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	<updated>2026-08-10T11:19:15Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Healer_Guide&amp;diff=1521119</id>
		<title>Healer Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Healer_Guide&amp;diff=1521119"/>
		<updated>2026-08-07T19:39:37Z</updated>

		<summary type="html">&lt;p&gt;Opini: Work in progress.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a beginner&#039;s guide to some of the basics of healing. Remember: Keeping your team alive is only the first of your responsibilities. There&#039;s much more you can do!&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Offense==&lt;br /&gt;
Healers in Final Fantasy 14 are expected to use their offensive spells and deal damage.  You should not follow in [[Sylphie]]&#039;s steps in only wanting to heal.&lt;br /&gt;
{{Quotation|[[Sylphie]]|&#039;&#039;But I don&#039;t want to do more! I want to heal! I&#039;m good at healing! You can&#039;t make me do those other things!&#039;&#039;}}&lt;br /&gt;
----&lt;br /&gt;
Good healers are able to keep party members alive while dealing damage. Compared to equally-skilled players, healers are able to do about 50% of the damage of a DPS role. By contributing to damage, you are helping the party and yourself in making engagements shorter, creating a possible feedback loop:&lt;br /&gt;
* {{Yes}} {{Tank}} &#039;&#039;&#039;Tanks&#039;&#039;&#039; will only need to tank for shorter amounts of time, which in turn saves some of their mitigation abilities and resources for the next encounter; defeated enemies cannot deal damage.&lt;br /&gt;
** {{No|red}} By prolonging an engagement, more of their abilities will be on cooldown, which may result in them having less tools to aid in their survival, which &#039;&#039;will&#039;&#039; make your attempts at healing them harder and more strained.&lt;br /&gt;
* {{Yes}} Similarly, you, the {{Healer}} &#039;&#039;&#039;healer&#039;&#039;&#039;, will need to spend less of your MP and cooldowns for the engagement. Your next engagement will be easier if you have more tools available at your disposal.&lt;br /&gt;
** {{No|red}} By prolonging an engagement, you and the tank may not even have enough resources to get through the trash pull, which may result in the tank being KO&#039;d.&lt;br /&gt;
* {{No|red}} While {{Melee DPS}} &#039;&#039;&#039;DPS&#039;&#039;&#039; have multiple cooldowns that deal great amounts of damage, will eventually run out and resort to doing much less damage. This may also misalign their cooldowns and resources which will disrupt their rotations and pace, slowing down future encounters.&lt;br /&gt;
&lt;br /&gt;
Remember to &#039;&#039;&#039;Always Be Casting&#039;&#039;&#039; – it is as simple as ABC; do not stand around doing nothing. Keep casting offensive spells until you need to heal someone. All healers have a very, very simple rotation, consisting of one to two offensive spells. There is no excuse to not be attacking if you are able to.&lt;br /&gt;
* Every healer has a damage-over-time (DoT) and a basic attack spell. Keep your DoT active on the boss at all times, and spam your basic attack spell. &lt;br /&gt;
* Every healer has an area-of-effect (AoE) spell. Spam it on mob pulls.&lt;br /&gt;
* Some offensive abilities don&#039;t cause you to go on a global cooldown (&amp;quot;oGCD&amp;quot;). These should be used as much as possible. (WHM: {{action icon|Assize}}, {{action icon|Afflatus Misery}}, SCH: {{action icon|Chain Stratagem}}, AST: {{action icon|Earthly Star}}, cards).&lt;br /&gt;
* To maximize the amount of time you are able to spend damaging enemies, prioritize using healing [[ability|abilities]], skills that can be used in between spells, over spell-based healing. &lt;br /&gt;
&lt;br /&gt;
==Healing==&lt;br /&gt;
On all healers, damaging the enemy is easy but healing efficiently/optimally is complicated. In other words: spam your attack buttons while keeping a close eye on your party&#039;s health bars, the boss, and your abilities&#039; cooldowns, and know what to do next. &lt;br /&gt;
* The worth of a healer is measured in how much damage they deal while keeping the party alive. For this reason, you need to maximize the use of healing oGCDs:&lt;br /&gt;
** Healing GCDs (e.g. {{action icon|Cure II}}) are spells that put you on the global cooldown, thus costing your party one cooldown&#039;s worth of your damage.&lt;br /&gt;
** Healing oGCDs (e.g. {{action icon|Tetragrammaton}}) are abilities that do not delay your spells (besides their animation, known as &amp;quot;clipping&amp;quot;) and do not cost MP; so you should use them as much and as efficiently as possible. &lt;br /&gt;
* Heal without waste: If you heal someone at 90% of their max HP for 30% of their max HP, you&#039;ve wasted two-thirds of your heal. Instead, you should keep damaging the boss and only heal them when they are lower, unless they would die otherwise (e.g. tankbuster/special mechanic). &lt;br /&gt;
* Learn to rely on regeneration since regeneration spells always have the highest total potency.&lt;br /&gt;
* Be aware of the range of your healing, which usually means staying near the middle of the arena.&lt;br /&gt;
* Using {{action icon|Swiftcast}} on a heal to save someone in a pinch is not ideal, but it&#039;d certainly better than having to resurrect someone.&lt;br /&gt;
&lt;br /&gt;
* Know your tank&#039;s ultimate cooldowns, known as &amp;quot;invulns&amp;quot;: &lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Job !! Action !! Effects !! Tips&amp;lt;ref name=&amp;quot;invuln&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{PLD}} [[Paladin]]&lt;br /&gt;
| {{aicon|Hallowed Ground}} &lt;br /&gt;
| Simply makes the paladin invincible for 10 seconds.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{WAR}} [[Warrior]]&lt;br /&gt;
| {{aicon|Holmgang}} &lt;br /&gt;
| Prevents the warrior&#039;s HP from going below 1; they may still be damaged during the duration.&lt;br /&gt;
| Unless below level 58, warriors can entirely heal themselves with {{aicon|Raw Intuition}} / {{aicon|Bloodwhetting}}. Heal them, otherwise.&lt;br /&gt;
|- &lt;br /&gt;
| {{DRK}} [[Dark Knight]]&lt;br /&gt;
| {{aicon|Living Dead}} &lt;br /&gt;
| Upon the dark knight reaching 1 HP, they will grant themselves a powerful self-heal based them dealing damage.&amp;lt;br&amp;gt;They are unable to be KO&#039;d, but can still take damage. Upon healing an amount equal to their HP, they lose the self-heal.&lt;br /&gt;
| Do not heal the dark knight if they are stuck at 1 HP for a while. They should eventually heal themselves instantly to max in dungeons.&amp;lt;br&amp;gt; If against bosses, they may need an extra heal.&lt;br /&gt;
|-&lt;br /&gt;
| {{GNB}}&lt;br /&gt;
| {{aicon|Superbolide}}&lt;br /&gt;
| Reduces the gunbreaker&#039;s HP to 50%, and makes them invincible. If already under 50% HP, their HP is not affected. &lt;br /&gt;
| Functionally identical to {{aicon|Hallowed Ground}} apart from the HP adjustment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;invuln&amp;quot;&amp;gt;If playing as a {{WHM}} [[white mage]], &#039;&#039;do not&#039;&#039; cast {{aicon|Holy}} / {{aicon|Holy III}} when a tank as any of these status effects active. This is because {{status effect|stun}} [[stun|stunning]] enemies while the tank is invincible has the counter-intuitive effect of wasting the utility of the invuln. Make use of both the invuln and stun by only casting Holy after their invuln has ended, &#039;&#039;and&#039;&#039; if they are at an appropriate HP level.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Helping your party==&lt;br /&gt;
&lt;br /&gt;
* Use {{action icon|Swiftcast}} to {{action icon|Raise}} dead party members. If Swiftcast is not available, carefully consider whether or not it is possible for you to stand still for 8 seconds doing nothing to raise them. Prioritize raising at least one tank, then the other healer(s), then the rez mages (Red Mages and Summoners). &lt;br /&gt;
* {{action icon|Esuna}} is a very useful tool for healers. It removes any status effect that has a white bar under its icon. Esuna&#039;ing party members is high priority especially against Doom. &lt;br /&gt;
* Usually, what causes a party to wipe against a boss is the healers&#039; death. You have a greater responsibility than others to know the content and avoid damage. Always prioritize preserving your own life. &lt;br /&gt;
* {{action icon|Rescue}} can sometimes be useful to save a party member.&lt;br /&gt;
* Your Level 1 and Level 2 {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]]s heal party members and do no damage, so they should never be used. Your Level 3 {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] (available with an 8-man party) heals and resurrects everyone nearby to full without resurrection weakness, and it can be useful to save a run. Put it on your hotbar.&lt;br /&gt;
* Some mechanics reduce your party&#039;s HP to 1 and applies un-esuna-able Doom to them. This is a healer check: heal them to full to remove Doom.&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Guide&amp;diff=1521115</id>
		<title>Astrologian Guide</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astrologian_Guide&amp;diff=1521115"/>
		<updated>2026-08-07T18:02:10Z</updated>

