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	<updated>2026-04-26T16:23:32Z</updated>
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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paladin&amp;diff=98800</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Paladin&amp;diff=98800"/>
		<updated>2016-12-21T16:58:02Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:paladin1.jpg|300px|right|Paladin wearing [[Artifact Armor#Paladin|Artifact Armor]]]]&lt;br /&gt;
[[File:paladin2.jpg|300px|right|Paladin wearing [[Artifact Armor#Paladin|Artifact Armor]]]]&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Quote|In the year 969 of the Sixth Astral Era, a dispute surrounding the succession of twin princes erupted into a internecine war-a conflict which ultimately fractured the Thanalan city-state of Belah&#039;dia into the rival nations of Ul&#039;dah and Sil&#039;dah. Upon this bitter division, Ul&#039;dah&#039;s first ruler, Sasagan Ul Sisigan, gathered to him those knights who had sworn him fealty, and established a retinue of bodyguards thenceforth known as the Sultansworn. For six hundred years now, generations of Sultansworn have taken the oath of their forebears, and honed their marital prowess I service to the royal house of Ul&#039;dah. Centuries of training and tradition have led to the development of an indomitable style of combat that has many times proven instrumental in the salvation of the desert nation and it&#039;s people. Yet beloved as they are as the shield of the sultanate, the Sultansworn have lost their former luster-both their morale and their numbers dwindling apace with the royal family&#039;s eroded authority. Thus it is that Captain Jenlyns, in an effort to preserve the teachings of his failing order, has begun training worthy adventurers in the arts of the paladin.|Encyclopaedia Eorzea}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
[[Paladin]], equipped with [[sword]], [[shield]] and heavy armor, is one of the tanking [[jobs|jobs]] of ARR. Paladins have all the [[Gladiator Actions|abilities]] and [[Gladiator Traits|traits]] of [[Gladiator]]s. They can also use all the cross-class abilities of [[conjurer]] and [[marauder]]. The most important [[attributes|stat]] for the paladin is [[vitality]], which increases [[HP]]. The level of your paladin is equivalent to that of your gladiator.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
* Completion of Main Scenario quest: [[Sylph-management]]&lt;br /&gt;
* Completion of the Gladiator Quest: [[The Rematch]]&lt;br /&gt;
&lt;br /&gt;
==Trainer Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! NPC&lt;br /&gt;
! Location&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Lulutsu]] || [[Ul&#039;dah - Steps of Thal]] (x9,y11) || Job Start for ARR&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenlyns]] ||  [[Ul&#039;dah - The Chamber of Rule]] (x10,y11) || Job Trainer for 30-50&lt;br /&gt;
|-&lt;br /&gt;
|[[Jenlyns ]] ||  [[Ul&#039;dah - The Chamber of Rule]] (x10,y11) || Job Start for Heavensward&lt;br /&gt;
|-&lt;br /&gt;
|[[Papashan]] ||  [[Central Thanalan]] (x22,y28) || Job Trainer for 52&lt;br /&gt;
|-&lt;br /&gt;
|[[Constaint]] ||  [[Coerthas Western Highlands]]&amp;lt;br&amp;gt;(x32,y36) for lvls 54, 56 and 60&amp;lt;br&amp;gt;(x22,y25) for lvl 58 ||Job Trainer for 54-60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
Paladins use all the [[Gladiator Actions]] in addition to having their own unique actions for their Job:&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Level &lt;br /&gt;
! TP Cost&lt;br /&gt;
! Cast Time&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Range &lt;br /&gt;
! Radius &lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Sword Oath]] || [[File:sword oath.png|sword oath.png]]|| 30 || MP || Instant || 2.5s || 0y || 0y || align = &amp;quot;left&amp;quot; | Increases the potency of auto-attacks by 75. &amp;lt;br&amp;gt; Cannot be used with Shield Oath. &amp;lt;br&amp;gt; Effect ends upon reuse. &amp;lt;br&amp;gt; Weapon delay will now affect damage output.&lt;br /&gt;
|- &lt;br /&gt;
| [[Cover]] || [[File:cover.png|cover.png]]|| 35 || 0 || Instant || 120s || 10y || 0y || align = &amp;quot;left&amp;quot; | Takes all physical damage intended for another party member for 12s. &amp;lt;br&amp;gt; Can only be used when the party member is 10y or closer. &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield Oath]] || [[File:shield oath.png|shield oath.png]]|| 40 || MP || Instant || 2.5s || 0y || 0y || align = &amp;quot;left&amp;quot; | Reduces damage received by 20% and increases [[enmity]], while lowering damage dealt by 15%.  Increases accuracy by 5%.  &amp;lt;br&amp;gt; Cannot be used with Sword Oath. &amp;lt;br&amp;gt; Effect ends upon reuse.&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirits Within]] || [[File:spirits within.png|spirits within.png]]|| 45 || 0 || Instant || 30s || 3y || 0y || align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 300. &amp;lt;br&amp;gt; Potency decreases as your HP decreases. &amp;lt;br&amp;gt; Additional Effect: Silence for 1s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hallowed Ground]] || [[File:hallowed ground.png|hallowed ground.png]]|| 50 || 0 || Instant || 420s || 0y || 0y || align = &amp;quot;left&amp;quot; | Renders you impervious to most attacks for 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sheltron]] || [[file:sheltron icon1.png]] || 52 || 0 || Instant || 30s || 0y || 0y || align = &amp;quot;left&amp;quot; | Blocks the next physical attack for 10s. &amp;lt;br&amp;gt; Additional Effect: Partial MP restored upon block (restores 707 MP at lv 60)&lt;br /&gt;
|-&lt;br /&gt;
| [[Goring Blade]] || [[file:goring blade icon1.png]] || 54 || 50 || Instant || 2.5s || 0y || 0y || align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100. &amp;lt;br&amp;gt; Combo Action: [[Riot Blade]] &amp;lt;br&amp;gt; Combo Potency: 240 &amp;lt;br&amp;gt; Combo Bonus: Damage over time with potency of 50 for 24s (combined total potency: 640).&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Veil]] || [[file:divine veil icon1.png]] || 56 || 0 || Instant || 120s || 0y || 15y || align = &amp;quot;left&amp;quot; | Upon next HP recovery via healing magic, a protective barrier is cast on all party members within 15y for 30s. &amp;lt;br&amp;gt; Barrier Effect: Prevents damage up to 10% of PLD&#039;s max HP for 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Clemency]] || [[file:clemency icon1.png]] || 58 || 2121&amp;lt;br&amp;gt;MP || 2s || 2.5s || 30y || 0y || align = &amp;quot;left&amp;quot; | Restores target&#039;s HP.  Cure Potency: 1200 &amp;lt;br&amp;gt;  Additional Effect:  Restores to self 50% of HP restored to target if target is a party member.&lt;br /&gt;
|-&lt;br /&gt;
| [[Royal Authority]] || [[file:royal authority icon1.png]] || 60 || 60 || Instant || 2.5s || 0y || 0y || align = &amp;quot;left&amp;quot; | Delivers an attack with a potency of 100. &amp;lt;br&amp;gt;  Combo Action: [[Savage Blade]] &amp;lt;br&amp;gt; Combo Potency: 350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Marauder]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Conjurer]]&lt;br /&gt;
|-&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action&lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Foresight]] || [[file:Foresight.png]] || 2 || [[Cure]] || [[file:cure.png]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Skull Sunder]] || [[file:skull sunder.png]] || 4 || [[Protect]] || [[file:protect.png]] || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Fracture]] || [[file:fracture.png]] || 6 || [[Raise]] || [[file:raise.png]] || 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Bloodbath]] || [[file:bloodbath.png]] || 8 || [[Stoneskin]] || [[file:stoneskin.png]] || 34&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercy Stroke]] || [[file:mercy stroke.png]] || 26&lt;br /&gt;
|}&lt;br /&gt;
==Cross-Discipline Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Botanist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Miner]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Triangulate]] || [[file:triangulate.png]] || 1 || [[Prospect]] || [[file:prospect1.png]]|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| [[Arbor Call]] || [[file:arbor call.png]]|| 3 || [[Lay of the Land]] || [[file:lay of the land.png]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Arbor Call II]] || [[file:arbor call ii.png]]|| 6 || [[Lay of the Land II]] || [[file:lay of the land ii.png]]|| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Truth of Forests]] || [[file:truth of forests.png]]|| 46  || [[Truth of Mountains]] || [[file:Truth_of_Mountains.jpg]] || 46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[PvP Actions]]==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action&lt;br /&gt;
! Icon            &lt;br /&gt;
! Description&lt;br /&gt;
! Upgrade 1&lt;br /&gt;
! Upgrade 2&lt;br /&gt;
! Upgrade 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Testudo]] || [[File:tetsudo icon1.png]] || Reduces damage taken by target party member by 30% for 12 seconds. &amp;lt;br&amp;gt; Cannot be cast on self. || Enhanced Testudo: Shortens recast time to 150 seconds. || Enhanced Testudo II: Extends duration to 16 seconds. || Enhanced Testudo III: Increases damage reduction to 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Glory Slash]] || [[File:glory slash icon1.png]] || Delivers an attack with a potency of 170 to all enemies in a cone before you. &amp;lt;br&amp;gt; Additional Effect: Removes one beneficial status from target. || Enhanced Glory Slash: Shortens recast time to 120 seconds. || Enhanced Glory Slash II: Increases potency to 200. || &lt;br /&gt;
|-&lt;br /&gt;
| [[Full Swing]] || [[File:full swing icon1.png]] || Delivers an attack with a potency of 150. &amp;lt;br&amp;gt; Additional Effect: Damage over time with potency of 30 for 15s. &amp;lt;br&amp;gt; Additional Effect: Increases target&#039;s damage taken by 10% for 15s. ||Enhanced Full Swing: Shortens recast time to 150 seconds. || Enhanced Full Swing II: Increases duration to 20 seconds. || Enhanced Full Swing III: Increases HP increase and restoration to 25%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Enliven]] || [[File:enliven icon1.png]] ||Instantly restores 50% TP. ||Enhanced Enliven: Shortens recast time to 180 seconds. ||Enhanced Enliven II: Increases TP recovery to 75%. || &lt;br /&gt;
|-&lt;br /&gt;
| [[Purify]] || [[File:purify icon1.png]] || Removes all detrimental effects. Can be used regardless of status affliction. ||Enhanced Purify: Shortens recast time to 150 seconds.|| ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Push Back]] || [[File:push back icon1.png]] ||Delivers an attack with a potency of 150 every time you suffer physical damage for 10s. &amp;lt;br&amp;gt; Additional Effect: Counters any knockback attacks with a knockback and knock down for 2s. ||Enhanced Push Back: Shortens recast time to 120 seconds.|| Enhanced Push Back II: Increases potency to 180. || Enhanced Push Back III: Extends counter attack duration to 15 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon Throw]] || [[File:weapon throw icon1.png]] || Delivers a ranged attack with a potency of 50. &amp;lt;br&amp;gt; Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s. &amp;lt;br&amp;gt; Additional Effect: Removes Sprint effect when dealt from behind.||Enhanced Weapon Throw: Shortens recast time to 60 seconds. ||Enhanced Weapon Throw II: Extends duration to 9 seconds. || Enhanced Weapon Throw III: Increases effect potency to 40%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quest&lt;br /&gt;
! Level&lt;br /&gt;
