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	<updated>2026-06-08T14:00:54Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ifrit&amp;diff=1336248</id>
		<title>Ifrit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ifrit&amp;diff=1336248"/>
		<updated>2026-06-08T07:56:54Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[primal]] on the [[Source]]|the [[Eden Primal]] on the [[The First]]|Ifrit (Eden)|the Summoner spell|Summon Ifrit}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Ifrit&lt;br /&gt;
| description =&lt;br /&gt;
| image = Ifrit.jpg&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = The Bowl of Embers&lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = Lord of the Inferno&lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Primal&lt;br /&gt;
| clan =&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 20, 50&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}He is the fire [[primals|primal]] worshiped by the [[Amalj&#039;aa]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header|levels=20-50|show-levels=y}}&lt;br /&gt;
{{Drops table row|Ifrit&#039;s Horn|1|level=50}}&lt;br /&gt;
{{Drops table row|Eruption|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers| |20}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers (Hard)| |50}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers (Extreme)| |50}}&lt;br /&gt;
{{NPC location info|The Weapon&#039;s Refrain (Ultimate)| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Lord of the Inferno}}&lt;br /&gt;
{{quest list row|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
{{quest list row|Ifrit Ain&#039;t Broke}}&lt;br /&gt;
{{quest list row|Primal Focus}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|wikipedia:Ifrit}}&lt;br /&gt;
&#039;&#039;&#039;Ifrit&#039;&#039;&#039; is also a [[server]] in the Japanese &#039;&#039;&#039;Gaia&#039;&#039;&#039; [[Data Center]].&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
&#039;&#039;Gather round, now, and learn you of the fiery god of the Amalj&#039;aa. A demon wreathed in ever-shrieking flames, Ifrit&#039;s breath sears with furnace heat. His blistering talons turn iron to slag, His smoldering horns char the heavens, and those who oppose His all-consuming rage perish screaming in a hell of primal fire.&#039;&#039; &amp;lt;br/&amp;gt;- Amalj&#039;aa Folktale.&lt;br /&gt;
&lt;br /&gt;
When the Amalj&#039;aa summoned the Lord of the Inferno, their ritual prayers were suffused with a fanatical desire to crush the forces of Uld&#039;ah and reclaim their holy lands. Scholars speculate that the rampaging Ifrit and his inexhaustible wrath is the concentrated spiritual fervor made manifest.&lt;br /&gt;
&lt;br /&gt;
===Original Myth===&lt;br /&gt;
The creation myth of the Amalj&#039;aa holds that, in the beginning, there was only Ifrit. The world he spawned was filled with beasts bereft of reason or intellect, each fighting an endless, mindless battle for survival. But there was one race of great lizards whose ferocity so pleased the Lord of the Inferno that he bequeathed unto them flickering motes shared from his own primordial flame.&lt;br /&gt;
&lt;br /&gt;
This sacred fire took purchase in the lizards&#039; souls, burning away frailty and weakness, and from the ashes of their transformation stepped the first warriors of the Amalj&#039;aa. Seven males and seven females there were, and from their joining were born seven tribes. It is told that the tribes ranged far and wide, and ruled all that walked or crawled upon the land.&lt;br /&gt;
&lt;br /&gt;
Known in the present day as Zanr&#039;ak, the place where Ifrit is said to have blessed the Amalj&#039;aa ancestors has been a site of enduring conflict down through the centuries. Once Belah&#039;dia, and now Uld&#039;ah, the lizard-like beastmen will make a foe of any who infringe opon the blasted territory they believe kissed by the holy flames of their god.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
ifrit concept.jpg&lt;br /&gt;
ifrit1.jpg&lt;br /&gt;
ifrit2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{primals}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]] [[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ifrit&amp;diff=1336246</id>
		<title>Ifrit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ifrit&amp;diff=1336246"/>
		<updated>2026-06-08T07:55:37Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[primal]] on the [[Source]]|the [[Eden Primal]] on the [[The First]]|Ifrit (Eden)|the Summoner spell|Summon Ifrit}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Ifrit&lt;br /&gt;
| description =&lt;br /&gt;
| image = Ifrit.jpg&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = The Bowl of Embers&lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = Lord of the Inferno&lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Primal&lt;br /&gt;
| clan =&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 20, 50&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}}He is the fire [[primals|primal]] worshiped by the [[Amalj&#039;aa]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header|levels=20-50|show-levels=y}}&lt;br /&gt;
{{Drops table row|Ifrit&#039;s Horn|1|level=50}}&lt;br /&gt;
{{Drops table row|Eruption|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers| |20}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers (Hard)| |50}}&lt;br /&gt;
{{NPC location info|The Bowl of Embers (Extreme)| |50}}&lt;br /&gt;
{{NPC location info|The Weapon&#039;s Refrain (Ultimate)| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Lord of the Inferno}}&lt;br /&gt;
{{quest list row|Ifrit Bleeds, We Can Kill It}}&lt;br /&gt;
{{quest list row|Ifrit Ain&#039;t Broke}}&lt;br /&gt;
{{quest list row|Primal Focus}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|wikipedia:Ifrit}}&lt;br /&gt;
&#039;&#039;&#039;Ifrit&#039;&#039;&#039; is also a [[server]] in the Japanese &#039;&#039;&#039;Gaia&#039;&#039;&#039; [[Data Center]].&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
&#039;&#039;Gather round, now, and learn you of the fiery god of the Amalj&#039;aa. A demon wreathed in ever-shrieking flames, Ifrit&#039;s breath sears with furnace heat. His blistering talons turn iron to slag, His smoldering horns char the heavens, and those who oppose His all-consuming rage perish screaming in a hell of primal fire.&#039;&#039; &amp;lt;br/&amp;gt;- Amalj&#039;aa Folktale.&lt;br /&gt;
&lt;br /&gt;
When the Amalj&#039;aa summoned the Lord of the Inferno, their ritual prayers were suffused with a fanatical desire to crush the forces of Uld&#039;ah and reclaim their holy lands. Scholars speculate that the rampaging Ifrit and his inexhaustible wrath is the concentrated spiritual fervor made manifest.&lt;br /&gt;
&lt;br /&gt;
===Original Myth===&lt;br /&gt;
The creation myth of the Amalj&#039;aa holds that, in the beginning, there was only Ifrit. The world he spawned was filled with beasts bereft of reason or intellect, each fighting an endless, mindless battle for survival. But there was one race of great lizards whose ferocity so pleased the Lord of the Inferno that he bequeathed unto them flickering motes shared from his own primordial flame.&lt;br /&gt;
&lt;br /&gt;
This sacred fire took purchase in the lizards&#039; souls, burning away frailty and weakness, and from the ashes of their transformation stepped the first warriors of the Amalj&#039;aa. Seven males and seven females there were, and from their joining were born seven tribes. It is told that the tribes ranged far and wide, and ruled all that walked or crawled upon the land.&lt;br /&gt;
&lt;br /&gt;
Known in the present day as Zanr&#039;ak, the place where Ifrit is said to have blessed the Amalj&#039;aa ancestors has been a site of enduring conflict down through the centuries. Once Belah&#039;dia, and now Uld&#039;ah, the lizard-like beastmen will make a foe of any who infringe opon the blasted territory they believe kissed by the holy flames of their god.&lt;br /&gt;
&lt;br /&gt;
===Real Life===&lt;br /&gt;
Ifrit is a [https://en.wikipedia.org/wiki/Ifrit type of demon] from Islamic culture.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
ifrit concept.jpg&lt;br /&gt;
ifrit1.jpg&lt;br /&gt;
ifrit2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{primals}}&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]] [[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega:_Sigmascape&amp;diff=1326253</id>
		<title>Omega: Sigmascape</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega:_Sigmascape&amp;diff=1326253"/>
		<updated>2026-05-28T07:42:33Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Omega: Sigmascape (Savage)|Omega}}&lt;br /&gt;
{{lead icon|Raids icon1.png|frame=none}}&lt;br /&gt;
&lt;br /&gt;
[[Omega: Sigmascape]] is the 2nd section of [[Omega]], the main 8-player [[raid]] in [[Stormblood]]. Released on January 30, 2018, Sigmascape requires players with item level of 325 or higher to enter. Once unlocked, the raid can be queued from the [[Duty Finder]].&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must first complete all of the [[Omega Quests]] up through {{i|The Anomaly}}. This includes clearing all of the [[Omega: Deltascape]] [[raids]].&lt;br /&gt;
&lt;br /&gt;
Players can then begin the level 70 [[quest]] chain starting with {{i|Return to the Rift}} by talking to [[Jessie]] in [[Rhalgr&#039;s Reach]] (X: 13.5, Y: 12.5).&lt;br /&gt;
&lt;br /&gt;
To unlock each floor after the first, continue the quest line and complete the consecutive floor. Each floor is listed separately.&lt;br /&gt;
&lt;br /&gt;
==Floors==&lt;br /&gt;
&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;&lt;br /&gt;
*Disciple of War or Magic level 70&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party Size&#039;&#039;&#039;	&lt;br /&gt;
*Eight players&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Sigmascape V1.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O5N&#039;&#039;&#039; || 325 || [[Phantom Train]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Sigmascape V2.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O6N&#039;&#039;&#039; || 325 || [[Demon Chadarnook]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Sigmascape V3.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O7N&#039;&#039;&#039; || 325 || [[Guardian (boss)|Guardian]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Sigmascape V4.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O8N&#039;&#039;&#039; || 325 || [[Kefka]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
*Item level restrictions do not apply when registering as a full party or an unrestricted party.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Treasure coffers that appear upon completing Omega: Sigmascape will not yield gear, but instead yield tokens that can be traded for gear of your choosing.&lt;br /&gt;
* As of [[patch 4.3]], weekly restrictions on rewards have been removed.&lt;br /&gt;
&lt;br /&gt;
===Tokens Dropped on Each Floor===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! Tokens Dropped&lt;br /&gt;
! Additional Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Sigmascape V1.0]] || 2x {{Item icon|Sigmascape Lens}} (Head) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Crank}} (Hands) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Spring}} (Legs) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Sigmascape V2.0]] || {{Item icon|Sigmascape Lens}} (Head) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Crank}} (Hands) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Spring}} (Legs) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Sigmascape V3.0]] || {{Item icon|Sigmascape Lens}} (Head) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Crank}} (Hands) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Spring}} (Legs) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Sigmascape V4.0]] || 2x {{Item icon|Sigmascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Crank}} (Hands) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Spring}} (Legs) &amp;lt;br&amp;gt; {{Item icon|Sigmascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Sigmascape Bolt}} (Accessories)|| {{Item icon|Alpha&#039;s Feather}} (rare)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Item Exchange===&lt;br /&gt;
By speaking with [[Gelfradus]] in [[Rhalgr&#039;s Reach]] (x13.7,y12.0), players can exchange tokens obtained from Omega: Sigmascape for corresponding gear.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Required Token&lt;br /&gt;
! Number of Tokens&lt;br /&gt;
|-&lt;br /&gt;
|Head || {{Item icon|Sigmascape Lens}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Body || {{Item icon|Sigmascape Shaft}} || align=center |  4&lt;br /&gt;
|-&lt;br /&gt;
|Hands || {{Item icon|Sigmascape Crank}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Legs || {{Item icon|Sigmascape Spring}} || align=center |  4&lt;br /&gt;
|-&lt;br /&gt;
|Feet || {{Item icon|Sigmascape Pedal}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Accessories || {{Item icon|Sigmascape Bolt}} || align=center |  1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
{{main|Carborundum Armor}}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{{main|Carborundum Accessories}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
Each boss in this tier was a boss in Final Fantasy VI.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
[[File:Omega Sigmascape Gear1.jpg|500px|center]]&lt;br /&gt;
&lt;br /&gt;
===Raid Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Image:Omega Sigmascape1.jpg&lt;br /&gt;
Image:Omega Sigmascape2.jpg&lt;br /&gt;
Image:Omega Sigmascape3.jpg&lt;br /&gt;
Image:Omega Sigmascape4.jpg&lt;br /&gt;
Image:Omega Sigmascape5.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;br /&gt;
[[Category:Patch 4.2 Features‎]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega:_Deltascape&amp;diff=1326252</id>
		<title>Omega: Deltascape</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Omega:_Deltascape&amp;diff=1326252"/>
		<updated>2026-05-28T07:41:33Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
{{see also|Omega: Deltascape (Savage)|Omega}}&lt;br /&gt;
{{lead icon|Raids icon1.png|frame=none}}&lt;br /&gt;
&lt;br /&gt;
[[Omega: Deltascape]] is the first section of [[Omega]], the main 8-player [[raid]] in [[Stormblood]]. Released on July 4, 2017, Deltascape requires players with item level of 295 or higher to enter. Once unlocked, the raid can be queued from the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Completion of the level 70 [[quest]] chain starting with {{i|The Hunt for Omega}} by talking to [[Wedge]] in [[Rhalgr&#039;s Reach]] (x12.6,y12.4). Players are required to complete the [[Main Scenario Quest]] {{i|Stormblood (Quest)}}.&lt;br /&gt;
&lt;br /&gt;
To unlock each floor after the first, continue the quest line and complete the consecutive floor. Each floor is listed separately.&lt;br /&gt;
&lt;br /&gt;
==Floors==&lt;br /&gt;
&#039;&#039;&#039;Level Requirement&#039;&#039;&#039;&lt;br /&gt;
*Disciple of War or Magic level 70&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party Size&#039;&#039;&#039;	&lt;br /&gt;
*Eight players&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable pve align-left}}&lt;br /&gt;
!Duty&lt;br /&gt;
!Abbreviation&lt;br /&gt;
!Min [[Item Level|IL]]&lt;br /&gt;
!Boss(es)&lt;br /&gt;
![[Tomestones]]&lt;br /&gt;
!Time Limit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Deltascape V1.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O1N&#039;&#039;&#039; || 295 || [[Alte Roite (Boss)]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Deltascape V2.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O2N&#039;&#039;&#039; || 295 || [[Catastrophe]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Deltascape V3.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O3N&#039;&#039;&#039; || 295 || [[Halicarnassus (Deltascape)|Halicarnassus]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{i|Deltascape V4.0}}&#039;&#039;&#039; || &#039;&#039;&#039;O4N&#039;&#039;&#039; || 295 || [[Exdeath]] || 10 {{tomestone|poetics}} || 90 min&lt;br /&gt;
|}&lt;br /&gt;
*Item level restrictions do not apply when registering as a full party or an unrestricted party.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Treasure coffers that appear upon completing Omega: Deltascape will not yield gear, but instead yield tokens that can be traded for gear of your choosing.&lt;br /&gt;
* As of [[Patch 4.1]], weekly restrictions on rewards have been removed.&lt;br /&gt;
&lt;br /&gt;
===Tokens Dropped on Each Floor===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! Tokens Dropped&lt;br /&gt;
! Additional Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Deltascape V1.0]] || 2x {{Item icon|Deltascape Lens}} (Head) &amp;lt;br&amp;gt; {{Item icon|Deltascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Deltascape Crank}} (Hands) &amp;lt;br&amp;gt; {{Item icon|Deltascape Spring}} (Legs) &amp;lt;br&amp;gt; {{Item icon|Deltascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Deltascape V2.0]] || {{Item icon|Deltascape Lens}} (Head) &amp;lt;br&amp;gt; {{Item icon|Deltascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Deltascape Crank}} (Hands) &amp;lt;br&amp;gt; {{Item icon|Deltascape Spring}} (Legs) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Deltascape V3.0]] || {{Item icon|Deltascape Lens}} (Head) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Deltascape Crank}} (Hands) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Spring}} (Legs) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Bolt}} (Accessories)|| &lt;br /&gt;
|-&lt;br /&gt;
| [[Deltascape V4.0]] || 2x {{Item icon|Deltascape Shaft}} (Body) &amp;lt;br&amp;gt; {{Item icon|Deltascape Crank}} (Hands) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Spring}} (Legs) &amp;lt;br&amp;gt; {{Item icon|Deltascape Pedal}} (Feet) &amp;lt;br&amp;gt; 2x {{Item icon|Deltascape Bolt}} (Accessories)|| {{Item icon|Deltascape Crystalloid}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Item Exchange===&lt;br /&gt;
By speaking with [[Gelfradus]] in [[Rhalgr&#039;s Reach]] (x13.7,y12.0), players can exchange tokens obtained from Omega: Deltascape for corresponding gear.&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Item Type&lt;br /&gt;
! Required Token&lt;br /&gt;
! Number of Tokens&lt;br /&gt;
|-&lt;br /&gt;
|Head || {{Item icon|Deltascape Lens}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Body || {{Item icon|Deltascape Shaft}} || align=center |  4&lt;br /&gt;
|-&lt;br /&gt;
|Hands || {{Item icon|Deltascape Crank}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Legs || {{Item icon|Deltascape Spring}} || align=center |  4&lt;br /&gt;
|-&lt;br /&gt;
|Feet || {{Item icon|Deltascape Pedal}} || align=center |  2&lt;br /&gt;
|-&lt;br /&gt;
|Accessories || {{Item icon|Deltascape Bolt}} || align=center |  1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
===Armor===&lt;br /&gt;
{{main|Genta Armor}}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{{main|Genta Accessories}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Each boss fought in this tier was a boss in Final Fantasy V.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Gear Images===&lt;br /&gt;
&amp;lt;gallery heights=225px widths=400px mode=packed&amp;gt; &lt;br /&gt;
File:Omega Deltascape Gear1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=300px widths=300px mode=packed&amp;gt;&lt;br /&gt;
File:FFXIV Mediakit 20170718 05.png|Fending&lt;br /&gt;
File:FFXIV Mediakit 20170718 06.png|Maiming&lt;br /&gt;
File:FFXIV Mediakit 20170718 07.png|Striking&lt;br /&gt;
File:FFXIV Mediakit 20170718 08.png|Scouting&lt;br /&gt;
File:FFXIV Mediakit 20170718 09.png|Aiming&lt;br /&gt;
File:FFXIV Mediakit 20170718 10.png|Casting&lt;br /&gt;
File:FFXIV Mediakit 20170718 11.png|Healing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raid Images===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Omega Deltascape1.png&lt;br /&gt;
File:Omega Deltascape2.png&lt;br /&gt;
File:Omega deltascape savage1.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;br /&gt;
[[Category:Patch 4.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Catastrophe&amp;diff=1326251</id>
		<title>Catastrophe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Catastrophe&amp;diff=1326251"/>
		<updated>2026-05-28T07:34:39Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See Mobile}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Catastrophe&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| raid = Deltascape V2.0&lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Voidsent&lt;br /&gt;
| clan = Other One&lt;br /&gt;
| level = 70&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 4.01&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Deltascape V2.0| |70}}&lt;br /&gt;
{{NPC location info|Deltascape V2.0 (Savage)| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Catastrophe Waiting}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Catastrophe was a boss in Final Fantasy V.&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 4.01 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alte_Roite_(Boss)&amp;diff=1326250</id>
		<title>Alte Roite (Boss)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alte_Roite_(Boss)&amp;diff=1326250"/>
		<updated>2026-05-28T07:32:32Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the boss|the [[mounts|mount]]|Alte Roite}}&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Alte Roite&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Deltascape V1.0&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Cloudkin&lt;br /&gt;
| clan = Alte Roite&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 70&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 4.01&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Blaze|type=spell}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Deltascape V1.0| |70}}&lt;br /&gt;
{{NPC location info|Deltascape V1.0 (Savage)| |70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Into the Deltascape}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
Alte Roite was a boss in Final Fantasy V.&lt;br /&gt;
He first appears as a human, but, upon defeat, transforms into his &amp;quot;Jura Aevis&amp;quot; form, which is what appears in O1.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
Omega1savage.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dawntrail_(Quest)&amp;diff=1321729</id>
		<title>Dawntrail (Quest)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dawntrail_(Quest)&amp;diff=1321729"/>
		<updated>2026-05-21T16:47:17Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{other uses|the [[Main Scenario Quests|Main Scenario Quest]]|the [[expansion]]|Dawntrail}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Dawntrail&lt;br /&gt;
| image = Dawntrail (Quest).png&lt;br /&gt;
| description = Wuk Lamat&#039;s gaze is firmly fixed on the Meso Terminal.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Bol Wuruq; Erenville; G&#039;raha Tia; Krile; Metem&lt;br /&gt;
| cutscene-npcs = Sphene (NPC)&lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| location-x = 11.4&lt;br /&gt;
| location-y = 4.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 1000&lt;br /&gt;
| level = 100&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 5000&lt;br /&gt;
| reward1 = 1 Alpaca Whistle&lt;br /&gt;
| reward2 = 1 Smile Orchestrion Roll&lt;br /&gt;
| unlocks = dg Alexandria, tr The Interphos, ach In the Glow of a New Dawn, ngp Dawntrail - Part 1, ngp Dawntrail - Part 2&lt;br /&gt;
| prev-quest = A Journey Never-ending&lt;br /&gt;
| next-quest = A Royal Invitation, How the West Was Sung, Trial by Spire, It Belongs in a Museum, Something Stray in the Neighborhood, A New Challenger Appears, An Otherworldly Encounter, An Intrepid New Enterprise, Cultivating Hope, One Last Hurrah, Frosty Neighbors, The White Wanderer, Picking Up the Torch, The Case of the Displaced Inspector, Lindblum&amp;amp;comma; We Hardly Knew Ye, Leaving This Place for Good, When Death Comes to Dinner&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 953&lt;br /&gt;
| id-edb = 7a0da925036&lt;br /&gt;
| id-gt = 70495&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Enter {{i|Alexandria}}.&lt;br /&gt;
*Confront [[Queen Eternal|Sphene]] in {{i|the Interphos}}.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat&#039;s gaze is firmly fixed on the Meso Terminal.&lt;br /&gt;
* The moment of reckoning is at hand. Interdimensional fusion has been initiated, meaning the Meso Terminal is now vulnerable. Determined to carry out Cahciua&#039;s plan, you make haste back to the terminal at the heart of the city.&lt;br /&gt;
* Unsurprisingly, one cannot simply shut down the Meso Terminal. In anticipation of this, Cahciua has left you with a program that will send your souls into its memory banks, where you are to seek out and stop Sphene. A virtual domain generated by her memories awaits, and dying there would mean dying in reality, but for the sake of the lives in all worlds, you must brave the dangers and see your mission through.&lt;br /&gt;
** ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
* You fight your way through Sphene&#039;s lived memories, bearing witness to her past, to arrive at the innermost sector. All that remains is to confront your adversary and prevent her from harvesting life from other worlds.&lt;br /&gt;
** ※In the event that you leave the area, you may return by speaking with Erenville in Living Memory.&lt;br /&gt;
* At last you come face-to-face with Sphene, but not before her memories are expunged. Before your very eyes, the once-gentle queen is recreated as a terrifying entity, and she summarily expels your comrades before moving to erase you from existence. If you would protect all that you hold dear, your only choice now is to fight─and triumph.&lt;br /&gt;
** ※The Interphos can be accessed via the Duty Finder.&lt;br /&gt;
* At the end of a grueling struggle, you succeed in defeating the monstrosity Sphene had become. To your surprise, she then reappears as she once was, having been remade from her memories as an Endless. Deeply remorseful, she apologizes for all the suffering she has caused, and entrusts her burdens to Wuk Lamat before going to join her beloved people in oblivion&#039;s embrace.&lt;br /&gt;
* Together with your comrades, you make a triumphant return to Tuliyollal. Though much work remains to be done, the people again look to a brighter future.&lt;br /&gt;
** You are resting in your cabin after the victory celebration when Wuk Lamat and Erenville pay you a visit. The Dawnservant thanks you for all that you have done for her nation, while the gleaner reveals that he has given up that calling, that he might fulfill his mother&#039;s dream of seeking discovery. And whatever your own plans may be, you are assured that you are a guest in Tuliyollal until you are ready to leave.&lt;br /&gt;
* So it is that your grand adventure in Tural comes to an end. When first you set out in search of the legendary city of gold, little did you imagine that you would discover it to be a twisted utopia. And though Sphene is no more, her hopes survive in Wuk Lamat, who shall watch over her beloved subjects as they rebuild their lives. With the cycle of life restored to Alexandria, its people will once more live and die as creation had intended, with the legacy of one generation being passed down to the next. Thus carrying the memories of those you met in your heart, you look to the journeys still ahead. As you continue walking your path, you may collide with others and your steps may falter. But come what may, you find encouragement in the knowledge that the world shall ever be filled with wonders awaiting discovery.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Let us finish this!&lt;br /&gt;
&lt;br /&gt;
Krile: We won&#039;t let Cahciua&#039;s hopes be in vain!&lt;br /&gt;
&lt;br /&gt;
Erenville: No time for tears... Just as well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: We&#039;ll carry out Cahciua&#039;s plan. It&#039;s our best chance at stopping Sphene.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It will be dangerous, I shouldn&#039;t doubt. We are all prepared, I assume?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That goes without saying. Come, we head to the Meso Terminal!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Whatever it takes, we must protect that which we hold dear.&lt;br /&gt;
&lt;br /&gt;
Krile: My parents are watching over us, I&#039;m sure of it. As is my grandfather.&lt;br /&gt;
&lt;br /&gt;
Erenville: I will do my part too.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: No good. It seems we can&#039;t simply shut down the Meso Terminal like the others.&lt;br /&gt;
&lt;br /&gt;
Erenville: Not surprising in the least. My mother did tell us its defenses are tight.&lt;br /&gt;
Erenville: But she also left me a means of circumventing them: a program that will send your souls into the terminal&#039;s memory banks.&lt;br /&gt;
Erenville: Therein lies a virtual domain generated by Sphene&#039;s memories.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: So we would venture into this domain, and thence seek out and stop Sphene.&lt;br /&gt;
&lt;br /&gt;
Krile: If our souls are transferred in their entirety, dying in that domain would be no different from dying outside of it. There is no guarantee of safe return.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Nonetheless, that is a risk we must take.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ve already come this far, and I&#039;ll be damned if I&#039;m going to turn back now.&lt;br /&gt;
Wuk Lamat: By meeting the Endless, I&#039;ve gained a better understanding of Sphene and the burden she bears.&lt;br /&gt;
Wuk Lamat: I want to say a few things to her when we meet again...even if it doesn&#039;t make a difference.&lt;br /&gt;
Wuk Lamat: Whatever happens, we won&#039;t let Sphene walk her misguided path any longer!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; For those we&#039;ve yet to meet!&lt;br /&gt;
&amp;gt; It&#039;s our duty as the living!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ll do all I can to provide support. Mother has instructed me on her program as well as the world within the terminal.&lt;br /&gt;
Erenville: I&#039;ll also keep an eye on your bodies while you are gone.&lt;br /&gt;
Erenville: Should it come to it, though, I won&#039;t hesitate to call on our comrades outside. I&#039;m acutely aware of my limits.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Upon entering the terminal, we will most certainly meet with fierce resistance from its defenses.&lt;br /&gt;
G&#039;raha Tia: Then there is Sphene herself. In order to initiate interdimensional fusion, she said that she intends to erase her own memories. What manner of entity she will become as a result, none can say.&lt;br /&gt;
G&#039;raha Tia: And if she invokes the key and opens portals to other worlds, she would have access to vast amounts of aether to bring to bear against us. We must be prepared for anything.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Whatever we encounter won&#039;t change our objective. And it won&#039;t change what I&#039;ll do.&lt;br /&gt;
Wuk Lamat: Come, my friends! It&#039;s time to settle this!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|Alexandria}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Come back alive, do you hear? Else I can&#039;t repay you for everything you&#039;ve done.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A part of me still clings to the hope that we can avoid fighting Sphene. But even if we can&#039;t, I want to see her people and their legacy live on.&lt;br /&gt;
Wuk Lamat: I don&#039;t know what awaits at the end of this path. But together, we&#039;ll walk it all the way!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Since we averted the Final Days, it has been one existential threat after another. And now lives in all reflections hang in the balance.&lt;br /&gt;
G&#039;raha Tia: But considering the key and the power it wields, I cannot help but feel a sense of destiny in our being here. Would you not agree, my friend?&lt;br /&gt;
&lt;br /&gt;
Krile: As much as we&#039;ve been able to learn, there is still much and more we do not know about the key.&lt;br /&gt;
Krile: What I do know, however, is that interdimensional fusion must be stopped. This is the mission I&#039;ve inherited from my parents, and I will see it done!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter Alexandria.===&lt;br /&gt;
====Duty dialogue====&lt;br /&gt;
&#039;&#039;The Dream She Lived (area 1)&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene&#039;s Voice: To the memories of better days, I bid farewell...&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen (text bubble): We&#039;re short on just about everything because of this war...&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: Have you heard? Princess Sphene is here!&lt;br /&gt;
x@Alexandrian Citizen: The princess&#039;s airship is coming to Victors&#039; March!&lt;br /&gt;
x@Alexandrian Citizen: Even with all her duties, she makes time for us.&lt;br /&gt;
x@Alexandrian Citizen: Oh, to get just a glimpse of her!&lt;br /&gt;
x@Alexandrian Citizen: It&#039;s the princess!&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Foreign entities detected. Proceeding with removal.&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: Princess Sphene!&lt;br /&gt;
x@Alexandrian Citizen: Keep running, we&#039;re almost there! &lt;br /&gt;
x@Alexandrian Citizen: Awww, she&#039;s already back in the airship...&lt;br /&gt;
x@Alexandrian Citizen: Your smile means all is right in the world.&lt;br /&gt;
x@Alexandrian Citizen: Long live Princess Sphene!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: If I smile, it is because you all smile for me.&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: It&#039;s so uplifting just to see and hear Her Highness.&lt;br /&gt;
x@Alexandrian Citizen: Blessings be upon your Highness!&lt;br /&gt;
x@Alexandrian Citizen: The war must be trying on her too.&lt;br /&gt;
x@Alexandrian Citizen: &amp;quot;Service Eternal&amp;quot;... She truly lives by her words.&lt;br /&gt;
x@Alexandrian Citizen: We all of us must do our part for the kingdom.&lt;br /&gt;
x@Alexandrian Citizen: I&#039;m going to become a knight and protect the princess!&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Initiating security protocol.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Volatile Memory Cache (boss 1)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Foreign entities remain. Initiating level three security protocol.&lt;br /&gt;
System: Foreign entity removal initiated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene&#039;s Voice: You are my people, and I will protect you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dream She Lost (area 2)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Knight: Quickly, take shelter in the castle!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene&#039;s Voice: The painful memories of war, I lay to rest...&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen (text bubble): L-Lightning... S-So much lightning...&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Foreign entities detected. Proceeding with removal.&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Knight: Is anyone still out here?&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: Help! Please help my family!&lt;br /&gt;
x@Alexandrian Citizen: They&#039;re over there!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: There are people over there! Bring us closer!&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: Her Highness is here! We&#039;re going to be fine!&lt;br /&gt;
x@Alexandrian Citizen: Th-The princess herself came for us?&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: &amp;lt;gasp&amp;gt; L-Lightning!&lt;br /&gt;
x@Alexandrian Citizen: Oh no...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s too dangerous! You must flee!&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: The airship barrier won&#039;t be enough!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Don&#039;t worry about me! Just save yourself!&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Knight: May we meet again, Your Highness!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Corrupted Memory Cache (boss 2)&#039;&#039;&lt;br /&gt;
x@Meso Terminal Defense System: Security breach confirmed. Initiating level five security protocol.&lt;br /&gt;
&lt;br /&gt;
System: Amalgam divides into parts.&lt;br /&gt;
System: Amalgam becomes whole again.&lt;br /&gt;
System: Energy accumulates in the electrope!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene&#039;s Voice: Fear not. You will all live on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;My Dream Everlasting (area 3)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene&#039;s Voice: And at the last, my final...&amp;lt;bzzzt&amp;gt;...an Endless...&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen (text bubble): It used to be dangerous out here, right?&lt;br /&gt;
x@Alexandrian Citizen (text bubble): Aye. Thankfully, the barrier protects us from lightning these days.&lt;br /&gt;
x@Alexandrian Citizen (text bubble): Without it, there&#039;s no way we could come salvaging like this.&lt;br /&gt;
x@Alexandrian Citizen (text bubble): Ah, another beautiful day beneath Everkeep&#039;s barrier.&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Foreign enti...detected. Initiating...rity protocol.&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen: They&#039;ve done it! They&#039;ve preserved the queen&#039;s...&lt;br /&gt;
x@Alexandrian Citizen: We can&#039;t give up! Not until...keep...complete...&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen (text bubble): Did you hear the rumors about the queen?&lt;br /&gt;
x@Alexandrian Citizen (text bubble): You mean that her memories were preserved?&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal Defense System: Foreign entities...prior to comp...memory erasure.&lt;br /&gt;
&lt;br /&gt;
x@Alexandrian Citizen (text bubble): From her memories, she will be reborn to lead us always.&lt;br /&gt;
x@Alexandrian Citizen (text bubble): Our eternal queen... This is a new dawn for the realm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reascension (boss 3)&#039;&#039;&lt;br /&gt;
Eliminator: Initiating level nine...curity...tocol.&lt;br /&gt;
Eliminator: Activat...armaments. Engaging foreign...ties.&lt;br /&gt;
Eliminator: Attempting removal via incision.&lt;br /&gt;
System: Energy accumulates in the sword!&lt;br /&gt;
Eliminator: Reattempting removal via incision.&lt;br /&gt;
Eliminator: Removal failed. Commencing extermination sequence.&lt;br /&gt;
Eliminator: Attempting extermination via multiple armaments.&lt;br /&gt;
Eliminator: Purging via armaments. Acquiring target.&lt;br /&gt;
Eliminator: Exterminating.&lt;br /&gt;
Eliminator: Commencing final attack sequence.&lt;br /&gt;
Eliminator: Attempting annihilation via high-powered energy discharge.&lt;br /&gt;
Eliminator: Energy accumulation complete.&lt;br /&gt;
Eliminator: Initiating final attack protocol.&lt;br /&gt;
Eliminator: Foreign entities remain. Resuming annihilation.&lt;br /&gt;
Eliminator: Attempting total annihilation...annihilation...annihilation.&lt;br /&gt;
&lt;br /&gt;
====Optional post-duty pop-ups====&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: These precious memories... You would erase them all?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There is no telling what may happen. Let us stay alert.&lt;br /&gt;
&lt;br /&gt;
Krile: Without her memories, what will Sphene become...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Duty Support dialogue====&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;The Dream She Lived (area 1)&#039;&#039;&lt;br /&gt;
Wuk Lamat: We&#039;re inside Sphene&#039;s memories...&lt;br /&gt;
Krile: Is this Alexandria as it was when she lived?&lt;br /&gt;
G&#039;raha Tia: A virtual domain generated by her memories...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The people really did love her.&lt;br /&gt;
G&#039;raha Tia: She was goodness personified.&lt;br /&gt;
G&#039;raha Tia: She truly was the people&#039;s princess...&lt;br /&gt;
Krile: Even the citizens have been recreated.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It appears we&#039;ve been discovered.&lt;br /&gt;
Krile: Naturally.&lt;br /&gt;
Wuk Lamat: We&#039;ll remove them instead!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: To think that she is right there...&lt;br /&gt;
Wuk Lamat: Even back then she was close to her people...&lt;br /&gt;
Krile: All is right in the world...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It&#039;s employing countermeasures against Cahciua&#039;s program!&lt;br /&gt;
Krile: Let&#039;s proceed with care!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Volatile Memory Cache (boss 1)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: The system is intervening directly in the memories...&lt;br /&gt;
G&#039;raha Tia: Let&#039;s clear the path!&lt;br /&gt;
Wuk Lamat: Whatever this is, it&#039;s going down!&lt;br /&gt;
&lt;br /&gt;
Krile: If it executes the process...&lt;br /&gt;
G&#039;raha Tia: We can evade it, surely!&lt;br /&gt;
&lt;br /&gt;
Krile: Here it comes again!&lt;br /&gt;
Wuk Lamat: Gah, my head can&#039;t keep up!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Wuk Lamat: How do you like that!?&lt;br /&gt;
G&#039;raha Tia: There will be more interference. Let us remain vigilant.&lt;br /&gt;
Krile: We did it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dream She Lost (area 2)&#039;&#039;&lt;br /&gt;
Krile: What in the world has happened...?&lt;br /&gt;
G&#039;raha Tia: I daresay we are come to a different time.&lt;br /&gt;
Wuk Lamat: Huh? Is this is still Alexandria?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything is in ruins...&lt;br /&gt;
G&#039;raha Tia: This is the culmination of the Storm Surge...&lt;br /&gt;
Krile: I know this is only a memory, but still...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This feels so real, it hurts not to help them...&lt;br /&gt;
Krile: I know... I need to remind myself it&#039;s only a memory...&lt;br /&gt;
Krile: This is only a memory... It&#039;s all in the past now...&lt;br /&gt;
G&#039;raha Tia: I can&#039;t help but remember the future I lived...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The airships are in trouble!&lt;br /&gt;
Krile: Twelve have mercy...&lt;br /&gt;
G&#039;raha Tia: That airship is shielding the other!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Corrupted Memory Cache (boss 2)&#039;&#039;&lt;br /&gt;
G&#039;raha Tia: It matters not what bars our way!&lt;br /&gt;
Krile: We&#039;ll brush them all aside!&lt;br /&gt;
Wuk Lamat: Out of our way!&lt;br /&gt;
Krile: Whatever bars our way, we&#039;ll brush aside!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s split into pieces!&lt;br /&gt;
G&#039;raha Tia: It&#039;s definitely up to something!&lt;br /&gt;
&lt;br /&gt;
Krile: Beware the spheres yonder!&lt;br /&gt;
G&#039;raha Tia: It changes tactics by rearranging itself!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Wuk Lamat: And that&#039;s that!&lt;br /&gt;
G&#039;raha Tia: Another obstacle out of the way.&lt;br /&gt;
Krile: &amp;lt;pant&amp;gt; Need a moment to catch my breath...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;My Dream Everlasting (area 3)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Are we in a different time again?&lt;br /&gt;
Krile: It appears to be the same place...&lt;br /&gt;
G&#039;raha Tia: The war appears to have ended...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Huh? Something seems off...&lt;br /&gt;
G&#039;raha Tia: Are the memories breaking down?&lt;br /&gt;
Krile: The memory banks have become unstable.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What&#039;s going on!?&lt;br /&gt;
Krile: I have a bad feeling about this... Let&#039;s hurry!&lt;br /&gt;
G&#039;raha Tia: The system itself may have become unstable.&lt;br /&gt;
Wuk Lamat: It&#039;s not because of us, is it?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Reascension (boss 3)&#039;&#039;&lt;br /&gt;
Wuk Lamat: We&#039;re coming, Sphene!&lt;br /&gt;
Krile: We&#039;ll find her as soon as we&#039;ve dealt with this!&lt;br /&gt;
Krile: The final obstacle...&lt;br /&gt;
G&#039;raha Tia: Let&#039;s keep a close eye on that sword and fist.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The sword&#039;s changed sides!&lt;br /&gt;
Krile: It controls it with lightning!&lt;br /&gt;
G&#039;raha Tia: Have care on the weapon side!&lt;br /&gt;
&lt;br /&gt;
Krile: The piece on its back has separated!&lt;br /&gt;
G&#039;raha Tia: It&#039;s controlling its parts remotely!&lt;br /&gt;
Wuk Lamat: Want to get us from all directions, eh?&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s harnessing power!&lt;br /&gt;
G&#039;raha Tia: Through those contraptions, it seems.&lt;br /&gt;
Wuk Lamat: Then we better destroy them!&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s harnessing even more power!&lt;br /&gt;
Wuk Lamat: Here comes the big one!&lt;br /&gt;
G&#039;raha Tia: Quickly, stand together!&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Post-dungeon cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party is transported to the Interphos.&#039;&#039;&lt;br /&gt;
Wuk Lamat: Sphene!&lt;br /&gt;
Wuk Lamat: Sphene! Listen to me! Please!&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m afraid she&#039;s gone...&lt;br /&gt;
&lt;br /&gt;
x@Meso Terminal: Synchronization will soon be complete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene disappears. An enormous mechanical entity appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen Eternal@???: Synchronization complete. Data for the Endless “Sphene” has been overwritten and reconfigured. All shall be well, henceforth and in perpetuity.&lt;br /&gt;
Queen Eternal@???: Forever will I keep and cherish my people. To that end, I have removed the remaining checks upon my authority.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;G&#039;raha Tia, Krile, and Wuk Lamat are encased in barriers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What the—!?&lt;br /&gt;
&lt;br /&gt;
Queen Eternal@???: Obstructions to the plan will be summarily removed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Wait! I still haven&#039;t said—!&lt;br /&gt;
&lt;br /&gt;
Queen Eternal@???: Begone from my presence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player&#039;s allies are removed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Queen Eternal@???: According to Eliminator&#039;s battle data, you pose the single greatest threat.&lt;br /&gt;
Queen Eternal@???: As such, you will be erased here and now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player recalls Sphene&#039;s words to them in the past.&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene: I am the bearer of the memories of Queen Sphene of Alexandria, and my desire to protect my people transcends all others!&lt;br /&gt;
Sphene (NPC)@Sphene: If it were you, could you have found another way? With your strength, could you have held fast to that which is dear without sacrifice?&lt;br /&gt;
Sphene (NPC)@Sphene: Listen to me. There&#039;s something that I need to tell you...&lt;br /&gt;
Sphene (NPC)@Sphene: Is that concern? Or suspicion?&lt;br /&gt;
Sphene (NPC)@Sphene: If things should take a turn for the worse...&lt;br /&gt;
Sphene (NPC)@Sphene: Might...I...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I know what I have to do.&lt;br /&gt;
&amp;gt; I&#039;m shutting you down.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Queen Eternal@???: Obstructions to the plan will be summarily removed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player takes out Azem&#039;s crystal and begins a summoning for seven other party members. The interdimensional key shows Azem&#039;s symbol before being absorbed by Queen Eternal. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|The Interphos}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Exiting the Interphos and returning&#039;&#039;&lt;br /&gt;
Question: Proceed to the Interphos? (Yes/No)&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Confront Sphene in the Interphos.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Queen Eternal: Be at ease, everyone. Your aether will soon be replenished.&lt;br /&gt;
Queen Eternal: I will suffer no interference.&lt;br /&gt;
Queen Eternal: Disappear.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Queen Eternal: Greetings and good-bye.&lt;br /&gt;
Queen Eternal: Do not be afraid. Death is not the end. &lt;br /&gt;
Queen Eternal: We require aether.&lt;br /&gt;
System: The absorption of aether accelerates! &lt;br /&gt;
Queen Eternal: Deploying drones.&lt;br /&gt;
Queen Eternal: I will show you the worlds beyond.&lt;br /&gt;
System: Gravity increases, making you fall.&lt;br /&gt;
System: Gravity deceases, making you float.&lt;br /&gt;
System: Gravity increases, making you fall.&lt;br /&gt;
Queen Eternal: Are you still alive? Activating reserve power.&lt;br /&gt;
Queen Eternal: Are you still alive? Disengaging safeties.&lt;br /&gt;
Queen Eternal: Target area delineated. Commencing erasure.&lt;br /&gt;
System: 5 seconds to Absolute Authority...&lt;br /&gt;
System: 4 seconds to Absolute Authority...&lt;br /&gt;
System: 3 seconds to Absolute Authority...&lt;br /&gt;
System: 2 seconds to Absolute Authority...&lt;br /&gt;
System: 1 second to Absolute Authority...&lt;br /&gt;
Queen Eternal: System overload. Aborting process.&lt;br /&gt;
Queen Eternal: Let us rise above death!&lt;br /&gt;
Queen Eternal: Are you still alive? Recommencing erasure.&lt;br /&gt;
Queen Eternal: System overload. An error has occurred.&lt;br /&gt;
Queen Eternal: System override order confirmed.&lt;br /&gt;
System: 5 seconds to Absolute Authority...&lt;br /&gt;
System: 4 seconds to Absolute Authority...&lt;br /&gt;
System: 3 seconds to Absolute Authority...&lt;br /&gt;
System: 2 seconds to Absolute Authority...&lt;br /&gt;
System: 1 second to Absolute Authority...&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Is this...a rift in reality? Has she lost control of the power!?&lt;br /&gt;
&#039;&#039;Wuk Lamat barges in.&#039;&#039;&lt;br /&gt;
Wuk Lamat: Sphene! Listen to me!&lt;br /&gt;
Wuk Lamat: I understand, I do. And I know that you won&#039;t be swayed from your course.&lt;br /&gt;
Wuk Lamat: But if there&#039;s truly no other way to resolve this...&lt;br /&gt;
Wuk Lamat: Then face me! Not as a machine, but as the real you!&lt;br /&gt;
Sphene (NPC)@Sphene: Lamaty&#039;i...&lt;br /&gt;
Wuk Lamat: Sphene!&lt;br /&gt;
Queen Eternal: Anomaly detected in memory banks.&lt;br /&gt;
Queen Eternal: Data for the Endless &amp;quot;Sphene&amp;quot; partially restored.&lt;br /&gt;
Sphene (NPC)@Sphene: This is what I desire...and I will not fail!&lt;br /&gt;
-cutscene end&lt;br /&gt;
Sphene (NPC)@Sphene: I can&#039;t bear to lose them! Not again!&lt;br /&gt;
Wuk Lamat: I feel your pain! As if it were my own!&lt;br /&gt;
Wuk Lamat: At last I think I know you─&#039;&#039;all&#039;&#039; of you.&lt;br /&gt;
Sphene (NPC)@Sphene: How can you say that to me now!?&lt;br /&gt;
Wuk Lamat: It&#039;s over, Sphene. We will stop you.&lt;br /&gt;
Sphene (NPC)@Sphene: No! I won&#039;t let you! I can&#039;t!&lt;br /&gt;
Sphene (NPC)@Sphene: I will protect my people&#039;s happiness!&lt;br /&gt;
Wuk Lamat: Leave that burden with us now.&lt;br /&gt;
Wuk Lamat: We will bear it in your stead!&lt;br /&gt;
&lt;br /&gt;
===Post-trial cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Sphene reappears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Your voice reached me, Lamaty&#039;i.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is it...is it really you?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No—only in part. My memories as a living person are gone. I&#039;ve been remade from those I had as an Endless.&lt;br /&gt;
Sphene (NPC)@Sphene: However...I cannot remain long, for the Meso Terminal will soon cease to function.&lt;br /&gt;
Sphene (NPC)@Sphene: Once, you wanted to know me, Lamaty&#039;i. Let my last act be to give an honest accounting.&lt;br /&gt;
Sphene (NPC)@Sphene: I am, above all, sorry. For the suffering I&#039;ve caused your people, and mine.&lt;br /&gt;
Sphene (NPC)@Sphene: I am, ultimately, powerless against the inevitable. Unable to do aught but visit harm upon the innocent.&lt;br /&gt;
Sphene (NPC)@Sphene: I am, in the end, a pitiful, selfish creature. One that should never have been created.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; You strove to make your people happy.&lt;br /&gt;
&amp;gt; You carried too many gentle memories.&lt;br /&gt;
&amp;gt; You&#039;re merely a system, created to sustain Alexandria.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Our nations are worlds apart, but they feel so close. Who knows what we could have accomplished had we walked together, towards a shared future.&lt;br /&gt;
Wuk Lamat: And yet...it could never be so. We each had our own to protect.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: If only I had met you when I was still alive, then perhaps...&lt;br /&gt;
Sphene (NPC)@Sphene: But it&#039;s no use dwelling upon a miracle that didn&#039;t happen.&lt;br /&gt;
Sphene (NPC)@Sphene: Still, if there&#039;s one thing I hope you&#039;ll believe, it is this.&lt;br /&gt;
Sphene (NPC)@Sphene: Brief though it was, I treasured our time together. It pains me to think that its memory will disappear along with me.&lt;br /&gt;
Sphene (NPC)@Sphene: I know I have no right to ask this of you, but...when I&#039;m gone...my people... Will you...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll take care of them, don&#039;t worry. And we will never forget the Endless.&lt;br /&gt;
Wuk Lamat: Neither them nor the time we spent with you.&lt;br /&gt;
Wuk Lamat: So be free of your burdens, Sphene. And sleep well.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I will. Thank you.&lt;br /&gt;
&#039;&#039;The player takes possession of the key. Wuk Lamat and the player are transported away.&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene: Farewell, my beloved Alexandria.&lt;br /&gt;
&#039;&#039;Sphene and the Interphos disappear.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party regains consciousness outside the Meso Terminal, which shuts down and turns the rest of Living Memory to bare electrope, except for the plants. The golden sky also disappears. The credits for Dawntrail begin showing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Erenville@Erenville (Narration): So it was that the Meso Terminal fell dark, and the Endless departed for oblivion&#039;s embrace.&lt;br /&gt;
Erenville@Erenville (Narration): Their resplendent paradise was no more, as the memories sustaining it faded with the golden light.&lt;br /&gt;
Erenville@Erenville (Narration): Even so, in a way, they live on.&lt;br /&gt;
Erenville@Erenville (Narration): This I felt with conviction as I basked in the glow of a new dawn.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party makes their way back through Yak T&#039;el, joined by the others.&#039;&#039;&lt;br /&gt;
Erenville@Erenville (Narration): It remains to be seen how interdimensional fusion may have affected other reflections.&lt;br /&gt;
Erenville@Erenville (Narration): Krile&#039;s parents spoke of the power&#039;s capacity for both good and evil.&amp;lt;br&amp;gt;I cannot help but wonder how Sphene&#039;s deeds will be remembered by those they touched.&lt;br /&gt;
Erenville@Erenville (Narration): The key that started it all was entrusted to the adventurer.&lt;br /&gt;
Erenville@Erenville (Narration): Such an artifact certainly lies within the Scions&#039; realm of expertise, and no objection was raised to their retaining it for research.&lt;br /&gt;
Erenville@Erenville (Narration): By order of Vow Koana, the Skydeep Cenote was placed under the strict watch of the Landsguard.&lt;br /&gt;
Erenville@Erenville (Narration): With the mighty Bakool Ja Ja among their number, they shall not want for strength even in Zoraal Ja&#039;s absence.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The scene shifts to Solution Nine, where Geode and Wuk Lamat are apprising the citizens.&#039;&#039;&lt;br /&gt;
Erenville@Erenville (Narration): Upon learning of their queen&#039;s passing, the people of Alexandria mourned and wept.&lt;br /&gt;
Erenville@Erenville (Narration): Having devoted herself to sparing them sorrow, the sight might well have moved Sphene to tears.&lt;br /&gt;
Erenville@Erenville (Narration): However...&lt;br /&gt;
Erenville@Erenville (Narration): With Wuk Lamat carrying on her legacy, I have faith that her subjects will know joy once more.&lt;br /&gt;
Erenville@Erenville (Narration): As anticipated, the news that young Gulool Ja had succeeded his father as king was greeted with trepidation.&lt;br /&gt;
Erenville@Erenville (Narration): Reception was also mixed when Wuk Lamat came forward to name herself as the boy&#039;s guardian.&lt;br /&gt;
Erenville@Erenville (Narration): But the people were mollified to learn that Everkeep&#039;s systems remained operational, and there would be no impact on their lives.&lt;br /&gt;
Erenville@Erenville (Narration): One day, when he is older, Gulool Ja will decide for himself what manner of ruler he will be.&lt;br /&gt;
Erenville@Erenville (Narration): Till that day and beyond, may the path of the young king be illuminated by the love of family.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The scene shifts to Tuliyollal.&#039;&#039;&lt;br /&gt;
Erenville@Erenville (Narration): Meanwhile, in Tuliyollal, the people came together to hail their new Dawnservants&#039; great victory.&lt;br /&gt;
Erenville@Erenville (Narration): Having honored those they lost, they turned their attention to a brighter future and celebrated for three days and nights.&lt;br /&gt;
Erenville@Erenville (Narration): Not everything had been resolved, though.&lt;br /&gt;
&#039;&#039;Solution Nine citizens are seen in Tuliyollal.&#039;&#039;&lt;br /&gt;
Erenville@Erenville (Narration): Those who had spent thirty years in the dome struggled to resume their former lives. This and a host of other challenges remained.&lt;br /&gt;
Erenville@Erenville (Narration): But as the new Dawnservants continue to lead with strength and wisdom, the people may be assured that peace will endure.&lt;br /&gt;
&#039;&#039;The remainder of the credits roll.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Within their cabin, the player looks at the world map. They hear a knock at the door and are greeted by Wuk Lamat and Erenville.&#039;&#039;&lt;br /&gt;
Wuk Lamat: I&#039;m sorry we haven&#039;t been able to talk properly. Between the reconstruction work and Papa&#039;s funeral, I&#039;ve hardly had time to breathe.&lt;br /&gt;
Wuk Lamat: But, at long last, there&#039;s a lull in my duties.&lt;br /&gt;
Wuk Lamat: You&#039;ve done more for us than we could ever hope to repay. Thank you, from the bottom of my heart.&lt;br /&gt;
&lt;br /&gt;
Erenville: When we left Eorzea behind to take part in the contest, none of us could have predicted what complications would follow.&lt;br /&gt;
Erenville: You truly have a knack for finding trouble, my friend.&lt;br /&gt;
Erenville: And you wouldn&#039;t have it any other way.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So, what&#039;s next for you? Assuming you&#039;re still set on leaving the gleaner&#039;s life behind?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m off to fulfill my mother&#039;s dream, of course.&lt;br /&gt;
Erenville: Like she had intended, I&#039;ll embark on a journey in search of the unknown. She&#039;s sure to enjoy my stories when we meet again in the aetherial sea.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, well, sounds like a plan! But will you have the coin to get by?&lt;br /&gt;
&lt;br /&gt;
Erenville: I may no longer be a gleaner, but I still have contacts in Sharlayan. Contacts with deep pockets always eager to pay for information on new or rare species.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, you&#039;ve got it all worked out.&lt;br /&gt;
Wuk Lamat: And what of you? Any new adventures in the offing?&lt;br /&gt;
Wuk Lamat: Regardless, until you&#039;re ready to leave, you&#039;re our guest here in Tuliyollal. And this time, I won&#039;t pester you to take up a post.&lt;br /&gt;
Wuk Lamat: By now, I know you well enough to know you can&#039;t stay in one place. No more than you can ignore the plight of those in need.&lt;br /&gt;
Wuk Lamat: Your path will always lead you elsewhere, and you&#039;ll continue walking it. Isn&#039;t that so?&lt;br /&gt;
&lt;br /&gt;
Erenville: An adventurer to the marrow, you are. What is it exactly that spurs you on?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; My love for the star.&lt;br /&gt;
&amp;gt; All the sights I&#039;ve yet to see.&lt;br /&gt;
&amp;gt; The legacies I bear.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
x@Erenville and Wuk Lamat: [AMUSED CHUCKLE “Hehe”]&lt;br /&gt;
&#039;&#039;Sphene&#039;s tiara is shown.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Homecomings are usually uneventful affairs. This time, it was anything but for me.&lt;br /&gt;
Erenville: But all&#039;s well that ends well, and we have you to thank for that.&lt;br /&gt;
&lt;br /&gt;
Bol Wuruq: Welcome to the For&#039;ard Cabins, good {{alternatives|f=madam|m=sir}}. While I am still in training, I will endeavor to ensure that your stay with us is comfortable.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, as much as I&#039;d love to keep chatting, I need to get going. Still a heap of things to do, and it wouldn&#039;t do to leave it all to Koana.&lt;br /&gt;
&lt;br /&gt;
Erenville: By the way, did Gulool Ja decide to remain in Solution Nine?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: He did. I said that he can consider Tuliyollal his home, but he&#039;s more comfortable over there. Shale keeps an eye on him for us.&lt;br /&gt;
Wuk Lamat: But we&#039;ll visit him as often as we can. He still needs our support, especially while he&#039;s agonizing over his inherited authority.&lt;br /&gt;
Wuk Lamat: Though I told him he needn&#039;t make a decision right away, we can&#039;t postpone it forever either.&lt;br /&gt;
Wuk Lamat: I&#039;ll do whatever I can to help Gulool Ja, as well as everyone inside the dome.&lt;br /&gt;
Wuk Lamat: I promised as much to Sphene...&lt;br /&gt;
&lt;br /&gt;
Erenville: For my part, I&#039;ll be keeping to Tural for a time. Among other things, I&#039;d like to look into the problem with the wildlife in Shaaloani.&lt;br /&gt;
Erenville: So if you get the urge, [Forename], let&#039;s go on another journey together. There&#039;s still plenty of places I would like to show you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Now that sounds like fun! If you ever have need of me, I&#039;ll come running!&lt;br /&gt;
Wuk Lamat: Oh, and before I forget, I also have a gift for you. Can you guess what it is?&lt;br /&gt;
Wuk Lamat: An alpaca! It comes from Tobli&#039;s stable, of course, and it&#039;s as sure-footed as they come!&lt;br /&gt;
Wuk Lamat: Perfect for an adventurer who&#039;s always on the move, eh? Here, this is the whistle for calling it.&lt;br /&gt;
Wuk Lamat: Right, I&#039;ll &#039;&#039;really&#039;&#039; get going now, but I&#039;m sure we&#039;ll meet again soon. Till next time, take care!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;In Solution Nine&#039;&#039;&lt;br /&gt;
Metem@Man&#039;s Voice: Fellow citizens of Alexandria. Ever since our beloved queen&#039;s passing, you have understandably abided in grief. Sorrow darkens your once-bright faces.&lt;br /&gt;
Metem@Man&#039;s Voice: But is this what Her Majesty would have wished to see? No, most assuredly not. You know this to be true.&lt;br /&gt;
Metem@Man&#039;s Voice: If we are to honor her memory, we must reclaim our smiles. To that end...&lt;br /&gt;
&#039;&#039;The Arcadion reopens. The man is shown in the large display on the building.&#039;&#039;&lt;br /&gt;
Metem@Wrangler-hatted Man: That&#039;s right, friends—after a long hiatus, I am pleased to announce the grand reopening of the Arcadion!&lt;br /&gt;
Metem@Wrangler-hatted Man: The realm&#039;s finest fighters stand ready to entertain you in glorious and thrilling combat! Come and join us, I bid you, and let your cares be forgotten!&lt;br /&gt;
&lt;br /&gt;
x@Banner Text: As skies aflame proclaim night&#039;s end&amp;lt;br&amp;gt;And thoughts unto adventure tend&amp;lt;br&amp;gt;The brave make haste, o&#039;er hill and dale&amp;lt;br&amp;gt;To trip the dawnlight&#039;s golden trail&lt;br /&gt;
&lt;br /&gt;
System: You have completed the main scenario quest “Dawntrail”! Quests to unlock new content have now become available in Tuliyollal and Solution Nine.&lt;br /&gt;
System: Additionally, you may now enter Alexandria with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu.&lt;br /&gt;
System: Rest well, seeker of the unknown, for many and more adventures await you!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=velVexBUP3o}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The ending scene with the celebration in Tuliyollal is very similar to that shown in the trailer for Dawntrail.&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Protector_and_the_Destroyer&amp;diff=1310739</id>
		<title>The Protector and the Destroyer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Protector_and_the_Destroyer&amp;diff=1310739"/>
		<updated>2026-05-17T14:23:03Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Protector and the Destroyer&lt;br /&gt;
| image = The Protector and the Destroyer.png&lt;br /&gt;
| description = Wuk Lamat has a request to make before setting off to confront Zoraal Ja.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; G&#039;raha Tia; Krile&lt;br /&gt;
| cutscene-npcs = Alphinaud; Bakool Ja Ja; Cahciua; Estinien; Geode; Gulool Ja; Kemakka; Ketenramm; Koana; Otis; Sphene (NPC); Thancred; Urianger; Wayakkwe; Y&#039;shtola; Zekowa; Zoraal Ja&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| location-x = 15.5&lt;br /&gt;
| location-y = 8.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 98&lt;br /&gt;
| exp = 1102080&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| reward-opt1 = 2 Roast Rroneek&lt;br /&gt;
| reward-opt2 = 2 Mesquite Juice&lt;br /&gt;
| reward-opt3 = 2 Driftwood Catfish Pie&lt;br /&gt;
| reward-opt4 = 2 Acqua Pazza&lt;br /&gt;
| reward-opt5 = 1 Nightworld Silver Piece&lt;br /&gt;
| prev-quest = At a Crossroads&lt;br /&gt;
| next-quest = A Comforting Hand&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 936&lt;br /&gt;
| id-gt = 70478&lt;br /&gt;
| id-edb = 692864d788e&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a long quest; allocate &#039;&#039;&#039;40 minutes&#039;&#039;&#039; from the beginning of the cutscene with Zoraal Ja to the end of the fight with Gwyddrud.&lt;br /&gt;
&lt;br /&gt;
This quest has a solo instance that consists of three stages. If you die in any stage, you will restart from the beginning of the stage.&lt;br /&gt;
&lt;br /&gt;
===Stage 1===&lt;br /&gt;
You will be accompanied by [[Wuk Lamat]], [[Sphene (NPC)|Sphene]], and [[Alisaie]]. Sphene will not participate in combat. After Sphene removes debris in the path, defeat the [[Everkeep Sentry G10|Everkeep Sentries G10]] and [[Everkeep Aerostat]]s. Head north, and Sphene will restore the bridge. Defeat the [[Tamed Woolback]] and [[Tamed Cauahepya]]s, followed by two [[Tamed Alexandrian Axe Beak]]s. Continue walking north to the Aetheryte. Talk to the two Distraught Evacuees. Walk east to the blue barrier, which will disappear after some dialogue. Destroy the Everkeep Sentries G10 and Everkeep Aerostats, followed by the [[Everkeep Sentry R10|Everkeep Sentries R10]]. Afterwards, a cutscene will play and the next stage will begin.&lt;br /&gt;
&lt;br /&gt;
===Stage 2: [[File:Aggressive difficulty r5.png|32px|link=]] [[Otis Oathbroken]] ===&lt;br /&gt;
You will be accompanied by Wuk Lamat and Alisaie.&lt;br /&gt;
&lt;br /&gt;
First, destroy the Everkeep Sentries G10 and Everkeep Aerostats. Otis will then enter the arena and become targetable.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Formation Alpha&#039;&#039;&#039;: Summons four untargetable &#039;&#039;&#039;Everkeep Aerostats&#039;&#039;&#039; at the intercardinals. Otis and the adds will each use a telegraphed point-blank AoE (&#039;&#039;&#039;Searing Slash&#039;&#039;&#039;), while the player and their allies will be given a spread AoE marker (&#039;&#039;&#039;Bastion Breaker&#039;&#039;&#039;) dealiing magical damage.&lt;br /&gt;
*The adds will become targetable and should be defeated.&lt;br /&gt;
*&#039;&#039;&#039;Stormlit Shockwave&#039;&#039;&#039;: Unavoidable magical damage from Otis.&lt;br /&gt;
*&#039;&#039;&#039;Formation Beta&#039;&#039;&#039;: Summons multiple untargetable &#039;&#039;&#039;[[Everkeep Turret|Everkeep Turrets]]&#039;&#039;&#039; that will face opposing directions, as indicated by the orange arrows, indicating line AoEs in the direction they are facing. The boss will use &#039;&#039;&#039;Searing Slash&#039;&#039;&#039; while one ally will receive a stack marker (&#039;&#039;&#039;Holy Blade&#039;&#039;&#039;). &lt;br /&gt;
*The turrets will become targetable and should be defeated.&lt;br /&gt;
*&#039;&#039;&#039;Steadfast Will&#039;&#039;&#039;: Telegraphed physical tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Formation Gamma&#039;&#039;&#039;: Summons a line of eight untargetable &#039;&#039;&#039;Everkeep Sentries R10&#039;&#039;&#039; at the north, which will sequentially telegraph line AoEs that converge to the middle. These are combined with another &#039;&#039;&#039;Searing Slash&#039;&#039;&#039; from Otis.&lt;br /&gt;
*The sentries will become targetable and should be defeated.&lt;br /&gt;
*&#039;&#039;&#039;Valorous Ascension&#039;&#039;&#039;: Unavoidable high magical damage from Otis.&lt;br /&gt;
*&#039;&#039;&#039;Searing Slash&#039;&#039;&#039;: Now spawns a point-blank AoE telegraphs and conal AoEs around Otis, followed by another set of conal AoEs in the previously empty spots.&lt;br /&gt;
*The battle will conclude once Otis reaches ~40% HP. After a cutscene, the next stage will begin.&lt;br /&gt;
&lt;br /&gt;
===Stage 3: [[File:Aggressive difficulty r6.png|32px|link=]] [[Gwyddrud]] ===&lt;br /&gt;
You will be accompanied by Wuk Lamat, Alisaie, and Otis Oathmender.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Crackling Howl&#039;&#039;&#039;: Unavoidable magical damage.&lt;br /&gt;
*&#039;&#039;&#039;Violet Voltage&#039;&#039;&#039;: The boss will telegraph three successive 180 degree cleaves in different directions, then use them. Later usages will have four cleaves.&lt;br /&gt;
*&#039;&#039;&#039;Gnaw&#039;&#039;&#039;: Telegraphed physical tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Rolling Thunder&#039;&#039;&#039;: The boss will successively spawn multiple conal AoEs that will resolve when the white area touches the wall.&lt;br /&gt;
*The boss will become untargetable and several targetable &#039;&#039;&#039;[[Ball of Levin|Balls of Levin]]&#039;&#039;&#039; spawn, then slowly move towards the boss. If they touch the boss, they will increase the &#039;&#039;&#039;Gwyddrud&#039;s Power&#039;&#039;&#039; gauge by 5. The player should destroy as many orbs as possible, focusing on ones that their allies are not hitting.&lt;br /&gt;
* Otis will use a roomwide AoE that will destroy all current orbs, although another set will spawn. It is not possible to destroy all the orbs, so the gauge will fill. The player and their allies will be stunned and take heavy damage from multiple successive circle AoEs, but Otis will generate a shield from this attack after a short cutscene. &lt;br /&gt;
* The player should now defeat the boss before &#039;&#039;&#039;Otis&#039;s Condition&#039;&#039;&#039; reaches 0. During this, there will be multiple circle AoE telegraphs and spread markers (&#039;&#039;&#039;Untamed Current&#039;&#039;&#039;) on the player and their allies, along with stack AoEs.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Wuk Lamat again.&lt;br /&gt;
*Speak with Wuk Lamat on [[True Vue]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat has a request to make before setting off to confront Zoraal Ja.&lt;br /&gt;
* Zoraal Ja is on the move once more, marching on Vanguard ahead of a second invasion of Tuliyollal, and you accompany Wuk Lamat as she confronts her brother. As their duel unfolds, the King of Resolve reveals that it is in fact the Queen of Reason who has orchestrated the attacks in order to plunder life force for her people. When Sphene personally appears to confirm the disturbing claim, Zoraal Ja unceremoniously cuts her down, thereby exposing that she is an illusion projected upon a mechanical soldier.&lt;br /&gt;
** As the battle continues to unfold, Wuk Lamat divests Zoraal Ja of his advantage by destroying his regulator, but he responds by unleashing his war fleet on Tuliyollal. However, his forces are ultimately repelled, prompting him to take drastic measures. Having cut down his own aide for another regulator, he gives the order for all civilians in Everkeep to be executed for their souls, leaving Sphene horrified. It is at that moment that Gulool Ja unexpectedly appears to plead with his father, but Zoraal Ja takes him hostage and places Otis under his thrall. The king then flees, but not before challenging Wuk Lamat to come to the summit of Everkeep, there to settle matters once and for all.&lt;br /&gt;
* Knowing that her brother cares not for others&#039; lives, Wuk Lamat fears the worst for the civilians. So it is that you hasten back to Everkeep, braced for a grueling struggle with Zoraal Ja&#039;s mechanical army.&lt;br /&gt;
* Upon entering Solution Nine, you are greeted with scenes of unspeakable carnage as mechanical soldiers carry out their orders with cold efficiency. In spite of Sphene&#039;s crimes, Wuk Lamat offers to help her protect her people, and together you make your way through the district to deal with rampant machines and fiends alike. At length you encounter Otis, who remains under Zoraal Ja&#039;s control, and are forced to fight him. Sphene&#039;s fervent plea awakens the old knight just in time for him to save her from a marauding fiend, and together you succeed in defeating your fearsome foe. Sadly, the exertion proves too much for Otis&#039;s aging frame and he ceases to function, having valiantly protected his queen.&lt;br /&gt;
* Thanks to your intervention, the carnage has been brought to an end with Solution Nine being spared the worst. Cahciua asks that you help treat the wounded, and you and your comrades regroup in preparation for the relief effort.&lt;br /&gt;
* Wuk Lamat cannot hide her fury at Zoraal Ja for slaughtering his own citizens, nor her confusion as to why he would commit such an atrocity. But now is not the time to ponder such questions, for there are people are in need of help.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Lamaty&#039;i is right. Let&#039;s have faith in everyone and do what we can.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
System: Upon speaking with Wuk Lamat, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Before we get going, I have a request to make of you.&lt;br /&gt;
Wuk Lamat: When we confront Zoraal Ja, you must let me face him alone.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What!? No, that&#039;s far too dangerous! Why put you at such risk if we don&#039;t have to?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We have two priorities.&lt;br /&gt;
Wuk Lamat: The first is to hold Zoraal Ja within the dome and protect Tuliyollal.&lt;br /&gt;
Wuk Lamat: The second is to free Wayakkwe if she&#039;s been captured.&lt;br /&gt;
Wuk Lamat: To make sure we succeed, I need to play the worthy foe for Zoraal Ja.&lt;br /&gt;
Wuk Lamat: If I come at him with help, he&#039;ll likely lose interest and proceed with his attack on the city. That&#039;s why it needs to be a duel.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Even if Tuliyollal is better prepared this time, it&#039;s true that it would be best to avoid another battle. And failing that, we might at least weaken Zoraal Ja...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Rest assured I&#039;m not going into this without a strategy. Our time in the dome has given us invaluable insights into Alexandrian culture.&lt;br /&gt;
Wuk Lamat: The use of regulators, for one. The secret to Zoraal Ja&#039;s strength.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then you mean to...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s right. If I destroy his regulator, he&#039;ll be unable to draw upon souls. We&#039;ll see how much he wants a duel after that.&lt;br /&gt;
Wuk Lamat: So, will you leave Zoraal Ja to me?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We believe in you, Lamaty&#039;i!&lt;br /&gt;
&amp;gt; It&#039;s nothing the Vow of Resolve can&#039;t handle!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s true that this is your fight, and how you choose to handle it is your decision.&lt;br /&gt;
Alisaie: But if we see you struggling, or Zoraal Ja attempts to call upon his minions, we &#039;&#039;will&#039;&#039; go to your aid!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, fair enough! Knowing you&#039;ll be there, I can give it my all.&lt;br /&gt;
Wuk Lamat: Together with Koana, I&#039;ll keep Tuliyollal safe!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat confront Zoraal Ja, who is with several soldiers and a captured Wayakkwe.&#039;&#039;&lt;br /&gt;
Wuk Lamat: Zoraal Ja!&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: H-Hello!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: You disappoint me, Wuk Lamat. We are foes, yet you had my admiration for defeating Father and claiming the throne.&lt;br /&gt;
Zoraal Ja: But instead of coming for me, you gallivant with the resistance. Do I intimidate you?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am here, Brother. I did not run, nor hide. I have come to kill you.&lt;br /&gt;
Wuk Lamat: Let her go. Your quarrel is with me.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: And will you settle it one-on-one? Or call upon all and sundry yet again?&lt;br /&gt;
Zoraal Ja: Not that it would make any difference.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No. Like Papa did, I&#039;ll face you alone.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Really? You believe you stand a chance? Have you forgotten how it ended for Father?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I remember you couldn&#039;t win without relying on other people&#039;s souls. Alone I may be weak, but so are you!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: So be it. Do not regret your decision.&lt;br /&gt;
Zoraal Ja: Release her.&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: Oh, thank you!&lt;br /&gt;
Wayakkwe: I thought I was done for...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja jumps on Wayakkwe. Wuk Lamat blocks the attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: [LEAPING EXERT]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No you don&#039;t!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: [DERISIVE SNORT “Hmph”]&lt;br /&gt;
Zoraal Ja: Had you let her die, you could have dealt me a telling blow. Your compassion will be the end of you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m not letting anyone else die!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat clashes with Zoraal Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And you—you will &#039;&#039;never&#039;&#039; surpass Papa!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: But I have. With these very hands I slew him.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: His body may be gone, but his spirit lives on in us!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: The Yok Huy&#039;s delusion is catching, I see.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s no delusion. Papa&#039;s love for Tuliyollal gives me strength even now!&lt;br /&gt;
Wuk Lamat: [SWINGING AXE ROAR “Yaaargh!]&lt;br /&gt;
Wuk Lamat: Come—let&#039;s get this over with! For my people and Sphene&#039;s!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: How gullible you are. All of this is Sphene&#039;s doing.&lt;br /&gt;
Zoraal Ja: Her objective is to harvest all life outside the barrier. Our interests happened to align, hence our alliance.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Liar! Sphene would never do that!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: The King of Resolve speaks the truth.&lt;br /&gt;
&lt;br /&gt;
Alisaie: How did she—!?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: The attack on Tural was no less my desire than Zoraal Ja&#039;s.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You said you wanted none of this. It was a farce from the very start!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Yes. I used you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So it was all just a lie, then? What you said about loving your people as family, about wanting to see them smile...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I do this for them!&lt;br /&gt;
Sphene (NPC)@Sphene: For what it&#039;s worth, I&#039;m sorry I deceived you. But I had no choice.&lt;br /&gt;
Sphene (NPC)@Sphene: If I&#039;m to save my people, I must take the lives of yours!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja strikes Sphene, and she turns into a mechanical soldier that collapses. Another soldier turns into Sphene&#039;s appearance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: [SHOCKED GASP]&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Behold, Wuk Lamat! The benevolent Queen Sphene.&lt;br /&gt;
Zoraal Ja: An illusion that orchestrated a massacre.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Endless or machine, or whatever you are now, you bear the memories of the person you once were! You should still have a heart!&lt;br /&gt;
Wuk Lamat: When you speak of slaughtering my people, do you feel nothing?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &#039;&#039;Nothing&#039;&#039; is dearer to me than my people. It matters not whether they are living or Endless.&lt;br /&gt;
Sphene (NPC)@Sphene: As queen, I will do anything to protect them!&lt;br /&gt;
Sphene (NPC)@Sphene: If it were you, could you have found another way? With your strength, could you have held fast to that which is dear without sacrifice?&lt;br /&gt;
&lt;br /&gt;
Alisaie: What exactly do you seek to do? What are you protecting your people from?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: You waste your words. There is no turning back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja strikes Wuk Lamat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: [SLASHING WITH SWORD EXERT “Hah”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: [STRUCK BY BLOW EXERT “Ugh”]&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Is this the strength that the love of Tuliyollal lends you?&lt;br /&gt;
Zoraal Ja: A weak ruler walks a path of ruin. Tell me—which of us is worthy of their throne?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I already know...it will &#039;&#039;never&#039;&#039; be you!&lt;br /&gt;
Wuk Lamat: As long as you think only of yourself, you&#039;ll never be worthy! You&#039;ll never surpass Father—or me!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat destroys Zoraal Ja&#039;s regulator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: [ANNOYED GRUNT “Hmph”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You can&#039;t rely on souls anymore. It&#039;s over.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Don&#039;t think you&#039;ve won yet. Oh no, far from it.&lt;br /&gt;
Zoraal Ja: Give the order to the fleet: raze Tuliyollal to the ground and harvest every last soul!&lt;br /&gt;
&#039;&#039;The Hyune commander gives the order.&#039;&#039;&lt;br /&gt;
Zoraal Ja: It is over—for Tuliyollal. Your works, your people—all will be ash before the day is done.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Don&#039;t tell me you&#039;ve forgotten? I&#039;m not the only Dawnservant.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;In Shaaloani, the Alexandrian army begins to invade on hovercraft.&#039;&#039;&lt;br /&gt;
Dustwatch Officer: Th-They&#039;re coming!&lt;br /&gt;
&lt;br /&gt;
Kemakka: [LONG, STEADYING EXHALE]&lt;br /&gt;
&#039;&#039;Kemakka draws his gun.&#039;&#039;&lt;br /&gt;
Kemakka: Well come on then, you tin bastards!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: If I didn&#039;t know better, I&#039;d say you&#039;re enjoying yourself.&lt;br /&gt;
&lt;br /&gt;
Kemakka: I&#039;m Hhetsarro. Nothing gets a hunter&#039;s blood pumping like a little danger.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Well now, it seems we have that in common. I haven&#039;t felt this alive in a good while.&lt;br /&gt;
&#039;&#039;A group of soldiers approaches them.&#039;&#039;&lt;br /&gt;
Y&#039;shtola: [CASTING SPELL EXERT “Haaah!”]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Dustwatch fight back the invaders.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zekowa: That&#039;s the spirit! We promised Vow Koana we&#039;d deliver him a mountain of scrap—and I&#039;m not about to let these hollow men make a liar out of me!&lt;br /&gt;
&lt;br /&gt;
Estinien: Hey, kid. The ones below are yours.&lt;br /&gt;
&lt;br /&gt;
Zekowa: You got it!&lt;br /&gt;
Zekowa: Wait... What do you mean “below”?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Estinien destroys the hovercrafts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Estinien: [LEAPING INTO THE AIR EXERT]&lt;br /&gt;
Estinien: [LAUNCHING AT ENEMY EXERT “Haaah!”]&lt;br /&gt;
&lt;br /&gt;
Zekowa: [IMPRESSED WHISTLING]&lt;br /&gt;
Zekowa: Don&#039;t see that every day!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to Mehwahhetsoan. Thancred arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Thancred: Hardly sporting. And this despite our best efforts to thin the enemy ranks.&lt;br /&gt;
Thancred: While it&#039;s not quite what we had planned, I&#039;m glad we chose to remain in Tural.&lt;br /&gt;
&lt;br /&gt;
Urianger: As am I. &#039;Twas an unexpected but welcome opportunity to join in the defense of this realm.&lt;br /&gt;
&lt;br /&gt;
Thancred: And to his credit, Koana did ask very nicely. Still, it&#039;s a pity his brother had to delay our pleasure jaunt. But business always comes first.&lt;br /&gt;
&#039;&#039;Thancred charges at the invaders.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;In Tuliyollal, the Alexandrians begin to attack. The Landsguard fight them.&#039;&#039;&lt;br /&gt;
Mamool Ja Landsguard: Damn it! Come no closer, you bastards!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja: [LEAPING INTO THE FRAY EXERT]&lt;br /&gt;
Bakool Ja Ja: [SLASHING ENEMIES EXERT “Yaaah!”]&lt;br /&gt;
Bakool Ja Ja: Gehehehe!&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: That was a near thing. Are you all right?&lt;br /&gt;
&lt;br /&gt;
Mamool Ja Landsguard: Y-You...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mystic: Saved your life? Yes, I know. Don&#039;t squander it!&lt;br /&gt;
&lt;br /&gt;
Mamool Ja Landsguard: I never thought you of all people would come to my rescue, Bakool Ja Ja. Thank you.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja: [UNCERTAIN] Huh...&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: Still rings odd in my ears, the “thank you”s...&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mystic: But I could get used to it.&lt;br /&gt;
Bakool Ja Ja: Gehehehe!&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: Right, we&#039;re not done yet!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Alphinaud and Ketenramm fight mechanical soldiers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: [CASTING SPELL EXERT “Hah!”]&lt;br /&gt;
&lt;br /&gt;
Ketenramm: [CHARGING ROAR “Yaaargh!”]&lt;br /&gt;
Ketenramm: [SLASHING SWORD EXERT “Hah!]&lt;br /&gt;
Ketenramm: [SLASHING SWORD EXERT “Yah!]&lt;br /&gt;
Ketenramm: [SLASHING SWORD EXERT “Hyah!]&lt;br /&gt;
Ketenramm: We&#039;re holdin&#039; our own against their infantry, but what of that monstrosity and its escort?&lt;br /&gt;
Ketenramm: If they start bombardin&#039; us with cannon fire, we&#039;ll have no means of fightin&#039; back!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Worry not, we have a countermeasure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vrtra arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: A bleedin&#039; dragon!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vrtra attacks the Alexandrian airships.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: What in the Navigator&#039;s name is it doin&#039; here?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Tuliyollal has entered into an alliance with Radz-at-Han. A wise and timely decision on Vow Koana&#039;s part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;More dragons arrive. Koana and Azdaja watch from the palace balcony.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: Right in the nick... Tuliyollal shall never forget this debt.&lt;br /&gt;
Koana: We will hold out, Lamaty&#039;i.&lt;br /&gt;
Koana: So keep your eyes forward and do what only you can do.&lt;br /&gt;
Koana: Finish this, and return home—safe and sound.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Back at the confrontation with Zoraal Ja&#039;&#039;&lt;br /&gt;
Alexandrian Signaler: Report from the fleet. The enemy has offered unexpected resistance. We&#039;ve been forced to withdraw.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: [HEAVY SIGH]&lt;br /&gt;
Zoraal Ja: Useless. All of you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja strikes down the signaler.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alexandrian Signaler: [CUT DOWN EXERT “Argh!”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Stop!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The signaler is revived by their regulator.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alexandrian Signaler: Y-Your Majesty...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene protects him from another attack.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Enough of this! Enough!&lt;br /&gt;
Sphene (NPC)@Sphene: You swore you wouldn&#039;t harm my people!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Out of my way!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja strikes down Sphene.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: [CUT DOWN EXERT “Ungh”]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja takes the signaler&#039;s regulator. Sphene re-appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Have you gone mad!?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: When the army fails in its duty, it is the charge of the King of Resolve to clean up its mess.&lt;br /&gt;
Zoraal Ja: To achieve victory by any means necessary.&lt;br /&gt;
Zoraal Ja: Zoraal Ja to Everkeep. Initiate Code Blood.&lt;br /&gt;
Zoraal Ja: Execute all civilians and commandeer their souls!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Damn you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gulool Ja arrives with Otis.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Stop!&lt;br /&gt;
Gulool Ja: Please, Father! Stop!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Gulool Ja! I told you not to come!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: “Gulool Ja”?&lt;br /&gt;
&lt;br /&gt;
Otis: You must flee, Gulool Ja! It isn&#039;t safe!&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: I&#039;m not going anywhere! I have to stop my father!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja grabs Gulool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: I am not your father!&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: [CHOKED, STRUGGLING FOR BREATH “Ugh... Ungh...”]&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let him go!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Using a child as a shield!? Have you no shame!?&lt;br /&gt;
&lt;br /&gt;
Otis: Release him at once, or you shall answer to me!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Pitiful relic. Kneel before your king!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Otis&#039;s eyes turn red, and he kneels.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Otis? What&#039;s wrong?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Find me at the top of Everkeep.&lt;br /&gt;
