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	<updated>2026-04-25T12:45:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dubious_Dancing&amp;diff=1280590</id>
		<title>Dubious Dancing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dubious_Dancing&amp;diff=1280590"/>
		<updated>2026-04-21T13:28:38Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: /* Delivering the letter to Gegeruju in Costa del Sol */  Added F dialogue alternative.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Dubious Dancing&lt;br /&gt;
| description = The [[Deputy Postmoogle]] would reward your efforts with an assignment to more idyllic climes.&lt;br /&gt;
| image = Dubious Dancing.png&lt;br /&gt;
| quest-giver = Deputy Postmoogle&lt;br /&gt;
| related-npcs = Bugaal Ja; Gegeruju; Gegeruju Manor Guard; Next Generation Artiste; Vigorous Dancer&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| location-x = 10.4&lt;br /&gt;
| location-y = 11.3&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Delivery Moogle Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Delivery Moogle Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Letter to Gegeruju, 1 Training Contract, 3 Sacred Spring Water (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1399&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Carline Memories, Dream On&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.3&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 67068&lt;br /&gt;
| id-edb = 8632ef18e12&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the letter to [[Gegeruju]] in [[Costa del Sol]].&lt;br /&gt;
*Deliver the contract to the vigorous dancer in [[outer La Noscea]].&lt;br /&gt;
*Speak with [[Bugaal Ja]] at the Hermit&#039;s Hovel.&lt;br /&gt;
*Pour hot spring water over Bugaal Ja.&lt;br /&gt;
*Pour more hot spring water over Bugaal Ja.&lt;br /&gt;
*Pour yet more hot spring water over Bugaal Ja.&lt;br /&gt;
*Speak with Gegeruju at Costa del Sol.&lt;br /&gt;
*Wait on the decks for the dance lesson to begin.&lt;br /&gt;
*Report to Gegeruju.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deputy postmoogle would reward your efforts with an assignment to more idyllic climes.&lt;br /&gt;
&lt;br /&gt;
*In lieu of the vacation that he claims you rightfully deserve, the deputy postmoogle has entrusted you with a letter addressed to Master Gegeruju, of Costa del Sol fame. When life hands you a lemon, make lemonccakes-- deliver the missive to Gegeruju&#039;s beach paraddise in eastern La Noscea, and try to enjoy the journey.&lt;br /&gt;
&lt;br /&gt;
*The envelope you delivered contains a blunt refusal from the dancing master Guillaunaux, who Master Gegeruju had sought to employ for the purpose of bringing the forefront of artistic expression to Costa del Sol. Fortunately for the enterprising entrepreneur, Guillaunaux saw fit to introduce another dance instructor who may prove more accommodating. Carry the contract drafted by Gegeruju to this esteemed personage, who may be found in outer La Noscea.&lt;br /&gt;
&lt;br /&gt;
*The mysterious dance instructor is revealed to be none other than Bugaal Ja, a Mamool Ja whose questionable behavior while bathing has earned him the scorn and disgust of many a smoothskin. Deeply moved to have found a patron who would pay the proper respect to his people&#039;s tradition, Bugaal Ja eagerly consents to the terms offered. Before setting off for Costa del Sol, however, he must prepare himself according to Mamool Ja custom. Seek him out at the Hermit&#039;s Hovel.&lt;br /&gt;
&lt;br /&gt;
*Bugaal Ja is eager to make for Costa del Sol and begin his dance instruction, but first he must purify his body according to Mamool Ja ritual-- or rather, you must do it for him. Pour some hot spring water over the Mamool Ja&#039;s body.&lt;br /&gt;
&lt;br /&gt;
*It would appear a single dash of hot spring water was not sufficient for the cleansing ritual. Repeat the process in hopes that a second splash will suffice.&lt;br /&gt;
&lt;br /&gt;
*Bugaal Ja grows more animated as he bathes in the soothing waters of the Hermit&#039;s Hovel, but it would appear the ritual is not yet complete. Douse him once more and see if the third time&#039;s the charm.&lt;br /&gt;
&lt;br /&gt;
*His body now cleansed to his satisfaction, Bugaal Ja sets out for Costa del Sol. Venture there yourself and inform Master Gegeruju that his dancing master is on his way.&lt;br /&gt;
&lt;br /&gt;
*Master Gegeruju informs you that his dancing master arrived a short while ago, and has already been introduced to his students. The dance lesson will begin momentarily, and you are invited to attend.&lt;br /&gt;
&lt;br /&gt;
*Bugaal Ja&#039;s undulations and gyrations proved a bit too vigorous for the aspiring dancers, who fled screaming from the lesson while it had barely begun. Speak with Master Gegeruju and hear his assessment of the entire ordeal.&lt;br /&gt;
&lt;br /&gt;
*While not disheartened with the results, Master Gegeruju does not regret his endeavor to bring the vanguard of artistic expression to Costa del Sol. Nevertheless, it appears that it will be some time before the average Eorzean can find it in himself to accept Mamool Ja custom. In the meantime, should the undulations of the erstwhile dancing master once more threaten to cause panic amongst the unwitting bath-goers of Bronze Lake, you know where your talents will be needed.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Deputy Postmoogle:&#039;&#039;&#039; My hardworking assistant returns! Yes, so hard have you been working that I daresay you&#039;ve earned yourself a vacation, kupo!&lt;br /&gt;
 &#039;&#039;&#039;Deputy Postmoogle:&#039;&#039;&#039; I&#039;m not going to give you one, of course─I do have a reputation to maintain─but I will give you the next best thing: a letter addressed to Master Gegeruju at Costa del Sol!&lt;br /&gt;
 &#039;&#039;&#039;Deputy Postmoogle:&#039;&#039;&#039; Soak up the rays of the sun, bask in the balmy ocean breeze, sneak a furtive glance at the lovely dancers─that last one can be our little secret─and you&#039;ll soon forget that you&#039;re working, kupo!&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Deputy Postmoogle:&#039;&#039;&#039; I know at least three moogles who would give their pom for this assignment, but I chose you. Don&#039;t you feel special? Now, off to Costa del Sol with you!&lt;br /&gt;
&lt;br /&gt;
===Delivering the letter to Gegeruju in Costa del Sol===&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; &amp;lt;yawn&amp;gt; Oh, how I tire of the same idyllic sights night after night after night! How long must I wait to see my new beauties take the stage?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Letter to Gegeruju&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Titan&#039;s Bane, a messenger {{alternatives|f=girl|m=boy}}!? Is the adventuring life so unprofitable these days? I could always use another {{Alternatives|f=winsome lass to winnow me|m=strapping lad to swab the decks}}. You may be a touch overqualified, but the pay is generous and the location cannot be topped...&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; ...But I digress. The letter you have brought me is a reply from none other than the esteemed Master Guillaunaux, whom I have enlisted to train my next generation of artistes. A great honor I bestow upon him, yes?&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Ahem... “Master Gegeruju, while you present a compelling offer, I would rather live out my days in the Navel than spend even a moment instructing empty-headed, ample-bosomed strumpets with as much passion and aptitude for dance as a pack of three-legged shrews.”&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; It seems the poor, misguided fellow values the integrity of his art above coin. But what&#039;s this? The letter continues, “That said, I know of another whose particular school of dance─though somewhat experimental─may suit your purposes well...”&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; What splendid news! The letter neglects to mention his name, but says that he makes his home by Iron Lake in outer La Noscea. Might you be a good messenger {{alternatives|f=girl|m=boy}} and deliver this contract to him? I would have my girls begin their training straightaway.&lt;br /&gt;
&lt;br /&gt;
===Delivering the contract to the vigorous dancer in outer La Noscea===&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Why do smoothskins shun my dance!? My dance is dance of vigor and virility!&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Training Contract&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Paper, for Mamool Ja? Mamool Ja does not want paper.&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Mamool Ja wants &#039;&#039;freedom&#039;&#039;─freedom to dance! Why does no one understand!?&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Hm? Smoothskin wants me to dance? Is some kind of trick to take my coin?&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; No trick? Smoothskin &#039;&#039;pays&#039;&#039; coin? Coin for Mamool Ja? Coin to dance Mamool Ja dance?&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Do I dream...? Do smoothskins finally understand!?&lt;br /&gt;
 &#039;&#039;&#039;Vigorous Dancer:&#039;&#039;&#039; Too long has Mamool Ja custom been mocked. Too long have Mamool Ja hips been fettered!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; But no more! Smoothskin shows kindness to Bugaal Ja. Bugaal Ja repays kindness, shares proud Mamool Ja tradition with all!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Traditional Mamool Ja bathing dance will be shunned no more! Today, Costa del Sol; tomorrow, the realm!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; But dance cannot be danced with body soiled. This is Mamool Ja custom, and custom must not be broken.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Bugaal Ja would cleanse body in Bronze Lake, where water is warm and sights are...stimulating. But smoothskins there have small hearts and narrow minds. Bugaal Ja will go west to little house, where Bugaal Ja can bathe in peace.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bugaal Ja at the Hermit&#039;s Hovel===&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; You are not like other smoothskins─smoothskins who shun Mamool Ja. Bugaal Ja is pleased.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Bugaal Ja likes little house. Water is warm, and smoothskin leaves Bugaal Ja to himself.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; But enough talk─soiled body needs cleansing. But Mamool Ja must not wash own body. This, too, is Mamool Ja way.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Smoothskin take water, pour over Bugaal Ja&#039;s body. One, two, three times. Body cleansed, muscles loose─Bugaal Ja will be ready to dance!&lt;br /&gt;
&lt;br /&gt;
===Pouring sacred spring water over Bugaal Ja===&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Use Sacred Spring Water&amp;gt;&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Ahhhhh! Warm water flows over me! Sweat and grime washes away!&lt;br /&gt;
===Pouring more sacred spring water over Bugaal Ja===&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Use Sacred Spring Water&amp;gt;&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Ahhhhhh! Muscles loosen, joints limber! An uncontrollable urge wells from within!&lt;br /&gt;
&lt;br /&gt;
===Pouring yet more sacred spring water over Bugaal Ja===&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Use Sacred Spring Water&amp;gt;&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Graaaaaaaaah! I can contain it no longer! Bugaal Ja must move! Bugaal Ja must dance!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Smoothskin performs cleansing ritual as good as any Mamool Ja! Bugaal Ja has never felt so alive!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Let us visit your Master Gegeruju! I will dance my dance as never before!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gegruju at Costa del Sol===&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Ah, there you are. I must say, our new dancing master made quite a first impression. I&#039;ve already taken the liberty of introducing him to the girls.&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Costa del Sol shall be at the forefront of an artistic revolution! I can see the tourists flocking in, hear the clinking of their ample coinpurses...&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; At any rate, the lesson should be getting started any moment now. For all you&#039;ve done, you&#039;re more than welcome to look on.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; You and Master Gegeruju are friend to Mamool Ja. Thanks to you, days of scorn and hurt are over.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Bugaal Ja has waited long for this day! Today, smoothskins shall know traditional Mamool Ja bathing dance in all its glory!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Next Generation Artiste (1):&#039;&#039;&#039; I don&#039;t like the way he&#039;s looking at me... Oh well, at least Master Gegeruju pays well!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Next Generation Artiste (2):&#039;&#039;&#039; &#039;&#039;That&#039;&#039; is our new dancing master!? Is this some kind of a joke...?&lt;br /&gt;
