laden heart.&lt;br /&gt;
&lt;br /&gt;
 Shale: Safe journey! And remember to enjoy it.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Give my regards to Oblivion. ...And thank you, for all you did for my mother.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The twins&#039; and Erenville&#039;s ship sets sail.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Come back soon!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Take care!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: That was a proper send-off! Now─time to get back to it.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Duty ever calls for she who loves her realm.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Right? Though if you need a break, you&#039;re always welcome to visit Tuliyollal. I&#039;ll give you the grand tour!&lt;br /&gt;
 Wuk Lamat: I...I guess they&#039;re really over. Your adventures in Tural.&lt;br /&gt;
 Wuk Lamat: I&#039;ll remember our time together for the rest of my days.&lt;br /&gt;
&lt;br /&gt;
 Bright Boy (With the Winds)@Bright Boy: Aha! Vow of Resolve spotted!&lt;br /&gt;
&lt;br /&gt;
 Lively Lass (With the Winds)@Lively Lass: The Landsguard is looking for you! It&#039;s sparring time!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh! Good thing you&#039;re here, then. Can&#039;t miss that!&lt;br /&gt;
&lt;br /&gt;
 Bright Boy (With the Winds)@Bright Boy: So let&#039;s go already! Everyone&#039;s waiting to see the Vow of Resolve in action!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Sorry, I have to go!&lt;br /&gt;
 Wuk Lamat: Till next time!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat leaves with the children.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: And thus do they take to the winds.&lt;br /&gt;
&lt;br /&gt;
 Krile: To follow their own paths, and their hearts... As they should.&lt;br /&gt;
&lt;br /&gt;
x@Banner Text: INTO THE MIST&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Krile.===&lt;br /&gt;
 Krile: Now it is our turn to take the next step.&lt;br /&gt;
 Krile: The question is in what direction, and that is a matter I should like to discuss with you.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Y&#039;shtola: For our many meetings and partings, we have few enough opportunities to properly say our farewells. &#039;Twas pleasant to take the time for it.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Though I delight in companionship, solo journeys too have their appeal. And travel by sea &#039;&#039;is&#039;&#039; relaxing...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: With Alisaie and Alphinaud spreading word of Alexandria, we shall soon have the chance to establish relations with other nations. I must make ready to treat with their leaders.&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;m glad I got the chance to see him off. Cahciua would be glad, too.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=XX6x65gR0Xk}}&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Promise_of_Tomorrow&amp;diff=1329724</id>
		<title>The Promise of Tomorrow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Promise_of_Tomorrow&amp;diff=1329724"/>
		<updated>2026-06-01T02:49:51Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Shale is visibly relieved at your safe return.&lt;br /&gt;
| image = The Promise of Tomorrow.png&lt;br /&gt;
| quest-giver = Shale&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; G&#039;raha Tia; Gossan; Gulool Ja; Koana; Krile; Sphene (NPC); Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Calyx; Mablu; Mahuwsa; Malachite (NPC)&lt;br /&gt;
| location = The Backroom&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = The New Dawn Quests&lt;br /&gt;
| sortkey = 310&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| reward1 = 1 The Promise of Tomorrow Orchestrion Roll&lt;br /&gt;
| unlocks = ach In Memoriam, uc Unending Codex: Regulator, ngp Dawntrail - Part 3&lt;br /&gt;
| prev-quest = Blades in Waiting&lt;br /&gt;
| next-quest = With the Winds&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| msq-index = 978&lt;br /&gt;
| id-edb = 29ab25eb62d&lt;br /&gt;
| id-gt = 70909&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Shale]].&lt;br /&gt;
* Speak with [[Sphene (NPC)|Sphene]].&lt;br /&gt;
* Speak with [[Wuk Lamat]] at [[Vollok Shoonsa]].&lt;br /&gt;
* Speak with Sphene at [[Praxis Park]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shale is visibly relieved at your safe return.&lt;br /&gt;
* You pause a moment to let Shale savor the recent victory. For her, it represents the culmination of years of rebellion, and marks the end of an era for Oblivion itself. Triumphs aside, Krile wonders if you have seen the last of the troubles arising from the key. The Scion leaves you with that unsettling thought as she heads off to her meeting with G&#039;raha Tia and the city officials. Shale, too, returns to her own waiting tasks, but not before inviting you to rest in the Backroom while you watch over Alexandria&#039;s return to normalcy.&lt;br /&gt;
* You while away the days in the Backroom, coming and going as you please. In the weeks that pass, Oblivion uncovers several Preservation facilities and makes a comprehensive study of regulator function. This leads to the understanding that memories of the deceased were never truly erased, merely locked away, and that this process can be reversed by sending a signal from the Meso Terminal.&amp;lt;br&amp;gt;Acting at the government&#039;s behest, your party and Sphene escort Gossan to Living Memory, where a much-recovered Wuk Lamat makes a surprise appearance. Together, you reactivate the terminals, and restore the memories of those who consented. The reaction in Alexandria is immediate and bittersweet, with many bursting into tears at the sudden flood of long-lost remembrances.&amp;lt;br&amp;gt;Gossan is grateful for your actions, and responds to Sphene&#039;s request to remain in Alexandria with an unexpected demand of his own: it seems that, inspired by the gentle leadership she displayed when despair held the kingdom in thrall, the people have insisted that she take her rightful place as their monarch. After much flustered deliberation, Sphene accepts the role, declaring peace and prosperity for Alexandria as her foremost purpose. Thus do you stand witness to the rise of a new Queen of Reason.&lt;br /&gt;
* A determined Sphene returns to meet her citizens with her chief aide at her side, the Scions joining them to assist with any confusion stemming from memory restoration. Erenville and Wuk Lamat also prepare to depart, the Vow of Resolve urging you to come and visit her at the palace so that she and Koana might thank you properly for your deeds.&lt;br /&gt;
* You approach the two Vows outside Vollok Shoonsa only to find Gulool Ja there as well, having come to begin his training under the Landsguard. After showing enthusiastic support for her nephew&#039;s ambition to learn swordplay, Wuk Lamat turns her attention to you. She expresses joy at how events unfolded for the queens past and present, and thanks you for helping her fulfill her promise. Erenville, meanwhile, speaks of an impending extended journey, and Koana declares his intent to compile a thorough account of Tuliyollan history even as he attends to his day-to-day administrative duties. With plans shared and assurances to reunite exchanged, they send you on your way back to Sphene and the other Scions.&lt;br /&gt;
* Your arrival in Alexandria is met with discussion of the daunting tasks which lie ahead of Sphene, now that her kingdom will engage more openly with the other nations of Etheirys. Her citizens, too, have elected to face their grief with courage─the precious memories they have reclaimed serving to guide and sustain them through the days to come. Whether you are staying to investigate Preservation&#039;s mysteries, or departing to seek distant adventures, the soon-to-be-crowned Queen of Reason offers you all, her cherished comrades, the eternal hospitality of the nation you so valiantly saved.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: Oh, we had the same idea, I see! I thought it might be nice to catch up with our Oblivion friends before we delve into more serious matters with the city officials.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shale: Now that everyone&#039;s back, I say we pause a moment to savor what we&#039;ve accomplished.&lt;br /&gt;
&lt;br /&gt;
 Krile: We&#039;ve been through much in these past days, haven&#039;t we?&lt;br /&gt;
&lt;br /&gt;
 Shale: That&#039;s an understatement. We&#039;ve seen the end of a years-long struggle, for Oblivion and for myself.&lt;br /&gt;
 Shale: Cahciua and Geode would be happy for us...&lt;br /&gt;
 Shale: Oddly enough, fulfilling our purpose has somehow left me with even more work to do. The government has tasked me with conducting a more complete survey of the containment complex.&lt;br /&gt;
&lt;br /&gt;
 Krile: Ah, the Preservation facility. That lab where they studied the key certainly demands further investigation.&lt;br /&gt;
 Krile: I can understand how those experiments may have led to the discovery of reflections, yet they fail to explain Calyx&#039;s knowledge of primal summoning.&lt;br /&gt;
 Krile: I fear that he and his hunger for interdimensional travel were only one facet of a greater puzzle. There is still someone or something out there that may pose a threat to us...&lt;br /&gt;
 Krile: In any case, I think it prudent we secure ourselves a spot in Shale&#039;s next expedition to the tenth level.&lt;br /&gt;
 Krile: Right, I have a meeting with city officials to attend. &#039;Twould be cruel to leave Raha to answer their barrage of questions alone!&lt;br /&gt;
&lt;br /&gt;
 Shale: I should return to my work as well. My first job will be to analyze the data we pulled from Containment Complex 10-29, and locate other facilities of interest.&lt;br /&gt;
 Shale: I can only hope the information we uncover will serve Alexandria and the future we want to build.&lt;br /&gt;
 Shale: Whatever we end up finding, however, it&#039;s like to take some weeks to put the city back to rights. All these ambitious plans aside, I think you&#039;ve earned a rest, don&#039;t you?&lt;br /&gt;
 Shale: Our break room is yours to bunk in for as long as you like. Say the word, and I&#039;ll help you settle in.&lt;br /&gt;
 -cutscene end&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale.===&lt;br /&gt;
 Shale: Ready for a cot and a fluffy pillow?&lt;br /&gt;
&lt;br /&gt;
 System: It will likely be some time before the city returns to normal. You may choose to remain in the Backroom and watch over the proceedings...&lt;br /&gt;
 Question: While away the days in the Backroom? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 System: Several weeks later...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;G&#039;raha Tia and Krile are sitting at a table in Solution Nine over drinks. There are massive stacks of papers and Gulool Ja Ja&#039;s letter on the table.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: What an absurdly long report. Even working together, it took us an age to finish...&lt;br /&gt;
&lt;br /&gt;
 Krile: Well, to be fair, it was a rather absurd series of events.&lt;br /&gt;
 Krile: The mystery behind Grandfather&#039;s letter took us further than we could have ever imagined...&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: Truly. It feels like a lifetime ago that it all began.&lt;br /&gt;
&lt;br /&gt;
 Krile: Right, then. One last bit of proofreading!&lt;br /&gt;
 Krile: Where was I...? Ah, yes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile begins reading the report.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Krile: “The chaos which had gripped the kingdom of Alexandria was slowly but surely giving way to order once more...”&lt;br /&gt;
 Krile: The thorough investigation conducted by Oblivion was one of the primary factors contributing to this recovery.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gossan talks with Shale and Y&#039;shtola. Shale gives Gossan a regulator, who wears it.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Krile: Its members uncovered multiple Preservation research facilities, allowing for a comprehensive study of regulator design and function.&lt;br /&gt;
 Krile: Thus have we come to understand that memories pertaining to the deceased were not erased from the minds of the living, but in truth merely locked away.&lt;br /&gt;
 Krile: Permanent gaps in one&#039;s memory were to be avoided, as inconsistencies would arise during Endless conversion and cause instability.&lt;br /&gt;
 Krile: When the time came, restoring these buried memories would be a simple matter of transmitting a signal from the Meso Terminal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Two citizens begin talking to Gossan.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Krile: Acting on this discovery, the Alexandrian government announced plans for a memory restoration initiative open to willing participants.&lt;br /&gt;
 Krile: This reignited the discussion surrounding mortality, as people continued to debate how best to face the inevitability of death. No matter the answer at which they arrive, it is certain to herald a major shift in the nation&#039;s philosophy.&lt;br /&gt;
 Krile: ...Yes, that matches my understanding of events. Excellent work, Raha.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I&#039;m glad it serves. Shall we make our way over, then?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to the rest of the party while Krile continues narrating.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: Ahead of the memory restoration, officials requested the assistance of those familiar with the processes involved.&lt;br /&gt;
 Krile: So it was that our party and Sphene─who had eagerly volunteered─accepted the task of escorting the city&#039;s representative to Living Memory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A group of Alexandrians gathers by the party.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Malachite (NPC)@???: Before you go!&lt;br /&gt;
 Malachite (NPC)@Malachite: We just wanted to say that we haven&#039;t made this decision lightly.&lt;br /&gt;
 Malachite (NPC)@Malachite: No matter how frightening or painful they may be, we need to face our memories. Not only to honor those who&#039;re gone, but to make whole those who are still here.&lt;br /&gt;
 Malachite (NPC)@Malachite: So no second thoughts! We&#039;ll be waiting!&lt;br /&gt;
&lt;br /&gt;
 Lithander: If anything tries to harm you, you knock it flat! Come back safely, our Sphene from another time!&lt;br /&gt;
&lt;br /&gt;
 x@Alexandrian Boy: Yes, be safe! &lt;br /&gt;
 Mahuwsa: We&#039;ll see you soon!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: So sweet of you... But you needn&#039;t worry─I&#039;m in very good company!&lt;br /&gt;
 Sphene (NPC)@Sphene: Thank you all for your well-wishes!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party departs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The scene shifts to Shaaloani while Krile continues narrating. The train arrives at the station.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: Despite the disruption caused by the dome&#039;s arrival, the people in the surrounding region have since reclaimed their normal lives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The train engineers greet the party. The scene shifts to Sheshenewezi Springs, where the party is greeted by Zekowa and his friends.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Krile: The Tural which Gulool Ja Ja united is nothing if not resilient.&lt;br /&gt;
 Krile: The winds of change are fickle─a sudden gust often the bearer of challenging trials.&lt;br /&gt;
 Krile: But so too do they spur us onward, keeping our feet ever moving along life&#039;s path.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wihuwte is doing manual labor while Kemakka watches. The party passes by.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The scene shifts to outside the Tuliyollal palace, where the player and Sphene meet with Koana and Bakool Ja Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Koana: You&#039;ll soon be on your way to Yak T&#039;el, then?&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Yes, we&#039;ve just come from making arrangements with the dirigible master. Preparations for the flight are still underway, so I&#039;m doing a little sightseeing.&lt;br /&gt;
 Sphene (NPC)@Sphene: My gratitude to the Landsguard for providing us with the permits we need to visit the Skydeep Cenote.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: Of course! We&#039;d hardly refuse a direct request from the Vow of Reason!&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Our vigilant comrades at the gate will see you safely through.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Wuk Lamat...isn&#039;t here, of course.&lt;br /&gt;
 Sphene (NPC)@Sphene: She is still convalescing, I take it?&lt;br /&gt;
&lt;br /&gt;
 Koana: Indeed. She&#039;s presently confined to bed and permitted no visitors. Weakened as she is, we cannot be too careful.&lt;br /&gt;
 Koana: I can scarcely sleep at night for the worry...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Oh my! Please, forgive me!&lt;br /&gt;
 Sphene (NPC)@Sphene: I hadn&#039;t realized her condition was so serious. I pray she makes a full recovery soon...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene walks away while Mablu arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Mablu: Greetings! What a rare pleasure this is!&lt;br /&gt;
 Mablu: ...Is something wrong? Your friend looks like she had some bad news.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: She wanted to visit the Vow of Resolve.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: And there&#039;s little reason she couldn&#039;t have.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Koana becomes suspicious.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Koana: Is there something you wish to say?&lt;br /&gt;
&lt;br /&gt;
 Mablu: I see, I see! I&#039;m glad there&#039;s nothing terrible afoot!&lt;br /&gt;
 Mablu: And yet... Where there&#039;s a need...&lt;br /&gt;
 Mablu: Sorry, I just remembered a pressing errand! Let&#039;s talk again soon!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mablu leaves towards the palace.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Koana: The Alexandrians, I understand, have teachings similar to that of the Yok Huy.&lt;br /&gt;
 Koana: “Our flesh may wither and die. But so long as we are remembered, we are never truly gone”...&lt;br /&gt;
 Koana: My father&#039;s last words. I&#039;ve long considered their meaning.&lt;br /&gt;
 Koana: The living can find strength in the memories of those we&#039;ve lost. They can help us rise to meet our trials in the present.&lt;br /&gt;
 Koana: That was certainly true of myself.&lt;br /&gt;
 Koana: So I have faith that the people of Alexandria, too, will be stronger for their grief.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: It may be as you say. If we did not remember our lost siblings, we would not be where we are now.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mystic: Or be who we&#039;ve become.&lt;br /&gt;
&lt;br /&gt;
 Bakool Ja Ja the Mighty: We all have memories like that, I bet.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party arrives in Living Memory.&#039;&#039;&lt;br /&gt;
 Erenville: Well, we made it. The journey was so smooth as to be almost disappointing.&lt;br /&gt;
&lt;br /&gt;
 Krile: I can only agree, especially after our first visit felt so fraught with danger.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: It&#039;s the curse of experience, my friends. Before we know it, the extraordinary becomes everyday.&lt;br /&gt;
 G&#039;raha Tia: Life is an accumulation of such things, both the happy times and the sad.&lt;br /&gt;
&lt;br /&gt;
 Krile: Right, let&#039;s go over Shale&#039;s instructions on performing the memory restoration.&lt;br /&gt;
 Krile: The first step is to reactivate all the terminals at the same time. This will supply the aether necessary to operate the equipment...without creating any new Endless, of course.&lt;br /&gt;
 Krile: Once things are up and running, we use the Meso Terminal to transmit the signal and unlock the sealed memories.&lt;br /&gt;
 Krile: There are five terminals in total. Might you lend us a hand with one, Sphene?&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Yes, I can do that...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Not to butt in, but...would you mind letting me take it?&lt;br /&gt;
&lt;br /&gt;
 Krile: Lamaty&#039;i!?&lt;br /&gt;
&lt;br /&gt;
 Erenville: Should you be up and about?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;m fine. My worrywart of a brother exaggerates.&lt;br /&gt;
 Wuk Lamat: Mablu came by to fill me in on your plans. After that, I couldn&#039;t stand being cooped up a moment longer, so she helped me sneak out of the palace.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I&#039;m so glad to see you&#039;re well!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Sorry Koana made you think I was at death&#039;s door. I was keeping up with reports, and know what&#039;s been happening in Alexandria.&lt;br /&gt;
 Wuk Lamat: I made the decision to erase the Endless, and bore witness to their final moments. And though it&#039;s only a tiny fragment, their hopes live on in me.&lt;br /&gt;
 Wuk Lamat: I feel responsible for making sure that they&#039;re remembered. That their legacy is passed on.&lt;br /&gt;
 Wuk Lamat: So please, let me help with sending the signal.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: You&#039;ve made a convincing case, but do take it slowly. The way is not without its perils.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;ll be careful, thanks.&lt;br /&gt;
&lt;br /&gt;
 Gossan: Very well, then. I leave these tasks in your capable hands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player, G&#039;raha Tia, Wuk Lamat, Krile, and Erenville take their positions by the Meso, Hydro, Geo, Pyro, and Aero Terminals, respectively.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: All right, everyone! Begin!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group channels aether into the terminals, restoring Living Memory to its original appearance but without Endless. Krile begins narrating.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: Was the sight we saw no more than a trick of the light?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile&#039;s parents are briefly seen behind her. She looks behind but no one is there.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Krile: Or was it a gift─the terminal&#039;s parting miracle?&lt;br /&gt;
 Krile: But those days are gone; we chose to move forward.&lt;br /&gt;
 Krile: We hold fast to our memories, of sorrow and of grief.&lt;br /&gt;
 Krile: That we might live full in the present ere the time of departure comes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene looks at the Meso Terminal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Let&#039;s go home... To our beloved Alexandria.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The golden sky disappears, revealing the normal weather.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;In Solution Nine, the memory restoration causes regulators to glow golden. The citizens become emotional when their memories are restored.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Weeping Citizen (The Promise of Tomorrow)@Weeping Citizen: Mother, you protected me... I remember now...&lt;br /&gt;
&lt;br /&gt;
 Krile: In soft golden light, the memories of the lost returned.&lt;br /&gt;
 Krile: There to be clutched tight by loved ones, never again to be surrendered.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The scene shifts back to Living Memory.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Gossan: I am humbled by all you have done in service to our nation. On behalf of its people, I offer our most heartfelt gratitude.&lt;br /&gt;
&lt;br /&gt;
 Krile: We were only too happy to help. There are still problems left to solve, of course, but you&#039;ve taken an important step forward.&lt;br /&gt;
&lt;br /&gt;
 Gossan: We have. It&#039;s as if we were frozen in time, but now the ice has begun to thaw. Alexandria will thrive again, mark my words.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: What will you do now, Sphene? &lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Ah, yes, well... That will depend on Gossan.&lt;br /&gt;
 Sphene (NPC)@Sphene: With your permission, I wish to continue living in Alexandria.&lt;br /&gt;
 Sphene (NPC)@Sphene: Those dear to me laid down their lives for this nation in bygone days, and I&#039;ve fought alongside new comrades to defend it. I would continue serving it, if you&#039;d let me.&lt;br /&gt;
 Sphene (NPC)@Sphene: So please, accept me as one of your citizens!&lt;br /&gt;
&lt;br /&gt;
 Gossan: That will not do.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I see... I suppose my presence would cause too much confusion...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Now hold on a moment! You have to reconsider─I&#039;ll vouch for her myself!&lt;br /&gt;
&lt;br /&gt;
 Gossan: Oh dear, do forgive me... I&#039;ve caused a misunderstanding.&lt;br /&gt;
 Gossan: What I meant to say is, it will not do for you to be an ordinary citizen. The people have been most insistent that you take your rightful place as queen.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: As...queen?&lt;br /&gt;
&lt;br /&gt;
 Gossan: When despair held us in its thrall, it was your voice─your words─which led us to salvation.&lt;br /&gt;
 Gossan: We would not ask that you perform the same duties as our previous ruler. The structure of both government and nation is to be reexamined and revised such that the burden doesn&#039;t fall upon you alone.&lt;br /&gt;
 Gossan: If that is acceptable, we implore you. Please live among us and lend us your gentle guidance.&lt;br /&gt;
 Gossan: The Alexandrian monarchs of old cared for us and fought for us. And you stand proud among them.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: But...but I...&lt;br /&gt;
 Sphene (NPC)@Sphene: Oh! What of Gulool Ja? You have him, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Alexandria has two thrones to fill now.&lt;br /&gt;
 Wuk Lamat: What one ruler might struggle with, the two of you can accomplish together. Gulool Ja&#039;s still young, though, so don&#039;t expect too much of him just yet.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; You already know what to do.&lt;br /&gt;
 &amp;gt; The voices of the past will be your guide.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Yes... Yes, you&#039;re right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene takes out the tiara.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Sphene (NPC)@Sphene: For centuries, my other self bore this tiara─and with it the hopes and dreams of Alexandrians.&lt;br /&gt;
 Sphene (NPC)@Sphene: I will not let them go unanswered!&lt;br /&gt;
 Sphene (NPC)@Sphene: I will heed the wishes of the people.&lt;br /&gt;
 Sphene (NPC)@Sphene: With peace and prosperity for Alexandria as my foremost purpose, I accept the role of Queen of Reason.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It&#039;s not an easy road, but we&#039;ll walk it side by side.&lt;br /&gt;
 Wuk Lamat: That way, neither of us gets lost.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Thank you. Thank you all so much...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Wuk Lamat: So Sphene is to sit the throne once more... She may have questioned her claim, but Alexandria&#039;s citizens have made their feelings known.&lt;br /&gt;
&lt;br /&gt;
 Krile: A new Alexandrian queen has risen. &#039;Tis an occasion worthy of grand celebration.&lt;br /&gt;
&lt;br /&gt;
 Erenville: Gulool Ja was also of the opinion that Sphene should become the Queen of Reason. He will be delighted to hear that she has accepted the role.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: This great nation is set to become an ever greater one. How fortunate we are to be here and witness this turning point in its history.&lt;br /&gt;
&lt;br /&gt;
 Gossan: We shall walk this difficult road together, as Vow Wuk Lamat has assured us.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
 Sphene (NPC)@Sphene: Thank you for your kind encouragement, [Forename].&lt;br /&gt;
 Sphene (NPC)@Sphene: Wuk Lamat is right. Ours will not be an easy road.&lt;br /&gt;
 Sphene (NPC)@Sphene: But with your words to lend me strength, I shall take it one step at a time.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: And Tuliyollal will be there to support you. Speaking of which, I should be getting back to the palace.&lt;br /&gt;
 Wuk Lamat: I&#039;ll make my next visit an official one─no sneaking out under Koana&#039;s nose like this time. The Vows of Resolve and Reason will both come, and we can discuss our futures together!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I look forward to it!&lt;br /&gt;
 Sphene (NPC)@Sphene: Shall we begin the journey home, then? I expect some confusion among the citizens with restored memories, and I would be present to offer them aid!&lt;br /&gt;
&lt;br /&gt;
 Erenville: Well, I believe this marks the end to my role as guide. I was intending to accompany Wuk Lamat back to Tuliyollal...&lt;br /&gt;
 Erenville: But what are your plans, [Forename]? Didn&#039;t you have other matters yet to attend to in Alexandria?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: No, no, you need to stop by the palace first!&lt;br /&gt;
 Wuk Lamat: Koana&#039;s been wanting to thank you properly, but with everything going on, he hasn&#039;t had the chance. Please come back with us, or I&#039;ll never hear the end of it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat at Vollok Shoonsa.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Erenville: How long has it been since I last walked these streets...? Maybe I spent too long in Solution Nine, but the city seems livelier than it ever was.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: [Forename]!? No one told me you were coming!&lt;br /&gt;
&lt;br /&gt;
 Koana: ...The memory restoration went well, I am told.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Wuk Lamat: It&#039;s good to be home. Thanks for coming along!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I just got here too. The Landsguard said my training would begin right away, so I&#039;ll be staying in Tuliyollal a while.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: We believe in you, Gulool Ja! And whenever you need advice, your aunt is always happy to give it!&lt;br /&gt;
&lt;br /&gt;
 Erenville: ...Oh dear, our Vow of Reason is out of sorts.&lt;br /&gt;
&lt;br /&gt;
 Koana: Can you blame me? Lamaty&#039;i─you were supposed to be convalescing in bed.&lt;br /&gt;
 Koana: So... You would study the way of the blade, Gulool Ja?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Is...is that not allowed?&lt;br /&gt;
&lt;br /&gt;
 Koana: I will permit your training on one condition: you only practice swordplay in the presence of a grown-up.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Yes, Koana, I promise!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It won&#039;t be long before you&#039;re good enough to train without a minder. You take too much after your sire and grandsire for that...&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Wait─so if you&#039;re back here, does that mean everyone already got their memories back?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Not everyone...&lt;br /&gt;
 Wuk Lamat: ...So, that was that. My days of meddling in Alexandrian affairs are over.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: It all turned out for the best. The former queen really did love her people, and it&#039;s wonderful that her love lives on in Sphene.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It truly is. With that love as the foundation of her rule, the new queen will be a font of hope for Alexandria.&lt;br /&gt;
 Wuk Lamat: There&#039;s no better way for a life and legacy to forever endure...&lt;br /&gt;
 Wuk Lamat: You&#039;ll be heading back there, won&#039;t you? To Alexandria?&lt;br /&gt;
 Wuk Lamat: I won&#039;t pretend that I fully understand the workings of the key or the reflections. And I &#039;&#039;know&#039;&#039; I couldn&#039;t have stopped Calyx without you...&lt;br /&gt;
 Wuk Lamat: ...Nor fulfilled my promise to the Endless Sphene. Thank you, [Forename], from the bottom of my heart.&lt;br /&gt;
 Wuk Lamat: Be sure to come and visit us again in Tuliyollal. You&#039;ll always be welcome here!&lt;br /&gt;
&lt;br /&gt;
 Erenville: It&#039;s time I moved on myself. Once I&#039;ve made the necessary preparations and arrangements, I will embark on an extended journey.&lt;br /&gt;
&lt;br /&gt;
 Koana: Well, I expect &#039;&#039;my&#039;&#039; days will be filled with administrative duties, much as they already are. I am hoping to compile a comprehensive history of Tuliyollal, however.&lt;br /&gt;
 Koana: The tale of our beautiful and resilient nation should be preserved for the future, with each successive generation adding their own chapter to the saga.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I...I think I&#039;ve learned to be happy with who I am, [Forename].&lt;br /&gt;
 Gulool Ja: Even when I make mistakes and cry and look silly.&lt;br /&gt;
 Gulool Ja: And it&#039;s all because of the amazing things I&#039;ve seen with you. They remind me there&#039;s always tomorrow!&lt;br /&gt;
 Gulool Ja: Becoming the King of Resolve is not something I need to think about until I&#039;m older, but my father&#039;s authority did pass to me. So until that day comes, I&#039;ll study and train and do the best I can!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You&#039;ve really come far, Gulool Ja! And you&#039;ll keep on doing us proud, I&#039;m sure of it!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I guess you have to go now, so be safe and enjoy your travels. We&#039;ll miss you!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Send our best to Sphene and the others!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Erenville: I won&#039;t just vanish over the horizon, I promise. I&#039;ll let you know before I leave on my journey.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I&#039;ll visit Shale and everyone as often as I can! There&#039;s still so much I want to learn from them.&lt;br /&gt;
&lt;br /&gt;
 Koana: I intend to make a formal diplomatic visit to Alexandria in the near future, and express my gratitude to those who have watched over Gulool Ja.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Whatever burdens I must carry, I will. And I&#039;ll become stronger for it, just you watch!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene at Praxis Park.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Krile: We&#039;ve observed no complications with the memory restoration thus far. Thank goodness for small mercies...&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I&#039;ll need to give a full account of what happened here to Thancred and the others. That said, Estinien may prove difficult to track down...&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: You&#039;ve had a busy time of it, Warrior of Light. Take advantage of this lull while you may.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: When did Erenville leave Alexandria? Don&#039;t tell me he&#039;s embarked on some far-flung expedition without saying good-bye.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: I hear Gulool Ja has packed his bags and left to train in Tuliyollal. ...Oh, I suppose you would have seen him while you were there?&lt;br /&gt;
&lt;br /&gt;
 Shale: There are still those who can&#039;t decide if they want their memories back.&lt;br /&gt;
 Shale: I said I would restore mine after things calmed down, but the truth is, I&#039;m not sure &#039;&#039;I&#039;m&#039;&#039; even ready. So, we&#039;ll make this a gradual process, and give everyone the time they need to prepare. Myself included.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Sphene (NPC)@Sphene: [Forename], you&#039;re here!&lt;br /&gt;
 Sphene (NPC)@Sphene: We were just discussing what is to be done after the coronation ceremony. Our heretofore isolated kingdom must join its peers on the world stage.&lt;br /&gt;
&lt;br /&gt;
 Alphinaud: The fact that Alexandria is─or was─a nation of the Ninth will be the cause of some consternation... It may smooth introductions were the Scions to provide an explanation for its arrival in the Source.&lt;br /&gt;
&lt;br /&gt;
 Alisaie: Rest assured, Sphene─Etheirys&#039;s leaders are well accustomed to hearing Alphinaud report on fantastical events.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Once again, I am in your debt... I dread to imagine what might have come to pass had you never come to our aid.&lt;br /&gt;
 Sphene (NPC)@Sphene: Ah, I had other news: those who participated in the memory restoration have expressed the desire to hold a funerary service.&lt;br /&gt;
 Sphene (NPC)@Sphene: Rather than suppress their grief, they would embrace it, creating in their hearts a place for gentle remembrance.&lt;br /&gt;
 Sphene (NPC)@Sphene: We have yet to hammer out the details, but I was thinking we might host this service on the highest level of Everkeep. Ever since my time, we have believed that the departed continue their journey beyond the clouds...&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; That&#039;s a lovely idea. &lt;br /&gt;
 Sphene (NPC)@Sphene: I&#039;m glad you agree! Some have yet to receive their requested memories, however, so we shall wait until the initial wave of restorations is complete before proceeding.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Seems very fitting for Alexandria. &lt;br /&gt;
 Sphene (NPC)@Sphene: Yes... I hope that from such a place, our prayers might be heard─a wish for our loved ones to soar forever joyful and free in that heavenly expanse.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; You&#039;ll invite our friends from Tuliyollal, won&#039;t you? &lt;br /&gt;
 Sphene (NPC)@Sphene: Yes, of course... I know of Zoraal Ja only by name, but they will wish to mourn their kin. I shall be sure to ask them.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: After so long distancing themselves from the realities of death, the Alexandrians are to be commended for their courage.&lt;br /&gt;
&lt;br /&gt;
 Krile: Yes, &#039;tis a tremendously brave thing they&#039;re doing.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Perhaps our hearts can never capture a memory as perfectly as data in a file...&lt;br /&gt;
 Sphene (NPC)@Sphene: But what precious recollections we do keep will guide and sustain us as we fulfill the promise of tomorrow.&lt;br /&gt;
&lt;br /&gt;
 Shale: You&#039;ve busy days ahead of you, Your Majesty. Oblivion stands ready to pitch in as needed.&lt;br /&gt;
&lt;br /&gt;
 Y&#039;shtola: Oh, and what of my investigations, Shale? I hope you&#039;ve left some time in your schedule for me.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Do you recall my first tour of the city after I awoke? It was all so strange and frightening, but I&#039;ve only grown more at home here ever since.&lt;br /&gt;
 Sphene (NPC)@Sphene: That I now feel a part of this new Alexandria is in large part thanks to your patient guidance.&lt;br /&gt;
 Sphene (NPC)@Sphene: And so here I will remain. Should you ever have need of my aid with anything at all, pray do not hesitate to ask.&lt;br /&gt;
&lt;br /&gt;
 Krile: Some few of us will stay here a while, as it happens. We&#039;ve made several interesting breakthroughs, and have no shortage of mysteries into which we would delve.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Then be welcome as honored guests for as long as you like. You are, and always will be, my cherished comrades.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Calyx materializes in a black background. He is sweating and is frightened by a brief vision of the player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Calyx: This is absurd. I have neither heart nor lungs...&lt;br /&gt;
 Calyx: I was...overconfident. The prudent course would have been to wait until I had calculated an insurmountable advantage.&lt;br /&gt;
 Calyx: A rash decision... One perhaps influenced by the others and their developments.&lt;br /&gt;
 Calyx: But no matter. Learn from this setback. And next time...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx loses his composure.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Calyx: ...“Next time”? How much time and effort did I pour into this master plan?&lt;br /&gt;
 Calyx: I had it. I &#039;&#039;had&#039;&#039; it! At long last, I was to open a new path!&lt;br /&gt;
 Calyx: Those imbeciles and their damnable heroics!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An unknown Ascian arrives.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Calyx: Detected the stench of failure already, have you? Such a keen sense of smell.&lt;br /&gt;
 Calyx: Yes, yes, I will give my report, as is protocol.&lt;br /&gt;
 Calyx: Be sure our Winterer peers are apprised of the details...&lt;br /&gt;
&lt;br /&gt;
 x@Banner Text: IF NONE SHALL KNOW ETERNITY&amp;lt;br&amp;gt;WHAT WAITS FOR THOSE WHO HOLD THE KEY?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Y&#039;shtola: Calyx demonstrated knowledge of both primal summoning and concepts. Discovering such techniques through independent study would be nigh on impossible, so we must assume he had a mentor...&lt;br /&gt;
 Y&#039;shtola: But how are we to learn the identity of this beneficent teacher? Hopefully some hint is to be found amongst the remnants of Preservation&#039;s works.&lt;br /&gt;
&lt;br /&gt;
 Krile: It is time we began a thorough investigation into the key and its capabilities. I&#039;ve a feeling we&#039;ll be calling on your help in that endeavor ere all is said and done...&lt;br /&gt;
 Krile: On a personal note, I should also like to learn more of the Milalla. The lore of the forgotten people will be indispensable in furthering my research.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I wonder what Otis and Zelenia would think of my becoming the queen of Alexandria as it is now.&lt;br /&gt;
 Sphene (NPC)@Sphene: Doubtless they would be pleased yet, knowing them, also beset by worry.&lt;br /&gt;
 Sphene (NPC)@Sphene: As their memory lives on inside me, so shall I strive to rule as if they advised me still─with a calm heart, and a mind open to counsel. &lt;br /&gt;
&lt;br /&gt;
 Alphinaud: I am most curious to see how Alexandria is welcomed upon the broader stage of nations.&lt;br /&gt;
 Alphinaud: As a heretofore unknown, technologically advanced country, I expect it will be met with considerable wariness. I shall do my humble best to ease the tension of the initial introductions.&lt;br /&gt;
&lt;br /&gt;
 G&#039;raha Tia: We&#039;ve compiled a summary of events and submitted our report to Ojika. As representatives of the Students of Baldesion, our thoughts and findings will also be shared with the Forum.&lt;br /&gt;
 G&#039;raha Tia: In less official matters, I am glad to see Krile find a satisfying end to her personal journey...though it appears her appetite for asking questions has only been sharpened!&lt;br /&gt;
&lt;br /&gt;
 Alisaie: The Alexandrians adopted our techniques so quickly that they no longer need our supervision to treat the enthralled.&lt;br /&gt;
 Alisaie: You&#039;d be surprised at how many porxie practitioners we&#039;ve trained now. Angelo, too, has been looking rather proud of his efforts!&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=FCaqaH7R3F4}}&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Calculated_Evolution&amp;diff=1329625</id>
		<title>A Calculated Evolution</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Calculated_Evolution&amp;diff=1329625"/>
		<updated>2026-05-31T21:50:11Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Shale is examining the card scanner.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Shale&lt;br /&gt;
| related-npcs = Erenville;Gulool Ja;Krile;Sphene;Wuk Lamat;Authoritative Researcher;Troubled Researcher (A Calculated Evolution)&lt;br /&gt;
| location = Containment Complex 10-29&lt;br /&gt;
| location-x = 6.4&lt;br /&gt;
| location-y = 6.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = The New Dawn Quests&lt;br /&gt;
| sortkey = 306&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Level 3 Security Card, 1 Crumpled Note, 1 Large Alexandrite&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1837&lt;br /&gt;
| reward-opt1 = &lt;br /&gt;
| reward-opt2 = &lt;br /&gt;
| reward-opt3 =&lt;br /&gt;
| reward-opt4 = &lt;br /&gt;
| reward-opt5 =&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Preservation Their Purpose&lt;br /&gt;
| next-quest = One of Our Own&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| msq-index = 974&lt;br /&gt;
| id-edb = e7b67d38571&lt;br /&gt;
| id-gt = 70905&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Puzzle Solutions (Click to Show)|hide=Click to Hide Spoiler|&lt;br /&gt;
*Cabinet Drawer to find a Level 3 Card.&lt;br /&gt;
*Talk to Shale [cutscene]&lt;br /&gt;
*In the northeast Director&#039;s Office now:&lt;br /&gt;
**4/4 interactions&lt;br /&gt;
**Talk to Shale [cutscene]&lt;br /&gt;
**Talk to Gulool Ja -&amp;gt; Solve Puzzle (receive a stone)&lt;br /&gt;
**Jewel Display Plate -&amp;gt; Insert Alexandrite stone -&amp;gt; &amp;quot;floor plan of the complex&amp;quot; -&amp;gt; click the pink Scrawled Note -&amp;gt; Cancel&lt;br /&gt;
**Talk to Sphene for the meaning of jewels&lt;br /&gt;
**Director&#039;s Computer -&amp;gt; Honesty [Protolab], Devotion [Deuterolab], Protection [Director&#039;s Office]&lt;br /&gt;
*Click on the signature, then talk to Sphene}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search for a Level 3 security card.&lt;br /&gt;
* Speak with [[Shale]].&lt;br /&gt;
* Use the Level 3 security card at the scanning device for the director&#039;s office.&lt;br /&gt;
* Speak with Shale.&lt;br /&gt;
* Gather information in the director&#039;s office.&lt;br /&gt;
* Hand the crumpled note to Shale.&lt;br /&gt;
* Use the director&#039;s terminal and select the correct passwords.&lt;br /&gt;
* Speak with Shale.&lt;br /&gt;
* Speak with Shale in the Backroom.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Shale is examining the card scanner.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Shale: Right, I&#039;ll get this door open.&lt;br /&gt;
 Shale: Phew... Smooth as silk. Let&#039;s head inside and see what awaits.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Krile: Gods above, isn&#039;t that...?&lt;br /&gt;
 Krile: The key to interdimensional fusion!?&lt;br /&gt;
&lt;br /&gt;
 Shale: That looks to be a schematic on the monitor.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: And they&#039;ve used it to make another key. But isn&#039;t it missing the shard inside like the one [Forename] has?&lt;br /&gt;
&lt;br /&gt;
 Krile: Ah... We may have been laboring under a misconception!&lt;br /&gt;
 Krile: The “key” was originally a Milalla relic. Once this treasure came into its possession, Preservation began working to harness the power to cross dimensions.&lt;br /&gt;
 Krile: Aside from the crystal, we can see that all the vessel&#039;s components were constructed here. So what might that tell us...?&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; The crystal itself is the key.&lt;br /&gt;
 &amp;gt; This is just the device they made to control it.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Krile: That would be the logical conclusion, yes. It is as my parents explained...&lt;br /&gt;
 Krile: The key remains shrouded in mystery. Preservation augmented it with electrope, but never grasped the technology&#039;s underlying principles.&lt;br /&gt;
 Krile: To this day, not a single person understands the mechanics of interdimensional fusion─not who imbued the key with its power, not when they did so, nor why.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Now it makes sense. Calyx can track the key because its vessel was made by Preservation.&lt;br /&gt;
&lt;br /&gt;
 Krile: I believe there is much we may learn in this room. On our next visit, I will have to enlist Y&#039;shtola&#039;s assistance for a thorough investigation.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I too am curious about a great many things, but pinning down Calyx&#039;s whereabouts is our priority. Hopefully there is a security card here that grants access to the director&#039;s office...&lt;br /&gt;
&lt;br /&gt;
 Shale: The research conducted in this lab appears to have been highly confidential in nature. Some of the personnel must have belonged to the organization&#039;s upper echelons, and that means higher security clearance.&lt;br /&gt;
 Shale: We should spread out and look for any cards they left behind. Remember: anything less than a Level 3 is no good to us.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Gulool Ja: Why were they making so many vessels? Did the other ones not work properly?&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I&#039;ll search through these drawers. One of us is bound to find something, I&#039;m sure of it!&lt;br /&gt;
&lt;br /&gt;
 Shale: If those cameras are anything to go by, this lab was under constant surveillance. I&#039;ll scan the recordings, and try to spot where people left their security cards. Maybe we&#039;ll get lucky.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Maybe someone left a card on a shelf somewhere...&lt;br /&gt;
&lt;br /&gt;
 Krile: I keep holding out hope that I&#039;ll find some evidence of my parents here, despite knowing there is none.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for a Level 3 security card.===&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;&#039;Storage Crate&#039;&#039;&#039;&lt;br /&gt;
 System: This lone storage crate is filled with document binders and other miscellaneous objects...none of which are security cards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wheeled Shelving Unit&#039;&#039;&#039;&lt;br /&gt;
 System: This sturdy-looking shelving unit holds a storage crate and sealed barrels. No sign of any security cards...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cabinet Drawer&#039;&#039;&#039;&lt;br /&gt;
 System: You find a security card in the cabinet drawer!&lt;br /&gt;
&lt;br /&gt;
 Krile: Oh, did you just find a security card? Well, that&#039;s a stroke of luck.&lt;br /&gt;
 Krile: Let&#039;s have Shale examine it to be sure!&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale.===&lt;br /&gt;
 Shale: Well, well, if it isn&#039;t exactly what we needed. Nice work, [Forename].&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Gulool Ja: Oh, a Level 3! That should get us into the director&#039;s office!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: So, what was it you were hoping to find in there again, Shale?&lt;br /&gt;
 Sphene (NPC)@Sphene: You were saying that a “certain device” was going to help us...&lt;br /&gt;
&lt;br /&gt;
 Shale: Right, I haven&#039;t properly explained myself, have I? I&#039;m looking for a data relay.&lt;br /&gt;
 Shale: After we discovered this ostensibly “abandoned” complex, I performed a cursory investigation which detected a connection to an outside network.&lt;br /&gt;
 Shale: When I traced the data&#039;s routing, I confirmed traffic from a web of Everkeep&#039;s security cameras.&lt;br /&gt;
 Shale: Considering the way Calyx is always one step ahead of us, we must assume he&#039;s quietly seized control of the city&#039;s surveillance system and has been using it to monitor our activities.&lt;br /&gt;
 Shale: To monitor what you, as the key holder, are planning.&lt;br /&gt;
 Shale: But since Calyx is the ultimate recipient of those transmissions, the flow of data is like a river that we can follow back to him.&lt;br /&gt;
 Shale: Which is why I need the data relay. If I can analyze the device, and see where it&#039;s rerouting all this surveillance traffic...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: ...Then you can pinpoint Calyx&#039;s position.&lt;br /&gt;
&lt;br /&gt;
 Shale: That said, he has done nothing to impede our progress. Which makes me think I might be on entirely the wrong track.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Maybe the reason he isn&#039;t stopping us...is because he can&#039;t.&lt;br /&gt;
 Wuk Lamat: Back in the old castle, Calyx said he was measuring [Forename]&#039;s strength. What can he possibly dream up that&#039;s stronger than {{alternatives|f=her|m=him}}?&lt;br /&gt;
&lt;br /&gt;
 Shale: Oh, speaking of cameras, there was another thing I meant to mention. I found evidence that someone deliberately disabled the surveillance feed in this room.&lt;br /&gt;
 Shale: The most recent recording was also crudely deleted. I was able to restore the data, though, if you&#039;d like to see it...?&lt;br /&gt;
 Shale: I&#039;ll start the show, then.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 Authoritative Researcher: Are you really planning to leave?&lt;br /&gt;
&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: Yes. The idea of eternal life, it&#039;s begun to frighten me...&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: I struggle to renounce our conventional wisdom. Death is the means by which life prunes its branches, leaving the trunk to grow strong and tall. We die so that our species may flourish.&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: What would become of mankind were we to halt that process? If unending stagnation is the fruit of our labor, then perhaps we strive for the wrong thing...&lt;br /&gt;
&lt;br /&gt;
 Authoritative Researcher: Your argument is a rejection of Master Calyx&#039;s vision.&lt;br /&gt;
&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: I suppose it is. Perhaps such dread would not plague me were I capable of sharing his perspective on the subject.&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: But I cannot. He and I are too different, in too many ways.&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: I lack his extraordinary genius. I had no illness threatening to cut my life short; no singularity of will to cut away all distractions and focus solely upon research...&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: I have nothing but respect for his determination. The way he overcame his prognosis and seized the means to transcend death itself...&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: But I&#039;m not convinced that this obsession with living is the right path. That&#039;s why I&#039;ve decided to leave Preservation, and put all my effort towards building a legacy for the next generation to come.&lt;br /&gt;
 Troubled Researcher (A Calculated Evolution)@Troubled Researcher: Surely you─!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The authoritative researcher shoots and kills the troubled researcher.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Authoritative Researcher: Protocol, you understand. There can be no exceptions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The video recording ends.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Sphene (NPC)@Sphene: She only wanted to leave and he &#039;&#039;executed&#039;&#039; her...&lt;br /&gt;
&lt;br /&gt;
 Shale: I checked the images against the personnel data, and the man who pulled the trigger was Director Demetrius himself. Everything I could find on him pointed to a deep infatuation with “Master Calyx.”&lt;br /&gt;
 Shale: The cameras in this room have been out of operation ever since that incident. Given that the recording was erased, I can only assume he was trying to conceal his grisly deed from the other researchers...&lt;br /&gt;
&lt;br /&gt;
 Krile: I am not surprised, given how my parents described their defection from the institute.&lt;br /&gt;
 Krile: They spoke of rushing me through a portal, even as Preservation&#039;s agents closed in on them.&lt;br /&gt;
 Krile: I dared not ask what became of them after that. But if it turns out they were captured by their pursuers...&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; I&#039;m sure they managed to escape. &lt;br /&gt;
 Krile: I want to believe they did. And even if they didn&#039;t, I hope they at least enjoyed what time they had as Endless.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; They did not regret their actions. &lt;br /&gt;
 Krile: Right, the Echo... Knowing you saw them as they were, your words give me great comfort.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Oh Krile...&lt;br /&gt;
&lt;br /&gt;
 Krile: Worry not, Sphene. Thanks to the haven of Living Memory, I was at least able to meet my parents and learn what they stood for.&lt;br /&gt;
 Krile: It is...enough for me to carry on.&lt;br /&gt;
&lt;br /&gt;
 Shale: Even now, we don&#039;t know how the conflict unfolded between your parents and Preservation.&lt;br /&gt;
 Shale: But what we do know is that your mother and father cleverly expunged every last trace of their movements.&lt;br /&gt;
 Shale: They made sure no one could cross into the Source or threaten their child&#039;s safety.&lt;br /&gt;
&lt;br /&gt;
 Krile: ...Right, let&#039;s press on, shall we? This tale behind the key deserves a fitting conclusion.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: To the director&#039;s office!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Wuk Lamat: Hearing Krile talk about her parents reminded me of how much I miss Namikka. I guess I&#039;ll never really get over it...&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: If that man in the recording was Director Demetrius, then this must be his office.&lt;br /&gt;
&lt;br /&gt;
 Shale: My earlier investigations put the data relay just past this door. Let&#039;s get it open, shall we?&lt;br /&gt;
&lt;br /&gt;
 Krile: I don&#039;t expect to find any information on my parents in this next room, either. And that&#039;s something I can be proud of.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Was Calyx the one who gave orders to execute defectors? The more we learn about him, the less I understand...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Use the Level 3 security card at the scanning device for the director&#039;s office.===&lt;br /&gt;
 System: A scanning device. It waits silently for a security card with the appropriate level of clearance...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses the {{i|Level 3 Security Card}} on the Scanning Device.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 System: You hold the Level 3 security card up to the scanner.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: There we go! Let&#039;s head inside!&lt;br /&gt;
&lt;br /&gt;
 Shale: Now to find that data relay... And don&#039;t be shy, everyone─speak up if anything odd catches your eye.&lt;br /&gt;
 Shale: [Forename], come with me. I might have need of that security card.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Wuk Lamat: Huh, this “Director Demetrius” was very particular about how he decorated his office. We&#039;ve got incense and vases and...some kind of gem display?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Something odd, something odd...&lt;br /&gt;
&lt;br /&gt;
 Krile: Hm? Oh, my apologies! I was thinking about the key...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: This is a report on reducing people to aether, and how much energy can be harnessed per individual...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale.===&lt;br /&gt;
 Shale: Damn. This terminal isn&#039;t connected to any outside networks, so it can&#039;t be the data relay I&#039;m looking for.&lt;br /&gt;
 Shale: This office is also smaller than the map suggested.&lt;br /&gt;
 Shale: I&#039;m positive we&#039;re in the right room. What am I missing...?&lt;br /&gt;
 Shale: Sorry, [Forename], could I ask you and the others to search the office for any clues to this infuriating puzzle?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Shale: Let me know if you find anything. I&#039;ll double- and triple-check my work for mistakes...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Hmmm. Does this display do anything else...?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: These drawers have only big, heavy books in them. I would have filled them with snacks.&lt;br /&gt;
 Gulool Ja: ...Oh, but maybe the books are hiding something! I&#039;ll check!&lt;br /&gt;
&lt;br /&gt;
 Krile: Something is strange about this wall─I could&#039;ve sworn it flickered for a moment there. Seems solid enough now...&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Shale says this room is too small? How could that be...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information in the director&#039;s office.===&lt;br /&gt;
&#039;&#039;&#039;Office Shelves&#039;&#039;&#039;&lt;br /&gt;
 System: You find a crumpled note wedged between the file binders.&lt;br /&gt;
&lt;br /&gt;
 x@Crumpled Scrap of Paper: &#039;&#039;Secure Room Lift Access:&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Requires passwords to be input simultaneously at terminals in the protolab, the deuterolab, and the director&#039;s office&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 System: Perhaps this discovery would be of interest to Shale...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beverage Station&#039;&#039;&#039;&lt;br /&gt;
 System: Having lain dormant for years, the now active coffeemaker has already entered a self-cleaning cycle. It appears to have no other purpose beyond brewing coffee, though it remains to be seen when it will be able to do so once more...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cluttered Side Table&#039;&#039;&#039;&lt;br /&gt;
 System: Amongst other personal effects, you find what is presumably the director&#039;s data tablet. A closed locker stands next to the table.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you so?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Examine the data tablet. &lt;br /&gt;
 System: You pick up the data tablet and begin skimming through the contents...&lt;br /&gt;
&lt;br /&gt;
  Question: Which section will you read?&lt;br /&gt;
&lt;br /&gt;
  &amp;gt;&amp;gt; Daily reports. &lt;br /&gt;
  x@General Daily Report: &#039;&#039;Nothing of note. The mystery of the key&#039;s activation condition remains unsolved.&#039;&#039;&lt;br /&gt;
  x@General Daily Report: &#039;&#039;The key triggered an explosion today. Temporary interdimensional portal verified. Continue attempts to stabilize the core&#039;s energy reactions.&#039;&#039;&lt;br /&gt;
  x@General Daily Report: &#039;&#039;Thirteen researchers sustained fatal injuries in the explosion. Memory faculties of four personnel sufficiently intact for Endless conversion. Remaining nine designated for aether reclamation processing.&#039;&#039;&lt;br /&gt;
  x@General Daily Report: &#039;&#039;Nothing of note. Rejected resignations of two Milalla researchers.&#039;&#039;&lt;br /&gt;
  x@General Daily Report: &#039;&#039;Major incident. Details in full report.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
  x@Draft Document: &#039;&#039;Those two inept Milalla broke with Preservation and absconded with the key. Though the fugitives have since been caught and eliminated, we were too late to recover the relic.&#039;&#039;&lt;br /&gt;
  x@Draft Document: &#039;&#039;The only reason we retained our flesh was to serve Master Calyx as physical instruments to conduct his experiments.&#039;&#039;&lt;br /&gt;
  x@Draft Document: &#039;&#039;Deprived of the object of our research, our existence serves no further purpose. I dare not imagine the depths of his disappointment in me.&#039;&#039;&lt;br /&gt;
  x@Draft Document: &#039;&#039;The complex is to be shut down. All personnel will have their bodies reduced to aether, which will be allocated for further experimentation.&#039;&#039;&lt;br /&gt;
  x@Draft Document: &#039;&#039;Memory data will be archived. Any Endless conversions will be subject to Master Calyx&#039;s discretion. If he does not deem us fit, then we are not deserving of eternal life.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
  &amp;gt;&amp;gt; Shutdown protocols. &lt;br /&gt;
  x@Shutdown Protocols: &#039;&#039;All personnel have undergone processing. Once the shutdown protocols have been completed, I will proceed with my own corporeal dissolution.&#039;&#039;&lt;br /&gt;
  x@Shutdown Protocols: &#039;&#039;As long as the key remains in the physical world, we must keep this complex in pristine condition. Whether it be needed for experiments or otherwise, it must be ready to support future operations in whatever capacity Master Calyx requires.&#039;&#039;&lt;br /&gt;
  x@Shutdown Protocols: &#039;&#039;To that end, facility equipment will be maintained in “stasis” mode. Furthermore, a critical component for secure room access will be stored separately to defend against unauthorized entry.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Search the locker. &#039;&#039;(available if the locker has not been opened yet)&#039;&#039;&lt;br /&gt;
:[[File:Demetrius Locker.jpg|right|300px]]&lt;br /&gt;
 System: The door to the locker swings open easily...&lt;br /&gt;
 System: ...It contains nothing of note. You quietly shut the locker door.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Open the locker. &#039;&#039;(available if the locker has been opened)&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Cell Storage Case&#039;&#039;&#039;&lt;br /&gt;
 System: The collection of soul cells may have once belonged to the director. They appear to be empty...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Examining the Cluttered Side Table again&lt;br /&gt;
 System: You have located Director Demetrius&#039;s personal data tablet and locker space. Take another look?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Hand the crumpled note to Shale.===&lt;br /&gt;
 Shale: Have you found something?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Crumpled Note}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Shale: Thank you. A misplaced note, was it...?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Shale: With instructions for accessing a secure room, no less. Seems we need to enter a password on three different terminals at the same time.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: There was no such room marked on the map, was there?&lt;br /&gt;
&lt;br /&gt;
 Shale: No─a precautionary measure, no doubt. And if passwords are involved, I expect the access lift itself is concealed too.&lt;br /&gt;
&lt;br /&gt;
 Krile: Concealed? By electrope, you mean?&lt;br /&gt;
 Krile: Ah, could it be that wall!? I thought it seemed odd when I walked past!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Remember what Cahciua used to say, Shale? “Never trust an electrope surface.”&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Electrope isn&#039;t always what it appears to be. &lt;br /&gt;
 Sphene (NPC)@Sphene: Oh, of course! Electrope is how you alter the look of all of Solution Nine&#039;s floors and walls, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; You can pass right through electrope! &lt;br /&gt;
 Sphene (NPC)@Sphene: Truly!? It never had that property in my time...&lt;br /&gt;
  Shale: Ah, [Forename] is having a little fun, I think. What we mean is, electrope can project a false appearance.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Shale: In which case, it shouldn&#039;t be too hard to disable...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The wall disappears, revealing a locked door.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Another door!&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;ve managed to deactivate the projection, but the lock is another story.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Didn&#039;t that note lay out the password protocol? I say we go ahead and try it.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I agree. Two people should prepare the lab terminals for input while the rest of us look for passwords here in the office.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I&#039;ll take the protolab!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Then I&#039;ll take the deuterolab.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Actually... It might be better if you stayed, Sphene. Your knowledge of Alexandria and its people could be needed here.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Yes, you&#039;re right. If the passwords are hiding behind clues, that may be something I can help with.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I can help too! I&#039;ve lived my whole life in Alexandria, after all.&lt;br /&gt;
&lt;br /&gt;
 Krile: I will take deuterolab duty, then. We can keep in touch via communicator to match our timing.&lt;br /&gt;
&lt;br /&gt;
 Shale: [Forename], you shall have the honor of entering the office password.&lt;br /&gt;