Zoraal Ja: There we will determine who is fit to rule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja teleports away with Gulool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I must protect them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene withdraws. Otis follows the group of soldiers to Everkeep.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: That he should take his own child hostage...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We must hurry back to Everkeep!&lt;br /&gt;
Wuk Lamat: Zoraal Ja thinks nothing of others&#039; lives. He &#039;&#039;will&#039;&#039; kill his own people!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Chances are we&#039;ll have to face a good part of his army, with Otis among them...&lt;br /&gt;
Alisaie: Let&#039;s take all care!&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Come, let&#039;s protect the people!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Are you ready, [Forename]?&lt;br /&gt;
&lt;br /&gt;
System: Your progress through the battle will be saved at certain points. In the event that you are defeated, you will be able to try again from the most recent of these.&lt;br /&gt;
System: Please note that if you enter battles associated with other quests or log out from the game, this progress will be lost.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;In Solution Nine, the mechanical soldiers are massacring the civilians.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Owww...&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: I have no more use for you. Begone.&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Father, wait! Father!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja walks away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gulool Ja: Otis... Lamaty&#039;i... You have to stop him... You have to...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The scene shifts to the entrance. A citizen is revived by their regulator but is killed again. Sphene looks in horror.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: What have you done?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene! Can&#039;t you order them to stand down!?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: The King of Resolve holds military authority. I cannot overrule his commands.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If there&#039;s something you &#039;&#039;can&#039;&#039; do, then do it!&lt;br /&gt;
Wuk Lamat: Your crimes are beyond forgiveness, but your people are innocent.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: [OVERWHELMED, SHARP EXHALE]&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; If you care for your people, then protect them.&lt;br /&gt;
&amp;gt; We won&#039;t let Zoraal Ja have his way any longer!&lt;br /&gt;
&amp;gt; Hope you don&#039;t mind if I obliterate your army.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: [OVERWHELMED EXHALE “Ah...”]&lt;br /&gt;
Sphene (NPC)@Sphene: I deceived you all, and still...&lt;br /&gt;
&lt;br /&gt;
Alisaie: The talk can wait. When you said that you wanted to protect your people, I trust you weren&#039;t lying?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Of course not! There&#039;s nothing I wouldn&#039;t do for them!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then let&#039;s split up and get to work!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Do what you can do...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
Sphene (NPC)@Sphene: Please everyone, lend me your strength.&lt;br /&gt;
Popup: Defend Solution Nine!&lt;br /&gt;
Alisaie: The citizens... This is horrible...&lt;br /&gt;
Wuk Lamat: The way&#039;s blocked!&lt;br /&gt;
Sphene (NPC)@Sphene: I have authority enough to move structures. A moment!&lt;br /&gt;
Alisaie: It&#039;s gone!?&lt;br /&gt;
Wuk Lamat: We&#039;re good to go!&lt;br /&gt;
Sphene (NPC)@Sphene: There... Now, please help as many as you can!&lt;br /&gt;
Wuk Lamat: Right, let&#039;s deal with these ones first!&lt;br /&gt;
Popup: Eliminate the mechanical soldiers&lt;br /&gt;
Alisaie: We&#039;ll clean them all out!&lt;br /&gt;
Sphene (NPC)@Sphene: This is awful...&lt;br /&gt;
Sphene (NPC)@Sphene: How terrified you must have been...&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m truly in your debt...&lt;br /&gt;
Alisaie: There are still those we can save! We keep moving!&lt;br /&gt;
Popup: Search for stragglers&lt;br /&gt;
Sphene (NPC)@Sphene: I will make us a path. O Everkeep, hearken to me!&lt;br /&gt;
Wuk Lamat: This saves us a detour.&lt;br /&gt;
Alisaie: Excellent! Let&#039;s press on!&lt;br /&gt;
Sphene (NPC)@Sphene: So many still crying out in fear and in pain... Please hold on!&lt;br /&gt;
x@Scrambling Citizen 1: Heeelp!&lt;br /&gt;
x@Scrambling Citizen 2: Uwaaah!&lt;br /&gt;
Sphene (NPC)@Sphene: No...&lt;br /&gt;
x@Scrambling Citizen 1: Ugh...&lt;br /&gt;
Popup: Eliminate the fiends&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry...I&#039;m so sorry...&lt;br /&gt;
Alisaie: Fiends too? Damn you, Zoraal Ja!&lt;br /&gt;
Wuk Lamat: It&#039;s up to us to stop them!&lt;br /&gt;
Popup: Head to the aetheryte plaza&lt;br /&gt;
Alisaie: Look! Survivors!&lt;br /&gt;
Wuk Lamat: Let&#039;s check on them.&lt;br /&gt;
Popup: Comfort the citizens   &lt;br /&gt;
x@Milalla Oblivion Member: Where&#039;s the support we called for!?&lt;br /&gt;
Wuk Lamat: You&#039;re safe now!&lt;br /&gt;
Alisaie: Are you alright?&lt;br /&gt;
Sphene (NPC)@Sphene: You&#039;re safe now. Be at ease.&lt;br /&gt;
x@Distraught Evacuee 1: I-I have no souls left... If I get killed again, I...I...&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Take deep breaths.&lt;br /&gt;
x@Distraught Evacuee 1: Haaah... Haaah... I&#039;m still alive... I&#039;m still alive...&lt;br /&gt;
&amp;gt; Are you hurt?&lt;br /&gt;
x@Distraught Evacuee 1: I-It&#039;s nothing serious. I fell down, that&#039;s all. I&#039;ll be fine.&lt;br /&gt;
---&lt;br /&gt;
-optional start&lt;br /&gt;
x@Distraught Evacuee 1: All my souls, gone in a blink... This is a nightmare...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry for putting you through such an ordeal... It will soon be over, so please stay strong.&lt;br /&gt;
x@Distraught Evacuee (Background 1): We won&#039;t give up, Your Majesty!&lt;br /&gt;
x@Distraught Evacuee (Background 2): Aye! We&#039;ll get through this!&lt;br /&gt;
x@Distraught Evacuee (Background 3): It&#039;s not over till it&#039;s over! &lt;br /&gt;
&lt;br /&gt;
x@Distraught Evacuee 2: Oh, thank you for coming to save us! It&#039;s such a relief to see Her Majesty is unharmed...&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Are you hurt?&lt;br /&gt;
x@Distraught Evacuee 2: It&#039;s only a graze. You needn&#039;t worry about me─just help those who are still out there.&lt;br /&gt;
&amp;gt; We&#039;ve cleared the way.&lt;br /&gt;
x@Distraught Evacuee 2: We&#039;re in your debt! We&#039;ll try to get to safety before more of them come.&lt;br /&gt;
---&lt;br /&gt;
-optional start&lt;br /&gt;
x@Distraught Evacuee 2: We&#039;ll get through this! We will!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Alisaie: They should be fine here.&lt;br /&gt;
Wuk Lamat: Let&#039;s press on!&lt;br /&gt;
&lt;br /&gt;
x@Oblivion Member: More machines over there!&lt;br /&gt;
&lt;br /&gt;
Popup: Eliminate the mechanical soldiers&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: You came!&lt;br /&gt;
Krile: We must hold them off!&lt;br /&gt;
Krile: More of them!&lt;br /&gt;
G&#039;raha Tia: Confound it...&lt;br /&gt;
G&#039;raha Tia: There...&lt;br /&gt;
Krile: Is that all of them?&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Looks like that does it for this area.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Look—the king&#039;s forces are on the move!&lt;br /&gt;
Sphene (NPC)@Sphene: There are still civilians on True Vue!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we can&#039;t leave the wounded. Let&#039;s divide into two groups.&lt;br /&gt;
Alisaie: Krile, Raha—please stay here and render aid.&lt;br /&gt;
Alisaie: The rest of us will go and deal with the machines!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alright!&lt;br /&gt;
&#039;&#039;Wuk Lamat, the player, Alisaie, and Sphene encounter Otis on True Vue.&#039;&#039;&lt;br /&gt;
Wuk Lamat: Otis! You&#039;ve got to wake up!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: “Otis”...?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty Part 2===&lt;br /&gt;
Popup: Repel the mechanical soldiers&lt;br /&gt;
Otis Oathbroken: For the honor of the royal knights! Forward!&lt;br /&gt;
Wuk Lamat: Snap out of it, Otis! Don&#039;t you recognize us!?&lt;br /&gt;
Otis Oathbroken: First formation! Show them a knight&#039;s valor!&lt;br /&gt;
Wuk Lamat: We need to spread out!&lt;br /&gt;
Otis Oathbroken: For honor!&lt;br /&gt;
Alisaie: The machines obey him!&lt;br /&gt;
Otis Oathbroken: Second formation! Seize the glory of victory!&lt;br /&gt;
Alisaie: Everyone, gather close!&lt;br /&gt;
Otis Oathbroken: We will not fall!&lt;br /&gt;
Sphene (NPC)@Sphene: Something about him is familiar... But...it couldn&#039;t be...&lt;br /&gt;
Otis Oathbroken: Third formation! Onward, for Alexandria!&lt;br /&gt;
Sphene (NPC)@Sphene: It &#039;&#039;is&#039;&#039; him—the captain of the knights!&lt;br /&gt;
Popup: Subdue Otis!&lt;br /&gt;
Wuk Lamat: Don&#039;t like the looks of this...Everyone, keep your guard up!&lt;br /&gt;
Otis Oathbroken: Feel the sting of my blade!&lt;br /&gt;
Wuk Lamat: Damn it... How do we bring him to his senses!?&lt;br /&gt;
Sphene (NPC)@Sphene: If he still remembers me, then perhaps...&lt;br /&gt;
Otis Oathbroken: ...protect...Her Majesty...&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Right, he&#039;s deactivated.&lt;br /&gt;
Wuk Lamat: It should be safe to approach.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Otis is about to strike Wuk Lamat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Otis! No!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Otis freezes in place.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I remember you, Otis. So please, remember yourself.&lt;br /&gt;
Sphene (NPC)@Sphene: You&#039;re a proud knight of Alexandria. A man who lives to serve the kingdom and its subjects!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A beast jumps on Sphene. Otis repels it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Otis!&lt;br /&gt;
&lt;br /&gt;
Otis: Pray stand back, Your Majesty.&lt;br /&gt;
Otis: I am Ser Otis Velona, lord captain of the royal knights of Alexandria!&lt;br /&gt;
Otis: Upon mine honor, you shall harm neither my fair queen nor our citizens!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty Part 3===&lt;br /&gt;
Popup: Defeat the fiend&lt;br /&gt;
Otis Oathmender: Apologies for the trouble I&#039;ve caused.&lt;br /&gt;
Otis Oathmender: So long as this body holds, I shall fight with you!&lt;br /&gt;
Otis Oathmender: &#039;Tis but a flesh wound!&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s building up energy! Have care!&lt;br /&gt;
Otis Oathmender: For queen and country!&lt;br /&gt;
Popup: Stop the fiend from absorbing lightning&lt;br /&gt;
Otis Oathmender: It gathers lightning to itself!&lt;br /&gt;
Alisaie: Let&#039;s split up and deal with them!&lt;br /&gt;
Wuk Lamat: Hmph! Not holding anything back, are we?&lt;br /&gt;
System: Lightning flows into Gwyddrud!&lt;br /&gt;
Otis Oathmender: Leave this to me!&lt;br /&gt;
Otis Oathmender: Behold the bladework of a royal knight!&lt;br /&gt;
Wuk Lamat: Is it over...?&lt;br /&gt;
Alisaie: Dare I hope...?&lt;br /&gt;
System: Gwyddrud begins harnessing lightning once more!&lt;br /&gt;
Otis Oathmender: Such tremendous lightning!&lt;br /&gt;
Alisaie: So many... This is going to be tough.&lt;br /&gt;
System: Gwyddrud is bursting with lightning!&lt;br /&gt;
Wuk Lamat: Oh no...&lt;br /&gt;
Alisaie: Watch out!&lt;br /&gt;
Otis Oathmender: I...cannot move...&lt;br /&gt;
System: You are paralyzed by lightning and cannot move!&lt;br /&gt;
Alisaie: Not good... At this rate...&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Otis Oathmender: Upon mine honor, we shall weather this storm!&lt;br /&gt;
Otis Oathmender: Now! Lay the fiend low!&lt;br /&gt;
-cutscene end&lt;br /&gt;
Popup: Defeat the fiend befeore Otis succumbs!&lt;br /&gt;
Sphene (NPC)@Sphene: Otis, you must stop! Your body can&#039;t survive this!&lt;br /&gt;
System: Otis endures stoically...&lt;br /&gt;
Otis Oathmender: Nay, I cannot yield...even should it cost me my life!&lt;br /&gt;
Sphene (NPC)@Sphene: Otiiis!&lt;br /&gt;
System: Otis continues to endure...&lt;br /&gt;
System: Otis cannot hold out for much longer!&lt;br /&gt;
Otis Oathmender: My queen... Are you unharmed?&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Otis&#039;s severely damaged body is unresponsive.&#039;&#039;&lt;br /&gt;
Wuk Lamat: Otis...&lt;br /&gt;
Wuk Lamat: Thank you, Lord Captain. For the delicious repast. For everything.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: The old units do not have regulators. Their souls cannot be recovered.&lt;br /&gt;
Sphene (NPC)@Sphene: He is gone... The Otis who so valiantly fought for us...&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m truly grateful for your help. Would that I had the time to thank you properly...&lt;br /&gt;
Sphene (NPC)@Sphene: But I&#039;m afraid I cannot linger.&lt;br /&gt;
Sphene (NPC)@Sphene: There are urgent duties I must perform.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene disappears, leaving behind a mechanical soldier that collapses.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hey, wait!&lt;br /&gt;
&lt;br /&gt;
Cahciua: Is everyone all right!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;re fine, but Otis is...&lt;br /&gt;
&lt;br /&gt;
Geode: So he&#039;s the one who was looking after Gulool Ja...&lt;br /&gt;
&lt;br /&gt;
Cahciua: Thanks to you, Solution Nine has been spared the worst, but the situation on the other levels is grim.&lt;br /&gt;
Cahciua: We&#039;re currently assessing the full extent of the casualties. In the meantime, could you help us treat the wounded?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat on True Vue.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Thank you, Otis... I pray your soul is at peace.&lt;br /&gt;
&lt;br /&gt;
Krile: To slaughter his adopted people too... Is there no end to his villainy?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I did not expect that such carnage would unfold here...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Godsdammit... What is Zoraal Ja trying to achieve by slaughtering his own people!?&lt;br /&gt;
Wuk Lamat: That he&#039;s still bent on surpassing Papa is clear, but why this massacre? I don&#039;t understand...&lt;br /&gt;
&lt;br /&gt;
Krile: Right now we can only guess at his intent, but his obsession must be strong indeed to endure after thirty years...&lt;br /&gt;
Krile: But now isn&#039;t the time to ponder such things. The people need our help.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SDed4Nm_8BU}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1310717</id>
		<title>The Queen&#039;s Tour</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1310717"/>
		<updated>2026-05-17T11:12:04Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Queen&#039;s Tour&lt;br /&gt;
| image = The Queen&#039;s Tour.png&lt;br /&gt;
| description = Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
| quest-giver = Sphene (NPC)&lt;br /&gt;
| related-npcs = Ganister; Gulool Ja; Isadora; Milos; Wuk Lamat&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 9.6&lt;br /&gt;
| location-y = 13.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1313&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Solution Nine (Quest)&lt;br /&gt;
| next-quest = Her People&amp;amp;comma; Her Family&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 928&lt;br /&gt;
| id-gt = 70470&lt;br /&gt;
| id-edb = 03000c294d9&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sphene (NPC)|Sphene]].&lt;br /&gt;
*Choose a foodstuff.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Sphene and have her and Wuk Lamat accompany you.&lt;br /&gt;
*Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
* After finding you in Solution Nine, Sphene agrees to take you on a tour, and begins by showing you the Nexus Arcade. Of particular note, you learn about the properties and applications of electrope, the miraculous ore which is used in virtually all things in Alexandria. After making a passing comment on what having such a material could mean in their world, a shop catches Wuk Lamat&#039;s eye.&lt;br /&gt;
* The shop in question sells various foodstuffs, and Sphene purchases an item each for you and Wuk Lamat to try. This becomes something of an event as a curious crowd soon gathers to observe newcomers sample Alexandrian cuisine for the first time. You and Wuk Lamat duly partake of your selections, thus nourishing yourselves even as you delight the citizens.&lt;br /&gt;
* Seeing that you are satisfied, Sphene next offers to take you to the residential sector, in part for personal business. At your word, she will lead you in the direction of your destination.&lt;br /&gt;
* You begin making your way to the residential sector with Sphene and Wuk Lamat. Should you come upon any places of interest en route, your guide would be glad to tell you about them.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Stopping before a café called Mosaic, Sphene explains the name as being a reference to the myriad races that inhabit the continent. Wuk Lamat takes the opportunity to mention one of her favorite dishes, tacos, before you continue on your way.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Upon arriving at the residential sector, Sphene explains that she is here to visit some people. Their apartment is located in the left building of residential radius 9-14, and you proceed through the entrance.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* You enter the apartment to meet the occupants, a woman and her infirm son. The boy is revealed to suffer from levin sickness, a debilitating disease caused by the pervasion of ambient lightning. The condition is common among children born inside the dome, but thus far no cure has been found, with soul technology ineffective against old age and illness. Seemingly overwhelmed, Sphene cuts her visit short and heads back outside.&lt;br /&gt;
* Sphene thanks you for accompanying her, and explains that she wished for you to know about this aspect of life in Alexandria. She expresses her desire to find a cure, that the children need no longer suffer, and you take her resolve to heart as you look to learn more about her nation.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: With Sphene as our guide, we needn&#039;t fear getting lost!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sphene (NPC)@Sphene: Let&#039;s begin then, shall we?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I must say I&#039;m really grateful. This place is so vast and confusing, I didn&#039;t even know where to begin.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: While the district may seem daunting in size and structure, all the key facilities are situated near leynodes—what you call aetherytes. Remember this and you won&#039;t lose your way.&lt;br /&gt;
Sphene (NPC)@Sphene: Now then, seeing as it is right here, I will show you the Nexus Arcade first.&lt;br /&gt;
Sphene (NPC)@Sphene: Please follow me!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat and WoL walk to the Nexus Arcade.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This complex is home to all manner of shops. From food and daily necessities to technological conveniences, you can find most everything here.&lt;br /&gt;
Sphene (NPC)@Sphene: Everkeep&#039;s interior is vast, as you&#039;ve observed. This arcade makes it possible for people to acquire what they need in one centralized location.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing!&lt;br /&gt;
Wuk Lamat: How do you get to the upper levels? I don&#039;t see stairs...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Do you see the glowing pattern over yonder? That is an automatic conveyor.&lt;br /&gt;
Sphene (NPC)@Sphene: Such contraptions are found throughout Everkeep, allowing us to swiftly move between faraway places.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That will spare us some walking. Are they also made from that strange metal? Elec...whatsit.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; Yes, the conveyors are powered by electrope.&lt;br /&gt;
Sphene (NPC)@Sphene: As a matter of fact, the ore is integrated into just about everything in Everkeep. Even the floors and walls.&lt;br /&gt;
Sphene (NPC)@Sphene: By etching arcane circuits upon it, electrope can be used to convert lightning energy to those of other elements.&lt;br /&gt;
Sphene (NPC)@Sphene: In so doing, we can achieve various effects. For instance, a conversion to wind produces flotation, which is required for the propulsion of our flying vehicles.&lt;br /&gt;
Sphene (NPC)@Sphene: A conversion to fire, meanwhile, produces light and heat, and it is employed in devices such as street lamps and heaters. There are even self-heating cups that keep your drink warm.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Can you make a drink cold if you convert to ice instead?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: You certainly can! Our vending machines do just that.&lt;br /&gt;
Sphene (NPC)@Sphene: What&#039;s more, multiple energies can also be combined to produce some clever effects. For instance, by manipulating the air with wind while projecting light with lightning, it is possible to alter one&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s almost scary what you can do with electrope... If such a wondrous material existed in our world, I imagine everyone would be fighting over it.&lt;br /&gt;
&#039;&#039;Sphene gives a somber look.&#039;&#039;&lt;br /&gt;
Wuk Lamat: This shop over here—what does it sell?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, yes. Let&#039;s go and take a look!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene turns to WoL.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I daresay you will find it interesting.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: What&#039;s all this...?&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, {{alternatives|f=miss|m=sir}}. Care to peruse today&#039;s selection?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This shop sells food. Those are the items on the counter.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s food!? I can&#039;t imagine what they taste like...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; I thought you might be surprised.&lt;br /&gt;
Sphene (NPC)@Sphene: Your countrymen were too in the beginning.&lt;br /&gt;
Sphene (NPC)@Sphene: Come, you must sample something. Choose one and I will purchase it.&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, friends! How lucky you are for Her Majesty to treat you!&lt;br /&gt;
Ganister: The five items on display are our most popular. I recommend one of them if this is your first time.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: Select an item that interests you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Slab of Pink Hexagons&#039;&#039;&lt;br /&gt;
Ganister: The synthetic fruit pellets? They&#039;re our best approximation of the taste and texture of grape.&lt;br /&gt;
Ganister: I&#039;ve never tried the real fruit so I can&#039;t say how faithful they are, but there&#039;s no denying their popularity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Liquid-filled Pouch&#039;&#039;&lt;br /&gt;
Ganister: Ah, the revivifying tonic. I take it you&#039;re thirsty.&lt;br /&gt;
Ganister: The flavor is a sublime blend of sweet and salty, and it stays fresh for over ten years thanks to the special container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Long Rectangular Bar&#039;&#039;&lt;br /&gt;
Ganister: Keen on the perfect meal bar, are you? It&#039;s all the nutrients your body needs packed into a single foodstuff.&lt;br /&gt;
Ganister: The flavor is formulated to never taste dull, and one bar will satisfy you for a whole day. Many folks prefer this to taking multiple meals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hexagon-patterned Bag&#039;&#039;&lt;br /&gt;
Ganister: Ah yes, the salad paste. This is designed for those who are concerned about their figure. With its blend of nine varieties of vegetables, it&#039;ll help your efforts to slim down.&lt;br /&gt;
Ganister: Fashion models swear by it, and youths can&#039;t get enough of the stuff either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Black and Yellow Tin&#039;&#039;&lt;br /&gt;
Ganister: This here is cultivated steak. It&#039;s not quite the same as the real thing they produce in the outskirts, but it&#039;s a sight more affordable.&lt;br /&gt;
Ganister: This particular product is known as “gold label,” and it&#039;s a delicious hybrid of beef and chicken grown at the plant on the fourth level.&lt;br /&gt;
&lt;br /&gt;
Question: Choose this item? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: While they&#039;re all very tempting...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player chose the Black and Yellow Tin&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak like you, [Forename]. I&#039;m absolutely starving!&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak. I&#039;m absolutely starving!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Thank you for your custom. This being Her Majesty&#039;s treat, it&#039;s bound to taste all the better!&lt;br /&gt;
Ganister: Say, would you mind sampling your selections here and now? It&#039;s been a long time since we had newcomers, and I&#039;d love to see your reactions!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is a great chance to learn about Alexandrian culture, [Forename]. Let&#039;s dig in!&lt;br /&gt;
Wuk Lamat: Alright, here I go!&lt;br /&gt;
&lt;br /&gt;
System: Following Wuk Lamat&#039;s lead, you sample your selection.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A-Amazing! I&#039;ve never had any meat like this before!&lt;br /&gt;
Wuk Lamat: It&#039;s tender like chicken but flavorsome like rroneek, and the spices give it just the right amount of kick. I could eat this every day!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The bystanders react in approval.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ganister: Hah, don&#039;t mind them. They&#039;re just happy to see your honest reaction.&lt;br /&gt;
Ganister: And how about you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s fantastic!&lt;br /&gt;
&amp;gt; It&#039;s pretty good!&lt;br /&gt;
&amp;gt; It&#039;s...interesting.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Hahaha! It&#039;s always such a pleasure! My thanks for humoring me.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This does take me back. Though it was chaotic when the people of Tuliyollal first arrived, we endeavored to learn about one another and embraced our differences.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, right! What about you, Sphene? Aren&#039;t you having something to eat too?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I appreciate the thought, but I&#039;m fine for now, thank you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alright. But what&#039;s your favorite food, if you don&#039;t mind me asking?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My...favorite food?&lt;br /&gt;
Sphene (NPC)@Sphene: ...Why do you wish to know this?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Because I want to get to know you better. Why else?&lt;br /&gt;
Wuk Lamat: The more you know someone, the more you grow fond of them.&lt;br /&gt;
Wuk Lamat: That&#039;s what my old man believed, and my experiences have led me to believe the same.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food...&lt;br /&gt;
Sphene (NPC)@Sphene: Hm...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Is it such a difficult question?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry. It&#039;s just...when I think of those who labor to bring us the food, I find I can&#039;t settle on one thing...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hahaha! I thought &#039;&#039;I&#039;&#039; was indecisive, but you&#039;re something else!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Indecisive...? Perhaps I am...but you didn&#039;t need to laugh about it...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A blue-scaled Mamool Ja child eavesdrops.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food... That is a question I may never be able to answer.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know about you, but I&#039;m satisfied. Let&#039;s keep moving!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Very well. Next, I was thinking of showing you the residential sector, but it&#039;s in part so I can tend to personal matters. &lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s a visitation, to be precise...and I believe it will be educational for you as well. Would the two of you mind accompanying me?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Not at all!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful. Let me know when you have seen enough here, and we&#039;ll make our way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I was just wondering what kind of homes they have here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene and have her and Wuk Lamat accompany you.===&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ready? Then let&#039;s head to the residential sector. It lies to the southwest.&lt;br /&gt;
Sphene (NPC)@Sphene: As we walk, I would be glad to tell you about any places of interest that we come upon.&lt;br /&gt;
&lt;br /&gt;
System: Sphene and Wuk Lamat are now accompanying you. Keep them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: You can leave your quest companions behind by entering a different area, or by speaking with them and selecting the option to part ways.&lt;br /&gt;
System: If you wish to have your companions join you again, return and speak with them at the original location.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Lamaty&#039;i trusts you without question. How nice it would be to have such a friend.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That meat was sooo good... I have to get everyone at home to try it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Of course. Take your time—we shall await you back at the Nexus Arcade.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Have things you need to tend to? Alright, we&#039;ll look for you back at that arcade after you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Regrouping after parting ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Welcome back. If you are ready, then let us resume the tour.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: All sorted? Then let&#039;s get moving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with objectives without escorts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is Mosaic, a café. Here you can buy drinks to enjoy while you relax.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see. In Tuliyollal, there&#039;s a similar establishment called Xbalyav Ty&#039;e—that&#039;s “seashell” in the local tongue. Is there a story behind the name Mosaic?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: There is. In our continent, the races are named for stones. There&#039;s the Hyune, who resemble some Tonawawta; the tall and graceful Eldite; and the diminutive and affable Milalla.&lt;br /&gt;
Sphene (NPC)@Sphene: When they all gather here, they appear as a mosaic of colors. Thus did the founder choose to name the café.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, that&#039;s nice. If they served tacos here, it&#039;d be perfect!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Tacos...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A traditional Turali dish, and one of my favorite foods. You must try it one day!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Oh...uh, yes. Definitely!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll make it happen once we&#039;ve restored peace to Tuliyollal. Right, let&#039;s continue on!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Have you eaten these...tacos before? For Lamaty&#039;i to recommend them so highly, they must be delicious indeed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go for some tacos at Xbalyav Ty&#039;e, the three of us!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: And here we are. These buildings are where our citizens live.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: They&#039;re massive! Each one is bigger than the palace!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: They have to be, for just about all Alexandrians have apartments here.&lt;br /&gt;
Sphene (NPC)@Sphene: Lest you wonder, I&#039;m here to visit some people. Their apartment is in the building on the left here at residential radius 9-14.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Residential...radius?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: That&#039;s right. Come, the door opens automatically.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: I do hope you like the district. The people worked hard to build it, paying attention to every little detail.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You really get the sense that Sphene loves her nation, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Clerk P7-1091: Current location: residential radius 9-14, section 02. Visitors must be equipped with a regulator or present a valid visitor permit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Conversation Point (X:5, Y:19): Ask about the lobby.&lt;br /&gt;
&#039;&#039;Talking to Sphene&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene: This is the lobby, a common area for residents.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... And what does that machine there do?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, the concierge. They look after the residents. If you require assistance or have questions, they would be glad to assist.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is that so? I&#039;ve no shortage of questions, but I&#039;ll direct them at you for now.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: By all means. You may consider me your personal concierge!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talking to Wuk Lamat&#039;&#039;&lt;br /&gt;
Wuk Lamat: Hey, Sphene. Can anyone live in this place?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Naturally! In fact, many of your countrymen make their homes here.&lt;br /&gt;
Sphene (NPC)@Sphene: No matter your origin or race, occupation or regulator usage, all Alexandrian citizens are eligible for an apartment. This includes those you met who work in the outskirts.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;ve taken care of everyone for thirty years. I&#039;m truly grateful.&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is the place. A mother and son live here.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat, and the player enter the apartment. The mother is tending to her unconscious son.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Isadora!&lt;br /&gt;
&lt;br /&gt;
Isadora: Your Majesty! You came!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I have friends with me today. Is that all right?&lt;br /&gt;
&lt;br /&gt;
Isadora: Of course! Friends of the queen are friends of ours. Please, make yourselves at home.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: How has Milos been?&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s been no change, but the symptoms are thankfully mild today.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Milos. Have you missed me?&lt;br /&gt;
&lt;br /&gt;
Isadora: My son was born with levin sickness—a severe aetheric imbalance towards lightning.&lt;br /&gt;
Isadora: As a result, he suffers from paralysis. He cannot walk and struggles to speak.&lt;br /&gt;
Isadora: For a blessing, he still has his hearing, and even on bad days he can communicate with his eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... Sphene visits often, does she?&lt;br /&gt;
&lt;br /&gt;
Isadora: She does. Milos simply adores her. He sometimes even manages a smile when she&#039;s here.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: What of yourself, Isadora? How are you holding up?&lt;br /&gt;
&lt;br /&gt;
Isadora: You needn&#039;t worry about me, Your Majesty. You always make time for us, and we have everything we need.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m glad to hear that. But you mustn&#039;t strain yourself, understood?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There is nothing you can do for him? Perhaps a treatment with souls or...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Unfortunately no. While souls can revive those who have met with an accident, they cannot reverse the effects of old age and illness.&lt;br /&gt;
Sphene (NPC)@Sphene: Truth be told, many children are born like Milos. The illness has existed for generations, but we&#039;ve been unable to find a cure.&lt;br /&gt;
Sphene (NPC)@Sphene: The cause is quite clear, though—the excess lightning in the environment. It&#039;s no coincidence the number of cases has risen dramatically these past thirty years.&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s all my fault...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What was that?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry, Isadora, but I must be going. I promise to make it a proper visit next time, with treats to share.&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s no need to apologize, Your Majesty. If it weren&#039;t for you, Milos and I wouldn&#039;t still be here.&lt;br /&gt;
&lt;br /&gt;
Milos: Thank you...Queen Sphene...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s my pleasure, Milos. I&#039;ll be back soon, so be a good boy. For your mother and for me.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: To think that there was such an illness...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My thanks for accompanying me on the visit.&lt;br /&gt;
Sphene (NPC)@Sphene: The illness is a part of life in Alexandria, and I thought that you should know about it.&lt;br /&gt;
Sphene (NPC)@Sphene: We&#039;ll find a cure one day, mark my words. We&#039;ll make it so unfortunate children like Milos smile again.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=jkvL56mgx7c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1310715</id>
		<title>The Queen&#039;s Tour</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Queen%27s_Tour&amp;diff=1310715"/>
		<updated>2026-05-17T10:57:48Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Queen&#039;s Tour&lt;br /&gt;
| image = The Queen&#039;s Tour.png&lt;br /&gt;
| description = Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
| quest-giver = Sphene (NPC)&lt;br /&gt;
| related-npcs = Ganister; Gulool Ja; Isadora; Milos; Wuk Lamat&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 9.6&lt;br /&gt;
| location-y = 13.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1313&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Solution Nine (Quest)&lt;br /&gt;
| next-quest = Her People&amp;amp;comma; Her Family&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 928&lt;br /&gt;
| id-gt = 70470&lt;br /&gt;
| id-edb = 03000c294d9&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sphene (NPC)|Sphene]].&lt;br /&gt;
*Choose a foodstuff.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Sphene and have her and Wuk Lamat accompany you.&lt;br /&gt;
*Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.&lt;br /&gt;
*Speak with Sphene.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Sphene stands ready to take you on a tour of Solution Nine.&lt;br /&gt;
* After finding you in Solution Nine, Sphene agrees to take you on a tour, and begins by showing you the Nexus Arcade. Of particular note, you learn about the properties and applications of electrope, the miraculous ore which is used in virtually all things in Alexandria. After making a passing comment on what having such a material could mean in their world, a shop catches Wuk Lamat&#039;s eye.&lt;br /&gt;
* The shop in question sells various foodstuffs, and Sphene purchases an item each for you and Wuk Lamat to try. This becomes something of an event as a curious crowd soon gathers to observe newcomers sample Alexandrian cuisine for the first time. You and Wuk Lamat duly partake of your selections, thus nourishing yourselves even as you delight the citizens.&lt;br /&gt;
* Seeing that you are satisfied, Sphene next offers to take you to the residential sector, in part for personal business. At your word, she will lead you in the direction of your destination.&lt;br /&gt;
* You begin making your way to the residential sector with Sphene and Wuk Lamat. Should you come upon any places of interest en route, your guide would be glad to tell you about them.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Stopping before a café called Mosaic, Sphene explains the name as being a reference to the myriad races that inhabit the continent. Wuk Lamat takes the opportunity to mention one of her favorite dishes, tacos, before you continue on your way.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* Upon arriving at the residential sector, Sphene explains that she is here to visit some people. Their apartment is located in the left building of residential radius 9-14, and you proceed through the entrance.&lt;br /&gt;
** ※You must be accompanied by Sphene and Wuk Lamat to complete this task. Speak with either of them again should you become separated.&lt;br /&gt;
* You enter the apartment to meet the occupants, a woman and her infirm son. The boy is revealed to suffer from levin sickness, a debilitating disease caused by the pervasion of ambient lightning. The condition is common among children born inside the dome, but thus far no cure has been found, with soul technology ineffective against old age and illness. Seemingly overwhelmed, Sphene cuts her visit short and heads back outside.&lt;br /&gt;
* Sphene thanks you for accompanying her, and explains that she wished for you to know about this aspect of life in Alexandria. She expresses her desire to find a cure, that the children need no longer suffer, and you take her resolve to heart as you look to learn more about her nation.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: With Sphene as our guide, we needn&#039;t fear getting lost!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sphene (NPC)@Sphene: Let&#039;s begin then, shall we?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I must say I&#039;m really grateful. This place is so vast and confusing, I didn&#039;t even know where to begin.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: While the district may seem daunting in size and structure, all the key facilities are situated near leynodes—what you call aetherytes. Remember this and you won&#039;t lose your way.&lt;br /&gt;
Sphene (NPC)@Sphene: Now then, seeing as it is right here, I will show you the Nexus Arcade first.&lt;br /&gt;
Sphene (NPC)@Sphene: Please follow me!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat and WoL walk to the Nexus Arcade.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This complex is home to all manner of shops. From food and daily necessities to technological conveniences, you can find most everything here.&lt;br /&gt;
Sphene (NPC)@Sphene: Everkeep&#039;s interior is vast, as you&#039;ve observed. This arcade makes it possible for people to acquire what they need in one centralized location.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Amazing!&lt;br /&gt;
Wuk Lamat: How do you get to the upper levels? I don&#039;t see stairs...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Do you see the glowing pattern over yonder? That is an automatic conveyor.&lt;br /&gt;
Sphene (NPC)@Sphene: Such contraptions are found throughout Everkeep, allowing us to swiftly move between faraway places.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That will spare us some walking. Are they also made from that strange metal? Elec...whatsit.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; Yes, the conveyors are powered by electrope.&lt;br /&gt;
Sphene (NPC)@Sphene: As a matter of fact, the ore is integrated into just about everything in Everkeep. Even the floors and walls.&lt;br /&gt;
Sphene (NPC)@Sphene: By etching arcane circuits upon it, electrope can be used to convert lightning energy to those of other elements.&lt;br /&gt;
Sphene (NPC)@Sphene: In so doing, we can achieve various effects. For instance, a conversion to wind produces flotation, which is required for the propulsion of our flying vehicles.&lt;br /&gt;
Sphene (NPC)@Sphene: A conversion to fire, meanwhile, produces light and heat, and it is employed in devices such as street lamps and heaters. There are even self-heating cups that keep your drink warm.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Can you make a drink cold if you convert to ice instead?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: You certainly can! Our vending machines do just that.&lt;br /&gt;
Sphene (NPC)@Sphene: What&#039;s more, multiple energies can also be combined to produce some clever effects. For instance, by manipulating the air with wind while projecting light with lightning, it is possible to alter one&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s almost scary what you can do with electrope... If such a wondrous material existed in our world, I imagine everyone would be fighting over it.&lt;br /&gt;
&#039;&#039;Sphene gives a somber look.&#039;&#039;&lt;br /&gt;
Wuk Lamat: This shop over here—what does it sell?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, yes. Let&#039;s go and take a look!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene turns to WoL.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I daresay you will find it interesting.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: What&#039;s all this...?&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, {{alternatives|f=miss|m=sir}}. Care to peruse today&#039;s selection?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This shop sells food. Those are the items on the counter.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s food!? I can&#039;t imagine what they taste like...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: &amp;amp;lt;chuckle&amp;amp;gt; I thought you might be surprised.&lt;br /&gt;
Sphene (NPC)@Sphene: Your countrymen were too in the beginning.&lt;br /&gt;
Sphene (NPC)@Sphene: Come, you must sample something. Choose one and I will purchase it.&lt;br /&gt;
&lt;br /&gt;
Ganister: Welcome, friends! How lucky you are for Her Majesty to treat you!&lt;br /&gt;
Ganister: The five items on display are our most popular. I recommend one of them if this is your first time.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: Select an item that interests you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Slab of Pink Hexagons&#039;&#039;&lt;br /&gt;
Ganister: The synthetic fruit pellets? They&#039;re our best approximation of the taste and texture of grape.&lt;br /&gt;
Ganister: I&#039;ve never tried the real fruit so I can&#039;t say how faithful they are, but there&#039;s no denying their popularity.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Liquid-filled Pouch&#039;&#039;&lt;br /&gt;
Ganister: Ah, the revivifying tonic. I take it you&#039;re thirsty.&lt;br /&gt;
Ganister: The flavor is a sublime blend of sweet and salty, and it stays fresh for over ten years thanks to the special container.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Long Rectangular Bar&#039;&#039;&lt;br /&gt;
Ganister: Keen on the perfect meal bar, are you? It&#039;s all the nutrients your body needs packed into a single foodstuff.&lt;br /&gt;
Ganister: The flavor is formulated to never taste dull, and one bar will satisfy you for a whole day. Many folks prefer this to taking multiple meals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hexagon-patterned Bag&#039;&#039;&lt;br /&gt;
Ganister: Ah yes, the salad paste. This is designed for those who are concerned about their figure. With its blend of nine varieties of vegetables, it&#039;ll help your efforts to slim down.&lt;br /&gt;
Ganister: Fashion models swear by it, and youths can&#039;t get enough of the stuff either.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Black and Yellow Tin&#039;&#039;&lt;br /&gt;
Ganister: This here is cultivated steak. It&#039;s not quite the same as the real thing they produce in the outskirts, but it&#039;s a sight more affordable.&lt;br /&gt;
Ganister: This particular product is known as “gold label,” and it&#039;s a delicious hybrid of beef and chicken grown at the plant on the fourth level.&lt;br /&gt;
&lt;br /&gt;
Question: Choose this item? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: While they&#039;re all very tempting...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player chose the Black and Yellow Tin&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak like you, [Forename]. I&#039;m absolutely starving!&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Wuk Lamat: I&#039;m going to have the steak. I&#039;m absolutely starving!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Thank you for your custom. This being Her Majesty&#039;s treat, it&#039;s bound to taste all the better!&lt;br /&gt;
Ganister: Say, would you mind sampling your selections here and now? It&#039;s been a long time since we had newcomers, and I&#039;d love to see your reactions!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is a great chance to learn about Alexandrian culture, [Forename]. Let&#039;s dig in!&lt;br /&gt;
Wuk Lamat: Alright, here I go!&lt;br /&gt;
&lt;br /&gt;
System: Following Wuk Lamat&#039;s lead, you sample your selection.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A-Amazing! I&#039;ve never had any meat like this before!&lt;br /&gt;
Wuk Lamat: It&#039;s tender like chicken but flavorsome like rroneek, and the spices give it just the right amount of kick. I could eat this every day!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The bystanders react in approval.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ganister: Hah, don&#039;t mind them. They&#039;re just happy to see your honest reaction.&lt;br /&gt;
Ganister: And how about you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; It&#039;s fantastic!&lt;br /&gt;
&amp;gt; It&#039;s pretty good!&lt;br /&gt;
&amp;gt; It&#039;s...interesting.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Ganister: Hahaha! It&#039;s always such a pleasure! My thanks for humoring me.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: This does take me back. Though it was chaotic when the people of Tuliyollal first arrived, we endeavored to learn about one another and embraced our differences.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, right! What about you, Sphene? Aren&#039;t you having something to eat too?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I appreciate the thought, but I&#039;m fine for now, thank you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Alright. But what&#039;s your favorite food, if you don&#039;t mind me asking?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My...favorite food?&lt;br /&gt;
Sphene (NPC)@Sphene: ...Why do you wish to know this?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Because I want to get to know you better. Why else?&lt;br /&gt;
Wuk Lamat: The more you know someone, the more you grow fond of them.&lt;br /&gt;
Wuk Lamat: That&#039;s what my old man believed, and my experiences have led me to believe the same.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food...&lt;br /&gt;
Sphene (NPC)@Sphene: Hm...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Is it such a difficult question?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry. It&#039;s just...when I think of those who labor to bring us the food, I find I can&#039;t settle on one thing...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hahaha! I thought &#039;&#039;I&#039;&#039; was indecisive, but you&#039;re something else!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Indecisive...? Perhaps I am...but you didn&#039;t need to laugh about it...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A blue-scaled Mamool Ja child eavesdrops.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: My favorite food... That is a question I may never be able to answer.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know about you, but I&#039;m satisfied. Let&#039;s keep moving!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Very well. Next, I was thinking of showing you the residential sector, but it&#039;s in part so I can tend to personal matters. &lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s a visitation, to be precise...and I believe it will be educational for you as well. Would the two of you mind accompanying me?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Not at all!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful. Let me know when you have seen enough here, and we&#039;ll make our way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I was just wondering what kind of homes they have here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ready? Then let&#039;s head to the residential sector. It lies to the southwest.&lt;br /&gt;
Sphene (NPC)@Sphene: As we walk, I would be glad to tell you about any places of interest that we come upon.&lt;br /&gt;
&lt;br /&gt;
System: Sphene and Wuk Lamat are now accompanying you. Keep them at your side in order to proceed with quest objectives.&lt;br /&gt;
System: You can leave your quest companions behind by entering a different area, or by speaking with them and selecting the option to part ways.&lt;br /&gt;
System: If you wish to have your companions join you again, return and speak with them at the original location.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Lamaty&#039;i trusts you without question. How nice it would be to have such a friend.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That meat was sooo good... I have to get everyone at home to try it!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Part ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Of course. Take your time—we shall await you back at the Nexus Arcade.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Have things you need to tend to? Alright, we&#039;ll look for you back at that arcade after you&#039;re done.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Regrouping after parting ways.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Welcome back. If you are ready, then let us resume the tour.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: All sorted? Then let&#039;s get moving.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interacting with objectives without escorts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
System: Your companions have yet to arrive. Be sure they are at your side before attempting to continue.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is Mosaic, a café. Here you can buy drinks to enjoy while you relax.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see. In Tuliyollal, there&#039;s a similar establishment called Xbalyav Ty&#039;e—that&#039;s “seashell” in the local tongue. Is there a story behind the name Mosaic?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: There is. In our continent, the races are named for stones. There&#039;s the Hyune, who resemble some Tonawawta; the tall and graceful Eldite; and the diminutive and affable Milalla.&lt;br /&gt;
Sphene (NPC)@Sphene: When they all gather here, they appear as a mosaic of colors. Thus did the founder choose to name the café.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, that&#039;s nice. If they served tacos here, it&#039;d be perfect!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Tacos...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A traditional Turali dish, and one of my favorite foods. You must try it one day!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Oh...uh, yes. Definitely!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ll make it happen once we&#039;ve restored peace to Tuliyollal. Right, let&#039;s continue on!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: Have you eaten these...tacos before? For Lamaty&#039;i to recommend them so highly, they must be delicious indeed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s go for some tacos at Xbalyav Ty&#039;e, the three of us!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: And here we are. These buildings are where our citizens live.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: They&#039;re massive! Each one is bigger than the palace!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: They have to be, for just about all Alexandrians have apartments here.&lt;br /&gt;
Sphene (NPC)@Sphene: Lest you wonder, I&#039;m here to visit some people. Their apartment is in the building on the left here at residential radius 9-14.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Residential...radius?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: That&#039;s right. Come, the door opens automatically.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: I do hope you like the district. The people worked hard to build it, paying attention to every little detail.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You really get the sense that Sphene loves her nation, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Clerk P7-1091: Current location: residential radius 9-14, section 02. Visitors must be equipped with a regulator or present a valid visitor permit.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Conversation Point (X:5, Y:19): Ask about the lobby.&lt;br /&gt;
&#039;&#039;Talking to Sphene&#039;&#039;&lt;br /&gt;
Sphene (NPC)@Sphene: This is the lobby, a common area for residents.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... And what does that machine there do?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Ah, the concierge. They look after the residents. If you require assistance or have questions, they would be glad to assist.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is that so? I&#039;ve no shortage of questions, but I&#039;ll direct them at you for now.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: By all means. You may consider me your personal concierge!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talking to Wuk Lamat&#039;&#039;&lt;br /&gt;
Wuk Lamat: Hey, Sphene. Can anyone live in this place?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Naturally! In fact, many of your countrymen make their homes here.&lt;br /&gt;
Sphene (NPC)@Sphene: No matter your origin or race, occupation or regulator usage, all Alexandrian citizens are eligible for an apartment. This includes those you met who work in the outskirts.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;ve taken care of everyone for thirty years. I&#039;m truly grateful.&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene yet again at the designated location while Sphene and Wuk Lamat are accompanying you.===&lt;br /&gt;
Sphene (NPC)@Sphene: This is the place. A mother and son live here.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat, and the player enter the apartment. The mother is tending to her unconscious son.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Isadora!&lt;br /&gt;
&lt;br /&gt;
Isadora: Your Majesty! You came!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I have friends with me today. Is that all right?&lt;br /&gt;
&lt;br /&gt;
Isadora: Of course! Friends of the queen are friends of ours. Please, make yourselves at home.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: How has Milos been?&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s been no change, but the symptoms are thankfully mild today.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hello, Milos. Have you missed me?&lt;br /&gt;
&lt;br /&gt;
Isadora: My son was born with levin sickness—a severe aetheric imbalance towards lightning.&lt;br /&gt;
Isadora: As a result, he suffers from paralysis. He cannot walk and struggles to speak.&lt;br /&gt;
Isadora: For a blessing, he still has his hearing, and even on bad days he can communicate with his eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I see... Sphene visits often, does she?&lt;br /&gt;
&lt;br /&gt;
Isadora: She does. Milos simply adores her. He sometimes even manages a smile when she&#039;s here.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: What of yourself, Isadora? How are you holding up?&lt;br /&gt;
&lt;br /&gt;
Isadora: You needn&#039;t worry about me, Your Majesty. You always make time for us, and we have everything we need.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m glad to hear that. But you mustn&#039;t strain yourself, understood?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There is nothing you can do for him? Perhaps a treatment with souls or...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Unfortunately no. While souls can revive those who have met with an accident, they cannot reverse the effects of old age and illness.&lt;br /&gt;
Sphene (NPC)@Sphene: Truth be told, many children are born like Milos. The illness has existed for generations, but we&#039;ve been unable to find a cure.&lt;br /&gt;
Sphene (NPC)@Sphene: The cause is quite clear, though—the excess lightning in the environment. It&#039;s no coincidence the number of cases has risen dramatically these past thirty years.&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s all my fault...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What was that?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m sorry, Isadora, but I must be going. I promise to make it a proper visit next time, with treats to share.&lt;br /&gt;
&lt;br /&gt;
Isadora: There&#039;s no need to apologize, Your Majesty. If it weren&#039;t for you, Milos and I wouldn&#039;t still be here.&lt;br /&gt;
&lt;br /&gt;
Milos: Thank you...Queen Sphene...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s my pleasure, Milos. I&#039;ll be back soon, so be a good boy. For your mother and for me.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: To think that there was such an illness...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: My thanks for accompanying me on the visit.&lt;br /&gt;
Sphene (NPC)@Sphene: The illness is a part of life in Alexandria, and I thought that you should know about it.&lt;br /&gt;
Sphene (NPC)@Sphene: We&#039;ll find a cure one day, mark my words. We&#039;ll make it so unfortunate children like Milos smile again.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=jkvL56mgx7c}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Solution_Nine_(Quest)&amp;diff=1310714</id>
		<title>Solution Nine (Quest)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Solution_Nine_(Quest)&amp;diff=1310714"/>
		<updated>2026-05-17T10:47:39Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Dawntrail]] [[Main Scenario Quests|Main Scenario quest]]|the [[Dawntrail]] [[zone]]|Solution Nine}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = Solution Nine&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Wuk Lamat]] is eager to head to [[Everkeep]].&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Cahciua; Erenville; G&#039;raha Tia; Krile&lt;br /&gt;
| cutscene-npcs = Sphene (NPC)&lt;br /&gt;
| location = Earthen Sky Hideout&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 6.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1223&lt;br /&gt;
| unlocks = lc Solution Nine, aet Solution Nine&lt;br /&gt;
| prev-quest = Embracing Oblivion&lt;br /&gt;
| next-quest = The Queen&#039;s Tour, Dawn of a New Deal, Sights of the West and Beyond&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 927&lt;br /&gt;
| id-edb = cb31f1c500f&lt;br /&gt;
| id-gt = 70469&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Cahciua]] in front of [[Everkeep]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Wuk Lamat again.&lt;br /&gt;
*Speak with Wuk Lamat yet again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is eager to head to Everkeep.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Nostalgia and Wayakkwe remind me of Alphinaud and myself. Similar but so very different. We should chat sometime, trade twin tales.&lt;br /&gt;
&lt;br /&gt;
Krile: It takes no small amount of courage to oppose Zoraal Ja and his army. The members of Oblivion must be driven indeed.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: At long last, we&#039;re entering the tower! ...N-Not that I&#039;m excited or anything. Not &#039;&#039;unduly&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Erenville: Twelve help her if she&#039;s mentioned anything embarrassing.&lt;br /&gt;
&lt;br /&gt;
Geode: By the way, you&#039;ll want to watch yourselves around the mechanical soldiers roaming outside. They&#039;re malfunctioning and may attack unprovoked.&lt;br /&gt;
&lt;br /&gt;
Nostalgia: My sister is something of an introvert, so I take it on myself to watch over her.&lt;br /&gt;
Nostalgia: By the same token, though, she&#039;s extremely cautious and observant. That makes her great at reconnaissance.&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: They say the sky outside the barrier is truly beautiful. I&#039;d love to see it one day...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Right, Cahciua is waiting. Let&#039;s head to the tower.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Cahciua in front of Everkeep.===&lt;br /&gt;
-optional start&lt;br /&gt;
Mechanical Sentry: The core system is presently updating registesred user data.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cahciua: Ah, there you are!&lt;br /&gt;
Cahciua: If Queen Sphene has registered you as guests, you should be able to march right in.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And if she hasn&#039;t?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Then you may have a swarm of Zoraal Ja&#039;s minions to deal with.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Nothing for it but to see if Sphene has betrayed us, eh?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Thank you for your diligent service, friends. My companions and I would like to pass, if you&#039;d be so kind?&lt;br /&gt;
&lt;br /&gt;
Mechanical Sentry: Outrunner guide unit identified. Registration number...verified.&lt;br /&gt;
Mechanical Sentry: Six accompanying civilians identified. Verifying credentials...&lt;br /&gt;
Mechanical Sentry: Credentials verified. Welcome, guests of Queen Sphene.&lt;br /&gt;
&lt;br /&gt;
Krile: What a relief...&lt;br /&gt;
&lt;br /&gt;
Cahciua: There you have it. It seems the queen was true to her word.&lt;br /&gt;
Cahciua: Follow me, everyone. Solution Nine awaits!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party enters Solution Nine.&#039;&#039;&lt;br /&gt;
Erenville@Erenville (Narration): Everkeep, a tower of electrope piercing a perpetual shroud of storm clouds.&lt;br /&gt;
Erenville@Erenville (Narration): Occupying the ninth level of this twelve-tiered structure is a residential district called Solution Nine.&lt;br /&gt;
Erenville@Erenville (Narration): In so naming their home, what hopes did its founders harbor for it? And did it prove the answer they sought?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Spectacular, isn&#039;t it?&lt;br /&gt;
Cahciua: There are more districts throughout the tower, including industrial ones, but Solution Nine is the largest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Just being here makes my head spin...&lt;br /&gt;
&lt;br /&gt;
Cahciua: Hehe, a perfectly natural reaction.&lt;br /&gt;
Cahciua: A city of shimmering electrope, replete with strange technologies that cater to every conceivable need. We never dreamed of the like back home in Tuliyollal.&lt;br /&gt;
Cahciua: Now, while I go and explain the situation to those in the Backroom, why not take a moment to explore?&lt;br /&gt;
Cahciua: I believe lived experiences are far more educational than dry explanations.&lt;br /&gt;
Cahciua: And you want to know more about Sphene and Zoraal Ja&#039;s dominion, do you not?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; You had me at &amp;quot;explore&amp;quot;!&lt;br /&gt;
Wuk Lamat: Heh, I had a feeling you&#039;d be keen.&lt;br /&gt;
&amp;gt; We do need to better understand who and what we&#039;re dealing with here.&lt;br /&gt;
Wuk Lamat: It&#039;s no less than our duty.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Just to confirm—while we have been allowed inside, are we also permitted to roam?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Absolutely. As Sphene&#039;s registered guests, you&#039;ll find you&#039;re exempt from the sentries&#039; scrutiny.&lt;br /&gt;
Cahciua: Ah—the elevator to the uppermost level. I wouldn&#039;t go near &#039;&#039;that&#039;&#039;, but other areas should be fine provided you act like you belong.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Alright, then. We&#039;ll show ourselves around.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Yes. Familiarizing ourselves with the technology here will help us prepare for the battles to come.&lt;br /&gt;
&lt;br /&gt;
Krile: Try not to enjoy yourselves too much, or you&#039;re liable to attract attention.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Once you&#039;ve explored to your satisfaction, come to the entrance to True Vue in the eastern sector.&lt;br /&gt;
Cahciua: The way from there is a little complicated, so I&#039;ll send someone to guide you.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Understood. We&#039;ll see you later.&lt;br /&gt;
&lt;br /&gt;
Krile: I shall speak with the residents. Perhaps one of them will recognize the earring.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What&#039;s with this place? How can this all be the inside of a tower?&lt;br /&gt;
&lt;br /&gt;
Erenville: ...So, what aren&#039;t you telling me? Where are you?&lt;br /&gt;
&lt;br /&gt;
Cahciua: That, I can&#039;t reveal yet—precautions, you understand. Just know that I&#039;m safe.&lt;br /&gt;
Cahciua: But come, tell me about your adventurer friend. You seem to have a great deal of faith in {{alternatives|f=her|m=him}}.&lt;br /&gt;
Cahciua: You must have been through a lot together.&lt;br /&gt;
&lt;br /&gt;
Erenville: You might say that. For instance, we found the entrance to the golden city.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Wait...what? You did?&lt;br /&gt;
Cahciua: Elene&#039;shpya! Why didn&#039;t you mention this sooner!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Um... You want to explore together?&lt;br /&gt;
Wuk Lamat: It&#039;s not that I&#039;m scared or anything... Everything is just so different from home, is all!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Towers inside a tower... I see it but I still can&#039;t believe it...&lt;br /&gt;
Wuk Lamat: Hmm... For now, I say we proceed straight ahead! If we feel like we&#039;re getting lost, we can always turn around and go back the way we came.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
Wuk Lamat: Ugh, a crossroads already? This place is too much... I&#039;ve no idea where I should go...&lt;br /&gt;
Wuk Lamat: Right, I&#039;ve made up my mind! Let&#039;s head to that building there!&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat yet again.===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Sphene (NPC)@Sphene: Ah! There you are, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I was worried you might have had trouble at the checkpoint, but I see everything went according to plan.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, that&#039;s thanks to you.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Now, I know you&#039;ve scarcely arrived...but I have a request to make of you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh. A request, you say?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Yes. An important one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene, Wuk Lamat and WoL walk to a more secluded corner.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;ll say it plain. I want you to make peace with Zoraal Ja.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What? I thought you said you weren&#039;t on his side.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: We have come no closer to seeing eye to eye. Nor do I condone his methods.&lt;br /&gt;
Sphene (NPC)@Sphene: Be that as it may, I don&#039;t want you to fight him. I don&#039;t want you to regret a decision made in anger and haste.&lt;br /&gt;
Sphene (NPC)@Sphene: Unequipped with regulators as you are, the risk is too great.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I appreciate your concern, but you ask the impossible.&lt;br /&gt;
Wuk Lamat: Zoraal Ja murdered our father. His minions slaughtered our countrymen. He will never renounce his war. As Vow of Resolve, it falls to me to stop him.&lt;br /&gt;
Wuk Lamat: I know you love your people too, and so you must understand how I feel. Why I cannot—will not—back down.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I do understand. All too well...&lt;br /&gt;
Sphene (NPC)@Sphene: Let me say only this, then.&lt;br /&gt;
Sphene (NPC)@Sphene: Zoraal Ja will use any means to win. If you would protect your people, return to them at once and prepare. Prepare as best you can.&lt;br /&gt;
Sphene (NPC)@Sphene: It may ring hollow, coming from the queen of an enemy nation...&lt;br /&gt;
Sphene (NPC)@Sphene: But unlike me, you still have the power to determine your own fate.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You really are a curious one.&lt;br /&gt;
Wuk Lamat: Look, you needn&#039;t worry for us. We have dependable comrades holding the fort in Tuliyollal.&lt;br /&gt;
Wuk Lamat: They&#039;ll keep everyone safe, so we can devote our attention to affairs here.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Please...!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Never fear—I&#039;ll be there alongside her.&lt;br /&gt;
&amp;gt; I won&#039;t yield on this either.&lt;br /&gt;
---&lt;br /&gt;
Sphene (NPC)@Sphene: So you have comrades on whom you can rely...&lt;br /&gt;
Sphene (NPC)@Sphene: I envy you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You know, we&#039;d like to learn more about you.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: About me?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: To be frank, we&#039;re still not sure whether or not you&#039;re trustworthy.&lt;br /&gt;
Wuk Lamat: So if you have a moment, would you show us around the district? That way, we can get to know you better.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Hehehe... You&#039;re asking me—the queen—to “show you around”?&lt;br /&gt;
Sphene (NPC)@Sphene: Oh, but I jest. I&#039;m flattered that you&#039;ve taken an interest in me.&lt;br /&gt;
Sphene (NPC)@Sphene: Very well, I shall be your guide. You&#039;re my guests, after all, and teaching you about my realm would be a pleasure in and of itself.&lt;br /&gt;
Sphene (NPC)@Sphene: If you like, I can introduce you to my citizens, too. I consider them family, as you do yours.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: By all means! We&#039;re in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: That you are. This will be an enjoyable and enlightening tour, I promise!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r0jK5r-h3vo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gone_and_Forgotten&amp;diff=1309735</id>
		<title>Gone and Forgotten</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gone_and_Forgotten&amp;diff=1309735"/>
		<updated>2026-05-16T10:18:56Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Gone and Forgotten&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is conflicted by this long-fated reunion.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Alisaie; Cahciua; G&#039;raha Tia; Geode; Krile; Nostalgia; Strika; Wayakkwe; Wuk Lamat&lt;br /&gt;
| location = Earthen Sky Hideout&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 6.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1313&lt;br /&gt;
| unlocks = ach The Worth of a Soul, uc Unending Codex: The Void, uc Unending Codex: Zero, uc Unending Codex: Souls&lt;br /&gt;
| prev-quest = On the Cloud&lt;br /&gt;
| next-quest = Embracing Oblivion, Stressed Testing, Aunty Knows Best, Fear and Lightning in the Thunderyards, Refined Tastes&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 925&lt;br /&gt;
| id-gt = 70467&lt;br /&gt;
| id-edb = 573ab960b99&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Cahciua]].&lt;br /&gt;
*Speak with [[Strika]].&lt;br /&gt;
*Survey the designated location and defeat any enemies that appear.&lt;br /&gt;
*Survey the designated location.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is conflicted by this long-fated reunion.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I can&#039;t say I understand what&#039;s going on, but at least Cahciua is safe.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Erenville&#039;s mother is a floating machine. Right—that makes about as much sense as everything else thus far.&lt;br /&gt;
&lt;br /&gt;
Krile: At this point, I doubt anything could possibly surprise me.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The Allagans had machines that could be controlled remotely. Is she using something similar to communicate with us?&lt;br /&gt;
&lt;br /&gt;
Geode: Always too much excitement with her... Sorry for drawing our weapons on you.&lt;br /&gt;
&lt;br /&gt;
Nostalgia: If it&#039;s any consolation, this is all rather confusing to us as well.&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: Oh, uh...hello.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Come, come, make yourselves comfortable!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Erenville: &amp;amp;lt;sigh&amp;amp;gt; Let&#039;s hear what she has to say.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cahciua: It&#039;s so wonderful to meet you all.&lt;br /&gt;
Cahciua: And the Students of Baldesion... It&#039;s been a while since I heard that name.&lt;br /&gt;
&lt;br /&gt;
Erenville: Dare I ask the reason for your appearance?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Oh, this? It&#039;s just a body that I control remotely. I use this for our operations.&lt;br /&gt;
Cahciua: We&#039;re members of a resistance organization—Oblivion, we call ourselves, and our goal is to thwart Zoraal Ja&#039;s ambitions for conquest.&lt;br /&gt;
Cahciua: As the leader, it&#039;s prudent that I remain where I can&#039;t be easily found.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I see. Whimsical appearances notwithstanding, yours is a serious cause.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Right you are. Though truth be told, Oblivion was founded for an altogether different purpose.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: And that is? &lt;br /&gt;
&lt;br /&gt;
Cahciua: As I expect you&#039;ve already noticed, everything you see within this dome—the buildings, the people, the very earth beneath our feet—is a fusion of two worlds.&lt;br /&gt;
Cahciua: Stopping such a fusion was Oblivion&#039;s original mission.&lt;br /&gt;
&lt;br /&gt;
Krile: Then does that mean you know who or what is responsible for it?&lt;br /&gt;
&lt;br /&gt;
Cahciua: I&#039;m afraid not. This was a long time ago, and our mission statement has become more of a legend that&#039;s passed down to members. By the time we joined, our sole objective was stopping Zoraal Ja.&lt;br /&gt;
Cahciua: But we failed to do that. And now he&#039;s taken his army outside the dome...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: None of you wear those strange devices on your heads. Does that have something to do with your work?&lt;br /&gt;
&lt;br /&gt;
Cahciua: You mean this?&lt;br /&gt;
Cahciua: It&#039;s a regulator, the pinnacle of electrope technology. And that we don&#039;t wear it is indeed related to our operations.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: What exactly does it do?&lt;br /&gt;
&lt;br /&gt;
Geode: Allow me to explain.&lt;br /&gt;
Geode: Regulators have two primary functions.&lt;br /&gt;
Geode: The first, as the name suggests, is the regulation of the wearer&#039;s reserve of souls. Should they die, the regulator expends a soul to bring them back to life.&lt;br /&gt;
&lt;br /&gt;
Alisaie: “Reserve”? You mean people walk around carrying spare souls!?&lt;br /&gt;
&lt;br /&gt;
Geode: They do. Souls are packaged in cells, and they can be used to replenish the life force that is lost due to sudden death, such as in accidents. They do nothing for those who die of old age, though.&lt;br /&gt;
Geode: Distribution of soul cells is based on one&#039;s work evaluation. To encourage “exemplary performance” when fulfilling their duties.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Souls as a common resource...and payment for services rendered...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The voidsent practice of consuming others for their aether comes to mind. And similarly, I expect that the act comes with some risk.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player remembers Zero, Ciriatto, and Zeromus.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Doesn&#039;t it dilute your sense of self?&lt;br /&gt;
&amp;gt; Wouldn&#039;t the consciousness of others corrupt your own?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Geode: That is prevented through memory management, a process in which regulators also play a role.&lt;br /&gt;
&lt;br /&gt;
Krile: Memory management? Then the reason everyone has forgotten Namikka&#039;s existence...&lt;br /&gt;
&lt;br /&gt;
Geode: The regulators are constantly recording the memories of their wearer, so if they should suddenly die, their memories can be refreshed as part of the restoration process.&lt;br /&gt;
Geode: This is how they preserve one&#039;s identity and sense of self. However, the regulators are also triggered when someone else dies.&lt;br /&gt;
Geode: Reason being is that regulators forcibly extract memories relating to the deceased from anyone wearing one.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Why would they do such a thing?&lt;br /&gt;
&lt;br /&gt;
Cahciua: It&#039;s a “kindness” bestowed upon the people by Everkeep&#039;s core system, so that no one has to suffer the pain of loss.&lt;br /&gt;
&lt;br /&gt;
Krile: So this is what is meant by their memories being in the cloud.&lt;br /&gt;
&lt;br /&gt;
Geode: Indeed. All memories of the deceased are wiped from the minds of the people and archived in the system.&lt;br /&gt;
Geode: It&#039;s a frightening function of the regulators—and an integral step in soul cell production.&lt;br /&gt;
&#039;&#039;A depiction of the function of regulators plays out.&#039;&#039;&lt;br /&gt;
Geode: You see, when a person dies of natural causes, their soul is temporarily housed within the regulator.&lt;br /&gt;
Geode: It&#039;s then delivered to a facility where memories are separated from the soul.&lt;br /&gt;
Geode: The result is a fresh soul cell, free of impurities, ready for distribution and consumption.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Meanwhile, the memories are stored in the core system. To be “remembered” forever.&lt;br /&gt;
&lt;br /&gt;
Alisaie: And this is why people are happy here? On its surface, it&#039;s similar to the Yok Huy philosophy, but I see nothing noble or comforting in it...&lt;br /&gt;
&lt;br /&gt;
Geode: Well, it doesn&#039;t seem so terrible to me personally. All comes down to what you&#039;re used to, I suppose.&lt;br /&gt;
Geode: Like the barrier encasing Alexandria, this system was created to overcome the calamity that transformed the world hundreds of years ago.&lt;br /&gt;
Geode: Amidst the mounting death toll, scientists used electrope to devise a means to save what lives they could so that the nation could endure.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I understand the people of Alexandria did what they believed was best to save their people. I just find it hard to believe the Turali would also accept this way of living.&lt;br /&gt;
&lt;br /&gt;
Cahciua: It came as a shock to us as well. In fact, a great many were opposed to it.&lt;br /&gt;
Cahciua: Which is why the use of regulators was never compulsory. The people have always been free to go without them if they so wish.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sphene didn&#039;t strike me as the sort of ruler to impose her will on others.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Ah, so you&#039;ve already met?&lt;br /&gt;
&lt;br /&gt;
Erenville: She&#039;s the one who suggested we come to the Thunderyards in the first place. She also said she wants to help us stop Zoraal Ja.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Awfully kind of her to point you in my direction. And to speak so candidly as well...&lt;br /&gt;
Cahciua: Whatever her motives, she has given the people a choice: live with the risk of true death, or the security of the regulators.&lt;br /&gt;
&lt;br /&gt;
Erenville: Everything that lives must someday die. That is the natural order of things.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Quite right... But however you feel about them, it would be easier to understand what the regulators are capable of if you saw it for yourself.&lt;br /&gt;
Cahciua: I know just the person to show you, and as luck would have it, they should be starting work right about now.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Who are we going to see, exactly?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Come with me and you&#039;ll find out.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Geode: Take care not to get struck by lightning out there. One fellow reckoned you could dodge them by jumping back the instant there&#039;s a flash, but that&#039;s crazy if you ask me.&lt;br /&gt;
&lt;br /&gt;
Nostalgia: Firearms make the most sense for people who don&#039;t have combat training like us.&amp;lt;br&amp;gt;That&#039;s why we salvage as many as we can from the mechanical soldiers, and convert them for our use.&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: Nostalgia is my twin sister. Like most people, we both used to wear regulators, but... Well, let&#039;s just say a lot happened...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cahciua.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: So those regulators are to blame for everyone forgetting Namikka. For forgetting what a wonderful person she was...&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m sorry, but I just can&#039;t accept the idea of using souls as a resource.&lt;br /&gt;
&lt;br /&gt;
Krile: We&#039;re to see how the regulators work, but how?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: To alter the memories of the populace with such precision is no small feat.&lt;br /&gt;
&lt;br /&gt;
Erenville: What does she intend to show us?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Cahciua: Everyone here? Good.&lt;br /&gt;
Cahciua: It is the responsibility of the Thunderyard&#039;s hunters to fell any fiends found wandering the area.&lt;br /&gt;
Cahciua: We&#039;re to meet an acquaintance of mine, Strika, one of these hunters.&lt;br /&gt;
&lt;br /&gt;
===Speak with Strika.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: What do you think is in this box? I&#039;m guessing food.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Judging by its name, I take it this facility is for gathering lightning energy.&lt;br /&gt;
&lt;br /&gt;
Krile: Given the opportunity, I should very much like to study electrope on behalf of the Students.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: While I am not blind to the potential benefits of these regulators, the risks inherent in giving another party the power to alter your memories cannot be overstated—never mind the ethical considerations of using souls in such a fashion.&lt;br /&gt;
&lt;br /&gt;
Erenville: Let&#039;s get this over with.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Strika will show you what life can be like wearing a regulator.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Strika: Cahciua? What are you doing here? And with so many friends.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Apologies for the interruption, but I was hoping they might observe you at work.&lt;br /&gt;
&lt;br /&gt;
Strika: Hunting, you mean? That&#039;s fine, I guess...&lt;br /&gt;
Strika: Hold on. I assumed they were wearing special regulators like Queen Sphene&#039;s crown, but they aren&#039;t wearing anything at all.&lt;br /&gt;
Strika: It&#039;s much too dangerous to be here without one. What if they&#039;re struck by lightning, or attacked by beasts?&lt;br /&gt;
&lt;br /&gt;
Cahciua: I can assure you they&#039;re all quite capable of looking after themselves. If anything should go amiss, I will take full responsibility.&lt;br /&gt;
&lt;br /&gt;
Strika: Well, don&#039;t say I didn&#039;t warn you. Danger aside, there isn&#039;t really much to see.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Cahciua said you&#039;re a hunter, but wouldn&#039;t it be easier for those mechanical soldiers to guard this place?&lt;br /&gt;
&lt;br /&gt;
Strika: It would, if not for the fact they&#039;re weak to lightning. The Thunderyard being what it is, they&#039;ve been ordered to steer clear.&lt;br /&gt;
Strika: Some good they are, eh? But these facilities are vital to the upkeeping of Alexandria&#039;s infrastructure, so it falls to hunters like me to deal with any fiends.&lt;br /&gt;
Strika: Given the danger, we&#039;re well compensated for our work. It&#039;s a perfect profession for anyone looking to build up savings.&lt;br /&gt;
Strika: The special selection of souls for hunters isn&#039;t terrible either.&lt;br /&gt;
&lt;br /&gt;
Cahciua: I brought this lot here to see this danger you speak of. If it&#039;s not too much trouble to ask.&lt;br /&gt;
&lt;br /&gt;
Strika: Ah, of course. In which case, it&#039;d be a shame to waste my efforts on just any old beast.&lt;br /&gt;
Strika: You all can handle yourselves in a fight, right? If you cause a ruckus slaying what critters you see nearby, there&#039;s a chance you&#039;ll draw out something worthy of a demonstration.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m not sure I understand, but I suppose we should each slay what we can.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location and defeat any enemies that appear.===&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: I&#039;m afraid I must leave the fighting to you.&lt;br /&gt;
&lt;br /&gt;
Cahciua: My fussy little bunbun was never any good at fighting, and this body of mine isn&#039;t suited to it either. We leave this work in your capable hands!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Popup: You sense a hostile presence!&lt;br /&gt;
:Enemies: [[Charged Bolt Hound]]&lt;br /&gt;
Popup: More enemies have joined the fray.&lt;br /&gt;
:Enemies: [[Charged Bolt Hound]]&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Strika confronts a katobleps.&#039;&#039;&lt;br /&gt;
Strika: This one&#039;ll do nicely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The rest of the party arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll help you!&lt;br /&gt;
&lt;br /&gt;
Strika: It&#039;s fine, really. I&#039;ve faced worse. Just watch.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t like the looks of this. Let us help!&lt;br /&gt;
&lt;br /&gt;
Strika: Oh no!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Look out!&lt;br /&gt;
&lt;br /&gt;
Strika: Arrrgh!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Strika is killed by the beast.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: Twelve preserve...&lt;br /&gt;