		<summary type="html">&lt;p&gt;Opini: Rewritten. Will apply a template later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Healer Guide|Guides}}&lt;br /&gt;
==Beginner&#039;s {{AST}} Astrologian Guide==&lt;br /&gt;
{{lead icon|Astrologian frame icon.png|frame=none}} [[Astrologian]] (AST) is a {{Healer}} pure healer, who shares this role with {{WHM}} [[white mage]].&amp;lt;p&amp;gt;&lt;br /&gt;
Astrologians specialize in ability healing, being able to cast numerous heals in between casting spells, in contrast with white mage&#039;s healing style being powerful, but spell-based. Astrologians also possess more proactive healing and mitigation tools compared to white mages, allowing them to pre-emptively mitigate for, or recover from damage.&amp;lt;p&amp;gt;&lt;br /&gt;
Arcanum, also known as &amp;quot;cards&amp;quot;, are astrologian&#039;s unique main mechanic. Each and every card has completely different effects, which can be placed on any party member or oneself. Astrologians may prepare a deck of arcanum with {{aicon|Astral Draw}} and {{aicon|Umbral Draw}}, which grants three fixed cards, or [[Minor Arcana|four at level 70]], unique to the deck and available for play. Each cards&#039; effects can range from [[The Spire|granting a barrier]], [[The Bole|reducing damage taken]], or even increasing damage dealt. The latter-most effect, along with astrologian&#039;s raid buff, {{aicon|Divination}} which increases damage dealt by every party member, greatly helps off-set the low personal damage output of the job, being the lowest amongst every job.&lt;br /&gt;
__TOC__&lt;br /&gt;
== Offense ==&lt;br /&gt;
Despite having the lowest personal damage of every job, astrologians should still contribute to doing damage, as should every other healer. &lt;br /&gt;
* {{aicon|Malefic}} and its upgraded variants are astrologian&#039;s single-target damage spell. When no healing is &#039;&#039;needed&#039;&#039;, astrologians should always be casting this spell to deal damage. &lt;br /&gt;
* {{aicon|Combust}} and its upgraded variants are astrologian&#039;s damage over-time spell. It is also instantly casted. Whenever on the move following the tank in dungeons, apply Combust to every enemy, since you will not be able to stop and cast {{aicon|Malefic}}. Refresh the duration of Combust by casting it again on the same enemy if its duration is about to expire. If an enemy is about to be defeated, continue using Malefic instead.&lt;br /&gt;
* {{action icon|Gravity}} and [[Gravity II|its upgraded variant]] are astrologian&#039;s AoE damage spell. Whenever there are a group of two or more enemies, cast Gravity instead of casting {{aicon|Malefic}}; it will deal its full potency to every enemy hit!&lt;br /&gt;
&lt;br /&gt;
===Damage Boosting===&lt;br /&gt;
To offset how weak astrologians are, they depend on buffing the amount of damage their teammates deal. This is done through two methods:&lt;br /&gt;
----&lt;br /&gt;
===={{aicon|Divination}}====&lt;br /&gt;
At level 50, astrologians learn {{aicon|Divination}}. It boosts everyone&#039;s damage dealt by 6%. Make sure to use it while fighting trash mobs in dungeons!&lt;br /&gt;
----&lt;br /&gt;
====Damage Cards====&lt;br /&gt;
When drawing cards from {{aicon|Astral Draw}} and {{aicon|Umbral Draw}}, one of the three cards received will always be {{aicon|The Balance}} and {{aicon|The Spear}}, respective for both decks. &lt;br /&gt;
*{{aicon|The Balance}} will increase a {{Melee DPS}} melee DPS&#039;s or {{Tank}} tank&#039;s damage by 6%. Similarly, {{aicon|The Spear}} will increase a {{Physical Ranged DPS}} physical ranged DPS, {{Magical Ranged DPS}} magical ranged DPS, or {{Healer}} healer&#039;s damage dealt by 6%.&lt;br /&gt;
** If you place a card on the wrong role, the strength of the damage boosting effect will be reduced to 3%.&lt;br /&gt;
** Unless there are no {{Melee DPS}} melee DPS or if they have all died recently, you almost never want to give {{aicon|The Balance}} to {{Tank}} tanks. [[The Balance|See its respective page on card priority here]]. &lt;br /&gt;
** Unless there are no {{Physical Ranged DPS}} {{Magical Ranged DPS}}, you almost never want to give {{aicon|The Spear}} to {{Healer}} healers, especially yourself. [[The Spear|See its respective page on card priority here]]. &lt;br /&gt;
* At level 70, you will additionally gain {{aicon|Lord of Crowns}} from Astral Draw. You want to pair this card with {{aicon|Divination}}, or at any time in trash pulls in dungeons, because it does 400 potency worth of damage to &#039;&#039;all&#039;&#039; nearby enemies.&lt;br /&gt;
== Healing ==&lt;br /&gt;
&#039;&#039;For information on how to heal, read the [[Healer Guide]]! It is highly advised that you read that page after reading this section.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Basic Healing Spells ===&lt;br /&gt;
* {{action icon|Benefic}} is astrologian&#039;s basic heal. When {{aicon|Benefic II}} is unlocked, &#039;&#039;stop using {{aicon|Benefic}}&#039;&#039; and entirely replace it with Benefic II. [[Healer Guide|See the reason why here]].&lt;br /&gt;
* {{action icon|Helios}} is astrologian&#039;s basic AoE heal. When numerous players, or even everyone in your party has taken damage, cast this spell once instead of healing everyone individually with {{aicon|Benefic}}.  &lt;br /&gt;
* {{aicon|Aspected Benefic}} is astrologian&#039;s single-target [[Regen|regeneration]] spell, healing allies overtime. This spell will heal more than Benefic in total, but it may only be applied once (subsequent applications refresh the duration), and needs its full duration to heal overtime. Consider casting this spell on the tank to supplement your uses of {{aicon|Benefic II}}! If player needs healing &#039;&#039;immediately&#039;&#039; however, cast Benefic II instead, as they may be KO&#039;d by the time you begin casting this spell after Aspected Benefic!&lt;br /&gt;
* {{aicon|Aspected Helios}} is astrologian&#039;s basic AoE heal supplemented with a regeneration, similar to {{aicon|Aspected Benefic}}. If multiple players, or even everyone has taken a lot of damage, use this spell instead of {{aicon|Helios}}, as its total healing potency will equate to one use of {{aicon|Benefic II}} on every player. If more healing is needed, cast {{aicon|Helios}} &#039;&#039;in conjunction&#039;&#039; with this spell, as it heals more immediately. &#039;&#039;Do not cast this spell again if the regeneration duration has not expired yet!&#039;&#039; As stated before, this spell will heal an equivalent amount to {{aicon|Benefic II}}; it is not worth casting this spell on &#039;&#039;only&#039;&#039; the tank, consider casting Benefic II, instead.&lt;br /&gt;
&lt;br /&gt;
=== Healing Abilities ===&lt;br /&gt;
A good healer is one that maximizes the use of all of their healing abilities: actions that are typically free of cost, but have a cooldown instead, and can be casted in between spells. As stated earlier, astrologians specialize in using their wide array of healing abilities; do not be afraid to use your abilities liberally; saving your abilities only for &amp;quot;emergencies&amp;quot; will only harm your learning progress as a healer!&amp;lt;br&amp;gt;&lt;br /&gt;
Despite some spells having AoE utility, they may be used as forms of single-target healing for the tank, in contrast with healing spells!&lt;br /&gt;
----&lt;br /&gt;
==== {{action icon|Essential Dignity}} ==== &lt;br /&gt;
Essential Dignity has incredible potency on targets at lower HP levels. Before even casting {{aicon|Benefic}} &#039;&#039;at all&#039;&#039;, use this action instead, as its short cooldown means you can use it at least once every mob pull in dungeons. It also works as an instant recovery tool when someone, even yourself, takes a significant amount of damage due to failing mechanics. &lt;br /&gt;
----&lt;br /&gt;
==== Utility Cards ====&lt;br /&gt;
Almost all of your arcanum possess a healing or mitigation effect. Make sure to always use these cards whenever you can and keep both {{aicon|Astral Draw}} and {{aicon|Umbral Draw}} on cooldown; one of the cards even allows you to buff a party member&#039;s damage done! Refer to the cards that have utility, below: &lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Utility Cards Granted by Astral Draw =&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Purpose &lt;br /&gt;
|-&lt;br /&gt;
| {{aicon|The Arrow}}&lt;br /&gt;
| Increases the target&#039;s healing received by 10% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| {{aicon|The Spire}}&lt;br /&gt;
| Grants the target a [[barrier]] equivalent to 400 potency of healing, lasting 30 seconds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Utility Cards Granted by Umbral Draw =&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Purpose&lt;br /&gt;
|-&lt;br /&gt;
| {{aicon|The Bole}}&lt;br /&gt;
| Reduces the target&#039;s damage taken by 10% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| {{aicon|The Ewer}}&lt;br /&gt;
| Grants the target an HP regeneration equal to 200 potency of healing for 15 seconds.&lt;br /&gt;
|- &lt;br /&gt;
| {{aicon|Lady of Crowns}}&lt;br /&gt;
| Instantly heals everyone in range of you equal to a heal of 400 potency.&amp;lt;br&amp;gt;Only available at level 70.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
===={{aicon|Synastry}}====&lt;br /&gt;
Astrologians learn {{aicon|Synastry}} at level 50. You can only apply it to party members. &lt;br /&gt;
* Whenever you cast a healing spell (meaning abilities such as {{aicon|Essential Dignity}} do not benefit from Synastry), an &#039;&#039;additional&#039;&#039; 40% of the healing spell&#039;s power is further applied to the target who has this effect. You do not have to heal the target who you placed Synastry on, meaning you are able to to heal two people at once.&lt;br /&gt;
* You may still heal the target who you placed Synastry on, allowing for your healing spells to be 40% stronger on them. This is a very strong effect for if you run out of healing abilities, but the tank is still taking a ton of damage quickly.&lt;br /&gt;
----&lt;br /&gt;
===={{action icon|Collective Unconscious}}====&lt;br /&gt;
At level 58, astrologians learn {{action icon|Collective Unconscious}}. Its effects are twofold: &lt;br /&gt;
* You generate a bubble around yourself for up to 18 seconds. Party members who enter this bubble receive a small regeneration effect for 10 seconds. Performing &#039;&#039;any&#039;&#039; action at all while you are channeling the bubble will cancel its effect; it is almost &#039;&#039;never&#039;&#039; recommended to channel the bubble because the regeneration effect is small, and you could be casting other attack or healing spells, instead.&lt;br /&gt;
* When you generate the bubble, you also create a &amp;quot;pulse&amp;quot;. This has a greater range than the bubble, and reduces the damage all party members and yourself take by 10%. Unlike the bubble you create, this pulse &#039;&#039;only happens once&#039;&#039;. This acts as another reason to never channel this ability. &lt;br /&gt;
* All effects from this ability &#039;&#039;are applied immediately&#039;&#039; when you use it, even if the bubble is not visible, allowing you to simply use it and resume casting spells. This is known as &amp;quot;blinking&amp;quot;, and is a common tactic everyone does.&lt;br /&gt;
----&lt;br /&gt;
===={{action icon|Celestial Opposition}}====&lt;br /&gt;
At level 60, astrologians learn {{action icon|Celestial Opposition}}. It is an ability-version of {{aicon|Aspected Helios}}, and unlike Aspected Helios, can be executed liberally for healing on one target. &lt;br /&gt;
* Whenever you need to cast Aspected Helios to heal everyone, cast Celestial Opposition, first.&lt;br /&gt;
* Its HP regeneration stacks with any other HP regeneration effect; if it is needed, both {{aicon|Helios}} and {{aicon|Aspected Helios}} may be casted to supplement this action.&lt;br /&gt;
----&lt;br /&gt;
===={{action icon|Earthly Star}}====&lt;br /&gt;
At level 62, astrologians learn {{action icon|Earthly Star}}. You place the earthly star anywhere on the ground, which creates a bubble, similar to {{aicon|Collective Unconscious}}, and is outlined by stars. It has an excellent radius.&lt;br /&gt;
* When you place it, the star will be small. You may still choose to {{aicon|Stellar Detonation|detonate}} the star, which will heal all party members &#039;&#039;and&#039;&#039; deal damage to enemies within the radius.&lt;br /&gt;
* However, if you wait 10 seconds after placing the star, it will grow into a giant star, and its healing and damage effect will be much greater. If you wait an additional 10 seconds after the star has grown, it will automatically detonate.&lt;br /&gt;
* Unlike other healing abilities or spells you possess, it is best to simply place one down whenever you can so it can begin growing as soon as possible, while also getting its cooldown active. The best-case scenario would be to hold it for a heal if possible. Try to only ever detonate the star whenever it is large, even if it means waiting a little longer for the star to grow &#039;&#039;after&#039;&#039; taking damage.&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bishop_Autoturret_(PvP)&amp;diff=1521110</id>
		<title>Bishop Autoturret (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bishop_Autoturret_(PvP)&amp;diff=1521110"/>
		<updated>2026-08-07T15:50:54Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = bishop autoturret (pvp) icon1.png&lt;br /&gt;
| description = Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 8,000.&lt;br /&gt;
| facts = {{action fact|duration|10}}{{action fact|additional|Creates a barrier that absorbs damage equivalent to a heal of 8,000 potency.}}{{action fact|duration|6}}&lt;br /&gt;
| acquired = machinist&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost =  &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 5&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp = y&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Grants the machinist the effect of {{status effect|buff|file:Bishop_Active_buff.png}} &#039;&#039;&#039;Bishop Active&#039;&#039;&#039;. When this effect expires, or if the machinist is KO&#039;d, the autoturret will be removed.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The Bishop Autoturret will execute {{aicon|Aether Mortar (PvP)|Aether Mortar}} four times over its duration. &lt;br /&gt;
* The Bishop Autoturret is a separate entity from the machinist. This means it will neither activate nor redirect status effects that trigger on hit to the machinist. Some examples include:&lt;br /&gt;
** Not receiving {{status effect|debuff|file:Kuzushi.png}} &#039;&#039;&#039;Kuzushi&#039;&#039;&#039; when hitting a samurai under the effect of {{status effect|buff|file:Chiten.png}} [[Hissatsu: Chiten (PvP)|Chiten]];&lt;br /&gt;
** Not recovering HP by damaging targets afflicted with {{status effect|debuff|file:Sacred_Claim.png}} &#039;&#039;&#039;Sacred Claim&#039;&#039;&#039; from {{aicon|Imperator (PvP)|Imperator}};&lt;br /&gt;
** Not contributing as an attack for {{aicon|Wildfire (PvP)|Wildfire}}. &lt;br /&gt;
* The Bishop Autoturret can be used for both offense and defence. Some examples include:&lt;br /&gt;
** To hinder enemy progress on points of contest;&lt;br /&gt;
*** On captureable points in [[Frontline]]. The autoturret may be placed on interactable points, such as those in both {{i|Seal Rock (Seize)}} and {{i|Onsal Hakair (Danshig Naadam)}}, as any damage taken in the process of capturing points will interrupt the action. It may also deal additional damage to opponents standing on points in {{i|Worqor Chirteh (Triumph)}}.&lt;br /&gt;
*** On the [[Tactical Crystal]], dealing high damage over-time to enemies and shielding allies, if it is contested or otherwise stationary. &lt;br /&gt;
** As a form of constant shielding; the autoturret may be placed on a teammate or oneself to provide constant mitigation. &lt;br /&gt;
*** On chokepoints where damage is expected to be taken. This includes on the ramps leading to the middle platform in {{i|Onsal Hakair (Danshig Naadam)}} in Frontline.&lt;br /&gt;
*** If being [[PvP_Guide#Common_PvP_Terms;_Glossary|ratted]] by another opponent in [[Crystalline Conflict]]. The constant shielding may grant additional time to stall while teammates may come and [[PvP Guide#Common_PvP_Terms;_Glossary|peel]] the offending player.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 248|This portable, autonomous cannon discharges copious amounts of electrical energy, thereby securing a given area with efficiency and ease. Its capacity to recognize foes and the proximity thereof derives from the technology employed in Ul&#039;dahn mammets.}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.55|&lt;br /&gt;
**Potency of Aether Mortar has been increased from 7,500 to 8,000.&lt;br /&gt;
**Barrier potency of Aether Mortar has been increased from 7,500 to 8,000.&lt;br /&gt;
}}&lt;br /&gt;
*{{patch|7.25|Auto attack and barrier strength potencies were both been increased from 6,000 to 7,500.}}&lt;br /&gt;
*{{patch|7.1|&lt;br /&gt;
**The additional effect &amp;quot;Increases target&#039;s damage taken by 10%&amp;quot; has been removed.&lt;br /&gt;
**The barrier duration has been reduced from 7 to 6 seconds.}}&lt;br /&gt;
*{{patch|6.28|To improve clarity of the targeted area of effect, the ground targeting radius has been increased from 1m to 5m.}}&lt;br /&gt;
*{{patch|6.1}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bravery_(PvP)&amp;diff=1520692</id>
		<title>Bravery (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bravery_(PvP)&amp;diff=1520692"/>
		<updated>2026-08-06T00:09:46Z</updated>