 Shale: Once we&#039;ve determined what we need to input, take your place at this terminal. I&#039;ll stand by to guide Wuk Lamat and Krile through the process.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: You know, there was that display plate over there... The one with the gems? I thought since it was made of electrope, it might have some other purpose.&lt;br /&gt;
 Wuk Lamat: But I couldn&#039;t find any switches or buttons to make it do anything. Maybe you can figure it out!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Shale: Keep calm and everything will be fine. Both of you are quick studies.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: I should take a closer look at these reports. One of them might have hints to the passwords...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: So...I just press this? And next is that one, right? Hey, this isn&#039;t so hard!&lt;br /&gt;
&lt;br /&gt;
 Krile: Understood, Shale. But first I need to find a stool or mayhap a sturdy box...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Use the director&#039;s terminal and select the correct passwords.===&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;&#039;Director&#039;s Terminal (insufficient progress)&#039;&#039;&#039;&lt;br /&gt;
 System: You have yet to discover enough clues to deduce the passwords. Try exploring the immediate area or conferring with your comrades until you have more information.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gulool Ja&#039;&#039;&#039;&lt;br /&gt;
 Gulool Ja: I kept searching the drawers with the books and found a cube puzzle made of electrope! It&#039;s probably just a toy, but maybe...?&lt;br /&gt;
&lt;br /&gt;
 Question: What will you have Gulool Ja do?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Nothing for now. &lt;br /&gt;
 Gulool Ja: Alright, then. Let me know if you end up needing it, though!&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; Solve the puzzle. &lt;br /&gt;
 Gulool Ja: You got it!&lt;br /&gt;
 Gulool Ja: Let&#039;s see...if I move this bit...then connect this circuit to that one... There!&lt;br /&gt;
 Gulool Ja: Huh? There was something inside.&lt;br /&gt;
 Gulool Ja: Oh, it&#039;s a pretty green stone... I think it might be &#039;&#039;&#039;alexandrite&#039;&#039;&#039;.&lt;br /&gt;
 Gulool Ja: They say these gems were so treasured in the past that they named the kingdom after them. Here, you should hold on to this one, just in case!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Someone must have hidden that &#039;&#039;&#039;alexandrite&#039;&#039;&#039; in the puzzle. I&#039;ll see if there&#039;s any other interesting things I can find!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jewel Display Plate&#039;&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
 System: Two jewels are embedded in this electrope plate. You identify the blue gem as a &#039;&#039;&#039;sapphire&#039;&#039;&#039;, and the red gem as a &#039;&#039;&#039;garnet&#039;&#039;&#039;.&lt;br /&gt;
 System: There also appears to be an empty slot for another jewel to fill...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Conversation ends if the alexandrite has not yet been found.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Question: Try to insert the alexandrite into the empty slot? (Yes/No)&lt;br /&gt;
 System: The gemstone fits snugly into place. Almost immediately afterwards, the glowing lines of a diagram appear on the display, accompanied by a short phrase.&lt;br /&gt;
 &lt;br /&gt;
 Question: Could this represent...&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; ...a decorative pattern? &lt;br /&gt;
 System: You consider the display before you. On second thought, perhaps the shapes were chosen for reasons aside from the aesthetic.&lt;br /&gt;
&#039;&#039;Back to option selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; ...an arcane circuit? &lt;br /&gt;
 System: You consider the display before you. On second thought, perhaps the shapes are too simple for an electrope circuit...&lt;br /&gt;
&#039;&#039;Back to option selection.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; ...a floor plan of this complex? &lt;br /&gt;
 System: As you continue studying the display, you realize that these shapes correspond to the rooms of the complex in which you now stand. This may be related to the passwords you were looking for...&lt;br /&gt;
&#039;&#039;Quest proceeds.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 System: Examine the jewel display plate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sapphire&#039;&#039;&#039;&lt;br /&gt;
 System: This slot contains a &#039;&#039;&#039;sapphire&#039;&#039;&#039;. Its place in the floor plan corresponds to &#039;&#039;&#039;the protolab&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alexandrite&#039;&#039;&#039;&lt;br /&gt;
 System: This slot contains an &#039;&#039;&#039;alexandrite&#039;&#039;&#039;. Its place in the floor plan corresponds to &#039;&#039;&#039;the director&#039;s office&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Garnet&#039;&#039;&#039;&lt;br /&gt;
 System: This slot contains a &#039;&#039;&#039;garnet&#039;&#039;&#039;. Its place in the floor plan corresponds to &#039;&#039;&#039;the deuterolab&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scrawled Phrase&#039;&#039;&#039;&lt;br /&gt;
 System: The glowing words appear to be handwritten...&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Yes, I knew that jewel would come in handy! Let me see...&lt;br /&gt;
 Gulool Ja: “Heed the stones”...? This must be about the &#039;&#039;&#039;special meanings&#039;&#039;&#039; Alexandrians have for gems.&lt;br /&gt;
 Gulool Ja: It&#039;s an old belief, I think, where each type of gem means something different.&lt;br /&gt;
 Gulool Ja: I bet if you ask &#039;&#039;&#039;Sphene&#039;&#039;&#039;, she could tell you more about it. After all, even her name comes from a gemstone!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Examining the scrawled phrase again&#039;&#039;&lt;br /&gt;
System: The scrawled phrase reads, “Heed the stones.” Could the gemstones have a deeper meaning? Perhaps Sphene can shed more light on the subject.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sphene&#039;&#039;&#039;&lt;br /&gt;
 Sphene (NPC)@Sphene: ...Yes? If you have questions, you need only ask!&lt;br /&gt;
&lt;br /&gt;
 Question: What will you ask about?&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; The symbolism of alexandrite.&lt;br /&gt;
 Sphene (NPC)@Sphene: Well, I was taught that alexandrite represents the concept of &#039;&#039;&#039;protection&#039;&#039;&#039;. It is, incidentally, also the origin of Alexandria&#039;s name.&lt;br /&gt;
 Sphene (NPC)@Sphene: Oh! Are you thinking this has something to do with the passwords!?&lt;br /&gt;
 Sphene (NPC)@Sphene: A sapphire and garnet as well, you say? Yes, they all have meanings...&lt;br /&gt;
 Sphene (NPC)@Sphene: Alexandrite, as I said, is &#039;&#039;&#039;protection&#039;&#039;&#039;. Sapphire represents &#039;&#039;&#039;honesty&#039;&#039;&#039;. And garnet symbolizes &#039;&#039;&#039;devotion&#039;&#039;&#039;.&lt;br /&gt;
 Sphene (NPC)@Sphene: We should try these words at the terminals and see if they&#039;re accepted! I certainly hope we&#039;re right...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Nothing.&lt;br /&gt;
 Sphene (NPC)@Sphene: Alright. I&#039;ll be here if you need anything!&lt;br /&gt;
 &#039;&#039;Conversation ends.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Sphene (NPC)@Sphene: One more time to be sure? Alexandrite represents &#039;&#039;&#039;protection&#039;&#039;&#039;, sapphire &#039;&#039;&#039;honesty&#039;&#039;&#039;, and garnet &#039;&#039;&#039;devotion&#039;&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Director&#039;s Terminal&#039;&#039;&#039;&lt;br /&gt;
 System: You have gathered enough information to attempt entering the passwords...&lt;br /&gt;
&lt;br /&gt;
 Shale: We&#039;re all set to go, here─Wuk Lamat and Krile are just waiting on their passwords.&lt;br /&gt;
 Shale: Let&#039;s start with Wuk Lamat in the protolab. What word should she enter?&lt;br /&gt;
&lt;br /&gt;
 Question: What is the password for the protolab?&lt;br /&gt;
 &amp;gt; Sapphire.&lt;br /&gt;
 &amp;gt; Garnet.&lt;br /&gt;
 &amp;gt; Alexandrite.&lt;br /&gt;
 &amp;gt; Protection.&lt;br /&gt;
 &amp;gt; Honesty.&lt;br /&gt;
 &amp;gt; Devotion.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Shale: And the password for Krile in the deuterolab?&lt;br /&gt;
&lt;br /&gt;
 Question: What is the password for the deuterolab?&lt;br /&gt;
 &amp;gt; &#039;&#039;Same choices as above minus player&#039;s first answer.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Question: And lastly, what will we input for the director&#039;s office?&lt;br /&gt;
&lt;br /&gt;
 System: What is the password for the director&#039;s office?&lt;br /&gt;
 &amp;gt; &#039;&#039;Same choices minus player&#039;s first and second answers.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Shale: Right, we have all three passwords ready. Now to enter them into the system at the same time...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Incorrect password(s) entered&#039;&#039;&lt;br /&gt;
&amp;gt; If not all clues found&lt;br /&gt;
Shale: It&#039;s returning an error... We must be missing a piece of the puzzle. Maybe Sphene or Gulool Ja has noticed something, or perhaps the display plate can give us greater insight.&lt;br /&gt;
&amp;gt; If all clues found&lt;br /&gt;
 Shale: Hm... It&#039;s returning an error. I believe your deductions were sound based on the information available, but perhaps we chose the wrong passwords or jumbled the order.&lt;br /&gt;
---&lt;br /&gt;
 Shale: Let me run a diagnostic and identify where the problem is...&lt;br /&gt;
&amp;gt; If protolab incorrect&lt;br /&gt;
Shale: Protolab. Error.&lt;br /&gt;
&amp;gt; If deuterolab incorrect&lt;br /&gt;
Shale: Deuterolab. Error.&lt;br /&gt;
&amp;gt; If director&#039;s office incorrect&lt;br /&gt;
Shale: Director&#039;s office. Error.&lt;br /&gt;
---&lt;br /&gt;
 Shale: Well, there we have it. Shall we try again?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;If the correct passwords were entered&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Gulool Ja: Yes!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Oh, I&#039;m so glad that worked...&lt;br /&gt;
&lt;br /&gt;
 Shale: That secure room is the only place we&#039;ve yet to search. If the data relay is anywhere, it has to be there.&lt;br /&gt;
 Shale: We&#039;ll venture in as soon as Wuk Lamat and Krile rejoin us.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Gulool Ja: We did it, thanks to you! And a little bit thanks to me, I hope?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Great work, [Forename]! Leave it to you to divine passwords from an ornamental display!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Speaking of gemstone symbology... For Alexandrians, “sphene” holds the meaning of “eternal light.”&lt;br /&gt;
 Sphene (NPC)@Sphene: When my parents named me, it was with their wish that I become an unwavering beacon of hope for our people. To think on it now, I have ever shared that destiny with my other self.&lt;br /&gt;
&lt;br /&gt;
 Krile: Well, that went well. Excellent clue-finding, [Forename]!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale.===&lt;br /&gt;
 Shale: Alright, everyone. Time to board the lift and see what awaits us.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party exits the elevator to a room with a terminal and several monitors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: This terminal doesn&#039;t look special to me, but...this is definitely what we&#039;re after?&lt;br /&gt;
&lt;br /&gt;
 Shale: It is. But whether or not it will suffice for our purposes is another question...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shale turns on the terminal and begins using it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Krile: The Endless are created using the memories of the deceased. But as memories are, in essence, collections of data, the resultant entities have no physical form.&lt;br /&gt;
 Krile: These “data entities,” as we might call them, have only two methods for interacting with the material world.&lt;br /&gt;
 Krile: One of these we saw in Living Memory, where the Endless are granted temporary bodies through the use of corporeal aether. They become much like solid ghosts that one can see and touch.&lt;br /&gt;
 Krile: The other method, which Cahciua employed, is the remote operation of a machine. But where do you suppose the Endless are to be found when not inhabiting a physical body?&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: Hmmm... The Endless are memories, and if memories are data, then...&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; Inside electrope somewhere?&lt;br /&gt;
 &amp;gt; In a world formed of data?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Krile: Yes, we suspect they reside in a virtual domain, one contained entirely within an electrope-based machine. We&#039;ve seen such a realm before, after all.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Oh, you mean like the Alexandria made from the Endless Sphene&#039;s memories... It all seemed so real!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: So this virtual domain... It would also be housed within the Meso Terminal?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: But...how? I thought we shut down all the terminals in Living Memory.&lt;br /&gt;
&lt;br /&gt;
 Shale: You did, and Cahciua&#039;s program performed just as she intended.&lt;br /&gt;
 Shale: The Meso Terminal itself was deactivated, as evidenced by the failure of the device which was keeping Sphene&#039;s body in stasis.&lt;br /&gt;
 Shale: Be that as it may, we face a master of electrope engineering. That he managed to partition and protect the sector harboring his own memories is well within the bounds of possibility.&lt;br /&gt;
&lt;br /&gt;
 Krile: Let us say that the Meso Terminal does indeed contain a second domain, and that Calyx himself resides there. This city, on the other hand, exists here in the Source.&lt;br /&gt;
 Krile: That being the case, I thought perhaps we could prevent his remote interference by closing the gate to the golden city and thus severing the connection between worlds...&lt;br /&gt;
&lt;br /&gt;
 Shale: Except I tried to close it once already when I visited Living Memory. The process required administrative authorization─a restriction I assumed at the time had been imposed by the queen.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: But now you think Calyx might be responsible.&lt;br /&gt;
&lt;br /&gt;
 Shale: Just as I suspected. Even now, security transmissions from throughout the keep are being tapped by the core system and routed elsewhere.&lt;br /&gt;
 Shale: Almost every single one has you as its focus. He&#039;s keeping track of the key holder&#039;s movements...&lt;br /&gt;
&lt;br /&gt;
 Calyx@???: Time&#039;s up. And what a waste of time it&#039;s been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx appears on the monitors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Calyx: Hoping to find me by tracing the security data? That will not be necessary.&lt;br /&gt;
 Calyx: Through a not inconsiderable effort, I&#039;ve taken your measure and prepared a force sufficient to subdue you.&lt;br /&gt;
 Calyx: Come. I invite you to the upper reaches of the Meso Terminal. The storage device which holds my memories is there.&lt;br /&gt;
 Calyx: Break the memory bank and victory is yours. I in turn will seek to wrest the key from you with any and every means at my disposal.&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: And if we refuse this invitation?&lt;br /&gt;
&lt;br /&gt;
 Calyx: I will wait. And continue to convert Alexandrians into Endless.&lt;br /&gt;
 Calyx: Consider the urgency of the situation and make the wiser choice.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Answer me one question, Calyx.&lt;br /&gt;
 Wuk Lamat: The Endless Sphene... When she was queen, you had her face an impossible task, then manipulated her into using the key when she was at her most desperate.&lt;br /&gt;
 Wuk Lamat: If you can do all that, then why not whisk it away when her plans went to ruin? Why let it fall into our hands?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx sighs.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Calyx: You pour salt in the wound... That disaster was a miscalculation on my part.&lt;br /&gt;
 Calyx: As her end drew near, Sphene and her restructured memories had become one with the terminal&#039;s control systems. In that singular place, in that singular moment, she wielded an authority greater than mine.&lt;br /&gt;
 Calyx: Thus she was able to shield you─the neighboring sovereign to whom she entrusted her nation&#039;s future, and the hero to whom she entrusted that priceless key.&lt;br /&gt;
 Calyx: I am unsure to what degree she perceived my presence, but she knew that &#039;&#039;someone&#039;&#039; was watching.&lt;br /&gt;
 Calyx: Does that satisfy your curiosity?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It does. And I&#039;m satisfied that you will take nothing more from this nation.&lt;br /&gt;
 Wuk Lamat: Not one more life, not one more future, not one single smile from another child&#039;s face! You hear me!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calyx stops displaying on the monitors.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 Wuk Lamat: Sorry for losing my temper, but there&#039;s only one way we can deal with people like Calyx.&lt;br /&gt;
 Wuk Lamat: Whatever “grand” future he envisions, someone will be made to pay the price.&lt;br /&gt;
 Wuk Lamat: And I won&#039;t let that happen.&lt;br /&gt;
&lt;br /&gt;
 Question: What will you say?&lt;br /&gt;
 &amp;gt; I&#039;m with you!&lt;br /&gt;
 &amp;gt; Let&#039;s plan our next move.&lt;br /&gt;
 &amp;gt; He&#039;s wrong if he thinks he&#039;s taken our measure.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: If I may... I realize it is not my place to say this...&lt;br /&gt;
 Sphene (NPC)@Sphene: Even so, I must thank you both.&lt;br /&gt;
 Sphene (NPC)@Sphene: On behalf of my other self, allow me to say how grateful I am to have you as our champions.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Back in Solution Nine&#039;&#039;&lt;br /&gt;
 Gulool Ja: Phew... Well, that was an adventure.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It may not have been by the method Shale was hoping for, but at least now we know where to find Calyx and what we need to do next.&lt;br /&gt;
&lt;br /&gt;
 Krile: Indeed. While I remain curious about Preservation&#039;s research into the key, that is an investigation for another day.&lt;br /&gt;
&lt;br /&gt;
 Shale: Then let&#039;s head straight to the Backroom. We should get everyone on the same page before we make our move...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale in the Backroom.===&lt;br /&gt;
-optional start&lt;br /&gt;
 Genolt: Don&#039;t ye be lettin&#039; up now, ye hear? Let yer passion carry ye to the bitter end!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Shale has been out of sorts ever since we got back. I don&#039;t think she liked what Calyx said... But don&#039;t worry, I&#039;ll do my best to cheer her up!&lt;br /&gt;
&lt;br /&gt;
 Sphene (NPC)@Sphene: It was my other self who entrusted you with the key. Though she could not change who she was, the consequences of her final choice linger, empowering us to shape our own future...&lt;br /&gt;
&lt;br /&gt;
 Krile: I&#039;ve passed on the short version of events to our comrades so that we can all prepare for the challenge ahead.&lt;br /&gt;
&lt;br /&gt;
 Erenville: The situation isn&#039;t the best out there... But at least you&#039;ve come back to us safe and sound.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It&#039;s time to put an end to this. Calyx won&#039;t stop until &#039;&#039;we&#039;&#039; stop him.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
 Shale: Damn that bastard Calyx! He waited until I was &#039;&#039;this&#039;&#039; close before snatching away my moment of triumph!&lt;br /&gt;
 Shale: And that infuriating, condescending way he spoke to us... We&#039;ll see whose time is up, you smug little weasel.&lt;br /&gt;
 Shale: Anyway. I know things didn&#039;t go to plan, but we learned a great deal about Preservation. That knowledge could come in handy in the days to come.&lt;br /&gt;
 Shale: Though I may not be able to contribute much to a direct confrontation, I mean to see this through with you all, providing whatever support I can.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Shale: It&#039;s a shame that punching an Endless does no damage. I&#039;d love to rearrange that serene face of his...&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xJSFRypcXGY}}&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seekers_of_Eternity&amp;diff=1329061</id>
		<title>Seekers of Eternity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seekers_of_Eternity&amp;diff=1329061"/>
		<updated>2026-05-31T01:35:00Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| image = Seekers of Eternity.png&lt;br /&gt;
| description = Sphene is in higher spirits.&lt;br /&gt;
| quest-giver = Sphene (NPC)&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; G&#039;raha Tia; Geode; Gulool Ja; Krile; Malachite (NPC); Shale; Terrified Citizen; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Calyx; Gossan; Nostalgia&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 4&lt;br /&gt;
| location-y = 20&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = The New Dawn Quests&lt;br /&gt;
| sortkey = 208&lt;br /&gt;
| level = 100&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 2373&lt;br /&gt;
| reward-opt1 = 1 Heavens&#039; Eye Materia XI&lt;br /&gt;
| reward-opt2 = 1 Savage Aim Materia XI&lt;br /&gt;
| reward-opt3 = 1 Savage Might Materia XI&lt;br /&gt;
| reward-opt4 = &lt;br /&gt;
| reward-opt5 = &lt;br /&gt;
| unlocks = ach Seekers of Eternity (achievement)&lt;br /&gt;
| prev-quest = Shared Paths&lt;br /&gt;
| next-quest = Targeted Tragedy&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.2&lt;br /&gt;
| msq-index = 968&lt;br /&gt;
| id-edb = 7541fc3aef8&lt;br /&gt;
| id-gt = 70842&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]] in [[The Outskirts|the outskirts]].&lt;br /&gt;
* Search for [[Erenville]] and defeat any enemies that appear.&lt;br /&gt;
* Aid Erenville.&lt;br /&gt;
* Speak with Erenville.&lt;br /&gt;
* Speak with [[Shale]] in [[the Backroom]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Sphene is in higher spirits.&lt;br /&gt;
* Your meeting with Milos seems to have lifted Sphene&#039;s spirits, and she proposes buying a gift for your friends in the Backroom. However, your shopping is interrupted when an unfamiliar voice uses Alexandria&#039;s loudspeakers to inform one and all that neo regulators will no longer be distributed to the populace. The news sparks unease among those nearby, and you decide to make haste and return to the Backroom immediately. Shale greets you with a mixture of concern and relief, but shortly thereafter you are informed by Nostalgia that one of Alexandria&#039;s citizens was killed by a rogue mechanical soldier. Before your comrades can process this news, Erenville contacts you via linkpearl, reporting a similar incident in the outskirts. He then breaks contact after saying he will try to lead a group of soldiers away from a nearby settlement. Shale entreats you to go to his aid, and you quickly assemble a group to investigate Erenville&#039;s last known location.&lt;br /&gt;
* When you arrive at the settlement in the outskirts, Erenville is nowhere in sight. Wuk Lamat instructs Sphene and Gulool Ja to search the settlement while you, she, and Alisaie search further outside for your missing ally.&lt;br /&gt;
* You scour East Yyasulani until you finally catch sight of a group of mechanical soldiers assaulting a pair of Shetona. The faulty sentries fall quickly before your wrath, and luckily the two frightened men appear to be unharmed.&lt;br /&gt;
* Not soon after you help Erenville and the other Shetona to their feet, Alisaie and Wuk Lamat join you. As you share your experiences and observations, it becomes clear that there is no rhyme or reason to which soldiers are hostile, and which are friendly. Erenville wishes to check on the other civilians, and together you return to the settlement.&lt;br /&gt;
* Your allies are gathered near the aetheryte along with a familiar face: Malachite. He tells you he came to the settlement to retrieve the slain citizen, but when he arrived, the body was nowhere to be found. The usher returns to Solution Nine, and not soon after, you and others present are contacted by others via linkpearl. From G&#039;raha Tia in the city, you learn of an incident caused by malfunctioning machinery─one of many similar instances of Alexandrians being hurt by machines and soldiers, it would seem. Upon hearing of the developing situation, Sphene rushes towards Solution Nine, and Wuk Lamat follows close on her heels. Leaving Erenville in the care of the other Oblivion members, you and your companions head toward the city, uncertain what awaits.&amp;lt;br&amp;gt;The familiar sounds of combat fill the air as you enter Solution Nine and spy scattered fires in the distance. You come upon Wuk Lamat caring for a wounded citizen, and she bids you go ahead and catch up with Sphene. Fighting your way through rogue soldiers and malfunctioning machines, you find the former queen kneeling before the lifeless body of an Alexandrian. While Sphene is overcome with emotion by this senseless slaughter, she is determined to fight on, and together you go to reunite with your allies in the government sector. There you learn that the machines seem to have ceased their rampage, and none of your companions were injured in the chaos. Alas, the same cannot be said for Alexandria&#039;s people, and Sphene asks that you help render aid. You and your allies pledge to do so, and all present make ready to commence rescue and relief efforts, while G&#039;raha Tia bids you return to the Backroom and inform Shale of all that has transpired.&lt;br /&gt;
* While the tidings you bring Shale are far from good, she is quick to form a plan to have Oblivion&#039;s people keep watch over Alexandria&#039;s machines. Amidst this uneasy peace, you and your allies must hone your skills and search for Calyx, whose whereabouts and future schemes remain a mystery.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Alisaie: As I treated Milos with Angelo, I couldn&#039;t help but think of Ga Bu and Halric. I wonder how they&#039;ve been.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I wish the Endless Sphene could have been here to see Milos...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sphene (NPC)@Sphene: Milos is a kind and brave boy. It did me well to see him.&lt;br /&gt;
Sphene (NPC)@Sphene: One day, I hope that I can speak with him about my other self.&lt;br /&gt;
Sphene (NPC)@Sphene: Come, let us return to the Backroom. And on the way, let us pick up treats for our friends─a little gift to show our appreciation for their hard work.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;An announcement is made in Solution Nine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Announcer: Citizens of Alexandria, please be advised. The distribution of neo regulators has concluded.&lt;br /&gt;
x@Announcer: We ask that all recipients equip their regulators and promptly complete device registration.&lt;br /&gt;
x@Announcer: The evolution of our kind is at hand. Together we shall rise above death, and bask in the infinite possibilities of eternal life!&lt;br /&gt;
&lt;br /&gt;
Alisaie: What is this?&lt;br /&gt;
&lt;br /&gt;
Distressed Citizen (Seekers of Eternity)@Distressed Citizen: Evolution? What evolution?&lt;br /&gt;
&lt;br /&gt;
Confounded Citizen: Those with neo regulators will become Endless, apparently...&lt;br /&gt;
&lt;br /&gt;
Cross Citizen: You mean there&#039;s no more!? Well, don&#039;t you feel lucky!&lt;br /&gt;
&lt;br /&gt;
Frightened Citizen: D-Don&#039;t look at me like that! Queen Sphene said there were only so many...&lt;br /&gt;
&lt;br /&gt;
Composed Citizen: I haven&#039;t registered mine yet. The more I thought about it, the more unsure I felt about becoming an Endless.&lt;br /&gt;
&lt;br /&gt;
Timid Citizen: Well, I registered right away. Anything to stop those terrible nightmares of being killed by mechanical soldiers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene recalls the simulant&#039;s words.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Simulant: Ultimately, what you think is immaterial, for the seeds we&#039;ve sown have already quickened.&lt;br /&gt;
Simulant: The people have glimpsed hope in transcending death, and they can ill turn away from it.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I see... The terror of their first encounter with death still lingers in their hearts.&lt;br /&gt;
Sphene (NPC)@Sphene: Having previously been spared even the idea of it, they know not how to handle the emotions.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The funeral was meant to give everyone the chance to come to terms with loss. To grieve and move forward together...&lt;br /&gt;
Wuk Lamat: But everyone who was wearing a regulator had their memories of that moment erased.&lt;br /&gt;
Wuk Lamat: And to see those oblivious, happy souls, those who remembered must&#039;ve wondered if it might not be better to be like them. To go back to a time when death didn&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
Alisaie: And now they&#039;ve been presented with the chance to do just that, by becoming an Endless. It&#039;s not hard to see why they would consider it.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: If this fear of death continues to spread among the people, what will become of Alexandria...?&lt;br /&gt;
Sphene (NPC)@Sphene: The gifts for our friends will have to wait. We should return to the Backroom at once.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;In the Backroom&#039;&#039;&lt;br /&gt;
Shale: Oh, you&#039;re safe! That broadcast had us worried. The entire populace is on edge.&lt;br /&gt;
&lt;br /&gt;
Alisaie: So Alphinaud and the others are still out there...&lt;br /&gt;
&lt;br /&gt;
Nostalgia: We have a situation on our hands!&lt;br /&gt;
Nostalgia: A civilian has been killed by a mechanical soldier here on True Vue!&lt;br /&gt;
Nostalgia: Wayakkwe is on the scene, and reports that the problem unit has been subdued by another sentry.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: That doesn&#039;t make sense... Only someone with the King of Resolve&#039;s authority could order a soldier to do that!&lt;br /&gt;
&lt;br /&gt;
Shale: Not good. I tried to check the status of the authority, but was blocked from the core system.&lt;br /&gt;
Shale: Given recent developments, I&#039;d wager that Calyx is responsible for this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat kneels by Gulool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Perhaps we should go and see for ourselves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a linkpearl call from Erenville.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s me. There&#039;s been an incident in the outskirts...&lt;br /&gt;
Erenville: A mechanical soldier attacked a local resident for no apparent reason.&lt;br /&gt;
Erenville: Fortunately, several nearby hunters dealt with the rogue machine, so everyone is safe. But if other soldiers were to─&lt;br /&gt;
Erenville: ...Wait. Is that...? Oh gods...&lt;br /&gt;
Erenville: More hostile sentries are bound for the settlement. I&#039;ll try to lure them away and then lose them somehow.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ill tidings, I take it?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In the outskirts, too!?&lt;br /&gt;
&lt;br /&gt;
Shale: You&#039;ll go and help Erenville, won&#039;t you? We couldn&#039;t forgive ourselves if he came to harm. I&#039;ll have Geode join you from Earthen Sky.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: I&#039;m coming, too! I can&#039;t stay here while my people are in danger!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go!&lt;br /&gt;
 &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shale: Geode, can you hear me? Something&#039;s happened in the outskirts...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat in the outskirts.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: I don&#039;t see Erenville. I pray he hasn&#039;t come to harm...&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: The people here took care of me, giving me food and making sure I was alright. I can&#039;t bear to imagine the soldiers hurting them...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: So this is how it is outside... These clouds... Ah, never mind─ Finding Erenville is what matters right now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Things have settled down here, but I still see no sign of Erenville. Let&#039;s split up and look for him.&lt;br /&gt;
Wuk Lamat: Gulool Ja, Sphene─please search in the settlement area.&lt;br /&gt;
Wuk Lamat: Meanwhile, the rest of us who can defend ourselves will head further out.&lt;br /&gt;
&lt;br /&gt;
===Search for Erenville and defeat any enemies that appear.===&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
:Enemies: 2x [[Glitched Sentry G8]], [[Glitched Sentry S8]]&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Terrified Citizen: Thank you, oh, thank you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: That was a close call... My thanks.&lt;br /&gt;
Erenville: As I was leading the soldiers away, I caught sight of this poor fellow being pursued.&lt;br /&gt;
Erenville: I went to help, but was rather out of my depth. We&#039;re lucky you found us when you did.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Erenville! I&#039;m so glad you&#039;re safe!&lt;br /&gt;
&lt;br /&gt;
Alisaie: We were quite worried when we couldn&#039;t find you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We encountered soldiers on the way here. Most paid us no mind, but some turned out to be hostile. There&#039;s no way to tell until they set on you.&lt;br /&gt;
&lt;br /&gt;
Erenville: The ones here also attacked without any warning. If I hadn&#039;t been paying attention, it could&#039;ve ended badly...&lt;br /&gt;
Erenville: Hopefully the others were able to escape. We should return to the outskirts and take stock.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I didn&#039;t expect to see Malachite out here. Given his own trauma, I wonder if he&#039;ll be alright...&lt;br /&gt;
&lt;br /&gt;
Alisaie: The situation here appears to have been resolved, but I doubt we&#039;ve seen the last of such incidents...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No one thought that Gulool Ja might have been behind the attacks. They know that he would never make the soldiers do them harm.&lt;br /&gt;
Sphene (NPC)@Sphene: Even so, he feels responsible for the machines&#039; actions. &#039;Tis a misplaced burden, and I pray it drives him not to despair.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Thank you, [Forename]. For protecting everyone.&lt;br /&gt;
Gulool Ja: But...you shouldn&#039;t have had to. None of this would&#039;ve happened if I could control the soldiers...&lt;br /&gt;
&lt;br /&gt;
Geode: We responded to Shale&#039;s call as quickly as we could. Others are out keeping an eye on soldiers nearby.&lt;br /&gt;
&lt;br /&gt;
Malachite (NPC)@Malachite: I did not expect to see you again so soon. Allow me to thank you again for your earlier help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the Backroom&#039;&#039;&lt;br /&gt;
Shale: Erenville is safe? What a relief...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Erenville: Right, we&#039;re none the worse for the wear, but let&#039;s see what the situation is here.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Geode and his people came and joined us while we were searching for you.&lt;br /&gt;
Sphene (NPC)@Sphene: After which we happened to encounter Malachite. His usher duties brought him here, and he has quite the story to tell.&lt;br /&gt;
&lt;br /&gt;
Malachite (NPC)@Malachite: It&#039;s a bit puzzling, to say the least. Even so, I&#039;ll try my best to explain.&lt;br /&gt;
Malachite (NPC)@Malachite: I was called to attend to the unfortunate soul slain by the mechanical soldier.&lt;br /&gt;
Malachite (NPC)@Malachite: Yet when I arrived, I found no body. Only a pile of dust, which the wind quickly scattered.&lt;br /&gt;
Malachite (NPC)@Malachite: Confused, I questioned the residents, but none knew what had become of it.&lt;br /&gt;
&lt;br /&gt;
Alisaie: How odd... Did they remember the victim, at least?&lt;br /&gt;
&lt;br /&gt;
Malachite (NPC)@Malachite: They did. Their memories of the deceased weren&#039;t sent to the cloud, I don&#039;t believe. Yet no body remained...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If someone took it, surely they would&#039;ve been noticed...&lt;br /&gt;
&lt;br /&gt;
Malachite (NPC)@Malachite: With your permission, I shall return to the government sector for now. Please take care.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: This is terrible... Why would they make the soldiers do this?&lt;br /&gt;
&lt;br /&gt;
Geode: If Preservation is behind the attacks, I fear this won&#039;t be the end of it.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: All the neo regulators have been distributed, and potentially five thousand Endless are about to be born. What does Calyx hope to achieve with these killings?&lt;br /&gt;
Sphene (NPC)@Sphene: Does he seek to frighten people into registering them? Or perhaps...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party receives a linkpearl call from G&#039;raha Tia.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Oh, thank the Twelve you answered! Shale told me what happened. Is everything all right?&lt;br /&gt;
G&#039;raha Tia: ...I see. &#039;Tis a relief to hear that Erenville is safe. Alas, I do not have good news to share in return...&lt;br /&gt;
G&#039;raha Tia: A driver lost control of his vehicle when its interface became unresponsive, and it crashed into the Nexus Arcade, injuring several people.&lt;br /&gt;
G&#039;raha Tia: Krile and I are helping to render aid, but with the sentries behaving strangely, we can&#039;t afford to lower our guard. Remain vigilant, my friend.&lt;br /&gt;
&lt;br /&gt;
Geode: I just received word from the Backroom. A hover cargo on True Vue threw off its driver, and it&#039;s rampaging through the area as we speak.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Alphinaud had a similarly troubling report for me. Apparently, a riderless machine in the government sector came to life near a crowd clamoring for neo regulators.&lt;br /&gt;
Alisaie: It proceeded to mow down several citizens, causing serious injuries.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This is a tragedy... We must go and help the people!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene, wait! I&#039;m coming with you!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Alphinaud is with Y&#039;shtola, and he said they&#039;ll be all right. I&#039;ll go and see if other incidents have occurred elsewhere. &lt;br /&gt;
Alisaie: From here, I&#039;ll head towards the quarry by way of the driftdowns.&lt;br /&gt;
&lt;br /&gt;
Geode: Certainly a lot of hover cargos coming and going in those parts. I&#039;ll join you.&lt;br /&gt;
&lt;br /&gt;
Erenville: I shall remain here and speak further with the locals. I have company now, so you needn&#039;t worry about me.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Then let&#039;s return to Solution Nine! If we hurry, we can catch up to Lamaty&#039;i and Sphene.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;At the entrance of Solution Nine, several fires have started. Wuk Lamat tends to an injured person.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene&#039;s gone on ahead! I leave her with you!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lithander and Oblivion members fight hostile mechanical soldiers at True Vue.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lithander: Bloody things have gone mad!&lt;br /&gt;
&lt;br /&gt;
Nostalgia: Why is this happening...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to the entrance of the Government Sector. Y&#039;shtola fights soldiers on hoverbikes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Surely there&#039;s a finite number of these things...&lt;br /&gt;
&lt;br /&gt;
Gossan: Everyone, please try to remain calm and make your way to Resolution!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alphinaud heals an injured citizen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Confused Citizen: This is just like before...when Zoraal Ja unleashed the soldiers on us!&lt;br /&gt;
Confused Citizen: I don&#039;t have any souls left! I don&#039;t want to die! I don&#039;t want to die!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to the Nexus Arcade, G&#039;raha Tia and Krile fight mechanical soldiers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: No you don&#039;t!&lt;br /&gt;
Krile: Are you al─&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile sees a dead citizen next to their grieving partner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flustered Citizen (Seekers of Eternity)@Flustered Citizen: No, no─why did you do that? Why!? You can&#039;t just...just leave me alone like this...&lt;br /&gt;
Flustered Citizen (Seekers of Eternity)@Flustered Citizen: If we had been Endless, then you&#039;d still be here...you&#039;d still be with me... But now...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to the Residential Sector, where the player has defeated a soldier. Gulool Ja tends to a citizen.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Are you alright!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene looks at a body.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: So many hurt... So many dead...&lt;br /&gt;
Sphene (NPC)@Sphene: This is wrong! This is all wrong!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The party regroups in front of the Government Sector.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Thank the Twelve you are all unharmed.&lt;br /&gt;
Alphinaud: &#039;Tis small solace amidst this tragedy, however...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The machine rampage seems to have been only temporary. Soldiers and vehicles alike ceased to operate all at once, as if they had fulfilled their purpose.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s the same outside Everkeep, though members of Oblivion are keeping watch for good measure.&lt;br /&gt;
Alisaie: ...The first attacks came shortly after the announcement that neo regulators had run out. It can&#039;t have been a coincidence.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to imagine that anyone but Calyx could gain control of the soldiers. This must have served his ends in some way... &lt;br /&gt;
Krile: Gulool Ja, are you still without your authority?&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: It&#039;s fine now. I&#039;m in control again.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: We might take the opportunity to shut down the machines. There&#039;s no guarantee this won&#039;t happen again.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Lamaty&#039;i just talked with Everkeep&#039;s administrators about that. They said it wasn&#039;t so simple...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t only serve as guards. They also perform various vital tasks, like providing medical treatment and managing food production. &lt;br /&gt;
Wuk Lamat: If we shut them down, we&#039;d struggle to render aid to the citizens, let alone restore their lives to normal.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: I made it so they can&#039;t use weapons anymore, though. Hopefully that makes it a little safer...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: That seems the best approach for now. Thank you for your swift action, Gulool Ja.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This powerlessness... I can abide it no longer...&lt;br /&gt;
Sphene (NPC)@Sphene: No matter how much hardship and loss, we could endure if there was but happiness at the end...&lt;br /&gt;
Sphene (NPC)@Sphene: Yet all I see now is suffering and misery...&lt;br /&gt;
Sphene (NPC)@Sphene: And I cannot bear it.&lt;br /&gt;
Sphene (NPC)@Sphene: I want to protect the people. For their happiness, I would do anything and everything.&lt;br /&gt;
Sphene (NPC)@Sphene: So please... Please lend me your aid!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh Sphene...you&#039;ve found the words I wished you&#039;d said back then...&lt;br /&gt;
Wuk Lamat: Our strength is yours, Sphene! Together, we&#039;ll get through this!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Let us split up and get to work. Might I trouble you to report to Shale, my friend?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale in the Backroom.===&lt;br /&gt;
-optional start&lt;br /&gt;
Gulool Ja: Couriers and cleaners are clearing away the wrecks of vehicles and soldiers. It&#039;s the first step to getting things back to normal.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It pains me that the people were made to suffer even more after so much hardship and tragedy...but you and yours saved many lives. I cannot thank you enough.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Malachite and his fellows are tending to the deceased. His trauma must make the work difficult, but he&#039;s determined to do what he can.&lt;br /&gt;
&lt;br /&gt;
Genolt: The equipment here didn&#039;t start tryin&#039; to kill me, but it did start actin&#039; up while I was in the middle of my work!&lt;br /&gt;
Genolt: One of my finest pieces, ruined─just like that! As if the power outage wasn&#039;t bad enough...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Shale: It&#039;s been a trying day, but it seems the worst is behind us. What&#039;s the situation out there now?&lt;br /&gt;
Shale: You&#039;ve moved quickly to restore things to normal. Thank you. Yet while disarming the soldiers is indeed prudent, it is a far from comprehensive measure when vehicles can be commandeered to inflict damage and sow chaos...&lt;br /&gt;
Shale: For the time being, I&#039;ll set our people to keeping a close watch on machines. I also have a mind to consult the authorities about enlisting hunters to our aid.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I must regain my proficiency in magic. To that end, I shall seek advice from Y&#039;shtola and Alisaie.&lt;br /&gt;
Sphene (NPC)@Sphene: Among the books we recovered from the castle was a grimoire I once used. I hope to learn to wield it again, at everyone&#039;s side.&lt;br /&gt;
Sphene (NPC)@Sphene: As for the key, I think it best that it remains in your care, though it means you will bear the greatest risk.&lt;br /&gt;
Sphene (NPC)@Sphene: In order to ease your burden, I shall endeavor to become a capable warrior and make Otis and Zelenia proud!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Calyx is on top of the Meso Terminal in Living Memory, examining several monitors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Calyx: By illness weakened, by wounds unmade, by age decayed...&lt;br /&gt;
Calyx: Such fragile flesh is worthless to us.&lt;br /&gt;
Calyx: How mankind should evolve─&#039;&#039;shall&#039;&#039; evolve─I have already arrived at the answer.&lt;br /&gt;
Calyx: The time is come to pose a new question.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
x@Banner Text: REPRIEVE FROM DEATH, BUT AT WHAT COST?&amp;lt;br&amp;gt;FOR ENDLESS LIFE, A LEGION LOST.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Gulool Ja: I couldn&#039;t fight them...and I couldn&#039;t even get my authority back when it was stolen. So what good am I?&lt;br /&gt;
Gulool Ja: I need to find a way to be more useful.&lt;br /&gt;
&lt;br /&gt;
Krile: Raha and Alphinaud patrol the city, while Y&#039;shtola and Alisaie continue treating levin sickness and those injured in the attack.&lt;br /&gt;
Krile: I shall stay here to help coordinate efforts, so I suggest taking the opportunity to get some rest.&lt;br /&gt;
&lt;br /&gt;
Geode: We&#039;ve set up patrols outside, so I came back here to see how things are.&lt;br /&gt;
Geode: Unfortunately, although we stopped the rampaging hover cargos, now we have to deal with delays in electrope transport and slowdowns in production. The complications will likely continue for some time...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I will dedicate myself first to healing magicks so I may help treat people&#039;s wounds.&lt;br /&gt;
Sphene (NPC)@Sphene: It will be a time-consuming process to reacquire my abilities, but a necessary one that I dare not rush. Even though there&#039;s no telling when Calyx will make his next move...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Gossan is helping us coordinate efforts with the administration here in Alexandria. We have to work hand in hand to ensure that the people can get back to their normal lives.&lt;br /&gt;
Wuk Lamat: I worry about Gulool Ja, though. I know he&#039;s still frustrated that he couldn&#039;t do anything to stop the machines... If only there was a way to take his mind off things.&lt;br /&gt;
&lt;br /&gt;
Genolt: The equipment here didn&#039;t start tryin&#039; to kill me, but it did start actin&#039; up while I was in the middle of my work!&lt;br /&gt;
Genolt: One of my finest pieces, ruined─just like that! As if the power outage wasn&#039;t bad enough...&lt;br /&gt;
-optional end&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0rWiJ4PE0Uo}}&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Well-wishing_at_the_Wishing_Well&amp;diff=1301295</id>
		<title>Well-wishing at the Wishing Well</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Well-wishing_at_the_Wishing_Well&amp;diff=1301295"/>
		<updated>2026-05-08T01:12:13Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = Well-wishing at the Wishing Well.png&lt;br /&gt;
| description = The tenacious tour guide appears to have some unfinished business. &lt;br /&gt;
| quest-giver = Tenacious Tour Guide&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| location-x = 8.7&lt;br /&gt;
| location-y = 31.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| level = 90&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = In Serenity and Sorrow&lt;br /&gt;
| exp = 372960-418320&lt;br /&gt;
| gil = 1,001&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| id-gt = 70710&lt;br /&gt;
| id-edb = b4a09774a88&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Unlost World Sidequests&lt;br /&gt;
| journal-genre = Living Memory Sidequests&lt;br /&gt;
| req-items = 1 Old Coin&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the tenacious tour guide.&lt;br /&gt;
*Speak with the tenacious tour guide again.&lt;br /&gt;
*Use the old coin at the wishing spot.&lt;br /&gt;
*Speak with the tenacious tour guide once more.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The tenacious tour guide appears to have some unfinished business.&lt;br /&gt;
* On the streets of Canal Town, you come across a young guide in a rather exciteable state. Eager to share his tale, he explains how his last tour came to an abrupt end when his customers vanished from existence. Seemingly unwilling to leave the job unfinished, he invites you to take the tour instead, and bids you rendezvous with him by the Font of Devotion.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
* You find the tenacious tour guide by the fountain, where he delves into the myths surrounding the water feature. Armed with a few tidbits of knowledge, you head to the eastern side of Canal Town to see what else the young man has in store for you.&lt;br /&gt;
* In the second half of the tour, you learn about the Font of Devotion─a much-loved location back in the resort&#039;s glory days. Pressing an old coin into your palm, the young guide encourages you to make a wish.&lt;br /&gt;
* Channeling your wish into the timeworn coin, you cast it into the still pool of the fountain. The tour guide watches on, waiting to speak with you again.&lt;br /&gt;
* The young man reveals that despite his many years as a guide before becoming an Endless, he never got the chance to make a wish of his own. Seizing the moment, he throws a coin into the font, where it sinks to rest beside yours. The guide thanks you for indulging him before fading out of existence, having finished his final tour.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Tenacious Tour Guide: You&#039;ll never guess what just happened! There I was, right in the middle of one of my tours, and my customers just up and vanished!&lt;br /&gt;
Tenacious Tour Guide: There&#039;s nothing worse than not being able to see something through to the end! I need to do something with all this pent-up pep!&lt;br /&gt;
Tenacious Tour Guide: I don&#039;t think I&#039;ve ever given you the tour. So how about it? I promise I won&#039;t take up too much of your time!&lt;br /&gt;
Tenacious Tour Guide: Now, Canal Town wouldn&#039;t be Canal Town without its water, and where better to dip your toes into the local history than in two of our storied fountains? Come, I&#039;ll be waiting for you by the Font of Devotion!&lt;br /&gt;
Tenacious Tour Guide: There you are! For such an obliging participant, I&#039;ll have to pull out all the stops!&lt;br /&gt;
Tenacious Tour Guide: According to the legends, there are two water sources imbued with mystical properties in Canal Town—the first being this fountain right here. They say that a mere mouthful is enough to fill you with vim and vigor!&lt;br /&gt;
Tenacious Tour Guide: Given that the town prides itself as a resort of revitalization, there could hardly be a more fitting fountain. Whether you believe the old tales about its healing waters is another matter...ahem.&lt;br /&gt;
Tenacious Tour Guide: Myths are myths, after all! I hope you aren&#039;t too disappointed...&lt;br /&gt;
Tenacious Tour Guide: Nevertheless, though its waters may be decidedly mundane, the font still lives up to its name! Over the years, crowds have flocked to the fountain, invariably leaving soothed and refreshed. For those who display such devotion, perhaps there &#039;&#039;is&#039;&#039; something to be gained from a gulp or two!&lt;br /&gt;
Tenacious Tour Guide: I hope that whet your appetite, because another fountain awaits! Come and find me on the eastern side of town.&lt;br /&gt;
Tenacious Tour Guide: Excellent! Allow me to continue.&lt;br /&gt;
Tenacious Tour Guide: You stand before another storied fountain. These waters are said to bring happiness to whoever tosses in a coin!&lt;br /&gt;
Tenacious Tour Guide: And if you are already blessed with happiness, I&#039;m sure a different wish wouldn&#039;t go unanswered! Plenty of folks used to do just that in days gone by.&lt;br /&gt;
Tenacious Tour Guide: Are the legends to be believed? Well, there&#039;s only one way to find out. Here, take this coin and make a wish!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Tenacious Tour Guide: Toss that coin into the fountain and make your wish!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tenacious Tour Guide: I know I ought not to ask, but what did you wish for?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; To get done what needs getting done.&lt;br /&gt;
Tenacious Tour Guide: I see... It sounds like you have some weighty responsibilities.&lt;br /&gt;
&amp;gt; The strength to help as many people as I possibly can.&lt;br /&gt;
Tenacious Tour Guide: I see... It sounds like you have some weighty responsibilities.&lt;br /&gt;
&amp;gt; For this journey to never cease.&lt;br /&gt;
Tenacious Tour Guide: Ah, a traveler...&lt;br /&gt;
&amp;gt; It&#039;s a secret!&lt;br /&gt;
Tenacious Tour Guide: A secret? Haha, don&#039;t worry, I won&#039;t try and force it out of you!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Tenacious Tour Guide: You know, I&#039;ve given this tour countless times, but not once have I made a wish myself.&lt;br /&gt;
Tenacious Tour Guide: And not because I pour scorn on the legends or anything like that! I just never got round to it... But thanks to you, I got to finish my tour. To mark the occasion, I think I might just toss a coin in!&lt;br /&gt;
Tenacious Tour Guide: Now, as for my wish...&lt;br /&gt;
Tenacious Tour Guide: If I had another chance at life, I&#039;d want to connect with as many people as I could through my job!&lt;br /&gt;
Tenacious Tour Guide: I worked here as a tour guide in my former life too. Before it became a home for the Endless, Living Memory was open to living, breathing folk seeking relaxation and revelry.&lt;br /&gt;
Tenacious Tour Guide: Boy, did I guide a lot of people back then! I never tired of sharing my knowledge and hearing visitors&#039; wonderful stories!&lt;br /&gt;
Tenacious Tour Guide: I suppose that&#039;s why I took up the same job as an Endless. And I&#039;m proud of that. Proud of staying true to myself.&lt;br /&gt;
Tenacious Tour Guide: Ah, but you didn&#039;t come to hear me harp on about my life... Thank you for sticking with me till the end! I hope you enjoyed yourself as much as I did.&lt;br /&gt;
Tenacious Tour Guide: Here&#039;s hoping our wishes come true. Farewell, my final customer!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0-_neHvcJmk}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Dreams&amp;diff=1301283</id>
		<title>The Land of Dreams</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Dreams&amp;diff=1301283"/>
		<updated>2026-05-08T00:18:31Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Land of Dreams&lt;br /&gt;
| image = &lt;br /&gt;
| description = Cahciua regards you and your companions with a sympathetic gaze.&lt;br /&gt;
| quest-giver = Cahciua&lt;br /&gt;
| related-npcs = Endless Boy; Erenville; G&#039;raha Tia; Krile; Old-fashioned Knight; Otis; Playful Girl; Roguish Boy; Wuk Lamat; Yesterland Guard&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| location-x = 7.4&lt;br /&gt;
| location-y = 27.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 99&lt;br /&gt;
| exp = 1115520&lt;br /&gt;
| gil = 1517&lt;br /&gt;
| reward-opt1 = 2 Standard Spectrum Dye&lt;br /&gt;
| reward-opt2 = 1 Nightworld Silver Piece&lt;br /&gt;
| prev-quest = In Serenity and Sorrow&lt;br /&gt;
| next-quest = A Knight of Alexandria&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 945&lt;br /&gt;
| id-gt = 70487&lt;br /&gt;
| id-edb = 214c290d6e7&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the Yesterland guard.&lt;br /&gt;
* Gather information at the starglass 0/3.&lt;br /&gt;
* Survey the designated location.&lt;br /&gt;
* Defeat the fiend.&lt;br /&gt;
* Speak with the old-fashioned knight.&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Cahciua regards you and your companions with a sympathetic gaze.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: I had braced myself for it, but to actually erase the Endless is...hard.&lt;br /&gt;
&lt;br /&gt;
Krile: This is Living Memory&#039;s true appearance...&lt;br /&gt;
&lt;br /&gt;
Erenville: ...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I chose this path. I won&#039;t halt my steps.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Cahciua: Don&#039;t torment yourselves so. I asked this of you, so the burden lies with me.&lt;br /&gt;
Cahciua: And remember, we Endless are but facsimiles crafted from memories. You needn&#039;t feel guilt for erasing us.&lt;br /&gt;
&lt;br /&gt;
Krile: Be that as it may, it&#039;s so hard to say good-bye...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It is. Nonetheless, it&#039;s our duty as the living to know and remember them.&lt;br /&gt;
Wuk Lamat: So let&#039;s pull ourselves together and keep at it. Keep seeking them out.&lt;br /&gt;
&lt;br /&gt;
Cahciua: I&#039;d appreciate that. Come, let&#039;s head to the next zone.&lt;br /&gt;
Cahciua: Yesterland, it&#039;s called, and another zip line at the Gate of Remembrance will take you there.&lt;br /&gt;
Cahciua: Ah, but I ought to mention...&lt;br /&gt;
Cahciua: While shutting down a terminal should erase the Endless bound to it, those with strong, unresolved feelings may linger for a time.&lt;br /&gt;
Cahciua: If you encounter such individuals, perhaps you could lend them an ear. For their hopes are proof that they once lived.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
====Speak with the Yesterland guard.===&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: Yesterland has an altogether different look. Each zone has a distinct character, &#039;twould seem.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: That lively place yonder appears to be Yesterland. I wonder what manner of folk we will find there.&lt;br /&gt;
&lt;br /&gt;
Erenville: ...Worry not, [Forename]. I don&#039;t intend to halt my steps either.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Cahciua&#039;s already gone ahead. Let&#039;s get going too.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Yesterland Guard: System reboot complete. &amp;amp;lt;bleep&amp;amp;gt; &amp;amp;lt;bloop&amp;amp;gt; Error. Error. User registration...conf-f-firmed.&lt;br /&gt;
Yesterland Guard: I bid you welcome to Yesterland, where the dreams of children and inner children alike come true! Please enjoy your stay!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The party takes the zipline to Yesterland, an amusement park-like area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing... Is this also a recreation of an actual place?&lt;br /&gt;
&lt;br /&gt;
Cahciua: After a fashion. Yesterland is themed upon a period of peace, before the Storm Surge had engulfed the world in conflict.&lt;br /&gt;
Cahciua: It was a golden age for Alexandria, and they&#039;ve captured it here in the form of an amusement park.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Well now, another large-scale attraction!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Tell me I&#039;m not the only one who&#039;s excited!&lt;br /&gt;
G&#039;raha Tia: Haha, I&#039;m not ashamed to admit I&#039;m excited as well, and I imagine this is how we&#039;re intended to feel.&lt;br /&gt;
&amp;gt; It&#039;s exhausting just being here...&lt;br /&gt;
G&#039;raha Tia: So it goes with such places. But at the very least, it doesn&#039;t appear overly crowded.&lt;br /&gt;
&amp;gt; It feels like the Gold Saucer.&lt;br /&gt;
G&#039;raha Tia: It does, doesn&#039;t it? It&#039;s exciting to simply step through the entrance, and I imagine this is how we&#039;re intended to feel.&lt;br /&gt;
&amp;gt; I&#039;m put in mind of Lyhe Mheg. &#039;&#039;(requires [[Pixie Daily Quests]])&#039;&#039;&lt;br /&gt;
G&#039;raha Tia: You mean you&#039;ve visited the pixies&#039; Garden of Dreams!? Thank goodness you are still with us...&lt;br /&gt;
G&#039;raha Tia: &#039;Tis all too easy to lose oneself in such a wondrous place. By the time you think to leave, dozens of years may have already passed.&lt;br /&gt;
G&#039;raha Tia: And perhaps the very same could be said of this place...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cahciua: On the far side of Yesterland is a castle. That&#039;s where the terminal is located, in the basement.&lt;br /&gt;
Cahciua: I&#039;ll go on ahead and wait for you there. Take what time you need to get acquainted with the locals.&lt;br /&gt;
Cahciua: Have fun, now!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Like before, we&#039;ll speak with the Endless. We&#039;ll learn what&#039;s dear to them before doing what we must.&lt;br /&gt;
Wuk Lamat: Right, let&#039;s start by exploring and get our bearings!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Gather information at the starglass.===&lt;br /&gt;
&#039;&#039;Enchanting Floor Fresco&#039;&#039;&lt;br /&gt;
System: The beautiful artwork on the ground depicts a swirl of stars. Perhaps such a sight was once visible in the Alexandrian night sky.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Old-fashioned House&#039;&#039;&lt;br /&gt;
System: Appearing to be a domicile, this building resembles those that lie submerged in Heritage Found. The windows are composed of a colorful array of stained glass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Endless Boy&#039;&#039;&lt;br /&gt;
Endless Boy: Oh, hello there, {{alternatives|f=miss|m=mister}}! We&#039;re just talking about Ser Otis. Do you know him?&lt;br /&gt;
Endless Boy: He&#039;s a bit odd and doesn&#039;t get jokes, but he&#039;s really strong and can vanquish fiends in a flash!&lt;br /&gt;
Endless Boy: He&#039;s probably out there fighting right now. When I grow up, I want to be strong like him!&lt;br /&gt;
-optional start&lt;br /&gt;
Endless Boy: When I grow up, I want to be strong like Ser Otis! I&#039;m going to protect Queen Sphene!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After finding all 3 objectives&#039;&#039;&lt;br /&gt;
System: The “Ser Otis” the children spoke of calls to mind another Otis. It might be worth seeking the man out to confirm his identity.&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: A man is engaged in battle with fiends. He may need a helping hand.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat the fiend.===&lt;br /&gt;
-optional start&lt;br /&gt;
Otis@Old-fashioned Knight: &#039;Tis plain you are no stranger to battle. If you would kindly tend to this fiend, I shall protect the children!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Popup: You are under attack!&lt;br /&gt;
:Enemies: [[Starved Seeker Bat]]&lt;br /&gt;
&lt;br /&gt;
===Speak with the old-fashioned knight.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Otis@Old-fashioned Knight: I know not who you are, but my thanks for your timely aid!&lt;br /&gt;
&lt;br /&gt;
Playful Girl: You&#039;re both so strong!&lt;br /&gt;
&lt;br /&gt;
Roguish Boy: That was amazing, Otis! And you too, {{alternatives|f=miss|m=mister}}!&lt;br /&gt;
&lt;br /&gt;
Otis: Hahaha! Fiends such as these are naught to be feared.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well then... Dealt with it already, have you?&lt;br /&gt;
&lt;br /&gt;
Otis: Be at ease, one and all. So long as I, Ser Otis, live and breathe, no citizen shall come to harm!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Otis!?&lt;br /&gt;
Wuk Lamat: Of all the people—could you really be &#039;&#039;that&#039;&#039; Otis?&lt;br /&gt;
&lt;br /&gt;
Otis: I&#039;m certain I do not know what you mean by &#039;&#039;that&#039;&#039; Otis. I am who I am—and I should very much like to know who &#039;&#039;you&#039;&#039; are.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re Ser Otis Velona, lord captain of the royal knights of Alexandria, yes? We met you while searching for Gulool Ja.&lt;br /&gt;
Wuk Lamat: You cooked a most delicious repast for us. Fought beside us in Solution Nine.&lt;br /&gt;
&lt;br /&gt;
Otis: Gulool Ja...? Solution Nine...? I&#039;ve never heard of such things.&lt;br /&gt;
Otis: These events of which you speak are utterly unknown to me. As are you—I&#039;m quite confident I would recall if we had met before!&lt;br /&gt;
Otis: Could this be... &amp;lt;gasp&amp;gt; Villainy!? You seek to bewilder me for purposes most foul!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No, no! No villainy intended, I swear!&lt;br /&gt;
Wuk Lamat: (Tell me I&#039;m not mad. This is definitely the Otis we know...right?)&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; In the flesh, no less!&lt;br /&gt;
&amp;gt; An earlier version—he won&#039;t remember his time as a machine.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Otis: I say, what are you whispering about there!?&lt;br /&gt;
Otis: Wait—I&#039;ve no time for this! I must attend to my preparations for the Founding Celebration.&lt;br /&gt;
Otis: The children begged and begged that I perform in the marquee play, and I cannot possibly disappoint them!&lt;br /&gt;
Otis: I take my leave of you. Good day!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Founding Celebration...?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Gods, what a surprise to meet Otis.&lt;br /&gt;
Wuk Lamat: He might not be the exact same as the one we met in Heritage Found, but still...&lt;br /&gt;
Wuk Lamat: Thinking back, he mentioned that he was a test subject for soul preservation. That might explain why he&#039;s here in this way.&lt;br /&gt;
Wuk Lamat: In any case, I&#039;d love to talk to him some more. There are some things I need to tell him.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8_zyAGxVj2s}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Comforting_Hand&amp;diff=1294534</id>
		<title>A Comforting Hand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Comforting_Hand&amp;diff=1294534"/>
		<updated>2026-05-03T06:20:11Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Comforting Hand&lt;br /&gt;
| image = &lt;br /&gt;
| description = Wuk Lamat wishes to do what she can for the people of Solution Nine.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie;Cahciua;Exhausted Man;G&#039;raha Tia;Gulool Ja;Krile;Stunned Woman;Trembling Man&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 19.4&lt;br /&gt;