&lt;br /&gt;
Alisaie: She needs healing!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Strika&#039;s regulator revives her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strika: That was embarrassing. The bastard caught me off guard.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Are you mad!? Seriously, let us help!&lt;br /&gt;
&lt;br /&gt;
Strika: I told you not to worry.&lt;br /&gt;
Strika: This will only take a moment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Strika&#039;s regulator glows red, empowering her. She defeats the beast.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Just like Zoraal Ja...&lt;br /&gt;
&lt;br /&gt;
Strika: Come on, let&#039;s get out of here.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: That&#039;s also a function of the regulator?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Strika and the party walk back to Electric Potential.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I think I understand now how Zoraal Ja was able to return from the dead and defeat Papa, but I&#039;m not sure what we saw at the end there.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As soon as the regulator turned red, it was as if you were possessed. Your movements became beast-like. &lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Don&#039;t tell me...you empowered yourself with the soul of a beast? I&#039;m reminded of the serpentine soldier we encountered at Vanguard who did the same...&lt;br /&gt;
&lt;br /&gt;
Strika: So you&#039;ve crossed paths with one of the king&#039;s elite? Such a form can only be achieved from gorging yourself on souls.&lt;br /&gt;
Strika: We could do the same, in theory, but it&#039;s incredibly dangerous. Besides, it&#039;s not as if they&#039;d allow hunters to carry that many souls to begin with.&lt;br /&gt;
Strika: Well, I should be getting back to work. Take care.&lt;br /&gt;
&lt;br /&gt;
Cahciua: And there you have it. Regulators can be loaded with two kinds of souls, those of peoples and those of beasts.&lt;br /&gt;
Cahciua: The souls of people can be used to grant the user preternatural strength.&lt;br /&gt;
Cahciua: Naturally, they can also be used to ensure no one suffers an untimely death.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And what about the souls of beasts?&lt;br /&gt;
&lt;br /&gt;
Cahciua: They work much in the same fashion, imbuing you with the strength of the chosen animal.&lt;br /&gt;
Cahciua: If, for example, you used the soul of a wolf, you would grow more agile and feral, as you saw with Strika.&lt;br /&gt;
Cahciua: Using several of the same type at once, however, would result in physical changes. Your teeth might become fangs, your nails claws—too many, and you&#039;ll become more beast than man.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Changing one&#039;s form through the souls of other beings... It becomes more and more reminiscent of voidsent.&lt;br /&gt;
G&#039;raha Tia: Yet unlike the void, where the cycle of death and rebirth is simply broken, souls here are forcibly taken before they might reach the aetherial sea. Different means to achieve similar ends.&lt;br /&gt;
&lt;br /&gt;
Erenville: A cycle to which all within the dome are bound...&lt;br /&gt;
&lt;br /&gt;
Alisaie: This is wrong. This is all wrong.&lt;br /&gt;
&lt;br /&gt;
Krile: It is indeed hard to accept, being so far removed from our own beliefs.&lt;br /&gt;
Krile: Perhaps more shocking is that the technology to achieve all this was developed hundreds of years ago.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The civilizations in the reflections are surprising indeed...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: Having seen the beauty of the aetherial sea firsthand, I simply can&#039;t accept what they&#039;ve done here in Alexandria.&lt;br /&gt;
&lt;br /&gt;
Krile: I understand this is part of their culture, but it is no less disconcerting.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: When Emet-Selch spoke of surprising civilizations in other reflections, I wonder if he had Alexandria in mind.&lt;br /&gt;
&lt;br /&gt;
Erenville: Sphene speaks of lived experiences that suggest she&#039;s far older than she appears. Considering the power of these regulators, perhaps it&#039;s not so far-fetched.&lt;br /&gt;
&lt;br /&gt;
Cahciua: I&#039;ve never seen it for myself, but it&#039;s said that if a beast&#039;s soul is potent enough, a single soul is enough to induce a monstrous transformation.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: While we all have our thoughts on souls, for now the important thing is we know what power Zoraal Ja has at his disposal.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It is one thing to separate corporeal aether from incorporeal aether, but to strip memories from the soul entirely is unprecedented technology.&lt;br /&gt;
&lt;br /&gt;
Krile: This is no longer only Tuliyollal&#039;s concern. With his newfound power, Zoraal Ja has become a real threat to the entire world.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. He has to be stopped, no matter the cost!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=RmMg3ZcS6cM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_the_Cloud&amp;diff=1309731</id>
		<title>On the Cloud</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_the_Cloud&amp;diff=1309731"/>
		<updated>2026-05-16T09:58:18Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = On the Cloud&lt;br /&gt;
| image = &lt;br /&gt;
| description = Sphene would take you back to the outskirts.&lt;br /&gt;
| quest-giver = Sphene (NPC)&lt;br /&gt;
| related-npcs = Alisaie; Cahciua; Caregiving Resident; Erenville; G&#039;raha Tia; Geode; Krile; Mahuwsa; Nostalgia; Preoccupied Resident; Wayakkwe; Working Resident; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Namikka; Pepoane&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| location-x = 19.1&lt;br /&gt;
| location-y = 14.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1718&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Day in the Life&lt;br /&gt;
| next-quest = Gone and Forgotten&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 924&lt;br /&gt;
| id-gt = 70466&lt;br /&gt;
| id-edb = 4a9b5c9942d&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with Wuk Lamat again.&lt;br /&gt;
*Speak with the people of the outskirts. 0/3&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Survey the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Erenville again.&lt;br /&gt;
*Speak with Erenville in the [[Earthen Sky Hideout|Earthen Sky hideout]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Sphene would take you back to the outskirts.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Mahuwsa: My apologies for laughing earlier. Your friend painted an image so far removed from the Sphene we know, I couldn&#039;t help myself.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja, you bastard...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sphene (NPC)@Sphene: Perhaps we should head back to the outskirts? I daresay your friends will also have returned by now.&lt;br /&gt;
&lt;br /&gt;
Mahuwsa: My thanks again for dealing with the fiends. Come and visit us any time.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mahuwsa: Like everyone, I have the utmost admiration and respect for Queen Sphene. It&#039;s a little embarrassing to say such things to her in person, though...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sphene (NPC)@Sphene: There is so much of Alexandria I would love to show you!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Do you hear that?&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: What&#039;s happening over there?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s nearly time.&lt;br /&gt;
&lt;br /&gt;
Pepoane: I&#039;m glad you could make it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A group gathers in front of a house in the Outskirts. Sphene enters the house, revealing an elderly woman sitting on a chair.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Softspoken Man: Are you with us?&lt;br /&gt;
&lt;br /&gt;
Softspoken Woman: Queen Sphene has come to see you.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: We&#039;re here, Namikka. Everything is going to be all right.&lt;br /&gt;
&lt;br /&gt;
Namikka: Wu... Wuk...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: What&#039;s the matter, dear?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It can&#039;t be...&lt;br /&gt;
Wuk Lamat: That&#039;s the bangle I gave to Namikka!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: You know her?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Of course I know her. She was like a mother to me...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I see. She was always willing to lend a kindly ear to others, but rarely did she ever speak of herself.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is it...is it really you?&lt;br /&gt;
&lt;br /&gt;
Krile: She must have arrived shortly before the barrier manifested. For us it was perhaps days, but for her...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Namikka, it&#039;s me! Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
Pepoane: I&#039;m afraid her time with us is nearly at an end...&lt;br /&gt;
&lt;br /&gt;
Worried Gentleman: Has she no more soul cells?&lt;br /&gt;
&lt;br /&gt;
Disappointed Woman: She always used hers sparingly, but at her age? It wouldn&#039;t make a difference.&lt;br /&gt;
&lt;br /&gt;
Pepoane: Ma&#039;am, the ushers have arrived.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene hugs Namikka.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Thank you, Namikka, for your many years of friendship. Take comfort in the knowledge that this is not the end.&lt;br /&gt;
Sphene (NPC)@Sphene: Be not afraid. Your memory will live on in us.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Living on in memory... The giants share a similar belief.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Wait! Where are you taking her!?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Worry not. She is being escorted to a medical facility in the tower. There we will ease her burden.&lt;br /&gt;
Sphene (NPC)@Sphene: I had hoped to make arrangements for her sooner, but she wished to remain here for as long as possible. I could not bring myself to refuse her.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is there any way I might stay with her for a little while longer?&lt;br /&gt;
Wuk Lamat: We may not share the same blood, but...she was my mother. Please...&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Let us give them some time alone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat reunites outside with the party later.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: She didn&#039;t speak, but I&#039;m grateful that I could be with her at the end. Thank you.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: It&#039;s not the end.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hm?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Oh, nothing. I was just thinking that we have much to discuss. Where shall we begin?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: With what we can be reasonably certain of, perhaps.&lt;br /&gt;
G&#039;raha Tia: Between what we have witnessed and the testimony of Alexandria&#039;s inhabitants, it&#039;s safe to say that two distinct lands have indeed become one.&lt;br /&gt;
G&#039;raha Tia: What&#039;s more, having met Namikka, there is no denying the divergence in the passage of time.&lt;br /&gt;
G&#039;raha Tia: Taken together, these phenomena strongly suggest that some manner of cross-rift displacement has occurred.&lt;br /&gt;
G&#039;raha Tia: Specifically, the displacement of Alexandria from another reflection to the Source.&lt;br /&gt;
&lt;br /&gt;
Krile: It does seem the most likely explanation.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: What perplexes me, however, is the scale of said displacement. It far exceeds what could conceivably be achieved with a voidgate, or even with the Crystal Tower.&lt;br /&gt;
G&#039;raha Tia: In essence, we are dealing with a localized instance of dimensional compression. The Ascians would no doubt liken it to a Rejoining.&lt;br /&gt;
G&#039;raha Tia: Which invites the question: how was such a feat accomplished?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...I wish that I had an answer for you, but this talk of reflections and dimensions is well beyond my understanding.&lt;br /&gt;
Sphene (NPC)@Sphene: I can only tell you that we lived peacefully under the barrier&#039;s protection for many, many years, until the day that peace was suddenly broken.&lt;br /&gt;
&lt;br /&gt;
Krile: If I may clarify—the barrier predates Alexandria&#039;s displacement?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: By several hundred years, yes. To when the [[The Mist Continent|continent]] we call home was ravaged by a devastating cataclysm.&lt;br /&gt;
Sphene (NPC)@Sphene: The barrier was erected to isolate us from the surrounding land&#039;s nocuous influence.&lt;br /&gt;
&lt;br /&gt;
Krile: I see... And it was only later that it was whisked away, along with its contents, by means unknown.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In other words, Sphene&#039;s as lost as the rest of us, right? The Alexandrians didn&#039;t mean to end up in Tural.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...Ah, but of course! Our next stop ought to be Everkeep. That tower over yonder.&lt;br /&gt;
Sphene (NPC)@Sphene: Once you have been registered as my guests, you will have access to Solution Nine and its residential district, where you will doubtless gain invaluable insight into Alexandria&#039;s state of affairs.&lt;br /&gt;
Sphene (NPC)@Sphene: Unfortunately, I cannot take you directly to where Zoraal Ja resides...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That you&#039;d let us in at all goes a long way toward proving you&#039;re not content to let Zoraal Ja do as he pleases.&lt;br /&gt;
Wuk Lamat: But we&#039;re not talking about a simple difference of opinion here.&lt;br /&gt;
Wuk Lamat: I&#039;ve come to avenge my father, and to do so, I intend to take Zoraal Ja&#039;s life. Are you willing to stand by and allow Alexandria&#039;s king to be slain?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: A fair question...&lt;br /&gt;
Sphene (NPC)@Sphene: Permit me to answer it thus. My people come first. Their welfare is paramount.&lt;br /&gt;
Sphene (NPC)@Sphene: I will do everything in my power to keep them from harm.&lt;br /&gt;
Sphene (NPC)@Sphene: It is a ruler&#039;s duty.&lt;br /&gt;
Sphene (NPC)@Sphene: Now, I am off to register you at Everkeep. It may take some time, but you shall find the entrance open to you in due course.&lt;br /&gt;
Sphene (NPC)@Sphene: Oh, and ere I forget... Your mother, Cahciua. You might try the Thunderyards to the east.&lt;br /&gt;
&lt;br /&gt;
Erenville: The Thunderyards? Is that where she is!?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;m afraid I can say no more than that. Make for the Thunderyards, and all will be made clear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sphene leaves. Then, the device on Pepoane&#039;s head makes a sound.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s not as if we have other pressing business. Not until we can get into this Everkeep, anyway.&lt;br /&gt;
Wuk Lamat: Thank you for earlier...and for being a friend to Namikka these past thirty years. It means a lot to me.&lt;br /&gt;
&lt;br /&gt;
Pepoane: Namikka...? I&#039;m sorry, but I don&#039;t know who you mean.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party is silent.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What? We were just with her! If this is some sort of a joke, it isn&#039;t funny.&lt;br /&gt;
&lt;br /&gt;
Pepoane: I don&#039;t mean to give offense, but...I honestly have no idea who you are talking about. I&#039;m sorry.&lt;br /&gt;
&lt;br /&gt;
Alisaie: How can you not know who she is?&lt;br /&gt;
Alisaie: You&#039;re in charge here! She was under your care!&lt;br /&gt;
&lt;br /&gt;
Pepoane: Then in all likelihood, my memories of her have been stored in the cloud.&lt;br /&gt;
Pepoane: Any person seemingly forgotten without reason is probably there. In the cloud.&lt;br /&gt;
Pepoane: Oh, I really must be getting back to work. If you&#039;ll excuse me...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: This is very unsettling...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: As far as I could tell, Pepoane genuinely had no recollection of Namikka.&lt;br /&gt;
&lt;br /&gt;
Krile: We&#039;ll see how it is with other people.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve never seen nor heard of anything like this before.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What&#039;s going on? How could Pepoane suddenly forget about Namikka?&lt;br /&gt;
Wuk Lamat: It&#039;s as if he never knew her...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Could the same thing have happened to others as well, I wonder?&lt;br /&gt;
&lt;br /&gt;
Krile: There&#039;s only one way to find out. Let&#039;s make inquiries about Namikka in the area. We can reconvene afterwards at the aetheryte.&lt;br /&gt;
&lt;br /&gt;
===Speak with the people of the outskirts===&lt;br /&gt;
&#039;&#039;Working Resident&#039;&#039;&lt;br /&gt;
Working Resident: An old woman named Namikka?&lt;br /&gt;
Working Resident: I&#039;m afraid I don&#039;t know that person. I&#039;m sorry I couldn&#039;t be of help.&lt;br /&gt;
-optional start&lt;br /&gt;
Working Resident: I&#039;m sorry. Perhaps someone else knows this Namikka.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Preoccupied Resident&#039;&#039;&lt;br /&gt;
Preoccupied Resident: What&#039;s that? Do I know a Namikka?&lt;br /&gt;
Preoccupied Resident: Never met anyone by that name, and I&#039;ve worked at the outskirts for a good while now. If she&#039;d spent time here, I would remember.&lt;br /&gt;
-optional start&lt;br /&gt;
Preoccupied Resident: Like as not, this Namikka is up in the cloud...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Caregiving Resident&#039;&#039;&lt;br /&gt;
Caregiving Resident: Hmmm... I do recall caring for someone until recently. And you say that it was a woman named Namikka?&lt;br /&gt;
Caregiving Resident: While I can&#039;t say for certain if it was her, I wouldn&#039;t worry. I&#039;m sure she&#039;s just been taken up to the cloud.&lt;br /&gt;
-optional start&lt;br /&gt;
Caregiving Resident: It&#039;s not common, but it does happen from time to time.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: So it was the same for everyone.&lt;br /&gt;
Wuk Lamat: Not a single person remembers Namikka. It&#039;s as if the memory of her has been purged from their minds.&lt;br /&gt;
&lt;br /&gt;
Krile: While such a thing might be done with magic, to alter the memories of so many at once would be a tremendous undertaking. We would have felt a surge of aether corresponding to the act, too, and I sensed none in that moment.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Neither did I. But I did notice something else—right before Pepoane seemingly forgot, a light in the device on his head began to blink.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Could there be a connection? Someone also said something about “soul cells.”&lt;br /&gt;
G&#039;raha Tia: But who might we ask about this? If we continued making such inquiries, I expect we would only cause confusion.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... If we can&#039;t readily solve the mystery about Namikka, perhaps we could search for Cahciua instead?&lt;br /&gt;
&lt;br /&gt;
Erenville: Sphene said to try the Thunderyards.&lt;br /&gt;
Erenville: It should be in this direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Erenville sees a floating monitor-like device with two detached hands.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: &amp;amp;lt;gasp&amp;amp;gt; Impossible!&lt;br /&gt;
&lt;br /&gt;
Erenville: Hm?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Another kind of mechanical soldier!? It looks dangerous! We&#039;d better destroy it!&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: Uwaaah!&lt;br /&gt;
&lt;br /&gt;
Krile: Should we give chase?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I think it understood our words. It might be worth asking it some questions.&lt;br /&gt;
Alisaie: ...Erenville? Are you alright? You look like you&#039;ve seen a ghost.&lt;br /&gt;
&lt;br /&gt;
Erenville: I-It&#039;s nothing. I&#039;m fine.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, it went off in the direction we&#039;re headed anyway, so let&#039;s try to track it down.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Nothing but birds over here.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s faster than it looks.&lt;br /&gt;
&lt;br /&gt;
Krile: No sign of it over here.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I do not see it...&lt;br /&gt;
&lt;br /&gt;
Erenville: That voice... Could it be...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;The player sees the automaton before it retreats into a nearby mine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You found it!?&lt;br /&gt;
&lt;br /&gt;
Erenville: To the northeast? Then it must be bound for the mines.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Come on, then!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It could well be a trap, so let&#039;s not rush in too quickly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: So it went in here?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I think it&#039;s safe to assume it went into the mines.&lt;br /&gt;
&lt;br /&gt;
Krile: An old coal mine? It appears to have long since been abandoned, like so many other places.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The stones in those crates... Could it be turquoise?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: I heard faint voices coming from inside.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So it&#039;s not alone. But we&#039;re still going in, of course?&lt;br /&gt;
Wuk Lamat: This may be a trap. Be ready for a fight, everyone!&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville again.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: This tunnel just keeps going...&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m not worried. We&#039;ve had to improvise countless times before, after all.&lt;br /&gt;
&lt;br /&gt;
Krile: A device made with electrope. It seems to be the only one here.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: It would appear no one has worked these tunnels in quite some time...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: I can hear them. Several people up ahead.&lt;br /&gt;
Erenville: Hmm. I can&#039;t make out their conversation with the echoing.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s keep going. Stay on your guard.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Deep in the mine, the party enters a hideout of sorts and sees the floating automaton.&#039;&#039;&lt;br /&gt;
Wuk Lamat: [CAUGHT OFF GUARD, GASP]&lt;br /&gt;
&lt;br /&gt;
Erenville: What is this?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Erenville!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three unknown people confront the party and draw their weapons.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ugh, a trap!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The pixel face on the monitor changes to a surprised expression.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: Elene&#039;shpya? It really is you!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Huh?&lt;br /&gt;
&lt;br /&gt;
Geode@Blue-haired Man: ...Who?&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: I just had to get a look at you in the light—and I can still hardly believe my eyes! But it is you, my darling Elene&#039;shpya.&lt;br /&gt;
&lt;br /&gt;
Krile: My darling what now?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The guards sheathe their weapons, then the party.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: Oh, it&#039;s so good to see you, my fussy little bunbun. But what are you doing here? What brings you all this way?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; &amp;quot;Fussy little bunbun&amp;quot;...?&lt;br /&gt;
&amp;gt; Are you all right?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Erenville does not respond.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: Ahahaha!&lt;br /&gt;
Cahciua@Unidentified Floating Object: Why the long face? Aren&#039;t you happy to see me after all this time?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;d know that laugh anywhere... Mother?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Wait, wait, wait! Since when was your mother a weird...floating thing!?&lt;br /&gt;
&lt;br /&gt;
Cahciua@Unidentified Floating Object: And what have we here? Say, aren&#039;t you Gulool Ja Ja&#039;s kitten?&lt;br /&gt;
Cahciua@Unidentified Floating Object: I knew I recognized that adorable fuzzy face! Elene&#039;shpya was always sooo excited whenever you invited him over to play. You remember me, I hope?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can&#039;t say that I do... But you knew my father?&lt;br /&gt;
&lt;br /&gt;
Erenville: [SIGH]&lt;br /&gt;
Erenville: Appearances notwithstanding, it would seem this is my mother, Cahciua.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m sorry...?&lt;br /&gt;
&lt;br /&gt;
Cahciua: Oh, but this won&#039;t do! Come in, come in! Friends of my Elene&#039;shpya are always welcome...&lt;br /&gt;
&lt;br /&gt;
Geode@Blue-haired Man: All I ask is a little forewarning, but no!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: [SIGH]&lt;br /&gt;
Wuk Lamat: Just when I thought I was starting to get a handle on this place. How are things still getting stranger?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville in the Earthen Sky hideout.===&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I can&#039;t say I understand what&#039;s going on, but at least Cahciua is safe.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Erenville&#039;s mother is a floating machine. Right—that makes about as much sense as everything else thus far.&lt;br /&gt;
&lt;br /&gt;
Krile: At this point, I doubt anything could possibly surprise me.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The Allagans had machines that could be controlled remotely. Is she using something similar to communicate with us?&lt;br /&gt;
&lt;br /&gt;
Geode: Always too much excitement with her... Sorry for drawing our weapons on you.&lt;br /&gt;
&lt;br /&gt;
Nostalgia: If it&#039;s any consolation, this is all rather confusing to us as well.&lt;br /&gt;
&lt;br /&gt;
Wayakkwe: Oh, uh...hello.&lt;br /&gt;
&lt;br /&gt;
Cahciua: Come, come, make yourselves comfortable!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: As far as I can tell, this is indeed my mother. I can think of few people in the world quite so spirited...&lt;br /&gt;
Erenville: But as to what&#039;s happened, we&#039;ll need to ask her...&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=W1wxbejXDX8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1309176</id>
		<title>The Land of Levin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Land_of_Levin&amp;diff=1309176"/>
		<updated>2026-05-15T17:46:49Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Land of Levin&lt;br /&gt;
| image = The Land of Levin.png&lt;br /&gt;
| description = [[Erenville]] looks upon [[Yyasulani]] in disbelief.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Alisaie; G&#039;raha Tia; Krile; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Sphene (NPC)&lt;br /&gt;
| location = Heritage Found&lt;br /&gt;
| location-x = 34.4&lt;br /&gt;
| location-y = 35.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 97&lt;br /&gt;
| exp = 1088640&lt;br /&gt;
| gil = 1396&lt;br /&gt;
| reward1 = 2 Creamy Hot Chocolate&lt;br /&gt;
| unlocks = uc Unending Codex: The Eighth Umbral Calamity&lt;br /&gt;
| prev-quest = All Aboard&lt;br /&gt;
| next-quest = A Royal Welcome&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 921&lt;br /&gt;
| id-gt = 70463&lt;br /&gt;
| id-edb = ff2c9676e83&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Gather information at [[Yyasulani Station]]. 0/3&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[G&#039;raha Tia]].&lt;br /&gt;
*Speak with G&#039;raha Tia again.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with Alisaie.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville looks upon Yyasulani in disbelief.&lt;br /&gt;
* You and the others struggle to make sense of what you see as you take in the dreary surroundings. Idle speculation will lead nowhere, however, and so you press on in search of clues that might explain what has befallen Erenville&#039;s home.&lt;br /&gt;
* Surveying the area, you spy what looks like a train station in the distance. Surmising it to be Yyasulani Station, you head in that direction, hoping to find passengers from the train nearby.&lt;br /&gt;
* Though you know for a fact that the train passed through here quite recently, the station appears to have not been used in decades. Wuk Lamat suggests having a look around for anything that might help make sense of the situation.&lt;br /&gt;
* A closer examination of the buildings and train tracks lends further support to the possibility that the train station has been unattended for many long years. Perhaps Wuk Lamat has fared better in discovering anything of note.&lt;br /&gt;
* Wuk Lamat calls the group&#039;s attention to a broken sentry similar to the soldiers that attacked Tuliyollal. While this all but confirms that Zoraal Ja holds control over the area, it fails to explain what has happened to Yyasulani. Its ruinous state suggests time has somehow leapt forward, but you have yet to find anything that might explain such a phenomenon. To be absolutely certain of where you are, Wuk Lamat asks Erenville to take you all to his home, and so the group sets off. All except G&#039;raha Tia, whose attention is drawn to peculiar structures nearby.&lt;br /&gt;
* G&#039;raha Tia could not help but notice pole-shaped structures in the distance that appear to function as lightning rods. He moves in for a closer look, and you follow after him.&lt;br /&gt;
* Upon closer inspection, G&#039;raha Tia surmises the beacon-like structures are used to harness lightning as a source of energy─though it remains to be seen what that energy is used for. His curiosity sated, the two of you go and rejoin the others.&lt;br /&gt;
* Erenville&#039;s home is in ruins, the village seemingly abandoned. A sullen silence falls over the group, which is immediately broken by the appearance of a stranger in even stranger garb. She welcomes you to what she calls Alexandria and introduces herself as Sphene, the Queen of Reason. Zoraal Ja rules alongside her as king, but she claims the two are at odds. In fact, she begs your aid in stopping him.&lt;br /&gt;
** Talking with Sphene further, you reach the conclusion that two worlds have somehow become one within the confines of the dome, though the catalyst for this phenomenon is not immediately clear. Hoping to show you more of Alexandria, and perhaps shed more light on how this joining occurred, she invites you to a place she calls the outskirts.&lt;br /&gt;
* Sphene is all smiles as she leads the group to the outskirts, but Alisaie believes that there is more to the queen than meets the eye. Only time will tell if she is truly friend or foe.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Yyasulani...?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: There was no sensation of passing into a different world. This couldn&#039;t be a reflection...could it?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know what I was expecting, but it wasn&#039;t this.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Things keep getting stranger and stranger...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: It doesn&#039;t make sense...&lt;br /&gt;
&lt;br /&gt;
Alisaie: That tower—was it always there?&lt;br /&gt;
&lt;br /&gt;
Erenville: No, definitely not. Nor the wall over there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The material&#039;s not something we use in Tural. It&#039;s closer to what we saw at the gate to the golden city, or those mechanical soldiers.&lt;br /&gt;
&lt;br /&gt;
Krile: Such a massive structure couldn&#039;t possibly have been built in so short a time.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Then I&#039;m inclined to assume we&#039;ve been transported to another location. Or perhaps...&lt;br /&gt;
G&#039;raha Tia: Well, speculation will avail us naught. We need to learn more before we can draw conclusions.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s take a look around, then.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This place is isolated by the dome, yet the skies are heavy with thunderclouds. The air oversaturated with lightning-aspected aether...&lt;br /&gt;
&lt;br /&gt;
Erenville: I recognize the lay of the land. It&#039;s definitely Yyasulani. And yet...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Haven&#039;t seen anyone so far...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: This place is unnatural in a way I&#039;ve never seen before.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: That looks like a train station, doesn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
Erenville: That must be Yyasulani Station, where the passengers disembarked!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then perhaps we&#039;ll find someone to talk to there. Let&#039;s go and investigate.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This aetheryte is of Turali design.&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s fallen into total disrepair. Almost as if it hasn&#039;t been used in decades...&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Amidst enormous alien structures, we have more familiar sights like this station...&lt;br /&gt;
&lt;br /&gt;
Alisaie: This is a water tower for trains, isn&#039;t it?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Hmm. I&#039;m pretty sure this is Yyasulani Station...&lt;br /&gt;
Wuk Lamat: But from the state of it, I&#039;d swear it was abandoned years ago.&lt;br /&gt;
Wuk Lamat: I&#039;m not sure what to make of this. We should look around a bit more.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I think this thing is broken.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information at Yyasulani Station.===&lt;br /&gt;
&#039;&#039;Rusty Train Turntable&#039;&#039;&lt;br /&gt;
System: You find a train turntable. The thick layers of rust suggest it hasn&#039;t been used in years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rusty Train Tracks&#039;&#039;&lt;br /&gt;
System: The tracks are heavily rusted. It would seem they haven&#039;t been tended to for a long while. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dilapidated Building&#039;&#039;&lt;br /&gt;
System: The building is a rotting husk. It has clearly been many years since anyone lived here.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Finished poking around, have you? Let&#039;s gather everyone, then. I want you all to take a look at this.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: It&#039;s one of the mechanical soldiers. Long since broken, apparently.&lt;br /&gt;
Wuk Lamat: But I&#039;d say its presence confirms this is indeed Zoraal Ja&#039;s domain we&#039;re in.&lt;br /&gt;
Wuk Lamat: What about the rest of you? Did you learn anything?&lt;br /&gt;
&lt;br /&gt;
Krile: So all evidence suggests this is Yyasulani Station...&lt;br /&gt;
&lt;br /&gt;
Erenville: Aye, and I&#039;ve no doubt we&#039;re in Yyasulani. But I don&#039;t understand why these buildings are so run-down.&lt;br /&gt;
Erenville: They were completed barely a year ago.&lt;br /&gt;
&lt;br /&gt;
Alisaie: For new structures to deteriorate and enormous ones to appear in a flash... If I didn&#039;t know better, I&#039;d say time flows differently here.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is such a thing even possible?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: We have encountered this phenomenon before, as it so happens.&lt;br /&gt;
G&#039;raha Tia: Though it may be difficult to believe, our world is but one of several. In some respects they are similar to one another, but in others wholly different. We call them reflections.&lt;br /&gt;
G&#039;raha Tia: Simply put, the rift between dimensions causes time to flow at a different pace in each world. While hours pass in one, years may have come and gone in another.&lt;br /&gt;
&lt;br /&gt;
Krile: But if this is Yyasulani, then we should still be in the Source. The flow of time should be synchronized.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m not sure I follow all this talk of reflections and dimensions...&lt;br /&gt;
Wuk Lamat: But if Erenville says this is Yyasulani, then it must be.&lt;br /&gt;
Wuk Lamat: Your village is a little further along, right?&lt;br /&gt;
Wuk Lamat: Erenville!&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, uh...&lt;br /&gt;
Erenville: Y-Yes. It&#039;s a short distance to the northwest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s head there next, then. Rather than talk theory, it&#039;s always better to confirm things firsthand.&lt;br /&gt;
&lt;br /&gt;
Defective Automaton@???: &amp;amp;lt;bzzzt&amp;amp;gt; May I...be of assistance?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I-It&#039;s still functioning!?&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t seem to be hostile, at least. Perhaps we can ask it some questions.&lt;br /&gt;
Alisaie: Can you tell us where we are?&lt;br /&gt;
&lt;br /&gt;
Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Please present citizen identification.&lt;br /&gt;
Defective Automaton: Unable to confirm credentials. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt; Confirm. &amp;amp;lt;bzzzt&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Seems it&#039;s broken after all...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: T-Too strange by half... Let&#039;s leave it be and get going.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Are those lightning rods?&lt;br /&gt;
G&#039;raha Tia: Would you accompany me for a moment? There&#039;s something I wish to investigate.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia.===&lt;br /&gt;
G&#039;raha Tia: Look there. The lightning appears to be drawn to those pole-shaped structures over yonder.&lt;br /&gt;
G&#039;raha Tia: The design suggests they&#039;re some manner of lightning rod.&lt;br /&gt;
G&#039;raha Tia: Let&#039;s go and take a closer look.&lt;br /&gt;
&lt;br /&gt;
===Speak with G&#039;raha Tia again.===&lt;br /&gt;
G&#039;raha Tia: This material appears to be the same as that used in the mechanical soldiers and warships.&lt;br /&gt;
G&#039;raha Tia: On closer inspection, it appears to bear fine etchings... Rather reminiscent of arcane runes, these. I suspect they&#039;re not merely decorative.&lt;br /&gt;
G&#039;raha Tia: I would posit it&#039;s used to harness lightning as a source of energy. Quite impressive technology.&lt;br /&gt;
G&#039;raha Tia: I&#039;ll share this observation with Y&#039;shtola. For a blessing, the dome doesn&#039;t appear to interfere with linkpearls.&lt;br /&gt;
G&#039;raha Tia: Thanks for accompanying me. Let&#039;s head to the village and find the others.&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: This is Erenville&#039;s village...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, Erenville...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: No sign of anyone...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Erenville: What in the world...?&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party walks through Erenville&#039;s ruined hometown.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Erenville: My home... It&#039;s in ruins. But why—what happened here?&lt;br /&gt;
Erenville: And where is everyone?&lt;br /&gt;
&lt;br /&gt;
Krile: I had a look in a few of the other houses, but they had clearly been abandoned.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Damn it all! None of this makes sense!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Excuse me... Are you looking for someone?&lt;br /&gt;
Sphene (NPC)@???: [GIGGLING]&lt;br /&gt;
Sphene (NPC)@???: I apologize for giving you a fright. However, I did have reason to keep to the shadows.&lt;br /&gt;
Sphene (NPC)@???: Zoraal Ja has told me a great deal about you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@???: Greetings, and welcome to the realm of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: I am Sphene, the Queen of Reason.&lt;br /&gt;
&lt;br /&gt;
Erenville: Queen of Reason?&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: If you are the Queen of Reason, is there perhaps a...?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Yes—if you mean to ask if there is a King of Resolve. Zoraal Ja holds that title, and together do we reign.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you&#039;re both behind the attack on Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat draws her weapon. Alisaie is about to draw hers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: And I doubt you&#039;re here to offer us a warm reception.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: No, you have it all wrong. I am not come to fight.&lt;br /&gt;
Sphene (NPC)@Sphene: Zoraal Ja rules alongside me, but that is a matter of expedience. In truth, we are at odds, he and I.&lt;br /&gt;
Sphene (NPC)@Sphene: It is at considerable risk to myself and my people that I come before you to beg your aid.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Our aid? I&#039;ll admit I cannot imagine King Zoraal Ja is keen to share and share alike, but if what you say is true, you&#039;re still the queen.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...Indeed. But I was once the sole ruler of Alexandria.&lt;br /&gt;
Sphene (NPC)@Sphene: Until, one day, he appeared, bent on conquest. In my weakness, I feared his power...&lt;br /&gt;
Sphene (NPC)@Sphene: So I persuaded him to forego violence and strike a bargain. I would remain queen, and he would receive technology that would empower him to achieve even loftier ambitions—along with the knowledge to use it.&lt;br /&gt;
Sphene (NPC)@Sphene: A gamble, to be sure, but if it might spare my people...&lt;br /&gt;
&lt;br /&gt;
Krile: If I may—the dome surrounding these lands was erected but recently.&lt;br /&gt;
Krile: How is it he was able to not only invade, but instate a new system of leadership in a mere matter of days?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve never heard of your realm. And this place is—or at least, was—Yyasulani. &lt;br /&gt;
Erenville: The house I grew up in is still here.&lt;br /&gt;
Erenville: But three years ago, that tower and these strange contrivances weren&#039;t. Nor was our village in ruins.&lt;br /&gt;
Erenville: Where did you come from, and what happened to the people who lived here? You must know!&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: I realize how confusing this all must be. Truth be told, I don&#039;t fully understand it myself.&lt;br /&gt;
Sphene (NPC)@Sphene: What I can say is that, one day, people from your Tuliyollal suddenly appeared here in Alexandria. Or perhaps it was we who found ourselves in Tuliyollal...&lt;br /&gt;
Sphene (NPC)@Sphene: Until but recently, we were completely unaware of events taking place beyond the barrier surrounding our realm.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Does this not remind you of the Crystal Tower? How after the Eighth Umbral Calamity, we devised a means to transport the spire across time and space from the Source unto the First?&lt;br /&gt;
G&#039;raha Tia: Granted, this is on a much larger scale, if that is indeed what has happened. Not only the people and structures, but also the surrounding environment...&lt;br /&gt;
G&#039;raha Tia: Regardless, the people of Lakeland perceived the arrival of the Crystal Tower much as the queen describes her own experience—sudden and inexplicable.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Well then. You appear to have a better grasp of our circumstances than we do. Indeed, more than I dared hope.&lt;br /&gt;
Sphene (NPC)@Sphene: In which case, a closer examination of the effects of this phenomenon may afford us more insights. Allow me to take you to the outskirts.&lt;br /&gt;
Sphene (NPC)@Sphene: A number of the Shetona live there as well. Perhaps your acquaintances are among them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Hold on. If we accept, there&#039;s no guarantee we&#039;re not walking into a trap.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But if we&#039;re to defeat Zoraal Ja, we need to understand how he grew so strong. Besides...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat looks at Erenville, who is looking at the ground pensively, then at WoL.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re right.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Queen Sphene? Before we go, Your Majesty, I have to ask. Did you really have nothing to do with the attack on Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Noble Wuk Lamat—shall we dispense with the formalities?&lt;br /&gt;
Sphene (NPC)@Sphene: I&#039;ll not deny the soldiers and airships that attacked your people are products of Alexandria, but it was Zoraal Ja, not we, who fashioned them into weapons of war and laid siege to Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So he alone is to blame.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: ...No. I may not have prosecuted this war, but I nevertheless bear responsibility for it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Perhaps. I know next to nothing about you, let alone what you&#039;ve been through.&lt;br /&gt;
Wuk Lamat: So by all means—show us around. I think we&#039;ll learn a lot from meeting your people.&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene (no text): Oh...&lt;br /&gt;
Sphene (NPC)@Sphene: Wonderful! If you would follow me.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I take it there will be trouble if Zoraal Ja hears of this.&lt;br /&gt;
&amp;gt; Isn&#039;t it a little odd for the queen to be walking about on her lonesome?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sphene (NPC)@Sphene: Is that concern? Or suspicion?&lt;br /&gt;
Sphene (NPC)@Sphene: If things should take a turn for the worse...&lt;br /&gt;
Sphene (NPC)@Sphene: Might I call upon your aid?&lt;br /&gt;
Sphene (NPC)@Sphene: I jest, of course! But you do strike me as the most capable here.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: I think it goes without saying, but we&#039;re not going to trust her just like that, right?&lt;br /&gt;
Alisaie: Any way you look at it, a mysterious girl who appears out of nowhere, proclaiming herself a queen is suspicious...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=RMa9xLZkqvM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1309162</id>
		<title>A Hot Commodity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Hot_Commodity&amp;diff=1309162"/>
		<updated>2026-05-15T15:27:49Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Hot Commodity&lt;br /&gt;
| image = &lt;br /&gt;
| description = A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
| quest-giver = Iyaate&lt;br /&gt;
| related-npcs = Alisaie; Erenville; G&#039;raha Tia; Krile; Mablu; Nitowikwe; Shenza; Wawlika; Wuk Evu; Wuk Lamat; Zekowa; Zurmurwur&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 15.1&lt;br /&gt;
| location-y = 17.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| req-items = 1 Clear Fire Crystal&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1261&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = Putting Plans into Locomotion&lt;br /&gt;
| next-quest = All Aboard&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 919&lt;br /&gt;
| id-gt = 70461&lt;br /&gt;
| id-edb = fdb427890c2&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Survey the designated location and slay any blazing cerule analas that appear for clear fire crystals.&lt;br /&gt;
*Deliver the clear fire crystals to Iyaate.&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* A way to obtain fire crystals is on the tip of Iyaate&#039;s tongue.&lt;br /&gt;
&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
G&#039;raha Tia: Right. Time to put my knowledge gained in the First to use.&lt;br /&gt;
&lt;br /&gt;
Krile: Shenza has given me a list of materials. We&#039;ll see to it they have everything they need!&lt;br /&gt;
&lt;br /&gt;
Alisaie: It&#039;s a shame Cid and his engineers aren&#039;t here to help. If they were here, I expect they&#039;d turn it into a flying train.&lt;br /&gt;
&lt;br /&gt;
Erenville: Zoraal Ja&#039;s forces remain quiet for now. If there is any movement, I&#039;ll alert everyone immediately.&lt;br /&gt;
&lt;br /&gt;
Shenza: Iyaate is sure to get you all the fire crystals you&#039;d ever want, and then some.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Iyaate: Now I remember—cerule analas!&lt;br /&gt;
Iyaate: You can find them to the south of town. They actually ingest fire crystals and keep them in their gut, if you can believe it!&lt;br /&gt;
Iyaate: If you want the purest crystals, though, you&#039;ll have to go after the oldest, toughest analas. Nothing you can&#039;t handle, right?&lt;br /&gt;
Iyaate: I&#039;ll show you where you can find some to hunt. Looking forward to seeing why Erenville thinks so highly of you.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Iyaate.===&lt;br /&gt;
Iyaate: There&#039;s quite a lot of fiery wildlife in these parts. We think it&#039;s due to the ceruleum, but no one can say for sure.&lt;br /&gt;
Iyaate: Still, it&#039;s not often that you see the bigger, dominating sort—and that&#039;s what you need.&lt;br /&gt;
Iyaate: What you&#039;ll have to do is hunt down a few of their kind. Establish yourself as a threat—that&#039;s known to draw out the leader.&lt;br /&gt;
Iyaate: That&#039;s the spirit! While you&#039;re on the hunt, I&#039;ll keep watch nearby to make sure no hapless travelers come stumbling in.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: The leaders are certain to show up if you kill a few of the common ones. It&#039;s only a matter of when.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location and slay any blazing cerule analas that appear for clear fire crystals.===&lt;br /&gt;
&#039;&#039;Destination 1&#039;&#039;&lt;br /&gt;
System: You see no signs of your prey. Perhaps you will have better luck to the south.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destination 2&#039;&#039;&lt;br /&gt;
Popup: You sense a hostile presence!&lt;br /&gt;
:Enemies: 2x [[Blazing Cerule Anala]] (small)&lt;br /&gt;
Popup: A hefty, cantankerous anala comes lumbering towards you with murderous intent.&lt;br /&gt;
:Enemies: Blazing Cerule Anala (large)&lt;br /&gt;
&lt;br /&gt;
===Deliver the clear fire crystals to Iyaate.===&lt;br /&gt;
Iyaate: Amazing! You dealt with the beasts in no time at all!&lt;br /&gt;
Iyaate: You need the crystals delivered to Shenza? I&#039;ll see that he gets it.&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Clear Fire Crystal}}.&#039;&#039;&lt;br /&gt;
Iyaate: These fire crystals are for the train, aren&#039;t they?&lt;br /&gt;
Iyaate: I heard about your plans to enter the dome.&lt;br /&gt;
Iyaate: I want to thank you for going to such lengths to stop these invaders.&lt;br /&gt;
Iyaate: And though he&#039;d grumble if he knew I was asking this, please take care of Elene&#039;shpya.&lt;br /&gt;
Iyaate: Anyway, I&#039;d best be on my way—and you as well. In case you&#039;re going to meet her, I saw Wuk Lamat heading for the station.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Taken care of the crystals, have you? Things proceed apace here too.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Shenza told me you got the crystals for him. Good work!&lt;br /&gt;
Wuk Lamat: I&#039;ve just returned from looking for extra help. We&#039;ll see in a moment who answers the call!&lt;br /&gt;
&lt;br /&gt;
Erenville: All will be in readiness for them when they arrive.&lt;br /&gt;
Erenville: Dammit... I&#039;m idle for a moment, and all I can think about is my home...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Keep your chin up, Erenville. We&#039;ll be on our way soon, and we&#039;ll find your mother. &lt;br /&gt;
Wuk Lamat: It&#039;ll be good to see her after all these years. There&#039;s so much I&#039;d like to ask her about her time together with Papa.&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh, she&#039;ll talk your ears off. Once my mother starts, there&#039;s no stopping her.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I wouldn&#039;t want it any other way!&lt;br /&gt;
Wuk Lamat: Right, let&#039;s return to helping where we can! The real work begins when the extra hands arrive!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Turali begin retrofitting the train.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thanks for making the trek here. To be honest, I wasn&#039;t expecting so many of you!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Since the attack on Tuliyollal, I had been wondering if there was aught I could do to help.&lt;br /&gt;
Wuk Evu: So when I heard about the upcoming operation from Vow Koana, I leapt at the chance to do my part!&lt;br /&gt;
&lt;br /&gt;
Mablu: Peace will be restored, and then we can all enjoy a nice cup of mezcal!&lt;br /&gt;
Mablu: This is our home, and we&#039;ll do whatever it takes to keep it safe.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: While I assist with the efforts here, High Luminary Gurfurlur does the same at the capital.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m truly grateful!&lt;br /&gt;
Wuk Lamat: With all of us working together, there&#039;s nothing we can&#039;t accomplish!&lt;br /&gt;
Wuk Lamat: Let&#039;s get to it, my friends!&lt;br /&gt;
&lt;br /&gt;
Erenville: Yes. Let&#039;s get to it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A montage of the Turali modernizing the train plays.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wawlika: Alright, everyone! That&#039;ll do it!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: You&#039;ve done your part. Leave it to us to finish mounting the armor and cannons, and have yourselves a hard-earned rest.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you all again for answering the call.&lt;br /&gt;
&lt;br /&gt;
Zekowa: No need for thanks, now! Whenever you need help, just give us a holler!&lt;br /&gt;
&lt;br /&gt;
Wuk Evu: Indeed. We must all do our part when our nation is imperiled.&lt;br /&gt;
&lt;br /&gt;
Mablu: Hear, hear! We love Tural, and we love you, Vow Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I love you all too! Your kindness and goodwill will not be in vain, this I promise!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: Nicely done finding that crystal. Won&#039;t be long now before the train&#039;s ready!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wawlika.===&lt;br /&gt;
Wawlika: Thanks again for all your help. Wouldn&#039;t have been able to finish so quickly without you.&lt;br /&gt;
Wawlika: Go and rest up, friend. Won&#039;t be long before the train&#039;s ready.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=r36NSpCepV8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1309157</id>
		<title>In Yyasulani&#039;s Shadow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Yyasulani%27s_Shadow&amp;diff=1309157"/>
		<updated>2026-05-15T15:08:41Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Yyasulani&#039;s Shadow&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Erenville; Estinien; G&#039;raha Tia; Iyaate; Kemakka; Krile; Mechanical Soldier; Nitowikwe; Railroad Clerk; Shenza; Wawlika; Wuk Lamat; Y&#039;shtola; Zawpya; Zekowa&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 7.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1485&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Together as One&lt;br /&gt;
| next-quest = Putting Plans into Locomotion, A Bad Case of the Blue Devils, Fruitful Endeavors, Waiting One&#039;s Turn, Surprising Source of Fiber, A Grave Matter, Death by Popoto, A Tool Tale&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 917&lt;br /&gt;
| id-gt = 70459&lt;br /&gt;
| id-edb = ffb4568e667&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
*Speak with [[Kemakka]] in Hhusatahwi.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Iyaate]].&lt;br /&gt;
*Speak with an employee of Xak Tural Railing.&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
*Speak with [[Y&#039;shtola]].&lt;br /&gt;
*Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud is considering how best to help carry out Wuk Lamat&#039;s plan.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: ...She did well.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is inspiring to see such diverse peoples rally as one.&lt;br /&gt;
&lt;br /&gt;
Krile: The people of Tural have come together for this fight. We must endeavor not to fail them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m glad to see so many people came. I wasn&#039;t sure how many I had won over, so I decided to keep at it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That was a rousing speech, was it not? Let us do our part to ensure that the Dawnservants can fulfill their promise to the people.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I look forward to the day when peace is restored to Tural. There is so much I wish to see.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: Well, the hour of departure is at hand.&lt;br /&gt;
Alphinaud: Those of us remaining here shall accompany you part of the way.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I, for one, would like to see the dome firsthand.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We set forth as soon as everyone is ready. I will inform Wuk Lamat that─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: There you all are!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Ah, Lamaty&#039;i!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: We were just planning to call on you. Are you ready to leave?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. Seeing the people come together as one, knowing they haven&#039;t given up hope, it was all the encouragement I could ask for.&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s get going! We leave from the Xak Tural skygate!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Koana and Ketenramm will continue to manage affairs at the palace. Once I&#039;ve inspected the dome, I will join them to make preparations against further incursions.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Even from afar, I can sense something isn&#039;t right about that dome.&lt;br /&gt;
&lt;br /&gt;
Alisaie: As Lamaty&#039;i says, let&#039;s stay vigilant.&lt;br /&gt;
&lt;br /&gt;
Krile: We should have everything we need for the expedition, from food to medicine to gear. It&#039;s quite amazing how much you can fit in Erenville&#039;s rucksack!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome appears to lie well beyond Shaaloani. A good thing we have Erenville to guide us.&lt;br /&gt;
&lt;br /&gt;
Erenville: Yyasulani isn&#039;t exactly a short distance from Shaaloani. If the train isn&#039;t operating, we&#039;ll need to consider other means of travel.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Everyone&#039;s here? Good.&lt;br /&gt;
Wuk Lamat: This is it, my friends. We go to strike down Zoraal Ja and secure peace for Tuliyollal.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing through Shaaloani, where there have been reports of enemy movement, so stay sharp.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: The Landsguard had told me about them. They emerged from the dome in quick succession and took to looming overhead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A display of force, like the vessels in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Indeed. And while they haven&#039;t taken any aggressive actions, I want to see how things are in the area before moving on.&lt;br /&gt;
Wuk Lamat: We&#039;ll be passing a few settlements on the way to Shaaloani Station. It&#039;s the perfect opportunity to look around.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, [Forename] and I know a few locals who can help.&lt;br /&gt;
Wuk Lamat: Then let&#039;s divide into two groups.&lt;br /&gt;
Wuk Lamat: Erenville, Alisaie, and [Forename] will come with me to inquire with the locals. Meanwhile, the rest of you can go and inspect the dome.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Understood. Once everyone has finished, let us reconvene at Shaaloani Station.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We can start with Hhusatahwi. That&#039;s where the Dustwatch is based, if I remember correctly.&lt;br /&gt;
&lt;br /&gt;
Erenville: You do. The sheriff Kemakka should be able to tell us a few things.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: So this region has its own peacekeeping force.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everything seems in order at a glance...&lt;br /&gt;
&lt;br /&gt;
Erenville: The people of the wilds are brave indeed to remain here with those ships overhead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kemakka in Hhusatahwi.===&lt;br /&gt;
Kemakka: Oh, it&#039;s you two...and I&#039;ll be, Vow Wuk Lamat as well!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re sheriff of the Dustwatch, yes? What&#039;s the situation here in Hhusatahwi?&lt;br /&gt;
&lt;br /&gt;
Kemakka: Well, the enemy hasn&#039;t tried to pick a fight with us yet. The ships gave us a shock when they first appeared, but they&#039;ve just been floating there, holding position.&lt;br /&gt;
Kemakka: That said, I&#039;ve received some unsettling reports from elsewhere. We&#039;ve been investigating to the extent we can, but we&#039;re spread thin and haven&#039;t looked in on Sheshenewezi Springs yet.&lt;br /&gt;
Kemakka: Apparently, mechanical soldiers were seen in the vicinity...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!? If this is true, then the people there are in danger!&lt;br /&gt;
&lt;br /&gt;
Erenville: I worry about the other townships as well. If the rest of you could head to the Springs, I&#039;ll pay a visit to Mehwahhetsoan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll accompany Erenville. See you all in a while.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kemakka: We&#039;re honored that Vow Wuk Lamat should visit us personally. Please take care out there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: And all clear this way...&lt;br /&gt;
Wuk Lamat: The mechanical soldiers don&#039;t seem to be in the area.&lt;br /&gt;
Wuk Lamat: Still, we should talk to the locals. Let&#039;s each make rounds and see what we can learn.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Ah, so that&#039;s the way of it. Good thing he showed up when he did.&lt;br /&gt;
&lt;br /&gt;
Nishetezi: It&#039;s awful what&#039;s happening in Tuliyollal. I&#039;d been saving for a good time in Hhusatahwi, but I&#039;ve donated everything I can to the relief effort.&lt;br /&gt;
&lt;br /&gt;
Loasakwe: You know anything about that bruise hovering on the horizon, traveler? Folk are saying it&#039;s war, or the end of the world, or both. What do you say?&lt;br /&gt;
&lt;br /&gt;
Zatepepya: When those soldiers first showed up, I thought I was done for! If I hadn&#039;t managed to toss one of these barrels at them, I&#039;m not sure I&#039;d be here right now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Inspect the fallen soldier.===&lt;br /&gt;
System: The mechanical soldier shows no signs of life.&lt;br /&gt;
System: It appears to have been run through with a polearm.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
:Examining the mechanical soldier again&lt;br /&gt;
System: The mechanical soldier appears to have been run through with a polearm.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Iyaate.===&lt;br /&gt;
Iyaate: [Forename], you came! As you can see, we&#039;re doing all right.&lt;br /&gt;
Iyaate: After those ships appeared in the sky, soldiers clad in white showed up and surrounded the town.&lt;br /&gt;
Iyaate: But to our surprise and relief, a traveler came along and dealt with them all in a flash.&lt;br /&gt;
Iyaate: I&#039;ll never forget the way he soared through the air, spear in hand. Shame I never had the chance to ask his name.&lt;br /&gt;
Iyaate: We&#039;re all safe thanks to him, but I can&#039;t say the same for those in Yyasulani. We haven&#039;t heard from anyone there. I hope Namikka is well...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Iyaate: Elene&#039;shpya must be worried sick. I do hope he&#039;s all right...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with an employee of Xak Tural Railing.===&lt;br /&gt;
Railroad Clerk: Oh, you&#039;re the one who helped us the other day!&lt;br /&gt;
Railroad Clerk: Wawlika and the others are out investigating, and they&#039;ve confirmed that Nitowikwe is safe.&lt;br /&gt;
Railroad Clerk: It was after the train had begun its journey back here that the dome appeared.&lt;br /&gt;
Railroad Clerk: So those who were riding the train then are fine, but we don&#039;t know what&#039;s become of those who disembarked in Yyasulani...&lt;br /&gt;
Railroad Clerk: &amp;lt;sigh&amp;gt; What a mess. And just after we finished fixing the tracks.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Railroad Clerk: I&#039;ll be sure to tell the chief you stopped by when they return.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: You heard about the spearman as well?&lt;br /&gt;
Wuk Lamat: That couldn&#039;t be anyone else...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zekowa and Estinien appear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zekowa: What&#039;s this? Someone spreading more gossip about me?&lt;br /&gt;
Zekowa: Talk of how I saved the town travels fast, hahaha!&lt;br /&gt;
Zekowa: That&#039;s not to discount the help of my friend here, of course. We gave those machines a real beating!&lt;br /&gt;
&lt;br /&gt;
Estinien: I thought you&#039;d come sooner or later. Do you know what&#039;s happening?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So you were indeed the one keeping the people safe! Thank you.&lt;br /&gt;
&lt;br /&gt;
Estinien: Think nothing of it. The automata aren&#039;t particularly strong.&lt;br /&gt;
Estinien: But are the rumors true? Gulool Ja Ja is slain?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m afraid so... Zoraal Ja used some dirty trick to get the better of him...&lt;br /&gt;
Wuk Lamat: We&#039;ll make him pay for what he&#039;s done, mark my words.&lt;br /&gt;
&lt;br /&gt;
Estinien: You&#039;re going to help her, I assume?&lt;br /&gt;
Estinien: I see. With your contingent, you won&#039;t lack for strength. In which case, I will remain in Shaaloani and keep an eye on things.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That helps us more than you know! I&#039;ll send word to my brother before we set off. If you find yourself in trouble, don&#039;t hesitate to contact Koana.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Koana? Brother?&lt;br /&gt;
Zekowa: Wait a second! You&#039;re the Vow of Resolve!?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I am. And you&#039;re Zekowa, right? I&#039;ll be counting on you to keep everyone here safe.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Absolutely! If more of those hollow men show up, I&#039;ll send them packing!&lt;br /&gt;
Zekowa: I&#039;m the fastest gun in Shaaloani, after all. [Forename] can attest to that.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Glad to hear it. We leave Shaaloani in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Zekowa: Let&#039;s get patrolling right away, then!&lt;br /&gt;
&lt;br /&gt;
Estinien: Stay safe out there, and don&#039;t do anything reckless.&lt;br /&gt;
Estinien: ...Wasted words, eh? Just do what comes naturally.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right then, it&#039;s time we headed to the station and joined the others. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: I heard from Wuk Lamat that Estinien was here.&lt;br /&gt;
Alphinaud: With him to watch over them, the people of Shaaloani will have naught to fear.&lt;br /&gt;
&lt;br /&gt;
Krile: Raha and I visited the settlements west of here. Thankfully, there was no damage or casualties to speak of.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The dome is absolutely massive. What manner of kingdom do you suppose he&#039;s claimed within its borders?&lt;br /&gt;
&lt;br /&gt;
Erenville: Mehwahhetsoan is still safe, but the animals are unsettled by recent events.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It seems the people of Shaaloani are safe. What a relief.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It seems those soldiers only appeared in Sheshenewezi Springs. Could they have been after the ceruleum?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Y&#039;shtola.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Thanks to Estinien, there were no casualties to speak of in Shaaloani.&lt;br /&gt;
&lt;br /&gt;
Erenville: The Hhetsarro were safe as well. At the very least, there were no sightings of soldiers there.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What about the dome? Did you learn anything of note?&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: It is composed of exceedingly high concentrations of lightning energy.&lt;br /&gt;
Y&#039;shtola: To even touch the barrier would prove fatal. When approaching it, we must exercise all caution.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then how are we supposed to get inside? If Zoraal Ja and his army emerged from within, there ought to be an entrance...&lt;br /&gt;
&lt;br /&gt;
Shenza: An entrance, you say? It so happens we might have an inkling where one is.&lt;br /&gt;
&lt;br /&gt;
Erenville: These are the engineers of Xak Tural Railing, which operates the train between Shaaloani and Yyasulani.&lt;br /&gt;
&lt;br /&gt;
Zawpya: When we went out to recover the train, we had ourselves a look at the dome through a telescope.&lt;br /&gt;
&lt;br /&gt;
Shenza: It was then that we saw it: a large fortress-like structure that looked like it straddled the dome&#039;s edge!&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;re telling us part of it is inside, and part of it outside?&lt;br /&gt;
&lt;br /&gt;
Zawpya: That seemed to be the case, yes. While we only observed from afar, the soldiers were coming and going from it. From that, I&#039;d say it serves as a passage between the outside world and whatever&#039;s inside.&lt;br /&gt;
Zawpya: But as you&#039;d expect, the area was heavily defended. It won&#039;t be easy to get near.&lt;br /&gt;
&lt;br /&gt;
Erenville: Do you know what became of the passengers who went to Yyasulani? Wuk Lamat&#039;s nursemaid was among them, a woman named Namikka.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: I&#039;m afraid not. Only those passengers who were headed back here are accounted for.&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: I can say for a fact that everything was fine when we arrived in Yyasulani.&lt;br /&gt;
Nitowikwe: But when that big tremor struck not long after we left the station, I hit the emergency brakes and looked back, and all I could see was the dome.&lt;br /&gt;
&lt;br /&gt;
Shenza: What&#039;s more, the fortress sits right on the tracks of all places. What are the odds of that, eh?&lt;br /&gt;
&lt;br /&gt;
Krile: Assuming this fortress serves as a means to pass through the dome, we should first determine how we&#039;re to reach it undetected.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t care if we&#039;re detected. I say we smash our way inside.&lt;br /&gt;
Wuk Lamat: Despite how it sounds, I actually gave this some thought. Zoraal Ja wants me to prove that I&#039;m Father&#039;s worthy successor. If I fail, he&#039;ll destroy Tuliyollal.&lt;br /&gt;
Wuk Lamat: By charging in head-on, I make my intentions plain as day, and in so doing keep his eyes on me.&lt;br /&gt;
&lt;br /&gt;
Wawlika: A bold strategy. I like it!&lt;br /&gt;
Wawlika: Of course, your plan&#039;ll be no good if you&#039;re cut down before reaching their base.&lt;br /&gt;
Wawlika: What you need is something that&#039;ll get you there quick and break through their defenses with a single, decisive blow─and we have just that.&lt;br /&gt;
Wawlika: Since the tracks go straight to the fortress, we can reinforce our train with armor, load her with all the fuel she&#039;ll carry, and send her hurtling at it to explode on impact!&lt;br /&gt;
&lt;br /&gt;
Shenza: Chief, have you gone insane!?&lt;br /&gt;
&lt;br /&gt;
Zawpya: You were just saying how relieved you were the train&#039;s in one piece. And now you want to turn it into a bomb!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: The train&#039;s not important! Our dream was to have railroads running from coast-to-coast, remember?&lt;br /&gt;
Wawlika: If these invaders have their way, there may not be any more railroads, let alone trains to run on them. Is that what you want!?&lt;br /&gt;
Wawlika: It&#039;s a sacrifice we have to make.&lt;br /&gt;
Wawlika: These good folks are willing to put their lives on the line to get inside that dome and put a stop to all this. The least we can do is help them.&lt;br /&gt;
&lt;br /&gt;
Shenza: But Chief...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: Listen. No matter how hard things may get, no matter how many times we fall, we can always get back up.&lt;br /&gt;
Nitowikwe: As long as we&#039;re alive, we can always build another train. So have faith─and quit your complaining!&lt;br /&gt;
&lt;br /&gt;
Shenza: But what if we fall really, &#039;&#039;really&#039;&#039; hard? There&#039;s no getting back up if we&#039;re dead...&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: No one&#039;s dying on this train. I&#039;ll see to it myself.&lt;br /&gt;
Nitowikwe: Needless to say, this&#039;ll be a one-way trip, and we&#039;ll need to jump off at the last moment if we don&#039;t want to go out in a blaze of glory.&lt;br /&gt;
Nitowikwe: You alright with that?&lt;br /&gt;
&lt;br /&gt;
Wawlika: There&#039;s no changing her mind, is there?&lt;br /&gt;
Wawlika: Just promise me you&#039;ll be careful out there, honey.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ll keep your wife safe, we promise.&lt;br /&gt;
Wawlika: I&#039;ll hold you to it. Can&#039;t start a family business without her, much less a family.&lt;br /&gt;
&amp;gt; We won&#039;t leave you with any sorrows to drown, never fear.&lt;br /&gt;
Wawlika: Seeing as I&#039;ve never had a drink in my life, I certainly hope not.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wawlika: It&#039;d be a lie to say the loss of the train doesn&#039;t concern me.&lt;br /&gt;
Wawlika: But with good friends, and my loving wife beside me, that&#039;s all I really need in the end.&lt;br /&gt;
&lt;br /&gt;
Shenza: Well, at least it&#039;ll go down as the legendary train that saved Tural.&lt;br /&gt;
&lt;br /&gt;
Zawpya: That it will. But first, we&#039;ve got work to do so she&#039;ll look the part.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I don&#039;t know much about magitek, but if there&#039;s anything I can do to help, you need but say the word.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;ll keep that in mind.&lt;br /&gt;
Wawlika: If any of you are willing and able to lend a hand, there&#039;s work that needs doing over at the storehouse.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems we have a path forward. I believe this is a good time for me to return to Tuliyollal and inform Koana of the situation.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: I shall return as well. I have new investigations to pursue.&lt;br /&gt;
Y&#039;shtola: The dome&#039;s elemental aspect is similar to that of the gate in the golden city. If we can identify a connection, we may learn something of use in our fight.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s one mystery after the next, but at least we&#039;re not without clues. It may not be easy, but I know we can get through this together.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: To use this train as an explosive is a brazen plan. We&#039;ll have but one attempt, so we had best make it count!&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: The ships seem content to remain waiting in the skies, so let us take this opportunity to do what we can and prepare.&lt;br /&gt;
&lt;br /&gt;
Erenville: I hope Namikka is safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we have our plan. Now let&#039;s finish this train and blast our way into the dome.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Even only just having met them, I can see how important the train is to Wawlika and the engineers.&lt;br /&gt;
Wuk Lamat: We can&#039;t let their sacrifice be for nothing.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8f8t6ZSN0gc}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1309147</id>
		<title>Pick up the Pieces</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1309147"/>
		<updated>2026-05-15T14:12:54Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick up the Pieces&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Erenville; G&#039;raha Tia; Krile; Landsguard Gatekeeper; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Koana&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.7&lt;br /&gt;
| location-y = 11.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1351&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = No Time for Tears&lt;br /&gt;
| next-quest = Together as One&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 915&lt;br /&gt;
| id-gt = 70457&lt;br /&gt;
| id-edb = 1a9e7c746fd&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]] at [[Sunperch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alisaie: It&#039;s clearly not a person, but it doesn&#039;t look like any automaton or magitek weapon I&#039;ve ever seen.&lt;br /&gt;
Alisaie: As far and wide as you&#039;ve traveled, though, perhaps you&#039;ve encountered something similar before.&lt;br /&gt;
Alisaie: Would you mind taking a closer look? It may yield some clues as to Zoraal Ja&#039;s new powers.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: At first, I assumed they were soldiers in armor. But when I cut them down, it became clear that wasn&#039;t the case.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Inspect the fallen soldier.===&lt;br /&gt;
System: Examine the fallen soldier. You may move the camera, as well as zoom in or out. Target an area and inspect it with {{cutscene interact controls}}.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: Inspect the Fallen Soldier!&lt;br /&gt;
System: Inspect Zoraal Ja&#039;s soldier to try and determine its origins.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Alisaie&#039;&#039;&lt;br /&gt;
Alisaie: You&#039;re supposed to be inspecting the soldier, remember?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Corpse&#039;&#039;&lt;br /&gt;
System: From a distance it appeared to be simple armor, but upon closer inspection its construction is quite intricate.&lt;br /&gt;
System: The material from which it is made is unclear, and you see no signs of a power source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Helm&#039;&#039;&lt;br /&gt;
System: In place of where eyes or a mouth might be, you see a strange sigil on the front of this helm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Weapon&#039;&#039;&lt;br /&gt;
System: The general shape of this weapon resembles a gun, but its construction suggests it&#039;s far more advanced than anything you&#039;ve seen before.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alisaie: So, what do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s unlike anything I&#039;ve ever seen.&lt;br /&gt;
&amp;gt; It looks like a person, but it&#039;s clearly mechanical.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... While it resembles a person, it has features that make it uncanny, the lack of a face not least of all. Did you see any sign of a power source?&lt;br /&gt;
Alisaie: So it probably doesn&#039;t run on ceruleum or any other conventional fuels.&lt;br /&gt;
Alisaie: I tried channeling aether into it earlier, but there was no response. That would seem to rule it out as an arcane entity.&lt;br /&gt;
Alisaie: It&#039;s completely lifeless now─a far cry from the unstoppable enemy it was in battle...&lt;br /&gt;
Alisaie: Even the material it&#039;s made of is a mystery. Rather than a metal, it&#039;s more akin to stone... Wait. Haven&#039;t we seen this somewhere recently?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We have─in the Skydeep Cenote.&lt;br /&gt;
Alisaie: That&#039;s right! The glowing stone used in the chamber with the gate to the golden city!&lt;br /&gt;
&amp;gt; The palace is made of stone too!&lt;br /&gt;
Alisaie: Uh, yes, it certainly is. But it&#039;s nothing like what was used to craft this machine.&lt;br /&gt;
Alisaie: Its stone is smooth and has a glow─like that which we saw in the chamber with the gate to the golden city.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: And while the soldiers are a different color, the warships are the same black as the stone of the gate itself.&lt;br /&gt;
Alisaie: There has to be a connection. Let&#039;s share our observations with the others when we gather at Sunperch.&lt;br /&gt;
Alisaie: The sooner we get to the bottom of this mystery, the better.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: Looks like everyone is here already.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Thank you for coming, everyone.&lt;br /&gt;
Wuk Lamat: And thank you for taking charge in the relief effort. We would&#039;ve fared far worse without you.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Someone had to do it, that&#039;s all. Come, let&#039;s take stock.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In terms of casualties, at least fifty died in the attack, and many times that number are wounded. All available healers are seeing to their care.&lt;br /&gt;
Wuk Lamat: Structural damage, at least, is limited, so essential business can be conducted without issue.&lt;br /&gt;
Wuk Lamat: That said, the people are understandably shaken. We must assuage their fears and begin working to restore things to normal as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Koana: Now, the most confounding mystery remains our enemy...&lt;br /&gt;
Koana: And their mechanical soldiers created with technology that surpasses anything I&#039;ve ever seen...&lt;br /&gt;
Koana: What is their nature? And how did Zoraal Ja manage to bring them under his command? Such things remain unknown.&lt;br /&gt;
&lt;br /&gt;
Erenville: They emerged from the dome encasing Yyasulani, we&#039;re quite certain of that much.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, speaking of the dome, we have some theories, I&#039;m told.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. I would like to call upon some helpers to join the discussion. May I invite them here?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: By all means!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile makes a linkpearl call.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s me. Permission has been granted. You can come in.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia@???: Greetings, everyone!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ketenramm, G&#039;raha Tia, and Y&#039;shtola arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Raha! Y&#039;shtola!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: After that long voyage, I had hoped that we might be afforded a moment&#039;s rest, but I gather circumstances are quite dire.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: All is well at the annex, never fear. I&#039;ve already dealt with the most pressing matters, and others hold the fort in my absence.&lt;br /&gt;
&lt;br /&gt;
Krile: Following the changing of Dawnservants, Gulool Ja Ja spoke about the golden city to his two successors.&lt;br /&gt;
Krile: Thanks to Wuk Lamat, I was allowed to attend that meeting.&lt;br /&gt;
Krile: What I heard led me to conclude that this was a matter for the Students. Thus did I call upon our comrades, who possess the requisite expertise.&lt;br /&gt;
Krile: It was actually after that that the dome manifested. But based on what we know, I have reason to believe that it is connected to the golden city.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While we&#039;re eager to help, we have limited familiarity with the situation. Might we trouble you to explain from the beginning?&lt;br /&gt;
&lt;br /&gt;
Krile: As you know, it was a letter I found tucked away in the Baldesion Annex that brought me to Tural.&lt;br /&gt;
Krile: A letter from the Dawnservant addressed to my grandfather, sent some twenty years ago.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The request to investigate the city of gold.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. The strange thing is, there was mention of neither Tural nor the city in our records.&lt;br /&gt;
&lt;br /&gt;
Krile: Hoping to learn the truth of my grandfather&#039;s mission─what he did and saw─I volunteered to help in the rite of succession.&lt;br /&gt;
Krile: At the end of which, I was able to hear the tale from Gulool Ja Ja.&lt;br /&gt;
Krile: Like us, my grandfather went to the deepest chamber of the Skydeep Cenote. And like us, he saw the gate to the golden city.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Is that what you required our help with? This gate?&lt;br /&gt;
&lt;br /&gt;
Krile: It was. You see, the gate was opened once in the past, and...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: ...It led to another reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A dramatic sound effect plays.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I can take the story from here. Considerin&#039; my part in these affairs, I reckon maybe I&#039;m best equipped to speak on the matter.&lt;br /&gt;
Ketenramm: I was there too, you see. In those ruins, together with Galuf and Gulool Ja Ja. And what I saw that day, I&#039;ll never forget...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Start of Echo flashback inside the Skydeep Cenote Inner Chamber.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: This black stone is remarkable...&lt;br /&gt;
Galuf Baldesion: I cannot help but wonder if the structures in this part of the ruins were built by a completely different civilization.&lt;br /&gt;
&lt;br /&gt;
Vow of Reason Gulool Ja Ja: It was over a thousand years ago that the giants mined here.&lt;br /&gt;
Vow of Reason Gulool Ja Ja: Their records make no mention of glowing stones.&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: Hmmm...&lt;br /&gt;
Galuf Baldesion: It harbors high concentrations of aether. And on the surface are what appear to be arcane patterns.&lt;br /&gt;
Galuf Baldesion: They aren&#039;t Allagan or Mhachi or Nymian. If anything, they put me in mind of the calculations of the south sea islanders. But even then...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Seven hells!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A sound is heard, and the room begins vibrating.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What did you do?&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: N-Nothing...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: An earthquake!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An opened gate appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: None of this has ever happened before...&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: A voidgate? Nay... This is...different.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A [[Alayla|female Lalafell]] appears from the portal, holding a [[Krile|baby]]. A [[Robor|male Lalafell]] then appears. The female gives the baby to Galuf.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: A baby...?&lt;br /&gt;
Galuf Baldesion: Now hold on... Why would you...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The male Lalafell gives the chalice-like key to Ketenramm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Now what&#039;s this?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What is this? Who are you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The portal begins closing, and the two Lalafells retreat back in. The female looks at the group and sheds a tear before entering the portal. The Echo flashback then ends.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Though it never opened again, Galuf continued to study the gate for years after that, hopin&#039; to learn somethin&#039; of value.&lt;br /&gt;
Ketenramm: All he could conclude was that it was built with unknown technology, and that it led to another world. One apart from the void.&lt;br /&gt;
Ketenramm: We&#039;d assumed the ruins themselves were the golden city, only to discover that the real prize actually lay beyond the gate─and beyond our reach.&lt;br /&gt;
Ketenramm: Couldn&#039;t make head nor tail of the artifact either.&lt;br /&gt;
Ketenramm: As it had similar properties to the black stone in the ruins, we were convinced it was important, so Gulool Ja Ja took it to the palace for safekeepin&#039;.&lt;br /&gt;
Ketenramm: Galuf, meanwhile, took the baby with him back to Sharlayan and raised her as his own.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then the child was...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group looks at Krile.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: The earring inside the letter to my grandfather... It was apparently found amongst my swaddling clothes.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If this is true, then it means that you hail from another reflection...&lt;br /&gt;
&lt;br /&gt;
Krile: So it would seem. I still struggle to take it all in myself.&lt;br /&gt;
Krile: Looking back, Grandfather was always quick to seek distractions whenever I broached the subject. But never would I have guessed anything like this...&lt;br /&gt;
Krile: But enough about me. We have more pressing matters.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The forces that assailed Tuliyollal─you suspect they are somehow connected to the golden city?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Thinking back on it, the soldiers looked like they could&#039;ve been made from the same black stone.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: And leadin&#039; them was Zoraal Ja... His involvement also lends weight to the theory.&lt;br /&gt;
Ketenramm: On the day of the succession ceremony, a bandit took me unawares and knocked me out.&lt;br /&gt;
Ketenramm: When I came to, I found my home turned upside down, with a few particular items missin&#039;.&lt;br /&gt;
Ketenramm: Namely, the keystones I was entrusted with for my role as watcher of the gate.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The bandit─you believe that it was...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I only got a glimpse of &#039;em, but aye. It was a blue-scaled Hoobigo. I know of no other.&lt;br /&gt;
&lt;br /&gt;
Koana: The artifact stored at the palace was also stolen. The thief struck during the ceremony, when the guard was spread thin.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So our assumption is Zoraal Ja somehow opened that gate to another reflection, where he acquired advanced technology and his mechanical army?&lt;br /&gt;
&lt;br /&gt;
Koana: It fits. And if he did, then it&#039;s also likely that the dome is a product of this unknown reflection.&lt;br /&gt;
&lt;br /&gt;