		<summary type="html">&lt;p&gt;Opini: Rewrote gameplay notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Bravery (PvP)&lt;br /&gt;
| icon = bravery (pvp) icon1.png&lt;br /&gt;
| description = Increases damage dealt by 25%, and reduces damage taken by 25%.&lt;br /&gt;
| facts = {{action fact|duration|15}}&lt;br /&gt;
| acquired = physical ranged dps&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost =  &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gauge-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| traits = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = self, party&lt;br /&gt;
| pvp = y&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.2&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Although not explicitly documented in the tooltip, this action can also be applied to party members.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
There also exists numerous synergies with the potent effects of {{aicon|Bravery (PvP)|Bravery}} outside of giving it to oneself. Some examples are listed below:&lt;br /&gt;
* Giving Bravery to any {{Tank}} tank. &lt;br /&gt;
** Tanks with {{aicon|Rampart (PvP)|Rampart}} as their role action receive excessive amounts of damage reduction, especially for {{PLD}} [[paladin|paladins]]. &lt;br /&gt;
** Tanks with {{aicon|Rampage (PvP)|Rampage}} as their role action will debuff numerous opponents easier, in conjunction with their burst damage being drastically improved.&lt;br /&gt;
** {{WAR}} [[Warrior|Warriors]] benefit greatly with this action, as their survivability is lower compared to other tanks. {{aicon|Bloodwhetting (PvP)|Bloodwhetting}} will be more effective, as it grants the warrior a large shield that would last longer, and allows them to deal more damage for lifesteal.&lt;br /&gt;
** {{DRK}} [[Dark Knight|Dark Knights]] will survive better within their patch of {{aicon|Salted Earth (PvP)|Salted Earth}}, as Salted Earth grants additional damage reduction. Dark Knights are also higher-priority targets due to their crowd-control and AoE burst damage potential with actions such as {{aicon|Impalement (PvP)|Impalement}} and {{aicon|Eventide (PvP)|Eventide}}.&lt;br /&gt;
** {{GNB}} [[Gunbreaker|Gunbreakers]] have constant access to shields with every execution of {{aicon|Continuation (PvP)|Continuation}}. Furthermore, {{status effect|buff|File:Nebula_buff.png}} [[Fated Circle (PvP)|Nebula]] allows for good counter damage. A good gunbreaker can correctly combine all buffs needed to sustain as long as paladins, while dealing more damage than them.&lt;br /&gt;
* Giving Bravery to {{VPR}} [[viper|vipers]] will drastically prolong how long they may soak damage with {{aicon|Snake Scales (PvP)|Snake Scales}}, while also dealing very high AoE burst damage with {{aicon|Backlash (PvP)|Backlash}}. Vipers with {{aicon|Bloodbath (PvP)|Bloodbath}} should be prioritized, due to its very potent lifesteal and damage increase.&lt;br /&gt;
* Giving Bravery to {{DRG}} [[dragoon|dragoons]] will allow them to deal high ranged burst damage, while taking less damage as {{status effect|buff|file:Life_of_the_Dragon_Buff.png}} [[Geirskogul (PvP)|Life of the Dragon]] increases the amount of damage dragoons receive. {{aicon|Sky Shatter (PvP)|Sky Shatter}} can do very high burst damage while being more subtle than vipers, if done correctly.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.25|Effect duration has been increased from 10 to 15 seconds.}}&lt;br /&gt;
*{{patch|7.2}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodbath&amp;diff=1520534</id>
		<title>Bloodbath</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Bloodbath&amp;diff=1520534"/>
		<updated>2026-08-05T19:37:31Z</updated>

		<summary type="html">&lt;p&gt;Opini: Explicitly clarified that most of nin&amp;#039;s burst damage is magical. Also added how some of mnk&amp;#039;s animations look like they would deal magical damage, but don&amp;#039;t.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the [[PvE]] {{Melee DPS}} [[melee DPS]] [[role action]]|other uses|Bloodbath (disambiguation)}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| description =	Converts a portion of physical damage dealt into HP.&lt;br /&gt;
| facts = {{action fact|duration|20}}&lt;br /&gt;
| acquired = melee dps&lt;br /&gt;
| level = 12&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 90&lt;br /&gt;
| targeting = self&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Bloodbath will only convert a portion of [[File:Physical Damage.png|20px|link=]] [[physical damage]], not [[File:Magical Damage.png|20px|link=]] [[magical damage]]. Actions that deal physical damage will typically state that they &amp;quot;deliver an attack&amp;quot;, while actions that &#039;&#039;deal&#039;&#039; magic damage will list an element, such as &amp;quot;fire damage&amp;quot;, or if they have no element, &amp;quot;unaspected damage&amp;quot;.&lt;br /&gt;
** Most of {{NIN}} [[Ninja|ninja&#039;s]] burst damage is magical, and comes from {{aicon|Ninjutsu}} and other actions (such as {{aicon|Bhavacakra}}). &lt;br /&gt;
** Some of {{RPR}} [[Reaper|reaper&#039;s]] attacks deal magic damage, such as {{aicon|Communio}} or {{aicon|Harpe}}.&lt;br /&gt;
** Curiously, despite some of {{MNK}} [[Monk|monk&#039;s]] attack animations looking like they may deal magical damage, ({{aicon|Fire&#039;s Reply}}, {{aicon|Elixir Field}} / {{aicon|Elixir Burst}}), they are considered to deal physical damage and thus will benefit from Bloodbath.&lt;br /&gt;
* Auto-attacks will convert a portion of their damage to HP. Damage dealt from damage over time effects will not be converted to HP. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Bloodbath.jpg|Bloodbath animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.0|Now acquired at level 12 (previously level 32).}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**Changed to a role action, accessible by all melee DPS classes.&lt;br /&gt;
**Now acquired at level 32 (previously 8).&lt;br /&gt;
**Effect changed from &amp;quot;25% of physical damage dealt into HP&amp;quot; to &amp;quot;a portion of physical damage dealt into HP&amp;quot;, and lasts 20 seconds instead of 15.}}&lt;br /&gt;
*{{patch|2.0|Added as a cross-class skill originally acquired by level 8 [[marauder]].}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Holos&amp;diff=1520527</id>
		<title>Holos</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Holos&amp;diff=1520527"/>
		<updated>2026-08-05T19:22:32Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added gameplay notes. Added status effect icons within notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Holos&lt;br /&gt;
| icon = holos icon1.png&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{Action fact|cure potency|300}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling the amount of HP restored}}{{action fact|duration|30}}{{Action fact|additional|Reduces damage taken by self and nearby party members by 10%}}{{Action fact|duration|20}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 76&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| recast = 120&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 30&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Applies the eponymous {{status effect|buff|file:Holos_buff.png}} &#039;&#039;&#039;Holos&#039;&#039;&#039; buff, which reduces damage taken.&lt;br /&gt;
* The [[barrier]] is called {{status effect|buff|file:Holosakos_buff.png}} &#039;&#039;&#039;Holosakos&#039;&#039;&#039;, which has a greater duration than Holos.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* To maximize the utility from this action, sages may execute {{aicon|Holos}} &#039;&#039;after&#039;&#039; taking damage, in preparation for another instance of damage, as it is able to both shield &#039;&#039;and&#039;&#039; heal party members. Examples for this usage would be {{PLD}} [[paladin|paladin&#039;s]] {{aicon|Divine Veil}} after learning {{aicon|Enhanced Divine Veil}}, or {{SCH}} [[scholar|scholar&#039;s]] {{aicon|Consolation}}. &lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.4|Effect radius has been increased from 15 to 30 yalms.}}&lt;br /&gt;
*{{patch|6.2|The additional effect &amp;quot;Erects a magicked barrier which nullifies damage equaling the amount of HP restored&amp;quot; has been added with a duration of 30s.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Holosakos_buff.png&amp;diff=1520519</id>
		<title>File:Holosakos buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Holosakos_buff.png&amp;diff=1520519"/>
		<updated>2026-08-05T19:15:08Z</updated>

		<summary type="html">&lt;p&gt;Opini: Applied by Holos from SGE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Applied by Holos from SGE.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Holos_buff.png&amp;diff=1520518</id>
		<title>File:Holos buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Holos_buff.png&amp;diff=1520518"/>
		<updated>2026-08-05T19:14:51Z</updated>

		<summary type="html">&lt;p&gt;Opini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rhizomata&amp;diff=1520517</id>
		<title>Rhizomata</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rhizomata&amp;diff=1520517"/>
		<updated>2026-08-05T19:12:28Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added Addersgall as a related trait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Rhizomata&lt;br /&gt;
| icon = rhizomata icon1.png&lt;br /&gt;
| description = Grants 1 stack of [[Addersgall]].&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 90&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersgall&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taurochole&amp;diff=1520516</id>
		<title>Taurochole</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taurochole&amp;diff=1520516"/>
		<updated>2026-08-05T19:11:42Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar. Added gameplay note. Added Addersgall as a related trait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Taurochole&lt;br /&gt;
| icon = taurochole icon1.png&lt;br /&gt;
| description = Restores own or target party member&#039;s HP.&lt;br /&gt;
| facts = {{Action fact|cure potency|700}}{{Action fact|additional|Reduces target&#039;s damage taken by 10%}}{{Action fact|duration|15}}{{Action fact|Effect cannot be stacked with [[Kerachole]].}}{{Action fact|additional|Restores 7% of Maximum MP}}{{Action fact|addersgall cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 62&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| recast = 45&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersgall&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = Self, party&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Excogitation}} for {{SCH}} [[scholar]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The eponymous damage reduction status effect of {{status effect|buff|file:Taurochole_buff.png}} &#039;&#039;&#039;Taurochole&#039;&#039;&#039; will not stack with the similar {{status effect|buff|file:Kerachole_buff.png}} &#039;&#039;&#039;[[Kerachole]]&#039;&#039;&#039; status effect. If either actions are executed after each other, they will overwrite each other.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Kerachole_buff.png&amp;diff=1520515</id>
		<title>File:Kerachole buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Kerachole_buff.png&amp;diff=1520515"/>
		<updated>2026-08-05T19:08:35Z</updated>

		<summary type="html">&lt;p&gt;Opini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Taurochole_buff.png&amp;diff=1520514</id>
		<title>File:Taurochole buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Taurochole_buff.png&amp;diff=1520514"/>
		<updated>2026-08-05T19:08:21Z</updated>

		<summary type="html">&lt;p&gt;Opini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Addersgall&amp;diff=1520513</id>
		<title>Addersgall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Addersgall&amp;diff=1520513"/>
		<updated>2026-08-05T19:06:03Z</updated>

		<summary type="html">&lt;p&gt;Opini: Fixed formatting within tooltip that would break on other pages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Addersgall Gauge}}&lt;br /&gt;
{{Trait infobox&lt;br /&gt;
| acquired = Sage&lt;br /&gt;
| level = 45&lt;br /&gt;
| description = Grants 1 stack of [[Addersgall Gauge|Addersgall]] automatically every twenty seconds.&lt;br /&gt;
| facts = {{action fact|Maximum Charges|3}}{{action fact|Can be charged outside of combat.}}&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Addersgall will stop generating upon reaching three stacks.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kerachole&amp;diff=1520512</id>
		<title>Kerachole</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kerachole&amp;diff=1520512"/>
		<updated>2026-08-05T19:05:18Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added Addersgall as a related action.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Kerachole&lt;br /&gt;
| icon = kerachole icon1.png&lt;br /&gt;
| description = Reduces damage taken by self and nearby party members by 10%.&lt;br /&gt;
| facts = {{Action fact|duration|15}}{{action fact|Effect cannot be stacked with [[Taurochole]].}}{{action fact|additional|Regen}}{{Action fact|cure potency|100}}{{Action fact|duration|15}}{{action fact|additional|Restores 7% of maximum MP}}{{Action fact|addersgall cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 50&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 30&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersgall, Enhanced Kerachole&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The regen, {{status effect|buff|file:Kerakeia_buff.png}} &#039;&#039;&#039;Kerakeia&#039;&#039;&#039;, is not granted until learning {{aicon|Enhanced Kerachole}} at level 78.&lt;br /&gt;
* This action is analogous to {{action icon|Sacred Soil}} for {{SCH}} [[scholar]]. However, it does not require the party to stay within a ground AoE to receive the effects. &lt;br /&gt;
==Gameplay==&lt;br /&gt;
* When below level 78, it is rare that the mitigation effect from this action itself will prevent more damage than what is healed from {{aicon|Druochole}} itself. Upon learning the {{aicon|Enhanced Kerachole}} trait however, the regen will recover more health than Druochole. This is because health is also recovered upon execution of the ability.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.4|Effect radius has been increased from 15 to 30 yalms.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Addersgall&amp;diff=1520511</id>
		<title>Addersgall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Addersgall&amp;diff=1520511"/>
		<updated>2026-08-05T19:04:40Z</updated>