| location-y = 14.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 99&lt;br /&gt;
| exp = 1115520&lt;br /&gt;
| gil = 1053&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Protector and the Destroyer&lt;br /&gt;
| next-quest = Unto the Summit&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 937&lt;br /&gt;
| id-gt = 70479&lt;br /&gt;
| id-edb = 7a3c866a886&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Comfort the civilians. 0/3&lt;br /&gt;
*Speak with [[Wuk Lamat]] in [[the Backroom]].&lt;br /&gt;
*Speak with [[Gulool Ja]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Cahciua]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat wishes to do what she can for the people of Solution Nine.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie:  Thank you, Otis... I pray your soul is at peace. &lt;br /&gt;
&lt;br /&gt;
Krile: To slaughter his adopted people too... Is there no end to his villainy?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I did not expect that such carnage would unfold here...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: I&#039;ve been thinking... By wearing regulators, the people of Alexandria had been spared the fear of death.&lt;br /&gt;
Wuk Lamat: That&#039;s because the device not only resurrects you—it also erases your memories of the departed. The very notion of dying would have become vague, if not forgotten.&lt;br /&gt;
Wuk Lamat: To be killed over and over... I can&#039;t imagine how traumatized the survivors must be. Even if they&#039;re not physically hurt, they would still need care.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: At a time like this, the citizens need their queen to console them. But where has she gone?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know. There are other districts, so perhaps she&#039;s checking on them.&lt;br /&gt;
Wuk Lamat: In any case, it&#039;s too much for her to handle alone...&lt;br /&gt;
Wuk Lamat: Countless people will be distraught, and we ought to provide them with what comfort we can.&lt;br /&gt;
Wuk Lamat: So while Cahciua and her crew tend to those with physical injuries, let&#039;s seek out those whose wounds are emotional.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Understood. If you and [Forename] want to concentrate on True Vue, the rest of us will see to the other areas.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sounds like a plan. Alright, everyone—we&#039;ll meet up in the Backroom after.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Comfort the civilians.===&lt;br /&gt;
&#039;&#039;Stunned Woman&#039;&#039;&lt;br /&gt;
Stunned Woman: It...it&#039;s over? I&#039;m still alive...?&lt;br /&gt;
Stunned Woman: Ahhh, thank goodness... &amp;amp;lt;sniff&amp;amp;gt; &amp;amp;lt;sob&amp;amp;gt;&lt;br /&gt;
Stunned Woman: It makes no sense... What right did the king have to destroy our lives like this?&lt;br /&gt;
Stunned Woman: Give us back our peace... Leave us out of your damned war... &amp;amp;lt;sob&amp;amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Stunned Woman: I want no part in it. I just want peace again...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Trembling Man&#039;&#039;&lt;br /&gt;
Trembling Man: &amp;amp;lt;shudder&amp;amp;gt; Never have I been so scared in my life... I&#039;d died in an accident before, but it was nothing compared to this...&lt;br /&gt;
Trembling Man: To be killed again, and again, and again... It was a living nightmare. And King Zoraal Ja was behind it, you say?&lt;br /&gt;
Trembling Man: Since he suddenly appeared, he&#039;s done nothing good for us. He thinks only of war—ordered more soldiers be produced. And now he unleashes them on us...&lt;br /&gt;
Trembling Man: He&#039;s no king of mine! He&#039;s a murderer, and someone needs to make him pay!&lt;br /&gt;
-optional start&lt;br /&gt;
Trembling Man: Zoraal Ja must answer for his crimes! The false king must be ripped from his throne!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Exhausted Man&#039;&#039;&lt;br /&gt;
Exhausted Man: Th-Thank you... I&#039;m all right, I think...&lt;br /&gt;
Exhausted Man: Say, you were fighting with Queen Sphene, weren&#039;t you? Are the rumors true, then?&lt;br /&gt;
Exhausted Man: That Her Majesty isn&#039;t a living person. That her actual body is elsewhere—in the cloud or some such—and she uses a special power to appear before us.&lt;br /&gt;
Exhausted Man: I&#039;d always wondered why the Alexandrians never questioned her true nature, but now I think I understand why.&lt;br /&gt;
Exhausted Man: She personally fought to protect us. That&#039;s enough for me to know she&#039;s a worthy ruler. It doesn&#039;t matter what she is.&lt;br /&gt;
-optional start&lt;br /&gt;
Exhausted Man: To fight for her people is proof of her dedication to her people. Whatever she may be, she is our queen.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat in the Backroom.===&lt;br /&gt;
-optional start&lt;br /&gt;
Melancholy: I was scared out of my wits when the machines started attacking, and I&#039;m still shaking... But seeing you makes me feel better. Thanks for coming by.&lt;br /&gt;
&lt;br /&gt;
Shale: We&#039;ve managed to seal off access routes to all levels. Any remaining soldiers should be contained now.&lt;br /&gt;
Shale: We couldn&#039;t have done it without you and yours out there fighting. Thank you.&lt;br /&gt;
&lt;br /&gt;
Cahciua: We&#039;ve helped those we could in Solution Nine. We&#039;re now looking to send people to the other levels.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It seems things are somewhat under control. While Alisaie and the others are still out there...&lt;br /&gt;
Wuk Lamat: I couldn&#039;t help but worry about Gulool Ja.&lt;br /&gt;
&lt;br /&gt;
Cahciua: He hasn&#039;t uttered a word. And small wonder given his ordeal...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m going to talk to him. About everything.&lt;br /&gt;
Wuk Lamat: Bright as he is, there&#039;s no use hiding it. He&#039;d eventually find out, and it&#039;d hurt him more.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Very well. Above all, he needs to know that he isn&#039;t alone.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cahciua: To make your own child suffer so... I cannot comprehend the heartlessness.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ll leave nothing out. Neither what&#039;s happened, nor what&#039;s still to come...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Gulool Ja.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Are you all right, Gulool Ja?&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Lots of people are dead because of my father, aren&#039;t they?&lt;br /&gt;
&lt;br /&gt;
Cahciua: That&#039;s...&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: And Otis... He&#039;s gone too, isn&#039;t he?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m sorry.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: My father is a bad man. That&#039;s why you&#039;re going to kill him, aren&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Oh, sweetheart... Look...&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Forget it.&lt;br /&gt;
Gulool Ja: I don&#039;t care anymore.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Listen to me, Gulool Ja.&lt;br /&gt;
Wuk Lamat: You&#039;re right. We&#039;re going to confront your father.&lt;br /&gt;
Wuk Lamat: He invaded Tuliyollal and hurt my people. As Vow of Resolve, it&#039;s my duty to bring him to justice.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Don&#039;t you think of him as family anymore?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: After the attack, I was filled with rage. I told myself over and over that he&#039;s no brother of mine.&lt;br /&gt;
Wuk Lamat: But it isn&#039;t so simple. No matter what I feel or say, all those years I spent striving to live up to his example... They won&#039;t just disappear.&lt;br /&gt;
Wuk Lamat: What&#039;s more, it&#039;s &#039;&#039;because&#039;&#039; we&#039;re family that we have to correct each other when someone goes astray.&lt;br /&gt;
Wuk Lamat: That&#039;s why I must confront my brother. Like your grandfather did, even though it cost him his life.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: But...Otis is gone now.&lt;br /&gt;
Gulool Ja: If my father was gone too...&lt;br /&gt;
Gulool Ja: Then I&#039;d have no one...&lt;br /&gt;
&lt;br /&gt;
Cahciua: What are you saying, Gulool Ja? Take a look around.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Ah...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You have us, Gulool Ja—&#039;&#039;all&#039;&#039; of us. We&#039;ll be with you, through thick and thin.&lt;br /&gt;
Wuk Lamat: You&#039;re not alone. You&#039;ll never be alone again.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: [EXTENDED CRYING]&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cahciua: They had been keeping a lot inside, both Gulool Ja and Wuk Lamat...&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: I&#039;m sorry I didn&#039;t listen and followed you.&lt;br /&gt;
Gulool Ja: But...I wanted to stop my father. And to maybe understand why he did what he did.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: You should get some rest, Gulool Ja. You&#039;ve been through a lot.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: I do feel a bit sleepy...&lt;br /&gt;
&lt;br /&gt;
Cahciua: There&#039;s a room in the back you can use. Could you take Gulool Ja there?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I will, thank you.&lt;br /&gt;
&lt;br /&gt;
===Speak with Cahciua.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cahciua: The things I would say to Zoraal Ja as a mother... But I&#039;d better not get started.&lt;br /&gt;
Cahciua: Instead, let me thank you. We couldn&#039;t have gotten through this without you and yours.&lt;br /&gt;
&#039;&#039;Cahciua&#039;s vessel begins malfunctioning.&#039;&#039;&lt;br /&gt;
Cahciua: Until the others return, you ought to take what rest you can as well. It isn&#039;t over yet, after all.&lt;br /&gt;
Cahciua: You could head...&amp;amp;lt;buzzz&amp;amp;gt;...prepare for...&amp;amp;lt;buzzz&amp;amp;gt; Otherwise feel free...&amp;amp;lt;buzzz&amp;amp;gt;...the Backroom.&lt;br /&gt;
Cahciua: A fuzzy image, you say? Is it still happening?&lt;br /&gt;
Cahciua: Well, it&#039;s an old worn thing. There&#039;s bound to be a few hitches.&lt;br /&gt;
Cahciua: It&#039;s nothing to worry about, though. We&#039;ll have a meeting to discuss our next move in a little while, so until then!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=tIWf0hdjCiY}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gives_You_Teeth&amp;diff=1283257</id>
		<title>Gives You Teeth</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gives_You_Teeth&amp;diff=1283257"/>
		<updated>2026-04-27T02:32:51Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Gives You Teeth&lt;br /&gt;
| image = Gives You Teeth.png&lt;br /&gt;
| description = Tassos stands stoically before the door.&lt;br /&gt;
| quest-giver = Tassos&lt;br /&gt;
| related-npcs = Alisaie; Blue-scaled Hoobigo Child; Cahciua; Erenville; Genolt; Gulool Ja; Philomon; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = G&#039;raha Tia; Krile; Shale&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 18.4&lt;br /&gt;
| location-y = 18.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 98&lt;br /&gt;
| req-items = 1 Full-strength Energy Tonic, 1 Beginner&#039;s Energy Tonic, 2 Energy Tonic Voucher&lt;br /&gt;
| exp = 1102080&lt;br /&gt;
| gil = 1365&lt;br /&gt;
| reward1 = 1 Ra&#039;Kaznar Leg Gear Coffer (IL 675)&lt;br /&gt;
| prev-quest = Scales of Blue&lt;br /&gt;
| next-quest = Little Footfalls, Credits Where Credits Are Due, True Vue Blues, Problem Child&amp;amp;comma; Solution Nine&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 931&lt;br /&gt;
| id-gt = 70473&lt;br /&gt;
| id-edb = 7bf6ff63c61&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Genolt]].&lt;br /&gt;
*Speak with [[Philomon]].&lt;br /&gt;
*Give the energy tonic voucher to Philomon.&lt;br /&gt;
*Drink your energy tonic in front of Philomon.&lt;br /&gt;
*Deliver the energy tonic to Genolt.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Tassos stands stoically before the door.&lt;br /&gt;
* After a quick word with Tassos, you are shown through to the Backroom, the headquarters of Oblivion. There, Cahciua, Shale, and Genolt provide you with an overview of their operations, which include investigating Preservation, an organization credited with developing interdimensional fusion─the power which brought Alexandria to Tural. In the course of the conversation, Shale recognizes Krile&#039;s earring to be a data storage device. The manner in which Krile and the accessory arrived in the Source leads to speculation that her parents may in fact be the founders of Oblivion, and she is given permission to review data in the Backroom. While your other comrades are then engaged in various ways, you find yourself roped into lending Genolt a hand. Even now, he regards you with his unsettlingly familiar grin in anticipation of your aid...&lt;br /&gt;
**※In the event that you leave the Backroom, you may re-enter by speaking with Tassos at the Neon Stein.&lt;br /&gt;
* Severely sleep-deprived but determined to do his work, Genolt tasks you with fetching his favorite energy tonic. He hands you a voucher that can be exchanged for two cans─one for him and one for you─which you are to collect from a man named Philomon on the main strip of True Vue.&lt;br /&gt;
* Upon finding Philomon, you are taken aback when he angrily denies selling energy tonics. His tone quickly changes, however, as he leans in and quietly tells you to give him the voucher.&lt;br /&gt;
* Philomon hands you the cans of energy tonic, with yours apparently formulated for beginners. This being your first time, he requires that you drink it in his presence in case there are side effects.&lt;br /&gt;
* You drink the energy tonic and experience transcendent alertness, all with seemingly no adverse effects. Satisfied that all is well, Philomon bids you return to the Backroom to deliver Genolt his tonic.&lt;br /&gt;
* No sooner do you put the tonic into Genolt&#039;s hand than he drains it in one pull. The effect is immediate and intense, and the man resumes his work with newfound vigor. Having completed your little errand, you turn to join Wuk Lamat in conversation with Cahciua.&lt;br /&gt;
* Cahciua confirms your suspicions: the blue-scaled Hoobigo child is most certainly Zoraal Ja&#039;s son. Named Gulool Ja by Cahciua after she found him, he was abandoned at an early age and prefers to be on his own. As his aunt, Wuk Lamat expresses her desire to take him in, but when she mentions her objective of killing his father, you are alerted to the sound of fleeing footfalls. To everyone&#039;s dismay, it appears that Gulool Ja was eavesdropping. Desperate to explain herself to her nephew, Wuk Lamat will set out to find him, and you and Alisaie will help search outside Everkeep.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Gulool Ja@Blue-scaled Hoobigo Child: ...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s talk to this Tassos fellow.&lt;br /&gt;
&lt;br /&gt;
Melancholy: Hello there, adorable. What will it be? For you, I&#039;d be glad to whip up anything.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Tassos: This area&#039;s normally off-limits, but Cahciua&#039;s told us about you.&lt;br /&gt;
Tassos: Just follow the corridor, and head into the room at the end.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go, [Forename]. Whatever happens, you won&#039;t catch me being surprised!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat enter the Backroom.&#039;&#039;&lt;br /&gt;
Cahciua: Wonderful, they&#039;re here.&lt;br /&gt;
&lt;br /&gt;
Krile: We&#039;ve only just arrived ourselves.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing...&lt;br /&gt;
&lt;br /&gt;
Cahciua: I bid you welcome to the Backroom, Oblivion&#039;s humble headquarters.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A hideout tucked behind a drinking hole... Brings back memories, doesn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Our members here are mainly creators and adapters—that is, scientists and engineers who specialize in electrope.&lt;br /&gt;
Cahciua: They use their skills to provide support to our field operatives.&lt;br /&gt;
Cahciua: Genolt, Shale—be so kind as to give our friends an overview of your duties.&lt;br /&gt;
&lt;br /&gt;
Genolt: Well, there&#039;s provisionin&#039;. Got to have supplies to fight the good fight, ain&#039;t ya? Luckily, we&#039;ve got the tools to craft most of what we need.&lt;br /&gt;
&lt;br /&gt;
Shale: Gathering intelligence is another vital aspect of our work. Everkeep&#039;s core system is a veritable treasure trove of information. You just need to know how to get in and find it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shale notices Krile&#039;s earring.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shale: We also handle surveillance and communications—watching the enemy&#039;s movements and coordinating our own, that sort of thing.&lt;br /&gt;
&lt;br /&gt;
Cahciua: And among all our activities, we spend a fair bit of effort investigating Preservation.&lt;br /&gt;
Cahciua: The organization credited with laying the foundations of electrope technology.&lt;br /&gt;
Cahciua: From the soul management system to Everkeep&#039;s design, they&#039;re behind just about everything you see here. It&#039;d be no exaggeration to say they made this realm what it is.&lt;br /&gt;
Cahciua: But their magnum opus was without a doubt the power which was used to join Alexandria to Tural: interdimensional fusion.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Said power isn&#039;t unlike my summoning technique and the magick within Azem&#039;s crystal.&lt;br /&gt;
G&#039;raha Tia: Yet though the effect is localized, to be able to &#039;&#039;fuse&#039;&#039; realities... Even with my knowledge, I struggle to conceive how it could be possible!&lt;br /&gt;
&lt;br /&gt;
Cahciua: Incidentally, the founders of our group—a husband and wife—were members of Preservation at one point.&lt;br /&gt;
Cahciua: But they opposed the fusing of worlds, and so defected in order to prevent it.&lt;br /&gt;
&lt;br /&gt;
Krile: While not entirely unexpected given what we have seen, this is still quite the revelation...&lt;br /&gt;
&lt;br /&gt;
Shale: By the by, that&#039;s an interesting earring you have there. A novel way of carrying a data storage device.&lt;br /&gt;
Shale: Oh, you didn&#039;t know?&lt;br /&gt;
Shale: As a precautionary measure against machine infiltration, we scan everyone as they enter. And when we scanned you, we detected a small quantity of electrope.&lt;br /&gt;
Shale: Though it&#039;s been dressed up, that earring is a storage device, and no mistake. Bought it from a shop here, did you?&lt;br /&gt;
&lt;br /&gt;
Krile: No, it—it isn&#039;t bought, but...inherited.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile explains.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shale: So these people sent you through the portal along with the earring...&lt;br /&gt;
&lt;br /&gt;
Krile: Do you know aught of them?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Listen, Krile. The husband and wife who founded our order...&lt;br /&gt;
Cahciua: It&#039;s believed that they were Milalla.&lt;br /&gt;
Cahciua: Though we have no evidence at present, we can&#039;t rule out the possibility that they were your parents, or perhaps close relations.&lt;br /&gt;
Cahciua: This I posit because they were the very individuals who spearheaded the research into interdimensional fusion. As traitors to Preservation, they were relentlessly pursued.&lt;br /&gt;
Cahciua: If they had a child they feared they couldn&#039;t keep safe, entrusting her to the people of another world might&#039;ve been their best option.&lt;br /&gt;
&lt;br /&gt;
Krile: My parents...the founders of Oblivion?&lt;br /&gt;
Krile: Tell me everything you know about them! No matter how small or seemingly insignificant—anything and everything!&lt;br /&gt;
&lt;br /&gt;
Cahciua: We don&#039;t even know their names, I&#039;m afraid. In a bid to elude Preservation&#039;s agents, we suspect they erased all trace of themselves.&lt;br /&gt;
Cahciua: I&#039;m sorry we couldn&#039;t be of more help. If you&#039;re interested, though, you&#039;re welcome to review our accumulated data.&lt;br /&gt;
&lt;br /&gt;
Krile: Yes, please! As an individual and member of my order both, I wish to learn as much as possible.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I should also like to peruse the data. Where the joining of realities is concerned, I may well be of service.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Of course. Feel free to peruse to your heart&#039;s content.&lt;br /&gt;
&lt;br /&gt;
Krile: Thank you!&lt;br /&gt;
&lt;br /&gt;
Shale: If you like, I can examine your earring. I have to say, the prospect that it belonged to our founders has me itching to take a look.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I daresay we have enough eyes to pore over your records. Is there any other way we might be productive?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Hmmm... Not right now. We&#039;re still waiting for Zoraal Ja to make the next move.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In that case, Alisaie, would you mind accompanying me?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Gladly.&lt;br /&gt;
&lt;br /&gt;
Genolt: [FRUSTRATED CRY “Arrrgh”]&lt;br /&gt;
Genolt: I buggered it up again!&lt;br /&gt;
&lt;br /&gt;
Shale: &amp;lt;sigh&amp;gt; Never a moment&#039;s peace... Pay him no mind. I don&#039;t.&lt;br /&gt;
&lt;br /&gt;
Genolt: Oi, you two there. One o&#039; ye give me a hand, would ye? Don&#039;t matter who.&lt;br /&gt;
&lt;br /&gt;
Erenville: ...I just remembered I have matters to discuss with Shale.&lt;br /&gt;
&lt;br /&gt;
Genolt: [IMPISH GIGGLE “Hehe”]&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Genolt.===&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...Better you than me.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Seldom does one see Krile so openly impassioned. As her comrade, I will do my best to support her.&lt;br /&gt;
&lt;br /&gt;
Krile: Shale has already extracted the data on the earring. At long last, a clue... My apologies, but I will remain here to review the information.&lt;br /&gt;
&lt;br /&gt;
Shale: I feel for you. While Genolt is a brilliant adaptor, it&#039;s as if he&#039;s stuck on full volume. It&#039;s all I can do to put up with the clamor.&lt;br /&gt;
Shale: By the by...you didn&#039;t know him before, did you? Don&#039;t see how you could, but for a moment there you were looking at him like you had seen a ghost.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: When I go on the attack, do you think I&#039;m pushing forward too quickly?&lt;br /&gt;
&lt;br /&gt;
Alisaie: A little. Try to keep closer to the rest of us so you don&#039;t get surrounded.&lt;br /&gt;
&lt;br /&gt;
Cahciua: This place was originally designed by a Preservation engineer. That&#039;s why it&#039;s wall-to-wall with contraptions.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Genolt: Sorry ye had to see me passions spillin&#039; over. Happens when ye put yer heart an&#039; soul into yer craft, ye know?&lt;br /&gt;
Genolt: An&#039; not to be weird or nothin&#039;, but I felt a sense o&#039; kinship when I saw ye. As if we&#039;ve met in another life...&lt;br /&gt;
Genolt: Anyroad! As I was sayin&#039;, I need someone to lend me a hand.&lt;br /&gt;
Genolt: I haven&#039;t slept fer two nights now—not a single wink—an&#039; I&#039;m ripe to collapse.&lt;br /&gt;
Genolt: Can&#039;t afford to, though—got folks relyin&#039; on me, see. But if I&#039;m to keep at it, I need ye to fetch me my favorite energy tonic.&lt;br /&gt;
Genolt: That voucher&#039;s good fer two cans—one fer yerself by way o&#039; welcome.&lt;br /&gt;
Genolt: Can&#039;t get the stuff at any old vendin&#039; machine, though. Ye need to talk to a bloke named Philomon. You&#039;ll find him tendin&#039; a bar out on the main strip. Off ye go, now!&lt;br /&gt;
&lt;br /&gt;
===Speak with Philomon.===&lt;br /&gt;
-optional start&lt;br /&gt;
Genolt: Gah, damn it all! It&#039;s such a fine-looking beauty in the blueprint—why doesn&#039;t mine look like that!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At Neon Stein&#039;&#039;&lt;br /&gt;
Gulool Ja@Blue-scaled Hoobigo Child: ...!&lt;br /&gt;
&lt;br /&gt;
Melancholy: Hello there, adorable. What will it be? For you, I&#039;d be glad to whip up anything.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Philomon: Welcome. What are you having?&lt;br /&gt;
Philomon: Energy tonics you can&#039;t get from vending machines!? How dare you suggest that I sell such dangerous stuff!&lt;br /&gt;
Philomon: Away with you! Away with you, and don&#039;t come back!&lt;br /&gt;
Philomon: ...Ahem. Got a voucher? Slip it to me, then. Nice and subtle.&lt;br /&gt;
&lt;br /&gt;
===Give the energy tonic voucher to Philomon.===&lt;br /&gt;
&#039;&#039;The player hands over the 2 {{i|Energy Tonic Voucher|alt=Energy Tonic Vouchers}}.&#039;&#039;&lt;br /&gt;
Philomon: Ah, so you&#039;re collecting for Genolt. A can for him and a can for you, eh?&lt;br /&gt;
Philomon: Here you go. Yours is formulated for beginners. Gentler than the full-strength stuff.&lt;br /&gt;
Philomon: It&#039;s not contraband or anything, so you won&#039;t run afoul of the authorities. But if the Rhodina Consortium was made aware of my special selection, it&#039;d be bad for business.&lt;br /&gt;
Philomon: Now, seeing as it&#039;s your first time, I want you to drink your tonic here. Just in case there&#039;re side effects.&lt;br /&gt;
&lt;br /&gt;
===Drink your energy tonic in front of Philomon.===&lt;br /&gt;
-optional start&lt;br /&gt;
Philomon: Bottoms up, now. Need to make sure it doesn&#039;t affect you in any unintended ways.&lt;br /&gt;
&lt;br /&gt;
System: Philomon requires that you drink the tonic in front of him, presumably so he can render aid should something go awry...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses the {{i|Beginner&#039;s Energy Tonic}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
System: You drain the tonic in a single pull!&lt;br /&gt;
&lt;br /&gt;
Philomon: Heh, now that&#039;s how you do it!&lt;br /&gt;
Philomon: Your pulse ought to quicken soon, after which you&#039;ll start to see everything more clearly. And then, finally, you&#039;ll feel a roaring surge of energy.&lt;br /&gt;
Philomon: People say it&#039;s like growing a pair of rainbow wings!&lt;br /&gt;
Philomon: Well, you haven&#039;t up and carked it, so hurry along and give Genolt his tonic. He tends to leave it to the last moment, and I expect he&#039;s about to keel over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player receives a rainbow graphical effect around their character.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Deliver the energy tonic to Genolt.===&lt;br /&gt;
-optional start&lt;br /&gt;
Philomon: Welcome. If you&#039;re after wholesome beverages, you&#039;ve come to the right place.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Tassos: You heading to the Backroom?&lt;br /&gt;
Question: Proceed to the Backroom? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Within the Backroom&#039;&#039;&lt;br /&gt;
Wuk Lamat: We&#039;re learning about regulators at the moment! How&#039;s your errand coming along?&lt;br /&gt;
&lt;br /&gt;
Cahciua: What do you think of the crew here? An interesting bunch, right? I personally recruited Genolt and Shale, by the way.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Is it just me, or are there rainbows in your eyes?&lt;br /&gt;
&lt;br /&gt;
Erenville: Nary a moment goes by without Genolt moaning and grunting. I presume it&#039;s how he expresses his passion for his work.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Genolt: Ye&#039;ve got the tonic? Give it here, quick!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Full-strength Energy Tonic}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Genolt: Ahhhhhh, that&#039;s the stuff! Ain&#039;t nothin&#039; like it to blow the cobwebs right out—with a great big kaboom!&lt;br /&gt;
Genolt: Awakens something feral in me, it does. Transforms me into a remorseless beast what won&#039;t stop till it&#039;s done what it was born to do!&lt;br /&gt;
Genolt: Anyroad, sorry for sendin&#039; ye off on an&#039; errand like that. I just can&#039;t concentrate without me tonic, ye know? An&#039; the pile o&#039; work only ever gets bigger.&lt;br /&gt;
Genolt: Speakin&#039; o&#039; which, I better get back to it! Those weapons an&#039; tools ain&#039;t goin&#039; to enhance themselves!&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Genolt: Ahahaha! It begins! Mine&#039;s the clarity, mine&#039;s the precision!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: I&#039;ve been meaning to ask about that Mamool Ja child. Could he be...?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Yes. In all likelihood, he&#039;s Zoraal Ja&#039;s son.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So you think so too...&lt;br /&gt;
Wuk Lamat: But what is he doing here?&lt;br /&gt;
&lt;br /&gt;
Cahciua: He was abandoned, the poor dear. We found him in the driftdowns a few years ago.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: To think he&#039;d cast aside his child...&lt;br /&gt;
&lt;br /&gt;
Cahciua: We can&#039;t say for certain who he was born to or why he was on his own. But he&#039;s a blue-scaled Hoobigo, and Zoraal Ja is the only other one around.&lt;br /&gt;
Cahciua: That being the case, everyone assumes they&#039;re father and son. Even the boy has put two and two together.&lt;br /&gt;
Cahciua: This all happened when he was very little, so he has no recollection of his parents. It breaks my heart to think of it...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What&#039;s his name?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Gulool Ja.&lt;br /&gt;
Cahciua: It was my hope that he&#039;d grow up to be a man of principle, like his grandfather.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: [APPROVING CHUCKLE “Hm”]&lt;br /&gt;
Wuk Lamat: It&#039;s a fine name.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Ah, I should mention that the boy is a little unusual.&lt;br /&gt;
Cahciua: At first, I intended to raise him as my own. But just when I thought he was warming to me, he suddenly disappeared.&lt;br /&gt;
Cahciua: We searched high and low for several days, and where should he turn up but in the wilds near Everkeep.&lt;br /&gt;
&lt;br /&gt;
Erenville: What? It&#039;s a miracle he didn&#039;t fall prey to fiends!&lt;br /&gt;
&lt;br /&gt;
Cahciua: See, that&#039;s another unusual thing. Creatures don&#039;t seem to attack him. He could pick his way through the Thunderyards as if he were on a stroll.&lt;br /&gt;
Cahciua: On making inquiries, we learned that he had been living alone and receiving food from the people of the outskirts.&lt;br /&gt;
Cahciua: This became something of a pattern. We&#039;d track him down and bring him back, only for him to disappear again within a matter of days.&lt;br /&gt;
Cahciua: He would return to the wilds, without fail, and once again rely on the kindness of strangers to survive.&lt;br /&gt;
Cahciua: Finally, I took the hint and left him be, giving him the solitude he prefers and lending a hand only when he explicitly asks.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If Gulool Ja is Zoraal Ja&#039;s child, that makes him my nephew.&lt;br /&gt;
Wuk Lamat: Assuming he&#039;s willing, I&#039;d be glad to take him in like Papa did for me.&lt;br /&gt;
Wuk Lamat: But seeing as I&#039;m here to kill his father, I don&#039;t know if it would be right...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gulool Ja quickly runs by.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Erenville: Who was that?&lt;br /&gt;
&lt;br /&gt;
Shale: Oh dear... It&#039;s Gulool Ja.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Don&#039;t tell me he heard everything!?&lt;br /&gt;
&lt;br /&gt;
Cahciua: This is my fault. I asked that he be kept away, but I should&#039;ve taken more precautions...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m going after him. I need to explain!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Wait, Lamaty&#039;i. I understand your haste, but it&#039;d be best to coordinate a search.&lt;br /&gt;
Alisaie: Cahciua, do you have any idea where he might go?&lt;br /&gt;
&lt;br /&gt;
Cahciua: There&#039;s no telling, I&#039;m afraid. He could as easily be outside the tower as here in Solution Nine.&lt;br /&gt;
&lt;br /&gt;
Erenville: If those who can fight would search below, my mother and I will scour the district.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sounds like a plan! Let&#039;s get to it!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I hope Gulool Ja will be all right. Should he return here, we&#039;ll be certain to let you know.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Worry not, the rest of us will keep our preparations moving along. You need but concentrate on finding Gulool Ja.&lt;br /&gt;
&lt;br /&gt;
Shale: I&#039;m sorry... I should have noticed sooner...&lt;br /&gt;
&lt;br /&gt;
Genolt: Have at ye, ye no-good, never-ending pile o&#039; work! Yaaaaaargh!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Regardless of the circumstances, Zoraal Ja is Gulool Ja&#039;s father. The boy is bound to be confused.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CouyacyCJbo}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The name and subject of this quest is a reference to the [[wikipedia:Red Bull|Red Bull]] brand of energy drinks and their advertising slogan: &amp;quot;Red Bull gives you wings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1283130</id>
		<title>The Queen&#039;s Tour</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1283130"/>
		<updated>2026-04-26T18:40:06Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Queen&#039;s Tour&lt;br /&gt;
| image = The Queen&#039;s Tour.png&lt;br /&gt;
| description = Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
| quest-giver = Sphene (NPC)&lt;br /&gt;
| related-npcs = Ganister; Gulool Ja; Isadora; Milos; Wuk Lamat&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 9.6&lt;br /&gt;
| location-y = 13.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1313&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Solution Nine (Quest)&lt;br /&gt;
| next-quest = Her People&amp;amp;comma; Her Family&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 928&lt;br /&gt;
| id-gt = 70470&lt;br /&gt;
| id-edb = 03000c294d9&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sphene (NPC)|Sphene]].&lt;br /&gt;
*Choose a foodstuff.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Sphene and have her and Wuk Lamat accompany you.&lt;br /&gt;
*Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
* After finding you in Solution Nine, Sphene agrees to take you on a tour, and begins by showing you the Nexus Arcade. Of particular note, you learn about the properties and applications of electrope, the miraculous ore which is used in virtually all things in Alexandria. After making a passing comment on what having such a material could mean in their world, a shop catches Wuk Lamat&#039;s eye.&lt;br /&gt;
* The shop in question sells various foodstuffs, and Sphene purchases an item each for you and Wuk Lamat to try. This becomes something of an event as a curious crowd soon gathers to observe newcomers sample Alexandrian cuisine for the first time. You and Wuk Lamat duly partake of your selections, thus nourishing yourselves even as you delight the citizens.&lt;br /&gt;
* Seeing that you are satisfied, Sphene next offers to take you to the residential sector, in part for personal business. At your word, she will lead you in the direction of your destination.&lt;br /&gt;
* You begin making your way to the residential sector with Sphene and Wuk Lamat. Should you come upon any places of interest en route, your guide would be glad to tell you about them.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Stopping before a café called Mosaic, Sphene explains the name as being a reference to the myriad races that inhabit the continent. Wuk Lamat takes the opportunity to mention one of her favorite dishes, tacos, before you continue on your way.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Upon arriving at the residential sector, Sphene explains that she is here to visit some people. Their apartment is located in the left building of residential radius 9-14, and you proceed through the entrance.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* You enter the apartment to meet the occupants, a woman and her infirm son. The boy is revealed to suffer from levin sickness, a debilitating disease caused by the pervasion of ambient lightning. The condition is common among children born inside the dome, but thus far no cure has been found, with soul technology ineffective against old age and illness. Seemingly overwhelmed, Sphene cuts her visit short and heads back outside.&lt;br /&gt;
* Sphene thanks you for accompanying her, and explains that she wished for you to know about this aspect of life in Alexandria. She expresses her desire to find a cure, that the children need no longer suffer, and you take her resolve to heart as you look to learn more about her nation.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: With Sphene as our guide, we needn&#039;t fear getting lost!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sphene (NPC)@Sphene: Let&#039;s begin then, shall we?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I must say I&#039;m really grateful. This place is so vast and confusing, I didn&#039;t even know where to begin.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: While the district may seem daunting in size and structure, all the key facilities are situated near leynodes—what you call aetherytes. Remember this and you won&#039;t lose your way.&lt;br /&gt;
Sphene (NPC)@Sphene: Now then, seeing as it is right here, I will show you the Nexus Arcade first.&lt;br /&gt;
Sphene (NPC)@Sphene: Please follow me!&lt;br /&gt;
Sphene (NPC)@Sphene: This complex is home to all manner of shops. From food and daily necessities to technological conveniences, you can find most everything here.&lt;br /&gt;
Sphene (NPC)@Sphene: Everkeep&#039;s interior is vast, as you&#039;ve observed. This arcade makes it possible for people to acquire what they need in one centralized location.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing!&lt;br /&gt;
Wuk Lamat: How do you get to the upper levels? I don&#039;t see stairs...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Do you see the glowing pattern over yonder? That is an automatic conveyor.&lt;br /&gt;
Sphene (NPC)@Sphene: Such contraptions are found throughout Everkeep, allowing us to swiftly move between faraway places.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That will spare us some walking. Are they also made from that strange metal? Elec...whatsit.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; Yes, the conveyors are powered by electrope.&lt;br /&gt;
Sphene (NPC)@Sphene: As a matter of fact, the ore is integrated into just about everything in Everkeep. Even the floors and walls.&lt;br /&gt;
Sphene (NPC)@Sphene: By etching arcane circuits upon it, electrope can be used to convert lightning energy to those of other elements.&lt;br /&gt;
Sphene (NPC)@Sphene: In so doing, we can achieve various effects. For instance, a conversion to wind produces flotation, which is required for the propulsion of our flying vehicles.&lt;br /&gt;
Sphene (NPC)@Sphene: A conversion to fire, meanwhile, produces light and heat, and it is employed in devices such as street lamps and heaters. There are even self-heating cups that keep your drink warm.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Can you make a drink cold if you convert to ice instead?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: You certainly can! Our vending machines do just that.&lt;br /&gt;
Sphene (NPC)@Sphene: What&#039;s more, multiple energies can also be combined to produce some clever effects. For instance, by manipulating the air with wind while projecting light with lightning, it is possible to alter one&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s almost scary what you can do with electrope... If such a wondrous material existed in our world, I imagine everyone would be fighting over it.&lt;br /&gt;
&#039;&#039;Sphene gives a somber look.&#039;&#039;&lt;br /&gt;
Wuk Lamat: This shop over here—what does it sell?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, yes. Let&#039;s go and take a look!&lt;br /&gt;
Sphene (NPC)@Sphene: I daresay you will find it interesting.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: What&#039;s all this...?&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, {{alternatives|f=miss|m=sir}}. Care to peruse today&#039;s selection?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This shop sells food. Those are the items on the counter.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s food!? I can&#039;t imagine what they taste like...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; I thought you might be surprised.&lt;br /&gt;
Sphene (NPC)@Sphene: Your countrymen were too in the beginning.&lt;br /&gt;
Sphene (NPC)@Sphene: Come, you must sample something. Choose one and I will purchase it.&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, friends! How lucky you are for Her Majesty to treat you!&lt;br /&gt;
Ganister: The five items on display are our most popular. I recommend one of them if this is your first time.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: Select an item that interests you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Slab of Pink Hexagons&#039;&#039;&lt;br /&gt;
Ganister: The synthetic fruit pellets? They&#039;re our best approximation of the taste and texture of grape.&lt;br /&gt;
Ganister: I&#039;ve never tried the real fruit so I can&#039;t say how faithful they are, but there&#039;s no denying their popularity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Liquid-filled Pouch&#039;&#039;&lt;br /&gt;
Ganister: Ah, the revivifying tonic. I take it you&#039;re thirsty.&lt;br /&gt;
Ganister: The flavor is a sublime blend of sweet and salty, and it stays fresh for over ten years thanks to the special container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Long Rectangular Bar&#039;&#039;&lt;br /&gt;
Ganister: Keen on the perfect meal bar, are you? It&#039;s all the nutrients your body needs packed into a single foodstuff.&lt;br /&gt;
Ganister: The flavor is formulated to never taste dull, and one bar will satisfy you for a whole day. Many folks prefer this to taking multiple meals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hexagon-patterned Bag&#039;&#039;&lt;br /&gt;
Ganister: Ah yes, the salad paste. This is designed for those who are concerned about their figure. With its blend of nine varieties of vegetables, it&#039;ll help your efforts to slim down.&lt;br /&gt;
Ganister: Fashion models swear by it, and youths can&#039;t get enough of the stuff either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Black and Yellow Tin&#039;&#039;&lt;br /&gt;
Ganister: This here is cultivated steak. It&#039;s not quite the same as the real thing they produce in the outskirts, but it&#039;s a sight more affordable.&lt;br /&gt;
Ganister: This particular product is known as “gold label,” and it&#039;s a delicious hybrid of beef and chicken grown at the plant on the fourth level.&lt;br /&gt;
&lt;br /&gt;
Question: Choose this item? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: While they&#039;re all very tempting...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player chose the Black and Yellow Tin&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak like you, [Forename]. I&#039;m absolutely starving!&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak. I&#039;m absolutely starving!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Thank you for your custom. This being Her Majesty&#039;s treat, it&#039;s bound to taste all the better!&lt;br /&gt;
Ganister: Say, would you mind sampling your selections here and now? It&#039;s been a long time since we had newcomers, and I&#039;d love to see your reactions!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is a great chance to learn about Alexandrian culture, [Forename]. Let&#039;s dig in!&lt;br /&gt;
Wuk Lamat: Alright, here I go!&lt;br /&gt;
&lt;br /&gt;
System: Following Wuk Lamat&#039;s lead, you sample your selection.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A-Amazing! I&#039;ve never had any meat like this before!&lt;br /&gt;
Wuk Lamat: It&#039;s tender like chicken but flavorsome like rroneek, and the spices give it just the right amount of kick. I could eat this every day!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The bystanders react in approval.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ganister: Hah, don&#039;t mind them. They&#039;re just happy to see your honest reaction.&lt;br /&gt;
Ganister: And how about you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s fantastic!&lt;br /&gt;
&amp;gt; It&#039;s pretty good!&lt;br /&gt;
&amp;gt; It&#039;s...interesting.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Hahaha! It&#039;s always such a pleasure! My thanks for humoring me.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This does take me back. Though it was chaotic when the people of Tuliyollal first arrived, we endeavored to learn about one another and embraced our differences.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, right! What about you, Sphene? Aren&#039;t you having something to eat too?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I appreciate the thought, but I&#039;m fine for now, thank you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alright. But what&#039;s your favorite food, if you don&#039;t mind me asking?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My...favorite food?&lt;br /&gt;
Sphene (NPC)@Sphene: ...Why do you wish to know this?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Because I want to get to know you better. Why else?&lt;br /&gt;
Wuk Lamat: The more you know someone, the more you grow fond of them.&lt;br /&gt;
Wuk Lamat: That&#039;s what my old man believed, and my experiences have led me to believe the same.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food...&lt;br /&gt;
Sphene (NPC)@Sphene: Hm...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Is it such a difficult question?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry. It&#039;s just...when I think of those who labor to bring us the food, I find I can&#039;t settle on one thing...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hahaha! I thought &#039;&#039;I&#039;&#039; was indecisive, but you&#039;re something else!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Indecisive...? Perhaps I am...but you didn&#039;t need to laugh about it...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A blue-scaled Mamool Ja child eavesdrops.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food... That is a question I may never be able to answer.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know about you, but I&#039;m satisfied. Let&#039;s keep moving!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Very well. Next, I was thinking of showing you the residential sector, but it&#039;s in part so I can tend to personal matters. &lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s a visitation, to be precise...and I believe it will be educational for you as well. Would the two of you mind accompanying me?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Not at all!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful. Let me know when you have seen enough here, and we&#039;ll make our way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I was just wondering what kind of homes they have here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ready? Then let&#039;s head to the residential sector. It lies to the southwest.&lt;br /&gt;
Sphene (NPC)@Sphene: As we walk, I would be glad to tell you about any places of interest that we come upon.&lt;br /&gt;
&lt;br /&gt;
System: Sphene and Wuk Lamat are now accompanying you. Keep them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: You can leave your quest companions behind by entering a different area, or by speaking with them and selecting the option to part ways.&lt;br /&gt;
System: If you wish to have your companions join you again, return and speak with them at the original location.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Lamaty&#039;i trusts you without question. How nice it would be to have such a friend.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That meat was sooo good... I have to get everyone at home to try it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Of course. Take your time—we shall await you back at the Nexus Arcade.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Have things you need to tend to? Alright, we&#039;ll look for you back at that arcade after you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Regrouping after parting ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Welcome back. If you are ready, then let us resume the tour.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: All sorted? Then let&#039;s get moving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with objectives without escorts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is Mosaic, a café. Here you can buy drinks to enjoy while you relax.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see. In Tuliyollal, there&#039;s a similar establishment called Xbalyav Ty&#039;e—that&#039;s “seashell” in the local tongue. Is there a story behind the name Mosaic?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: There is. In our continent, the races are named for stones. There&#039;s the Hyune, who resemble some Tonawawta; the tall and graceful Eldite; and the diminutive and affable Milalla.&lt;br /&gt;
Sphene (NPC)@Sphene: When they all gather here, they appear as a mosaic of colors. Thus did the founder choose to name the café.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, that&#039;s nice. If they served tacos here, it&#039;d be perfect!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Tacos...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A traditional Turali dish, and one of my favorite foods. You must try it one day!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Oh...uh, yes. Definitely!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll make it happen once we&#039;ve restored peace to Tuliyollal. Right, let&#039;s continue on!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Have you eaten these...tacos before? For Lamaty&#039;i to recommend them so highly, they must be delicious indeed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go for some tacos at Xbalyav Ty&#039;e, the three of us!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: And here we are. These buildings are where our citizens live.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: They&#039;re massive! Each one is bigger than the palace!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: They have to be, for just about all Alexandrians have apartments here.&lt;br /&gt;
Sphene (NPC)@Sphene: Lest you wonder, I&#039;m here to visit some people. Their apartment is in the building on the left here at residential radius 9-14.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Residential...radius?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: That&#039;s right. Come, the door opens automatically.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: I do hope you like the district. The people worked hard to build it, paying attention to every little detail.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You really get the sense that Sphene loves her nation, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Clerk P7-1091: Current location: residential radius 9-14, section 02. Visitors must be equipped with a regulator or present a valid visitor permit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Conversation Point (X:5, Y:19): Ask about the lobby.&lt;br /&gt;
&#039;&#039;Talking to Sphene&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene: This is the lobby, a common area for residents.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... And what does that machine there do?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, the concierge. They look after the residents. If you require assistance or have questions, they would be glad to assist.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is that so? I&#039;ve no shortage of questions, but I&#039;ll direct them at you for now.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: By all means. You may consider me your personal concierge!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talking to Wuk Lamat&#039;&#039;&lt;br /&gt;
Wuk Lamat: Hey, Sphene. Can anyone live in this place?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Naturally! In fact, many of your countrymen make their homes here.&lt;br /&gt;
Sphene (NPC)@Sphene: No matter your origin or race, occupation or regulator usage, all Alexandrian citizens are eligible for an apartment. This includes those you met who work in the outskirts.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;ve taken care of everyone for thirty years. I&#039;m truly grateful.&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is the place. A mother and son live here.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat, and the player enter the apartment. The mother is tending to her unconscious son.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Isadora!&lt;br /&gt;
&lt;br /&gt;
Isadora: Your Majesty! You came!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I have friends with me today. Is that all right?&lt;br /&gt;
&lt;br /&gt;
Isadora: Of course! Friends of the queen are friends of ours. Please, make yourselves at home.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: How has Milos been?&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s been no change, but the symptoms are thankfully mild today.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Milos. Have you missed me?&lt;br /&gt;
&lt;br /&gt;
Isadora: My son was born with levin sickness—a severe aetheric imbalance towards lightning.&lt;br /&gt;
Isadora: As a result, he suffers from paralysis. He cannot walk and struggles to speak.&lt;br /&gt;
Isadora: For a blessing, he still has his hearing, and even on bad days he can communicate with his eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... Sphene visits often, does she?&lt;br /&gt;
&lt;br /&gt;
Isadora: She does. Milos simply adores her. He sometimes even manages a smile when she&#039;s here.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: What of yourself, Isadora? How are you holding up?&lt;br /&gt;
&lt;br /&gt;
Isadora: You needn&#039;t worry about me, Your Majesty. You always make time for us, and we have everything we need.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m glad to hear that. But you mustn&#039;t strain yourself, understood?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There is nothing you can do for him? Perhaps a treatment with souls or...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Unfortunately no. While souls can revive those who have met with an accident, they cannot reverse the effects of old age and illness.&lt;br /&gt;
Sphene (NPC)@Sphene: Truth be told, many children are born like Milos. The illness has existed for generations, but we&#039;ve been unable to find a cure.&lt;br /&gt;
Sphene (NPC)@Sphene: The cause is quite clear, though—the excess lightning in the environment. It&#039;s no coincidence the number of cases has risen dramatically these past thirty years.&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s all my fault...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What was that?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry, Isadora, but I must be going. I promise to make it a proper visit next time, with treats to share.&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s no need to apologize, Your Majesty. If it weren&#039;t for you, Milos and I wouldn&#039;t still be here.&lt;br /&gt;
&lt;br /&gt;
Milos: Thank you...Queen Sphene...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s my pleasure, Milos. I&#039;ll be back soon, so be a good boy. For your mother and for me.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: To think that there was such an illness...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My thanks for accompanying me on the visit.&lt;br /&gt;
Sphene (NPC)@Sphene: The illness is a part of life in Alexandria, and I thought that you should know about it.&lt;br /&gt;
Sphene (NPC)@Sphene: We&#039;ll find a cure one day, mark my words. We&#039;ll make it so unfortunate children like Milos smile again.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=jkvL56mgx7c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1280456</id>
		<title>The Land of Levin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1280456"/>
		<updated>2026-04-21T00:38:57Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Land of Levin&lt;br /&gt;
| image = The Land of Levin.png&lt;br /&gt;
| description = [[Erenville]] looks upon [[Yyasulani]] in disbelief.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Alisaie; G&#039;raha Tia; Krile; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Sphene (NPC)&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| location-x = 34.4&lt;br /&gt;
| location-y = 35.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1396&lt;br /&gt;
| reward1 = 2 Creamy Hot Chocolate&lt;br /&gt;
| unlocks = uc Unending Codex: The Eighth Umbral Calamity&lt;br /&gt;
| prev-quest = All Aboard&lt;br /&gt;
| next-quest = A Royal Welcome&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 921&lt;br /&gt;
| id-gt = 70463&lt;br /&gt;
| id-edb = ff2c9676e83&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Gather information at [[Yyasulani Station]]. 0/3&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Speak with G&#039;raha Tia again.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville looks upon Yyasulani in disbelief.&lt;br /&gt;
* You and the others struggle to make sense of what you see as you take in the dreary surroundings. Idle speculation will lead nowhere, however, and so you press on in search of clues that might explain what has befallen Erenville&#039;s home.&lt;br /&gt;
* Surveying the area, you spy what looks like a train station in the distance. Surmising it to be Yyasulani Station, you head in that direction, hoping to find passengers from the train nearby.&lt;br /&gt;
* Though you know for a fact that the train passed through here quite recently, the station appears to have not been used in decades. Wuk Lamat suggests having a look around for anything that might help make sense of the situation.&lt;br /&gt;
* A closer examination of the buildings and train tracks lends further support to the possibility that the train station has been unattended for many long years. Perhaps Wuk Lamat has fared better in discovering anything of note.&lt;br /&gt;
* Wuk Lamat calls the group&#039;s attention to a broken sentry similar to the soldiers that attacked Tuliyollal. While this all but confirms that Zoraal Ja holds control over the area, it fails to explain what has happened to Yyasulani. Its ruinous state suggests time has somehow leapt forward, but you have yet to find anything that might explain such a phenomenon. To be absolutely certain of where you are, Wuk Lamat asks Erenville to take you all to his home, and so the group sets off. All except G&#039;raha Tia, whose attention is drawn to peculiar structures nearby.&lt;br /&gt;
* G&#039;raha Tia could not help but notice pole-shaped structures in the distance that appear to function as lightning rods. He moves in for a closer look, and you follow after him.&lt;br /&gt;
* Upon closer inspection, G&#039;raha Tia surmises the beacon-like structures are used to harness lightning as a source of energy─though it remains to be seen what that energy is used for. His curiosity sated, the two of you go and rejoin the others.&lt;br /&gt;
* Erenville&#039;s home is in ruins, the village seemingly abandoned. A sullen silence falls over the group, which is immediately broken by the appearance of a stranger in even stranger garb. She welcomes you to what she calls Alexandria and introduces herself as Sphene, the Queen of Reason. Zoraal Ja rules alongside her as king, but she claims the two are at odds. In fact, she begs your aid in stopping him.&lt;br /&gt;
** Talking with Sphene further, you reach the conclusion that two worlds have somehow become one within the confines of the dome, though the catalyst for this phenomenon is not immediately clear. Hoping to show you more of Alexandria, and perhaps shed more light on how this joining occurred, she invites you to a place she calls the outskirts.&lt;br /&gt;
* Sphene is all smiles as she leads the group to the outskirts, but Alisaie believes that there is more to the queen than meets the eye. Only time will tell if she is truly friend or foe.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Yyasulani...?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There was no sensation of passing into a different world. This couldn&#039;t be a reflection...could it?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what I was expecting, but it wasn&#039;t this.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Things keep getting stranger and stranger...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: It doesn&#039;t make sense...&lt;br /&gt;
&lt;br /&gt;
Alisaie: That tower—was it always there?&lt;br /&gt;
&lt;br /&gt;
Erenville: No, definitely not. Nor the wall over there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The material&#039;s not something we use in Tural. It&#039;s closer to what we saw at the gate to the golden city, or those mechanical soldiers.&lt;br /&gt;
&lt;br /&gt;
Krile: Such a massive structure couldn&#039;t possibly have been built in so short a time.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then I&#039;m inclined to assume we&#039;ve been transported to another location. Or perhaps...&lt;br /&gt;
G&#039;raha Tia: Well, speculation will avail us naught. We need to learn more before we can draw conclusions.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s take a look around, then.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This place is isolated by the dome, yet the skies are heavy with thunderclouds. The air oversaturated with lightning-aspected aether...&lt;br /&gt;
&lt;br /&gt;
Erenville: I recognize the lay of the land. It&#039;s definitely Yyasulani. And yet...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Haven&#039;t seen anyone so far...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: This place is unnatural in a way I&#039;ve never seen before.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: That looks like a train station, doesn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Erenville: That must be Yyasulani Station, where the passengers disembarked!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then perhaps we&#039;ll find someone to talk to there. Let&#039;s go and investigate.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This aetheryte is of Turali design.&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s fallen into total disrepair. Almost as if it hasn&#039;t been used in decades...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Amidst enormous alien structures, we have more familiar sights like this station...&lt;br /&gt;
&lt;br /&gt;
Alisaie: This is a water tower for trains, isn&#039;t it?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Hmm. I&#039;m pretty sure this is Yyasulani Station...&lt;br /&gt;
Wuk Lamat: But from the state of it, I&#039;d swear it was abandoned years ago.&lt;br /&gt;
Wuk Lamat: I&#039;m not sure what to make of this. We should look around a bit more.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I think this thing is broken.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information at Yyasulani Station.===&lt;br /&gt;
&#039;&#039;Rusty Train Turntable&#039;&#039;&lt;br /&gt;
System: You find a train turntable. The thick layers of rust suggest it hasn&#039;t been used in years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rusty Train Tracks&#039;&#039;&lt;br /&gt;
System: The tracks are heavily rusted. It would seem they haven&#039;t been tended to for a long while. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dilapidated Building&#039;&#039;&lt;br /&gt;
System: The building is a rotting husk. It has clearly been many years since anyone lived here.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Finished poking around, have you? Let&#039;s gather everyone, then. I want you all to take a look at this.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: It&#039;s one of the mechanical soldiers. Long since broken, apparently.&lt;br /&gt;
Wuk Lamat: But I&#039;d say its presence confirms this is indeed Zoraal Ja&#039;s domain we&#039;re in.&lt;br /&gt;
Wuk Lamat: What about the rest of you? Did you learn anything?&lt;br /&gt;
&lt;br /&gt;
Krile: So all evidence suggests this is Yyasulani Station...&lt;br /&gt;
&lt;br /&gt;
Erenville: Aye, and I&#039;ve no doubt we&#039;re in Yyasulani. But I don&#039;t understand why these buildings are so run-down.&lt;br /&gt;
Erenville: They were completed barely a year ago.&lt;br /&gt;
&lt;br /&gt;
Alisaie: For new structures to deteriorate and enormous ones to appear in a flash... If I didn&#039;t know better, I&#039;d say time flows differently here.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is such a thing even possible?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We have encountered this phenomenon before, as it so happens.&lt;br /&gt;
G&#039;raha Tia: Though it may be difficult to believe, our world is but one of several. In some respects they are similar to one another, but in others wholly different. We call them reflections.&lt;br /&gt;
G&#039;raha Tia: Simply put, the rift between dimensions causes time to flow at a different pace in each world. While hours pass in one, years may have come and gone in another.&lt;br /&gt;
&lt;br /&gt;
Krile: But if this is Yyasulani, then we should still be in the Source. The flow of time should be synchronized.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m not sure I follow all this talk of reflections and dimensions...&lt;br /&gt;
Wuk Lamat: But if Erenville says this is Yyasulani, then it must be.&lt;br /&gt;
Wuk Lamat: Your village is a little further along, right?&lt;br /&gt;
Wuk Lamat: Erenville!&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, uh...&lt;br /&gt;
Erenville: Y-Yes. It&#039;s a short distance to the northwest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s head there next, then. Rather than talk theory, it&#039;s always better to confirm things firsthand.&lt;br /&gt;
&lt;br /&gt;
???: &amp;amp;lt;bzzzt&amp;amp;gt; May I...be of assistance?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I-It&#039;s still functioning!?&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t seem to be hostile, at least. Perhaps we can ask it some questions.&lt;br /&gt;
Alisaie: Can you tell us where we are?&lt;br /&gt;
&lt;br /&gt;
Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Please present citizen identification.&lt;br /&gt;
Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Seems it&#039;s broken after all...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: T-Too strange by half... Let&#039;s leave it be and get going.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Are those lightning rods?&lt;br /&gt;
G&#039;raha Tia: Would you accompany me for a moment? There&#039;s something I wish to investigate.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia.===&lt;br /&gt;
G&#039;raha Tia: Look there. The lightning appears to be drawn to those pole-shaped structures over yonder.&lt;br /&gt;
G&#039;raha Tia: The design suggests they&#039;re some manner of lightning rod.&lt;br /&gt;
G&#039;raha Tia: Let&#039;s go and take a closer look.&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia again.===&lt;br /&gt;
G&#039;raha Tia: This material appears to be the same as that used in the mechanical soldiers and warships.&lt;br /&gt;
G&#039;raha Tia: On closer inspection, it appears to bear fine etchings... Rather reminiscent of arcane runes, these. I suspect they&#039;re not merely decorative.&lt;br /&gt;
G&#039;raha Tia: I would posit it&#039;s used to harness lightning as a source of energy. Quite impressive technology.&lt;br /&gt;
G&#039;raha Tia: I&#039;ll share this observation with Y&#039;shtola. For a blessing, the dome doesn&#039;t appear to interfere with linkpearls.&lt;br /&gt;