&lt;br /&gt;
===Waiting on the decks for the dance lesson to begin (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Master Gegeruju, other smoothskins shun Mamool Ja tradition, but you welcome us with arms open. Bugaal Ja will not forget this kindness. Bugaal Ja will be greatest dancing master Costa del Sol ever knew.&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Traditional Mamool Ja bathing dance is dance of pleasure, dance of life-giving! Every lift of leg, every sway of hips is sacred. When you dance Mamool Ja bathing dance, you must summon vitality from the very depths of your soul.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Did you hear that, girls? I&#039;m paying you good coin for this─don&#039;t be shy up there!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aspiring Dancers:&#039;&#039;&#039; Y-Yes, Master Gegeruju! We&#039;ve been waiting our whole lives for this chance. We won&#039;t let you down!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; Prepare yourselves─we begin!&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; &amp;gt;&amp;gt; Hoo! Ja! Hoo hoo ja!♪ &lt;br /&gt;
 Mamool Ja have hips! Hips must sway!♪ &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; &amp;gt;&amp;gt; Hoo! Ja! Hoo hoo ja!♪ &lt;br /&gt;
 Mamool Ja have hips! Hips must thrust!♪ &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; &amp;gt;&amp;gt; Hoo! Ja! Hoo hoo ja!♪ &lt;br /&gt;
 Mamool Ja is man, like all men!♪ &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; &amp;gt;&amp;gt; Hoo! Ja! Hoo hoo ja!♪ &lt;br /&gt;
 You are woman, like all women!♪ &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aspiring Dancer:&#039;&#039;&#039; &amp;gt;&amp;gt; Wh-What is he...? Aaaaaahhh!!! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Gwahahahahahaha! Brilliant! Utterly brilliant! Now this is a dance to delight even the most mature and discerning of─hm?&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Now where did everyone run off to? And you...are you feeling quite all right!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bugaal Ja:&#039;&#039;&#039; I...I do not understand, Master Gegeruju. Bugaal Ja only danced as Master asked me to dance.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Pay no mind to the reactions of my servants. I suspect they were simply overwhelmed by the sheer wonder of the spectacle laid before them. &#039;Tis sadly a common plight with artists who are ahead of their time.&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; That said, it is perhaps for the best that we...ah...part ways, at least for the time being. Rest assured that you will receive full compensation for your services─as will you, Titan&#039;s Bane.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju Manor Guard:&#039;&#039;&#039; I...I am fine, thank you. I cannot quite recall what I witnessed before losing my senses, but perhaps that is for the better...&lt;br /&gt;
&lt;br /&gt;
===Reporting to Gegruju===&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; Ah, you&#039;ve returned. Have you any idea what all that shrieking and retching was about? I, for one, found Bugaal Ja&#039;s gyrations positively...captivating.&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; I was eagerly anticipating the sight of my fair maidens performing this treasure of Mamool Ja tradition, but alas! Once again the commonfolk prove incapable of appreciating my heightened aesthetic sensibilities.&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; And yet, while I am a lover of the fine arts, I am an even greater lover of coin. The highest form of art in the world means nothing to me without an audience─a &#039;&#039;well-paying&#039;&#039; audience.&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; As such, I have made the most heartrending decision to annul Master Bugaal Ja&#039;s contract, effective immediately. In return, I compensated him with a healthy sum and a one-day pass to the springs at Bronze Lake. I don&#039;t foresee this being a problem, do you?&lt;br /&gt;
 &#039;&#039;&#039;Gegeruju:&#039;&#039;&#039; That said, the sheer unbridled passion that the Mamool Ja possess for the act of bathing is truly a sight to behold. Were only this passion shared by the average Eorzean, oh, what fortunes could be had!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; With your successful delivery, your reputation as a letter carrier has grown!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=rh861DUT4XU}}&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Rosehairedsheep&amp;diff=1160504</id>
		<title>UserWiki:Rosehairedsheep</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=UserWiki:Rosehairedsheep&amp;diff=1160504"/>
		<updated>2025-12-11T21:33:27Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: import user wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160495</id>
		<title>Job Gauge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160495"/>
		<updated>2025-12-11T21:10:43Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Fixed formatting error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://na.finalfantasyxiv.com/jobguide/battle/ Official Lodestone Job Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt; (Always up-to-date)&lt;br /&gt;
==Introduction==&lt;br /&gt;
Job Gauge refers either to an user interface element first added during &#039;&#039;[[Stormblood]]&#039;&#039; ([[patch 4.0]]) that is used to track [[Job|Job&#039;s]] specific resources or to resource itself.&lt;br /&gt;
This includes, but is not limited, to:&lt;br /&gt;
* Elements used to track uptime of [[Job|Job&#039;s]] specific buffs. For example [[Dark Knight|Dark Knight&#039;s]] [[Blood &amp;amp; Darkside Gauge|Darkside]].&lt;br /&gt;
* Elements used to track numerical value (usually 0 to 100) of available resources. For example [[Paladin|Paladin&#039;s]] [[Oath Gauge|Oath]] or [[Samurai|Samurai&#039;s]] [[Kenki Gauge|Kenki]].&lt;br /&gt;
* Elements used to track number of available stacks (usually 0 to 3) of a specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;. For example [[White Mage|White Mage&#039;s]] [[Healing Gauge|Lily]] or [[Scholar|Scholar&#039;s]] [[Aetherflow &amp;amp; Faerie Gauge|Aetherflow]].&lt;br /&gt;
&lt;br /&gt;
Multiple resources can be shown in a single UI element, for example [[Sage|Sage&#039;s]] [[Addersgall Gauge]] shows progress bar for replenishing [[Addersgall]], current amount of [[Addersgall]] stacks and current amount of [[Addersting]] stacks.&lt;br /&gt;
&lt;br /&gt;
Some gauges can be unevenly split into multiple UI elements, for example [[Samurai]] has 3 resources - [[Sen &amp;amp; Kenki Gauge|Sen]], [[Sen &amp;amp; Kenki Gauge|Kenki]] and Meditation stacks. [[Sen]] has its individual UI element, while [[Kenki Gauge|Kenki]] and Meditation stacks share the same UI element.&lt;br /&gt;
&lt;br /&gt;
In [[PvP]], Job Gauges were previously present but have been removed with the PvP job overhaul in [[patch 6.1]].&lt;br /&gt;
&lt;br /&gt;
The Job Gauge Description may be viewed from the &amp;quot;Actions and Traits&amp;quot; window, with a ? button at the bottom of the window.&lt;br /&gt;
&lt;br /&gt;
==Simple Job Gauge==&lt;br /&gt;
Simple &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are simplified versions of the original UI element. They contain same information as the original, but they do not have unnecessary graphical components, like background images or overwhelming animations. Simplified &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; of different [[Job|Jobs]] often look very similar if they work on a similar basis. For example, the simplified version of [[White Mage|White Mage&#039;s]] [[Healing Gauge]] is nearly identical to [[Sage|Sage&#039;s]] [[Addersgall Gauge]], while their original versions are easily distinguishable because of their distinct graphical design.&lt;br /&gt;
&lt;br /&gt;
[[File:sge_whm_gauge_comparison.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
===Switching between Normal/Simple Modes===&lt;br /&gt;
You can switch between the normal and simple versions of the &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display through the individual HUD layout options.&lt;br /&gt;
* You will need to be on the job for which you want to change your &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:switching_to_simplified_gauge.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
You can also switch between the two versions using the following text command:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode&lt;br /&gt;
&lt;br /&gt;
If there are more &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; available, assign a number to switch the specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode [number]&lt;br /&gt;
&lt;br /&gt;
[[File:sam_gauge_comparison.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
For [[Samurai]], &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; 1 is the [[Sen &amp;amp; Kenki Gauge|Kenki Gauge]], and 2 is the [[Sen &amp;amp; Kenki Gauge|Sen Gauge]].&lt;br /&gt;
&lt;br /&gt;
If [[Job]] has multiple UI elements, you can mix and match them however you want. You can use simplified [[Sen &amp;amp; Kenki Gauge|Kenki Gauge]] while simultaneously using normal [[Sen &amp;amp; Kenki Gauge|Sen Gauge]] or any other combination.&lt;br /&gt;
&lt;br /&gt;
[[File:sam_mixed_gauge.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
Settings for both styles of &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are saved on the HUD layouts 1 through 4 individually, so you can switch between all sorts of modes as you like.&lt;br /&gt;
&lt;br /&gt;
== Tanks ==&lt;br /&gt;
All Tanks have gauges that change their design to reflect whether they have their respective tank stance active.&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] ===&lt;br /&gt;
[[Oath Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Oath&#039;&#039;&#039; is charged by auto-attacks. Auto-attack for Paladin occurs every 2.24 seconds, meaning it takes 44.8 seconds to charge gauge from 0 to 100. The accumulated &#039;&#039;&#039;Oath&#039;&#039;&#039; can then be consumed for {{Action icon|Sheltron}}, {{Action icon|Holy Sheltron}}, {{Action icon|Intervention}} or {{Action icon|Cover}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Iron Will}} is active is indicated by a golden background picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
[[Beast Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Beast gauge&#039;&#039;&#039; charges by using most of the regular [[weaponskill|weaponskills]] and by the ability {{Action icon|Infuriate}}. Gauge can be spent for heavy hitting attacks like {{Action icon|Fell Cleave}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Defiance}} is active is indicated by a background picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Blood Gauge]]:&lt;br /&gt;
* Charged using [[weaponskill]]s {{Action icon|Souleater}} or {{Action icon|Stalwart Soul}}. Gauge can be spent on abilities such as {{Action icon|Bloodspiller}} or {{Action icon|Quietus}}. Using {{Action icon|Delirium}} provides three stacks which can be used for certain abilities without using up &#039;&#039;&#039;Blood Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Whether tank stance {{Action icon|Grit}} is active is indicated by a glow and animation of the left side picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Darkside Gauge]]:&lt;br /&gt;
* Shows remaining duration of &#039;&#039;&#039;Darkside&#039;&#039;&#039;.&lt;br /&gt;
* Shows whether [[The Blackest Night|Dark Arts]] is available.&lt;br /&gt;
* Shows remaining duration of {{Action icon|Living Shadow}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Gunbreaker]] ===&lt;br /&gt;
[[Powder Gauge]]:&lt;br /&gt;
* Single &#039;&#039;&#039;Cartridge&#039;&#039;&#039; is gained by finishing basic combo. Three &#039;&#039;&#039;Cartridges&#039;&#039;&#039; are gained by using {{Action icon|Bloodfest}} (only two at lower levels).&lt;br /&gt;
* &#039;&#039;&#039;Cartridges&#039;&#039;&#039; can be spent on damage-oriented abilities such as {{Action icon|Burst Strike}}, {{Action icon|Gnashing Fang}}, and {{Action icon|Double Down}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Royal Guard}} is active is indicated by a red pulsating symbol in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