		<summary type="html">&lt;p&gt;Opini: Fixed tooltip. Added see also. Added gameplay note on generation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Addersgall Gauge}}&lt;br /&gt;
{{Trait infobox&lt;br /&gt;
| acquired = Sage&lt;br /&gt;
| level = 45&lt;br /&gt;
| description = Grants 1 stack of ``[[Addersgall Gauge|Addersgall]]`` automatically every twenty seconds.&lt;br /&gt;
| facts = {{action fact|Maximum Charges|3}}{{action fact|Can be charged outside of combat.}}&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Addersgall will stop generating upon reaching three stacks.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toxikon_II&amp;diff=1520510</id>
		<title>Toxikon II</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toxikon_II&amp;diff=1520510"/>
		<updated>2026-08-05T18:56:19Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized information. Added Toxikon opener.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Toxikon II&lt;br /&gt;
| icon = toxikon ii icon1.png&lt;br /&gt;
| description = Deals unaspected damage to target and all enemies nearby it with a potency of 380 for the first enemy, and 50% less for all remaining enemies.&lt;br /&gt;
| facts = {{Action fact|additional|Restores HP to targets under the effect of [[Kardion]] granted by you}}{{Action fact|cure potency|170}}{{Action fact|addersting cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 82&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 5&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersting, Offensive Magic Mastery II, Magick Mastery (Sage)&lt;br /&gt;
| actions = Eukrasian Diagnosis, Eukrasian Prognosis, Eukrasian Prognosis II, Toxikon, Kardia, Soteria&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = targeted circle&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of the Kardia healing effect is 130 until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85.&lt;br /&gt;
* Damage potency is 330 until {{action icon|Magick Mastery (Sage)}} is learned at Lv. 94.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* When no healing or mitigation is required, it is not recommended to generate or &amp;quot;farm&amp;quot; stacks of {{aicon|Addersting}} during uptime for the sole purpose of executing [[file:Toxikon II.png|20px|link=]] Toxikon II. This is because, while this action has the same potency as {{aicon|Dosis III}} and is minimally stronger than {{aicon|Dyskrasia II}}, a [[Acronyms,_abbreviations,_and_common_terms#G|GCD]] needs to be spent on casting {{aicon|Eukrasian Diagnosis}}, {{aicon|Eukrasian Prognosis}}, or {{aicon|Eukrasian Prognosis II}}; this means the all potencies of the next offensive spell, including Toxikon II, are functionally halved. For this reason, it is best used as a movement tool for when casting other attacks is not possible, or to double-weave [[ability|abilities]].&lt;br /&gt;
* There is a short delay before this action deals damage. As a result, sages may use {{aicon|Eukrasia}}, cast Toxikon II as the beginning spell, then execute {{aicon|Eukrasian Dosis III}} to begin an encounter, as the GCD timer between Toxikon II and Eukrasian Dosis III becomes functionally reduced as opposed to pre-casting {{aicon|Dosis III}}. This may earn one additional GCD within a fight timeline, and is known as the &#039;&#039;&amp;quot;Toxikon opener&amp;quot;&#039;&#039;. Sages should still refresh Eukrasian Dosis III before the opener finishes, as to [[snapshot]] any buffs.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Potency increase from the trait Magick Mastery has been changed from 370 to 380.}}&lt;br /&gt;
*{{patch|7.1|Potency has been increased from 360 to 370.}}&lt;br /&gt;
*{{patch|7.0|Potency has been increased from 330 to 360 upon learning the {{action icon|Magick Mastery (Sage)}} trait.}}&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kardia&amp;diff=1520509</id>
		<title>Kardia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kardia&amp;diff=1520509"/>
		<updated>2026-08-05T18:47:46Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Kardia&lt;br /&gt;
| icon = kardia icon1.png&lt;br /&gt;
| description = Grants self the effect of ``Kardia`` and a selected party member or self the effect of ``Kardion``, restoring HP after casting certain magic attacks.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 4&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| recast = 5&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Enhanced Healing Magic (Sage)&lt;br /&gt;
| actions = Soteria, Dosis, Dosis II, Dosis III, Eukrasian Dosis, Eukrasian Dosis II, Eukrasian Dosis III, Phlegma, Phlegma II, Phlegma III, Toxikon, Toxikon II, Dyskrasia, Dyskrasia II, Eukrasian Dyskrasia, Pneuma&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self, ally&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of all Kardia-based healing is 130 until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85, after which it increases to 170.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* {{status effect|buff|file:Kardia_buff.png}} &#039;&#039;&#039;Kardia&#039;&#039;&#039; and {{status effect|buff|file:Kardion.png}} &#039;&#039;&#039;Kardion&#039;&#039;&#039; persist indefinitely unless the sage switches partners, either player leaves the current location, or the sage switches jobs. It does not need to be reapplied if the user or partner are KO&#039;d.&lt;br /&gt;
* For the healing effect of Kardia to activate upon using an offensive spell, the attack must hit an enemy – missing targets with {{aicon|Dyskrasia}} for example will not heal the target with Kardion. &lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.2|No longer generates enmity when activating its HP restoration effect.}}&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Marksman%27s_Spite_(PvP)&amp;diff=1520507</id>
		<title>Marksman&#039;s Spite (PvP)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Marksman%27s_Spite_(PvP)&amp;diff=1520507"/>
		<updated>2026-08-05T18:39:25Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Marksman&#039;s Spite (PvP)&lt;br /&gt;
|icon = marksman&#039;s spite (pvp) icon1.png&lt;br /&gt;
| description = Delivers a ranged attack with a potency of 40,000.&lt;br /&gt;
| facts = {{action fact|Can only be executed when the limit gauge is full.}}{{action fact|Gauge Charge Time|90s}}&lt;br /&gt;
| acquired = machinist&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = Limit Break&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost = &lt;br /&gt;
| gauge-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 10&lt;br /&gt;
| range = 50&lt;br /&gt;
| radius = 0&lt;br /&gt;
| traits = &lt;br /&gt;
| req-quest = &lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| pvp = yn&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
*When used, an animation lock occurs in which the machinist kneels and peers through their scope before firing. The actual damage occurs approximately 1.75 seconds after activation of this ability; upon seeing the targeting reticule appear over their character, quick-thinking targets can {{aicon|Guard (PvP)|Guard}} the incoming damage.&lt;br /&gt;
*The 50-yalm range of this ability is the longest in the game; if the target&#039;s nameplate is visible, they are within range.&lt;br /&gt;
* This limit break will contribute to an attack for {{aicon|Wildfire (PvP)|Wildfire}}.&lt;br /&gt;
==Frontline &amp;amp; Rival Wings==&lt;br /&gt;
*While this Limit Break can be used on its own to finish off weakened targets in large-scale PvP modes, it is more effective when used as part of a combo.&lt;br /&gt;
**In [[Frontline]], depending on the amount of Battle High, {{aicon|Wildfire (PvP)|Wildfire}} → {{aicon|Full Metal Field (PvP)|Full Metal Field}} → {{aicon|Eagle Eye Shot (PvP)|Eagle Eye Shot}} → {{aicon|Marksman&#039;s Spite (PvP)|Marksman&#039;s Spite}} will be enough to KO most healer, caster, and ranged roles, assuming no barriers have been applied.&lt;br /&gt;
***Alternatively, if enough Battle High has been accumulated, {{aicon|Bravery (PvP)|Bravery}} → {{aicon|Chain Saw (PvP)|Chain Saw}} → {{aicon|Marksman&#039;s Spite (PvP)|Marksman&#039;s Spite}} can achieve a similar effect.&amp;lt;ref&amp;gt;[https://imgur.com/a/1-shot-table-06dFXBz Table as of 7.2 showing the values required to KO jobs]&amp;lt;/ref&amp;gt;&lt;br /&gt;
**In [[Rival Wings]] under the &#039;&#039;&#039;Flying High&#039;&#039;&#039; buff, {{aicon|Bravery (PvP)|Bravery}} → {{aicon|Marksman&#039;s Spite (PvP)|Marksman&#039;s Spite}} will oneshot all mage and physical ranged jobs, while {{aicon|Bravery (PvP)|Bravery}} → {{aicon|Chain Saw (PvP)|Chain Saw}} → {{aicon|Marksman&#039;s Spite (PvP)|Marksman&#039;s Spite}} will oneshot all tank and melee jobs.&lt;br /&gt;
==Crystalline Conflict==&lt;br /&gt;
*This action is highly anticipated against in [[Crystalline Conflict]] since individual limit gauges can be seen. As a result, opponents will always be ready to {{aicon|Guard (PvP)|Guard}} against its damage, especially during opportune and likely moments in which the machinist may consider executing their limit break. Below are the following examples of when machinists will execute this limit break:&lt;br /&gt;
** Any combo of attacks, especially when under the effect of {{aicon|Wildfire (PvP)|Wildfire}}.&lt;br /&gt;
*** Clever machinists may bait their target into Guarding against the damage while accumulating attacks for Wildfire. Once the target is out of Guard, machinists will execute this limit break.&lt;br /&gt;
** Using {{aicon|Air Anchor (PvP)|Air Anchor}} while under the effect of {{aicon|Analysis (PvP)|Analysis}} to {{status effect|stun}} [[stun]]. Without pre-emptively executing {{aicon|Purify (PvP)|Purify}}, there will be little time left to Guard against the damage from the limit break.&lt;br /&gt;
*** Opponents may note the machinist having an {{status effect|buff|file:Air_Anchor_Primed_buff.png}} [[Air Anchor (PvP)|Air Anchor]] primed. Once the machinist is under the effect of {{status effect|buff|file:Analysis_buff.png}} [[Analysis (PvP)|Analysis]], opponents should be ready to execute purify or guard.&lt;br /&gt;
*** It may be difficult to purify the stun, then subsequently guarding against the damage if ping is too high.&lt;br /&gt;
** When the target has Guard on cooldown, especially while retreating. The target&#039;s only option left will be to take advantage of line-of-sight blockers and corners.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 249|The sniper rifle was developed in tandem with the scattergun, but designed with special emphasis on accuracy across long distances. Indeed, so accurate is this firearm that its creators were rumored to have sold their souls to a demonic huntsman in exchange. Such hearsay is no more than that, of course, as one only has to look as far as the scope—and the technology of Astrologicum telescopes incorporated within—to discover the true source of this gun&#039;s prowess.}}&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|Potency has been increased from 36,000 to 40,000.}}&lt;br /&gt;
*{{patch|7.16|The time between action execution and effect activation has been shortened.}}&lt;br /&gt;
*{{patch|6.1|Added, replacing {{action icon|Terminal Velocity (PvP)}}.}}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Excog&amp;diff=1520487</id>
		<title>Excog</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Excog&amp;diff=1520487"/>
		<updated>2026-08-05T18:06:18Z</updated>