G&#039;raha Tia: Thanks for accompanying me. Let&#039;s head to the village and find the others.&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Erenville&#039;s village...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, Erenville...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: No sign of anyone...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: What in the world...?&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party walks through Erenville&#039;s ruined hometown.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Erenville: My home... It&#039;s in ruins. But why—what happened here?&lt;br /&gt;
Erenville: And where is everyone?&lt;br /&gt;
&lt;br /&gt;
Krile: I had a look in a few of the other houses, but they had clearly been abandoned.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Damn it all! None of this makes sense!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Excuse me... Are you looking for someone?&lt;br /&gt;
Sphene (NPC)@???: [GIGGLING]&lt;br /&gt;
Sphene (NPC)@???: I apologize for giving you a fright. However, I did have reason to keep to the shadows.&lt;br /&gt;
Sphene (NPC)@???: Zoraal Ja has told me a great deal about you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Greetings, and welcome to the realm of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: I am Sphene, the Queen of Reason.&lt;br /&gt;
&lt;br /&gt;
Erenville: Queen of Reason?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: If you are the Queen of Reason, is there perhaps a...?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Yes—if you mean to ask if there is a King of Resolve. Zoraal Ja holds that title, and together do we reign.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you&#039;re both behind the attack on Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat draws her weapon. Alisaie is about to draw hers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: And I doubt you&#039;re here to offer us a warm reception.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No, you have it all wrong. I am not come to fight.&lt;br /&gt;
Sphene (NPC)@Sphene: Zoraal Ja rules alongside me, but that is a matter of expedience. In truth, we are at odds, he and I.&lt;br /&gt;
Sphene (NPC)@Sphene: It is at considerable risk to myself and my people that I come before you to beg your aid.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Our aid? I&#039;ll admit I cannot imagine King Zoraal Ja is keen to share and share alike, but if what you say is true, you&#039;re still the queen.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...Indeed. But I was once the sole ruler of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: Until, one day, he appeared, bent on conquest. In my weakness, I feared his power...&lt;br /&gt;
Sphene (NPC)@Sphene: So I persuaded him to forego violence and strike a bargain. I would remain queen, and he would receive technology that would empower him to achieve even loftier ambitions—along with the knowledge to use it.&lt;br /&gt;
Sphene (NPC)@Sphene: A gamble, to be sure, but if it might spare my people...&lt;br /&gt;
&lt;br /&gt;
Krile: If I may—the dome surrounding these lands was erected but recently.&lt;br /&gt;
Krile: How is it he was able to not only invade, but instate a new system of leadership in a mere matter of days?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve never heard of your realm. And this place is—or at least, was—Yyasulani. &lt;br /&gt;
Erenville: The house I grew up in is still here.&lt;br /&gt;
Erenville: But three years ago, that tower and these strange contrivances weren&#039;t. Nor was our village in ruins.&lt;br /&gt;
Erenville: Where did you come from, and what happened to the people who lived here? You must know!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I realize how confusing this all must be. Truth be told, I don&#039;t fully understand it myself.&lt;br /&gt;
Sphene (NPC)@Sphene: What I can say is that, one day, people from your Tuliyollal suddenly appeared here in Alexandria. Or perhaps it was we who found ourselves in Tuliyollal...&lt;br /&gt;
Sphene (NPC)@Sphene: Until but recently, we were completely unaware of events taking place beyond the barrier surrounding our realm.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Does this not remind you of the Crystal Tower? How after the Eighth Umbral Calamity, we devised a means to transport the spire across time and space from the Source unto the First?&lt;br /&gt;
G&#039;raha Tia: Granted, this is on a much larger scale, if that is indeed what has happened. Not only the people and structures, but also the surrounding environment...&lt;br /&gt;
G&#039;raha Tia: Regardless, the people of Lakeland perceived the arrival of the Crystal Tower much as the queen describes her own experience—sudden and inexplicable.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Well then. You appear to have a better grasp of our circumstances than we do. Indeed, more than I dared hope.&lt;br /&gt;
Sphene (NPC)@Sphene: In which case, a closer examination of the effects of this phenomenon may afford us more insights. Allow me to take you to the outskirts.&lt;br /&gt;
Sphene (NPC)@Sphene: A number of the Shetona live there as well. Perhaps your acquaintances are among them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Hold on. If we accept, there&#039;s no guarantee we&#039;re not walking into a trap.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But if we&#039;re to defeat Zoraal Ja, we need to understand how he grew so strong. Besides...&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re right.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Queen Sphene? Before we go, Your Majesty, I have to ask. Did you really have nothing to do with the attack on Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Noble Wuk Lamat—shall we dispense with the formalities?&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;ll not deny the soldiers and airships that attacked your people are products of Alexandria, but it was Zoraal Ja, not we, who fashioned them into weapons of war and laid siege to Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So he alone is to blame.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...No. I may not have prosecuted this war, but I nevertheless bear responsibility for it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Perhaps. I know next to nothing about you, let alone what you&#039;ve been through.&lt;br /&gt;
Wuk Lamat: So by all means—show us around. I think we&#039;ll learn a lot from meeting your people.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene (no text): Oh...&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful! If you would follow me.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I take it there will be trouble if Zoraal Ja hears of this.&lt;br /&gt;
&amp;gt; Isn&#039;t it a little odd for the queen to be walking about on her lonesome?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Is that concern? Or suspicion?&lt;br /&gt;
Sphene (NPC)@Sphene: If things should take a turn for the worse...&lt;br /&gt;
Sphene (NPC)@Sphene: Might I call upon your aid?&lt;br /&gt;
Sphene (NPC)@Sphene: I jest, of course! But you do strike me as the most capable here.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: I think it goes without saying, but we&#039;re not going to trust her just like that, right?&lt;br /&gt;
Alisaie: Any way you look at it, a mysterious girl who appears out of nowhere, proclaiming herself a queen is suspicious...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=RMa9xLZkqvM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1279516</id>
		<title>The Land of Levin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1279516"/>
		<updated>2026-04-17T03:55:22Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Land of Levin&lt;br /&gt;
| image = The Land of Levin.png&lt;br /&gt;
| description = [[Erenville]] looks upon [[Yyasulani]] in disbelief.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Alisaie; G&#039;raha Tia; Krile; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Sphene (NPC)&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| location-x = 34.4&lt;br /&gt;
| location-y = 35.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1396&lt;br /&gt;
| reward1 = 2 Creamy Hot Chocolate&lt;br /&gt;
| unlocks = uc Unending Codex: The Eighth Umbral Calamity&lt;br /&gt;
| prev-quest = All Aboard&lt;br /&gt;
| next-quest = A Royal Welcome&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 921&lt;br /&gt;
| id-gt = 70463&lt;br /&gt;
| id-edb = ff2c9676e83&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Gather information at [[Yyasulani Station]]. 0/3&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Speak with G&#039;raha Tia again.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville looks upon Yyasulani in disbelief.&lt;br /&gt;
* You and the others struggle to make sense of what you see as you take in the dreary surroundings. Idle speculation will lead nowhere, however, and so you press on in search of clues that might explain what has befallen Erenville&#039;s home.&lt;br /&gt;
* Surveying the area, you spy what looks like a train station in the distance. Surmising it to be Yyasulani Station, you head in that direction, hoping to find passengers from the train nearby.&lt;br /&gt;
* Though you know for a fact that the train passed through here quite recently, the station appears to have not been used in decades. Wuk Lamat suggests having a look around for anything that might help make sense of the situation.&lt;br /&gt;
* A closer examination of the buildings and train tracks lends further support to the possibility that the train station has been unattended for many long years. Perhaps Wuk Lamat has fared better in discovering anything of note.&lt;br /&gt;
* Wuk Lamat calls the group&#039;s attention to a broken sentry similar to the soldiers that attacked Tuliyollal. While this all but confirms that Zoraal Ja holds control over the area, it fails to explain what has happened to Yyasulani. Its ruinous state suggests time has somehow leapt forward, but you have yet to find anything that might explain such a phenomenon. To be absolutely certain of where you are, Wuk Lamat asks Erenville to take you all to his home, and so the group sets off. All except G&#039;raha Tia, whose attention is drawn to peculiar structures nearby.&lt;br /&gt;
* G&#039;raha Tia could not help but notice pole-shaped structures in the distance that appear to function as lightning rods. He moves in for a closer look, and you follow after him.&lt;br /&gt;
* Upon closer inspection, G&#039;raha Tia surmises the beacon-like structures are used to harness lightning as a source of energy─though it remains to be seen what that energy is used for. His curiosity sated, the two of you go and rejoin the others.&lt;br /&gt;
* Erenville&#039;s home is in ruins, the village seemingly abandoned. A sullen silence falls over the group, which is immediately broken by the appearance of a stranger in even stranger garb. She welcomes you to what she calls Alexandria and introduces herself as Sphene, the Queen of Reason. Zoraal Ja rules alongside her as king, but she claims the two are at odds. In fact, she begs your aid in stopping him.&lt;br /&gt;
** Talking with Sphene further, you reach the conclusion that two worlds have somehow become one within the confines of the dome, though the catalyst for this phenomenon is not immediately clear. Hoping to show you more of Alexandria, and perhaps shed more light on how this joining occurred, she invites you to a place she calls the outskirts.&lt;br /&gt;
* Sphene is all smiles as she leads the group to the outskirts, but Alisaie believes that there is more to the queen than meets the eye. Only time will tell if she is truly friend or foe.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Yyasulani...?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There was no sensation of passing into a different world. This couldn&#039;t be a reflection...could it?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what I was expecting, but it wasn&#039;t this.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Things keep getting stranger and stranger...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: It doesn&#039;t make sense...&lt;br /&gt;
&lt;br /&gt;
Alisaie: That tower—was it always there?&lt;br /&gt;
&lt;br /&gt;
Erenville: No, definitely not. Nor the wall over there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The material&#039;s not something we use in Tural. It&#039;s closer to what we saw at the gate to the golden city, or those mechanical soldiers.&lt;br /&gt;
&lt;br /&gt;
Krile: Such a massive structure couldn&#039;t possibly have been built in so short a time.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then I&#039;m inclined to assume we&#039;ve been transported to another location. Or perhaps...&lt;br /&gt;
G&#039;raha Tia: Well, speculation will avail us naught. We need to learn more before we can draw conclusions.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s take a look around, then.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This place is isolated by the dome, yet the skies are heavy with thunderclouds. The air oversaturated with lightning-aspected aether...&lt;br /&gt;
&lt;br /&gt;
Erenville: I recognize the lay of the land. It&#039;s definitely Yyasulani. And yet...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Haven&#039;t seen anyone so far...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: This place is unnatural in a way I&#039;ve never seen before.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Alisaie: That looks like a train station, doesn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Erenville: That must be Yyasulani Station, where the passengers disembarked!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then perhaps we&#039;ll find someone to talk to there. Let&#039;s go and investigate.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This aetheryte is of Turali design.&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s fallen into total disrepair. Almost as if it hasn&#039;t been used in decades...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Amidst enormous alien structures, we have more familiar sights like this station...&lt;br /&gt;
&lt;br /&gt;
Alisaie: This is a water tower for trains, isn&#039;t it?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
Wuk Lamat: Hmm. I&#039;m pretty sure this is Yyasulani Station...&lt;br /&gt;
Wuk Lamat: But from the state of it, I&#039;d swear it was abandoned years ago.&lt;br /&gt;
Wuk Lamat: I&#039;m not sure what to make of this. We should look around a bit more.&lt;br /&gt;
Wuk Lamat: I think this thing is broken.&lt;br /&gt;
&lt;br /&gt;
System: You find a train turntable. The thick layers of rust suggest it hasn&#039;t been used in years.&lt;br /&gt;
System: The tracks are heavily rusted. It would seem they haven&#039;t been tended to for a long while. &lt;br /&gt;
System: The building is a rotting husk. It has clearly been many years since anyone lived here.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Finished poking around, have you? Let&#039;s gather everyone, then. I want you all to take a look at this.&lt;br /&gt;
Wuk Lamat: It&#039;s one of the mechanical soldiers. Long since broken, apparently.&lt;br /&gt;
Wuk Lamat: But I&#039;d say its presence confirms this is indeed Zoraal Ja&#039;s domain we&#039;re in.&lt;br /&gt;
Wuk Lamat: What about the rest of you? Did you learn anything?&lt;br /&gt;
&lt;br /&gt;
Krile: So all evidence suggests this is Yyasulani Station...&lt;br /&gt;
&lt;br /&gt;
Erenville: Aye, and I&#039;ve no doubt we&#039;re in Yyasulani. But I don&#039;t understand why these buildings are so run-down.&lt;br /&gt;
Erenville: They were completed barely a year ago.&lt;br /&gt;
&lt;br /&gt;
Alisaie: For new structures to deteriorate and enormous ones to appear in a flash... If I didn&#039;t know better, I&#039;d say time flows differently here.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is such a thing even possible?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We have encountered this phenomenon before, as it so happens.&lt;br /&gt;
G&#039;raha Tia: Though it may be difficult to believe, our world is but one of several. In some respects they are similar to one another, but in others wholly different. We call them reflections.&lt;br /&gt;
G&#039;raha Tia: Simply put, the rift between dimensions causes time to flow at a different pace in each world. While hours pass in one, years may have come and gone in another.&lt;br /&gt;
&lt;br /&gt;
Krile: But if this is Yyasulani, then we should still be in the Source. The flow of time should be synchronized.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m not sure I follow all this talk of reflections and dimensions...&lt;br /&gt;
Wuk Lamat: But if Erenville says this is Yyasulani, then it must be.&lt;br /&gt;
Wuk Lamat: Your village is a little further along, right?&lt;br /&gt;
Wuk Lamat: Erenville!&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, uh...&lt;br /&gt;
Erenville: Y-Yes. It&#039;s a short distance to the northwest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s head there next, then. Rather than talk theory, it&#039;s always better to confirm things firsthand.&lt;br /&gt;
&lt;br /&gt;
MECHANICALDOLL@???: &amp;amp;lt;bzzzt&amp;amp;gt; May I...be of assistance?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I-It&#039;s still functioning!?&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t seem to be hostile, at least. Perhaps we can ask it some questions.&lt;br /&gt;
Alisaie: Can you tell us where we are?&lt;br /&gt;
&lt;br /&gt;
MECHANICALDOLL@Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Please present citizen identification.&lt;br /&gt;
MECHANICALDOLL@Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Seems it&#039;s broken after all...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: T-Too strange by half... Let&#039;s leave it be and get going.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Are those lightning rods?&lt;br /&gt;
G&#039;raha Tia: Would you accompany me for a moment? There&#039;s something I wish to investigate.&lt;br /&gt;
G&#039;raha Tia: Look there. The lightning appears to be drawn to those pole-shaped structures over yonder.&lt;br /&gt;
G&#039;raha Tia: The design suggests they&#039;re some manner of lightning rod.&lt;br /&gt;
G&#039;raha Tia: Let&#039;s go and take a closer look.&lt;br /&gt;
G&#039;raha Tia: This material appears to be the same as that used in the mechanical soldiers and warships.&lt;br /&gt;
G&#039;raha Tia: On closer inspection, it appears to bear fine etchings... Rather reminiscent of arcane runes, these. I suspect they&#039;re not merely decorative.&lt;br /&gt;
G&#039;raha Tia: I would posit it&#039;s used to harness lightning as a source of energy. Quite impressive technology.&lt;br /&gt;
G&#039;raha Tia: I&#039;ll share this observation with Y&#039;shtola. For a blessing, the dome doesn&#039;t appear to interfere with linkpearls.&lt;br /&gt;
G&#039;raha Tia: Thanks for accompanying me. Let&#039;s head to the village and find the others.&lt;br /&gt;
&lt;br /&gt;
Erenville: What in the world...?&lt;br /&gt;
&lt;br /&gt;
Krile: This is Erenville&#039;s village...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, Erenville...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: No sign of anyone...&lt;br /&gt;
&lt;br /&gt;
Alisaie: I think it goes without saying, but we&#039;re not going to trust her just like that, right?&lt;br /&gt;
Alisaie: Any way you look at it, a mysterious girl who appears out of nowhere, proclaiming herself a queen is suspicious...&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Erenville: My home... It&#039;s in ruins. But why—what happened here?&lt;br /&gt;
Erenville: And where is everyone?&lt;br /&gt;
&lt;br /&gt;
Krile: I had a look in a few of the other houses, but they had clearly been abandoned.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Damn it all! None of this makes sense!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Excuse me... Are you looking for someone?&lt;br /&gt;
Sphene (NPC)@Sphene: [GIGGLING]&lt;br /&gt;
Sphene (NPC)@???: I apologize for giving you a fright. However, I did have reason to keep to the shadows.&lt;br /&gt;
Sphene (NPC)@???: Zoraal Ja has told me a great deal about you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Greetings, and welcome to the realm of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: I am Sphene, the Queen of Reason.&lt;br /&gt;
&lt;br /&gt;
Erenville: Queen of Reason?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: If you are the Queen of Reason, is there perhaps a...?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Yes—if you mean to ask if there is a King of Resolve. Zoraal Ja holds that title, and together do we reign.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you&#039;re both behind the attack on Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Alisaie: And I doubt you&#039;re here to offer us a warm reception.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No, you have it all wrong. I am not come to fight.&lt;br /&gt;
Sphene (NPC)@Sphene: Zoraal Ja rules alongside me, but that is a matter of expedience. In truth, we are at odds, he and I.&lt;br /&gt;
Sphene (NPC)@Sphene: It is at considerable risk to myself and my people that I come before you to beg your aid.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Our aid? I&#039;ll admit I cannot imagine King Zoraal Ja is keen to share and share alike, but if what you say is true, you&#039;re still the queen.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...Indeed. But I was once the sole ruler of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: Until, one day, he appeared, bent on conquest. In my weakness, I feared his power...&lt;br /&gt;
Sphene (NPC)@Sphene: So I persuaded him to forego violence and strike a bargain. I would remain queen, and he would receive technology that would empower him to achieve even loftier ambitions—along with the knowledge to use it.&lt;br /&gt;
Sphene (NPC)@Sphene: A gamble, to be sure, but if it might spare my people...&lt;br /&gt;
&lt;br /&gt;
Krile: If I may—the dome surrounding these lands was erected but recently.&lt;br /&gt;
Krile: How is it he was able to not only invade, but instate a new system of leadership in a mere matter of days?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve never heard of your realm. And this place is—or at least, was—Yyasulani. &lt;br /&gt;
Erenville: The house I grew up in is still here.&lt;br /&gt;
Erenville: But three years ago, that tower and these strange contrivances weren&#039;t. Nor was our village in ruins.&lt;br /&gt;
Erenville: Where did you come from, and what happened to the people who lived here? You must know!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I realize how confusing this all must be. Truth be told, I don&#039;t fully understand it myself.&lt;br /&gt;
Sphene (NPC)@Sphene: What I can say is that, one day, people from your Tuliyollal suddenly appeared here in Alexandria. Or perhaps it was we who found ourselves in Tuliyollal...&lt;br /&gt;
Sphene (NPC)@Sphene: Until but recently, we were completely unaware of events taking place beyond the barrier surrounding our realm.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Does this not remind you of the Crystal Tower? How after the Eighth Umbral Calamity, we devised a means to transport the spire across time and space from the Source unto the First?&lt;br /&gt;
G&#039;raha Tia: Granted, this is on a much larger scale, if that is indeed what has happened. Not only the people and structures, but also the surrounding environment...&lt;br /&gt;
G&#039;raha Tia: Regardless, the people of Lakeland perceived the arrival of the Crystal Tower much as the queen describes her own experience—sudden and inexplicable.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Well then. You appear to have a better grasp of our circumstances than we do. Indeed, more than I dared hope.&lt;br /&gt;
Sphene (NPC)@Sphene: In which case, a closer examination of the effects of this phenomenon may afford us more insights. Allow me to take you to the outskirts.&lt;br /&gt;
Sphene (NPC)@Sphene: A number of the Shetona live there as well. Perhaps your acquaintances are among them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Hold on. If we accept, there&#039;s no guarantee we&#039;re not walking into a trap.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But if we&#039;re to defeat Zoraal Ja, we need to understand how he grew so strong. Besides...&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re right.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Queen Sphene? Before we go, Your Majesty, I have to ask. Did you really have nothing to do with the attack on Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Noble Wuk Lamat—shall we dispense with the formalities?&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;ll not deny the soldiers and airships that attacked your people are products of Alexandria, but it was Zoraal Ja, not we, who fashioned them into weapons of war and laid siege to Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So he alone is to blame.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...No. I may not have prosecuted this war, but I nevertheless bear responsibility for it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Perhaps. I know next to nothing about you, let alone what you&#039;ve been through.&lt;br /&gt;
Wuk Lamat: So by all means—show us around. I think we&#039;ll learn a lot from meeting your people.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: [SOFT PLEASANTLY SURPRISED REAX “Oh...”]&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful! If you would follow me.&lt;br /&gt;
Sphene (NPC)@Sphene: Is that concern? Or suspicion?&lt;br /&gt;
Sphene (NPC)@Sphene: If things should take a turn for the worse...&lt;br /&gt;
Sphene (NPC)@Sphene: Might I call upon your aid?&lt;br /&gt;
Sphene (NPC)@Sphene: I jest, of course! But you do strike me as the most capable here.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=RMa9xLZkqvM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Aboard&amp;diff=1279512</id>
		<title>All Aboard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Aboard&amp;diff=1279512"/>
		<updated>2026-04-17T03:46:54Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = All Aboard&lt;br /&gt;
| image = All Aboard.png&lt;br /&gt;
| description = Despite his fatigue, there is an undeniable air of satisfaction about Wawlika.&lt;br /&gt;
| quest-giver = Wawlika&lt;br /&gt;
| related-npcs = Alisaie; Erenville; G&#039;raha Tia; Krile; Nitowikwe; Train Watchguard; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Shenza; Zawpya&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 18.6&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| unlocks = dg Vanguard, lc Heritage Found, aet Yyasulani Station, aet The Outskirts, aet Electrope Strike&lt;br /&gt;
| prev-quest = A Hot Commodity&lt;br /&gt;
| next-quest = The Land of Levin&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 920&lt;br /&gt;
| id-gt = 70462&lt;br /&gt;
| id-edb = c153d6f489f&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Enter {{i|Vanguard}}.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Despite his fatigue, there is an undeniable air of satisfaction about Wawlika.&lt;br /&gt;
* Wawlika and the other engineers are resolved to keep working without cease until modifications of the train have been completed. He suggests you see to any final preparations before they finish.&lt;br /&gt;
* With the Dawnblazer complete, you and your comrades hop aboard and set out for the dome. The train&#039;s fortifications and weaponry are soon put to the test when soldiers on flying vehicles descend upon you. Despite their best efforts, however, they fail to stop the train. Shortly before reaching its final destination, you all jump off and watch as the Dawnblazer crashes into Zoraal Ja&#039;s base.&lt;br /&gt;
* Your plan was a success, as the train has torn a gaping hole in the wall of the stronghold. Not wishing to afford the enemy time to regroup, you make ready to rush inside, bracing yourself for the dangers that await.&lt;br /&gt;
**※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
* Together with your comrades, you brave a mechanical maze filled with sentries, its myriad defenses all failing to halt your advance. At its heart you find the base&#039;s commanding officer, who employs strange powers not unlike Zoraal Ja&#039;s to oppose you. After overcoming this final threat, you at last find an exit leading out into Yyasulani.&lt;br /&gt;
* Emerging from the stronghold, your sense of relief quickly gives way to dread and uncertainty. What greets you are leaden skies and a bizarre landscape filled with otherworldly constructs...&lt;br /&gt;
* Erenville&#039;s home has undergone a harrowing transformation, leaving him at a loss for words. If this is indeed Yyasulani, what is the reason for its current state?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Wawlika: From here on out, we won&#039;t stop working till the train&#039;s ready.&lt;br /&gt;
Wawlika: If you have any preparations, now would be a good time to see to them. The boarding call will come before you know it!&lt;br /&gt;
&lt;br /&gt;
System: Wait for the engineers to finish working on the train?&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 1===&lt;br /&gt;
Nitowikwe: Right, we&#039;re just about done with the modifications. But I have to stress that we cannot afford a test run.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s fine—we understand and accept the risks. We have faith in you and your craft.&lt;br /&gt;
Wuk Lamat: I&#039;m sure everything will go to plan. With all the hard work everyone&#039;s put in, it couldn&#039;t be otherwise!&lt;br /&gt;
&lt;br /&gt;
Shenza: Finished at last!!!&lt;br /&gt;
Shenza: Behold, the pinnacle of locomotive engineering—the Dawnblazer!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing!&lt;br /&gt;
&lt;br /&gt;
Zawpya: Yep, she&#039;s been fitted with wooden armor and a crystal grounding rod to mitigate the effects of lightning. Naturally, we had to overhaul the engine so it could handle the extra weight.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I also had her outfitted with aetheric cannons, the better to contend with enemy forces. And as they&#039;re modeled upon those used at the Crystarium, I can attest to their potency.&lt;br /&gt;
&lt;br /&gt;
Wawlika: So, what do you reckon? Given the tight turnaround, I&#039;d say we did a damn good job.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; This is the toughest locomotive I&#039;ve ever seen!&lt;br /&gt;
&amp;gt; Let them try and stop us in this.&lt;br /&gt;
&amp;gt; It&#039;s a shame we have to blow her up.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: Glad she&#039;s to your liking. I hate to let go of such a beautiful piece of machinery, but I know you&#039;ll give her a proper send-off for us.&lt;br /&gt;
&lt;br /&gt;
Alisaie: At the risk of spoiling the mood, we should probably get moving.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Yep. You won&#039;t get far if you let &#039;em pummel you from the air, but you&#039;ll be safe enough once you reach the tunnel.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: In that case, I will conceal the train with a spell once everyone is on board.&lt;br /&gt;
G&#039;raha Tia: It should last long enough for us to reach the tunnel unnoticed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right. So everyone—are we ready!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ve done all we can. Rest is up to you.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: I won&#039;t let you down!&lt;br /&gt;
Nitowikwe: All aboard!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Vanish!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: At this speed, we should arrive at the dome in no time at all!&lt;br /&gt;
&lt;br /&gt;
Alisaie: But not before we&#039;re spotted, I expect. Stay alert!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Here we go.&lt;br /&gt;
Wuk Lamat: Stand fast, everyone!&lt;br /&gt;
&lt;br /&gt;
Krile: [CASTING SPELL EXERT “Hah!”]&lt;br /&gt;
&lt;br /&gt;
Alisaie: No you don&#039;t!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: [CASTING SPELL SHARP EXHALE]&lt;br /&gt;
&lt;br /&gt;
Krile: Have care! They&#039;ve switched to firearms!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Oh dear...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Raha! Jump!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: [JUMPING EXERTION]&lt;br /&gt;
&lt;br /&gt;
Alisaie: [STAGGERED BY BLAST EXERTION “Ugh!”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Erenville! I need you to take over for me!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: End of the line, everyone!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Stubborn little—!&lt;br /&gt;
Wuk Lamat: That was too close...&lt;br /&gt;
Wuk Lamat: Still alive, Erenville?&lt;br /&gt;
&lt;br /&gt;
Erenville: Mostly...&lt;br /&gt;
&lt;br /&gt;
Krile: At last, the enemy stronghold... We should hurry before they can regroup.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go and find out what&#039;s inside!&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: There&#039;s no way Zoraal Ja will be able to ignore our explosive entrance.&lt;br /&gt;
&lt;br /&gt;
Krile: The idea of venturing into enemy territory is daunting, but I believe I&#039;m ready. Or as ready as I&#039;ll ever be...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Just a little further and we&#039;ll be inside the dome!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We couldn&#039;t have made it this far without the train. Let us see to it we go the rest of the way.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ll remain out of sight until the fighting is over. At the risk of repeating myself, try not to do anything reckless.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: The rest is up to you now. I can make my own way back, so don&#039;t worry about me. Take care and good luck!&lt;br /&gt;
&lt;br /&gt;
Train Watchguard: Ah, it&#039;s you. Wawlika told me you may be passing through. Be careful out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Dungeon Chatter===&lt;br /&gt;
&lt;br /&gt;
Artificial Intelli-guard: Vanguard is under attack! Vanguard is under attack! All units prepare for battle!&lt;br /&gt;
&lt;br /&gt;
Vanguard Sentry S7: Intruders detected.&lt;br /&gt;
Vanguard Sentry S7: Combat mode activated.&lt;br /&gt;
&lt;br /&gt;
Artificial Intelli-guard: Enemy sighted. R7 sentries, prepare to engage.&lt;br /&gt;
&lt;br /&gt;
Vanguard Sentry R7: Ready to engage.&lt;br /&gt;
Vanguard Sentry R7: Eliminating Vanguard threat.&lt;br /&gt;
&lt;br /&gt;
System: The central garage will be sealed off in 15 seconds!&lt;br /&gt;
&lt;br /&gt;
Vanguard Commander R8: Warning: intruders detected. Initializing extermination protocol.&lt;br /&gt;
&lt;br /&gt;
System: The central garage is sealed off!&lt;br /&gt;
&lt;br /&gt;
Vanguard Commander R8: Wingblade engaged. Preparing high-speed maneuvers.&lt;br /&gt;
&lt;br /&gt;
System: Beware the wingblade!&lt;br /&gt;
&lt;br /&gt;
Vanguard Commander R8: Combat proficiency exceeds expected parameters. Requesting reinforcements.&lt;br /&gt;
Vanguard Commander R8: Authorization to disengage limiters granted. All units─commence firing.&lt;br /&gt;
Vanguard Commander R8: All units─prepare for aerial bombardment.&lt;br /&gt;
Vanguard Commander R8: Redeploying wingblade. Thrusters engaged.&lt;br /&gt;
&lt;br /&gt;
System: Beware the wingblade!&lt;br /&gt;
&lt;br /&gt;
Vanguard Commander R8: Initiating secondary directive: electrope weapon testing.&lt;br /&gt;
Vanguard Commander R8: Redeploying wingblade. Thrusters engaged.&lt;br /&gt;
&lt;br /&gt;
System: Beware the wingblade!&lt;br /&gt;
&lt;br /&gt;
Vanguard Commander R8: Initiating secondary directive: electrope weapon testing.&lt;br /&gt;
&lt;br /&gt;
System: The central garage is no longer sealed!&lt;br /&gt;
&lt;br /&gt;
Artificial Intelli-guard: Alert. Alert. Intruders detected. Engaging defense turrets.&lt;br /&gt;
&lt;br /&gt;
Vanguard Sentry S7: Intruder alert. Intruder alert.&lt;br /&gt;
&lt;br /&gt;
Protector: Intruders detected... Initiating purge protocol.&lt;br /&gt;
Protector: Turrets deployed. Commencing remote volley.&lt;br /&gt;
&lt;br /&gt;
System: The safety inspection chamber is sealed off!&lt;br /&gt;
&lt;br /&gt;
Protector: Restricting enemy movement. Electrofencing activated.&lt;br /&gt;
Protector: Enemy vital signs detected... Initiating raze protocol.&lt;br /&gt;
&lt;br /&gt;
System: A motion-sensitive bomb has been affixed to you.&lt;br /&gt;
&lt;br /&gt;
Protector: Enemy breach imminent. Relaying emergency signal.&lt;br /&gt;
&lt;br /&gt;
Authoritative Voice: Dammit all... Power the Crossbridge and release the beasts! We can stop them there!&lt;br /&gt;
Authoritative Voice: Send in reinforcements! The commander will not tolerate failure!&lt;br /&gt;
&lt;br /&gt;
Vanguard Sentry S7: Purging hostiles.&lt;br /&gt;
&lt;br /&gt;
Vanguard Sentry G7: Resistance is futile.&lt;br /&gt;
&lt;br /&gt;
Zander the Snakeskinner: That such a serious breach should be allowed... But it ends now.&lt;br /&gt;
Zander the Snakeskinner: We redeem our honor with your lives!&lt;br /&gt;
Zander the Snakeskinner: You truly believe yourself a match for us? The audacity!&lt;br /&gt;
&lt;br /&gt;
System: The Vanguard control room is sealed off!&lt;br /&gt;
&lt;br /&gt;
Zander the Snakeskinner: On your knees!&lt;br /&gt;
Zander the Snakeskinner: Zoraal Ja will have your head on a pike!&lt;br /&gt;
Zander the Snakeskinner: You still stand. Impressive...&lt;br /&gt;
Zander the Snakeskinner: Know your place!&lt;br /&gt;
Zander the Snakeskinner: H-How...? How could you... Ugh...&lt;br /&gt;
&lt;br /&gt;
System: Enveloped in a gentle light, the pulse of life surges through Zander the Snakeskinner!&lt;br /&gt;
&lt;br /&gt;
Zander the Snakeskinner: All right. No more games!&lt;br /&gt;
Zander the Snakeskinner: I call on the soul of the serpent, the great devourer. Give me the strength to destroy our enemies.&lt;br /&gt;
Zander the Snakeskinner: You&#039;ll pay for the souls you&#039;ve made me waste this day.&lt;br /&gt;
Zander the Snakeskinner: I&#039;ll tear you limb from limb!&lt;br /&gt;
Zander the Snakeskinner: Give up now and I&#039;ll make this quick!&lt;br /&gt;
Zander the Snakeskinner: None can survive the serpent&#039;s art!&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 2===&lt;br /&gt;
Erenville: What greeted us was not the home that I had left behind.&lt;br /&gt;
Erenville: There was no mistaking we had reached Yyasulani, and yet...&lt;br /&gt;
Erenville: It was wholly unlike my memories. The lands of my childhood had changed beyond imagining.&lt;br /&gt;
Erenville: To where had I returned?&lt;br /&gt;
Erenville: We tread on, the darkened skies above a mirror to my heart. Clouded with fear and uncertainty.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How...bizarre.&lt;br /&gt;
Wuk Lamat: This cannot be Yyasulani, can it?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Yyasulani...?&lt;br /&gt;
&lt;br /&gt;
Erenville: What happened here...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what I was expecting, but it wasn&#039;t this.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There was no sensation of passing into a different world. This couldn&#039;t be a reflection...could it?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was prepared for something strange, but this... It&#039;s like another world.&lt;br /&gt;
&lt;br /&gt;
Erenville: I...I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
System: You may now enter Vanguard with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=YscvPj86Qtg}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Aboard&amp;diff=1279489</id>
		<title>All Aboard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Aboard&amp;diff=1279489"/>
		<updated>2026-04-17T01:50:00Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = All Aboard&lt;br /&gt;
| image = All Aboard.png&lt;br /&gt;
| description = Despite his fatigue, there is an undeniable air of satisfaction about Wawlika.&lt;br /&gt;
| quest-giver = Wawlika&lt;br /&gt;
| related-npcs = Alisaie; Erenville; G&#039;raha Tia; Krile; Nitowikwe; Train Watchguard; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Shenza; Zawpya&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 18.6&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| unlocks = dg Vanguard, lc Heritage Found, aet Yyasulani Station, aet The Outskirts, aet Electrope Strike&lt;br /&gt;
| prev-quest = A Hot Commodity&lt;br /&gt;
| next-quest = The Land of Levin&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 920&lt;br /&gt;
| id-gt = 70462&lt;br /&gt;
| id-edb = c153d6f489f&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Enter {{i|Vanguard}}.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Despite his fatigue, there is an undeniable air of satisfaction about Wawlika.&lt;br /&gt;
* Wawlika and the other engineers are resolved to keep working without cease until modifications of the train have been completed. He suggests you see to any final preparations before they finish.&lt;br /&gt;
* With the Dawnblazer complete, you and your comrades hop aboard and set out for the dome. The train&#039;s fortifications and weaponry are soon put to the test when soldiers on flying vehicles descend upon you. Despite their best efforts, however, they fail to stop the train. Shortly before reaching its final destination, you all jump off and watch as the Dawnblazer crashes into Zoraal Ja&#039;s base.&lt;br /&gt;
* Your plan was a success, as the train has torn a gaping hole in the wall of the stronghold. Not wishing to afford the enemy time to regroup, you make ready to rush inside, bracing yourself for the dangers that await.&lt;br /&gt;
**※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
* Together with your comrades, you brave a mechanical maze filled with sentries, its myriad defenses all failing to halt your advance. At its heart you find the base&#039;s commanding officer, who employs strange powers not unlike Zoraal Ja&#039;s to oppose you. After overcoming this final threat, you at last find an exit leading out into Yyasulani.&lt;br /&gt;
* Emerging from the stronghold, your sense of relief quickly gives way to dread and uncertainty. What greets you are leaden skies and a bizarre landscape filled with otherworldly constructs...&lt;br /&gt;
* Erenville&#039;s home has undergone a harrowing transformation, leaving him at a loss for words. If this is indeed Yyasulani, what is the reason for its current state?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Wawlika: From here on out, we won&#039;t stop working till the train&#039;s ready.&lt;br /&gt;
Wawlika: If you have any preparations, now would be a good time to see to them. The boarding call will come before you know it!&lt;br /&gt;
&lt;br /&gt;
System: Wait for the engineers to finish working on the train?&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 1===&lt;br /&gt;
Nitowikwe: Right, we&#039;re just about done with the modifications. But I have to stress that we cannot afford a test run.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s fine—we understand and accept the risks. We have faith in you and your craft.&lt;br /&gt;
Wuk Lamat: I&#039;m sure everything will go to plan. With all the hard work everyone&#039;s put in, it couldn&#039;t be otherwise!&lt;br /&gt;
&lt;br /&gt;
Shenza: Finished at last!!!&lt;br /&gt;
Shenza: Behold, the pinnacle of locomotive engineering—the Dawnblazer!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing!&lt;br /&gt;
&lt;br /&gt;
Zawpya: Yep, she&#039;s been fitted with wooden armor and a crystal grounding rod to mitigate the effects of lightning. Naturally, we had to overhaul the engine so it could handle the extra weight.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I also had her outfitted with aetheric cannons, the better to contend with enemy forces. And as they&#039;re modeled upon those used at the Crystarium, I can attest to their potency.&lt;br /&gt;
&lt;br /&gt;
Wawlika: So, what do you reckon? Given the tight turnaround, I&#039;d say we did a damn good job.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; This is the toughest locomotive I&#039;ve ever seen!&lt;br /&gt;
&amp;gt; Let them try and stop us in this.&lt;br /&gt;
&amp;gt; It&#039;s a shame we have to blow her up.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: Glad she&#039;s to your liking. I hate to let go of such a beautiful piece of machinery, but I know you&#039;ll give her a proper send-off for us.&lt;br /&gt;
&lt;br /&gt;
Alisaie: At the risk of spoiling the mood, we should probably get moving.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Yep. You won&#039;t get far if you let &#039;em pummel you from the air, but you&#039;ll be safe enough once you reach the tunnel.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: In that case, I will conceal the train with a spell once everyone is on board.&lt;br /&gt;
G&#039;raha Tia: It should last long enough for us to reach the tunnel unnoticed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right. So everyone—are we ready!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ve done all we can. Rest is up to you.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: I won&#039;t let you down!&lt;br /&gt;
Nitowikwe: All aboard!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Vanish!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: At this speed, we should arrive at the dome in no time at all!&lt;br /&gt;
&lt;br /&gt;
Alisaie: But not before we&#039;re spotted, I expect. Stay alert!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Here we go.&lt;br /&gt;
Wuk Lamat: Stand fast, everyone!&lt;br /&gt;
&lt;br /&gt;
Krile: [CASTING SPELL EXERT “Hah!”]&lt;br /&gt;
&lt;br /&gt;
Alisaie: No you don&#039;t!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: [CASTING SPELL SHARP EXHALE]&lt;br /&gt;
&lt;br /&gt;
Krile: Have care! They&#039;ve switched to firearms!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Oh dear...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Raha! Jump!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: [JUMPING EXERTION]&lt;br /&gt;
&lt;br /&gt;
Alisaie: [STAGGERED BY BLAST EXERTION “Ugh!”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Erenville! I need you to take over for me!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: End of the line, everyone!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Stubborn little—!&lt;br /&gt;
Wuk Lamat: That was too close...&lt;br /&gt;
Wuk Lamat: Still alive, Erenville?&lt;br /&gt;
&lt;br /&gt;
Erenville: Mostly...&lt;br /&gt;
&lt;br /&gt;
Krile: At last, the enemy stronghold... We should hurry before they can regroup.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go and find out what&#039;s inside!&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: There&#039;s no way Zoraal Ja will be able to ignore our explosive entrance.&lt;br /&gt;
&lt;br /&gt;
Krile: The idea of venturing into enemy territory is daunting, but I believe I&#039;m ready. Or as ready as I&#039;ll ever be...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Just a little further and we&#039;ll be inside the dome!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We couldn&#039;t have made it this far without the train. Let us see to it we go the rest of the way.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ll remain out of sight until the fighting is over. At the risk of repeating myself, try not to do anything reckless.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: The rest is up to you now. I can make my own way back, so don&#039;t worry about me. Take care and good luck!&lt;br /&gt;
&lt;br /&gt;
Train Watchguard: Ah, it&#039;s you. Wawlika told me you may be passing through. Be careful out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
Zander: That such a serious breach should be allowed... But it ends now.&lt;br /&gt;
Zander: We redeem our honor with your lives!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was prepared for something strange, but this... It&#039;s like another world.&lt;br /&gt;
&lt;br /&gt;
Erenville: I...I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
Krile: This is Yyasulani...?&lt;br /&gt;
&lt;br /&gt;
Erenville: What happened here...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what I was expecting, but it wasn&#039;t this.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There was no sensation of passing into a different world. This couldn&#039;t be a reflection...could it?&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Erenville: What greeted us was not the home that I had left behind.&lt;br /&gt;
Erenville: There was no mistaking we had reached Yyasulani, and yet...&lt;br /&gt;
Erenville: It was wholly unlike my memories. The lands of my childhood had changed beyond imagining.&lt;br /&gt;
Erenville: To where had I returned?&lt;br /&gt;
Erenville: We tread on, the darkened skies above a mirror to my heart. Clouded with fear and uncertainty.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How...bizarre.&lt;br /&gt;
Wuk Lamat: This cannot be Yyasulani, can it?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
System: You may now enter Vanguard with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=YscvPj86Qtg}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1279153</id>
		<title>A Hot Commodity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1279153"/>
		<updated>2026-04-16T00:53:58Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Hot Commodity&lt;br /&gt;
| image = &lt;br /&gt;
| description = A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
| quest-giver = Iyaate&lt;br /&gt;
| related-npcs = Alisaie; Erenville; G&#039;raha Tia; Krile; Mablu; Nitowikwe; Shenza; Wawlika; Wuk Evu; Wuk Lamat; Zekowa; Zurmurwur&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 17.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| req-items = 1 Clear Fire Crystal&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1261&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Putting Plans into Locomotion&lt;br /&gt;
| next-quest = All Aboard&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 919&lt;br /&gt;
| id-gt = 70461&lt;br /&gt;
| id-edb = fdb427890c2&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Survey the designated location and slay any blazing cerule analas that appear for clear fire crystals.&lt;br /&gt;
*Deliver the clear fire crystals to Iyaate.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Right. Time to put my knowledge gained in the First to use.&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Erenville: Zoraal Ja&#039;s forces remain quiet for now. If there is any movement, I&#039;ll alert everyone immediately.&lt;br /&gt;
&lt;br /&gt;
Shenza: Iyaate is sure to get you all the fire crystals you&#039;d ever want, and then some.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iyaate: Now I remember—cerule analas!&lt;br /&gt;
Iyaate: You can find them to the south of town. They actually ingest fire crystals and keep them in their gut, if you can believe it!&lt;br /&gt;
Iyaate: If you want the purest crystals, though, you&#039;ll have to go after the oldest, toughest analas. Nothing you can&#039;t handle, right?&lt;br /&gt;
Iyaate: I&#039;ll show you where you can find some to hunt. Looking forward to seeing why Erenville thinks so highly of you.&lt;br /&gt;
&lt;br /&gt;
Iyaate: There&#039;s quite a lot of fiery wildlife in these parts. We think it&#039;s due to the ceruleum, but no one can say for sure.&lt;br /&gt;
Iyaate: Still, it&#039;s not often that you see the bigger, dominating sort—and that&#039;s what you need.&lt;br /&gt;
Iyaate: What you&#039;ll have to do is hunt down a few of their kind. Establish yourself as a threat—that&#039;s known to draw out the leader.&lt;br /&gt;
Iyaate: That&#039;s the spirit! While you&#039;re on the hunt, I&#039;ll keep watch nearby to make sure no hapless travelers come stumbling in.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: The leaders are certain to show up if you kill a few of the common ones. It&#039;s only a matter of when.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: You see no signs of your prey. Perhaps you will have better luck to the south.&lt;br /&gt;
&lt;br /&gt;
System: A hefty, cantankerous anala comes lumbering towards you with murderous intent.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Amazing! You dealt with the beasts in no time at all!&lt;br /&gt;
Iyaate: You need the crystals delivered to Shenza? I&#039;ll see that he gets it.&lt;br /&gt;
Iyaate: These fire crystals are for the train, aren&#039;t they?&lt;br /&gt;
Iyaate: I heard about your plans to enter the dome.&lt;br /&gt;
Iyaate: I want to thank you for going to such lengths to stop these invaders.&lt;br /&gt;
Iyaate: And though he&#039;d grumble if he knew I was asking this, please take care of Elene&#039;shpya.&lt;br /&gt;
Iyaate: Anyway, I&#039;d best be on my way—and you as well. In case you&#039;re going to meet her, I saw Wuk Lamat heading for the station.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Taken care of the crystals, have you? Things proceed apace here too.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Wuk Lamat: Shenza told me you got the crystals for him. Good work!&lt;br /&gt;
Wuk Lamat: I&#039;ve just returned from looking for extra help. We&#039;ll see in a moment who answers the call!&lt;br /&gt;
&lt;br /&gt;
Erenville: All will be in readiness for them when they arrive.&lt;br /&gt;
Erenville: Dammit... I&#039;m idle for a moment, and all I can think about is my home...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Keep your chin up, Erenville. We&#039;ll be on our way soon, and we&#039;ll find your mother. &lt;br /&gt;
Wuk Lamat: It&#039;ll be good to see her after all these years. There&#039;s so much I&#039;d like to ask her about her time together with Papa.&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, she&#039;ll talk your ears off. Once my mother starts, there&#039;s no stopping her.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I wouldn&#039;t want it any other way!&lt;br /&gt;
Wuk Lamat: Right, let&#039;s return to helping where we can! The real work begins when the extra hands arrive!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thanks for making the trek here. To be honest, I wasn&#039;t expecting so many of you!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Since the attack on Tuliyollal, I had been wondering if there was aught I could do to help.&lt;br /&gt;
Wuk Evu: So when I heard about the upcoming operation from Vow Koana, I leapt at the chance to do my part!&lt;br /&gt;
&lt;br /&gt;
Mablu: Peace will be restored, and then we can all enjoy a nice cup of mezcal!&lt;br /&gt;
Mablu: This is our home, and we&#039;ll do whatever it takes to keep it safe.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: While I assist with the efforts here, High Luminary Gurfurlur does the same at the capital.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m truly grateful!&lt;br /&gt;
Wuk Lamat: With all of us working together, there&#039;s nothing we can&#039;t accomplish!&lt;br /&gt;
Wuk Lamat: Let&#039;s get to it, my friends!&lt;br /&gt;
&lt;br /&gt;
Erenville: Yes. Let&#039;s get to it.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Alright, everyone! That&#039;ll do it!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: You&#039;ve done your part. Leave it to us to finish mounting the armor and cannons, and have yourselves a hard-earned rest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you all again for answering the call.&lt;br /&gt;
&lt;br /&gt;
Zekowa: No need for thanks, now! Whenever you need help, just give us a holler!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Indeed. We must all do our part when our nation is imperiled.&lt;br /&gt;
&lt;br /&gt;
Mablu: Hear, hear! We love Tural, and we love you, Vow Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I love you all too! Your kindness and goodwill will not be in vain, this I promise!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: Nicely done finding that crystal. Won&#039;t be long now before the train&#039;s ready!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wawlika: Thanks again for all your help. Wouldn&#039;t have been able to finish so quickly without you.&lt;br /&gt;
Wawlika: Go and rest up, friend. Won&#039;t be long before the train&#039;s ready.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r36NSpCepV8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1278905</id>
		<title>A Hot Commodity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1278905"/>
		<updated>2026-04-15T04:04:19Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Hot Commodity&lt;br /&gt;
| image = &lt;br /&gt;
| description = A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
| quest-giver = Iyaate&lt;br /&gt;
| related-npcs = Alisaie; Erenville; G&#039;raha Tia; Krile; Mablu; Nitowikwe; Shenza; Wawlika; Wuk Evu; Wuk Lamat; Zekowa; Zurmurwur&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 17.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| req-items = 1 Clear Fire Crystal&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1261&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Putting Plans into Locomotion&lt;br /&gt;
| next-quest = All Aboard&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 919&lt;br /&gt;
| id-gt = 70461&lt;br /&gt;
| id-edb = fdb427890c2&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Survey the designated location and slay any blazing cerule analas that appear for clear fire crystals.&lt;br /&gt;
*Deliver the clear fire crystals to Iyaate.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Right. Time to put my knowledge gained in the First to use.&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Erenville: Zoraal Ja&#039;s forces remain quiet for now. If there is any movement, I&#039;ll alert everyone immediately.&lt;br /&gt;
&lt;br /&gt;
Shenza: Iyaate is sure to get you all the fire crystals you&#039;d ever want, and then some.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iyaate: Now I remember—cerule analas!&lt;br /&gt;
Iyaate: You can find them to the south of town. They actually ingest fire crystals and keep them in their gut, if you can believe it!&lt;br /&gt;
Iyaate: If you want the purest crystals, though, you&#039;ll have to go after the oldest, toughest analas. Nothing you can&#039;t handle, right?&lt;br /&gt;
Iyaate: I&#039;ll show you where you can find some to hunt. Looking forward to seeing why Erenville thinks so highly of you.&lt;br /&gt;
&lt;br /&gt;
Iyaate: There&#039;s quite a lot of fiery wildlife in these parts. We think it&#039;s due to the ceruleum, but no one can say for sure.&lt;br /&gt;
Iyaate: Still, it&#039;s not often that you see the bigger, dominating sort—and that&#039;s what you need.&lt;br /&gt;
Iyaate: What you&#039;ll have to do is hunt down a few of their kind. Establish yourself as a threat—that&#039;s known to draw out the leader.&lt;br /&gt;
Iyaate: That&#039;s the spirit! While you&#039;re on the hunt, I&#039;ll keep watch nearby to make sure no hapless travelers come stumbling in.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: The leaders are certain to show up if you kill a few of the common ones. It&#039;s only a matter of when.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: You see no signs of your prey. Perhaps you will have better luck to the south.&lt;br /&gt;
&lt;br /&gt;
System: A hefty, cantankerous anala comes lumbering towards you with murderous intent.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Amazing! You dealt with the beasts in no time at all!&lt;br /&gt;
Iyaate: You need the crystals delivered to Shenza? I&#039;ll see that he gets it.&lt;br /&gt;
Iyaate: These fire crystals are for the train, aren&#039;t they?&lt;br /&gt;
Iyaate: I heard about your plans to enter the dome.&lt;br /&gt;
Iyaate: I want to thank you for going to such lengths to stop these invaders.&lt;br /&gt;
Iyaate: And though he&#039;d grumble if he knew I was asking this, please take care of Elene&#039;shpya.&lt;br /&gt;
Iyaate: Anyway, I&#039;d best be on my way—and you as well. In case you&#039;re going to meet her, I saw Wuk Lamat heading for the station.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===edit from here===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Shenza told me you got the crystals for him. Good work!&lt;br /&gt;
Wuk Lamat: I&#039;ve just returned from looking for extra help. We&#039;ll see in a moment who answers the call!&lt;br /&gt;
&lt;br /&gt;
Erenville: All will be in readiness for them when they arrive.&lt;br /&gt;
Erenville: Dammit... I&#039;m idle for a moment, and all I can think about is my home...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Keep your chin up, Erenville. We&#039;ll be on our way soon, and we&#039;ll find your mother. &lt;br /&gt;
Wuk Lamat: It&#039;ll be good to see her after all these years. There&#039;s so much I&#039;d like to ask her about her time together with Papa.&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, she&#039;ll talk your ears off. Once my mother starts, there&#039;s no stopping her.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I wouldn&#039;t want it any other way!&lt;br /&gt;
Wuk Lamat: Right, let&#039;s return to helping where we can! The real work begins when the extra hands arrive!&lt;br /&gt;
Wuk Lamat: Thanks for making the trek here. To be honest, I wasn&#039;t expecting so many of you!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Since the attack on Tuliyollal, I had been wondering if there was aught I could do to help.&lt;br /&gt;
Wuk Evu: So when I heard about the upcoming operation from Vow Koana, I leapt at the chance to do my part!&lt;br /&gt;
&lt;br /&gt;
Mablu: Peace will be restored, and then we can all enjoy a nice cup of mezcal!&lt;br /&gt;
Mablu: This is our home, and we&#039;ll do whatever it takes to keep it safe.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: While I assist with the efforts here, High Luminary Gurfurlur does the same at the capital.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m truly grateful!&lt;br /&gt;
Wuk Lamat: With all of us working together, there&#039;s nothing we can&#039;t accomplish!&lt;br /&gt;
Wuk Lamat: Let&#039;s get to it, my friends!&lt;br /&gt;
&lt;br /&gt;
Erenville: Yes. Let&#039;s get to it.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Alright, everyone! That&#039;ll do it!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: You&#039;ve done your part. Leave it to us to finish mounting the armor and cannons, and have yourselves a hard-earned rest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you all again for answering the call.&lt;br /&gt;
&lt;br /&gt;
Zekowa: No need for thanks, now! Whenever you need help, just give us a holler!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Indeed. We must all do our part when our nation is imperiled.&lt;br /&gt;
&lt;br /&gt;
Mablu: Hear, hear! We love Tural, and we love you, Vow Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I love you all too! Your kindness and goodwill will not be in vain, this I promise!&lt;br /&gt;
&lt;br /&gt;
Erenville: Taken care of the crystals, have you? Things proceed apace here too.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Thanks again for all your help. Wouldn&#039;t have been able to finish so quickly without you.&lt;br /&gt;
Wawlika: Go and rest up, friend. Won&#039;t be long before the train&#039;s ready.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r36NSpCepV8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Putting_Plans_into_Locomotion&amp;diff=1278902</id>
		<title>Putting Plans into Locomotion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Putting_Plans_into_Locomotion&amp;diff=1278902"/>
		<updated>2026-04-15T03:53:50Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Putting Plans into Locomotion&lt;br /&gt;
| image = &lt;br /&gt;
| description = Your plan is set, but G&#039;raha Tia is not without reservations.&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Iyaate; Krile; Shenza; Wawlika; Wuk Lamat&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 18.1&lt;br /&gt;
| location-y = 14.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 992&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In Yyasulani&#039;s Shadow&lt;br /&gt;
| next-quest = A Hot Commodity&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 918&lt;br /&gt;
| id-gt = 70460&lt;br /&gt;
| id-edb = b6ea9e81dfb&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Shenza]].&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Your plan is set, but G&#039;raha Tia is not without reservations.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: To use this train as an explosive is a brazen plan. We&#039;ll have but one attempt, so we had best make it count!&lt;br /&gt;
&lt;br /&gt;
Erenville: I hope Namikka is safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we have our plan. Now let&#039;s finish this train and blast our way into the dome.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll make this plan work—see if we don&#039;t!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
G&#039;raha Tia: While I have no objections to the plan itself, I have one concern. &lt;br /&gt;
G&#039;raha Tia: How can we be certain Zoraal Ja will not strike Tuliyollal in retaliation?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I considered the possibility.&lt;br /&gt;
Wuk Lamat: But when my brother told me to come and prove myself, he meant it.&lt;br /&gt;
Wuk Lamat: He wants to show that his kingdom is superior to Tuliyollal, and it&#039;ll give him no satisfaction to attack when he knows I&#039;m not there.&lt;br /&gt;
Wuk Lamat: No, he&#039;ll be waiting inside the dome. Waiting for us to challenge him so he can crush us and prove his strength.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... If anything, we&#039;re more likely to put Tuliyollal in danger by not taking the fight to him.&lt;br /&gt;
&lt;br /&gt;
Krile: So we indulge Zoraal Ja. At least, until Tuliyollal has shored up its defenses.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right. We&#039;ll charge in from the front and keep his eyes on us.&lt;br /&gt;
Wuk Lamat: During which time Koana will find a way to fortify Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: If you believe this is the best course, then we shall trust in your judgment.&lt;br /&gt;
G&#039;raha Tia: I expect there will be no small amount of enemy resistance, but we will do all in our power to assist you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
Wuk Lamat: Well, time is of the essence. Let&#039;s go and see what&#039;s left to be done for the train.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Everyone&#039;s hard at work on the train. I can&#039;t wait to see how it turns out.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Hmmm. Where to begin?&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Erenville: Zoraal Ja&#039;s forces remain quiet for now. If there is any movement, I&#039;ll alert everyone immediately.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wawlika: Looks like work is getting underway. We&#039;ll finish in no time at all!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So what can we do to help? No need to hold back!&lt;br /&gt;
&lt;br /&gt;
Wawlika: As I understand it, the two of you met your fair share of craftsmen during the rite of succession.&lt;br /&gt;
Wawlika: Would you happen to know a few who&#039;d be willing to come and help us complete modifications to the train?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Of course! What sort of craftsmen did you have in mind?&lt;br /&gt;
&lt;br /&gt;
Wawlika: Let&#039;s see now...&lt;br /&gt;
Wawlika: Perhaps my greatest concern is keeping the train safe from enemy attacks.&lt;br /&gt;
Wawlika: Even with you all aboard to fend them off, it&#039;d be over in an instant if they managed to get just one good hit on the ceruleum tanks.&lt;br /&gt;
Wawlika: According to eyewitnesses, the soldiers use lightning-based weapons, so I&#039;ve a mind to install grounding rods. Would you happen to know a carpenter who could handle that?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We could ask Wuk Evu.&lt;br /&gt;
Wawlika: A master carpenter from Ok&#039;hanu, eh? If they&#039;d be willing, we&#039;d be glad to have them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No objections from me. Just be sure not to forget their traditional greeting...&lt;br /&gt;
&amp;gt; We could ask the fellow with a fetish for formalities.&lt;br /&gt;
Wuk Lamat: Heh, you mean Wuk Evu. While he has his quirks, there&#039;s no questioning his carpentry!&lt;br /&gt;
Wawlika: A master carpenter from Ok&#039;hanu, eh? If they&#039;d be willing, we&#039;d be glad to have them.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: But we&#039;ll need more than just a carpenter if we want this done in a timely fashion.&lt;br /&gt;
Wawlika: We&#039;ve got a lot of equipment that needs moving. &#039;&#039;Heavy&#039;&#039; equipment. I don&#039;t suppose you know anyone up to the task?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Perhaps Fonjeantaine can help.&lt;br /&gt;
