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		<title>Good for the Soul</title>
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		<summary type="html">&lt;p&gt;Reelbigfreak: /* Dialogue */ Fixed dialogue speakers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Good for the Soul&lt;br /&gt;
| description = Beq Lugg is ready to speak of the metaphysical.&lt;br /&gt;
| quest-giver = Beq Lugg&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Halric; Jeryk; Kai-Shirr; Magnus; Thaffe&lt;br /&gt;
| location = Amh Araeng&lt;br /&gt;
| location-x = 28.8&lt;br /&gt;
| location-y = 27.5&lt;br /&gt;
| location-z = 0.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-genre = The Voyage Home Quests&lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 3 Pristine Clay&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 22440&lt;br /&gt;
| gil = 1407&lt;br /&gt;
| prev-quest = A Welcome Guest&lt;br /&gt;
| next-quest = Nowhere to Turn&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| msq-index = 651&lt;br /&gt;
| id-edb = 309c3370c09&lt;br /&gt;
| id-gt = 69212&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Beq Lugg]].&lt;br /&gt;
*Speak with [[Magnus]].&lt;br /&gt;
*Search [[Mount Biran Mines]] for lumps of pristine clay. 0/3&lt;br /&gt;
*Deliver the lumps of [[Pristine Clay|pristine clay]] to Beq Lugg.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Beq Lugg is ready to speak of the metaphysical.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Corporeal and incorporeal aether... I confess I have never had cause to make the distinction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Did they just say what I think they said? Might there really be a way to help Halric and the others? And help ourselves in the process?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Halric:&#039;&#039;&#039; ...&amp;lt;mumble&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I suspect the Crystal Exarch has told you of my past. That I was once a mage of the royal court of Voeburt, and that soulcraft was my field of study.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; The tonic you administered to the patients here is one of the fruits of my labors. I hoped to do great things for the kingdom...&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; But in the end, my knowledge brought only suffering. A plague the like of which none had ever seen.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; In the hands of unscrupulous men, what should have been my greatest triumph instead became my greatest shame...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You mustn&#039;t dwell in the past.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I know that only too well. Alas, the knowledge we require is steeped in such bitter memories.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; And now you have a chance to redeem yourself. &lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; That I do. A comforting thought indeed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; At least the Warriors of Light brought those responsible to justice. &lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Aye, that they did. I shudder to think what might have happened had they not.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; But let us return to the task at hand─finding a means by which we might revitalize these people&#039;s incorporeal aether.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Do you think it can be done?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Were the skies still ablaze with primordial Light, I would call it an exercise in futility. But now─now we may have a chance.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; The method I have in mind will entail the conjuring of a familiar. They are able to amplify the energies poured into them, making them the perfect conduit for the aether-revitalizing magicks we will ultimately employ.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If you&#039;re about to launch into a lengthy explanation of the metaphysics of your plan─don&#039;t bother. I&#039;d rather get on with doing whatever it is that needs to be done, if it&#039;s all the same to you.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Whatever reagents must be procured, or spells invoked─I&#039;ll do it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; ...I admire your spirit.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Very well. Your first task will be to gather the necessary materials.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; The purest of waters and finest of clays, as well as a fae lantern brimming with pixie magick.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If you&#039;re &#039;&#039;convinced&#039;&#039; the resulting familiar could help the patients─fine.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Alphinaud─the water and clay will be simple enough, but I think you know what we&#039;ll have to do to get the lantern.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You don&#039;t mean─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; The pixies took quite a liking to us before. If we humor them with our company, I&#039;m sure they&#039;ll be willing to help us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...&#039;&#039;Fine&#039;&#039;. We&#039;ll pay a visit to Il Mheg. Though I never thought &#039;&#039;you&#039;&#039; would be the one to suggest going back there.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I&#039;m impressed you&#039;ve been there at all, let alone befriended the fae folk.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Oh, while you&#039;re about it, seek out the Nu Mou of Pla Enni. They will be able to supply you with water suitable for our needs.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Right. Let&#039;s get this over with, shall we.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; There still remains the matter of the clay. Might I prevail upon you to find it?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Beq Lugg===&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Clay from Amh Araeng would likely be best. Know you of anyone who might be able to assist us?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say? &lt;br /&gt;
&lt;br /&gt;
&amp;gt; I could ask the miners at Twine. &lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Ah, yes! They will be able to point you in the right direction, I am sure.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Well, there are the scavengers at Mord Souq. &lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Scavengers, you say? Well...they may know the lie of the land, but I daresay they are more interested in the trinkets and baubles hiding in the earth than the earth itself. Now, miners on the other hand...&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; What&#039;s that? You know the miners of Twine? Perfect! Speak with them and you should have no trouble procuring what we need.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; While you and the twins are occupied, I will see if there is aught else I can learn of the stagnation which afflicts the people here.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I have no doubt that the miners of Twine can help you find what we need. While you are away, I will do what I can to learn more about the nature of the patients&#039; affliction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jeryk:&#039;&#039;&#039; I can&#039;t stop thinking about that giant Talos we built. Can you imagine what it could do with a matching trolley? It feels like a waste &#039;&#039;not&#039;&#039; to build one.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; Sometimes I wish we&#039;d never got that trolley running again. Now Jeryk wants &#039;&#039;more&#039;&#039; of the bloody things, and refuses to shut up about it.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Magnus===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; [Forename]! Well, what a coincidence!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; You&#039;ve come at a good time. We&#039;ve just this moment finished repairing the Talos and trolley you lot took to Nabaath Areng.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; The trolley was no trouble, but the Talos would have been another matter, had we not had a visit from Master Chai. &lt;br /&gt;
&#039;&#039;&#039;Magnus:&#039;&#039;&#039; He offered us a share of the leftover building materials from Daedalus Stoneworks, as well as a few trade secrets to help us along.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jeryk:&#039;&#039;&#039; Clever man, that Chai-Nuzz. He seemed pretty keen on the ideas I had for putting the giant Talos to work.&lt;br /&gt;
 &#039;&#039;&#039;Jeryk:&#039;&#039;&#039; Like a giant trolley! But Magnus still refuses to see all the good we could do with it...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; You&#039;re entitled to your dreams, Jeryk, but that doesn&#039;t mean you can go harassing our guests with them. Master Chai was just being polite.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; And something tells me [Forename] here didn&#039;t come all this way to talk about trolleys. What is it you need, friend?&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; I see. And this...familiar requires clay from Amh Araeng.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jeryk:&#039;&#039;&#039; Well, look no further. If anyone can find you some quality clay, it&#039;s us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; Saying that, it isn&#039;t exactly a commodity nowadays... But there must be some lurking somewhere or other, waiting to be dug up.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; If I&#039;m not mistaken, there was a time when they used to take clay from Mount Biran Mines to make adobe bricks.&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; Place is swarming with coyotes now, but if you&#039;re after the good stuff, you could do worse than to look there.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Jeryk:&#039;&#039;&#039; I still say a trolley for that Talos is a good idea. You agree, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thaffe:&#039;&#039;&#039; You&#039;ll want to be on your guard at the mines. Spend too long peering at the ground, and a coyote is sure to come and bite you on the arse.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magnus:&#039;&#039;&#039; Stay safe out there. And remember: you don&#039;t need an excuse to come and visit us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The pixies were constantly confusing me with Alisaie. In jest, I assume. I mean, it&#039;s not as if we look &#039;&#039;that&#039;&#039; much alike!&amp;lt;br&amp;gt;We, uh...don&#039;t look that much alike, do we?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; That had better be the only thing we need from the pixies. If I have to endure one more prank, so help me gods...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the lumps of pristine clay to Beq Lugg===&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; The twins have returned, and in one piece at that. I was convinced the pixies would turn at least one of them into a garden ornament...but no.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; ...You have the clay, I take it?&lt;br /&gt;