! NPC&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! EXP&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Paladin&#039;s Pledge]]||30||[[Lulutsu]]||[[Ul&amp;amp;#39;dah - Steps of Thal]]||(x9,y11)||7410||align = &amp;quot;left&amp;quot; | [[file:soul of the paladin icon1.png|link=Soul of the Paladin]], [[file:sword oath icon1.png|link=Sword Oath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Honor Lost]]||35||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||9020||align = &amp;quot;left&amp;quot; | [[file:cover icon1.png|link=Cover]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Power Struggles]]||40||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||11270||align = &amp;quot;left&amp;quot; | [[file:shield oath icon1.png|link=Shield Oath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Poisoned Hearts]]||45||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||12420||align = &amp;quot;left&amp;quot; | [[file:gallant sollerets icon1.png|link=Gallant Sollerets]], [[file:gallant coronet icon1.png|link=Gallant Coronet]], [[file:gallant gauntlets icon1.png|link=Gallant Gauntlets]], [[file:gallant cuisses icon1.png|link=Gallant Cuisses]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Parley in the Sagolii]]||45||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||12420||align = &amp;quot;left&amp;quot; | [[file:spirits within icon1.png|link=Spirits Within]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Keeping the Oath]]||50||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||0||align = &amp;quot;left&amp;quot; | [[file:gallant surcoat icon1.png|link=Gallant Surcoat]], [[file:valor surcoat icon1.png|link=Valor Surcoat]], [[file:heros belt of fending icon1.png|link=Hero&amp;amp;#39;s Belt of Fending]], [[file:hallowed ground icon1.png|link=Hallowed Ground]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[A Relic Reborn (Curtana)]]||50||[[Gerolt]]||[[North Shroud]]||(x30,y20)||0||align = &amp;quot;left&amp;quot; | [[file:curtana icon1.png|link=Curtana]], [[file:holy shield icon1.png|link=Holy Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[An Exemplary Example]]||50||[[Jenlyns]]||[[Ul&amp;amp;#39;dah - The Chamber of Rule]]||(x10,y11)||24000||align = &amp;quot;left&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[The Paladin Who Cried Wolf]]||52||[[Papashan]]||[[Central Thanalan]]||(x22,y28)||26400||align = &amp;quot;left&amp;quot; | [[file:sheltron icon1.png|link=Sheltron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Big Sollerets to Fill]]||54||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||31200||align = &amp;quot;left&amp;quot; | [[file:goring blade icon1.png|link=Goring Blade]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[Hey Soul Crystal]]||56||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||36000||align = &amp;quot;left&amp;quot; | [[file:divine veil icon1.png|link=Divine Veil]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[All According to Plan]]||58||[[Constaint]]||[[Coerthas Western Highlands]]||(x22,y25)||40800||align = &amp;quot;left&amp;quot; | [[file:clemency icon1.png|link=Clemency]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sidequest.png|link=Side Quests|20px|Side Quest]][[This Little Sword of Mine]]||60||[[Constaint]]||[[Coerthas Western Highlands]]||(x32,y36)||0||align = &amp;quot;left&amp;quot; | [[file:royal authority icon1.png|link=Royal Authority]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Paladin Guide]]==&lt;br /&gt;
===Endgame Rotations===&lt;br /&gt;
&#039;&#039;&#039;Tank:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
[[file:shield oath.png|link=Shield Oath]] --&amp;gt; [[file: Shield lob icon.png|link=Shield Lob]] --&amp;gt; [[file: fast blade icon.png|link=Fast Blade]] --&amp;gt; [[file: savage blade icon.png|link=Savage Blade]] --&amp;gt; [[file: Rage of halone icon.png|link=Rage of Halone]] --&amp;gt; [[file: fast blade icon.png|link=Fast Blade]] --&amp;gt; [[file: draconian potion of vitality icon1.png|link=Draconian Potion of Vitality]] --&amp;gt; [[file: Riot blade icon.png|link=Riot Blade]] --&amp;gt; [[file: fight or flight icon.png|link=Fight or Flight]] --&amp;gt; [[file:goring blade icon1.png|link=Goring Blade]] --&amp;gt; [[file: circle of scorn icon.png|link=Circle of Scorn]] --&amp;gt; [[file:spirits within.png|link=Spirits Within]] --&amp;gt; [[file: fast blade icon.png|link=Fast Blade]] --&amp;gt; [[file: savage blade icon.png|link=Savage Blade]] --&amp;gt; [[file: Rage of halone icon.png|link=Rage of Halone]]… (Use [[file: shield swipe icon.png|link=Shield Swipe]] when up)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DPS:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[file:sword oath.png|link=Sword Oath]] --&amp;gt; [[file: fast blade icon.png|link=Fast Blade]] --&amp;gt; [[file: draconian potion of vitality icon1.png|link=Draconian Potion of Vitality]] --&amp;gt; [[file: Riot blade icon.png|link=Riot Blade]] --&amp;gt; [[file: fight or flight icon.png|link=Fight or Flight]] --&amp;gt; [[file:goring blade icon1.png|link=Goring Blade]] --&amp;gt; [[file: circle of scorn icon.png|link=Circle of Scorn]] --&amp;gt; [[file:spirits within.png|link=Spirits Within]] --&amp;gt; [[file: fast blade icon.png|link=Fast Blade]] --&amp;gt; [[file: savage blade icon.png|link=Savage Blade]] --&amp;gt; [[file:royal authority icon1.png|link=Royal Authority]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:paladin concept art.jpg|Paladin Concept Art]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Soldiery&amp;diff=96708</id>
		<title>Allagan Tomestone of Soldiery</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Tomestone_of_Soldiery&amp;diff=96708"/>
		<updated>2016-10-07T14:25:58Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Allagan Tomestones}}&lt;br /&gt;
[[file:soldiery icon1.png]]Allagan Tomestone Of Soldiery was introduced in patch 2.2. Players can exchange these Tomestones for level 100 [[#Weathered Armor|Weathered Armor]] and [[#Weathered Accessories|Accessories]] and [[Rowena&#039;s Token (Soldiery)]] by giving them to [[Auriana]] in [[Mor Dhona]] (x22,y6). Players can exchange multiple [[Rowena&#039;s Token (Soldiery)]] and 1 [[Unidentified Allagan Tomestone]] for [[#Weathered Weapons|Weathered weapon]]. &lt;br /&gt;
&lt;br /&gt;
Players can exchange 1 Weathered item and 1 [[Oil of Time]] or [[Sands of Time]] to obtain item level 110 version of the item.&lt;br /&gt;
&lt;br /&gt;
==Weathered Weapons==&lt;br /&gt;
{{:Weathered Weapons}}&lt;br /&gt;
==Weathered Armor==&lt;br /&gt;
{{:Weathered Armor}}&lt;br /&gt;
&lt;br /&gt;
==Weathered Accessories==&lt;br /&gt;
{{:Weathered Accessories}}&lt;br /&gt;
&lt;br /&gt;
{{Allagan Tomestones}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Axe_of_the_Blood_Emperor&amp;diff=96707</id>
		<title>Axe of the Blood Emperor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Axe_of_the_Blood_Emperor&amp;diff=96707"/>
		<updated>2016-10-07T14:20:27Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
|Unique = y&lt;br /&gt;
|Untradable = y&lt;br /&gt;
|Image =axe of the blood emperor icon1.png&lt;br /&gt;
|iLevel =240&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class = [[Warrior|WAR]]&lt;br /&gt;
|Damage =80 (Physical)&amp;lt;br /&amp;gt;&lt;br /&gt;
55 (Magical)&lt;br /&gt;
|DPS=26.66&lt;br /&gt;
|Delay =3.44&lt;br /&gt;
|Auto-Attack=91.73&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 = [[Strength]] +141 +3&amp;lt;br /&amp;gt; + Additional chosen stats&lt;br /&gt;
|AttributesColumn2 = [[Vitality]] +154&lt;br /&gt;
}}&lt;br /&gt;
The [[Axe of the Blood Emperor]] is an item level 240 [[weapons|weapon]] and can be used by [[Warrior]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repairs and Crafting==&lt;br /&gt;
An NPC mender will repair for 120 gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Blacksmith]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
[[Materia|Convertibl]]e: No, [[Glamours|Projectable]]: Yes, [[Desynthesis|Desynthesizable]]: No, [[Dyeing|Dyeable]]: Yes, Crest-Worthy: No&lt;br /&gt;
&lt;br /&gt;
[[Glamour Item]]: Grade 5 Glamour Prism (Smithing)&lt;br /&gt;
&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
*[[A Dream Fulfilled]]&lt;br /&gt;
==Used For==&lt;br /&gt;
===Used to Acquire===&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Category:Reconditioned Anima Weapons]]&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96399</id>
		<title>The Minstrel&#039;s Ballad: Ultima&#039;s Bane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96399"/>
		<updated>2016-10-06T09:10:30Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:ultima weapon2.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon1.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon3.jpg|400px|right]]&lt;br /&gt;
The Minstrel&#039;s Ballad: Ultima&#039;s Bane is a level 50 [[trials|trial]] that requires the players to defeat the [[Ultima Weapon]]. The trial requires a full party of 8 players. To unlock Ultima Weapon (Hard), players must begin the [[quests|quest]]: [[The Ultimate Ballad]].&lt;br /&gt;
&lt;br /&gt;
*Players can start the questline by talking to [[Alys]] at [[Mor Dhona]] (x22,y8).&lt;br /&gt;
&lt;br /&gt;
*Players will receive 15 [[Allagan Tomestone of Poetics]] for completing the trial.&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|fT4czU31lAc|400|right|Ultima Weapon Hard Guide}}&lt;br /&gt;
*Ultima is a fight of speed, ability to dodge, and coordination. It&#039;s not a particularly hard fight as much as it is knowing what is coming next. Very little is random in this fight. Who is targeted by orbs, which players get eruptions, and where the magitek bits target are the only real random factors in the fight.&lt;br /&gt;
&lt;br /&gt;
*Three phases are make or break points in this fight. Ifrit is the first. People tend to struggle with the dashes in this phase. Airship 2 can be dangerous as the airships deal massive damage, the lasers could hit the tanks, and ultima could use diffractive laser all during this phase. And the Final Aetheric Boon is completely win or lose. If you don&#039;t trip all 4 sets, you lose instantly.&lt;br /&gt;
&lt;br /&gt;
*Ultima will apply the buff Negative Aetheroplasm (may need confirmation on exact name). Tanks swap at 3 stacks of the debuff, one stack is applied every ~20 seconds. If the stack reaches 5, that player dies. All non personnel not presently taking Ultima should not be in front of Ultima or risk getting a stack. Originally it was stated at 4. Reason for change is that 4 leaves really 0 room for mistakes. If you swap at 4 and the new tank eats fast heavy damage and dies, the run is over, as the original tank must take over with 4 stacks and dies on the next. At the least with 3 if this happens the original tank can take over again until the other tank is brought back up and healed up to take over.&lt;br /&gt;
&lt;br /&gt;
*Tank Purge is an attack repeated through every phase from Titan onward, it&#039;s an area-wide AoE that does a lot of damage.&lt;br /&gt;
&lt;br /&gt;
*It is strongly recommend you tank in the center until after the Garuda phase. Move Ultima to the Northwest or Northeast edge afterwards, NOT THE CENTER NORTH. This is for the Aetheric Boons. If tanked due north, the first boon will hit the tank immediately on spawn.&lt;br /&gt;
&lt;br /&gt;
*Ultima has a 10-minute enrage timer, so keep the DPS up.&lt;br /&gt;
&lt;br /&gt;
*Main tank doesn&#039;t have to dodge attack unless specified.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: Garuda===&lt;br /&gt;
Garuda appears in the center, and Ultima will try to knock you into her AoE. Get behind Garuda and make sure Ultima can&#039;t knock you into the AoE.&lt;br /&gt;
&lt;br /&gt;
Eye of the storm appears, get to the VERY EDGE of the center, move to the outside ring as soon as the purple graphic disappears to avoid Titan smashing down in the center. THE TANK SHOULD DODGE THIS AS WELL.&lt;br /&gt;
&lt;br /&gt;
Most times you should only see: Mistral Shriek, Eye of the Storm, Mistral Shriek before Garuda vanishes for good.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Titan===&lt;br /&gt;