Wuk Lamat: Fonjeantaine? That&#039;s...certainly a choice.&lt;br /&gt;
Wuk Lamat: But I wouldn&#039;t exactly call him strong. For a task like this, I think we should ask someone like, say, Zurmurwur.&lt;br /&gt;
&amp;gt; Perhaps Zurmurwur can help.&lt;br /&gt;
Wuk Lamat: Zurmurwur would be perfect! We&#039;d be hard-pressed to find folks stronger than the Yok Huy, and I&#039;m sure he&#039;d be willing to help.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: You&#039;re friends with the Yok Huy? I&#039;ll be damned. We&#039;ll not want for strength with help like that.&lt;br /&gt;
Wawlika: Next, I&#039;d like to outfit the train with some powerful weaponry of its own.&lt;br /&gt;
Wawlika: Like as not, the soldiers will be riding their flying vessels. We&#039;ll need countermeasures to deal with them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s true... I for one can&#039;t use magic, nor am I handy with a firearm like my brother.&lt;br /&gt;
Wuk Lamat: Any ideas for ranged weapons we can use?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let&#039;s borrow guns from Koana for everyone!&lt;br /&gt;
Wawlika: Guns, eh? While they&#039;d be suitable in theory, it takes no ordinary marksman to hit a flying target.&lt;br /&gt;
Wawlika: So it&#039;d need to be something that doesn&#039;t require that level of skill and precision. But weapons aren&#039;t exactly my field of expertise...&lt;br /&gt;
&amp;gt; Let&#039;s install ballistas on the train! Big ones!&lt;br /&gt;
Wawlika: Ballistas, eh? While they&#039;d be powerful, it seems to me it&#039;d take too long to reload between shots.&lt;br /&gt;
Wawlika: If there were some sort of ballista that could reload quickly, then that might work. But weapons aren&#039;t exactly my field of expertise...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Perhaps I can be of assistance.&lt;br /&gt;
G&#039;raha Tia: The Crystarium employed aetheric cannons for its defenses, and I see no reason why the design cannot be adopted for your train.&lt;br /&gt;
G&#039;raha Tia: While I did not conceive them myself, I know their design. It should be possible to build them here, provided we have the requisite materials and skilled smiths.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Now, that sounds like something Fonjeantaine can help with. What are the materials we need?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The barrel can be fashioned from any metal, so long as it&#039;s highly conductive to aether. To power the cannon, we will require fire-aspected crystals of the highest purity.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Fire crystals, eh? Might be as the miners over at the Springs can help with that.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then if I could leave the crystals and smiths in everyone&#039;s hands, I shall get started drawing up the schematics.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Right then, I&#039;ll secure us the smiths.&lt;br /&gt;
Wawlika: In the meantime, could you deal with the materials? Shenza is in charge of our supplies, so it might be good to talk to him about it first.&lt;br /&gt;
Wawlika: Well, I think we&#039;re set for a plan! Thanks for the consultation!&lt;br /&gt;
Wawlika: Now let&#039;s get this train dressed up, and give her the proper farewell she deserves!&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hehe, the plan&#039;s coming together!&lt;br /&gt;
Wuk Lamat: To make good speed, I&#039;m going to try and enlist some more help from among our friends back in Yok Tural.&lt;br /&gt;
Wuk Lamat: I&#039;ll leave the materials in your care. I think I saw Shenza over to the southeast.&lt;br /&gt;
&lt;br /&gt;
Shenza: That should be enough lumber for the armor. What else do we need...?&lt;br /&gt;
Shenza: Oh! Sorry, I didn&#039;t see you there. What can I do for you?&lt;br /&gt;
Shenza: Aetheric cannons? Interesting. I have an idea where we can get the conductive metal, so I&#039;ll take care of it.&lt;br /&gt;
Shenza: I&#039;m not sure about the fire crystals, though. Might be best if you spoke directly with a miner. Can I leave that to you?&lt;br /&gt;
Shenza: Great!&lt;br /&gt;
Shenza: You&#039;re friends with Iyaate, aren&#039;t you? One of the best miners around. If anyone can get you the crystals you&#039;re after, it&#039;s her.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Right. Time to put my knowledge gained in the First to use.&lt;br /&gt;
&lt;br /&gt;
Shenza: Iyaate is sure to get you all the fire crystals you&#039;d ever want, and then some.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iyaate: Oh, [Forename]. What brings you around these parts?&lt;br /&gt;
Iyaate: The purest fire crystals, you say?&lt;br /&gt;
Iyaate: I think I heard tell about them before, but what was that about...?&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=_5ecc-hlXxc}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278817</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278817"/>
		<updated>2026-04-14T21:28:07Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And all clear this way...&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t seem to be in the area.&lt;br /&gt;
Wuk Lamat: Still, we should talk to the locals. Let&#039;s each make rounds and see what we can learn.&lt;br /&gt;
&lt;br /&gt;
Railroad Clerk: Oh, you&#039;re the one who helped us the other day!&lt;br /&gt;
Railroad Clerk: Wawlika and the others are out investigating, and they&#039;ve confirmed that Nitowikwe is safe.&lt;br /&gt;
Railroad Clerk: It was after the train had begun its journey back here that the dome appeared.&lt;br /&gt;
Railroad Clerk: So those who were riding the train then are fine, but we don&#039;t know what&#039;s become of those who disembarked in Yyasulani...&lt;br /&gt;
Railroad Clerk: &amp;lt;sigh&amp;gt; What a mess. And just after we finished fixing the tracks.&lt;br /&gt;
&lt;br /&gt;
The mechanical soldier shows no signs of life.&lt;br /&gt;
It appears to have been run through with a polearm.&lt;br /&gt;
&lt;br /&gt;
Iyaate: [Forename], you came! As you can see, we&#039;re doing all right.&lt;br /&gt;
Iyaate: After those ships appeared in the sky, soldiers clad in white showed up and surrounded the town.&lt;br /&gt;
Iyaate: But to our surprise and relief, a traveler came along and dealt with them all in a flash.&lt;br /&gt;
Iyaate: I&#039;ll never forget the way he soared through the air, spear in hand. Shame I never had the chance to ask his name.&lt;br /&gt;
Iyaate: We&#039;re all safe thanks to him, but I can&#039;t say the same for those in Yyasulani. We haven&#039;t heard from anyone there. I hope Namikka is well...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Railroad Clerk: I&#039;ll be sure to tell the chief you stopped by when they return.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, so that&#039;s the way of it. Good thing he showed up when he did.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Elene&#039;shpya must be worried sick. I do hope he&#039;s all right...&lt;br /&gt;
&lt;br /&gt;
Nishetezi: It&#039;s awful what&#039;s happening in Tuliyollal. I&#039;d been saving for a good time in Hhusatahwi, but I&#039;ve donated everything I can to the relief effort.&lt;br /&gt;
&lt;br /&gt;
Loasakwe: You know anything about that bruise hovering on the horizon, traveler? Folk are saying it&#039;s war, or the end of the world, or both. What do you say?&lt;br /&gt;
&lt;br /&gt;
Zatepepya: When those soldiers first showed up, I thought I was done for! If I hadn&#039;t managed to toss one of these barrels at them, I&#039;m not sure I&#039;d be here right now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You heard about the spearman as well?&lt;br /&gt;
Wuk Lamat: That couldn&#039;t be anyone else...&lt;br /&gt;
&lt;br /&gt;
Zekowa: What&#039;s this? Someone spreading more gossip about me?&lt;br /&gt;
Zekowa: Talk of how I saved the town travels fast, hahaha!&lt;br /&gt;
Zekowa: That&#039;s not to discount the help of my friend here, of course. We gave those machines a real beating!&lt;br /&gt;
&lt;br /&gt;
Estinien: I thought you&#039;d come sooner or later. Do you know what&#039;s happening?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So you were indeed the one keeping the people safe! Thank you.&lt;br /&gt;
&lt;br /&gt;
Estinien: Think nothing of it. The automata aren&#039;t particularly strong.&lt;br /&gt;
Estinien: But are the rumors true? Gulool Ja Ja is slain?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m afraid so... Zoraal Ja used some dirty trick to get the better of him...&lt;br /&gt;
Wuk Lamat: We&#039;ll make him pay for what he&#039;s done, mark my words.&lt;br /&gt;
&lt;br /&gt;
Estinien: You&#039;re going to help her, I assume?&lt;br /&gt;
Estinien: I see. With your contingent, you won&#039;t lack for strength. In which case, I will remain in Shaaloani and keep an eye on things.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That helps us more than you know! I&#039;ll send word to my brother before we set off. If you find yourself in trouble, don&#039;t hesitate to contact Koana.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Koana? Brother?&lt;br /&gt;
Zekowa: Wait a second! You&#039;re the Vow of Resolve!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. And you&#039;re Zekowa, right? I&#039;ll be counting on you to keep everyone here safe.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Absolutely! If more of those hollow men show up, I&#039;ll send them packing!&lt;br /&gt;
Zekowa: I&#039;m the fastest gun in Shaaloani, after all. Maringar can attest to that.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Glad to hear it. We leave Shaaloani in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let&#039;s get patrolling right away, then!&lt;br /&gt;
&lt;br /&gt;
Estinien: Stay safe out there, and don&#039;t do anything reckless.&lt;br /&gt;
Estinien: ...Wasted words, eh? Just do what comes naturally.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right then, it&#039;s time we headed to the station and joined the others. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: I heard from Wuk Lamat that Estinien was here.&lt;br /&gt;
Alphinaud: With him to watch over them, the people of Shaaloani will have naught to fear.&lt;br /&gt;
&lt;br /&gt;
Krile: Raha and I visited the settlements west of here. Thankfully, there was no damage or casualties to speak of.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome is absolutely massive. What manner of kingdom do you suppose he&#039;s claimed within its borders?&lt;br /&gt;
&lt;br /&gt;
Erenville: Mehwahhetsoan is still safe, but the animals are unsettled by recent events.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It seems the people of Shaaloani are safe. What a relief.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It seems those soldiers only appeared in Sheshenewezi Springs. Could they have been after the ceruleum?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 4===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thanks to Estinien, there were no casualties to speak of in Shaaloani.&lt;br /&gt;
&lt;br /&gt;
Erenville: The Hhetsarro were safe as well. At the very least, there were no sightings of soldiers there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What about the dome? Did you learn anything of note?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is composed of exceedingly high concentrations of lightning energy.&lt;br /&gt;
Y&#039;shtola: To even touch the barrier would prove fatal. When approaching it, we must exercise all caution.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then how are we supposed to get inside? If Zoraal Ja and his army emerged from within, there ought to be an entrance...&lt;br /&gt;
&lt;br /&gt;
Shenza: An entrance, you say? It so happens we might have an inkling where one is.&lt;br /&gt;
&lt;br /&gt;
Erenville: These are the engineers of Xak Tural Railing, which operates the train between Shaaloani and Yyasulani.&lt;br /&gt;
&lt;br /&gt;
Zawpya: When we went out to recover the train, we had ourselves a look at the dome through a telescope.&lt;br /&gt;
&lt;br /&gt;
Shenza: It was then that we saw it: a large fortress-like structure that looked like it straddled the dome&#039;s edge!&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re telling us part of it is inside, and part of it outside?&lt;br /&gt;
&lt;br /&gt;
Zawpya: That seemed to be the case, yes. While we only observed from afar, the soldiers were coming and going from it. From that, I&#039;d say it serves as a passage between the outside world and whatever&#039;s inside.&lt;br /&gt;
Zawpya: But as you&#039;d expect, the area was heavily defended. It won&#039;t be easy to get near.&lt;br /&gt;
&lt;br /&gt;
Erenville: Do you know what became of the passengers who went to Yyasulani? Wuk Lamat&#039;s nursemaid was among them, a woman named Namikka.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: I&#039;m afraid not. Only those passengers who were headed back here are accounted for.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: I can say for a fact that everything was fine when we arrived in Yyasulani.&lt;br /&gt;
Nitowikwe: But when that big tremor struck not long after we left the station, I hit the emergency brakes and looked back, and all I could see was the dome.&lt;br /&gt;
&lt;br /&gt;
Shenza: What&#039;s more, the fortress sits right on the tracks of all places. What are the odds of that, eh?&lt;br /&gt;
&lt;br /&gt;
Krile: Assuming this fortress serves as a means to pass through the dome, we should first determine how we&#039;re to reach it undetected.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t care if we&#039;re detected. I say we smash our way inside.&lt;br /&gt;
Wuk Lamat: Despite how it sounds, I actually gave this some thought. Zoraal Ja wants me to prove that I&#039;m Father&#039;s worthy successor. If I fail, he&#039;ll destroy Tuliyollal.&lt;br /&gt;
Wuk Lamat: By charging in head-on, I make my intentions plain as day, and in so doing keep his eyes on me.&lt;br /&gt;
&lt;br /&gt;
Wawlika: A bold strategy. I like it!&lt;br /&gt;
Wawlika: Of course, your plan&#039;ll be no good if you&#039;re cut down before reaching their base.&lt;br /&gt;
Wawlika: What you need is something that&#039;ll get you there quick and break through their defenses with a single, decisive blow─and we have just that.&lt;br /&gt;
Wawlika: Since the tracks go straight to the fortress, we can reinforce our train with armor, load her with all the fuel she&#039;ll carry, and send her hurtling at it to explode on impact!&lt;br /&gt;
&lt;br /&gt;
Shenza: Chief, have you gone insane!?&lt;br /&gt;
&lt;br /&gt;
Zawpya: You were just saying how relieved you were the train&#039;s in one piece. And now you want to turn it into a bomb!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: The train&#039;s not important! Our dream was to have railroads running from coast-to-coast, remember?&lt;br /&gt;
Wawlika: If these invaders have their way, there may not be any more railroads, let alone trains to run on them. Is that what you want!?&lt;br /&gt;
Wawlika: It&#039;s a sacrifice we have to make.&lt;br /&gt;
Wawlika: These good folks are willing to put their lives on the line to get inside that dome and put a stop to all this. The least we can do is help them.&lt;br /&gt;
&lt;br /&gt;
Shenza: But Chief...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: Listen. No matter how hard things may get, no matter how many times we fall, we can always get back up.&lt;br /&gt;
Nitowikwe: As long as we&#039;re alive, we can always build another train. So have faith─and quit your complaining!&lt;br /&gt;
&lt;br /&gt;
Shenza: But what if we fall really, really hard? There&#039;s no getting back up if we&#039;re dead...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: No one&#039;s dying on this train. I&#039;ll see to it myself.&lt;br /&gt;
Nitowikwe: Needless to say, this&#039;ll be a one-way trip, and we&#039;ll need to jump off at the last moment if we don&#039;t want to go out in a blaze of glory.&lt;br /&gt;
Nitowikwe: You alright with that?&lt;br /&gt;
&lt;br /&gt;
Wawlika: There&#039;s no changing her mind, is there?&lt;br /&gt;
Wawlika: Just promise me you&#039;ll be careful out there, honey.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ll keep your wife safe, we promise.&lt;br /&gt;
Wawlika: I&#039;ll hold you to it. Can&#039;t start a family business without her, much less a family.&lt;br /&gt;
&amp;gt; We won&#039;t leave any sorrows to drown, never fear.&lt;br /&gt;
Wawlika: Seeing as I&#039;ve never had a drink in my life, I certainly hope not.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: It&#039;d be a lie to say the loss of the train doesn&#039;t concern me.&lt;br /&gt;
Wawlika: But with good friends, and my loving wife beside me, that&#039;s all I really need in the end.&lt;br /&gt;
&lt;br /&gt;
Shenza: Well, at least it&#039;ll go down as the legendary train that saved Tural.&lt;br /&gt;
&lt;br /&gt;
Zawpya: That it will. But first, we&#039;ve got work to do so she&#039;ll look the part.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know much about magitek, but if there&#039;s anything I can do to help, you need but say the word.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ll keep that in mind.&lt;br /&gt;
Wawlika: If any of you are willing and able to lend a hand, there&#039;s work that needs doing over at the storehouse.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems we have a path forward. I believe this is a good time for me to return to Tuliyollal and inform Koana of the situation.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I shall return as well. I have new investigations to pursue.&lt;br /&gt;
Y&#039;shtola: The dome&#039;s elemental aspect is similar to that of the gate in the golden city. If we can identify a connection, we may learn something of use in our fight.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s one mystery after the next, but at least we&#039;re not without clues. It may not be easy, but I know we can get through this together.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: To use this train as an explosive is a brazen plan. We&#039;ll have but one attempt, so we had best make it count!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The ships seem content to remain waiting in the skies, so let us take this opportunity to do what we can and prepare.&lt;br /&gt;
&lt;br /&gt;
Erenville: I hope Namikka is safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we have our plan. Now let&#039;s finish this train and blast our way into the dome.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Even only just having met them, I can see how important the train is to Wawlika and the engineers.&lt;br /&gt;
Wuk Lamat: We can&#039;t let their sacrifice be for nothing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Putting_Plans_into_Locomotion&amp;diff=1278816</id>
		<title>Putting Plans into Locomotion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Putting_Plans_into_Locomotion&amp;diff=1278816"/>
		<updated>2026-04-14T21:27:13Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Putting Plans into Locomotion&lt;br /&gt;
| image = &lt;br /&gt;
| description = Your plan is set, but G&#039;raha Tia is not without reservations.&lt;br /&gt;
| quest-giver = G&#039;raha Tia&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Iyaate; Krile; Shenza; Wawlika; Wuk Lamat&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 18.1&lt;br /&gt;
| location-y = 14.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 992&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In Yyasulani&#039;s Shadow&lt;br /&gt;
| next-quest = A Hot Commodity&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 918&lt;br /&gt;
| id-gt = 70460&lt;br /&gt;
| id-edb = b6ea9e81dfb&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Shenza]].&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Your plan is set, but G&#039;raha Tia is not without reservations.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue, related-npcs and cutscene-npcs need review}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Refer to https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to format dialogue.&lt;br /&gt;
The dialogue below may have lines out of order, incorrect speaker names, etc. Please review and edit as needed. Many thanks!&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: To use this train as an explosive is a brazen plan. We&#039;ll have but one attempt, so we had best make it count!&lt;br /&gt;
&lt;br /&gt;
Erenville: I hope Namikka is safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we have our plan. Now let&#039;s finish this train and blast our way into the dome.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll make this plan work—see if we don&#039;t!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
G&#039;raha Tia: While I have no objections to the plan itself, I have one concern. &lt;br /&gt;
G&#039;raha Tia: How can we be certain Zoraal Ja will not strike Tuliyollal in retaliation?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I considered the possibility.&lt;br /&gt;
Wuk Lamat: But when my brother told me to come and prove myself, he meant it.&lt;br /&gt;
Wuk Lamat: He wants to show that his kingdom is superior to Tuliyollal, and it&#039;ll give him no satisfaction to attack when he knows I&#039;m not there.&lt;br /&gt;
Wuk Lamat: No, he&#039;ll be waiting inside the dome. Waiting for us to challenge him so he can crush us and prove his strength.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... If anything, we&#039;re more likely to put Tuliyollal in danger by not taking the fight to him.&lt;br /&gt;
&lt;br /&gt;
Krile: So we indulge Zoraal Ja. At least, until Tuliyollal has shored up its defenses.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right. We&#039;ll charge in from the front and keep his eyes on us.&lt;br /&gt;
Wuk Lamat: During which time Koana will find a way to fortify Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: If you believe this is the best course, then we shall trust in your judgment.&lt;br /&gt;
G&#039;raha Tia: I expect there will be no small amount of enemy resistance, but we will do all in our power to assist you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
Wuk Lamat: Well, time is of the essence. Let&#039;s go and see what&#039;s left to be done for the train.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Everyone&#039;s hard at work on the train. I can&#039;t wait to see how it turns out.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Hmmm. Where to begin?&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Erenville: Zoraal Ja&#039;s forces remain quiet for now. If there is any movement, I&#039;ll alert everyone immediately.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wawlika: Looks like work is getting underway. We&#039;ll finish in no time at all!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So what can we do to help? No need to hold back!&lt;br /&gt;
&lt;br /&gt;
Wawlika: As I understand it, the two of you met your fair share of craftsmen during the rite of succession.&lt;br /&gt;
Wawlika: Would you happen to know a few who&#039;d be willing to come and help us complete modifications to the train?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Of course! What sort of craftsmen did you have in mind?&lt;br /&gt;
&lt;br /&gt;
Wawlika: Let&#039;s see now...&lt;br /&gt;
Wawlika: Perhaps my greatest concern is keeping the train safe from enemy attacks.&lt;br /&gt;
Wawlika: Even with you all aboard to fend them off, it&#039;d be over in an instant if they managed to get just one good hit on the ceruleum tanks.&lt;br /&gt;
Wawlika: According to eyewitnesses, the soldiers use lightning-based weapons, so I&#039;ve a mind to install grounding rods. Would you happen to know a carpenter who could handle that?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We could ask Wuk Evu.&lt;br /&gt;
Wawlika: A master carpenter from Ok&#039;hanu, eh? If they&#039;d be willing, we&#039;d be glad to have them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No objections from me. Just be sure not to forget their traditional greeting...&lt;br /&gt;
&amp;gt; We could ask the fellow with a fetish for formalities.&lt;br /&gt;
Wuk Lamat: Heh, you mean Wuk Evu. While he has his quirks, there&#039;s no questioning his carpentry!&lt;br /&gt;
Wawlika: A master carpenter from Ok&#039;hanu, eh? If they&#039;d be willing, we&#039;d be glad to have them.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: But we&#039;ll need more than just a carpenter if we want this done in a timely fashion.&lt;br /&gt;
Wawlika: We&#039;ve got a lot of equipment that needs moving. &#039;&#039;Heavy&#039;&#039; equipment. I don&#039;t suppose you know anyone up to the task?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Perhaps Fonjeantaine can help.&lt;br /&gt;
Wuk Lamat: Fonjeantaine? That&#039;s...certainly a choice.&lt;br /&gt;
Wuk Lamat: But I wouldn&#039;t exactly call him strong. For a task like this, I think we should ask someone like, say, Zurmurwur.&lt;br /&gt;
&amp;gt; Perhaps Zurmurwur can help.&lt;br /&gt;
Wuk Lamat: Zurmurwur would be perfect! We&#039;d be hard-pressed to find folks stronger than the Yok Huy, and I&#039;m sure he&#039;d be willing to help.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: You&#039;re friends with the Yok Huy? I&#039;ll be damned. We&#039;ll not want for strength with help like that.&lt;br /&gt;
Wawlika: Next, I&#039;d like to outfit the train with some powerful weaponry of its own.&lt;br /&gt;
Wawlika: Like as not, the soldiers will be riding their flying vessels. We&#039;ll need countermeasures to deal with them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s true... I for one can&#039;t use magic, nor am I handy with a firearm like my brother.&lt;br /&gt;
Wuk Lamat: Any ideas for ranged weapons we can use?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Let&#039;s borrow guns from Koana for everyone!&lt;br /&gt;
Wawlika: Guns, eh? While they&#039;d be suitable in theory, it takes no ordinary marksman to hit a flying target.&lt;br /&gt;
Wawlika: So it&#039;d need to be something that doesn&#039;t require that level of skill and precision. But weapons aren&#039;t exactly my field of expertise...&lt;br /&gt;
&amp;gt; Let&#039;s install ballistas on the train! Big ones!&lt;br /&gt;
Wawlika: Ballistas, eh? While they&#039;d be powerful, it seems to me it&#039;d take too long to reload between shots.&lt;br /&gt;
Wawlika: If there were some sort of ballista that could reload quickly, then that might work. But weapons aren&#039;t exactly my field of expertise...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Perhaps I can be of assistance.&lt;br /&gt;
G&#039;raha Tia: The Crystarium employed aetheric cannons for its defenses, and I see no reason why the design cannot be adopted for your train.&lt;br /&gt;
G&#039;raha Tia: While I did not conceive them myself, I know their design. It should be possible to build them here, provided we have the requisite materials and skilled smiths.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Now, that sounds like something Fonjeantaine can help with. What are the materials we need?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The barrel can be fashioned from any metal, so long as it&#039;s highly conductive to aether. To power the cannon, we will require fire-aspected crystals of the highest purity.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Fire crystals, eh? Might be as the miners over at the Springs can help with that.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then if I could leave the crystals and smiths in everyone&#039;s hands, I shall get started drawing up the schematics.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Right then, I&#039;ll secure us the smiths.&lt;br /&gt;
Wawlika: In the meantime, could you deal with the materials? Shenza is in charge of our supplies, so it might be good to talk to him about it first.&lt;br /&gt;
Wawlika: Well, I think we&#039;re set for a plan! Thanks for the consultation!&lt;br /&gt;
Wawlika: Now let&#039;s get this train dressed up, and give her the proper farewell she deserves!&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hehe, the plan&#039;s coming together!&lt;br /&gt;
Wuk Lamat: To make good speed, I&#039;m going to try and enlist some more help from among our friends back in Yok Tural.&lt;br /&gt;
Wuk Lamat: I&#039;ll leave the materials in your care. I think I saw Shenza over to the southeast.&lt;br /&gt;
&lt;br /&gt;
Shenza: That should be enough lumber for the armor. What else do we need...?&lt;br /&gt;
Shenza: Oh! Sorry, I didn&#039;t see you there. What can I do for you?&lt;br /&gt;
Shenza: Aetheric cannons? Interesting. I have an idea where we can get the conductive metal, so I&#039;ll take care of it.&lt;br /&gt;
Shenza: I&#039;m not sure about the fire crystals, though. Might be best if you spoke directly with a miner. Can I leave that to you?&lt;br /&gt;
Shenza: Great!&lt;br /&gt;
Shenza: You&#039;re friends with Iyaate, aren&#039;t you? One of the best miners around. If anyone can get you the crystals you&#039;re after, it&#039;s her.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Right. Time to put my knowledge gained in the First to use.&lt;br /&gt;
&lt;br /&gt;
Shenza: Iyaate is sure to get you all the fire crystals you&#039;d ever want, and then some.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===edit from here===&lt;br /&gt;
&lt;br /&gt;
Iyaate: Oh, [Forename]. What brings you around these parts?&lt;br /&gt;
Iyaate: The purest fire crystals, you say?&lt;br /&gt;
Iyaate: I think I heard tell about them before, but what was that about...?&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=_5ecc-hlXxc}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278815</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278815"/>
		<updated>2026-04-14T20:57:10Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And all clear this way...&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t seem to be in the area.&lt;br /&gt;
Wuk Lamat: Still, we should talk to the locals. Let&#039;s each make rounds and see what we can learn.&lt;br /&gt;
&lt;br /&gt;
Railroad Clerk: Oh, you&#039;re the one who helped us the other day!&lt;br /&gt;
Railroad Clerk: Wawlika and the others are out investigating, and they&#039;ve confirmed that Nitowikwe is safe.&lt;br /&gt;
Railroad Clerk: It was after the train had begun its journey back here that the dome appeared.&lt;br /&gt;
Railroad Clerk: So those who were riding the train then are fine, but we don&#039;t know what&#039;s become of those who disembarked in Yyasulani...&lt;br /&gt;
Railroad Clerk: &amp;lt;sigh&amp;gt; What a mess. And just after we finished fixing the tracks.&lt;br /&gt;
&lt;br /&gt;
The mechanical soldier shows no signs of life.&lt;br /&gt;
It appears to have been run through with a polearm.&lt;br /&gt;
&lt;br /&gt;
Iyaate: [Forename], you came! As you can see, we&#039;re doing all right.&lt;br /&gt;
Iyaate: After those ships appeared in the sky, soldiers clad in white showed up and surrounded the town.&lt;br /&gt;
Iyaate: But to our surprise and relief, a traveler came along and dealt with them all in a flash.&lt;br /&gt;
Iyaate: I&#039;ll never forget the way he soared through the air, spear in hand. Shame I never had the chance to ask his name.&lt;br /&gt;
Iyaate: We&#039;re all safe thanks to him, but I can&#039;t say the same for those in Yyasulani. We haven&#039;t heard from anyone there. I hope Namikka is well...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Railroad Clerk: I&#039;ll be sure to tell the chief you stopped by when they return.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, so that&#039;s the way of it. Good thing he showed up when he did.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Elene&#039;shpya must be worried sick. I do hope he&#039;s all right...&lt;br /&gt;
&lt;br /&gt;
Nishetezi: It&#039;s awful what&#039;s happening in Tuliyollal. I&#039;d been saving for a good time in Hhusatahwi, but I&#039;ve donated everything I can to the relief effort.&lt;br /&gt;
&lt;br /&gt;
Loasakwe: You know anything about that bruise hovering on the horizon, traveler? Folk are saying it&#039;s war, or the end of the world, or both. What do you say?&lt;br /&gt;
&lt;br /&gt;
Zatepepya: When those soldiers first showed up, I thought I was done for! If I hadn&#039;t managed to toss one of these barrels at them, I&#039;m not sure I&#039;d be here right now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You heard about the spearman as well?&lt;br /&gt;
Wuk Lamat: That couldn&#039;t be anyone else...&lt;br /&gt;
&lt;br /&gt;
Zekowa: What&#039;s this? Someone spreading more gossip about me?&lt;br /&gt;
Zekowa: Talk of how I saved the town travels fast, hahaha!&lt;br /&gt;
Zekowa: That&#039;s not to discount the help of my friend here, of course. We gave those machines a real beating!&lt;br /&gt;
&lt;br /&gt;
Estinien: I thought you&#039;d come sooner or later. Do you know what&#039;s happening?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So you were indeed the one keeping the people safe! Thank you.&lt;br /&gt;
&lt;br /&gt;
Estinien: Think nothing of it. The automata aren&#039;t particularly strong.&lt;br /&gt;
Estinien: But are the rumors true? Gulool Ja Ja is slain?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m afraid so... Zoraal Ja used some dirty trick to get the better of him...&lt;br /&gt;
Wuk Lamat: We&#039;ll make him pay for what he&#039;s done, mark my words.&lt;br /&gt;
&lt;br /&gt;
Estinien: You&#039;re going to help her, I assume?&lt;br /&gt;
Estinien: I see. With your contingent, you won&#039;t lack for strength. In which case, I will remain in Shaaloani and keep an eye on things.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That helps us more than you know! I&#039;ll send word to my brother before we set off. If you find yourself in trouble, don&#039;t hesitate to contact Koana.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Koana? Brother?&lt;br /&gt;
Zekowa: Wait a second! You&#039;re the Vow of Resolve!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. And you&#039;re Zekowa, right? I&#039;ll be counting on you to keep everyone here safe.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Absolutely! If more of those hollow men show up, I&#039;ll send them packing!&lt;br /&gt;
Zekowa: I&#039;m the fastest gun in Shaaloani, after all. Maringar can attest to that.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Glad to hear it. We leave Shaaloani in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let&#039;s get patrolling right away, then!&lt;br /&gt;
&lt;br /&gt;
Estinien: Stay safe out there, and don&#039;t do anything reckless.&lt;br /&gt;
Estinien: ...Wasted words, eh? Just do what comes naturally.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right then, it&#039;s time we headed to the station and joined the others. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: I heard from Wuk Lamat that Estinien was here.&lt;br /&gt;
Alphinaud: With him to watch over them, the people of Shaaloani will have naught to fear.&lt;br /&gt;
&lt;br /&gt;
Krile: Raha and I visited the settlements west of here. Thankfully, there was no damage or casualties to speak of.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome is absolutely massive. What manner of kingdom do you suppose he&#039;s claimed within its borders?&lt;br /&gt;
&lt;br /&gt;
Erenville: Mehwahhetsoan is still safe, but the animals are unsettled by recent events.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It seems the people of Shaaloani are safe. What a relief.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It seems those soldiers only appeared in Sheshenewezi Springs. Could they have been after the ceruleum?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 4===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thanks to Estinien, there were no casualties to speak of in Shaaloani.&lt;br /&gt;
&lt;br /&gt;
Erenville: The Hhetsarro were safe as well. At the very least, there were no sightings of soldiers there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What about the dome? Did you learn anything of note?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is composed of exceedingly high concentrations of lightning energy.&lt;br /&gt;
Y&#039;shtola: To even touch the barrier would prove fatal. When approaching it, we must exercise all caution.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then how are we supposed to get inside? If Zoraal Ja and his army emerged from within, there ought to be an entrance...&lt;br /&gt;
&lt;br /&gt;
Shenza: An entrance, you say? It so happens we might have an inkling where one is.&lt;br /&gt;
&lt;br /&gt;
Erenville: These are the engineers of Xak Tural Railing, which operates the train between Shaaloani and Yyasulani.&lt;br /&gt;
&lt;br /&gt;
Zawpya: When we went out to recover the train, we had ourselves a look at the dome through a telescope.&lt;br /&gt;
&lt;br /&gt;
Shenza: It was then that we saw it: a large fortress-like structure that looked like it straddled the dome&#039;s edge!&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re telling us part of it is inside, and part of it outside?&lt;br /&gt;
&lt;br /&gt;
Zawpya: That seemed to be the case, yes. While we only observed from afar, the soldiers were coming and going from it. From that, I&#039;d say it serves as a passage between the outside world and whatever&#039;s inside.&lt;br /&gt;
Zawpya: But as you&#039;d expect, the area was heavily defended. It won&#039;t be easy to get near.&lt;br /&gt;
&lt;br /&gt;
Erenville: Do you know what became of the passengers who went to Yyasulani? Wuk Lamat&#039;s nursemaid was among them, a woman named Namikka.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: I&#039;m afraid not. Only those passengers who were headed back here are accounted for.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: I can say for a fact that everything was fine when we arrived in Yyasulani.&lt;br /&gt;
Nitowikwe: But when that big tremor struck not long after we left the station, I hit the emergency brakes and looked back, and all I could see was the dome.&lt;br /&gt;
&lt;br /&gt;
Shenza: What&#039;s more, the fortress sits right on the tracks of all places. What are the odds of that, eh?&lt;br /&gt;
&lt;br /&gt;
Krile: Assuming this fortress serves as a means to pass through the dome, we should first determine how we&#039;re to reach it undetected.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t care if we&#039;re detected. I say we smash our way inside.&lt;br /&gt;
Wuk Lamat: Despite how it sounds, I actually gave this some thought. Zoraal Ja wants me to prove that I&#039;m Father&#039;s worthy successor. If I fail, he&#039;ll destroy Tuliyollal.&lt;br /&gt;
Wuk Lamat: By charging in head-on, I make my intentions plain as day, and in so doing keep his eyes on me.&lt;br /&gt;
&lt;br /&gt;
Wawlika: A bold strategy. I like it!&lt;br /&gt;
Wawlika: Of course, your plan&#039;ll be no good if you&#039;re cut down before reaching their base.&lt;br /&gt;
Wawlika: What you need is something that&#039;ll get you there quick and break through their defenses with a single, decisive blow─and we have just that.&lt;br /&gt;
Wawlika: Since the tracks go straight to the fortress, we can reinforce our train with armor, load her with all the fuel she&#039;ll carry, and send her hurtling at it to explode on impact!&lt;br /&gt;
&lt;br /&gt;
Shenza: Chief, have you gone insane!?&lt;br /&gt;
&lt;br /&gt;
Zawpya: You were just saying how relieved you were the train&#039;s in one piece. And now you want to turn it into a bomb!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: The train&#039;s not important! Our dream was to have railroads running from coast-to-coast, remember?&lt;br /&gt;
Wawlika: If these invaders have their way, there may not be any more railroads, let alone trains to run on them. Is that what you want!?&lt;br /&gt;
Wawlika: It&#039;s a sacrifice we have to make.&lt;br /&gt;
Wawlika: These good folks are willing to put their lives on the line to get inside that dome and put a stop to all this. The least we can do is help them.&lt;br /&gt;
&lt;br /&gt;
Shenza: But Chief...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: Listen. No matter how hard things may get, no matter how many times we fall, we can always get back up.&lt;br /&gt;
Nitowikwe: As long as we&#039;re alive, we can always build another train. So have faith─and quit your complaining!&lt;br /&gt;
&lt;br /&gt;
Shenza: But what if we fall really, really hard? There&#039;s no getting back up if we&#039;re dead...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: No one&#039;s dying on this train. I&#039;ll see to it myself.&lt;br /&gt;
Nitowikwe: Needless to say, this&#039;ll be a one-way trip, and we&#039;ll need to jump off at the last moment if we don&#039;t want to go out in a blaze of glory.&lt;br /&gt;
Nitowikwe: You alright with that?&lt;br /&gt;
&lt;br /&gt;
Wawlika: There&#039;s no changing her mind, is there?&lt;br /&gt;
Wawlika: Just promise me you&#039;ll be careful out there, honey.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ll keep your wife safe, we promise.&lt;br /&gt;
Wawlika: I&#039;ll hold you to it. Can&#039;t start a family business without her, much less a family.&lt;br /&gt;
&amp;gt; We won&#039;t leave any sorrows to drown, never fear.&lt;br /&gt;
Wawlika: Seeing as I&#039;ve never had a drink in my life, I certainly hope not.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: It&#039;d be a lie to say the loss of the train doesn&#039;t concern me.&lt;br /&gt;
Wawlika: But with good friends, and my loving wife beside me, that&#039;s all I really need in the end.&lt;br /&gt;
&lt;br /&gt;
Shenza: Well, at least it&#039;ll go down as the legendary train that saved Tural.&lt;br /&gt;
&lt;br /&gt;
Zawpya: That it will. But first, we&#039;ve got work to do so she&#039;ll look the part.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know much about magitek, but if there&#039;s anything I can do to help, you need but say the word.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ll keep that in mind.&lt;br /&gt;
Wawlika: If any of you are willing and able to lend a hand, there&#039;s work that needs doing over at the storehouse.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems we have a path forward. I believe this is a good time for me to return to Tuliyollal and inform Koana of the situation.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I shall return as well. I have new investigations to pursue.&lt;br /&gt;
Y&#039;shtola: The dome&#039;s elemental aspect is similar to that of the gate in the golden city. If we can identify a connection, we may learn something of use in our fight.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s one mystery after the next, but at least we&#039;re not without clues. It may not be easy, but I know we can get through this together.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: To use this train as an explosive is a brazen plan. We&#039;ll have but one attempt, so we had best make it count!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The ships seem content to remain waiting in the skies, so let us take this opportunity to do what we can and prepare.&lt;br /&gt;
&lt;br /&gt;
Erenville: I hope Namikka is safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we have our plan. Now let&#039;s finish this train and blast our way into the dome.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Even only just having met them, I can see how important the train is to Wawlika and the engineers.&lt;br /&gt;
Wuk Lamat: We can&#039;t let their sacrifice be for nothing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278812</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278812"/>
		<updated>2026-04-14T20:39:46Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And all clear this way...&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t seem to be in the area.&lt;br /&gt;
Wuk Lamat: Still, we should talk to the locals. Let&#039;s each make rounds and see what we can learn.&lt;br /&gt;
&lt;br /&gt;
Railroad Clerk: Oh, you&#039;re the one who helped us the other day!&lt;br /&gt;
Railroad Clerk: Wawlika and the others are out investigating, and they&#039;ve confirmed that Nitowikwe is safe.&lt;br /&gt;
Railroad Clerk: It was after the train had begun its journey back here that the dome appeared.&lt;br /&gt;
Railroad Clerk: So those who were riding the train then are fine, but we don&#039;t know what&#039;s become of those who disembarked in Yyasulani...&lt;br /&gt;
Railroad Clerk: &amp;lt;sigh&amp;gt; What a mess. And just after we finished fixing the tracks.&lt;br /&gt;
&lt;br /&gt;
The mechanical soldier shows no signs of life.&lt;br /&gt;
It appears to have been run through with a polearm.&lt;br /&gt;
&lt;br /&gt;
Iyaate: [Forename], you came! As you can see, we&#039;re doing all right.&lt;br /&gt;
Iyaate: After those ships appeared in the sky, soldiers clad in white showed up and surrounded the town.&lt;br /&gt;
Iyaate: But to our surprise and relief, a traveler came along and dealt with them all in a flash.&lt;br /&gt;
Iyaate: I&#039;ll never forget the way he soared through the air, spear in hand. Shame I never had the chance to ask his name.&lt;br /&gt;
Iyaate: We&#039;re all safe thanks to him, but I can&#039;t say the same for those in Yyasulani. We haven&#039;t heard from anyone there. I hope Namikka is well...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Railroad Clerk: I&#039;ll be sure to tell the chief you stopped by when they return.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, so that&#039;s the way of it. Good thing he showed up when he did.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Elene&#039;shpya must be worried sick. I do hope he&#039;s all right...&lt;br /&gt;
&lt;br /&gt;
Nishetezi: It&#039;s awful what&#039;s happening in Tuliyollal. I&#039;d been saving for a good time in Hhusatahwi, but I&#039;ve donated everything I can to the relief effort.&lt;br /&gt;
&lt;br /&gt;
Loasakwe: You know anything about that bruise hovering on the horizon, traveler? Folk are saying it&#039;s war, or the end of the world, or both. What do you say?&lt;br /&gt;
&lt;br /&gt;
Zatepepya: When those soldiers first showed up, I thought I was done for! If I hadn&#039;t managed to toss one of these barrels at them, I&#039;m not sure I&#039;d be here right now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You heard about the spearman as well?&lt;br /&gt;
Wuk Lamat: That couldn&#039;t be anyone else...&lt;br /&gt;
&lt;br /&gt;
Zekowa: What&#039;s this? Someone spreading more gossip about me?&lt;br /&gt;
Zekowa: Talk of how I saved the town travels fast, hahaha!&lt;br /&gt;
Zekowa: That&#039;s not to discount the help of my friend here, of course. We gave those machines a real beating!&lt;br /&gt;
&lt;br /&gt;
Estinien: I thought you&#039;d come sooner or later. Do you know what&#039;s happening?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So you were indeed the one keeping the people safe! Thank you.&lt;br /&gt;
&lt;br /&gt;
Estinien: Think nothing of it. The automata aren&#039;t particularly strong.&lt;br /&gt;
Estinien: But are the rumors true? Gulool Ja Ja is slain?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m afraid so... Zoraal Ja used some dirty trick to get the better of him...&lt;br /&gt;
Wuk Lamat: We&#039;ll make him pay for what he&#039;s done, mark my words.&lt;br /&gt;
&lt;br /&gt;
Estinien: You&#039;re going to help her, I assume?&lt;br /&gt;
Estinien: I see. With your contingent, you won&#039;t lack for strength. In which case, I will remain in Shaaloani and keep an eye on things.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That helps us more than you know! I&#039;ll send word to my brother before we set off. If you find yourself in trouble, don&#039;t hesitate to contact Koana.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Koana? Brother?&lt;br /&gt;
Zekowa: Wait a second! You&#039;re the Vow of Resolve!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. And you&#039;re Zekowa, right? I&#039;ll be counting on you to keep everyone here safe.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Absolutely! If more of those hollow men show up, I&#039;ll send them packing!&lt;br /&gt;
Zekowa: I&#039;m the fastest gun in Shaaloani, after all. Maringar can attest to that.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Glad to hear it. We leave Shaaloani in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let&#039;s get patrolling right away, then!&lt;br /&gt;
&lt;br /&gt;
Estinien: Stay safe out there, and don&#039;t do anything reckless.&lt;br /&gt;
Estinien: ...Wasted words, eh? Just do what comes naturally.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right then, it&#039;s time we headed to the station and joined the others. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278511</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278511"/>
		<updated>2026-04-14T03:30:50Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And all clear this way...&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t seem to be in the area.&lt;br /&gt;
Wuk Lamat: Still, we should talk to the locals. Let&#039;s each make rounds and see what we can learn.&lt;br /&gt;
&lt;br /&gt;
Railroad Clerk: Oh, you&#039;re the one who helped us the other day!&lt;br /&gt;
Railroad Clerk: Wawlika and the others are out investigating, and they&#039;ve confirmed that Nitowikwe is safe.&lt;br /&gt;
Railroad Clerk: It was after the train had begun its journey back here that the dome appeared.&lt;br /&gt;
Railroad Clerk: So those who were riding the train then are fine, but we don&#039;t know what&#039;s become of those who disembarked in Yyasulani...&lt;br /&gt;
Railroad Clerk: &amp;lt;sigh&amp;gt; What a mess. And just after we finished fixing the tracks.&lt;br /&gt;
&lt;br /&gt;
The mechanical soldier shows no signs of life.&lt;br /&gt;
It appears to have been run through with a polearm.&lt;br /&gt;
&lt;br /&gt;
Iyaate: [Forename], you came! As you can see, we&#039;re doing all right.&lt;br /&gt;
Iyaate: After those ships appeared in the sky, soldiers clad in white showed up and surrounded the town.&lt;br /&gt;
Iyaate: But to our surprise and relief, a traveler came along and dealt with them all in a flash.&lt;br /&gt;
Iyaate: I&#039;ll never forget the way he soared through the air, spear in hand. Shame I never had the chance to ask his name.&lt;br /&gt;
Iyaate: We&#039;re all safe thanks to him, but I can&#039;t say the same for those in Yyasulani. We haven&#039;t heard from anyone there. I hope Namikka is well...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Railroad Clerk: I&#039;ll be sure to tell the chief you stopped by when they return.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, so that&#039;s the way of it. Good thing he showed up when he did.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Elene&#039;shpya must be worried sick. I do hope he&#039;s all right...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278508</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1278508"/>
		<updated>2026-04-14T03:07:29Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1277611</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1277611"/>
		<updated>2026-04-11T03:35:06Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1277541</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1277541"/>
		<updated>2026-04-11T02:10:21Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277540</id>
		<title>Together as One</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277540"/>
		<updated>2026-04-11T02:02:46Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Together as One&lt;br /&gt;
| image = &lt;br /&gt;
| description = Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Cheerful Resident; Composed Merchant; Despairing Alpaca Herder; Dumbfounded Farmer; Erenville; Flustered Citizen; G&#039;raha Tia; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Level-headed Resident; Paranoid Resident; Resting Resident; Sorrowful Citizen; Stockpiling Citizen; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 992&lt;br /&gt;
| reward1 = 1 Acacia Foot Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = Pick up the Pieces&lt;br /&gt;
| next-quest = In Yyasulani&#039;s Shadow, A Trying Breed, Of Crates and Correspondence, Guilding the Lily&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 916&lt;br /&gt;
| id-gt = 70458&lt;br /&gt;
| id-edb = 6dbc99e763d&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Part 1===&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Dumbfounded Farmer]] (8.9, 11.1)&amp;lt;br&amp;gt;[[Sorrowful Citizen (Together as One)|Sorrowful Citizen]] (8.4, 12.4)&amp;lt;br&amp;gt;[[Despairing Alpaca Herder]] (8.1, 12.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Levelheaded Resident]] (8.9, 11.6) and [[Cheerful Resident]] (8.4, 12.8) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Flustered Citizen]] (12.1, 13.1)&amp;lt;br&amp;gt;[[Stockpiling Citizen]] (13.1, 12.7)&amp;lt;br&amp;gt;[[Paranoid Resident]] (14.4, 12.7)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Composed Merchant]] (13.5, 12.9) and [[Resting Resident]] (13.9, 11.9) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for distressed citizens in the Resplendent Quarter. 0/3&lt;br /&gt;
*Search for more distressed citizens. 0/3&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know we&#039;re in a hurry to set off. But before we do, I need to address my people.&lt;br /&gt;
Wuk Lamat: The peace we swore to uphold has been shattered. They need to understand what&#039;s happened and how we intend to fix it.&lt;br /&gt;
Wuk Lamat: So I want to call an assembly at the Winged Walk and assure them that all will be well.&lt;br /&gt;
Wuk Lamat: But as shaken as they are, I don&#039;t know how many will come...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It&#039;s those who are most distressed that truly need hear your words...&lt;br /&gt;
Alphinaud: If you like, I shall seek out such souls and encourage them to attend.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll help too. This is an important step in the city&#039;s recovery.&lt;br /&gt;
Alisaie: Care to join us, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Krile: While you handle that, Erenville and I will see to provisions for the expedition.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you... I&#039;ll go ahead and have the Landsguard announce the address. People must first know there&#039;s going to be one before they can decide whether or not they want to hear it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If you could see to the Resplendent Quarter and Bayside Bevy, Alisaie and I will split the rest of the city between us.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: I shall have to examine one of these mechanical soldiers later.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I have a mind to inform Thancred and Urianger as well, but they may have already left Tural.&lt;br /&gt;
&lt;br /&gt;
Landsguard Gatekeeper: I should hope you will continue to lend your strength to the Dawnservants. They have need of powerful allies now more than ever.&lt;br /&gt;
&lt;br /&gt;
Cullaal Ja: Even in times of war, the Wing of Reflection has a role to play. Our most pressing job is ensuring the Vow of Resolve can concentrate on the fight ahead.&lt;br /&gt;
&lt;br /&gt;
Baitabrik: Baitabrik&#039;s favorite pots were shattersmashed during the chaos of the big flusterfight, and─aaagh!─now his ankle is sprained. But these are only smallfrets.&lt;br /&gt;
Baitabrik: More importantly, is the city safe now, or still crawling with dangerfrights? Any news of the inbreakers?&lt;br /&gt;
&lt;br /&gt;
Hunmu Hoh: We&#039;ve scarcely had time to welcome our new rulers, and now this? Can&#039;t we have a day of peace in this damned country?&lt;br /&gt;
&lt;br /&gt;
Level-headed Resident: If you were coming to ask after us, you needn&#039;t be concerned. My family is thankfully unharmed.&lt;br /&gt;
&lt;br /&gt;
Pyatta: Times like these are exactly why we keep careful records of everything! Now, the crates in the back are from Limsa Lominsa, and─wait, weren&#039;t those in the front? Ugh, now I&#039;m confused...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level-headed Resident: I still can&#039;t believe we were attacked...&lt;br /&gt;
Level-headed Resident: For a mercy, my family was spared. I don&#039;t know what I would&#039;ve done had they come to harm.&lt;br /&gt;
Level-headed Resident: I understand Vow Wuk Lamat is going to make an address soon. I&#039;ll be there, of course.&lt;br /&gt;
&lt;br /&gt;
System: This person does not need to be persuaded to attend Wuk Lamat&#039;s address.&lt;br /&gt;
&lt;br /&gt;
Composed Merchant: Whew, the wares are mostly intact. Glad tidings for my clients.&lt;br /&gt;
Composed Merchant: Oh! Sorry friend, but I&#039;ve no time to spare. Vow Wuk Lamat and Vow Koana will soon be giving a public address, and I have to finish taking inventory before then.&lt;br /&gt;
Composed Merchant: Given the circumstances, it must be quite important. You&#039;ll want to be there as well.&lt;br /&gt;
&lt;br /&gt;
System: This person does not need to be persuaded to attend Wuk Lamat&#039;s address.&lt;br /&gt;
&lt;br /&gt;
Resting Resident: Phew. Cleaning up is tiring work.&lt;br /&gt;
Resting Resident: You&#039;ve been busy helping as well, I&#039;m guessing?&lt;br /&gt;
Resting Resident: Right now it&#039;s tough for everyone, but Tuliyollal won&#039;t succumb to this.&lt;br /&gt;
Resting Resident: With the new Dawnservants to protect and lead us, we&#039;ll get through it together.&lt;br /&gt;
System: This person does not need to be persuaded to attend Wuk Lamat&#039;s address.&lt;br /&gt;
Resting Resident: Vow Wuk Lamat has asked we gather at the Winged Walk, yes? I&#039;ll be on my way after a short rest.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Dumbfounded Farmer: If Tuliyollal falls to the enemy, what will happen to us? To our homes, our farms─everything we&#039;ve worked so hard to build?&lt;br /&gt;
Dumbfounded Farmer: Lives and communities and histories, all reduced to ash by these merciless villains...&lt;br /&gt;
Dumbfounded Farmer: I heard Vow Wuk Lamat is planning to address the people, but what&#039;s the point? What can she and her brother possibly have to say?&lt;br /&gt;
Dumbfounded Farmer: Really? The Dawnservants have a plan already? They&#039;ve lost so much, yet they&#039;re prepared to carry on.&lt;br /&gt;
Dumbfounded Farmer: And standing around worrying about what&#039;s to come will change nothing...&lt;br /&gt;
Dumbfounded Farmer: It would be a lie to say I&#039;m hopeful for the future, but I will go hear what they intend to do.&lt;br /&gt;
&lt;br /&gt;
Sorrowful Citizen: Please, leave me be.&lt;br /&gt;
Sorrowful Citizen: My father is gone. Leave me to mourn.&lt;br /&gt;
Sorrowful Citizen: Gulool Ja Ja is slain? And yet Vow Wuk Lamat and Vow Koana still fight for our nation. For us...&lt;br /&gt;
Sorrowful Citizen: Very well. If they would speak, the least I can do is listen.&lt;br /&gt;
&lt;br /&gt;
Despairing Alpaca Herder: It&#039;s not safe here, not anymore. I could try to leave Tural, but...where else is there to go?&lt;br /&gt;
Despairing Alpaca Herder: You look like the well-traveled sort. Please, I can&#039;t stay here─but I fear nowhere in Tural is beyond the enemy&#039;s reach. What of the lands across the salt?&lt;br /&gt;
Despairing Alpaca Herder: I know, I know. Even if I ran, I know I&#039;d regret it in the end.&lt;br /&gt;
Despairing Alpaca Herder: I love Tural. This is my home, and I know the Dawnservants would give their lives to defend her.&lt;br /&gt;
Despairing Alpaca Herder: I will put my faith in them, and listen to what they have to say.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Find more distressed citizens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paranoid Resident: I can&#039;t leave now. What if those soldiers come back?&lt;br /&gt;
Paranoid Resident: And what are those strange machines looming overhead? Gods, I have so many questions.&lt;br /&gt;
Paranoid Resident: I see... It would put my mind at ease to learn something─anything─of the threat we face.&lt;br /&gt;
Paranoid Resident: All right, then. I&#039;ll go to the Winged Walk.&lt;br /&gt;
Paranoid Resident: Thank you. I feel better already, and likely better still once I hear what the Dawnservants have to say.&lt;br /&gt;
&lt;br /&gt;
Stockpiling Citizen: I need to stock up food and medicine. As much as I can. And what else is there? I can&#039;t afford to forget anything...&lt;br /&gt;
Stockpiling Citizen: Sorry, sir, but I&#039;m busy. Too much to do and too little time.&lt;br /&gt;
Stockpiling Citizen: There&#039;s no telling when those stone men will return. I have to get out of here, find somewhere safe.&lt;br /&gt;
Stockpiling Citizen: Vow Wuk Lamat wants to speak to us?&lt;br /&gt;
Stockpiling Citizen: Perhaps she has a plan, then. I suppose there&#039;s no harm in hearing what she has to say.&lt;br /&gt;
&lt;br /&gt;
Flustered Citizen: Whatever it is, I don&#039;t have time. I have to finish repairing this cart.&lt;br /&gt;
Flustered Citizen: There&#039;s only so much I can carry on my back. When those hollow devils come again, I need to be ready.&lt;br /&gt;
Flustered Citizen: Vow Wuk Lamat and Vow Koana mean well, but they&#039;re young and inexperienced. They can barely look after themselves. If we&#039;re to survive, I do not know if we can count on them.&lt;br /&gt;
Flustered Citizen: They&#039;re going to strike back at the enemy? So they&#039;re resolved to face this...&lt;br /&gt;
Flustered Citizen: Maybe it is too early to be thinking of running... Alright, I&#039;ll go and hear their address.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: I was just discussing the gate to the golden city with Ketenramm. He has been patiently answering my few questions.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Did you not see Alisaie on your way here?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It seems Krile and Erenville have yet to return. Still busy making preparations for our expedition, I presume.&lt;br /&gt;
&lt;br /&gt;
Koana: Thank you again for spreading word of our address. I fear those who needed assurance most would not have been present otherwise.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: &amp;quot;A few questions“? More like a bleedin&#039; broadside of &#039;em. Took me back to me time with Galuf, it did. Sharlayan scholars, I swear...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Wuk Lamat: It looks like you&#039;ve brought quite a few people. Thank you.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Alisaie had actually returned ahead of you, but upon hearing that you were still out there, she decided she was unsatisfied with her own efforts and left again. &lt;br /&gt;
&lt;br /&gt;
Koana: My apologies for involving you all in Turali affairs.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We are simply helping dear friends in need. Having traveled the lands of Tural, sharing in the rich cultures of your people, I can see it no other way.&lt;br /&gt;
Alphinaud: What&#039;s more, Zoraal Ja and his army pose a threat not only to Tural, but to the star as a whole.&lt;br /&gt;
Alphinaud: We will stand with you, to protect what you hold dear.&lt;br /&gt;
&lt;br /&gt;
Koana: Thank you.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I don&#039;t expect you&#039;ve had much, if any, rest. How are you holding up?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m fine, thanks to a little encouragement from [Forename].&lt;br /&gt;
&lt;br /&gt;
Koana: You needn&#039;t worry about me either.&lt;br /&gt;
Koana: Whatever weariness I feel is no match for my desire to protect my people.&lt;br /&gt;
Koana: We will restore peace to the nation and preserve our father&#039;s legacy...&lt;br /&gt;
Koana: And it begins by speaking to the people from our hearts.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right!&lt;br /&gt;
Wuk Lamat: We need to see to a few things first, but feel free to go ahead to the plaza and wait.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Their father raised them well.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: That he did.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
Koana: Lamaty&#039;i, are you all right?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes. Don&#039;t worry.&lt;br /&gt;
Wuk Lamat: I&#039;m ready for it. The fear and sadness and anger─everything.&lt;br /&gt;
&lt;br /&gt;
Koana: I am the reason to your resolve. But more than that, I am your brother. You needn&#039;t bear this burden alone. Remember this.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: As you likely already know, my father, our former Dawnservant, lost his life in the recent attack.&lt;br /&gt;
Wuk Lamat: He challenged the enemy leader to a duel and fought with skill and valor. And for a moment, we believed he had won.&lt;br /&gt;
Wuk Lamat: But wielding an unknown power, his foe returned from death and struck him down.&lt;br /&gt;
Wuk Lamat: I could only watch as this happened. I could not tarnish my father&#039;s honor by interfering.&lt;br /&gt;
Wuk Lamat: Many of you have suffered terribly. You&#039;ve taken wounds. You&#039;ve lost friends and family.&lt;br /&gt;
Wuk Lamat: As Vow of Resolve, I failed in my duty to protect you. Words can&#039;t express the shame and regret I feel.&lt;br /&gt;
Wuk Lamat: And as much as it pains me to reveal this, the enemy leader was none other than my brother Zoraal Ja.&lt;br /&gt;
&lt;br /&gt;
Shetona Youth: Zoraal Ja!?&lt;br /&gt;
&lt;br /&gt;
Xbr&#039;aal Youth: It&#039;s true! I saw him!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We believe he staged the attack from Yyasulani, which has been encased within a mysterious dome. I know that you&#039;re concerned for your loved ones there as well.&lt;br /&gt;
Wuk Lamat: But mark my words: I won&#039;t let Zoraal Ja torment us any further. Our father gave his life to protect our nation, and I&#039;m prepared to do the same.&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Onlooker: You say that, but those metal monstrosities are still up there in the sky! What are you going to do about them!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The enemy is still on our doorstep, and waiting for them to strike again accomplishes nothing.&lt;br /&gt;
Wuk Lamat: That&#039;s why we&#039;re going to strike first. We&#039;re going to take the battle straight to Zoraal Ja and put an end to it all.&lt;br /&gt;
&lt;br /&gt;
Koana: And while my sister sallies forth, I will take charge of the city&#039;s defenses. Not another soul will come to harm, we swear to you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Like our father before us, we will lead with resolve and reason to restore peace to our nation. So please, have patience and faith.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Gehehehe!&lt;br /&gt;
Bakool Ja Ja the Mighty: So the resolve goes on the attack while reason shores up the defenses... Sounds like a fine plan.&lt;br /&gt;
Bakool Ja Ja the Mighty: Needless to say you can count on my sword. Tural&#039;s my home, and I&#039;ll do my part for it!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Hear, hear, Brother!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: That makes two of us! Er, or was that two of we? Bah, never mind that.&lt;br /&gt;
Bakool Ja Ja the Mighty: What of the rest of you? Will you let others do the work? Or will you do your part and fight!?&lt;br /&gt;
&lt;br /&gt;
Elderly Hanu: We fight, we fight! We&#039;re Tuliyollans because we&#039;re united! We&#039;ll stand with you and weather this storm!&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Onlooker: He&#039;s right. This is our nation and it falls to us to protect it.&lt;br /&gt;
&lt;br /&gt;
Tuliyollan Youth: We&#039;ll fight too! For Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Youth: Me too! Me too!&lt;br /&gt;
&lt;br /&gt;
Hoobigo Onlooker: We&#039;re all together in this!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you, everyone! Thank you!&lt;br /&gt;
&lt;br /&gt;
Koana: We&#039;ve already learned much about our foe, and we will continue to learn more. In time, we will have the means to make their warships fall from the sky.&lt;br /&gt;
Koana: When we join hands with our countrymen and our allies from afar, we&#039;re stronger than we dare to hope!&lt;br /&gt;
Koana: Together, let us show the enemy the might of Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You are the beating heart of our nation. Each and every one of you!&lt;br /&gt;
Wuk Lamat: Uncertain days lie ahead, but for now I ask you to persevere. To go about your lives as you always do.&lt;br /&gt;
Wuk Lamat: Only then can we ensure we have the resources to see our nation through these trials.&lt;br /&gt;
Wuk Lamat: And when the time comes, we will strike!&lt;br /&gt;
Wuk Lamat: Tuliyollal will not fall! We will prevail, and peace and happiness will be ours again!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Listening to Wuk Lamat and Koana, I was reminded of my time in the First.&lt;br /&gt;