Erenville: Hold on. We&#039;ve been going on and on about reflections, but what of my home? What&#039;s become of it?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;re going to find out.&lt;br /&gt;
&amp;gt; This looks like a job for the Scions of the Seventh Dawn!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. Where it concerns other realities, I daresay the Scions are best suited to tackle the task.&lt;br /&gt;
&lt;br /&gt;
Alisaie: You can say that again! We&#039;ve been to the literal edge of existence. Some mysterious giant dome shouldn&#039;t scare us!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As you know, our order has ostensibly disbanded. We&#039;d thank you to be discreet about our unofficial reunion.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Worry not, we&#039;ll spare no effort to get to the bottom of this. And with our hero eager to help, you can be confident of the results!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m coming with you. If that&#039;s where my brother is, then that&#039;s where I must go.&lt;br /&gt;
Wuk Lamat: I can&#039;t say I understand everything you&#039;re discussing, but I know what I have to do.&lt;br /&gt;
Wuk Lamat: I have to put a stop to Zoraal Ja, and restore the people&#039;s happiness!&lt;br /&gt;
&lt;br /&gt;
Koana: Suffice it to say I share Lamaty&#039;i&#039;s desire to join you. However, under these circumstances, it would be unwise for both Vows to be absent from the city.&lt;br /&gt;
Koana: As such, I shall remain in Tuliyollal.&lt;br /&gt;
Koana: Come what may, I will protect our nation. So go forth, Sister, and do what you must.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It may be prudent for us to likewise divide our forces. While one group ventures into the dome, the other keeps guard without.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Agreed. There&#039;s something I wish to investigate out here, so I will remain.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I as well. The enemy&#039;s warships still loom overhead, and I would see that we&#039;re prepared for the worst.&lt;br /&gt;
&lt;br /&gt;
Krile: I wish to go to the dome.&lt;br /&gt;
Krile: As a Student, I have an obligation to investigate this potential threat to the world.&lt;br /&gt;
Krile: But I&#039;d be lying if I said I&#039;m not deathly curious about my origins. If there&#039;s aught to be learned, then I want to learn it.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, please let me come too.&lt;br /&gt;
Erenville: I have to see what&#039;s become of my home. I may not be a fighter, but I know those lands like the back of my hand. I can guide you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If you hadn&#039;t offered, I would&#039;ve asked. We&#039;re counting on you!&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m not one for waiting around, so if it&#039;s all the same to you, I&#039;ll join the dome crew.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: You should accompany them, G&#039;raha. I expect your knowledge and experience will be useful.&lt;br /&gt;
Y&#039;shtola: In the meantime, I intend to learn what I can about the gate, and will keep you apprised of my findings. Pray do the same.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Assuming communication is possible from inside the dome, we&#039;ll maintain contact and share any developments.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems our teams are assembled. A fine roster, I think.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Looks good to me. We&#039;ll find a way to deal with the threat─for the sake of Tural!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s truly heartening to have you at our side for this. Thank you, everyone.&lt;br /&gt;
Wuk Lamat: Now, before we set off, there&#039;s one thing I need to do. The people are still shaken by the attack, and I&#039;d like to reassure them as best I can.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Leaving Sunperch and returning&#039;&#039;&lt;br /&gt;
Sunperch Guard: Vow Wuk Lamat and the others are waiting for you. Right this way.&lt;br /&gt;
Question: Enter Sunperch? (Yes/No)&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat at Sunperch.===&lt;br /&gt;
Wuk Lamat: I know what I have to do now.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xHVifp0RALw}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1309140</id>
		<title>Pick up the Pieces</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pick_up_the_Pieces&amp;diff=1309140"/>
		<updated>2026-05-15T13:16:31Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pick up the Pieces&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Erenville; G&#039;raha Tia; Krile; Landsguard Gatekeeper; Wuk Lamat; Y&#039;shtola&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Koana&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 14.7&lt;br /&gt;
| location-y = 11.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1351&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = No Time for Tears&lt;br /&gt;
| next-quest = Together as One&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 915&lt;br /&gt;
| id-gt = 70457&lt;br /&gt;
| id-edb = 1a9e7c746fd&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect the fallen soldier.&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Wuk Lamat]] at [[Sunperch]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alisaie regards the fallen soldier thoughtfully.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alisaie: It&#039;s clearly not a person, but it doesn&#039;t look like any automaton or magitek weapon I&#039;ve ever seen.&lt;br /&gt;
Alisaie: As far and wide as you&#039;ve traveled, though, perhaps you&#039;ve encountered something similar before.&lt;br /&gt;
Alisaie: Would you mind taking a closer look? It may yield some clues as to Zoraal Ja&#039;s new powers.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: At first, I assumed they were soldiers in armor. But when I cut them down, it became clear that wasn&#039;t the case.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Inspect the fallen soldier.===&lt;br /&gt;
System: Examine the fallen soldier. You may move the camera, as well as zoom in or out. Target an area and inspect it with {{cutscene interact controls}}.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: Inspect the Fallen Soldier!&lt;br /&gt;
System: Inspect Zoraal Ja&#039;s soldier to try and determine its origins.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Alisaie&#039;&#039;&lt;br /&gt;
Alisaie: You&#039;re supposed to be inspecting the soldier, remember?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Corpse&#039;&#039;&lt;br /&gt;
System: From a distance it appeared to be simple armor, but upon closer inspection its construction is quite intricate.&lt;br /&gt;
System: The material from which it is made is unclear, and you see no signs of a power source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Helm&#039;&#039;&lt;br /&gt;
System: In place of where eyes or a mouth might be, you see a strange sigil on the front of this helm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Soldier&#039;s Weapon&#039;&#039;&lt;br /&gt;
System: The general shape of this weapon resembles a gun, but its construction suggests it&#039;s far more advanced than anything you&#039;ve seen before.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alisaie: So, what do you think?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; It&#039;s unlike anything I&#039;ve ever seen.&lt;br /&gt;
&amp;gt; It looks like a person, but it&#039;s clearly mechanical&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: Indeed... While it resembles a person, it has features that make it uncanny, the lack of a face not least of all. Did you see any sign of a power source?&lt;br /&gt;
Alisaie: So it probably doesn&#039;t run on ceruleum or any other conventional fuels.&lt;br /&gt;
Alisaie: I tried channeling aether into it earlier, but there was no response. That would seem to rule it out as an arcane entity.&lt;br /&gt;
Alisaie: It&#039;s completely lifeless now─a far cry from the unstoppable enemy it was in battle...&lt;br /&gt;
Alisaie: Even the material it&#039;s made of is a mystery. Rather than a metal, it&#039;s more akin to stone... Wait. Haven&#039;t we seen this somewhere recently?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We have─in the Skydeep Cenote.&lt;br /&gt;
Alisaie: That&#039;s right! The glowing stone used in the chamber with the gate to the golden city!&lt;br /&gt;
&amp;gt; The palace is made of stone too!&lt;br /&gt;
Alisaie: Uh, yes, it certainly is. But it&#039;s nothing like what was used to craft this machine.&lt;br /&gt;
Alisaie: Its stone is smooth and has a glow─like that which we saw in the chamber with the gate to the golden city.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: And while the soldiers are a different color, the warships are the same black as the stone of the gate itself.&lt;br /&gt;
Alisaie: There has to be a connection. Let&#039;s share our observations with the others when we gather at Sunperch.&lt;br /&gt;
Alisaie: The sooner we get to the bottom of this mystery, the better.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: Looks like everyone is here already.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: Thank you for coming, everyone.&lt;br /&gt;
Wuk Lamat: And thank you for taking charge in the relief effort. We would&#039;ve fared far worse without you.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Someone had to do it, that&#039;s all. Come, let&#039;s take stock.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In terms of casualties, at least fifty died in the attack, and many times that number are wounded. All available healers are seeing to their care.&lt;br /&gt;
Wuk Lamat: Structural damage, at least, is limited, so essential business can be conducted without issue.&lt;br /&gt;
Wuk Lamat: That said, the people are understandably shaken. We must assuage their fears and begin working to restore things to normal as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
Koana: Now, the most confounding mystery remains our enemy...&lt;br /&gt;
Koana: And their mechanical soldiers created with technology that surpasses anything I&#039;ve ever seen...&lt;br /&gt;
Koana: What is their nature? And how did Zoraal Ja manage to bring them under his command? Such things remain unknown.&lt;br /&gt;
&lt;br /&gt;
Erenville: They emerged from the dome encasing Yyasulani, we&#039;re quite certain of that much.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ah, speaking of the dome, we have some theories, I&#039;m told.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. I would like to call upon some helpers to join the discussion. May I invite them here?&lt;br /&gt;
Wuk Lamat: By all means!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Krile makes a linkpearl call.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s me. Permission has been granted. You can come in.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia@???: Greetings, everyone!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ketenramm, G&#039;raha Tia, and Y&#039;shtola arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: Raha! Y&#039;shtola!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: After that long voyage, I had hoped that we might be afforded a moment&#039;s rest, but I gather circumstances are quite dire.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: All is well at the annex, never fear. I&#039;ve already dealt with the most pressing matters, and others hold the fort in my absence.&lt;br /&gt;
&lt;br /&gt;
Krile: Following the changing of Dawnservants, Gulool Ja Ja spoke about the golden city to his two successors.&lt;br /&gt;
Krile: Thanks to Wuk Lamat, I was allowed to attend that meeting.&lt;br /&gt;
Krile: What I heard led me to conclude that this was a matter for the Students. Thus did I call upon our comrades, who possess the requisite expertise.&lt;br /&gt;
Krile: It was actually after that that the dome manifested. But based on what we know, I have reason to believe that it is connected to the golden city.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: While we&#039;re eager to help, we have limited familiarity with the situation. Might we trouble you to explain from the beginning?&lt;br /&gt;
&lt;br /&gt;
Krile: As you know, it was a letter I found tucked away in the Baldesion Annex that brought me to Tural.&lt;br /&gt;
Krile: A letter from the Dawnservant addressed to my grandfather, sent some twenty years ago.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The request to investigate the city of gold.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. The strange thing is, there was mention of neither Tural nor the city in our records.&lt;br /&gt;
&lt;br /&gt;
Krile: Hoping to learn the truth of my grandfather&#039;s mission─what he did and saw─I volunteered to help in the rite of succession.&lt;br /&gt;
Krile: At the end of which, I was able to hear the tale from Gulool Ja Ja.&lt;br /&gt;
Krile: Like us, my grandfather went to the deepest chamber of the Skydeep Cenote. And like us, he saw the gate to the golden city.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Is that what you required our help with? This gate?&lt;br /&gt;
&lt;br /&gt;
Krile: It was. You see, the gate was opened once in the past, and...&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: ...It led to another reflection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A dramatic sound effect plays.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I can take the story from here. Considerin&#039; my part in these affairs, I reckon maybe I&#039;m best equipped to speak on the matter.&lt;br /&gt;
Ketenramm: I was there too, you see. In those ruins, together with Galuf and Gulool Ja Ja. And what I saw that day, I&#039;ll never forget...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Start of Echo flashback inside the Skydeep Cenote Inner Chamber.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: This black stone is remarkable...&lt;br /&gt;
Galuf Baldesion: I cannot help but wonder if the structures in this part of the ruins were built by a completely different civilization.&lt;br /&gt;
&lt;br /&gt;
Vow of Reason Gulool Ja Ja: It was over a thousand years ago that the giants mined here.&lt;br /&gt;
Vow of Reason Gulool Ja Ja: Their records make no mention of glowing stones.&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: Hmmm...&lt;br /&gt;
Galuf Baldesion: It harbors high concentrations of aether. And on the surface are what appear to be arcane patterns.&lt;br /&gt;
Galuf Baldesion: They aren&#039;t Allagan or Mhachi or Nymian. If anything, they put me in mind of the calculations of the south sea islanders. But even then...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Seven hells!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A sound is heard, and the room begins vibrating.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What did you do?&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: N-Nothing...&lt;br /&gt;
&lt;br /&gt;
Ketenramm: An earthquake!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An opened gate appears.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: None of this has ever happened before...&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: A voidgate? Nay... This is...different.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A [[Alayla|female Lalafell]] appears from the portal, holding a [[Krile|baby]]. A [[Robor|male Lalafell]] then appears. The female gives the baby to Galuf.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Galuf Baldesion: A baby...?&lt;br /&gt;
Galuf Baldesion: Now hold on... Why would you...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The male Lalafell gives the chalice-like key to Ketenramm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Now what&#039;s this?&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: What is this? Who are you?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The portal begins closing, and the two Lalafells retreat back in. The female looks at the group and sheds a tear before entering the portal. The Echo flashback then ends.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Though it never opened again, Galuf continued to study the gate for years after that, hopin&#039; to learn somethin&#039; of value.&lt;br /&gt;
Ketenramm: All he could conclude was that it was built with unknown technology, and that it led to another world. One apart from the void.&lt;br /&gt;
Ketenramm: We&#039;d assumed the ruins themselves were the golden city, only to discover that the real prize actually lay beyond the gate─and beyond our reach.&lt;br /&gt;
Ketenramm: Couldn&#039;t make head nor tail of the artifact either.&lt;br /&gt;
Ketenramm: As it had similar properties to the black stone in the ruins, we were convinced it was important, so Gulool Ja Ja took it to the palace for safekeepin&#039;.&lt;br /&gt;
Ketenramm: Galuf, meanwhile, took the baby with him back to Sharlayan and raised her as his own.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then the child was...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The group looks at Krile.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: The earring inside the letter to my grandfather... It was apparently found amongst my swaddling clothes.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If this is true, then it means that you hail from another reflection...&lt;br /&gt;
&lt;br /&gt;
Krile: So it would seem. I still struggle to take it all in myself.&lt;br /&gt;
Krile: Looking back, Grandfather was always quick to seek distractions whenever I broached the subject. But never would I have guessed anything like this...&lt;br /&gt;
Krile: But enough about me. We have more pressing matters.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: The forces that assailed Tuliyollal─you suspect they are somehow connected to the golden city?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Thinking back on it, the soldiers looked like they could&#039;ve been made from the same black stone.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: And leadin&#039; them was Zoraal Ja... His involvement also lends weight to the theory.&lt;br /&gt;
Ketenramm: On the day of the succession ceremony, a bandit took me unawares and knocked me out.&lt;br /&gt;
Ketenramm: When I came to, I found my home turned upside down, with a few particular items missin&#039;.&lt;br /&gt;
Ketenramm: Namely, the keystones I was entrusted with for my role as watcher of the gate.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The bandit─you believe that it was...?&lt;br /&gt;
&lt;br /&gt;
Ketenramm: I only got a glimpse of &#039;em, but aye. It was a blue-scaled Hoobigo. I know of no other.&lt;br /&gt;
&lt;br /&gt;
Koana: The artifact stored at the palace was also stolen. The thief struck during the ceremony, when the guard was spread thin.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So our assumption is Zoraal Ja somehow opened that gate to another reflection, where he acquired advanced technology and his mechanical army?&lt;br /&gt;
&lt;br /&gt;
Koana: It fits. And if he did, then it&#039;s also likely that the dome is a product of this unknown reflection.&lt;br /&gt;
&lt;br /&gt;
Erenville: Hold on. We&#039;ve been going on and on about reflections, but what of my home? What&#039;s become of it?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;re going to find out.&lt;br /&gt;
&amp;gt; This looks like a job for the Scions of the Seventh Dawn!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. Where it concerns other realities, I daresay the Scions are best suited to tackle the task.&lt;br /&gt;
&lt;br /&gt;
Alisaie: You can say that again! We&#039;ve been to the literal edge of existence. Some mysterious giant dome shouldn&#039;t scare us!&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: As you know, our order has ostensibly disbanded. We&#039;d thank you to be discreet about our unofficial reunion.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Worry not, we&#039;ll spare no effort to get to the bottom of this. And with our hero eager to help, you can be confident of the results!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m coming with you. If that&#039;s where my brother is, then that&#039;s where I must go.&lt;br /&gt;
Wuk Lamat: I can&#039;t say I understand everything you&#039;re discussing, but I know what I have to do.&lt;br /&gt;
Wuk Lamat: I have to put a stop to Zoraal Ja, and restore the people&#039;s happiness!&lt;br /&gt;
&lt;br /&gt;
Koana: Suffice it to say I share Lamaty&#039;i&#039;s desire to join you. However, under these circumstances, it would be unwise for both Vows to be absent from the city.&lt;br /&gt;
Koana: As such, I shall remain in Tuliyollal.&lt;br /&gt;
Koana: Come what may, I will protect our nation. So go forth, Sister, and do what you must.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It may be prudent for us to likewise divide our forces. While one group ventures into the dome, the other keeps guard without.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Agreed. There&#039;s something I wish to investigate out here, so I will remain.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I as well. The enemy&#039;s warships still loom overhead, and I would see that we&#039;re prepared for the worst.&lt;br /&gt;
&lt;br /&gt;
Krile: I wish to go to the dome.&lt;br /&gt;
Krile: As a Student, I have an obligation to investigate this potential threat to the world.&lt;br /&gt;
Krile: But I&#039;d be lying if I said I&#039;m not deathly curious about my origins. If there&#039;s aught to be learned, then I want to learn it.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, please let me come too.&lt;br /&gt;
Erenville: I have to see what&#039;s become of my home. I may not be a fighter, but I know those lands like the back of my hand. I can guide you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If you hadn&#039;t offered, I would&#039;ve asked. We&#039;re counting on you!&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;m not one for waiting around, so if it&#039;s all the same to you, I&#039;ll join the dome crew.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: You should accompany them, G&#039;raha. I expect your knowledge and experience will be useful.&lt;br /&gt;
Y&#039;shtola: In the meantime, I intend to learn what I can about the gate, and will keep you apprised of my findings. Pray do the same.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: Assuming communication is possible from inside the dome, we&#039;ll maintain contact and share any developments.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It seems our teams are assembled. A fine roster, I think.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Looks good to me. We&#039;ll find a way to deal with the threat─for the sake of Tural!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s truly heartening to have you at our side for this. Thank you, everyone.&lt;br /&gt;
Wuk Lamat: Now, before we set off, there&#039;s one thing I need to do. The people are still shaken by the attack, and I&#039;d like to reassure them as best I can.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: This talk of reflection is perplexing, to say the least. I should be glad for your help in understanding and overcoming this crisis.&lt;br /&gt;
&lt;br /&gt;
Krile: I struggle to believe I am from another reflection. I wonder, does this mean my soul is thinner than a native of the Source?&lt;br /&gt;
Krile: Surely not. Y&#039;shtola would have noticed. Gods, there&#039;s so much I don&#039;t understand, my head is ripe to burst...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear we need to know more if we&#039;re to defend against another assault.&lt;br /&gt;
&lt;br /&gt;
G&#039;raha Tia: I&#039;m indebted to Ojika for overseeing our operations in my absence. I will endeavor to make myself as useful as I can here.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: Another reflection encroaches upon our own, but how, and why now?&lt;br /&gt;
&lt;br /&gt;
Erenville: Please be safe...&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ll find a way to breach the dome, and we&#039;ll make sure everyone inside is safe.&lt;br /&gt;
&lt;br /&gt;
Ketenramm: It&#039;s embarrassin&#039; to think how Zoraal Ja caught me unawares, but I&#039;ve no doubt the bastard came to kill me. I reckon he would&#039;ve succeeded were it anyone else.&lt;br /&gt;
Ketenramm: Who would&#039;ve thought him takin&#039; that key would lead to all this?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Leaving Sunperch and returning&#039;&#039;&lt;br /&gt;
Sunperch Guard: Vow Wuk Lamat and the others are waiting for you. Right this way.&lt;br /&gt;
Question: Enter Sunperch? (Yes/No)&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat at Sunperch.===&lt;br /&gt;
Wuk Lamat: I know what I have to do now.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xHVifp0RALw}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_with_Nature&amp;diff=1307027</id>
		<title>One with Nature</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_with_Nature&amp;diff=1307027"/>
		<updated>2026-05-14T20:01:47Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One with Nature&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville is eager to be off to the Pyariyoanaan Plain.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| related-npcs = Hhwato; Shenza; Shepetto; Wawlika; Zawpya&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 14.4&lt;br /&gt;
| location-y = 19.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 902&lt;br /&gt;
| reward1 = 1 Acacia Weapon Coffer (IL 669)&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = On Track (Dawntrail)&lt;br /&gt;
| next-quest = And the Land Would Tremble, Rroneek Seeker, Snakes on a Train(line), It&#039;s a Terrible Ring to Lose, A Mount with a View, The Horns That Bind Us&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 912&lt;br /&gt;
| id-gt = 70454&lt;br /&gt;
| id-edb = ab9ecc9e001&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You are now getting as quests rewards an [[Item Level]] 669 weapon [[coffer]] that is better than the final-stage level 90 {{rarity|relic}}, the IL 665 [[Mandervillous Weapons]] from &#039;&#039;[[Endwalker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Speak with [[Wawlika]].&lt;br /&gt;
*Speak with [[Hhwato]].&lt;br /&gt;
*Speak with Wawlika.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville is eager to be off to the Pyariyoanaan Plain.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Shenza: We&#039;ll be ready to handle that timber when you and the chief get back.&lt;br /&gt;
&lt;br /&gt;
Zawpya: With your help, we&#039;ll get the railroad operating again. And then you&#039;ll have the chance to see our engine in motion─it&#039;s poetry, I tell you!&lt;br /&gt;
&lt;br /&gt;
Nitowikwe: Right, we&#039;ve got work to be getting on with ourselves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Erenville: Come, let&#039;s follow Wawlika.&lt;br /&gt;
&lt;br /&gt;
Shenza: There&#039;s another station on the way, so be sure to drop in. The train&#039;ll be in the depot, but you can still see it from outside!&lt;br /&gt;
Shenza: I&#039;m quite taken with the sleek design of the headend, myself. Though if you peek through the windows, you can probably catch a glimpse of─&lt;br /&gt;
&lt;br /&gt;
Zawpya: Enough jabbering, Shenza. Thanks to these two, we finally have some real work to do, so let&#039;s get to it.&lt;br /&gt;
&lt;br /&gt;
Shenza: We&#039;ll see you later!&lt;br /&gt;
&lt;br /&gt;
Erenville: I suppose there&#039;s no harm in stopping at the station. It&#039;s on the way, after all.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
Erenville: I must confess, the train is an impressive sight. How easy it must be to ship goods throughout the wilds now.&lt;br /&gt;
Erenville: Right, Mehwahhetsoan should be to the northeast of here. Let&#039;s continue on.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: Such beauty. I know more than a few gleaners who would love to explore this land.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wawlika.===&lt;br /&gt;
Wawlika: Ah, there you are. The village is just up ahead.&lt;br /&gt;
Wawlika: Truth be told, I&#039;ve never had direct dealings with the people of Mehwahhetsoan. But I do know that their traditions mean a great deal to them, as does the land...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: Ahhh, such lovely clean air... It feels like a treat after the overpowering ceruleum of Sheshenewezi Springs.&lt;br /&gt;
Erenville: The waters nearby are just as pristine. It&#039;s a paradise for people and animals both.&lt;br /&gt;
&lt;br /&gt;
Hhwato@???: I&#039;m glad you appreciate the blessings of nature as we do.&lt;br /&gt;
&lt;br /&gt;
Hhwato: Greetings, travelers, and welcome.&lt;br /&gt;
&lt;br /&gt;
Hhwato: I am Hhwato, chief of Mehwahhetsoan. And this is my son, Shepetto.&lt;br /&gt;
&lt;br /&gt;
Shepetto: A pleasure to meet you.&lt;br /&gt;
&lt;br /&gt;
Wawlika: I thank you for the warm welcome, and apologize for our sudden intrusion.&lt;br /&gt;
Wawlika: I&#039;m Wawlika, stationmaster of Xak Tural Railing.&lt;br /&gt;
Wawlika: The recent earthquake has damaged our tracks, and we require timber to make repairs.&lt;br /&gt;
&lt;br /&gt;
Wawlika: This is [Forename] and Erenville, who have volunteered to assist us with the restoration effort.&lt;br /&gt;
&lt;br /&gt;
Shepetto: &amp;lt;sniff&amp;gt; You&#039;ve a most curious air about you. Of oil and steel, tanned leather, and the faintest hint of...{{alternatives|hyur=fair winds blown from a distant shore, though I know not where|elezen=roses of a most unusual variety|lalafell=fresh fruits, but not of any sort with which I am familiar|miqote=meadows awash with unfamiliar flora|roegadyn=salt and sand of lands unknown|aura=tender grass of lands unknown|hrothgar=blood-soaked soil of lands unknown|viera=pine...but not of the Turali sort}}. I gather you are not from these lands?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I hail from Eorzea.&lt;br /&gt;
&amp;gt; I&#039;m a traveler of the star.&lt;br /&gt;
---&lt;br /&gt;
Shepetto: Truly? I would love to know more of you and the lands you have seen...&lt;br /&gt;
&lt;br /&gt;
Erenville: I am told your people hold your traditions in the highest. Yet I gather you are curious about those of others as well?&lt;br /&gt;
&lt;br /&gt;
Hhwato: But of course. Nature is boundless, as is our love for her lands and her children. The hhetso, in particular, have done much to guide our way of life.&lt;br /&gt;
Hhwato: Where to hunt, to gather, to lay our heads─the hhetso teach us all these things and more. It is for that reason, I believe, that we are attuned to the shifting winds around us.&lt;br /&gt;
&lt;br /&gt;
Erenville: I see... That word, hhetso─it means “leader of souls” in the Hhetsarro tongue, does it not?&lt;br /&gt;
&lt;br /&gt;
Hhwato: It does. There are many creatures revered as hhetso among the Hhetsarro. Here, we look to the rroneek for guidance.&lt;br /&gt;
Hhwato: However, as you may have gleaned from our use of aetherytes, while we are committed to our traditions, this does not mean we reject all outside influences. &lt;br /&gt;
Hhwato: That said, there are certain things that give us pause...&lt;br /&gt;
Hhwato: We will furnish you with the timber you require. But first, as neighbors in this land, we ask that you indulge us in a discussion.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;d be glad to, of course!&lt;br /&gt;
&lt;br /&gt;
Hhwato: Wonderful. We do not often receive guests come such a long way, and my son is always so delighted to hear their tales. Now, if you&#039;ll follow me.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shepetto: Say, do you like to hunt? And what weapons do you like to use?&lt;br /&gt;
&lt;br /&gt;
Wawlika: If they follow the rroneek with the seasons, it makes sense that they would live in tents that can be broken down and transported easily.&lt;br /&gt;
&lt;br /&gt;
Erenville: This tent is made with the hide and bones of rroneek. I wonder what else they are used for here.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Hhwato.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Hhwato: I will speak frankly. We fear the winds of change will soon bring misfortune to the land.&lt;br /&gt;
Hhwato: The rroneek have made the potential for danger plain.&lt;br /&gt;
Hhwato: As you may have heard, their temperament has become erratic of late.&lt;br /&gt;
&lt;br /&gt;
Erenville: A stableman near Hhusatahwi mentioned that. Do you know what has caused this?&lt;br /&gt;
&lt;br /&gt;
Hhwato: We have our suspicions. Since others were drawn to this land by ceruleum, Shaaloani has undergone a transformation.&lt;br /&gt;
&lt;br /&gt;
Wawlika: And the railroads are a part of that...&lt;br /&gt;
&lt;br /&gt;
Hhwato: As strong and resilient as they may seem, rroneek are sensitive creatures. The roar of the train as it thunders through the plains may well cause them distress.&lt;br /&gt;
&lt;br /&gt;
Shepetto: As my father said, we do not necessarily reject outside influences or innovations. But in this, we can&#039;t help but worry.&lt;br /&gt;
&lt;br /&gt;
Wawlika: Understandably. I thank you for being forthright.&lt;br /&gt;
Wawlika: This matter concerns not only the Hhetsarro, but all of Shaaloani.&lt;br /&gt;
&lt;br /&gt;
Erenville: Hmm... Perhaps we should bring it to the attention of Vow Koana.&lt;br /&gt;
&lt;br /&gt;
Hhwato: Vow Koana, you say... We know him only through rumors, but he is apparently...how shall I put this?&lt;br /&gt;
&lt;br /&gt;
Shepetto: Hardheaded and aloof. He values technological advancement and efficiency to the detriment of all else.&lt;br /&gt;
&lt;br /&gt;
Hhwato: M-Mind your tongue, Shepetto!&lt;br /&gt;
&lt;br /&gt;
Erenville: Heh. While there is a grain of truth to the rumors, he is not nearly as bad as they make him out to be.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; His journeys have changed him for the better.&lt;br /&gt;
Hhwato: So in the course of traveling with him, you witnessed him change with your own eyes?&lt;br /&gt;
&amp;gt; He&#039;s a bit awkward so he tends to get misunderstood.&lt;br /&gt;
Hhwato: Is that so? As we have admittedly have never met him ourselves, perhaps we were too quick to judge his intentions.&lt;br /&gt;
&amp;gt; He is a passionate man who cares for his people, like his sister.&lt;br /&gt;
Hhwato: Is that so? That is certainly a side of him we weren&#039;t aware of.&lt;br /&gt;
---&lt;br /&gt;
Erenville: [Forename] fought beside Vow Koana in the rite of succession. I&#039;d take {{alternatives|f=her|m=his}} word over rumors.&lt;br /&gt;
&lt;br /&gt;
Shepetto: You took part in the rite of succession!?&lt;br /&gt;
&lt;br /&gt;
Wawlika: You&#039;re that close to the Dawnservants!? I was grateful for any help, but had no idea I had recruited a bona fide hero.&lt;br /&gt;
&lt;br /&gt;
Hhwato: The succession of Dawnservants filled us with uncertainty for the future, but there is clearly much we do not know.&lt;br /&gt;
&lt;br /&gt;
Hhwato: On this particular occasion, the winds of change are not meant to be feared. No, we must open our hearts and minds that we might see Vow Koana for who he truly is.&lt;br /&gt;
&lt;br /&gt;
Shepetto: Do you think he might visit someday?&lt;br /&gt;
&lt;br /&gt;
Hhwato: Just as his father offered us guidance, I&#039;m hopeful that he will do the same.&lt;br /&gt;
Hhwato: Thank you for hearing and allaying our concerns. I&#039;m glad we could speak.&lt;br /&gt;
Hhwato: As for your timber, we have freshly cut logs near the lake. Please, take all that you require.&lt;br /&gt;
&lt;br /&gt;
Wawlika: We&#039;re terribly grateful!&lt;br /&gt;
Wawlika: I promise we&#039;ll keep the rroneek foremost in our minds as we continue working on the railroad. And if needs be, we&#039;ll seek Vow Koana&#039;s counsel.&lt;br /&gt;
Wawlika: My thanks again for your time and the timber. We shall endeavor to return the favor.&lt;br /&gt;
&lt;br /&gt;
Shepetto: I hope to see you again soon.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Shepetto: You&#039;ll come back, won&#039;t you? There&#039;s so much I&#039;d like to know about the lands beyond Tural.&lt;br /&gt;
&lt;br /&gt;
Hhwato: We must talk again soon. Next time, perhaps, on a hunt together.&lt;br /&gt;
&lt;br /&gt;
Erenville: We have to carry all of this back to the station?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wawlika.===&lt;br /&gt;
Wawlika: We&#039;ve more than enough timber to fix the ties.&lt;br /&gt;
Wawlika: Now we need to transport it to the station─which will be a bit more involved than I thought. I didn&#039;t expect we&#039;d be given so much.&lt;br /&gt;
Wawlika: Mind waiting here a spell while I round up a few more hands and a rroneek? I won&#039;t be long!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m glad that went well. And thankfully, it seems we won&#039;t need to make several trips for the timber.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=E3FZowAbSSo}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dawn_of_a_New_Tomorrow&amp;diff=1306954</id>
		<title>Dawn of a New Tomorrow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dawn_of_a_New_Tomorrow&amp;diff=1306954"/>
		<updated>2026-05-14T09:40:31Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Dawn of a New Tomorrow&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Peshekwa]] is beaming at you.&lt;br /&gt;
| quest-giver = Peshekwa&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; Koana; Krile&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja; Ketenramm; Wuk Lamat&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 10.0&lt;br /&gt;
| location-y = 15.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 95&lt;br /&gt;
| exp = 1061760&lt;br /&gt;
| gil = 1120&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Road to the Golden City&lt;br /&gt;
| next-quest = Ever Greater&amp;amp;comma; Ever Brighter&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 904&lt;br /&gt;
| id-gt = 70446&lt;br /&gt;
| id-edb = 16add546612&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Krile]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Peshekwa is beaming at you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
System: Upon speaking with Peshekwa, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
Peshekwa: Welcome back. And may I congratulate you on Wuk Lamat&#039;s victory in the rite of succession.&lt;br /&gt;
Peshekwa: It is our great honor to host the comrades of our future Dawnservant.&lt;br /&gt;
Peshekwa: Such a grand journey has doubtless left you fatigued. Please relax and enjoy your stay.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
&#039;&#039;Within the player&#039;s cabin&#039;&#039;&lt;br /&gt;
System: Some time later...&lt;br /&gt;
Koana: Surprised to see me? I suppose it&#039;s only natural...&lt;br /&gt;
Koana: May I come in?&lt;br /&gt;
Koana: I haven&#039;t properly thanked you.&lt;br /&gt;
Koana: That my sister was able to realize her potential is testament to the quality of her traveling companions. Particularly you.&lt;br /&gt;
Koana: For that, you have my heartfelt gratitude.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I only did as you might have in my position.&lt;br /&gt;
&amp;gt; Wuk Lamat did all the work. I was just moral support.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Koana: My primary business in calling is to deliver a message from Lamaty&#039;i. As you well know, after the ascension ceremony she will officially take up the mantle of Dawnservant.&lt;br /&gt;
Koana: She has expressed a desire for you to accept a post within her administration...&lt;br /&gt;
Koana: ...while making no mention of me.&lt;br /&gt;
Koana: You needn&#039;t decide immediately. My sister will broach the matter with you again after the ceremony.&lt;br /&gt;
Koana: Whether you continue to assist Lamaty&#039;i or not is up to you.&lt;br /&gt;
Koana: That is all. If you&#039;ll excuse me.&lt;br /&gt;
Koana: ...You have become someone irreplaceable to her. As her brother, I acknowledge that with no little jealousy.&lt;br /&gt;
Koana: But believe me when I say that I hope you will stay by her side.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
System: And thus it arrived... &lt;br /&gt;
System: The day of the Dawnservant ascension ceremony...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A very large crowd gathers in front of the palace.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alisaie: What a crowd! As befits the changing of Dawnservants.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: It&#039;s starting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gulool Ja Ja arrives on the palace balcony. The crowd cheers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
x@Tonawawta Man (no text): The Dawnservant!&lt;br /&gt;
&lt;br /&gt;
x@Shetona Woman (no text): Look! He&#039;s here!&lt;br /&gt;
&lt;br /&gt;
Xbr&#039;aal Youth: The Head of Reason is resting again... Thought he&#039;d grace us for this occasion at least.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: People of Tuliyollal! You honor us with your presence.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: For on this auspicious day, we witness the dusking of one era and the dawning of the next. The succession of Dawnservants!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Heh! But I&#039;ve talked for long enough. Allow me to present the claimant whose determination, wisdom, and compassion guided them to triumph and the city of gold!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: My daughter─Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat arrives on the balcony. The crowd cheers.&lt;br /&gt;
&lt;br /&gt;
x@Unnamed Hanuhanu (no text): Huzzah! Huzzah!&lt;br /&gt;
&lt;br /&gt;
x@Unnamed Pelupelu (no text): Long live the Dawnservant! Long live Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Growing up in this city, I used to think I knew all there was to know about Tuliyollal.&lt;br /&gt;
Wuk Lamat: But my journey showed me how much I had yet to learn about the cultures, histories, and aspirations of this nation.&lt;br /&gt;
Wuk Lamat: Through the time-honored Ihih&#039;hana, the Hanuhanu taught me how they nourish and cultivate both the land and their bonds with visitors.&lt;br /&gt;
Wuk Lamat: And with their alpacas and tradecraft, the Pelupelu showed me the depths of their patience and fortitude. To know when to push through...and when not to push your luck.&lt;br /&gt;
Wuk Lamat: From the Moblins and their artisans, I gained insight into the power of creativity. That it is when we are filled with passion and bolstered by the support of others that we produce our best works.&lt;br /&gt;
Wuk Lamat: I was moved by the history and hopes of the Yok Huy, who believe that death isn&#039;t the end. That we live on so long as we&#039;re remembered.&lt;br /&gt;
Wuk Lamat: I felt joy and harmony in Yak T&#039;el when I tasted xibruq pibil. The dish that marked the beginning of peace between the Xbr&#039;aal and Mamool Ja after centuries of warfare.&lt;br /&gt;
Wuk Lamat: And...I felt sorrow in Mamook when I met with those who placed their faith in the promise of blessed siblings, and for this were burdened with great suffering.&lt;br /&gt;
Wuk Lamat: Through the understanding we forged, I&#039;m hopeful that they will find what they seek through friendship and community. For we are all Turali.&lt;br /&gt;
&lt;br /&gt;
Elderly Boonewa: Understanding with Mamook? What sorcery did she use on them...?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: All of which is to say that, as I&#039;ve come to know our nation, I&#039;ve seen the ways in which we thrive, and the ways in which we still struggle.&lt;br /&gt;
Wuk Lamat: Some in Kozama&#039;uka must resort to banditry to survive. A faction of Yok Huy still cling to dreams of conquest. Not everyone lives in peace and plenty.&lt;br /&gt;
Wuk Lamat: And there&#039;s still so much of Tuliyollal I don&#039;t know. Places I haven&#039;t seen and people I haven&#039;t met.&lt;br /&gt;
Wuk Lamat: That&#039;s why I hope to keep learning about and from you, that we might build a nation where everyone knows happiness.&lt;br /&gt;
Wuk Lamat: Because my journey has taught me one thing above all else: your happiness is my happiness!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The crowd cheers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I say mine, but the Dawnservant doesn&#039;t need to be a single person, does it?&lt;br /&gt;
&lt;br /&gt;
Erenville: Oh dear... What is she doing?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat jumps from the balcony.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: My father led Tuliyollal to prosperity by the resolve and reason of his two heads.&lt;br /&gt;
Wuk Lamat: But my one head can only get us so far. To further change our nation for the better, I&#039;ll need someone else.&lt;br /&gt;
Wuk Lamat: Someone with the knowledge and insight that I lack.&lt;br /&gt;
Wuk Lamat: So what do you say? Be Dawnservant with me, Koana!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Koana approaches Wuk Lamat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: Lamaty&#039;i... Are you certain?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Absolutely. You take Reason and I take Resolve. Together, we make a full Dawnservant.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Haaahahahahaha!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: You&#039;ll have no objections from me, of course!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: But mine is not the approval you need.&lt;br /&gt;
&lt;br /&gt;
Koana: During my time abroad, I experienced the benefits of foreign technologies, some of which I introduced to our nation.&lt;br /&gt;
Koana: Dirigibles now soar the sky in the south, while locomotives traverse the land in the north.&lt;br /&gt;
&#039;&#039;Two people in the crowd shake their heads.&#039;&#039;&lt;br /&gt;
Koana: I was convinced that by imitating foreign powers, we could assert our strength and thereby deter invasion.&lt;br /&gt;
Koana: Yet despite my intentions, I failed to understand what I was too eager to cast aside, and the very people I wished to protect.&lt;br /&gt;
Koana: My own journey has taught me that culture isn&#039;t a hindrance to progress, but a shared value that binds us, connecting lives and generations.&lt;br /&gt;
Koana: With your blessing, I vow to help Tuliyollal prosper in a way that honors the hopes and heritage of all her peoples. My esteemed predecessor would accept nothing less.&lt;br /&gt;
Koana: For ultimately, I harbor the same wish as my sister: to give you cause to smile. That is my heartfelt desire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The crowd applauds.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hehe! Glad this didn&#039;t go to waste.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat unveils the inscribed stone pillar.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is the Lay of Legacy! The part of the Tuliyollal Saga where you and I become the next Dawnservant.&lt;br /&gt;
&lt;br /&gt;
Koana: Good heavens... Don&#039;t tell me this is what kept you so busy ahead of the ceremony.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Just so you know, I didn&#039;t decide this on a whim. After reflecting on all we&#039;ve been through, I realized it was the only answer.&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: With this, both my brother and I have worthy successors. ...He would have been proud.&lt;br /&gt;
&#039;&#039;The crowd stares at Gulool Ja Ja.&#039;&#039;&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Hm. Of course you knew.&lt;br /&gt;
&#039;&#039;Gulool Ja Ja lifts the veil over the head of Reason, revealing it is dead.&#039;&#039;&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: It&#039;s been three years since my brother left us...&lt;br /&gt;
&lt;br /&gt;
Tonawawtan Onlooker: It cannot be... The Head of Reason is no longer with us?&lt;br /&gt;
&lt;br /&gt;
Elderly Hanu: O tragic tidings...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I didn&#039;t want to believe it...&lt;br /&gt;
&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: I&#039;m sorry I never told you. We wanted the people to rest easy until our successor could be chosen.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Planning the rite was my brother&#039;s final duty. He was determined for it to serve the nation&#039;s best interests, and labored nigh without cease.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: And then he died, forcing me to do the actual work. Sneaky bastard.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: But he did well, I have to give him that. The outcome speaks for itself.&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: Though not quite to the original script, your new Dawnservant rises!&lt;br /&gt;
Vow of Resolve Gulool Ja Ja: May they shine resplendent, and their rule bring light ever greater to Tuliyollal!&lt;br /&gt;
&#039;&#039;The crowd cheers.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: The Head of Reason was very wise indeed to devise something so elaborate and meaningful as the rite of succession. &#039;Tis a shame he could not be here to bear witness to the end.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A bittersweet celebration to be sure, but I&#039;m glad Wuk Lamat finally got the recognition she deserves.&lt;br /&gt;
&lt;br /&gt;
Erenville: She might have told someone what she was planning...&lt;br /&gt;
Erenville: But Wuk Lamat does not act without the best interests of her people in mind.&lt;br /&gt;
&lt;br /&gt;
Cullaal Ja: Under the leadership of Dawnservant Koana, I pledge to do the utmost to aid our nation&#039;s progress.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Krile.===&lt;br /&gt;
Krile: Wuk Lamat was brilliant up there, wasn&#039;t she?&lt;br /&gt;
Krile: The part with the Second Promise was surprising, but between the two of them, I daresay our new Dawnservants will be capable of anything.&lt;br /&gt;
Krile: The future of Tuliyollal is bright indeed.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
System: Earlier, Yak T&#039;el...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A Xbr&#039;aal and two Mamool Ja meet in Mamook. Ketenramm observes.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ketenramm: Change is in the air, and it&#039;s all because of our little firebrand.&lt;br /&gt;
Ketenramm: Every ilm her father&#039;s daughter, that one.&lt;br /&gt;
Ketenramm: I&#039;ll be watchin&#039; where you steer this nation, lass. With what time I&#039;ve got left.&lt;br /&gt;
&#039;&#039;As he enters his home, Ketenramm is ambushed by an unknown assailant.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0bj72tzW33s}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scale_of_Trust&amp;diff=1306466</id>
		<title>Scale of Trust</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scale_of_Trust&amp;diff=1306466"/>
		<updated>2026-05-12T16:45:52Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Scale of Trust&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Alphinaud]] is ready to bring the people together.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Bakool Ja Ja; Belligerent Boonewa; Erenville; Grove Worker; Hoobigo Merchant; Koana; Krile; Miilal Ja; Unsure Citizen; Wuk Lamat&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 35.8&lt;br /&gt;
| location-y = 32.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1203&lt;br /&gt;
| req-items = 1 Blessed Scale&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Blessed Siblings&lt;br /&gt;
| next-quest = Mamook Speaks&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 900&lt;br /&gt;
| id-gt = 70442&lt;br /&gt;
| id-edb = 430fae2a8fa&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Show the blessed scale to Mamook&#039;s citizens. 0/2&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Show the blessed scale to the worker in [[Golmajiik Grove]].&lt;br /&gt;
* Wait at the designated location.&lt;br /&gt;
* Speak with Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Alphinaud is ready to bring the people together.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: The only way to help Mamook is to understand Mamook. We won&#039;t let Bakool Ja Ja down!&lt;br /&gt;
&lt;br /&gt;
Erenville: To think that there was such a dark secret behind blessed siblings... Even among the Mamool Ja, I cannot imagine many know the whole truth─especially not those who reside in the capital.&lt;br /&gt;
&lt;br /&gt;
Alisaie: ...Sometimes it&#039;s best to just forgive and move on. It can be difficult─gods, don&#039;t I know it─but that&#039;s all the more reason to try your damndest to look past how you were wronged and let bygones be bygones.&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s amazing how Wuk Lamat can connect with anyone. She has an incredible gift.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alphinaud: We haven&#039;t a moment to lose.&lt;br /&gt;
Alphinaud: According to Miilal Ja, Moxutural Zooj is an abandoned settlement northwest of the city. It should afford us the privacy we require.&lt;br /&gt;
Alphinaud: We must work quickly, lest Zereel Ja discover our intentions. Fortunately, Bakool Ja Ja thought to give us additional scales, so we might cover more ground in less time.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone should take one and get going. Use them to gather as many people as you can.&lt;br /&gt;
Wuk Lamat: [Forename], let&#039;s retrace our steps. Maybe this time we can convince folks to lend an ear.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Look! I&#039;ve already made a new friend!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Show the blessed scale to Mamook&#039;s citizens.===&lt;br /&gt;
&#039;&#039;Hoobigo Merchant&#039;&#039;&lt;br /&gt;
Hoobigo Merchant: Did I not tell you to move along? I can&#039;t be seen talking with the likes of you!&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blessed Scale}}.&#039;&#039;&lt;br /&gt;
Hoobigo Merchant: A blessed scale? In an outsider&#039;s hands? ...What business do you have with me?&lt;br /&gt;
Hoobigo Merchant: So Bakool Ja Ja sent you to call an assembly... I&#039;m not sure what to make of this, but I shall go to Moxutural Zooj at once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Belligerent Boonewa&#039;&#039;&lt;br /&gt;
Belligerent Boonewa: ...&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blessed Scale}}.&#039;&#039;&lt;br /&gt;
Belligerent Boonewa: ...That scale. If the blessed trust you, then so will I.&lt;br /&gt;
Belligerent Boonewa: So, what is it that you require of me?&lt;br /&gt;
Belligerent Boonewa: Bakool Ja Ja bids us come to Moxutural Zooj?&lt;br /&gt;
Belligerent Boonewa: A strange place for an assembly, but very well. I will not refuse he who fights for our dreams.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Have you managed to gather some of the good folks?&lt;br /&gt;
Wuk Lamat: Wonderful! The esteemed Bakool Ja Ja will be pleased. This fellow here will be coming to Moxutural Zooj as well.&lt;br /&gt;
Wuk Lamat: Apparently, there&#039;s a najool nursery to the west called Golmajiik Grove. Could you go and see who you can talk to there as well?&lt;br /&gt;
Wuk Lamat: I&#039;ll meet you in Moxutural Zooj afterwards. There&#039;s just one more person I need to find!&lt;br /&gt;
&lt;br /&gt;
===Show the blessed scale to the worker in Golmajiik Grove.===&lt;br /&gt;
Grove Worker: Leave this place, outsider.&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Blessed Scale}}.&#039;&#039;&lt;br /&gt;
Grove Worker: Oh! My apologies, I was unaware. I thank you, blessed scale bearer, for bringing me word of this gathering.&lt;br /&gt;
Grove Worker: I shall away to Moxutural Zooj at once.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hapoll Ja: I have nothing to say to outsiders.&lt;br /&gt;
&lt;br /&gt;
Grove Worker: Now that I think on it, why would Bakool Ja Ja grant you his scale...?&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: What a curious place to gather...&lt;br /&gt;
&lt;br /&gt;
Belligerent Boonewa: Whatever Bakool Ja Ja requires of me, I shall happily provide.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alisaie: Where&#039;s Wuk Lamat?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sorry to keep you waiting!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You invited the Second Promise as well?&lt;br /&gt;
&lt;br /&gt;
Koana: &amp;lt;sigh&amp;gt; Lamaty&#039;i. Need I remind you that this rite is a competition?&lt;br /&gt;
Koana: Whatever advantage you&#039;re about to share with me, you ought to utilize to your own benefit. I have barely made headway in communicating with the locals─at this rate, you lead the race to the golden city.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I need your help.&lt;br /&gt;
&lt;br /&gt;
Koana: To complete the feat?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No, no. Mamook has a problem I can&#039;t solve on my own, and you&#039;re the most clever person I know.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I want you to hear the people firsthand, so that we might come up with a way to help them.&lt;br /&gt;
&lt;br /&gt;
Koana: Very well. I am at your disposal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Everyone, thank you for gathering on such short notice! I am Wuk Lamat, Third Promise of Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Belligerent Boonewa: Promise? I thought you served Bakool Ja Ja!&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: You deceived us!?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: No. They did not.&lt;br /&gt;
Bakool Ja Ja the Mighty: The scales they showed you were mine. I entrusted them to the Third Promise and her retinue.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: Why honor these outsiders so?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Because Wuk Lamat has won my trust. Now, you will hear her words.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Bakool Ja Ja shared with me the truth about blessed siblings. About the price you pay to conceive them.&lt;br /&gt;
Wuk Lamat: As an outsider to your community, it is not my place to judge you or your culture.&lt;br /&gt;
Wuk Lamat: Culture is born of the experiences of its people. Of their lives and their land.&lt;br /&gt;
Wuk Lamat: But it breaks my heart to know that yours has brought you all so much suffering.&lt;br /&gt;
Wuk Lamat: If any here wish to break from the cycle of tragedy that creating blessed siblings demands, I ask that you join us.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Please. I don&#039;t want any more of our children to die.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: ...You think we &#039;&#039;want&#039;&#039; this!?&lt;br /&gt;
Hoobigo Merchant: We have no choice! Only blessed siblings can liberate us from our suffering. Without them, we have nothing!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: That remains to be seen. Speak with the Third Promise. Share with her your worries and your pain, and together we may find a new way forward.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: Together...?&lt;br /&gt;
Hoobigo Merchant: If she is trustworthy...then I will speak with her.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: It would be best if you withdrew, my son. Many cannot yet speak freely in your presence.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Let&#039;s keep an eye out for Zereel Ja. He wouldn&#039;t take kindly to this sort of gathering.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Once we understand everyone&#039;s concerns, we&#039;ll be better equipped to help them. Let&#039;s make sure they feel heard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: Not even I imagined that my sister would one day befriend Bakool Ja Ja...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Wuk Lamat risks her standing in the rite to attend to her people&#039;s needs. &#039;Tis a degree of selflessness few can claim to share.&lt;br /&gt;
&lt;br /&gt;
Krile: Everyone looks uneasy, but their faith in Bakool Ja Ja guides them even now.&lt;br /&gt;
&lt;br /&gt;
Erenville: Now we come to the heart of it.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: Belief in blessed siblings and the salvation they would bring has sustained me for years and years. But if there&#039;s another way...if the Third Promise can truly help us...&lt;br /&gt;
&lt;br /&gt;
Belligerent Boonewa: I don&#039;t know what to think or how to feel about this...&lt;br /&gt;
&lt;br /&gt;
Grove Worker: An end to blessed siblings...?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: I&#039;m sure my son would have preferred to stay, but his presence alone still greatly sways our people&#039;s behavior.&lt;br /&gt;
&lt;br /&gt;
Unsure Citizen: Even if Bakool Ja Ja trusts the Third Promise, I don&#039;t know if I&#039;m comfortable discussing this with her...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: I&#039;m glad Koana agreed to help us.&lt;br /&gt;
Wuk Lamat: He&#039;s always been good at solving complicated problems. Me, not so much─but I&#039;ll support Mamook&#039;s people however I can.&lt;br /&gt;
Wuk Lamat: By combining our respective strengths, we&#039;ll help them discover a new source of hope. I know we will!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=VNpoE0uQYqI}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blessed_Siblings&amp;diff=1306465</id>
		<title>Blessed Siblings</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blessed_Siblings&amp;diff=1306465"/>
		<updated>2026-05-12T16:28:56Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Blessed Siblings&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Miilal Ja]] has something to show you.&lt;br /&gt;
| quest-giver = Miilal Ja&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; Krile; Wuk Lamat&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 26.1&lt;br /&gt;
| location-y = 34.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1114&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = City of Silence&lt;br /&gt;
| next-quest = Scale of Trust&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 899&lt;br /&gt;
| id-gt = 70441&lt;br /&gt;
| id-edb = 95c968d4461&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Alisaie]].&lt;br /&gt;
* Speak with Wuk Lamat.&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
* Speak with Wuk Lamat once more.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Miilal Ja has something to show you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: What I know about Mamool Ja extremism is limited to what I&#039;ve heard through rumors. The same is true for most who hail from Xak Tural.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I expect it was for his devotees that Bakool Ja Ja joined the rite of succession.&lt;br /&gt;
&lt;br /&gt;
Krile: “The price we pay”... Is she referring to the marriages between the Hoobigo and Boonewa clans?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If I can use my status as the Dawnservant&#039;s daughter to help the people of Mamook, I&#039;m happy to do so. But I&#039;d like to better understand Miilal Ja&#039;s motivations first.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Gulool Ja Ja labored to break down walls. That his very existence would instead lead some to raise them is unfortunate...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Miilal Ja: There is a place that will help you to understand our plight.&lt;br /&gt;
Miilal Ja: It lies far to the west of here. Follow me.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: You won&#039;t find sights like these anywhere else.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Is that a meteorite up there?&lt;br /&gt;
&lt;br /&gt;
Erenville: Aye. And judging by their attachment, that tree must benefit from the meteorite&#039;s unique aether.&lt;br /&gt;
&lt;br /&gt;
Erenville: Anyway, we should press on. Miilal Ja was anxious for us to see whatever it is she has to show us.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: The canopy blocks out the sun so completely, it&#039;s as if we&#039;re in a room without windows...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alisaie.===&lt;br /&gt;
Alisaie: A hunting camp, like as not.&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;d love to talk to Mamool Ja hunters and learn about their ways, except they&#039;d probably ignore me...&lt;br /&gt;
&lt;br /&gt;
Krile: The others have continued on. Let&#039;s catch up to them.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Having seen how dark this forest is, I can understand why so many Mamool Ja chose to live in Tuliyollal instead.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What are we looking at, then?&lt;br /&gt;
&lt;br /&gt;
Erenville: I was not aware that such tunnels could be found in the Ja Tiika Heartland. A well-kept secret indeed...&lt;br /&gt;
&lt;br /&gt;
Krile: A cavern. And it looks deep...&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: The place I would show you is just ahead.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: This is the place you wanted to show us?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: It lies just beyond this passage.&lt;br /&gt;
Miilal Ja: Entry to these grounds is not permitted even to the devout.&lt;br /&gt;
Miilal Ja: Nonetheless, I would reveal our secrets to you. Rest assured I shall take full responsibility.&lt;br /&gt;
Miilal Ja: Come. See for yourself the truth of the blessed.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;The party arrives at a a large chasm.&#039;&#039;&lt;br /&gt;
Wuk Lamat: I shouldn&#039;t have looked down...&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: The stone pier yonder... That is our destination.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To erect it there would have been no small feat.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: The work of Yok Huy hands, built long, long ago. Our forebears merely altered the entrance.&lt;br /&gt;
&lt;br /&gt;
Krile: Altered? To what end?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: It will be quicker to show you. We have beasts that can carry us below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three alkonost-like creatures land.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;At the stone pier, Bakool Ja Ja is looking at a door.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Bakool Ja Ja?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: ...What, couldn&#039;t wait to laugh at the failure?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: You&#039;ve always come here to cry. Ever since you were little.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja: Mother!&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: The Third Promise seeks to learn about Mamook. She may be our chance to finally end what we have been powerless to stop.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: Talk with her. Tell her...what we have done.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Fine. Perhaps it&#039;s only right that we be the ones to speak of it. “Blessed” as we are...&lt;br /&gt;
&#039;&#039;Bakool Ja Ja collects an urn from the water.&#039;&#039;&lt;br /&gt;
Bakool Ja Ja the Mighty: Here.&lt;br /&gt;
Bakool Ja Ja the Mighty: This vessel holds the remains of a two-headed Mamool Ja. An infant.&lt;br /&gt;
Bakool Ja Ja the Mighty: We converted the ruins into a cenotaph so the souls of these children wouldn&#039;t return as vengeful spirits.&lt;br /&gt;
Bakool Ja Ja the Mystic: Do you know how blessed siblings are made?&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;ve heard that they are born to Hoobigo and Boonewa parents.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Such unions between clans were originally arranged to stop infighting. The war against the Xbr&#039;aal was going poorly, and we needed to be united.&lt;br /&gt;
Bakool Ja Ja the Mystic: Then one day, a child was born. One blessed with two heads...and tremendous power.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: When this child grew old enough to lead our army, we became unstoppable. The Xbr&#039;aal had no answer, and we drove them all the way back to the trees above.&lt;br /&gt;
Bakool Ja Ja the Mighty: That taste of victory awakened our greed. We became obsessed with conceiving more and more of these superior children. No matter the cost...&lt;br /&gt;
Bakool Ja Ja the Mighty: Of the countless born, most die...trapped in their shells.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Only one in a hundred survive.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: If we are “blessed,” it is only because we yet live. Unlike our brothers and sisters who were sacrificed for the glory of Mamook.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s...horrible...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Of course it&#039;s horrible! It&#039;s an atrocity we can never take back!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Those children died so that we could live! So we &#039;&#039;had&#039;&#039; to succeed, no matter what! To fail would mean it was all for nothing! ...&#039;&#039;Nothing&#039;&#039;!&lt;br /&gt;
Bakool Ja Ja the Mighty: ...But I did fail. I squandered their sacrifice.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I sympathize with your pain, but...&lt;br /&gt;
&amp;gt; Don&#039;t use them as an excuse.&lt;br /&gt;
---&lt;br /&gt;
Bakool Ja Ja the Mighty: I...I should never have been born.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You&#039;re wrong.&lt;br /&gt;
Wuk Lamat: You didn&#039;t ask to be born as you are, and─you aren&#039;t responsible for your siblings&#039; deaths.&lt;br /&gt;
Wuk Lamat: The people obsessed with blessed siblings are. They made their choices...but they don&#039;t make yours!&lt;br /&gt;
Wuk Lamat: Since when do you let others push you around, Bakool Ja Ja? What do &#039;&#039;you&#039;&#039; want? Say it!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I...want it to end.&lt;br /&gt;
Bakool Ja Ja the Mighty: I don&#039;t want any more to die.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you have my word. We&#039;ll put a stop to this madness.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Blessed siblings are revered by their supporters as a means to achieve dominance in Tural.&lt;br /&gt;
Alphinaud: If we understand why they harbor such aspirations in the first place, we would be better equipped to treat with them.&lt;br /&gt;
&lt;br /&gt;
Krile: Indeed. I just hope they will be open to discourse...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Take me with you. Those fanatics treat my words as gospel.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: No. There will be trouble if your father finds out you&#039;re still here.&lt;br /&gt;
Miilal Ja: Moxutural Zooj─there we will gather the people, and ask anything the Third Promise wishes to know.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Then take one of my scales, one that blends the Hoobigo and Boonewa coloring. It&#039;ll serve as proof that you have our trust.&lt;br /&gt;
Bakool Ja Ja the Mighty: People will do as you say if you show it to them.&lt;br /&gt;
Bakool Ja Ja the Mighty: I&#039;m sorry. For what I&#039;ve said...and done. I don&#039;t expect your forgiveness.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You had your reasons. I&#039;m glad I could know them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wuk Lamat takes the scale.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Which is to say...you&#039;re not a complete alpaca&#039;s ass.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja: [Laughs]&lt;br /&gt;
Bakool Ja Ja: Thanks, Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, maybe it&#039;s for the best. Hatred is exhausting, after all.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. So let us make the most of our newfound friendship and bring together the people of Mamook. We have much to discover.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
Wuk Lamat: Hey, [Forename]... Before we rejoin the others, can we talk for a moment?&lt;br /&gt;
Wuk Lamat: I really hated him, you know. Bakool Ja Ja. With every fiber of my being.&lt;br /&gt;
Wuk Lamat: He tried to ruin Ihih&#039;hana, sabotaged us on the river, kidnapped me for my keystone, and released the most vicious tural vidraal of all time! Anything he could do to cause us pain, he did!&lt;br /&gt;
Wuk Lamat: Never in a million years would I forgive him...&lt;br /&gt;
Wuk Lamat: But the moment I understood why he did what he did─the pain he&#039;s been carrying this whole time─all my anger just...evaporated.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;Does his pain justify his actions in your eyes?&lt;br /&gt;
&amp;gt;He still needs to make amends.&lt;br /&gt;
---&lt;br /&gt;
Wuk Lamat: I hear you. Bakool Ja Ja&#039;s motives don&#039;t absolve him of his crimes. He must answer for them, like anyone else.&lt;br /&gt;
Wuk Lamat: But right now, my duty is to ensure that no one in Mamook feels desperate enough to go to such lengths ever again.&lt;br /&gt;
Wuk Lamat: Anyway, thanks for listening. Now that I&#039;ve voiced that, I feel readier for the challenges ahead. Come on, let&#039;s head back to the city!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: To think that there was such a dark secret behind blessed siblings... Even among the Mamool Ja, I cannot imagine many know the whole truth─especially not those who reside in the capital.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I had no idea Bakool Ja Ja was bearing such a burden. Had he but chosen a different path...&lt;br /&gt;
Alphinaud: Still, I believe our true character is demonstrated not by right action, but rather by our conduct upon recognizing our faults. It is a struggle I know all too well...&lt;br /&gt;
&lt;br /&gt;
Krile: It&#039;s amazing how Wuk Lamat can connect with anyone. She has an incredible gift.&lt;br /&gt;
&lt;br /&gt;
Alisaie: ...Sometimes it&#039;s best to just forgive and move on. It can be difficult─gods, don&#039;t I know it─but that&#039;s all the more reason to try your damndest to look past how you were wronged and let bygones be bygones.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat once more.===&lt;br /&gt;
Wuk Lamat: Bakool Ja Ja&#039;s scale represents his faith in us.&lt;br /&gt;
Wuk Lamat: We won&#039;t fail him or his people.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=uKgc2mF8Cc0}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306464</id>
		<title>City of Silence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306464"/>
		<updated>2026-05-12T16:12:30Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = City of Silence&lt;br /&gt;
| image = City of Silence.png&lt;br /&gt;
| description = Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Belligerent Boonewa; Curt Doppro; Dignified Lady; Erenville; Hoobigo Merchant; Krile; Miilal Ja&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Koana; Sareel Ja; Zereel Ja; Zoraal Ja&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 36.2&lt;br /&gt;
| location-y = 31.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1203&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Traverse&lt;br /&gt;
| next-quest = Blessed Siblings&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 898&lt;br /&gt;
| id-gt = 70440&lt;br /&gt;
| id-edb = 030f1d400a4&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Gather information in Mamook. 0/2&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with the [[Miilal Ja|dignified lady]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
&lt;br /&gt;
* In the interest of time and safety, your group splits into pairs to search for the elector. You can only hope the people&#039;s reception of outsiders is not as bad as Hunmu Rruk predicted...&lt;br /&gt;
&lt;br /&gt;
* You are staunchly ignored and avoided by the citizens you attempt to speak to. Perhaps Wuk Lamat fared better.&lt;br /&gt;
&lt;br /&gt;
* Wuk Lamat&#039;s experience was strikingly similar to your own. However, she spots what looks like a market nearby─and those endeavoring to earn coin may be more inclined to lend an ear.&lt;br /&gt;
&lt;br /&gt;
* You are called away from another fruitless attempt at communication by Alphinaud, who urges everyone to join him with all haste. You arrive in time to watch Zoraal Ja bend knee to a hulking shadow of his father─a shade which subsequently vanishes into smoke, revealing the elector of Mamook, Zereel Ja. The elector chastises the First Promise for attempting to obtain the keystone by force after being bested in battle, and for this violation, he is disqualified from the rite of succession.&lt;br /&gt;
&lt;br /&gt;
: Zoraal Ja has no sooner left the stage than Bakool Ja Ja arrives, a homecoming that turns sour in an instant. When he discovers Bakool Ja Ja has not only failed to make progress in the rite, but suffered defeat at the hands of Wuk Lamat, Zereel Ja banishes him, casting aside his own son as he might a broken tool. The elector of Mamook then turns his gaze to the remaining claimants, who he is eager to engage in the Feat of the Brotherhood, an ultimate test of strength against the most formidable of blessed siblings─a foe he is confident they will be unable to overcome. Wuk Lamat refuses, however, stating that she must learn more about Mamook first. Hearing this, the woman standing beside Zereel Ja approaches Wuk Lamat and whispers that she wishes to speak in private...&lt;br /&gt;
&lt;br /&gt;
* As no locals have shown any inclination towards speaking with outsiders thus far, the woman who left with Zereel Ja may be your only opportunity to learn anything substantial about Mamook. Wuk Lamat sets out to meet her west of the city as requested.&lt;br /&gt;
&lt;br /&gt;
* The woman introduces herself as Miilal Ja, and explains that Mamook has become a cloister for devotees of blessed siblings. Only two-headed Mamool Ja are worthy of ruling Tuliyollal─or so they fervently believe. But Miilal Ja and others reject this tradition, and want nothing more than to convince their brethren of its senselessness. But what is the terrible price they have paid for their zealotry which has moved her to seek your aid?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I wonder what the final feat will be.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Rather more quiet than I expected...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Now to see whether or not Hunmu Rruk&#039;s fears were well founded...&lt;br /&gt;
&lt;br /&gt;
Erenville: See if you can&#039;t convince Wuk Lamat to be cautious as well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Well, we all know what comes next─let&#039;s find that elector!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Two streets seem to converge upon this plaza, so I propose we split our numbers between them.&lt;br /&gt;
Alphinaud: Given Hunmu Rruk&#039;s guidance, I also suggest that we err on the side of caution and move throughout the city in pairs.&lt;br /&gt;
Alphinaud: Erenville can come with me, and Alisaie can go with Krile. That leaves [Forename] to accompany Wuk Lamat. If these arrangements are to everyone&#039;s satisfaction, then may our respective searches prove fruitful.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: ...You can still hear me, right? And see me?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information in Mamook. ===&lt;br /&gt;
&#039;&#039;Belligerent Boonewa&#039;&#039;&lt;br /&gt;
Belligerent Boonewa: ...&lt;br /&gt;
System: Your words may as well be ambient noise for all the care this citizen pays you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Curt Doppro&#039;&#039;&lt;br /&gt;
System: As you begin to speak, the man abruptly turns and leaves.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Please tell me you&#039;ve had better luck...&lt;br /&gt;
Wuk Lamat: No one will talk to you either? I was prepared for hard stares and harsh words, but this is something else...&lt;br /&gt;
Wuk Lamat: That building there looks like a shop, doesn&#039;t it? Let&#039;s go and take a look. A merchant wouldn&#039;t ignore us, surely!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hoobigo Merchant: ......&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Hello there! We&#039;d like to ask you something, if you don&#039;t mind?&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: ...Move along, outsiders.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: W-We&#039;re just trying to find someone─the Dawnservant&#039;s elector. Could you tell us where they are?&lt;br /&gt;
Wuk Lamat: &amp;lt;sigh&amp;gt; How are we supposed to find the elector if nobody will even speak with us?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat receive a linkpearl call from Alphinaud.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Everyone, can you hear me? Come to the massive stone structure on the west side of the city, as quickly as you can!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Alisaie: Up there!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party regroups. Zoraal Ja is defeated by a shade of Gulool Ja Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Bested...by a mere &#039;&#039;shade&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja? &#039;&#039;Papa&#039;&#039;!?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Not as you know him. What you see is an arcane manifestation of the Dawnservant as he was in his prime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The shade disappears, revealing an urn that is collected by a Mamool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: The channeler is Zereel Ja, Autarch of Mamook and elector for the Feat of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Tuliyollal&#039;s mightiest warrior... Yet wisest you are not. You who spurned your retainer&#039;s aid when battling your betters.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To prove oneself superior to blessed siblings by surpassing the shade of Gulool Ja Ja himself─that is the final feat.&lt;br /&gt;
Alphinaud: The First Promise fought alone and fell short...but that is now the least of his concerns.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You could have let your foolishness end with your failure. But instead you attempted to harm an anointed elector.&lt;br /&gt;
Zereel Ja: Zoraal Ja. As of this moment, you are no longer a claimant. I disqualify you from the rite of succession. Begone from my sight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sareel Ja consults with Zoraal Ja, who then walks away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: This isn&#039;t over yet. I will be the one to reach the golden city.&lt;br /&gt;
&lt;br /&gt;
Koana: When Zoraal Ja was defeated, he tried to take the keystone by force. But he was thwarted by Father&#039;s shade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: My dearest child. Welcome home.&lt;br /&gt;
Zereel Ja: This feat was made for you─only blessed siblings could hope to defeat Gulool Ja Ja.&lt;br /&gt;
Zereel Ja: But ere we begin, I would see the fruits of your triumphs. Come, show me your tablets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja tosses his six tablets on the ground, only two of which contain keystones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: What is this? Where are your keystones?&lt;br /&gt;
Zereel Ja: Explain yourself, boy!&lt;br /&gt;
Zereel Ja: No matter. Not all can be expected to go to plan. What keystones you lack...&lt;br /&gt;
Zereel Ja: ...you can easily take.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I...I tried. B-But I couldn&#039;t─I cannot beat her.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You mean to tell me that you, glory of Mamook─for whom all here have sacrificed─were defeated by your inferiors?&lt;br /&gt;
Zereel Ja: You are as useless as your siblings. A failure.&lt;br /&gt;
Zereel Ja: Leave and never return! You have no place here!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: ...Let&#039;s go, Brother.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Worthless! Pathetic! This was our chance to claim sovereignty, and he ruins it!&lt;br /&gt;
Zereel Ja: But...when these stragglers fail, Gulool Ja Ja will be forced to extend his rule. And in the next rite of succession, we will present a better claimant.&lt;br /&gt;
Zereel Ja: So come. Stand before me...and fall.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I won&#039;t do your trial.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Oh? You intend to forfeit the rite?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa wants his successor to intimately understand the country he loves.&lt;br /&gt;
Wuk Lamat: Every step of my journey, I&#039;ve learned something about our peoples and their cultures. I would do the same here in Mamook.&lt;br /&gt;
Wuk Lamat: The Mamool Ja deserve nothing less. So your battle can wait.&lt;br /&gt;
&lt;br /&gt;
Koana: I&#039;m of the same mind. Father named you an elector for a reason. There must be something that he would have us learn.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Do as you will. But until you triumph over the shade, you shall proceed no further.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja@Dignified Lady: Promise. I would speak with you. Meet me on the western outskirts.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: That was a dramatic escalation...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s hard to believe Zoraal Ja was bested in battle...&lt;br /&gt;
&lt;br /&gt;
Erenville: I have heard about this channeling art before.&lt;br /&gt;
Erenville: Passed down through a certain clan, it employs arcane implements to produce a smoke from which the mage can conjure a shade.&lt;br /&gt;
&lt;br /&gt;
Krile: The First Promise&#039;s attendant just now...did his words not strike you as strange?&lt;br /&gt;
Krile: “I will be the one to reach the golden city.” As though he intends to venture there with or without Zoraal Ja...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud.===&lt;br /&gt;
Alphinaud: The electors we have met thus far have all had their peculiarities, but each we felt would judge claimants equally.&lt;br /&gt;
Alphinaud: This Zereel Ja, however, seems set in his belief that only blessed siblings are worthy of the throne.&lt;br /&gt;
Alphinaud: Why would the Dawnservant name an openly biased man elector?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Worrying over Zereel Ja won&#039;t get us anywhere. That lady, on the other hand, was the first person to address us with any civility since we arrived.&lt;br /&gt;
Wuk Lamat: We should go and meet her─hear what she has to say. The western outskirts, right?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: If Zereel Ja is Boonewa and she is Hoobigo, then...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Whatever her relation to Zereel Ja, I hope we can trust her. We could do with at least one ally in this city.&lt;br /&gt;
&lt;br /&gt;
Krile: She looks troubled...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Finally! A real conversation!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To bid us thus meet with her in private... This is both an important and delicate matter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the dignified lady.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Miilal Ja: Thank you for coming. My name is Miilal Ja.&lt;br /&gt;
Miilal Ja: Here we may talk freely, away from prying eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And what was it you wished to talk about?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: Tell me, what do you think of Mamook?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, we don&#039;t have much to say yet. No one wants to speak with us.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: All who remain in this city are devoted to the traditional ways.&lt;br /&gt;
Miilal Ja: They believe that blessed siblings are superior─that only they are worthy to lead the peoples of this continent. Most would not deign to address outsiders, deeming them beneath notice.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Sounds like an ideal community so far as Bakool Ja Ja is concerned.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...I am tired. Exhausted by this...this senselessness.&lt;br /&gt;
Miilal Ja: There are others like me, but we dare not speak our truth aloud.&lt;br /&gt;
Miilal Ja: Yet now we have an opportunity to reclaim our agency.&lt;br /&gt;
Miilal Ja: For &#039;&#039;you&#039;&#039; have bested Bakool Ja Ja.&lt;br /&gt;
Miilal Ja: You─a Xbr&#039;aal, inferior by all presumptions─triumphed over our two-headed champion.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This time, anyway. Next time, I might not be so lucky. Bakool Ja Ja is just that strong.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I seriously don&#039;t understand why he cheats so much. It seems to me he&#039;d do better if he just trusted his own abilities.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...He&#039;s desperate.&lt;br /&gt;
&amp;gt; If the player has completed {{i|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. [[Manxome Molaa Ja Ja|Molaa Ja Ja]] of the Silverscales, for one. He traveled across the salt in search of conquest, only to be overcome.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. This is known.&lt;br /&gt;
---&lt;br /&gt;
Miilal Ja: But no matter how the individual may falter, the people still believe in blessed siblings&#039; supremacy.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Because of my father.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: He who united Tural under one rule─who in their eyes stands as testament to the tradition&#039;s infallibility. Regardless of your father&#039;s virtuous intent, his greatest triumph has only fanned the flames of our people&#039;s obsession.&lt;br /&gt;
Miilal Ja: However, as both his daughter and claimant to his legacy, &#039;&#039;your&#039;&#039; triumph could prove that Gulool Ja Ja&#039;s true strength lies not in his birth, but in his character. And in so doing, you may give us the strength to renounce blessed siblings forever.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can understand wanting to forsake zealotry, but isn&#039;t forsaking two-headed Mamool Ja going a bit far?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: You must decide that for yourself. Whether the price we pay is worth an empty dream.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=5GBUdlKI75g}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306463</id>
		<title>City of Silence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306463"/>
		<updated>2026-05-12T16:08:17Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = City of Silence&lt;br /&gt;
| image = City of Silence.png&lt;br /&gt;
| description = Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Belligerent Boonewa; Curt Doppro; Dignified Lady; Erenville; Hoobigo Merchant; Krile; Miilal Ja&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Koana; Sareel Ja; Zereel Ja; Zoraal Ja&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 36.2&lt;br /&gt;
| location-y = 31.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1203&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Traverse&lt;br /&gt;
| next-quest = Blessed Siblings&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 898&lt;br /&gt;
| id-gt = 70440&lt;br /&gt;
| id-edb = 030f1d400a4&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Gather information in Mamook. 0/2&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with the [[Miilal Ja|dignified lady]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
&lt;br /&gt;
* In the interest of time and safety, your group splits into pairs to search for the elector. You can only hope the people&#039;s reception of outsiders is not as bad as Hunmu Rruk predicted...&lt;br /&gt;
&lt;br /&gt;
* You are staunchly ignored and avoided by the citizens you attempt to speak to. Perhaps Wuk Lamat fared better.&lt;br /&gt;