== Healers ==&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] ===&lt;br /&gt;
[[Healing Gauge]]:&lt;br /&gt;
* Every 20 seconds in combat, [[White Mage]] will gain a [[Secret of the Lily|lily]] up to a total of three. Lilies can be spent on the spells {{Action icon|Afflatus Solace}} and {{Action icon|Afflatus Rapture}}.&lt;br /&gt;
* Each spent lily will provide a [[Transcendent Afflatus|blood lily]]. After getting three blood lilies, {{Action icon|Afflatus Misery}} will be available for execution.&lt;br /&gt;
&lt;br /&gt;
=== [[Scholar]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Aetherflow Gauge]]:&lt;br /&gt;
* Scholar gets three &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks by using the ability {{Action icon|Aetherflow}} or {{Action icon|Dissipation}}. &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks are used for abilities {{Action icon|Lustrate}}, {{Action icon|Indomitability}}, {{Action icon|Excogitation}}, {{Action icon|Sacred Soil}}, and {{Action icon|Energy Drain}}.&lt;br /&gt;
* Cost of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack for {{Action icon|Indomitability}} and {{Action icon|Excogitation}} can be nullified by using {{Action icon|Recitation}}.&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Faerie Gauge]]:&lt;br /&gt;
* Every skill which requires an &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack to execute also grants 10 &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; as long as the Faerie is currently summoned.&lt;br /&gt;
* &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; is used by {{Action icon|Aetherpact (Scholar)}}, which continuously drains the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Astrologian]] ===&lt;br /&gt;
[[Arcana Gauge]]:&lt;br /&gt;
* Using {{action icon|Astral Draw}} or {{action icon|Umbral Draw}} will each draw four cards, which are displayed on this gauge.&lt;br /&gt;
* The actions {{action icon|Play I}}, {{action icon|Play II}}, {{action icon|Play III}}, and {{action icon|Minor Arcana}} will turn into the currently drawn cards. Using them will consume the card, causing it to disappear from the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Sage]] ===&lt;br /&gt;
[[Eukrasia Gauge]]:&lt;br /&gt;
* Activated by using {{Action icon|Eukrasia}}. While active, certain abilities such as {{Action icon|Diagnosis}} are replaced by an alternate version such as {{Action icon|Eukrasian Diagnosis}} until the activation is consumed.&lt;br /&gt;
&lt;br /&gt;
[[Addersgall Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Addersgall&#039;&#039;&#039; charges passively every 30 seconds, with a maximum of three stacks. Additionaly, one stack can be gained by using {{Action icon|Rhizomata}}. &#039;&#039;&#039;Addersgall&#039;&#039;&#039; can be used for certain healing abilities, all of which restore 700 MP on use.&lt;br /&gt;
* &#039;&#039;&#039;Addersting&#039;&#039;&#039; stack is gained whenever a barrier created by {{Action icon|Eukrasian Diagnosis}} or the self-barrier created by {{Action icon|Eukrasian Prognosis}} is destroyed. Each stack can be used to execute {{Action icon|Toxikon}} or {{Action icon|Toxikon II}}.&lt;br /&gt;
&lt;br /&gt;
== Melee DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
[[Chakra and Beast Chakra Gauge|Beast Chakra Gauge]]:&lt;br /&gt;
* Tracks how many &#039;&#039;&#039;Beast Chakra&#039;&#039;&#039; the monk has obtained (up to three).&lt;br /&gt;
* Tracks whether Lunar Nadi and Solar Nadi are obtained.&lt;br /&gt;
* When &#039;&#039;&#039;Beast Chakra&#039;&#039;&#039; are full, a {{action icon|Masterful Blitz}} attack becomes available depending on how many unique Beast Chakra are obtained.&lt;br /&gt;
* When both Lunar and Solar Nadi are obtained, {{action icon|Tornado Kick}} ({{action icon|Phantom Rush}} once upgraded) becomes available.&lt;br /&gt;
&lt;br /&gt;
[[Chakra and Beast Chakra Gauge|Chakra Gauge]]:&lt;br /&gt;
* Tracks how many &#039;&#039;&#039;Chakra&#039;&#039;&#039; the monk has obtained (up to five).&lt;br /&gt;
* When full, &#039;&#039;&#039;Chakra&#039;&#039;&#039; can be used on strong attacks such as {{action icon|The Forbidden Chakra}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] ===&lt;br /&gt;
[[Dragon Gauge]]:&lt;br /&gt;
* Tracks stacks of the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039;, which is gained by executing {{action icon|High Jump}} ({{action icon|Jump}} on lower levels), followed by {{action icon|Mirage Dive}}. Once the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039; reaches its maximum level, the [[Dragoon]] can execute {{action icon|Geirskogul}} to gain [[Life of the Dragon]]. While under the this effect, Geirskogul changes to more potent {{action icon|Nastrond}}, which can be used once [[Life of the Dragon|Nastrond Ready]]. &lt;br /&gt;
* Once the trait {{action icon|Lance Mastery IV}} is learned, the gauge will also track &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039;, a stackable resource that is obtained by using {{action icon|Raiden Thrust}} or {{action icon|Draconian Fury}}. When &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039; is full (two stacks), the user can execute {{action icon|Wyrmwind Thrust}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Ninki Gauge]]:&lt;br /&gt;
* Charged by executing [[weaponskill]]s and by the ability {{Action icon|Meisui}}. Can be used for {{Action icon|Hellfrog Medium}}, {{Action icon|Bhavacakra}}, and {{Action icon|Bunshin}}.&lt;br /&gt;
&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Kazematoi Gauge]]:&lt;br /&gt;
* Tracks stacks of &#039;&#039;&#039;Kazematoi&#039;&#039;&#039;, which is gained in increments of two by executing {{Action icon|Armor Crush}} as part of a combo. Using {{Action icon|Aeolian Edge}} consumes one stack in exchange for increased potency.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Kenki Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Kenki Gauge&#039;&#039;&#039; is gained through executing most regular [[weaponskill|weaponskills]] or with the ability {{Action icon|Ikishoten}}. Kenki can be spent for &#039;&#039;&#039;Hissatsu&#039;&#039;&#039; abilities.&lt;br /&gt;
*&#039;&#039;&#039;Meditation Gauge&#039;&#039;&#039; requires three &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks in order to execute {{Action icon|Shoha}}. &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks can be gained by executing {{Action icon|Iaijutsu}} moves, {{Action icon|Ogi Namikiri}}, or {{Action icon|Meditate}}.&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Sen Gauge]]:&lt;br /&gt;
* Tracks the three &#039;&#039;&#039;Sen&#039;&#039;&#039; (Setsu, Getsu, and Ka) that &#039;&#039;&#039;Samurai&#039;&#039;&#039; can acquire by executing combos ending with {{Action icon|Yukikaze}}, {{Action icon|Gekko}} ({{Action icon|Mangetsu}}), and {{Action icon|Kasha}} ({{Action icon|Oka}}) respectively. &#039;&#039;&#039;Sen&#039;&#039;&#039; allows you to execute {{Action icon|Iaijutsu}} moves. The type of actions depends on current amount of &#039;&#039;&#039;Sen&#039;&#039;&#039; – single &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Higanbana}}, two &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Tenka Goken}}, and three &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Midare Setsugekka}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Reaper]] ===&lt;br /&gt;
[[Soul Gauge and Shroud Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Souls&#039;&#039;&#039; are accumulated upon executing certain [[weaponskill|weaponskills]] and by defeating enemies under the effects of &#039;&#039;&#039;Death&#039;s Design&#039;&#039;&#039; from {{Action icon|Shadow of Death}} ({{Action icon|Whorl of Death}}). &#039;&#039;&#039;Souls&#039;&#039;&#039; can be used to execute {{Action icon|Blood Stalk}}, {{Action icon|Grim Swathe}}, and {{Action icon|Gluttony}}.&lt;br /&gt;
* &#039;&#039;&#039;Shrouds&#039;&#039;&#039; are acquired by executing certain [[weaponskill|weaponskills]], and can be used to execute {{Action icon|Enshroud}}.&lt;br /&gt;
&lt;br /&gt;
[[Death Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; stacks can be used to execute several actions such as {{Action icon|Void Reaping}}, {{Action icon|Cross Reaping}}, {{Action icon|Grim Reaping}}, and {{Action icon|Communio}}.&lt;br /&gt;
* &#039;&#039;&#039;Void Shroud&#039;&#039;&#039; is gained when stacks of &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; are used. These can be used to execute several actions such as {{Action icon|Lemure&#039;s Slice}} and {{Action icon|Lemure&#039;s Scythe}}.&lt;br /&gt;
&lt;br /&gt;
== Physical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
[[Soul Voice and Coda Gauge]]:&lt;br /&gt;
* Appears whilst singing {{Action icon|Army&#039;s Paeon}}, {{Action icon|The Wanderer&#039;s Minuet}}, or {{Action icon|Mage&#039;s Ballad}}, and displays a timer that tracks the remaining duration of the song.&lt;br /&gt;
* Series of musical notes or arrowheads appear when using {{Action icon|Army&#039;s Paeon}} or {{Action icon|The Wanderer&#039;s Minuet}} respectively. Whenever a Repertoire is triggered, these symbols will light up, granting the following effects:&lt;br /&gt;
** For each note of {{Action icon|Army&#039;s Paeon}} that is lit up, the Bard&#039;s [[weaponskill|weaponskills]] and spells are cast faster and have shorter recast times, and auto attacks are faster.&lt;br /&gt;
** For each note of {{Action icon|The Wanderer&#039;s Minuet}} that is lit up, the potency of the {{Action icon|Pitch Perfect}} skill is increased.&lt;br /&gt;
** For each note of {{Action icon|Mage&#039;s Ballad}} that is lit up, recast time of both {{Action icon|Bloodletter}} and {{Action icon|Rain of Death}} is reduced by 7.5 seconds.&lt;br /&gt;
* The &#039;&#039;&#039;Soul Voice Gauge&#039;&#039;&#039; tracks a resource that increases every time Repertoire is triggered. At least 20 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is required to use {{action icon|Apex Arrow}}, which consumes all gauge upon execution. However, the potency of Apex Arrow is maximized if at least 80 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is consumed.&lt;br /&gt;
* Each time a different song is played, its corresponding &#039;&#039;&#039;Coda&#039;&#039;&#039; will be displayed on the &#039;&#039;&#039;Coda Gauge&#039;&#039;&#039;. These are used to execute {{action icon|Radiant Finale}}, which requires at least one unique &#039;&#039;&#039;Coda&#039;&#039;&#039;. The potency of Radiant Finale&#039;s buff is maximized if all three different &#039;&#039;&#039;Coda&#039;&#039;&#039; are active.&lt;br /&gt;
&lt;br /&gt;
=== [[Machinist]] ===&lt;br /&gt;
[[Heat Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Heat&#039;&#039;&#039; is a resource gained from a basic single-target or AoE combo. The action {{action icon|Hypercharge}} requires 50 &#039;&#039;&#039;Heat&#039;&#039;&#039; to use. {{action icon|Barrel Stabilizer}} will instantly increase &#039;&#039;&#039;Heat&#039;&#039;&#039; by 50.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battery&#039;&#039;&#039; is a resource gained from successfully completing a single-target combo, using {{action icon|Hot Shot}} / {{action icon|Air Anchor}}, or {{action icon|Chain Saw}}. The actions {{action icon|Rook Autoturret}} and {{action icon|Automaton Queen}} require at least 50 &#039;&#039;&#039;Battery&#039;&#039;&#039; to use and will consume all current &#039;&#039;&#039;Battery&#039;&#039;&#039;. The potency of Rook Autoturret or Automaton Queen&#039;s attacks will increase with higher &#039;&#039;&#039;Battery&#039;&#039;&#039; consumption.&lt;br /&gt;
&lt;br /&gt;
=== [[Dancer]] ===&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Step Gauge]]:&lt;br /&gt;
* Displays specific dance moves that need to be executed in shown order to successfully complete dance (either {{Action icon|Standard Step}} or {{Action icon|Technical Step}}). If the [[Dancer]] is currently not in dance mode, the gauge shows {{Action icon|Standard Finish}}&#039;s remaining time.&lt;br /&gt;
&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Fourfold Feathers and Esprit Gauge]]:&lt;br /&gt;
* Most [[Weaponskill|weaponskills]] grant [[Esprit]], which is used to execute {{Action icon|Saber Dance}}.&lt;br /&gt;
* Certain weaponskills have a chance to grant a stack of Fourfold Feathers, which are used for {{Action icon|Fan Dance}} and {{Action icon|Fan Dance II}}.&lt;br /&gt;
&lt;br /&gt;
== Magical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] ===&lt;br /&gt;
[[Elemental Gauge]]:&lt;br /&gt;