G&#039;raha Tia: While the Exarch was no king, I often found myself speaking before the people of the Crystarium in like manner. And through their deeds, they answered me.&lt;br /&gt;
G&#039;raha Tia: The people of Tural, too, will rise to the occasion. This I can tell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=AM-CnoOWAs0}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277536</id>
		<title>Together as One</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277536"/>
		<updated>2026-04-10T22:35:35Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Together as One&lt;br /&gt;
| image = &lt;br /&gt;
| description = Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Cheerful Resident; Composed Merchant; Despairing Alpaca Herder; Dumbfounded Farmer; Erenville; Flustered Citizen; G&#039;raha Tia; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Level-headed Resident; Paranoid Resident; Resting Resident; Sorrowful Citizen; Stockpiling Citizen; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 992&lt;br /&gt;
| reward1 = 1 Acacia Foot Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = Pick up the Pieces&lt;br /&gt;
| next-quest = In Yyasulani&#039;s Shadow, A Trying Breed, Of Crates and Correspondence, Guilding the Lily&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 916&lt;br /&gt;
| id-gt = 70458&lt;br /&gt;
| id-edb = 6dbc99e763d&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Part 1===&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Dumbfounded Farmer]] (8.9, 11.1)&amp;lt;br&amp;gt;[[Sorrowful Citizen (Together as One)|Sorrowful Citizen]] (8.4, 12.4)&amp;lt;br&amp;gt;[[Despairing Alpaca Herder]] (8.1, 12.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Levelheaded Resident]] (8.9, 11.6) and [[Cheerful Resident]] (8.4, 12.8) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Flustered Citizen]] (12.1, 13.1)&amp;lt;br&amp;gt;[[Stockpiling Citizen]] (13.1, 12.7)&amp;lt;br&amp;gt;[[Paranoid Resident]] (14.4, 12.7)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Composed Merchant]] (13.5, 12.9) and [[Resting Resident]] (13.9, 11.9) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for distressed citizens in the Resplendent Quarter. 0/3&lt;br /&gt;
*Search for more distressed citizens. 0/3&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know we&#039;re in a hurry to set off. But before we do, I need to address my people.&lt;br /&gt;
Wuk Lamat: The peace we swore to uphold has been shattered. They need to understand what&#039;s happened and how we intend to fix it.&lt;br /&gt;
Wuk Lamat: So I want to call an assembly at the Winged Walk and assure them that all will be well.&lt;br /&gt;
Wuk Lamat: But as shaken as they are, I don&#039;t know how many will come...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It&#039;s those who are most distressed that truly need hear your words...&lt;br /&gt;
Alphinaud: If you like, I shall seek out such souls and encourage them to attend.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll help too. This is an important step in the city&#039;s recovery.&lt;br /&gt;
Alisaie: Care to join us, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Krile: While you handle that, Erenville and I will see to provisions for the expedition.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you... I&#039;ll go ahead and have the Landsguard announce the address. People must first know there&#039;s going to be one before they can decide whether or not they want to hear it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If you could see to the Resplendent Quarter and Bayside Bevy, Alisaie and I will split the rest of the city between us.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: I shall have to examine one of these mechanical soldiers later.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I have a mind to inform Thancred and Urianger as well, but they may have already left Tural.&lt;br /&gt;
&lt;br /&gt;
Landsguard Gatekeeper: I should hope you will continue to lend your strength to the Dawnservants. They have need of powerful allies now more than ever.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=AM-CnoOWAs0}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277535</id>
		<title>Together as One</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Together_as_One&amp;diff=1277535"/>
		<updated>2026-04-10T22:35:05Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Together as One&lt;br /&gt;
| image = &lt;br /&gt;
| description = Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Cheerful Resident; Composed Merchant; Despairing Alpaca Herder; Dumbfounded Farmer; Erenville; Flustered Citizen; G&#039;raha Tia; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Level-headed Resident; Paranoid Resident; Resting Resident; Sorrowful Citizen; Stockpiling Citizen; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 4.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 992&lt;br /&gt;
| reward1 = 1 Acacia Foot Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = Pick up the Pieces&lt;br /&gt;
| next-quest = In Yyasulani&#039;s Shadow, A Trying Breed, Of Crates and Correspondence, Guilding the Lily&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 916&lt;br /&gt;
| id-gt = 70458&lt;br /&gt;
| id-edb = 6dbc99e763d&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Part 1===&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Dumbfounded Farmer]] (8.9, 11.1)&amp;lt;br&amp;gt;[[Sorrowful Citizen (Together as One)|Sorrowful Citizen]] (8.4, 12.4)&amp;lt;br&amp;gt;[[Despairing Alpaca Herder]] (8.1, 12.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Levelheaded Resident]] (8.9, 11.6) and [[Cheerful Resident]] (8.4, 12.8) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Flustered Citizen]] (12.1, 13.1)&amp;lt;br&amp;gt;[[Stockpiling Citizen]] (13.1, 12.7)&amp;lt;br&amp;gt;[[Paranoid Resident]] (14.4, 12.7)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The [[Composed Merchant]] (13.5, 12.9) and [[Resting Resident]] (13.9, 11.9) do not count towards the quest objective.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for distressed citizens in the Resplendent Quarter. 0/3&lt;br /&gt;
*Search for more distressed citizens. 0/3&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Before investigating the dome, Wuk Lamat wishes to see to one important matter.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know we&#039;re in a hurry to set off. But before we do, I need to address my people.&lt;br /&gt;
Wuk Lamat: The peace we swore to uphold has been shattered. They need to understand what&#039;s happened and how we intend to fix it.&lt;br /&gt;
Wuk Lamat: So I want to call an assembly at the Winged Walk and assure them that all will be well.&lt;br /&gt;
Wuk Lamat: But as shaken as they are, I don&#039;t know how many will come...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It&#039;s those who are most distressed that truly need hear your words...&lt;br /&gt;
Alphinaud: If you like, I shall seek out such souls and encourage them to attend.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll help too. This is an important step in the city&#039;s recovery.&lt;br /&gt;
Alisaie: Care to join us, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Krile: While you handle that, Erenville and I will see to provisions for the expedition.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you... I&#039;ll go ahead and have the Landsguard announce the address. People must first know there&#039;s going to be one before they can decide whether or not they want to hear it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If you could see to the Resplendent Quarter and Bayside Bevy, Alisaie and I will split the rest of the city between us.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: I shall have to examine one of these mechanical soldiers later.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I have a mind to inform Thancred and Urianger as well, but they may have already left Tural.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=AM-CnoOWAs0}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277533</id>
		<title>Pick up the Pieces</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277533"/>
		<updated>2026-04-10T22:31:19Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick up the Pieces&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Erenville; G&#039;raha Tia; Krile; Landsguard Gatekeeper; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Koana&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.7&lt;br /&gt;
| location-y = 11.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1351&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = No Time for Tears&lt;br /&gt;
| next-quest = Together as One&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 915&lt;br /&gt;
| id-gt = 70457&lt;br /&gt;
| id-edb = 1a9e7c746fd&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]] at [[Sunperch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s clearly not a person, but it doesn&#039;t look like any automaton or magitek weapon I&#039;ve ever seen.&lt;br /&gt;
Alisaie: As far and wide as you&#039;ve traveled, though, perhaps you&#039;ve encountered something similar before.&lt;br /&gt;
Alisaie: Would you mind taking a closer look? It may yield some clues as to Zoraal Ja&#039;s new powers.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: At first, I assumed they were soldiers in armor. But when I cut them down, it became clear that wasn&#039;t the case.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: Examine the fallen soldier. You may move the camera, as well as zoom in or out. Target an area and inspect it with Mouse.&lt;br /&gt;
System: (Soldiers Armor) From a distance it appeared to be simple armor, but upon closer inspection its construction is quite intricate.&lt;br /&gt;
System: The material from which it is made is unclear, and you see no signs of a power source.&lt;br /&gt;
&lt;br /&gt;
System: (Soldier&#039;s Helmet) In place of where eyes or a mouth might be, you see a strange sigil on the front of this helm.&lt;br /&gt;
&lt;br /&gt;
System: (Soldier&#039;s Weapon) The general shape of this weapon resembles a gun, but its construction suggests it&#039;s far more advanced than anything you&#039;ve seen before.&lt;br /&gt;
&lt;br /&gt;
Alisaie: So, what do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s unlike anything I&#039;ve ever seen.&lt;br /&gt;
&amp;gt; It looks like a person, but it&#039;s clearly mechanical&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... While it resembles a person, it has features that make it uncanny, the lack of a face not least of all. Did you see any sign of a power source?&lt;br /&gt;
Alisaie: So it probably doesn&#039;t run on ceruleum or any other conventional fuels.&lt;br /&gt;
Alisaie: I tried channeling aether into it earlier, but there was no response. That would seem to rule it out as an arcane entity.&lt;br /&gt;
Alisaie: It&#039;s completely lifeless now─a far cry from the unstoppable enemy it was in battle...&lt;br /&gt;
Alisaie: Even the material it&#039;s made of is a mystery. Rather than a metal, it&#039;s more akin to stone... Wait. Haven&#039;t we seen this somewhere recently?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; W have-in the Skydeep Cenote.&lt;br /&gt;
Alisaie: That&#039;s right! The glowing stone used in the chamber with the gate to the golden city!&lt;br /&gt;
&amp;gt; The palace is made of that stone too!&lt;br /&gt;
Alisaie: Uh, yes, it certainly is. But it&#039;s nothing like what as used to craft this machine.&lt;br /&gt;
Alisaie: Its stone is smooth and has a glow-like that which we saw in the chamber with the gate to the golden city.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: And while the soldiers are a different color, the warships are the same black as the stone of the gate itself.&lt;br /&gt;
Alisaie: There has to be a connection. Let&#039;s share our observations with the others when we gather at Sunperch.&lt;br /&gt;
Alisaie: The sooner we get to the bottom of this mystery, the better.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Looks like everyone is here already.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 1===&lt;br /&gt;
Wuk Lamat: Thank you for coming, everyone.&lt;br /&gt;
Wuk Lamat: And thank you for taking charge in the relief effort. We would&#039;ve fared far worse without you.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Someone had to do it, that&#039;s all. Come, let&#039;s take stock.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In terms of casualties, at least fifty died in the attack, and many times that number are wounded. All available healers are seeing to their care.&lt;br /&gt;
Wuk Lamat: Structural damage, at least, is limited, so essential business can be conducted without issue.&lt;br /&gt;
Wuk Lamat: That said, the people are understandably shaken. We must assuage their fears and begin working to restore things to normal as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Koana: Now, the most confounding mystery remains our enemy...&lt;br /&gt;
Koana: And their mechanical soldiers created with technology that surpasses anything I&#039;ve ever seen...&lt;br /&gt;
Koana: What is their nature? And how did Zoraal Ja manage to bring them under his command? Such things remain unknown.&lt;br /&gt;
&lt;br /&gt;
Erenville: They emerged from the dome encasing Yyasulani, we&#039;re quite certain of that much.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, speaking of the dome, we have some theories, I&#039;m told.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. I would like to call upon some helpers to join the discussion. May I invite them here?&lt;br /&gt;
Wuk Lamat: By all means!&lt;br /&gt;
Krile: It&#039;s me. Permission has been granted. You can come in.&lt;br /&gt;
&lt;br /&gt;
???: Greetings, everyone!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Raha! Y&#039;shtola!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: After that long voyage, I had hoped that we might be afforded a moment&#039;s rest, but I gather circumstances are quite dire.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: All is well at the annex, never fear. I&#039;ve already dealt with the most pressing matters, and others hold the fort in my absence.&lt;br /&gt;
&lt;br /&gt;
Krile: Following the changing of Dawnservants, Gulool Ja Ja spoke about the golden city to his two successors.&lt;br /&gt;
Krile: Thanks to Wuk Lamat, I was allowed to attend that meeting.&lt;br /&gt;
Krile: What I heard led me to conclude that this was a matter for the Students. Thus did I call upon our comrades, who possess the requisite expertise.&lt;br /&gt;
Krile: It was actually after that that the dome manifested. But based on what we know, I have reason to believe that it is connected to the golden city.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While we&#039;re eager to help, we have limited familiarity with the situation. Might we trouble you to explain from the beginning?&lt;br /&gt;
&lt;br /&gt;
Krile: As you know, it was a letter I found tucked away in the Baldesion Annex that brought me to Tural.&lt;br /&gt;
Krile: A letter from the Dawnservant addressed to my grandfather, sent some twenty years ago.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The request to investigate the city of gold.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. The strange thing is, there was mention of neither Tural nor the city in our records.&lt;br /&gt;
&lt;br /&gt;
Krile: Hoping to learn the truth of my grandfather&#039;s mission─what he did and saw─I volunteered to help in the rite of succession.&lt;br /&gt;
Krile: At the end of which, I was able to hear the tale from Gulool Ja Ja.&lt;br /&gt;
Krile: Like us, my grandfather went to the deepest chamber of the Skydeep Cenote. And like us, he saw the gate to the golden city.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Is that what you required our help with? This gate?&lt;br /&gt;
&lt;br /&gt;
Krile: It was. You see, the gate was opened once in the past, and...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: ...It led to another reflection.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I can take the story from here. Considerin&#039; my part in these affairs, I reckon maybe I&#039;m best equipped to speak on the matter.&lt;br /&gt;
Ketenramm: I was there too, you see. In those ruins, together with Galuf and Gulool Ja Ja. And what I saw that day, I&#039;ll never forget...&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: This black stone is remarkable...&lt;br /&gt;
Galuf Baldesion: I cannot help but wonder if the structures in this part of the ruins were built by a completely different civilization.&lt;br /&gt;
&lt;br /&gt;
Vow of Reason Gulool Ja Ja: It was over a thousand years ago that the giants mined here.&lt;br /&gt;
Vow of Reason Gulool Ja Ja: Their records make no mention of glowing stones.&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: Hmmm...&lt;br /&gt;
Galuf Baldesion: It harbors high concentrations of aether. And on the surface are what appear to be arcane patterns.&lt;br /&gt;
Galuf Baldesion: They aren&#039;t Allagan or Mhachi or Nymian. If anything, they put me in mind of the calculations of the south sea islanders. But even then...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Seven hells!&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What did you do?&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: N-Nothing...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: An earthquake!?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: None of this has ever happened before...&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: A voidgate? Nay... This is...different.&lt;br /&gt;
Galuf Baldesion: A baby...?&lt;br /&gt;
Galuf Baldesion: Now hold on... Why would you...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Now what&#039;s this?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What is this? Who are you?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Though it never opened again, Galuf continued to study the gate for years after that, hopin&#039; to learn somethin&#039; of value.&lt;br /&gt;
Ketenramm: All he could conclude was that it was built with unknown technology, and that it led to another world. One apart from the void.&lt;br /&gt;
Ketenramm: We&#039;d assumed the ruins themselves were the golden city, only to discover that the real prize actually lay beyond the gate─and beyond our reach.&lt;br /&gt;
Ketenramm: Couldn&#039;t make head nor tail of the artifact either.&lt;br /&gt;
Ketenramm: As it had similar properties to the black stone in the ruins, we were convinced it was important, so Gulool Ja Ja took it to the palace for safekeepin&#039;.&lt;br /&gt;
Ketenramm: Galuf, meanwhile, took the baby with him back to Sharlayan and raised her as his own.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then the child was...&lt;br /&gt;
&lt;br /&gt;
Krile: The earring inside the letter to my grandfather... It was apparently found amongst my swaddling clothes.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If this is true, then it means that you hail from another reflection...&lt;br /&gt;
&lt;br /&gt;
Krile: So it would seem. I still struggle to take it all in myself.&lt;br /&gt;
Krile: Looking back, Grandfather was always quick to seek distractions whenever I broached the subject. But never would I have guessed anything like this...&lt;br /&gt;
Krile: But enough about me. We have more pressing matters.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The forces that assailed Tuliyollal─you suspect they are somehow connected to the golden city?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Thinking back on it, the soldiers looked like they could&#039;ve been made from the same black stone.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: And leadin&#039; them was Zoraal Ja... His involvement also lends weight to the theory.&lt;br /&gt;
Ketenramm: On the day of the succession ceremony, a bandit took me unawares and knocked me out.&lt;br /&gt;
Ketenramm: When I came to, I found my home turned upside down, with a few particular items missin&#039;.&lt;br /&gt;
Ketenramm: Namely, the keystones I was entrusted with for my role as watcher of the gate.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The bandit─you believe that it was...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I only got a glimpse of &#039;em, but aye. It was a blue-scaled Hoobigo. I know of no other.&lt;br /&gt;
&lt;br /&gt;
Koana: The artifact stored at the palace was also stolen. The thief struck during the ceremony, when the guard was spread thin.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So our assumption is Zoraal Ja somehow opened that gate to another reflection, where he acquired advanced technology and his mechanical army?&lt;br /&gt;
&lt;br /&gt;
Koana: It fits. And if he did, then it&#039;s also likely that the dome is a product of this unknown reflection.&lt;br /&gt;
&lt;br /&gt;
Erenville: Hold on. We&#039;ve been going on and on about reflections, but what of my home? What&#039;s become of it?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;re going to find out.&lt;br /&gt;
&amp;gt; This looks like a job for the Scions of the Seventh Dawn!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. Where it concerns other realities, I daresay the Scions are best suited to tackle the task.&lt;br /&gt;
&lt;br /&gt;
Alisaie: You can say that again! We&#039;ve been to the literal edge of existence. Some mysterious giant dome shouldn&#039;t scare us!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As you know, our order has ostensibly disbanded. We&#039;d thank you to be discreet about our unofficial reunion.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Worry not, we&#039;ll spare no effort to get to the bottom of this. And with our hero eager to help, you can be confident of the results!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m coming with you. If that&#039;s where my brother is, then that&#039;s where I must go.&lt;br /&gt;
Wuk Lamat: I can&#039;t say I understand everything you&#039;re discussing, but I know what I have to do.&lt;br /&gt;
Wuk Lamat: I have to put a stop to Zoraal Ja, and restore the people&#039;s happiness!&lt;br /&gt;
&lt;br /&gt;
Koana: Suffice it to say I share Lamaty&#039;i&#039;s desire to join you. However, under these circumstances, it would be unwise for both Vows to be absent from the city.&lt;br /&gt;
Koana: As such, I shall remain in Tuliyollal.&lt;br /&gt;
Koana: Come what may, I will protect our nation. So go forth, Sister, and do what you must.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It may be prudent for us to likewise divide our forces. While one group ventures into the dome, the other keeps guard without.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Agreed. There&#039;s something I wish to investigate out here, so I will remain.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I as well. The enemy&#039;s warships still loom overhead, and I would see that we&#039;re prepared for the worst.&lt;br /&gt;
&lt;br /&gt;
Krile: I wish to go to the dome.&lt;br /&gt;
Krile: As a Student, I have an obligation to investigate this potential threat to the world.&lt;br /&gt;
Krile: But I&#039;d be lying if I said I&#039;m not deathly curious about my origins. If there&#039;s aught to be learned, then I want to learn it.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, please let me come too.&lt;br /&gt;
Erenville: I have to see what&#039;s become of my home. I may not be a fighter, but I know those lands like the back of my hand. I can guide you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If you hadn&#039;t offered, I would&#039;ve asked. We&#039;re counting on you!&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m not one for waiting around, so if it&#039;s all the same to you, I&#039;ll join the dome crew.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: You should accompany them, G&#039;raha. I expect your knowledge and experience will be useful.&lt;br /&gt;
Y&#039;shtola: In the meantime, I intend to learn what I can about the gate, and will keep you apprised of my findings. Pray do the same.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Assuming communication is possible from inside the dome, we&#039;ll maintain contact and share any developments.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems our teams are assembled. A fine roster, I think.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Looks good to me. We&#039;ll find a way to deal with the threat─for the sake of Tural!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s truly heartening to have you at our side for this. Thank you, everyone.&lt;br /&gt;
Wuk Lamat: Now, before we set off, there&#039;s one thing I need to do. The people are still shaken by the attack, and I&#039;d like to reassure them as best I can.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know what I have to do now.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xHVifp0RALw}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277519</id>
		<title>No Time for Tears</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277519"/>
		<updated>2026-04-10T22:03:56Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = No Time for Tears&lt;br /&gt;
| image = No Time for Tears.png&lt;br /&gt;
| description = [[Wuk Lamat]] is struggling to process what she has witnessed.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Angered Soldier; Befuddled Citizen; Dazed Citizen; Erenville; Frightened Merchant; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Weeping Citizen&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 5.7&lt;br /&gt;
| location-y = 4.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1530&lt;br /&gt;
| reward1 = 1 Acacia Leg Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = And the Land Would Tremble&lt;br /&gt;
| next-quest = Pick up the Pieces&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 914&lt;br /&gt;
| id-gt = 70456&lt;br /&gt;
| id-edb = f35bb906c08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Weeping Citizen]] (X:11.6, Y:11.1)&amp;lt;br&amp;gt;[[Angered Soldier]] (X:11.4, Y:10.2)&amp;lt;br&amp;gt;[[Dazed Citizen]] (X:10.5, Y:11.3)&amp;lt;br&amp;gt;[[Befuddled Citizen]] (X:8.8, Y:11.3)&amp;lt;br&amp;gt;[[Frightened Merchant]] (X:8.2, Y:10.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wuk Lamat]] is at (X:12.5, Y:15.6) on the beach.}}&lt;br /&gt;
The Japanese dialogue during this quest includes noticeably more swearing (i.e [https://en.wiktionary.org/wiki/%E7%B3%9E#Japanese 糞 くそ kuso] meaning &amp;quot;shit&amp;quot;), especially on [[Wuk Lamat]]&#039;s part.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Help the citizens of the Resplendent Quarter. 0/5&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Survey the designated locations for damage. 0/4&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Search for Wuk Lamat.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is struggling to process what she has witnessed.&lt;br /&gt;
* The sun has set on the former Dawnservant Gulool Ja Ja. Unfortunately, there is no time to remain idle─the people of Tuliyollal have need of their new leaders.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keep watch at the entrance to the Sunperch.&lt;br /&gt;
* Wuk Lamat wishes to render aid to the people of Tuliyollal, and the Scions readily offer their assistance. She assigns them all to various places about the city in the hopes of attending to as many wounded as possible. As for you, she asks that you accompany her to the Resplendent Quarter.&lt;br /&gt;
* You have aided what people you can in the Resplendent Quarter, but there is yet more work to be done. Perhaps Wuk Lamat has an idea of where else your help may be needed.&lt;br /&gt;
* Not wishing to waste any time, Wuk Lamat asks that you make for Talonmarch. Your task is to assess what damage has been done to the area, after which you can reconvene with Alisaie at Bayside Bevy.&lt;br /&gt;
* You have a look about Talonmarch, and while there are parts that remain unscathed, the same cannot be said for what has become of Bayside Bevy. With your assessment complete, you seek out Alisaie.&lt;br /&gt;
* Alisaie has done what she can for the people of Bayside Bevy, and based on what little damage has been done to the buildings, she is convinced Zoraal Ja&#039;s attack was a display of force and not intended to inflict significant harm. Putting his motives aside, she is more concerned for Wuk Lamat, and asks that you return to check on her. Word has it she was last seen near the Gornitruq Gleamsands.&lt;br /&gt;
* You find Wuk Lamat alone, overcome with shock. You offer her what words of comfort you can, and though her heart yet aches, she finds the determination to press on.&lt;br /&gt;
* Wuk Lamat has newfound resolve to strike down Zoraal Ja and secure the peace and safety of Tural. She prepares to return to the place and speak with Koana to plan their next move, bidding you and the Scions join them.&lt;br /&gt;
* Alisaie is relieved to hear Wuk Lamat is doing better. There can be no doubt the Scions will do all in their power to assist the new Dawnservants, but she cannot shake the uneasy feeling brought on by this unprecedented threat.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Ketenramm: Twelve have mercy...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We did everything we could. Everything... But it simply wasn&#039;t enough...&lt;br /&gt;
&lt;br /&gt;
Krile: I can scarcely believe my eyes...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How could this happen?&lt;br /&gt;
&lt;br /&gt;
Koana: Father, no! This cannot be!&lt;br /&gt;
&lt;br /&gt;
Erenville: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How... How could this happen?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Enough... I am beyond saving...&lt;br /&gt;
Koana: Father, please! You can&#039;t give up!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Are you there...old friend...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m right here. I&#039;m right here.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Look after...my children...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m an old fossil like you. I&#039;ve only got so many years left.&lt;br /&gt;
Ketenramm: But if that&#039;s what you want, it would be an honor.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: You and I...must go on another journey together someday...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Aye, ye can count on it.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Wuk Lamat... Koana...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, Papa.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: The graves of the Yok Huy... You saw them, yes? I always found their teachings comforting...&lt;br /&gt;
&lt;br /&gt;
Koana: Please, Father, you must save your strength.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Our flesh may wither and die. But so long as we are remembered, we are never truly gone.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Through you, my hopes survive... Through you, I live on...&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: So do not mourn me. Walk tall...and see our nation to a brighter future.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa! Papa!&lt;br /&gt;
Wuk Lamat: Papa!!!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: What can we do now...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Gulool Ja Ja was so proud to be succeeded by his children. To think that he will never get to see them carry on his legacy...&lt;br /&gt;
&lt;br /&gt;
Krile: At a time like this, we must take the initiative. There will be countless people in need of help.&lt;br /&gt;
&lt;br /&gt;
Erenville: I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: If only I&#039;d been more careful...&lt;br /&gt;
&lt;br /&gt;
Koana: We must see to the people... Assess casualties, as well as any damage done to the city. Yes...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: R-Right. So, uh... I...&lt;br /&gt;
&lt;br /&gt;
Landsguard Soldier: Vow Wuk Lamat. Vow Koana. I bring word from the city. The enemy has withdrawn, and the Landsguard have begun rendering aid to the people.&lt;br /&gt;
Landsguard Soldier: Casualties within our ranks have hindered progress, but we continue to do all that we can.&lt;br /&gt;
&lt;br /&gt;
Koana: I thank you for the report. Please inform the guard they are to prioritize such efforts until further notice.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The people... I need to help them.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We will assist you in whatever way we can, of course.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you, thank you. There are sure to be wounded everywhere─more than I could count.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll split up and help all of them. You can count on us!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alphinaud and Alisaie, could you take Bayside Bevy? And Krile and Erenville, the palace perimeter.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: As for [Forename], please come to the Resplendent Quarter with me. We&#039;ll all meet back here afterwards.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Landsguard Gatekeeper: How could Zoraal Ja commit so heinous an act!?&lt;br /&gt;
&lt;br /&gt;
Erenville: If you&#039;re still in pain, there&#039;s no need to push yourself.&lt;br /&gt;
&lt;br /&gt;
Krile: You should be all right now.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I&#039;m afraid we were too late to save him...&lt;br /&gt;
&lt;br /&gt;
Tiisol Ja: Someone tell those enemy soldiers to throw down their weapons and grab a taco instead. There&#039;s no conflict that can&#039;t be resolved over a good meal!&lt;br /&gt;
&lt;br /&gt;
Rral Br&#039;aax: I&#039;m not entirely sure I understand what just happened, but seeing as I made it through unscathed, I&#039;m going to keep doing what needs to be done.&lt;br /&gt;
&lt;br /&gt;
Diinal Ja: I&#039;m glad some of the crates survived the attack. We haven&#039;t lost everything... We can still recover.&lt;br /&gt;
&lt;br /&gt;
Cullaal Ja: Even in times of war, the Wing of Reflection has a role to play. Our most pressing job is ensuring the Vow of Resolve can concentrate on the fight ahead.&lt;br /&gt;
&lt;br /&gt;
Ty&#039;at Br&#039;aax: In response to the attack, we have stepped up patrols and bolstered security. You and your compatriots, however, will always be welcome in the palace.&lt;br /&gt;
&lt;br /&gt;
Alisaie: So Bakool Ja Ja protected you... That&#039;s wonderful.&lt;br /&gt;
&lt;br /&gt;
Tonakwe: This isn&#039;t how I&#039;d hoped to celebrate the crowning of our new Dawnservants. Hopefully it&#039;s resolved quickly...&lt;br /&gt;
&lt;br /&gt;
Beqoll Ja: Those...machines that attacked us─where did they come from? Is this city even safe anymore?&lt;br /&gt;
&lt;br /&gt;
Xax Tei: The founding of our great nation was supposed to put an end to the war and bloodshed! We don&#039;t know how to fight─we weren&#039;t trained for this!&lt;br /&gt;
&lt;br /&gt;
Peshekwa: Welcome back, sir. Will you be making use of your cabin? We have been fortunate to escape any serious damage from the invasion... &lt;br /&gt;
&lt;br /&gt;
Hunmu Hoh: We&#039;ve scarcely had time to welcome our new rulers, and now this? Can&#039;t we have a day of peace in this damned country?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Where are you hurt?&lt;br /&gt;
&lt;br /&gt;
Linuhali: Why has it gotten so quiet out there? I&#039;m not sure I want to find out... No, I think what I need right now is a warm, soothing bath...&lt;br /&gt;
&lt;br /&gt;
Weeping Citizen: Why did this happen...?&lt;br /&gt;
&lt;br /&gt;
Dirigible Attendant: No matter what&#039;s floating up there, we&#039;ll get you to Yak T&#039;el safely.&lt;br /&gt;
&lt;br /&gt;
Huvool Ja: Looks like we&#039;ll have to replace the whole pillar. It was only a glancing blow, but the force of the explosion must have bent the damn thing...&lt;br /&gt;
&lt;br /&gt;
Frightened Merchant: I&#039;m sorry I raised my voice. It&#039;s just...I don&#039;t know what to do...&lt;br /&gt;
&lt;br /&gt;
Geemil Ja: I&#039;ve gathered up all the unbroken crates I could find. Some are a little burnt around the edges, but hopefully their contents are all right.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Dazed Citizen: Th-Thanks... I think I&#039;m alright...&lt;br /&gt;
Dazed Citizen: Did you see them? Those soldiers?&lt;br /&gt;
Dazed Citizen: They looked like people, but they killed and killed with no hesitation...&lt;br /&gt;
Dazed Citizen: If they attack us again, how can we hope to defend ourselves...?&lt;br /&gt;
&lt;br /&gt;
Weeping Citizen: &amp;lt;sniffle&amp;gt; Thank you, sir.&lt;br /&gt;
Weeping Citizen: B-But my husband and son... They were...they were... &amp;lt;sob&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Angered Soldier: My thanks. I&#039;ll be fine now.&lt;br /&gt;
Angered Soldier: But we failed to protect the people...&lt;br /&gt;
Angered Soldier: Why did so many have to die? Where were Vow Wuk Lamat and Vow Koana!?&lt;br /&gt;
Angered Soldier: Ugh, they&#039;re not to blame. I understand, I do, but... &amp;lt;sigh&amp;gt; I need to clear my head...&lt;br /&gt;
&lt;br /&gt;
Befuddled Citizen: Thank you... I thought I was done for...&lt;br /&gt;
Befuddled Citizen: I heard something disturbing. The enemy leader─they say he looked like Zoraal Ja.&lt;br /&gt;
Befuddled Citizen: But that can&#039;t be true, can it? Why would the First Promise attack his own people?&lt;br /&gt;
Befuddled Citizen: But if it was him, what happens now? Is he going to come back? What do we do if he does?&lt;br /&gt;
&lt;br /&gt;
Frightened Merchant: Th-Thank you, the pain is better now. But I can&#039;t stop shaking...&lt;br /&gt;
Frightened Merchant: Where did they come from? Why did they attack us? And why are those things still in the sky?&lt;br /&gt;
Frightened Merchant: We had peace under Gulool Ja Ja! We were safe! But now...&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
Wuk Lamat: You&#039;ve finished aiding the people here?&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
Wuk Lamat: There were children among the wounded. Children.&lt;br /&gt;
Wuk Lamat: ...No, now isn&#039;t the time. There are still others who need help.&lt;br /&gt;
Wuk Lamat: Could you go and see how things are at Talonmarch? And afterwards, go and find Alisaie at Bayside Bevy.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
System: There is no evidence of significant damage from the battle. The fighting did not spread this far, it seems.&lt;br /&gt;
&lt;br /&gt;
System: The fresh scorch marks on the ground are doubtless from the enemy assault...&lt;br /&gt;
&lt;br /&gt;
System: The shop appears to have weathered the chaos, though its wares have been strewn across the floor.&lt;br /&gt;
&lt;br /&gt;
System: The port remains unscathed, but the enemy ships continue to loom overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ve helped all those I could find, and seen them delivered into the Landsguard&#039;s care.&lt;br /&gt;
Alisaie: As many casualties as there are, it would&#039;ve been worse if the Landsguard hadn&#039;t fought as bravely as they did.&lt;br /&gt;
Alisaie: And if Zoraal Ja actually meant to harm the people...&lt;br /&gt;
Alisaie: I mean, look around. The buildings are hardly damaged.&lt;br /&gt;
Alisaie: I suspect his aim was more to incite fear. To show that he could strike whenever he pleases.&lt;br /&gt;
Alisaie: ...But we can discuss that later. How is Lamaty&#039;i?&lt;br /&gt;
Alisaie: Even after what happened to her father, she&#039;s trying so hard to fulfill her duty to the people...&lt;br /&gt;
Alisaie: Still, everyone has their limits. She needs rest, and soon.&lt;br /&gt;
Alisaie: Someone mentioned seeing her head towards the shore. Perhaps she&#039;s gone to the Gornitruq Gleamsands.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 4===&lt;br /&gt;
Wuk Lamat: Steady, now!&lt;br /&gt;
Wuk Lamat: I&#039;ve brought you medicine. Drink!&lt;br /&gt;
&lt;br /&gt;
Alisaie: There you are, Lamaty&#039;i! I was beginning to─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Come on. Come on, take it. Please!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Lamaty&#039;i...&lt;br /&gt;
Alisaie: Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How...? How could I...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Look at me, Lamaty&#039;i.&lt;br /&gt;
Alisaie: You need rest, you and him both. I will tend to this soul.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But my people... I have to help them...&lt;br /&gt;
&lt;br /&gt;
Alisaie: The Landsguard have matters well in hand. Trust in them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: If there&#039;s another attack, your people will need you to protect them. They&#039;ll need you to be sharp.&lt;br /&gt;
Alisaie: So please, rest. Consider it your duty.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I stood before them all... Said that we&#039;d build a nation where everyone knows happiness...&lt;br /&gt;
Wuk Lamat: So much for that promise!&lt;br /&gt;
Wuk Lamat: What good is a Vow of Resolve who cannot save her people!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ll handle this. Together.&lt;br /&gt;
Wuk Lamat: You&#039;ll stick with me?&lt;br /&gt;
&amp;gt; You won&#039;t save your people by brooding.&lt;br /&gt;
Wuk Lamat: You&#039;re right. This isn&#039;t the time for sulking.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you. My head&#039;s a little clearer now. I need to concentrate on what I can do rather than what I can&#039;t.&lt;br /&gt;
Wuk Lamat: We&#039;ve dealt with unfriendly factions before. From Yok Huy still longing for conquest to adherents of blessed siblings─people who were unwilling to listen.&lt;br /&gt;
Wuk Lamat: Even so, I believed that by learning about one another and engaging in good faith, we could peacefully settle our differences. And we did.&lt;br /&gt;
Wuk Lamat: But my brother is different. There&#039;ll be no reasoning with him. He killed our people─our father. He&#039;ll stop at nothing to achieve his goal.&lt;br /&gt;
Wuk Lamat: What&#039;s more, he has power. The power to destroy the peace we&#039;ve worked so hard to preserve.&lt;br /&gt;
Wuk Lamat: If I&#039;m to protect that peace, then I must fight...&lt;br /&gt;
Wuk Lamat: I must confront Zoraal Ja─and kill him!&lt;br /&gt;
&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m fine. Just needed a moment to settle my nerves.&lt;br /&gt;
Wuk Lamat: Thank you for being there for me, and for urging me on despite all my sulking.&lt;br /&gt;
Wuk Lamat: Sitting around complaining isn&#039;t very leader-like, is it?&lt;br /&gt;
Wuk Lamat: So much has happened so quickly. I struggle to make sense of it all.&lt;br /&gt;
Wuk Lamat: The strange soldiers, those floating ships, the new power Zoraal Ja commands...&lt;br /&gt;
Wuk Lamat: Given everything he&#039;s done, and still intends to do, I know I can&#039;t afford to run headlong into battle. Not this time.&lt;br /&gt;
Wuk Lamat: I cannot let this terrible pain in my heart lead me astray. But I will make it my strength─the strength to do what I must.&lt;br /&gt;
Wuk Lamat: Right, I&#039;m heading back to the palace. I need to talk strategy with Koana. &lt;br /&gt;
Wuk Lamat: Could you and the others join us in a while? However we decide to proceed, I want you all to be aware of it.&lt;br /&gt;
Wuk Lamat: Oh, and...could you tell Alisaie I&#039;ll be all right? She&#039;s probably at Bayside Bevy.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Oh, you&#039;re back. By that, I take it to mean Lamaty&#039;i is feeling better.&lt;br /&gt;
Alisaie: She needs to be strong for the people of Tural, I understand that. But she doesn&#039;t have to do it alone.&lt;br /&gt;
Alisaie: So if she intends to fight, then we fight. Together.&lt;br /&gt;
Alisaie: That said...&lt;br /&gt;
Alisaie: I wish I knew exactly what we were up against.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q31pulwR5ZA}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277518</id>
		<title>Pick up the Pieces</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277518"/>
		<updated>2026-04-10T22:03:02Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick up the Pieces&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Erenville; G&#039;raha Tia; Krile; Landsguard Gatekeeper; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Koana&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.7&lt;br /&gt;
| location-y = 11.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1351&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = No Time for Tears&lt;br /&gt;
| next-quest = Together as One&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 915&lt;br /&gt;
| id-gt = 70457&lt;br /&gt;
| id-edb = 1a9e7c746fd&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]] at [[Sunperch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s clearly not a person, but it doesn&#039;t look like any automaton or magitek weapon I&#039;ve ever seen.&lt;br /&gt;
Alisaie: As far and wide as you&#039;ve traveled, though, perhaps you&#039;ve encountered something similar before.&lt;br /&gt;
Alisaie: Would you mind taking a closer look? It may yield some clues as to Zoraal Ja&#039;s new powers.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: At first, I assumed they were soldiers in armor. But when I cut them down, it became clear that wasn&#039;t the case.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: Examine the fallen soldier. You may move the camera, as well as zoom in or out. Target an area and inspect it with Mouse.&lt;br /&gt;
System: (Soldiers Armor) From a distance it appeared to be simple armor, but upon closer inspection its construction is quite intricate.&lt;br /&gt;
System: The material from which it is made is unclear, and you see no signs of a power source.&lt;br /&gt;
&lt;br /&gt;
System: (Soldier&#039;s Helmet) In place of where eyes or a mouth might be, you see a strange sigil on the front of this helm.&lt;br /&gt;
&lt;br /&gt;
System: (Soldier&#039;s Weapon) The general shape of this weapon resembles a gun, but its construction suggests it&#039;s far more advanced than anything you&#039;ve seen before.&lt;br /&gt;
&lt;br /&gt;
Alisaie: So, what do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s unlike anything I&#039;ve ever seen.&lt;br /&gt;
&amp;gt; It looks like a person, but it&#039;s clearly mechanical&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... While it resembles a person, it has features that make it uncanny, the lack of a face not least of all. Did you see any sign of a power source?&lt;br /&gt;
Alisaie: So it probably doesn&#039;t run on ceruleum or any other conventional fuels.&lt;br /&gt;
Alisaie: I tried channeling aether into it earlier, but there was no response. That would seem to rule it out as an arcane entity.&lt;br /&gt;
Alisaie: It&#039;s completely lifeless now─a far cry from the unstoppable enemy it was in battle...&lt;br /&gt;
Alisaie: Even the material it&#039;s made of is a mystery. Rather than a metal, it&#039;s more akin to stone... Wait. Haven&#039;t we seen this somewhere recently?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; W have-in the Skydeep Cenote.&lt;br /&gt;
Alisaie: That&#039;s right! The glowing stone used in the chamber with the gate to the golden city!&lt;br /&gt;
&amp;gt; The palace is made of that stone too!&lt;br /&gt;
Alisaie: Uh, yes, it certainly is. But it&#039;s nothing like what as used to craft this machine.&lt;br /&gt;
Alisaie: Its stone is smooth and has a glow-like that which we saw in the chamber with the gate to the golden city.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: And while the soldiers are a different color, the warships are the same black as the stone of the gate itself.&lt;br /&gt;
Alisaie: There has to be a connection. Let&#039;s share our observations with the others when we gather at Sunperch.&lt;br /&gt;
Alisaie: The sooner we get to the bottom of this mystery, the better.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xHVifp0RALw}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277517</id>
		<title>Pick up the Pieces</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1277517"/>
		<updated>2026-04-10T21:53:31Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick up the Pieces&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Erenville; G&#039;raha Tia; Krile; Landsguard Gatekeeper; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Koana&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.7&lt;br /&gt;
| location-y = 11.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1351&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = No Time for Tears&lt;br /&gt;
| next-quest = Together as One&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 915&lt;br /&gt;
| id-gt = 70457&lt;br /&gt;
| id-edb = 1a9e7c746fd&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]] at [[Sunperch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xHVifp0RALw}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277516</id>
		<title>No Time for Tears</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277516"/>
		<updated>2026-04-10T21:53:06Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = No Time for Tears&lt;br /&gt;
| image = No Time for Tears.png&lt;br /&gt;
| description = [[Wuk Lamat]] is struggling to process what she has witnessed.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Angered Soldier; Befuddled Citizen; Dazed Citizen; Erenville; Frightened Merchant; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Weeping Citizen&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 5.7&lt;br /&gt;
| location-y = 4.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1530&lt;br /&gt;
| reward1 = 1 Acacia Leg Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = And the Land Would Tremble&lt;br /&gt;
| next-quest = Pick up the Pieces&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 914&lt;br /&gt;
| id-gt = 70456&lt;br /&gt;
| id-edb = f35bb906c08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Weeping Citizen]] (X:11.6, Y:11.1)&amp;lt;br&amp;gt;[[Angered Soldier]] (X:11.4, Y:10.2)&amp;lt;br&amp;gt;[[Dazed Citizen]] (X:10.5, Y:11.3)&amp;lt;br&amp;gt;[[Befuddled Citizen]] (X:8.8, Y:11.3)&amp;lt;br&amp;gt;[[Frightened Merchant]] (X:8.2, Y:10.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wuk Lamat]] is at (X:12.5, Y:15.6) on the beach.}}&lt;br /&gt;
The Japanese dialogue during this quest includes noticeably more swearing (i.e [https://en.wiktionary.org/wiki/%E7%B3%9E#Japanese 糞 くそ kuso] meaning &amp;quot;shit&amp;quot;), especially on [[Wuk Lamat]]&#039;s part.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Help the citizens of the Resplendent Quarter. 0/5&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Survey the designated locations for damage. 0/4&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Search for Wuk Lamat.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is struggling to process what she has witnessed.&lt;br /&gt;
* The sun has set on the former Dawnservant Gulool Ja Ja. Unfortunately, there is no time to remain idle─the people of Tuliyollal have need of their new leaders.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keep watch at the entrance to the Sunperch.&lt;br /&gt;
* Wuk Lamat wishes to render aid to the people of Tuliyollal, and the Scions readily offer their assistance. She assigns them all to various places about the city in the hopes of attending to as many wounded as possible. As for you, she asks that you accompany her to the Resplendent Quarter.&lt;br /&gt;
* You have aided what people you can in the Resplendent Quarter, but there is yet more work to be done. Perhaps Wuk Lamat has an idea of where else your help may be needed.&lt;br /&gt;
* Not wishing to waste any time, Wuk Lamat asks that you make for Talonmarch. Your task is to assess what damage has been done to the area, after which you can reconvene with Alisaie at Bayside Bevy.&lt;br /&gt;
* You have a look about Talonmarch, and while there are parts that remain unscathed, the same cannot be said for what has become of Bayside Bevy. With your assessment complete, you seek out Alisaie.&lt;br /&gt;
* Alisaie has done what she can for the people of Bayside Bevy, and based on what little damage has been done to the buildings, she is convinced Zoraal Ja&#039;s attack was a display of force and not intended to inflict significant harm. Putting his motives aside, she is more concerned for Wuk Lamat, and asks that you return to check on her. Word has it she was last seen near the Gornitruq Gleamsands.&lt;br /&gt;
* You find Wuk Lamat alone, overcome with shock. You offer her what words of comfort you can, and though her heart yet aches, she finds the determination to press on.&lt;br /&gt;
* Wuk Lamat has newfound resolve to strike down Zoraal Ja and secure the peace and safety of Tural. She prepares to return to the place and speak with Koana to plan their next move, bidding you and the Scions join them.&lt;br /&gt;
* Alisaie is relieved to hear Wuk Lamat is doing better. There can be no doubt the Scions will do all in their power to assist the new Dawnservants, but she cannot shake the uneasy feeling brought on by this unprecedented threat.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Ketenramm: Twelve have mercy...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We did everything we could. Everything... But it simply wasn&#039;t enough...&lt;br /&gt;
&lt;br /&gt;
Krile: I can scarcely believe my eyes...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How could this happen?&lt;br /&gt;
&lt;br /&gt;
Koana: Father, no! This cannot be!&lt;br /&gt;
&lt;br /&gt;
Erenville: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How... How could this happen?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Enough... I am beyond saving...&lt;br /&gt;
Koana: Father, please! You can&#039;t give up!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Are you there...old friend...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m right here. I&#039;m right here.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Look after...my children...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m an old fossil like you. I&#039;ve only got so many years left.&lt;br /&gt;
Ketenramm: But if that&#039;s what you want, it would be an honor.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: You and I...must go on another journey together someday...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Aye, ye can count on it.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Wuk Lamat... Koana...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, Papa.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: The graves of the Yok Huy... You saw them, yes? I always found their teachings comforting...&lt;br /&gt;
&lt;br /&gt;
Koana: Please, Father, you must save your strength.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Our flesh may wither and die. But so long as we are remembered, we are never truly gone.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Through you, my hopes survive... Through you, I live on...&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: So do not mourn me. Walk tall...and see our nation to a brighter future.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa! Papa!&lt;br /&gt;
Wuk Lamat: Papa!!!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: What can we do now...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Gulool Ja Ja was so proud to be succeeded by his children. To think that he will never get to see them carry on his legacy...&lt;br /&gt;
&lt;br /&gt;
Krile: At a time like this, we must take the initiative. There will be countless people in need of help.&lt;br /&gt;
&lt;br /&gt;
Erenville: I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: If only I&#039;d been more careful...&lt;br /&gt;
&lt;br /&gt;
Koana: We must see to the people... Assess casualties, as well as any damage done to the city. Yes...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: R-Right. So, uh... I...&lt;br /&gt;
&lt;br /&gt;
Landsguard Soldier: Vow Wuk Lamat. Vow Koana. I bring word from the city. The enemy has withdrawn, and the Landsguard have begun rendering aid to the people.&lt;br /&gt;
Landsguard Soldier: Casualties within our ranks have hindered progress, but we continue to do all that we can.&lt;br /&gt;
&lt;br /&gt;
Koana: I thank you for the report. Please inform the guard they are to prioritize such efforts until further notice.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The people... I need to help them.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We will assist you in whatever way we can, of course.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you, thank you. There are sure to be wounded everywhere─more than I could count.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll split up and help all of them. You can count on us!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alphinaud and Alisaie, could you take Bayside Bevy? And Krile and Erenville, the palace perimeter.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: As for [Forename], please come to the Resplendent Quarter with me. We&#039;ll all meet back here afterwards.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Landsguard Gatekeeper: How could Zoraal Ja commit so heinous an act!?&lt;br /&gt;
&lt;br /&gt;
Erenville: If you&#039;re still in pain, there&#039;s no need to push yourself.&lt;br /&gt;
&lt;br /&gt;
Krile: You should be all right now.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I&#039;m afraid we were too late to save him...&lt;br /&gt;
&lt;br /&gt;
Rral Br&#039;aax: I&#039;m not entirely sure I understand what just happened, but seeing as I made it through unscathed, I&#039;m going to keep doing what needs to be done.&lt;br /&gt;
&lt;br /&gt;
Diinal Ja: I&#039;m glad some of the crates survived the attack. We haven&#039;t lost everything... We can still recover.&lt;br /&gt;
&lt;br /&gt;
Cullaal Ja: Even in times of war, the Wing of Reflection has a role to play. Our most pressing job is ensuring the Vow of Resolve can concentrate on the fight ahead.&lt;br /&gt;
&lt;br /&gt;
Ty&#039;at Br&#039;aax: In response to the attack, we have stepped up patrols and bolstered security. You and your compatriots, however, will always be welcome in the palace.&lt;br /&gt;
&lt;br /&gt;
Alisaie: So Bakool Ja Ja protected you... That&#039;s wonderful.&lt;br /&gt;
&lt;br /&gt;
Tonakwe: This isn&#039;t how I&#039;d hoped to celebrate the crowning of our new Dawnservants. Hopefully it&#039;s resolved quickly...&lt;br /&gt;
&lt;br /&gt;
Beqoll Ja: Those...machines that attacked us─where did they come from? Is this city even safe anymore?&lt;br /&gt;
&lt;br /&gt;
Xax Tei: The founding of our great nation was supposed to put an end to the war and bloodshed! We don&#039;t know how to fight─we weren&#039;t trained for this!&lt;br /&gt;
&lt;br /&gt;
Peshekwa: Welcome back, sir. Will you be making use of your cabin? We have been fortunate to escape any serious damage from the invasion... &lt;br /&gt;
&lt;br /&gt;
Hunmu Hoh: We&#039;ve scarcely had time to welcome our new rulers, and now this? Can&#039;t we have a day of peace in this damned country?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Where are you hurt?&lt;br /&gt;
&lt;br /&gt;
Linuhali: Why has it gotten so quiet out there? I&#039;m not sure I want to find out... No, I think what I need right now is a warm, soothing bath...&lt;br /&gt;
&lt;br /&gt;
Weeping Citizen: Why did this happen...?&lt;br /&gt;
&lt;br /&gt;
Dirigible Attendant: No matter what&#039;s floating up there, we&#039;ll get you to Yak T&#039;el safely.&lt;br /&gt;
&lt;br /&gt;
Huvool Ja: Looks like we&#039;ll have to replace the whole pillar. It was only a glancing blow, but the force of the explosion must have bent the damn thing...&lt;br /&gt;
&lt;br /&gt;
Frightened Merchant: I&#039;m sorry I raised my voice. It&#039;s just...I don&#039;t know what to do...&lt;br /&gt;
&lt;br /&gt;
Geemil Ja: I&#039;ve gathered up all the unbroken crates I could find. Some are a little burnt around the edges, but hopefully their contents are all right.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Dazed Citizen: Th-Thanks... I think I&#039;m alright...&lt;br /&gt;
Dazed Citizen: Did you see them? Those soldiers?&lt;br /&gt;
Dazed Citizen: They looked like people, but they killed and killed with no hesitation...&lt;br /&gt;
Dazed Citizen: If they attack us again, how can we hope to defend ourselves...?&lt;br /&gt;
&lt;br /&gt;
Weeping Citizen: &amp;lt;sniffle&amp;gt; Thank you, sir.&lt;br /&gt;
Weeping Citizen: B-But my husband and son... They were...they were... &amp;lt;sob&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Angered Soldier: My thanks. I&#039;ll be fine now.&lt;br /&gt;
Angered Soldier: But we failed to protect the people...&lt;br /&gt;
Angered Soldier: Why did so many have to die? Where were Vow Wuk Lamat and Vow Koana!?&lt;br /&gt;
Angered Soldier: Ugh, they&#039;re not to blame. I understand, I do, but... &amp;lt;sigh&amp;gt; I need to clear my head...&lt;br /&gt;
&lt;br /&gt;
Befuddled Citizen: Thank you... I thought I was done for...&lt;br /&gt;
Befuddled Citizen: I heard something disturbing. The enemy leader─they say he looked like Zoraal Ja.&lt;br /&gt;
Befuddled Citizen: But that can&#039;t be true, can it? Why would the First Promise attack his own people?&lt;br /&gt;
Befuddled Citizen: But if it was him, what happens now? Is he going to come back? What do we do if he does?&lt;br /&gt;
&lt;br /&gt;
Frightened Merchant: Th-Thank you, the pain is better now. But I can&#039;t stop shaking...&lt;br /&gt;
Frightened Merchant: Where did they come from? Why did they attack us? And why are those things still in the sky?&lt;br /&gt;
Frightened Merchant: We had peace under Gulool Ja Ja! We were safe! But now...&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
Wuk Lamat: You&#039;ve finished aiding the people here?&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
Wuk Lamat: There were children among the wounded. Children.&lt;br /&gt;
Wuk Lamat: ...No, now isn&#039;t the time. There are still others who need help.&lt;br /&gt;
Wuk Lamat: Could you go and see how things are at Talonmarch? And afterwards, go and find Alisaie at Bayside Bevy.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
System: There is no evidence of significant damage from the battle. The fighting did not spread this far, it seems.&lt;br /&gt;
&lt;br /&gt;
System: The fresh scorch marks on the ground are doubtless from the enemy assault...&lt;br /&gt;
&lt;br /&gt;
System: The shop appears to have weathered the chaos, though its wares have been strewn across the floor.&lt;br /&gt;
&lt;br /&gt;
System: The port remains unscathed, but the enemy ships continue to loom overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ve helped all those I could find, and seen them delivered into the Landsguard&#039;s care.&lt;br /&gt;
Alisaie: As many casualties as there are, it would&#039;ve been worse if the Landsguard hadn&#039;t fought as bravely as they did.&lt;br /&gt;
Alisaie: And if Zoraal Ja actually meant to harm the people...&lt;br /&gt;
Alisaie: I mean, look around. The buildings are hardly damaged.&lt;br /&gt;
Alisaie: I suspect his aim was more to incite fear. To show that he could strike whenever he pleases.&lt;br /&gt;
Alisaie: ...But we can discuss that later. How is Lamaty&#039;i?&lt;br /&gt;
Alisaie: Even after what happened to her father, she&#039;s trying so hard to fulfill her duty to the people...&lt;br /&gt;
Alisaie: Still, everyone has their limits. She needs rest, and soon.&lt;br /&gt;
Alisaie: Someone mentioned seeing her head towards the shore. Perhaps she&#039;s gone to the Gornitruq Gleamsands.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 4===&lt;br /&gt;
Wuk Lamat: Steady, now!&lt;br /&gt;
Wuk Lamat: I&#039;ve brought you medicine. Drink!&lt;br /&gt;
&lt;br /&gt;
Alisaie: There you are, Lamaty&#039;i! I was beginning to─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Come on. Come on, take it. Please!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Lamaty&#039;i...&lt;br /&gt;
Alisaie: Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How...? How could I...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Look at me, Lamaty&#039;i.&lt;br /&gt;
Alisaie: You need rest, you and him both. I will tend to this soul.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But my people... I have to help them...&lt;br /&gt;
&lt;br /&gt;
Alisaie: The Landsguard have matters well in hand. Trust in them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: If there&#039;s another attack, your people will need you to protect them. They&#039;ll need you to be sharp.&lt;br /&gt;
Alisaie: So please, rest. Consider it your duty.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I stood before them all... Said that we&#039;d build a nation where everyone knows happiness...&lt;br /&gt;
Wuk Lamat: So much for that promise!&lt;br /&gt;
Wuk Lamat: What good is a Vow of Resolve who cannot save her people!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ll handle this. Together.&lt;br /&gt;
Wuk Lamat: You&#039;ll stick with me?&lt;br /&gt;
&amp;gt; You won&#039;t save your people by brooding.&lt;br /&gt;
Wuk Lamat: You&#039;re right. This isn&#039;t the time for sulking.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you. My head&#039;s a little clearer now. I need to concentrate on what I can do rather than what I can&#039;t.&lt;br /&gt;
Wuk Lamat: We&#039;ve dealt with unfriendly factions before. From Yok Huy still longing for conquest to adherents of blessed siblings─people who were unwilling to listen.&lt;br /&gt;
Wuk Lamat: Even so, I believed that by learning about one another and engaging in good faith, we could peacefully settle our differences. And we did.&lt;br /&gt;
Wuk Lamat: But my brother is different. There&#039;ll be no reasoning with him. He killed our people─our father. He&#039;ll stop at nothing to achieve his goal.&lt;br /&gt;
Wuk Lamat: What&#039;s more, he has power. The power to destroy the peace we&#039;ve worked so hard to preserve.&lt;br /&gt;
Wuk Lamat: If I&#039;m to protect that peace, then I must fight...&lt;br /&gt;
Wuk Lamat: I must confront Zoraal Ja─and kill him!&lt;br /&gt;
&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m fine. Just needed a moment to settle my nerves.&lt;br /&gt;
Wuk Lamat: Thank you for being there for me, and for urging me on despite all my sulking.&lt;br /&gt;
Wuk Lamat: Sitting around complaining isn&#039;t very leader-like, is it?&lt;br /&gt;
Wuk Lamat: So much has happened so quickly. I struggle to make sense of it all.&lt;br /&gt;
Wuk Lamat: The strange soldiers, those floating ships, the new power Zoraal Ja commands...&lt;br /&gt;
Wuk Lamat: Given everything he&#039;s done, and still intends to do, I know I can&#039;t afford to run headlong into battle. Not this time.&lt;br /&gt;
Wuk Lamat: I cannot let this terrible pain in my heart lead me astray. But I will make it my strength─the strength to do what I must.&lt;br /&gt;
Wuk Lamat: Right, I&#039;m heading back to the palace. I need to talk strategy with Koana. &lt;br /&gt;
Wuk Lamat: Could you and the others join us in a while? However we decide to proceed, I want you all to be aware of it.&lt;br /&gt;
Wuk Lamat: Oh, and...could you tell Alisaie I&#039;ll be all right? She&#039;s probably at Bayside Bevy.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Oh, you&#039;re back. By that, I take it to mean Lamaty&#039;i is feeling better.&lt;br /&gt;
Alisaie: She needs to be strong for the people of Tural, I understand that. But she doesn&#039;t have to do it alone.&lt;br /&gt;
Alisaie: So if she intends to fight, then we fight. Together.&lt;br /&gt;
Alisaie: That said...&lt;br /&gt;
Alisaie: I wish I knew exactly what we were up against.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q31pulwR5ZA}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277507</id>
		<title>No Time for Tears</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Time_for_Tears&amp;diff=1277507"/>
		<updated>2026-04-10T21:18:44Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = No Time for Tears&lt;br /&gt;
| image = No Time for Tears.png&lt;br /&gt;
| description = [[Wuk Lamat]] is struggling to process what she has witnessed.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Angered Soldier; Befuddled Citizen; Dazed Citizen; Erenville; Frightened Merchant; Ketenramm; Koana; Krile; Landsguard Gatekeeper; Weeping Citizen&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja&lt;br /&gt;
| location = Sunperch&lt;br /&gt;
| location-x = 5.7&lt;br /&gt;
| location-y = 4.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1530&lt;br /&gt;
| reward1 = 1 Acacia Leg Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = And the Land Would Tremble&lt;br /&gt;
| next-quest = Pick up the Pieces&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 914&lt;br /&gt;
| id-gt = 70456&lt;br /&gt;