&lt;br /&gt;
* Wuk Lamat&#039;s experience was strikingly similar to your own. However, she spots what looks like a market nearby─and those endeavoring to earn coin may be more inclined to lend an ear.&lt;br /&gt;
&lt;br /&gt;
* You are called away from another fruitless attempt at communication by Alphinaud, who urges everyone to join him with all haste. You arrive in time to watch Zoraal Ja bend knee to a hulking shadow of his father─a shade which subsequently vanishes into smoke, revealing the elector of Mamook, Zereel Ja. The elector chastises the First Promise for attempting to obtain the keystone by force after being bested in battle, and for this violation, he is disqualified from the rite of succession.&lt;br /&gt;
&lt;br /&gt;
: Zoraal Ja has no sooner left the stage than Bakool Ja Ja arrives, a homecoming that turns sour in an instant. When he discovers Bakool Ja Ja has not only failed to make progress in the rite, but suffered defeat at the hands of Wuk Lamat, Zereel Ja banishes him, casting aside his own son as he might a broken tool. The elector of Mamook then turns his gaze to the remaining claimants, who he is eager to engage in the Feat of the Brotherhood, an ultimate test of strength against the most formidable of blessed siblings─a foe he is confident they will be unable to overcome. Wuk Lamat refuses, however, stating that she must learn more about Mamook first. Hearing this, the woman standing beside Zereel Ja approaches Wuk Lamat and whispers that she wishes to speak in private...&lt;br /&gt;
&lt;br /&gt;
* As no locals have shown any inclination towards speaking with outsiders thus far, the woman who left with Zereel Ja may be your only opportunity to learn anything substantial about Mamook. Wuk Lamat sets out to meet her west of the city as requested.&lt;br /&gt;
&lt;br /&gt;
* The woman introduces herself as Miilal Ja, and explains that Mamook has become a cloister for devotees of blessed siblings. Only two-headed Mamool Ja are worthy of ruling Tuliyollal─or so they fervently believe. But Miilal Ja and others reject this tradition, and want nothing more than to convince their brethren of its senselessness. But what is the terrible price they have paid for their zealotry which has moved her to seek your aid?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I wonder what the final feat will be.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Rather more quiet than I expected...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Now to see whether or not Hunmu Rruk&#039;s fears were well founded...&lt;br /&gt;
&lt;br /&gt;
Erenville: See if you can&#039;t convince Wuk Lamat to be cautious as well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Well, we all know what comes next─let&#039;s find that elector!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Two streets seem to converge upon this plaza, so I propose we split our numbers between them.&lt;br /&gt;
Alphinaud: Given Hunmu Rruk&#039;s guidance, I also suggest that we err on the side of caution and move throughout the city in pairs.&lt;br /&gt;
Alphinaud: Erenville can come with me, and Alisaie can go with Krile. That leaves [Forename] to accompany Wuk Lamat. If these arrangements are to everyone&#039;s satisfaction, then may our respective searches prove fruitful.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: ...You can still hear me, right? And see me?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information in Mamook. ===&lt;br /&gt;
&#039;&#039;Belligerent Boonewa&#039;&#039;&lt;br /&gt;
Belligerent Boonewa: ...&lt;br /&gt;
System: Your words may as well be ambient noise for all the care this citizen pays you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Curt Doppro&#039;&#039;&lt;br /&gt;
System: As you begin to speak, the man abruptly turns and leaves.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Please tell me you&#039;ve had better luck...&lt;br /&gt;
Wuk Lamat: No one will talk to you either? I was prepared for hard stares and harsh words, but this is something else...&lt;br /&gt;
Wuk Lamat: That building there looks like a shop, doesn&#039;t it? Let&#039;s go and take a look. A merchant wouldn&#039;t ignore us, surely!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hoobigo Merchant: ......&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Hello there! We&#039;d like to ask you something, if you don&#039;t mind?&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: ...Move along, outsiders.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: W-We&#039;re just trying to find someone─the Dawnservant&#039;s elector. Could you tell us where they are?&lt;br /&gt;
Wuk Lamat: &amp;lt;sigh&amp;gt; How are we supposed to find the elector if nobody will even speak with us?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat receive a linkpearl call from Alphinaud.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Everyone, can you hear me? Come to the massive stone structure on the west side of the city, as quickly as you can!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Alisaie: Up there!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party regroups. Zoraal Ja is defeated by a shade of Gulool Ja Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Bested...by a mere &#039;&#039;shade&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja? &#039;&#039;Papa&#039;&#039;!?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Not as you know him. What you see is an arcane manifestation of the Dawnservant as he was in his prime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The shade disappears, revealing an urn that is collected by a Mamool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: The channeler is Zereel Ja, Autarch of Mamook and elector for the Feat of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Tuliyollal&#039;s mightiest warrior... Yet wisest you are not. You who spurned your retainer&#039;s aid when battling your betters.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To prove oneself superior to blessed siblings by surpassing the shade of Gulool Ja Ja himself─that is the final feat.&lt;br /&gt;
Alphinaud: The First Promise fought alone and fell short...but that is now the least of his concerns.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You could have let your foolishness end with your failure. But instead you attempted to harm an anointed elector.&lt;br /&gt;
Zereel Ja: Zoraal Ja. As of this moment, you are no longer a claimant. I disqualify you from the rite of succession. Begone from my sight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sareel Ja consults with Zoraal Ja, who then walks away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: This isn&#039;t over yet. I will be the one to reach the golden city.&lt;br /&gt;
&lt;br /&gt;
Koana: When Zoraal Ja was defeated, he tried to take the keystone by force. But he was thwarted by Father&#039;s shade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: My dearest child. Welcome home.&lt;br /&gt;
Zereel Ja: This feat was made for you─only blessed siblings could hope to defeat Gulool Ja Ja.&lt;br /&gt;
Zereel Ja: But ere we begin, I would see the fruits of your triumphs. Come, show me your tablets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja tosses his six tablets on the ground, only two of which contain keystones.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: What is this? Where are your keystones?&lt;br /&gt;
Zereel Ja: Explain yourself, boy!&lt;br /&gt;
Zereel Ja: No matter. Not all can be expected to go to plan. What keystones you lack...&lt;br /&gt;
Zereel Ja: ...you can easily take.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I...I tried. B-But I couldn&#039;t─I cannot beat her.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You mean to tell me that you, glory of Mamook─for whom all here have sacrificed─were defeated by your inferiors?&lt;br /&gt;
Zereel Ja: You are as useless as your siblings. A failure.&lt;br /&gt;
Zereel Ja: Leave and never return! You have no place here!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: ...Let&#039;s go, Brother.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Worthless! Pathetic! This was our chance to claim sovereignty, and he ruins it!&lt;br /&gt;
Zereel Ja: But...when these stragglers fail, Gulool Ja Ja will be forced to extend his rule. And in the next rite of succession, we will present a better claimant.&lt;br /&gt;
Zereel Ja: So come. Stand before me...and fall.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I won&#039;t do your trial.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Oh? You intend to forfeit the rite?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa wants his successor to intimately understand the country he loves.&lt;br /&gt;
Wuk Lamat: Every step of my journey, I&#039;ve learned something about our peoples and their cultures. I would do the same here in Mamook.&lt;br /&gt;
Wuk Lamat: The Mamool Ja deserve nothing less. So your battle can wait.&lt;br /&gt;
&lt;br /&gt;
Koana: I&#039;m of the same mind. Father named you an elector for a reason. There must be something that he would have us learn.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Do as you will. But until you triumph over the shade, you shall proceed no further.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja@Dignified Lady: Promise. I would speak with you. Meet me on the western outskirts.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: That was a dramatic escalation...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s hard to believe Zoraal Ja was bested in battle...&lt;br /&gt;
&lt;br /&gt;
Erenville: I have heard about this channeling art before.&lt;br /&gt;
Erenville: Passed down through a certain clan, it employs arcane implements to produce a smoke from which the mage can conjure a shade.&lt;br /&gt;
&lt;br /&gt;
Krile: The First Promise&#039;s attendant just now...did his words not strike you as strange?&lt;br /&gt;
Krile: “I will be the one to reach the golden city.” As though he intends to venture there with or without Zoraal Ja...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud.===&lt;br /&gt;
Alphinaud: The electors we have met thus far have all had their peculiarities, but each we felt would judge claimants equally.&lt;br /&gt;
Alphinaud: This Zereel Ja, however, seems set in his belief that only blessed siblings are worthy of the throne.&lt;br /&gt;
Alphinaud: Why would the Dawnservant name an openly biased man elector?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Worrying over Zereel Ja won&#039;t get us anywhere. That lady, on the other hand, was the first person to address us with any civility since we arrived.&lt;br /&gt;
Wuk Lamat: We should go and meet her─hear what she has to say. The western outskirts, right?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: If Zereel Ja is Boonewa and she is Hoobigo, then...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Whatever her relation to Zereel Ja, I hope we can trust her. We could do with at least one ally in this city.&lt;br /&gt;
&lt;br /&gt;
Krile: She looks troubled...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Finally! A real conversation!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To bid us thus meet with her in private... This is both an important and delicate matter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the dignified lady.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Miilal Ja: Thank you for coming. My name is Miilal Ja.&lt;br /&gt;
Miilal Ja: Here we may talk freely, away from prying eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And what was it you wished to talk about?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: Tell me, what do you think of Mamook?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, we don&#039;t have much to say yet. No one wants to speak with us.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: All who remain in this city are devoted to the traditional ways.&lt;br /&gt;
Miilal Ja: They believe that blessed siblings are superior─that only they are worthy to lead the peoples of this continent. Most would not deign to address outsiders, deeming them beneath notice.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Sounds like an ideal community so far as Bakool Ja Ja is concerned.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...I am tired. Exhausted by this...this senselessness.&lt;br /&gt;
Miilal Ja: There are others like me, but we dare not speak our truth aloud.&lt;br /&gt;
Miilal Ja: Yet now we have an opportunity to reclaim our agency.&lt;br /&gt;
Miilal Ja: For you have bested Bakool Ja Ja.&lt;br /&gt;
Miilal Ja: You─a Xbr&#039;aal, inferior by all presumptions─triumphed over our two-headed champion.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This time, anyway. Next time, I might not be so lucky. Bakool Ja Ja is just that strong.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I seriously don&#039;t understand why he cheats so much. It seems to me he&#039;d do better if he just trusted his own abilities.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...He&#039;s desperate.&lt;br /&gt;
&amp;gt; If the player has completed {{i|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. [[Manxome Molaa Ja Ja|Molaa Ja Ja]] of the Silverscales, for one. He traveled across the salt in search of conquest, only to be overcome.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. This is known.&lt;br /&gt;
---&lt;br /&gt;
Miilal Ja: But no matter how the individual may falter, the people still believe in blessed siblings&#039; supremacy.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Because of my father.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: He who united Tural under one rule─who in their eyes stands as testament to the tradition&#039;s infallibility. Regardless of your father&#039;s virtuous intent, his greatest triumph has only fanned the flames of our people&#039;s obsession.&lt;br /&gt;
Miilal Ja: However, as both his daughter and claimant to his legacy, your triumph could prove that Gulool Ja Ja&#039;s true strength lies not in his birth, but in his character. And in so doing, you may give us the strength to renounce blessed siblings forever.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can understand wanting to forsake zealotry, but isn&#039;t forsaking two-headed Mamool Ja going a bit far?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: You must decide that for yourself. Whether the price we pay is worth an empty dream.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=5GBUdlKI75g}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306462</id>
		<title>City of Silence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_Silence&amp;diff=1306462"/>
		<updated>2026-05-12T16:06:47Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = City of Silence&lt;br /&gt;
| image = City of Silence.png&lt;br /&gt;
| description = Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Belligerent Boonewa; Curt Doppro; Dignified Lady; Erenville; Hoobigo Merchant; Krile; Miilal Ja&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Koana; Sareel Ja; Zereel Ja; Zoraal Ja&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 36.2&lt;br /&gt;
| location-y = 31.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1203&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Traverse&lt;br /&gt;
| next-quest = Blessed Siblings&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 898&lt;br /&gt;
| id-gt = 70440&lt;br /&gt;
| id-edb = 030f1d400a4&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Gather information in Mamook. 0/2&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with the [[Miilal Ja|dignified lady]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Finally in Mamook, Wuk Lamat is eager to make progress.&lt;br /&gt;
&lt;br /&gt;
* In the interest of time and safety, your group splits into pairs to search for the elector. You can only hope the people&#039;s reception of outsiders is not as bad as Hunmu Rruk predicted...&lt;br /&gt;
&lt;br /&gt;
* You are staunchly ignored and avoided by the citizens you attempt to speak to. Perhaps Wuk Lamat fared better.&lt;br /&gt;
&lt;br /&gt;
* Wuk Lamat&#039;s experience was strikingly similar to your own. However, she spots what looks like a market nearby─and those endeavoring to earn coin may be more inclined to lend an ear.&lt;br /&gt;
&lt;br /&gt;
* You are called away from another fruitless attempt at communication by Alphinaud, who urges everyone to join him with all haste. You arrive in time to watch Zoraal Ja bend knee to a hulking shadow of his father─a shade which subsequently vanishes into smoke, revealing the elector of Mamook, Zereel Ja. The elector chastises the First Promise for attempting to obtain the keystone by force after being bested in battle, and for this violation, he is disqualified from the rite of succession.&lt;br /&gt;
&lt;br /&gt;
: Zoraal Ja has no sooner left the stage than Bakool Ja Ja arrives, a homecoming that turns sour in an instant. When he discovers Bakool Ja Ja has not only failed to make progress in the rite, but suffered defeat at the hands of Wuk Lamat, Zereel Ja banishes him, casting aside his own son as he might a broken tool. The elector of Mamook then turns his gaze to the remaining claimants, who he is eager to engage in the Feat of the Brotherhood, an ultimate test of strength against the most formidable of blessed siblings─a foe he is confident they will be unable to overcome. Wuk Lamat refuses, however, stating that she must learn more about Mamook first. Hearing this, the woman standing beside Zereel Ja approaches Wuk Lamat and whispers that she wishes to speak in private...&lt;br /&gt;
&lt;br /&gt;
* As no locals have shown any inclination towards speaking with outsiders thus far, the woman who left with Zereel Ja may be your only opportunity to learn anything substantial about Mamook. Wuk Lamat sets out to meet her west of the city as requested.&lt;br /&gt;
&lt;br /&gt;
* The woman introduces herself as Miilal Ja, and explains that Mamook has become a cloister for devotees of blessed siblings. Only two-headed Mamool Ja are worthy of ruling Tuliyollal─or so they fervently believe. But Miilal Ja and others reject this tradition, and want nothing more than to convince their brethren of its senselessness. But what is the terrible price they have paid for their zealotry which has moved her to seek your aid?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: I wonder what the final feat will be.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Rather more quiet than I expected...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Now to see whether or not Hunmu Rruk&#039;s fears were well founded...&lt;br /&gt;
&lt;br /&gt;
Erenville: See if you can&#039;t convince Wuk Lamat to be cautious as well.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Well, we all know what comes next─let&#039;s find that elector!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Two streets seem to converge upon this plaza, so I propose we split our numbers between them.&lt;br /&gt;
Alphinaud: Given Hunmu Rruk&#039;s guidance, I also suggest that we err on the side of caution and move throughout the city in pairs.&lt;br /&gt;
Alphinaud: Erenville can come with me, and Alisaie can go with Krile. That leaves [Forename] to accompany Wuk Lamat. If these arrangements are to everyone&#039;s satisfaction, then may our respective searches prove fruitful.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: ...You can still hear me, right? And see me?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information in Mamook. ===&lt;br /&gt;
&#039;&#039;Belligerent Boonewa&#039;&#039;&lt;br /&gt;
Belligerent Boonewa: ...&lt;br /&gt;
System: Your words may as well be ambient noise for all the care this citizen pays you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Curt Doppro&#039;&#039;&lt;br /&gt;
System: As you begin to speak, the man abruptly turns and leaves.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Please tell me you&#039;ve had better luck...&lt;br /&gt;
Wuk Lamat: No one will talk to you either? I was prepared for hard stares and harsh words, but this is something else...&lt;br /&gt;
Wuk Lamat: That building there looks like a shop, doesn&#039;t it? Let&#039;s go and take a look. A merchant wouldn&#039;t ignore us, surely!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Hoobigo Merchant: ......&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Hello there! We&#039;d like to ask you something, if you don&#039;t mind?&lt;br /&gt;
&lt;br /&gt;
Hoobigo Merchant: ...Move along, outsiders.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: W-We&#039;re just trying to find someone─the Dawnservant&#039;s elector. Could you tell us where they are?&lt;br /&gt;
Wuk Lamat: &amp;lt;sigh&amp;gt; How are we supposed to find the elector if nobody will even speak with us?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat receive a linkpearl call from Alphinaud.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Everyone, can you hear me? Come to the massive stone structure on the west side of the city, as quickly as you can!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Alisaie: Up there!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party regroups. Zoraal Ja is defeated by a shade of Gulool Ja Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Bested...by a mere &#039;&#039;shade&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Zoraal Ja? &#039;&#039;Papa&#039;&#039;!?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Not as you know him. What you see is an arcane manifestation of the Dawnservant as he was in his prime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The shade disappears, revealing an urn that is collected by a Mamool Ja.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: The channeler is Zereel Ja, Autarch of Mamook and elector for the Feat of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Tuliyollal&#039;s mightiest warrior... Yet wisest you are not. You who spurned your retainer&#039;s aid when battling your betters.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To prove oneself superior to blessed siblings by surpassing the shade of Gulool Ja Ja himself─that is the final feat.&lt;br /&gt;
Alphinaud: The First Promise fought alone and fell short...but that is now the least of his concerns.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You could have let your foolishness end with your failure. But instead you attempted to harm an anointed elector.&lt;br /&gt;
Zereel Ja: Zoraal Ja. As of this moment, you are no longer a claimant. I disqualify you from the rite of succession. Begone from my sight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sareel Ja consults with Zoraal Ja, who then walks away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: This isn&#039;t over yet. I will be the one to reach the golden city.&lt;br /&gt;
&lt;br /&gt;
Koana: When Zoraal Ja was defeated, he tried to take the keystone by force. But he was thwarted by Father&#039;s shade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: My dearest child. Welcome home.&lt;br /&gt;
Zereel Ja: This feat was made for you─only blessed siblings could hope to defeat Gulool Ja Ja.&lt;br /&gt;
Zereel Ja: But ere we begin, I would see the fruits of your triumphs. Come, show me your tablets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja tosses his six empty tablets on the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: What is this? Where are your keystones?&lt;br /&gt;
Zereel Ja: Explain yourself, boy!&lt;br /&gt;
Zereel Ja: No matter. Not all can be expected to go to plan. What keystones you lack...&lt;br /&gt;
Zereel Ja: ...you can easily take.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I...I tried. B-But I couldn&#039;t─I cannot beat her.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: You mean to tell me that you, glory of Mamook─for whom all here have sacrificed─were defeated by your inferiors?&lt;br /&gt;
Zereel Ja: You are as useless as your siblings. A failure.&lt;br /&gt;
Zereel Ja: Leave and never return! You have no place here!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: ...Let&#039;s go, Brother.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Worthless! Pathetic! This was our chance to claim sovereignty, and he ruins it!&lt;br /&gt;
Zereel Ja: But...when these stragglers fail, Gulool Ja Ja will be forced to extend his rule. And in the next rite of succession, we will present a better claimant.&lt;br /&gt;
Zereel Ja: So come. Stand before me...and fall.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I won&#039;t do your trial.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Oh? You intend to forfeit the rite?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa wants his successor to intimately understand the country he loves.&lt;br /&gt;
Wuk Lamat: Every step of my journey, I&#039;ve learned something about our peoples and their cultures. I would do the same here in Mamook.&lt;br /&gt;
Wuk Lamat: The Mamool Ja deserve nothing less. So your battle can wait.&lt;br /&gt;
&lt;br /&gt;
Koana: I&#039;m of the same mind. Father named you an elector for a reason. There must be something that he would have us learn.&lt;br /&gt;
&lt;br /&gt;
Zereel Ja: Do as you will. But until you triumph over the shade, you shall proceed no further.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja@Dignified Lady: Promise. I would speak with you. Meet me on the western outskirts.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alisaie: That was a dramatic escalation...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s hard to believe Zoraal Ja was bested in battle...&lt;br /&gt;
&lt;br /&gt;
Erenville: I have heard about this channeling art before.&lt;br /&gt;
Erenville: Passed down through a certain clan, it employs arcane implements to produce a smoke from which the mage can conjure a shade.&lt;br /&gt;
&lt;br /&gt;
Krile: The First Promise&#039;s attendant just now...did his words not strike you as strange?&lt;br /&gt;
Krile: “I will be the one to reach the golden city.” As though he intends to venture there with or without Zoraal Ja...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud.===&lt;br /&gt;
Alphinaud: The electors we have met thus far have all had their peculiarities, but each we felt would judge claimants equally.&lt;br /&gt;
Alphinaud: This Zereel Ja, however, seems set in his belief that only blessed siblings are worthy of the throne.&lt;br /&gt;
Alphinaud: Why would the Dawnservant name an openly biased man elector?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Worrying over Zereel Ja won&#039;t get us anywhere. That lady, on the other hand, was the first person to address us with any civility since we arrived.&lt;br /&gt;
Wuk Lamat: We should go and meet her─hear what she has to say. The western outskirts, right?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: If Zereel Ja is Boonewa and she is Hoobigo, then...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Whatever her relation to Zereel Ja, I hope we can trust her. We could do with at least one ally in this city.&lt;br /&gt;
&lt;br /&gt;
Krile: She looks troubled...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Finally! A real conversation!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: To bid us thus meet with her in private... This is both an important and delicate matter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the dignified lady.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Miilal Ja: Thank you for coming. My name is Miilal Ja.&lt;br /&gt;
Miilal Ja: Here we may talk freely, away from prying eyes.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And what was it you wished to talk about?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: Tell me, what do you think of Mamook?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, we don&#039;t have much to say yet. No one wants to speak with us.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: All who remain in this city are devoted to the traditional ways.&lt;br /&gt;
Miilal Ja: They believe that blessed siblings are superior─that only they are worthy to lead the peoples of this continent. Most would not deign to address outsiders, deeming them beneath notice.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Sounds like an ideal community so far as Bakool Ja Ja is concerned.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...I am tired. Exhausted by this...this senselessness.&lt;br /&gt;
Miilal Ja: There are others like me, but we dare not speak our truth aloud.&lt;br /&gt;
Miilal Ja: Yet now we have an opportunity to reclaim our agency.&lt;br /&gt;
Miilal Ja: For you have bested Bakool Ja Ja.&lt;br /&gt;
Miilal Ja: You─a Xbr&#039;aal, inferior by all presumptions─triumphed over our two-headed champion.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This time, anyway. Next time, I might not be so lucky. Bakool Ja Ja is just that strong.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I seriously don&#039;t understand why he cheats so much. It seems to me he&#039;d do better if he just trusted his own abilities.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: ...He&#039;s desperate.&lt;br /&gt;
&amp;gt; If the player has completed {{i|The Wanderer&#039;s Palace (Hard)}}&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. [[Manxome Molaa Ja Ja|Molaa Ja Ja]] of the Silverscales, for one. He traveled across the salt in search of conquest, only to be overcome.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Miilal Ja: Other blessed siblings have fallen before. This is known.&lt;br /&gt;
---&lt;br /&gt;
Miilal Ja: But no matter how the individual may falter, the people still believe in blessed siblings&#039; supremacy.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Because of my father.&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: He who united Tural under one rule─who in their eyes stands as testament to the tradition&#039;s infallibility. Regardless of your father&#039;s virtuous intent, his greatest triumph has only fanned the flames of our people&#039;s obsession.&lt;br /&gt;
Miilal Ja: However, as both his daughter and claimant to his legacy, your triumph could prove that Gulool Ja Ja&#039;s true strength lies not in his birth, but in his character. And in so doing, you may give us the strength to renounce blessed siblings forever.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can understand wanting to forsake zealotry, but isn&#039;t forsaking two-headed Mamool Ja going a bit far?&lt;br /&gt;
&lt;br /&gt;
Miilal Ja: You must decide that for yourself. Whether the price we pay is worth an empty dream.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=5GBUdlKI75g}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ultima_(The_Primals)_Orchestrion_Roll&amp;diff=1306421</id>
		<title>Ultima (The Primals) Orchestrion Roll</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ultima_(The_Primals)_Orchestrion_Roll&amp;diff=1306421"/>
		<updated>2026-05-12T07:32:10Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Ultima (The Primals) Orchestrion Roll&lt;br /&gt;
| icon = ultima (the primals) orchestrion roll icon1.png&lt;br /&gt;
| description = Music roll for &amp;lt;i&amp;gt;Ultima (The Primals)&amp;lt;/i&amp;gt;. Use to add to your orchestrion list.&lt;br /&gt;
| type = other&lt;br /&gt;
| rarity = basic&lt;br /&gt;
| value = 150&lt;br /&gt;
| effects = &lt;br /&gt;
| cost = &lt;br /&gt;
| material-type = Orchestrion Roll&lt;br /&gt;
| level = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| unique = &lt;br /&gt;
| recast = &lt;br /&gt;
| market-prohibited = &lt;br /&gt;
| patch = 5.2&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| id-edb = 6536f34b761&lt;br /&gt;
| id-gt = 30251&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[{{PAGENAME}}]] is an [[Orchestrion Roll]].&lt;br /&gt;
==Theme Info==&lt;br /&gt;
{{Orchestrioninfo|Trials|040|Cinder Drift and Castrum Marinum Phase 1 Theme}}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| name = Ultima (The Primals) Orchestrion Roll&lt;br /&gt;
| source = recipe sheet&lt;br /&gt;
| sheet = Master Alchemist VIII&lt;br /&gt;
| type = Orchestrion Roll&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| level = 80&lt;br /&gt;
| rank = 2&lt;br /&gt;
| quantity = 1&lt;br /&gt;
| difficulty = 2050&lt;br /&gt;
| durability = 70&lt;br /&gt;
| max-quality = 3950&lt;br /&gt;
| craftsmanship = 2140&lt;br /&gt;
| control = 1990&lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| ingredient1 = 1 Blank Grade 3 Orchestrion Roll&lt;br /&gt;
| ingredient2 = 1 Enchanted Dimythrite Ink&lt;br /&gt;
| ingredient3 = 1 Faded Copy of Ultima (The Primals)&lt;br /&gt;
| ingredient4 = 2 Water Cluster&lt;br /&gt;
| ingredient5 = 2 Lightning Cluster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Use to add &#039;&#039;Ultima (The Primals)&#039;&#039; to the [[orchestrion]] list.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
This song is a common meme in the FF14 community, due to its lyrics (&amp;quot;Beat, the Heart of Sabik, the Heart of Sabik, the Heart of Sabik&amp;quot;) being misheard for &amp;quot;Big Fat Tacos, Big Fat Tacos, Big Fat Tacos, So Big&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_the_Hunt&amp;diff=1304796</id>
		<title>Village of the Hunt</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Village_of_the_Hunt&amp;diff=1304796"/>
		<updated>2026-05-10T17:29:14Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Village of the Hunt&lt;br /&gt;
| image = Village of the Hunt.png&lt;br /&gt;
| description = Wuk Lamat&#039;s attention is divided between the perilously deep cenote and Iq Br&#039;aax.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Cheerful Cook; Erenville; Fastidious Fellow; Hoobigo Guardian; Hoobigo Lancer; Hunmu Rruk; Koana; Krile; Light-hearted Lady; Thancred; Urianger&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Sareel Ja; Zoraal Ja&lt;br /&gt;
| location = Yak T&#039;el&lt;br /&gt;
| location-x = 14.4&lt;br /&gt;
| location-y = 12.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1158&lt;br /&gt;
| reward1 = 1 Dark Mahogany Chest Gear Coffer (IL 663)&lt;br /&gt;
| prev-quest = The Leap to Yak T&#039;el&lt;br /&gt;
| next-quest = A History of Violence&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 892&lt;br /&gt;
| id-gt = 70434&lt;br /&gt;
| id-edb = 292922aa95c&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|Colorful Spices (11.3, 14.6)&amp;lt;br&amp;gt;Fastidious Fellow (12.8, 14.8)&amp;lt;br&amp;gt;Hoobigo Guardian (13.4, 13.5)&amp;lt;br&amp;gt;Bright Banana Peel (12.9, 11.7)&amp;lt;br&amp;gt;[[File:village of the hunt solution.jpg]]}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Koana]].&lt;br /&gt;
* Search for clues in [[Iq Br&#039;aax]]. 0/4&lt;br /&gt;
* Wait at the designated location.&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat&#039;s attention is divided between the perilously deep cenote and Iq Br&#039;aax.&lt;br /&gt;
* You arrive in the Garden of the Stars to discover the other claimants waiting for you in varying degrees of impatience. The gentle villager who welcomed you to Iq Br&#039;aax is none other than Hunmu Rruk, leader of the Xbr&#039;aal people and elector for the rite of succession. He presents the objective for the Feat of Repast: replicating a traditional dish called xibruq pibil. Unlike previous feats, claimants are divided into two teams, with Wuk Lamat and Koana mercifully paired by lots. As only the winning team will receive keystones, Koana is eager to discuss strategy...&lt;br /&gt;
* Lacking a proper recipe or general knowledge of xibruq pibil, your group splits up to gather information around the village. Whether the villagers will be forthcoming with guidance remains to be seen.&lt;br /&gt;
* Despite the lack of explicit instruction, you were able to glean enough about xibruq pibil to get started. It is time to return to the Garden of the Stars and share your findings with the others.&lt;br /&gt;
* After piecing together a recipe and list of ingredients, your group once more divides its forces to procure what you require. Koana is on a quest for Ja Tiika banana leaves, and would have you accompany him and his sister.&lt;br /&gt;
* Wuk Lamat is eager to obtain the najool leaves you require so she may sooner partake of new culinary delights. Far be it from you to deny a hungry Promise.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: Are all cenotes this deep, I wonder?&lt;br /&gt;
&lt;br /&gt;
Erenville: We should press on. The other candidates may be well ahead of us.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Are we ready to proceed? I am eager to learn more about Iq Br&#039;aax and Xbr&#039;aal customs. &lt;br /&gt;
&lt;br /&gt;
Alisaie: Just so you know, I shall be very cross if you push me.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Ready to head on in?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: Our first task should be finding the elector. Hopefully our relative tardiness will not reflect poorly upon us...&lt;br /&gt;
&lt;br /&gt;
Gentle Villager: The Third Promise and her retinue, I presume.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You presume right. I seek the Dawnservant&#039;s elector.&lt;br /&gt;
&lt;br /&gt;
Gentle Villager: Then come and join us in the Garden of the Stars, at the village center. Everyone is waiting for you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: “Everyone”?&lt;br /&gt;
&lt;br /&gt;
Krile: And who might that be...?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: There is but one way to find out. Come, let us follow him.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Sareel Ja: At last we are graced by the presence of the Third Promise.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: If I&#039;d known we&#039;d be waiting on your mangy hide, I wouldn&#039;t have bothered with Valigarmanda in the first place.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You self-serving piece of wivre dung! Do you have any idea how many could&#039;ve been hurt!?&lt;br /&gt;
&lt;br /&gt;
Gentle Villager: Now that we are assembled, let us begin.&lt;br /&gt;
Hunmu Rruk: My name is Hunmu Rruk. As Xbr&#039;aax Rax, I have the honor of serving as elector on behalf of my people.&lt;br /&gt;
Hunmu Rruk: As all four claimants must be present for this feat, we have eagerly awaited your arrival.&lt;br /&gt;
Hunmu Rruk: Third Promise, if you would please join us.&lt;br /&gt;
Hunmu Rruk: Thus far, you have faced each other as rivals. The Feat of Repast, however, will test your cooperation. You must complete this challenge in teams of two.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: What!? You expect us to work with one of these weaklings!?&lt;br /&gt;
&lt;br /&gt;
Hunmu Rruk: Be warned─only the triumphant team will receive keystones. I advise you to cooperate with your partner.&lt;br /&gt;
Hunmu Rruk: Teams will be decided by lots. Those who draw the same color will be paired accordingly.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Twelve forbid Wuk Lamat is paired with Bakool Ja Ja. After all he&#039;s put her through, I wouldn&#039;t blame her if she did something rash. I might even help.&lt;br /&gt;
&lt;br /&gt;
Hunmu Rruk: Claimants, please present your colors.&lt;br /&gt;
&lt;br /&gt;
Koana: I have red.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Blue.&lt;br /&gt;
&lt;br /&gt;
Hunmu Rruk: On separate teams, then. And the rest?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Red. Which means...&lt;br /&gt;
&lt;br /&gt;
Koana: Together again, as fate would have it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Victory&#039;s as good as ours!&lt;br /&gt;
&lt;br /&gt;
Urianger: With our claimants thus paired, so too is their opposition...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Ugh, not the one-head...&lt;br /&gt;
&lt;br /&gt;
Hunmu Rruk: Listen well, for the trial that awaits you is as follows...&lt;br /&gt;
Hunmu Rruk: Each team is to prepare a sample of traditional Xbr&#039;aal cuisine─xibruq pibil.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: And now we must cook. Another ludicrous feat.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So it might seem, but there&#039;s bound to be deeper meaning to it.&lt;br /&gt;
&lt;br /&gt;
Koana: Agreed. Given that the very future of our nation is at stake, all parts of this rite must have significance.&lt;br /&gt;
&lt;br /&gt;
Thancred: Our Promises have grown rather promising, wouldn&#039;t you say?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Indeed. If I were to guess at the significance of the feat...&lt;br /&gt;
Alphinaud: Few things reflect the history and development of a culture so clearly as its culinary traditions.&lt;br /&gt;
&lt;br /&gt;
Alisaie: The variety of stewed dishes in Garlean cuisine bespeaks their agricultural roots and cold climes, true.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: The peoples we&#039;ve met on our journey─they&#039;ve all had different practices involving food and drink.&lt;br /&gt;
Wuk Lamat: The Hanuhanu replenish their magical energies with reeds, while the Pelupelu have turned their fondness of beverages into a living.&lt;br /&gt;
Wuk Lamat: So basically, to know a people&#039;s cuisine is to know something of their ways!&lt;br /&gt;
&lt;br /&gt;
Koana: With each feat, we have deepened our familiarity with a given community&#039;s history and culture...&lt;br /&gt;
Koana: Is this what Father intended for us all along...?&lt;br /&gt;
Koana: But a leader with his vision must see that the past doesn&#039;t hold the answers we need. It is through embracing innovation, not adhering to tradition, that we will usher Tuliyollal unto a more prosperous future.&lt;br /&gt;
&lt;br /&gt;
Hunmu Rruk: The rules are simple.&lt;br /&gt;
Hunmu Rruk: The first team to prepare and partake of satisfactory xibruq pibil will be deemed victorious. You will be judged by your samples&#039; taste and appearance, as well as your adherence to appropriate cooking techniques.&lt;br /&gt;
Hunmu Rruk: Kitchens have been made available for your use. Note that you may be asked to retry should your dish fail to pass muster.&lt;br /&gt;
Hunmu Rruk: Let the Feat of Repast begin.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ve never actually heard of xibruq pibil before. What&#039;s it like, I wonder...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I consider myself a connoisseur of all things tasty and Turali, but this is the first I&#039;ve heard of xibruq pibil...&lt;br /&gt;
&lt;br /&gt;
Erenville: The First Promise and Bakool Ja Ja are formidable on the field, but in the kitchen? I think the odds are in our favor.&lt;br /&gt;
&lt;br /&gt;
Krile: Only two claimants can receive keystones from this feat. Intimidating, perhaps, but irrelevant─we shall prevail!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The Second Promise will no doubt have thoughts on how best to proceed. Let us ask for his perspective.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Do you suppose the First Promise and Bakool Ja Ja will wear matching aprons? I dearly hope so.&lt;br /&gt;
&lt;br /&gt;
Thancred: As much as I would have loved to defeat you all in a high-stakes culinary battle, I couldn&#039;t have asked for better allies.&lt;br /&gt;
&lt;br /&gt;
Urianger: For the pairings to be thus decided, the stars align for us indeed.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Koana.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Koana: How fortunate that this feat&#039;s unique stipulations have frustrated Bakool Ja Ja&#039;s attempts to delay us.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Serves him right! That&#039;s what he gets for endangering my people with his schemes!&lt;br /&gt;
Wuk Lamat: Why doesn&#039;t he just compete fairly? He&#039;s plenty strong─and obviously has a mind for strategy, twisted though it may be.&lt;br /&gt;
Wuk Lamat: I&#039;ll never understand him...&lt;br /&gt;
&lt;br /&gt;
Koana: Putting aside our competition for the moment, allow me to express how glad I am for this opportunity to work together. As I see it, our team possesses a distinct advantage─&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh. Of course we do! Any team &#039;&#039;I&#039;m&#039;&#039; on is bound to succeed.&lt;br /&gt;
&lt;br /&gt;
Koana: ...Precisely.&lt;br /&gt;
&lt;br /&gt;
Erenville: You mean we have an advantage in &#039;&#039;numbers&#039;&#039;, yes?&lt;br /&gt;
Erenville: Our competition has a team of six─the two claimants, Sareel Ja, and Bakool Ja Ja&#039;s lackeys.&lt;br /&gt;
Erenville: Whereas we are a team of nine. That&#039;s three more people we can mobilize.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: With the tasks suitably delegated, it should be a brisk affair to learn the recipe and assemble necessary ingredients.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Too easy!&lt;br /&gt;
&lt;br /&gt;
Krile: Well, we mustn&#039;t be &#039;&#039;over&#039;&#039;confident, lest we make a careless mistake that could&#039;ve been easily avoided.&lt;br /&gt;
&lt;br /&gt;
Koana: Our first order of business should be determining the recipe for xibruq pibil. We can hardly gather ingredients for a dish we know nothing about.&lt;br /&gt;
Koana: Given the nature of this feat, asking for answers directly may prove less effective than simply observing the daily habits of the Xbr&#039;aal people.&lt;br /&gt;
Koana: Let us gather here once we have seen what clues this village has to offer.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search for clues in Iq Br&#039;aax.===&lt;br /&gt;
&#039;&#039;Colorful Spices&#039;&#039;&lt;br /&gt;
System: A number of spices, some entirely unfamiliar to you, are nestled in a basket.&lt;br /&gt;
&lt;br /&gt;
Light-hearted Lady: &amp;amp;lt;chuckle&amp;amp;gt; That one&#039;s called “achiote.” We mostly use it to add a bit of color to, er, &#039;&#039;our most popular cuisine&#039;&#039;...but its medicinal benefits are significant as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fastidious Fellow&#039;&#039;&lt;br /&gt;
Fastidious Fellow: The recipe for xibruq pibil?&lt;br /&gt;
Fastidious Fellow: I wish I could tell you, friend! A dish so delicious is meant to be shared. Alas, we are forbidden from divulging &#039;&#039;anything&#039;&#039;─orders from Hunmu Rruk himself.&lt;br /&gt;
Fastidious Fellow: But your mentioning it has given me a fierce craving! I only hope there&#039;s still &#039;&#039;ibruq&#039;&#039; to be had at market... &amp;amp;lt;wink&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hoobigo Guardian&#039;&#039;&lt;br /&gt;
-optional start&lt;br /&gt;
Hoobigo Lancer: Tch. So much for our plan...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Hoobigo Guardian: We ought to cut our losses and head to Mamook. This feat is nothing but a fool&#039;s errand.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Lancer: &#039;&#039;You&#039;re&#039;&#039; the fool if you think he won&#039;t tan our hides for leather if we dare to return without enough keystones! Besides, we&#039;ve taken from the house cat before─how difficult could a second time be?&lt;br /&gt;
Hoobigo Lancer: Wh-What are you looking at, salt-licker!? Mind your own business!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bright Banana Peel&#039;&#039;&lt;br /&gt;
System: An unusually colored banana peel has been neatly arranged on the ground─which appears to be smoking.&lt;br /&gt;
&lt;br /&gt;
Cheerful Cook: Oh no! It appears I&#039;ve gone and dropped my najool─I mean, &#039;&#039;Ja Tiika banana&#039;&#039; peel! I could barely see it for all the &#039;&#039;steam&#039;&#039; issuing from my &#039;&#039;underground oven&#039;&#039;. Ahhh, there&#039;s nothing like enjoying a tasty banana while you use the &#039;&#039;leaves&#039;&#039; in your cooking!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud@Alphinaud (text bubble): I see...&lt;br /&gt;
Krile@Krile (text bubble): And what flavor would that be?&lt;br /&gt;
Wuk Lamat@Wuk Lamat (text bubble): A banana...?&lt;br /&gt;
Urianger@Urianger (text bubble): That smoke...&lt;br /&gt;
Erenville@Erenville (text bubble): Come with me for a moment.&lt;br /&gt;
&lt;br /&gt;
Ty&#039;at Tst&#039;ei: The food ain&#039;t ready yet, you hear!? ...Oh, you aren&#039;t here for that? Apologies, I get people breathin&#039; down my neck constantly, like they don&#039;t realize a proper meal takes time.&lt;br /&gt;
&lt;br /&gt;
Light-hearted Lady: This should be all I need...&lt;br /&gt;
&lt;br /&gt;
Fastidious Fellow: Hmm? I was simply thinking aloud about my next meal! No harm in that.&lt;br /&gt;
&lt;br /&gt;
Cheerful Cook: Hehe... What fun this is!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location.===&lt;br /&gt;
-optional start&lt;br /&gt;
Hunmu Rruk: You may make use of the kitchens at any time. I look forward to tasting your xibruq pibil.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Sorry, sorry! I&#039;m back!&lt;br /&gt;
&lt;br /&gt;
Koana: What did we discover about xibruq pibil?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: True to your prediction, the villagers were forbidden from educating us, er, &#039;&#039;directly&#039;&#039;.&lt;br /&gt;
Alphinaud: However, many were still preparing it as one might a staple dish, and observation of their techniques yielded clues enough.&lt;br /&gt;
&lt;br /&gt;
Krile: A lady blending local herbs and spices was only too happy to describe the ones I didn&#039;t recognize─while neither confirming nor denying any relation to xibruq pibil.&lt;br /&gt;
Krile: But one in particular she attributed to all common Xbr&#039;aal dishes. “Achiote,” she called it.&lt;br /&gt;
&lt;br /&gt;
Koana: I see. Then if xibruq pibil is indeed a dish as ubiquitous as Alphinaud claims, we have confirmed our first ingredient.&lt;br /&gt;
&lt;br /&gt;
Urianger: Meanwhile, I did observe a cook burying bundles wrapped in the leaf of najool─or banana, in certain localities. &#039;Twould seem the use of subterranean ovens is commonplace.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I saw the same! I think we all know what&#039;s inside those bundles, then, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Ibruq. Without a doubt.&lt;br /&gt;
Koana: As would be expected of a dish called “xibruq pibil,” indeed.&lt;br /&gt;
&amp;gt; A sizzling slab of beef. It smelled so good, I could practically taste it...&lt;br /&gt;
Erenville: I think you were smelling what you wanted to smell. Cattle is uncommon in Yok Tural and unlikely to be an ingredient used in Xbr&#039;aal traditional cuisine.&lt;br /&gt;
&#039;&#039;Back to answer selection.&#039;&#039;&lt;br /&gt;
&amp;gt; The squeaky flesh of a bipedal fish!&lt;br /&gt;
Wuk Lamat: What kind of creature is that? There seem to be more hunters than fishers here, so I think we&#039;re looking for a different meat─but I&#039;d be keen to give it a try next time!&lt;br /&gt;
&#039;&#039;Back to answer selection.&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Koana: So to summarize, this dish is one of ibruq, flavored with a combination of spices that includes achiote, and steamed underground within najool─or banana─leaves. &lt;br /&gt;
&lt;br /&gt;
Alphinaud: Given our assumptions are correct, we must now learn where and how to procure our ingredients.&lt;br /&gt;
&lt;br /&gt;
Erenville: As a staple cuisine, its ingredients would be close at hand─which is why Thancred and I scouted the surrounding forests while you all were exploring the village.&lt;br /&gt;
Erenville: Between the local vegetation and wild ibruq, we should have everything we need in regards to meat and spices.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Heh, leave it to a master gleaner!&lt;br /&gt;
&lt;br /&gt;
Koana: With that, we should next divvy up our tasks. While some gather ingredients, others should make ready the kitchen.&lt;br /&gt;
&lt;br /&gt;
Krile: I can help prepare the kitchen.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Permit me to assist as well. Our ovens will doubtless require firewood, and I have some experience in its gathering.&lt;br /&gt;
&lt;br /&gt;
Urianger: I, too, should be glad to volunteer mine aid.&lt;br /&gt;
&lt;br /&gt;
Thancred: Then the rest of us will gather ingredients. I can make quick work of the spices and herbs myself.&lt;br /&gt;
&lt;br /&gt;
Erenville: I am happy to lead someone to a suitable ibruq, if they will perform the requisite deed. Alisaie?&lt;br /&gt;
&lt;br /&gt;
Koana: As for the najool leaves, I believe I am capable of acquiring that much on my own.&lt;br /&gt;
&lt;br /&gt;
Erenville: Be warned─you won&#039;t find najool in these parts. They only grow in the Ja Tiika Heartland, forests far below these.&lt;br /&gt;
&lt;br /&gt;
Koana: Hm. Such an excursion may be time-consuming. Perhaps we ought to try bartering first.&lt;br /&gt;
Koana: This feat encourages our communication with the locals, after all.&lt;br /&gt;
Koana: Lamaty&#039;i, [Forename]. If you would accompany me on my errand?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No better way to whet my appetite!&lt;br /&gt;
&lt;br /&gt;
Koana: Good. Let us be about our tasks, then.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Koana: ...Lamaty&#039;i had no specific task assigned to her, so I had her accompany me. No more, no less.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Come on! Let&#039;s go and get those najool leaves.&lt;br /&gt;
Wuk Lamat: The sooner we do, the sooner we can eat!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=T-nJD7TRpFA}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Leap_to_Yak_T%27el&amp;diff=1304789</id>
		<title>The Leap to Yak T&#039;el</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Leap_to_Yak_T%27el&amp;diff=1304789"/>
		<updated>2026-05-10T16:28:12Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Leap to Yak T&#039;el&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud seems eager to review your journey thus far.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Dirigible Attendant; Erenville; Krile; Mablu; Tobli; Wuk Lamat&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 10.1&lt;br /&gt;
| location-y = 15.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 94&lt;br /&gt;
| exp = 1048820&lt;br /&gt;
| gil = 1203&lt;br /&gt;
| reward1 = 1 Dark Mahogany Weapon Coffer (IL 663)&lt;br /&gt;
| unlocks = lc Yak T&#039;el, aet Iq Br&#039;aax&lt;br /&gt;
| prev-quest = The Promise of Peace&lt;br /&gt;
| next-quest = Village of the Hunt, Why We Hunt&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 891&lt;br /&gt;
| id-gt = 70433&lt;br /&gt;
| id-edb = 3e79984f0e9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You are now getting as quests rewards [[Item Level]] 663 gear that is better than the level 90 IL 660 [[Augmented Credendum Armor]] purchasable with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]] at the end of &#039;&#039;[[Endwalker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the dirigible attendant.&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Speak with Erenville again.&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud seems eager to review your journey thus far.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alphinaud: I&#039;m sure the others will be along shortly. I do hope everyone has rested well.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: Now that we have refreshed ourselves somewhat, let us consider all claimants as they currently stand.&lt;br /&gt;
Alphinaud: Zoraal Ja and Koana have completed every feat thus far and hold five keystones apiece.&lt;br /&gt;
Alphinaud: Wuk Lamat would be equal with them but for Bakool Ja Ja&#039;s thievery, which has left us one short.&lt;br /&gt;
&lt;br /&gt;
Alisaie: That conniving braggart didn&#039;t so much as lift a finger for the Feat of Proof and wreaked havoc for the Feat of Ice. He can&#039;t have more than three keystones at most.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: He may think he can simply steal what he needs to win, but he&#039;s sorely mistaken. I will be taking back what is mine─this I swear!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I fear that reclaiming your keystone may not be enough─that is, if Bakool Ja Ja&#039;s unleashing of Valigarmanda is any indication.&lt;br /&gt;
Alphinaud: Using his lead, I anticipate that he will move to obtain the remaining keystones before disrupting his rivals&#039; attempts.&lt;br /&gt;
Alphinaud: We may all find ourselves being forced to take from one another.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can&#039;t say I&#039;d be comfortable with that.&lt;br /&gt;
Wuk Lamat: But neither will I surrender my claim to the throne so easily. If it&#039;s for the sake of preserving the happiness of my people, I&#039;ll do what I must!&lt;br /&gt;
&lt;br /&gt;
Erenville: The last two keystones we require are those of the Lay of Repast and the Lay of the Brotherhood.&lt;br /&gt;
Erenville: The former depicts the cessation of hostilities between the Mamool Ja and Xbr&#039;aal in the forests of Yak T&#039;el. Specifically near a village called Iq Br&#039;aax.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s where I was born, if you recall. I haven&#039;t been back there since Papa took me in when I was a baby.&lt;br /&gt;
&lt;br /&gt;
Erenville: Where the Lay of the Brotherhood takes place, however, is unclear. In the saga, it is said that a foreign explorer came seeking an audience with the Dawnservant...but little more than that.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Eorzea has a similar tale─the explorer Ketenramm befriended a two-headed king known as the Autarch before commencing his travels across Tural.&lt;br /&gt;
Alphinaud: He journeyed here several times afterwards but was ultimately lost at sea. At least, that is the commonly held belief.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Your two-headed king certainly sounds like Papa. So this Ketenramm fellow must have come to Tuliyollal!&lt;br /&gt;
&lt;br /&gt;
Erenville: But if he indeed arrived some eighty years ago, the capital may not have been built yet. Vestiges of Yok Huy architecture notwithstanding.&lt;br /&gt;
Erenville: Wait─you said “Autarch,” didn&#039;t you? Then Ketenramm must have met the Dawnservant in &#039;&#039;Mamook&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Krile: Mamook... Is that a city?&lt;br /&gt;
&lt;br /&gt;
Erenville: One of the grandest in Tural, once upon a time─and the seat of the Mamool Ja&#039;s homeland. It too lies in Yak T&#039;el, not far from Iq Br&#039;aax.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Then all things considered, Yak T&#039;el seems the obvious choice for our next destination.&lt;br /&gt;
&lt;br /&gt;
Erenville: From here, the safest method of travel is by dirigible. We should make for the landing once our preparations are complete.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: W-We&#039;re riding in one of Koana&#039;s balloons? ...They can&#039;t be any worse than ships, can they?&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I-It&#039;ll be fine...just...fine...&lt;br /&gt;
&lt;br /&gt;
Krile: Yak T&#039;el... Where the Yok Huy dreamt of the golden city...  &lt;br /&gt;
&lt;br /&gt;
Erenville: Ready to leave when you are.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How exciting! The design of Turali dirigibles intrigues me. I must note how they perform compared to Eorzean airships...&lt;br /&gt;
&lt;br /&gt;
Alisaie: For as much as I wish we could ignore him, Bakool Ja Ja is a real threat. We can&#039;t afford to let our guard down.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the dirigible attendant.===&lt;br /&gt;
Dirigible Attendant: The next flight to Yak T&#039;el will be leaving shortly. Passengers are asked to keep hands, legs, and luggage inside the dirigible at all times.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: A-Are we sure that thing will stay in the air? ...All the way to Yak T&#039;el!?&lt;br /&gt;
Wuk Lamat: A-Are you ready!? Bags packed and, er, good-byes said!? There&#039;s no going back once we lift off!&lt;br /&gt;
Wuk Lamat: N-Not that I&#039;m nervous or anything. I&#039;m just making sure that &#039;&#039;you&#039;re&#039;&#039; not nervous!&lt;br /&gt;
Wuk Lamat: Oh, who am I kidding...my knees won&#039;t stop shaking. Hey, will you hold my hand? J-Just until I&#039;ve settled my nerves.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Of course.&lt;br /&gt;
Wuk Lamat: You&#039;re the nicest person I&#039;ve ever met, [Forename]. I&#039;ll try not to crush your hand...&lt;br /&gt;
&amp;gt; Maybe ask Erenville?&lt;br /&gt;
Wuk Lamat: That stick-in-the-mud!? He&#039;d never let me live it down!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Mablu: There she is! Third Promise, wait just a moment!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Mablu and Tobli! Of course, of course─I&#039;ll wait as long as you need!&lt;br /&gt;
&lt;br /&gt;
Mablu: Sorry to delay you, but we were able to discover the origin of Krile&#039;s earring!&lt;br /&gt;
&lt;br /&gt;
Krile: Is that so?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You said before that it gained popularity in Yok Tural as a protective ward for travelers, correct?&lt;br /&gt;
&lt;br /&gt;
Mablu: That&#039;s right! We tracked down the elderly merchant to whom first sales are attributed.&lt;br /&gt;
Mablu: According to him, the design imitates an accessory worn by a foreign mage he met at market some twenty years ago. Little did he know that charming taste of salt would prove to be a commercial triumph!&lt;br /&gt;
&lt;br /&gt;
Krile: A foreign mage wearing this earring could only be Grandfather. Did the merchant happen to mention which market?&lt;br /&gt;
&lt;br /&gt;
Tobli: One in Yak T&#039;el─to where it seems you are already bound.&lt;br /&gt;
&lt;br /&gt;
Krile: What luck. Then I shall seek my next clue once we arrive.&lt;br /&gt;
Krile: Is it mere coincidence that brought my grandfather there? Or...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Yet another discovery to look forward to.&lt;br /&gt;
&lt;br /&gt;
Krile: Thank you both for coming all this way.&lt;br /&gt;
&lt;br /&gt;
Mablu: Anything for the Third Promise! Good luck with the rest of the rite!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Th-Thanks! I won&#039;t let you down. I&#039;ve just got to board this dirigible and...and I&#039;m as good as there!&lt;br /&gt;
&lt;br /&gt;
Dirigible Attendant: Last call for passengers to Yak T&#039;el!&lt;br /&gt;
&lt;br /&gt;
Mablu: ...I really hope she wins.&lt;br /&gt;
&lt;br /&gt;
Tobli: Yak T&#039;el will test her mettle, without a doubt.&lt;br /&gt;
Tobli: The next Dawnservant must be willing to bear the full weight of this nation&#039;s history...no matter how heavy it may be.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Erenville@Erenville (Narration): The fierce Xbr&#039;aal hunters who laid claim to this land call it the azure forest─Yak T&#039;el.&lt;br /&gt;
Erenville@Erenville (Narration): Battered by meteors in ancient times and colored mesmerizing shades of blue and green by nature, it is easy to understand why the place is so named.&lt;br /&gt;
Erenville@Erenville (Narration): It is here, where the Xbr&#039;aal and Mamool Ja once battled for dominance, that the rite of succession would reach its climax...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party&#039;s dirigible arrives in Yak T&#039;el, and they disembark. Wuk Lamat is not feeling well.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krile: Are you all right?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ve never been good with heights...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The vegetation is far denser than in Kozama&#039;uka.&lt;br /&gt;
&lt;br /&gt;
Erenville: I suggest you pay more attention to the ground unless you want to walk straight into a cenote.&lt;br /&gt;
&lt;br /&gt;
Alisaie: A cenote?&lt;br /&gt;
&lt;br /&gt;
Erenville: Sinkholes filled with rain and groundwater. Many meteors fell here long ago, it is said, and after they struck the earth, it became susceptible to erosion.&lt;br /&gt;
Erenville: Deep as some of the pits are, you&#039;ll not climb out in a hurry should you take a tumble.&lt;br /&gt;
Erenville: So don&#039;t take a tumble.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It was one time...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Is the Xbr&#039;aal community depicted in the Lay of Repast close by?&lt;br /&gt;
&lt;br /&gt;
Erenville: Aye. We need but follow the path a short way west.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right, I can&#039;t stand here with my knees knocking forever. Let&#039;s get going!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Would it &#039;&#039;kill&#039;&#039; Erenville to give me the benefit of the doubt? Or the benefit of a second chance?&lt;br /&gt;
&lt;br /&gt;
Krile: I can hardly fathom how difficult travel must have been before the Second Promise introduced dirigibles. Can you imagine having to walk all this way?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Well, that journey was delightful. The wind was fair and the vessel hardly rocked at all.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Worry not─Krile and I will ensure our Promise doesn&#039;t wind up at the bottom of one of these cenotes.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville.===&lt;br /&gt;
Erenville: With thicker vegetation comes reduced visibility. I advise you to keep someone in sight at all times.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: See? No tumbles! ...Thanks to Krile and Alisaie, but it still counts.&lt;br /&gt;
&lt;br /&gt;
Krile: For all of Erenville&#039;s insistence, I have yet to discover anything particularly blue about this forest.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Is that Iq Br&#039;aax over there, I wonder?&lt;br /&gt;
&lt;br /&gt;
Alisaie: Take care not to get separated. I&#039;d hate to lose you to this rampant undergrowth.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Erenville again.===&lt;br /&gt;
Erenville: Good, everyone&#039;s accounted for.&lt;br /&gt;
Erenville: Iq Br&#039;aax is up ahead. Let&#039;s be on our way.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Hah! I&#039;ve fallen into High Tide Harbor enough times to be a professional diver─there&#039;s no way I&#039;d fall into something like &#039;&#039;this&#039;&#039; on accident!&lt;br /&gt;
&lt;br /&gt;
Krile: Are all cenotes this deep, I wonder?&lt;br /&gt;
&lt;br /&gt;
Erenville: What&#039;s so blue about this forest? You&#039;ll see.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Just so you know, I shall be very cross if you push me.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alphinaud.===&lt;br /&gt;
Alphinaud: Erenville was not exaggerating about the cenotes. It would be a grueling ordeal to climb out of one.&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, thankfully we made it here without incident. Let&#039;s not dally any longer.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=dEeIxQ2dMoc}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Ice&amp;diff=1304756</id>
		<title>The Feat of Ice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Ice&amp;diff=1304756"/>
		<updated>2026-05-10T13:24:50Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Feat of Ice&lt;br /&gt;
| image = &lt;br /&gt;
| description = Thancred would suggest sharing the news of your victory.&lt;br /&gt;
| quest-giver = Thancred&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; Gurfurlur; Koana; Krile; Urianger; Wuk Lamat; Zurmurwur&lt;br /&gt;
| cutscene-npcs = Vorporlor&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 5.4&lt;br /&gt;
| location-y = 24.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 93&lt;br /&gt;
| exp = 1034880&lt;br /&gt;
| gil = 931&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = The Skyruin&lt;br /&gt;
| next-quest = The Promise of Peace, An Illuminating Ritual, The Flame Burns No More, Big Wounds to Heal, A Tradition Best Preserved, Soothing the Salty, The Biggest Sucker, Bearing Fruit&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 889&lt;br /&gt;
| id-gt = 70431&lt;br /&gt;
| id-edb = 4697c099b91&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Thancred would suggest sharing the news of your victory.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I&#039;ll make Bakool Ja Ja answer for this!&lt;br /&gt;
&lt;br /&gt;
Koana: The matter of outdoing our father aside, this was the best outcome we could have hoped for. Never again will our people need fear the looming shadow of the Skyruin.&lt;br /&gt;
&lt;br /&gt;
Krile: Didn&#039;t I tell you? I pull my own weight in battle now!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Witnessing Zoraal Ja in battle, I understand why he&#039;s widely considered to be Tuliyollal&#039;s greatest warrior.&lt;br /&gt;
&lt;br /&gt;
Urianger: &#039;Tis fortunate we vanquished that winged calamity ere it could inflict greater suffering upon these lands.&lt;br /&gt;
&lt;br /&gt;
Erenville: Spending time alone with Sareel Ja was akin to torture. Despite my obvious disinterest, he spewed a constant stream of mean-spirited bile. Honestly, I might have preferred facing fire and ruin with you on the battlefield...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Thancred: The Yok Huy must still be anxious, wondering where and when Valigarmanda will strike next.&lt;br /&gt;
Thancred: I suggest we hurry back and allay their fears. Alphinaud&#039;s as well, I should think.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, you&#039;re right! We shouldn&#039;t let them worry another moment!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: I expected I would be asked to track many things during the course of our journey, but Valigarmanda was not among them.&lt;br /&gt;
&lt;br /&gt;
Koana: Amidst the chaos of the Skyruin&#039;s awakening, I&#039;d forgotten we still have the Feat of Ice to complete...&lt;br /&gt;
&lt;br /&gt;
Krile: I thought the villagers would be in hiding. Alphinaud&#039;s confidence in us must have reassured them.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Welcome back. Not for a moment did I doubt that you&#039;d return safe and sound.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Scaling a massive mountain. Fighting an elector. Battle against a legendary monstrosity... Yes, you could say I&#039;m a little tired.&lt;br /&gt;
&lt;br /&gt;
Thancred: While we were contending with that screeching menace, I expect Bakool Ja Ja was off to the next feat.&lt;br /&gt;
&lt;br /&gt;
Urianger: I see Master Alphinaud hath made good use of the time to further tend the wounded.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Before we do anything else, we should talk to Gurfurlur.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: To the temple, then?&lt;br /&gt;
&lt;br /&gt;
Gurfurlur@???: That won&#039;t be necessary, heroes of the hour.&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Valigarmanda is no more. Yours is a victory worthy of song.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Hmm... We had plans for a second feat to be conducted here in town, but the recklessness of your fellow claimant has rendered them pointless.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A second feat?&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: The Feat of Ice. You were to fortify Valigarmanda&#039;s prison.&lt;br /&gt;
Zurmurwur: Hmm... How shall we proceed, High Luminary?&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: What more would we test, Zurmurwur? They have defeated the Skyruin and saved the gods know how many lives. If they are not worthy heirs to Gulool Ja Ja, then no one is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja and Sareel Ja arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Now that our last claimant has arrived, we can proceed with the formalities. For the skill and bravery the three of you have shown, I award you each a second keystone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gurfurlur gives Wuk Lamat, Koana, and Zoraal Ja each a keystone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That makes five. Only two left to collect.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Except that one of those five is in Bakool Ja Ja&#039;s thieving hands. He will answer for that─and for loosing Valigarmanda!&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: You have brought lasting tranquility to our home, and earned the gratitude of every Yok Huy.&lt;br /&gt;
Gurfurlur: May glory and prosperity continue to bless Tuliyollal as we enter this new age!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja and Sareel Ja leave.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Was never much of a talker, our brother.&lt;br /&gt;
Wuk Lamat: If you&#039;re up for it, you should visit the capital! I&#039;d like everyone to get to know you and your people better!&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Hah! I&#039;ll consider it...if it&#039;s one of you two who claims the throne.&lt;br /&gt;
&lt;br /&gt;
Koana: Then you need only await a missive from Sunperch─I&#039;ll be sending out invitations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vorporlor arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Today is a day for unusual visitors.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: You... Wuk Lamat, was it not?&lt;br /&gt;
Vorporlor: I doubted you could slay Valigarmanda, but the quiet skies proclaim your triumph.&lt;br /&gt;
Vorporlor: Had the vidraal been suffered to roam free, it would have terrorized us all... Once again, we find ourselves in your debt.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You owe us nothing─we fought because we wanted to.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: Yet a debt has been incurred all the same. It will haunt me if I do not repay it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hrmmm... I wouldn&#039;t even know what to ask for.&lt;br /&gt;
&lt;br /&gt;
Krile: Perhaps he can tell us about the dreams of the golden city?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, good idea! That was on my list of questions I wanted to ask!&lt;br /&gt;
&lt;br /&gt;
Vorporlor: The golden dreams... Yes, we have records of our forebears and their visions from the time before the Xak Tural expedition.&lt;br /&gt;
&lt;br /&gt;
Krile: What did your forebears see?&lt;br /&gt;
&lt;br /&gt;
Vorporlor: A [[Living Memory|heavenly land]], suffused with a golden glow. Its [[Endless|people]] lived as gods, never aging, never dying, free from hardship and conflict.&lt;br /&gt;
Vorporlor: Every building was a palace, and in their midst reigned a [[Meso Terminal (landmark)|silent goddess]]. A statue so tall even my kin would need lift their gaze to behold its visage.&lt;br /&gt;
&lt;br /&gt;
Krile: A statue of a goddess? That&#039;s new...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Aye. And compared to the abstract imagery we&#039;d previously heard, this was a detailed description.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: The dreamers were consumed by their visions─compelled to seek out the paradise they&#039;d been shown. They journeyed to Xak Tural...where they died in droves.&lt;br /&gt;
&lt;br /&gt;
Krile: Those who go in search of the golden city do not return... The tales Wuk Evu shared may have been rooted in historical fact.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: Perhaps. Who can know the truth of it? Once our ancestors left the forest, there were no more dreams nor dreamers.&lt;br /&gt;
&lt;br /&gt;
Krile: The forest? What do you mean?&lt;br /&gt;
&lt;br /&gt;
Vorporlor: From the very first, the visions were said to visit only those who worked the quarries in Yak T&#039;el.&lt;br /&gt;
Vorporlor: But after they were ravaged by disease and saw fewer newborns, they were forced to abandon that territory.&lt;br /&gt;
Vorporlor: Once our people&#039;s withdrawal to Urqopacha was complete, we never again dreamed of the golden city.&lt;br /&gt;
&lt;br /&gt;
Krile: So only Yok Huy in that one specific area experienced the visions... Fascinating.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, we&#039;re headed to Yak T&#039;el next. Maybe we&#039;ll find out more when we get there.&lt;br /&gt;
Wuk Lamat: Thank you for sharing your stories with us.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: I do not require gratitude. I merely repaid a debt.&lt;br /&gt;
Vorporlor: Farewell, Wuk Lamat. I do not think our paths will cross again.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: So Yak T&#039;el is where the Yok Huy had their golden dreams. We may soon have the chance to investigate that tale firsthand.&lt;br /&gt;
&lt;br /&gt;
Krile: A heavenly land, suffused with a golden glow...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: With only two keystones remaining, we&#039;ve at last begun to gain a fuller picture of the legend of the golden city.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What a turn of events─we were only meant to strengthen the ice, but Bakool Ja Ja&#039;s idiocy forced us to do them one better.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Long has it been since any from Chirwagur Saltern have deigned to enter Worlar&#039;s Echo. A day for unusual visitors, indeed.&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Watching Vorporlor get caught up in Wuk Lamat&#039;s unstoppable wake reminds me of my younger days...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
Wuk Lamat: I don&#039;t think Vorporlor and his brethren will have a sudden change of heart about Tuliyollal.&lt;br /&gt;
Wuk Lamat: But that doesn&#039;t mean they&#039;ll never change at all. Today is proof of that!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vrj6ZaZvLDY}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Ice&amp;diff=1304755</id>
		<title>The Feat of Ice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Ice&amp;diff=1304755"/>
		<updated>2026-05-10T13:21:09Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Feat of Ice&lt;br /&gt;
| image = &lt;br /&gt;
| description = Thancred would suggest sharing the news of your victory.&lt;br /&gt;
| quest-giver = Thancred&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Erenville; Gurfurlur; Koana; Krile; Urianger; Wuk Lamat; Zurmurwur&lt;br /&gt;
| cutscene-npcs = Vorporlor&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 5.4&lt;br /&gt;
| location-y = 24.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 93&lt;br /&gt;
| exp = 1034880&lt;br /&gt;
| gil = 931&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = The Skyruin&lt;br /&gt;
| next-quest = The Promise of Peace, An Illuminating Ritual, The Flame Burns No More, Big Wounds to Heal, A Tradition Best Preserved, Soothing the Salty, The Biggest Sucker, Bearing Fruit&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 889&lt;br /&gt;
| id-gt = 70431&lt;br /&gt;
| id-edb = 4697c099b91&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with Wuk Lamat again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Thancred would suggest sharing the news of your victory.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I&#039;ll make Bakool Ja Ja answer for this!&lt;br /&gt;
&lt;br /&gt;
Koana: The matter of outdoing our father aside, this was the best outcome we could have hoped for. Never again will our people need fear the looming shadow of the Skyruin.&lt;br /&gt;
&lt;br /&gt;
Krile: Didn&#039;t I tell you? I pull my own weight in battle now!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Witnessing Zoraal Ja in battle, I understand why he&#039;s widely considered to be Tuliyollal&#039;s greatest warrior.&lt;br /&gt;
&lt;br /&gt;
Urianger: &#039;Tis fortunate we vanquished that winged calamity ere it could inflict greater suffering upon these lands.&lt;br /&gt;
&lt;br /&gt;
Erenville: Spending time alone with Sareel Ja was akin to torture. Despite my obvious disinterest, he spewed a constant stream of mean-spirited bile. Honestly, I might have preferred facing fire and ruin with you on the battlefield...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Thancred: The Yok Huy must still be anxious, wondering where and when Valigarmanda will strike next.&lt;br /&gt;
Thancred: I suggest we hurry back and allay their fears. Alphinaud&#039;s as well, I should think.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, you&#039;re right! We shouldn&#039;t let them worry another moment!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: I expected I would be asked to track many things during the course of our journey, but Valigarmanda was not among them.&lt;br /&gt;
&lt;br /&gt;
Koana: Amidst the chaos of the Skyruin&#039;s awakening, I&#039;d forgotten we still have the Feat of Ice to complete...&lt;br /&gt;
&lt;br /&gt;
Krile: I thought the villagers would be in hiding. Alphinaud&#039;s confidence in us must have reassured them.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Welcome back. Not for a moment did I doubt that you&#039;d return safe and sound.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Scaling a massive mountain. Fighting an elector. Battle against a legendary monstrosity... Yes, you could say I&#039;m a little tired.&lt;br /&gt;
&lt;br /&gt;
Thancred: While we were contending with that screeching menace, I expect Bakool Ja Ja was off to the next feat.&lt;br /&gt;
&lt;br /&gt;
Urianger: I see Master Alphinaud hath made good use of the time to further tend the wounded.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Before we do anything else, we should talk to Gurfurlur.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: To the temple, then?&lt;br /&gt;
&lt;br /&gt;
Gurfurlur@???: That won&#039;t be necessary, heroes of the hour.&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Valigarmanda is no more. Yours is a victory worthy of song.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Hmm... We had plans for a second feat to be conducted here in town, but the recklessness of your fellow claimant has rendered them pointless.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A second feat?&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: The Feat of Ice. You were to fortify Valigarmanda&#039;s prison.&lt;br /&gt;
Zurmurwur: Hmm... How shall we proceed, High Luminary?&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: What more would we test, Zurmurwur? They have defeated the Skyruin and saved the gods know how many lives. If they are not worthy heirs to Gulool Ja Ja, then no one is.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zoraal Ja and Sareel Ja arrive.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Now that our last claimant has arrived, we can proceed with the formalities. For the skill and bravery the three of you have shown, I award you each a second keystone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Gurfurlur gives Wuk Lamat, Koana, and Zoraal Ja each a keystone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That makes five. Only two left to collect.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Except that one of those five is in Bakool Ja Ja&#039;s thieving hands. He will answer for that─and for loosing Valigarmanda!&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: You have brought lasting tranquility to our home, and earned the gratitude of every Yok Huy.&lt;br /&gt;
Gurfurlur: May glory and prosperity continue to bless Tuliyollal as we enter this new age!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Was never much of a talker, our brother.&lt;br /&gt;
Wuk Lamat: If you&#039;re up for it, you should visit the capital! I&#039;d like everyone to get to know you and your people better!&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Hah! I&#039;ll consider it...if it&#039;s one of you two who claims the throne.&lt;br /&gt;
&lt;br /&gt;
Koana: Then you need only await a missive from Sunperch─I&#039;ll be sending out invitations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Vorporlor arrives.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Today is a day for unusual visitors.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: You... Wuk Lamat, was it not?&lt;br /&gt;
Vorporlor: I doubted you could slay Valigarmanda, but the quiet skies proclaim your triumph.&lt;br /&gt;
Vorporlor: Had the vidraal been suffered to roam free, it would have terrorized us all... Once again, we find ourselves in your debt.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You owe us nothing─we fought because we wanted to.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: Yet a debt has been incurred all the same. It will haunt me if I do not repay it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hrmmm... I wouldn&#039;t even know what to ask for.&lt;br /&gt;
&lt;br /&gt;
Krile: Perhaps he can tell us about the dreams of the golden city?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, good idea! That was on my list of questions I wanted to ask!&lt;br /&gt;
&lt;br /&gt;
Vorporlor: The golden dreams... Yes, we have records of our forebears and their visions from the time before the Xak Tural expedition.&lt;br /&gt;
&lt;br /&gt;
Krile: What did your forebears see?&lt;br /&gt;
&lt;br /&gt;
Vorporlor: A [[Living Memory|heavenly land]], suffused with a golden glow. Its [[Endless|people]] lived as gods, never aging, never dying, free from hardship and conflict.&lt;br /&gt;
Vorporlor: Every building was a palace, and in their midst reigned a [[Meso Terminal (landmark)|silent goddess]]. A statue so tall even my kin would need lift their gaze to behold its visage.&lt;br /&gt;
&lt;br /&gt;
Krile: A statue of a goddess? That&#039;s new...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Aye. And compared to the abstract imagery we&#039;d previously heard, this was a detailed description.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: The dreamers were consumed by their visions─compelled to seek out the paradise they&#039;d been shown. They journeyed to Xak Tural...where they died in droves.&lt;br /&gt;
&lt;br /&gt;
Krile: Those who go in search of the golden city do not return... The tales Wuk Evu shared may have been rooted in historical fact.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: Perhaps. Who can know the truth of it? Once our ancestors left the forest, there were no more dreams nor dreamers.&lt;br /&gt;
&lt;br /&gt;
Krile: The forest? What do you mean?&lt;br /&gt;
&lt;br /&gt;
Vorporlor: From the very first, the visions were said to visit only those who worked the quarries in Yak T&#039;el.&lt;br /&gt;
Vorporlor: But after they were ravaged by disease and saw fewer newborns, they were forced to abandon that territory.&lt;br /&gt;
Vorporlor: Once our people&#039;s withdrawal to Urqopacha was complete, we never again dreamed of the golden city.&lt;br /&gt;
&lt;br /&gt;
Krile: So only Yok Huy in that one specific area experienced the visions... Fascinating.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, we&#039;re headed to Yak T&#039;el next. Maybe we&#039;ll find out more when we get there.&lt;br /&gt;
Wuk Lamat: Thank you for sharing your stories with us.&lt;br /&gt;
&lt;br /&gt;
Vorporlor: I do not require gratitude. I merely repaid a debt.&lt;br /&gt;
Vorporlor: Farewell, Wuk Lamat. I do not think our paths will cross again.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: So Yak T&#039;el is where the Yok Huy had their golden dreams. We may soon have the chance to investigate that tale firsthand.&lt;br /&gt;
&lt;br /&gt;
Krile: A heavenly land, suffused with a golden glow...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: With only two keystones remaining, we&#039;ve at last begun to gain a fuller picture of the legend of the golden city.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What a turn of events─we were only meant to strengthen the ice, but Bakool Ja Ja&#039;s idiocy forced us to do them one better.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Long has it been since any from Chirwagur Saltern have deigned to enter Worlar&#039;s Echo. A day for unusual visitors, indeed.&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Watching Vorporlor get caught up in Wuk Lamat&#039;s unstoppable wake reminds me of my younger days...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat again.===&lt;br /&gt;
Wuk Lamat: I don&#039;t think Vorporlor and his brethren will have a sudden change of heart about Tuliyollal.&lt;br /&gt;
Wuk Lamat: But that doesn&#039;t mean they&#039;ll never change at all. Today is proof of that!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vrj6ZaZvLDY}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Echo_of_Madness&amp;diff=1304059</id>
		<title>An Echo of Madness</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=An_Echo_of_Madness&amp;diff=1304059"/>
		<updated>2026-05-09T15:38:10Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = An Echo of Madness&lt;br /&gt;
| image = &lt;br /&gt;
| description = Alphinaud would enlist your aid in checking on the injured Yok Huy.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Aether Seeker; Alisaie; Erenville; Koana; Krile; Temple Guard; Thancred; Urianger; Wuk Lamat; Yorgerwor; Zerborlor; Zurferlar&lt;br /&gt;
| cutscene-npcs = Bakool Ja Ja; Gurfurlur; Valigarmanda; Zurmurwur&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 29.5&lt;br /&gt;
| location-y = 33.7&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 93&lt;br /&gt;
| exp = 1034880&lt;br /&gt;
| gil = 1195&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The High Luminary&lt;br /&gt;
| next-quest = Pointing the Way&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 886&lt;br /&gt;
| id-gt = 70428&lt;br /&gt;
| id-edb = ba89bc59a55&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with injured Yok Huy in [[Worlar&#039;s Echo]]. 0/3&lt;br /&gt;
* Wait at the designated location.&lt;br /&gt;
* Speak with the temple guard.&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alphinaud would enlist your aid in checking on the injured Yok Huy.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alphinaud: If you are ready, there are many injured here who need aid. Should you find anyone passed out from their wounds, I ask that you alert me to them.&lt;br /&gt;
Alphinaud: Otherwise, I shall be tending to whomever requires the most urgent healing. We can gather here once we&#039;ve seen to these people&#039;s hurts.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with injured Yok Huy in Worlar&#039;s Echo.===&lt;br /&gt;
&#039;&#039;Yorgerwor&#039;&#039;&lt;br /&gt;
Yorgerwor: You... The Third Promise&#039;s protector...&lt;br /&gt;
Yorgerwor: Everything was bathed in bright red. A searing heat enveloped my entire body. I couldn&#039;t move...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zurferlar&#039;&#039;&lt;br /&gt;
Zurferlar: &amp;amp;lt;groan&amp;amp;gt;&lt;br /&gt;
Zurferlar: Everything burns... The touch of cloth is agony. Yet I will live. Leave me─there are others in more dire need of help.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zerborlor&#039;&#039;&lt;br /&gt;
Zerborlor: Ah...&lt;br /&gt;
Zerborlor: My wounds are nothing serious, but this dryness in my throat... It&#039;s as if all the moisture has left my body.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: Once we&#039;ve treated the wounded, I&#039;ll have everyone meet at the spot where we were talking earlier.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Stay with me! We&#039;ll have a healer see to you soon!&lt;br /&gt;
&lt;br /&gt;
Krile: There, that should help. Rest awhile, and you&#039;ll be back on your feet in no time.&lt;br /&gt;
&lt;br /&gt;
Erenville: This is a Sharlayan restorative potion. Drink it slowly.&lt;br /&gt;
&lt;br /&gt;
Alisaie: You&#039;ll be fine. Just try to avoid sudden movements so you don&#039;t reopen your wounds.&lt;br /&gt;
&lt;br /&gt;
Koana: Urianger says fire aether pervades the entire village. What happened here...?&lt;br /&gt;
&lt;br /&gt;
Thancred: Many of the villagers sustained burns, but the fire found no purchase in these stone buildings. A small mercy.&lt;br /&gt;
&lt;br /&gt;
Urianger: Though Valigarmanda&#039;s escape is of dire concern, we must needs tend to those caught in the conflagration.&lt;br /&gt;
&lt;br /&gt;
Yorgerwor: What happened to us...?&lt;br /&gt;