* Tracks level of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039;.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; (gained by casting {{Action icon|Blizzard IV}}, {{Action icon|Freeze}}, or {{Action icon|Umbral Soul}}). &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; reduce the cost of fire spells when in &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; and are spent when casting fire spells ({{Action icon|Flare}} instantly spends all remaining hearts). Losing {{Action icon|Enochian}} removes all &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039;.&lt;br /&gt;
* Tracks {{Action icon|Enochian}} timer and status, which is activated whenever &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is entered and is lost when neither &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is active.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Polyglots&#039;&#039;&#039; (spent to cast {{Action icon|Foul}} or {{Action icon|Xenoglossy}}). &#039;&#039;&#039;Polyglots&#039;&#039;&#039; are gained every 30 seconds {{Action icon|Enochian}} is active or by using {{Action icon|Amplifier}}.&lt;br /&gt;
* Tracks charge of {{Action icon|Paradox}}.&lt;br /&gt;
[[Elemental Gauge|Astral Fire Gauge]]:&lt;br /&gt;
&lt;br /&gt;
* A stack of &#039;&#039;&#039;Astral Soul&#039;&#039;&#039; is gained per use of {{Action icon|Fire IV}} or {{Action icon|Flare}} while under the effect of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039;, up to a maximum of six. All six stacks can be consumed to cast {{Action icon|Flare Star}}. &lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Aetherflow Gauge]]:&lt;br /&gt;
* Two stacks of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; are granted from using {{action icon|Energy Drain (Arcanist)}} (single target) or {{action icon|Energy Siphon}} (AoE). One &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; is required to execute the off-global cooldown attacks {{action icon|Fester}} (single target) or {{action icon|Painflare}} (AoE).&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Trance Gauge]]:&lt;br /&gt;
* The &#039;&#039;&#039;Trance Gauge&#039;&#039;&#039; has three functions. First, it tracks &#039;&#039;&#039;Arcanum&#039;&#039;&#039;, three different colored jewels. Each one is used to summon a different pet, which will perform a powerful AoE attack and augment the user&#039;s spells. Second, it tracks the current duration of {{action icon|Aethercharge}}, which later upgrades to {{action icon|Dreadwyrm Trance}}, and later still to the combat duration remaining for &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; after learning {{action icon|Summon Bahamut}}. Finally, after learning {{action icon|Summon Phoenix}}, the gauge will indicate whether the next Demi-Primal summon will be &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Phoenix&#039;&#039;&#039;, or &#039;&#039;&#039;Lunar Bahamut&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
[[Balance Gauge]]:&lt;br /&gt;
* Tracks current amount of black and white mana, gained by spells such as {{Action icon|Jolt}}, {{Action icon|Veraero}}, and {{Action icon|Verthunder}}. If the two kinds are in great imbalance, thy crystal on top will start glowing with the dominant element, halving the other&#039;s gain.&lt;br /&gt;
* When both kinds of mana are charged up, certain melee attacks (such as {{Action icon|Riposte}}) are Enchanted (such as {{Action icon|Enchanted Riposte}}), and will deal significantly increased damage while consuming both kinds of mana.&lt;br /&gt;
* After executing enchanted melee attack, the [[Red Mage]] gains a Mana stack. At three stacks, {{Action icon|Verflare}} or {{Action icon|Verholy}} are able to be executed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0 Features]] [[Category:Glossary]] [[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160494</id>
		<title>Job Gauge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160494"/>
		<updated>2025-12-11T21:05:22Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Fixed inconsistencies, updated links, added action icons, and updated old information (Dawntrail jobs not yet added).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://na.finalfantasyxiv.com/jobguide/battle/ Official Lodestone Job Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt; (Always up-to-date)&lt;br /&gt;
==Introduction==&lt;br /&gt;
Job Gauge refers either to an user interface element first added during &#039;&#039;[[Stormblood]]&#039;&#039; ([[patch 4.0]]) that is used to track [[Job|Job&#039;s]] specific resources or to resource itself.&lt;br /&gt;
This includes, but is not limited, to:&lt;br /&gt;
* Elements used to track uptime of [[Job|Job&#039;s]] specific buffs. For example [[Dark Knight|Dark Knight&#039;s]] [[Blood &amp;amp; Darkside Gauge|Darkside]].&lt;br /&gt;
* Elements used to track numerical value (usually 0 to 100) of available resources. For example [[Paladin|Paladin&#039;s]] [[Oath Gauge|Oath]] or [[Samurai|Samurai&#039;s]] [[Kenki Gauge|Kenki]].&lt;br /&gt;
* Elements used to track number of available stacks (usually 0 to 3) of a specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;. For example [[White Mage|White Mage&#039;s]] [[Healing Gauge|Lily]] or [[Scholar|Scholar&#039;s]] [[Aetherflow &amp;amp; Faerie Gauge|Aetherflow]].&lt;br /&gt;
&lt;br /&gt;
Multiple resources can be shown in a single UI element, for example [[Sage|Sage&#039;s]] [[Addersgall Gauge]] shows progress bar for replenishing [[Addersgall]], current amount of [[Addersgall]] stacks and current amount of [[Addersting]] stacks.&lt;br /&gt;
&lt;br /&gt;
Some gauges can be unevenly split into multiple UI elements, for example [[Samurai]] has 3 resources - [[Sen &amp;amp; Kenki Gauge|Sen]], [[Sen &amp;amp; Kenki Gauge|Kenki]] and Meditation stacks. [[Sen]] has its individual UI element, while [[Kenki Gauge|Kenki]] and Meditation stacks share the same UI element.&lt;br /&gt;
&lt;br /&gt;
In [[PvP]], Job Gauges were previously present but have been removed with the PvP job overhaul in [[patch 6.1]].&lt;br /&gt;
&lt;br /&gt;
The Job Gauge Description may be viewed from the &amp;quot;Actions and Traits&amp;quot; window, with a ? button at the bottom of the window.&lt;br /&gt;
&lt;br /&gt;
==Simple Job Gauge==&lt;br /&gt;
Simple &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are simplified versions of the original UI element. They contain same information as the original, but they do not have unnecessary graphical components, like background images or overwhelming animations. Simplified &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; of different [[Job|Jobs]] often look very similar if they work on a similar basis. For example, the simplified version of [[White Mage|White Mage&#039;s]] [[Healing Gauge]] is nearly identical to [[Sage|Sage&#039;s]] [[Addersgall Gauge]], while their original versions are easily distinguishable because of their distinct graphical design.&lt;br /&gt;
&lt;br /&gt;
[[File:sge_whm_gauge_comparison.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
===Switching between Normal/Simple Modes===&lt;br /&gt;
You can switch between the normal and simple versions of the &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display through the individual HUD layout options.&lt;br /&gt;
* You will need to be on the job for which you want to change your &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:switching_to_simplified_gauge.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
You can also switch between the two versions using the following text command:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode&lt;br /&gt;
&lt;br /&gt;
If there are more &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; available, assign a number to switch the specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode [number]&lt;br /&gt;
&lt;br /&gt;
[[File:sam_gauge_comparison.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
For [[Samurai]], &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; 1 is the [[Sen &amp;amp; Kenki Gauge|Kenki Gauge]], and 2 is the [[Sen &amp;amp; Kenki Gauge|Sen Gauge]].&lt;br /&gt;
&lt;br /&gt;
If [[Job]] has multiple UI elements, you can mix and match them however you want. You can use simplified [[Sen &amp;amp; Kenki Gauge|Kenki Gauge]] while simultaneously using normal [[Sen &amp;amp; Kenki Gauge|Sen Gauge]] or any other combination.&lt;br /&gt;
&lt;br /&gt;
[[File:sam_mixed_gauge.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
Settings for both styles of &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are saved on the HUD layouts 1 through 4 individually, so you can switch between all sorts of modes as you like.&lt;br /&gt;
&lt;br /&gt;
== Tanks ==&lt;br /&gt;
All Tanks have gauges that change their design to reflect whether they have their respective tank stance active.&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] ===&lt;br /&gt;
[[Oath Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Oath&#039;&#039;&#039; is charged by auto-attacks. Auto-attack for Paladin occurs every 2.24 seconds, meaning it takes 44.8 seconds to charge gauge from 0 to 100. The accumulated &#039;&#039;&#039;Oath&#039;&#039;&#039; can then be consumed for {{Action icon|Sheltron}}, {{Action icon|Holy Sheltron}}, {{Action icon|Intervention}} or {{Action icon|Cover}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Iron Will}} is active is indicated by a golden background picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
[[Beast Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Beast gauge&#039;&#039;&#039; charges by using most of the regular [[weaponskill|weaponskills]] and by the ability {{Action icon|Infuriate}}. Gauge can be spent for heavy hitting attacks like {{Action icon|Fell Cleave}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Defiance}} is active is indicated by a background picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Blood Gauge]]:&lt;br /&gt;
* Charged using [[weaponskill]]s {{Action icon|Souleater}} or {{Action icon|Stalwart Soul}}. Gauge can be spent on abilities such as {{Action icon|Bloodspiller}} or {{Action icon|Quietus}}. Using {{Action icon|Delirium}} provides three stacks which can be used for certain abilities without using up &#039;&#039;&#039;Blood Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Whether tank stance {{Action icon|Grit}} is active is indicated by a glow and animation of the left side picture in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Darkside Gauge]]:&lt;br /&gt;
* Shows remaining duration of &#039;&#039;&#039;Darkside&#039;&#039;&#039;.&lt;br /&gt;
* Shows whether [[The Blackest Night|Dark Arts]] is available.&lt;br /&gt;
* Shows remaining duration of {{Action icon|Living Shadow}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Gunbreaker]] ===&lt;br /&gt;
[[Powder Gauge]]:&lt;br /&gt;
* Single &#039;&#039;&#039;Cartridge&#039;&#039;&#039; is gained by finishing basic combo. Three &#039;&#039;&#039;Cartridges&#039;&#039;&#039; are gained by using {{Action icon|Bloodfest}} (only two at lower levels).&lt;br /&gt;
* &#039;&#039;&#039;Cartridges&#039;&#039;&#039; can be spent on damage-oriented abilities such as {{Action icon|Burst Strike}}, {{Action icon|Gnashing Fang}}, and {{Action icon|Double Down}}.&lt;br /&gt;
* Whether tank stance {{Action icon|Royal Guard}} is active is indicated by a red pulsating symbol in normal mode, or by a small symbol on the left of the gauge in simple mode.&lt;br /&gt;
&lt;br /&gt;
== Healers ==&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] ===&lt;br /&gt;
[[Healing Gauge]]:&lt;br /&gt;
* Every 20 seconds in combat, [[White Mage]] will gain a [[Secret of the Lily|lily]] up to a total of three. Lilies can be spent on the spells {{Action icon|Afflatus Solace}} and {{Action icon|Afflatus Rapture}}.&lt;br /&gt;
* Each spent lily will provide a [[Transcendent Afflatus|blood lily]]. After getting three blood lilies, {{Action icon|Afflatus Misery}} will be available for execution.&lt;br /&gt;
&lt;br /&gt;
=== [[Scholar]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Aetherflow Gauge]]:&lt;br /&gt;
* Scholar gets three &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks by using the ability {{Action icon|Aetherflow}} or {{Action icon|Dissipation}}. &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks are used for abilities {{Action icon|Lustrate}}, {{Action icon|Indomitability}}, {{Action icon|Excogitation}}, {{Action icon|Sacred Soil}}, and {{Action icon|Energy Drain}}.&lt;br /&gt;
* Cost of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack for {{Action icon|Indomitability}} and {{Action icon|Excogitation}} can be nullified by using {{Action icon|Recitation}}.&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Faerie Gauge]]:&lt;br /&gt;
* Every skill which requires an &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack to execute also grants 10 &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; as long as the Faerie is currently summoned.&lt;br /&gt;