| id-edb = f35bb906c08&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Weeping Citizen]] (X:11.6, Y:11.1)&amp;lt;br&amp;gt;[[Angered Soldier]] (X:11.4, Y:10.2)&amp;lt;br&amp;gt;[[Dazed Citizen]] (X:10.5, Y:11.3)&amp;lt;br&amp;gt;[[Befuddled Citizen]] (X:8.8, Y:11.3)&amp;lt;br&amp;gt;[[Frightened Merchant]] (X:8.2, Y:10.4)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Wuk Lamat]] is at (X:12.5, Y:15.6) on the beach.}}&lt;br /&gt;
The Japanese dialogue during this quest includes noticeably more swearing (i.e [https://en.wiktionary.org/wiki/%E7%B3%9E#Japanese 糞 くそ kuso] meaning &amp;quot;shit&amp;quot;), especially on [[Wuk Lamat]]&#039;s part.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Help the citizens of the Resplendent Quarter. 0/5&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Survey the designated locations for damage. 0/4&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Search for Wuk Lamat.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is struggling to process what she has witnessed.&lt;br /&gt;
* The sun has set on the former Dawnservant Gulool Ja Ja. Unfortunately, there is no time to remain idle─the people of Tuliyollal have need of their new leaders.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keep watch at the entrance to the Sunperch.&lt;br /&gt;
* Wuk Lamat wishes to render aid to the people of Tuliyollal, and the Scions readily offer their assistance. She assigns them all to various places about the city in the hopes of attending to as many wounded as possible. As for you, she asks that you accompany her to the Resplendent Quarter.&lt;br /&gt;
* You have aided what people you can in the Resplendent Quarter, but there is yet more work to be done. Perhaps Wuk Lamat has an idea of where else your help may be needed.&lt;br /&gt;
* Not wishing to waste any time, Wuk Lamat asks that you make for Talonmarch. Your task is to assess what damage has been done to the area, after which you can reconvene with Alisaie at Bayside Bevy.&lt;br /&gt;
* You have a look about Talonmarch, and while there are parts that remain unscathed, the same cannot be said for what has become of Bayside Bevy. With your assessment complete, you seek out Alisaie.&lt;br /&gt;
* Alisaie has done what she can for the people of Bayside Bevy, and based on what little damage has been done to the buildings, she is convinced Zoraal Ja&#039;s attack was a display of force and not intended to inflict significant harm. Putting his motives aside, she is more concerned for Wuk Lamat, and asks that you return to check on her. Word has it she was last seen near the Gornitruq Gleamsands.&lt;br /&gt;
* You find Wuk Lamat alone, overcome with shock. You offer her what words of comfort you can, and though her heart yet aches, she finds the determination to press on.&lt;br /&gt;
* Wuk Lamat has newfound resolve to strike down Zoraal Ja and secure the peace and safety of Tural. She prepares to return to the place and speak with Koana to plan their next move, bidding you and the Scions join them.&lt;br /&gt;
* Alisaie is relieved to hear Wuk Lamat is doing better. There can be no doubt the Scions will do all in their power to assist the new Dawnservants, but she cannot shake the uneasy feeling brought on by this unprecedented threat.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Ketenramm: Twelve have mercy...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We did everything we could. Everything... But it simply wasn&#039;t enough...&lt;br /&gt;
&lt;br /&gt;
Krile: I can scarcely believe my eyes...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How could this happen?&lt;br /&gt;
&lt;br /&gt;
Koana: Father, no! This cannot be!&lt;br /&gt;
&lt;br /&gt;
Erenville: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How... How could this happen?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Enough... I am beyond saving...&lt;br /&gt;
Koana: Father, please! You can&#039;t give up!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Are you there...old friend...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m right here. I&#039;m right here.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Look after...my children...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I&#039;m an old fossil like you. I&#039;ve only got so many years left.&lt;br /&gt;
Ketenramm: But if that&#039;s what you want, it would be an honor.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: You and I...must go on another journey together someday...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Aye, ye can count on it.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Wuk Lamat... Koana...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, Papa.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: The graves of the Yok Huy... You saw them, yes? I always found their teachings comforting...&lt;br /&gt;
&lt;br /&gt;
Koana: Please, Father, you must save your strength.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Our flesh may wither and die. But so long as we are remembered, we are never truly gone.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Through you, my hopes survive... Through you, I live on...&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: So do not mourn me. Walk tall...and see our nation to a brighter future.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa! Papa!&lt;br /&gt;
Wuk Lamat: Papa!!!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: What can we do now...?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Gulool Ja Ja was so proud to be succeeded by his children. To think that he will never get to see them carry on his legacy...&lt;br /&gt;
&lt;br /&gt;
Krile: At a time like this, we must take the initiative. There will be countless people in need of help.&lt;br /&gt;
&lt;br /&gt;
Erenville: I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: If only I&#039;d been more careful...&lt;br /&gt;
&lt;br /&gt;
Koana: We must see to the people... Assess casualties, as well as any damage done to the city. Yes...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q31pulwR5ZA}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277503</id>
		<title>And the Land Would Tremble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277503"/>
		<updated>2026-04-10T21:11:05Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = And the Land Would Tremble&lt;br /&gt;
| image = And the Land Would Tremble.png&lt;br /&gt;
| description = Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Hhwato; Landsguard Gatekeeper; Shenza; Shepetto; Wawlika; Wuk Lamat; Zawpya&lt;br /&gt;
| cutscene-npcs = Alisaie; Alphinaud; Bakool Ja Ja; Gulool Ja Ja; Koana; Krile; Peshiwa; Zoraal Ja&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 12.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1440&lt;br /&gt;
| reward1 = 1 Acacia Chest Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = One with Nature&lt;br /&gt;
| next-quest = No Time for Tears&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 913&lt;br /&gt;
| id-gt = 70455&lt;br /&gt;
| id-edb = c133ff718e1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon speaking to Erenville, several cutscenes will play in sequence. Estimated length of the cutscenes is approximately 20 minutes.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Pick up the crate of rough-cut timber.&lt;br /&gt;
*Carry the crate of rough-cut timber to the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
* Rather than remain idle, Erenville suggests moving the timber somewhere more easily accessible. You brace your back and prepare for a little heavy lifting.&lt;br /&gt;
* With a heave and a ho, you take up a crate full to bursting with timber. Thankfully the main road is not terribly far.&lt;br /&gt;
* No sooner do you set down the last of the timber than Wawlika arrives with Shenza, Zawpya, and a rroneek in tow. They insist you go and wait at the train station while they see to the timber&#039;s delivery.&lt;br /&gt;
* Erenville welcomes you back to the station, hopeful that you have had your fill of the sights of Shaaloani. He invites you to wait with him and watch the train as it departs.&lt;br /&gt;
* The skies over Shaaloani suddenly grow dark, and with a thunderous boom a giant dome appears in the distance. A moment later, flying warships emerge from its murky depths, and upon realizing that they are heading for Tuliyollal, you and Erenville hasten back to the capital. You arrive in a city embroiled in chaos, with mysterious soldiers in the streets slaughtering innocents seemingly at random. Once reunited with Wuk Lamat, the Dawnservant explains that the enemy forces appeared out of nowhere and attacked without provocation. Together with Erenville, the three of you make your way towards the palace, and there find Gulool Ja Ja locked in mortal combat with a transformed Zoraal Ja. The hardened warrior proves no match for his father, but through the use of an unknown power, he not only revives himself, but manages to deal Gulool Ja Ja a fatal blow.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keeping watch at the entrance to Sunperch.&lt;br /&gt;
* A hush falls over the throne room as all present realize Gulool Ja Ja is moments from his end. It remains to be seen if aught can be done to save the former Dawnservant...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: While we wait, we could get started moving the timber somewhere more accessible.&lt;br /&gt;
Erenville: It shouldn&#039;t take long if we split the work.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: What are a few logs compared to the nigh-countless crates of Labyrinthos.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: I should think this will be enough.&lt;br /&gt;
&lt;br /&gt;
Wawlika: That was mighty kind of you to move all that lumber. Sorry we didn&#039;t make it back sooner.&lt;br /&gt;
Wawlika: We&#039;ll see to the rest.&lt;br /&gt;
&lt;br /&gt;
Shenza: Once we&#039;ve repaired the tracks, we&#039;ll have you on the first train out of town. Ain&#039;t that right, chief?&lt;br /&gt;
&lt;br /&gt;
Wawlika: Er... As much as I&#039;d love to make it so, there aren&#039;t any spots available.&lt;br /&gt;
Wawlika: You&#039;ll have to wait for the one after, I&#039;m afraid, but you&#039;ll be riding free of charge. It&#039;s the least we can do to repay your kindness.&lt;br /&gt;
&lt;br /&gt;
Erenville: That&#039;s fine. Namikka and no few others were here long before we arrived. It&#039;s only right they go before us.&lt;br /&gt;
&lt;br /&gt;
Wawlika: I hope you&#039;ll stop by and see the train off.&lt;br /&gt;
Wawlika: It&#039;s a breathtaking sight, let me tell you!&lt;br /&gt;
&lt;br /&gt;
Shenza: And Nitowikwe will be driving! No engineer compares to her, and it&#039;s always a treat to watch her work!&lt;br /&gt;
&lt;br /&gt;
Zawpya: The only work we should be worried about is our own, Shenza. And we&#039;ve still more to do.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ll find somewhere quiet near the station to pass the time. If there&#039;s anything else in Shaaloani you&#039;re keen to see, I&#039;ll leave you to it.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zawpya: We&#039;ll handle the rest of the work from here. You just sit tight now!&lt;br /&gt;
&lt;br /&gt;
Wawlika: My thanks again for your timely assistance. Won&#039;t be long now before the tracks are fixed and you&#039;re on your way.&lt;br /&gt;
&lt;br /&gt;
Shenza: It&#039;ll be good to have the train running again. I missed the sound of her barreling down the tracks.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: Had your fill of the sights? Well, they appear to have almost finished...&lt;br /&gt;
&lt;br /&gt;
System: Upon proceeding, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
Erenville: A glorious, grand machine indeed... I hope Namikka was able to secure a seat.&lt;br /&gt;
&lt;br /&gt;
Shenza: Here she comes!&lt;br /&gt;
&lt;br /&gt;
Wawlika: Thanks to you, we managed to resume service much faster than anticipated. You have our gratitude.&lt;br /&gt;
&lt;br /&gt;
Shenza: Ahhh, there&#039;s nothing so enchanting as a ceruleum-powered engine in motion!&lt;br /&gt;
&lt;br /&gt;
Zawpya: Ain&#039;t that the truth. Don&#039;t think I&#039;ll ever tire of watching them chugging along. They make wagons look like toys.&lt;br /&gt;
&lt;br /&gt;
Shenza: And so long as we can lay the tracks, she can go on and on and on. Before you know it, she&#039;ll be crossing the entire continent!&lt;br /&gt;
&lt;br /&gt;
Wawlika: Railroads are a somewhat recent addition to Tural. As it stands, we can only ferry folks as far as Yyasulani.&lt;br /&gt;
Wawlika: And from an operational standpoint, we still have much to learn. There&#039;s always some problem or another to deal with.&lt;br /&gt;
Wawlika: But we&#039;ll keep working at it. We&#039;ll hone our craft and continue expanding till, one day, our trains are running coast-to-coast. That&#039;s the ultimate dream.&lt;br /&gt;
Wawlika: Goodness, I completely lost track of time. By now, I expect the train will be nearing Yyasulani.&lt;br /&gt;
Wawlika: When it returns, we&#039;ll see you on your way. So if you&#039;ve got any preparations to make, you&#039;d better make &#039;em quick.&lt;br /&gt;
&lt;br /&gt;
Shenza: Not another one!?&lt;br /&gt;
&lt;br /&gt;
Zawpya: You can&#039;t be serious!&lt;br /&gt;
&lt;br /&gt;
Wawlika: Gods have mercy...&lt;br /&gt;
&lt;br /&gt;
Shenza: What in the flying─ What&#039;s happening!?&lt;br /&gt;
&lt;br /&gt;
Zawpya: The train! Nitowikwe and the others!&lt;br /&gt;
&lt;br /&gt;
Erenville: My home lies that way as well...&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;re going to investigate─right now!&lt;br /&gt;
&lt;br /&gt;
Erenville: What in the world... Are they heading for Tuliyollal!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We need to get back right away!&lt;br /&gt;
&amp;gt; We need to follow that airship!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: Heavens forfend...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re here! Good, good─they came from the sky and attacked without any warning.&lt;br /&gt;
Wuk Lamat: The people need our help!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Can you stand?&lt;br /&gt;
&lt;br /&gt;
Krile: Try to remain calm, everyone!&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what they are...but they&#039;re not men!&lt;br /&gt;
&lt;br /&gt;
Peshiwa: Someone help me! Please!&lt;br /&gt;
&lt;br /&gt;
Krile: What did it just do!?&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Youth: Th-Thank you!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Save the thanks─just get to safety!&lt;br /&gt;
Bakool Ja Ja the Mighty: I&#039;ll hold the line here! Fall back to the palace!&lt;br /&gt;
Bakool Ja Ja the Mystic: Quickly, before it&#039;s overrun!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you, Bakool Ja Ja!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: This is simply how I do things now.&lt;br /&gt;
Bakool Ja Ja the Mighty: So, who wants to taste my blade next!?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: That you should still live.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja...?&lt;br /&gt;
&lt;br /&gt;
Koana: By the gods... What has happened to you?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is your butchery, isn&#039;t it?&lt;br /&gt;
Wuk Lamat: After everything you&#039;ve done in service to the throne, how could you betray us!?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: My demand is simple: the dissolution of Tuliyollal and surrender of all its territories.&lt;br /&gt;
Zoraal Ja: Refuse, and I will kill every last one of you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Have you gone mad!?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: No. My ambition remains unchanged.&lt;br /&gt;
Zoraal Ja: To teach the masses the folly of war that they cry out for peace, and thus unite the world.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What has changed you so much, and in so short a time?&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: To harm the very people you swore to serve...&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: This is an unforgivable deed─committed by my son! My son!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: You have heard my ultimatum.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: And you will have my answer...&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: By my hands, I will end your madness.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa, wait! I should be the one to do this!&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: No. His sins are mine to bear.&lt;br /&gt;
&lt;br /&gt;
Koana: Fear not. While Zoraal Ja is strong, he has never been Father&#039;s equal in combat.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: I believed you long dead. To have the chance to kill you myself is an unforeseen blessing.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Farewell, Zoraal Ja, my son... And forgive me...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: What?&lt;br /&gt;
&lt;br /&gt;
Alisaie: How?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Despite his old age, the mighty Gulool Ja Ja remains a fearsome foe indeed.&lt;br /&gt;
Zoraal Ja: You retain the vitality of two souls despite the passing of one.&lt;br /&gt;
Zoraal Ja: I shall even the odds.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa...?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Even the blessed are mortal...&lt;br /&gt;
&lt;br /&gt;
Koana: Father!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Jaaa!!!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: You are no match for me.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Murderer! On my honor as Vow of Resolve, I&#039;ll make you pay!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: So the once faint-hearted girl would live up to her title.&lt;br /&gt;
Zoraal Ja: Very well. If only to demonstrate the disparity between us, I give you a chance to prove yourself.&lt;br /&gt;
Zoraal Ja: Rally the entirety of your strength. Lay siege to my kingdom.&lt;br /&gt;
Zoraal Ja: Strike me down, like I did Father. Then will you be his worthy successor.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja, wait!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: My warships will remain in your skies.&lt;br /&gt;
Zoraal Ja: When you fail to prove your worth, I shall order them to lay waste to Tuliyollal.&lt;br /&gt;
Zoraal Ja: Choose your next steps wisely.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Ketenramm: Twelve have mercy...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We did everything we could. Everything... But it simply wasn&#039;t enough...&lt;br /&gt;
&lt;br /&gt;
Krile: I can scarcely believe my eyes...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How could this happen?&lt;br /&gt;
&lt;br /&gt;
Koana: Father, no! This cannot be!&lt;br /&gt;
&lt;br /&gt;
Erenville: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No... Papa can&#039;t die... He can&#039;t...&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=A3RV9SGIchc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277467</id>
		<title>And the Land Would Tremble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277467"/>
		<updated>2026-04-10T17:58:17Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = And the Land Would Tremble&lt;br /&gt;
| image = And the Land Would Tremble.png&lt;br /&gt;
| description = Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Hhwato; Landsguard Gatekeeper; Shenza; Shepetto; Wawlika; Wuk Lamat; Zawpya&lt;br /&gt;
| cutscene-npcs = Alisaie; Alphinaud; Bakool Ja Ja; Gulool Ja Ja; Koana; Krile; Peshiwa; Zoraal Ja&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 12.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1440&lt;br /&gt;
| reward1 = 1 Acacia Chest Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = One with Nature&lt;br /&gt;
| next-quest = No Time for Tears&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 913&lt;br /&gt;
| id-gt = 70455&lt;br /&gt;
| id-edb = c133ff718e1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon speaking to Erenville, several cutscenes will play in sequence. Estimated length of the cutscenes is approximately 20 minutes.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Pick up the crate of rough-cut timber.&lt;br /&gt;
*Carry the crate of rough-cut timber to the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
* Rather than remain idle, Erenville suggests moving the timber somewhere more easily accessible. You brace your back and prepare for a little heavy lifting.&lt;br /&gt;
* With a heave and a ho, you take up a crate full to bursting with timber. Thankfully the main road is not terribly far.&lt;br /&gt;
* No sooner do you set down the last of the timber than Wawlika arrives with Shenza, Zawpya, and a rroneek in tow. They insist you go and wait at the train station while they see to the timber&#039;s delivery.&lt;br /&gt;
* Erenville welcomes you back to the station, hopeful that you have had your fill of the sights of Shaaloani. He invites you to wait with him and watch the train as it departs.&lt;br /&gt;
* The skies over Shaaloani suddenly grow dark, and with a thunderous boom a giant dome appears in the distance. A moment later, flying warships emerge from its murky depths, and upon realizing that they are heading for Tuliyollal, you and Erenville hasten back to the capital. You arrive in a city embroiled in chaos, with mysterious soldiers in the streets slaughtering innocents seemingly at random. Once reunited with Wuk Lamat, the Dawnservant explains that the enemy forces appeared out of nowhere and attacked without provocation. Together with Erenville, the three of you make your way towards the palace, and there find Gulool Ja Ja locked in mortal combat with a transformed Zoraal Ja. The hardened warrior proves no match for his father, but through the use of an unknown power, he not only revives himself, but manages to deal Gulool Ja Ja a fatal blow.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keeping watch at the entrance to Sunperch.&lt;br /&gt;
* A hush falls over the throne room as all present realize Gulool Ja Ja is moments from his end. It remains to be seen if aught can be done to save the former Dawnservant...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: While we wait, we could get started moving the timber somewhere more accessible.&lt;br /&gt;
Erenville: It shouldn&#039;t take long if we split the work.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: What are a few logs compared to the nigh-countless crates of Labyrinthos.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: I should think this will be enough.&lt;br /&gt;
&lt;br /&gt;
Wawlika: That was mighty kind of you to move all that lumber. Sorry we didn&#039;t make it back sooner.&lt;br /&gt;
Wawlika: We&#039;ll see to the rest.&lt;br /&gt;
&lt;br /&gt;
Shenza: Once we&#039;ve repaired the tracks, we&#039;ll have you on the first train out of town. Ain&#039;t that right, chief?&lt;br /&gt;
&lt;br /&gt;
Wawlika: Er... As much as I&#039;d love to make it so, there aren&#039;t any spots available.&lt;br /&gt;
Wawlika: You&#039;ll have to wait for the one after, I&#039;m afraid, but you&#039;ll be riding free of charge. It&#039;s the least we can do to repay your kindness.&lt;br /&gt;
&lt;br /&gt;
Erenville: That&#039;s fine. Namikka and no few others were here long before we arrived. It&#039;s only right they go before us.&lt;br /&gt;
&lt;br /&gt;
Wawlika: I hope you&#039;ll stop by and see the train off.&lt;br /&gt;
Wawlika: It&#039;s a breathtaking sight, let me tell you!&lt;br /&gt;
&lt;br /&gt;
Shenza: And Nitowikwe will be driving! No engineer compares to her, and it&#039;s always a treat to watch her work!&lt;br /&gt;
&lt;br /&gt;
Zawpya: The only work we should be worried about is our own, Shenza. And we&#039;ve still more to do.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ll find somewhere quiet near the station to pass the time. If there&#039;s anything else in Shaaloani you&#039;re keen to see, I&#039;ll leave you to it.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zawpya: We&#039;ll handle the rest of the work from here. You just sit tight now!&lt;br /&gt;
&lt;br /&gt;
Wawlika: My thanks again for your timely assistance. Won&#039;t be long now before the tracks are fixed and you&#039;re on your way.&lt;br /&gt;
&lt;br /&gt;
Shenza: It&#039;ll be good to have the train running again. I missed the sound of her barreling down the tracks.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=A3RV9SGIchc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277466</id>
		<title>And the Land Would Tremble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=1277466"/>
		<updated>2026-04-10T17:52:58Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = And the Land Would Tremble&lt;br /&gt;
| image = And the Land Would Tremble.png&lt;br /&gt;
| description = Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Hhwato; Landsguard Gatekeeper; Shenza; Shepetto; Wawlika; Wuk Lamat; Zawpya&lt;br /&gt;
| cutscene-npcs = Alisaie; Alphinaud; Bakool Ja Ja; Gulool Ja Ja; Koana; Krile; Peshiwa; Zoraal Ja&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 12.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1440&lt;br /&gt;
| reward1 = 1 Acacia Chest Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = One with Nature&lt;br /&gt;
| next-quest = No Time for Tears&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 913&lt;br /&gt;
| id-gt = 70455&lt;br /&gt;
| id-edb = c133ff718e1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Upon speaking to Erenville, several cutscenes will play in sequence. Estimated length of the cutscenes is approximately 20 minutes.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Pick up the crate of rough-cut timber.&lt;br /&gt;
*Carry the crate of rough-cut timber to the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
* Rather than remain idle, Erenville suggests moving the timber somewhere more easily accessible. You brace your back and prepare for a little heavy lifting.&lt;br /&gt;
* With a heave and a ho, you take up a crate full to bursting with timber. Thankfully the main road is not terribly far.&lt;br /&gt;
* No sooner do you set down the last of the timber than Wawlika arrives with Shenza, Zawpya, and a rroneek in tow. They insist you go and wait at the train station while they see to the timber&#039;s delivery.&lt;br /&gt;
* Erenville welcomes you back to the station, hopeful that you have had your fill of the sights of Shaaloani. He invites you to wait with him and watch the train as it departs.&lt;br /&gt;
* The skies over Shaaloani suddenly grow dark, and with a thunderous boom a giant dome appears in the distance. A moment later, flying warships emerge from its murky depths, and upon realizing that they are heading for Tuliyollal, you and Erenville hasten back to the capital. You arrive in a city embroiled in chaos, with mysterious soldiers in the streets slaughtering innocents seemingly at random. Once reunited with Wuk Lamat, the Dawnservant explains that the enemy forces appeared out of nowhere and attacked without provocation. Together with Erenville, the three of you make your way towards the palace, and there find Gulool Ja Ja locked in mortal combat with a transformed Zoraal Ja. The hardened warrior proves no match for his father, but through the use of an unknown power, he not only revives himself, but manages to deal Gulool Ja Ja a fatal blow.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keeping watch at the entrance to Sunperch.&lt;br /&gt;
* A hush falls over the throne room as all present realize Gulool Ja Ja is moments from his end. It remains to be seen if aught can be done to save the former Dawnservant...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=A3RV9SGIchc}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_with_Nature&amp;diff=1277465</id>
		<title>One with Nature</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_with_Nature&amp;diff=1277465"/>
		<updated>2026-04-10T17:51:58Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One with Nature&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is eager to be off to the Pyariyoanaan Plain.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Hhwato; Shenza; Shepetto; Wawlika; Zawpya&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 14.4&lt;br /&gt;
| location-y = 19.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 902&lt;br /&gt;
| reward1 = 1 Acacia Weapon Coffer (IL 669)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = On Track (Dawntrail)&lt;br /&gt;
| next-quest = And the Land Would Tremble, Rroneek Seeker, Snakes on a Train(line), It&#039;s a Terrible Ring to Lose, A Mount with a View, The Horns That Bind Us&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 912&lt;br /&gt;
| id-gt = 70454&lt;br /&gt;
| id-edb = ab9ecc9e001&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You are now getting as quests rewards an [[Item Level]] 669 weapon [[coffer]] that is better than the final-stage level 90 {{rarity|relic}}, the IL 665 [[Mandervillous Weapons]] from &#039;&#039;[[Endwalker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
*Speak with [[Hhwato]].&lt;br /&gt;
*Speak with Wawlika.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is eager to be off to the Pyariyoanaan Plain.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shenza: We&#039;ll be ready to handle that timber when you and the chief get back.&lt;br /&gt;
&lt;br /&gt;
Zawpya: With your help, we&#039;ll get the railroad operating again. And then you&#039;ll have the chance to see our engine in motion─it&#039;s poetry, I tell you!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: Right, we&#039;ve got work to be getting on with ourselves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: Come, let&#039;s follow Wawlika.&lt;br /&gt;
&lt;br /&gt;
Shenza: There&#039;s another station on the way, so be sure to drop in. The train&#039;ll be in the depot, but you can still see it from outside!&lt;br /&gt;
Shenza: I&#039;m quite taken with the sleek design of the headend, myself. Though if you peek through the windows, you can probably catch a glimpse of─&lt;br /&gt;
&lt;br /&gt;
Zawpya: Enough jabbering, Shenza. Thanks to these two, we finally have some real work to do, so let&#039;s get to it.&lt;br /&gt;
&lt;br /&gt;
Shenza: We&#039;ll see you later!&lt;br /&gt;
&lt;br /&gt;
Erenville: I suppose there&#039;s no harm in stopping at the station. It&#039;s on the way, after all.&lt;br /&gt;
&lt;br /&gt;
Erenville: I must confess, the train is an impressive sight. How easy it must be to ship goods throughout the wilds now.&lt;br /&gt;
Erenville: Right, Mehwahhetsoan should be to the northeast of here. Let&#039;s continue on.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Such beauty. I know more than a few gleaners who would love to explore this land.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wawlika: Ah, there you are. The village is just up ahead.&lt;br /&gt;
Wawlika: Truth be told, I&#039;ve never had direct dealings with the people of Mehwahhetsoan. But I do know that their traditions mean a great deal to them, as does the land...&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: Ahhh, such lovely clean air... It feels like a treat after the overpowering ceruleum of Sheshenewezi Springs.&lt;br /&gt;
Erenville: The waters nearby are just as pristine. It&#039;s a paradise for people and animals both.&lt;br /&gt;
&lt;br /&gt;
???: I&#039;m glad you appreciate the blessings of nature as we do.&lt;br /&gt;
&lt;br /&gt;
Hhwato: Greetings, travelers, and welcome.&lt;br /&gt;
&lt;br /&gt;
Hhwato: I am Hhwato, chief of Mehwahhetsoan. And this is my son, Shepetto.&lt;br /&gt;
&lt;br /&gt;
Shepetto: A pleasure to meet you.&lt;br /&gt;
&lt;br /&gt;
Wawlika: I thank you for the warm welcome, and apologize for our sudden intrusion.&lt;br /&gt;
Wawlika: I&#039;m Wawlika, stationmaster of Xak Tural Railing.&lt;br /&gt;
Wawlika: The recent earthquake has damaged our tracks, and we require timber to make repairs.&lt;br /&gt;
&lt;br /&gt;
Wawlika: This is [Forename] and Erenville, who have volunteered to assist us with the restoration effort.&lt;br /&gt;
&lt;br /&gt;
Shepetto: &amp;lt;sniff&amp;gt; You&#039;ve a most curious air about you. Of oil and steel, tanned leather, and the faintest hint of...fresh fruits, but not of any sort with which I am familiar. I gather you are not from these lands?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I hail from Eorzea.&lt;br /&gt;
&amp;gt; I&#039;m a traveler of the star.&lt;br /&gt;
---&lt;br /&gt;
Shepetto: Truly? I would love to know more of you and the lands you have seen...&lt;br /&gt;
&lt;br /&gt;
Erenville: I am told your people hold your traditions in the highest. Yet I gather you are curious about those of others as well?&lt;br /&gt;
&lt;br /&gt;
Hhwato: But of course. Nature is boundless, as is our love for her lands and her children. The hhetso, in particular, have done much to guide our way of life.&lt;br /&gt;
Hhwato: Where to hunt, to gather, to lay our heads─the hhetso teach us all these things and more. It is for that reason, I believe, that we are attuned to the shifting winds around us.&lt;br /&gt;
&lt;br /&gt;
Erenville: I see... That word, hhetso─it means “leader of souls” in the Hhetsarro tongue, does it not?&lt;br /&gt;
&lt;br /&gt;
Hhwato: It does. There are many creatures revered as hhetso among the Hhetsarro. Here, we look to the rroneek for guidance.&lt;br /&gt;
Hhwato: However, as you may have gleaned from our use of aetherytes, while we are committed to our traditions, this does not mean we reject all outside influences. &lt;br /&gt;
Hhwato: That said, there are certain things that give us pause...&lt;br /&gt;
Hhwato: We will furnish you with the timber you require. But first, as neighbors in this land, we ask that you indulge us in a discussion.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;d be glad to, of course!&lt;br /&gt;
&lt;br /&gt;
Hhwato: Wonderful. We do not often receive guests come such a long way, and my son is always so delighted to hear their tales. Now, if you&#039;ll follow me.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shepetto: Say, do you like to hunt? And what weapons do you like to use?&lt;br /&gt;
&lt;br /&gt;
Wawlika: If they follow the rroneek with the seasons, it makes sense that they would live in tents that can be broken down and transported easily.&lt;br /&gt;
&lt;br /&gt;
Erenville: This tent is made with the hide and bones of rroneek. I wonder what else they are used for here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
Hhwato: I will speak frankly. We fear the winds of change will soon bring misfortune to the land.&lt;br /&gt;
Hhwato: The rroneek have made the potential for danger plain.&lt;br /&gt;
Hhwato: As you may have heard, their temperament has become erratic of late.&lt;br /&gt;
&lt;br /&gt;
Erenville: A stableman near Hhusatahwi mentioned that. Do you know what has caused this?&lt;br /&gt;
&lt;br /&gt;
Hhwato: We have our suspicions. Since others were drawn to this land by ceruleum, Shaaloani has undergone a transformation.&lt;br /&gt;
&lt;br /&gt;
Wawlika: And the railroads are a part of that...&lt;br /&gt;
&lt;br /&gt;
Hhwato: As strong and resilient as they may seem, rroneek are sensitive creatures. The roar of the train as it thunders through the plains may well cause them distress.&lt;br /&gt;
&lt;br /&gt;
Shepetto: As my father said, we do not necessarily reject outside influences or innovations. But in this, we can&#039;t help but worry.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Understandably. I thank you for being forthright.&lt;br /&gt;
Wawlika: This matter concerns not only the Hhetsarro, but all of Shaaloani.&lt;br /&gt;
&lt;br /&gt;
Erenville: Hmm... Perhaps we should bring it to the attention of Vow Koana.&lt;br /&gt;
&lt;br /&gt;
Hhwato: Vow Koana, you say... We know him only through rumors, but he is apparently...how shall I put this?&lt;br /&gt;
&lt;br /&gt;
Shepetto: Hardheaded and aloof. He values technological advancement and efficiency to the detriment of all else.&lt;br /&gt;
&lt;br /&gt;
Hhwato: M-Mind your tongue, Shepetto!&lt;br /&gt;
&lt;br /&gt;
Erenville: Heh. While there is a grain of truth to the rumors, he is not nearly as bad as they make him out to be.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; His journeys have changed him for the better.&lt;br /&gt;
Hhwato: So in the course of traveling with him, you witnessed him change with your own eyes?&lt;br /&gt;
&amp;gt; He&#039;s a bit awkward so he tends to get misunderstood.&lt;br /&gt;
Hhwato: Is that so? As we have admittedly have never met him ourselves, perhaps we were too quick to judge his intentions.&lt;br /&gt;
&amp;gt; He is a passionate man who cares for his people, like his sister.&lt;br /&gt;
Hhwato: Is that so? That is certainly a side of him we weren&#039;t aware of.&lt;br /&gt;
---&lt;br /&gt;
Erenville: [Forename] fought beside Vow Koana in the rite of succession. I&#039;d take [his/her] word over rumors.&lt;br /&gt;
&lt;br /&gt;
Shepetto: You took part in the rite of succession!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: You&#039;re that close to the Dawnservants!? I was grateful for any help, but had no idea I had recruited a bona fide hero.&lt;br /&gt;
&lt;br /&gt;
Hhwato: The succession of Dawnservants filled us with uncertainty for the future, but there is clearly much we do not know.&lt;br /&gt;
&lt;br /&gt;
Hhwato: On this particular occasion, the winds of change are not meant to be feared. No, we must open our hearts and minds that we might see Vow Koana for who he truly is.&lt;br /&gt;
&lt;br /&gt;
Shepetto: Do you think he might visit someday?&lt;br /&gt;
&lt;br /&gt;
Hhwato: Just as his father offered us guidance, I&#039;m hopeful that he will do the same.&lt;br /&gt;
Hhwato: Thank you for hearing and allaying our concerns. I&#039;m glad we could speak.&lt;br /&gt;
Hhwato: As for your timber, we have freshly cut logs near the lake. Please, take all that you require.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;re terribly grateful!&lt;br /&gt;
Wawlika: I promise we&#039;ll keep the rroneek foremost in our minds as we continue working on the railroad. And if needs be, we&#039;ll seek Vow Koana&#039;s counsel.&lt;br /&gt;
Wawlika: My thanks again for your time and the timber. We shall endeavor to return the favor.&lt;br /&gt;
&lt;br /&gt;
Shepetto: I hope to see you again soon.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shepetto: You&#039;ll come back, won&#039;t you? There&#039;s so much I&#039;d like to know about the lands beyond Tural.&lt;br /&gt;
&lt;br /&gt;
Hhwato: We must talk again soon. Next time, perhaps, on a hunt together.&lt;br /&gt;
&lt;br /&gt;
Erenville: We have to carry all of this back to the station?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ve more than enough timber to fix the ties.&lt;br /&gt;
Wawlika: Now we need to transport it to the station─which will be a bit more involved than I thought. I didn&#039;t expect we&#039;d be given so much.&lt;br /&gt;
Wawlika: Mind waiting here a spell while I round up a few more hands and a rroneek? I won&#039;t be long!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m glad that went well. And thankfully, it seems we won&#039;t need to make several trips for the timber.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=E3FZowAbSSo}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1277451</id>
		<title>On Track (Dawntrail)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1277451"/>
		<updated>2026-04-10T17:03:07Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Dawntrail main scenario quest|the Shadowbringers main scenario quest|On Track (Shadowbringers)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = On Track&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is relieved to see everything set to rights.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Kwikana; Liwine; Namikka; Nitowikwe; Railroad Engineer; Shenza; Zawpya; Zekowa&lt;br /&gt;
| cutscene-npcs = Wawlika&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.4&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Law of the Land&lt;br /&gt;
| next-quest = One with Nature&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 911&lt;br /&gt;
| id-edb = ecac7d508ed&lt;br /&gt;
| id-gt = 70453&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Namikka]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Erenville again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is relieved to see everything set to rights.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This quest appears to be a reference to the quest of the same name from the Shadowbringers main scenario. It is heavily implied that the railroad engineers are the Source shards of the trolley engineers in [[Amh Araeng]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: Now that we have the bracelet, let us return to Sheshenewezi Springs.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Will you be staying there long? I&#039;d like to give you a proper thanks after I find my friends.&lt;br /&gt;
&lt;br /&gt;
Erenville: We weren&#039;t planning on it, but there&#039;s no need to rush. We&#039;ll see you at the Springs, then.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: I&#039;ll catch up to you just as soon as I&#039;ve taken care of my friends.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Welcome back. I&#039;m glad to hear those bandits got what they deserved.&lt;br /&gt;
&lt;br /&gt;
Erenville: They were understandably worried, but I&#039;ve told them of what happened in Hhusatahwi. Our minor adventure made for quite the tale.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Namikka: My bracelet. Thank you. Thank you so much.&lt;br /&gt;
Namikka: This is more than just a gift. It is a part of me I could never hope to replace.&lt;br /&gt;
Namikka: Truly, Wuk Lamat is blessed to have such devoted friends.&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, I wouldn&#039;t put it quite that way... I prefer to think of us more as long-standing acquaintances.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Regardless of how you choose to describe it, there&#039;s no denying the depth of your bond. Though I&#039;m sure you&#039;ll continue to do so.&lt;br /&gt;
Iyaate: Can&#039;t say I&#039;m surprised the deputy chief turned out to be the bandits&#039; leader. I always knew something wasn&#039;t right about him.&lt;br /&gt;
&lt;br /&gt;
Erenville: An easy claim to make with the gift of hindsight.&lt;br /&gt;
&lt;br /&gt;
Zekowa: There you are. The real Daybreakers have arrived!&lt;br /&gt;
Zekowa: I&#039;d like you to meet my two best friends, Kwikana and Liwine.&lt;br /&gt;
&lt;br /&gt;
Kwikana: If it wasn&#039;t for you believing in Zekowa, and doing what you did, we&#039;d still be locked up.&lt;br /&gt;
Kwikana: You have no idea how satisfying it was to see that bastard Wihuwte put behind bars.&lt;br /&gt;
&lt;br /&gt;
Liwine: We never gave up hope that Zekowa would find a way to get us out. He always was the best of the Daybreakers. Glad he was able to convince you to go along with his plan.&lt;br /&gt;
Liwine: Unfortunately, our group is smaller now, and lacking in strength besides. Some outlaws might see us as an easy target.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Even so, if anyone should give the Dustwatch the slip, the Daybreakers&#039;ll be there!&lt;br /&gt;
Zekowa: We&#039;ll train night and day, so no one&#039;ll get the better of us ever again. Isn&#039;t that right?&lt;br /&gt;
&lt;br /&gt;
Kwikana: Right! And you&#039;ll teach us how you draw your pistols so fast, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Liwine: Well, we won&#039;t need to duel if all goes as it should.&lt;br /&gt;
&lt;br /&gt;
Zekowa: But on the off chance it doesn&#039;t, we&#039;d best make sure everyone can match or beat my speed.&lt;br /&gt;
Zekowa: We owe you a great debt, and one of these days, I&#039;ll be sure to repay it. On that you have my word.&lt;br /&gt;
Zekowa: Until we meet again.&lt;br /&gt;
&lt;br /&gt;
Namikka: If you&#039;ll excuse me, I shall find a quiet place to rest.&lt;br /&gt;
Namikka: As I&#039;ll be here a while yet, though, do let me know if there is any way I can be of assistance.&lt;br /&gt;
&lt;br /&gt;
Erenville: Were you not planning to take the train home?&lt;br /&gt;
&lt;br /&gt;
Iyaate: Oh, train service has been suspended. Didn&#039;t I tell you? &lt;br /&gt;
&lt;br /&gt;
Erenville: You mentioned no such thing.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Something about the tracks being damaged in the last quake. The tunnel was closed as well.&lt;br /&gt;
&lt;br /&gt;
Erenville: An earthquake? It must have happened when we were still down south.&lt;br /&gt;
&lt;br /&gt;
Iyaate: There&#039;ve been quite a few tremors of late, and a rather large one struck not long before you two arrived. I can only hope no one was hurt...&lt;br /&gt;
Iyaate: At any rate, if you want to know when service will resume, you could speak with the stationmaster yourself.&lt;br /&gt;
&lt;br /&gt;
Erenville: Let&#039;s do that. The station is just over there.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: I&#039;d like to believe the train will be up and running again soon...&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: I&#039;m sorry, but there&#039;s nothing we can do with the tracks as they are.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: It seems people aren&#039;t too happy about the train delays.&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 2===&lt;br /&gt;
Railroad Engineer: I&#039;m so sorry, but we&#039;re not sure when the train will be running again.&lt;br /&gt;
&lt;br /&gt;
Train Passenger: You&#039;ve got to be joking! Of all the places to get stuck at on the way...&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: Please don&#039;t tell me you&#039;ve come to complain too!&lt;br /&gt;
&lt;br /&gt;
Erenville: We heard that the earthquake had caused disruptions and wanted to ask when operations would resume. But I see that it will be a while yet.&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: I&#039;m afraid so. Too few hands for too much work.&lt;br /&gt;
Railroad Engineer: It&#039;s time-consuming enough to inspect the tracks after every quake, but this last one we got after the succession ceremony was massive. Made a mess of a whole bunch of railroad ties.&lt;br /&gt;
&lt;br /&gt;
Erenville: The succession ceremony? We would have been in Tuliyollal at the time.&lt;br /&gt;
Erenville: If it was as violent as you say, we should have felt it as well.&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: I have to admit it was a touch strange, having seen my fair share of tremors. If I had to describe it, it felt more like the rumbling from an explosion.&lt;br /&gt;
&lt;br /&gt;
Erenville: Is there anything I can do to help?&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: Seriously? You&#039;re offering to help?&lt;br /&gt;
&lt;br /&gt;
Erenville: What about you, my friend? If you&#039;d rather strike out on your own, I understand.&lt;br /&gt;
&lt;br /&gt;
Railroad Engineer: Though if you were willing to lend us a hand, too, we&#039;d be truly, tremendously grateful!&lt;br /&gt;
&lt;br /&gt;
Shenza: Thank you! Thank you so much! I&#039;m Shenza, by the way. Pleasure to make your acquaintance.&lt;br /&gt;
&lt;br /&gt;
Shenza: If you would please step inside, I can introduce you to everyone!&lt;br /&gt;
&lt;br /&gt;
Erenville: Sorry for dragging you into this.&lt;br /&gt;
&lt;br /&gt;
Shenza: There they are!&lt;br /&gt;
Shenza: That&#039;s them, the two volunteers.&lt;br /&gt;
Shenza: Wawlika is our stationmaster, and over there is our top driver, Nitowikwe.&lt;br /&gt;
Shenza: And this grizzled mug is Zawpya, an engineer who joined around the same time as me.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Much obliged for the help. I&#039;ll make it worth your while, I promise.&lt;br /&gt;
&lt;br /&gt;
Shenza: Something the matter?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Would you happen to be a fan of trolleys...?&lt;br /&gt;
Wawlika: Trolleys? They&#039;re fine, I suppose, but they&#039;re no match for our ceruleum-powered engine!&lt;br /&gt;
&lt;br /&gt;
Zawpya: She&#039;s absolutely glorious, let me tell you! If you&#039;d like to bask in her beauty, you should visit the depot behind the platform.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s nothing...&lt;br /&gt;
Shenza: Oh? For a moment, it looked to me like you were just dying to say something.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We all have our secrets. Best not to pry.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: Right then. What I&#039;d like you two to do is help us procure timber.&lt;br /&gt;
Wawlika: We&#039;ll be using it to fashion new railroad ties, so it needs to be the strongest stuff we can get.&lt;br /&gt;
Wawlika: In these parts, that means the trees in the Pyariyoanaan Plain. It is Hhetsarro territory, though, so we need to get their permission first.&lt;br /&gt;
Wawlika: Come on, no time to waste!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Nitowikwe: Right, we&#039;ve got work to be getting on with ourselves!&lt;br /&gt;
&lt;br /&gt;
Shenza: We&#039;ll be ready to handle that timber when you and the chief get back.&lt;br /&gt;
&lt;br /&gt;
Zawpya: With your help, we&#039;ll get the railroad operating again. And then you&#039;ll have the chance to see our engine in motion─it&#039;s poetry, I tell you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: Though no small number live in Shaaloani, I must confess that I&#039;ve never visited the home of the Hhetsarro.&lt;br /&gt;
Erenville: As they largely live in accordance with older traditions, I suspect they may have a dim view of the railroads...&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=y0piC9r_Bps}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1277438</id>
		<title>On Track (Dawntrail)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1277438"/>
		<updated>2026-04-10T16:20:04Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Dawntrail main scenario quest|the Shadowbringers main scenario quest|On Track (Shadowbringers)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = On Track&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is relieved to see everything set to rights.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Kwikana; Liwine; Namikka; Nitowikwe; Railroad Engineer; Shenza; Zawpya; Zekowa&lt;br /&gt;
| cutscene-npcs = Wawlika&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.4&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Law of the Land&lt;br /&gt;
| next-quest = One with Nature&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 911&lt;br /&gt;
| id-edb = ecac7d508ed&lt;br /&gt;
| id-gt = 70453&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Namikka]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Erenville again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is relieved to see everything set to rights.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This quest appears to be a reference to the quest of the same name from the Shadowbringers main scenario. It is heavily implied that the railroad engineers are the Source shards of the trolley engineers in [[Amh Araeng]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: Now that we have the bracelet, let us return to Sheshenewezi Springs.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Will you be staying there long? I&#039;d like to give you a proper thanks after I find my friends.&lt;br /&gt;
&lt;br /&gt;
Erenville: We weren&#039;t planning on it, but there&#039;s no need to rush. We&#039;ll see you at the Springs, then.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: I&#039;ll catch up to you just as soon as I&#039;ve taken care of my friends.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Welcome back. I&#039;m glad to hear those bandits got what they deserved.&lt;br /&gt;
&lt;br /&gt;
Erenville: They were understandably worried, but I&#039;ve told them of what happened in Hhusatahwi. Our minor adventure made for quite the tale.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=y0piC9r_Bps}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1276088</id>
		<title>On Track (Dawntrail)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1276088"/>
		<updated>2026-04-06T03:32:35Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Dawntrail main scenario quest|the Shadowbringers main scenario quest|On Track (Shadowbringers)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = On Track&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is relieved to see everything set to rights.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Kwikana; Liwine; Namikka; Nitowikwe; Railroad Engineer; Shenza; Zawpya; Zekowa&lt;br /&gt;
| cutscene-npcs = Wawlika&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.4&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Law of the Land&lt;br /&gt;
| next-quest = One with Nature&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 911&lt;br /&gt;
| id-edb = ecac7d508ed&lt;br /&gt;
| id-gt = 70453&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Namikka]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Erenville again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is relieved to see everything set to rights.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This quest appears to be a reference to the quest of the same name from the Shadowbringers main scenario. It is heavily implied that the railroad engineers are the Source shards of the trolley engineers in [[Amh Araeng]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: Now that we have the bracelet, let us return to Sheshenewezi Springs.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Will you be staying there long? I&#039;d like to give you a proper thanks after I find my friends.&lt;br /&gt;
&lt;br /&gt;
Erenville: We weren&#039;t planning on it, but there&#039;s no need to rush. We&#039;ll see you at the Springs, then.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: I&#039;ll catch up to you just as soon as I&#039;ve taken care of my friends.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=y0piC9r_Bps}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1276085</id>
		<title>On Track (Dawntrail)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Track_(Dawntrail)&amp;diff=1276085"/>
		<updated>2026-04-06T03:28:54Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the Dawntrail main scenario quest|the Shadowbringers main scenario quest|On Track (Shadowbringers)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = On Track&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is relieved to see everything set to rights.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Kwikana; Liwine; Namikka; Nitowikwe; Railroad Engineer; Shenza; Zawpya; Zekowa&lt;br /&gt;
| cutscene-npcs = Wawlika&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.4&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Law of the Land&lt;br /&gt;
| next-quest = One with Nature&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 911&lt;br /&gt;
| id-edb = ecac7d508ed&lt;br /&gt;
| id-gt = 70453&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Namikka]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Erenville again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is relieved to see everything set to rights.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This quest appears to be a reference to the quest of the same name from the Shadowbringers main scenario. It is heavily implied that the railroad engineers are the Source shards of the trolley engineers in [[Amh Araeng]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=y0piC9r_Bps}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Law_of_the_Land&amp;diff=1276084</id>
		<title>Law of the Land</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Law_of_the_Land&amp;diff=1276084"/>
		<updated>2026-04-06T03:28:21Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Law of the Land&lt;br /&gt;
| image = Law of the Land.png&lt;br /&gt;
| description = [[Erenville]] looks expectantly for [[Wihuwte]].&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Wihuwte; Zekowa&lt;br /&gt;
| cutscene-npcs = Kemakka&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 12.6&lt;br /&gt;
| location-y = 19.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| reward1 = 2 Wild Banana Blend&lt;br /&gt;
| prev-quest = Blowing Smoke&lt;br /&gt;
| next-quest = On Track (Dawntrail), Meeting of the Spirits, When the Bill Comes Due, Working on a Full Stomach, Watching Big Brother, Tastes Like Home&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 910&lt;br /&gt;
| id-gt = 70452&lt;br /&gt;
| id-edb = c60695d8135&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wihuwte]].&lt;br /&gt;
*[[Poke|/poke]] Wihuwte and have him accompany you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Head to the designated location while accompanied by Wihuwte and then speak with him.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville looks expectantly for Wihuwte.&lt;br /&gt;
* Unbeknownst to the people of Sheshenewezi Springs, ceruleum barrels there are being packed with stolen goods to be shipped away and sold elsewhere. Wihuwte, the deputy chief of the Dustwatch, is both the leader of the bandits and the mastermind behind this scheme. To bring him to justice, Zekowa proposes that two of you lure Wihuwte away to Hhusatahwi while the third remains to find these barrels. Erenville volunteers to stay and search, leaving you and Zekowa to keep Wihuwte occupied.&lt;br /&gt;
* You approach Wihuwte, but he appears to be lost in thought. As he seems utterly determined to ignore you, perhaps a gentle /poke will get his attention.&lt;br /&gt;
* Having gotten Wihuwte to acknowledge your existence, you proceed to tell him that Zekowa attempted to rob you, but that you managed to subdue and capture him. While he appears slightly skeptical, he is nevertheless eager to follow you so he can tie up this loose end.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* You lead Wihuwte a ways into the desert. After coming to a stop, Wihuwte looks to you expectantly, but you claim to have misremembered where you left Zekowa. Not one to be deterred, the deputy chief bids you continue.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* You stop at another clearing, and again offer an excuse for why Zekowa is nowhere to be found. Wihuwte is clearly annoyed, but he asks you to keep going.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* Wihuwte&#039;s patience is wearing thin by the time you pause yet again to get your bearings. He warns you that if Zekowa is not at your next destination, he may be forced to do something you both regret.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* Wihuwte is seething, but before he can make good on his earlier threat, he is distracted by yelling nearby. He follows the voice a short distance to find a grinning Zekowa, who leads the deputy chief on a merry chase that ends back in Hhusatahwi. He prepares to arrest Zekowa, but in that moment Erenville arrives with a barrel full of the townsfolks&#039; stolen possessions, and subsequently reveals the existence of the bandit&#039;s operation to a growing crowd. Accusing the deputy chief of being behind this criminal enterprise, Zekowa challenges Wihuwte to a duel, who is forced to accept. The ensuing altercation is over in the blink of an eye, and Wihuwte falls to the ground defeated.&lt;br /&gt;
* Wihuwte has been arrested, and Zekowa&#039;s friends are freed from jail. Thanks to you and Erenville, it would seem everything in Sheshenewezi Springs has at last been put to rights.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: Shouldn&#039;t be long now before Wihuwte shows up.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Zekowa: Well, well, look who it is.&lt;br /&gt;
&lt;br /&gt;
Erenville: Storing stolen goods here seems risky, but I suppose it&#039;s an option for someone with his authority.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Yeah. He moves the spoils in ceruleum barrels, where no one would think to look.&lt;br /&gt;
Zekowa: They&#039;re mixed in with regular shipments of fuel to Tuliyollal, where they&#039;re sold off.&lt;br /&gt;
Zekowa: You said he stole a bracelet of yours, right? If he knows you&#039;re on his tail, chances are he&#039;ll be eager to get what he can for it.&lt;br /&gt;
Zekowa: But I doubt he&#039;d trust a lackey with that business, given the provenance of the piece. No, I&#039;ll wager he&#039;s not letting that bracelet out of his sight till he&#039;s got coin in hand.&lt;br /&gt;
&lt;br /&gt;
Erenville: I wasn&#039;t sure what to make of you after Hhusatahwi, but I&#039;m glad to see you&#039;re more than an impulsive child.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Ah, well...not my finest hour, I&#039;ll admit...&lt;br /&gt;
Zekowa: But there&#039;s a lesson in that: the Vulture&#039;s a slippery bastard. If we&#039;re going to catch him, we need to back him into a corner with hard evidence. That&#039;s my plan.&lt;br /&gt;
Zekowa: First, we need to lure him away from here─over to Hhusatahwi would be ideal. For that, I need one of you to help me.&lt;br /&gt;
Zekowa: This will buy time for the other to search the barrels for any stolen goods.&lt;br /&gt;
Zekowa: And using that, we&#039;ll expose him as a criminal.&lt;br /&gt;
Zekowa: There&#039;s no way to tell if Wihuwte&#039;s carrying the bracelet, but regardless, there&#039;ll be time enough to find it once he&#039;s behind bars.&lt;br /&gt;
&lt;br /&gt;
Erenville: But won&#039;t he simply feign innocence?&lt;br /&gt;
&lt;br /&gt;
Zekowa: Oh, he&#039;ll try. And that&#039;s when I&#039;ll challenge him to a duel!&lt;br /&gt;
&lt;br /&gt;
Erenville: A duel? That approach didn&#039;t work out so well for your friends, as I recall.&lt;br /&gt;
&lt;br /&gt;
Zekowa: True. But unlike before, I&#039;ll challenge him in front of the whole town. That way he won&#039;t be able to wriggle out of it like before.&lt;br /&gt;
Zekowa: Every man, woman, and child of the wilds understands the importance of duels and the old laws. The deputy chief would never disgrace himself by refusing.&lt;br /&gt;
&lt;br /&gt;
Erenville: But wouldn&#039;t you be breaking the law by using a firearm in town?&lt;br /&gt;
&lt;br /&gt;
Zekowa: It&#039;s not as if we&#039;d be using live rounds, but it&#039;s a risk I&#039;m willing to take.&lt;br /&gt;
&lt;br /&gt;
Zekowa: What&#039;s important is that I get him to duel with as many witnesses as possible. When he loses─and he will lose─that&#039;ll be the end of the Vulture.&lt;br /&gt;
&lt;br /&gt;
Erenville: The plan is not without flaws, but...what do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I say let Zekowa have his duel.&lt;br /&gt;
Zekowa: Thanks. I sure was lucky running into the two of you. You won&#039;t regret this, I promise!&lt;br /&gt;
&amp;gt; We can trust in the old laws.&lt;br /&gt;
Zekowa: Not even he can ignore our traditions. Once he loses, I&#039;ll have him confess to his crimes.&lt;br /&gt;
&amp;gt; As long as we get the bracelet back.&lt;br /&gt;
Zekowa: That bracelet&#039;s really important to you, huh? Don&#039;t worry. I&#039;ll see to it you get it back.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: If you&#039;re satisfied, then so am I.&lt;br /&gt;
&lt;br /&gt;
Zekowa: I knew I could count on you!&lt;br /&gt;
&lt;br /&gt;
Erenville: I was seen in Tonatenyawi, so it&#039;s probably best I stay and search the barrels.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Then you&#039;re with me. Tell the Vulture I tried to rob you, but you managed to overpower me. Even if he suspects a trap, he won&#039;t be able to resist taking the bait.&lt;br /&gt;
Zekowa: You&#039;ll want to buy your friend as much time as possible, and make your way to &lt;br /&gt;
Hhusatahwi. Once you&#039;ve got the Vulture there, I&#039;ll take care of the rest!&lt;br /&gt;
Zekowa: All right, then. Let&#039;s get to it!&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
Wihuwte: The yeheheceyaa were likely that Shetona&#039;s doing. What&#039;s his angle?&lt;br /&gt;
Wihuwte: Hmph. And then there&#039;s the brat. It&#039;s past time I dealt with him.&lt;br /&gt;
&lt;br /&gt;
System: Wihuwte is oblivious to your presence. Perhaps a gentle poke will get his attention.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Hm? What&#039;s this?&lt;br /&gt;
Wihuwte: Ah, an unfamiliar face in these parts. Ahem. Have you need of the Dustwatch, sir?&lt;br /&gt;
Wihuwte: What? Zekowa tried to rob you, but you apprehended him!?&lt;br /&gt;
Wihuwte: I see... So desperate was he to see his friends free from prison, he turned to a life of crime. How awful...&lt;br /&gt;
Wihuwte: You have my sincerest thanks, sir. Might I trouble you to take me to him?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wihuwte: Something the matter? If not, then please, lead on.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ask about Sheshenewezi Springs&#039;&#039;&lt;br /&gt;
Wihuwte: Not that this is an appropriate time for me to play tour guide, but if you insist... Sheshenewezi Springs is home to a thriving ceruleum mining industry. The prospect of easy coin has attracted some undesirables, though...&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Is this the place? I don&#039;t see him...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Whoops, silly me. This isn&#039;t the right place.&lt;br /&gt;
&amp;gt; Just a little further.&lt;br /&gt;
---&lt;br /&gt;
Wihuwte: I see... &amp;lt;sigh&amp;gt; Very well, lead on&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ask about the ceruleum fields.&#039;&#039;&lt;br /&gt;
Wihuwte: There&#039;s gold in these fields. Blue gold...&lt;br /&gt;
Wihuwte: Ahem. Best be wary of the beasts in these parts. They may prefer to snack on ceruleum, but for you I reckon they&#039;d make an exception.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Is this the place, then?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I could have sworn I left him here...&lt;br /&gt;
&amp;gt; Sorry. I&#039;m still learning my way around.&lt;br /&gt;
Wihuwte: This some sort of joke? Of all the... Let&#039;s keep moving.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wihuwte: Hurry up already!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wihuwte: This better be the place.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Ah, now I remember!&lt;br /&gt;
&amp;gt; I left him tied up around a big rock. Must have been a different rock.&lt;br /&gt;
---&lt;br /&gt;
Wihuwte: My patience is wearing awfully thin, [sir/miss]. If he isn&#039;t at the next place we stop, I may be forced to do something you and I would both dearly regret.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ask about the nopalitenders.&#039;&#039;&lt;br /&gt;
Wihuwte: Unless you&#039;d rather I feed you one raw─needles and all─cut the chitchat.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: All right, where is he?&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2===&lt;br /&gt;
&lt;br /&gt;
Wihuwte: I don&#039;t see him anywhere! Where is Zekowa!?&lt;br /&gt;
Wihuwte: Tell me where he is, or I&#039;ll bury you in the same grave.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Confound it, he must have escaped!&lt;br /&gt;
&amp;gt; Goodness me, where could he have gone.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wihuwte: That&#039;s it! I&#039;ve had it with these games, and I&#039;ve had it with you!!!&lt;br /&gt;
&lt;br /&gt;
Zekowa: Hey, Wihuwte! You looking for me?&lt;br /&gt;
Zekowa: If you want to place me under arrest, you&#039;ll have to work a little harder!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: You&#039;ll be begging for a cell by the time I&#039;m done with you!&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene 3===&lt;br /&gt;
Zekowa: Wihuwte! Finally caught up to me, I see.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Well, well, if it isn&#039;t our young outlaw.&lt;br /&gt;
Wihuwte: You&#039;ve taken up stealing, I&#039;m told. Can&#039;t say I&#039;m surprised about that, but I am surprised that you&#039;d offer yourself up to be arrested!&lt;br /&gt;
&lt;br /&gt;
Zekowa: Sorry to disappoint, but you&#039;re the one who&#039;s going to answer for their crimes today.&lt;br /&gt;
&lt;br /&gt;
Blue-haired Tonawawta: Hey, that&#039;s my jewelry!&lt;br /&gt;
&lt;br /&gt;
Short-haired Hhetsarro: And my bag!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: So you found the stolen goods. That&#039;s fine work.&lt;br /&gt;
&lt;br /&gt;
Erenville: This barrel was at Sheshenewezi Springs, mixed in with others bound for Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Erenville: The Landsguard would&#039;ve presumed it part of the regular ceruleum shipments and waved it through. And once it reached its destination, it would have been retrieved, and its contents sold for coin.&lt;br /&gt;
&lt;br /&gt;
Kemakka: The audacity... Do we know who&#039;s behind this?&lt;br /&gt;
&lt;br /&gt;
Erenville: As fortune would have it, I spied the leader of this operation being handed one of the stolen items.&lt;br /&gt;
&lt;br /&gt;
Erenville: A bracelet, which Vow Wuk Lamat had intended for her nursemaid Namikka.&lt;br /&gt;
Wihuwte: I-It was from the Vow of Resolve!?&lt;br /&gt;