Full rotation is Outer Plumes, Inner Plumes, Tank Purge, Inner Plumes, Outer Plumes. Avoid the plumes, and gather up in center for Tank Purge so the healer can A.O.E. heal. Tank Purge starts to show during this phase.&lt;br /&gt;
&lt;br /&gt;
Average run is: Outside/Inside plumes, Tank Purge, Inner/Outer Plumes, Outer/Inner Plumes. Titan done.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Ifrit===&lt;br /&gt;
Ifrit phase begins with eruptions. Eruptions will appear under two random party members, they should run IN THE SAME DIRECTION around the edge of the map. I usually just go clockwise. After five eruptions, this attack ends. Do not run eruptions into the tank zone. If you have to eat one, just eat it. It will not be lethal.&lt;br /&gt;
&lt;br /&gt;
Four plumes will appear, then a line of them, with Ifrit charging the field while the second set explodes. Avoid them by going to the edge and adjusting position as necessary. Ifrit can charge from any direction. It is recommended that players stay out of the center during Ifrit&#039;s stage, as Ifrits Dash will always go through the center in some direction.&lt;br /&gt;
&lt;br /&gt;
If all goes well you should get: Eruption, purge, plumes/charge, eruption, purge. Done with Ifrit. This phase is heavy in dps speed. The faster your dps the less you see. If they are quick enough you can avoid the second eruption, if they are slow you will get another plume/charge phase.&lt;br /&gt;
&lt;br /&gt;
===Phase Change===&lt;br /&gt;
After the primals are done, the fight changes a little. New attacks become available. Magitek Ray is now in use. Similar to story ultima, he will turn around and draw green lines on the ground. Can deal moderate to heavy damage if you stay in it.&lt;br /&gt;
&lt;br /&gt;
Orbs. He will cast out green orbs that track a player. The player will be noted with a symbol over their head. Run it out.&lt;br /&gt;
&lt;br /&gt;
Diffractive laser. No cast display bar. Deals heavy damage to all players in front of ultima. Recommended that only the main tank stay in front at this time. This attack is very deadly in airship phases. I can confirm 3600 roughly to my i80 bard.&lt;br /&gt;
&lt;br /&gt;
Tank Purge is still used through out the fight. Can be really bad if the tank purge and the healers have not healed it when Boons appear.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: Aetheric Boon===&lt;br /&gt;
Four orbs appear on long tethers. 1 North to South. 1 East to West. They&#039;re connected in pairs, and will converge towards the center. If the orbs hit each other, they wipe the group. It is recommended ahead of time designate the player to stack on. When Aetheric Boon is cast, all players will be sent backwards. Players should then group up on the designated player and walk into an orb. Then repeat for the second, healing as necessary. Time is not critical for these two sets. You should have plenty of time to take these out.&lt;br /&gt;
&lt;br /&gt;
===Phase 5a: Magitek Bits 1===&lt;br /&gt;
Five Magitek bits will appear in the center, and will start to spam lasers. It is recommended to start killing these bits from the closest to the melee dps in a clockwise fashion. Be aware that phase 5b starts shortly into this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 5b: Airship 1===&lt;br /&gt;
Two airships will strike. One to the East and one to the West. Optimal safe zone is directly south along the outer rim for non-tanks. Tanks should be due North. Also recommended that one healer stay in range on the outside rim as near the tanks as possible to heal. As soon as the airship crash finishes, destroy the remaining bits.&lt;br /&gt;
&lt;br /&gt;
===Phase 6: Aetheric Boon 2===&lt;br /&gt;
6 orbs will appear this time. A short tether running north to south (first priority). Two long tethers running east to west. Immediately group up after knockback to eliminate the short tether. Then work your way through the other two sets allowing healing when necessary. Time is critical for the short tether.&lt;br /&gt;
&lt;br /&gt;
===Phase 7a: Magitek Bits 2===&lt;br /&gt;
Magitek bits will appear around the outer circumference of the map. Have dps work a clockwise rotation. Recommend starting in the North East since the melee dps will be nearest that bit.&lt;br /&gt;
&lt;br /&gt;
===Phase 7b: Airship 2===&lt;br /&gt;
Shortly after clearing a few bits, 4 airships will be called in. One Northeast, Southeast, Southwest, Northwest. Optimal safe zone is dead center for non-tanks. Do not run to early as the bits will trigger lines into the dead center. During this time, Main tank will eat heavy damage (can&#039;t turn ultima to center as he will use diffractive laser at this time). Recommend getting out of the center as soon as the airships start to crash as lasers will be targeting the center. Return to burning bits on the outer rim. It seems you can leave the center as soon as the airship animation comes into view. Graphics will be intense during this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 8: Aetheric Boon 3===&lt;br /&gt;
Last phase is 4 incredibly short diagonal tethers. 1 West to south. 1 west to north. 1 north to east. 1 east to south (looks like a diamond). Timing is critical. If level 3 limit break is available, have tank cast it during boons cast time. Then have players run through all 4. With the level 3 limit break up players should be able to survive the tethers. If it is not available. Sacrifices will have to be made. Personally recommend that 2 players take this duty. One takes the two on the west and one takes the two to the east. Time is critical. If any orbs touch, raid wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 9: End===&lt;br /&gt;
Assuming you are through the final boons, and still under 10 minutes, you enter the final stage. Basically its just a burn phase. DPS race to the end. If you are fast enough you will win. If you took too long you may still have a chance as Ultima will teleport to the center at 10 minutes from starting the fight and start casting Ultima. Could possibly still win if Ultima is low enough. Limit Break if available.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Ultima Weapon Card]]&lt;br /&gt;
===Rings===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Aiming]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Casting]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Determination]] +10, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Fending]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark Knight]] || 1 || 1 || [[Vitality]] +13, [[Determination]] +7, [[Parry]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Healing]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] &amp;lt;br&amp;gt; [[Astrologian]] || 1 || 1 || [[Mind]] +11, [[Piety]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Slaying]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Skill Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Aiming]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Critical Hit Rate]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Casting]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Spell Speed]] +10, [[Accuracy]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Fending]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark Knight]] || 1 || 1 || [[Vitality]] +11, [[Determination]] +10, [[Parry]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Healing]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] &amp;lt;br&amp;gt; [[Astrologian]] || 1 || 1 || [[Mind]] +11, [[Determination]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Slaying]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96398</id>
		<title>The Minstrel&#039;s Ballad: Ultima&#039;s Bane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96398"/>
		<updated>2016-10-06T09:10:11Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Rings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:ultima weapon2.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon1.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon3.jpg|400px|right]]&lt;br /&gt;
The Minstrel&#039;s Ballad: Ultima&#039;s Bane is a level 50 [[trials|trial]] that requires the players to defeat the [[Ultima Weapon]]. The trial requires a full party of 8 players. To unlock Ultima Weapon (Hard), players must begin the [[quests|quest]]: [[The Ultimate Ballad]].&lt;br /&gt;
&lt;br /&gt;
*Players can start the questline by talking to [[Alys]] at [[Mor Dhona]] (x22,y8).&lt;br /&gt;
&lt;br /&gt;
*Players will receive 15 [[Allagan Tomestone of Poetics]] for completing the trial.&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|fT4czU31lAc|400|right|Ultima Weapon Hard Guide}}&lt;br /&gt;
*Ultima is a fight of speed, ability to dodge, and coordination. It&#039;s not a particularly hard fight as much as it is knowing what is coming next. Very little is random in this fight. Who is targeted by orbs, which players get eruptions, and where the magitek bits target are the only real random factors in the fight.&lt;br /&gt;
&lt;br /&gt;
*Three phases are make or break points in this fight. Ifrit is the first. People tend to struggle with the dashes in this phase. Airship 2 can be dangerous as the airships deal massive damage, the lasers could hit the tanks, and ultima could use diffractive laser all during this phase. And the Final Aetheric Boon is completely win or lose. If you don&#039;t trip all 4 sets, you lose instantly.&lt;br /&gt;
&lt;br /&gt;
*Ultima will apply the buff Negative Aetheroplasm (may need confirmation on exact name). Tanks swap at 3 stacks of the debuff, one stack is applied every ~20 seconds. If the stack reaches 5, that player dies. All non personnel not presently taking Ultima should not be in front of Ultima or risk getting a stack. Originally it was stated at 4. Reason for change is that 4 leaves really 0 room for mistakes. If you swap at 4 and the new tank eats fast heavy damage and dies, the run is over, as the original tank must take over with 4 stacks and dies on the next. At the least with 3 if this happens the original tank can take over again until the other tank is brought back up and healed up to take over.&lt;br /&gt;
&lt;br /&gt;
*Tank Purge is an attack repeated through every phase from Titan onward, it&#039;s an area-wide AoE that does a lot of damage.&lt;br /&gt;
&lt;br /&gt;
*It is strongly recommend you tank in the center until after the Garuda phase. Move Ultima to the Northwest or Northeast edge afterwards, NOT THE CENTER NORTH. This is for the Aetheric Boons. If tanked due north, the first boon will hit the tank immediately on spawn.&lt;br /&gt;
&lt;br /&gt;
*Ultima has a 10-minute enrage timer, so keep the DPS up.&lt;br /&gt;
&lt;br /&gt;
*Main tank doesn&#039;t have to dodge attack unless specified.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: Garuda===&lt;br /&gt;
Garuda appears in the center, and Ultima will try to knock you into her AoE. Get behind Garuda and make sure Ultima can&#039;t knock you into the AoE.&lt;br /&gt;
&lt;br /&gt;
Eye of the storm appears, get to the VERY EDGE of the center, move to the outside ring as soon as the purple graphic disappears to avoid Titan smashing down in the center. THE TANK SHOULD DODGE THIS AS WELL.&lt;br /&gt;
&lt;br /&gt;
Most times you should only see: Mistral Shriek, Eye of the Storm, Mistral Shriek before Garuda vanishes for good.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Titan===&lt;br /&gt;
Full rotation is Outer Plumes, Inner Plumes, Tank Purge, Inner Plumes, Outer Plumes. Avoid the plumes, and gather up in center for Tank Purge so the healer can A.O.E. heal. Tank Purge starts to show during this phase.&lt;br /&gt;
&lt;br /&gt;
Average run is: Outside/Inside plumes, Tank Purge, Inner/Outer Plumes, Outer/Inner Plumes. Titan done.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Ifrit===&lt;br /&gt;
Ifrit phase begins with eruptions. Eruptions will appear under two random party members, they should run IN THE SAME DIRECTION around the edge of the map. I usually just go clockwise. After five eruptions, this attack ends. Do not run eruptions into the tank zone. If you have to eat one, just eat it. It will not be lethal.&lt;br /&gt;