		<summary type="html">&lt;p&gt;Opini: Redirected page to Excogitation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Excogitation]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aspected_Helios&amp;diff=1520422</id>
		<title>Aspected Helios</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aspected_Helios&amp;diff=1520422"/>
		<updated>2026-08-05T05:20:43Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|250}}{{action fact|additional|``Regen``}}{{action fact|cure potency|150}}{{action fact|duration|15}}&lt;br /&gt;
| acquired = Astrologian&lt;br /&gt;
| level = 40&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 800&lt;br /&gt;
| casting = 1.5&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| radius = 20&lt;br /&gt;
| req-quest = A Lesson in Patience&lt;br /&gt;
| actions = Horoscope, Neutral Sect, Helios Conjunction&lt;br /&gt;
| traits = Enhanced Healing Magic (Astrologian), Aspected Helios Mastery&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Healing potency is 200 and Regen potency is 100 until {{action icon|Enhanced Healing Magic (Astrologian)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Medica II}} for {{CNJ}} [[conjurer]] and {{WHM}} [[white mage]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:asphelios.png|Aspected Helios animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|7.0|&lt;br /&gt;
**Learning level has been changed to level 40 (previously level 42).&lt;br /&gt;
**Now requires the level 40 job quest.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**All {{action icon|Nocturnal Sect}} &amp;amp; {{action icon|Diurnal Sect}} effects have been removed.&lt;br /&gt;
**Cure Potency has been increased from 200 to 250.&lt;br /&gt;
**The additional effect &amp;quot;Regen&amp;quot; has been added, with a Cure Potency of 150 and a duration of 15 seconds.&lt;br /&gt;
**Cast time has been reduced from 2 to 1.5 seconds.}}&lt;br /&gt;
*{{patch|5.3|MP cost has been reduced from 1,000 to 800.}}&lt;br /&gt;
*{{patch|5.1|MP cost has been reduced from 1,100 to 1,000.}}&lt;br /&gt;
*{{patch|5.05|&lt;br /&gt;
**Cast time is reduced from 2.5 to 2 seconds.&lt;br /&gt;
**Healing potency has been increased from 100 to 200.&lt;br /&gt;
**Barrier&#039;s damage nullification reduced from 250% to 125%.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**MP cost has been set at 1100 MP.&lt;br /&gt;
**Cure potency has been reduced from 200 to 100.&lt;br /&gt;
**Cure potency of 150 under Nocturnal Sect has been removed.&lt;br /&gt;
**Diurnal Sect Regen potency has been increased from 40 to 100.&lt;br /&gt;
**Regen effect duration has been reduced from 30 to 15 seconds.&lt;br /&gt;
**Nocturnal Sect barrier absorption has been increased from 150% to 250% of the amount of HP restored.&lt;br /&gt;
**The requirement &amp;quot;Can only be executed while under the effect of Diurnal Sect or Nocturnal Sect&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|4.3|Cast time reduced from 3 to 2.5 seconds.}}&lt;br /&gt;
*{{patch|3.4|Amount of damage nullified by the barrier from Nocturnal Sect has been increased from 120% of HP restored to 150% of HP restored.}}&lt;br /&gt;
*{{patch|3.3|Damage nullified by the magicked barrier erected when Nocturnal Sect is active has been increased from 100% to 120% of the amount of HP restored.}}&lt;br /&gt;
*{{patch|3.07|&lt;br /&gt;
**Cure potency when not using Nocturnal Sect has been increased from 140 to 200.&lt;br /&gt;
**Cure potency when using Nocturnal Sect has been increased from 140 to 150.&lt;br /&gt;
**Potency of the regen effect from Diurnal Sect has been reduced from 50 to 40.}}&lt;br /&gt;
*{{patch|3.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Helios&amp;diff=1520421</id>
		<title>Helios</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Helios&amp;diff=1520421"/>
		<updated>2026-08-05T05:18:50Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|400}}&lt;br /&gt;
| acquired = astrologian&lt;br /&gt;
| level = 10&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 700&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| casting = 1.5&lt;br /&gt;
| radius = 20&lt;br /&gt;
| traits = Enhanced Healing Magic (Astrologian)&lt;br /&gt;
| actions = Horoscope&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Healing potency is 300 until {{action icon|Enhanced Healing Magic (Astrologian)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Medica}} for {{CNJ}} [[conjurer]] and {{WHM}} [[white mage]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Cure potency changed from 330 to 400 upon learning the {{action icon|Enhanced Healing Magic (Astrologian)}} trait.&lt;br /&gt;
**Cast time changed from 2s to 1.5s.}}&lt;br /&gt;
*{{patch|5.3|MP cost has been reduced from 900 to 700.}}&lt;br /&gt;
*{{patch|5.05|Cast time has been reduced from 2.5 to 2 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**MP cost has been set at 900 MP.&lt;br /&gt;
**Cure potency has been increased from 300 to 330.}}&lt;br /&gt;
*{{patch|3.07|Potency has been increased from 290 to 300.}}&lt;br /&gt;
*{{patch|3.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lightspeed&amp;diff=1520420</id>
		<title>Lightspeed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lightspeed&amp;diff=1520420"/>
		<updated>2026-08-05T05:18:15Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganizing. Added note on Phantom Job spells.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Reduces cast times for spells by 2.5 seconds.&lt;br /&gt;
| facts = {{action fact|duration|15}}{{action fact|Maximum Charges|2}}&lt;br /&gt;
| acquired = astrologian&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 60&lt;br /&gt;
| traits = Hyper Lightspeed&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Prior to {{action icon|Hyper Lightspeed}} being learned at Lv. 68, the recast time of this action is 90 seconds.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* This makes nearly all of astrologian&#039;s spells instant-cast with the exception of {{action icon|Ascend}}, which would have a 5.5 second cast time (before considering [[Spell Speed]]).&lt;br /&gt;
* One stack of this action should ideally be held onto to allow double-weaving [[ability|abilities]] to properly execute bursts with {{aicon|Divination}} and all arcanum (cards).&lt;br /&gt;
* Any and all spells are affected by this action, including external spells, such as those from [[Phantom Jobs]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.01|&lt;br /&gt;
**Now a charged action with a maximum of 2 charges.&lt;br /&gt;
**Recast time has been reduced from 90 to 60 seconds (120 to 90 seconds prior to learning {{action icon|Hyper Lightspeed}}).}}&lt;br /&gt;
*{{patch|5.3|The effect &amp;quot;Reduces MP cost for spells by 50%&amp;quot; has been removed.}}&lt;br /&gt;
*{{patch|5.05|Recast time reduced from 120 to 90 seconds upon learning the {{action icon|Hyper Lightspeed}} trait}}.&lt;br /&gt;
*{{patch|5.0|Effect duration has been increased from 10 to 15 seconds.}}&lt;br /&gt;
*{{patch|4.3|&lt;br /&gt;
**MP cost reduction changed from 25% to 50%.&lt;br /&gt;
**Reduction to attack magic potency has been removed.&lt;br /&gt;
**Recast time has been reduced from 150 to 120 seconds.}}&lt;br /&gt;
*{{patch|3.05|&lt;br /&gt;
**Now reduces MP cost of spells by 25%.&lt;br /&gt;
**Reduction to magic potency now only affects attack magic.&lt;br /&gt;
**Duration has been reduced from 15 to 10 seconds.}}&lt;br /&gt;
*{{patch|3.01|Fixed an issue wherein spells cast immediately after use would not have their cast time reduced.}}&lt;br /&gt;
*{{patch|3.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Benefic&amp;diff=1520419</id>
		<title>Benefic</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Benefic&amp;diff=1520419"/>
		<updated>2026-08-05T05:13:30Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganizing and very slight rewording.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{action fact|cure potency|500}}{{action fact|additional|15% chance next [[Benefic II]] will restore critical HP}}{{action fact|duration|15}}&lt;br /&gt;
| acquired = astrologian&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| casting = 1.5&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 30&lt;br /&gt;
| targeting = self, party, ally&lt;br /&gt;
| actions = Benefic II&lt;br /&gt;
| traits = Enhanced Benefic, Enhanced Healing Magic (Astrologian)&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Healing potency is 450 until {{action icon|Enhanced Healing Magic (Astrologian)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to all basic single-target healing spells from other healers. This includes {{aicon|Cure}} for {{CNJ}} [[conjurer]] and {{WHM}} [[white mage]], {{action icon|Physick (scholar)}} for {{SCH}} [[scholar]], and {{aicon|Diagnosis}} from {{SGE}} [[sage]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* This action quickly becomes obsolete when {{action icon|Benefic II}} is learned at level 30 due to the higher healing efficiency of Benefic II. At later levels, this action is essentially useless due to the abundance of instant cast and MP-free heals available for astrologian. Furthermore, the {{action icon|Enhanced Benefic}} trait is unreliable due to its low probability of activating, so it is very never worth trying to &amp;quot;fish&amp;quot; for Enhanced Benefic procs.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0|Cure potency has been increased from 400 to 500 upon learning the {{action icon|Enhanced Healing Magic (Astrologian)}} trait}}.&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**MP cost has been set at 400 MP.&lt;br /&gt;
**Cast time has been reduced from 2 to 1.5 seconds.}}&lt;br /&gt;
*{{patch|3.07|Potency has been increased from 380 to 400.}}&lt;br /&gt;
*{{patch|3.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Philosophia&amp;diff=1520418</id>
		<title>Philosophia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Philosophia&amp;diff=1520418"/>
		<updated>2026-08-05T05:09:00Z</updated>