Erenville: Oh, you&#039;ve seen it, then?&lt;br /&gt;
Wihuwte: No! N-No, never! And if I knew who had it, I-I would&#039;ve arrested the scoundrel!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; You would&#039;ve had to arrest yourself.&lt;br /&gt;
&amp;gt; Oh come off it. I saw you with the bracelet.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Kemakka: What&#039;s the meaning of this, Wihuwte?&lt;br /&gt;
&lt;br /&gt;
Wihuwte: I-It&#039;s a set up, sir! I...I have the bracelet, y-yes, but I─only &#039;cause I found it, I-I swear!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: They&#039;re the real criminals! They concocted this scheme to frame me─so they could get me out of the picture!&lt;br /&gt;
&lt;br /&gt;
Zekowa: If you feel your honor&#039;s at stake, there&#039;s always the old-fashioned way.&lt;br /&gt;
Zekowa: The law which folks have used to settle their differences for generations.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: You don&#039;t mean...&lt;br /&gt;
&lt;br /&gt;
Zekowa: Wihuwte─I challenge you to a duel.&lt;br /&gt;
Zekowa: The winner is right. The loser is wrong. Doesn&#039;t get simpler than that.&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Youth: Yeah, have at it!&lt;br /&gt;
&lt;br /&gt;
Short-haired Hhetsarro: Let your pistols do the talking!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Please. Do you honestly believe you can goad me into playing your game?&lt;br /&gt;
&lt;br /&gt;
Zekowa: You refuse, then? Hmph. A baby alpaca&#039;s got more fight than you!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: All right, boy. But remember─you asked for this.&lt;br /&gt;
&lt;br /&gt;
Short-haired Hhetsarro: Come on, Zekowa! Give him what for!&lt;br /&gt;
&lt;br /&gt;
Dustwatch Officer: Shouldn&#039;t we stop them, Chief? Even if it&#039;s just rubber bullets, we&#039;re in the middle of town...&lt;br /&gt;
&lt;br /&gt;
Kemakka: Be quiet. Just watch.&lt;br /&gt;
&lt;br /&gt;
Wihuwte: You little shit!&lt;br /&gt;
&lt;br /&gt;
Zekowa: Looks like you&#039;ve gotten slow in your old age...Vulture.&lt;br /&gt;
&lt;br /&gt;
Kemakka: You and I are going to have a long talk.&lt;br /&gt;
&lt;br /&gt;
Zekowa: I apologize for dueling in the middle of town. If you want to lock me up, then lock me up.&lt;br /&gt;
Zekowa: But please, let my friends go. They&#039;ve done nothing wrong.&lt;br /&gt;
&lt;br /&gt;
Kemakka: You drew your gun within town limits.&lt;br /&gt;
Kemakka: But Wihuwte drew first. Far as I&#039;m concerned, you acted in self-defense. You&#039;re free to go.&lt;br /&gt;
&lt;br /&gt;
Kemakka: As are your friends.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Hah, you&#039;re not such a bad guy after all!&lt;br /&gt;
&lt;br /&gt;
Kemakka: Just a man of the wilds, like you.&lt;br /&gt;
Kemakka: But to think that Wihuwte had taken control of the Daybreakers... It pains me that it happened right under my nose.&lt;br /&gt;
&lt;br /&gt;
Zekowa: What are you gonna do about his crew? Some of them are still in Tonatenyawi.&lt;br /&gt;
&lt;br /&gt;
Kemakka: Those who have broken the law will be taken into custody.&lt;br /&gt;
Kemakka: But those who haven&#039;t will be given the chance to resume walking the strait and narrow.&lt;br /&gt;
Kemakka: What about you, Zekowa? What do you intend to do now?&lt;br /&gt;
&lt;br /&gt;
Zekowa: Why, what I&#039;ve always done.&lt;br /&gt;
Zekowa: Protect the weak and help the helpless─the old-fashioned way!&lt;br /&gt;
&lt;br /&gt;
Kemakka: Here. This was Vow Wuk Lamat&#039;s gift for someone, wasn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Erenville: Yes, a person very dear to her.&lt;br /&gt;
&lt;br /&gt;
Kemakka: I suppose this is where we go our separate ways. My thanks again for your help apprehending the Vulture.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: Hahaha! That was a pretty nice shot, right?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: That ended up being rather more complicated than expected, but all&#039;s well that ends well.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Phew! Finally, it&#039;s over!&lt;br /&gt;
Zekowa: I couldn&#039;t have brought him to justice without your help. I don&#039;t know how I&#039;ll ever repay you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EaCofaRkKvg}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Law_of_the_Land&amp;diff=1276062</id>
		<title>Law of the Land</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Law_of_the_Land&amp;diff=1276062"/>
		<updated>2026-04-06T02:24:49Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Law of the Land&lt;br /&gt;
| image = Law of the Land.png&lt;br /&gt;
| description = [[Erenville]] looks expectantly for [[Wihuwte]].&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Wihuwte; Zekowa&lt;br /&gt;
| cutscene-npcs = Kemakka&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 12.6&lt;br /&gt;
| location-y = 19.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 986&lt;br /&gt;
| reward1 = 2 Wild Banana Blend&lt;br /&gt;
| prev-quest = Blowing Smoke&lt;br /&gt;
| next-quest = On Track (Dawntrail), Meeting of the Spirits, When the Bill Comes Due, Working on a Full Stomach, Watching Big Brother, Tastes Like Home&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 910&lt;br /&gt;
| id-gt = 70452&lt;br /&gt;
| id-edb = c60695d8135&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wihuwte]].&lt;br /&gt;
*[[Poke|/poke]] Wihuwte and have him accompany you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Survey the designated location while Wihuwte is accompanying you.&lt;br /&gt;
*Head to the designated location while accompanied by Wihuwte and then speak with him.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville looks expectantly for Wihuwte.&lt;br /&gt;
* Unbeknownst to the people of Sheshenewezi Springs, ceruleum barrels there are being packed with stolen goods to be shipped away and sold elsewhere. Wihuwte, the deputy chief of the Dustwatch, is both the leader of the bandits and the mastermind behind this scheme. To bring him to justice, Zekowa proposes that two of you lure Wihuwte away to Hhusatahwi while the third remains to find these barrels. Erenville volunteers to stay and search, leaving you and Zekowa to keep Wihuwte occupied.&lt;br /&gt;
* You approach Wihuwte, but he appears to be lost in thought. As he seems utterly determined to ignore you, perhaps a gentle /poke will get his attention.&lt;br /&gt;
* Having gotten Wihuwte to acknowledge your existence, you proceed to tell him that Zekowa attempted to rob you, but that you managed to subdue and capture him. While he appears slightly skeptical, he is nevertheless eager to follow you so he can tie up this loose end.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* You lead Wihuwte a ways into the desert. After coming to a stop, Wihuwte looks to you expectantly, but you claim to have misremembered where you left Zekowa. Not one to be deterred, the deputy chief bids you continue.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* You stop at another clearing, and again offer an excuse for why Zekowa is nowhere to be found. Wihuwte is clearly annoyed, but he asks you to keep going.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* Wihuwte&#039;s patience is wearing thin by the time you pause yet again to get your bearings. He warns you that if Zekowa is not at your next destination, he may be forced to do something you both regret.&lt;br /&gt;
** ※You must be accompanied by Wihuwte to complete this task. Speak with him again should you become separated.&lt;br /&gt;
* Wihuwte is seething, but before he can make good on his earlier threat, he is distracted by yelling nearby. He follows the voice a short distance to find a grinning Zekowa, who leads the deputy chief on a merry chase that ends back in Hhusatahwi. He prepares to arrest Zekowa, but in that moment Erenville arrives with a barrel full of the townsfolks&#039; stolen possessions, and subsequently reveals the existence of the bandit&#039;s operation to a growing crowd. Accusing the deputy chief of being behind this criminal enterprise, Zekowa challenges Wihuwte to a duel, who is forced to accept. The ensuing altercation is over in the blink of an eye, and Wihuwte falls to the ground defeated.&lt;br /&gt;
* Wihuwte has been arrested, and Zekowa&#039;s friends are freed from jail. Thanks to you and Erenville, it would seem everything in Sheshenewezi Springs has at last been put to rights.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EaCofaRkKvg}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blowing_Smoke&amp;diff=1276061</id>
		<title>Blowing Smoke</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blowing_Smoke&amp;diff=1276061"/>
		<updated>2026-04-06T02:24:16Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Blowing Smoke&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]]&#039;s gaze is fixed on the bandits&#039; hideout.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Wihuwte; Zekowa&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 9.7&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| req-items = 1 Foul-smelling Attractant&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1031&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Braced for Trouble&lt;br /&gt;
| next-quest = Law of the Land&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 909&lt;br /&gt;
| id-gt = 70451&lt;br /&gt;
| id-edb = 2bd2092ee6e&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the pouch of foul-smelling attractant at the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Zekowa]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville&#039;s gaze is fixed on the bandits&#039; hideout.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: A fair number appear to be gathered inside. Now&#039;s our chance.&lt;br /&gt;
Erenville: I will keep watch from here. The attractant I leave to you.&lt;br /&gt;
Erenville: Toss it into the bonfire near the middle of town. The yeheheceyaa will come soon after.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Blue-haired Daybreaker: What&#039;s that smell?&lt;br /&gt;
Blue-haired Daybreaker: Ugh, that reeks!&lt;br /&gt;
&lt;br /&gt;
Silver-haired Daybreaker: What did you put in the fire!?&lt;br /&gt;
&lt;br /&gt;
Blue-haired Daybreaker: Wasn&#039;t me, I swear!&lt;br /&gt;
&lt;br /&gt;
Red-haired Daybreaker: Ugh, did something die?&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Someone wanna explain that ungodly stench to me?&lt;br /&gt;
&lt;br /&gt;
Silver-haired Daybreaker: B-Boss...? O-Over there...&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Huh?&lt;br /&gt;
Wihuwte: Wh-What in the world!?&lt;br /&gt;
&lt;br /&gt;
Red-haired Daybreaker: Aaahhhhhh!&lt;br /&gt;
&lt;br /&gt;
Blue-haired Daybreaker: Run for your lives!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Hmph, so the smoke&#039;s what drew them here? I swear, when I find out who did this...&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;d say our friends have stirred up enough trouble. Time to retrieve the bracelet.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Hey! What&#039;s going on out there!?&lt;br /&gt;
Zekowa: I&#039;m still in here in case you&#039;ve forgotten!&lt;br /&gt;
&lt;br /&gt;
Erenville: Sit tight. We&#039;ll be back for you.&lt;br /&gt;
&lt;br /&gt;
Zekowa: What!? You gotta get me out of here now! They&#039;re gonna kill me!&lt;br /&gt;
Zekowa: I&#039;m beggin&#039; you! Please!&lt;br /&gt;
&lt;br /&gt;
Erenville: Shhh! They&#039;ll hear you!&lt;br /&gt;
&lt;br /&gt;
Wihuwte: Shit. Who was that?&lt;br /&gt;
&lt;br /&gt;
Zekowa: Hey! Are you going to help me or what!?&lt;br /&gt;
&lt;br /&gt;
Erenville: &amp;lt;sigh&amp;gt; The bracelet must wait. Let&#039;s break him out and withdraw for now.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Zekowa: Thanks, I owe you one. For a moment there I thought you might actually leave me behind.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: All that effort, and naught to show for it...&lt;br /&gt;
&lt;br /&gt;
Zekowa: Sorry about that... But damn, I didn&#039;t think anyone would have the balls to take on the Vulture!&lt;br /&gt;
&lt;br /&gt;
Erenville: No need to apologize. We were planning to save you. Eventually.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Really? And I don&#039;t even know who you are. You secret admirers of mine or something?&lt;br /&gt;
Zekowa: Hehe, I&#039;m just havin&#039; fun with you. But I do appreciate the help.&lt;br /&gt;
&lt;br /&gt;
Erenville: This man they call the Vulture. I&#039;ve seen his face before.&lt;br /&gt;
Erenville: Was he not the officer you confronted in town?&lt;br /&gt;
&lt;br /&gt;
Zekowa: The one and the same. When he&#039;s not masquerading as a gang leader, he serves as deputy chief of the Dustwatch. &lt;br /&gt;
&lt;br /&gt;
Erenville: That would explain why the bandits are so confident they can avoid capture.&lt;br /&gt;
&lt;br /&gt;
Zekowa: You&#039;re trying to get back something the Vulture stole, right? Let me help. It&#039;s the least I can do after you bailed me out back there. &lt;br /&gt;
&lt;br /&gt;
Zekowa: I have an idea where he&#039;s hid his cache. Reckon he&#039;s headed there now, too.&lt;br /&gt;
Zekowa: We can go together. I&#039;ve got a score to settle with him myself.&lt;br /&gt;
&lt;br /&gt;
Erenville: I don&#039;t doubt that you do, but we need to know what it is first. Will you tell us?&lt;br /&gt;
&lt;br /&gt;
Zekowa: Right, so. Those bandits at Tonatenyawi? They&#039;re called the Daybreakers, and it was me and my friends that founded the group...&lt;br /&gt;
Zekowa: B-But it wasn&#039;t a gang of cutthroats! Not back then...&lt;br /&gt;
Zekowa: We just wanted to protect people who couldn&#039;t protect themselves. Kids being harassed by bullies, workers being exploited by the mining concerns─folks who needed help to even the odds.&lt;br /&gt;
&lt;br /&gt;
Zekowa: That was three years ago. And whenever we found someone scheming in the shadows, we settled matters the best way we knew how.&lt;br /&gt;
Zekowa: With a duel!&lt;br /&gt;
&lt;br /&gt;
Erenville: I see. By the old laws, anyone who loses in a duel must be held to account for &lt;br /&gt;
their crimes, even those in positions of authority. &lt;br /&gt;
&lt;br /&gt;
Zekowa: And we made damn sure they did, every time. Before we knew it, our small band of friends commanded a force to be reckoned with.&lt;br /&gt;
Zekowa: Then, about a year ago, the Vulture and his thugs showed up. They got the better of us and took over the Daybreakers.&lt;br /&gt;
Zekowa: Everyone was afraid of him, so they did his bidding without question. But when he showed them how they could make a fortune, easily─that was when he really won them over.&lt;br /&gt;
Zekowa: Now the Daybreakers is nothing but a bunch of bandits and cutthroats who prey on the people it was created to protect.&lt;br /&gt;
Zekowa: I talked it over with my friends, Kwikana and Liwine, and we all agreed the only way to stop him was to challenge him to a duel.&lt;br /&gt;
Zekowa: And he accepted. I still remember how he gloated that he&#039;d win...&lt;br /&gt;
Zekowa: But when the day came, he showed up with the Dustwatch and had my friends arrested on charges of robbery.&lt;br /&gt;
Zekowa: As if that wasn&#039;t enough, he set their bail at a price no one could ever hope to pay.&lt;br /&gt;
Zekowa: With them locked away, there was no one left to help me. None of my old friends from the Daybreakers, and certainly not the Dustwatch...&lt;br /&gt;
&lt;br /&gt;
Erenville: And that&#039;s why you were ready to challenge him in the middle of town.&lt;br /&gt;
&lt;br /&gt;
Zekowa: I was, until that guy with the spear stopped me.&lt;br /&gt;
Zekowa: No sooner had I stepped out of town than the Vulture&#039;s minions caught me by surprise. They took me prisoner, then...well, you know the rest.&lt;br /&gt;
&lt;br /&gt;
Erenville: You said the Dustwatch would be of no help. Are they all working for the Vulture, then?&lt;br /&gt;
&lt;br /&gt;
Zekowa: No, not all of them.&lt;br /&gt;
Zekowa: The sheriff, Kemakka─he&#039;s as honest as they come, a staunch keeper of the peace. Problem is, he&#039;s a little too trusting and doesn&#039;t suspect a thing.&lt;br /&gt;
Zekowa: If it were my word against the deputy chief&#039;s, who do you think he&#039;d believe?&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, if he knows where this Vulture keeps his spoils, perhaps he can help us recover Namikka&#039;s bracelet. What do you think?&lt;br /&gt;
&lt;br /&gt;
Zekowa: For what it&#039;s worth, I have a plan. But I can&#039;t do it alone.&lt;br /&gt;
&lt;br /&gt;
Erenville: A plan?&lt;br /&gt;
&lt;br /&gt;
Zekowa: All I ask is that you hear me out─but not here. I&#039;ll be waiting for you at Sheshenewezi Springs. &lt;br /&gt;
&lt;br /&gt;
Erenville: I guess we can decide what to do after he gives us the pitch.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: I&#039;m grateful he could take us to the deputy chief, but it will all be for naught if we&#039;re seen.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Zekowa: Good, you&#039;re here.&lt;br /&gt;
Zekowa: This is where he hides his loot. I expect he&#039;ll show up soon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0t7AwZLLWUE}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blowing_Smoke&amp;diff=1276044</id>
		<title>Blowing Smoke</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blowing_Smoke&amp;diff=1276044"/>
		<updated>2026-04-06T01:27:26Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Blowing Smoke&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]]&#039;s gaze is fixed on the bandits&#039; hideout.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Wihuwte; Zekowa&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 9.7&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| req-items = 1 Foul-smelling Attractant&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1031&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Braced for Trouble&lt;br /&gt;
| next-quest = Law of the Land&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 909&lt;br /&gt;
| id-gt = 70451&lt;br /&gt;
| id-edb = 2bd2092ee6e&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the pouch of foul-smelling attractant at the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Zekowa]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville&#039;s gaze is fixed on the bandits&#039; hideout.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0t7AwZLLWUE}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braced_for_Trouble&amp;diff=1276043</id>
		<title>Braced for Trouble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braced_for_Trouble&amp;diff=1276043"/>
		<updated>2026-04-06T01:26:10Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Braced for Trouble&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville&#039;s composed demeanor belies his eagerness to help Namikka.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Namikka; Wihuwte&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 17.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| req-items = 1 Hemp Sack, 1 Leavings-filled Sack&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1254&lt;br /&gt;
| reward-opt1 = 2 Creamy Hot Chocolate&lt;br /&gt;
| reward-opt2 = 2 Wild Banana Blend&lt;br /&gt;
| reward-opt3 = 2 Tender Shortcake&lt;br /&gt;
| reward-opt4 = 2 Fruit and Aloe Jelly&lt;br /&gt;
| reward-opt5 = 1 Nightworld Silver Piece&lt;br /&gt;
| prev-quest = Saddled Up&lt;br /&gt;
| next-quest = Blowing Smoke&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 908&lt;br /&gt;
| id-gt = 70450&lt;br /&gt;
| id-edb = 5b86d474333&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The correct location is the &#039;&#039;&#039;Foul-smelling Nest&#039;&#039;&#039; (X:13.1, Y:34.5).}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Investigate the designated locations. 0/3&lt;br /&gt;
* Speak with Erenville.&lt;br /&gt;
* Speak with Erenville again.&lt;br /&gt;
* Collect yeheheceyaa leavings.&lt;br /&gt;
* Deliver the pouch of yeheheceyaa leavings to Erenville.&lt;br /&gt;
* Speak with Erenville.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville&#039;s composed demeanor belies his eagerness to help Namikka.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namikka: I&#039;m so sorry. I didn&#039;t mean for you to get involved in this.&lt;br /&gt;
&lt;br /&gt;
Iyaate: If the Dustwatch can&#039;t be bothered to do their jobs, they can piss off!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: Alright, let&#039;s go and recover that bracelet.&lt;br /&gt;
Erenville: While I have nothing but contempt for these bandits, as this involves a gift from Wuk Lamat, we must be mindful how our actions might reflect upon her.&lt;br /&gt;
Erenville: I doubt Namikka would find joy in the return of said gift if lives were taken in the process.&lt;br /&gt;
Erenville: If it comes to violence, I ask that you stop short of killing them. The rest, we can leave to the Dustwatch.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Well now, that makes me think you&#039;re strong. Really strong. Are you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I may have saved the star on one occasion.&lt;br /&gt;
Iyaate: You saved the star!? That&#039;s a bold claim to make, but if true, that certainly speaks to your strength!&lt;br /&gt;
&amp;gt; No more than any other adventurer.&lt;br /&gt;
Iyaate: Aren&#039;t we humble now? But the matter-of-fact way you say it makes me think it&#039;s a tremendous understatement.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Iyaate: L-Lest you misunderstand, I&#039;m not questioning your abilities. As a matter of fact, that silence is the sort of response I&#039;d expect from a peerless warrior!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: If your curiosity has been sated, then please indulge mine─is there anything you can tell us about these bandits?&lt;br /&gt;
&lt;br /&gt;
Iyaate: Let&#039;s see...&lt;br /&gt;
Iyaate: Well, of late there&#039;s been talk about some unsavory types coming and going from Tonatenyawi to the southwest.&lt;br /&gt;
&lt;br /&gt;
Namikka: Is that the old mining town that was abandoned?&lt;br /&gt;
&lt;br /&gt;
Iyaate: That&#039;s the one. Now that ceruleum extraction is big business, no one wants to waste their time picking at the dried-up veins there.&lt;br /&gt;
&lt;br /&gt;
Erenville: Sounds like a perfect lair for bandits─not to mention that the one with the bracelet fled in that direction.&lt;br /&gt;
&lt;br /&gt;
Iyaate: So you&#039;ll be investigating the place? I can let the Dustwatch know, if you like.&lt;br /&gt;
&lt;br /&gt;
Erenville: No, not yet. It would be best if we went alone.&lt;br /&gt;
Erenville: There&#039;s something I&#039;d like to ascertain. If you&#039;ve no objections?&lt;br /&gt;
Erenville: Right then, let&#039;s be off.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namikka: If you sense trouble, promise me you&#039;ll put yourself first.&lt;br /&gt;
&lt;br /&gt;
Iyaate: You find those bandits and you beat &#039;em bloody, you hear?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: It seems the bandits have claimed this place for themselves.&lt;br /&gt;
Erenville: They&#039;ve made no attempt to conceal their presence. How can the Dustwatch not have noticed by now?&lt;br /&gt;
Erenville: A question for another time. First, we must find the bracelet.&lt;br /&gt;
Erenville: I don&#039;t see the bandit who had it. Perhaps they&#039;re in one of the buildings.&lt;br /&gt;
Erenville: Ramshackle as they are, it should prove a simple thing to eavesdrop on anyone inside.&lt;br /&gt;
Erenville: If you would go and have a look about, I&#039;ll keep watch for trouble. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: The bandits who took the bracelet may be in this building. Have a listen and see what you can find out.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscenes===&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, you begin to pick out voices in the muffled chatter...&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: ...Dunno where we&#039;d be without him. Probably shoveling sand, praying we&#039;d strike it rich.&lt;br /&gt;
&lt;br /&gt;
Ratty Bandit: Ain&#039;t that the truth. Only an idiot would work the mines with easier money to be had.&lt;br /&gt;
Ratty Bandit: Not when we&#039;ve got a boss who can keep the Dustwatch off our backs, hah!&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: Hey, watch what you say! The wind&#039;s got a way of carrying secrets to the wrong ears.&lt;br /&gt;
Ratty Bandit: Maybe so, but who&#039;d ever believe one of them sainted souls was running our crew?&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: That drunk who bought your story about the gold-shitting alpaca, am I right?&lt;br /&gt;
&lt;br /&gt;
Band of Bandits: Hahahahaha!&lt;br /&gt;
&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, a familiar voice rings out through the wall.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let me out of here, you bastard!&lt;br /&gt;
&lt;br /&gt;
Nettled Bandit: Shut your mouth, you sniveling little brat!&lt;br /&gt;
&lt;br /&gt;
Zekowa: Make me! I&#039;ll get you all back for framing my friends!&lt;br /&gt;
Zekowa: The Vulture most of all! You tell him he can eat shit!&lt;br /&gt;
&lt;br /&gt;
Nettled Bandit: Heh. How about we give you the chance to tell him yourself? We&#039;ll see how tough you are then.&lt;br /&gt;
&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, you hear someone entering the room on the other side.&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: I&#039;ve brought back a prize you&#039;re gonna love, boss!&lt;br /&gt;
Craven Bandit: Have a look at this bracelet─beautiful, ain&#039;t it? Bet it was made by a famous artisan!&lt;br /&gt;
&lt;br /&gt;
Ruthless Ringleader: You idiot! How are we supposed to move something like this without attracting attention!?&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: Boss, please! Please! I-I&#039;m sorry!&lt;br /&gt;
&lt;br /&gt;
Ruthless Ringleader: &amp;lt;sigh&amp;gt; Reckon we could find a sailor who won&#039;t ask questions. Sell it for a song.&lt;br /&gt;
Ruthless Ringleader: Here, your reward. And don&#039;t bring me this kind of grief again.&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: I-I won&#039;t, boss. Thank you.&lt;br /&gt;
===End Cutscenes===&lt;br /&gt;
&lt;br /&gt;
Erenville: Finished, are you? Let&#039;s retreat for now.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
Erenville: So, were you able to learn anything?&lt;br /&gt;
Erenville: Their leader is a man of the Dustwatch!?&lt;br /&gt;
Erenville: That would explain why these bandits have been able to do as they please. And you say they gave the bracelet to him?&lt;br /&gt;
Erenville: It seems we have our work cut out for us. Did you hear anything else of note?&lt;br /&gt;
Erenville: Zekowa? That&#039;s the boy who confronted one of the officers in town, isn&#039;t it?&lt;br /&gt;
Erenville: And you say they threatened to take him to speak with “the Vulture”? Their leader&#039;s alias, no doubt.&lt;br /&gt;
Erenville: Fitting for a man who preys on the helpless.&lt;br /&gt;
Erenville: Well then. Not only do we have a better idea of who&#039;s behind the recent rash of robberies in Hhusatahwi, but we also know he has the bracelet.&lt;br /&gt;
Erenville: Retrieving it without bloodshed will prove difficult, though, if he&#039;s that quick to point a gun at his own underlings...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We need to get him alone.&lt;br /&gt;
Erenville: You&#039;re right. If we confront him with his henchmen around, a violent outcome is all but guaranteed.&lt;br /&gt;
&amp;gt; I&#039;ll storm their hideout-I can take them!&lt;br /&gt;
Erenville: The direct approach may have served you well in the past, but it won&#039;t suffice here. Wihuwte is the deputy chief of the Dustwatch. He can claim we&#039;re the criminals in all of this, and no few people would believe him.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: Hmmm... I might have a plan.&lt;br /&gt;
Erenville: There&#039;s a small settlement to the southeast of here─Luwateninyawawsa. Meet me there and I&#039;ll explain everything.&lt;br /&gt;
&lt;br /&gt;
Erenville: If we&#039;re to retrieve the bracelet without conflict, it won&#039;t be done barging in through the front door. We&#039;ll have to lure him out.&lt;br /&gt;
Erenville: To do that, we&#039;ll avail ourselves of yeheheceyaa─dragon-like creatures that live to the south of here.&lt;br /&gt;
Erenville: It&#039;s their breeding season, you see, and the males will flock to the scent of a female in heat.&lt;br /&gt;
Erenville: With a few ingredients, and a sample of their feces, I can create an attractant that resembles this scent when burned.&lt;br /&gt;
Erenville: We can then lure the yeheheceyaa into the bandits&#039; hideout, flushing out the Vulture and his gang.&lt;br /&gt;
Erenville: Then, while they contend with our flying friends, we can sneak in and search for the bracelet.&lt;br /&gt;
Erenville: I&#039;m afraid I must ask that you collect the excrement. While you see to that, I will go and procure the remaining ingredients.&lt;br /&gt;
Erenville: ...And before you say anything, I do not ask this because of any aversion to feces. It would simply be easier for me to find the specific species of wild plants we require.&lt;br /&gt;
Erenville: Here. Take this pouch, see it filled, and I will handle the rest.&lt;br /&gt;
&lt;br /&gt;
Erenville: Finished already, are we?&lt;br /&gt;
&lt;br /&gt;
System: A small hemp sack full to bursting with leavings, though you pray to the Twelve it doesn&#039;t actually burst.&lt;br /&gt;
&lt;br /&gt;
Erenville: Excellent, this will do nicely.&lt;br /&gt;
Erenville: All that&#039;s left is to mix the feces with tumbleclaw fibers, dried nopalitender root, and a generous helping of animal fat.&lt;br /&gt;
Erenville: Come. Let&#039;s get back to Tonatenyawi.&lt;br /&gt;
Erenville: Everything is ready. Time to set our plan into motion.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-jQoXaaqTHU}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braced_for_Trouble&amp;diff=1275774</id>
		<title>Braced for Trouble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braced_for_Trouble&amp;diff=1275774"/>
		<updated>2026-04-05T07:32:26Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Braced for Trouble&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville&#039;s composed demeanor belies his eagerness to help Namikka.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Iyaate; Namikka; Wihuwte&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 17.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| req-items = 1 Hemp Sack, 1 Leavings-filled Sack&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1254&lt;br /&gt;
| reward-opt1 = 2 Creamy Hot Chocolate&lt;br /&gt;
| reward-opt2 = 2 Wild Banana Blend&lt;br /&gt;
| reward-opt3 = 2 Tender Shortcake&lt;br /&gt;
| reward-opt4 = 2 Fruit and Aloe Jelly&lt;br /&gt;
| reward-opt5 = 1 Nightworld Silver Piece&lt;br /&gt;
| prev-quest = Saddled Up&lt;br /&gt;
| next-quest = Blowing Smoke&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 908&lt;br /&gt;
| id-gt = 70450&lt;br /&gt;
| id-edb = 5b86d474333&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The correct location is the &#039;&#039;&#039;Foul-smelling Nest&#039;&#039;&#039; (X:13.1, Y:34.5).}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Investigate the designated locations. 0/3&lt;br /&gt;
* Speak with Erenville.&lt;br /&gt;
* Speak with Erenville again.&lt;br /&gt;
* Collect yeheheceyaa leavings.&lt;br /&gt;
* Deliver the pouch of yeheheceyaa leavings to Erenville.&lt;br /&gt;
* Speak with Erenville.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville&#039;s composed demeanor belies his eagerness to help Namikka.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namikka: I&#039;m so sorry. I didn&#039;t mean for you to get involved in this.&lt;br /&gt;
&lt;br /&gt;
Iyaate: If the Dustwatch can&#039;t be bothered to do their jobs, they can piss off!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: Alright, let&#039;s go and recover that bracelet.&lt;br /&gt;
Erenville: While I have nothing but contempt for these bandits, as this involves a gift from Wuk Lamat, we must be mindful how our actions might reflect upon her.&lt;br /&gt;
Erenville: I doubt Namikka would find joy in the return of said gift if lives were taken in the process.&lt;br /&gt;
Erenville: If it comes to violence, I ask that you stop short of killing them. The rest, we can leave to the Dustwatch.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Well now, that makes me think you&#039;re strong. Really strong. Are you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I may have saved the star on one occasion.&lt;br /&gt;
Iyaate: You saved the star!? That&#039;s a bold claim to make, but if true, that certainly speaks to your strength!&lt;br /&gt;
&amp;gt; No more than any other adventurer.&lt;br /&gt;
Iyaate: Aren&#039;t we humble now? But the matter-of-fact way you say it makes me think it&#039;s a tremendous understatement.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Iyaate: L-Lest you misunderstand, I&#039;m not questioning your abilities. As a matter of fact, that silence is the sort of response I&#039;d expect from a peerless warrior!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: If your curiosity has been sated, then please indulge mine─is there anything you can tell us about these bandits?&lt;br /&gt;
&lt;br /&gt;
Iyaate: Let&#039;s see...&lt;br /&gt;
Iyaate: Well, of late there&#039;s been talk about some unsavory types coming and going from Tonatenyawi to the southwest.&lt;br /&gt;
&lt;br /&gt;
Namikka: Is that the old mining town that was abandoned?&lt;br /&gt;
&lt;br /&gt;
Iyaate: That&#039;s the one. Now that ceruleum extraction is big business, no one wants to waste their time picking at the dried-up veins there.&lt;br /&gt;
&lt;br /&gt;
Erenville: Sounds like a perfect lair for bandits─not to mention that the one with the bracelet fled in that direction.&lt;br /&gt;
&lt;br /&gt;
Iyaate: So you&#039;ll be investigating the place? I can let the Dustwatch know, if you like.&lt;br /&gt;
&lt;br /&gt;
Erenville: No, not yet. It would be best if we went alone.&lt;br /&gt;
Erenville: There&#039;s something I&#039;d like to ascertain. If you&#039;ve no objections?&lt;br /&gt;
Erenville: Right then, let&#039;s be off.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namikka: If you sense trouble, promise me you&#039;ll put yourself first.&lt;br /&gt;
&lt;br /&gt;
Iyaate: You find those bandits and you beat &#039;em bloody, you hear?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: It seems the bandits have claimed this place for themselves.&lt;br /&gt;
Erenville: They&#039;ve made no attempt to conceal their presence. How can the Dustwatch not have noticed by now?&lt;br /&gt;
Erenville: A question for another time. First, we must find the bracelet.&lt;br /&gt;
Erenville: I don&#039;t see the bandit who had it. Perhaps they&#039;re in one of the buildings.&lt;br /&gt;
Erenville: Ramshackle as they are, it should prove a simple thing to eavesdrop on anyone inside.&lt;br /&gt;
Erenville: If you would go and have a look about, I&#039;ll keep watch for trouble. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: The bandits who took the bracelet may be in this building. Have a listen and see what you can find out.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscenes===&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, you begin to pick out voices in the muffled chatter...&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: ...Dunno where we&#039;d be without him. Probably shoveling sand, praying we&#039;d strike it rich.&lt;br /&gt;
&lt;br /&gt;
Ratty Bandit: Ain&#039;t that the truth. Only an idiot would work the mines with easier money to be had.&lt;br /&gt;
Ratty Bandit: Not when we&#039;ve got a boss who can keep the Dustwatch off our backs, hah!&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: Hey, watch what you say! The wind&#039;s got a way of carrying secrets to the wrong ears.&lt;br /&gt;
Ratty Bandit: Maybe so, but who&#039;d ever believe one of them sainted souls was running our crew?&lt;br /&gt;
&lt;br /&gt;
Brash Bandit: That drunk who bought your story about the gold-shitting alpaca, am I right?&lt;br /&gt;
&lt;br /&gt;
Band of Bandits: Hahahahaha!&lt;br /&gt;
&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, a familiar voice rings out through the wall.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let me out of here, you bastard!&lt;br /&gt;
&lt;br /&gt;
Nettled Bandit: Shut your mouth, you sniveling little brat!&lt;br /&gt;
&lt;br /&gt;
Zekowa: Make me! I&#039;ll get you all back for framing my friends!&lt;br /&gt;
Zekowa: The Vulture most of all! You tell him he can eat shit!&lt;br /&gt;
&lt;br /&gt;
Nettled Bandit: Heh. How about we give you the chance to tell him yourself? We&#039;ll see how tough you are then.&lt;br /&gt;
&lt;br /&gt;
System: The bandits will not notice you here. You can safely eavesdrop on any inside.&lt;br /&gt;
System: As you lean in to listen, you hear someone entering the room on the other side.&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: I&#039;ve brought back a prize you&#039;re gonna love, boss!&lt;br /&gt;
Craven Bandit: Have a look at this bracelet─beautiful, ain&#039;t it? Bet it was made by a famous artisan!&lt;br /&gt;
&lt;br /&gt;
Ruthless Ringleader: You idiot! How are we supposed to move something like this without attracting attention!?&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: Boss, please! Please! I-I&#039;m sorry!&lt;br /&gt;
&lt;br /&gt;
Ruthless Ringleader: &amp;lt;sigh&amp;gt; Reckon we could find a sailor who won&#039;t ask questions. Sell it for a song.&lt;br /&gt;
Ruthless Ringleader: Here, your reward. And don&#039;t bring me this kind of grief again.&lt;br /&gt;
&lt;br /&gt;
Craven Bandit: I-I won&#039;t, boss. Thank you.&lt;br /&gt;
===End Cutscenes===&lt;br /&gt;
&lt;br /&gt;
Erenville: Finished, are you? Let&#039;s retreat for now.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
Erenville: So, were you able to learn anything?&lt;br /&gt;
Erenville: Their leader is a man of the Dustwatch!?&lt;br /&gt;
Erenville: That would explain why these bandits have been able to do as they please. And you say they gave the bracelet to him?&lt;br /&gt;
Erenville: It seems we have our work cut out for us. Did you hear anything else of note?&lt;br /&gt;
Erenville: Zekowa? That&#039;s the boy who confronted one of the officers in town, isn&#039;t it?&lt;br /&gt;
Erenville: And you say they threatened to take him to speak with “the Vulture”? Their leader&#039;s alias, no doubt.&lt;br /&gt;
Erenville: Fitting for a man who preys on the helpless.&lt;br /&gt;
Erenville: Well then. Not only do we have a better idea of who&#039;s behind the recent rash of robberies in Hhusatahwi, but we also know he has the bracelet.&lt;br /&gt;
Erenville: Retrieving it without bloodshed will prove difficult, though, if he&#039;s that quick to point a gun at his own underlings...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We need to get him alone.&lt;br /&gt;
Erenville: You&#039;re right. If we confront him with his henchmen around, a violent outcome is all but guaranteed.&lt;br /&gt;
&amp;gt; I&#039;ll storm their hideout-I can take them!&lt;br /&gt;
Erenville: The direct approach may have served you well in the past, but it won&#039;t suffice here. Wihuwte is the deputy chief of the Dustwatch. He can claim we&#039;re the criminals in all of this, and no few people would believe him.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: Hmmm... I might have a plan.&lt;br /&gt;
Erenville: There&#039;s a small settlement to the southeast of here─Luwateninyawawsa. Meet me there and I&#039;ll explain everything.&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-jQoXaaqTHU}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1275700</id>
		<title>Saddled Up</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1275700"/>
		<updated>2026-04-05T06:59:35Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Saddled Up&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]] would not dither about for too long.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Blue-haired Shetona; Good-natured Stableman; Hhetsarro Bandit; Iyaate; Namikka; Sunbaked Stablekeep; Tonawawtan Bandit; Wuk Lamat&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1432&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Long Road to Xak Tural&lt;br /&gt;
| next-quest = Braced for Trouble, Bomb Disposal, A Refined Perspective&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 907&lt;br /&gt;
| id-gt = 70449&lt;br /&gt;
| id-edb = 94108273ce3&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The [[blue-haired Shetona]] you&#039;re looking for is at (X:15.1, Y:17.9), on the porch of a building.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Good-natured Stableman|good-natured stableman]].&lt;br /&gt;
*Speak with the good-natured stableman again.&lt;br /&gt;
*Find the [[blue-haired Shetona]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Defeat the bandits.&lt;br /&gt;
*Search for [[Namikka]].&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Erenville would not dither about for long.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: I should like to think the stableman has arrived with the rroneek by now...&lt;br /&gt;
Erenville: I&#039;ll go on ahead to check. If you still want to have a look around, then be my guest. Come and find us when you&#039;ve had your fill.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Now that I think on it, this is the first time I&#039;ve traveled with only a single companion. It makes for fewer complications.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: The friend, I take it? Sorry to have kept you both waitin&#039;.&lt;br /&gt;
Good-natured Stableman: Unruly wildlife&#039;s not the only source of recent distress, I&#039;m afraid. Also been a rise in robberies targetin&#039; merchants. As a result, we&#039;ve got a lengthy list of folks wantin&#039; to use our rroneek.&lt;br /&gt;
Good-natured Stableman: Which is why I have to ask that you stop at Sheshenewezi Springs.&lt;br /&gt;
&lt;br /&gt;
Erenville: That&#039;s fine, of course, but why haven&#039;t the Dustwatch dealt with this banditry?&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: Kemakka and his fellows are doin&#039; what they can, but they reckon the bandits are operatin&#039; as a gang. Roundin&#039; &#039;em all up&#039;s easier said than done.&lt;br /&gt;
Good-natured Stableman: If you have anythin&#039; of value, you&#039;ll want to take care.&lt;br /&gt;
&lt;br /&gt;
Erenville: Thank you for the warning. We&#039;ll be sure to stay vigilant.&lt;br /&gt;
Good-natured Stableman: Right, then. If you&#039;re ready to set off, I&#039;ll see you on your way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: This is your first time riding, yes? Even so, I can&#039;t imagine it will prove difficult for you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: Ready? Then saddle up. Your friend seems to know the way, so I won&#039;t bother givin&#039; you directions.&lt;br /&gt;
&lt;br /&gt;
===Rroneek Chatter===&lt;br /&gt;
Erenville: This is your first time, so let&#039;s take it slow. Take care not to let it toss you.&lt;br /&gt;
Erenville: I continue to be struck by how much Shaaloani has changed.&lt;br /&gt;
Erenville: That town we just visited wasn&#039;t even here several years ago...&lt;br /&gt;
Erenville: With few reliable opportunities to replenish water supplies, travelers turned to nopalitenders.&lt;br /&gt;
Erenville: Not just for the water in their stems, mind. Their fruits are also said to be both nutritious and delicious.&lt;br /&gt;
Erenville: See that hole there? Some might hope to find water there, but it is brimming with ceruleum.&lt;br /&gt;
Erenville: The eruption of flames from within make for a spectacle, inspiring cautionary tales of people who wandered too close.&lt;br /&gt;
Erenville: The Whalaqee, meanwhile, show great reverence to ceruleum and its blue flames...&lt;br /&gt;
Erenville: ...But that is a discussion for another time. We&#039;re here.&lt;br /&gt;
Erenville: A good thing for these rroneek.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: No sooner did we dismount than the next passengers are already on their way. They really are short on rroneek.&lt;br /&gt;
Erenville: Now, then...&lt;br /&gt;
Erenville: This is Sheshenewezi Springs, perhaps the busiest town here in Shaaloani. People travel here from all over hoping to find their fortune.&lt;br /&gt;
Erenville: The change come to Hhusatahwi was surprising enough, but this is no less impressive. They&#039;ve achieved a great deal in the three years I&#039;ve been away.&lt;br /&gt;
Erenville: The station is on the eastern side of town, but there should still be time before the next train departs.&lt;br /&gt;
Erenville: If you don&#039;t mind, I&#039;d like to pay visit to an old friend of my mentor.&lt;br /&gt;
Erenville: Iyaate is her name, and if she learned that I passed through without saying a word, she&#039;d never let me hear the end of it.&lt;br /&gt;
Erenville: She set out from our village some ten years ago, hoping to earn coin as she traveled about Tural. I can but assume she too came here seeking greater opportunities.&lt;br /&gt;
Erenville: In any case, let us see if we can find her. Her blue hair should make her easy to spot.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2 ===&lt;br /&gt;
Iyaate: Hm? Yes, I&#039;m Iyaate. And who might you be?&lt;br /&gt;
&lt;br /&gt;
Erenville: [He/She] is my friend.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Could it be...? Goodness, it is!&lt;br /&gt;
Iyaate: Elene─&lt;br /&gt;
&lt;br /&gt;
Erenville: Erenville, yes.&lt;br /&gt;
&lt;br /&gt;
Iyaate: A man grown. You were such a darling little thing as a child.&lt;br /&gt;
&lt;br /&gt;
Erenville: You know, it&#039;s only been three years since last we spoke.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Really? Only three? I suppose it all starts to get hazy after a while, living as long as we do.&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, this is Iyaate. She&#039;s known my mentor since they were children.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Nice to meet you.&lt;br /&gt;
Iyaate: Never thought I&#039;d see the day when you travel with company. You really have grown, &lt;br /&gt;
Elene&#039;shpya!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Elene... what now?&lt;br /&gt;
&amp;gt; Is that what they call you here?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: Alright, alright... I was born Elene&#039;shpya, I adopted a new name when I became a gleaner-one that adheres to eastern Viera conventions-so as to avoid drawing attention.&lt;br /&gt;
Erenville: Given that this is a homecoming, it was only a matter of time before you found out. Nevertheless, I would appreciate it if you would continue using my chosen name.&lt;br /&gt;
&lt;br /&gt;
Iyaate: A homecoming? You know, I&#039;ve been thinking of paying the old stamping grounds a visit myself. It would be good to see Cahciua again.&lt;br /&gt;
Iyaate: She&#039;s the finest archer I know, Elene&#039;shpya&#039;s mother and mentor. Every time I dropped by, she&#039;d treat us to a veritable feast prepared with fresh game she&#039;d hunted herself.&lt;br /&gt;
&lt;br /&gt;
Erenville: You&#039;re impressive with the bow too, Iyaate. Even among the Shetona.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Oh, I couldn&#039;t compare to Cahciua. But her skill at arms pales in comparison to her knowledge of nature.&lt;br /&gt;
Iyaate: That&#039;s what earned her a place among Gulool Ja Ja&#039;s traveling companions, after all.&lt;br /&gt;
Iyaate: She was always the inquisitive sort, but her journey across Tural lit a fire in her.&lt;br /&gt;
Iyaate: Even after Elene&#039;shpya was born, she often left him in my care so that she could embark on another expedition in search of the unknown.&lt;br /&gt;
Iyaate: Oh, how you would cry and beg her to take you along. It must&#039;ve been hard on you.&lt;br /&gt;
&lt;br /&gt;
Erenville: Iyaate, please!&lt;br /&gt;
&lt;br /&gt;
Iyaate: What? We&#039;re all friends here, aren&#039;t we?&lt;br /&gt;
Iyaate: No matter how many times he asked, the answer was always the same. “You can come when you prove you&#039;re a true explorer.”&lt;br /&gt;
&lt;br /&gt;
Erenville: Thus did she task me with finding the golden city.&lt;br /&gt;
Erenville: Despite my best efforts, all paths led nowhere. I assumed it was but a dreamer&#039;s fancy, a ploy to goad me into experiencing the wider world.&lt;br /&gt;
Erenville: But it was real. And we found it.&lt;br /&gt;
&lt;br /&gt;
Iyaate: You found it!?&lt;br /&gt;
&lt;br /&gt;
Erenville: As part of the rite of succession. I assumed everyone had heard.&lt;br /&gt;
&lt;br /&gt;
Iyaate: That&#039;s amazing! Oh, she&#039;ll be thrilled.&lt;br /&gt;
&lt;br /&gt;
Erenville: And eager to bombard me with questions, no doubt.&lt;br /&gt;
Erenville: Well, we should be on our way.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Thank you so much for stopping by. Give my best to Cahciua.&lt;br /&gt;
&lt;br /&gt;
???: Help! I need help!&lt;br /&gt;
&lt;br /&gt;
Iyaate: What&#039;s that about?&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll investigate. Please wait here.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
&lt;br /&gt;
Erenville: No doubt these are the infamous local bandits.&lt;br /&gt;
&lt;br /&gt;
Namikka: Please, you have to help! I&#039;ve been robbed!&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s Namikka, Wuk Lamat&#039;s nursemaid!&lt;br /&gt;
&lt;br /&gt;
Namikka: Erenville! Maringar!&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: Come any closer and we&#039;ll slit her throat from ear to ear!&lt;br /&gt;
&lt;br /&gt;
Erenville: If you so much as nick her skin, you won&#039;t live to regret it.&lt;br /&gt;
Hhetsarro Bandit: Oh yeah!?&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Bandit: Hold on. Did he say this is Wuk Lamat&#039;s nursemaid? Maybe this ain&#039;t such a good idea...&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: Take the goods to the boss. We&#039;ll deal with this.&lt;br /&gt;
&lt;br /&gt;
Namikka: Please, you have to give it back!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m going after Namikka. This lot I leave to you.&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Bandit: Cocky bastard! I&#039;ll hang &#039;im by the ears and feed the old woman to the dogs!&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: We can deal with them later. First, we need to put this one in the dirt.&lt;br /&gt;
&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: No need to worry. She&#039;s fine.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 4===&lt;br /&gt;
Namikka: Thank you. I don&#039;t know what I would&#039;ve done without you.&lt;br /&gt;
Erenville: The bandit managed to get away, but I have an idea of where they&#039;re headed.&lt;br /&gt;
Erenville: You said they stole something from you?&lt;br /&gt;
Namikka: A bracelet. It was a parting gift from Wuk Lamat.&lt;br /&gt;
Erenville: I see... Close as you two were, I can only imagine how much it meant to you.&lt;br /&gt;
Erenville: But what brings you all this way?&lt;br /&gt;
Namikka: With the rite of succession ended, and Wuk Lamat crowned the next Dawnservant, she is ready to stand on her own.&lt;br /&gt;
Namikka: I told her as much, and of my plans to return home to Yyasulani. She gave me the bracelet that I might always remember our time together.&lt;br /&gt;
Namikka: It filled me with such joy, I wanted everyone to know─everyone to see this wonderful gift given to me by the Vow of Resolve... And now it&#039;s gone.&lt;br /&gt;
Namikka: I would&#039;ve let them take every coin to my name, if only they had left me that bracelet.&lt;br /&gt;
Erenville: I would ask what you intend to do, but I know that look.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;re getting that bracelet back.&lt;br /&gt;
Erenville: I can assure you, no harm will come to us. [Forename] will make certain of that.&lt;br /&gt;
&amp;gt; I&#039;ll knock them senseless. It&#039;s what Wuk Lamat would want.&lt;br /&gt;
Namikka: Please, you mustn&#039;t put yourself in harm&#039;s way for my sake.&lt;br /&gt;
Erenville: I can assure you, no harm will come to us. [Forename] will make certain of that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: I understand your methods can be brutal, but it would be wise to show some restraint, lest you find yourself on the wrong side of the law. Perhaps I should come as well, to be sure all proceeds as it should.&lt;br /&gt;
&lt;br /&gt;
Namikka: I don&#039;t know what to say... I can see why Wuk Lamat puts so much faith in you both.&lt;br /&gt;
&lt;br /&gt;
Erenville: Before anything else, let&#039;s see her back to Sheshenewezi Springs. She&#039;ll be safer in town, and with Iyaate there to keep an eye on her, we should have nothing to worry about.&lt;br /&gt;
&lt;br /&gt;
Namikka: Thank you. Both of you.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Namikka: I&#039;m so sorry. I didn&#039;t mean for you to get involved in this.&lt;br /&gt;
&lt;br /&gt;
Erenville: A number of Iyaate&#039;s mining fellows are here as well. Namikka is in good hands.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Iyaate: Erenville told me what happened, and you needn&#039;t worry about Namikka. If those bandits should find us, I&#039;ll kick up a fuss and see them driven off.&lt;br /&gt;
Iyaate: That bracelet meant everything to her, and those bastards wouldn&#039;t care even if they knew. Makes me sick.&lt;br /&gt;
Iyaate: But at least she&#039;s safe, and I know you&#039;ll set things right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q-p2GQNIxgY}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1274714</id>
		<title>Saddled Up</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1274714"/>
		<updated>2026-04-03T02:31:41Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Saddled Up&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]] would not dither about for too long.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Blue-haired Shetona; Good-natured Stableman; Hhetsarro Bandit; Iyaate; Namikka; Sunbaked Stablekeep; Tonawawtan Bandit; Wuk Lamat&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1432&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Long Road to Xak Tural&lt;br /&gt;
| next-quest = Braced for Trouble, Bomb Disposal, A Refined Perspective&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 907&lt;br /&gt;
| id-gt = 70449&lt;br /&gt;
| id-edb = 94108273ce3&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The [[blue-haired Shetona]] you&#039;re looking for is at (X:15.1, Y:17.9), on the porch of a building.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Good-natured Stableman|good-natured stableman]].&lt;br /&gt;
*Speak with the good-natured stableman again.&lt;br /&gt;
*Find the [[blue-haired Shetona]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Defeat the bandits.&lt;br /&gt;
*Search for [[Namikka]].&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Erenville would not dither about for long.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: I should like to think the stableman has arrived with the rroneek by now...&lt;br /&gt;
Erenville: I&#039;ll go on ahead to check. If you still want to have a look around, then be my guest. Come and find us when you&#039;ve had your fill.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Now that I think on it, this is the first time I&#039;ve traveled with only a single companion. It makes for fewer complications.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: The friend, I take it? Sorry to have kept you both waitin&#039;.&lt;br /&gt;
Good-natured Stableman: Unruly wildlife&#039;s not the only source of recent distress, I&#039;m afraid. Also been a rise in robberies targetin&#039; merchants. As a result, we&#039;ve got a lengthy list of folks wantin&#039; to use our rroneek.&lt;br /&gt;
Good-natured Stableman: Which is why I have to ask that you stop at Sheshenewezi Springs.&lt;br /&gt;
&lt;br /&gt;
Erenville: That&#039;s fine, of course, but why haven&#039;t the Dustwatch dealt with this banditry?&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: Kemakka and his fellows are doin&#039; what they can, but they reckon the bandits are operatin&#039; as a gang. Roundin&#039; &#039;em all up&#039;s easier said than done.&lt;br /&gt;
Good-natured Stableman: If you have anythin&#039; of value, you&#039;ll want to take care.&lt;br /&gt;
&lt;br /&gt;
Erenville: Thank you for the warning. We&#039;ll be sure to stay vigilant.&lt;br /&gt;
Good-natured Stableman: Right, then. If you&#039;re ready to set off, I&#039;ll see you on your way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: This is your first time riding, yes? Even so, I can&#039;t imagine it will prove difficult for you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Good-natured Stableman: Ready? Then saddle up. Your friend seems to know the way, so I won&#039;t bother givin&#039; you directions.&lt;br /&gt;
&lt;br /&gt;
===Rroneek Chatter===&lt;br /&gt;
Erenville: This is your first time, so let&#039;s take it slow. Take care not to let it toss you.&lt;br /&gt;
Erenville: I continue to be struck by how much Shaaloani has changed.&lt;br /&gt;
Erenville: That town we just visited wasn&#039;t even here several years ago...&lt;br /&gt;
Erenville: With few reliable opportunities to replenish water supplies, travelers turned to nopalitenders.&lt;br /&gt;
Erenville: Not just for the water in their stems, mind. Their fruits are also said to be both nutritious and delicious.&lt;br /&gt;
Erenville: See that hole there? Some might hope to find water there, but it is brimming with ceruleum.&lt;br /&gt;
Erenville: The eruption of flames from within make for a spectacle, inspiring cautionary tales of people who wandered too close.&lt;br /&gt;
Erenville: The Whalaqee, meanwhile, show great reverence to ceruleum and its blue flames...&lt;br /&gt;
Erenville: ...But that is a discussion for another time. We&#039;re here.&lt;br /&gt;
Erenville: A good thing for these rroneek.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 1===&lt;br /&gt;
Erenville: No sooner did we dismount than the next passengers are already on their way. They really are short on rroneek.&lt;br /&gt;
Erenville: Now, then...&lt;br /&gt;
Erenville: This is Sheshenewezi Springs, perhaps the busiest town here in Shaaloani. People travel here from all over hoping to find their fortune.&lt;br /&gt;
Erenville: The change come to Hhusatahwi was surprising enough, but this is no less impressive. They&#039;ve achieved a great deal in the three years I&#039;ve been away.&lt;br /&gt;
Erenville: The station is on the eastern side of town, but there should still be time before the next train departs.&lt;br /&gt;
Erenville: If you don&#039;t mind, I&#039;d like to pay visit to an old friend of my mentor.&lt;br /&gt;
Erenville: Iyaate is her name, and if she learned that I passed through without saying a word, she&#039;d never let me hear the end of it.&lt;br /&gt;
Erenville: She set out from our village some ten years ago, hoping to earn coin as she traveled about Tural. I can but assume she too came here seeking greater opportunities.&lt;br /&gt;
Erenville: In any case, let us see if we can find her. Her blue hair should make her easy to spot.&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
===Cutscene 2 ===&lt;br /&gt;
Iyaate: Hm? Yes, I&#039;m Iyaate. And who might you be?&lt;br /&gt;
&lt;br /&gt;
Erenville: [He/She] is my friend.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Could it be...? Goodness, it is!&lt;br /&gt;
Iyaate: Elene─&lt;br /&gt;
&lt;br /&gt;
Erenville: Erenville, yes.&lt;br /&gt;
&lt;br /&gt;
Iyaate: A man grown. You were such a darling little thing as a child.&lt;br /&gt;
&lt;br /&gt;
Erenville: You know, it&#039;s only been three years since last we spoke.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Really? Only three? I suppose it all starts to get hazy after a while, living as long as we do.&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, this is Iyaate. She&#039;s known my mentor since they were children.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Nice to meet you.&lt;br /&gt;
Iyaate: Never thought I&#039;d see the day when you travel with company. You really have grown, &lt;br /&gt;
Elene&#039;shpya!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Elene... what now?&lt;br /&gt;
&amp;gt; Is that what they call you here?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: Alright, alright... I was born Elene&#039;shpya, I adopted a new name when I became a gleaner-one that adheres to eastern Viera conventions-so as to avoid drawing attention.&lt;br /&gt;
Erenville: Given that this is a homecoming, it was only a matter of time before you found out. Nevertheless, I would appreciate it if you would continue using my chosen name.&lt;br /&gt;
&lt;br /&gt;
Iyaate: A homecoming? You know, I&#039;ve been thinking of paying the old stamping grounds a visit myself. It would be good to see Cahciua again.&lt;br /&gt;
Iyaate: She&#039;s the finest archer I know, Elene&#039;shpya&#039;s mother and mentor. Every time I dropped by, she&#039;d treat us to a veritable feast prepared with fresh game she&#039;d hunted herself.&lt;br /&gt;
&lt;br /&gt;
Erenville: You&#039;re impressive with the bow too, Iyaate. Even among the Shetona.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Oh, I couldn&#039;t compare to Cahciua. But her skill at arms pales in comparison to her knowledge of nature.&lt;br /&gt;
Iyaate: That&#039;s what earned her a place among Gulool Ja Ja&#039;s traveling companions, after all.&lt;br /&gt;
Iyaate: She was always the inquisitive sort, but her journey across Tural lit a fire in her.&lt;br /&gt;
Iyaate: Even after Elene&#039;shpya was born, she often left him in my care so that she could embark on another expedition in search of the unknown.&lt;br /&gt;
Iyaate: Oh, how you would cry and beg her to take you along. It must&#039;ve been hard on you.&lt;br /&gt;
&lt;br /&gt;
Erenville: Iyaate, please!&lt;br /&gt;
&lt;br /&gt;
Iyaate: What? We&#039;re all friends here, aren&#039;t we?&lt;br /&gt;
Iyaate: No matter how many times he asked, the answer was always the same. “You can come when you prove you&#039;re a true explorer.”&lt;br /&gt;
&lt;br /&gt;
Erenville: Thus did she task me with finding the golden city.&lt;br /&gt;
Erenville: Despite my best efforts, all paths led nowhere. I assumed it was but a dreamer&#039;s fancy, a ploy to goad me into experiencing the wider world.&lt;br /&gt;
Erenville: But it was real. And we found it.&lt;br /&gt;
&lt;br /&gt;
Iyaate: You found it!?&lt;br /&gt;
&lt;br /&gt;
Erenville: As part of the rite of succession. I assumed everyone had heard.&lt;br /&gt;
&lt;br /&gt;
Iyaate: That&#039;s amazing! Oh, she&#039;ll be thrilled.&lt;br /&gt;
&lt;br /&gt;
Erenville: And eager to bombard me with questions, no doubt.&lt;br /&gt;
Erenville: Well, we should be on our way.&lt;br /&gt;
&lt;br /&gt;
Iyaate: Thank you so much for stopping by. Give my best to Cahciua.&lt;br /&gt;
&lt;br /&gt;
???: Help! I need help!&lt;br /&gt;
&lt;br /&gt;
Iyaate: What&#039;s that about?&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll investigate. Please wait here.&lt;br /&gt;
&lt;br /&gt;
===Cutscene 3===&lt;br /&gt;
&lt;br /&gt;
Erenville: No doubt these are the infamous local bandits.&lt;br /&gt;
&lt;br /&gt;
Namikka: Please, you have to help! I&#039;ve been robbed!&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s Namikka, Wuk Lamat&#039;s nursemaid!&lt;br /&gt;
&lt;br /&gt;
Namikka: Erenville! Maringar!&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: Come any closer and we&#039;ll slit her throat from ear to ear!&lt;br /&gt;
&lt;br /&gt;
Erenville: If you so much as nick her skin, you won&#039;t live to regret it.&lt;br /&gt;
Hhetsarro Bandit: Oh yeah!?&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Bandit: Hold on. Did he say this is Wuk Lamat&#039;s nursemaid? Maybe this ain&#039;t such a good idea...&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: Take the goods to the boss. We&#039;ll deal with this.&lt;br /&gt;
&lt;br /&gt;
Namikka: Please, you have to give it back!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m going after Namikka. This lot I leave to you.&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Bandit: Cocky bastard! I&#039;ll hang &#039;im by the ears and feed the old woman to the dogs!&lt;br /&gt;
&lt;br /&gt;
Hhetsarro Bandit: We can deal with them later. First, we need to put this one in the dirt.&lt;br /&gt;
&lt;br /&gt;
===End Cutscene===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: No need to worry. She&#039;s fine.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Cutscene 4===&lt;br /&gt;
Namikka: Thank you. I don&#039;t know what I would&#039;ve done without you.&lt;br /&gt;
Erenville: The bandit managed to get away, but I have an idea of where they&#039;re headed.&lt;br /&gt;
Erenville: You said they stole something from you?&lt;br /&gt;
Namikka: A bracelet. It was a parting gift from Wuk Lamat.&lt;br /&gt;
Erenville: I see... Close as you two were, I can only imagine how much it meant to you.&lt;br /&gt;
Erenville: But what brings you all this way?&lt;br /&gt;
Namikka: With the rite of succession ended, and Wuk Lamat crowned the next Dawnservant, she is ready to stand on her own.&lt;br /&gt;
Namikka: I told her as much, and of my plans to return home to Yyasulani. She gave me the bracelet that I might always remember our time together.&lt;br /&gt;
Namikka: It filled me with such joy, I wanted everyone to know─everyone to see this wonderful gift given to me by the Vow of Resolve... And now it&#039;s gone.&lt;br /&gt;
Namikka: I would&#039;ve let them take every coin to my name, if only they had left me that bracelet.&lt;br /&gt;
Erenville: I would ask what you intend to do, but I know that look.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;re getting that bracelet back.&lt;br /&gt;
Erenville: I can assure you, no harm will come to us. [Forename] will make certain of that.&lt;br /&gt;
&amp;gt; I&#039;ll knock them senseless. It&#039;s what Wuk Lamat would want.&lt;br /&gt;
Namikka: Please, you mustn&#039;t put yourself in harm&#039;s way for my sake.&lt;br /&gt;
Erenville: I can assure you, no harm will come to us. [Forename] will make certain of that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: I understand your methods can be brutal, but it would be wise to show some restraint, lest you find yourself on the wrong side of the law. Perhaps I should come as well, to be sure all proceeds as it should.&lt;br /&gt;
&lt;br /&gt;
Namikka: I don&#039;t know what to say... I can see why Wuk Lamat puts so much faith in you both.&lt;br /&gt;
&lt;br /&gt;
Erenville: Before anything else, let&#039;s see her back to Sheshenewezi Springs. She&#039;ll be safer in town, and with Iyaate there to keep an eye on her, we should have nothing to worry about.&lt;br /&gt;
&lt;br /&gt;
Namikka: Thank you. Both of you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q-p2GQNIxgY}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1274712</id>
		<title>Saddled Up</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Saddled_Up&amp;diff=1274712"/>
		<updated>2026-04-03T01:14:02Z</updated>

		<summary type="html">&lt;p&gt;Ttocsbloke: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Saddled Up&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]] would not dither about for too long.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Blue-haired Shetona; Good-natured Stableman; Hhetsarro Bandit; Iyaate; Namikka; Sunbaked Stablekeep; Tonawawtan Bandit; Wuk Lamat&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 30.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1432&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Long Road to Xak Tural&lt;br /&gt;
| next-quest = Braced for Trouble, Bomb Disposal, A Refined Perspective&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 907&lt;br /&gt;
| id-gt = 70449&lt;br /&gt;
| id-edb = 94108273ce3&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The [[blue-haired Shetona]] you&#039;re looking for is at (X:15.1, Y:17.9), on the porch of a building.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Good-natured Stableman|good-natured stableman]].&lt;br /&gt;
*Speak with the good-natured stableman again.&lt;br /&gt;
*Find the [[blue-haired Shetona]].&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Defeat the bandits.&lt;br /&gt;
*Search for [[Namikka]].&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Erenville would not dither about for long.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erenville: I should like to think the stableman has arrived with the rroneek by now...&lt;br /&gt;
Erenville: I&#039;ll go on ahead to check. If you still want to have a look around, then be my guest. Come and find us when you&#039;ve had your fill.&lt;br /&gt;
&lt;br /&gt;
===Edit from here===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Q-p2GQNIxgY}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Ttocsbloke</name></author>
	</entry>
</feed>