* &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; is used by {{Action icon|Aetherpact (Scholar)}}, which continuously drains the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Astrologian]] ===&lt;br /&gt;
[[Arcana Gauge]]:&lt;br /&gt;
* Using {{action icon|Astral Draw}} or {{action icon|Umbral Draw}} will each draw four cards, which are displayed on this gauge.&lt;br /&gt;
* The actions {{action icon|Play I}}, {{action icon|Play II}}, {{action icon|Play III}}, and {{action icon|Minor Arcana}} will turn into the currently drawn cards. Using them will consume the card, causing it to disappear from the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Sage]] ===&lt;br /&gt;
[[Eukrasia Gauge]]:&lt;br /&gt;
* Activated by using {{Action icon|Eukrasia}}. While active, certain abilities such as {{Action icon|Diagnosis}} are replaced by an alternate version such as {{Action icon|Eukrasian Diagnosis}} until the activation is consumed.&lt;br /&gt;
&lt;br /&gt;
[[Addersgall Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Addersgall&#039;&#039;&#039; charges passively every 30 seconds, with a maximum of three stacks. Additionaly, one stack can be gained by using {{Action icon|Rhizomata}}. &#039;&#039;&#039;Addersgall&#039;&#039;&#039; can be used for certain healing abilities, all of which restore 700 MP on use.&lt;br /&gt;
* &#039;&#039;&#039;Addersting&#039;&#039;&#039; stack is gained whenever a barrier created by {{Action icon|Eukrasian Diagnosis}} or the self-barrier created by {{Action icon|Eukrasian Prognosis}} is destroyed. Each stack can be used to execute {{Action icon|Toxikon}} or {{Action icon|Toxikon II}}.&lt;br /&gt;
&lt;br /&gt;
== Melee DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
[[Chakra and Beast Chakra Gauge|Beast Chakra Gauge]]:&lt;br /&gt;
* Tracks how many &#039;&#039;&#039;Beast Chakra&#039;&#039;&#039; the monk has obtained (up to three).&lt;br /&gt;
* Tracks whether Lunar Nadi and Solar Nadi are obtained.&lt;br /&gt;
* When &#039;&#039;&#039;Beast Chakra&#039;&#039;&#039; are full, a {{action icon|Masterful Blitz}} attack becomes available depending on how many unique Beast Chakra are obtained.&lt;br /&gt;
* When both Lunar and Solar Nadi are obtained, {{action icon|Tornado Kick}} ({{action icon|Phantom Rush}} once upgraded) becomes available.&lt;br /&gt;
&lt;br /&gt;
[[Chakra and Beast Chakra Gauge|Chakra Gauge]]:&lt;br /&gt;
* Tracks how many &#039;&#039;&#039;Chakra&#039;&#039;&#039; the monk has obtained (up to five).&lt;br /&gt;
* When full, &#039;&#039;&#039;Chakra&#039;&#039;&#039; can be used on strong attacks such as {{action icon|The Forbidden Chakra}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] ===&lt;br /&gt;
[[Dragon Gauge]]:&lt;br /&gt;
* Tracks stacks of the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039;, which is gained by executing {{action icon|High Jump}} ({{action icon|Jump}} on lower levels), followed by {{action icon|Mirage Dive}}. Once the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039; reaches its maximum level, the [[Dragoon]] can execute {{action icon|Geirskogul}} to gain [[Life of the Dragon]]. While under the this effect, Geirskogul changes to more potent {{action icon|Nastrond}}, which can be used once [[Life of the Dragon|Nastrond Ready]]. &lt;br /&gt;
* Once the trait {{action icon|Lance Mastery IV}} is learned, the gauge will also track &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039;, a stackable resource that is obtained by using {{action icon|Raiden Thrust}} or {{action icon|Draconian Fury}}. When &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039; is full (two stacks), the user can execute {{action icon|Wyrmwind Thrust}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Ninki Gauge]]:&lt;br /&gt;
* Charged by executing [[weaponskill]]s and by the ability {{Action icon|Meisui}}. Can be used for {{Action icon|Hellfrog Medium}}, {{Action icon|Bhavacakra}}, and {{Action icon|Bunshin}}.&lt;br /&gt;
&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Kazematoi Gauge]]:&lt;br /&gt;
* Tracks stacks of &#039;&#039;&#039;Kazematoi&#039;&#039;&#039;, which is gained in increments of two by executing {{Action icon|Armor Crush}} as part of a combo. Using {{Action icon|Aeolian Edge}} consumes one stack in exchange for increased potency.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Kenki Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Kenki Gauge&#039;&#039;&#039; is gained through executing most regular [[weaponskill|weaponskills]] or with the ability {{Action icon|Ikishoten}}. Kenki can be spent for &#039;&#039;&#039;Hissatsu&#039;&#039;&#039; abilities.&lt;br /&gt;
*&#039;&#039;&#039;Meditation Gauge&#039;&#039;&#039; requires three &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks in order to execute {{Action icon|Shoha}}. &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks can be gained by executing {{Action icon|Iaijutsu}} moves, {{Action icon|Ogi Namikiri}}, or {{Action icon|Meditate}}.&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Sen Gauge]]:&lt;br /&gt;
* Tracks the three &#039;&#039;&#039;Sen&#039;&#039;&#039; (Setsu, Getsu, and Ka) that &#039;&#039;&#039;Samurai&#039;&#039;&#039; can acquire by executing combos ending with {{Action icon|Yukikaze}}, {{Action icon|Gekko}} ({{Action icon|Mangetsu}}), and {{Action icon|Kasha}} ({{Action icon|Oka}}) respectively. &#039;&#039;&#039;Sen&#039;&#039;&#039; allows you to execute {{Action icon|Iaijutsu}} moves. The type of actions depends on current amount of &#039;&#039;&#039;Sen&#039;&#039;&#039; – single &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Higanbana}}, two &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Tenka Goken}}, and three &#039;&#039;&#039;Sen&#039;&#039;&#039; for {{Action icon|Midare Setsugekka}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Reaper]] ===&lt;br /&gt;
[[Soul Gauge and Shroud Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Souls&#039;&#039;&#039; are accumulated upon executing certain [[weaponskill|weaponskills]] and by defeating enemies under the effects of &#039;&#039;&#039;Death&#039;s Design&#039;&#039;&#039; from {{Action icon|Shadow of Death}} ({{Action icon|Whorl of Death}}). &#039;&#039;&#039;Souls&#039;&#039;&#039; can be used to execute {{Action icon|Blood Stalk}}, {{Action icon|Grim Swathe}}, and {{Action icon|Gluttony}}.&lt;br /&gt;
* &#039;&#039;&#039;Shrouds&#039;&#039;&#039; are acquired by executing certain [[weaponskill|weaponskills]], and can be used to execute {{Action icon|Enshroud}}.&lt;br /&gt;
&lt;br /&gt;
[[Death Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; stacks can be used to execute several actions such as {{Action icon|Void Reaping}}, {{Action icon|Cross Reaping}}, {{Action icon|Grim Reaping}}, and {{Action icon|Communio}}.&lt;br /&gt;
* &#039;&#039;&#039;Void Shroud&#039;&#039;&#039; is gained when stacks of &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; are used. These can be used to execute several actions such as {{Action icon|Lemure&#039;s Slice}} and {{Action icon|Lemure&#039;s Scythe}}.&lt;br /&gt;
&lt;br /&gt;
== Physical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
[[Soul Voice and Coda Gauge]]:&lt;br /&gt;
* Appears whilst singing {{Action icon|Army&#039;s Paeon}}, {{Action icon|The Wanderer&#039;s Minuet}}, or {{Action icon|Mage&#039;s Ballad}}, and displays a timer that tracks the remaining duration of the song.&lt;br /&gt;
* Series of musical notes or arrowheads appear when using {{Action icon|Army&#039;s Paeon}} or {{Action icon|The Wanderer&#039;s Minuet}} respectively. Whenever a Repertoire is triggered, these symbols will light up, granting the following effects:&lt;br /&gt;
** For each note of [[Army&#039;s Paeon|{{Action icon|Army&#039;s Paeon}}]] that is lit up, the Bard&#039;s [[weaponskill|weaponskills]] and spells are cast faster and have shorter recast times, and auto attacks are faster.&lt;br /&gt;
** For each note of [[The Wanderer&#039;s Minuet|{{Action icon|The Wanderer&#039;s Minuet}}]] that is lit up, the potency of the {{Action icon|Pitch Perfect}} skill is increased.&lt;br /&gt;
** For each note of [[Mage&#039;s Ballad|{{Action icon|Mage&#039;s Ballad}}]] that is lit up, recast time of both {{Action icon|Bloodletter}} and {{Action icon|Rain of Death}} is reduced by 7.5 seconds.&lt;br /&gt;
* The &#039;&#039;&#039;Soul Voice Gauge&#039;&#039;&#039; tracks a resource that increases every time Repertoire is triggered. At least 20 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is required to use {{action icon|Apex Arrow}}, which consumes all gauge upon execution. However, the potency of Apex Arrow is maximized if at least 80 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is consumed.&lt;br /&gt;
* Each time a different song is played, its corresponding &#039;&#039;&#039;Coda&#039;&#039;&#039; will be displayed on the &#039;&#039;&#039;Coda Gauge&#039;&#039;&#039;. These are used to execute {{action icon|Radiant Finale}}, which requires at least one unique &#039;&#039;&#039;Coda&#039;&#039;&#039;. The potency of Radiant Finale&#039;s buff is maximized if all three different &#039;&#039;&#039;Coda&#039;&#039;&#039; are active.&lt;br /&gt;
&lt;br /&gt;
=== [[Machinist]] ===&lt;br /&gt;
[[Heat Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Heat&#039;&#039;&#039; is a resource gained from a basic single-target or AoE combo. The action {{action icon|Hypercharge}} requires 50 &#039;&#039;&#039;Heat&#039;&#039;&#039; to use. {{action icon|Barrel Stabilizer}} will instantly increase &#039;&#039;&#039;Heat&#039;&#039;&#039; by 50.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Battery&#039;&#039;&#039; is a resource gained from successfully completing a single-target combo, using {{action icon|Hot Shot}} / {{action icon|Air Anchor}}, or {{action icon|Chain Saw}}. The actions {{action icon|Rook Autoturret}} and {{action icon|Automaton Queen}} require at least 50 &#039;&#039;&#039;Battery&#039;&#039;&#039; to use and will consume all current &#039;&#039;&#039;Battery&#039;&#039;&#039;. The potency of Rook Autoturret or Automaton Queen&#039;s attacks will increase with higher &#039;&#039;&#039;Battery&#039;&#039;&#039; consumption.&lt;br /&gt;
&lt;br /&gt;
=== [[Dancer]] ===&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Step Gauge]]:&lt;br /&gt;
* Displays specific dance moves that need to be executed in shown order to successfully complete dance (either {{Action icon|Standard Step}} or {{Action icon|Technical Step}}). If the [[Dancer]] is currently not in dance mode, the gauge shows {{Action icon|Standard Finish}}&#039;s remaining time.&lt;br /&gt;
&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Fourfold Feathers and Esprit Gauge]]:&lt;br /&gt;
* Most [[Weaponskill|weaponskills]] grant [[Esprit]], which is used to execute {{Action icon|Saber Dance}}.&lt;br /&gt;
* Certain weaponskills have a chance to grant a stack of Fourfold Feathers, which are used for {{Action icon|Fan Dance}} and {{Action icon|Fan Dance II}}.&lt;br /&gt;
&lt;br /&gt;
== Magical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] ===&lt;br /&gt;
[[Elemental Gauge]]:&lt;br /&gt;
* Tracks level of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039;.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; (gained by casting {{Action icon|Blizzard IV}}, {{Action icon|Freeze}}, or {{Action icon|Umbral Soul}}). &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; reduce the cost of fire spells when in &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; and are spent when casting fire spells ({{Action icon|Flare}} instantly spends all remaining hearts). Losing {{Action icon|Enochian}} removes all &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039;.&lt;br /&gt;
* Tracks {{Action icon|Enochian}} timer and status, which is activated whenever &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is entered and is lost when neither &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is active.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Polyglots&#039;&#039;&#039; (spent to cast {{Action icon|Foul}} or {{Action icon|Xenoglossy}}). &#039;&#039;&#039;Polyglots&#039;&#039;&#039; are gained every 30 seconds {{Action icon|Enochian}} is active or by using {{Action icon|Amplifier}}.&lt;br /&gt;
* Tracks charge of {{Action icon|Paradox}}.&lt;br /&gt;
[[Elemental Gauge|Astral Fire Gauge]]:&lt;br /&gt;
&lt;br /&gt;
* A stack of &#039;&#039;&#039;Astral Soul&#039;&#039;&#039; is gained per use of {{Action icon|Fire IV}} or {{Action icon|Flare}} while under the effect of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039;, up to a maximum of six. All six stacks can be consumed to cast {{Action icon|Flare Star}}. &lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Aetherflow Gauge]]:&lt;br /&gt;