&lt;br /&gt;
Four plumes will appear, then a line of them, with Ifrit charging the field while the second set explodes. Avoid them by going to the edge and adjusting position as necessary. Ifrit can charge from any direction. It is recommended that players stay out of the center during Ifrit&#039;s stage, as Ifrits Dash will always go through the center in some direction.&lt;br /&gt;
&lt;br /&gt;
If all goes well you should get: Eruption, purge, plumes/charge, eruption, purge. Done with Ifrit. This phase is heavy in dps speed. The faster your dps the less you see. If they are quick enough you can avoid the second eruption, if they are slow you will get another plume/charge phase.&lt;br /&gt;
&lt;br /&gt;
===Phase Change===&lt;br /&gt;
After the primals are done, the fight changes a little. New attacks become available. Magitek Ray is now in use. Similar to story ultima, he will turn around and draw green lines on the ground. Can deal moderate to heavy damage if you stay in it.&lt;br /&gt;
&lt;br /&gt;
Orbs. He will cast out green orbs that track a player. The player will be noted with a symbol over their head. Run it out.&lt;br /&gt;
&lt;br /&gt;
Diffractive laser. No cast display bar. Deals heavy damage to all players in front of ultima. Recommended that only the main tank stay in front at this time. This attack is very deadly in airship phases. I can confirm 3600 roughly to my i80 bard.&lt;br /&gt;
&lt;br /&gt;
Tank Purge is still used through out the fight. Can be really bad if the tank purge and the healers have not healed it when Boons appear.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: Aetheric Boon===&lt;br /&gt;
Four orbs appear on long tethers. 1 North to South. 1 East to West. They&#039;re connected in pairs, and will converge towards the center. If the orbs hit each other, they wipe the group. It is recommended ahead of time designate the player to stack on. When Aetheric Boon is cast, all players will be sent backwards. Players should then group up on the designated player and walk into an orb. Then repeat for the second, healing as necessary. Time is not critical for these two sets. You should have plenty of time to take these out.&lt;br /&gt;
&lt;br /&gt;
===Phase 5a: Magitek Bits 1===&lt;br /&gt;
Five Magitek bits will appear in the center, and will start to spam lasers. It is recommended to start killing these bits from the closest to the melee dps in a clockwise fashion. Be aware that phase 5b starts shortly into this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 5b: Airship 1===&lt;br /&gt;
Two airships will strike. One to the East and one to the West. Optimal safe zone is directly south along the outer rim for non-tanks. Tanks should be due North. Also recommended that one healer stay in range on the outside rim as near the tanks as possible to heal. As soon as the airship crash finishes, destroy the remaining bits.&lt;br /&gt;
&lt;br /&gt;
===Phase 6: Aetheric Boon 2===&lt;br /&gt;
6 orbs will appear this time. A short tether running north to south (first priority). Two long tethers running east to west. Immediately group up after knockback to eliminate the short tether. Then work your way through the other two sets allowing healing when necessary. Time is critical for the short tether.&lt;br /&gt;
&lt;br /&gt;
===Phase 7a: Magitek Bits 2===&lt;br /&gt;
Magitek bits will appear around the outer circumference of the map. Have dps work a clockwise rotation. Recommend starting in the North East since the melee dps will be nearest that bit.&lt;br /&gt;
&lt;br /&gt;
===Phase 7b: Airship 2===&lt;br /&gt;
Shortly after clearing a few bits, 4 airships will be called in. One Northeast, Southeast, Southwest, Northwest. Optimal safe zone is dead center for non-tanks. Do not run to early as the bits will trigger lines into the dead center. During this time, Main tank will eat heavy damage (can&#039;t turn ultima to center as he will use diffractive laser at this time). Recommend getting out of the center as soon as the airships start to crash as lasers will be targeting the center. Return to burning bits on the outer rim. It seems you can leave the center as soon as the airship animation comes into view. Graphics will be intense during this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 8: Aetheric Boon 3===&lt;br /&gt;
Last phase is 4 incredibly short diagonal tethers. 1 West to south. 1 west to north. 1 north to east. 1 east to south (looks like a diamond). Timing is critical. If level 3 limit break is available, have tank cast it during boons cast time. Then have players run through all 4. With the level 3 limit break up players should be able to survive the tethers. If it is not available. Sacrifices will have to be made. Personally recommend that 2 players take this duty. One takes the two on the west and one takes the two to the east. Time is critical. If any orbs touch, raid wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 9: End===&lt;br /&gt;
Assuming you are through the final boons, and still under 10 minutes, you enter the final stage. Basically its just a burn phase. DPS race to the end. If you are fast enough you will win. If you took too long you may still have a chance as Ultima will teleport to the center at 10 minutes from starting the fight and start casting Ultima. Could possibly still win if Ultima is low enough. Limit Break if available.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Ultima Weapon Card]]&lt;br /&gt;
===Rings===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Aiming]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Casting]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Determination]] +10, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Fending]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark knight]] || 1 || 1 || [[Vitality]] +13, [[Determination]] +7, [[Parry]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Healing]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] &amp;lt;br&amp;gt; [[Astrologian]] || 1 || 1 || [[Mind]] +11, [[Piety]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Slaying]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Skill Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Aiming]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Critical Hit Rate]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Casting]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Spell Speed]] +10, [[Accuracy]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Fending]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark Knight]] || 1 || 1 || [[Vitality]] +11, [[Determination]] +10, [[Parry]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Healing]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] &amp;lt;br&amp;gt; [[Astrologian]] || 1 || 1 || [[Mind]] +11, [[Determination]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Slaying]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96397</id>
		<title>The Minstrel&#039;s Ballad: Ultima&#039;s Bane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96397"/>
		<updated>2016-10-06T09:08:32Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:ultima weapon2.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon1.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon3.jpg|400px|right]]&lt;br /&gt;
The Minstrel&#039;s Ballad: Ultima&#039;s Bane is a level 50 [[trials|trial]] that requires the players to defeat the [[Ultima Weapon]]. The trial requires a full party of 8 players. To unlock Ultima Weapon (Hard), players must begin the [[quests|quest]]: [[The Ultimate Ballad]].&lt;br /&gt;
&lt;br /&gt;
*Players can start the questline by talking to [[Alys]] at [[Mor Dhona]] (x22,y8).&lt;br /&gt;
&lt;br /&gt;
*Players will receive 15 [[Allagan Tomestone of Poetics]] for completing the trial.&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|fT4czU31lAc|400|right|Ultima Weapon Hard Guide}}&lt;br /&gt;
*Ultima is a fight of speed, ability to dodge, and coordination. It&#039;s not a particularly hard fight as much as it is knowing what is coming next. Very little is random in this fight. Who is targeted by orbs, which players get eruptions, and where the magitek bits target are the only real random factors in the fight.&lt;br /&gt;
&lt;br /&gt;
*Three phases are make or break points in this fight. Ifrit is the first. People tend to struggle with the dashes in this phase. Airship 2 can be dangerous as the airships deal massive damage, the lasers could hit the tanks, and ultima could use diffractive laser all during this phase. And the Final Aetheric Boon is completely win or lose. If you don&#039;t trip all 4 sets, you lose instantly.&lt;br /&gt;
&lt;br /&gt;
*Ultima will apply the buff Negative Aetheroplasm (may need confirmation on exact name). Tanks swap at 3 stacks of the debuff, one stack is applied every ~20 seconds. If the stack reaches 5, that player dies. All non personnel not presently taking Ultima should not be in front of Ultima or risk getting a stack. Originally it was stated at 4. Reason for change is that 4 leaves really 0 room for mistakes. If you swap at 4 and the new tank eats fast heavy damage and dies, the run is over, as the original tank must take over with 4 stacks and dies on the next. At the least with 3 if this happens the original tank can take over again until the other tank is brought back up and healed up to take over.&lt;br /&gt;
&lt;br /&gt;
*Tank Purge is an attack repeated through every phase from Titan onward, it&#039;s an area-wide AoE that does a lot of damage.&lt;br /&gt;
&lt;br /&gt;
*It is strongly recommend you tank in the center until after the Garuda phase. Move Ultima to the Northwest or Northeast edge afterwards, NOT THE CENTER NORTH. This is for the Aetheric Boons. If tanked due north, the first boon will hit the tank immediately on spawn.&lt;br /&gt;
&lt;br /&gt;
*Ultima has a 10-minute enrage timer, so keep the DPS up.&lt;br /&gt;
&lt;br /&gt;
*Main tank doesn&#039;t have to dodge attack unless specified.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: Garuda===&lt;br /&gt;
Garuda appears in the center, and Ultima will try to knock you into her AoE. Get behind Garuda and make sure Ultima can&#039;t knock you into the AoE.&lt;br /&gt;
&lt;br /&gt;
Eye of the storm appears, get to the VERY EDGE of the center, move to the outside ring as soon as the purple graphic disappears to avoid Titan smashing down in the center. THE TANK SHOULD DODGE THIS AS WELL.&lt;br /&gt;
&lt;br /&gt;
Most times you should only see: Mistral Shriek, Eye of the Storm, Mistral Shriek before Garuda vanishes for good.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Titan===&lt;br /&gt;
Full rotation is Outer Plumes, Inner Plumes, Tank Purge, Inner Plumes, Outer Plumes. Avoid the plumes, and gather up in center for Tank Purge so the healer can A.O.E. heal. Tank Purge starts to show during this phase.&lt;br /&gt;
&lt;br /&gt;
Average run is: Outside/Inside plumes, Tank Purge, Inner/Outer Plumes, Outer/Inner Plumes. Titan done.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Ifrit===&lt;br /&gt;
Ifrit phase begins with eruptions. Eruptions will appear under two random party members, they should run IN THE SAME DIRECTION around the edge of the map. I usually just go clockwise. After five eruptions, this attack ends. Do not run eruptions into the tank zone. If you have to eat one, just eat it. It will not be lethal.&lt;br /&gt;
&lt;br /&gt;
Four plumes will appear, then a line of them, with Ifrit charging the field while the second set explodes. Avoid them by going to the edge and adjusting position as necessary. Ifrit can charge from any direction. It is recommended that players stay out of the center during Ifrit&#039;s stage, as Ifrits Dash will always go through the center in some direction.&lt;br /&gt;
&lt;br /&gt;