&#039;&#039;The player hands over 3 {{i|Pristine Clay}}.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Wonderful. We need but combine the clay and the water, then heat the mixture with the fae lantern. After that, it will be a simple matter of settling upon a suitable form, and performing the necessary incantation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Beq Lugg. I have a question. In the event that we had need of this spell and you weren&#039;t around, would it be possible for another to perform the incantation?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Assuming they possessed the requisite skill, yes.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Halric and the others have suffered so much, and I swore to do everything in my power to save them. If there is a chance this spell could do that, I would be the one to invoke it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; ...Hmmm. Mayhap you &#039;&#039;should&#039;&#039; be the one to do so.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; A deep understanding of the subjects&#039; physical state, combined with a strong desire to help them, can drastically increase the magick&#039;s effect. And you are plainly more familiar with these people than I.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I daresay there are few in all of Norvrandt more dedicated to finding a cure. Is that not so, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Absolutely. She&#039;s the best woman for the job.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I&#039;ll give it my all. For Halric. For Tesleen...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Very few. But if aught should go awry...I&#039;ll see what I can do.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Is that a challenge? Well, I&#039;ll be damned if I let it come to that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Then we are all of a mind on the matter. Alisaie shall be the one to conjure the familiar.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Let us begin.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I trust you&#039;ve prepared the clay?&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Very good. Now, I would have you sculpt for me...a porxie.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Plump, with floppy ears, and a short, curly tail.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A porxie. I...think I know what you mean...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alisaie molds the clay into a grossly disfigured porxie.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; There we are. H-How&#039;s that?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Well... It is certainly creative. There&#039;s no denying that.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Yes, yes, I&#039;m no artist. Very funny!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Pay him no mind, child. Though it may look like a grotesque parody of reality, it is what the invoker believes that matters.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You&#039;re not helping.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; But I speak the truth. If successful, this incantation will turn imagination into reality.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Which is why the only thing of import is what you believe this figure embodies. You must focus. Hold the porxie&#039;s image steady in your mind&#039;s eye.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Now then, as I taught you. Relax, and allow your energies to flow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alisaie channels aether into the clay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; With flesh of clay I bid thee rise,&amp;lt;br&amp;gt;On wings of dreams to touch the skies.&amp;lt;br&amp;gt;What once was idle fantasy,&amp;lt;br&amp;gt;I call forth to reality!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A porxie manifests.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Hmmm. Not bad for a first attempt.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Now, let us see what can be done for young Halric.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Through the operation of the magicks you invoked to animate this familiar, it is now replete with the energies required to stir the boy&#039;s soul.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; You need but give it a name, and it will do as your heart desires.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A name...&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; All right, I&#039;ve decided. Now...&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Go, Angelo!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Angelo heals Halric&#039;s soul.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Halric: (incoherent mumbling)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Halric:&#039;&#039;&#039; M... Mother... I...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve! Though it was only for a moment, he spoke! There may yet be hope for these people!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; The girl&#039;s resolve is quite impressive. One might almost think she drew strength from another...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Halric:&#039;&#039;&#039; M... Mothe... Al...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alisaie===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; How is he, Beq Lugg? Did it work?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I believe it did. You and your fledgling familiar have done well.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; If my eyes do not deceive, a hint of color has returned to his soul.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Gods... I would jump for joy if I weren&#039;t so exhausted.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; We&#039;re so close now, Halric...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; As you are even now in the process of discovering, this magick asks much of the invoker. What you may &#039;&#039;not&#039;&#039; have realized is that the same is also true of the subject. As such, we must proceed with caution. However, with further treatment, I have the utmost confidence the boy will make a full recovery.&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Observing the reanimation of his stagnant soul has been most enlightening. I will need time to put my theories to the proof, but I believe I can fashion a spell to produce the opposite effect. That is, to &#039;&#039;induce&#039;&#039; stagnation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Thus enabling our safe transport back to the Source via auracite!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A thought occurred to me─about this treatment.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Beq Lugg said when the soul is rendered dormant, the mind is separated from the body. That a person becomes incapable of interacting with the world around them.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Does that not sound a lot like some of the tempered back in the Source?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Not really. It is the fate of most tempered to become slaves to primals─save in a handful of cases. Or am I missing something?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If I can master this technique─the art of revitalizing the soul─I know of at least one in the Source who could desperately use such treatment.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;m not sure I follow... &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;&#039;Ga Bu&#039;&#039;. His condition is eerily similar to Halric and the others&#039;, the only difference being that his soul was suffused with earth-aspected aether from summoning Titan, rather than Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;Ga Bu&#039;&#039;. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Exactly! His condition is uncannily similar to Halric&#039;s, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him...right?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Do you really think it could work? &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Why shouldn&#039;t it? Ga Bu&#039;s condition is virtually identical to Halric&#039;s, is it not? The only difference being that his soul was suffused with earth-aspected aether instead of Light. It follows that if his soul is subject to a similar kind of stagnation, there may be a chance we can save him.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; Forgive me, but who is this Ga Bu fellow of whom you speak?&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; ...I see. His condition does sound similar...yet there is much and more about the soul that remains unknown even to me. I say this not to discourage you, you understand, but to remind you that this is delicate work we do here. Work requiring &#039;&#039;patience&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Of course. And as long as there is hope for the patients here, I will devote whatever time is needed to see this through.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; But I refuse to spend that time in idleness. If it&#039;s all the same to you, I&#039;d like to stay here with Angelo and continue with their treatment.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; The two of you should return to the Crystarium with Beq Lugg and see if you can&#039;t make some headway with their newly posited theories.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I would tell you to rest first, but I see you&#039;re not to be convinced. Ah, the fire of youth.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Let us return to the Crystarium, then.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kai-Shirr@???:&#039;&#039;&#039; Finally! I&#039;ve found you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Kai-Shirr!? What are you doing all the way out here?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kai-Shirr:&#039;&#039;&#039; There&#039;s trouble back in Eulmore. Lady Chai&#039;s beside herself. Sighing, pacing, the whole lot. Near enough &#039;&#039;begged&#039;&#039; me to go and find you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...Sighing &#039;&#039;and&#039;&#039; pacing, you say? It must be urgent.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beq Lugg:&#039;&#039;&#039; I take it I will be returning to the Crystarium alone. Go on, then. It&#039;s not as if I have anything for you to do.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Thank you, Beq Lugg.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kai-Shirr:&#039;&#039;&#039; Sorry for bothering you and all that, but she says the future of Eulmore&#039;s at stake.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=pbCAwUCw_co}}&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Far_Edge_of_Fate&amp;diff=1274462</id>
		<title>The Far Edge of Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Far_Edge_of_Fate&amp;diff=1274462"/>
		<updated>2026-04-02T07:15:02Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: Fixed typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the quest|the name of the major patch|patch 3.5}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Far Edge of Fate&lt;br /&gt;
| image = The Far Edge of Fate Image.png&lt;br /&gt;
| description = [[Alphinaud]] has the look of a man with much to say.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Aymeric; Cid; Gosetsu; Imperial Officer; Kan-E-Senna; Krile; Lyse; Merlwyb; Nero; Nero tol Scaeva; Pipin; Raubahn; Silent Conjurer; Tataru; Y&#039;shtola; Yda; Yugiri; Zenos yae Galvus&lt;br /&gt;
| location = New Gridania&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-genre = Post-Dragonsong War Quests&lt;br /&gt;
| level = 60 &lt;br /&gt;
| exp = 5000&lt;br /&gt;
| gil = 10,000&lt;br /&gt;
| unlocks = ach Five Minutes of Fate, ms Mount Speed Increase, ngp Heavensward - Part 4&lt;br /&gt;
| prev-quest = Fly Free&amp;amp;#44; My Pretty&lt;br /&gt;
| next-quest = Beyond the Great Wall&lt;br /&gt;
| patch = 3.56&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 379&lt;br /&gt;
| id-gt = 67895&lt;br /&gt;