		<summary type="html">&lt;p&gt;Opini: Minor formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = philosophia icon1.png&lt;br /&gt;
| description = Increases healing magic potency by 20%.&lt;br /&gt;
| facts = {{action fact|duration|20}}{{action fact|Grants self and nearby party members the effect of Eudaimonia, restoring HP after landing spells}}{{action fact|cure|150}}{{action fact|duration|20}}&lt;br /&gt;
| acquired = Sage&lt;br /&gt;
| level = 100&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 180&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 30&lt;br /&gt;
| actions = &lt;br /&gt;
| traits = &lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
*Unlike {{aicon|Kardia}}, &#039;&#039;any&#039;&#039; spell, including healing spells, will trigger the healing effect of {{status effect|buff|file:Eudaimonia.png}} &#039;&#039;&#039;Eudaimonia&#039;&#039;&#039;. This also stacks with the healing effect of {{status effect|buff|file:Kardia_buff.png}}  &#039;&#039;&#039;Kardia&#039;&#039;&#039; from offensive magic. Like Kardia however, any offensive spells must hit a target to trigger Eudaimonia. &lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|Area of effect has been increased from 20 to 30 yalms.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Physis_II&amp;diff=1520417</id>
		<title>Physis II</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Physis_II&amp;diff=1520417"/>
		<updated>2026-08-05T05:06:18Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar. Since this action increases healing received, added Fey Illumination as an analogous action.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Physis II&lt;br /&gt;
| icon = physis ii icon1.png&lt;br /&gt;
| description = Gradually restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{Action fact|cure potency|130}}{{Action fact|duration|15}}{{Action fact|additional|Increases HP recovered by healing actions by 10%}}{{Action fact|duration|15}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 60&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 60&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 30&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Physis Mastery, Enhanced Physis II&lt;br /&gt;
| actions = Physis&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Whispering Dawn}} and {{aicon|Fey Illumination (scholar)}} for {{SCH}} [[scholar]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.0|The effect duration of the additional effect &amp;quot;Increases HP recovered by healing actions by 10%&amp;quot; has been increased from 10 to 15 seconds upon learning the {{action icon|Enhanced Physis II}} trait.}}&lt;br /&gt;
*{{patch|6.4|Effect radius has been increased from 15 to 30 yalms.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ixochole&amp;diff=1520416</id>
		<title>Ixochole</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ixochole&amp;diff=1520416"/>
		<updated>2026-08-05T05:04:46Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar. Added Addersgall as a related trait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Ixochole&lt;br /&gt;
| icon = ixochole icon1.png&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{Action fact|cure potency|400}}{{Action fact|additional|Restores 7% of Maximum MP}}{{Action fact|addersgall cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 52&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 20&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersgall&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Indomitability}} for {{SCH}} [[scholar]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Druochole&amp;diff=1520415</id>
		<title>Druochole</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Druochole&amp;diff=1520415"/>
		<updated>2026-08-05T05:03:51Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar. Added Addersgall as a related action.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Druochole&lt;br /&gt;
| icon = druochole icon1.png&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{Action fact|cure potency|600}}{{Action fact|additional|Restores 7% of Maximum MP}}{{Action fact|addersgall cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 45&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| recast = 1&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersgall&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self, party, ally&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Lustrate}} for {{SCH}} [[scholar]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Icarus&amp;diff=1520414</id>
		<title>Icarus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Icarus&amp;diff=1520414"/>
		<updated>2026-08-05T05:02:57Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added trivia section. Sages cannot gap-close to alliance members.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Icarus&lt;br /&gt;
| icon = icarus icon1.png&lt;br /&gt;
| description = Rush to a targeted enemy&#039;s or party member&#039;s location.&lt;br /&gt;
| facts = {{action fact|Unable to cast if [[bind|bound]].}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 40&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 45&lt;br /&gt;
| range = 25&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits =&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = enemy, party&lt;br /&gt;
| movement = true&lt;br /&gt;
| pvp = c&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* Sages cannot rush to alliance members with this action.&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Until [[patch 7.0]], this action was the only &amp;quot;gap closer&amp;quot; action available for a [[healer]] in PvE content (outside of {{action icon|Lost Seraph Strike}} in [[Bozja]]).&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eukrasian_Prognosis&amp;diff=1520413</id>
		<title>Eukrasian Prognosis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eukrasian_Prognosis&amp;diff=1520413"/>
		<updated>2026-08-05T04:58:09Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized and reworded notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Eukrasian Prognosis&lt;br /&gt;
| icon = eukrasian prognosis icon1.png&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|100}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling 320% of the amount of HP restored}}{{action fact|duration|30}}{{action fact|Effect cannot be stacked with those of [[Eukrasian Diagnosis]] or scholar&#039;s Galvanize.}}{{action fact|※This action cannot be assigned to a hotbar.}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 800&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| recast = 1.5&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 20&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersting, Enhanced Healing Magic (Sage), Eukrasian Prognosis Mastery&lt;br /&gt;
| actions = Eukrasia, Prognosis, Pepsis, Eukrasian Prognosis II&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Barrier potency is 230% the amount healed until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Succor}} for {{SCH}} [[scholar]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* Upon using {{action icon|Eukrasia}}, {{action icon|Prognosis}} will change to this action. After using it or other Eukrasian actions, it will revert back to {{aicon|Prognosis}}.&lt;br /&gt;
* The barrier will not stack with those granted by {{action icon|Eukrasian Diagnosis}}, unless the barrier granted from this action is greater than the current barrier. &lt;br /&gt;
* This action&#039;s barrier overwrite the barriers from {{action icon|Adloquium}} or {{action icon|Succor}} from {{SCH}} [[scholar]], even if the scholar&#039;s barriers are bigger. This is to ensure stacks of [[Addersting]] are granted from this action.&lt;br /&gt;
** For mitigation purposes, sages &#039;&#039;should not execute this action&#039;&#039; if a scholar has used {{aicon|Adloquium}}, spread with {{aicon|Deployment Tactics}}.&lt;br /&gt;
* This action&#039;s barrier will stack with other barrier abilities (e.g. {{aicon|Holos}}), including those from scholar (e.g. {{action icon|Consolation}}), and any barrier effects granted from other jobs (e.g. {{aicon|Divine Veil}}).&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|7.1|MP cost has been reduced from 900 to 800.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eukrasian_Diagnosis&amp;diff=1520412</id>
		<title>Eukrasian Diagnosis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eukrasian_Diagnosis&amp;diff=1520412"/>
		<updated>2026-08-05T04:55:08Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized and reworded notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Eukrasian Diagnosis&lt;br /&gt;
| icon = eukrasian diagnosis icon1.png&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{action fact|cure potency|300}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling 180％ of the amount of HP restored. When critical HP is restored, also grants Differential Diagnosis, nullifying damage equaling 180% the amount of HP restored.}}{{action fact|duration|30}}{{action fact|Effect cannot be stacked with [[Eukrasian Prognosis]] or scholar&#039;s Galvanize.}}{{action fact|※This action cannot be assigned to a hotbar.}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 800&lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| recast = 1.5&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Addersting, Enhanced Healing Magic (Sage)&lt;br /&gt;
| actions = Eukrasia, Diagnosis, Pepsis&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self, ally&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Barrier potency is 125% the amount healed until {{action icon|Enhanced Healing Magic (Sage)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Adloquium}} for {{SCH}} [[scholar]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* Upon executing {{action icon|Eukrasia}}, {{action icon|Diagnosis}} will change to this action. After using it or other Eukrasian actions, it will revert back to Diagnosis.&lt;br /&gt;
* The basic [[barrier]] granted from this action, {{status effect|buff|file:Eukrasian_Diagnosis_buff.png}} &#039;&#039;&#039;Eukrasian Diagnosis&#039;&#039;&#039; cannot be stacked with from {{SCH}} [[scholar]]&#039;s {{status effect|buff|file:Galvanize_buff.png}} barrier [[spell|spells]] – {{aicon|Adloquium}} and {{aicon|Succor}} / {{aicon|Concitation}} / {{aicon|Accession}}. Barriers from sage&#039;s barrier spells will instead overwrite Galvanize entirely, due to the [[barrier|barrier consumption priority system]]. Eukrasian Diagnosis will, however, stack with other barrier [[ability]] actions from scholar (i.e. {{action icon|Consolation}}) or any other barriers from other jobs (i.e. {{aicon|Divine Veil}}).&lt;br /&gt;
* When this action is [[Critical Hit|critically applied]] (&amp;quot;When critical HP is restored&amp;quot; in the tooltip), it will also apply {{status effect|buff|file:Differential diagnosis icon.png}} &#039;&#039;&#039;Differential Diagnosis &#039;&#039;&#039;, an additional, separate barrier with the same potency of {{status effect|buff|file:Eukrasian diagnosis icon.png}} &#039;&#039;&#039;Eukrasian Diagnosis&#039;&#039;&#039;. Differential Diagnosis will not be overwritten by, and can be stacked with scholar&#039;s barrier spells.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.1|MP cost has been reduced from 900 to 800.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Physis&amp;diff=1520409</id>
		<title>Physis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Physis&amp;diff=1520409"/>
		<updated>2026-08-05T04:46:36Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Physis&lt;br /&gt;
| icon = physis icon1.png&lt;br /&gt;
| description = Gradually restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{Action fact|cure potency|100}}{{Action fact|duration|15}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 20&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| tp-cost =&lt;br /&gt;
| gp-cost =&lt;br /&gt;
| cp-cost = &lt;br /&gt;
| recast = 60&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 20&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Physis Mastery&lt;br /&gt;
| actions = Physis II&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*This action is analogous to {{action icon|Whispering Dawn}} for {{SCH}} [[scholar]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Diagnosis&amp;diff=1520408</id>
		<title>Diagnosis</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Diagnosis&amp;diff=1520408"/>
		<updated>2026-08-05T04:45:48Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added other analogous healing spells. Added gameplay notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Diagnosis&lt;br /&gt;
| icon = diagnosis icon1.png&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{Action fact|cure potency|450}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| casting = 1.5&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 0&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Enhanced Healing Magic (Sage)&lt;br /&gt;
| actions = Eukrasia, Eukrasian Diagnosis&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = self, party, ally&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* Healing potency is 400 until {{action icon|Enhanced Healing Magic (Scholar)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to all basic single-target healing spells from other healers. This includes {{action icon|Physick (scholar)}} for {{SCH}} [[scholar]], {{aicon|Cure}} for {{CNJ}} [[conjurer]] and {{WHM}} [[white mage]], and {{aicon|Benefic}} from {{AST}} [[astrologian]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* Similar to other healers&#039; basic healing spells, this action should very rarely, if ever, be used if other healing options exist at higher levels.&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Encyclopædia Eorzea]] Volume III, p. 237|The first technique invented in the field of somanoutics. The sage enlivens the flow of a patient&#039;s aether, raising the entire body&#039;s innate capacity to heal while simultaneously diagnosing those areas less responsive to the treatment.}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kerachole&amp;diff=1520407</id>
		<title>Kerachole</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kerachole&amp;diff=1520407"/>
		<updated>2026-08-05T04:41:14Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized notes. Copy-and-pasted gameplay notes from Sacred Soil.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| name = Kerachole&lt;br /&gt;
| icon = kerachole icon1.png&lt;br /&gt;
| description = Reduces damage taken by self and nearby party members by 10%.&lt;br /&gt;
| facts = {{Action fact|duration|15}}{{action fact|Effect cannot be stacked with [[Taurochole]].}}{{action fact|additional|Regen}}{{Action fact|cure potency|100}}{{Action fact|duration|15}}{{action fact|additional|Restores 7% of maximum MP}}{{Action fact|addersgall cost|1}}&lt;br /&gt;
| acquired = sage&lt;br /&gt;
| level = 50&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 0&lt;br /&gt;
| radius = 30&lt;br /&gt;
| gcd =&lt;br /&gt;
| traits = Enhanced Kerachole&lt;br /&gt;
| actions =&lt;br /&gt;
| req-quest =&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| pvp =&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* The regen, {{status effect|buff|file:Kerakeia_buff.png}} &#039;&#039;&#039;Kerakeia&#039;&#039;&#039;, is not granted until learning {{aicon|Enhanced Kerachole}} at level 78.&lt;br /&gt;
* This action is analogous to {{action icon|Sacred Soil}} for {{SCH}} [[scholar]]. However, it does not require the party to stay within a ground AoE to receive the effects. &lt;br /&gt;
==Gameplay==&lt;br /&gt;
* When below level 78, it is rare that the mitigation effect from this action itself will prevent more damage than what is healed from {{aicon|Druochole}} itself. Upon learning the {{aicon|Enhanced Kerachole}} trait however, the regen will recover more health than Druochole. This is because health is also recovered upon execution of the ability.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.4|Effect radius has been increased from 15 to 30 yalms.}}&lt;br /&gt;
*{{patch|6.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Kerakeia_buff.png&amp;diff=1520405</id>
		<title>File:Kerakeia buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Kerakeia_buff.png&amp;diff=1520405"/>
		<updated>2026-08-05T04:37:52Z</updated>

		<summary type="html">&lt;p&gt;Opini: Applied by Kerachole from SGE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Applied by Kerachole from SGE.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Succor&amp;diff=1520401</id>
		<title>Succor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Succor&amp;diff=1520401"/>
		<updated>2026-08-05T04:35:44Z</updated>

		<summary type="html">&lt;p&gt;Opini: Accession is unlocked at level 100; Concitation is unlocked at level 96; it is thus impossible for this action to be related to Accession.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|200}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling 160% of the amount of HP restored.}}{{action fact|duration|30}}{{action fact|Effect cannot be stacked with certain sage barrier effects.}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 35&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 900&lt;br /&gt;
| casting = 2&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| radius = 20&lt;br /&gt;
| actions = Deployment Tactics, Emergency Tactics, Recitation, Concitation&lt;br /&gt;
| traits = Enhanced Healing Magic (Scholar), Succor Mastery&lt;br /&gt;
| req-quest = The Last Remnants&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Barrier potency is 115% the amount healed until {{action icon|Enhanced Healing Magic (Scholar)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Eukrasian Prognosis}} for {{SGE}} [[sage]]..&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The barrier granted from this action is {{status effect|buff|file:Galvanize_buff.png}} &#039;&#039;&#039;Galvanize&#039;&#039;&#039;, which is identical and cannot be stacked with the barrier from {{aicon|Adloquium}}. Furthermore, Galvanize also cannot be stacked with  from {{SGE}} [[sage]]&#039;s {{status effect|buff|file:Eukrasian_Diagnosis_buff.png}} barrier [[spell|spells]] – {{aicon|Eukrasian Diagnosis}} and {{aicon|Eukrasian Prognosis}}. Barriers from both of those actions will instead overwrite Galvanize entirely, due to the [[barrier|barrier consumption priority system]]. Galvanize will, however, stack with other barrier [[ability]] actions from sage (i.e. {{action icon|Holos}}) or any other barriers from other jobs (i.e. {{aicon|Divine Veil}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Succor_2.jpg|Succor animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|7.1|MP cost has been reduced from 1,000 to 900.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Barrier effect amount has been changed from &amp;quot;nullifying damage equaling 125%&amp;quot; to &amp;quot;nullifying damage equaling 160%&amp;quot; upon learning the {{action icon|Enhanced Healing Magic (Scholar)}} trait.&lt;br /&gt;
**Changed &amp;quot;Effect cannot be stacked with astrologian&#039;s Nocturnal Field&amp;quot; to &amp;quot;Effect cannot be stacked with certain sage barrier effects.&amp;quot;}}&lt;br /&gt;
*{{patch|5.5|MP cost has been reduced from 1,100 to 1,000.}}&lt;br /&gt;
*{{patch|5.3|MP cost has been reduced from 1,300 to 1,100.}}&lt;br /&gt;
*{{patch|5.05|Cast time has been reduced from 2.5 to 2 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**MP cost has been set at 1,300 MP.&lt;br /&gt;
**Cure potency has been increased from 150 to 180.&lt;br /&gt;
**Barrier absorption has been reduced from 150% to 125% the amount of HP restored.}}&lt;br /&gt;
*{{patch|4.1|&lt;br /&gt;
**MP cost has been reduced.&lt;br /&gt;
**Barrier effect has been increased from 100% to 150% the amount of HP restored.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Concitation&amp;diff=1520396</id>
		<title>Concitation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Concitation&amp;diff=1520396"/>
		<updated>2026-08-05T04:34:47Z</updated>

		<summary type="html">&lt;p&gt;Opini: Notes. Gameplay notes copy-and-pasted from Succor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = concitation icon1.png&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure|200}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling 180% of the amount of HP restored}}{{action fact|duration|30}}{{action fact|Effect cannot be stacked with certain [[sage]] barrier effects.}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 96&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 900&lt;br /&gt;
| casting = 2&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = &lt;br /&gt;
| radius = 20&lt;br /&gt;
| actions = Succor, Accession&lt;br /&gt;
| traits = Succor Mastery&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{aicon|Eukrasian Prognosis II}} for {{SGE}} [[sage]].&lt;br /&gt;
* This action temporally upgrades to {{aicon|Accession}} with {{aicon|Seraphism}}.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The barrier granted from this action is {{status effect|buff|file:Galvanize_buff.png}} &#039;&#039;&#039;Galvanize&#039;&#039;&#039;, which is identical and cannot be stacked with the barrier from {{aicon|Adloquium}}. Furthermore, Galvanize also cannot be stacked with  from {{SGE}} [[sage]]&#039;s {{status effect|buff|file:Eukrasian_Diagnosis_buff.png}} barrier [[spell|spells]] – {{aicon|Eukrasian Diagnosis}} and {{aicon|Eukrasian Prognosis II}}. Barriers from both of those actions will instead overwrite Galvanize entirely, due to the [[barrier|barrier consumption priority system]]. Galvanize will, however, stack with other barrier [[ability]] actions from sage (i.e. {{action icon|Holos}}) or any other barriers from other jobs (i.e. {{aicon|Divine Veil}}).&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|7.1|MP cost has been reduced from 1,000 to 900.}}&lt;br /&gt;
*{{patch|7.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Recitation&amp;diff=1520393</id>
		<title>Recitation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Recitation&amp;diff=1520393"/>
		<updated>2026-08-05T04:31:15Z</updated>