If all goes well you should get: Eruption, purge, plumes/charge, eruption, purge. Done with Ifrit. This phase is heavy in dps speed. The faster your dps the less you see. If they are quick enough you can avoid the second eruption, if they are slow you will get another plume/charge phase.&lt;br /&gt;
&lt;br /&gt;
===Phase Change===&lt;br /&gt;
After the primals are done, the fight changes a little. New attacks become available. Magitek Ray is now in use. Similar to story ultima, he will turn around and draw green lines on the ground. Can deal moderate to heavy damage if you stay in it.&lt;br /&gt;
&lt;br /&gt;
Orbs. He will cast out green orbs that track a player. The player will be noted with a symbol over their head. Run it out.&lt;br /&gt;
&lt;br /&gt;
Diffractive laser. No cast display bar. Deals heavy damage to all players in front of ultima. Recommended that only the main tank stay in front at this time. This attack is very deadly in airship phases. I can confirm 3600 roughly to my i80 bard.&lt;br /&gt;
&lt;br /&gt;
Tank Purge is still used through out the fight. Can be really bad if the tank purge and the healers have not healed it when Boons appear.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: Aetheric Boon===&lt;br /&gt;
Four orbs appear on long tethers. 1 North to South. 1 East to West. They&#039;re connected in pairs, and will converge towards the center. If the orbs hit each other, they wipe the group. It is recommended ahead of time designate the player to stack on. When Aetheric Boon is cast, all players will be sent backwards. Players should then group up on the designated player and walk into an orb. Then repeat for the second, healing as necessary. Time is not critical for these two sets. You should have plenty of time to take these out.&lt;br /&gt;
&lt;br /&gt;
===Phase 5a: Magitek Bits 1===&lt;br /&gt;
Five Magitek bits will appear in the center, and will start to spam lasers. It is recommended to start killing these bits from the closest to the melee dps in a clockwise fashion. Be aware that phase 5b starts shortly into this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 5b: Airship 1===&lt;br /&gt;
Two airships will strike. One to the East and one to the West. Optimal safe zone is directly south along the outer rim for non-tanks. Tanks should be due North. Also recommended that one healer stay in range on the outside rim as near the tanks as possible to heal. As soon as the airship crash finishes, destroy the remaining bits.&lt;br /&gt;
&lt;br /&gt;
===Phase 6: Aetheric Boon 2===&lt;br /&gt;
6 orbs will appear this time. A short tether running north to south (first priority). Two long tethers running east to west. Immediately group up after knockback to eliminate the short tether. Then work your way through the other two sets allowing healing when necessary. Time is critical for the short tether.&lt;br /&gt;
&lt;br /&gt;
===Phase 7a: Magitek Bits 2===&lt;br /&gt;
Magitek bits will appear around the outer circumference of the map. Have dps work a clockwise rotation. Recommend starting in the North East since the melee dps will be nearest that bit.&lt;br /&gt;
&lt;br /&gt;
===Phase 7b: Airship 2===&lt;br /&gt;
Shortly after clearing a few bits, 4 airships will be called in. One Northeast, Southeast, Southwest, Northwest. Optimal safe zone is dead center for non-tanks. Do not run to early as the bits will trigger lines into the dead center. During this time, Main tank will eat heavy damage (can&#039;t turn ultima to center as he will use diffractive laser at this time). Recommend getting out of the center as soon as the airships start to crash as lasers will be targeting the center. Return to burning bits on the outer rim. It seems you can leave the center as soon as the airship animation comes into view. Graphics will be intense during this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 8: Aetheric Boon 3===&lt;br /&gt;
Last phase is 4 incredibly short diagonal tethers. 1 West to south. 1 west to north. 1 north to east. 1 east to south (looks like a diamond). Timing is critical. If level 3 limit break is available, have tank cast it during boons cast time. Then have players run through all 4. With the level 3 limit break up players should be able to survive the tethers. If it is not available. Sacrifices will have to be made. Personally recommend that 2 players take this duty. One takes the two on the west and one takes the two to the east. Time is critical. If any orbs touch, raid wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 9: End===&lt;br /&gt;
Assuming you are through the final boons, and still under 10 minutes, you enter the final stage. Basically its just a burn phase. DPS race to the end. If you are fast enough you will win. If you took too long you may still have a chance as Ultima will teleport to the center at 10 minutes from starting the fight and start casting Ultima. Could possibly still win if Ultima is low enough. Limit Break if available.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Ultima Weapon Card]]&lt;br /&gt;
===Rings===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Aiming]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Bard]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Casting]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Determination]] +10, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Fending]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] || 1 || 1 || [[Vitality]] +13, [[Determination]] +7, [[Parry]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Healing]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] || 1 || 1 || [[Mind]] +11, [[Piety]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Slaying]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Skill Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Aiming]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Critical Hit Rate]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Casting]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Spell Speed]] +10, [[Accuracy]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Fending]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark Knight]] || 1 || 1 || [[Vitality]] +11, [[Determination]] +10, [[Parry]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Healing]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] &amp;lt;br&amp;gt; [[Astrologian]] || 1 || 1 || [[Mind]] +11, [[Determination]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Slaying]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96396</id>
		<title>The Minstrel&#039;s Ballad: Ultima&#039;s Bane</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Ultima%27s_Bane&amp;diff=96396"/>
		<updated>2016-10-06T09:07:21Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Necklaces */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==General Information==&lt;br /&gt;
[[File:ultima weapon2.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon1.jpg|400px|right]]&lt;br /&gt;
[[File:ultima weapon3.jpg|400px|right]]&lt;br /&gt;
The Minstrel&#039;s Ballad: Ultima&#039;s Bane is a level 50 [[trials|trial]] that requires the players to defeat the [[Ultima Weapon]]. The trial requires a full party of 8 players. To unlock Ultima Weapon (Hard), players must begin the [[quests|quest]]: [[The Ultimate Ballad]].&lt;br /&gt;
&lt;br /&gt;
*Players can start the questline by talking to [[Alys]] at [[Mor Dhona]] (x22,y8).&lt;br /&gt;
&lt;br /&gt;
*Players will receive 15 [[Allagan Tomestone of Poetics]] for completing the trial.&lt;br /&gt;
==Strategy==&lt;br /&gt;
{{#ev:youtube|fT4czU31lAc|400|right|Ultima Weapon Hard Guide}}&lt;br /&gt;
*Ultima is a fight of speed, ability to dodge, and coordination. It&#039;s not a particularly hard fight as much as it is knowing what is coming next. Very little is random in this fight. Who is targeted by orbs, which players get eruptions, and where the magitek bits target are the only real random factors in the fight.&lt;br /&gt;
&lt;br /&gt;
*Three phases are make or break points in this fight. Ifrit is the first. People tend to struggle with the dashes in this phase. Airship 2 can be dangerous as the airships deal massive damage, the lasers could hit the tanks, and ultima could use diffractive laser all during this phase. And the Final Aetheric Boon is completely win or lose. If you don&#039;t trip all 4 sets, you lose instantly.&lt;br /&gt;
&lt;br /&gt;
*Ultima will apply the buff Negative Aetheroplasm (may need confirmation on exact name). Tanks swap at 3 stacks of the debuff, one stack is applied every ~20 seconds. If the stack reaches 5, that player dies. All non personnel not presently taking Ultima should not be in front of Ultima or risk getting a stack. Originally it was stated at 4. Reason for change is that 4 leaves really 0 room for mistakes. If you swap at 4 and the new tank eats fast heavy damage and dies, the run is over, as the original tank must take over with 4 stacks and dies on the next. At the least with 3 if this happens the original tank can take over again until the other tank is brought back up and healed up to take over.&lt;br /&gt;
&lt;br /&gt;
*Tank Purge is an attack repeated through every phase from Titan onward, it&#039;s an area-wide AoE that does a lot of damage.&lt;br /&gt;
&lt;br /&gt;
*It is strongly recommend you tank in the center until after the Garuda phase. Move Ultima to the Northwest or Northeast edge afterwards, NOT THE CENTER NORTH. This is for the Aetheric Boons. If tanked due north, the first boon will hit the tank immediately on spawn.&lt;br /&gt;
&lt;br /&gt;
*Ultima has a 10-minute enrage timer, so keep the DPS up.&lt;br /&gt;
&lt;br /&gt;
*Main tank doesn&#039;t have to dodge attack unless specified.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: Garuda===&lt;br /&gt;
Garuda appears in the center, and Ultima will try to knock you into her AoE. Get behind Garuda and make sure Ultima can&#039;t knock you into the AoE.&lt;br /&gt;
&lt;br /&gt;
Eye of the storm appears, get to the VERY EDGE of the center, move to the outside ring as soon as the purple graphic disappears to avoid Titan smashing down in the center. THE TANK SHOULD DODGE THIS AS WELL.&lt;br /&gt;
&lt;br /&gt;
Most times you should only see: Mistral Shriek, Eye of the Storm, Mistral Shriek before Garuda vanishes for good.&lt;br /&gt;
&lt;br /&gt;
===Phase 2: Titan===&lt;br /&gt;
Full rotation is Outer Plumes, Inner Plumes, Tank Purge, Inner Plumes, Outer Plumes. Avoid the plumes, and gather up in center for Tank Purge so the healer can A.O.E. heal. Tank Purge starts to show during this phase.&lt;br /&gt;
&lt;br /&gt;
Average run is: Outside/Inside plumes, Tank Purge, Inner/Outer Plumes, Outer/Inner Plumes. Titan done.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: Ifrit===&lt;br /&gt;
Ifrit phase begins with eruptions. Eruptions will appear under two random party members, they should run IN THE SAME DIRECTION around the edge of the map. I usually just go clockwise. After five eruptions, this attack ends. Do not run eruptions into the tank zone. If you have to eat one, just eat it. It will not be lethal.&lt;br /&gt;
&lt;br /&gt;
Four plumes will appear, then a line of them, with Ifrit charging the field while the second set explodes. Avoid them by going to the edge and adjusting position as necessary. Ifrit can charge from any direction. It is recommended that players stay out of the center during Ifrit&#039;s stage, as Ifrits Dash will always go through the center in some direction.&lt;br /&gt;
&lt;br /&gt;
If all goes well you should get: Eruption, purge, plumes/charge, eruption, purge. Done with Ifrit. This phase is heavy in dps speed. The faster your dps the less you see. If they are quick enough you can avoid the second eruption, if they are slow you will get another plume/charge phase.&lt;br /&gt;
&lt;br /&gt;
===Phase Change===&lt;br /&gt;
