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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=63413</id>
		<title>User talk:Moogle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=63413"/>
		<updated>2015-06-30T13:08:30Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: /* Hello */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Q&amp;amp;A ==&lt;br /&gt;
&lt;br /&gt;
The [[Template:Classes]] for Classes and Jobs links to [[:Category:Classes]] when it should link to [[:Category:Classes and Jobs]]. Seeing as you have quite a few edits over the past few days, who should be contacted about correcting the templates? [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 00:16, 1 September 2013 (CDT)&lt;br /&gt;
:I moved most of the templates into a Template Category rather than Navigation. I did make Templates a sub category of navigation. I touched up [[Grand Company]] with some information from the old lodestone, but as far as i know most of the basic information they had for them hasn&#039;t changed. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 02:02, 1 September 2013 (CDT)&lt;br /&gt;
:Still working on categories. Getting some leeway with the images overall. I just wanted to run this table by you to get your opinion for an item infobox. The image is just a temp, but I could work this into a template for use. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 21:48, 1 September 2013 (CDT)&lt;br /&gt;
:&#039;&#039;&#039;[[Template:Item]]&#039;&#039;&#039; is in working order for use. I&#039;ve noticed as I&#039;m going through the images there are quite a few duplicates for the hunting log items. Would it be appropriate to fix the duplicates to reference only one image and then have the others deleted at a later date? That aside still making progress with the picture categorization. Please let me know if you need help in another direction while I work on categorizing things. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 18:21, 2 September 2013 (CDT)&lt;br /&gt;
:I moved on the sunken temple to the top of the page as a quote. I think it looks a bit nicer up there and doesn&#039;t add an extra header. What do you think?&lt;br /&gt;
:As a side question as I go through each class page to organize the Icons and add categories, the abilities and traits have their own pages. Would it be prudent to get a brief version of the abilities on class page since we have pages devoted to the list of abilities? Or would it be more prudent to remove the other ability pages since the ability list is already on their class page? [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 15:31, 3 September 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
Hey Moogle,&lt;br /&gt;
&lt;br /&gt;
I&#039;ve started writing up a bestiary for all the ARR content, I&#039;m planning to also work in the new mobs for [[Heavensward]] when it releases. It&#039;s probably going to take a fair while, so I&#039;m only planning to do it if you think this would be a good idea. - 7:40pm (AEST) 06/10/2015&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
dfgr666&lt;br /&gt;
&lt;br /&gt;
[[User_talk:Dfgr666]]&lt;br /&gt;
&lt;br /&gt;
== Templates? ==&lt;br /&gt;
&lt;br /&gt;
Hi and thanks for the welcome. Is there a quest template yet? That&#039;s one thing I&#039;d like to help contribute to, but should probably be kept as uniform as possible. If not, are there plans to make one? Also, just a thought - races are important, but I&#039;m not sure they need a &amp;quot;place of honor&amp;quot; on the sidebar. I would think a quest drop down with leves, story quest, and class quests might be helpful to add there for quick reference.[[User:SereneEris|SereneEris]] ([[User talk:SereneEris|talk]]) 03:51, 12 September 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks for the information on the quest template. How about a field that marks something as a levequest? Or are there plans to make a levequest template that is separate?&lt;br /&gt;
&lt;br /&gt;
== proper title for fish pages ==&lt;br /&gt;
&lt;br /&gt;
Before I get too far into this I&#039;d like to know what you think. I&#039;d like to link each fish to their own page with its own useful data  example:[[Merlthor Goby]] &lt;br /&gt;
&lt;br /&gt;
I don&#039;t want to set the standard for viewing the fish as an item or rather in context of item synthesis. Is there a better layout you might like that can also include data relevant to a fisher? [[User:MnemosyneSargantas|MnemosyneSargantas]] ([[User talk:MnemosyneSargantas|talk]])&lt;br /&gt;
&lt;br /&gt;
== Recipe Pages ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;m working on adding recipe tables based on what you have up on the &amp;quot;Blacksmith Recipes&amp;quot; page.  I&#039;m new to editing wiki&#039;s, but I&#039;m a good data miner.  Currently working on getting the list for Alchemist together in the same fashion. ~Morvelaira&lt;br /&gt;
&lt;br /&gt;
could you add a &amp;quot;Gathering Log&amp;quot; section i&#039;d be glad to add the stuff i can see on BTN to it. ([[User:April Fool|April Fool]] ([[User talk:April Fool|talk]]) 19:36, 22 October 2013 (PDT))&lt;br /&gt;
&lt;br /&gt;
== Armour Infobox ==&lt;br /&gt;
&lt;br /&gt;
Eugh, I&#039;ve got a basic armour infobox set up but the layout of it is annoying me and I can&#039;t see to get it right.  Don&#039;t suppose you could take a look at it?  &lt;br /&gt;
I&#039;m planning on acquisition being a section in the main page but I&#039;m not sure whether to include the repair information in the infobox or out of it.  I&#039;m not a huge fan of infobox-heavy pages. There&#039;s a sample on [[:Acolyte&#039;s Halfgloves]] - [[User:Andrealinia|Andrealinia]] ([[User talk:Andrealinia|talk]]) 04:28, 29 January 2014 (PST)&lt;br /&gt;
&lt;br /&gt;
== To-Do List ==&lt;br /&gt;
&lt;br /&gt;