* Two stacks of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; are granted from using {{action icon|Energy Drain (Arcanist)}} (single target) or {{action icon|Energy Siphon}} (AoE). One &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; is required to execute the off-global cooldown attacks {{action icon|Fester}} (single target) or {{action icon|Painflare}} (AoE).&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Trance Gauge]]:&lt;br /&gt;
* The &#039;&#039;&#039;Trance Gauge&#039;&#039;&#039; has three functions. First, it tracks &#039;&#039;&#039;Arcanum&#039;&#039;&#039;, three different colored jewels. Each one is used to summon a different pet, which will perform a powerful AoE attack and augment the user&#039;s spells. Second, it tracks the current duration of {{action icon|Aethercharge}}, which later upgrades to {{action icon|Dreadwyrm Trance}}, and later still to the combat duration remaining for &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; after learning {{action icon|Summon Bahamut}}. Finally, after learning {{action icon|Summon Phoenix}}, the gauge will indicate whether the next Demi-Primal summon will be &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039;, &#039;&#039;&#039;Demi-Phoenix&#039;&#039;&#039;, or &#039;&#039;&#039;Lunar Bahamut&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
[[Balance Gauge]]:&lt;br /&gt;
* Tracks current amount of black and white mana, gained by spells such as {{Action icon|Jolt}}, {{Action icon|Veraero}}, and {{Action icon|Verthunder}}. If the two kinds are in great imbalance, thy crystal on top will start glowing with the dominant element, halving the other&#039;s gain.&lt;br /&gt;
* When both kinds of mana are charged up, certain melee attacks (such as {{Action icon|Riposte}}) are Enchanted (such as {{Action icon|Enchanted Riposte}}), and will deal significantly increased damage while consuming both kinds of mana.&lt;br /&gt;
* After executing enchanted melee attack, the [[Red Mage]] gains a Mana stack. At three stacks, {{Action icon|Verflare}} or {{Action icon|Verholy}} are able to be executed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0 Features]] [[Category:Glossary]] [[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blackest_Night&amp;diff=1160487</id>
		<title>The Blackest Night</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blackest_Night&amp;diff=1160487"/>
		<updated>2025-12-11T20:04:12Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Added missing period.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Creates a barrier around target that absorbs damage totaling 25% of target&#039;s maximum HP.&lt;br /&gt;
| facts = {{action fact|duration|7}}{{action fact|Grants Dark Arts when barrier is completely absorbed.}}{{action fact|Dark Arts Effect|Consume Dark Arts instead of MP to execute [[Edge of Shadow]] or [[Flood of Shadow]]}}.&lt;br /&gt;
| acquired = Dark Knight&lt;br /&gt;
| level = 70&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = 3000&lt;br /&gt;
| recast = 15&lt;br /&gt;
| range = 30&lt;br /&gt;
| req-quest = Our Compromise&lt;br /&gt;
| pvp = c&lt;br /&gt;
| actions = Edge of Darkness, Flood of Darkness, Edge of Shadow, Flood of Shadow&lt;br /&gt;
| targeting = self, ally&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to Edge/Flood of Shadow being learned at Lv. 74, this ability will instead interact with Edge/Flood of Darkness.&lt;br /&gt;
* In general, if there are two dark knights in the party, one should avoid using this action on the other dark knight as the effects do not stack and will result in a DPS loss if it is overwritten.&lt;br /&gt;
* The barrier effect from this action, with very little exception (i.e. {{aicon|Tempera Grassa}}), will take the highest priority when taking damage, regardless of application order or size of other barriers. This is to improve the consistency of the dark knight receiving Dark Arts from the barrier being spent, preventing a DPS loss.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Barrier absorption has been changed from 20% of maximum HP for self or 10% of maximum HP for party members, to 25% of maximum HP for any target.&lt;br /&gt;
**The effect &amp;quot;Increases Blood Gauge by 50 when full 20% (10%) is absorbed&amp;quot; has been changed to &amp;quot;Grants Dark Arts when barrier is completely absorbed.&amp;quot;}}&lt;br /&gt;
*{{patch|4.2|Effect duration has been increased from 5 to 7 seconds.}}&lt;br /&gt;
*{{patch|4.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Life_of_the_Dragon&amp;diff=1160486</id>
		<title>Life of the Dragon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Life_of_the_Dragon&amp;diff=1160486"/>
		<updated>2025-12-11T19:45:06Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Added missing period.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See Mobile}}&lt;br /&gt;
{{Trait infobox&lt;br /&gt;
| name = Life of the Dragon&lt;br /&gt;
| icon = Life of the Dragon.png&lt;br /&gt;
| acquired = Dragoon&lt;br /&gt;
| level = 70&lt;br /&gt;
| traits = &lt;br /&gt;
| description = Upgrades &#039;&#039;&#039;Blood of the Dragon&#039;&#039;&#039; to &#039;&#039;&#039;Life of the Dragon&#039;&#039;&#039;. &lt;br /&gt;
| facts = {{action fact|Life of the Dragon Effect|Increases damage dealt by 15%. Upon successfully landing [[Geirskogul]], grants [[Nastrond]] Ready.}}{{action fact|duration|20}}&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| req-quest = Dragon Sound&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The effect of &#039;&#039;&#039;Blood of the Dragon&#039;&#039;&#039;, granted by {{Action icon|Geirskogul}}, that is upgraded by this skill shares the same name as retired and removed {{Action icon|Blood of the Dragon}} trait. The later was removed in [[patch 7.0]].&lt;br /&gt;
* Both &#039;&#039;&#039;Blood of the Dragon&#039;&#039;&#039; and &#039;&#039;&#039;Life of the Dragon&#039;&#039;&#039; are special condition/status effects that are tracked only by Job Gauge. There is no status icon for them, and there is no log entry for them in Battle Log.&lt;br /&gt;
* The Job Gauge will glow blue while under effect of &#039;&#039;&#039;Blood of the Dragon&#039;&#039;&#039;. And it will glow red while under effect of &#039;&#039;&#039;Life of the Dragon&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|Stacks of Nastrond Ready granted has been reduced from 3 to 1.}}&lt;br /&gt;
*{{patch|7.0|The effects of this action have been completely revamped.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Deleted the execution requirement &amp;quot;while under the effect of Blood of the Dragon.&amp;quot;&lt;br /&gt;
**Life of the Dragon no longer reverts to Blood of the Dragon when duration expires.&lt;br /&gt;
**Mirage Dive must successfully hit a target to count.&lt;br /&gt;
**A fixed duration of 20 seconds has been added. Previously the duration would have been the current time remaining on Blood of the Dragon plus 10 seconds.}}&lt;br /&gt;
*{{patch|5.0|Required gaze of the first brood has been reduced from 3 to 2 units.}}&lt;br /&gt;
*{{patch|4.1|Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.}}&lt;br /&gt;
*{{patch|4.0}}&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nastrond&amp;diff=1160485</id>
		<title>Nastrond</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nastrond&amp;diff=1160485"/>
		<updated>2025-12-11T19:43:06Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Updated cooldown to reflect patch 7.0 changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Delivers an attack to all enemies in a straight line before you with a potency of 720 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{action fact|Can only be executed while Nastrond Ready.}}&lt;br /&gt;
| acquired = Dragoon&lt;br /&gt;
| level = 70&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 2&lt;br /&gt;
| range = 15&lt;br /&gt;
| radius = 15&lt;br /&gt;
| req-quest = Dragon Sound&lt;br /&gt;
| actions = Geirskogul&lt;br /&gt;
| traits = Lance Mastery III, Life of the Dragon&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = line&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Related traits==&lt;br /&gt;
&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot; title=&amp;quot;Lance Mastery III&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;standard-frame-icon  standard-frame-icon-trait  plainlinks small&amp;quot;&amp;gt;[[File:Lance Mastery III.png|20px|link=Lance Mastery III]]&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Lance Mastery III]]&amp;lt;/span&amp;gt; (Lv. 90) - Increases the potency of Geirskogul to 280 and Nastrond to 720.&amp;lt;br&amp;gt;Allows for the sharpening of the Firstminds&#039; Focus upon successfully landing Raiden Thrust or Draconian Fury, up to a maximum of 2 units.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot; title=&amp;quot;Life of the Dragon&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;standard-frame-icon  standard-frame-icon-trait  plainlinks small&amp;quot;&amp;gt;[[File:Life of the Dragon.png|20px|link=Life of the Dragon]]&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Life of the Dragon]]&amp;lt;/span&amp;gt; (Lv. 70) - Upgrades &#039;&#039;&#039;Blood of the Dragon&#039;&#039;&#039; to &#039;&#039;&#039;Life of the Dragon&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
==Related actions==&lt;br /&gt;
&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;white-space: nowrap;&amp;quot; title=&amp;quot;Geirskogul&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;standard-frame-icon    plainlinks small&amp;quot;&amp;gt;[[File:Geirskogul.png|20px|link=Geirskogul]]&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;[[Geirskogul]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of this action is 600 until {{action icon|Lance Mastery III}} is learned at Lv. 90.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
nastrond.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|&lt;br /&gt;
**Potency has been increased from 300 to 600.&lt;br /&gt;
**Potency increase from the trait Lance Mastery III has been changed from 360 to 720.}}&lt;br /&gt;
*{{patch|7.0|&lt;br /&gt;
**Reduced damage for all remaining enemies has been changed from 30% to 50%.&lt;br /&gt;
**Recast time has been reduced from 10 to 2 seconds.&lt;br /&gt;
**The requirement for execution has been changed from &amp;quot;while under the effect of Life of the Dragon&amp;quot; to &amp;quot;while Nastrond Ready.&amp;quot;&lt;br /&gt;
**Can now be assigned to a hotbar.}}&lt;br /&gt;
*{{patch|6.05|Potency has been increased from 350 to 360.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Potency has been changed from 400 to 350.&lt;br /&gt;
**Added &amp;quot;30% less potency for all remaining enemies.&amp;quot;}}&lt;br /&gt;
*{{patch|5.0|Potency has been increased from 330 to 400.}}&lt;br /&gt;
*{{patch|4.1|Potency has been increased from 320 to 330.}}&lt;br /&gt;
*{{patch|4.0}}&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chakra_and_Beast_Chakra_Gauge&amp;diff=1160468</id>
		<title>Chakra and Beast Chakra Gauge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chakra_and_Beast_Chakra_Gauge&amp;diff=1160468"/>
		<updated>2025-12-11T19:14:47Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Moved Chakra Gauge Simple Mode under the Chakra Gauge section instead of being listed alongside Beast Chakra Simple Mode, in accordance with the templating of other Gauge pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{See Mobile}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://na.finalfantasyxiv.com/jobguide/battle/ Official Lodestone Job Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt; (Always up-to-date)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Chakra Gauge==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Chakra gauge pve1.png]] &lt;br /&gt;
|When you learn the action {{action icon|Steeled Meditation}} (level 15), the Chakra Gauge will be displayed.&lt;br /&gt;
Accumulating the maximum amount of Chakra will allow you to execute several actions such as {{action icon|Steel Peak}}, {{action icon|Howling Fist}} (acquired at level 40), {{action icon|The Forbidden Chakra}} (acquired at level 54), and {{action icon|Enlightenment}} (acquired at level 74).&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chakra gauge DT2.png|center]]&lt;br /&gt;
&lt;br /&gt;
The action {{action icon|Brotherhood}} (level 70) grants the effect Meditative Brotherhood to you and nearby party members, increasing the frequency with which you open chakra. Moreover, you can open up to ten chakra so long as you are under this effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:chakra gauge DT simple mode1.png]] Meditation&lt;br /&gt;
&lt;br /&gt;
[[File:Chakra gauge DT simple mode2.png]] Meditative Brotherhood&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Beast Chakra Gauge==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|[[File:chakra gauge DT4.png]]&lt;br /&gt;