After the primals are done, the fight changes a little. New attacks become available. Magitek Ray is now in use. Similar to story ultima, he will turn around and draw green lines on the ground. Can deal moderate to heavy damage if you stay in it.&lt;br /&gt;
&lt;br /&gt;
Orbs. He will cast out green orbs that track a player. The player will be noted with a symbol over their head. Run it out.&lt;br /&gt;
&lt;br /&gt;
Diffractive laser. No cast display bar. Deals heavy damage to all players in front of ultima. Recommended that only the main tank stay in front at this time. This attack is very deadly in airship phases. I can confirm 3600 roughly to my i80 bard.&lt;br /&gt;
&lt;br /&gt;
Tank Purge is still used through out the fight. Can be really bad if the tank purge and the healers have not healed it when Boons appear.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: Aetheric Boon===&lt;br /&gt;
Four orbs appear on long tethers. 1 North to South. 1 East to West. They&#039;re connected in pairs, and will converge towards the center. If the orbs hit each other, they wipe the group. It is recommended ahead of time designate the player to stack on. When Aetheric Boon is cast, all players will be sent backwards. Players should then group up on the designated player and walk into an orb. Then repeat for the second, healing as necessary. Time is not critical for these two sets. You should have plenty of time to take these out.&lt;br /&gt;
&lt;br /&gt;
===Phase 5a: Magitek Bits 1===&lt;br /&gt;
Five Magitek bits will appear in the center, and will start to spam lasers. It is recommended to start killing these bits from the closest to the melee dps in a clockwise fashion. Be aware that phase 5b starts shortly into this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 5b: Airship 1===&lt;br /&gt;
Two airships will strike. One to the East and one to the West. Optimal safe zone is directly south along the outer rim for non-tanks. Tanks should be due North. Also recommended that one healer stay in range on the outside rim as near the tanks as possible to heal. As soon as the airship crash finishes, destroy the remaining bits.&lt;br /&gt;
&lt;br /&gt;
===Phase 6: Aetheric Boon 2===&lt;br /&gt;
6 orbs will appear this time. A short tether running north to south (first priority). Two long tethers running east to west. Immediately group up after knockback to eliminate the short tether. Then work your way through the other two sets allowing healing when necessary. Time is critical for the short tether.&lt;br /&gt;
&lt;br /&gt;
===Phase 7a: Magitek Bits 2===&lt;br /&gt;
Magitek bits will appear around the outer circumference of the map. Have dps work a clockwise rotation. Recommend starting in the North East since the melee dps will be nearest that bit.&lt;br /&gt;
&lt;br /&gt;
===Phase 7b: Airship 2===&lt;br /&gt;
Shortly after clearing a few bits, 4 airships will be called in. One Northeast, Southeast, Southwest, Northwest. Optimal safe zone is dead center for non-tanks. Do not run to early as the bits will trigger lines into the dead center. During this time, Main tank will eat heavy damage (can&#039;t turn ultima to center as he will use diffractive laser at this time). Recommend getting out of the center as soon as the airships start to crash as lasers will be targeting the center. Return to burning bits on the outer rim. It seems you can leave the center as soon as the airship animation comes into view. Graphics will be intense during this phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 8: Aetheric Boon 3===&lt;br /&gt;
Last phase is 4 incredibly short diagonal tethers. 1 West to south. 1 west to north. 1 north to east. 1 east to south (looks like a diamond). Timing is critical. If level 3 limit break is available, have tank cast it during boons cast time. Then have players run through all 4. With the level 3 limit break up players should be able to survive the tethers. If it is not available. Sacrifices will have to be made. Personally recommend that 2 players take this duty. One takes the two on the west and one takes the two to the east. Time is critical. If any orbs touch, raid wipe.&lt;br /&gt;
&lt;br /&gt;
===Phase 9: End===&lt;br /&gt;
Assuming you are through the final boons, and still under 10 minutes, you enter the final stage. Basically its just a burn phase. DPS race to the end. If you are fast enough you will win. If you took too long you may still have a chance as Ultima will teleport to the center at 10 minutes from starting the fight and start casting Ultima. Could possibly still win if Ultima is low enough. Limit Break if available.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*[[Ultima Weapon Card]]&lt;br /&gt;
===Rings===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Aiming]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Bard]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Casting]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Determination]] +10, [[Critical Hit Rate]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Fending]] || [[File:ultima weapon hard ring.png]]|| Ring ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] || 1 || 1 || [[Vitality]] +13, [[Determination]] +7, [[Parry]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Healing]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] || 1 || 1 || [[Mind]] +11, [[Piety]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Band of Slaying]] || [[File:ultima weapon hard ring.png]]|| Ring || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Skill Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Icon&lt;br /&gt;
! Slot&lt;br /&gt;
! Level&lt;br /&gt;
! iLvl            &lt;br /&gt;
! Job&lt;br /&gt;
! Def&lt;br /&gt;
! Magic Def&lt;br /&gt;
! Stats&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Aiming]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Bard]] &amp;lt;br&amp;gt; [[Machinist]] || 1 || 1 || [[Dexterity]] +11, [[Accuracy]] +10, [[Critical Hit Rate]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Casting]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Black Mage]] &amp;lt;br&amp;gt; [[Summoner]] || 1 || 1 || [[Intelligence]] +11, [[Spell Speed]] +10, [[Accuracy]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Fending]] || [[File:ultima weapon hard necklace.png]]|| Necklace ||50 || 80 || [[Warrior]] &amp;lt;br&amp;gt; [[Paladin]] &amp;lt;br&amp;gt; [[Dark Knight]] || 1 || 1 || [[Vitality]] +11, [[Determination]] +10, [[Parry]] +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Healing]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[White Mage]] &amp;lt;br&amp;gt; [[Scholar]] || 1 || 1 || [[Mind]] +11, [[Determination]] +7, [[Spell Speed]] +14&lt;br /&gt;
|-&lt;br /&gt;
| [[Ultima Choker of Slaying]] || [[File:ultima weapon hard necklace.png]]|| Necklace || 50 || 80 || [[Dragoon]] &amp;lt;br&amp;gt; [[Monk]] || 1 || 1 || [[Strength]] +11, [[Critical Hit Rate]] +10, [[Determination]] +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The Wandering Minstrel is wont to regale those who would listen with the heroic deeds of adventurers. News of your death-defying feats have reached him, and he would have you recount your fateful encounter with the Ultima Weapon.&lt;br /&gt;
&lt;br /&gt;
However, one must always be wary of the Wandering Minstrel and his gift for exaggeration. Upon hearing his ballad, you come to find your clash with the Ultima Weapon has been transformed into something far more epic than you remember.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{trials}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=96395</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=96395"/>
		<updated>2016-10-06T09:01:14Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==General Information==&lt;br /&gt;
Eorzea is home to myriad disciplines, or &#039;&#039;&#039;classes&#039;&#039;&#039;, suitable to every adventuring style. Each class is capable of performing unique actions acquired through experience. Furthermore, achieving a certain level of mastery in multiple classes will unlock [[job]]s, which feature even greater specialization.&lt;br /&gt;
&lt;br /&gt;
To be better prepared to brave the wilds, all adventurers begin their journey as either a [[#Disciples of War|Disciple of War]]—a master of arms who lives for the call of battle—or a [[#Disciples of Magic|Disciple of Magic]]—an erudite researcher of all things esoteric.&lt;br /&gt;
&lt;br /&gt;
Experienced adventurers can take up other martial classes to diversify their skills. If you seek more peaceful pursuits, you may consider becoming a [[#Disciples of the Land|Disciple of the Land]]—one who gathers and harvests Eorzea’s natural resources—or a [[#Disciples of the Hand|Disciple of the Hand]]—one who uses these resources to craft wares and turn a profit.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Important: You can level all classes and jobs on one character!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Charts==&lt;br /&gt;
===Combat===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Weapons&lt;br /&gt;
! Job&lt;br /&gt;
|-&lt;br /&gt;
| [[Marauder]] || War || Tank || [[Limsa Lominsa]] || [[Greataxes]] || [[Warrior]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Gladiator]] || War || Tank || [[Ul&#039;dah]] || [[Swords]] and [[Shields]] || [[Paladin]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]] || War || Melee Physical DPS || [[Ul&#039;dah]] || [[Fist Weapons]] || [[Monk]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]] || War || Melee Physical DPS || [[Gridania]] || [[Polearms]] || [[Dragoon]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]] || War || Ranged Physical DPS || [[Gridania]] || [[Bows]] || [[Bard]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]] || War || Melee Physical DPS || [[Limsa Lominsa]] || [[Daggers|Dual Daggers]] || [[Ninja]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjurer]] || Magic || Healer || [[Gridania]] || [[Canes]]/[[Wands]]** || [[White Mage]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]] || Magic || Ranged Magical DPS || [[Ul&#039;dah]] || [[Staves]]/[[Scepters]]** || [[Black Mage]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]] || Magic || Ranged Magical DPS* || [[Limsa Lominsa]] || [[Books]] || [[Summoner]]&amp;lt;br&amp;gt;[[Scholar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;can become both [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; can also equip some [[Shields]] with these one-handed weapons.&lt;br /&gt;
*Players can start the game as any of these classes except Rogue and unlock the others as they reach level 10 in their starting class.&lt;br /&gt;
&lt;br /&gt;
===Crafting and Gathering===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Guild Location&lt;br /&gt;
! Goods&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]] || Hand || Crafting || [[Gridania]] || Wooden Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || Hand || Crafting || [[Limsa Lominsa]] || Metal Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]] || Hand || Crafting || [[Limsa Lominsa]] || Metal Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]] || Hand || Crafting || [[Ul&#039;dah]] || [[Accessories]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]] || Hand || Crafting || [[Gridania]] || Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]] || Hand || Crafting || [[Ul&#039;dah]] || Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]] || Hand || Crafting || [[Ul&#039;dah]] || [[Medicines|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]] || Hand || Crafting || [[Limsa Lominsa]] || [[Meals|Food]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]] || Land || Gathering || [[Gridania]] || [[Lumber]], [[Ingredient]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]] || Land || Gathering || [[Limsa Lominsa]] || [[seafood|Fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]] || Land || Gathering || [[Ul&#039;dah]] || [[Stone (Material)|Mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Crafting and Gathering classes are unlocked when your combat class reaches level 10. There are no [[jobs]] for these classes.&lt;br /&gt;