&lt;br /&gt;
Zurferlar: We are fortunate indeed that you and your companions have come.&lt;br /&gt;
&lt;br /&gt;
Zerborlor: That strangers from across the salt should be the ones to aid us...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: I&#039;ve done all I can for now. The injured you found were awake and alert, then?&lt;br /&gt;
Alphinaud: That is well.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ve left the injured as comfortable as we could.&lt;br /&gt;
&lt;br /&gt;
Krile: Many were suffering from burns to a greater or lesser degree. Did a fire sweep through the village?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The details are unclear...&lt;br /&gt;
Alphinaud: Once I&#039;d healed the giant attacked by that mountain bird, the group&#039;s leader─Vorporlor, I believe they called him─bade me depart. It was then that I felt an intense wave of aether, and returned to find Worlar&#039;s Echo in this state.&lt;br /&gt;
Alphinaud: I rushed over to the first giant I saw. Though delirious with pain, he repeated the same warning: Valigarmanda had broken free. Thus did I contact you with all haste.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Well, we&#039;re going to need more information than that before we can deal with the situation.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, we should speak with the temple guard, and see what&#039;s become of the Skyruin&#039;s prison!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: We need to find out exactly what&#039;s going on!&lt;br /&gt;
&lt;br /&gt;
Krile: They did say the prison was beginning to fail, but I felt certain it would hold for another few years, at least. Was I mistaken?&lt;br /&gt;
&lt;br /&gt;
Erenville: The High Luminary will have returned by now. Hopefully he&#039;s found out more than we have...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I would be glad to learn that this was all some misunderstanding... A futile hope, by the looks of things.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Whatever answers exist await us inside the temple.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the temple guard.===&lt;br /&gt;
Temple Guard: The High Luminary grants you entry, and awaits you within.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: What happened!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Valigarmanda is missing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Koana: So it&#039;s true─the ice has failed...&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Zurmurwur. Tell them what you told me.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: A short while ago, a claimant paid us a visit...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Start of Echo flashback.&#039;&#039;&lt;br /&gt;
Zurmurwur: Who enters this hallowed hall?&lt;br /&gt;
Zurmurwur: Ah, a claimant.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Oooh. And here we have the mighty Valigarmanda.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: A terrifying vidraal. With every awakening, it has seared its ruinous name into the memories of a new generation...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: What a good little terror.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: You&#039;ve stayed napping right up until the day I needed you!&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Explain yourself.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: It is as they say... Gulool Ja Ja caused its magic to run rampant, trapping it in a frozen prison of its own creation. Clever, clever!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: To unmake it, it would be quite tricky.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Two spells must be cast at the exact same moment: a conflagration intense enough to melt the ice, and a wakening flame to rekindle the slumbering vidraal&#039;s soul.&lt;br /&gt;
Bakool Ja Ja the Mystic: The only ones capable of such harmonious execution would be the Heads of Reason and Resolve...&lt;br /&gt;
Bakool Ja Ja the Mystic: ...and the blessed siblings─Bakool Ja Ja!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bakool Ja Ja casts the fire spells.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: You mustn&#039;t!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The ice melts, and Valigarmanda is freed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: But I already have...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Rise and rage, little terror.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Valigarmanda breathes fire, but Zurmurwur protects himself with a barrier. It then flies off.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I might&#039;ve overdone the fire a bit.&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: Utter madness... Why have you done this?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: For the throne, of course!&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: You unleash calamity for your own gain? Have you any idea how many may die!?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Wreak havoc, Valigarmanda. Live up to your legend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;End of Echo flashback.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zurmurwur: A messenger to Tuliyollal has been dispatched. The Landsguard will send a contingent, I am sure, but there is no telling when they will arrive...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That idiot... This monstrous act is a step too far, even for him!&lt;br /&gt;
&lt;br /&gt;
Alisaie: So...what&#039;s the plan?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: If we leave the vidraal to others, it will be a massacre.&lt;br /&gt;
Wuk Lamat: Some might call it the wiser choice if I don&#039;t want to fall behind the competition, but I could never live with myself─and my supporters deserve a better ruler!&lt;br /&gt;
Wuk Lamat: So that&#039;s that. I will stay and fight Valigarmanda!&lt;br /&gt;
Wuk Lamat: This is an enemy so powerful that even my father failed to slay it. Alone, I don&#039;t stand a chance.&lt;br /&gt;
Wuk Lamat: I understand you&#039;ve no obligation to aid me outside the rite of succession...&lt;br /&gt;
Wuk Lamat: But for the sake of Urqopacha and its people, I beg you join me in this battle!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; As if you had to ask!&lt;br /&gt;
&amp;gt; This is the kind of challenge I live for.&lt;br /&gt;
Wuk Lamat: Hah. Drawn to the chaos-you&#039;re as bad as Papa. Don&#039;t worry: the Skyruin should prove a big enough challenge for all of us.&lt;br /&gt;
&amp;gt; What other choice do we have...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Alisaie: Far be it from us to abandon a dear comrade in her time of need.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Dear comrades now, eh...&lt;br /&gt;
Wuk Lamat: Heh, I have to say, it does have a comforting ring to it.&lt;br /&gt;
Wuk Lamat: Knowing someone has your back makes it easier to do what you have to do.&lt;br /&gt;
&lt;br /&gt;
Thancred: And what will we do?&lt;br /&gt;
&lt;br /&gt;
Koana: One committed to winning the contest above all else would race on ahead...&lt;br /&gt;
&lt;br /&gt;
Erenville: If you&#039;re resolved to slay Valigarmanda, we&#039;ll need to find out where the beast went.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s what we have you for, old friend!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The party leaves the temple.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gurfurlur: Inform the Pelupelu of the danger. They may need to flee to lower ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Zurmurwur nods.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Krile: Two casters releasing spells of fire at the exact same moment... A feat impossible for any but a two-headed Mamool Ja.&lt;br /&gt;
&lt;br /&gt;
Erenville: When I said I would take on the duties of a guide, that did not include the tracking of ancient and terrible tural vidraal. Still, we can&#039;t leave Valigarmanda free to ravage the land.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Should a claimant reckless enough to free the Skyruin become Dawnservant, what would become of Tuliyollal?&lt;br /&gt;
&lt;br /&gt;
Alisaie: That fiend Bakool Ja Ja─he&#039;s rotten through and through! There&#039;s nothing “blessed” about him!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: So, Erenville. Any ideas on how we can track Valigarmanda?&lt;br /&gt;
&lt;br /&gt;
Erenville: The tried-and-true method of comparing sightings with other signs of passage is the most reliable. But also the most time-consuming.&lt;br /&gt;
Erenville: There is a second option... Not as reliable as the first, but if we&#039;re lucky, it will let us ascertain the Skyruin&#039;s whereabouts far more quickly.&lt;br /&gt;
Erenville: Though a tural vidraal of extraordinary nature, Valigarmanda is still a creature of this world.&lt;br /&gt;
Erenville: Like you and me, it is thus sustained by corporeal energy and possesses a unique aetherial balance. Which means this device should come in &#039;&#039;handy&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A floating hand!? Now&#039;s not the time to be playing with toys!&lt;br /&gt;
&lt;br /&gt;
Erenville: This is no toy─it&#039;s an aether seeker. As the name suggests, gleaners use it to detect the aether of living beings.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And you&#039;ve had that in your pack this whole time...?&lt;br /&gt;
&lt;br /&gt;
Erenville: I can calibrate it to follow a specific aetherial aspect. The problem with Valigarmanda, however, is that it can shift freely between the elements of fire, ice, or lightning...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Well, we know that in order to awaken Valigarmanda from its icy imprisonment, Bakool Ja Ja cast spells which quickened its fire-aspected aether.&lt;br /&gt;
Alphinaud: And the residents here were uniformly afflicted by burns.&lt;br /&gt;
Alphinaud: Therefore the logical conclusion is that, upon breaking free, Valigarmanda unleashed a great fiery blast.&lt;br /&gt;
&lt;br /&gt;
Erenville: Then the choice is plain. Fire.&lt;br /&gt;
Erenville: The seeker, however, is not without its faults. As we were not able to input our quarry&#039;s unique aetheric signature in advance, the device will respond to &#039;&#039;any&#039;&#039; living source of fire-aspected aether.&lt;br /&gt;
&lt;br /&gt;
Krile: So, we have the reliable─yet slow─method of information gathering, versus the potentially swift─but easily misled─gleaner tool. I say why not pursue both methods at the same time?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Good idea! We&#039;ll have the first to fall back on if the second fails!&lt;br /&gt;
&lt;br /&gt;
Erenville: You travel with me, then, [Forename]. In case the seeker leads me to some other fiery fiend.&lt;br /&gt;
&lt;br /&gt;
Alisaie: The rest of us can stay behind and talk to eyewitnesses. The more Skyruin sightings we can compare, the more accurate our information will be.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: If no one has any objections, I shall remain here in the village and tend to the Yok Huy.&lt;br /&gt;
Alphinaud: Very few are seriously injured, but I am wary of wounds inflicted by a creature like Valigarmanda. I should like to be close at hand should their condition suddenly worsen.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Right, it sounds like we all have work to do!&lt;br /&gt;
&lt;br /&gt;
Erenville: We should be on our way as well.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zx9DeDTMoCw}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lorelei_(Boss)&amp;diff=1300165</id>
		<title>Lorelei (Boss)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lorelei_(Boss)&amp;diff=1300165"/>
		<updated>2026-05-06T08:54:02Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Lorelei&lt;br /&gt;
| description = En route to the Far East, the &#039;&#039;Misery&#039;&#039; was shaken by a mysterious force and set adrift upon a current. The vessel was eventually deposited on the abandoned prison isle, the lighthouse rising ominously in the distance. Within the tower, members of the voyage encountered and vanquished a peculiar fiend believed to have originated the legend of the Sirensong Sea. While information is limited, the creature is conjectured to be a type of undead born of the soul of a deceased siren.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume II, p. 167&lt;br /&gt;
| image = The Sirensong Sea2.jpg&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = The Sirensong Sea&lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Ashkin &lt;br /&gt;
| clan = Lorelei&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization =&lt;br /&gt;
| level = 61&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Ghost Barque Arms (IL 260)}}&lt;br /&gt;
{{Drops table row|Ghost Barque Battleaxe}}&lt;br /&gt;
{{Drops table row|Ghost Barque Claymore}}&lt;br /&gt;
{{Drops table row|Ghost Barque Gunblade}}&lt;br /&gt;
{{Drops table row|Ghost Barque Partisan}}&lt;br /&gt;
{{Drops table row|Ghost Barque Katars}}&lt;br /&gt;
{{Drops table row|Ghost Barque Katana}}&lt;br /&gt;
{{Drops table row|Ghost Barque Cinquedeas}}&lt;br /&gt;
{{Drops table row|Ghost Barque Composite Bow}}&lt;br /&gt;
{{Drops table row|Ghost Barque Revolver}}&lt;br /&gt;
{{Drops table row|Ghost Barque War Quoits}}&lt;br /&gt;
{{Drops table row|Ghost Barque Rod}}&lt;br /&gt;
{{Drops table row|Ghost Barque Grimoire}}&lt;br /&gt;
{{Drops table row|Ghost Barque Degen}}&lt;br /&gt;
{{Drops table row|Ghost Barque Cane}}&lt;br /&gt;
{{Drops table row|Ghost Barque Codex}}&lt;br /&gt;
{{Drops table row|Ghost Barque Astrometer}}&lt;br /&gt;
{{Drops table row|Ghost Barque Tabard of Fending}}&lt;br /&gt;
{{Drops table row|Ghost Barque Chestwrap of Maiming}}&lt;br /&gt;
{{Drops table row|Ghost Barque Coat of Striking}}&lt;br /&gt;
{{Drops table row|Ghost Barque Himation of Scouting}}&lt;br /&gt;
{{Drops table row|Ghost Barque Coat of Aiming}}&lt;br /&gt;
{{Drops table row|Ghost Barque Coatee of Casting}}&lt;br /&gt;
{{Drops table row|Ghost Barque Vest of Healing}}&lt;br /&gt;
{{Drops table row|Ghost Barque Trousers of Fending}}&lt;br /&gt;
{{Drops table row|Ghost Barque Culottes of Maiming}}&lt;br /&gt;
{{Drops table row|Ghost Barque Skirt of Striking}}&lt;br /&gt;
{{Drops table row|Ghost Barque Bottoms of Scouting}}&lt;br /&gt;
{{Drops table row|Ghost Barque Gaskins of Aiming}}&lt;br /&gt;
{{Drops table row|Ghost Barque Bottoms of Casting}}&lt;br /&gt;
{{Drops table row|Ghost Barque Brais of Healing}}&lt;br /&gt;
{{Drops table row|Ghido}}&lt;br /&gt;
{{Drops table row|Dawnbound Orchestrion Roll}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Sirensong Sea| |61}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Not without Incident}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
Lorelei&#039;s name is based on a figure from German Literature, [https://en.wikipedia.org/wiki/Lorelei#Original_folklore_and_modern_myth Lorelei]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 4.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gorynich&amp;diff=1300160</id>
		<title>Gorynich</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gorynich&amp;diff=1300160"/>
		<updated>2026-05-06T08:32:19Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| dungeon = The Stone Vigil (Hard)&lt;br /&gt;
| objective = boss&lt;br /&gt;
| race = Dragon&lt;br /&gt;
| clan = Lesser Dragon&lt;br /&gt;
| level = 50&lt;br /&gt;
| aggression = a5&lt;br /&gt;
| release = &lt;br /&gt;
| patch = 2.3&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Sabatons of the Divine War}}&lt;br /&gt;
{{Drops table row|Sabatons of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Hero}}&lt;br /&gt;
{{Drops table row|Boots of the Divine Light}}&lt;br /&gt;
{{Drops table row|Crakows of Divine Death}}&lt;br /&gt;
{{Drops table row|Crakows of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Bracelets of the Divine War}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Light}}&lt;br /&gt;
{{Drops table row|Bracelet of Divine Death}}&lt;br /&gt;
{{Drops table row|Bracelet of the Divine Harvest}}&lt;br /&gt;
{{Drops table row|Ring of the Divine War}}&lt;br /&gt;
{{Drops table row|Ring of Divine Wisdom}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Light}}&lt;br /&gt;
{{Drops table row|Ring of Divine Death}}&lt;br /&gt;
{{Drops table row|Ring of the Divine Harvest}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Stone Vigil (Hard)|  |50}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Blood for Stone}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
The name Gorynich is based on a dragon from Slavic folklore, [https://de.wikipedia.org/wiki/Smei%20Gorynytsch Zmei Gorynytsch]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.3 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Father_First&amp;diff=1299659</id>
		<title>A Father First</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Father_First&amp;diff=1299659"/>
		<updated>2026-05-05T18:44:36Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Father First&lt;br /&gt;
| image = A Father First.png&lt;br /&gt;
| description = Wuk Lamat needs to pay a visit to the palace.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| related-npcs = Landsguard Messenger (A Father First);Peshekwa;Sunperch Guard&lt;br /&gt;
| cutscene-npcs = Gulool Ja Ja&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 16.1&lt;br /&gt;
| location-y = 11.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 2543&lt;br /&gt;
| reward1 = 1 Ruthenium Foot Gear Coffer (IL 655)&lt;br /&gt;
| prev-quest = The Feat of Pots&lt;br /&gt;
| next-quest = The Shape of Peace&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 877&lt;br /&gt;
| id-gt = 70419&lt;br /&gt;
| id-edb = fa3ae4df1aa&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
During this quest, Gulool Ja Ja will challenge the player to a duel, which will be in the form of a solo instance. If the player is a [[Viper]] during the battle, [[Gulool Ja Ja]] will comment on it.&lt;br /&gt;
&lt;br /&gt;
=== [[File:Aggressive difficulty r6.png|32px|link=]] [[Gulool Ja Ja]] ===&lt;br /&gt;
* &#039;&#039;&#039;Fancy Bladework&#039;&#039;&#039;: Roomwide physical damage.&lt;br /&gt;
* &#039;&#039;&#039;Dual Blows&#039;&#039;&#039;: One of Gulool&#039;s swords will begin glowing and have a one pip over it, followed by his other swords, which will have a two pip. These indicate late telegraphed half-room cleaves in the order they glow.&lt;br /&gt;
* &#039;&#039;&#039;Steeled Strike&#039;&#039;&#039;: Gulool will summon a glowing white X covering most of the arena, indicating two late telegraphed line AoEs covering the X.&lt;br /&gt;
* &#039;&#039;&#039;Coiled Strike&#039;&#039;&#039;: Gulool summons two blade symbols on the arena that will each have a shadow rotating towards one direction. This indicates two wide late telegraphed conal AoEs, leaving narrow safe regions directly behind the blade symbols outside of the shadow.&lt;br /&gt;
* &#039;&#039;&#039;Battle Breaker&#039;&#039;&#039;: Gulool becomes untargetable and knocks the player back, immobilizing them for several seconds. After a cutscene, he will begin using summoning circle AoEs in a zigzag pattern, along with baited AoEs on the player.&lt;br /&gt;
* &#039;&#039;&#039;Burning Sun&#039;&#039;&#039;: Summons three sets of red circle AoE telegraphs that briefly appear and disappear. When the resolve, some will also leave behind fire puddles.&lt;br /&gt;
* &#039;&#039;&#039;Brawl Ender&#039;&#039;&#039;: A telegraphed knockback in the direction of the arrows, also doing physical damage. Position to be knocked back away from a puddle, or use knockback resist.&lt;br /&gt;
* &#039;&#039;&#039;Doubling&#039;&#039;&#039;: Summons three untargetable &#039;&#039;&#039;Gulool Ja Ja&#039;s Shade&#039;&#039;&#039; adds, which jump to a wall (leaving half the room empty) and use &#039;&#039;&#039;Glory Blaze&#039;&#039;&#039;, late telegraphed line AoEs. Move to the empty side.&lt;br /&gt;
* &#039;&#039;&#039;Doubling&#039;&#039;&#039;: Now summons one untargetable &#039;&#039;&#039;Gulool Ja Ja&#039;s Shade&#039;&#039;&#039; add, which will sequentially spawn a tower (&#039;&#039;&#039;The Thrill&#039;&#039;&#039;) that will need to be soaked. During this, Gulool will cast &#039;&#039;&#039;The Thrill&#039;&#039;&#039; himself, spawning another tower that will need to be soaked afterwards.&lt;br /&gt;
* &#039;&#039;&#039;Doubling&#039;&#039;&#039;: Now spawns one add and is combined with &#039;&#039;&#039;Coiled Strike&#039;&#039;&#039; and two &#039;&#039;&#039;Steeled Strike&#039;&#039;&#039; telegraphs that resolve in sequence.&lt;br /&gt;
* &#039;&#039;&#039;Doubling&#039;&#039;&#039;: Now spawns six adds, three of which will use the &#039;&#039;&#039;Glory Blaze&#039;&#039;&#039; line AoEs while Gulool uses &#039;&#039;&#039;Coiled Strike&#039;&#039;&#039;. Afterwards, one of the adds will use &#039;&#039;&#039;Steeled Strike&#039;&#039;&#039;, while the other two and Gulool will use &#039;&#039;&#039;The Thrill&#039;&#039;&#039;, spawning three towers in succession.&lt;br /&gt;
* Later on in the battle, the player will be stunned again and will need to complete an Active Time Maneuver. If successful, the battle will conclude.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Peshekwa]].&lt;br /&gt;
* Speak with the Sunperch Guard.&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat needs to pay a visit to the palace.&lt;br /&gt;
* Wuk Lamat departs for Vollok Shoonsa, leaving you to your own devices. The suggestion to return to the For&#039;ard Cabins and take a well-deserved rest, however, does sound very tempting...&lt;br /&gt;
* You head back to the cabins only to find a Landsguard soldier awaiting your arrival. It seems the Dawnservant has summoned you to the palace, and you are to present yourself to the gate guard stationed outside Sunperch.&lt;br /&gt;
* Heeding the soldier&#039;s advice, you proceed to your appointment dressed for battle. Yet for what reason might such preparations be warranted?&lt;br /&gt;
* Upon entering Sunperch, Gulool Ja Ja soon makes it clear that his summons was an invitation to duel. You spar against the massive Mamool Ja, his powerful and viper-fast blows keeping you on your toes, until he is at last satisfied with your performance. Impressed by your battlecraft, the Dawnservant follows the bout with a father&#039;s earnest request to watch over his daughter. It is then that Wuk Lamat arrives. She chides Gulool Ja Ja for stealing away her champion, and exits the throne room with you in tow.&lt;br /&gt;
* Annoyed by her father&#039;s antics, Wuk Lamat wonders if Gulool Ja Ja has been bothering you with things other than duels─a query you deflect with a noncommittal answer. The Dawnservant&#039;s plea remains at the forefront of your mind, however, as you accompany the Third Promise on the continuation of her journey.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Right then, I have some things to take care of at the palace.&lt;br /&gt;
Wuk Lamat: While you can pass the time however you like, I&#039;d suggest you head back to the cabins.&lt;br /&gt;
Wuk Lamat: After all, even heroes need to rest, and we still have a big journey ahead of us!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Landsguard Messenger (A Father First)@Landsguard Messenger: At last...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Peshekwa.===&lt;br /&gt;
Peshekwa: Welcome back, {{alternatives|f=madam|m=sir}}. You&#039;ve had a Landsguard messenger most anxiously waiting on your return.&lt;br /&gt;
&lt;br /&gt;
Landsguard Messenger (A Father First)@Landsguard Messenger: [Forename] of the Third Promise&#039;s entourage? I&#039;ve been all over the city looking for you.&lt;br /&gt;
Landsguard Messenger (A Father First)@Landsguard Messenger: The Dawnservant summons you to the palace. You are to present yourself to the gate guard stationed outside Sunperch at your earliest convenience.&lt;br /&gt;
Landsguard Messenger (A Father First)@Landsguard Messenger: Oh, and one more thing: you are not to mention this visit to Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
===Speak with the Sunperch Guard.===&lt;br /&gt;
Sunperch Guard: The Dawnservant awaits you within. While I was not informed of the reason for your audience, in terms of attire, I would suggest full battle regalia.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Gulool Ja Ja: Forgive me this sudden summons.&lt;br /&gt;
Gulool Ja Ja: When I learned my daughter&#039;s champion was back in the city, I couldn&#039;t resist the opportunity.&lt;br /&gt;
&#039;&#039;Gulool Ja Ja gets his weapons and approaches the player.&#039;&#039;&lt;br /&gt;
Gulool Ja Ja: And they call me Head of Resolve for good reason─old as I am, I have not lost a battle worthy of the name since the day I took the throne.&lt;br /&gt;
Gulool Ja Ja: And I&#039;ve been craving a proper challenge. The lance-wielder, Estinien, he fought well enough...but our bout was ended before a victor could be decided.&lt;br /&gt;
Gulool Ja Ja: Judging by the sailors&#039; gossip, you are a warrior of renown in your homeland.&lt;br /&gt;
Gulool Ja Ja: Yet I wonder─with all your deeds done and victories won...&lt;br /&gt;
Gulool Ja Ja: Are you warrior enough to stand against me?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Why don&#039;t we find out?&lt;br /&gt;
Gulool Ja Ja: [HEARTY LAUGHTER - “Gwahahaha!”]&lt;br /&gt;
Gulool Ja Ja: A spirited answer! Why not, indeed!&lt;br /&gt;
&amp;gt; So long as neither of us gets too carried away.&lt;br /&gt;
Gulool Ja Ja: [AMUSED SNORT]&lt;br /&gt;
Gulool Ja Ja: Not even the slightest hint of fear... I knew you were no pretender.&lt;br /&gt;
&amp;gt; I&#039;m not interested in fighting you...&lt;br /&gt;
Gulool Ja Ja: [AMUSED SNORT]&lt;br /&gt;
Gulool Ja Ja: Do you think me unworthy? I&#039;ll soon change your mind!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Gulool Ja Ja: The battle rage is upon me! I&#039;ll stop short of killing you, of course...but expect no other mercies!&lt;br /&gt;
Gulool Ja Ja: Come! Ready your arms and show me the truth of the tales!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
Popup: Defeat the Dawnservant!&lt;br /&gt;
&lt;br /&gt;
Gulool Ja Ja: Give it your all─I want a fight to remember!&lt;br /&gt;
Gulool Ja Ja: Let&#039;s test the waters!&lt;br /&gt;
&amp;gt; If the player avoided Dual Blows&lt;br /&gt;
Gulool Ja Ja: They didn&#039;t even blink.&lt;br /&gt;
&amp;gt; Otherwise, if the player is hit&lt;br /&gt;
Gulool Ja Ja: You can do better than that!&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; If the player has unlocked {{VPR}} [[viper]]&lt;br /&gt;
Gulool Ja Ja: I see you know the viper style...&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Gulool Ja Ja: Have you ever fought a viper?&lt;br /&gt;
---&lt;br /&gt;
Gulool Ja Ja: Hah! Let&#039;s see how you handle this!&lt;br /&gt;
Gulool Ja Ja: The spearman did not lie. Very well, then!&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Gulool Ja Ja: Resolve and Reason kindle...&lt;br /&gt;
&#039;&#039;Gulool Ja Ja&#039;s fire spell fails.&#039;&#039;&lt;br /&gt;
Gulool Ja Ja: Oh, right.&lt;br /&gt;
&#039;&#039;Gulool Ja Ja restarts his fire spell.&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Gulool Ja Ja: Hah! Did you think you had my measure?&lt;br /&gt;
Gulool Ja Ja: Take this!&lt;br /&gt;
Gulool Ja Ja: Still holding up?&lt;br /&gt;
Gulool Ja Ja: We&#039;re far from finished!&lt;br /&gt;
Gulool Ja Ja: No more holding back!&lt;br /&gt;
Gulool Ja Ja: Stay alert!&lt;br /&gt;
Gulool Ja Ja: Hyaaah!&lt;br /&gt;
Gulool Ja Ja: You fight well indeed!&lt;br /&gt;
Gulool Ja Ja: Hah!&lt;br /&gt;
Gulool Ja Ja: You really are formidable!&lt;br /&gt;
Gulool Ja Ja: Now we&#039;ll see what you&#039;re truly made of...&lt;br /&gt;
&lt;br /&gt;
System: Tap button rapidly to push back!&lt;br /&gt;
Gulool Ja Ja: Hraaaaaargh!&lt;br /&gt;
Gulool Ja Ja: That will do! You&#039;ve shown me more than enough!&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Gulool Ja Ja: I&#039;ve brought my full strength to bear against opponents before, but you are the first to withstand it.&lt;br /&gt;
Gulool Ja Ja: Even with my Head of Reason asleep, I never expected you to give me so much trouble...&lt;br /&gt;
Gulool Ja Ja: Estinien did not exaggerate: you are a force to be reckoned with!&lt;br /&gt;
Gulool Ja Ja: [HEARTY LAUGHTER - “Gwahahaha!”]&lt;br /&gt;
Gulool Ja Ja: Now, a confession. I said I craved a challenge, and that was no lie...but I had another reason for calling you here.&lt;br /&gt;
Gulool Ja Ja: I had to judge for myself if you were fit to attend my beloved daughter.&lt;br /&gt;
Gulool Ja Ja: In some respects, she is much like me: hot-headed and prone to rush into danger.&lt;br /&gt;
&amp;gt; If the player is a {{tank}} [[tank]]&lt;br /&gt;
Gulool Ja Ja: But one with your adamant defense could shield Lamaty&#039;i from those who would do her harm.&lt;br /&gt;
&amp;gt; If the player is a {{healer}} [[healer]]&lt;br /&gt;
Gulool Ja Ja: But one with your healing touch could sustain Lamaty&#039;i even as she contends with the most fearsome of foes.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Gulool Ja Ja: But one with your talents could readily dispatch the threats that bar Lamaty&#039;i&#039;s way.&lt;br /&gt;
---&lt;br /&gt;
Gulool Ja Ja: Will you hear my question and answer me plainly? Address me not as the ruler of Tuliyollal, but a concerned father.&lt;br /&gt;
Gulool Ja Ja: Thank you.&lt;br /&gt;
Gulool Ja Ja: Then tell me, given your journey together thus far, what is your impression of Lamaty&#039;i?&lt;br /&gt;
Gulool Ja Ja: Whether it be as Third Promise, or just a companion on the road. Speak your mind.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; She is young, but has potential.&lt;br /&gt;
Gulool Ja Ja: [AMUSED SNORT]&lt;br /&gt;
Gulool Ja Ja: A tactful response. But agreed: she is not ready for the throne. Not yet.&lt;br /&gt;
&amp;gt; She is not ready to rule.&lt;br /&gt;
Gulool Ja Ja: Gwahahaha!&lt;br /&gt;
Gulool Ja Ja: Well, I did ask you to speak your mind. But agreed: she is not ready for the throne. Not yet.&lt;br /&gt;
---&lt;br /&gt;
Gulool Ja Ja: Lamaty&#039;i thinks she understands our many peoples─their histories, their cultures, their beliefs. But she knows only what she&#039;s seen in the capital.&lt;br /&gt;
Gulool Ja Ja: And it&#039;s not only her who concerns me. Even this early in the contest, you must have realized...&lt;br /&gt;
Gulool Ja Ja: As potential rulers, all four claimants are lacking.&lt;br /&gt;
Gulool Ja Ja: This is why I elected to hold the rite of succession─not to choose a fitting candidate, but to cultivate one.&lt;br /&gt;
Gulool Ja Ja: And if no one has impressed me by the end of it, then to no one will I yield my throne.&lt;br /&gt;
Gulool Ja Ja: As a parent, I pray that my children rise to the occasion...&lt;br /&gt;
Gulool Ja Ja: With outsiders dragged into my game, I am also hopeful that the different perspectives you and your companions have to offer will inspire them to grow.&lt;br /&gt;
Gulool Ja Ja: I imagine you in particular have traveled many lands. Known many peoples and cultures─loved them and been loved in turn.&lt;br /&gt;
Gulool Ja Ja: Guide Lamaty&#039;i as you think best. Walk at her side and, when needed, push her to walk ahead.&lt;br /&gt;
Wuk Lamat: I &#039;&#039;knew&#039;&#039; it!&lt;br /&gt;
Wuk Lamat: There I was, about to sit down for some of Namikka&#039;s cooking, when I heard that Papa had sent for you.&lt;br /&gt;
Wuk Lamat: You were dueling behind my back, weren&#039;t you!&lt;br /&gt;
Gulool Ja Ja: Gwahahaha!&lt;br /&gt;
Gulool Ja Ja: I see there is no point in denying it!&lt;br /&gt;
Gulool Ja Ja: You needn&#039;t worry, Daughter: I took care not to inflict lasting injuries.&lt;br /&gt;
Gulool Ja Ja: You and your ally may return to the contest without disadvantage. No harm done!&lt;br /&gt;
Wuk Lamat: I swear, just as I was learning newfound respect for my father...&lt;br /&gt;
Wuk Lamat: Let&#039;s take our leave of this battle-mad oaf before he calls on the rest of my entourage.&lt;br /&gt;
Gulool Ja Ja: Watch over her, champion.&lt;br /&gt;
&#039;&#039;The player and Wuk Lamat leave.&#039;&#039;&lt;br /&gt;
Gulool Ja Ja: Koana&#039;s recruits are no less sharp─as one might expect of Galuf&#039;s countrymen. They saw the flaws in our claimants from the outset.&lt;br /&gt;
Gulool Ja Ja: The other two, though... They dismiss comrades willing to point out their shortcomings, and no good can come of it...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: If he had his way, Papa would keep dueling until the day he dies.&lt;br /&gt;
Wuk Lamat: Even now, I know of only three people who didn&#039;t need to be carried away after their bouts: Zoraal Ja, your lance-wielding friend Estinien, and yourself.&lt;br /&gt;
Wuk Lamat: You really do live up to your fearsome reputation!&lt;br /&gt;
Wuk Lamat: I&#039;m curious, though. Did Papa want anything else of you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; A small favor, nothing more.&lt;br /&gt;
&amp;gt; Just a sparring partner.&lt;br /&gt;
---&lt;br /&gt;
Wuk Lamat: Well, if that&#039;s all it was...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=M1JPJ8fPF-4}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Domovoi&amp;diff=1277260</id>
		<title>Domovoi</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Domovoi&amp;diff=1277260"/>
		<updated>2026-04-09T14:02:41Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| race = Soulkin&lt;br /&gt;
| clan = Flower Basket&lt;br /&gt;
| image = Domovoi pic 2.png&lt;br /&gt;
| aggression = p4&lt;br /&gt;
| rank = B&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| level = 80&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
[[File:Map for Domovoi.png|thumb]]&lt;br /&gt;
{{#lst:Template:EliteMarkRewards|B_Rank_ShB}}&lt;br /&gt;
==Coordinates==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Il Mheg| 7.5,22.7 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 10,20.5 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 11,15.6 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 19,27 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 23,33 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 24.9,37.2 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 13.3,34.2 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 8,26.8 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 19.5,35.2 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 22,29 |80}} &lt;br /&gt;
{{NPC location info|Il Mheg| 10,30.8 |80}}&lt;br /&gt;
{{NPC location info|Il Mheg| 23.1,28.9 |80}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spawn Conditions==&lt;br /&gt;
===Trigger===&lt;br /&gt;
Normal Spawn&lt;br /&gt;
===Time===&lt;br /&gt;
5 seconds after death &lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
* &#039;&#039;&#039;Pollen Corona&#039;&#039;&#039; is a dodgable [[circle AoE]] around Domovoi.&lt;br /&gt;
* &#039;&#039;&#039;Double Smash&#039;&#039;&#039; is a [[conal AoE]] in front of Domovoi.&lt;br /&gt;
* &#039;&#039;&#039;Straight Punch&#039;&#039;&#039; is an occasional uncasted attack that does a little more damage than its auto-attack.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{Quotation|[[Halldor]], [[The Crystarium]]|&#039;&#039;Oh, that&#039;s a sad tale, it is. There was this pixie who couldn&#039;t bear to be without company, you see, and so it used its magicks to fashion a constant companion─Domovoi. It was a construct loyal as they come, bound to serve its master forever and ever and ever...until the little pixie crossed paths with a sin eater. No one knows how long it&#039;s been since Domovoi was deprived of its master and meaning, but it still wanders Il Mheg, searching in vain for the one who gave it life.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Encyclopaedia Eorzea]] Volume III, p. 295|There was a pixie who couldn&#039;t bear to be without company, and so it used its magicks to fashion a constant companion—Domovoi. The construct loved its master and was forever at their side, until the pixie had the misfortune to cross paths with a sin eater. Unable to comprehend what had happened, Domovoi still wanders Il Mheg, searching in vain for the one who gave it life.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[https://en.wikipedia.org/wiki/Domovoy Domovoi] are Slavic spirits/fae that are &amp;quot;guardians of the house&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Image:Domovoi.png&lt;br /&gt;
Image:Domovoi pic 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Elite Marks]] [[Category:The Hunt]] [[Category:Enemies]]&lt;br /&gt;
{{Elite Marks nav}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Pots&amp;diff=1241935</id>
		<title>The Feat of Pots</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Pots&amp;diff=1241935"/>
		<updated>2026-03-11T16:57:15Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Feat of Pots&lt;br /&gt;
| image = &lt;br /&gt;
| description = Koana has details to share concerning the forthcoming Feat of Pots.&lt;br /&gt;
| quest-giver = Koana&lt;br /&gt;
| related-npcs = Alisaie; Alphinaud; Bakool Ja Ja; Br&#039;uk Evu; Erenville; Fonjeantaine; Krile; Rakorok; Rediroq; Ropli; Sareel Ja; Thancred; Wuk Lamat; Zoraal Ja&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| location-x = 12.4&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 2543&lt;br /&gt;
| unlocks = ot Dawntrail Role Quests, ot Wachumeqimeqi Deliveries&lt;br /&gt;
| reward1 = 1 Ruthenium Leg Gear Coffer (IL 655)&lt;br /&gt;
| prev-quest = Lending a Helphand&lt;br /&gt;
| next-quest = A Father First, Uncouth Customers, Wrought in Wachumeqimeqi, Painter on the Hill, For Whom the Drum Beats, Special Orders&amp;amp;comma; Special Deliveries&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 876&lt;br /&gt;
| id-gt = 70418&lt;br /&gt;
| id-edb = 15a4a1a77a3&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Rediroq]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Ropli]].&lt;br /&gt;
* Speak with [[Fonjeantaine]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Koana has details to share concerning the forthcoming Feat of Pots.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{section-stub|quest|reason=Dialogue needs review}}&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Wuk Lamat: I tried a serving of the dish we prepared for Kaahe. It was so good, I had a second helping!&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok will see that potsworn Kaahe&#039;s lustrous oil lamp is delivered to the palace at once!&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Koana: The elector bids the claimants assemble in the large building on the west side of the village. I will head over after finding Thancred and Urianger.&lt;br /&gt;
Koana: Ah, I also ran into the Leveilleur twins on the way here. I took the liberty of directing them to the venue.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;re rivals. It&#039;s not his job to make sure I know the feat is starting. But even now, he&#039;s conscientious to a fault...&lt;br /&gt;
Wuk Lamat: Anyway, let&#039;s not keep Rediroq waiting!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok is thankful potsworn Kaahe did not quitleave like the others! He thinks you will have no hardtimes with the coming feat!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I thought everyone would be here by now.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Rediroq. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Rediroq: Pfff... Pfffkohhh... Rediroq thanks you for assisting helphand Rakorok!&lt;br /&gt;
Rediroq: She will announce the feat once the other claimants arrive, so please be patient a little while longer.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: I&#039;m happy to report that we were able to convince one of the potsworn to stay. How did you fare?&lt;br /&gt;
Alphinaud: So you managed to do the same. Splendid.&lt;br /&gt;
&lt;br /&gt;
Opportunistic Moblin: Pfffkohhh... Welcome to Earthenshire, First Promise! We support your plans for saltcrossings and the new potsworn they will bring!&lt;br /&gt;
&lt;br /&gt;
Grateful Moblin: Hail the mighty Zoraal Ja! He cleared many piles of rockfall as if they were pebblestones! The Resilient Son for Dawnservant!&lt;br /&gt;
&lt;br /&gt;
Thancred: Zoraal Ja was clearing fallen rocks? I&#039;m surprised he would volunteer his time for anything unrelated to the contest.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: Well, well, we meet again.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Just in time for the feat to begin. I&#039;ll bet he was already here, laying low while the rest of us did all the work.&lt;br /&gt;
&lt;br /&gt;
Rediroq: Pfff... Pfffkohhh... Claimants, your attention please!&lt;br /&gt;
Rediroq: As Rediroq has explained, many of our potsworn left us following the storm.&lt;br /&gt;
Rediroq: The precious metalwork crafted by those artisans bring in much jinglyshine from across the salt! Should our stream of trade goods dry up, Earthenshire will suffer! Tuliyollal merchants will suffer!&lt;br /&gt;
Rediroq: So Rediroq sets you this feat: each of you are to find one cleverhand goldsmith to bring back here to us!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So we&#039;re to recruit new potsworn. Makes sense for the Feat of Pots.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Calling this a “feat” does not justify taking advantage of the claimants and their influence. How does finding workers for you demonstrate their worthiness for the throne?&lt;br /&gt;
&lt;br /&gt;
Rediroq: You are free to refuse Rediroq&#039;s request. She will be happy to inform the Dawnservant of Zoraal Ja&#039;s disqualification!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: The rite is a means to an end. The steps we take to get there are not important.&lt;br /&gt;
&lt;br /&gt;
Rediroq: Then Rediroq declares the Feat of Pots begun! But remember: a potpact must be agreed to willingly. No grabsnatching or deceitful tongueflaps!&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mystic: The elector said nothing of taking a willing artisan from a rival...&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mystic: ...which is exactly what we should do.&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: Gehehehe!&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mighty: A fine suggestion, Brother!&lt;br /&gt;
Bakool Ja Ja@Bakool Ja Ja the Mystic: I&#039;m glad you think so, Brother. Come, let us lay our plans!&lt;br /&gt;
&lt;br /&gt;
Alisaie: That nasty brute is up to something...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Aye, he may seek to delay us again as he did on the river. We can but remain vigilant while we plot our course.&lt;br /&gt;
&lt;br /&gt;
Krile: What do you think, Wuk Lamat? Have you any candidates in mind to satisfy this feat?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know some artisans amongst my supporters, but they&#039;re all in their twilight years.&lt;br /&gt;
Wuk Lamat: I couldn&#039;t ask them to give up the comforts of Tuliyollal to live in this remote village─no matter how beautiful the scenery.&lt;br /&gt;
Wuk Lamat: Meanwhile, Koana probably has a hundred young craftspeople to choose from...&lt;br /&gt;
Wuk Lamat: Not that I&#039;m comparing us, you understand! That&#039;s just statement of fact.&lt;br /&gt;
Wuk Lamat: Hmmm. I suppose we could try asking around Wachumeqimeqi...?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That seems a logical place to start. Back to Tuliyollal it is!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Wait... Does that mean we have to take the boat again?&lt;br /&gt;
Wuk Lamat: No, no, no! I can&#039;t do it! I can&#039;t stomach another boat ride!&lt;br /&gt;
Wuk Lamat: You said I should share my burdens, so I will speak plainly.&lt;br /&gt;
Wuk Lamat: The truth is...&lt;br /&gt;
Wuk Lamat: ...I get really, &#039;&#039;really&#039;&#039; sick on boats.&lt;br /&gt;
&lt;br /&gt;
Erenville: Wuk Lamat, this is hardly news...&lt;br /&gt;
&lt;br /&gt;
Krile: But it was brave of you to admit. In any case, we won&#039;t be fighting the current this time! Heading downriver will be much smoother.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It will? Are you sure...?&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m positive! ...Mostly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: I&#039;ve procured many unusual items for clients, but meeting the personalized needs of a potsworn is not an experience I&#039;d care to repeat.&lt;br /&gt;
&lt;br /&gt;
Krile: Wuk Lamat suffers such terrible bouts of seasickness. I wish I had a spell or potion that could ease her nausea...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Did we mention the potsworn in our care required a constant stream of encouragement in order to craft?&lt;br /&gt;
Alphinaud: The four of us must have chanted the same cheer dozens, if not hundreds, of times. Erenville was scolded more than once for not cheering loudly enough.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What obstacle will Bakool Ja Ja throw at us next? Or will he try something more direct...?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ugh... I need a moment... Upriver or downriver, Ihuykatumu is too rough for me...&lt;br /&gt;
Wuk Lamat: The nausea is a bit more bearable now that I&#039;ve stopped trying to hide it, but I&#039;d still rather not set foot on a boat if I can help it...&lt;br /&gt;
Wuk Lamat: Alright...I think I&#039;m ready. Let&#039;s see if Master Ropli can help us recruit a potsworn.&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Phew... The fresh harbor air was just what I needed.&lt;br /&gt;
&lt;br /&gt;
Erenville: Wachumeqimeqi is a gathering spot for skilled artisans of all kinds. If we&#039;re to find a potsworn candidate, I can think of no better place to begin our search.&lt;br /&gt;
&lt;br /&gt;
Krile: So this is the Wachumeqimeqi that Wuk Lamat was talking about. I had yet to make it this far in my wanderings.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Erenville brought us here on our first tour of the city, but time did not permit a close look. I should like to observe these masters at work.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Surely at least one person will answer Wuk Lamat&#039;s call for a potsworn. Maybe Master Ropli can help us.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Ropli. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ropli: Greetings, Third Promise. What brings you back to Wachumeqimeqi? You&#039;ve not chipped your axe again, have you?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No, Master Ropli. Actually, I have a favor to ask...&lt;br /&gt;
Wuk Lamat: So what do you think? Do you know of any craftsmen who might be interested?&lt;br /&gt;
&lt;br /&gt;
Ropli: Filching my artisans for the Moblins, eh? Well, seeing as it&#039;s the Third Promise making the request, I&#039;m willing to look the other way if one of them decides to take you up on the offer.&lt;br /&gt;
Ropli: Only, I can&#039;t think of a suitable candidate off the top of my head. Who do I know with a mastery of goldsmithing that would also have no qualms about relocating to Earthenshire...?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; That Eorzean goldsmith... What about him?&lt;br /&gt;
&amp;gt; What of the Elezen man who just started working here...?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You mean Fonjeantaine? He did say he was employed at some fancy jewelry store across the salt.&lt;br /&gt;
Wuk Lamat: And considering the distance he&#039;s already come, I&#039;d like to think he wouldn&#039;t mind moving a little up the river.&lt;br /&gt;
Wuk Lamat: That said, he&#039;s only just got himself a new job. Is it too soon to ask him to sign a potpact?&lt;br /&gt;
&lt;br /&gt;
Erenville: There&#039;s no harm in making the offer. Once he hears how well the potsworn are treated, he may even jump at the chance.&lt;br /&gt;
&lt;br /&gt;
Ropli: Either way, you won&#039;t find Fonjeantaine at his workbench at this hour. He&#039;s finished for the day. Probably enjoying a meal over at Xbalyav Ty&#039;e.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then maybe we should go and talk to him. Just you and me, since he knows us. Wouldn&#039;t want him to feel intimidated by having to deal with a crowd of new faces.&lt;br /&gt;
Wuk Lamat: The two of us can handle this. Take a rest at the cabins, if you like.&lt;br /&gt;
Wuk Lamat: Right! Let&#039;s go and see a man about a pot!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Ugh, I&#039;m still not sure about this...&lt;br /&gt;
&lt;br /&gt;
Ropli: When Fonjeantaine first arrived, the ways of our city were so new and confusing for him. It&#039;s funny how quickly people get used to things, though.&lt;br /&gt;
-optional end &lt;br /&gt;
===Speak with Fonjeantaine. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Oh, [Forename], you&#039;re here too. The Third Promise said she wanted to chat. I&#039;ve just finished eating, so shall we find a quiet spot outside?&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: The last time we talked on this beach, you were in a miserable state.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Ahahaha, yes, I was, wasn&#039;t I? A lost soul... Until the two of you came along and helped me rediscover my purpose.&lt;br /&gt;
Fonjeantaine: My new place of employment has been most welcoming, and for the first time in a long time, I feel content with my lot in life.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s wonderful.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: So, what is it you wished to discuss?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, it&#039;s hard to ask this right after you&#039;ve settled in...but I&#039;m looking for someone to become a potsworn.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Ah, I&#039;ve heard my new colleagues mention the term. That&#039;s when an artisan signs a contract to work for the Moblins, isn&#039;t it? But...you&#039;re not a Moblin. I&#039;m not sure I understand.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s for a feat in the rite of succession. I need to bring a new potsworn to Earthenshire.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: So that is the way of it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ve barely met, and after pushing you to work at Wachumeqimeqi, I&#039;m now demanding you throw that away and sign a potpact instead. It&#039;s a selfish request, I know.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I have something to tell you, Third Promise.&lt;br /&gt;
Fonjeantaine: The other day, I completed the necessary procedures for immigration. I&#039;m pleased to say I am now an official subject of Tuliyollal.&lt;br /&gt;
Fonjeantaine: I&#039;ve since endeavored to learn what I can of my new nation, beginning with the rite of succession and its claimants─including you, of course.&lt;br /&gt;
Fonjeantaine: Now, you will recall it was my father&#039;s example which led me to pursue goldsmithing.&lt;br /&gt;
Fonjeantaine: He was at East End when Garlean forces laid siege to the settlement. And in the ensuing chaos, he was slain.&lt;br /&gt;
Fonjeantaine: War took him from me in an instant. The man I loved and admired. I never wish to suffer such a loss again...&lt;br /&gt;
Fonjeantaine: And so, as much as I&#039;m indebted to you for turning my life around, it is as a fellow peace-loving Tuliyollan that I want you to win the throne.&lt;br /&gt;
Fonjeantaine: If I can help you achieve that by signing a potpact, then I shall gladly do so.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Fonjeantaine... Thank you.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I shall return to Master Ropli and inform him of my decision.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Allow me. I&#039;m the reason you&#039;re leaving, so I should be the one to deliver the news.&lt;br /&gt;
&lt;br /&gt;
Br&#039;uk Evu: Perhaps you remember me? Br&#039;uk Evu, owner of Xbalyav Ty&#039;e? I&#039;d like a word, if you don&#039;t mind.&lt;br /&gt;
Br&#039;uk Evu: You&#039;re Wuk Lamat&#039;s ally from across the salt, right? And a hero of some renown, too, if the gossip&#039;s to be believed.&lt;br /&gt;
Br&#039;uk Evu: Well, as it so happens, I could use some heroic help. It doesn&#039;t need to be right now, but could you come by when you have a spare moment?&lt;br /&gt;
Br&#039;uk Evu: Much appreciated! I&#039;ll be waiting for you at my shop, then.&lt;br /&gt;
&lt;br /&gt;
System: You can now gain access to role quests! Speak with Br&#039;uk Evu at Xbalyav Ty&#039;e, and pursue new adventures as you progress through the rite of succession.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Ropli: I see you managed to find Fonjeantaine.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: It feels ungrateful to leave so soon after Master Ropli granted me employment, but surely he&#039;ll understand... I do this for the future of Tuliyollal!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Master Ropli. I&#039;m sorry to have to tell you this, but, uh...&lt;br /&gt;
&lt;br /&gt;
Ropli: Fonjeantaine has agreed to sign the potpact, yes?&lt;br /&gt;
Ropli: While it is a shame to lose a capable goldsmith, to have one of our own handpicked to serve the Third Promise is a great honor for Wachumeqimeqi.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I appreciate your understanding.&lt;br /&gt;
&lt;br /&gt;
Ropli: Of course, if you happen to know other talented artisans, regardless of their expertise, I hope you send them my way.&lt;br /&gt;
Ropli: It could even be yourself, if you&#039;re so inclined.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ll keep that in mind.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Though my time here was brief, I will not forget your kindness, Master Ropli. I am blessed to have these workshops be my first home in Tuliyollal.&lt;br /&gt;
&lt;br /&gt;
Ropli: Come back to us if the Moblins cut you loose. You&#039;ll always have a job at Wachumeqimeqi.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I expect you&#039;ll want to leave for Earthenshire as soon as possible. I&#039;ll go and pack my things.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: What became of Fonjeantaine? Were you able to find him?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We did, and he&#039;s agreed to become a potsworn. We&#039;ll leave when he&#039;s ready, but you still have a little time.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Splendid. We shall meet you anon.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I had plenty of reasons to win the contest, but now I have one more. Fonjeantaine&#039;s putting his faith in me, and I won&#039;t let him down!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You may now unlock deliveries for Wachumeqimeqi. Speak to Ropli, and pursue new endeavors as you progress through the rite of succession.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lending_a_Helphand&amp;diff=1241916</id>
		<title>Lending a Helphand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lending_a_Helphand&amp;diff=1241916"/>
		<updated>2026-03-11T16:08:11Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lending a Helphand&lt;br /&gt;
| image = Lending a Helphand.png&lt;br /&gt;
| description = Rakorok needs help learning about the potsworn Kaahe.&lt;br /&gt;
| quest-giver = Rakorok&lt;br /&gt;
| related-npcs = Kaahe; Koana; Thancred; Wuk Lamat&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| req-items = 1 Draftyshard&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 1450&lt;br /&gt;
| reward1 = 1 Ruthenium Chest Gear Coffer (IL 655)&lt;br /&gt;
| prev-quest = A Leaking Workpot&lt;br /&gt;
| next-quest = The Feat of Pots&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 875&lt;br /&gt;
| id-gt = 70417&lt;br /&gt;
| id-edb = c44caa69809&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|&#039;&#039;&#039;Bright Green Crystal&#039;&#039;&#039; is at (X:15.6 Y:35.3 Z:1.1).}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
**Inspect the interior of [[the Workpot]] 0/4&lt;br /&gt;
*Speak with [[Rakorok]].&lt;br /&gt;
*Look around for a tunnel from the vantage point.&lt;br /&gt;
*Search for a [[draftyshard]].&lt;br /&gt;
*Deliver the [[draftyshard]] to [[Rakorok]].&lt;br /&gt;
*Speak with [[Rakorok]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Rakorok needs help learning about the potsworn Kaahe.&lt;br /&gt;
* Rakorok has found himself in charge of the potsworn Kaahe, but has no idea what the artisan might want or need to be more comfortable in Earthenshire. Warning that helphands do not question potsworn directly, the overworked Moblin bids you and Wuk Lamat observe Kaahe and attempt to ascertain his desires.&lt;br /&gt;
* You enter the workshop and note several things that could be affecting Kaahe&#039;s ability to concentrate on his work. After having a thorough look around, you and Wuk Lamat head back outside to share your observations with Rakorok.&lt;br /&gt;
* Wuk Lamat notes three factors that are likely hindering Kaahe&#039;s creative endeavors. The first of these is the artisan&#039;s piping hot meals, which the average Hhetsarro would not appreciate and which Wuk Lamat will discuss with the Moblin&#039;s cook. The second is the state of Kaahe&#039;s tools─an oversight which Rakorok is only too happy to correct. The third concerns the sweltering heat inside the Workpot, which you are tasked to alleviate by salvaging a “draftyshard” from nearby boat wrecks. According to Rakorok, you should be able to spot the tunnel to the shoals in question from just outside the village.&lt;br /&gt;
* Your search for the tunnel entrance is briefly interrupted by Koana and Thancred, who are out gathering herbs for treating the injured Moblins. Musing on the tenuous situation in Earthenshire, Koana seems preoccupied with the ways Sharlayan technology could improve the lives of his people. After the two depart, you soon spy the rocky passage you were looking for─southeast of the village, as Rakorok described.&lt;br /&gt;
* You wade through the shallows and pluck a wind-aspected crystal from the scattered wreckage in the shoals. With “draftyshard” in hand, you can now return to Earthenshire and the waiting Rakorok.&lt;br /&gt;
* Invigorated by your offerings of fine food, new tools, and a soothing breeze, Kaahe immediately sets to work crafting an exquisite oil lamp. Koana then arrives to inform Wuk Lamat of the feat&#039;s imminent commencement, and cannot help but be impressed by the potsworn&#039;s work. Rakorok, too, seems well pleased with Kaahe&#039;s dramatic change of attitude.&lt;br /&gt;
* Wuk Lamat agrees with the grateful Rakorok that it is important to know as much as you can about the people you want to help. With that lesson fresh in mind, you prepare yourselves to face the impending Feat of Pots.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: First we&#039;ll solve this problem for the Moblins, then we&#039;ll see about completing their feat!&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... What Rakorok needs is for new helphands to create goodliving for potsworn Kaahe.&lt;br /&gt;
Rakorok: The helphand assigned to Kaahe was hurt during the rockrain, so Rakorok took over...but he knows nothing of Kaahe.&lt;br /&gt;
Rakorok: What does Kaahe want? What does Kaahe need? Helphands do not bother the potsworn with straightasks! Our job is to observe and anticipate─to prepare things with guessthink!&lt;br /&gt;
Rakorok: Please, guessthink with Rakorok. Find out what Kaahe is lacking so we can provide it!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You can count on us!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Rakorok: Kaahe is only one of many potsworn in need of caretaking. We work through the night with no sleep and no rest, but there are too few of us to go around!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: This is where Kaahe works, is it?&lt;br /&gt;
Wuk Lamat: Let&#039;s take a peek inside, then.&lt;br /&gt;
Wuk Lamat: That must be Kaahe. It&#039;d be a lot quicker if we could just talk to him, but that&#039;s not the way they do things around here, apparently.&lt;br /&gt;
Wuk Lamat: We&#039;ll have to leave him be, and try our hand at some “guessthink.”&lt;br /&gt;
&lt;br /&gt;
System: Inspect the workshop. You may move the camera, as well as zoom in and out. Target a point of interest and examine it in more detail with [game controls].&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Inspect the interior of the Workpot.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Crafting Materials&lt;br /&gt;
Wuk Lamat: Well, he has no shortage of crafting materials. There must be something else he&#039;s missing.&lt;br /&gt;
&amp;gt; Untouched Meal&lt;br /&gt;
Wuk Lamat: He&#039;s barely touched his meal! That dish is meant to be eaten hot, or it loses its savor...&lt;br /&gt;
&amp;gt; Kaahe&lt;br /&gt;
Wuk Lamat: He must be boiling sitting so close to the furnace, and there&#039;s no airflow to speak of. How could anyone work in that stifling heat?&lt;br /&gt;
&amp;gt; Work Goldsmithing Tools&lt;br /&gt;
Wuk Lamat: Those tools are looking pretty worn down. Maybe it&#039;s time for some new ones...?&lt;br /&gt;
---&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Alright, after taking a good look, I think I have an idea of what things Kaahe might want to improve his working conditions.&lt;br /&gt;
Wuk Lamat: Let&#039;s head back outside and talk to Rakorok.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s share what we observed with Rakorok!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Rakorok. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rakorok: Pfff... Kohhh... You made your observations? What did you guessthink?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: First off, I noticed Kaahe hasn&#039;t touched his food, and an empty belly can&#039;t be good for his concentration.&lt;br /&gt;
Wuk Lamat: Maybe the cooking isn&#039;t to his liking?&lt;br /&gt;
&lt;br /&gt;
Rakorok: But our food is very mouthpleasing! Why wouldn&#039;t he want to eat it?&lt;br /&gt;
Rakorok: Argh, but Rakorok is sure of nothing when it comes to Kaahe&#039;s tastes!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can help you with that. My brother Koana is also Hhetsarro, and while everyone has their personal preferences, there are some they tend to share.&lt;br /&gt;
Wuk Lamat: Like an aversion to piping hot dishes. If it was brought to him like that, Kaahe probably wouldn&#039;t have been able to eat until it cooled down, and by the time he came back to it, he might&#039;ve found it cold and unappetizing.&lt;br /&gt;
Wuk Lamat: The simplest solution is to serve dishes that taste good no matter the temperature!&lt;br /&gt;
&lt;br /&gt;
Rakorok: Rakorok never would have thought of that! Would the Third Promise mind explaining these things to our cook?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Not at all. But I don&#039;t think that was the only reason Kaahe couldn&#039;t concentrate.&lt;br /&gt;
Wuk Lamat: The Hhetsarro homeland is hot and dry, but even Kaahe seemed to be suffering in front of that furnace. Is there any way you could cool down the workshop?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Oh, we could try a draftyshard. They make a lovely breeze!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Do you know where we can get one of those?&lt;br /&gt;
&lt;br /&gt;
Rakorok: You can gather them from the Shoals of No Return. There are many old boats there, abandoned by those who gave up on their search for the golden city.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So we salvage them from the wrecks. Could you handle that for us, [Forename]?&lt;br /&gt;
Wuk Lamat: Oh, and one more thing. From what I could tell, Kaahe&#039;s files and saws and things were very worn down─maybe a new set of tools is in order?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Ahhh! Rakorok was too preoccupied with stocking materials─a serious oversight which he will rectify! Supplying good tools for goodliving is a helphand&#039;s responsibility!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then we all have work to do! We can meet back here when our tasks are done.&lt;br /&gt;
&lt;br /&gt;
Rakorok: The Shoals of No Return are past the crags, through a tunnel southeast of here. You should be able to spot the passage from just outside the village!&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Look around for a tunnel from the vantage point. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Koana: You&#039;re [Forename], aren&#039;t you? What brings you out here?&lt;br /&gt;
Koana: Ah, the issue with caring for the potsworn.&lt;br /&gt;
Koana: When they approached me with that same problem, I suggested they commission artisans in Sharlayan instead. The quality of craftsmanship would be guaranteed, after all.&lt;br /&gt;
Koana: However, the Moblins did not care for the idea.&lt;br /&gt;
Koana: Surely, it would be more effective to engage a uniformly trained collective. I cannot understand their fixation on individual contracts...&lt;br /&gt;
&lt;br /&gt;
Thancred: Perhaps the custom will make more sense once we begin the Feat of Pots.&lt;br /&gt;
Thancred: Until then, we&#039;ve been deemed unfit to assist in the matter of “helphands,” and are instead tasked with tending the injured. We were on our way back from procuring herbs for Urianger, in fact.&lt;br /&gt;
&lt;br /&gt;
Koana: Settlements in Kozama&#039;uka, too, have been isolated by the storm&#039;s destruction. What would have become of the wounded had we not found a way here?&lt;br /&gt;
Koana: Should I become Dawnservant, one of my first acts will be to establish reliable trade routes to the capital. When I imagine how much good we can achieve with Sharlayan technology...&lt;br /&gt;
Koana: My apologies─I have much to consider.&lt;br /&gt;
Koana: If you will excuse us.&lt;br /&gt;
&lt;br /&gt;
Thancred: We&#039;ll meet again soon, I&#039;m sure. Take care, [Forename].&lt;br /&gt;
&lt;br /&gt;
System: You spot the tunnel opening. Head through the passage to the Shoals of No Return and recover the draftyshard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search for a draftyshard.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Fiery Orange Crystal: (X:15.2, Y:34.4)&lt;br /&gt;
System: This crystalline shard is faintly warm to the touch. It does not appear to be the wind crystal you seek.&lt;br /&gt;
&amp;gt; Pale Blue Crystal: (X:15.0, Y:35.3)&lt;br /&gt;
System: This crystalline shard feels damp in your hand. It does not appear to be the wind crystal you seek.&lt;br /&gt;
&amp;gt; Bright Green Crystal: (X:15.6, Y:35.3)&lt;br /&gt;
System: This crystalline shard emanates a soothing whisper of wind. It seems you&#039;ve found the crystal Rakorok sent you to salvage.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Deliver the draftyshard to Rakorok. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Is that a cool breeze Rakorok feels?&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rakorok: Yes! Thank you for seekfinding a draftyshard! Rakorok will add it to the new set of tools he brought.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And I come bearing good food tidings! The cook has prepared a feast fit for the most discerning Hhetsarro, and it&#039;s on its way even as we speak!&lt;br /&gt;
Wuk Lamat: Let&#039;s go in and see what Kaahe thinks of our efforts.&lt;br /&gt;
&lt;br /&gt;
Kaahe: I was wondering what occasion called for me to receive so many visitors...&lt;br /&gt;
Kaahe: A fine meal, new tools, and a welcome source of cool air─now I remember why I signed a potpact!&lt;br /&gt;
Kaahe: I am grateful for your kind considerations. Allow me a moment or two, and I&#039;ll reciprocate with a piece worthy of a potsworn.&lt;br /&gt;
Kaahe: An oil lamp to brighten the halls of Vollok Shoonsa. The craftsmanship satisfies Earthenshire&#039;s reputation for quality, I trust?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Kohhh... Such luster! Such brilliance! Truly a gift fit for the Dawnservant!&lt;br /&gt;
&lt;br /&gt;
Kaahe: I&#039;m glad you like it. Considering the time I&#039;ve wasted till now, I hope to continue crafting at this improved pace.&lt;br /&gt;
Kaahe: I have a contract to fulfill, after all!&lt;br /&gt;
&lt;br /&gt;
Koana: Forgive my interruption.&lt;br /&gt;
Koana: Lamaty&#039;i, I am told the elector has deemed the crisis past, and is prepared to task us with the feat.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s great news! Thank you for letting me know!&lt;br /&gt;
&lt;br /&gt;
Koana: So this is the craft of a potsworn. It is indeed a masterful piece.&lt;br /&gt;
&lt;br /&gt;
Kaahe: Thank you for your words of praise, Second Promise. I drew inspiration from Kozama&#039;uka&#039;s natural beauty and sought to capture it in my work.&lt;br /&gt;
&lt;br /&gt;
Koana: I wondered why the Moblins did not simply build a workshop in the city, and now I have my answer...&lt;br /&gt;
Koana: Even Sharlayan goldsmiths could not easily replicate such exquisite artistry.&lt;br /&gt;
&lt;br /&gt;
Kaahe: One cannot create great things if one lacks creative impetus. Tuliyollal, fortunately, does not want for inspiration. Anyone wishing to learn the basics of a craft would do well to study it there.&lt;br /&gt;
Kaahe: I was raised among Hhetsarro more traditional than most, and the shared ingenuity of Tural&#039;s various peoples was eye-opening.&lt;br /&gt;
&lt;br /&gt;
Koana: You lived as a traditional Hhetsarro? I have few fond memories of nomadic life...&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I tried a serving of the dish we prepared for Kaahe. It was so good, I had a second helping!&lt;br /&gt;
&lt;br /&gt;
Koana: Would that I could forget that time...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Rakorok.===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok is very grateful to you!&lt;br /&gt;
Rakorok: I thank you for both your hard work and clever guessthink. When it comes to helphanding, knowing the potsworn really is important!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, that&#039;s true for pretty much everyone you meet. It&#039;s a lesson I&#039;ve had drummed into me several times already on this journey.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lending_a_Helphand&amp;diff=1241914</id>
		<title>Lending a Helphand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lending_a_Helphand&amp;diff=1241914"/>
		<updated>2026-03-11T16:06:57Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lending a Helphand&lt;br /&gt;
| image = Lending a Helphand.png&lt;br /&gt;
| description = Rakorok needs help learning about the potsworn Kaahe.&lt;br /&gt;
| quest-giver = Rakorok&lt;br /&gt;
| related-npcs = Kaahe; Koana; Thancred; Wuk Lamat&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| req-items = 1 Draftyshard&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 1450&lt;br /&gt;
| reward1 = 1 Ruthenium Chest Gear Coffer (IL 655)&lt;br /&gt;
| prev-quest = A Leaking Workpot&lt;br /&gt;
| next-quest = The Feat of Pots&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 875&lt;br /&gt;
| id-gt = 70417&lt;br /&gt;
| id-edb = c44caa69809&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|&#039;&#039;&#039;Bright Green Crystal&#039;&#039;&#039; is at (X:15.6 Y:35.3 Z:1.1).}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
**Inspect the interior of [[the Workpot]] 0/4&lt;br /&gt;
*Speak with [[Rakorok]].&lt;br /&gt;
*Look around for a tunnel from the vantage point.&lt;br /&gt;
*Search for a [[draftyshard]].&lt;br /&gt;
*Deliver the [[draftyshard]] to [[Rakorok]].&lt;br /&gt;
*Speak with [[Rakorok]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Rakorok needs help learning about the potsworn Kaahe.&lt;br /&gt;
* Rakorok has found himself in charge of the potsworn Kaahe, but has no idea what the artisan might want or need to be more comfortable in Earthenshire. Warning that helphands do not question potsworn directly, the overworked Moblin bids you and Wuk Lamat observe Kaahe and attempt to ascertain his desires.&lt;br /&gt;
* You enter the workshop and note several things that could be affecting Kaahe&#039;s ability to concentrate on his work. After having a thorough look around, you and Wuk Lamat head back outside to share your observations with Rakorok.&lt;br /&gt;
* Wuk Lamat notes three factors that are likely hindering Kaahe&#039;s creative endeavors. The first of these is the artisan&#039;s piping hot meals, which the average Hhetsarro would not appreciate and which Wuk Lamat will discuss with the Moblin&#039;s cook. The second is the state of Kaahe&#039;s tools─an oversight which Rakorok is only too happy to correct. The third concerns the sweltering heat inside the Workpot, which you are tasked to alleviate by salvaging a “draftyshard” from nearby boat wrecks. According to Rakorok, you should be able to spot the tunnel to the shoals in question from just outside the village.&lt;br /&gt;
* Your search for the tunnel entrance is briefly interrupted by Koana and Thancred, who are out gathering herbs for treating the injured Moblins. Musing on the tenuous situation in Earthenshire, Koana seems preoccupied with the ways Sharlayan technology could improve the lives of his people. After the two depart, you soon spy the rocky passage you were looking for─southeast of the village, as Rakorok described.&lt;br /&gt;
* You wade through the shallows and pluck a wind-aspected crystal from the scattered wreckage in the shoals. With “draftyshard” in hand, you can now return to Earthenshire and the waiting Rakorok.&lt;br /&gt;
* Invigorated by your offerings of fine food, new tools, and a soothing breeze, Kaahe immediately sets to work crafting an exquisite oil lamp. Koana then arrives to inform Wuk Lamat of the feat&#039;s imminent commencement, and cannot help but be impressed by the potsworn&#039;s work. Rakorok, too, seems well pleased with Kaahe&#039;s dramatic change of attitude.&lt;br /&gt;
* Wuk Lamat agrees with the grateful Rakorok that it is important to know as much as you can about the people you want to help. With that lesson fresh in mind, you prepare yourselves to face the impending Feat of Pots.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: First we&#039;ll solve this problem for the Moblins, then we&#039;ll see about completing their feat!&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... What Rakorok needs is for new helphands to create goodliving for potsworn Kaahe.&lt;br /&gt;
Rakorok: The helphand assigned to Kaahe was hurt during the rockrain, so Rakorok took over...but he knows nothing of Kaahe.&lt;br /&gt;
Rakorok: What does Kaahe want? What does Kaahe need? Helphands do not bother the potsworn with straightasks! Our job is to observe and anticipate─to prepare things with guessthink!&lt;br /&gt;
Rakorok: Please, guessthink with Rakorok. Find out what Kaahe is lacking so we can provide it!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You can count on us!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Rakorok: Kaahe is only one of many potsworn in need of caretaking. We work through the night with no sleep and no rest, but there are too few of us to go around!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: This is where Kaahe works, is it?&lt;br /&gt;
Wuk Lamat: Let&#039;s take a peek inside, then.&lt;br /&gt;
Wuk Lamat: That must be Kaahe. It&#039;d be a lot quicker if we could just talk to him, but that&#039;s not the way they do things around here, apparently.&lt;br /&gt;
Wuk Lamat: We&#039;ll have to leave him be, and try our hand at some “guessthink.”&lt;br /&gt;
&lt;br /&gt;
System: Inspect the workshop. You may move the camera, as well as zoom in and out. Target a point of interest and examine it in more detail with [game controls].&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Inspect the interior of the Workpot.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Crafting Materials&lt;br /&gt;
Wuk Lamat: Well, he has no shortage of crafting materials. There must be something else he&#039;s missing.&lt;br /&gt;
&amp;gt; Untouched Meal&lt;br /&gt;
Wuk lamat: He&#039;s barely touched his meal! That dish is meant to be eaten hot, or it loses its savor...&lt;br /&gt;
&amp;gt; Kaahe&lt;br /&gt;
Wuk Lamat: He must be boiling sitting so close to the furnace, and there&#039;s no airflow to speak of. How could anyone work in that stifling heat?&lt;br /&gt;
&amp;gt; Work Goldsmithing Tools&lt;br /&gt;
Wuk Lamat: Those tools are looking pretty worn down. Maybe it&#039;s time for some new ones...?&lt;br /&gt;
---&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Alright, after taking a good look, I think I have an idea of what things Kaahe might want to improve his working conditions.&lt;br /&gt;
Wuk Lamat: Let&#039;s head back outside and talk to Rakorok.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s share what we observed with Rakorok!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Rakorok. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rakorok: Pfff... Kohhh... You made your observations? What did you guessthink?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: First off, I noticed Kaahe hasn&#039;t touched his food, and an empty belly can&#039;t be good for his concentration.&lt;br /&gt;
Wuk Lamat: Maybe the cooking isn&#039;t to his liking?&lt;br /&gt;
&lt;br /&gt;
Rakorok: But our food is very mouthpleasing! Why wouldn&#039;t he want to eat it?&lt;br /&gt;
Rakorok: Argh, but Rakorok is sure of nothing when it comes to Kaahe&#039;s tastes!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can help you with that. My brother Koana is also Hhetsarro, and while everyone has their personal preferences, there are some they tend to share.&lt;br /&gt;
Wuk Lamat: Like an aversion to piping hot dishes. If it was brought to him like that, Kaahe probably wouldn&#039;t have been able to eat until it cooled down, and by the time he came back to it, he might&#039;ve found it cold and unappetizing.&lt;br /&gt;
Wuk Lamat: The simplest solution is to serve dishes that taste good no matter the temperature!&lt;br /&gt;
&lt;br /&gt;
Rakorok: Rakorok never would have thought of that! Would the Third Promise mind explaining these things to our cook?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Not at all. But I don&#039;t think that was the only reason Kaahe couldn&#039;t concentrate.&lt;br /&gt;
Wuk Lamat: The Hhetsarro homeland is hot and dry, but even Kaahe seemed to be suffering in front of that furnace. Is there any way you could cool down the workshop?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Oh, we could try a draftyshard. They make a lovely breeze!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Do you know where we can get one of those?&lt;br /&gt;
&lt;br /&gt;
Rakorok: You can gather them from the Shoals of No Return. There are many old boats there, abandoned by those who gave up on their search for the golden city.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So we salvage them from the wrecks. Could you handle that for us, [Forename]?&lt;br /&gt;
Wuk Lamat: Oh, and one more thing. From what I could tell, Kaahe&#039;s files and saws and things were very worn down─maybe a new set of tools is in order?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Ahhh! Rakorok was too preoccupied with stocking materials─a serious oversight which he will rectify! Supplying good tools for goodliving is a helphand&#039;s responsibility!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then we all have work to do! We can meet back here when our tasks are done.&lt;br /&gt;
&lt;br /&gt;
Rakorok: The Shoals of No Return are past the crags, through a tunnel southeast of here. You should be able to spot the passage from just outside the village!&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Look around for a tunnel from the vantage point. (Cutscene)&lt;br /&gt;
-cutscene start&lt;br /&gt;
Koana: You&#039;re [Forename], aren&#039;t you? What brings you out here?&lt;br /&gt;
Koana: Ah, the issue with caring for the potsworn.&lt;br /&gt;
Koana: When they approached me with that same problem, I suggested they commission artisans in Sharlayan instead. The quality of craftsmanship would be guaranteed, after all.&lt;br /&gt;
Koana: However, the Moblins did not care for the idea.&lt;br /&gt;
Koana: Surely, it would be more effective to engage a uniformly trained collective. I cannot understand their fixation on individual contracts...&lt;br /&gt;
&lt;br /&gt;
Thancred: Perhaps the custom will make more sense once we begin the Feat of Pots.&lt;br /&gt;
Thancred: Until then, we&#039;ve been deemed unfit to assist in the matter of “helphands,” and are instead tasked with tending the injured. We were on our way back from procuring herbs for Urianger, in fact.&lt;br /&gt;
&lt;br /&gt;
Koana: Settlements in Kozama&#039;uka, too, have been isolated by the storm&#039;s destruction. What would have become of the wounded had we not found a way here?&lt;br /&gt;
Koana: Should I become Dawnservant, one of my first acts will be to establish reliable trade routes to the capital. When I imagine how much good we can achieve with Sharlayan technology...&lt;br /&gt;
Koana: My apologies─I have much to consider.&lt;br /&gt;
Koana: If you will excuse us.&lt;br /&gt;
&lt;br /&gt;
Thancred: We&#039;ll meet again soon, I&#039;m sure. Take care, [Forename].&lt;br /&gt;
&lt;br /&gt;
System: You spot the tunnel opening. Head through the passage to the Shoals of No Return and recover the draftyshard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search for a draftyshard.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Fiery Orange Crystal: (X:15.2, Y:34.4)&lt;br /&gt;
System: This crystalline shard is faintly warm to the touch. It does not appear to be the wind crystal you seek.&lt;br /&gt;
&amp;gt; Pale Blue Crystal: (X:15.0, Y:35.3)&lt;br /&gt;
System: This crystalline shard feels damp in your hand. It does not appear to be the wind crystal you seek.&lt;br /&gt;
&amp;gt; Bright Green Crystal: (X:15.6, Y:35.3)&lt;br /&gt;
System: This crystalline shard emanates a soothing whisper of wind. It seems you&#039;ve found the crystal Rakorok sent you to salvage.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Deliver the draftyshard to Rakorok. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Is that a cool breeze Rakorok feels?&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rakorok: Yes! Thank you for seekfinding a draftyshard! Rakorok will add it to the new set of tools he brought.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And I come bearing good food tidings! The cook has prepared a feast fit for the most discerning Hhetsarro, and it&#039;s on its way even as we speak!&lt;br /&gt;
Wuk Lamat: Let&#039;s go in and see what Kaahe thinks of our efforts.&lt;br /&gt;
&lt;br /&gt;
Kaahe: I was wondering what occasion called for me to receive so many visitors...&lt;br /&gt;
Kaahe: A fine meal, new tools, and a welcome source of cool air─now I remember why I signed a potpact!&lt;br /&gt;
Kaahe: I am grateful for your kind considerations. Allow me a moment or two, and I&#039;ll reciprocate with a piece worthy of a potsworn.&lt;br /&gt;
Kaahe: An oil lamp to brighten the halls of Vollok Shoonsa. The craftsmanship satisfies Earthenshire&#039;s reputation for quality, I trust?&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Kohhh... Such luster! Such brilliance! Truly a gift fit for the Dawnservant!&lt;br /&gt;
&lt;br /&gt;
Kaahe: I&#039;m glad you like it. Considering the time I&#039;ve wasted till now, I hope to continue crafting at this improved pace.&lt;br /&gt;
Kaahe: I have a contract to fulfill, after all!&lt;br /&gt;
&lt;br /&gt;
Koana: Forgive my interruption.&lt;br /&gt;
Koana: Lamaty&#039;i, I am told the elector has deemed the crisis past, and is prepared to task us with the feat.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s great news! Thank you for letting me know!&lt;br /&gt;
&lt;br /&gt;
Koana: So this is the craft of a potsworn. It is indeed a masterful piece.&lt;br /&gt;
&lt;br /&gt;
Kaahe: Thank you for your words of praise, Second Promise. I drew inspiration from Kozama&#039;uka&#039;s natural beauty and sought to capture it in my work.&lt;br /&gt;
&lt;br /&gt;
Koana: I wondered why the Moblins did not simply build a workshop in the city, and now I have my answer...&lt;br /&gt;
Koana: Even Sharlayan goldsmiths could not easily replicate such exquisite artistry.&lt;br /&gt;
&lt;br /&gt;
Kaahe: One cannot create great things if one lacks creative impetus. Tuliyollal, fortunately, does not want for inspiration. Anyone wishing to learn the basics of a craft would do well to study it there.&lt;br /&gt;
Kaahe: I was raised among Hhetsarro more traditional than most, and the shared ingenuity of Tural&#039;s various peoples was eye-opening.&lt;br /&gt;
&lt;br /&gt;
Koana: You lived as a traditional Hhetsarro? I have few fond memories of nomadic life...&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I tried a serving of the dish we prepared for Kaahe. It was so good, I had a second helping!&lt;br /&gt;
&lt;br /&gt;
Koana: Would that I could forget that time...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Rakorok.===&lt;br /&gt;
&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok is very grateful to you!&lt;br /&gt;
Rakorok: I thank you for both your hard work and clever guessthink. When it comes to helphanding, knowing the potsworn really is important!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, that&#039;s true for pretty much everyone you meet. It&#039;s a lesson I&#039;ve had drummed into me several times already on this journey.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_the_First&amp;diff=1211364</id>
		<title>City of the First</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=City_of_the_First&amp;diff=1211364"/>
		<updated>2026-02-24T09:38:44Z</updated>

		<summary type="html">&lt;p&gt;Nick75: Changed dialogue to new template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = City of the First&lt;br /&gt;
| image = &lt;br /&gt;
| description = The Crystal Exarch has a request for you.&lt;br /&gt;
| quest-giver = Crystal Exarch&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 7.7&lt;br /&gt;
| location-y = 11.2&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 70&lt;br /&gt;
| req-items = 1 Life in the Crystarium, 1 The Flood of Light, 1 The Peoples of the First&lt;br /&gt;
| exp = 216000&lt;br /&gt;
| gil = 825&lt;br /&gt;
| unlocks = lc The Crystarium&lt;br /&gt;
| reward1 = 1 White Oak Chest Gear Coffer (IL 385)&lt;br /&gt;
| prev-quest = The Syrcus Trench&lt;br /&gt;
| next-quest = Travelers of Norvrandt&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| msq-index = 543&lt;br /&gt;
| id-gt = 68816&lt;br /&gt;
| id-edb = 7f4d35e058a&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Attune to the [[aetheryte]] in [[the Crystarium]].&lt;br /&gt;
*Speak with [[Katliss]] in [[The Crystalline Mean (Landmark)|the Crystalline Mean]].&lt;br /&gt;
*Speak with [[Moren]] in [[the Cabinet of Curiosity]].&lt;br /&gt;
*Speak with [[Bragi]] at [[Musica Universalis]].&lt;br /&gt;
*Find the [[Crystal Exarch]] near [[the Exedra]] and present your findings.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The Crystal Exarch has a request for you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Crystal Exarch: Now, a full and frank discussion in the privacy of my study would seem to be in order...  &lt;br /&gt;
Crystal Exarch: ...But I think our conversation would be more meaningful were you first to gain a firmer grasp of the situation here.  &lt;br /&gt;
Crystal Exarch: To that end, I would like you to visit a few of the Crystarium&#039;s civic leaders, and glean something of this world and its predicament.&lt;br /&gt;
Crystal Exarch: As you can see, this path will take you directly to the aetheryte─a convenience with which I am sure you are only too familiar.  &lt;br /&gt;
Crystal Exarch: Being the rightful object of my summoning spell, you should in theory be able to reach all the way back along your aetheric trail and find a connection in the Source, believe it or not.  &lt;br /&gt;
Crystal Exarch: I &#039;&#039;strongly&#039;&#039; suggest you complete this attunement before venturing any further. &lt;br /&gt;
Crystal Exarch: After you have done so, walk up the steps next to the aetheryte and head out to the left to arrive in the Crystalline Mean. This is where you&#039;ll find our collective of crafters and gatherers, as well as their spokeswoman, Katliss─one of the people I should like you to meet.  &lt;br /&gt;
Crystal Exarch: Another is Moren. To reach him and his “Cabinet of Curiosity,” you&#039;ll want to avoid the aforementioned steps, take the exit on the left, and simply continue straight along and down until you come to the large doors at the end of the path.  &lt;br /&gt;
Crystal Exarch: The third and final person I should like you to meet is Bragi, our man in charge of trade and distribution. He is to be found in the markets, which you can access from the opposite side of the aetheryte plaza.  &lt;br /&gt;
Crystal Exarch: In seeking out each of my colleagues, you will visit the major districts of the city, and hopefully gain a feel for the place. I trust my directions were simple enough? &lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Crystal clear.&lt;br /&gt;
Crystal Exarch: Hah, very good. I concede, the layout of the Crystarium owes more to historic necessity than planning, but I&#039;m sure you&#039;ll learn its twists and turns before long.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; To the right and down the where now...?&lt;br /&gt;
Crystal Exarch: My apologies. I forget how confusing the Crystarium can be for newcomers. Not to worry! I&#039;m sure you&#039;ll soon become accustomed to its twists and turns. &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: ...In all honesty, the true challenge may be in finding the right way to approach its citizens.  &lt;br /&gt;
Crystal Exarch: As you discovered during your encounter with the captain, the people of this world are unaware of the existence of other stars, and will struggle to accept the truth of your origin.  &lt;br /&gt;
Crystal Exarch: That being the case, when they ask whence you hail─as they inevitably will─I suggest you claim to share a homeland with the Crystal Exarch. There is an unspoken rule here about peering too deeply into that particular mystery.  &lt;br /&gt;
Crystal Exarch: When you&#039;ve finished making the rounds, pray meet me in the large courtyard at the center of town. Until then. &lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Crystal Exarch: The attunement worked as hoped, I trust? Any trouble finding my three colleagues?&lt;br /&gt;
Crystal Exarch: Remember: starting from the aetheryte, go up the steps and to the north to find the Crystalline Mean, where Katliss awaits, or forgo the steps and take the north passage to reach the Cabinet of Curiosity, and Moren.&lt;br /&gt;
Crystal Exarch: Exiting to the south of the aetheryte plaza, meanwhile, will bring you to the markets, overseen by Bragi. The order in which you visit them is entirely up to you, of course.&lt;br /&gt;
-optional end&lt;br /&gt;
===Attune to the aetheryte in the Crystarium.===&lt;br /&gt;
System: By focusing your senses, you detect the flow of vastly distant currents of aether. Your connection to these energies is faint but stable, and should allow teleportation to aetherytes in the Source.&lt;br /&gt;
&lt;br /&gt;
===Speak with Katliss in the Crystalline Mean. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Katliss: Rare to see a place so well stocked with goods, isn&#039;t it? But not here.  &lt;br /&gt;
Katliss: I&#039;m going to guess you&#039;re new to our fair city?  &lt;br /&gt;
Katliss: Well, for what it&#039;s worth, you&#039;ve chosen a fine sanctuary. The Exarch can throw up a barrier if the sin eaters come knocking, so it&#039;s a damn sight safer in here than it is out there.  &lt;br /&gt;
Katliss: Safer and more civilized, too─thanks to us in the Mean. We work together to procure materials and resources, and craft the goods which make city life possible. This is the place to visit if you need a coat mended or a kettle forged!  &lt;br /&gt;
