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	<updated>2026-04-26T18:15:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dark_Knight&amp;diff=59960</id>
		<title>Dark Knight</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dark_Knight&amp;diff=59960"/>
		<updated>2015-06-13T15:12:31Z</updated>

		<summary type="html">&lt;p&gt;TWOxACROSS: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:dark knight announcement1.jpg|400px|right]]&lt;br /&gt;
[[File:dark knight concept1.jpg|400px|right|Dark Knight Concept Art]]&lt;br /&gt;
{{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.&amp;lt;br /&amp;gt;None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?&amp;lt;br /&amp;gt;A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”&amp;lt;br /&amp;gt;These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
Dark Knight, first officially announced during the 2014 London Fan Festival, is a Tank [[Jobs|job]] that wields a [[Greatsword]] (2-handed sword) as its [[weapon]]. It wields not only a weapon but also the power of Darkness (magic-based tank). Unlike 2.0 jobs, Dark Knight will not have a base [[Classes|class]] and starts from level 30. It will come with the first expansion pack [[Heavensward]] in June 2015.&lt;br /&gt;
&lt;br /&gt;
Unlike other tanks, Dark Knight will use [[MP]] instead of [[TP]] as its main resource. DK uses MP to cast a darkness buff that drapes the player with a darkness aura. Play style revolves around maintaining the aura, using it for defense, to buff yourself, or offense, to damage your enemies. It is a new style of tanking that will utilize [[Piety]].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Access to [[Ishgard]], where [[guilds|Dark Knight&#039;s Guild]] is located.&lt;br /&gt;
==Actions==&lt;br /&gt;
Details of some of Dark Knight&#039;s abilities were announced during the Letter from the Producer LIVE Part XXI:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Grit&#039;&#039;&#039;&lt;br /&gt;
This stance will be used when in the tank role. With this stance, it&#039;ll be easier to gain enmity, but the damage dealt is reduced.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Darkside&#039;&#039;&#039;&lt;br /&gt;
Similar to a [[paladin]]&#039;s [[Sword Oath]], this stance is more of an attack-based stance.  You take on an aura-like effect known as Darkside, while this is in effect your MP will deplete gradually. While in this stance, you will not be able to receive MP healing support from party members. There are weapon skills which restores MP so it’ll be very important to make good use of those skills to manage MP. Darkside can be activated &#039;&#039;while&#039;&#039; in Grit stance.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Dark Arts&#039;&#039;&#039;&lt;br /&gt;
A buff, similar to Darkside, that drastically increases MP depletion, but allows for more powerful skills to be used while MP is available.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Living Dead&#039;&#039;&#039;&lt;br /&gt;
Similar to [[Holmgang]], if the dark knight dies while the action is active, they will enter a zombie-like state with 1 HP for ten seconds. If they are healed to full HP within that time, they will be completely revived. If they fail to reach maximum HP while zombified, they die.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unmade&#039;&#039;&#039;&lt;br /&gt;
A ranged action similar to [[Tomahawk]], that fires dark-tinted orbs at the target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Plunging Cut&#039;&#039;&#039;&lt;br /&gt;
Unlike other tank jobs, dark knight has an action where you jump towards the enemy, so it’ll be possible to use this first then follow-up with an area attack to gain enmity.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Salt the Earth&#039;&#039;&#039;&lt;br /&gt;
An Area of Effect spell that creates a Damage over Time field wherever the dark knight chooses.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Marked for Death&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
The dark knight casts this on an ally. If that ally happens to die while the action is still active, the dark knight will receive 20% of their HP and MP back.&lt;br /&gt;
&lt;br /&gt;
==Cross-Class Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Gladiator]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Marauder]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Savage Blade]] || [[file:savage blade icon.png]] || 4 || [[Foresight]] || [[file:Foresight.png]] || 2 &lt;br /&gt;
|-&lt;br /&gt;
| [[Flash]] || [[file:flash icon.png]] || 8 || [[Skull Sunder]] || [[file:skull sunder.png]] || 4 &lt;br /&gt;
|-&lt;br /&gt;
| [[Convalescence]] || [[file:Convalescence icon.png]] || 10 || [[Fracture]] || [[file:fracture.png]] || 6 &lt;br /&gt;
|-&lt;br /&gt;
| [[Provoke]] || [[file:provoke icon.png]] || 22 || [[Bloodbath]] || [[file:bloodbath.png]] || 8 &lt;br /&gt;
|-&lt;br /&gt;
| [[Awareness]] || [[file:Awareness icon.png]] || 34 || [[Mercy Stroke]] || [[file:mercy stroke.png]] || 26 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cross-Discipline Actions==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Botanist]]&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|[[Miner]]&lt;br /&gt;
|-&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
!Action &lt;br /&gt;
!Icon&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Triangulate]] || [[file:triangulate.png]] || 1 || [[Prospect]] || [[file:prospect1.png]]|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| [[Arbor Call]] || [[file:arbor call.png]]|| 3 || [[Lay of the Land]] || [[file:lay of the land.png]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Arbor Call II]] || [[file:arbor call ii.png]]|| 6 || [[Lay of the Land II]] || [[file:lay of the land ii.png]]|| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Truth of Forests]] || [[file:truth of forests.png]]|| 46  || [[Truth of Mountains]] || [[file:Truth_of_Mountains.jpg]] || 46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==PvP Actions==&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:dark knight1.jpg|350px]] [[File:dark knight2.jpg|350px]] [[File:dark knight3.jpg|350px]]&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>TWOxACROSS</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=13037</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=13037"/>
		<updated>2014-02-21T17:21:09Z</updated>

		<summary type="html">&lt;p&gt;TWOxACROSS: /* Equipment */ A lot of the macros here are wrong, and I found out that &amp;quot;/displayhead on&amp;quot; was the only to show helm, with no space after /display. Others are wrong too, but maintenance won&amp;#039;t let me find out which ones I can change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Commands}}&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|-&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies’ names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;&lt;br /&gt;
|Displays current target name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;0&amp;gt;&lt;br /&gt;
|Party Member 0. Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;st&amp;gt;&lt;br /&gt;
| Subtarget.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;stpc&amp;gt;&lt;br /&gt;
| Displays available PC subtargets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;stnpc&amp;gt;&lt;br /&gt;
| Displays available NPC subtargets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;stenemy&amp;gt;&lt;br /&gt;
| Displays available engageable enemy subtargets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;stenmity&amp;gt;&lt;br /&gt;
| Displays available engaged enemy subtargets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;stparty&amp;gt;&lt;br /&gt;
| Displays available party member subtargets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lastat&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tp&amp;gt;&lt;br /&gt;
|Displays current TP.&amp;lt;br&amp;gt;Example: 3000&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lastst&amp;gt;&lt;br /&gt;
|Displays name of last subtarget.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display’s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign0&amp;gt;&lt;br /&gt;
|Displays ally sign 0.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign1&amp;gt;&lt;br /&gt;
|Displays ally sign 1.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign2&amp;gt;&lt;br /&gt;
|Displays ally sign 2.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign3&amp;gt;&lt;br /&gt;
|Displays ally sign 3.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign4&amp;gt;&lt;br /&gt;
|Displays ally sign 4.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign5&amp;gt;&lt;br /&gt;
|Displays ally sign 5.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign6&amp;gt;&lt;br /&gt;
|Displays ally sign 6.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;sign7&amp;gt;&lt;br /&gt;
|Displays ally sign 7.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>TWOxACROSS</name></author>
	</entry>
</feed>