| id-edb = 9d9aa73b207&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Kan-E-Senna]] at the [[Lotus Stand]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Y&#039;shtola]] at [[Amarissaix&#039;s Spire]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Alisaie]] at the [[The Rising Stones|Rising Stones]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[Alphinaud]] informs you that the [[The Eorzean Alliance|Alliance]] council will shortly be convening again and urges you to make haste to the [[Lotus Stand]]. Announce yourself to the [[Silent Conjurer|silent conjurer]], then approach the [[Elder Seedseer]].&lt;br /&gt;
&lt;br /&gt;
*Having thanked you for your efforts in [[Carteneau]], the gathered heads of state proceed to explain the events following [[Omega]]&#039;s launch. After what was by all accounts a furious aerial battle, both it and the [[primal]] appear to have crashed down in [[Gyr Abania]], and the Alliance now intends to exploit the resulting confusion by moving to secure [[Baelsar&#039;s Wall]]. Ask Alphinaud for his thoughts on these developments, and discuss your next step.&lt;br /&gt;
&lt;br /&gt;
*Though mindful of your recent exertions, Alphinaud suggests that you rendezvous with your fellow [[Scions]] in the [[East Shroud]]. Look for [[Y&#039;shtola]] at [[Amarissaix&#039;s Spire]].&lt;br /&gt;
&lt;br /&gt;
*You meet [[Krile]] and Y&#039;shtola at the foot of the tower, and they relate their own account of the titanic battle in the skies over Gyr Abania. Terrifying though the spectacle must have been, a part of you cannot help wishing you had been present to see it... But even as you picture the scene, Alphinaud&#039;s inquiry about [[Yda]]&#039;s well-being draws you back to the present, and you proceed to the observation platform to find the grieving [[pugilist]] staring at the spot where the cocoon of light once hung. Yda turns at your arrival, and after appearing to come to a decision, shares the tale of her great deception, revealing at last that she is not Yda at all, but the fallen [[Archon]]&#039;s younger sister, [[Lyse]]. With her pledge to liberate [[Ala Mhigo]] still echoing in your mind, you prepare to follow Alphinaud back to the [[The Rising Stones|Rising Stones]] and the waiting [[Alisaie]].&lt;br /&gt;
&lt;br /&gt;
*Upon your return, you learn that Alisaie has already been apprised of Lyse&#039;s startling secret, yet it is not this but the future which occupies her thoughts. Conscious that the Scions will inevitably be drawn into the brewing conflict in Gyr Abania, she bids you gather your strength for the coming storm...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Alphinaud looks like he has news for us. I almost dread to ask...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Words can ill express how glad I am to see you all unharmed. When Omega came hurtling towards the cocoon, everything dissolved into chaos...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; I have to see it... I have to see it with my own eyes! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Yda, wait! We must first—&amp;lt;br&amp;gt;&amp;lt;sigh&amp;gt; The Elder Seedseer is expecting us...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yugiri:&#039;&#039;&#039; Worry not, Alphinaud—Gosetsu and I will watch over her. You may safely attend your meeting. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; My thanks, Yugiri. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The council reconvened a short while ago. Let us make haste for the Lotus Stand. All there are eager to hear your testimony. &lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Had I not instructed you to throw Nidhogg&#039;s accursed eyes into the abyss, all of this might have been avoided. I thought them beyond reach...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; &#039;Twould seem Garlond&#039;s little friend was as good as his word.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Another Calamity averted, eh? How many times now have you and yours hauled us back from the brink?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Kan-E-Senna at the Lotus Stand===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; My friends, full eagerly have we awaited your return. Few indeed could have discharged the duty entrusted to you, and most humbly do we thank you for seeing it done. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You are too kind, Elder Seedseer. As I recall, we as good as demanded the right to try. But tell me: how did the battle unfold? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We succeeded in waking Omega, but we lost contact with the weapon shortly after it launched. From our position in the control room, we were blind to all that followed...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; ...What words could do justice to such a scene? None of my choosing, that much is certain. But I can give you the facts: the cocoon hatched even as Omega arrived, and from its midst rose a great dragon. The pair duly set about each other in the skies over Gyr Abania. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; The primal&#039;s might defied belief—it seemed the very heavens would be rent asunder by the force of its blows. And it wielded such magicks as I have never seen...and hope never to see again. &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; The battle raged on with no end in sight, until both combatants were engulfed in a blinding flash of light. When the radiance faded, I saw the pair fall motionless from the sky, coming to rest somewhere on Ala Mhigan soil. I will not speak for the rest, but to my eye it seemed that each had landed a fatal blow upon the other...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; While most among us could only think of Bahamut when looking upon the primal&#039;s form, the Domans were heard to whisper the name &amp;quot;Shinryu&amp;quot;. It would appear that the being resembles a creature of Far Eastern legend, and we have found it convenient to refer to it as such. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; This Shinryu&#039;s fate—and indeed, that of Omega—is yet unknown. We have, alas, no eyes on the Gyr Abanian side of the border. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Aye. Which is why we have sent our main force, under the command of Marshal Tarupin, to capture the Wall. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; With the imperials in disarray, we have the perfect opportunity to secure Gridania&#039;s border, and assess the aftermath of the impact. I myself will join the marshal and his men when the council is adjourned. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, that explains a few things. I&#039;ll wager that &amp;quot;flash of light&amp;quot; coincided with our loss of contact...&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Lest you wonder, we quickly reengaged Omega&#039;s stasis systems, so even if it &#039;&#039;has&#039;&#039; fallen into the Empire&#039;s lap, it will be of no use to them—save perhaps as a statue. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Correct. Without &#039;&#039;me&#039;&#039; to guide their efforts, it would take them decades to decipher Omega&#039;s core functions, if they managed it at all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Such reassurances do much to calm our fears—yet the relic&#039;s fate is but one of several concerns. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Indeed. I humbly submit that the time has come for us to make contact with the Resistance representatives in Gyr Abania. Though Ilberd has forced our hand, it would seem only logical to seek an alliance, given the inevitability of imperial retaliation. And by working in concert, it is not impossible that Ala Mhigo might finally be wrested from Garlemald&#039;s grasp.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; This operation to take the Wall will be Ishgard&#039;s first military action under Alliance banners. Though I have no appetite for bloodshed, a part of me is glad of the chance to begin reparations for our past inaction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Pray accept my humbles and most earnest thanks again, Warrior of Light. Had Shinryu been suffered to roam free, the Twelveswood would surely have been laid waste.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; I go to oversee operations at Baelsar&#039;s Wall. You have done your part—leave us to handle the initial imperial reprisal and rest while you may.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; When the primal emerged, I was for an instant transported back to Carteneau...to the moment the black wyrm made an eighth hell of the battlefield. Gladly would I live out the rest of my days without seeing such a sight again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I should very much like to see this &amp;quot;Shinryu&amp;quot; creature for myself.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If, as seems likely, we put Omega into stasis after—what did they call it? Ah, yes—after &amp;quot;Shinryu&amp;quot; was defeated, we should have little to fear from either one of them.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You must be exhausted. I would ordinarily suggest that we retire directly to the Rising Stones...but I wonder if we might first make a small detour?   &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Y&#039;shtola and the others have gathered at Amarissaix&#039;s Spire, and I imagine that you, too, would be interested to see what has become of the Wall now that the cocoon is gone. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; It is decided then. Lead on. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; .....&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; No trace of the cocoon remains. &#039;Tis as if it never existed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Krile:&#039;&#039;&#039; Oh, thank the Twelve. After witnessing Omega&#039;s single–minded onslaught, I had visions of you being trapped between it and its target. Hardly the most rational concern, I concede, but if you had seen what I saw...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;shtola at Amarissaix&#039;s Spire===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; My friends... I cannot express how glad I am to see you both unharmed. They say that Omega&#039;s clash with the primal shook the very firmament...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; You need not have worried—the battle took place far above the ground. We were able to observe in relative safety, though I am given to understand that there were casualties on the far side of the Wall. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Krile:&#039;&#039;&#039; It was like watching a nightmare unfold before our very eyes. Ilberd&#039;s primal manifested in the form of a colossal dragon—a being of pure violence. It burst forth from the cocoon with such terrible force...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; That such a horror should spring from the eyes of Nidhogg comes at no surprise. Nor do I wonder at its form. Ilberd all but announced it in the moments prior to his death. Plainly, it was his dying wish to visit a second Calamity upon the Empire. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Krile:&#039;&#039;&#039; And I am quite certain the abomination would have obliged, had it not found itself outmatched by Omega. Gods... I am no stranger to the works of Allag, but even I was unprepared for the machine&#039;s furiosity. It beggared belief. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; And how fares poor Yda in the midst of all this? Have you spoken with her? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; She is up on the platform, lost in thought. We deemed it best not to disturb her, but mayhap she would welcome some company after all. Shall we? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; The light&#039;s gone. It was all we had left of him...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Yda...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; I don&#039;t blame anyone. I knew what was going to happen. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; I knew the spell Papalymo meant to cast would drain away his life force—I...knew that it would only buy us a little time...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yda removes her mask.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Yda, there is no need to explain. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; But there is. I can&#039;t hide in Papalymo&#039;s little shadow anymore and I shouldn&#039;t hide behind my sister&#039;s mask. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Twenty years ago, on the day the Empire marched into Ala Mhigo, I was still just a child—not even five summers old. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; My father had been one of the leaders of the revolution. He had fought to overthrow the mad king, Theodoric. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; And my sister had fought alongside him. She was strong and kind, and always knew what to do. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; But when the Garleans came, everything changed. My father went to a war against them too, and I never saw him again. After that, I remember a lot of running. My sister dragged me for malms and malms until we came to the city of Sharlayan. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; That was where she met Master Louisoix. He introduced her to the Circle of Knowing, and she eventually became an Archon. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; She was your inspiration. Is that not why you took up her mask and her name?&amp;lt;br&amp;gt;...Or did you simply mean to continue what she had started? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; ...You&#039;ve known all along, haven&#039;t you? That I wasn&#039;t Yda. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Of course. We all recognized you at once. &#039;Twas Papalymo who persuaded us to maintain the charade. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; It was silly to think I could fool you. I knew that even then. But I...I sort of....decided not to know. &lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Yda died six years ago, on a mission to smuggle refugees out of Ala Mhigo. They say she was overwhelmed by imperial soldiers when she stayed behind to save a little girl. She was so strong. There must have been a lot of them. &lt;br /&gt;
&lt;br /&gt;
Question:  What will you say?&lt;br /&gt;
&amp;gt; Why did you never tell me? &lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; I&#039;m sorry for lying to you. My real name is Lyse. &lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; When Papalymo brought me Yda&#039;s mask, it was meant as a keepsake. But I decided I wanted to be his new partner; to keep alive all the good that she had done. &lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; I didn&#039;t want to &#039;&#039;become&#039;&#039; Yda, exactly... At the time, though, I still didn&#039;t know who I was myself, and it almost seemed easier to play the role. &lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; Papalymo agreed to help, of course... but it was never what he wanted for me. He wanted me to walk my own path. And those were his final words to me. &lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; The Archon&#039;s mark he gave me is faded, and my last excuse along with it. &lt;br /&gt;
 &#039;&#039;&#039;Lyse:&#039;&#039;&#039; So this is it. Whatever I choose to do from now on, I do as Lyse.&amp;lt;br&amp;gt;...And I choose to continue my family&#039;s fight. I want Ala Mhigo to be the country that Yda and my father always wanted it to be! &lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Yugiri:&#039;&#039;&#039; War is upon us once more. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gosetsu:&#039;&#039;&#039; Do you regret standing against the Empire? Would you have chosen a different road, knowing what you know now? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yugiri:&#039;&#039;&#039; To claim that I never doubted the decision would be a lie. But I made my choice, and I have defended it with blade in hand ever since. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gosetsu:&#039;&#039;&#039; The battle continues, and our steel is needed. Come, shadow walker! We leave for the East—for Doma! &lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; It was brave of Lyse to remove her mask after so long...&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Though she has scarce begun to come to terms with Papalymo&#039;s loss, that one act made plain her determination to move forward. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; And should she ever falter, we shall be there to support her on this road she has resolved to walk. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Let us return to the Rising Stones. We have quite a story to tell Tataru and my sister...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The final credits for Heavensward roll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Riol:&#039;&#039;&#039; Things are heatin&#039; up in Ala Mhigo, but we can&#039;t afford to lose track o&#039; the trouble what might be brewin&#039; in the rest o&#039; the realm. Don&#039;t you worry though! I&#039;ll be keepin&#039; an ear to the ground, me nose in the air, an&#039; one eye on the horizon!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tataru:&#039;&#039;&#039; Did you know about Yd–I mean, &amp;quot;Lyse&amp;quot;? I had no idea! We only met after the Calamity, and her sister must already have been... Well, you know.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Isildaure:&#039;&#039;&#039; At last I was able to rise from my sickbed, but the pain when I tried to take up my axe...&amp;lt;br&amp;gt;Ugh, what a sad, old man I have become.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Homei:&#039;&#039;&#039; Back in the Far East, we treat back pain with a long soak in a hot spring. What say you to a short journey, Isildaure? I am told the waters at Camp Bronze Lake are famous for their healing properties!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ephemie:&#039;&#039;&#039; Lady F&#039;lahminn? I sent her outside to enjoy a quiet cup of tea. Much has happened these past moons, and we all can use a rest every now and again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Coultenet:&#039;&#039;&#039; Though it might be simpler to surrender to despair, I have chosen to resume my studies in the arcane. I received much wisdom from Papalymo, and I would put his advice into practice...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ocher Boulder:&#039;&#039;&#039; A fine showing, Brother! But you have yet to outpace Aenor!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hoary Boulder:&#039;&#039;&#039; Should the Archons be called away to Gyr Abania... &amp;lt;huff&amp;gt;...it will fall to us to deal with Scions&#039; usual obligations. And thus...&amp;lt;puff&amp;gt;...we must remain in...&amp;lt;pant&amp;gt;...peak condition!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aenor:&#039;&#039;&#039; I made a fool of myself...&amp;lt;huff&amp;gt;...on our last mission....&amp;lt;puff&amp;gt;...but I will show him...&amp;lt;huff&amp;gt;...what I&#039;m made of!&lt;br /&gt;
 Come now, Hoary! &amp;lt;pant&amp;gt; Is that the best you&#039;ve got!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Clemence:&#039;&#039;&#039; My sister has the most curious ideas about courtship...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You should have &#039;&#039;seen&#039;&#039; the look on Tataru&#039;s face when I recounted Lyse&#039;s—Ah. I realize in retrospect that I should perhaps have waited for you to return... I, uh...also told Alisaie. Apologies.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alisaie at the Rising Stones===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; He may have mentioned, but Alphinaud has apprised me of all that came to pass in Gridania. Your only task now is to rest. This is the calm before the storm. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Lyse has chosen her path, and as her friends, we must do what we can to support that choice. We are fated to join the conflict in any case. Once the Alliance has taken the Wall and opened the way to Gyr Abania, we will have little choice but to fight. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Which is not to say the cause is unworthy. After all, ignoring the plight of those whom one might conceivably save is not wisdom but &#039;&#039;indolence&#039;&#039;, correct? I for one look forward to joining hands with the Ala Mhigans, and striking a blow against the tyranny of the Empire—as I rather suspect, do you! &lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;At Baelsar&#039;s Wall&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Pipin:&#039;&#039;&#039; Quick march! The imperials will soon come to their senses, and we must be ready to face their retribution! &lt;br /&gt;
 &#039;&#039;&#039;Pipin:&#039;&#039;&#039; It is almost time, Father. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Aye, almost. Stand firm, Pipin. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Pipin:&#039;&#039;&#039; I learned to brace myself against the charge of the Bull of Ala Mhigo. No foe will dislodge me! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Very well, Ilberd...&amp;lt;br&amp;gt;I will take our homeland back... &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...For the both of us. &lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;At the Ala Mhigan palace&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;x@Imperial Officer:&#039;&#039;&#039; My lord Viceroy—our scouts have confirmed the preliminary reports. Baelsar&#039;s Wall has fallen to the Eorzean Alliance. &lt;br /&gt;
 &#039;&#039;&#039;x@Imperial Officer:&#039;&#039;&#039; The hunt for Omega and the unknown eikon continues, though both yet elude us. My lord...their battle caused &#039;&#039;considerable&#039;&#039; damage across the region...&amp;lt;br&amp;gt;Should we perchance divert some of our forces from the search to undertake necessary reconstruction work? &lt;br /&gt;
 &#039;&#039;&#039;x@Imperial Officer:&#039;&#039;&#039; I— Forgive me, my lord! I did not intend—&#039;&#039;Your will be done&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Zenos yae Galvus@Viceroy:&#039;&#039;&#039; &amp;quot;Unknown&amp;quot;? My spies tell me the Domans call it &amp;quot;Shinyru,&amp;quot; and that it proved a match for Omega. &amp;lt;br&amp;gt;Yes...the coming days promise to be most interesting.&amp;lt;br&amp;gt;&#039;&#039;Most&#039;&#039; interesting. &lt;br /&gt;
&lt;br /&gt;
 x@Banner Text: AT THE FAR EDGE OF FATE, THE ROAD BEGINS ANEW.&lt;br /&gt;
 x@Banner Text: THE HEROES LOOK TO EASTERN SKIES, AND BEHOLD THEIR CRIMSON HUE&lt;br /&gt;
 x@Banner Text: A DAWN OF LIBERATION. A GATHERING STORM OF BLOOD.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=CX5QizdS_qE}}&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Patch_7.5&amp;diff=1242647</id>
		<title>Patch 7.5</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Patch_7.5&amp;diff=1242647"/>
		<updated>2026-03-13T12:08:32Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: Added new info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{future content}}&lt;br /&gt;
{{Patch infobox&lt;br /&gt;
| patchnum = 7.5&lt;br /&gt;
| name = Trail to the Heavens&lt;br /&gt;
| titlecard-image =&lt;br /&gt;