		<summary type="html">&lt;p&gt;Opini: Minor formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = recitation icon1.png&lt;br /&gt;
| description = Allows the execution of [[Adloquium]], [[Concitation]], [[Indomitability]], or [[Excogitation]] without consuming resources while also ensuring critical HP is restored.&lt;br /&gt;
| facts = {{action fact|duration|15}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 60&lt;br /&gt;
| range = 0&lt;br /&gt;
| targeting = self&lt;br /&gt;
| actions = Adloquium, Succor, Concitation, Indomitability, Excogitation&lt;br /&gt;
| traits = Enhanced Recitation&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Prior to learning {{aicon|Concitation}} at Lv. 96, this action will interact with {{action icon|Succor}} instead.&lt;br /&gt;
*Recast time is 90s prior to learning the {{Action icon|Enhanced Recitation}} trait.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
*Recitation will not apply to {{aicon|Manifestation}} and {{aicon|Accession}}. Recitation may however still be executed while under the effect of {{aicon|Seraphism}}, and will not be spent when using those actions.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.0|&lt;br /&gt;
**Recast time has been reduced from 90 to 60 seconds upon learning the {{Action icon|Enhanced Recitation}} trait.&lt;br /&gt;
**Now also allows the execution of Concitation without consuming resources while also ensuring critical HP is restored.}}&lt;br /&gt;
*{{patch|5.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Excogitation&amp;diff=1520392</id>
		<title>Excogitation</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Excogitation&amp;diff=1520392"/>
		<updated>2026-08-05T04:29:48Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar. Added gameplay notes. Added trivia. This action can only be executed on self or party members, not all allies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = excogitation icon1.png&lt;br /&gt;
| description = Grants self or target party member the effect of ``Excogitation``, restoring HP when member&#039;s HP falls to 50% or below, or upon effect duration expiration.&lt;br /&gt;
| facts = {{action fact|cure potency|800}}{{action fact|duration|45}}{{action fact|additional|Increases ```[[Faerie Gauge]]``` by 10}}{{action fact|aetherflow gauge cost|1}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 62&lt;br /&gt;
| type = ability&lt;br /&gt;
| range = 30&lt;br /&gt;
| recast = 45&lt;br /&gt;
| targeting = Self, party&lt;br /&gt;
| actions = Aetherflow, Aetherpact, Recitation&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Taurochole}} for {{SGE}} [[sage]].&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* This action will neither heal its target nor prevent a KO if excessive damage is taken or if they are instantly KO&#039;d, either through falling or environmental hazards (i.e. &amp;quot;death walls&amp;quot; surrounding certain arenas). &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Any status effects that restore HP upon falling below a specific HP threshold is colliqually called &#039;&#039;&amp;quot;Excog&amp;quot;&#039;&#039;. Such status effects can be applied by {{GNB}} [[gunbreaker|gunbreaker&#039;s]] {{status effect|buff|file:Catharsis_of_Corundum_buff.png}} &#039;&#039;&#039;Catharsis of Corundum&#039;&#039;&#039; from {{aicon|Heart of Corundum}}, and {{SMN}} [[summoner|summoner&#039;s]] {{aicon|Everlasting Flight (PvP)}}.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.2|The HP trigger condition for the healing effect was changed from &amp;quot;when member&#039;s HP falls below 50%&amp;quot; to &amp;quot;when member&#039;s HP falls to 50% or below&amp;quot;. This change was text-only.}}&lt;br /&gt;
*{{patch|5.0|Can now be used on self.}}&lt;br /&gt;
*{{patch|4.2|The effect &amp;quot;Grants target party member other than self the effect of Excogitation, restoring HP when member&#039;s HP falls below 50%.&amp;quot; has been changed to &amp;quot;Grants target party member other than self the effect of Excogitation, restoring HP when member&#039;s HP falls below 50% or upon effect duration expiration.&amp;quot;}}&lt;br /&gt;
*{{patch|4.1|Fixed an issue wherein the action would not trigger as a critical.}}&lt;br /&gt;
*{{patch|4.05|&lt;br /&gt;
**Healing potency increased from 650 to 800.&lt;br /&gt;
**Duration increased from 30 to 45 seconds.&lt;br /&gt;
**Recast time reduced from 60 to 45 seconds.}}&lt;br /&gt;
*{{patch|4.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Catharsis_of_Corundum_buff.png&amp;diff=1520391</id>
		<title>File:Catharsis of Corundum buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Catharsis_of_Corundum_buff.png&amp;diff=1520391"/>
		<updated>2026-08-05T04:23:23Z</updated>

		<summary type="html">&lt;p&gt;Opini: Applied by Heart of Corundum for GNB.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Applied by Heart of Corundum for GNB.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Indomitability&amp;diff=1520390</id>
		<title>Indomitability</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Indomitability&amp;diff=1520390"/>
		<updated>2026-08-05T04:19:21Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|400}}{{action fact|additional|Increases ```[[Faerie Gauge]]``` by 10}}{{action fact|aetherflow gauge cost|1}}&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 52&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 30&lt;br /&gt;
| radius = 20&lt;br /&gt;
| actions = Aetherflow, Aetherpact, Recitation&lt;br /&gt;
| req-quest = Quarantine&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Ixochole}} for {{SGE}} [[sage]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|5.0|Cure potency has been reduced from 500 to 400.}}&lt;br /&gt;
*{{patch|4.05|Healing potency has been increased from 400 to 500.}}&lt;br /&gt;
*{{patch|4.0|The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|3.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sacred_Soil&amp;diff=1520389</id>
		<title>Sacred Soil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sacred_Soil&amp;diff=1520389"/>
		<updated>2026-08-05T04:18:40Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reworded and reorganised notes. Added additional gameplay information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Creates a designated area in which party members will only suffer 90% of all damage inflicted.&lt;br /&gt;
| facts = {{action fact|duration|15}}{{action fact|additional|``Regen``}}{{action fact|potency|100}}{{action fact|additional|Increases ```[[Faerie Gauge]]``` by 10}}{{action fact|Aetherflow Gauge Cost|1}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 50&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 30&lt;br /&gt;
| range = 30&lt;br /&gt;
| radius = 15&lt;br /&gt;
| actions = Aetherflow&lt;br /&gt;
| traits = Enhanced Sacred Soil&lt;br /&gt;
| req-quest = The Beast Within&lt;br /&gt;
| targeting = ground&lt;br /&gt;
| aoe-type = ground&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action will not grant a regen until {{aicon|Enhanced Sacred Soil}} is learned at level 78.&lt;br /&gt;
* This action is analogous to {{action icon|Kerachole}} for {{SGE}} [[sage]], but requires party members to stand in a ground effect to receive the damage reduction and regen.&lt;br /&gt;
==Gameplay== &lt;br /&gt;
* This action grants two identically-named Sacred Soil buffs:&lt;br /&gt;
** This {{status effect|buff|file:Sacred_Soil_buff.png}} &#039;&#039;&#039;Sacred Soil&#039;&#039;&#039; buff is the duration of the field of Sacred Soil itself. Upon expiry of this effect, the field will disappear.&lt;br /&gt;
** This {{status effect|buff|file:Sacred_Soil_2_buff.png}} &#039;&#039;&#039;Sacred Soil&#039;&#039;&#039; buff decreases damage taken. This buff will last for an additional few seconds after the field has disappeared, meaning the duration of Sacred Soil is functionally greater than 15 seconds, being typically 18 seconds, instead.&lt;br /&gt;
* {{status effect|buff|file:Sacred_Soil_2_buff.png}} &#039;&#039;&#039;Scared Soil&#039;&#039;&#039; is only granted to the scholar and their party members; alliance members will not receive the damage reduction, even though the field of Sacred Soil will be visible to alliance members. &lt;br /&gt;
* When below level 78, it is rare that the mitigation effect from this action itself will prevent more damage than what is healed from {{aicon|Lustrate}} itself. Upon learning the {{aicon|Enhanced Sacred Soil}} trait however, the regen will recover more health than Lustrate. This is because health is also recovered upon the placement of Sacred Soil.&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sacred_Soil.jpg|Sacred Soil animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.4|Effect radius has been increased from 10 to 15 yalms.}}&lt;br /&gt;
*{{patch|6.1|Area of effect radius has been increased from 8 to 10 yalms.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**Now acquired at level 50 (previously level 45).&lt;br /&gt;
**The additional effect &amp;quot;20% chance that next {{action icon|Succor}} will cost no MP&amp;quot; has been removed.&lt;br /&gt;
**The additional effect &amp;quot;Regen&amp;quot; has been added upon learning the {{action icon|Enhanced Sacred Soil}} trait.}}&lt;br /&gt;
*{{patch|4.4|The effect is now applied as soon as the action is used.}}&lt;br /&gt;
*{{patch|4.0|The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sacred_Soil_2_buff.png&amp;diff=1520387</id>
		<title>File:Sacred Soil 2 buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sacred_Soil_2_buff.png&amp;diff=1520387"/>
		<updated>2026-08-05T04:10:28Z</updated>

		<summary type="html">&lt;p&gt;Opini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sacred_Soil_buff.png&amp;diff=1520386</id>
		<title>File:Sacred Soil buff.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sacred_Soil_buff.png&amp;diff=1520386"/>
		<updated>2026-08-05T04:09:11Z</updated>

		<summary type="html">&lt;p&gt;Opini: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|icon}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Art_of_War&amp;diff=1520385</id>
		<title>Art of War</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Art_of_War&amp;diff=1520385"/>
		<updated>2026-08-05T04:03:54Z</updated>

		<summary type="html">&lt;p&gt;Opini: Copy-and-pasted low-level potency note from Ruin II (scholar).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = art of war icon1.png&lt;br /&gt;
| description = Deals unaspected damage with a potency of 165 to all nearby enemies.&lt;br /&gt;
| facts = &lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 46&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| radius = 5&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| actions = Art of War II&lt;br /&gt;
| traits = Broil Mastery, Art of War Mastery&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of this action is 150 until {{action icon|Broil Mastery}} is learned at Lv. 54.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* Interestingly, when below level 54, it may be a damage-gain to use this spell instead of {{aicon|Ruin}} against a single target when in melee-range, due to auto-attacks not being delayed due to casting. &lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Potency has been changed from 160 to 165.&lt;br /&gt;
**MP cost has been decreased from 600 to 400.}}&lt;br /&gt;
*{{patch|5.05|Potency has been increased from 150 to 160 upon learning the {{action icon|Broil Mastery}} trait.}}&lt;br /&gt;
*{{patch|5.01|MP cost has been reduced from 800 to 600.}}&lt;br /&gt;
*{{patch|5.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lustrate&amp;diff=1520384</id>
		<title>Lustrate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lustrate&amp;diff=1520384"/>
		<updated>2026-08-05T04:02:02Z</updated>

		<summary type="html">&lt;p&gt;Opini: Grammar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores target&#039;s HP.&lt;br /&gt;
| facts = {{action fact|cure potency|600}}{{action fact|additional|Increases ```[[Faerie Gauge]]``` by 10}}{{action fact|aetherflow gauge cost|1}}&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 45&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 1&lt;br /&gt;
| range = 30&lt;br /&gt;
| req-quest = For Your Fellow Man&lt;br /&gt;
| targeting = self, ally&lt;br /&gt;
| actions = Aetherflow, Aetherpact&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This action is analogous to {{action icon|Druochole}} for {{SGE}} [[sage]].&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Lustrate.jpg|Lustrate animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|5.0|Now acquired at level 45 (previously level 50).}}&lt;br /&gt;
*{{patch|4.0|The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|3.0|HP recovered has been changed from 25% of the target&#039;s maximum HP to a cure potency of 600.}}&lt;br /&gt;
*{{patch|2.1|HP recovered has been increased from 20% to 25%.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;A Realm Reborn&#039;&#039; (patch 2.x), due to this action restoring a fixed percentage of the target&#039;s HP, it was unaffected by the damage-reducing effects of {{action icon|Cleric Stance}}.&lt;br /&gt;
*&#039;&#039;Lustrate&#039;&#039; means to purify by a ceremony or ritual.&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Energy_Drain&amp;diff=1520383</id>
		<title>Energy Drain</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Energy_Drain&amp;diff=1520383"/>
		<updated>2026-08-05T04:01:02Z</updated>