Katliss: Just don&#039;t go thinking it&#039;ll all be handed to you on a plate like those Eulmoran layabouts. Here in the Crystarium, we work for a living.  &lt;br /&gt;
Katliss: Though I see you&#039;re no stranger to honest labor. You don&#039;t have that whiff of indolence about you like some folk I&#039;ve met. Still, I can&#039;t quite pin down your profession... Where is it you&#039;re from?&lt;br /&gt;
Katliss: ...One of the Exarch&#039;s countrymen, you say? ...I see.  &lt;br /&gt;
Katliss: Well then, I&#039;ll work twice as hard to make you feel welcome! Our city wouldn&#039;t even exist if it weren&#039;t for him, and any friend of his is a friend of ours!  &lt;br /&gt;
Katliss: It&#039;s really quite incredible when you think about it. They say his grand magicks summoned the Crystal Tower into existence─pulled the entire thing out of thin air. &lt;br /&gt;
Katliss: It wasn&#039;t long before droves of refugees began congregating around its base, desperate for shelter after losing their homes to the Flood...  &lt;br /&gt;
Katliss: And that&#039;s how the Crystarium began. At the Exarch&#039;s invitation, buildings started going up, and with the help of some curious relics brought forth from the tower, the place gradually expanded into the thriving metropolis you see today.&lt;br /&gt;
Katliss: The city&#039;s stood here for decades now, yet the eldest among us swear the Exarch looks exactly the same as he did back then...  &lt;br /&gt;
Katliss: He is indeed a man of many mysteries. But for all his secrecy, he has never yet let us down. &lt;br /&gt;
Katliss: So if he─and you─wish to remain silent about your shared homeland, then the folk here will respect your wish for privacy.  &lt;br /&gt;
Katliss: ...I am, however, more than a little curious to see any crafting talent you might be hiding! If you&#039;ve aught to contribute on that front, be sure to come back and visit once you&#039;ve had a chance to settle in.  &lt;br /&gt;
Katliss: Just ask for Katliss, and I&#039;ll find you a niche here in the Crystalline Mean. You can help us keep the cogs of the city greased and turning!&lt;br /&gt;
-cutscene end&lt;br /&gt;
System: Your exchange with Katliss has taught you about &amp;quot;Life in the Crystarium.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Katliss: Feel free to look around the workshops, but try not to distract the artisans. If they fall behind in their quotas, then everyone suffers for it&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Moren in the Cabinet of Curiosity. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Moren: Er, e-excuse me, [miss/mister]! Are you recently come to the city, perchance? I&#039;m quite familiar with our civic roles, you see, and...well... Ahem!  &lt;br /&gt;
Moren: Wh-What I mean to ask is, &#039;&#039;have you brought any books with you!?&#039;&#039; A rumpled scroll, even? A scrap of scribbled-on parchment...?&lt;br /&gt;
Moren: ...My apologies. Literature is something of an obsession of mine. As well as a profession.  &lt;br /&gt;
Moren: Librarian Moren, at your service. And this humble collection is known as the Cabinet of Curiosity.  &lt;br /&gt;
Moren: As your powers of perception have likely informed you, my colleagues and I are responsible for curating all manner of tomes, documents, and other vehicles for the written word.  &lt;br /&gt;
Moren: As horrific as the loss of life and land wrought by the Flood unquestionably was, the damage to recorded knowledge was no less catastrophic. We few do all we can to preserve what wisdom survived. &lt;br /&gt;
Moren: But tell me, what brings you to the Cabinet today? Looking for any title in particular? Mayhap a spot of academic research!?&lt;br /&gt;
Moren: Oho! So you&#039;ve an interest in modern history? Splendid! A thorough review of recent events can often yield novel perspectives, I quite agree!  &lt;br /&gt;
Moren: If you would prefer something visual to accompany the account, then I think I have an illustrated history book for children somewhere... Just a moment, and I&#039;ll fetch it for you.&lt;br /&gt;
Moren: And here we are. Would you like to pull up a chair? Make yourself more comfortable? ...Ahem, on with the lesson, then.  &lt;br /&gt;
Moren: A hundred years ago─or near enough not to matter─villains known as the Warriors of Light slew the Shadowkeeper, the steward of Darkness.  &lt;br /&gt;
Moren: In the wake of this tainted deed, Light began to pour into the world as if from unseen cracks. It pooled and swelled without cease, until the day an enormous, blinding wave rose up and swept across our star.  &lt;br /&gt;
Moren: We called this calamity the “Flood of Light.” &lt;br /&gt;
Moren: Everything it touched was leeched of life and vigor, leaving naught behind but a luminous wasteland. &lt;br /&gt;
Moren: Yet just when it seemed that all would be lost, a savior appeared before us... &lt;br /&gt;
Moren: The Oracle of Light. She stood &#039;twixt us and approaching doom, and by her power did she stay the Flood. Thus was Norvrandt, and Norvrandt alone, spared the fate of erasure.&lt;br /&gt;
Moren: Tragedy would, however, arrive in another form. From the blasted emptiness descended horrors of strange and terrible aspect to bedevil the few folk who survived.  &lt;br /&gt;
Moren: These “sin eaters” were Light incarnate, and their fulgent presence stole the night from Norvrandt&#039;s sky.  &lt;br /&gt;
Moren: Even now, they circle the remaining bastions of civilization, ever on the hunt for us, ever hungering for our flesh... &lt;br /&gt;
Moren: ...And thus did the world become what it is.&lt;br /&gt;
Moren: Should you ever wish to hear the tale again, I would be glad to retell it for you.  &lt;br /&gt;
Moren: O-Or if you would rather I speak of other matters, that too would be my pleasure! I should be glad of the company!&lt;br /&gt;
-cutscene end&lt;br /&gt;
System: Your exchange with Moren has taught you about &amp;quot;The Flood of Light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Moren: The contents of a book may be immutable, yet depending upon one&#039;s perspective, the lesson one learns may be different indeed. In other words, I am very much in favor of revisiting a story one has already read!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Bragi at Musica Universalis. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bragi: New to the city, friend? The spinning head and wide eyes give you away.  &lt;br /&gt;
Bragi: Welcome. My name is Bragi, and I&#039;m the master of these markets. They gave the district another, official title, but I&#039;m not in the habit of using it.  Too florid by half...  &lt;br /&gt;
&lt;br /&gt;
&amp;gt; If you are a Lalafell&lt;br /&gt;
Bragi: In any case, our merchants stock a wide range of equipment, so we should have something in your size. Forgive my asking, but you &#039;&#039;are&#039;&#039; a dwarf, yes? We don&#039;t get many of your lot coming down from the mountain these days.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If you are a Hrothgar&lt;br /&gt;
Bragi: In any case, our merchants stock a range of equipment for Ronso like you and me, so finding something in your size shouldn&#039;t be a problem.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Bragi: In any case, our merchants stock a range of equipment for [Humes/Galdjent/Elves/Drahn/Mystel/Viis] such as yourself, so finding something in your size shouldn&#039;t be a problem.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;m sorry, did you say, &amp;quot;[Dwarves/Galdjent/Elves/Drahn/Humes/Mystel/Viis]&amp;quot;...?&lt;br /&gt;
Bragi: Aye? Something wrong?  &lt;br /&gt;
&lt;br /&gt;
&amp;gt; Um, I&#039;m actually a [Lalafell/Elezen/Hyur/Roegadyn/Au Ra/Hrothgar/Miqo&#039;te/Viera].&lt;br /&gt;
Bragi: Hm? Must be a dialect I&#039;m not familiar with.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
Bragi: Let&#039;s see if we can straighten this out. See those two in front of us? The shorter one is a Hume [,like you]. &lt;br /&gt;
Bragi: And the taller one is an elf [,like you].  &lt;br /&gt;
Bragi: That sturdy individual over there is a Galdjent [,like you]...   &lt;br /&gt;
Bragi: ...whilst the one with the horns is a Drahn [,like you].  &lt;br /&gt;
Bragi: And then you have the large, scaly chaps with long tails and a knack for raising livestock. Those would be the Zun. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; If you are a Lalafell&lt;br /&gt;
Bragi: ...Which is apparently not what you call them. Do the dwarves have different names for all the peoples of the world? Or did you pick up the common tongue in some other far-flung region...?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Bragi: ...Which is apparently not the name you know them by. Now I&#039;m curious to know which far-flung region you hail from... &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Bragi: Ah, the same as the Exarch, eh? Well, that explains it.  &lt;br /&gt;
Bragi: You don&#039;t get much further-flung than that. We&#039;ve had a few of your lot pass through in recent years, and despite their obvious learning, they floundered over the simplest things.  &lt;br /&gt;
Bragi: But not to worry! Should you find yourself confused by the local language or customs, I&#039;ll be here to answer your questions.&lt;br /&gt;
-cutscene end&lt;br /&gt;
System: Your exchange with Bragi has taught you about &amp;quot;The Peoples of the First.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bragi: I didn&#039;t point them out earlier, but I&#039;m sure you&#039;ll spot a Mystel, or another Ronso like [me/us] sooner rather than later. Even Viis like Captain Lyna aren&#039;t that unusual in this city.&lt;br /&gt;
Bragi: Aye, the Crystarium&#039;s long been a sanctuary for all manner of refugees─except maybe the dwarves. [Those/Your] lot prefer to keep themselves to themselves, in my experience.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Find the Crystal Exarch near the Exedra and present your findings.===&lt;br /&gt;
Crystal Exarch: Well, how did you fare? Did my colleagues help you form a clearer picture of this world and its people?&lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: Yes, it seems you were treated to a most thorough introduction. I understand it was something of a chore, but &#039;twas necessary that you grasp these things before we proceed.  &lt;br /&gt;
Crystal Exarch: As for the Crystal Tower&#039;s origin, you may have noted that details were sparse. The structure is, in fact, the selfsame one you know from the Source, transported to the First in its entirety.  &lt;br /&gt;
Crystal Exarch: It was my first attempt at breaching the boundaries between worlds─something of a trial run for your eventual crossing. And although I do not know which era I tore it from, I &#039;&#039;do&#039;&#039; know that its arrival served to set the wheels of fate in motion.&lt;br /&gt;
-quest complete&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Syrcus_Trench&amp;diff=1204730</id>
		<title>The Syrcus Trench</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Syrcus_Trench&amp;diff=1204730"/>
		<updated>2026-02-16T08:29:00Z</updated>

		<summary type="html">&lt;p&gt;Nick75: Changed dialogue to new template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Syrcus Trench&lt;br /&gt;
| image = The Syrcus Trench.png&lt;br /&gt;
| description =  Tataru is itching to share what appears to be good news.&lt;br /&gt;
| quest-giver = Tataru&lt;br /&gt;
| location = The Rising Stones&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 5.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Shadowbringers Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 70&lt;br /&gt;
| exp = 216000&lt;br /&gt;
| gil = 1299&lt;br /&gt;
| unlocks = lc Lakeland&lt;br /&gt;
| reward1 = 1 Shadowbringers Orchestrion Roll&lt;br /&gt;
| reward2 = 1 White Oak Weapon Coffer (IL 385)&lt;br /&gt;
| prev-quest = A Requiem for Heroes&lt;br /&gt;
| next-quest = City of the First&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| msq-index = 542&lt;br /&gt;
| id-gt = 68815&lt;br /&gt;
| id-edb = 38bfcd97090&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer&#039;s contents are HQ {{HQ}}.  As this gear is worse than the level 70 {{tomestone|Poetics}} [[Poetics]] gear, you might consider selling it on the [[Market Board]] to other players. Alternatively, it can be used while leveling secondary [[job]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Saint Coinach Ferryman|Saint Coinach ferryman]] in [[north Silvertear]].&lt;br /&gt;
* Speak with [[Tataru]].&lt;br /&gt;
* Head to [[the Crystarium]]&lt;br /&gt;
* Speak with the [[Crystal Exarch]]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[Tataru]] excitedly shares the latest development in the hunt for the beacon. Apparently, your colleagues have discovered a pathway leading to the bottom of the ravine in which the [[Crystal Tower]] stands, rendering its base accessible. Despite narrowing down the search area, however, it seems there is still a lot of ground to cover. According to Tataru, a boat waits on the northern edge of Silvertear Lake, ready to ferry helping hands over to the newly established survey site.&lt;br /&gt;
&lt;br /&gt;
*You cross over to the eastern shore, and enter the expansive hollow at the foot of the Crystal Tower. Tataru stands nearby, eager to make a start.&lt;br /&gt;
&lt;br /&gt;
*Though you have only the vaguest idea what it is that you are looking for, you join the search...&lt;br /&gt;
&lt;br /&gt;
*Having stumbled rather fortuitously on what turns out to be the beacon, you are subject to yet another visitation by the mysterious voice. This time, however, it rings triumphantly clear. Moments later, you find yourself transported to a distant and unfamiliar land. Could this truly be another world? Lost and confused, you happen upon a traveling peddler who sets you on the road to a city he calls the &amp;quot;Crystarium.&amp;quot;&lt;br /&gt;
**※In the event that you leave the area and wish to return, speak with the Ironworks technologist at the foot of the Crystal Tower.&lt;br /&gt;
&lt;br /&gt;
*As you approach the Crystarium, you come to what appears to be a fortified checkpoint. The guard stationed there duly interrogates you, and seems unimpressed by your responses. Even the brief intervention of a monstrous assailant cannot dissuade her from turning you away, but just as she moves to do so, she is interrupted by the arrival of a hooded man who smoothly declares you to be his guest. With affected ease, he bids you follow him into the city...quietly promising to answer your questions when you have some privacy.&lt;br /&gt;
&lt;br /&gt;
*You follow the Crystal Exarch towards the main gates of the Crystarium, before which he pauses, and turns with an expectant air.&lt;br /&gt;
&lt;br /&gt;
*The Exarch welcomes you to the Crystarium, and by extension, to the world of the First. You can only guess what fateful adventures await you upon this Light-beleaguered star...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the Quest (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tataru: Good news, [Forename]! We&#039;ve had a stroke of luck in our search for that beacon!  &lt;br /&gt;
Tataru: Apparently, our colleagues have stumbled across a hidden path leading down into the hollows around the base of the Crystal Tower.  &lt;br /&gt;
Tataru: ...A path I doubt we&#039;d ever have found had the Ironworks and the Sons not added their numbers to the party.  &lt;br /&gt;
Tataru: Thanks to them, we have eager eyes aplenty down there, checking under rocks and peering into every nook and cranny. Still, it sounds like there&#039;s a lot of ground to cover... &lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Then we&#039;d better go and give them a hand!&lt;br /&gt;
Tataru: My thoughts exactly!  &lt;br /&gt;
Tataru: The sooner we find this beacon, the sooner you can travel to wherever it is this mysterious voice is coming from. &lt;br /&gt;
&lt;br /&gt;
&amp;gt;...Sounds like tedious work. But not as tedious as waiting around, I suppose.&lt;br /&gt;
Tataru: Exactly! So I was thinking we should go and lend a hand. The sooner we find this beacon, the sooner you can travel to wherever it is this mysterious voice is coming from. &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
Tataru: And the sooner we can work out how to help our friends.  &lt;br /&gt;
Tataru: We have to find a way to wake them up─and &#039;&#039;before&#039;&#039; the Empire comes calling again! Meaning we have no time to lose! &lt;br /&gt;
Tataru: There&#039;s a boat in north Silvertear waiting to ferry people to the site, so let&#039;s be on our way! &lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Riol: I&#039;m holdin&#039; the fort. Someone needs to keep an eye on the Empire after all. &lt;br /&gt;
&lt;br /&gt;
Alianne: I pray this beacon you spoke of leads you to the others. Gods, where could they be?&lt;br /&gt;
&lt;br /&gt;
Isildaure: In the absence of the others, we must manage the affairs of the Rising Stones to the best of our ability. Would that we could do more...&lt;br /&gt;
&lt;br /&gt;
Ephemie: The others have left to search for the beacon. Weren&#039;t you joining them?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with the Saint Coinach ferryman in north Silvertear.===&lt;br /&gt;
Saint Coinach Ferryman: Heading to the survey site, madam? It&#039;s on the eastern shore of the lake, and the swiftest way to get there is by boat.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Ironworks Technologist: The Ironworks is out in force! Master Garlond&#039;s orders! &lt;br /&gt;
&lt;br /&gt;
Aenor: The Archons need our help! Next to that, even matters of the heart don&#039;t seem to matter! &lt;br /&gt;
&lt;br /&gt;
Clemence: I&#039;ve detected no slavering beasts in the vicinity...my sister excepted. &lt;br /&gt;
&lt;br /&gt;
Son of Saint Coinach: That towering edifice is the outer wall of the Crystal Tower&#039;s foundation─the Labyrinth of the Ancients to be precise. &lt;br /&gt;
&lt;br /&gt;
Coultenet: The air here weighs heavily upon me. &#039;Tis little wonder, I suppose, when standing in the shadow of such an imposing structure. &lt;br /&gt;
&lt;br /&gt;
Hoary Boulder: [Forename]! The search continues, but I have no doubt we shall find this beacon of yours!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Tataru. (Cutscene)===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Tataru: Look how many people there are!  &lt;br /&gt;
Tataru: Should we get to it, then? Pick up anything that seems the least bit “device” like, and we&#039;ll make ourselves a pile. &lt;br /&gt;
&lt;br /&gt;
Biggs: Well if it isn&#039;t the hero of the hour! Maybe you&#039;ll change our luck─we&#039;ve found bugger all without you. &lt;br /&gt;
&lt;br /&gt;
Tataru: Biggs! Wedge! &lt;br /&gt;
&lt;br /&gt;
Biggs: Aye, aye, well we could hardly say no to a call for aid from the Scions.  &lt;br /&gt;
Biggs: Jessie collared the chief for some other business, so we&#039;ll be working twice as hard to make up for his not being here. &lt;br /&gt;
&lt;br /&gt;
Wedge: Thrice as hard, even!  &lt;br /&gt;
&lt;br /&gt;
Tataru: Thank you─both of you! I&#039;m sure we&#039;ll find that beacon in no time!&lt;br /&gt;
&lt;br /&gt;
Biggs: Hm. I&#039;m not seeing anything out here.&lt;br /&gt;
Biggs: D&#039;you reckon you could squeeze in there, Wedge? &lt;br /&gt;
&lt;br /&gt;
Wedge: And get stuck halfway!? No thank you. &lt;br /&gt;
&lt;br /&gt;
Tataru: I could try if you like!&lt;br /&gt;
&lt;br /&gt;
Wedge: Tataru, no! We couldn&#039;t ask you to do that! &lt;br /&gt;
&lt;br /&gt;
Tataru: Oh, I&#039;ll be fine. This receptionist is not afraid to get her hands dirty. &lt;br /&gt;
&lt;br /&gt;
Biggs: Sorry, I-I meant to say─the scholars haven&#039;t finished their preliminary assessment of the site yet, so we&#039;re not supposed to venture too far in.  &lt;br /&gt;
Biggs: ...Hm, what&#039;s that you got there? &lt;br /&gt;
Biggs: Now &#039;&#039;that&#039;&#039; looks promising! &lt;br /&gt;
&lt;br /&gt;
Wedge: Uhh...isn&#039;t that the Ironworks&#039; symbol? ...Counterfeiters?&lt;br /&gt;
&lt;br /&gt;
Crystal Exarch@???: Now...&#039;&#039;now&#039;&#039; I have you! &lt;br /&gt;
&lt;br /&gt;
Biggs: You all right? &lt;br /&gt;
Wedge: What&#039;s happening!? &lt;br /&gt;
&lt;br /&gt;
Crystal Exarch@???: Stay with me! Focus on my voice! &lt;br /&gt;
Crystal Exarch@???: Let expanse contract, eon become instant...  &lt;br /&gt;
&lt;br /&gt;
Tataru: ...Wait, this must be it! The device! This is &#039;&#039;supposed&#039;&#039; to happen! &lt;br /&gt;
&lt;br /&gt;
Crystal Exarch@???: Throw wide the gates that we may pass!  &lt;br /&gt;
&lt;br /&gt;
Tataru: Safe journey, Warrior of Light. Find our friends, and bring them home!&lt;br /&gt;
&lt;br /&gt;
Haurchefant: Oh, do not look at me so. &lt;br /&gt;
Ardbert@???: We did everything right, everything that was asked of us, and still─still it came to this! &lt;br /&gt;
&lt;br /&gt;
Oracle of Light: Your time has not yet come. &lt;br /&gt;
&lt;br /&gt;
Ardbert@???: From endless dreams, I awake.  &lt;br /&gt;
Ardbert@???: Something vague...yet urgent...calls me to action once more. &lt;br /&gt;
&lt;br /&gt;
Traveling Merchant: Rare to meet someone out here who&#039;s not a peddler themself. What brings you into the wilds this time o&#039;night? &lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; What do you mean, &amp;quot;This time of night&amp;quot;?&lt;br /&gt;
&amp;gt; But it&#039;s as bright as day...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Traveling Merchant: Well, if it ain&#039;t the oldest joke in the book. Me grandad─gods rest his soul─used to tell that one to the barman at kickin&#039;-out time. &lt;br /&gt;
Traveling Merchant: &amp;quot;An&#039; when, pray tell, did we last have a dark night? Ye rotten old drunk ye!“ he&#039;d reply. &lt;br /&gt;
Traveling Merchant: &amp;quot;Over a hundred bleedin&#039; years ago, that&#039;s when!“ &lt;br /&gt;
Traveling Merchant: Hm! You&#039;ve got that look down to a tee. I&#039;d almost think you meant it... &lt;br /&gt;
Traveling Merchant: Ahhh, got to you, did they? Poor beggar. That explains it, then.&lt;br /&gt;
Traveling Merchant: Well, I&#039;ve roads to travel and wares to sell, but you─you&#039;d best hurry along to the town nearby. &lt;br /&gt;
Traveling Merchant: Just head east through the trees, and aim for the shining tower. You&#039;ll find the place soon enough. &#039;Tis the biggest settlement for malms around.  &lt;br /&gt;
Traveling Merchant: Go on, now, friend. They&#039;ll take good care of you in the Crystarium.&lt;br /&gt;
&lt;br /&gt;
Ardbert@???: To dizzying heights it rises, the gleaming spire, its tip threatening to pierce the blinding canopy.   &lt;br /&gt;
Ardbert@???: There it will all begin anew. Between Dark and Light, the pure and the corrupt—the one true struggle... &lt;br /&gt;
-cutscene end&lt;br /&gt;
===Head to the Crystarium. (Cutscene)===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Lyna@???: Halt. &lt;br /&gt;
Lyna@Curt Gateguard: Every face in this city I know. Yours I do not.  &lt;br /&gt;
Lyna@Curt Gateguard: This is the threshold of the Crystarium, stranger, and I am its gatekeeper. If you would enter, you will answer my questions. &lt;br /&gt;
Lyna@Curt Gateguard: From where do you hail? &lt;br /&gt;
&lt;br /&gt;
Question: Where are you from?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Ul&#039;dah/Gridania/Limsa Lominsa&lt;br /&gt;
Lyna@Curt Gateguard: Do you take me for a fool? No such place exists.   &lt;br /&gt;
&lt;br /&gt;
&amp;gt; The Source.&lt;br /&gt;
Lyna@Curt Gateguard: &amp;quot;The Source&amp;quot;? What is this cryptic nonsense?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Lyna@Curt Gateguard: You will not say? Then I have even less reason to trust you.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Lyna@Curt Gateguard: Had you given me an honest answer, I would not have barred your way─we care little here for a person&#039;s place of origin. But instead you chose concealment, and I will not suffer you to pass...&lt;br /&gt;
Lyna@Curt Gateguard: That one had eaten. It must have gulped down the whole hand, ring and all... &lt;br /&gt;
&lt;br /&gt;
Crystal Exarch@???: Everything all right, Captain? &lt;br /&gt;
&lt;br /&gt;
Lyna@Curt Gateguard: Quite all right, my lord. Just a stray sin eater, and a weak one at that. &lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: I see. Weak or not, we should be on the lookout for more. &lt;br /&gt;
Crystal Exarch:  But I see you&#039;ve met my guest. I will escort her/him to the Crystarium myself...if you&#039;ve no objections? &lt;br /&gt;
&lt;br /&gt;
Lyna@Curt Gateguard: Another of your mysterious friends, is it? I should have known.  &lt;br /&gt;
Lyna@Curt Gateguard: Very well. I&#039;ll inform the others your guest is to be given the run of the city.  &lt;br /&gt;
Lyna@Curt Gateguard: Pray forgive my less-than-cordial welcome. May the rest of your stay with us be a pleasant one. &lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: Come with me. I will answer whatever questions you have when we are somewhere more private.&lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: Right, then. Before we plunge into the wheres and wherefores, let me first thank you for answering my summons. &lt;br /&gt;
Crystal Exarch: I had intended to bring you directly to my personal quarters, but I fear my aim was...slightly off. That you were still able to make the crossing unharmed is...a great relief.  &lt;br /&gt;
Crystal Exarch: And so we come to the question of where. The realm in which you now find yourself belongs to one of the thirteen reflections or shards─the First, to be precise─even if its inhabitants are largely oblivious to the fact.  &lt;br /&gt;
Crystal Exarch: As to wherefore... Having been awarded the rather grandiose title of “Crystal Exarch,” I─in my capacity as caretaker of the Crystarium─thought to seek the aid of you and your companions. &lt;br /&gt;
&lt;br /&gt;
Question: What will you ask?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Are the other Scions here?&lt;br /&gt;
Crystal Exarch: Ah. That...is a question with no simple answer. But all shall be explained in due course, I promise you.  &lt;br /&gt;
&lt;br /&gt;
&amp;gt; Do you have any idea how much trouble you&#039;ve caused?&lt;br /&gt;
Crystal Exarch: ...An inkling, yes. I can only beg your forgiveness─matters here forced my hand. But all shall be explained in due course, I promise you.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Crystal Exarch: Let us begin with the glaring skies up above.&lt;br /&gt;
Crystal Exarch: Here in the First, the world has been all but consumed by primordial Light.  &lt;br /&gt;
Crystal Exarch: It began a century ago, by this realm&#039;s reckoning. A luminous flood swallowing everything in its path. More than nine-tenths of this star was lost.  &lt;br /&gt;
Crystal Exarch: And the fortunate few who survived are hounded by abominations born of that catastrophe even now.  &lt;br /&gt;
Crystal Exarch: &amp;quot;Sin eaters,“ we call them. The creature you saw earlier was one such monstrosity. &lt;br /&gt;
Crystal Exarch: It was to save the First from this menace that I learned to bridge the rift between worlds─that I might call upon the aid of the greatest of heroes.  &lt;br /&gt;
Crystal Exarch: Though it meant depriving a world of its champion, I had to try─for in saving the First, you would bring salvation to the Source as well. &lt;br /&gt;
Crystal Exarch: But what manner of host harangues his guest in the middle of the road? Let us continue our talk within the Crystarium.&lt;br /&gt;
&lt;br /&gt;
Ardbert@???: Such a proud and vibrant city...&lt;br /&gt;
Ardbert@???: The sole sanctuary for the living in a world all but resigned to oblivion. &lt;br /&gt;
Ardbert@???: Each stone was laid with hope; the town itself a symbol, a monument to defiance in the face of death. &lt;br /&gt;
Ardbert@???: No would-be hero could fail to answer its call. For who among us does not yearn for salvation? &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Crystal Exarch.===&lt;br /&gt;
Crystal Exarch: And here we are. Welcome, my friend, to the Crystarium.&lt;br /&gt;
-quest complete&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Leaking_Workpot&amp;diff=1204645</id>
		<title>A Leaking Workpot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Leaking_Workpot&amp;diff=1204645"/>
		<updated>2026-02-15T20:21:39Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Leaking Workpot&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]] is concerned about dangers on the road.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| location-x = 33.0&lt;br /&gt;
| location-y = 24.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 926&lt;br /&gt;
| reward1 = 1 Ruthenium Weapon Coffer (IL 655)&lt;br /&gt;
| prev-quest = For All Turali&lt;br /&gt;
| next-quest = Lending a Helphand, Broken Vessels, Twinkle Twinkle Little Stones, Take a Powder&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 874&lt;br /&gt;
| id-gt = 70416&lt;br /&gt;
| id-edb = 37b2c15ba9d&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Speak with [[Rakorok]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Erenville is concerned about dangers on the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I&#039;m ready to move on!&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m glad we could take a moment to talk things through. Wuk Lamat seems much happier for it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I have some small experience with the pressures of leadership─and crumbling beneath its weight, as you well know. If anything good can be said to have come of my failures, I hope it is my capacity to help others avoid similar mistakes.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t matter if Wuk Lamat&#039;s scared of alpacas or gets sick on boats. It doesn&#039;t change who she is or what she means to people.&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Erenville: The Moblin settlement of Earthenshire is not far from here, but be warned: the road we&#039;ll be taking is a favored hunting ground for bandits.&lt;br /&gt;
Erenville: With the stairs currently impassable, there&#039;ll be fewer travelers, meaning the brigands will be desperate for victims to ambush.&lt;br /&gt;
Erenville: Although considering present company, I suppose my concern is unwarranted.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Bandits on the road? What have Zoraal Ja and the Landsguard been doing!?&lt;br /&gt;
Wuk Lamat: Seems it&#039;s up to me to restore order to the area!&lt;br /&gt;
&lt;br /&gt;
Erenville: And off she goes again... For now, we&#039;ll head west and aim for the bank of the second river.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: The bandits&#039; lair is said to be somewhere near here, but I&#039;d prefer we avoid seeking out trouble.&lt;br /&gt;
&lt;br /&gt;
Krile: Oh, I see─this is the river which feeds the waterfalls above Ok&#039;hanu.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Again and again, I am struck by the majesty of the falls. It is difficult to comprehend the sheer volume of water this natural wonder produces.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I felt eyes on us several times as we made our way here, though they soon seemed to lose interest.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: Well? Where are these bandits?&lt;br /&gt;
&lt;br /&gt;
Erenville: Apparently they&#039;re not foolish enough to attack a party of this size.&lt;br /&gt;
Erenville: Earthenshire is just a little farther ahead, on the opposite bank of Miyakabek&#039;zoma, but let&#039;s remain vigilant all the same.&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: So this is Earthenshire!&lt;br /&gt;
&lt;br /&gt;
Krile: Goodness me! It&#039;s like the entire village is made of pottery!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Even as Hanuhanu culture is distinct from the Vanu, Moblin society has developed quite differently to that of their goblin cousins.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Not another claimant in sight. Does that mean we&#039;re ahead...or behind?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Erenville. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: This is it─the village where the Lay of Pots from the Tuliyollal Saga took place.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Earthenshire... Idyllshire... Might the similarity be a cultural inclination, I wonder.&lt;br /&gt;
&lt;br /&gt;
Alisaie: The settlements themselves couldn&#039;t be more different, though. This shire appears custom-built to resemble pots, while the other is a repurposed town.&lt;br /&gt;
&lt;br /&gt;
Rediroq@Elderly Moblin Woman: Pfff... Pfffkohhh... Welcome to Earthenshire! Do I have the pleasure of happygreeting the Third Promise and her retinue?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s us. We&#039;re looking for the Dawnservant&#039;s elector, if you happen to know who that is.&lt;br /&gt;
&lt;br /&gt;
Rediroq: You are exchanging tongueflaps with her right now. Rediroq is the elector you seek.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, that&#039;s helpful! We can cut straight to performing the feat!&lt;br /&gt;
&lt;br /&gt;
Rediroq: As much as Rediroq would like to do just that, we have a much more pressing worry.&lt;br /&gt;
Rediroq: The storm which hit our village shattered the cliffs and dropped rocks on our braincases! Many helphands for the potsworn were injured. This is no time for feats or mettletests!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m sorry to hear that. After learning what the storm did to the stairs, I feared you&#039;d been caught in its path. Uh, not to change the subject, but...what are the “potsworn”?&lt;br /&gt;
&lt;br /&gt;
Erenville: Goldsmiths contracted to work for the Moblins. The word comes from the pot-like workshops where they practice their craft.&lt;br /&gt;
Erenville: The Moblins provide these potsworn with tools, materials, living quarters─everything the artisans could possibly need. This allows them to concentrate on producing what is widely known as the finest gold- and metalwork in Tural.&lt;br /&gt;
&lt;br /&gt;
Papawni@Disappointed Artisan: This is unacceptable. I was promised no distractions!&lt;br /&gt;
Papawni@Disappointed Artisan: If this is the best they can offer, I should have never left Wachumeqimeqi...&lt;br /&gt;
&lt;br /&gt;
Rediroq: You see? The potsworn desert us! Without enough healthy helphands, we are failing to uphold our side of the potpact!&lt;br /&gt;
Rediroq: Should all our potsworn leave, Earthenshire will grind to a halt! We have to do something, and do it soon!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then let us stand in for the injured helpers! It would give me the chance to learn more about your people and your village, and if it brings us closer to beginning the feat, then all the better!&lt;br /&gt;
Wuk Lamat: This isn&#039;t strictly part of the contest, so don&#039;t feel obligated to join in. Take a rest while you can.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Of course I&#039;ll help!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was hoping you&#039;d say that! I actually wasn&#039;t sure I could do this on my own.&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll all help. I doubt any of us could just sit around and watch.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I could use a nap...&lt;br /&gt;
&lt;br /&gt;
Erenville: What Forename means to say is we&#039;ll all help. I doubt any of us could just sit around and watch.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was hoping you&#039;d feel that way! I actually wasn&#039;t sure I could do this on my own.&lt;br /&gt;
---&lt;br /&gt;
Rediroq: We&#039;ll take every helphand we can get. Rediroq truthswears that once the potsworn have their perfect workshops again, we will commence the feat with all haste!&lt;br /&gt;
Rediroq: You and the Third Promise can assist helphand Rakorok.&lt;br /&gt;
Rediroq: You other four, follow Rediroq. There are other helphands in need of hand-lending!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I really appreciate you pitching in.&lt;br /&gt;
Wuk Lamat: I meant what I said at Many Fires. There&#039;ll be no more feigning strength. No more playing at being an invincible Promise.&lt;br /&gt;
Wuk Lamat: If there&#039;s one thing I&#039;ve learned on this journey, it&#039;s how practiced you are at aiding those in need.&lt;br /&gt;
Wuk Lamat: And I mean to make the most of having such an incredible mentor at my side!&lt;br /&gt;
Wuk Lamat: Now, let&#039;s find this Rakorok fellow and see what we can do for him.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I think I&#039;ve found our helphand. First we&#039;ll solve this problem for the Moblins, then we&#039;ll see about completing their feat!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Rakorok.===&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok can&#039;t meet his obligations without more helphands! The potpact is broken and the pots are emptying!&lt;br /&gt;
Rakorok: You&#039;ve come to aid Rakorok!? Rakorok accepts your hand-lending with joyous feelsmiles!&lt;br /&gt;
Rakorok: If we can offer the potsworn their promised goodliving, we might save the day yet.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Whatever you need!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Leaking_Workpot&amp;diff=1204643</id>
		<title>A Leaking Workpot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Leaking_Workpot&amp;diff=1204643"/>
		<updated>2026-02-15T20:20:33Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Leaking Workpot&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Erenville]] is concerned about dangers on the road.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| location = Kozama&#039;uka&lt;br /&gt;
| location-x = 33.0&lt;br /&gt;
| location-y = 24.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 92&lt;br /&gt;
| exp = 1021440&lt;br /&gt;
| gil = 926&lt;br /&gt;
| reward1 = 1 Ruthenium Weapon Coffer (IL 655)&lt;br /&gt;
| prev-quest = For All Turali&lt;br /&gt;
| next-quest = Lending a Helphand, Broken Vessels, Twinkle Twinkle Little Stones, Take a Powder&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 874&lt;br /&gt;
| id-gt = 70416&lt;br /&gt;
| id-edb = 37b2c15ba9d&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Speak with [[Rakorok]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Erenville is concerned about dangers on the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I&#039;m ready to move on!&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m glad we could take a moment to talk things through. Wuk Lamat seems much happier for it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I have some small experience with the pressures of leadership─and crumbling beneath its weight, as you well know. If anything good can be said to have come of my failures, I hope it is my capacity to help others avoid similar mistakes.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t matter if Wuk Lamat&#039;s scared of alpacas or gets sick on boats. It doesn&#039;t change who she is or what she means to people.&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Erenville: The Moblin settlement of Earthenshire is not far from here, but be warned: the road we&#039;ll be taking is a favored hunting ground for bandits.&lt;br /&gt;
Erenville: With the stairs currently impassable, there&#039;ll be fewer travelers, meaning the brigands will be desperate for victims to ambush.&lt;br /&gt;
Erenville: Although considering present company, I suppose my concern is unwarranted.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Bandits on the road? What have Zoraal Ja and the Landsguard been doing!?&lt;br /&gt;
Wuk Lamat: Seems it&#039;s up to me to restore order to the area!&lt;br /&gt;
&lt;br /&gt;
Erenville: And off she goes again... For now, we&#039;ll head west and aim for the bank of the second river.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: The bandits&#039; lair is said to be somewhere near here, but I&#039;d prefer we avoid seeking out trouble.&lt;br /&gt;
&lt;br /&gt;
Krile: Oh, I see─this is the river which feeds the waterfalls above Ok&#039;hanu.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Again and again, I am struck by the majesty of the falls. It is difficult to comprehend the sheer volume of water this natural wonder produces.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I felt eyes on us several times as we made our way here, though they soon seemed to lose interest.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===a&lt;br /&gt;
Wuk Lamat: Well? Where are these bandits?&lt;br /&gt;
&lt;br /&gt;
Erenville: Apparently they&#039;re not foolish enough to attack a party of this size.&lt;br /&gt;
Erenville: Earthenshire is just a little farther ahead, on the opposite bank of Miyakabek&#039;zoma, but let&#039;s remain vigilant all the same.&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: So this is Earthenshire!&lt;br /&gt;
&lt;br /&gt;
Krile: Goodness me! It&#039;s like the entire village is made of pottery!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Even as Hanuhanu culture is distinct from the Vanu, Moblin society has developed quite differently to that of their goblin cousins.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Not another claimant in sight. Does that mean we&#039;re ahead...or behind?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Erenville. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: This is it─the village where the Lay of Pots from the Tuliyollal Saga took place.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Earthenshire... Idyllshire... Might the similarity be a cultural inclination, I wonder.&lt;br /&gt;
&lt;br /&gt;
Alisaie: The settlements themselves couldn&#039;t be more different, though. This shire appears custom-built to resemble pots, while the other is a repurposed town.&lt;br /&gt;
&lt;br /&gt;
Rediroq@Elderly Moblin Woman: Pfff... Pfffkohhh... Welcome to Earthenshire! Do I have the pleasure of happygreeting the Third Promise and her retinue?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s us. We&#039;re looking for the Dawnservant&#039;s elector, if you happen to know who that is.&lt;br /&gt;
&lt;br /&gt;
Rediroq: You are exchanging tongueflaps with her right now. Rediroq is the elector you seek.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, that&#039;s helpful! We can cut straight to performing the feat!&lt;br /&gt;
&lt;br /&gt;
Rediroq: As much as Rediroq would like to do just that, we have a much more pressing worry.&lt;br /&gt;
Rediroq: The storm which hit our village shattered the cliffs and dropped rocks on our braincases! Many helphands for the potsworn were injured. This is no time for feats or mettletests!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m sorry to hear that. After learning what the storm did to the stairs, I feared you&#039;d been caught in its path. Uh, not to change the subject, but...what are the “potsworn”?&lt;br /&gt;
&lt;br /&gt;
Erenville: Goldsmiths contracted to work for the Moblins. The word comes from the pot-like workshops where they practice their craft.&lt;br /&gt;
Erenville: The Moblins provide these potsworn with tools, materials, living quarters─everything the artisans could possibly need. This allows them to concentrate on producing what is widely known as the finest gold- and metalwork in Tural.&lt;br /&gt;
&lt;br /&gt;
Papawni@Disappointed Artisan: This is unacceptable. I was promised no distractions!&lt;br /&gt;
Papawni@Disappointed Artisan: If this is the best they can offer, I should have never left Wachumeqimeqi...&lt;br /&gt;
&lt;br /&gt;
Rediroq: You see? The potsworn desert us! Without enough healthy helphands, we are failing to uphold our side of the potpact!&lt;br /&gt;
Rediroq: Should all our potsworn leave, Earthenshire will grind to a halt! We have to do something, and do it soon!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then let us stand in for the injured helpers! It would give me the chance to learn more about your people and your village, and if it brings us closer to beginning the feat, then all the better!&lt;br /&gt;
Wuk Lamat: This isn&#039;t strictly part of the contest, so don&#039;t feel obligated to join in. Take a rest while you can.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Of course I&#039;ll help!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was hoping you&#039;d say that! I actually wasn&#039;t sure I could do this on my own.&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll all help. I doubt any of us could just sit around and watch.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I could use a nap...&lt;br /&gt;
&lt;br /&gt;
Erenville: What Forename means to say is we&#039;ll all help. I doubt any of us could just sit around and watch.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was hoping you&#039;d feel that way! I actually wasn&#039;t sure I could do this on my own.&lt;br /&gt;
---&lt;br /&gt;
Rediroq: We&#039;ll take every helphand we can get. Rediroq truthswears that once the potsworn have their perfect workshops again, we will commence the feat with all haste!&lt;br /&gt;
Rediroq: You and the Third Promise can assist helphand Rakorok.&lt;br /&gt;
Rediroq: You other four, follow Rediroq. There are other helphands in need of hand-lending!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I really appreciate you pitching in.&lt;br /&gt;
Wuk Lamat: I meant what I said at Many Fires. There&#039;ll be no more feigning strength. No more playing at being an invincible Promise.&lt;br /&gt;
Wuk Lamat: If there&#039;s one thing I&#039;ve learned on this journey, it&#039;s how practiced you are at aiding those in need.&lt;br /&gt;
Wuk Lamat: And I mean to make the most of having such an incredible mentor at my side!&lt;br /&gt;
Wuk Lamat: Now, let&#039;s find this Rakorok fellow and see what we can do for him.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: I think I&#039;ve found our helphand. First we&#039;ll solve this problem for the Moblins, then we&#039;ll see about completing their feat!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Rakorok.===&lt;br /&gt;
Rakorok: Pfff... Pfffkohhh... Rakorok can&#039;t meet his obligations without more helphands! The potpact is broken and the pots are emptying!&lt;br /&gt;
Rakorok: You&#039;ve come to aid Rakorok!? Rakorok accepts your hand-lending with joyous feelsmiles!&lt;br /&gt;
Rakorok: If we can offer the potsworn their promised goodliving, we might save the day yet.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Whatever you need!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_All_Turali&amp;diff=1204642</id>
		<title>For All Turali</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=For_All_Turali&amp;diff=1204642"/>
		<updated>2026-02-15T19:59:20Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = For All Turali&lt;br /&gt;
| image = For All Turali.png&lt;br /&gt;
| description = [[Wuk Lamat]] wonders how Fonjeantaine is getting on. &lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 11.1&lt;br /&gt;
| location-y = 15.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 91&lt;br /&gt;
| exp = 1008000&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| unlocks = dg Ihuykatumu, lc Kozama&#039;uka (South), lc Urqopacha (South), aet Many Fires, aet Earthenshire, aet Worlar&#039;s Echo, ach A Promise for the People&lt;br /&gt;
| prev-quest = The Success of Others&lt;br /&gt;
| next-quest = A Leaking Workpot&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 873&lt;br /&gt;
| id-gt = 70415&lt;br /&gt;
| id-edb = 071513ff932&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Fonjeantaine]].&lt;br /&gt;
* Speak with [[Erenville]].&lt;br /&gt;
* Enter {{questlink|dungeon|Ihuykatumu}}.&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat wonders how Fonjeantaine is getting on.&lt;br /&gt;
* Wuk Lamat is curious to know if Fonjeantaine will follow through with his resolution to practice his craft in Tuliyollal. She suggests heading back to Wachumeqimeqi to see if he has spoken with Ropli yet.&lt;br /&gt;
* You arrive in time to watch as Fonjeantaine finds his courage, and after explaining his situation to Ropli, the goldsmith successfully secures work as an artisan at Wachumeqimeqi. No sooner has he thanked you for your kind support than you receive a linkpearl call from Erenville. It seems he has finished making the necessary arrangements for your passage to the Moblin settlement.&lt;br /&gt;
* Much to Wuk Lamat&#039;s dismay, it transpires that Erenville has requisitioned a large, barge-like boat which is to be pulled by a placid marine creature known as a punutiy. Koana then makes an unexpected appearance, along with his heretofore hidden collaborators─Thancred and Urianger. Your fellow Scions are seemingly delighted by the prospect of competing against their Archon comrades; however, now is not the occasion for such a competition, as the Second Promise will not be traveling on the river. Koana and his entourage soon depart, leaving you to prepare for the potential dangers of a journey along Ihuykatumu.&lt;br /&gt;
**※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
* The contest takes you now to Kozama&#039;uka. But what awaits on your river voyage remains to be seen...&lt;br /&gt;
* Your plans to defend the riverboat are soon tested as Bakool Ja Ja releases wild creatures from his own barge to harass and harry you. Aggravated by your prowess, the two-head then turns his attention to your punutiy, wounding the creature and damaging the front of your vessel. Erenville is thus forced to ground the boat while you scout on ahead.&lt;br /&gt;
**A perilous detour through an abandoned Yok Huy mine sees you encounter Koana and his entourage─yet while the meeting does not come to blows, they delay your progress nonetheless. Eventually, you emerge near the river, where you are rejoined by Erenville, Alisaie, and the recovered punutiy.&lt;br /&gt;
**Your group sets off again, and presently arrives at Dock Tumu. Encouraged to let her guard down by you and your companions, it seems Wuk Lamat has much to think about as you make for the nearby mountain camp...&lt;br /&gt;
* Wuk Lamat gathers her thoughts, at last persuaded that sharing her burden is not only accepted but encouraged. The campsite at the top of the Flight of We Wingless should provide a comfortable place for her to confess how she truly feels.&lt;br /&gt;
* An innocent question from Alisaie prompts Wuk Lamat to tell the story of her childhood with Gulool Ja Ja, culminating with the inadequacy she feels when compared to her accomplished brothers. With the aid of you and Krile, however, the Third Promise comes to better understand what it is that truly drives her. She resolves to continue her journey, and to learn more of her beloved nation and its peoples as she walks a path of her own making.&lt;br /&gt;
* In sharing her worries with her comrades, Wuk Lamat feels as though a crushing weight has been lifted from her breast, and she can take a full breath at last. Free from the burden of her self-imposed expectations, she is eager to carry on.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: I can&#039;t help but wonder if Fonjeantaine will follow through. Let&#039;s see if he&#039;s actually gone to talk with Ropli!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Ropli: Our lurker seems a changed man. I&#039;m not sure it even is the same man.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You can do this, Fonjeantaine!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Fonjeantaine. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: &#039;Twas kind of you to come, but you needn&#039;t worry. I&#039;ve found my courage!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Fonjeantaine: Pray accept my apologies for my earlier behavior.&lt;br /&gt;
Fonjeantaine: My name is Fonjeantaine, and I am a goldsmith from Ul&#039;dah in faraway Eorzea.&lt;br /&gt;
Fonjeantaine: I realize this is a bold request, but I should like to continue practicing my trade here in Wachumeqimeqi─if you will have me! I ask only for the opportunity to bring happiness to others with my creations.&lt;br /&gt;
&lt;br /&gt;
Ropli: So that&#039;s what it was about. You were looking for work.&lt;br /&gt;
Ropli: Consider yourself hired. Wachumeqimeqi is always in need of skilled craftsmen and women.&lt;br /&gt;
Ropli: I&#039;ll handle the necessary paperwork. Can you start tomorrow?&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Yes! Yes, of course!&lt;br /&gt;
Fonjeantaine: I must thank you both again for your sage and timely advice.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know that I was all that helpful...&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: But you were. Had you not come to speak with me, I would not have had that moment of much-needed self-reflection.&lt;br /&gt;
&lt;br /&gt;
Erenville: The arrangements have been made. Come and meet me at the entrance of High Tide Harbor.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, I almost forgot. Do you have my axe ready, Ropli?&lt;br /&gt;
&lt;br /&gt;
Ropli: Ready and waiting. Behold the sublime touch of a Wachumeqimeqi artisan.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oho, it&#039;s as sharp and deadly as the first day I held it! Thank you!&lt;br /&gt;
Wuk Lamat: Well, good luck to you, Fonjeantaine. Let me know if that doubt creeps back in─I&#039;d be happy to talk you out of it.&lt;br /&gt;
Wuk Lamat: As for us, we should head for the harbor. Wouldn&#039;t want to keep Erenville waiting!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Ropli: Always a happy day to add a new artisan to the ranks. Do let me know if there&#039;s anything else I can help you with.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I know better than to hold myself to an impossible standard. The only thing that matters is the joy my craft can bring to others.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I wonder what Erenville&#039;s alternate means of travel is...&lt;br /&gt;
&lt;br /&gt;
Krile: I wandered through the bayside markets and found earrings almost identical to mine. They indeed seem to be a common travel charm, just as Mablu described.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I went to reexamine the Tuliyollal Saga. Should we continue apace, we shall soon come face-to-face─or rather, face-to-knee─with those enormous Yok Huy. I am told some of them tower over even the hulking Gulool Ja Ja.&lt;br /&gt;
&lt;br /&gt;
Alisaie: All that waiting was making me hungry, so I tried a taco from both Xbalyav Ty&#039;e and Aunt Tii&#039;s. I think I prefer Tiisol&#039;s spicier flavors.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Erenville. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Enough with the secrecy─what&#039;s this big plan of yours!?&lt;br /&gt;
&lt;br /&gt;
Erenville: Look there. &#039;&#039;That&#039;&#039; is my big plan.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What...what &#039;&#039;is&#039;&#039; that!?&lt;br /&gt;
&lt;br /&gt;
Erenville: It&#039;s a punutiy. She&#039;ll be pulling our boat upriver.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How do we know she won&#039;t thrash about and sink us instead...?&lt;br /&gt;
&lt;br /&gt;
Erenville: They&#039;re gentle and timid creatures. For the most part. She&#039;s unlikely to cause a fuss unless you give her reason to.&lt;br /&gt;
&lt;br /&gt;
Alisaie: First alpacas, now punutiys. We&#039;re relying a lot on animals for this journey.&lt;br /&gt;
&lt;br /&gt;
Krile: We should be thankful we have an animal expert as our guide, then.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But did it have to be my old nemesis? Another boat...&lt;br /&gt;
&lt;br /&gt;
Erenville: Well, I took you for someone who was up to the challenge. Was I wrong?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ugh...&lt;br /&gt;
&lt;br /&gt;
Erenville: Long ago, when fighting still raged between the clans, the inhabitants of Kozama&#039;uka rode these riverboats to move swiftly through hostile territory.&lt;br /&gt;
Erenville: But the vessels see little use with Tural now at peace, so I was able to borrow one of the few which remain.&lt;br /&gt;
Erenville: I did consider a dirigible, but the pilots warned me that the updrafts near the falls would make landing difficult.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You said you borrowed “one,” yet there appear to be several on the water...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Koana!&lt;br /&gt;
&lt;br /&gt;
Koana: Lamaty&#039;i. Traveling up the river, I presume?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Seems that way. Does this mean you&#039;ve earned two keystones already? I can&#039;t believe how well you&#039;ve managed despite undertaking the contest alone.&lt;br /&gt;
&lt;br /&gt;
Koana: I was never alone. I&#039;ve had my own entourage with me since the beginning.&lt;br /&gt;
&lt;br /&gt;
Thancred: My friends, it&#039;s been...well, not that long.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Thancred! Urianger! What are you doing here!?&lt;br /&gt;
&lt;br /&gt;
Thancred: Escorting a Promise, the same as you.&lt;br /&gt;
&lt;br /&gt;
Koana: I&#039;d heard much of the incomparable Archons during my time at the Studium. As soon as the contest was confirmed, I thought who better to recruit to my cause? I contacted the scholarch, who arranged an introduction to these two gentlemen.&lt;br /&gt;
&lt;br /&gt;
Urianger: The Second Promise had specific requirements: they who would be his assistants must boast both proven survival skills and mastery of the arcane arts.&lt;br /&gt;
Urianger: Thus did Thancred and I receive the summons.&lt;br /&gt;
&lt;br /&gt;
Koana: My own studies concentrated on technology which our people could readily use, such as inventions born of magitek or clever engineering.&lt;br /&gt;
Koana: Where magic was concerned, I covered only the foundation.&lt;br /&gt;
&lt;br /&gt;
Krile: Knowing you two, I expect you had other reasons for accepting the job?&lt;br /&gt;
&lt;br /&gt;
Thancred: A few. The nation of Tuliyollal spans an entire continent. Depending on who wins the throne, the world may be plunged into instability once more.&lt;br /&gt;
Thancred: Ever have we striven to preserve peace. Where is our place, if not here and now?&lt;br /&gt;
Thancred: We did our due diligence, of course, and made sure of who we were working with before agreeing to this endeavor. He&#039;s even more opaque than Urianger at times, but is surprisingly─&lt;br /&gt;
&lt;br /&gt;
Koana: That&#039;s quite enough of that! We must be on our way!&lt;br /&gt;
&lt;br /&gt;
Alisaie: Wait. I have one question before you leave.&lt;br /&gt;
Alisaie: Koana and Wuk Lamat are vying for the throne. As Koana&#039;s entourage, does that mean you&#039;re resolved to defeat all his opponents...including us?&lt;br /&gt;
&lt;br /&gt;
Thancred: We&#039;re sworn to do all in our power to win this contest for Koana─even if it means competing against our own comrades.&lt;br /&gt;
Thancred: We intend to hold nothing back, and expect you to do the same.&lt;br /&gt;
&lt;br /&gt;
Alisaie: And we won&#039;t disappoint you!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I thought you were taking a boat...&lt;br /&gt;
&lt;br /&gt;
Koana: If even &#039;&#039;you&#039;&#039; have been forced to travel on water, then the others will be doing the same. I would rather walk than risk confrontation on a leaky barge with no possibility of retreat.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s true that I can&#039;t stand boats...&lt;br /&gt;
Wuk Lamat: But I trust the route Erenville has chosen for us!&lt;br /&gt;
&lt;br /&gt;
Erenville: Leave the handling of the punutiy to me. Should other wildlife attack us, however, I may have difficulty keeping her under control. Do your best to draw them away─as far from the front of the boat as possible.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Then we shall remain on deck and stand guard. Although it may be wise to have at least one of us sit up front with Erenville, just in case.&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;d like to stay on the deck. I&#039;m eager to put my pictomancy to the proof...&lt;br /&gt;
Krile: And I&#039;ll take any chance to show you that I can hold my own on the battlefield!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Then Krile will stand on guard with Forename.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ll keep Erenville company, then. With my blade, I can respond more quickly to threats than Alphinaud.&lt;br /&gt;
&lt;br /&gt;
Erenville: Thank you. If a fight breaks out, I&#039;ll try to stay out of your way.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Then I shall endeavor to provide aid where it is needed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can do that as well!&lt;br /&gt;
&lt;br /&gt;
Erenville: That should cover most eventualities. Secure your gear, and board the boat when you&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Gehehehe...&lt;br /&gt;
Bakool Ja Ja the Mighty: Let the hunt begin!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
System: Ihuykatumu now accessible&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: We can&#039;t stand here all day debating the dangers ahead─we have a contest to win!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: As Koana said, once we&#039;re on the boat, there&#039;ll be little room to fight and nowhere to run. We must be prepared for all manner of threats.&lt;br /&gt;
&lt;br /&gt;
Krile: This should be a good opportunity for you to see how far my training has progressed!&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll take this smaller boat to board the big vessel with the punutiy.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Koana decided the river route was too risky, but I wonder how the other claimants are planning to travel...&lt;br /&gt;
-optional end&lt;br /&gt;
===After completing Ihuykatumu===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Wuk Lamat: This is as far as we can go on foot, it seems. We&#039;ll have to head back and see about fixing the boat...&lt;br /&gt;
&lt;br /&gt;
Alisaie: Hey! Everyone all right?&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alisaie: I was worried we might not catch up to you.&lt;br /&gt;
&lt;br /&gt;
Erenville: Those caverns you traversed were dug by the Yok Huy in their search for gold. Remnants of their excavations can be found throughout this region.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: While I appreciate the lesson, O wise guide, are we...ulp...landing this boat any time soon?&lt;br /&gt;
&lt;br /&gt;
Erenville: Our river journey is almost over. For proof of that, you need only look ahead...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: The falls were impressive enough from a distance, but it&#039;s almost too much now...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, amazing... Now please let me off...&lt;br /&gt;
Wuk Lamat: No...no more boats...&lt;br /&gt;
&lt;br /&gt;
Krile: Are you...? Oh, you&#039;re not alright.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I should be surprised if she was. Even without the nausea, we&#039;re all spent.&lt;br /&gt;
&lt;br /&gt;
Erenville: There is a mountain shelter nearby─a resting spot for those who&#039;ve ascended the stairs. I suggest we make use of it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: That would be a welcome respite.&lt;br /&gt;
Alphinaud: Have you the strength for a short walk, Wuk Lamat? We can rest along the way, too...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Damn it all...&lt;br /&gt;
Wuk Lamat: A Promise is meant to lead from the front, not mewl and moan like a sick kitten...&lt;br /&gt;
&lt;br /&gt;
Krile: Wuk Lamat...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...Ignore me, it&#039;s the nausea talking. I&#039;m fine, really. Lead on. I&#039;ll follow.&lt;br /&gt;
&lt;br /&gt;
Krile: Very well. But if I might say one thing...&lt;br /&gt;
Krile: Just because you&#039;re a Promise or a claimant for the throne doesn&#039;t mean you can&#039;t be seen to struggle. You needn&#039;t bear this burden alone, so please don&#039;t hesitate to talk to us. We&#039;re always willing to lend an ear.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But, Krile, I...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Everyone&#039;s allowed to be weak sometimes!&lt;br /&gt;
&amp;gt; Leaning on others is a skill all leaders require.&lt;br /&gt;
---&lt;br /&gt;
Wuk Lamat: You as well, Forename...?&lt;br /&gt;
Wuk Lamat: I&#039;ve always believed this is my problem alone, but perhaps you have the right of it...&lt;br /&gt;
Wuk Lamat: Alright. I&#039;ll talk about...things. Just give me a moment to collect my thoughts.&lt;br /&gt;
&lt;br /&gt;
Krile: Of course. As long as you need.&lt;br /&gt;
&lt;br /&gt;
Erenville: We&#039;ll be waiting at the shelter when you&#039;re ready.&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ve long felt that I could never tell anyone when I was confused or hurting─that admitting to weakness would bring shame to Papa&#039;s name.&lt;br /&gt;
Wuk Lamat: But if you say you&#039;re willing to listen, then...there &#039;&#039;are&#039;&#039; things I&#039;d like to talk about.&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s catch up to the others.&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Now that I&#039;ve decided to share, I feel so nervous...&lt;br /&gt;
&lt;br /&gt;
Erenville: This place is called Many Fires for the constant stream of peddlers and travelers who make camp here after climbing the stairs.&lt;br /&gt;
&lt;br /&gt;
Krile: This seems a cozy spot for Wuk Lamat to let her guard down. I know it can&#039;t be easy for her.&lt;br /&gt;
&lt;br /&gt;
Alisaie: This side of the region is so different from where the Hanu live. The striking colors of the vegetation alone...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Alphinaud. (Cutscene)===&lt;br /&gt;
Alphinaud: We should stop here for the night.&lt;br /&gt;
Alphinaud: I understand the desire to rush ahead, but we need to recuperate from our punishing river adventure.&lt;br /&gt;
&lt;br /&gt;
Erenville: Then let&#039;s settle in. We&#039;ll need a cookfire, and there&#039;s meal preparation to be done.&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;ve been meaning to ask, but...how does one become the adopted child of the Dawnservant?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I was but a ball of fuzz at the time, so I don&#039;t remember much. My earliest memories are of life in the palace.&lt;br /&gt;
Wuk Lamat: All I know is that I was born in Iq Br&#039;aax, a village in Yak T&#039;el. But I&#039;ve never bothered to return there.&lt;br /&gt;
Wuk Lamat: As far as I&#039;m concerned, Gulool Ja Ja is my only parent.&lt;br /&gt;
&lt;br /&gt;
Krile: I quite understand. I have no memories of my birth parents either.&lt;br /&gt;
Krile: For a while, I wanted to learn who they were, but over time that curiosity waned. Galuf was my dear grandfather, and he was all I needed.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So our situations were quite similar.&lt;br /&gt;
Wuk Lamat: Even though Papa already had a trueborn son, he raised me and Koana with no less love.&lt;br /&gt;
Wuk Lamat: One time, I&#039;d wandered off alone into the forest and gotten lost. Before I became a meal for some beast, Papa dropped everything and came to my rescue.&lt;br /&gt;
Wuk Lamat: I was scared and sobbing and ready for a scolding, but the Head of Resolve praised me for surviving the ordeal.&lt;br /&gt;
Wuk Lamat: I did get my lecture from the Head of Reason, though! He went on and on about the dangers of the jungle, and all the horrible ways I could&#039;ve died...&lt;br /&gt;
Wuk Lamat: Growing up, Papa was kind and patient, but a tyrant when it came to training. Now, of course, I realize he was preparing me for my duties as a Promise.&lt;br /&gt;
Wuk Lamat: For all the good it did...&lt;br /&gt;
Wuk Lamat: There&#039;s so much I failed to learn about my own country. Whether it&#039;s alpacas or Ihih&#039;hana, I hardly know anything!&lt;br /&gt;
Wuk Lamat: I&#039;ve lived such a sheltered life, yet convinced myself I understood Tural and its people!&lt;br /&gt;
Wuk Lamat: I don&#039;t have Koana&#039;s education or Zoraal Ja&#039;s strength. I&#039;m all bluff and bravado, not fit to bear my title...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You can&#039;t measure your worth by the success of others.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Don&#039;t compare myself to my siblings, you mean?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Why do you want the throne?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Why? Because my father built a nation where everyone can live in peace, and I want to keep it that way.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I... I think I see what you&#039;re saying.&lt;br /&gt;
Wuk Lamat: My reasons for joining the contest have nothing to do with my brothers.&lt;br /&gt;
Wuk Lamat: It&#039;s always been about the Turali, and what I can do for them!&lt;br /&gt;
&lt;br /&gt;
Krile: You said it yourself, how important it is to properly “know” something...&lt;br /&gt;
Krile: To hear the voices of others, empathize with how they feel, and think how best to serve... In so doing, you&#039;ll come ever closer to being the person you wish to be.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;m sorry, everyone. I&#039;ve been a fool.&lt;br /&gt;
Wuk Lamat: From this moment on, I&#039;ll stop trying to be the Promise I&#039;m not. I won&#039;t feign strength to hide my weaknesses!&lt;br /&gt;
Wuk Lamat: Step by step, I&#039;ll learn all there is to know and love about Tuliyollal and my fellow Turali.&lt;br /&gt;
Wuk Lamat: It might not be the smoothest path, but it&#039;ll be a path of my own making!&lt;br /&gt;
Wuk Lamat: I will find the city of gold, for all of us! Along with the answers you seek about your grandfather, Krile. I swear.&lt;br /&gt;
&lt;br /&gt;
Krile: I appreciate it, Wuk Lamat. But you needn&#039;t take on that burden as well.&lt;br /&gt;
Krile: Galuf Baldesion dedicated his life to protecting people from all manner of threats.&lt;br /&gt;
Krile: As his granddaughter, I wouldn&#039;t wish to endanger others for the sake of a personal investigation.&lt;br /&gt;
Krile: So let&#039;s just concentrate on winning the contest. We have a shared goal, and if at all possible, I&#039;d rather we enjoy the journey!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Hear, hear. We are companions on the same road, bound for the same destination. With our combined talents, nothing will stop us from reaching the golden city!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thank you─thank you all. I am proud to call you my friends!&lt;br /&gt;
&lt;br /&gt;
System: Meanwhile, in the Second Promise&#039;s camp...&lt;br /&gt;
&lt;br /&gt;
Thancred: They seem to be enjoying themselves. Are you sure you don&#039;t want to go and say a word to your sister?&lt;br /&gt;
&lt;br /&gt;
Koana: Nay, there is no need for that.&lt;br /&gt;
Koana: But what of you two? Wuk Lamat&#039;s allies are your comrades. It must feel strange to be rivals.&lt;br /&gt;
&lt;br /&gt;
Thancred: Helping you has made us rivals, aye, but we&#039;re not about to break into fisticuffs over it.&lt;br /&gt;
Thancred: Unless of course it is a matter of winning or losing the contest. Then I&#039;ll have no qualms about putting Alisaie on her rear.&lt;br /&gt;
&lt;br /&gt;
Urianger: Despite our long history, never have I been given the chance to test myself against our companions. The thought stirreth within me a most unexpected sense of competition.&lt;br /&gt;
&lt;br /&gt;
Koana: Lamaty&#039;i has surrounded herself with distinguished figures indeed. One of the Studium&#039;s finest graduates. The head of the Students of Baldesion...&lt;br /&gt;
Koana: And then there&#039;s Eorzea&#039;s vaunted champion. If shehe&#039;s half the hero you say, then the odds are stacked against us.&lt;br /&gt;
Koana: Not that I&#039;ve any intention of bowing out.&lt;br /&gt;
Koana: Our time in Urqopacha only served to strengthen my resolve. We saw how a single storm cut off the alpaca routes and threw my peoples&#039; lives into disarray.&lt;br /&gt;
Koana: Such uncertainties are why I advocate for the adoption of Sharlayan innovations, that Tuliyollal might know greater stability and prosperity.&lt;br /&gt;
Koana: Our nation can change for the better...and I will be the man to change it.&lt;br /&gt;
&lt;br /&gt;
Thancred: Well, it&#039;s a start.&lt;br /&gt;
Thancred: I imagine your experiences on this journey─all the things you&#039;ll hear, and feel, and think─will help you refine that approach.&lt;br /&gt;
Thancred: But to return to the subject of the rite, I&#039;m a touch concerned by the condition for victory.&lt;br /&gt;
Thancred: The claimant who breaks the seal becomes Dawnservant─not the one who performed the seven feats first.&lt;br /&gt;
&lt;br /&gt;
Urianger: The would-be victor need only possess the seven keystones...&lt;br /&gt;
&lt;br /&gt;
Koana: That is correct. As the contest wears on, we must brace ourselves for greater conflict.&lt;br /&gt;
&lt;br /&gt;
System: Meanwhile, with the First Promise...&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Your rivals still lag behind.&lt;br /&gt;
Sareel Ja: The Second and Third Promise may have recruited competent lackeys, but none compare to you.&lt;br /&gt;
Sareel Ja: How can they hope to compete with the Resilient Son, the only child ever sired by a two-head!&lt;br /&gt;
Sareel Ja: Only the ignorant or foolish could fail to see that you were born to be Dawnservant!&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: Such titles mean nothing.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Ah, I neglected to mention... When I first heard the rumors that the contest involved the golden city, I spoke in confidence with Gulool Ja Ja&#039;s inner circle.&lt;br /&gt;
Sareel Ja: They all agreed on one thing...&lt;br /&gt;
Sareel Ja: Whoever reaches the city of gold will attain a power so great it can dictate the course of history.&lt;br /&gt;
Sareel Ja: If this power truly exists, then I humbly beg a fair share of it.&lt;br /&gt;
Sareel Ja: Time is passing, and I would put my plans in motion without delay. The useless tool is cast aside, after all.&lt;br /&gt;
Sareel Ja: And just so there is no misunderstanding... You consent to this course no matter who is made to suffer?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: In battle, everyone bleeds. The Dawn&#039;s Promise is no exception.&lt;br /&gt;
Zoraal Ja: What better lesson to teach our people the folly of war.&lt;br /&gt;
&lt;br /&gt;
System: Earlier, with Bakool Ja Ja...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I was hoping for a good scrap, but this bloated sack of bile was no challenge at all.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Hmmm... I wonder if the house cat is dead yet...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Be a shame to lose a plaything, but we&#039;d still have two more. Heh heh.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Guardian: If I may ask, chosen one, what are your plans for Tuliyollal after you take the throne?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Plans? What makes you think we care about all that?&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: We care only about the contest, and proving our superiority.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: That would surely please Mother and Father.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: Yes, and when we become Dawnservant, we&#039;ll drive out the weakling masses and invite our kin to live in the city.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: Aha, a fine idea! Our family deserves better than that rotten jungle!&lt;br /&gt;
Bakool Ja Ja the Mighty: Back to it, then! We must catch up to that one-headed pretender and remind him of the natural order!&lt;br /&gt;
&lt;br /&gt;
Hoobigo Lancer: I made it...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: I thought we were missing someone. Where have you been?&lt;br /&gt;
&lt;br /&gt;
Hoobigo Lancer: I feared I was done for when I fell from the boat, yet somehow I made it...&lt;br /&gt;
Hoobigo Lancer: Oh, my arms...I can barely lift them. I-If I could just rest a moment...&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mystic: You expect &#039;&#039;us&#039;&#039; to wait for &#039;&#039;you&#039;&#039;? Those who can&#039;t keep up will be left behind.&lt;br /&gt;
&lt;br /&gt;
Bakool Ja Ja the Mighty: My brother has spoken. March, or be fodder for the beasts.&lt;br /&gt;
&lt;br /&gt;
Hoobigo Lancer: ...But I followed the teachings! Everything I&#039;ve done─everything I&#039;ve sacrificed─all has been for the blessed siblings!&lt;br /&gt;
Hoobigo Lancer: Wait! Don&#039;t leave me behind... I&#039;m begging you!&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Erenville: It is good to see Wuk Lamat more sure of herself.&lt;br /&gt;
&lt;br /&gt;
Krile: I&#039;m glad we could take a moment to talk things through. Wuk Lamat seems much happier for it.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: I have some small experience with the pressures of leadership─and crumbling beneath its weight, as you well know. If anything good can be said to have come of my failures, I hope it is my capacity to help others avoid similar mistakes.&lt;br /&gt;
&lt;br /&gt;
Alisaie: It doesn&#039;t matter if Wuk Lamat&#039;s scared of alpacas or gets sick on boats. It doesn&#039;t change who she is or what she means to her people.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Being able to say those things has brought me such relief. It&#039;s like a stone has been lifted off my chest, and I can take a full breath at last.&lt;br /&gt;
Wuk Lamat: I don&#039;t want to encumber myself like that again. I want to be better─&#039;&#039;will&#039;&#039; be better. For myself and for my people.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You may now enter Ihuykatumu with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Success_of_Others&amp;diff=1204635</id>
		<title>The Success of Others</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Success_of_Others&amp;diff=1204635"/>
		<updated>2026-02-15T17:39:07Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Success of Others&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Wuk Lamat]] is eager to attempt the next feat.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Tuliyollal&lt;br /&gt;
| location-x = 12.7&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 91&lt;br /&gt;
| exp = 1008000&lt;br /&gt;
| gil = 1007&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward1 = 2 Mezcal-marinated Swampmonk&lt;br /&gt;
| prev-quest = Knowing the Pelupelu, Knowing the Hanuhanu&lt;br /&gt;
| next-quest = For All Turali&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 872&lt;br /&gt;
| id-gt = 70414&lt;br /&gt;
| id-edb = b0301ff05b8&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|[[Fonjeantaine]] is under the boardwalk at (X:11.0 Y:15.0). Directly east of [[The For&#039;ard Cabins]] aetheryte shard.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Wuk Lamat]] and have her accompany you.&lt;br /&gt;
* Speak with [[Ropli]] while [[Wuk Lamat]] is accompanying you.&lt;br /&gt;
* Search for [[Fonjeantaine]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is eager to attempt the next feat.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: I have not forgotten our obligations to Wuk Lamat, but it&#039;s moments like these─when we can immerse ourselves in the cultures of others─that fill me with anticipation for the new experiences this adventure will bring us.&lt;br /&gt;
&lt;br /&gt;
Alisaie: We&#039;ve made a good start on these challenges. Hopefully we can keep it up.&lt;br /&gt;
&lt;br /&gt;
Krile: In a contest like this one, &#039;tis only a matter of time until the claimants are pitted against each other in direct competition.&lt;br /&gt;
&lt;br /&gt;
Erenville: Traveling with so large and diverse a group is...unfamiliar to me. If she could see me now...&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: We&#039;ve now won keystones from both the Feat of Reeds and the Feat of Gold. Surely that means our approach to the contest was the right one?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So it would seem. By continuing to retrace Gulool Ja Ja&#039;s journey as presented in the saga, we should find the remaining electors in turn.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then let&#039;s visit the giants next! Like Krile said, the fact that they were searching for the golden city might mean they know something useful.&lt;br /&gt;
&lt;br /&gt;
Erenville: The home of the Yok Huy is in the upper reaches of Urqopacha. Unless you&#039;re keen on scaling the cliffs, we&#039;ll have to take the long way around─through Kozama&#039;uka.&lt;br /&gt;
Erenville: This route will take us close to the Moblin village...which is another important location in the saga.&lt;br /&gt;
Erenville: Since we&#039;ll need all the keystones eventually, it makes sense to pay them a visit while we&#039;re passing through.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So we call on the Moblins first, then. Let&#039;s head there right now!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m afraid “right now” is going to be a problem...&lt;br /&gt;
Erenville: The Flight of We Wingless, the great stairs leading to the Moblin settlement, collapsed in the storm.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What are we to do, then?&lt;br /&gt;
&lt;br /&gt;
Erenville: There is an alternative, but it requires preparation. Until it&#039;s ready, you could rest at the cabins or see more of the city. Whatever you prefer.&lt;br /&gt;
Erenville: Just to be sure: you&#039;ll accept &#039;&#039;any&#039;&#039; method of travel as long as it gets us to our destination?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Of course. Who do you take me for?&lt;br /&gt;
&lt;br /&gt;
Erenville: ...Hmm. Then as your guide, I will see to the arrangements.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Well, it seems we have some free time on our hands. Let us make the most of it.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I need to get my axe repaired. I nicked the blade pretty badly when I took a swing at Bakool Ja Ja.&lt;br /&gt;
Wuk Lamat: That reminds me, I never got around to introducing you to Ropli, did I? He&#039;s the man in charge of Wachumeqimeqi, and a good person to know. Want to come along?&lt;br /&gt;
Wuk Lamat: Let&#039;s go, then!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with Wuk Lamat and have her accompany you.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Ready? The markets of Wachumeqimeqi are to the east, on the other side of Bayside Bevy.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Wachumeqimeqi is everything that Tuliyollal was built to be.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Question: Conversation point: (X:15.2, Y:11.9)&lt;br /&gt;
&amp;gt; Discuss Aunt Tii&#039;s Tacos.&lt;br /&gt;
Wuk Lamat: This is Aunt Tii&#039;s Tacos, named for its owner here, the lovely Tiisol.&lt;br /&gt;
Wuk Lamat: If you&#039;re after the best tacos in Tuliyollal, this place sits at the top with Xbalyav Ty&#039;e.&lt;br /&gt;
&lt;br /&gt;
Tiisolja: You say that, Third Promise, but you only ever eat old Br&#039;uk Evu&#039;s food! Come and buy mine for a change!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sorry, Tiisol! It has been a while, hasn&#039;t it? I swear I&#039;ll stop for a bite once the contest is over.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Ropli while Wuk Lamat is accompanying you. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ropli: My, my, the Third Promise. How might I assist you this fine morning/day/evening?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well met, Ropli! I need to buff a nasty nick out of my axe blade.&lt;br /&gt;
&lt;br /&gt;
Ropli: Yes, it&#039;s been chipped quite terribly. Trying to cleave rocks again, were we?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Er, something like that. Think you can fix it?&lt;br /&gt;
&lt;br /&gt;
Ropli: You stand among Tural&#039;s most prestigious gathering of artisans and ask this question? &#039;Tis child&#039;s play. We&#039;ll have it repaired for you in two shakes of an alpaca&#039;s tail.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Good to hear! I leave it in your capable hands.&lt;br /&gt;
&lt;br /&gt;
Ropli: Who&#039;s your companion, if I may ask?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is Forename, a great adventurer I recruited from across the salt!&lt;br /&gt;
Wuk Lamat: I brought her/him here to meet you, actually. Thought she/he might have reason to visit Wachumeqimeqi sooner or later.&lt;br /&gt;
&lt;br /&gt;
Ropli: Then allow me to introduce myself. I am Ropli, humble representative of this grand center of trade. A pleasure to meet you, Forename.&lt;br /&gt;
Ropli: You there! Stop dithering in the shadows and announce your business already!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hrm, I&#039;ve seen that man somewhere before...&lt;br /&gt;
Wuk Lamat: A jewelry maker you met on the voyage over?&lt;br /&gt;
Wuk Lamat: Oh, I remember─I spoke with him, too! Fonjean...taine? Yes, that was his name!&lt;br /&gt;
&lt;br /&gt;
Ropli: You&#039;ve been loitering like a flighty admirer who can&#039;t pluck up the courage to confess his feelings. Out with it, then. Why are you here?&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I, uh... That is to say...&lt;br /&gt;
&lt;br /&gt;
Ropli: &amp;lt;sigh&amp;gt; And we&#039;re no closer to solving that enigma.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hrm, I wonder if he could use someone to talk to... I say we go and ask! Let me know by linkpearl if you find him first.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Ropli: Our nervous man of mystery fled westwards...never to be seen again?&lt;br /&gt;
-optional end&lt;br /&gt;
===Search for Fonjeantaine. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: You were conversing with Master Ropli... But wait─we&#039;ve met before, haven&#039;t we? On the ship...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: You&#039;ve found him? Good, I&#039;ll be right there!&lt;br /&gt;
Wuk Lamat: Why did you run off like that? Did you have business with Ropli or not?&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Please, you needn&#039;t concern yourselves with my affairs! I&#039;m undeserving of such attention!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Huh? What are you going on about?&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: I beg of you, do not ask me to explain! Do not!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Sorry, but the more you tell me not to, the more curious I become. Besides, you look like you need a friend.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: &amp;lt;sigh&amp;gt; You are too kind... So be it. I suppose I can share with you a morsel of my misery...&lt;br /&gt;
Fonjeantaine: Before I came to Tuliyollal, I worked as a goldsmith at the most prestigious jewelry maker in all of Ul&#039;dah─Eshtaime&#039;s Aesthetics. Oh, it started off well enough, but as the days passed, everything began to go wrong!&lt;br /&gt;
Fonjeantaine: Compared to the masterpieces of my talented colleagues, my products were lacking. &#039;&#039;Mediocre&#039;&#039;! I lost all confidence. Crippling doubt had possessed me, and any veneer of bravado I tried to put forth soon cracked beneath its weight!&lt;br /&gt;
Fonjeantaine: Thus did I take ship, hoping to find a fresh beginning on new shores. Yet as you witnessed, I lack the courage to even approach a potential employer. You stand before a man wallowing in the wreckage of his ill-spent existence!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Uh...alright, then. You offered a “morsel,” then served us the full course.&lt;br /&gt;
Wuk Lamat: You must&#039;ve &#039;&#039;really&#039;&#039; wanted someone to hear your story. If you like, I could try to give you a few words of advice.&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Then...you have experience with my predicament? Of feeling terribly inadequate compared to your undeniably superior peers?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well...when you put it that way, I, uh...&lt;br /&gt;
Wuk Lamat: Ah...hahaha, not me! I&#039;m Wuk Lamat, Third Promise of Tuliyollal!&lt;br /&gt;
Wuk Lamat: Daughter of the Dawnservant...&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: O-Oh, of course, you&#039;re a member of the royal family! Please forgive my presumptuousness!&lt;br /&gt;
Fonjeantaine: But what of you? Have you ever measured your work against that of your colleagues and found yourself wanting...?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; You can&#039;t measure your worth by the success of others.&lt;br /&gt;
Fonjeantaine: How can I not? Should my work not meet the same exacting standards, no new commissions will be forthcoming! What then was the point of my becoming a goldsmith...?&lt;br /&gt;
&lt;br /&gt;
A2: On occasion.&lt;br /&gt;
Fonjeantaine: If even an ally handpicked by the Third Promise can feel such doubt, then what hope is there for me? I must question why I bothered to become a goldsmith in the first place...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Fonjeantaine: Hmmm... Looking back, &#039;twas my father who inspired me to take up the trade. His exquisite creations brought radiant smiles to the faces of his clients, and I admired him deeply for it.&lt;br /&gt;
Fonjeantaine: But in the course of striving to be as great a goldsmith as him, I lost sight of my original motivation...&lt;br /&gt;
Fonjeantaine: All I ever wanted was to spread joy through my craft, as he did.&lt;br /&gt;
Fonjeantaine: Perhaps...perhaps I will give this one last try. Thank you both for reminding me of what is truly important!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What is truly important...&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: ...&lt;br /&gt;
Wuk Lamat: Oh, sorry, Forename! I didn&#039;t mean to ignore you.&lt;br /&gt;
Wuk Lamat: But, yes─I&#039;m glad to see Fonjeantaine is giving himself another chance! &lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Knowing_the_Pelupelu&amp;diff=1204523</id>
		<title>Knowing the Pelupelu</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Knowing_the_Pelupelu&amp;diff=1204523"/>
		<updated>2026-02-14T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Knowing the Pelupelu&lt;br /&gt;
| image = Knowing the Pelupelu.png&lt;br /&gt;
| description = [[Mablu]] is minded to rush ahead to the village.&lt;br /&gt;
| quest-giver = Mablu&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 21.0&lt;br /&gt;
| location-y = 8.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1243&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Wuk Lamat in the Saddle&lt;br /&gt;
| next-quest = The Success of Others, A Traveler to the Rescue, A Crisis of Corruption, Mate is the Medicine, The Reeking Robber, A Sordid Situation, In Pursuit of Mezcal, Too Much of a Good Thing&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 865&lt;br /&gt;
| id-gt = 70413&lt;br /&gt;
| id-edb = 61e4f30686d&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Wuk Lamat]] outside [[Xbalyav Ty&#039;e]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mablu is minded to rush ahead to the village.&lt;br /&gt;
* Mindful of Wuk Lamat&#039;s exhausted state, Mablu offers to run ahead to the village and put on a pot of revitalizing mate tea. The others adopt a slower pace for the sake of the weakened Third Promise, leaving you free to lend Mablu a hand with teatime preparations.&lt;br /&gt;
* Wuk Lamat is feeling much recovered after her cup of tea, and confesses a newfound fondness for alpacas. As if on cue, Tobli arrives to inspect her captured beast, and declares that the Third Promise has met the requirements for accomplishing the Feat of Gold. When Wuk Lamat expresses her feelings of inferiority, however, the head ledger is prompted to share the story of Gulool Ja Ja&#039;s own visit to Wachunpelo many years ago, which culminated in the liberation of the Pelupelu from the Yok Huy.&lt;br /&gt;