|The actions {{action icon|Twin Snakes}}, {{action icon|Demolish}} (acquired at level 30), and {{action icon|Dragon Kick}} (acquired at level 50) will grant stacks of Opo-opo Fury, Raptor Fury, or Coeurl Fury. The fury granted is commensurate with the form required for their execution. Other weaponskills that require these forms will consume stacks of fury to deal increased damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|[[File:Chakra gauge DT3.png]]&lt;br /&gt;
|Upon learning {{action icon|Masterful Blitz}} at level 60, executing certain weaponskills under the effect of {{action icon|Perfect Balance}} will open Beast Chakra─Opo-opo Chakra, Coeurl Chakra, or Raptor Chakra─in accordance with the form normally required to execute them. After opening three, you will be able to execute one of several powerful actions. Three distinct Beast Chakra allow the execution of {{action icon|Flint Strike}}, three of the same allow the execution of {{action icon|Elixir Field}}, and two distinct chakra with a third repeating one allow the execution of {{action icon|Celestial Revolution}}.&lt;br /&gt;
&lt;br /&gt;
It is also possible to open the Lunar Nadi and Solar Nadi by executing Elixir Field and Flint Strike respectively. Opening three Beast Chakra and both nadi allows the execution of {{action icon|Tornado Kick}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simple Mode&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Chakra gauge DT simple mode3.png]] Fury Stacks&lt;br /&gt;
&lt;br /&gt;
[[File:Chakra gauge DT simple mode4.png]] Beast Chakras and Nadi&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Job Gauges]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:Rosehairedsheep&amp;diff=1160463</id>
		<title>User:Rosehairedsheep</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:Rosehairedsheep&amp;diff=1160463"/>
		<updated>2025-12-11T19:02:35Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160462</id>
		<title>Job Gauge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job_Gauge&amp;diff=1160462"/>
		<updated>2025-12-11T19:01:13Z</updated>

		<summary type="html">&lt;p&gt;Rosehairedsheep: Updated Sage Eukrasia gauge to link to the correct page. Updated Ninja&amp;#039;s gauges to reflect the removal of Huton and the addition of Kazematoi.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://na.finalfantasyxiv.com/jobguide/battle/ Official Lodestone Job Guide]&#039;&#039;&#039;&amp;lt;/big&amp;gt; (Always up-to-date)&lt;br /&gt;
==Introduction==&lt;br /&gt;
Job Gauge refers either to an user interface element first added during &#039;&#039;[[Stormblood]]&#039;&#039; ([[patch 4.0]]) that is used to track [[Job|Job&#039;s]] specific resources or to resource itself.&lt;br /&gt;
This includes, but is not limited, to:&lt;br /&gt;
* Elements used to track uptime of [[Job|Job&#039;s]] specific buffs. For example [[Dark Knight|Dark Knight&#039;s]] [[Darkside]] or [[Ninja|Ninja&#039;s]] [[Huton]].&lt;br /&gt;
* Elements used to track numerical value (usually 0 to 100) of available resources. For example [[Paladin|Paladin&#039;s]] [[Shield Oath]] or [[Samurai|Samurai&#039;s]] [[Kenki Gauge|Kenki]].&lt;br /&gt;
* Elements used to track number of available stacks (usually 0 to 3) of specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;. For example [[White Mage|White Mage&#039;s]] [[Secret of the Lily|lilies]] or [[Scholar|Scholar&#039;s]] [[Aetherflow]].&lt;br /&gt;
&lt;br /&gt;
Multiple resources can be shown in a single UI element, for example [[Sage|Sage&#039;s]] [[Addersgall]] gauge shows progress bar for replenishing [[Addersgall]], current amount of [[Addersgall]] stacks and current amount of [[Addersting]] stacks.&lt;br /&gt;
&lt;br /&gt;
Some gauges can be unevenly split into multiple UI elements, for example [[Samurai]] has 3 resources - [[Sen]], [[Kenki Gauge|Kenki]] and Meditation stacks. [[Sen]] has individual UI element, while [[Kenki Gauge|Kenki]] and Meditation stacks share the same UI element.&lt;br /&gt;
&lt;br /&gt;
In [[PvP]], Job Gauges were previously present but have been removed with the PvP job overhaul in [[patch 6.1]].&lt;br /&gt;
&lt;br /&gt;
The Job Gauge Description may be viewed from the &amp;quot;Actions and Traits&amp;quot; window, with a ? button at the bottom of the window.&lt;br /&gt;
&lt;br /&gt;
==Simple Job Gauge==&lt;br /&gt;
Simple &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are simplified version of the original UI element. They contain same information as the original, but they do not have unnecessary graphical components, like background images or overwhelming animations. Simplified &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; of different  [[Job|Jobs]] often look very similar if they work on similar basis. For example, simplified version of [[White Mage|White Mage&#039;s]] [[Secret of the Lily|lilies]] and [[Transcendent Afflatus|blood lilies]] is nearly identical to [[Sage|Sage&#039;s]] [[Addersgall]] and [[Addersting]], while their original version are easily distinguishable because of their very distinct graphical design.&lt;br /&gt;
&lt;br /&gt;
[[File:sge_whm_gauge_comparison.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
===Switching between Normal/Simple Modes===&lt;br /&gt;
You can switch between the normal and simple versions of the &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display through the individual HUD layout options.&lt;br /&gt;
* You will need to be on the job you want to change your &#039;&#039;&#039;Job Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:switching_to_simplified_gauge.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
You can also switch between the two versions using the following text command:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode&lt;br /&gt;
&lt;br /&gt;
If there are more &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; available, assign a number to switch the specific &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; display:&lt;br /&gt;
&lt;br /&gt;
/jobhudmode [number]&lt;br /&gt;
&lt;br /&gt;
[[File:sam_gauge_comparison.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
For [[Samurai]], &#039;&#039;&#039;Job Gauge&#039;&#039;&#039; 1 is the [[Kenki Gauge|Kenki]] gauge, and 2 is the [[Sen]] gauge.&lt;br /&gt;
&lt;br /&gt;
If [[Job]] has multiple UI elements, you can mix and match them however you want. You can use simplified [[Kenki Gauge|Kenki]] gauge while simultaneously use normal [[Sen]] gauge or any other combination.&lt;br /&gt;
&lt;br /&gt;
[[File:sam_mixed_gauge.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
Settings for both styles of &#039;&#039;&#039;Job Gauges&#039;&#039;&#039; are saved on the HUD layouts 1 through 4 individually, so you can switch between all sorts of modes as you like.&lt;br /&gt;
&lt;br /&gt;
== Tanks ==&lt;br /&gt;
All Tanks have gauges that change their design to reflect whether they have their respective tank stance active.&lt;br /&gt;
&lt;br /&gt;
=== [[Paladin]] ===&lt;br /&gt;
[[Oath Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Oath&#039;&#039;&#039; is charged by auto-attacks. Auto-attack for Paladin occurs every 2.24 seconds, meaning it takes 44.8 seconds to charge gauge from 0 to 100. The accumulated &#039;&#039;&#039;Oath&#039;&#039;&#039; can then be consumed for [[Sheltron]], [[Holy Sheltron]], [[Intervention]] or [[Cover]].&lt;br /&gt;
* Whether tank stance [[Iron Will]] is active is indicated by golden background picture in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
=== [[Warrior]] ===&lt;br /&gt;
[[Beast Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Beast gauge&#039;&#039;&#039; charges by using most of the regular [[weaponskill|weaponskills]] and by ability [[Infuriate]]. Gauge can be spent for heavy hitting attacks like [[Fell Cleave]].&lt;br /&gt;
* Whether tank stance [[Defiance]] is active is indicated by background picture in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Knight]] ===&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Blood Gauge]]:&lt;br /&gt;
* Charged using [[weaponskill]]s [[Souleater]] or [[Stalwart Soul]]. Gauge can be spent on [[Bloodspiller]] or [[Quietus]]. Using [[Delirium]] provides 3 stacks, which can be used for [[Bloodspiller]] or [[Quietus]] without using up &#039;&#039;&#039;Blood Gauge&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* Whether tank stance [[Grit]] is active is indicated by glow and animation of picture on the left side in normal gauge, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
[[Blood &amp;amp; Darkside Gauge|Darkside Gauge]]:&lt;br /&gt;
* Shows remaining duration of [[Darkside]].&lt;br /&gt;
* Shows whether [[The Blackest Night|Dark Arts]] is available.&lt;br /&gt;
* Show remaining duration of [[Living Shadow]].&lt;br /&gt;
&lt;br /&gt;
=== [[Gunbreaker]] ===&lt;br /&gt;
[[Powder Gauge]]:&lt;br /&gt;
* Single &#039;&#039;&#039;Cartridge&#039;&#039;&#039; is gained by finishing basic combo. 3 &#039;&#039;&#039;Cartridges&#039;&#039;&#039; are gained by using [[Bloodfest]] (only 2 at lower levels). &lt;br /&gt;
* &#039;&#039;&#039;Cartridges&#039;&#039;&#039; can be spent on damage-oriented abilities. [[Burst Strike]] and [[Gnashing Fang]] cost 1 &#039;&#039;&#039;Cartridge&#039;&#039;&#039;, while [[Double Down]] costs 2 &#039;&#039;&#039;Cartridges&#039;&#039;&#039;.&lt;br /&gt;
* Whether tank stance [[Royal Guard]] is active is indicated by red pulsating symbol, or by small symbol on the left of the gauge in simplified version.&lt;br /&gt;
&lt;br /&gt;
== Healers ==&lt;br /&gt;
&lt;br /&gt;
=== [[White Mage]] ===&lt;br /&gt;
[[Healing Gauge]]:&lt;br /&gt;
* Every 20 seconds in combat, [[White Mage]] will gain a [[Secret of the Lily|lily]] and they may hold up to 3 at any time. [[Secret of the Lily|Lilies]] can be spent on the spells [[Afflatus Solace]] and [[Afflatus Rapture]].&lt;br /&gt;
* Each spent [[Secret of the Lily|lily]] will give you [[Transcendent Afflatus|blood lily]]. After getting 3 [[Transcendent Afflatus|blood lilies]], you can execute [[Afflatus Misery]].&lt;br /&gt;
&lt;br /&gt;
=== [[Scholar]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Aetherflow gauge]]:&lt;br /&gt;
* Scholar gets 3 &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks by using ability [[Aetherflow]] or [[Dissipation]]. &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stacks are used for abilities [[Lustrate]], [[Indomitability]], [[Excogitation]], [[Sacred Soil]] and [[Energy Drain]].&lt;br /&gt;
* Cost of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack can be nullified using [[Recitation]], but only for [[Indomitability]] and [[Excogitation]]&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Faerie Gauge|Faerie gauge]]:&lt;br /&gt;
* Every skill which requires &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; stack to execute also grants 10 &#039;&#039;&#039;Fae Aether&#039;&#039;&#039;, but only under condition that any of your Faerie is also currently summoned.&lt;br /&gt;
* &#039;&#039;&#039;Fae Aether&#039;&#039;&#039; is used by [[Aetherpact]], which continuously drains the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Astrologian]] ===&lt;br /&gt;
[[Arcana Gauge|Arcana gauge]]:&lt;br /&gt;
* Using {{action icon|Astral Draw}} or {{action icon|Umbral Draw}} will each draw four cards, which are displayed on this gauge.&lt;br /&gt;
* The actions {{action icon|Play I}}, {{action icon|Play II}}, {{action icon|Play III}}, and {{action icon|Minor Arcana}} will turn into the currently drawn cards. Using them will consume the card, causing it to disappear from the gauge.&lt;br /&gt;
&lt;br /&gt;
=== [[Sage]] ===&lt;br /&gt;
[[Eukrasia Gauge|Eukrasia]]:&lt;br /&gt;
* Indicates whether you are able to execute special &#039;&#039;&#039;Eukrasian&#039;&#039;&#039; abilities. For example, without [[Eukrasia]] active, [[Diagnosis]] has only weak healing effect. With [[Eukrasia]] active, it changes to [[Eukrasian Diagnosis]], which additionally erects barrier on target.&lt;br /&gt;
&lt;br /&gt;
[[Addersgall Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Addersgall&#039;&#039;&#039; charges passively every 30 seconds, with maximum of 3 stacks. Additionaly, one stack can be gained from [[ability]] [[Rhizomata]]. [[Addersgall]] can be used for healing abilities. Each of those abilities additionally restore 700 MP, meaning that usage of this gauge helps with regaining mana.&lt;br /&gt;
* &#039;&#039;&#039;Addersting&#039;&#039;&#039; stack is gained whenever barrier created by [[Eukrasian Diagnosis]] is destroyed. &#039;&#039;&#039;Addersting&#039;&#039;&#039; can be used to execute [[Toxikon]] and [[Toxikon II]].&lt;br /&gt;
&lt;br /&gt;
== Melee DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Monk]] ===&lt;br /&gt;
[[Lightning &amp;amp; Chakra Gauge|Master&#039;s gauge]]:&lt;br /&gt;
* Tracks how many Beast Chakra the monk has obtained (up to 3).&lt;br /&gt;
* Tracks whether Lunar Nadi and Solar Nadi are ontained&lt;br /&gt;