| expansion = Dawntrail&lt;br /&gt;
| releasedate-1 = &lt;br /&gt;
| releasedate-2 = &lt;br /&gt;
| releasedate-3 = &lt;br /&gt;
| releasedate-4 = &lt;br /&gt;
| releasedate-5 = &lt;br /&gt;
| promolink = &lt;br /&gt;
| patchnotes-links = &lt;br /&gt;
| prevpatch = 7.4&lt;br /&gt;
| nextpatch = &lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Patch 7.5: Trail to the Heavens will be the fifth major content update introduced for Dawntrail.&lt;br /&gt;
&lt;br /&gt;
== Notable features, additions, and changes ==&lt;br /&gt;
=== New content ===&lt;br /&gt;
* Main Story: [[Post-Dawntrail Main Scenario Quests|???]] (??? quests)&lt;br /&gt;
* Alliance Raid: {{i|???}}, the third and final part of the [[Echoes of Vana&#039;diel]] story and raid series&lt;br /&gt;
* Dungeon: {{i|The Clyteum}}&lt;br /&gt;
* Trials: Enuo, Enuo (Extreme)&lt;br /&gt;
* [[Faux Hollows]]: Shinryu&#039;s Domain (Unreal) &lt;br /&gt;
* New [[Cosmic Exploration]] planet: [[???]]&lt;br /&gt;
*{{i|Occult Crescent}} update&lt;br /&gt;
**New field zone: {{i|The Occult Crescent: North Horn}}&lt;br /&gt;
**New large-scale raid: {{i|The Forked Tower: Magic}}&lt;br /&gt;
***Unlike with {{i|The Forked Tower: Blood}}, multiple difficulties are planned&amp;lt;ref name=&amp;quot;famitsu&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;pcgamesn&amp;quot;/&amp;gt;&lt;br /&gt;
**New [[Phantom Job]]s&lt;br /&gt;
* New [[Phantom Weapons]] upgrades&lt;br /&gt;
* New {{i|Ultimate Raid}}&lt;br /&gt;
**According to a Famitsu interview on July 31, 2025&amp;lt;ref name=&amp;quot;famitsu&amp;quot;/&amp;gt;, a second ultimate is planned for the 7.x series, which makes 7.5x the only candidate. 7.5x was later confirmed by a PCGamesN interview conducted at Gamescom 2025&amp;lt;ref name=&amp;quot;pcgamesn&amp;quot;/&amp;gt;, although with the disclaimer of &amp;quot;probably&amp;quot;.&lt;br /&gt;
* New limited job: [[Beastmaster]]&amp;lt;ref name=&amp;quot;pcgamesn&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== System changes and additions ===&lt;br /&gt;
&#039;&#039;Note: Not all content listed here will launch on the same day.  This article is about the 7.5x season as a whole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Main story summary (Spoilers) == &amp;lt;!-- This section is at the bottom so players who do not wish to see spoilers can stop before reaching it --&amp;gt;&lt;br /&gt;
{{section-stub}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;famitsu&amp;quot;&amp;gt;https://www.famitsu.com/article/202507/48601&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;pcgamesn&amp;quot;&amp;gt;https://www.pcgamesn.com/final-fantasy-14/yoshida-interview-difficulty-monster-hunter-beastmaster&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Patches nav}}&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1192910</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1192910"/>
		<updated>2026-01-20T04:33:56Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: Fixed typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses||the in-universe lore meaning of &amp;quot;world&amp;quot;|The Reflections}}&lt;br /&gt;
{{getting started heading}}&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
[[World]]s (sometimes called servers) are individual instances of [[Final Fantasy XIV]], with their own isolated set of overworld [[zone]]s. Worlds are grouped into &#039;&#039;&#039;logical data centers&#039;&#039;&#039;, which are further grouped into &#039;&#039;&#039;physical data centers&#039;&#039;&#039; or &#039;&#039;&#039;regions&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Every character has a &#039;&#039;&#039;home world&#039;&#039;&#039; which is selected at character creation, and most of the game&#039;s social features can only be used to interact with players within the same world. After character creation, [[#Visiting other worlds|temporary travel to other worlds]] is possible with some limitations, and permanent home world transfers can be purchased for real-world money.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s choice of region can impact the latency they experience, as different physical data centers will be closer to the player than others. The logical data center and specific home world chosen for a character do not affect connection quality.&lt;br /&gt;
&lt;br /&gt;
== Impact on social features ==&lt;br /&gt;
&lt;br /&gt;
Characters can only interact directly if they are in the same world. Additionally, many social features of the game can only be used to interact with characters on the same world, or can only be used while on the character&#039;s home world. These include:&lt;br /&gt;
* [[Free Company]] membership&lt;br /&gt;
* [[Linkshells]]&lt;br /&gt;
* [[Player Housing]]&lt;br /&gt;
* [[Retainers]]&lt;br /&gt;
&lt;br /&gt;
Some features can be used to interact with players on different worlds within the same logical data center, including:&lt;br /&gt;
* [[Cross-world Linkshell]]s&lt;br /&gt;
* [[Duty Finder]] and [[Party Finder]]&lt;br /&gt;
* [[PvP]] teams&lt;br /&gt;
* [[Fellowships]]&lt;br /&gt;
&lt;br /&gt;
== Congestion and preferred worlds ==&lt;br /&gt;
In order to balance the playerbase among the available worlds, worlds with high population are marked &amp;quot;Congested,&amp;quot; which prevents characters from being created or transferred there. Conversely, worlds with low population are marked &amp;quot;Preferred&amp;quot; or &amp;quot;Preferred+,&amp;quot; and there are incentives for creating characters on these worlds or transferring existing characters out of congested worlds and onto preferred worlds.&lt;br /&gt;
&lt;br /&gt;
World classification and specific incentives for using preferred worlds change from patch to patch. For current information about incentives, see [https://na.finalfantasyxiv.com/lodestone/worldstatus/ the server status page] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ the official Play Guide entry on population balancing].&lt;br /&gt;
&lt;br /&gt;
==Selecting a world==&lt;br /&gt;
=== Region/data center selection ===&lt;br /&gt;
[[File:data center selection1.png|400px|right]]&lt;br /&gt;
When logging in for the first time, you will be prompted to select a region and logical data center to connect to. You will only be able to create and log into characters within your selected data center, but you can connect to a different data center at any time by selecting the &amp;quot;Data Center&amp;quot; option on the title screen, or from character select, by selecting &amp;quot;World&amp;quot; and then clicking the current data center name at the top of the list.&lt;br /&gt;
&lt;br /&gt;
When selecting a region, the names of logical data centers and their worlds are displayed. Select the logical data center you want to connect to, then &amp;quot;Proceed.&amp;quot; You are not selecting a specific world at this step; the game displays this information in case you&#039;re looking for a specific world.&lt;br /&gt;
&lt;br /&gt;
If you have previously logged in with a character, the data center of the last character played will be denoted with a star symbol and highlighted text on these screens.&lt;br /&gt;
&lt;br /&gt;
=== Character creation and home world selection ===&lt;br /&gt;
[[File:Home world selection1.png|300px|right]]&lt;br /&gt;
[[File:Home world selection2.png|150px|right]]&lt;br /&gt;
When creating a character, the game will suggest a world to use at random. A specific home world can be chosen instead by pressing &amp;quot;Select Another&amp;quot; and using the list of worlds on the right.&lt;br /&gt;
&lt;br /&gt;
Any world on the currently selected data center can be used as a new character&#039;s home world. However, characters cannot be created on congested worlds. Characters also cannot be created on worlds which have too many players logged in at once; this is a temporary status that varies depending on time of day and is updated every five minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters are bound to the World on which they are created&#039;&#039;&#039;, unless a [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service] is purchased from the [[Mog Station]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visiting other worlds==&lt;br /&gt;
Characters can visit other worlds to [[party]] with friends, purchase [[items]], and tackle [[duties]]. The [[World Visit System]] is used to visit worlds within the same data center as a character&#039;s home world, while the [[Data Center Travel]] system is used to visit worlds in other data centers.&lt;br /&gt;
&lt;br /&gt;
Travel across regions is done via Data Center Travel, but characters can only travel between their home region and Oceania. This means that for e.g. a Japanese character and a European character to meet up, they must both travel to an Oceania world. Characters whose home region is Oceania cannot travel to other regions.&lt;br /&gt;
&lt;br /&gt;
==Changing home world==&lt;br /&gt;
To permanently transfer a character from one home world to another, players need to use the [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service], which costs real-world money. The transfer fee is typically waived if transferring from a congested world to a preferred one, or if transferring to a &amp;quot;Preferred+&amp;quot; world from a less-preferred world.&lt;br /&gt;
&lt;br /&gt;
==List of worlds==&lt;br /&gt;
In the tables below, &amp;quot;Legacy&amp;quot; worlds are worlds that existed before the &#039;&#039;[[A Realm Reborn]]&#039;&#039; ([[Patch 2.0|2.0]]) relaunch. There were ten of these by the end of [[patch 1.23b]], and they were all physically located in Japan. Four legacy worlds were placed in the new North American data center and one in the European data center. Players had an opportunity during the 2.0 beta to select a different home world for existing characters.&lt;br /&gt;
&lt;br /&gt;
Each world also has an internal ID number that was retrieved from the API via datamining; it is unknown what these IDs are based upon.&lt;br /&gt;
&lt;br /&gt;
===North American region===&lt;br /&gt;
====Aether data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Adamantoise || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Cactuar || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Faerie || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Gilgamesh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Jenova || April 04, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 65 || Midgardsormr || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Sargatanas || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Siren || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Crystal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Balmung || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Brynhildr || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Coeurl || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Diabolos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Goblin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Malboro || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Mateus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Zalera || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Crystal Data Center was added on April 23, 2019, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Primal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Behemoth || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Excalibur || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Exodus || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Famfrit || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Hyperion || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Lamia || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Leviathan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Ultros || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dynamis data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 406 || Halicarnassus || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 407 || Maduin || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 404 || Marilith || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 405 || Seraph || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 408 || Cuchulainn || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 411 || Golem || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 409 || Kraken || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 410 || Rafflesia || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===European region===&lt;br /&gt;