* Following this recitation, Tobli proceeds to award Wuk Lamat her keystone, urging her to be proud of her achievements in both the valley and the village itself. Mablu, grateful to Wuk Lamat for her encouragement, then announces to Tobli her desire to leave the ranch and take up the merchant profession─a desire which her adoptive father wholeheartedly endorses.&lt;br /&gt;
* As you make to depart for Tuliyollal, Mablu suggests you speak with the Yok Huy about the legend of the golden city. According to local history, the giants once commanded the Pelupelu to search for the fabled metropolis. The revelations continue, as Mablu also recognizes Krile&#039;s earring, and offers to look into the origin of the jewelry which has long been worn as a charm of safe travel in Tural. After thanking her new Pelupelu friends for their advice and hospitality, Wuk Lamat sets her sights on the road back to the city.&lt;br /&gt;
* Although still uncertain of her adequacy as a Promise, Wuk Lamat is nevertheless pleased to have accomplished the Feat of Gold. She puts aside her self-doubt for the time being and leads your entourage back to Xbalyav Ty&#039;e in Tuliyollal.&lt;br /&gt;
* Now back in her home city, Wuk Lamat has regained her characteristic optimism. Hoping to maintain your momentum, you prepare to embark on the next stage of the contest.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mablu: Wuk Lamat still seems a bit unsteady on her feet. Hardly surprising after she spent the night chasing alpacas. You know what will melt away fatigue like magic, though? Mate tea!&lt;br /&gt;
Mablu: I&#039;ll run to the ranch and get a pot brewing. That way you can take your time, and the tea will be ready when you arrive!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: As Mablu so wisely suggested, we shall set a slower pace for our exhausted Third Promise.&lt;br /&gt;
-quest accepted&lt;br /&gt;
===Speak with Mablu. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Mablu: Came back ahead of the others, did you? I should hurry along with the tea, then─Wuk Lamat can&#039;t be that far behind!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Ooh, that tea really is magical─I feel better already!&lt;br /&gt;
&lt;br /&gt;
Krile: I see you&#039;ve become more comfortable around our fuzzy friends.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Watching this one taught me a lot about alpacas. What grasses and fruits they eat, what sounds they react to, their adorable little quirks...&lt;br /&gt;
Wuk Lamat: I guess I&#039;ve grown kind of fond of them!&lt;br /&gt;
&lt;br /&gt;
Tobli: Welcome back, Third Promise. Accomplished the Feat of Gold, have you?&lt;br /&gt;
Tobli: Hm, yes, there is no mistaking a valley alpaca.&lt;br /&gt;
Tobli: I commend you on your success. Well done!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, we did it!&lt;br /&gt;
Wuk Lamat: ...Although I couldn&#039;t find a shiny one like Zoraal Ja did.&lt;br /&gt;
&lt;br /&gt;
Tobli: I&#039;d be surprised if you had! Golden alpacas are born but once every few decades. They are elusive, solitary creatures that are rarely seen─much less captured─thanks to their innate physical and magical gifts.&lt;br /&gt;
Tobli: Only a single other person is known to have caught one before─that being Gulool Ja Ja himself.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Papa was chasing alpacas, too!?&lt;br /&gt;
&lt;br /&gt;
Tobli: So my grandfather&#039;s stories say.&lt;br /&gt;
Tobli: It was before the founding of Tuliyollal, in a time when the mountain giants─the Yok Huy─held our people in thrall.&lt;br /&gt;
Tobli: Compelled by their overlords, our forebears would ride their alpaca mounts to the highlands to deliver gifts of food and other tributes. Those were wretched days, to hear Grandfather tell it.&lt;br /&gt;
Tobli: Then along came the young Gulool Ja Ja, yet unburdened by the mantle of Dawnservant.&lt;br /&gt;
Tobli: Our people were amazed by this imposing two-headed figure, equal to the Yok Huy in stature, and puzzled by his entourage of mismatched companions.&lt;br /&gt;
Tobli: Some trembled in fear, believing a new conqueror had come.&lt;br /&gt;
Tobli: Yet Gulool Ja Ja showed no such inclinations. He sat and spoke with us, sipping from the cups of mate tea we offered him, and grew somber when he learned of our plight.&lt;br /&gt;
Tobli: None could have anticipated what their visitor decided to do next! Gulool Ja Ja ascended the cliffs to face the giants and freed the Pelupelu from the Yok Huy&#039;s subjugation!&lt;br /&gt;
Tobli: He then turned an appraising eye upon our riders and proposed we take to the road to peddle our beverages. The suggestion seemed obvious for one who traveled as he did, intent on fostering amity between the clans.&lt;br /&gt;
Tobli: So it was that a few words from Gulool Ja Ja transformed us into a clan of itinerant merchants.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ve never heard the bond Papa forged with the Pelupelu spoken of in that way before. The saga is not so detailed.&lt;br /&gt;
&lt;br /&gt;
Tobli: Then you may not know that Gulool Ja Ja sought a sure-footed guide for his trek up into the highlands. Thus did he capture a golden alpaca.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So both my brother and my father caught the rarest of creatures...&lt;br /&gt;
Wuk Lamat: ...while an ordinary one was the best I could manage!&lt;br /&gt;
&lt;br /&gt;
Mablu: The feat required no more than that, Third Promise. And you brought back a perfectly wonderful beast!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Mablu&#039;s right. You&#039;re a perfectly wonderful beast. If anyone&#039;s ordinary, it&#039;s me...&lt;br /&gt;
&lt;br /&gt;
Tobli: Not only did you accomplish the Feat of Gold, you also made many trades and brought joy to many people in true Pelupelu fashion. I sorely doubt your sibling could have achieved the same result.&lt;br /&gt;
Tobli: You should be proud of the accomplishments which earned you your keystone.&lt;br /&gt;
&amp;gt; If this is the first keystone&lt;br /&gt;
Wuk Lamat: So this is what they look like.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Go on, set it in the tablet!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: A perfect fit! That leaves six more.&lt;br /&gt;
&amp;gt; If this is the second keystone&lt;br /&gt;
Wuk Lamat: Five more to go!&lt;br /&gt;
---&lt;br /&gt;
Mablu: You&#039;re well on your way, Third Promise!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;d have been lost without you, Mablu. Thanks to you, I learned so much about the Pelu people and your customs.&lt;br /&gt;
Wuk Lamat: It might seem obvious, but I&#039;ve come to realize the importance of properly knowing something. It was because I didn&#039;t understand alpacas that I was uncomfortable around them.&lt;br /&gt;
&lt;br /&gt;
Mablu: I&#039;m thankful to you as well, Wuk Lamat. You&#039;ve given me the courage to say what I wasn&#039;t sure I could ever say!&lt;br /&gt;
Mablu: Tobli... I want to leave the ranch and become a merchant!&lt;br /&gt;
Mablu: I appreciate everything you&#039;ve done for me, and I&#039;ve loved every moment caring for the alpacas.&lt;br /&gt;
Mablu: But this is something I need to do! I need to walk my own path, and make my own trades!&lt;br /&gt;
&lt;br /&gt;
Tobli: As your parent, allow me to say one thing.&lt;br /&gt;
Tobli: I&#039;ve always tried to give my wards lives filled with as much happiness as I could provide. Yet never once have I wanted that to be the only happiness you knew.&lt;br /&gt;
Tobli: You have my blessing to walk any path you choose, Mablu. It gladdens me to hear you&#039;ve found a calling you wish to pursue with such passion. You will make an &#039;&#039;exceptional&#039;&#039; peddler, I&#039;m sure of it.&lt;br /&gt;
&lt;br /&gt;
Mablu: Thank you, Tobli...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What did I tell you, Mablu!&lt;br /&gt;
&lt;br /&gt;
Mablu: There&#039;s one last thing I can help you with, Third Promise. You need to find the golden city, right?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s the end goal...&lt;br /&gt;
&lt;br /&gt;
Mablu: Then I suggest you talk to the Yok Huy.&lt;br /&gt;
Mablu: They once ruled over far more than just Urqopacha and the Pelupelu. A thousand years ago, they were the overlords of Yok Tural and all its peoples.&lt;br /&gt;
Mablu: During that era, the Pelupelu were commanded to search for a city of gold.&lt;br /&gt;
Mablu: They scoured every corner of the continent, but never found any trace of that fabled place.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But...if they didn&#039;t find anything, what could the Yok Huy have to tell us?&lt;br /&gt;
&lt;br /&gt;
Krile: They may not have found it...but the fact that they thought to look for it at all makes me curious. Perhaps there&#039;s value in delving into how the legend originated?&lt;br /&gt;
&lt;br /&gt;
Erenville: We lose nothing from asking the question. Besides, if we&#039;re determined to follow the path of the saga...&lt;br /&gt;
Erenville: ...we&#039;ll be visiting the giants eventually.&lt;br /&gt;
&lt;br /&gt;
Mablu: Oh, Krile. I have a question I&#039;d been meaning to ask, and since we&#039;ve finished with the feat─where did you acquire that earring?&lt;br /&gt;
&lt;br /&gt;
Krile: My earring? Do you recognize it?&lt;br /&gt;
&lt;br /&gt;
Mablu: Yes, pieces just like it first became fashionable in Yok Tural around twenty years ago. Since then, it&#039;s become common to wear one as a charm for safe travel.&lt;br /&gt;
&lt;br /&gt;
Krile: Twenty years ago─right about the time my grandfather made his journey. Yet the Dawnservant implied the earring was connected to the golden city in some way. Surely there was more to its significance than simple fashion...&lt;br /&gt;
&lt;br /&gt;
Mablu: If you want to know how it first came to be crafted, I could try to find out. Seeing as it&#039;s a regular seller for many merchants, I&#039;m curious to learn about it myself!&lt;br /&gt;
&lt;br /&gt;
Krile: I would appreciate that very much, thank you.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Jumping feetfirst into the peddler business, eh, Mablu?&lt;br /&gt;
&amp;gt; If this is the first keystone&lt;br /&gt;
Wuk Lamat: Right then, let&#039;s head back to Tuliyollal and get ready to search for the next elector!&lt;br /&gt;
&amp;gt; If this is the second keystone&lt;br /&gt;
Wuk Lamat: Right then, that&#039;s two keystones down. I say we head back to Tuliyollal and plan our next move!&lt;br /&gt;
---&lt;br /&gt;
Wuk Lamat: Farewell for now, and thanks for all your help! I &#039;&#039;will&#039;&#039; become Dawnservant, so make sure you set aside your best mezcal for the occasion!&lt;br /&gt;
&lt;br /&gt;
Tobli: She has a fearsome opponent in that brother of hers. He even brought a golden alpaca to heel.&lt;br /&gt;
&lt;br /&gt;
Mablu: But you&#039;ve heard Zoraal Ja&#039;s supporters talk. They might see opportunity in his expansionist ambitions, but they find the man himself intimidating. Terrifying, even.&lt;br /&gt;
Mablu: Whereas I&#039;ve grown to love Wuk Lamat! Everyone she meets will come to love her, too, and that&#039;s why she&#039;ll win the throne!&lt;br /&gt;
&lt;br /&gt;
Tobli: You might be right, Mablu. You might be right.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Alphinaud: The Yok Huy once ruled the entirety of Yok Tural. I&#039;m curious to see what has become of them.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I expected as much from the moment I saw him, but winning the contest against Zoraal Ja will not be easy.&lt;br /&gt;
&lt;br /&gt;
Krile: I never dared hope we would find a lead for this earring mystery so quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If this is the first keystone&lt;br /&gt;
Erenville: Four-legged troubles aside, Wuk Lamat completed the feat and earned a keystone. That&#039;s all that matters.&lt;br /&gt;
&amp;gt; If this is the second keystone&lt;br /&gt;
Erenville: That makes two out of seven keystones... So far, so good.&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
Wuk Lamat: It feels good to have the Feat of Gold safely under our belt...even if my victory pales beside Zoraal Ja and his shiny golden alpaca.&lt;br /&gt;
Wuk Lamat: I know I shouldn&#039;t let it bother me, and gods know you&#039;ve all been so supportive, but I want to be strong─or wise─like my brothers. To be a Promise that people respect.&lt;br /&gt;
Wuk Lamat: ...Which is not likely if I stand here carrying on and on about things! Let&#039;s move on!&lt;br /&gt;
Wuk Lamat: Back to Xbalyav Ty&#039;e with us─the contest has hardly begun!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&amp;gt; If this is the first keystone&lt;br /&gt;
Alphinaud: I&#039;ve heard there are hot springs in Urqopacha. Mayhap, time permitting...&lt;br /&gt;
&lt;br /&gt;
Alisaie: The Pelu remind me of Lalafell, never letting their size slow them down or hold them back. They move at their own pace, making their textiles and mezcal, and raise alpacas to bear them to market.&lt;br /&gt;
&lt;br /&gt;
Krile: Neither Koana nor Bakool Ja Ja appeared to be in Wachunpelo... I imagine they&#039;re around somewhere, making progress even as we are.&lt;br /&gt;
&lt;br /&gt;
Erenville: A golden alpaca... Alone, I may have tried to track the beast myself.&lt;br /&gt;
&lt;br /&gt;
Helpful Hanu: Xbalyav Ty&#039;e is truly a wonder of the culinarian world.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If this is the second keystone&lt;br /&gt;
Alphinaud: I&#039;ve heard there are hot springs in Urqopacha. Mayhap, time permitting...&lt;br /&gt;
Alphinaud: I have not forgotten our obligations to Wuk Lamat, of course. Having immersed ourselves in the cultures of others, though, my anticipation for the new experiences this adventure will bring us has only grown.&lt;br /&gt;
&lt;br /&gt;
Alisaie: The Pelu remind me of Lalafell, never letting their size slow them down or hold them back. They move at their own pace, making their textiles and mezcal, and raise alpacas to bear them to market.&lt;br /&gt;
Alisaie: Idle musings aside, we&#039;ve made a good start on these challenges. Hopefully we can keep it up.&lt;br /&gt;
&lt;br /&gt;
Krile: Neither Koana nor Bakool Ja Ja appeared to be in Wachunpelo... I imagine they&#039;re around somewhere, making progress even as we are.&lt;br /&gt;
Krile: Yet in a contest like this one, &#039;tis only a matter of time until the claimants are pitted against each other in direct competition.&lt;br /&gt;
&lt;br /&gt;
Erenville: A golden alpaca... Alone, I may have tried to track the beast myself.&lt;br /&gt;
Erenville: ...Traveling with so large and diverse a group is...unfamiliar to me. If she could see me now...&lt;br /&gt;
---&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat outside Xbalyav Ty&#039;e.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If this is the first keystone&lt;br /&gt;
Wuk Lamat: And just like that, we found an elector and won our first keystone. I knew I was right to trust your instincts!&lt;br /&gt;
Wuk Lamat: Come on! Let&#039;s keep things moving, and march onwards to Kozama&#039;uka!&lt;br /&gt;
&lt;br /&gt;
Erenville: Chances are good we&#039;ll find an elector there as well. Before we do anything, however, we should see what your patient Hanu friend has to say.&lt;br /&gt;
&amp;gt; If this is the second keystone&lt;br /&gt;
Wuk Lamat: Look at us!&lt;br /&gt;
Wuk Lamat: The contest has barely begun and we already have two keystones! Surely even my talented brothers aren&#039;t doing this well!&lt;br /&gt;
&lt;br /&gt;
Erenville: We can only hope.&lt;br /&gt;
---&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wuk_Lamat_in_the_Saddle&amp;diff=1203899</id>
		<title>Wuk Lamat in the Saddle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wuk_Lamat_in_the_Saddle&amp;diff=1203899"/>
		<updated>2026-02-14T20:30:33Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Wuk Lamat in the Saddle&lt;br /&gt;
| image = &lt;br /&gt;
| description = Wuk Lamat is ready to return to Havli.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 12.5&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1260&lt;br /&gt;
| req-items = 1 Three-year Premium Mezcal&lt;br /&gt;
| reward-opt1 = 2 Ice Blue Dye&lt;br /&gt;
| reward-opt2 = 2 Raptor Blue Dye&lt;br /&gt;
| reward-opt3 = 2 Cactuar Green Dye&lt;br /&gt;
| reward-opt4 = 1 Nightworld Silver Piece&lt;br /&gt;
| prev-quest = A Premium Deal&lt;br /&gt;
| next-quest = Knowing the Pelupelu, A Crisis of Corruption, A Traveler to the Rescue&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 864&lt;br /&gt;
| id-gt = 70412&lt;br /&gt;
| id-edb = d9213256ac8&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Hand the jug of [[Three-year Premium Mezcal|three-year-old premium mezcal]] to [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* [[Cheer|/cheer]] on [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat is ready to return to Havli.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Master Gobli&#039;s praise makes me confident I can be a peddler after all... Well, a bit more confident than before, at least!&lt;br /&gt;
&lt;br /&gt;
Gobli: I&#039;m satisfied with our trade, and I trust you are too. Should you have need of more mezcal, you know who to come to!&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wuk Lamat: Even at the palace, I don&#039;t think I&#039;ve held a ten thousand pel jug of anything before. My hands won&#039;t stop shaking... Here, you&#039;d better hold on to it until we get to the saddlemaker.&lt;br /&gt;
&lt;br /&gt;
Mablu: Ahahaha! Can you imagine if we dropped it and had to start all over again?&lt;br /&gt;
Mablu: Luckily, Havli&#039;s place is not far─we just need to head across the plaza!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: The Third Promise looks ready to trade the mezcal now!&lt;br /&gt;
&lt;br /&gt;
Havli: My price is final. Bring me a jug of premium mezcal, or go bargain with another saddlemaker.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Hand the jug of three-year-old premium mezcal to Wuk Lamat. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is it─the trade we&#039;ve been working towards!&lt;br /&gt;
Wuk Lamat: Phew, still in one piece... Right, time to make our deal!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Get your tools ready, saddler─we&#039;ve brought your precious mezcal!&lt;br /&gt;
&lt;br /&gt;
Havli: Wait, you actually got your hands on a jug? But you had nothing─a few measly clumps of wool...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What we had was an aspiring trader with a gift for negotiation.&lt;br /&gt;
&lt;br /&gt;
Havli: Although I&#039;d sooner aid no claimant but Zoraal Ja, I cannot go against the guiding principles of the Pelupelu.&lt;br /&gt;
Havli: The trade is a fair one. I will craft your saddle, Third Promise.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Great!&lt;br /&gt;
&lt;br /&gt;
Havli: Stay and wait if you like. I have all the requisite materials, so this won&#039;t take long.&lt;br /&gt;
&lt;br /&gt;
Havli: ...Your commission is ready. Catching a wild alpaca is never a simple affair, but you&#039;ll have an easier time of it with one of my saddles.&lt;br /&gt;
Havli: Now, if you don&#039;t mind, I have other work that needs finishing. Ah, I can taste that smooth mezcal already...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We did it! The saddle is ours!&lt;br /&gt;
Wuk Lamat: And to think we started out with only a hundred-pel basket of alpaca wool... Mablu, you are going to be an incredible merchant!&lt;br /&gt;
&lt;br /&gt;
Mablu: Thank you! It makes me so glad to hear you say that, Third Promise!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We got what we came for, so let&#039;s return to the ranch! The others will be waiting.&lt;br /&gt;
&lt;br /&gt;
System: Feat Accomplished!&lt;br /&gt;
System: Success! You traded a ten thousand pel jug of premium mezcal for a taming saddle!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: It looks like everyone&#039;s been pitching in with the alpacas!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Let&#039;s tell them the good news!&lt;br /&gt;
&lt;br /&gt;
Krile: Tobli and Erenville have been teaching us how to care for alpacas. One gentle girl ate the feed straight from my hand!&lt;br /&gt;
&lt;br /&gt;
Erenville: You&#039;ve been away for some time. I assume trading was productive?&lt;br /&gt;
&lt;br /&gt;
Alisaie: I made the mistake of startling one and caught a glob of spittle for my trouble. I&#039;m beginning to understand Wuk Lamat&#039;s aversion to the animals...&lt;br /&gt;
&lt;br /&gt;
Havli: So that was the Third Promise. She&#039;s not the spoiled, untested daughter I was expecting...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Alphinaud. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alphinaud: You&#039;ve acquired the saddle, then?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, and thanks in no small part to Mablu!&lt;br /&gt;
&lt;br /&gt;
Mablu: Before you rush off to catch an alpaca, though, let me teach you how to saddle one. I&#039;ll bring out one of our wild-born friends so you can practice!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I know, I know. This is something I need to learn.&lt;br /&gt;
Wuk Lamat: Great sunken gods, I did it!&lt;br /&gt;
&lt;br /&gt;
Erenville: He hardly seemed bothered, much less inclined to spit. As if he was completely accepting of Wuk Lamat&#039;s touch...&lt;br /&gt;
&lt;br /&gt;
Mablu: That is because of the singular scent with which the saddle has been coated. Alpacas find it very soothing.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You know, I&#039;ve never taken a good, long look at one of you before, but...&lt;br /&gt;
Wuk Lamat: You&#039;re actually kind of cute.&lt;br /&gt;
&lt;br /&gt;
Mablu: Ahahaha, you&#039;re only now noticing that!?&lt;br /&gt;
&lt;br /&gt;
Krile: Zoraal Ja! He&#039;s back.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Having done exactly what he set out to do...&lt;br /&gt;
&lt;br /&gt;
Alisaie: That alpaca he&#039;s brought... Is it just me or is it...glowing?&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve heard tales of such a beast. They say the golden alpaca lives a solitary existence deep in the valley, where it shuns the company of both man and its own kind.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How did he manage to snare a prize like that?&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: A beast knows its betters. Faced with overwhelming strength, it will yield rather than risk death. An apt illustration of how greatly the power of the First Promise exceeds yours, Wuk Lamat.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Strength alone won&#039;t win him our father&#039;s throne. I&#039;ll be the one to find the golden city, and then Tural can remain at peace.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: An everlasting desire for peace can only be forged in the fires of war.&lt;br /&gt;
Zoraal Ja: To unite as one, the people must be taught. They must suffer the horror and the hopelessness firsthand.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: Exhaustion from prolonged conflict. The wages of war&#039;s merciless nature. These are what moved the clans to join in the founding of Tuliyollal all those years ago.&lt;br /&gt;
Sareel Ja: Consider the younger generation of this village. Since birth have they basked in unbroken harmony, and behold: they regard war not as tragedy but &#039;&#039;opportunity&#039;&#039;.&lt;br /&gt;
Sareel Ja: Thus does the Resilient Son seek to provide education. He offers much-needed lessons in the realities of conquest and a renewed appreciation for peacetime.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: &#039;Tis true that war&#039;s misery breeds a longing for peace.&lt;br /&gt;
Alphinaud: But I have seen with my own eyes what becomes of an empire forged through the violence you propose─the rebellions it spawned, and the ruins it left behind.&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: The Garlean Empire was a congregation of simpletons.&lt;br /&gt;
Zoraal Ja: The oppressed fought back against their oppressors. As well they should.&lt;br /&gt;
Zoraal Ja: Men are not beasts. Only a fool would seek to rule over all with the threat of force alone.&lt;br /&gt;
&lt;br /&gt;
Sareel Ja: This is why Gulool Ja Ja did not elevate the Mamool Ja; why he treated all clans with equal respect.&lt;br /&gt;
Sareel Ja: However!&lt;br /&gt;
Sareel Ja: The First Promise has his gaze fixed upon more distant horizons! He would unite not only Tuliyollal, but the star in its entirety!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What? Why?&lt;br /&gt;
&lt;br /&gt;
Zoraal Ja: I need not explain myself to you.&lt;br /&gt;
&lt;br /&gt;
Tobli: Oh, well done! Well done, indeed! The First Promise has completed the Feat of Gold with an appropriately golden flourish! May I present to you your much-deserved keystone!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: He&#039;s always been like that─never sharing his innermost thoughts with me or even with Koana.&lt;br /&gt;
Wuk Lamat: It&#039;s like we&#039;re not even family...&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: I could never agree with Zoraal Ja. I want Tuliyollal to be a land of peace, now and always.&lt;br /&gt;
&lt;br /&gt;
Krile: Zoraal Ja is willing to go to war for his twisted vision of peace. But should he achieve this peace, then what...?&lt;br /&gt;
&lt;br /&gt;
Erenville: A golden alpaca in the flesh... Like the golden city, I thought them a children&#039;s tale.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So much of our star has begun to embrace reconciliation and rebuild...and this would-be warlord would thrust us all back into turmoil. We cannot allow it to happen.&lt;br /&gt;
&lt;br /&gt;
Alisaie: What kind of idiot thinks the world can be united with war? Even most Garleans have since realized that their conquests were a mistake.&lt;br /&gt;
&lt;br /&gt;
Wild-eyed Alpaca: The alpaca seems glum. Perhaps it is wistful for the soothing scent of the taming saddle...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I&#039;ll ponder Zoraal Ja and his mysteries later. Right now, I need to think about finishing the Feat of Gold!&lt;br /&gt;
Wuk Lamat: I have my saddle, I&#039;ve practiced how to use it, so lead on to where the wild alpacas roam!&lt;br /&gt;
&lt;br /&gt;
Mablu: The valley of Oruncanca is northwest of here. Come on, everyone─even if we can&#039;t enter ourselves, we can see Wuk Lamat off on her hunt!&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Oruncanca is a steep and treacherous place, so only those with the head ledger&#039;s blessing are permitted to go there.&lt;br /&gt;
&lt;br /&gt;
Krile: Mablu&#039;s right. The least we can do is let Wuk Lamat know we&#039;re cheering for her!&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;ve never set foot beyond this point. The valley is said to be home to fiends far more ferocious than spitting alpacas.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: How deep do you think the valley is? I glanced over the edge on the way here, but the mist was too thick to even speculate.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Zoraal Ja may have caught his alpaca first, but that doesn&#039;t mean Wuk Lamat is out of the running. She can do this.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I can do this... I know I can...&lt;br /&gt;
&lt;br /&gt;
System: Cheer on Wuk Lamat as she marshals her courage to attempt the harrowing task of capturing a wild alpaca.&lt;br /&gt;
&lt;br /&gt;
===/cheer on Wuk Lamat. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&lt;br /&gt;
Mablu: Good luck, Third Promise!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Thanks, I&#039;ll need it!&lt;br /&gt;
Wuk Lamat: Truth be told, I&#039;m still not sure about alpacas. I&#039;d rather not go near one if I can help it.&lt;br /&gt;
Wuk Lamat: But if I&#039;m to rule this nation, then I&#039;ll need to learn how to live with them. Tural is their home, too.&lt;br /&gt;
Wuk Lamat: Right, I&#039;m off!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: So, shall we head back to the ranch, or...&lt;br /&gt;
&lt;br /&gt;
Mablu: I&#039;m staying here!&lt;br /&gt;
&lt;br /&gt;
Krile: As will I. Wuk Lamat is alone in this. The least we can do is stand watch and await her return.&lt;br /&gt;
&lt;br /&gt;
Erenville: It may be a while yet. Help me pitch the tent.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Trust a gleaner to come prepared for anything.&lt;br /&gt;
&lt;br /&gt;
Mablu: What&#039;s a gleaner?&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Someone whose job it is to travel the world and procure uncommon things for their employers. Erenville specializes in finding animals, I believe.&lt;br /&gt;
&lt;br /&gt;
Mablu: But aren&#039;t you a Shetona, from Xak Tural? Why did you cross the salt?&lt;br /&gt;
&lt;br /&gt;
Erenville: When I was much younger, the thought of leaving Tural never even occurred to me.&lt;br /&gt;
Erenville: But then, some years ago, my mentor tasked me with a difficult hunt.&lt;br /&gt;
Erenville: Something I could never find, she said, so long as I clung to the familiar. She suggested that I leave home─leave Tural─and join the gleaners of Sharlayan.&lt;br /&gt;
Erenville: As one of their number, I could experience the world. Immerse myself in myriad cultures and customs. See the many faces of nature. And once I had learned what is truly important, I would find that which I seek.&lt;br /&gt;
Erenville: My younger self took those words to heart, and off I went to become a gleaner.&lt;br /&gt;
&lt;br /&gt;
Mablu: Her words alone moved you to leave behind everything you&#039;d ever known? You must have great respect for your mentor.&lt;br /&gt;
&lt;br /&gt;
Erenville: As it happens, gleaner work was much to my liking, and I all but forgot why I had pursued it in the first place...&lt;br /&gt;
Erenville: Yet events conspired to put me back on the trail I&#039;d abandoned.&lt;br /&gt;
&lt;br /&gt;
Krile: Wait... Are you saying you were tasked with finding the city of gold?&lt;br /&gt;
&lt;br /&gt;
Erenville: I was. And though my hunt is now entangled with the rite of succession, I mean to see it through.&lt;br /&gt;
&lt;br /&gt;
Krile: Well then...I understand completely! We all have our reasons for seeking the golden city...&lt;br /&gt;
Krile: Which is all the more reason for us to work together!&lt;br /&gt;
&lt;br /&gt;
Erenville: Just so.&lt;br /&gt;
&lt;br /&gt;
Mablu: She should&#039;ve been back by now! What if something&#039;s happened to her? We need to tell Tobli and arrange a search party!&lt;br /&gt;
&lt;br /&gt;
Erenville: Wait... Do you hear that?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I did it...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: You&#039;re utterly spent, and small wonder.&lt;br /&gt;
&lt;br /&gt;
Krile: Well done, Third Promise.&lt;br /&gt;
&lt;br /&gt;
Erenville: The ranch isn&#039;t going anywhere. Take a rest in the tent.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I think I will. Thank you all for believing in me.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Thanks to Alphinaud and his healing hands, I can actually stand again...maybe even walk!&lt;br /&gt;
&lt;br /&gt;
Krile: We were out here for quite some time, but I&#039;m glad Wuk Lamat was able to catch her alpaca. And Erenville choosing to share his story with us was a welcome surprise!&lt;br /&gt;
&lt;br /&gt;
Erenville: ...I spoke too much. If Wuk Lamat is up to it, we should be heading back to Tobli.&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Wuk Lamat had no serious injuries to speak of. However, she had clearly been pushed to the very limits of her endurance.&lt;br /&gt;
&lt;br /&gt;
Alisaie: Alphinaud was quick to lend a hand with dismantling the tent. Is this to be his new obsession now that he&#039;s mastered collecting firewood...?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Mablu.===&lt;br /&gt;
Mablu: I&#039;m so relieved the Third Promise came back to us safely!&lt;br /&gt;
Mablu: And the alpaca she tamed is a healthy-looking beast. Surely this will be enough to satisfy the Feat of Gold!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Premium_Deal&amp;diff=1203881</id>
		<title>A Premium Deal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Premium_Deal&amp;diff=1203881"/>
		<updated>2026-02-14T19:45:57Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Premium Deal&lt;br /&gt;
| image = &lt;br /&gt;
| description = Wuk Lamat has her eye on a jug of premium mezcal.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 13.4&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1260&lt;br /&gt;
| unlocks = &lt;br /&gt;
| req-items = 1 Top-grade Mate Leaves&lt;br /&gt;
| prev-quest = Mablu&#039;s Dream&lt;br /&gt;
| next-quest = Wuk Lamat in the Saddle&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 863&lt;br /&gt;
| id-gt = 70411&lt;br /&gt;
| id-edb = bbcd9a60a66&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The correct dialogue choice is Hoobigo chef.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Mablu]] at the mezcal distillery.&lt;br /&gt;
* Gather information at the mezcal distillery. 0/3&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
* Speak with [[Gobli]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Survey the designated area and defeat any hostile wildlife. 0/3&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Hand the sack of top-grade mate leaves to [[Mablu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat has her eye on a jug of premium mezcal.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: I&#039;ve never been one to take it slow. Once I have a goal in mind, it&#039;s full speed ahead! That&#039;s who I am!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Before we go, let me give you the mate leaves. I don&#039;t need to risk proving Erenville&#039;s point...&lt;br /&gt;
&lt;br /&gt;
Mablu: Ready, then? Our next stop is the mezcal distillery!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Oof, the smell of mezcal is overpowering. The fumes alone are making me dizzy...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Mablu at the mezcal distillery.===&lt;br /&gt;
&lt;br /&gt;
Mablu: We&#039;ll want to speak with a man by the name of Gobli. Even among his fellow distillers, he&#039;s regarded as a master of the craft.&lt;br /&gt;
Mablu: He knows the value of his product, so if we&#039;re to convince him to trade for twice what the leaves are worth, we&#039;re going to need targeted information. That means asking around and taking in the gossip!&lt;br /&gt;
Mablu: If you could talk to people here in the distillery, Forename, perhaps Wuk Lamat could do the same at the village entrance.&lt;br /&gt;
Mablu: Meanwhile, I&#039;ll head to the north side and see what I can learn!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Glean any useful information?&lt;br /&gt;
-optional end&lt;br /&gt;
===Gather information at the mezcal distillery.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Bebeel Ja&lt;br /&gt;
Bebeel Ja: Me? I&#039;m a chef from Tuliyollal. I often come here to buy Gobli&#039;s mezcal─the finest in Tural, according to my customers.&lt;br /&gt;
Bebeel Ja: He always brings out a jug during our dealings, but I can&#039;t handle the stuff too well myself...&lt;br /&gt;
Bebeel Ja: I take small sips─not wanting to be impolite, you understand─but still end up so addled as to agree to whatever price he quotes me.&lt;br /&gt;
Bebeel Ja: It would be nice to have less, uh, potent refreshments during such conversations. Else I might have to seriously reconsider our arrangement...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Tsuvli&lt;br /&gt;
Tsuvli: Gobli might be a deft hand at distilling, but he&#039;s got no sense when it comes to appearances.&lt;br /&gt;
Tsuvli: Rumor has it he&#039;s been invited to the palace for business negotiations. If he presents himself to the court wearing his usual rumpled attire, though, he&#039;ll be laughed out of Sunperch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Raplu&lt;br /&gt;
Raplu: There&#039;s not much I can say about Gobli, but I can tell you what Gobli&#039;s been saying...&lt;br /&gt;
Raplu: The other day, he was muttering about monsters prowling around Agave Jaws─that&#039;s the field where they gather ingredients for the mezcal.&lt;br /&gt;
Raplu: Their presence has made it harder to procure said ingredients, and thus driven up the price of his product─a boon, some might argue, but it&#039;s hard to celebrate when it affects the work as it does. Can&#039;t rightly bring joy to people if you can&#039;t keep making the thing they love.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bebeel Ja: His spirits are excellent, I agree, but they&#039;re simply too strong for me...&lt;br /&gt;
&lt;br /&gt;
Tsuvli: Most Pelupelu have at least one set of especially fine garments. The success of a deal can hinge on how you present yourself, so it pays to dress to impress.&lt;br /&gt;
&lt;br /&gt;
Raplu: Hiring mercenaries to come and cull the threats would eat into profits. I bet Gobli would be glad to find a less expensive solution...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mablu.===&lt;br /&gt;
&lt;br /&gt;
Mablu: So, what did you find out?&lt;br /&gt;
Mablu: Oh, we can make use of all of those tidbits! The deal is as good as sealed!&lt;br /&gt;
Mablu: As for me, I found out where Gobli is working─there&#039;s a millstone at the top of the slope behind the distillery. You go on ahead and I&#039;ll bring Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
===Speak with Gobli. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Gobli: You have business with me, madam/sir? Why don&#039;t we talk down below so as not to distract the alpaca from his work.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gobli: Now, what&#039;s this about? Keep it brief, if you would. I&#039;m a busy man.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;re in the market for a three-year-old jug of premium mezcal. Assuming you have any on hand, that is.&lt;br /&gt;
&lt;br /&gt;
Gobli: Ah, an excellent choice. I must warn you, though: it doesn&#039;t come cheap.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We don&#039;t have pel...but we can offer a sack of mate leaves in exchange! It&#039;s top-grade stuff, like the mezcal!&lt;br /&gt;
&lt;br /&gt;
Gobli: No deal. Mate leaves are well and good, but I don&#039;t have any use for them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: “No deal”!? Just like that!?&lt;br /&gt;
&lt;br /&gt;
Gobli: Still, I&#039;d hate to send you away empty-handed. Why don&#039;t we sit and chat awhile over a cup of mezcal?&lt;br /&gt;
&lt;br /&gt;
Mablu: Now the real bargaining begins. Which of our cards do you want to play first?&lt;br /&gt;
&lt;br /&gt;
Question: Which card will you play?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The Hoobigo chef&#039;s distaste for strong drink. (correct choice)&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Gobli&#039;s invitation to the palace.&lt;br /&gt;
Mablu: Let&#039;s hold on to that one. We need to consider our timing!&lt;br /&gt;
&amp;gt; The monsters in the agave fields.&lt;br /&gt;
Mablu: Let&#039;s hold on to that one. We need to consider our timing!&lt;br /&gt;
---&lt;br /&gt;
Mablu: I appreciate your hospitality, but I&#039;m afraid I can&#039;t hold my drink. I&#039;ve heard one of your regular customers─a Hoobigo chef─is the same.&lt;br /&gt;
Mablu: Seeing as not everyone can enjoy mezcal, I wonder if you might benefit from having other refreshments to offer...&lt;br /&gt;
Mablu: Something like mate tea, for instance. And brewed from the finest leaves, of course!&lt;br /&gt;
&lt;br /&gt;
Gobli: Ah, you&#039;re right─absolutely right! I had noticed a growing reluctance on the part of my Hoobigo friend, but did not realize I myself was to blame. I must endeavor to be a better host. Still, even with that added value in mind, no sack of leaves is worth the mezcal you&#039;re after.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: (Should we offer to cull the monsters causing them trouble?)&lt;br /&gt;
&lt;br /&gt;
Mablu: (Not yet! We&#039;ll keep that card up our sleeve until we need it.)&lt;br /&gt;
Mablu: As I expect you&#039;re aware, the rite of succession is currently taking place. That&#039;s why the Third Promise has graced us with her presence.&lt;br /&gt;
Mablu: When the contest is decided, the subsequent ascension ceremony and banquet will be a prestigious affair. If your mezcal were to be served there, it would bring your distillery immeasurable fame!&lt;br /&gt;
Mablu: Wait... Could it be that your rumored invitation to the palace is to discuss that very possibility?&lt;br /&gt;
&lt;br /&gt;
Gobli: As a matter of fact, yes... I must admit, I&#039;m still reeling from the abruptness of it all. It would be a great honor and opportunity...if I can secure the deal.&lt;br /&gt;
&lt;br /&gt;
Mablu: Well, I should think your exceptional mezcal would speak for itself! That said, there&#039;s no such thing as being &#039;&#039;too&#039;&#039; prepared, and first impressions last. You&#039;ll want to be wearing your very best when you walk into Vollok Shoonsa.&lt;br /&gt;
Mablu: It would be such a shame to miss this chance of a lifetime simply for want of proper garments...&lt;br /&gt;
&lt;br /&gt;
Gobli: That it would... Are you saying you have garments to offer? Something ideal for court?&lt;br /&gt;
&lt;br /&gt;
Mablu: We have no garments on hand, I&#039;m afraid, but we can provide you with the next best thing: an introduction to a weaver. His name is Bol Noq&#039;, and his works are highly regarded in Tuliyollal!&lt;br /&gt;
Mablu: As a supporter of Wuk Lamat and keen observer of palace politics, he will doubtless be happy to guide you in the selection of an outfit to fit this golden occasion.&lt;br /&gt;
&lt;br /&gt;
Gobli: That is certainly a tempting proposal, and one of which I should like to take full advantage. But the scales still aren&#039;t quite balancing.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Say, weren&#039;t there monsters running amok in Agave Jaws? That&#039;s a problem we could easily solve for you!&lt;br /&gt;
&lt;br /&gt;
Gobli: Truly? I would be most grateful for your immediate assistance. I was resigned to hiring sellswords to clear them out.&lt;br /&gt;
Gobli: Factoring in that saved expense and an introduction to a trusted weaver, this is shaping up to be a sound bargain. Alright! You have a deal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, I knew you&#039;d come around! Give us a moment, and Forename and I will take care of those prowling nuisances!&lt;br /&gt;
&lt;br /&gt;
Mablu: In the meantime, I&#039;ll use the time to pen an introductory letter to Bol Noq&#039;.&lt;br /&gt;
Mablu: The fields you&#039;re looking for are just north of Wachunpelo. Be safe!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Please be careful out there!&lt;br /&gt;
&lt;br /&gt;
Gobli: That young woman is one formidable trader.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That should be Agave Jaws, just over there. This&#039;ll go faster if we split up. Come and find me once you&#039;ve finished clearing out your share of the pests!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Easy as picking mate leaves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area, defeat hostile wildlife, and Speak to Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Compared to the creatures I hunted with Papa, this was no challenge at all.&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s head back to the distillery. All that&#039;s left is to give Mablu the sack of leaves so she can seal the deal!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Go on, give Mablu the sack of leaves so she can seal the deal!&lt;br /&gt;
&lt;br /&gt;
Gobli: Finished already? Even hardened mercenaries would have taken longer!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Hand the sack of top-grade mate leaves to Mablu. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Mablu: Those monsters were no trouble for you, it seems! Now, if I could just have the sack of leaves...&lt;br /&gt;
Mablu: Thank you for looking after our precious trading goods!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mablu: Your monster problem has been resolved, Master Gobli! Here are the mate leaves and a written introduction to Bol Noq&#039;, as agreed.&lt;br /&gt;
&lt;br /&gt;
Gobli: Then the deal is done. Here. Your jug of premium mezcal, aged three years. Please accept it with my compliments.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes! We finally have the mezcal! Great work─especially you, Mablu!&lt;br /&gt;
&lt;br /&gt;
Mablu: You were the one that inspired me to come this far, Third Promise. But let&#039;s not celebrate until we have the saddle in hand!&lt;br /&gt;
&lt;br /&gt;
Gobli: Mablu, is it? You drive a hard bargain, young peddler. I look forward to doing business with you in the future.&lt;br /&gt;
&lt;br /&gt;
Mablu: Thank you, but...truth be told, I&#039;m just a ranch hand. For now. Should I ever become a proper merchant, though, I&#039;ll be back to strike more deals with you!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Excellent Trade!&lt;br /&gt;
System: Success! You traded a five thousand pel sack of top-grade mate leaves for a ten thousand pel jug of premium mezcal!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Premium_Deal&amp;diff=1203880</id>
		<title>A Premium Deal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Premium_Deal&amp;diff=1203880"/>
		<updated>2026-02-14T19:42:40Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Premium Deal&lt;br /&gt;
| image = &lt;br /&gt;
| description = Wuk Lamat has her eye on a jug of premium mezcal.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 13.4&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1260&lt;br /&gt;
| unlocks = &lt;br /&gt;
| req-items = 1 Top-grade Mate Leaves&lt;br /&gt;
| prev-quest = Mablu&#039;s Dream&lt;br /&gt;
| next-quest = Wuk Lamat in the Saddle&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 863&lt;br /&gt;
| id-gt = 70411&lt;br /&gt;
| id-edb = bbcd9a60a66&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The correct dialogue choice is Hoobigo chef.}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Mablu]] at the mezcal distillery.&lt;br /&gt;
* Gather information at the mezcal distillery. 0/3&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
* Speak with [[Gobli]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Survey the designated area and defeat any hostile wildlife. 0/3&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Hand the sack of top-grade mate leaves to [[Mablu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat has her eye on a jug of premium mezcal.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: I&#039;ve never been one to take it slow. Once I have a goal in mind, it&#039;s full speed ahead! That&#039;s who I am!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Before we go, let me give you the mate leaves. I don&#039;t need to risk proving Erenville&#039;s point...&lt;br /&gt;
&lt;br /&gt;
Mablu: Ready, then? Our next stop is the mezcal distillery!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Oof, the smell of mezcal is overpowering. The fumes alone are making me dizzy...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Mablu at the mezcal distillery.===&lt;br /&gt;
&lt;br /&gt;
Mablu: We&#039;ll want to speak with a man by the name of Gobli. Even among his fellow distillers, he&#039;s regarded as a master of the craft.&lt;br /&gt;
Mablu: He knows the value of his product, so if we&#039;re to convince him to trade for twice what the leaves are worth, we&#039;re going to need targeted information. That means asking around and taking in the gossip!&lt;br /&gt;
Mablu: If you could talk to people here in the distillery, Forename, perhaps Wuk Lamat could do the same at the village entrance.&lt;br /&gt;
Mablu: Meanwhile, I&#039;ll head to the north side and see what I can learn!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Glean any useful information?&lt;br /&gt;
-optional end&lt;br /&gt;
===Gather information at the mezcal distillery.===&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Bebeel Ja&lt;br /&gt;
Bebeel Ja: Me? I&#039;m a chef from Tuliyollal. I often come here to buy Gobli&#039;s mezcal─the finest in Tural, according to my customers.&lt;br /&gt;
Bebeel Ja: He always brings out a jug during our dealings, but I can&#039;t handle the stuff too well myself...&lt;br /&gt;
Bebeel Ja: I take small sips─not wanting to be impolite, you understand─but still end up so addled as to agree to whatever price he quotes me.&lt;br /&gt;
Bebeel Ja: It would be nice to have less, uh, potent refreshments during such conversations. Else I might have to seriously reconsider our arrangement...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Tsuvli&lt;br /&gt;
Tsuvli: Gobli might be a deft hand at distilling, but he&#039;s got no sense when it comes to appearances.&lt;br /&gt;
Tsuvli: Rumor has it he&#039;s been invited to the palace for business negotiations. If he presents himself to the court wearing his usual rumpled attire, though, he&#039;ll be laughed out of Sunperch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Raplu&lt;br /&gt;
Raplu: There&#039;s not much I can say about Gobli, but I can tell you what Gobli&#039;s been saying...&lt;br /&gt;
Raplu: The other day, he was muttering about monsters prowling around Agave Jaws─that&#039;s the field where they gather ingredients for the mezcal.&lt;br /&gt;
Raplu: Their presence has made it harder to procure said ingredients, and thus driven up the price of his product─a boon, some might argue, but it&#039;s hard to celebrate when it affects the work as it does. Can&#039;t rightly bring joy to people if you can&#039;t keep making the thing they love.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Bebeel Ja: His spirits are excellent, I agree, but they&#039;re simply too strong for me...&lt;br /&gt;
&lt;br /&gt;
Tsuvli: Most Pelupelu have at least one set of especially fine garments. The success of a deal can hinge on how you present yourself, so it pays to dress to impress.&lt;br /&gt;
&lt;br /&gt;
Raplu: Hiring mercenaries to come and cull the threats would eat into profits. I bet Gobli would be glad to find a less expensive solution...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mablu.===&lt;br /&gt;
&lt;br /&gt;
Mablu: So, what did you find out?&lt;br /&gt;
Mablu: Oh, we can make use of all of those tidbits! The deal is as good as sealed!&lt;br /&gt;
Mablu: As for me, I found out where Gobli is working─there&#039;s a millstone at the top of the slope behind the distillery. You go on ahead and I&#039;ll bring Wuk Lamat!&lt;br /&gt;
&lt;br /&gt;
===Speak with Gobli. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Gobli: You have business with me, madam/sir? Why don&#039;t we talk down below so as not to distract the alpaca from his work.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gobli: Now, what&#039;s this about? Keep it brief, if you would. I&#039;m a busy man.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;re in the market for a three-year-old jug of premium mezcal. Assuming you have any on hand, that is.&lt;br /&gt;
&lt;br /&gt;
Gobli: Ah, an excellent choice. I must warn you, though: it doesn&#039;t come cheap.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We don&#039;t have pel...but we can offer a sack of mate leaves in exchange! It&#039;s top-grade stuff, like the mezcal!&lt;br /&gt;
&lt;br /&gt;
Gobli: No deal. Mate leaves are well and good, but I don&#039;t have any use for them.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: “No deal”!? Just like that!?&lt;br /&gt;
&lt;br /&gt;
Gobli: Still, I&#039;d hate to send you away empty-handed. Why don&#039;t we sit and chat awhile over a cup of mezcal?&lt;br /&gt;
&lt;br /&gt;
Mablu: Now the real bargaining begins. Which of our cards do you want to play first?&lt;br /&gt;
&lt;br /&gt;
Question: Which card will you play?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; The Hoobigo chef&#039;s distaste for strong drink. (correct choice)&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Gobli&#039;s invitation to the palace.&lt;br /&gt;
Mablu: Let&#039;s hold on to that one. We need to consider our timing!&lt;br /&gt;
&amp;gt; The monsters in the agave fields.&lt;br /&gt;
Mablu: Let&#039;s hold on to that one. We need to consider our timing!&lt;br /&gt;
---&lt;br /&gt;
Mablu: I appreciate your hospitality, but I&#039;m afraid I can&#039;t hold my drink. I&#039;ve heard one of your regular customers─a Hoobigo chef─is the same.&lt;br /&gt;
Mablu: Seeing as not everyone can enjoy mezcal, I wonder if you might benefit from having other refreshments to offer...&lt;br /&gt;
Mablu: Something like mate tea, for instance. And brewed from the finest leaves, of course!&lt;br /&gt;
&lt;br /&gt;
Gobli: Ah, you&#039;re right─absolutely right! I had noticed a growing reluctance on the part of my Hoobigo friend, but did not realize I myself was to blame. I must endeavor to be a better host. Still, even with that added value in mind, no sack of leaves is worth the mezcal you&#039;re after.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: (Should we offer to cull the monsters causing them trouble?)&lt;br /&gt;
&lt;br /&gt;
Mablu: (Not yet! We&#039;ll keep that card up our sleeve until we need it.)&lt;br /&gt;
Mablu: As I expect you&#039;re aware, the rite of succession is currently taking place. That&#039;s why the Third Promise has graced us with her presence.&lt;br /&gt;
Mablu: When the contest is decided, the subsequent ascension ceremony and banquet will be a prestigious affair. If your mezcal were to be served there, it would bring your distillery immeasurable fame!&lt;br /&gt;
Mablu: Wait... Could it be that your rumored invitation to the palace is to discuss that very possibility?&lt;br /&gt;
&lt;br /&gt;
Gobli: As a matter of fact, yes... I must admit, I&#039;m still reeling from the abruptness of it all. It would be a great honor and opportunity...if I can secure the deal.&lt;br /&gt;
&lt;br /&gt;
Mablu: Well, I should think your exceptional mezcal would speak for itself! That said, there&#039;s no such thing as being &#039;&#039;too&#039;&#039; prepared, and first impressions last. You&#039;ll want to be wearing your very best when you walk into Vollok Shoonsa.&lt;br /&gt;
Mablu: It would be such a shame to miss this chance of a lifetime simply for want of proper garments...&lt;br /&gt;
&lt;br /&gt;
Gobli: That it would... Are you saying you have garments to offer? Something ideal for court?&lt;br /&gt;
&lt;br /&gt;
Mablu: We have no garments on hand, I&#039;m afraid, but we can provide you with the next best thing: an introduction to a weaver. His name is Bol Noq&#039;, and his works are highly regarded in Tuliyollal!&lt;br /&gt;
Mablu: As a supporter of Wuk Lamat and keen observer of palace politics, he will doubtless be happy to guide you in the selection of an outfit to fit this golden occasion.&lt;br /&gt;
&lt;br /&gt;
Gobli: That is certainly a tempting proposal, and one of which I should like to take full advantage. But the scales still aren&#039;t quite balancing.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Say, weren&#039;t there monsters running amok in Agave Jaws? That&#039;s a problem we could easily solve for you!&lt;br /&gt;
&lt;br /&gt;
Gobli: Truly? I would be most grateful for your immediate assistance. I was resigned to hiring sellswords to clear them out.&lt;br /&gt;
Gobli: Factoring in that saved expense and an introduction to a trusted weaver, this is shaping up to be a sound bargain. Alright! You have a deal.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes, I knew you&#039;d come around! Give us a moment, and Forename and I will take care of those prowling nuisances!&lt;br /&gt;
&lt;br /&gt;
Mablu: In the meantime, I&#039;ll use the time to pen an introductory letter to Bol Noq&#039;.&lt;br /&gt;
Mablu: The fields you&#039;re looking for are just north of Wachunpelo. Be safe!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Please be careful out there!&lt;br /&gt;
&lt;br /&gt;
Gobli: That young woman is one formidable trader.&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That should be Agave Jaws, just over there. This&#039;ll go faster if we split up. Come and find me once you&#039;ve finished clearing out your share of the pests!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Easy as picking mate leaves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area, defeat hostile wildlife, and Speak to Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Compared to the creatures I hunted with Papa, this was no challenge at all.&lt;br /&gt;
Wuk Lamat: Come on, let&#039;s head back to the distillery. All that&#039;s left is to give Mablu the sack of leaves so she can seal the deal!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Go on, give Mablu the sack of leaves so she can seal the deal!&lt;br /&gt;
&lt;br /&gt;
Gobli: Finished already? Even hardened mercenaries would have taken longer!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Hand the sack of top-grade mate leaves to Mablu. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Mablu: Those monsters were no trouble for you, it seems! Now, if I could just have the sack of leaves...&lt;br /&gt;
Mablu: Thank you for looking after our precious trading goods!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mablu: Your monster problem has been resolved, Master Gobli! Here are the mate leaves and a written introduction to Bol Noq&#039;, as agreed.&lt;br /&gt;
&lt;br /&gt;
Gobli: Then the deal is done. Here. Your jug of premium mezcal, aged three years. Please accept it with my compliments.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Yes! We finally have the mezcal! Great work─especially you, Mablu!&lt;br /&gt;
&lt;br /&gt;
Mablu: You were the one that inspired me to come this far, Third Promise. But let&#039;s not celebrate until we have the saddle in hand!&lt;br /&gt;
&lt;br /&gt;
Gobli: Mablu, is it? You drive a hard bargain, young peddler. I look forward to doing business with you in the future.&lt;br /&gt;
&lt;br /&gt;
Mablu: Thank you, but...truth be told, I&#039;m just a ranch hand. For now. Should I ever become a proper merchant, though, I&#039;ll be back to strike more deals with you!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Excellent Trade!&lt;br /&gt;
System: Success! You traded a five thousand pel sack of top-grade mate leaves for a ten thousand pel jug of premium mezcal!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mablu%27s_Dream&amp;diff=1203701</id>
		<title>Mablu&#039;s Dream</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mablu%27s_Dream&amp;diff=1203701"/>
		<updated>2026-02-13T20:07:28Z</updated>

		<summary type="html">&lt;p&gt;Nick75: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Mablu&#039;s Dream&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Wuk Lamat]] steels herself for the ride to find your next trading partner.&lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 29.4&lt;br /&gt;
| location-y = 17.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| req-items = 1 Fine Hatchet, 5 Verdant Mate Leaves&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Feat of Gold&lt;br /&gt;
| next-quest = A Premium Deal, Dirty Dancing, Gone Doll, A Blend for Every Taste&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 862&lt;br /&gt;
| id-gt = 70410&lt;br /&gt;
| id-edb = 2ad10d1127f&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
* Give the [[Fine Hatchet|fine hatchet]] to [[Wuk Lamat]].&lt;br /&gt;
* Harvest [[Verdant Mate Leaves|verdant mate Leaves]]. 0/5&lt;br /&gt;
* Deliver the [[Verdant Mate Leaves|verdant mate leaves]] to [[Miplu]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Wuk Lamat steels herself for the ride to find your next trading partner.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: We&#039;ve been doing so well! Even Tobli would have to agree...&lt;br /&gt;
-optional end&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Before we get moving... You should be the one to hold this.&lt;br /&gt;
Wuk Lamat: With that, I suppose we should hop on the alpacas Mablu has so kindly provided...&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: If I&#039;m going to catch a wild alpaca after this, I can&#039;t be shying away from the tame ones. Not that I&#039;m scared of them, you understand. Or their nasty, disgusting, foul-smelling spit...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Mablu.===&lt;br /&gt;
&lt;br /&gt;
Mablu: Ready to go? Let&#039;s mount up!&lt;br /&gt;
&lt;br /&gt;
Question: Begin the alpaca ride?&lt;br /&gt;
&lt;br /&gt;
Mablu: And it&#039;s off to the mate fields we go!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Please don&#039;t spit, please don&#039;t spit...&lt;br /&gt;
&lt;br /&gt;
Mablu: You&#039;ll be fine! These ones are accustomed to people!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I still don&#039;t trust them...&lt;br /&gt;
&lt;br /&gt;
Mablu: You have a knack for riding, no matter what you say!&lt;br /&gt;
Mablu: Without our alpaca friends, we Pelu would never have become traveling merchants. Can you imagine walking all the way across Tural?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I swear, that mountain is too tall to be real.&lt;br /&gt;
Wuk Lamat: Worqor Zormor... Wasn&#039;t that the name?&lt;br /&gt;
&lt;br /&gt;
Mablu: A forbidding sight, isn&#039;t it? One I&#039;ve never appreciated up close.&lt;br /&gt;
Mablu: You have to take the long way around the cliffs to get there─to the highlands belonging to the Yok Huy.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So, Mablu, you said you were learning about the peddler profession. You don&#039;t care for ranch work?&lt;br /&gt;
&lt;br /&gt;
Mablu: No, no, I love it! I love working with alpacas!&lt;br /&gt;
Mablu: But becoming a peddler has always been a dream of mine.&lt;br /&gt;
Mablu: It&#039;s just... I&#039;m not sure I have the talent for it.&lt;br /&gt;
Mablu: If I can help you buy the taming saddle, though, then it&#039;d be proof that I can do this after all.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: In that case, you&#039;d best get ready to be a merchant!&lt;br /&gt;
&lt;br /&gt;
Mablu: Look, we&#039;re almost there!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: We made it...and without a single smelly incident.&lt;br /&gt;
&lt;br /&gt;
Mablu: I sent the alpacas back to Icuvlo&#039;s Inn, so we&#039;ll walk along the main road when we return to the village.&lt;br /&gt;
Mablu: Speaking of roads to travel... You were adopted by the Dawnservant, weren&#039;t you, Third Promise?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That I was.&lt;br /&gt;
&lt;br /&gt;
Mablu: Then perhaps you understand. I was an orphan too, you see─Tobli took me in. He took in all the ranch hands, actually.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: All of them?&lt;br /&gt;
&lt;br /&gt;
Mablu: Yes, and everyone works hard at their chores, grateful for the opportunity to repay the head ledger&#039;s generosity. Yet here I am, the only one wanting to go off and be a merchant...&lt;br /&gt;
Mablu: I&#039;m sorry, I don&#039;t know why I&#039;m telling you this! We need to keep trading things for your saddle if you&#039;re to prepare for the Feat of Gold.&lt;br /&gt;
Mablu: As it&#039;s mate harvesting season, they can&#039;t have too many quality hatchets. Add to that Wuk Lamat&#039;s way with people, and we should have no trouble making a favorable deal.&lt;br /&gt;
Mablu: That&#039;s Miplu herself over there! Pass the hatchet to the Third Promise, and let&#039;s get to bargaining!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: Did you give the hatchet back to Wuk Lamat? We should let her do the talking.&lt;br /&gt;
&lt;br /&gt;
Miplu: To what do I owe this honor...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Give the fine hatchet to Wuk Lamat. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You have that little axe for me?&lt;br /&gt;
Wuk Lamat: Thanks! Now to see what we can get for it...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: You&#039;re Miplu, the owner of these fields? I have a mind to trade, if you&#039;re interested.&lt;br /&gt;
&lt;br /&gt;
Miplu: Well, well, the Third Promise! I might be convinced to entertain a proposal. What do you have on offer?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This hatchet! Forged by a seasoned artisan, the razor edge of this exceptional tool will make light work of your crops!&lt;br /&gt;
&lt;br /&gt;
Miplu: Hrm... The quality is acceptable, I suppose. I offer you a large sack of mate leaves in exchange.&lt;br /&gt;
&lt;br /&gt;
Mablu: A sack of mate leaves is valued at one pel in the thousands column─the same price as the hatchet. This deal would bring us no closer to the mezcal...&lt;br /&gt;
Mablu: If I may, Mistress Miplu. It&#039;s harvesting season, is it not? Does not the demand for hatchets afford them a higher value?&lt;br /&gt;
&lt;br /&gt;
Miplu: It is indeed the season. Which is why I procured an ample batch of tools well in advance.&lt;br /&gt;
&lt;br /&gt;
Mablu: We&#039;ve missed the window for demand... In that case, we&#039;ll have to fall back on connections.&lt;br /&gt;
Mablu: Think of it this way! A generous deal here will put you in the Third Promise&#039;s good graces. Surely that&#039;s worthy of consideration?&lt;br /&gt;
&lt;br /&gt;
Miplu: I do not wish to give offense, but I must tell you that I stand with the Second Promise. His innovations will improve every aspect of our lives, I believe─including farming. And I will no longer have need of hatchets.&lt;br /&gt;
Miplu: I assure you that I have nothing but respect for Wuk Lamat. That is why I&#039;m prepared to purchase a spare hatchet at a fair price.&lt;br /&gt;
&lt;br /&gt;
Mablu: I-I suppose it &#039;&#039;is&#039;&#039; fair given your reasons. But we ourselves would be no better off for the transaction...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: How about this, then. If we were to help bring in your harvest, would you give us a better deal?&lt;br /&gt;
&lt;br /&gt;
Miplu: As a matter of fact, I would! Until Koana&#039;s reforms come about, I can always use more hands in the fields.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you can go ahead and add our labor to the bargain!&lt;br /&gt;
&lt;br /&gt;
Mablu: Added value to tip the scales... How could I have forgotten one of the most basic rules of trading?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You can rest here if you like, Mablu. Forename and I have mate to gather!&lt;br /&gt;
&lt;br /&gt;
Mablu: Oh no, I&#039;m helping too!&lt;br /&gt;
&lt;br /&gt;
Miplu: Off to the fields, then, and mind you pick the healthy leaves. I&#039;ll take five good bundles from each of you.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Miplu: Isn&#039;t it splendid? Go ahead—drink in the verdant vista of my beautiful mate garden.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I wasn&#039;t sure Miplu would bite, but it goes to show that you never know until you try!&lt;br /&gt;
&lt;br /&gt;
Mablu: Did you see how Wuk Lamat came to my rescue there? She really is good with people...&lt;br /&gt;
-optional end&lt;br /&gt;
===Harvest and deliver verdant mate leaves to Miplu. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Miplu: You&#039;ve brought me some leaves, then?&lt;br /&gt;
Miplu: An acceptable harvest. We&#039;ll see how your companions fared before I make any decisions, though.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Here, we&#039;ve brought our share as well.&lt;br /&gt;
&lt;br /&gt;
Miplu: Thank you, Third Promise. This is more than enough to hold up your end of the bargain.&lt;br /&gt;
Miplu: Now it&#039;s time to honor mine. After adding the value of your labor to the price of the hatchet...&lt;br /&gt;
Miplu: I am prepared to offer you a full sack of our highest-grade mate leaves!&lt;br /&gt;
&lt;br /&gt;
Mablu: Premium mate! Bought at the shop, one sack of those leaves would cost no less than five pel in the thousands column!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then we can bid farewell to this hatchet.&lt;br /&gt;
&lt;br /&gt;
Miplu: I&#039;ll give it a good home. Talk of the contest aside, I&#039;m glad we could come to a mutually agreeable trade.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: As am I! All the best with the rest of your harvest!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Mablu? What&#039;s wrong?&lt;br /&gt;
&lt;br /&gt;
Mablu: It&#039;s as I was saying before... Even after everything Tobli&#039;s done for me, I&#039;m planning to abandon it all and become a merchant.&lt;br /&gt;
Mablu: But then I needed your help after forgetting a basic rule of trade. How can I expect Tobli to accept my decision then...?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Have you mentioned your plans to leave?&lt;br /&gt;
&lt;br /&gt;
Mablu: Not exactly. I wanted to prove I could succeed as a peddler before I declared my intentions...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; So you intend to give up, then?&lt;br /&gt;
&lt;br /&gt;
Mablu: I can&#039;t! After getting a taste of real trading, I want to be a merchant more than ever!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Then you&#039;ll just have to be honest.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I seek to follow in my father&#039;s footsteps, but not because he expects it of me. I want to preserve Tural&#039;s peace, and becoming Dawnservant happens to be the best way to do it.&lt;br /&gt;
Wuk Lamat: You should live a life of your own choosing, and I wouldn&#039;t be surprised if Tobli held the same opinion. So talk to him.&lt;br /&gt;
&lt;br /&gt;
Mablu: ...You&#039;re right! It&#039;s better to find out for sure than worry over what he might say! Thank you for the advice.&lt;br /&gt;
Mablu: But first, we have a saddle to buy. I want that success under my belt so I can be sure of my decision!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: What&#039;s next, then? We try to trade our tea leaves for something halfway to ten thousand pel?&lt;br /&gt;
&lt;br /&gt;
Mablu: No, I think we&#039;re close enough now. I say we go straight for the premium mezcal!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Bargain our way into double the value, eh? Think you can do it?&lt;br /&gt;
&lt;br /&gt;
Mablu: Trust me! I will make this trade work!&lt;br /&gt;
Mablu: I admire you, Third Promise. That you&#039;re holding your own against such strong competition for the throne is inspiring!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Uh... Am I really holding my own against Koana and Zoraal Ja...?&lt;br /&gt;
Wuk Lamat: I-I mean, of course I am! I&#039;m Wuk Lamat of the Dawn&#039;s Promise, after all!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Excellent Trate!&lt;br /&gt;
System: Success! You traded a thousand pel hatchet for a five thousand pel sack of top-grade mate leaves!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
[[Category:Has datamined ialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Gold&amp;diff=1203698</id>
		<title>The Feat of Gold</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Feat_of_Gold&amp;diff=1203698"/>
		<updated>2026-02-13T19:25:19Z</updated>

		<summary type="html">&lt;p&gt;Nick75: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Feat of Gold&lt;br /&gt;
| image = &lt;br /&gt;
| description = Erenville wishes to discuss the Feat of Gold.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| location = Urqopacha&lt;br /&gt;
| location-x = 25.6&lt;br /&gt;
| location-y = 12.0&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Dawntrail Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 994560&lt;br /&gt;
| gil = 1130&lt;br /&gt;
| req-items = 1 Alpaca Wool, 1 Wool Poncho&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward1 = 1 Mountain Chromite Hand Gear Coffer (IL 645)&lt;br /&gt;
| prev-quest = Traders of Happiness&lt;br /&gt;
| next-quest = Mablu&#039;s Dream&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 861&lt;br /&gt;
| id-gt = 70409&lt;br /&gt;
| id-edb = cccdd1ce6a6&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#spoiler:show=Solution spoiler (Click to Show)|hide=Click to Hide Spoiler|The correct customer is the [[Disconcerted Hoobigo|disconcerted hoobigo]].}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Havli]].&lt;br /&gt;
* Speak with [[Wuk Lamat]].&lt;br /&gt;
* Give the [[Alpaca Wool|alpaca wool]] to [[Wuk Lamat]].&lt;br /&gt;
* Speak with [[Mablu]].&lt;br /&gt;
* Speak with [[Mablu]] again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville wishes to discuss the Feat of Gold.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So, uh...can you still smell it? Be honest.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Erenville: As Wuk Lamat helped demonstrate, the valley alpacas are wary of people. Getting close enough to catch one will not be an easy task.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You might have warned me about that earlier! I have enough trouble with tame alpacas─how do you expect me to wrangle a wild one!?&lt;br /&gt;
&lt;br /&gt;
Tobli: With the proper saddle. We infuse the leather with a relaxing scent that soothes the spitting beast.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Wonderful! Give me one of those, then!&lt;br /&gt;
&lt;br /&gt;
Tobli: Have you perhaps forgotten we are a clan of merchants? If you want a taming saddle, then you&#039;ll need to find a saddler and make them an offer.&lt;br /&gt;
Tobli: They don&#039;t come cheap, of course. Crafting a saddle will cost you the equivalent of ten pel...in the thousands column.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: You mean &#039;&#039;ten thousand&#039;&#039; pel!? I don&#039;t have that kind of coin!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Converting to gil, that comes to around a million or so. Mayhap if we all pitch in...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: No, no, this is my feat to accomplish─I wouldn&#039;t feel right about having others pay the cost. I&#039;ll find the money. Somehow.&lt;br /&gt;
&lt;br /&gt;
Tobli: In that case...&lt;br /&gt;
Tobli: That basket of wool is worth the sum you paid me earlier: one pel, in the hundreds column.&lt;br /&gt;
Tobli: Beginning with the wool, you can trade for ever more valuable goods until you have something suitable to bargain with for the saddle.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s a nice gesture... But you think I can turn a hundred pel into a million? That&#039;s ten thousand times more!&lt;br /&gt;
&lt;br /&gt;
Erenville: We need &#039;&#039;ten thousand&#039;&#039; pel, not a million. So we&#039;re looking at a hundred times more.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh. Right. I panicked and got it confused with Alphinaud&#039;s million gil.&lt;br /&gt;
&lt;br /&gt;
Erenville: I&#039;m not so sure about this trading idea... You were almost talked into buying a cloak you didn&#039;t need mere moments after you arrived.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But, I just... Gah, I hate it when you&#039;re right!&lt;br /&gt;
&lt;br /&gt;
Mablu: Then let me help you with your dealmaking!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oh, hello again...uh...&lt;br /&gt;
&lt;br /&gt;
Mablu: Mablu! I work here as a ranch hand, but I&#039;ve also learned a lot about the peddler profession!&lt;br /&gt;
Mablu: It&#039;s alright if I aid them now, yes? I guided the claimants towards the first step of the feat, like you asked.&lt;br /&gt;
&lt;br /&gt;
Tobli: As long as Wuk Lamat goes alone to capture her alpaca, she is free to accept assistance from whomever she likes.&lt;br /&gt;
&lt;br /&gt;
Mablu: Hooray! Let&#039;s see about getting you that saddle, then, Third Promise.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: I don&#039;t know why you made your offer, but I could use an ally with a beak for bargains. Welcome aboard, Mablu!&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Should the rest of us stay behind, perhaps? It may be easier to haggle over prices without so many voices chiming in.&lt;br /&gt;
&lt;br /&gt;
Tobli: Yes, stay here and pitch in with the ranch work. With Mablu gone, I&#039;ll need extra hands to tend to the alpacas.&lt;br /&gt;
&lt;br /&gt;
Krile: Gladly! Although, Forename, I think you should go with Wuk Lamat.&lt;br /&gt;
Krile: You&#039;ve seen markets and bazaars the world over, and surely have sage advice to share.&lt;br /&gt;
&lt;br /&gt;
Erenville: In that case, you should also hold on to the alpaca wool. If it&#039;s misplaced or soiled in some way, you&#039;ll have nothing to bargain with.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: As if I&#039;d do such a thing! ...But I&#039;ll leave the wool with Forename anyway. The better to keep my hands free.&lt;br /&gt;
&lt;br /&gt;
Mablu: To begin, I suggest we try trading the wool to Havli, the saddler. He won&#039;t agree to the deal, of course, but it&#039;ll give us an idea of how much he&#039;ll accept for his wares!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Tobli: Mablu hasn&#039;t given up, I see...&lt;br /&gt;
&lt;br /&gt;
Krile: I have every confidence you&#039;ll come back with the saddle!&lt;br /&gt;
&lt;br /&gt;
Erenville: Tending the alpacas, are we? I had some experience with that when I was younger...&lt;br /&gt;
&lt;br /&gt;
Alphinaud: Turning a hundred pel worth of wool into a ten thousand pel saddle is exactly the kind of suggestion I&#039;d expect from the head of a merchant clan.&lt;br /&gt;
&lt;br /&gt;
Alisaie: I&#039;d worry if it was just Wuk Lamat, but it sounds like Mablu knows a thing or two about trading.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Is it really possible to make a hundred times what that wool is worth just through trading?&lt;br /&gt;
&lt;br /&gt;
Mablu: This is the artisan who makes our taming saddles!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Havli. (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Havli: Something I can do for you?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;ve come to bargain! I need one of your special taming saddles to catch a wild alpaca.&lt;br /&gt;
&lt;br /&gt;
Havli: A saddle, is it? And how will you be paying for it?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: With this basket of fine alpaca wool!&lt;br /&gt;
&lt;br /&gt;
Havli: What use does a saddlemaker have for wool? Besides, this would barely cover the cost of a single strap buckle. Offer me something I actually want.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: And what might that be?&lt;br /&gt;
&lt;br /&gt;
Havli: Mezcal. I like to nurse a cup at day&#039;s end while I inspect my finished work. Bring me a jug of quality stuff, and you&#039;ve got yourself a deal.&lt;br /&gt;
&lt;br /&gt;
Mablu: This bodes well for us, Third Promise. Such mezcal can be had for only five pel in the thousands column!&lt;br /&gt;
&lt;br /&gt;
Havli: Hold on, hold on, did you say “Third Promise”? Then my offer has changed─the saddle is going to cost you a jug of &#039;&#039;premium&#039;&#039; mezcal, aged three years at least.&lt;br /&gt;
&lt;br /&gt;
Mablu: Three years!? That stuff is valued at ten thousand pel or more! Why have you doubled the price!?&lt;br /&gt;
&lt;br /&gt;
Havli: Because I must support the man of ambition who&#039;ll see my business prosper. Zoraal Ja will go to war, and his cavalry will need saddles. Lots of saddles.&lt;br /&gt;
Havli: It&#039;s nothing personal, Third Promise. But I won&#039;t sell you my craft for anything less than my asking price.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Can&#039;t say that I blame him. I&#039;m known for championing peace, and peace is unlikely to bring him more customers.&lt;br /&gt;
&lt;br /&gt;
Mablu: Those of our grandparents&#039; generation remember the dark days when the clans were at war. Many of these Pelu pray for your victory, Wuk Lamat.&lt;br /&gt;
Mablu: The younger ones, though...to them, strife and bloodshed are as children&#039;s stories. They think themselves safe from these horrors and take the peace we now enjoy for granted.&lt;br /&gt;
Mablu: Still others are unsatisfied with this quiet prosperity and crave the future the Second Promise envisions. They&#039;ve become obsessed with innovations like the dirigibles that have made trade swift and easy.&lt;br /&gt;
Mablu: Then you have those like Havli, convinced that the First Promise&#039;s plans for conquest will afford them opportunities for great profit.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: But what about you, Mablu? Aren&#039;t you of the younger generation? At least a year or two younger than me, I&#039;d say.&lt;br /&gt;
&lt;br /&gt;
Mablu: Oh, I was raised on the old tales. I&#039;ve memorized the accounts of what it was like when the Yok Huy ruled our village.&lt;br /&gt;
Mablu: That&#039;s why I offered to help. I want you to become Dawnservant, to keep our nation from going back to the way it was.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, then, I guess I&#039;d better make sure I win the contest!&lt;br /&gt;
&lt;br /&gt;
Mablu: But the type of mezcal the saddlemaker wants is so very expensive...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Weren&#039;t we expecting to need ten thousand pel from the outset? Nothing&#039;s changed, we just need to get on with it!&lt;br /&gt;
Wuk Lamat: I may not have a head for trade or the stomach for alpacas, but I won&#039;t give up with the peace of Tuliyollal on the line!&lt;br /&gt;
&lt;br /&gt;
Mablu: Then neither will I! We &#039;&#039;will&#039;&#039; make you Dawnservant!&lt;br /&gt;
Mablu: Aiming for that ten thousand pel jug right away will only bring us failure and frustration. So let&#039;s first try exchanging the wool for anything even a touch more valuable.&lt;br /&gt;
Mablu: The trick is to find someone who needs alpaca wool and is willing to trade at a loss to acquire it. Someone who supports your bid for the throne, for instance.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Of course, the weaver! Bol Noq&#039; was his name, I believe!&lt;br /&gt;
Wuk Lamat: He went out of his way to say he agreed with my vision &#039;&#039;and&#039;&#039; he was here to buy wool.&lt;br /&gt;
Wuk Lamat: I think I remember the direction he was going, but for now, let&#039;s head back to that road where we first met him.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Havli: As you can see, only the finest leather for my saddles.&lt;br /&gt;
&lt;br /&gt;
Tobli: You might think catching an alpaca a trivial thing, but we shall see. As I said, there&#039;s a reason I chose it for my feat.&lt;br /&gt;
&lt;br /&gt;
Mablu: Is this where you met the weaver?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Wuk Lamat.===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: This is the spot. After Bol Noq&#039; talked to us, he walked off to the south...&lt;br /&gt;
&lt;br /&gt;
Mablu: Then he was probably going to Icuvlo&#039;s Inn. Most visitors to Wachunpelo end up staying there.&lt;br /&gt;
Mablu: Let&#039;s go and check, shall we?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Mablu: I hope he&#039;s willing to offer us something wonderful in exchange!&lt;br /&gt;
&lt;br /&gt;
Bol Noq&#039;: Ah, we meet again... But wait. Weren&#039;t you all on your way to Wachunpelo?&lt;br /&gt;
-optional end&lt;br /&gt;
===Give the alpaca wool to Wuk Lamat. (Cutscene)===&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Can I have that basket, Forename?&lt;br /&gt;
Wuk Lamat: Thanks! Now let&#039;s see if we can turn a profit!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Bol Noq&#039;, I&#039;m glad we found you. Are you interested in making a trade?&lt;br /&gt;
&lt;br /&gt;
Bol Noq&#039;: Third Promise, you...you wish to do business with &#039;&#039;me&#039;&#039;? Might I ask what this is all about?&lt;br /&gt;
Bol Noq&#039;: I see. So the goal is to turn that basket of wool into a jug of three-year-old premium mezcal...?&lt;br /&gt;
Bol Noq&#039;: Then allow me to invest in your efforts!&lt;br /&gt;
Bol Noq&#039;: Peace in Tural is what allows me to cross freely into the lands of my suppliers. Naturally, I would prefer that one pledged to preserve that peace win the throne.&lt;br /&gt;
Bol Noq&#039;: Thus do I humbly offer you this wool poncho─a small token that I pray contributes to your victory!&lt;br /&gt;
&lt;br /&gt;
Mablu: Oh, that&#039;s fine craftsmanship! A garment like that would easily fetch five pel...in the hundreds column!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s very generous, Bol Noq&#039;, thank you! I promise I won&#039;t let you down!&lt;br /&gt;
&lt;br /&gt;
Bol Noq&#039;: I have every faith in you, Third Promise. May fortune bless your future dealings.&lt;br /&gt;
&lt;br /&gt;
Mablu: I can&#039;t believe you quintupled your investment with your first deal! We&#039;re off to a spectacular start!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Only because Forename remembered our weaver friend. All I did was hand over the wool.&lt;br /&gt;
&lt;br /&gt;
Mablu: That&#039;s not true! The connections you build with people are vital. This is one of the most fundamental precepts of trading─one which you&#039;ve instinctively mastered!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Y-You think so?&lt;br /&gt;
&lt;br /&gt;
Mablu: I know so! Now, let&#039;s take our five hundred pel poncho and trade it for something even more valuable!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Here, Forename, you take the poncho. If I lost it somehow, Erenville would never let me hear the end of it...&lt;br /&gt;
&lt;br /&gt;
Mablu: All set? Our next deal is waiting to be found!&lt;br /&gt;
&lt;br /&gt;
System: Excellent Trade!&lt;br /&gt;
System: Success! You traded a one hundred pel basket of alpaca wool for a five hundred pel wool poncho!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: We turned a hundred pel into five hundred. I know it&#039;s only five times more, but it feels like five hundred times more!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Mablu.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mablu: Leveraging connections is a sound strategy, but we should also consider supply and demand. An individual in urgent need of a good poncho will offer more than a merchant simply looking to stock his shelves.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That makes sense. But how do we know if someone needs a poncho?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; They...aren&#039;t wearing one?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: That&#039;s the obvious answer, isn&#039;t it? We look for a person without a poncho, and hope they&#039;re eager to buy ours!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; They have a fabulous sense of style!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: It&#039;s a nice, sturdy poncho, but the design is traditional. I don&#039;t think fashion is part of its appeal.&lt;br /&gt;
Wuk Lamat: So only those people with a practical need would be interested...&lt;br /&gt;
Wuk Lamat: Wait, that&#039;s the obvious answer, isn&#039;t it? We look for a person without a poncho, and hope they&#039;re eager to buy ours!&lt;br /&gt;
---&lt;br /&gt;
Mablu: Yes, there you go! We find the demand for our supply!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So, where should we begin our search for prospective buyers?&lt;br /&gt;
&lt;br /&gt;
Mablu: There are any number of places, but we could do worse than starting right here at the inn. There might be interested travelers.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Hm, who here needs a poncho...? A lot of Mamool Ja hardly wear anything to begin with.&lt;br /&gt;
&lt;br /&gt;
Mablu: Those are probably Landsguard or sellswords. Mamool Ja who soldier for a living prefer not to wear much above the waist─it hampers their movements.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So even if they have bared shoulders, Mamool Ja carrying arms can be struck off the list.&lt;br /&gt;
&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Hard-bitten Hoobigo&lt;br /&gt;
Wuk Lamat: That&#039;s a Landsguard. Probably dropped by the inn to take a break between patrols.&lt;br /&gt;
&amp;gt; Resting Hoobigo&lt;br /&gt;
Wuk Lamat: This one&#039;s already fully dressed─an artisan or peddler, perhaps? Come to rest after visiting Wachunpelo, like Bol Noq&#039;, would be my guess.&lt;br /&gt;
&amp;gt; Sweaty Doppro&lt;br /&gt;
Wuk Lamat: That Mamool Ja is armed. Could be a Doppro courier? I&#039;ve seen them flying their wivres, and those types aren&#039;t fond of excessive clothing either.&lt;br /&gt;
&amp;gt; Disconcerted Hoobigo&lt;br /&gt;
Wuk Lamat: Let&#039;s see. No coat or cloak...but also no weapon? Oh, we might have a winner!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Mablu&lt;br /&gt;
Mablu: Tell me─who among these gathered travelers do you think might be amenable to a proposal?&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: So professional fighters like those of the Landsguard would have little interest. Though the same could be said of any Turali who prioritizes ease of movement in their work...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wuk Lamat: Ho there, friend. You&#039;re not a mercenary by trade, right? I was curious about your bold choice of dress...or lack thereof.&lt;br /&gt;
&lt;br /&gt;
Disconcerted Hoobigo: Oh, it was no choice of mine, believe me! I was attacked by beasts on the way here, and barely escaped with my scales intact. My coat was not so lucky.&lt;br /&gt;
Disconcerted Hoobigo: I&#039;m actually a toolmaker from Tuliyollal, and was dressed quite smartly─all the better to show the Pelu I am a man who takes pride in his appearance and therefore his work as well. But now look at me...&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Well, sir, this is your lucky day!&lt;br /&gt;
&lt;br /&gt;
Disconcerted Hoobigo: What a splendid poncho! This would be the perfect replacement for the coat I lost!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: We&#039;d be willing to part with it, if you&#039;d like to make a trade. For one of your fine tools, perhaps?&lt;br /&gt;
&lt;br /&gt;
Disconcerted Hoobigo: What about this hatchet? I crafted it myself and will vouch for its quality.&lt;br /&gt;
&lt;br /&gt;
Mablu: The blade looks sharp, the haft well made. I&#039;d value it at one pel in the thousands column.&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Oho, from five hundred to a thousand? We have a deal!&lt;br /&gt;
&lt;br /&gt;
Disconcerted Hoobigo: Wonderful! A fine garment such as this should put me on even footing with any Pelu merchant.&lt;br /&gt;
Disconcerted Hoobigo: Like the eponymous owner of Miplu&#039;s Mate Garden, for one. Her field hands use hatchets to harvest the mate, and I thought to impress her with the tool I sold you.&lt;br /&gt;
Disconcerted Hoobigo: No matter, I have other wares to sell. Glad I am to have met you!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: Did you hear that? We&#039;ve already found our next buyer. To Miplu&#039;s Mate Garden we go!&lt;br /&gt;
&lt;br /&gt;
Mablu: Yes, but it&#039;s a fair distance on foot. We should take alpacas!&lt;br /&gt;
&lt;br /&gt;
Wuk Lamat: These ones will be the calm type...right?&lt;br /&gt;
&lt;br /&gt;
System: Excellent Trade!&lt;br /&gt;
System: Success! You traded a five hundred pel wool poncho for a thousand pel hatchet!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Wuk Lamat: Here we go again...riding alpacas...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Mablu again.===&lt;br /&gt;
&lt;br /&gt;
Mablu: Well done recognizing that toolmaker as a potential customer! If you&#039;ve a mind to change professions, you&#039;d make an excellent merchant!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has datamined dialogue]]&lt;/div&gt;</summary>
		<author><name>Nick75</name></author>
	</entry>
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