		<summary type="html">&lt;p&gt;Opini: Updated other uses. Moved analogous notes to a trivia section. Changed &amp;quot;casting&amp;quot; to &amp;quot;executing&amp;quot; within the gallery, as this is an ability with no cast time.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the {{SCH}} [[scholar]] action|the {{ACN}} [[arcanist]] and {{SMN}} [[summoner]] action|Energy Drain (Arcanist)}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
|icon = energy drain icon1.png&lt;br /&gt;
| description = Deals unaspected damage with a potency of 100.&lt;br /&gt;
| facts = {{action fact|additional|Absorbs a portion of damage dealt as HP}}{{action fact|additional|Increases ```[[Faerie Gauge]]``` by 10}}{{action fact|Aetherflow Gauge Cost|1}}&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 45&lt;br /&gt;
| type = ability&lt;br /&gt;
| recast = 1&lt;br /&gt;
| range = 25&lt;br /&gt;
| actions = Aetherflow, Aetherpact (Scholar)&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* As this shares the same [[Aetherflow]] resource as healing actions such as {{action icon|Lustrate}}, {{action icon|Indomitability}}, and {{action icon|Excogitation}}, this ability should be used to consume excess Aetherflow stacks if healing is not required.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Energy Drain.jpg|Executing Energy Drain.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This action has the &#039;&#039;opposite&#039;&#039; effect as the analogous {{action icon|Energy Drain (Arcanist)|Energy Drain}} for {{ACN}} [[arcanist]] and {{SMN}} [[summoner]], which grants Aetherflow stacks instead of consuming them.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Deleted &amp;quot;Restores MP.&amp;quot;&lt;br /&gt;
**Recast time changed from 3s to 1s.}}&lt;br /&gt;
*{{patch|5.4|Potency has been reduced from 150 to 100.}}&lt;br /&gt;
*{{patch|5.05|Re-added.}}&lt;br /&gt;
*{{patch|5.0|Removed.}}&lt;br /&gt;
*{{patch|4.0|&lt;br /&gt;
**Now acquired at level 6 (previously level 8).&lt;br /&gt;
**The additional effect &amp;quot;Increases Faerie Gauge by 10&amp;quot; has been added.}}&lt;br /&gt;
*{{patch|2.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fey_Illumination_(scholar)&amp;diff=1520382</id>
		<title>Fey Illumination (scholar)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fey_Illumination_(scholar)&amp;diff=1520382"/>
		<updated>2026-08-05T03:56:49Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganized notes. Slightly reworded notes. Updated tooltip and other uses.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the {{SCH}} [[scholar]] action|the pet action|Fey Illumination}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Fey Illumination&lt;br /&gt;
| icon = fey illumination (scholar) icon1.png&lt;br /&gt;
| description = Orders faerie to execute [[Fey Illumination]]. If ``[[Summon Seraph|Seraph]]`` is summoned, orders her to execute Seraphic Illumination.&lt;br /&gt;
| facts = {{action fact|Fey Illumination/Seraphic Illumination Effect|Increases healing magic potency of all nearby party members by 10%, while reducing [[magic damage]] taken by all nearby party members by 5%}}{{action fact|duration|20}}{{action fact|Effect cannot be stacked with ``[[Seraphic Illumination (scholar)|Seraphic Illumination]]``.}}&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 40&lt;br /&gt;
| type = ability&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| recast = 120&lt;br /&gt;
| actions = Summon Eos, Fey Illumination, Seraphic Illumination&lt;br /&gt;
| targeting = pet&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Requires a {{aicon|Summon Eos|faerie}} to be summoned for execution.&lt;br /&gt;
*If {{aicon|Summon Seraph|Seraph}} is summoned, this action will order her to execute {{action icon|Seraphic Illumination}}, which is functionally identical.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
*Only the potencies of healing [[spell|spells]] are increased (healing actions on the [[global cooldown]]); this has no effect on pet actions such as {{action icon|Embrace (action)|Embrace}}, or healing [[ability|abilities]] such as {{aicon|Lustrate}}.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.0|Healing magic potency increase has been changed from 20% to 10%.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mitigation actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ruin_II_(scholar)&amp;diff=1520378</id>
		<title>Ruin II (scholar)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ruin_II_(scholar)&amp;diff=1520378"/>
		<updated>2026-08-05T03:48:48Z</updated>

		<summary type="html">&lt;p&gt;Opini: Added how this action is not a direct upgrade to Ruin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the {{SCH}} [[scholar]] action|the {{ACN}} [[arcanist]] and {{SMN}} [[summoner]] action|Ruin II}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Ruin II&lt;br /&gt;
| icon = ruin ii (scholar) icon1.png&lt;br /&gt;
| description = Deals unaspected damage with a potency of 220.&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 38&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| actions = &lt;br /&gt;
| traits = Broil Mastery, Broil Mastery II, Broil Mastery III, Broil Mastery IV&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of this action is 140 until {{action icon|Broil Mastery}} is learned at Lv. 54, which increases potency to 160.&lt;br /&gt;
* Potency further increases to 180 when {{action icon|Broil Mastery II}} is learned at Lv. 64.&lt;br /&gt;
* Potency further increases to 200 when {{action icon|Broil Mastery III}} is learned at Lv. 72.&lt;br /&gt;
* Potency further increases to 220 when {{action icon|Broil Mastery IV}} is learned at Lv. 82.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* This spell is instantly casted, serving as a movement tool or allows for double-weaving [[abilities]] in between the [[global cooldown]]. As a trade-off, {{aicon|Ruin II (scholar)|Ruin II}} does less potency than {{aicon|Ruin}} and all [[File:Broil icon1.png|20px|link=Broil]][[File:Broil ii icon1.png|20px|link=Broil II]][[File:Broil iii icon1.png|20px|link=Broil III]][[file:Broil iv icon1.png|20px|link=Broil IV]] [[Broil]] spells at all levels; this action is &#039;&#039;not&#039;&#039; a direct upgrade of Ruin.&lt;br /&gt;
* Interestingly, when below level 54, it may be a damage-gain to use this spell instead of {{aicon|Ruin}} when in melee-range due to auto-attacks not being delayed due to casting. It may be preferable to use {{aicon|Art of War}} instead of Ruin II for this method however, because its potency is greater.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0|Potency has been changed from 200 to 220.}}&lt;br /&gt;
*{{patch|5.0|Potency has been increased from 100 to 200.}}&lt;br /&gt;
*{{patch|2.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ruin_II_(scholar)&amp;diff=1520376</id>
		<title>Ruin II (scholar)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ruin_II_(scholar)&amp;diff=1520376"/>
		<updated>2026-08-05T03:47:06Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganised and rewrote notes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the scholar action|the [[arcanist]] and [[summoner]] action|Ruin II}}&lt;br /&gt;
{{Action infobox&lt;br /&gt;
| name = Ruin II&lt;br /&gt;
| icon = ruin ii (scholar) icon1.png&lt;br /&gt;
| description = Deals unaspected damage with a potency of 220.&lt;br /&gt;
| acquired = scholar&lt;br /&gt;
| level = 38&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 400&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 25&lt;br /&gt;
| actions = &lt;br /&gt;
| traits = Broil Mastery, Broil Mastery II, Broil Mastery III, Broil Mastery IV&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The potency of this action is 140 until {{action icon|Broil Mastery}} is learned at Lv. 54, which increases potency to 160.&lt;br /&gt;
* Potency further increases to 180 when {{action icon|Broil Mastery II}} is learned at Lv. 64.&lt;br /&gt;
* Potency further increases to 200 when {{action icon|Broil Mastery III}} is learned at Lv. 72.&lt;br /&gt;
* Potency further increases to 220 when {{action icon|Broil Mastery IV}} is learned at Lv. 82.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* This spell is instantly casted, serving as a movement tool or allows for double-weaving [[abilities]] in between the [[global cooldown]]. As a trade-off, {{aicon|Ruin II (scholar)|Ruin II}} does less potency than {{aicon|Ruin}} and all [[File:Broil icon1.png|20px|link=Broil]][[File:Broil ii icon1.png|20px|link=Broil II]][[File:Broil iii icon1.png|20px|link=Broil III]][[file:Broil iv icon1.png|20px|link=Broil IV]] [[Broil]] spells at all levels.&lt;br /&gt;
* Interestingly, when below level 54, it may be a damage-gain to use this spell instead of {{aicon|Ruin}} when in melee-range due to auto-attacks not being delayed due to casting. It may be preferable to use {{aicon|Art of War}} instead of Ruin II for this method however, because its potency is greater.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|6.0|Potency has been changed from 200 to 220.}}&lt;br /&gt;
*{{patch|5.0|Potency has been increased from 100 to 200.}}&lt;br /&gt;
*{{patch|2.0}}&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Succor&amp;diff=1520371</id>
		<title>Succor</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Succor&amp;diff=1520371"/>
		<updated>2026-08-05T03:32:09Z</updated>

		<summary type="html">&lt;p&gt;Opini: Reorganised notes. Copy-and-pasted gameplay notes from Adlo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
| description = Restores own HP and the HP of all nearby party members.&lt;br /&gt;
| facts = {{action fact|cure potency|200}}{{action fact|additional|Erects a magicked barrier which nullifies damage equaling 160% of the amount of HP restored.}}{{action fact|duration|30}}{{action fact|Effect cannot be stacked with certain sage barrier effects.}}&lt;br /&gt;
| acquired = Scholar&lt;br /&gt;
| level = 35&lt;br /&gt;
| type = spell&lt;br /&gt;
| mp-cost = 900&lt;br /&gt;
| casting = 2&lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| radius = 20&lt;br /&gt;
| actions = Deployment Tactics, Emergency Tactics, Recitation, Concitation, Accession&lt;br /&gt;
| traits = Enhanced Healing Magic (Scholar), Succor Mastery&lt;br /&gt;
| req-quest = The Last Remnants&lt;br /&gt;
| targeting = pbaoe&lt;br /&gt;
| aoe-type = pbaoe&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Barrier potency is 115% the amount healed until {{action icon|Enhanced Healing Magic (Scholar)}} is learned at Lv. 85.&lt;br /&gt;
* This action is analogous to {{action icon|Eukrasian Prognosis}} for {{SGE}} [[sage]].&lt;br /&gt;
* This action temporarily upgrades to {{aicon|Accession}} with {{aicon|Seraphism}}.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* The barrier granted from this action is {{status effect|buff|file:Galvanize_buff.png}} &#039;&#039;&#039;Galvanize&#039;&#039;&#039;, which is identical and cannot be stacked with the barrier from {{aicon|Adloquium}}. Furthermore, Galvanize also cannot be stacked with  from {{SGE}} [[sage]]&#039;s {{status effect|buff|file:Eukrasian_Diagnosis_buff.png}} barrier [[spell|spells]] – {{aicon|Eukrasian Diagnosis}} and {{aicon|Eukrasian Prognosis}}. Barriers from both of those actions will instead overwrite Galvanize entirely, due to the [[barrier|barrier consumption priority system]]. Galvanize will, however, stack with other barrier [[ability]] actions from sage (i.e. {{action icon|Holos}}) or any other barriers from other jobs (i.e. {{aicon|Divine Veil}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Succor_2.jpg|Succor animation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.3|Area of effect has been increased from 15 to 20 yalms.}}&lt;br /&gt;
*{{patch|7.1|MP cost has been reduced from 1,000 to 900.}}&lt;br /&gt;
*{{patch|6.0|&lt;br /&gt;
**Barrier effect amount has been changed from &amp;quot;nullifying damage equaling 125%&amp;quot; to &amp;quot;nullifying damage equaling 160%&amp;quot; upon learning the {{action icon|Enhanced Healing Magic (Scholar)}} trait.&lt;br /&gt;
**Changed &amp;quot;Effect cannot be stacked with astrologian&#039;s Nocturnal Field&amp;quot; to &amp;quot;Effect cannot be stacked with certain sage barrier effects.&amp;quot;}}&lt;br /&gt;
*{{patch|5.5|MP cost has been reduced from 1,100 to 1,000.}}&lt;br /&gt;
*{{patch|5.3|MP cost has been reduced from 1,300 to 1,100.}}&lt;br /&gt;
*{{patch|5.05|Cast time has been reduced from 2.5 to 2 seconds.}}&lt;br /&gt;
*{{patch|5.0|&lt;br /&gt;
**MP cost has been set at 1,300 MP.&lt;br /&gt;
**Cure potency has been increased from 150 to 180.&lt;br /&gt;
**Barrier absorption has been reduced from 150% to 125% the amount of HP restored.}}&lt;br /&gt;
*{{patch|4.1|&lt;br /&gt;
**MP cost has been reduced.&lt;br /&gt;
**Barrier effect has been increased from 100% to 150% the amount of HP restored.}}&lt;br /&gt;
*{{patch|2.0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Barrier actions]]&lt;br /&gt;
[[Category:Healing actions]]&lt;/div&gt;</summary>
		<author><name>Opini</name></author>
	</entry>
</feed>