In addition to English, German, and French being officially supported languages in the game, there are some smaller communities of other language speakers on European worlds.&lt;br /&gt;
&lt;br /&gt;
For Spanish speakers, common worlds chosen are &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; and &#039;&#039;&#039;Moogle&#039;&#039;&#039; from the Chaos Data Center. There are also third party tools that support translation.&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Spanish Translation&#039;&#039;&#039;: Para los hispanohablantes, los mundos comunes elegidos son &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; y &#039;&#039;&#039;Moogle&#039;&#039;&#039; del Centro de Datos del &#039;&#039;Chaos&#039;&#039;. También existen herramientas de terceros que ofrecen una traducción automática.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Chaos data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Cerberus || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Louisoix || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Moogle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Omega || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 401 || Phantom || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Ragnarok || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 400 || Sagittarius || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Spriggan || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 402 || Alpha || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Lich || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Odin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Phoenix || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 403 || Raiden || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Shiva || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Twintania || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Zodiark || April 04, 2014 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Light Data Center was added on April 2, 2019, and certain existing Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Shadow data center (historical)====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Innocence || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pixie || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Titania || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tycoon || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|}&lt;br /&gt;
Shadow Data Center and the four worlds on it first entered service on June 11, 2024, but as what are officially referred to as &#039;&#039;probationary worlds&#039;&#039;, meaning no characters could be created on them or moved to using the World Transfer System (on the Lodestone, they were listed as congested from the get-go to reflect this). This was to be a temporary measure to help mitigate any potential server congestion on other data centers during [[Dawntrail]]’s release window. As such, the worlds on Shadow DC were only available for the purposes of [[Data Center Travel]] in the event a player could not log into their home world. The Shadow data center was shut down on August 27, 2024.&lt;br /&gt;
&lt;br /&gt;
===Japanese region===&lt;br /&gt;
====Elemental data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Aegis || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Atomos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Carbuncle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Garuda || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Gungnir || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Kujata || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Tonberry || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Typhon || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
As the [[World Visit System]], [[Data Center Travel]], and the Oceanian Data Center were not available at launch, worlds such as Tonberry, Kujata, and Atomos on the Elemental Data Center became popular choices for players from Southeast Asia and Oceania. As a result, the Elemental Data Center has a higher proportion of English-speaking players compared to other Japanese data centers.&amp;lt;ref&amp;gt;https://www.thegamer.com/final-fantasy-14-xiv-which-server-data-center-to-choose/&amp;lt;/ref&amp;gt; English-speaking players on this Data Center should ensure that they have both &amp;quot;J&amp;quot; and &amp;quot;E&amp;quot; selected in the [[Duty Finder]] language settings for faster queues.&lt;br /&gt;
====Gaia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Alexander || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Bahamut || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Durandal || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Fenrir || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Ifrit || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Ridill || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Tiamat || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Ultima || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Mana data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Anima || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Asura || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Chocobo || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Hades || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ixion || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Masamune || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Pandaemonium || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Titan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Meteor data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Belias || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Mandragora || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ramuh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Shinryu || April 4, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Unicorn || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Valefor || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Yojimbo || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Zeromus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Meteor Data Center was added on July 5, 2022, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
===Oceanian region===&lt;br /&gt;
====Materia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Bismarck || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Ravana ||  January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Sephirot || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Sophia || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Zurvan || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Materia data center is unique in that characters on the North American, European, and Japanese regions may freely visit this data center. However, characters with a Home World on Materia may not visit other regions.&lt;br /&gt;
&lt;br /&gt;
== In other editions of the game ==&lt;br /&gt;
The Chinese and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that both of these editions of the game are always a patch cycle or two behind the international edition, the Chinese and Korean data centers are completely isolated from international worlds and from each other.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Futures_Rewritten_(Ultimate)&amp;diff=850145</id>
		<title>Futures Rewritten (Ultimate)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Futures_Rewritten_(Ultimate)&amp;diff=850145"/>
		<updated>2024-11-29T03:40:27Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: /* World First */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = Drawing upon his ever-fertile imagination, the wandering minstrel weaves his own interpretation of events surrounding the Flood of Light, the calamity that engulfed nigh the entirety of the First. From the cause of the Flood to the outcome of the struggles that followed, the man&#039;s evocative verse conjures up vivid images in your mind&#039;s eye─images of an alternate future that may have unfolded for Ryne, the young Oracle of Light...&lt;br /&gt;
| image = Futures Rewritten (Ultimate).png&lt;br /&gt;
| type = Ultimate Raid&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 735&lt;br /&gt;
| ilvl-max-sync= true&lt;br /&gt;
| ilvl-sync = 735&lt;br /&gt;
| difficulty = ultimate&lt;br /&gt;
| size = full&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Raid Finder (Ultimate Raids)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 30 heliometry&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = A Future Rewritten &lt;br /&gt;
| region = Norvrandt&lt;br /&gt;
| req-quest = How the West Was Sung&lt;br /&gt;
| patch = 7.11&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} The raid, which is abbreviated &#039;&#039;&#039;FRU&#039;&#039;&#039;, is based on the [[Eden]] raid series from &#039;&#039;[[Shadowbringers]]&#039;&#039; and is the sixth ultimate raid to be added.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock and Requirements==&lt;br /&gt;
*After completing {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}, speak with the [[Wandering Minstrel]] in [[Tuliyollal]] (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.&lt;br /&gt;
*Futures Rewritten (Ultimate) can only be accessed via the [[Raid Finder]] after forming a pre-made party of eight players who have all completed {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}.&lt;br /&gt;
*[[Limited Jobs|Limited jobs]] not allowed&lt;br /&gt;
*[[Unrestricted Party|Unrestricted Parties]] not allowed&lt;br /&gt;
*Having more than one of any [[job]] in the party will eliminate passive [[limit break]] generation&lt;br /&gt;
*If a player logs out or disconnects when combat is initiated, they will be KO&#039;d upon returning to the game.&lt;br /&gt;
*Players are expected to have item level 730-735 &amp;quot;best-in-slot&amp;quot; gear to participate. Best-in-slot sets for each job are provided by [https://www.thebalanceffxiv.com/ The Balance] and [https://www.icy-veins.com/ffxiv/ Icy Veins]. These primarily consist of [[Dark Horse Champion&#039;s Weapons]], [[Dark Horse Champion&#039;s Armor]] / [[Augmented Quetzalli Armor]], and [[Dark Horse Champion&#039;s Accessories]] / [[Augmented Quetzalli Accessories]], all fully melded with certain [[materia]] depending on the set.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Phase 1: [[Fatebreaker]]===&lt;br /&gt;
===Phase 2: [[Usurper of Frost]]===&lt;br /&gt;
===Intermission===&lt;br /&gt;
===Phase 3: [[Oracle of Darkness]]===&lt;br /&gt;
===Phase 4: [[Usurper of Frost]] and [[Oracle of Darkness]]===&lt;br /&gt;
===Phase 5: [[Pandora]]===&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*1 {{item icon|Oracle Totem}}&lt;br /&gt;
&lt;br /&gt;
Upon completing Futures Rewritten (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week&#039;s reward can still claim it even if other members of the party have completed the duty prior to the weekly reset. This restriction will be removed in [[Patch 7.2]].&lt;br /&gt;
&lt;br /&gt;
The reward can be exchanged with [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for [[Ultimate Edenmorn Weapons]].&lt;br /&gt;
&lt;br /&gt;