* When Beast Chakra are full, can use attacks from {{action icon|Masterful Blitz}} depending on how many unique Beast Chakra are obtained.&lt;br /&gt;
* When both the Lunar and Solar Nadi are obtained, can use {{action icon|Tornado Kick}} (upgrades to {{action icon|Phantom Rush}}).&lt;br /&gt;
&lt;br /&gt;
[[Lightning &amp;amp; Chakra Gauge|Chakra gauge]]:&lt;br /&gt;
* Tracks how many [[Chakra]] the monk has obtained (up to 5).&lt;br /&gt;
* When full, can be used on strong attacks such as {{action icon|The Forbidden Chakra}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Dragoon]] ===&lt;br /&gt;
[[Dragon Gauge]]:&lt;br /&gt;
* Tracks stacks of the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039;, which is gained by executing {{action icon|High Jump}} ({{action icon|Jump}} on lower levels), followed by {{action icon|Mirage Dive}}. Once the &#039;&#039;&#039;First Brood&#039;s Gaze&#039;&#039;&#039; reaches its maximum level, the [[Dragoon]] can execute {{action icon|Geirskogul}} to gain [[Life of the Dragon]]. While under the this effect, Geirskogul changes to more potent {{action icon|Nastrond}}, which can be used every 10 seconds. &lt;br /&gt;
* Once the trait {{action icon|Lance Mastery IV}} is learned, will track &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039;, a stackable resource that is obtained by using {{action icon|Raiden Thrust}} or {{action icon|Draconian Fury}}. When &#039;&#039;&#039;Firstminds&#039; Focus&#039;&#039;&#039; is maximal (2 stacks), the user can execute {{action icon|Wyrmwind Thrust}}.&lt;br /&gt;
&lt;br /&gt;
=== [[Ninja]] ===&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Ninki Gauge]]:&lt;br /&gt;
* Charged by executing [[weaponskill]]s and by ability [[Meisui]]. Can be used for [[Hellfrog Medium]], [[Bhavacakra]], and [[Bunshin]].&lt;br /&gt;
&lt;br /&gt;
[[Kazematoi and Ninki Gauge|Kazematoi gauge]]:&lt;br /&gt;
* Tracks stacks of &#039;&#039;&#039;Kazematoi&#039;&#039;&#039;, which is gained in increments of two by executing {{Action icon|Armor Crush}} as part of a combo. Using {{Action icon|Aeolian Edge}} consumes one stack in exchange for increased potency.&lt;br /&gt;
&lt;br /&gt;
=== [[Samurai]] ===&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Kenki gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Kenki gauge&#039;&#039;&#039; is gained through executing most regular [[weaponskill|weaponskills]] or with ability [[Ikishoten]]. Kenki can be spent for &#039;&#039;&#039;Hissatsu&#039;&#039;&#039; abilities.&lt;br /&gt;
*&#039;&#039;&#039;Meditation gauge&#039;&#039;&#039; requires 3 &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks in order to execute [[Shoha]] or [[Shoha II]]. &#039;&#039;&#039;Meditation&#039;&#039;&#039; stacks can be gained by executing [[Iaijutsu]] moves, [[Ogi Namikiri]] or by ability [[Meditation]].&lt;br /&gt;
[[Sen &amp;amp; Kenki Gauge|Sen gauge]]:&lt;br /&gt;
* Tracks the three &#039;&#039;&#039;Sen&#039;&#039;&#039; (Setsu, Getsu, and Ka) that &#039;&#039;&#039;Samurai&#039;&#039;&#039; can acquire by executing combos ending with [[weaponskill|weaponskills]] [[Yukikaze]], [[Gekko]] and [[Kasha]] respectively. &#039;&#039;&#039;Sen&#039;&#039;&#039; allows you to execute &#039;&#039;&#039;Iaijutsu&#039;&#039;&#039; actions. Type of actions depends on current amount of &#039;&#039;&#039;Sen&#039;&#039;&#039; - single &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Higanbana]], 2 &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Tenka Goken]] and 3 &#039;&#039;&#039;Sen&#039;&#039;&#039; for [[Midare Setsugekka]].&lt;br /&gt;
&lt;br /&gt;
=== [[Reaper]] ===&lt;br /&gt;
[[Soul Gauge and Shroud Gauge]]:&lt;br /&gt;
* When you learn the trait &#039;&#039;&#039;Soul Gauge&#039;&#039;&#039;, the &#039;&#039;&#039;Soul Gauge&#039;&#039;&#039; will be displayed, indicating the number of &#039;&#039;&#039;Souls&#039;&#039;&#039; you have accumulated. &#039;&#039;&#039;Souls&#039;&#039;&#039; are accumulated upon executing certain [[weaponskill|weaponskills]] and by defeating enemies who fall under the effects of &#039;&#039;&#039;Death&#039;s Design&#039;&#039;&#039; from the action [[Shadow of Death]]. &#039;&#039;&#039;Souls&#039;&#039;&#039; can be used to execute [[Blood Stalk]], [[Grim Swathe]] (acquired at level 55), and [[Gluttony]] (acquired at level 76).&lt;br /&gt;
* Upon learning the trait &#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039;, the &#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039; will be displayed, indicating the number of &#039;&#039;&#039;Shrouds&#039;&#039;&#039; you have accumulated. &#039;&#039;&#039;Shrouds&#039;&#039;&#039; are acquired by executing certain [[weaponskill|weaponskills]], and can be used to execute [[Enshroud]].&lt;br /&gt;
&lt;br /&gt;
[[Death Gauge]]:&lt;br /&gt;
* When you learn the trait &#039;&#039;&#039;&#039;Shroud Gauge&#039;&#039;&#039;&#039;, the duration of &#039;&#039;&#039;Enshrouded&#039;&#039;&#039; and the stacks of &#039;&#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039;&#039; will be displayed. &#039;&#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039;&#039; stacks can be used to execute several actions such as [[Void Reaping]] and [[Communio]] (acquired at level 90).&lt;br /&gt;
* When you learn the trait [[Enhanced Shroud]], &#039;&#039;&#039;Void Shroud&#039;&#039;&#039; will be gained when stacks of &#039;&#039;&#039;Lemure Shroud&#039;&#039;&#039; are used. These can be used to execute several actions such as [[Lemure&#039;s Slice]] and [[Lemure&#039;s Scythe]].&lt;br /&gt;
&lt;br /&gt;
== Physical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Bard]] ===&lt;br /&gt;
[[Soul Voice and Coda Gauge|Song gauge]]:&lt;br /&gt;
* Appears whilst singing [[Mage&#039;s Ballad]], [[Army&#039;s Paeon]], or [[The Wanderer&#039;s Minuet]], and displays a timer that tracks the remaining duration of the song.&lt;br /&gt;
* Series of musical notes or arrowheads appear when using [[Army&#039;s Paeon]] or [[The Wanderer&#039;s Minuet]] respectively. Whenever a Repertoire is triggered (which has random chance every 3 seconds), these symbols will light up, granting the following effects;&lt;br /&gt;
** For each note of [[Army&#039;s Paeon]] that is lit up, the Bard&#039;s [[weaponskill|weaponskills]] and spells are cast faster and have shorter recast times, and auto attacks are faster.&lt;br /&gt;
** For each note of [[The Wanderer&#039;s Minuet]] that is lit up, the potency of the new [[Pitch Perfect]] skill is increased.&lt;br /&gt;
** For each note of [[Mage&#039;s Ballad]] that is lit up, recast time of both [[Bloodletter]] and [[Rain of Death]] reduces by 7.5 seconds.&lt;br /&gt;
* Upon learning the trait {{action icon|Soul Voice}}, the &#039;&#039;&#039;Soul Voice Gauge&#039;&#039;&#039; will appear, tracking a 0-100 resource that increases every time Repertoire is triggered. At least 20 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is required to use {{action icon|Apex Arrow}}, which consumes all gauge upon execution. However, the potency of Apex Arrow is maximized if at least 80 &#039;&#039;&#039;Soul Voice&#039;&#039;&#039; is consumed.&lt;br /&gt;
* Upon learning the trait {{action icon|Minstrel&#039;s Coda}}, the &#039;&#039;&#039;Coda Gauge&#039;&#039;&#039; will appear. Each time a different song is played, its corresponding &#039;&#039;&#039;Coda&#039;&#039;&#039; will be displayed. These are used to execute {{action icon|Radiant Finale}}, which requires at least one unique &#039;&#039;&#039;Coda&#039;&#039;&#039;. The potency of Radiant Finale&#039;s buff is maximized if all three different &#039;&#039;&#039;Coda&#039;&#039;&#039; are active.&lt;br /&gt;
&lt;br /&gt;
=== [[Machinist]] ===&lt;br /&gt;
[[Heat Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Heat&#039;&#039;&#039; is a resource gained from a basic single-target or AoE combo. The action {{action icon|Hypercharge}} requires 50 &#039;&#039;&#039;Heat&#039;&#039;&#039; to use. {{action icon|Barrel Stabilizer}} will instantly increase &#039;&#039;&#039;Heat&#039;&#039;&#039; by 50.&lt;br /&gt;
[[Heat Gauge|Battery Gauge]]:&lt;br /&gt;
* &#039;&#039;&#039;Battery&#039;&#039;&#039; is a resource gained from successfully completing a single-target combo, using {{action icon|Hot Shot}} / {{action icon|Air Anchor}}, or {{action icon|Chain Saw}}. The actions {{action icon|Rook Autoturret}} and {{action icon|Automaton Queen}} require at least 50 &#039;&#039;&#039;Battery&#039;&#039;&#039; to use and will consume all current &#039;&#039;&#039;Battery&#039;&#039;&#039;. The potency of Rook Autoturret or Automaton Queen&#039;s attacks will increase with higher &#039;&#039;&#039;Battery&#039;&#039;&#039; consumption.&lt;br /&gt;
&lt;br /&gt;
=== [[Dancer]] ===&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Step gauge]]:&lt;br /&gt;
* Displays specific dance moves that need to be executed in shown order to successfully complete dance (either [[Standard Step]] or [[Technical Step]]). If [[Dancer]] is currently not in dance mode, gauge shows remaining time of the [[Standard Finish]].&lt;br /&gt;
&lt;br /&gt;
[[Step, Fourfold Feathers and Esprit Gauge|Fourfold Feather]]:&lt;br /&gt;
* Tracks [[Esprit]], which is used to execute [[Saber Dance]].&lt;br /&gt;
* Tracks amount of Fourfold Feathers, which are used for [[Fan Dance]] and [[Fan Dance II]].&lt;br /&gt;
&lt;br /&gt;
== Magical Ranged DPS ==&lt;br /&gt;
&lt;br /&gt;
=== [[Black Mage]] ===&lt;br /&gt;
[[Elemental Gauge]]:&lt;br /&gt;
* Tracks level of &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039;.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; (3 gained by casting [[Blizzard IV]] or [[Freeze]], 1 with each cast of [[Umbral Soul]]). &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039; reduce the cost of fire spells when in &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; and are spent when casting fire spells ([[Flare]] instantly spends all remaining hearts). Losing [[Enochian]] removes all &#039;&#039;&#039;Umbral Hearts&#039;&#039;&#039;.&lt;br /&gt;
* [[Enochian]] timer and status. [[Enochian]] is activated whenever &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is entered and is lost when neither &#039;&#039;&#039;Astral Fire&#039;&#039;&#039; or &#039;&#039;&#039;Umbral Ice&#039;&#039;&#039; is active.&lt;br /&gt;
* Tracks number of &#039;&#039;&#039;Polyglots&#039;&#039;&#039; (spent to cast [[Foul]] or [[Xenoglossy]]). &#039;&#039;&#039;Polyglots&#039;&#039;&#039; are gained every 30 seconds [[Enochian]] is active or by using [[Amplifier]].&lt;br /&gt;
* Tracks charge of [[Paradox]].&lt;br /&gt;
&lt;br /&gt;
=== [[Summoner]] ===&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Aetherflow gauge]]:&lt;br /&gt;
* Tracks &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; resource. Two stacks of &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; are granted from using {{action icon|Energy Drain (Arcanist)}} (single target) or {{action icon|Energy Siphon}} (AoE). One &#039;&#039;&#039;Aetherflow&#039;&#039;&#039; is required to execute the off-global cooldown attacks {{action icon|Fester}} (single target) or {{action icon|Painflare}} (AoE).&lt;br /&gt;
&lt;br /&gt;
[[Aetherflow &amp;amp; Trance Gauge|Trance gauge]]:&lt;br /&gt;
* The &#039;&#039;&#039;Trance Gauge&#039;&#039;&#039; has three functions. First, it tracks &#039;&#039;&#039;Arcanum&#039;&#039;&#039;, three different colored jewels. Each one is used to summon a different pet, which will perform a powerful AoE attack and augment the user&#039;s spells. Second, it tracks the current duration of {{action icon|Aethercharge}}, which later upgrades to {{action icon|Dreadwyrm Trance}}, and later still to the combat duration remaining for &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; after learning {{action icon|Summon Bahamut}}. Finally, after learning {{action icon|Summon Phoenix}}, the gauge will indicate whether the next Demi-Primal summon will be &#039;&#039;&#039;Demi-Bahamut&#039;&#039;&#039; or &#039;&#039;&#039;Demi-Phoenix&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Red Mage]] ===&lt;br /&gt;
[[Balance Gauge]]:&lt;br /&gt;
* Tracks current amount of black and white mana&lt;br /&gt;
* If the two manas are in great imbalance, crystal on top will start glowing with dominant element, making balancing manas harder.&lt;br /&gt;
* When both kinds of mana are charged up, certain melee attacks are Enchanted, and will deal significantly increased damage.&lt;br /&gt;
* After executing enchanted melee attack, you gain Mana stack. At 3 stacks, you are able to execute [[Verflare]] and [[Verholy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormblood]] [[Category:Patch 4.0 Features]] [[Category:Glossary]] [[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rosehairedsheep</name></author>
	</entry>
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