* [[Dyes]] can be crafted by any crafting class at level 30 or higher. Each class also has a selection of [[Housing Item]] recipes starting around level 20.&lt;br /&gt;
== Disciples of War ==&lt;br /&gt;
[[Image:Disciple of War.png|thumb|[[Disciples of War]]]]&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
=== Gladiator ===&lt;br /&gt;
[[Image:Gladiator_Icon.png|link=Gladiator|left|50px|Gladiator Icon]]&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
Gladiator is a Tank Class.&lt;br /&gt;
&lt;br /&gt;
=== Pugilist ===&lt;br /&gt;
[[Image:Pugilist_Icon.png|link=Pugilist|left|50px|Pugilist Icon]]&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
Pugilist is a Physical Melee DPS Class.&lt;br /&gt;
&lt;br /&gt;
=== Marauder ===&lt;br /&gt;
[[Image:Marauder_Icon.png|link=Marauder|left|50px|Marauder Icon]]&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
Marauder is a Tank Class.&lt;br /&gt;
&lt;br /&gt;
=== Lancer ===&lt;br /&gt;
[[Image:Lancer_Icon.png|link=Lancer|left|50px|Lancer Icon]]&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
Lancer is a Melee Physical DPS Class.&lt;br /&gt;
&lt;br /&gt;
=== Archer ===&lt;br /&gt;
[[Image:Archer_Icon.png|link=Archer|left|50px|Archer Icon]]&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
Archer is a Ranged Physical DPS Class.&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
[[Image:Rogue_Icon.png|link=Rogue|left|50px|Rogue Icon]]&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa. It cannot be your starting class. Players need another class to be level 10+ to unlock Rogue.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
Rogue is a Melee Physical DPS Class.&lt;br /&gt;
&lt;br /&gt;
== Disciples of Magic ==&lt;br /&gt;
[[Image:Disciple of Magic.png|thumb|[[Disciples of Magic]]]]&lt;br /&gt;
Disciples of Magic are classes that cast magical offensive or healing [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
&lt;br /&gt;
=== Conjurer ===&lt;br /&gt;
[[Image:Conjurer_Icon.png|link=Conjurer|left|50px|Conjurer Icon]]&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
Conjurer is a Healing Class.&lt;br /&gt;
&lt;br /&gt;
=== Thaumaturge ===&lt;br /&gt;
[[Image:Thaumaturge_Icon.png|link=Thaumaturge|left|50px|Thaumaturge Icon]]&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
Thaumaturge is a Ranged Magical DPS Class.&lt;br /&gt;
&lt;br /&gt;
=== Arcanist ===&lt;br /&gt;
[[Image:Arcanist_Icon.png|link=Arcanist|left|50px|Arcanist Icon]]&lt;br /&gt;
[[Arcanist]] is a class with powerful damage over time spells and the ability to summon [[carbuncle]] as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
Arcanist is a Ranged Magical DPS Class.&lt;br /&gt;
&lt;br /&gt;
== Disciples of the Hand ==&lt;br /&gt;
[[File:Disciple of the Hand.png|thumb|[[Disciples of the Hand]]]]&lt;br /&gt;
Crafting classes synthesize useful items such as [[weapons]], [[armor]], [[tools]], [[accessories]], [[meal|food]] and [[medicine|potions]] from basic [[materials]]. &lt;br /&gt;
&lt;br /&gt;
=== Carpenter ===&lt;br /&gt;
[[Image:Carpenter_Icon.png|link=Carpenter|left|50px|Carpenter Icon]]&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith ===&lt;br /&gt;
[[Image:Blacksmith_Icon.png|link=Blacksmith|left|50px|Blacksmith Icon]]&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
&lt;br /&gt;
=== Armorer ===&lt;br /&gt;
[[Image:Armorer_Icon.png|link=Armorer|left|50px|Armorer Icon]]&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
&lt;br /&gt;
=== Goldsmith ===&lt;br /&gt;
[[Image:Goldsmith_Icon.png|link=Goldsmith|left|50px|Goldsmith Icon]]&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
&lt;br /&gt;
=== Leatherworker ===&lt;br /&gt;
[[Image:Leatherworker_Icon.png|link=Leatherworker|left|50px|Leatherworker Icon]]&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts from slain animals to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
&lt;br /&gt;
=== Weaver ===&lt;br /&gt;
[[Image:Weaver_Icon.png|link=Weaver|left|50px|Weaver Icon]]&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
&lt;br /&gt;
=== Alchemist ===&lt;br /&gt;
[[Image:Alchemist_Icon.png|link=Alchemist|left|50px|Alchemist Icon]]&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
&lt;br /&gt;
=== Culinarian ===&lt;br /&gt;
[[Image:Culinarian_Icon.png|link=Culinarian|left|50px|Culinarian Icon]]&lt;br /&gt;
[[Culinarian]] utilizes animal products and vegetables to create food items and some fishing tackles. Players can consume food items to receive temporary buffs. Meat and other animal products are found by slaying animals, fish are obtained by [[Fisher]]s and vegetables are gathered by [[Botanist]]s.&lt;br /&gt;
&lt;br /&gt;
== Disciples of the Land ==&lt;br /&gt;
[[File:Disciple of the Land.png|thumb|[[Disciples of the Land]]]]&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
=== Miner ===&lt;br /&gt;
[[Image:Miner_Icon.png|link=Miner|left|50px|Miner Icon]]&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith, Armorsmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
=== Botanist ===&lt;br /&gt;
[[Image:Botanist_Icon.png|link=Botanist|left|50px|Botanist Icon]]&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
=== Fisher ===&lt;br /&gt;
[[Image:Fisher_Icon.png|link=Fisher|left|50px|Fisher Icon]]&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sophic_Shield&amp;diff=96359</id>
		<title>Sophic Shield</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sophic_Shield&amp;diff=96359"/>
		<updated>2016-10-05T10:59:36Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Ways to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Shield Infobox&lt;br /&gt;
|Unique = Unique&lt;br /&gt;
|Untradable = Untradable&lt;br /&gt;
|Image =sophic shield icon1.png&lt;br /&gt;
|Slot =Shield&lt;br /&gt;
|iLevel =255&lt;br /&gt;
|Level =60&lt;br /&gt;
|Class =[[Gladiator|GLA]], [[Paladin|PLD]]&lt;br /&gt;
|Block Strength =401&lt;br /&gt;
|Block Rate =401&lt;br /&gt;
|SellsFor = Unsellable&lt;br /&gt;
|MateriaSlots =0&lt;br /&gt;
|AttributesColumn1 =[[Strength]] +46&amp;lt;br /&amp;gt; [[Vitality]] +51&amp;lt;br /&amp;gt; &lt;br /&gt;
|AttributesColumn2 =[[Parry]] +26&amp;lt;br /&amp;gt; [[Critical Hit Rate]] +37&amp;lt;br /&amp;gt; &lt;br /&gt;
}}&lt;br /&gt;
The [[Sophic Shield]] is item level 255 [[Shield]] and can be used by [[Gladiator]], [[Paladin]] that is at least level 60. &lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Repairs and Crafting==&lt;br /&gt;
An NPC mender will repair for a maximum of ?? gil.&lt;br /&gt;
For a player to repair, they require:&lt;br /&gt;
*[[Armorer]]: Level 50&lt;br /&gt;
*[[Grade 6 Dark Matter]] x 1&lt;br /&gt;
[[Materia|Convertibl]]e: No, [[Glamours|Projectable]]: Yes, [[Desynthesis|Desynthesizable]]: No, [[Dyeing|Dyeable]]: No, Crest-Worthy: Yes&lt;br /&gt;
==Ways to Obtain==&lt;br /&gt;
===Dungeon/Trial Loot===&lt;br /&gt;
*[[Containment Bay P1T6 (Extreme)]]&lt;br /&gt;
&lt;br /&gt;
===Purchased From===&lt;br /&gt;
*Purchased from [[Bertana]] in [[Idyllshire]] (x5.8,y5.2) for 3 [[Goddess Totem]]&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{|width=20%&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Crafting&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*None&lt;br /&gt;
|valign=top width=10%|&#039;&#039;&#039;Levequests&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
[[Category:Containment Bay P1T6 (Extreme) Loot]]&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barbastelle&amp;diff=87053</id>
		<title>Barbastelle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Barbastelle&amp;diff=87053"/>
		<updated>2016-04-09T23:23:03Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Lower La Noscea */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:barbastelle1.jpg|400px|right]]&lt;br /&gt;
[[Barbastelle]] is a Rank B [[Elite Marks|Elite Mark]] found in [[Lower La Noscea]]. Killing the Elite Mark will grant the player 5,000 [[gil]] and 100 [[Allied Seals]] if the mob is the [[The Hunt|Weekly Elite Mark Bill]].&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Lower La Noscea===&lt;br /&gt;
(x22,y34), (x28,y18), (x16,y35), (x24, y26), (x19, y37)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
==Description==&lt;br /&gt;
The vampire bat Barbastelle has many epithets, the only remotely flattering one being &#039;the laird of Blind Iron Mines.&lt;br /&gt;
While cattle mutilations are hardly any one creature&#039;s domain, experts are united in the view that the infamous mass draining of the herd at the Red Rooster Stead-the so-called &#039;Big Gulp&#039;-is the work of Barbastelle.&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skogs_Fru&amp;diff=87052</id>
		<title>Skogs Fru</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skogs_Fru&amp;diff=87052"/>
		<updated>2016-04-09T22:48:09Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Middle La Noscea */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skogs fru2.jpg|400px|right]]&lt;br /&gt;
[[File:skogs fru3.jpg|400px|right]]&lt;br /&gt;
[[file:skogs fru1.jpg|400px|right]]&lt;br /&gt;
[[Skogs Fru]] is a Rank B [[Elite Marks|Elite Mark]] found in [[Middle La Noscea]]. Killing the Elite Mark will grant the player 5,000 [[gil]] and 100 [[Allied Seals]] if the mob is the [[The Hunt|Weekly Elite Mark Bill]].&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Middle La Noscea===&lt;br /&gt;
(x15,y10), (x17,y11), (x18, y9), (x20,y15),(x19,y20), (x16, y8), (x23, y24), (x24, y20), (x18, y16)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
==Description==&lt;br /&gt;
The ravening queen of ladybugs, Skogs Fru&#039;s natural voracity for pests has taken an unnatural turn.&lt;br /&gt;
Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.&lt;br /&gt;
==Etymology==&lt;br /&gt;
&#039;&#039;Skogs Fru&#039;&#039;, or more correct &#039;&#039;Skogsfru&#039;&#039;, is a female mythological being in Swedish folklore that watch over the forest. A more commonly used name is &#039;&#039;Skogsrå&#039;&#039;. The &#039;&#039;Skogsfru&#039;&#039; takes the form of a beautiful and attractive woman, but with a back that resembles an old hollow tree. In northern Sweden she sometime described to instead have a foxtail. She attracts trekkers astray and seduce men as she takes a fancy to. But she is also said to have woken a charcoal burner when his kiln was on fire and helped shieling girls with their cattle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skogs_Fru&amp;diff=76014</id>
		<title>Skogs Fru</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skogs_Fru&amp;diff=76014"/>
		<updated>2015-10-20T19:20:18Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Middle La Noscea */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:skogs fru2.jpg|400px|right]]&lt;br /&gt;
[[File:skogs fru3.jpg|400px|right]]&lt;br /&gt;
[[file:skogs fru1.jpg|400px|right]]&lt;br /&gt;
[[Skogs Fru]] is a Rank B [[Elite Marks|Elite Mark]] found in [[Middle La Noscea]]. Killing the Elite Mark will grant the player 5,000 [[gil]] and 100 [[Allied Seals]] if the mob is the [[The Hunt|Weekly Elite Mark Bill]].&lt;br /&gt;
==Coordinates==&lt;br /&gt;
===Middle La Noscea===&lt;br /&gt;
(x15,y10), (x17,y11), (x18, y9), (x20,y15),(x19,y20), (x16, y8), (x23, y24), (x24, y20)&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
==Description==&lt;br /&gt;
The ravening queen of ladybugs, Skogs Fru&#039;s natural voracity for pests has taken an unnatural turn.&lt;br /&gt;
Not content with emptying the fields of pollen carriers and soil tillers, the adamantine-shelled Skogs Fru has adopted a new diet consisting of chocobos and their riders.&lt;br /&gt;
==Etymology==&lt;br /&gt;