Completion of this duty will unlock a new [[Adventurer Plate]] design in a later patch.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Alternative Destiny}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World First==&lt;br /&gt;
The World First clear was by GRIND on November 29, 2024&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Cutscene&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; There&#039;s a voice in my head... I-I can&#039;t control Eden.&lt;br /&gt;
:&#039;&#039;&#039; Ryne:&#039;&#039;&#039; *screams in agony*&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; At last, by the Oracle of Light&#039;s power, I have broken free!&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; Here and now, I shall fulfill our promise!&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; Unto the mightiest being, in this child&#039;s heart, I give form!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; I&#039;m the only one fit to protect her... &#039;&#039;(Upon pull)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; You&#039;re no match for me! &#039;&#039;(Cyclonic Break)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; A feeble shield protects nothing! &#039;&#039;(Powder Mark Trail)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Come! Show me your strength! &#039;&#039;(Utopian Sky)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Light claim you! &#039;&#039;(Turn of the Heavens)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Have at you! &#039;&#039;(final Burnt Strike)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Only I can protect her! &#039;&#039;(Burnished Glory enrage)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Fools... You would stoke the fires of conflict? &#039;&#039;(upon spawn)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Your blood shall freeze! &#039;&#039;(Diamond Dust)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle&#039;s Reflection:&#039;&#039;&#039; Cleave! &#039;&#039;(Axe Kick)&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; Reap! &#039;&#039;(Scythe Kick)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; The Light shall usher in peace! &#039;&#039;(Redress)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle&#039;s Reflection:&#039;&#039;&#039; Sink into silence! &#039;&#039;(Twin Silence)&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; In stillness freeze! &#039;&#039;(Twin Stillness)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Darkness begone! &#039;&#039;(Banish III)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Light consume you! &#039;&#039;(Light Rampant)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Still you resist. Then we shall unleash the Light within! &#039;&#039;(Absolute Zero enrage)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; No! I won&#039;t let you!&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; Aaaaaahhh! &#039;&#039;(boss untargetable)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intermission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Ryne!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; She won&#039;t last much longer!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Yaaaaaargh!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Hold on, Ryne! &#039;&#039;(crystals targetable)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; My power surges! &#039;&#039;(Light Crystals defeated)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Ryne, are you alright!? &#039;&#039;(Ice Veil defeated)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; I am thanks to you, Gaia.&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; You&#039;re Mitron! Ugh... Aaaaaahhh!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; I am Loghrif, servant of Zodiark. &#039;&#039;(upon spawn, Hell&#039;s Judgment)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; I shall restore the power of Darkness to this star.&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Past...present...future. &#039;&#039;(Ultimate Relativity)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;System:&#039;&#039;&#039; The laws of time are in chaos!&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Infinite possibilities condensed into a single moment! &#039;&#039;(Ultimate Relativity)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Succumb to the darkness! &#039;&#039;(Shockwave Pulsar)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; O ruination! &#039;&#039;(Spell-in-Waiting Refrain)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; O Chaotic Dark, descend and quench Light! &#039;&#039;(Apocalypse)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Shadows fall! &#039;&#039;(final Shockwave Pulsar)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
FRU teaser.jpg&lt;br /&gt;
Fatebreaker FRU.jpg|2024 Chinese Fan Festival [[Fatebreaker]] preview&lt;br /&gt;
FRU Live Letter 1.jpg|Fatebreaker&lt;br /&gt;
FRU Live Letter 2.jpg|[[Oracle of Darkness]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://pastebin.com/ue7w9jJH Pastebin containing strategies - North America]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The raid was first revealed at the 2024 Japanese Fan Festival, making it the first ultimate raid to be revealed in a Fan Festival prior to an expansion release, instead of a Live Letter prior to a major patch.&lt;br /&gt;
*This is also the first ultimate raid to be referenced in the key art of a major patch.&lt;br /&gt;
*The theme of this raid breaks the existing pattern of prior ultimate raids (8-man raid &amp;gt; main story &amp;gt; 8 man raid &amp;gt; main story, etc.) because the prior ultimate raid, {{questlink|uraid|The Omega Protocol (Ultimate)}} was also based on a raid series. An ultimate raid based on the &#039;&#039;Stormblood&#039;&#039; main story was apparently skipped.&lt;br /&gt;
*This ultimate is named after Shadowbringers [[Patch 5.4]] &amp;quot;Futures Rewritten&amp;quot;, which introduced the final tier of the [[Eden]] raid series the ultimate is based off.&lt;br /&gt;
*This is the first ultimate where all dialogue is fully voice acted. There are also several new voice lines compared to the original fights, including lines that have been re-recorded.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Futures_Rewritten_(Ultimate)&amp;diff=850144</id>
		<title>Futures Rewritten (Ultimate)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Futures_Rewritten_(Ultimate)&amp;diff=850144"/>
		<updated>2024-11-29T03:39:52Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: /* World First */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| description = Drawing upon his ever-fertile imagination, the wandering minstrel weaves his own interpretation of events surrounding the Flood of Light, the calamity that engulfed nigh the entirety of the First. From the cause of the Flood to the outcome of the struggles that followed, the man&#039;s evocative verse conjures up vivid images in your mind&#039;s eye─images of an alternate future that may have unfolded for Ryne, the young Oracle of Light...&lt;br /&gt;
| image = Futures Rewritten (Ultimate).png&lt;br /&gt;
| type = Ultimate Raid&lt;br /&gt;
| level = 100&lt;br /&gt;
| level-sync = 100&lt;br /&gt;
| ilvl = 735&lt;br /&gt;
| ilvl-max-sync= true&lt;br /&gt;
| ilvl-sync = 735&lt;br /&gt;
| difficulty = ultimate&lt;br /&gt;
| size = full&lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Raid Finder (Ultimate Raids)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 30 heliometry&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| location = A Future Rewritten &lt;br /&gt;
| region = Norvrandt&lt;br /&gt;
| req-quest = How the West Was Sung&lt;br /&gt;
| patch = 7.11&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
}} The raid, which is abbreviated &#039;&#039;&#039;FRU&#039;&#039;&#039;, is based on the [[Eden]] raid series from &#039;&#039;[[Shadowbringers]]&#039;&#039; and is the sixth ultimate raid to be added.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Unlock and Requirements==&lt;br /&gt;
*After completing {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}, speak with the [[Wandering Minstrel]] in [[Tuliyollal]] (X:11.1 Y:14.6) as a level 100 Disciple of War or Magic.&lt;br /&gt;
*Futures Rewritten (Ultimate) can only be accessed via the [[Raid Finder]] after forming a pre-made party of eight players who have all completed {{questlink|raid|AAC Light-heavyweight M4 (Savage)}}.&lt;br /&gt;
*[[Limited Jobs|Limited jobs]] not allowed&lt;br /&gt;
*[[Unrestricted Party|Unrestricted Parties]] not allowed&lt;br /&gt;
*Having more than one of any [[job]] in the party will eliminate passive [[limit break]] generation&lt;br /&gt;
*If a player logs out or disconnects when combat is initiated, they will be KO&#039;d upon returning to the game.&lt;br /&gt;
*Players are expected to have item level 730-735 &amp;quot;best-in-slot&amp;quot; gear to participate. Best-in-slot sets for each job are provided by [https://www.thebalanceffxiv.com/ The Balance] and [https://www.icy-veins.com/ffxiv/ Icy Veins]. These primarily consist of [[Dark Horse Champion&#039;s Weapons]], [[Dark Horse Champion&#039;s Armor]] / [[Augmented Quetzalli Armor]], and [[Dark Horse Champion&#039;s Accessories]] / [[Augmented Quetzalli Accessories]], all fully melded with certain [[materia]] depending on the set.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Phase 1: [[Fatebreaker]]===&lt;br /&gt;
===Phase 2: [[Usurper of Frost]]===&lt;br /&gt;
===Intermission===&lt;br /&gt;
===Phase 3: [[Oracle of Darkness]]===&lt;br /&gt;
===Phase 4: [[Usurper of Frost]] and [[Oracle of Darkness]]===&lt;br /&gt;
===Phase 5: [[Pandora]]===&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*1 {{item icon|Oracle Totem}}&lt;br /&gt;
&lt;br /&gt;
Upon completing Futures Rewritten (Ultimate), players can earn a separate reward once per week. Players who have yet to receive that week&#039;s reward can still claim it even if other members of the party have completed the duty prior to the weekly reset. This restriction will be removed in [[Patch 7.2]].&lt;br /&gt;
&lt;br /&gt;
The reward can be exchanged with [[Uah&#039;shepya]] in [[Solution Nine]] (X:8.7 Y:13.5) for [[Ultimate Edenmorn Weapons]].&lt;br /&gt;
&lt;br /&gt;
Completion of this duty will unlock a new [[Adventurer Plate]] design in a later patch.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Alternative Destiny}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==World First==&lt;br /&gt;
The World First clear was by GRIND on November 29 2024&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Cutscene&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; There&#039;s a voice in my head... I-I can&#039;t control Eden.&lt;br /&gt;
:&#039;&#039;&#039; Ryne:&#039;&#039;&#039; *screams in agony*&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; At last, by the Oracle of Light&#039;s power, I have broken free!&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; Here and now, I shall fulfill our promise!&lt;br /&gt;
:&#039;&#039;&#039;Shiva (Mitron):&#039;&#039;&#039; Unto the mightiest being, in this child&#039;s heart, I give form!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; I&#039;m the only one fit to protect her... &#039;&#039;(Upon pull)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; You&#039;re no match for me! &#039;&#039;(Cyclonic Break)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; A feeble shield protects nothing! &#039;&#039;(Powder Mark Trail)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Come! Show me your strength! &#039;&#039;(Utopian Sky)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Light claim you! &#039;&#039;(Turn of the Heavens)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Have at you! &#039;&#039;(final Burnt Strike)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fatebreaker:&#039;&#039;&#039; Only I can protect her! &#039;&#039;(Burnished Glory enrage)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Fools... You would stoke the fires of conflict? &#039;&#039;(upon spawn)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Your blood shall freeze! &#039;&#039;(Diamond Dust)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle&#039;s Reflection:&#039;&#039;&#039; Cleave! &#039;&#039;(Axe Kick)&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; Reap! &#039;&#039;(Scythe Kick)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; The Light shall usher in peace! &#039;&#039;(Redress)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle&#039;s Reflection:&#039;&#039;&#039; Sink into silence! &#039;&#039;(Twin Silence)&#039;&#039; &#039;&#039;&#039;or&#039;&#039;&#039; In stillness freeze! &#039;&#039;(Twin Stillness)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Darkness begone! &#039;&#039;(Banish III)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Light consume you! &#039;&#039;(Light Rampant)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; Still you resist. Then we shall unleash the Light within! &#039;&#039;(Absolute Zero enrage)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; No! I won&#039;t let you!&lt;br /&gt;
:&#039;&#039;&#039;Ryne:&#039;&#039;&#039; Aaaaaahhh! &#039;&#039;(boss untargetable)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intermission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Ryne!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; She won&#039;t last much longer!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Yaaaaaargh!&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Hold on, Ryne! &#039;&#039;(crystals targetable)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; My power surges! &#039;&#039;(Light Crystals defeated)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; Ryne, are you alright!? &#039;&#039;(Ice Veil defeated)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Usurper of Frost:&#039;&#039;&#039; I am thanks to you, Gaia.&lt;br /&gt;
:&#039;&#039;&#039;Gaia:&#039;&#039;&#039; You&#039;re Mitron! Ugh... Aaaaaahhh!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; I am Loghrif, servant of Zodiark. &#039;&#039;(upon spawn, Hell&#039;s Judgment)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; I shall restore the power of Darkness to this star.&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Past...present...future. &#039;&#039;(Ultimate Relativity)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;System:&#039;&#039;&#039; The laws of time are in chaos!&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Infinite possibilities condensed into a single moment! &#039;&#039;(Ultimate Relativity)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Succumb to the darkness! &#039;&#039;(Shockwave Pulsar)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; O ruination! &#039;&#039;(Spell-in-Waiting Refrain)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; O Chaotic Dark, descend and quench Light! &#039;&#039;(Apocalypse)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Oracle of Darkness:&#039;&#039;&#039; Shadows fall! &#039;&#039;(final Shockwave Pulsar)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
FRU teaser.jpg&lt;br /&gt;
Fatebreaker FRU.jpg|2024 Chinese Fan Festival [[Fatebreaker]] preview&lt;br /&gt;
FRU Live Letter 1.jpg|Fatebreaker&lt;br /&gt;
FRU Live Letter 2.jpg|[[Oracle of Darkness]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[https://pastebin.com/ue7w9jJH Pastebin containing strategies - North America]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The raid was first revealed at the 2024 Japanese Fan Festival, making it the first ultimate raid to be revealed in a Fan Festival prior to an expansion release, instead of a Live Letter prior to a major patch.&lt;br /&gt;
*This is also the first ultimate raid to be referenced in the key art of a major patch.&lt;br /&gt;
*The theme of this raid breaks the existing pattern of prior ultimate raids (8-man raid &amp;gt; main story &amp;gt; 8 man raid &amp;gt; main story, etc.) because the prior ultimate raid, {{questlink|uraid|The Omega Protocol (Ultimate)}} was also based on a raid series. An ultimate raid based on the &#039;&#039;Stormblood&#039;&#039; main story was apparently skipped.&lt;br /&gt;
*This ultimate is named after Shadowbringers [[Patch 5.4]] &amp;quot;Futures Rewritten&amp;quot;, which introduced the final tier of the [[Eden]] raid series the ultimate is based off.&lt;br /&gt;
*This is the first ultimate where all dialogue is fully voice acted. There are also several new voice lines compared to the original fights, including lines that have been re-recorded.&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|raid}}&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Melding_of_the_Minds&amp;diff=723276</id>
		<title>A Melding of the Minds</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Melding_of_the_Minds&amp;diff=723276"/>
		<updated>2024-03-24T12:43:41Z</updated>

		<summary type="html">&lt;p&gt;Reelbigfreak: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Melding of the Minds&lt;br /&gt;
| description = Serendipity would like to resume giving you proper lessons.&lt;br /&gt;
| image = Way of the Goldsmith.png&lt;br /&gt;
| quest-giver = Serendipity&lt;br /&gt;
| location = Ul&amp;amp;#39;dah - Steps of Thal&lt;br /&gt;
| location-x = 10&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = Goldsmith&lt;br /&gt;
| job = &lt;br /&gt;
| level = 20&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Staghorn Staff, 1 Any Materia I&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 24360&lt;br /&gt;
| gil = 470&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Iron Chaser Hammer&lt;br /&gt;
| reward-opt1 = 1 Initiate&amp;amp;#39;s Headgear&lt;br /&gt;
| reward-opt2 = 1 Initiate&amp;amp;#39;s Gloves&lt;br /&gt;
| reward-opt3 = 1 Cotton Breeches of Crafting&lt;br /&gt;
| reward-opt4 = 1 Allagan Bronze Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Objectively Speaking&lt;br /&gt;
| next-quest = Or Ever the Silver Cord Be Loosed&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The level 19 quest {{questlink|feature|Forging the Spirit}} will allow players to create their own [[Materia]] from fully [[Spiritbond|Spiritbound]] gear. The follow-up level 19 quest {{questlink|feature|Waking the Spirit}} will allow players to [[Materia Melding|meld the materia]] themselves. If for some reason the player does not wish to do so, then a [[Materia Melder]] NPC can be used to meld materia for a {{gil}} [[Gil]] fee.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver a [[Materia#Melding Materia|materia-enhanced]] [[Staghorn Staff|staghorn staff]] to [[Serendipity]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Serendipity would like to resume giving you proper lessons.&lt;br /&gt;
&lt;br /&gt;
*Brushing aside the loss of her precious apple tart, the guildmaster decides to give you your first proper lesson since the past two commissions. Craft a staghorn staff, enhance it with a single materia of any type, then present it to Serendipity for inspection.&lt;br /&gt;
&lt;br /&gt;
*Though she is forced to correct Gigi&#039;s apparent misconceptions about materia, it appears both the guildmaster and her assistant approve of your latest creation.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; [Player]! Oh gods, you should&#039;ve seen it. It was glorious!&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; A golden brown apple tart, freshly baked by a Bismarck-trained chef! I was saving it for an afternoon snack, but the moment I turned my back...&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; That little terror ate it—— &#039;&#039;Gigi&#039;&#039; ate it! Mammets can&#039;t even &#039;&#039;taste&#039;&#039; food! And then he had the nerve to criticize my diet, saying it would &amp;quot;lead to further deviation from conventional standards of beauty&amp;quot;! Gods, I just...&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; Pardon my outburst. That&#039;s not why you&#039;re here. Keeping your skills sharp, I trust? You know, it occurs to me that the past two tasks I gave you weren&#039;t proper lessons. How about I teach you something new?&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; What do you know about materia? Wait, don&#039;t answer that. Even if you&#039;re familiar with it, &#039;tis my duty as guildmaster to instruct you in its applications to our craft.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; So let&#039;s review the basics: materia are special crystals you can use to enhance the properties of items.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Now, attaching these crystals requires an artisan&#039;s touch. So for this lesson, I want you to attach materia to an item.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Not any item, mind you, but a staghorn staff, which I would have you craft yourself. This particular staff may prove difficult to construct, if only because the requisite horns must be cut from antelopes, which are not native to Thanalan.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; If you wish to purchase some, you might have some luck searching over at the Sapphire Avenue Exchange. If that doesn&#039;t yield what you seek, a trip to Gridania may be in order.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; There&#039;re numerous types of materia out there, but it&#039;s entirely up to you what you use. I&#039;m only concerned with your ability to attach it, after all.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Oh, and I almost forgot the most important part! If all this talk of materia makes absolutely no sense, you could go to central Thanalan and learn from Master Mutamix himself! Though, to be honest, I didn&#039;t understand a word he said...&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; No questions? Splendid! Off you go, [Player]!&lt;br /&gt;
===Delivering item to Serendipity===&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; How goes your endeavor to attach materia, [Player]?&lt;br /&gt;
&#039;&#039;&#039;Cutscene&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gigi:&#039;&#039;&#039; NE※GIGIGI★※...&amp;lt;br&amp;gt;ThE cRyStAlLiZeD eSsEnCe Of PaSt ExPeRiEnCe...So EaSiLy InHeRiTeD...&lt;br /&gt;
 &#039;&#039;&#039;Gigi:&#039;&#039;&#039; ThIs Is AlL rAtHeR sIlLy! WoUlD iT nOt Be MoRe SiMpLe To AtTaCh MaTeRiA dIrEcTlY tO sElF? gIgI wOuLd Be GlAd To TrY iNsErTiNg CrYsTaLs InTo GrEeNhOrN&#039;s SkUlL!&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; No! Bad Gigi! That &#039;&#039;isn&#039;t&#039;&#039; how materia works! Oh, please don&#039;t misunderstand him, [Player]. I&#039;m certain that he means well.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; As for your staff...it&#039;s very well made, and the materia is perfectly melded. Nicely done.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Perhaps you&#039;re wondering who would prefer a staff with a headpiece of bone over one studded with jewels. Well, the thaumaturges favor such equipment.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Fangs and horns are the weapons of beasts, used to kill and defend. Few materials are better suited than these for channeling the dark arts, or so I understand.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; I&#039;m the furthest thing there is from a trained thaumaturge, but even I can sense the arcane magicks residing within this staff.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Anyway, I trust you&#039;ve learned something today about the importance of searching the markets and about how to handle materia. I hope this knowledge serves you well in your future endeavors.&lt;/div&gt;</summary>
		<author><name>Reelbigfreak</name></author>
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