&#039;&#039;Skogs Fru&#039;&#039;, or more correct &#039;&#039;Skogsfru&#039;&#039;, is a female mythological being in Swedish folklore that watch over the forest. A more commonly used name is &#039;&#039;Skogsrå&#039;&#039;. The &#039;&#039;Skogsfru&#039;&#039; takes the form of a beautiful and attractive woman, but with a back that resembles an old hollow tree. In northern Sweden she sometime described to instead have a foxtail. She attracts trekkers astray and seduce men as she takes a fancy to. But she is also said to have woken a charcoal burner when his kiln was on fire and helped shieling girls with their cattle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Monsters]]&lt;br /&gt;
{{Elite Marks}}&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gladiator_Hunting_Log&amp;diff=75808</id>
		<title>Gladiator Hunting Log</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gladiator_Hunting_Log&amp;diff=75808"/>
		<updated>2015-10-11T14:46:29Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: /* Rank 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Gladiator]] [[Hunting Log]]&lt;br /&gt;
==Rank 1==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Icon&lt;br /&gt;
! Task  &lt;br /&gt;
! Location         &lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 01 ||[[file:little ladybug1.png]] || [[Little Ladybug]] X 3||[[Western Thanalan]] (x27,y24) || 75 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 02 || [[file:Star marmot1.png]]|| [[Star Marmot]] X 3||[[Central Thanalan]] (x20,y27) || 180 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 03 ||[[file:Cactuar1.png]] || [[Cactuar]] X 3||[[Western Thanalan]] (x27,y24) || 360 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 04 ||[[file:Snapping shrew1.png]] || [[Snapping Shrew]] X 3||[[Central Thanalan]] (x25,y31) || 410 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 05 || [[File:Hammer beak1.png]]|| [[Hammer Beak]] X 3||[[Western Thanalan]] (x26,y22) || 530 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 06 ||[[file:Antling worker1.png]] || [[Antling Worker]] X 3||[[Central Thanalan]] (x17,y15) || 980 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 07 ||[[file:Earth sprite1.png]] || [[Earth Sprite]] X 3||[[Western Thanalan]] (x22,y27) || 1,100 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 08 ||[[File:Spriggan graverobber1.png]] || [[Spriggan Graverobber]] X 3||[[Central Thanalan]] (x16,y23) || 1,300 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 09 ||[[File:Qiqirn shellsweeper1.png]] || [[Qiqirn Shellsweeper]] X 3||[[Central Thanalan]] (x17,y19) || 1,600 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 10 ||[[File:Antling soldier1.png]] &amp;lt;br&amp;gt; [[file:Dusty mongrel1.png]] || [[Antling Soldier]] X 3 &amp;lt;br&amp;gt; [[Dusty Mongrel]] X 3||[[Central Thanalan]] (x23,y19) &amp;lt;br&amp;gt; [[Western Thanalan]] (x22,y21) || 1,700 EXP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rank 2==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Icon&lt;br /&gt;
! Task  &lt;br /&gt;
! Location         &lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 11 ||[[file:copper coblyn1.png]] &amp;lt;br&amp;gt; [[File:Bomb1.png]]|| [[Copper Coblyn]] X 3 &amp;lt;br&amp;gt; [[Bomb]] X 3||[[Western Thanalan]] (x27,y17)&amp;lt;br&amp;gt; [[Western Thanalan]] (x27,y17) || 2,300 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 12 ||[[file:Cochineal cactuar1.png]] || [[Cochineal Cactuar]] X 3 ||[[Central Thanalan]] (x24,y19) || 3,200 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 13 ||[[File:Quiveron guard1.png]] || [[Quiveron Guard]] X 3||[[Central Thanalan]] (x24,y21) || 4,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 14 || [[File:Giant tortoise1.png]]|| [[Giant Tortoise]] X 3||[[Western Thanalan]] (x26,y23) || 4,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 15 ||[[File:Thickshell1.png]] || [[Thickshell]] X 3||[[Western Thanalan]] (x16,y16) || 5,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 16 ||[[file:Scaphite1.png]] || [[Scaphite]] X 3||[[Western Thanalan]] (x17,y14) || 5,300 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 17 ||[[file:Tuco-tuco1.png]] || [[Tuco-tuco]] X 3||[[Eastern Thanalan]] (x11,y19) || 5,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 18 ||[[File:Myotragus billy1.png]]|| [[Myotragus Billy]] X 3||[[Eastern Thanalan]] (x18,y24) || 5,700 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 19 ||[[File:Vandalous imp1.png]] || [[Vandalous Imp]] X 3||[[Eastern Thanalan]] (x14,y18) || 5,900 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator  20||[[file:bloated bogy1.png]] &amp;lt;br&amp;gt; [[file:rotting noble1.png]] || [[Bloated Bogy]] X 3 &amp;lt;br&amp;gt; [[Rotting Noble]] X 3 ||[[Western Thanalan]] (x13,y11)&amp;lt;br&amp;gt;[[Eastern Thanalan]] (x14,y16) ||6,100 EXP&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rank 3==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Icon&lt;br /&gt;
! Task  &lt;br /&gt;
! Location         &lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 21 ||[[file:Kedtrap1.png]] &amp;lt;br&amp;gt; [[File:Stoneshell1.png]] ||[[Kedtrap]] X 3 &amp;lt;br&amp;gt; [[Stoneshell]] X 4 ||[[South Shroud]] (x21,y20)&amp;lt;br&amp;gt; [[Upper La Noscea]] (x14,y24) || 6,300 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 22 ||[[File:Lead coblyn1.png]] ||[[Lead Coblyn]] X 4 ||[[Western Thanalan]] (x13,y10) || 6,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 23 ||[[File:Overgrown offering1.png]] ||[[Overgrown Offering]] X 4 ||[[South Shroud]] (x18,y19) || 6,700 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 24 ||[[File:Coeurl pup1.png]] ||[[Coeurl Pup]] X 4 ||[[Upper La Noscea]] (x9,y20) ||6,900 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 25 ||[[File:Balloon1.png]] ||[[Balloon]] X 4 ||[[North Shroud]] (x17,y26) ||7,100 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 26 ||[[File:Sabotender1.png]] ||[[Sabotender]] X 4 ||[[Southern Thanalan]] (x14,y13) ||7,600 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 27 ||[[File:Qiqirn roerunner1.png]] ||[[Qiqirn Roerunner]] X 4||[[Eastern Thanalan]] (x24,y23) ||8,600 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 28 ||[[File:Goblin thug1.png]] ||[[Goblin Thug]] X 4 ||[[South Shroud]] (x27,y20) ||9,400 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 29 ||[[File:Coeurlclaw cutter1.png]] ||[[Coeurlclaw Cutter]] X 4 ||[[South Shroud]] (x28,y21) ||9,700 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 30 ||[[File:Pteroc1.png]] &amp;lt;br&amp;gt; [[file:Apkallu1.png]] ||[[Pteroc]] X 3 &amp;lt;br&amp;gt; [[Apkallu]] X 4 ||[[Outer La Noscea]] (x15,y18)&amp;lt;br&amp;gt; [[Eastern La Noscea]] (x28,y36) ||10,000 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rank 4==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Icon&lt;br /&gt;
! Task  &lt;br /&gt;
! Location         &lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 31 ||[[File:Floating eye1.png]] &amp;lt;br&amp;gt; [[file:Mamool ja sophist1.png]] ||[[Floating Eye]] X 4 &amp;lt;br&amp;gt; [[Mamool Ja Sophist]] X 3 ||[[Central Shroud]] (x10,y23) &amp;lt;br&amp;gt; [[Upper La Noscea]] (x27,y23) || 11,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 32 ||[[File:Adamantoise1.png]]&amp;lt;br&amp;gt; [[file:Uragnite1.png]] ||[[Adamantoise]] X 3 &amp;lt;br&amp;gt; [[Uragnite]] X 4 ||[[South Shroud]] (x17,y30) &amp;lt;br&amp;gt; [[Upper La Noscea]] (x29,y24) || 12,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 33 ||[[File:Sandworm1.png]] ||[[Sandworm]] X 4 ||[[Southern Thanalan]] (x17,y33) || 12,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 34 ||[[File:Death gaze1.png]] ||[[Death Gaze]] X 4 ||[[Central Shroud]] (x16,y21) ||13,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 35 ||[[File:Velociraptor1.png]] ||[[Velociraptor]] X 4 ||[[Outer La Noscea]] (x19,y15) ||13,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 36 ||[[file:Fallen wizard1.png]] ||[[Fallen Wizard]] X 4 ||[[Southern Thanalan]] (x20,y37) ||14,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 37 ||[[File:Snow wolf pup1.png]]||[[Snow Wolf Pup]] X 4 ||[[Coerthas Central Highlands]] (x21,y29) ||14,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 38 ||[[File:Treant1.png]] ||[[Treant]] X 4 ||[[South Shroud]] (x22,y23) ||15,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 39 ||[[File:Vodoriga1.png]] ||[[Vodoriga]] X 4 ||[[Coerthas Central Highlands]] (x27,y14) ||16,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 40 ||[[File:Grenade1.png]] &amp;lt;br&amp;gt; [[file:Hippocerf1.png]] ||[[Grenade]] X 3 &amp;lt;br&amp;gt; [[Hippocerf]] X 4 ||[[Outer La Noscea]] (x22,y13) &amp;lt;br&amp;gt; [[Coerthas Central Highlands]] (x8,y20) ||16,500 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rank 5==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title&lt;br /&gt;
! Icon&lt;br /&gt;
! Task  &lt;br /&gt;
! Location         &lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 41 ||[[File:Preying mantis1.png]] &amp;lt;br&amp;gt; [[file:Lammergeyer1.png]]  ||[[Preying Mantis]] X 5  &amp;lt;br&amp;gt; [[Lammergeyer]] X 2 || [[Western La Noscea]] (x15,y34))&amp;lt;br&amp;gt; [[Western La Noscea]] (x12,y36) || 17,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 42 ||[[File:3rd cohort eques1.png]] &amp;lt;br&amp;gt; [[file:Oldgrowth treant1.png]] ||[[3rd Cohort Eques]] X 2 &amp;lt;br&amp;gt; [[Oldgrowth Treant]] X 5 ||[[East Shroud]] (x29,y21) &amp;lt;br&amp;gt;[[East Shroud]] (x26,y20) || 17,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 43 ||[[File:Morbol1.png]] &amp;lt;br&amp;gt; [[file:Dead mans moan1.png]]||[[Morbol]] X 2 &amp;lt;br&amp;gt; [[Dead Man&#039;s Moan]] X 5 ||  [[East Shroud]] (x23,y21) &amp;lt;br&amp;gt;[[Western La Noscea]] (x12,y36)  || 18,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 44 ||[[File:Mudpuppy1.png]] ||[[Mudpuppy]] X 5 ||[[Mor Dhona]] (x13,y11) &amp;lt;br&amp;gt; [[Coerthas Central Highlands]] (x16,y30) lvl 47 ||18,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 45 ||[[File:Lake cobra1.png]] ||[[Lake Cobra]] X 5 ||[[Mor Dhona]] (x27,y13) ||19,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 46 ||[[File:Giant lugger1.png]]||[[Giant Lugger]] X 3 || [[Coerthas Central Highlands]] (x13,y27) Lvl 46 ||19,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 47 ||[[File:Tempered orator1.png]] ||[[Tempered Orator]] X 5||[[Southern Thanalan]] (x22,y19) ||20,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 48 ||[[File:Dullahan1.png]] ||[[Dullahan]] X 5 ||[[North Shroud]] (x22,y19) ||20,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 49 ||[[File:Basilisk1.png]] ||[[Basilisk]] X 5 || [[Northern Thanalan]] (x25,y21)||21,000 EXP&lt;br /&gt;
|-&lt;br /&gt;
|Gladiator 50 ||[[file:Gigas bhikkhu1.png]] &amp;lt;br&amp;gt; [[File:2nd cohort laquearius1.png]] ||[[Gigas Bhikkhu]] X 5 &amp;lt;br&amp;gt; [[2nd Cohort Hoplomachus]] X 5 || [[Mor Dhona]] (x33,y15) &amp;lt;br&amp;gt; [[Eastern La Noscea]] (x25,y21) Lvl 49||21,500 EXP&lt;br /&gt;
|}&lt;br /&gt;
{{Hunting Log}}&lt;br /&gt;
[[Category:Gladiator]]&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Overgrown_Offering&amp;diff=75807</id>
		<title>Overgrown Offering</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Overgrown_Offering&amp;diff=75807"/>
		<updated>2015-10-11T14:36:12Z</updated>

		<summary type="html">&lt;p&gt;Trodainking21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy Infobox&lt;br /&gt;
| image = &lt;br /&gt;
| Type = [[Ochu]]&lt;br /&gt;
| Level = 22&lt;br /&gt;
| Location =[[South Shroud]]&lt;br /&gt;
| Aggression = Aggressive&lt;br /&gt;
| Description = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Overgrown Offering]] is a level 22 [[Ochu]] found in [[South Shroud]].&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Zone&lt;br /&gt;
! Coordinates&lt;br /&gt;
! Level&lt;br /&gt;
|-&lt;br /&gt;
|[[South Shroud]]||(x18,y19)||22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Archer Hunting Log|Archer 23]]&lt;br /&gt;
*[[Gladiator Hunting Log|Gladiator 23]]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Ochu]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>Trodainking21</name></author>
	</entry>
</feed>