I noticed there are quit a few blank spots that need user contributions, such as npcs, locations, items, and quests. I also had significant trouble trying to find a way to be helpful towards these issues because there seems to be no consolidated list for what needs done. As such, I felt that a page designating what needs done would greatly benefit the community here, allowing users to pop over to that page and look for something that needs help that they are particularly interested in or knowledgeable about. I created the [[To-Do List]] to serve as such a page. You seemed to be one of the big contributors, so I was thinking that perhaps you would be able to place a link to this page on the main page, or in the [[Help]] page, just to bring this page to others attentions.&lt;br /&gt;
&lt;br /&gt;
==Materials list==&lt;br /&gt;
&lt;br /&gt;
I got a question about the materials section (miner,botanist)&lt;br /&gt;
Should I split the lists between Mining and Quarrying and Logging and harvesting?&lt;br /&gt;
Or just the lvls with the materials from both Mining/Quarrying in the miner section and Logging/Harvesting in the Botanist section.&lt;br /&gt;
&lt;br /&gt;
== RE: Welcome ==&lt;br /&gt;
Thanks for the welcome. I&#039;ve done a lot of wiki editing in the past so I&#039;m very familiar with the language and coding. I&#039;m glad you like the changes. As for my [[User:Nekonova/A Relic Reborn]] page, I would prefer if you didn&#039;t copy it across to the live version yet. I&#039;m still figuring out and testing both in my head and in my sandbox what&#039;s the best way to layout the Relic / Zodiac Weapons stuff. Thanks! [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 19:50, 5 January 2015 (PST)&lt;br /&gt;
: I&#039;ve copied across [[User:Nekonova/Relic Weapon]], [[User:Nekonova/A Relic Reborn]] and [[User:Nekonova/Zenith Relic Weapon]] to their corresponding pages: [[Relic Weapons]], [[Relic Weapons/Quest]] and [[Zenith Relic Weapons/Quest]]. I think I&#039;ve fixed most of the bugs / errors that may have happened when I copied it across - and fixed any double redirects. Let me know if you find anymore. [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 14:31, 27 January 2015 (PST)&lt;br /&gt;
&lt;br /&gt;
== Thank you. ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the welcome. I&#039;m not completely familiar with the Wiki formatting but I just wanted to contribute and update any details that might be missing! I&#039;ll be sure to look around and check up on the template however.&lt;br /&gt;
&lt;br /&gt;
== Thanks for the welcome ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been editing dungeons and trials that weren&#039;t specific enough or had incomplete strategies. I hope i help out and thanks again for the welcome&lt;br /&gt;
*Edit: are my changes to the pages good?&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I edited the classes section one more time.. thought your content and my content would look better combined into a chart that was more like the jobs chart.  It works better &amp;quot;at a glance&amp;quot; like that.&lt;br /&gt;
&lt;br /&gt;
I also went back and edited the Jobs chart to include the role.&lt;br /&gt;
&lt;br /&gt;
I&#039;m very rusty at all this... I haven&#039;t edited a wiki since pre-Vanguard Saga of Heroes release... since then I usually depend upon the official websites.. however your wiki was far more comprehensive.  &lt;br /&gt;
&lt;br /&gt;
I&#039;m a Newb to FFXIV as in like last week... which is why I have been editing this stuff as I encounter an issue where I don&#039;t have enough data or I think it&#039;s just not in the ideal format I have been trying to fix it so other newbs have an easier time as this game is fairly complex.  &lt;br /&gt;
&lt;br /&gt;
My wife and I started the same day and it was a hassle to figure out how to make 2 classes that started in the same city that would then both be useful in building our &amp;quot;job&amp;quot; which is why I did the starting city break down&lt;br /&gt;
&lt;br /&gt;
I was also confused by class names such as conjurer... in other games that is more like the summoner in this game... not a healer AT ALL... which is why I moved the roles up to the chart area.&lt;br /&gt;
&lt;br /&gt;
My edits may be over at this point.  I hope someone else sees it as added value and not &amp;quot;ugg that chart is too big&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I like your modifications on top of mine even more.. good job.&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=63298</id>
		<title>User talk:Moogle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User_talk:Moogle&amp;diff=63298"/>
		<updated>2015-06-29T18:44:23Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Q&amp;amp;A ==&lt;br /&gt;
&lt;br /&gt;
The [[Template:Classes]] for Classes and Jobs links to [[:Category:Classes]] when it should link to [[:Category:Classes and Jobs]]. Seeing as you have quite a few edits over the past few days, who should be contacted about correcting the templates? [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 00:16, 1 September 2013 (CDT)&lt;br /&gt;
:I moved most of the templates into a Template Category rather than Navigation. I did make Templates a sub category of navigation. I touched up [[Grand Company]] with some information from the old lodestone, but as far as i know most of the basic information they had for them hasn&#039;t changed. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 02:02, 1 September 2013 (CDT)&lt;br /&gt;
:Still working on categories. Getting some leeway with the images overall. I just wanted to run this table by you to get your opinion for an item infobox. The image is just a temp, but I could work this into a template for use. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 21:48, 1 September 2013 (CDT)&lt;br /&gt;
:&#039;&#039;&#039;[[Template:Item]]&#039;&#039;&#039; is in working order for use. I&#039;ve noticed as I&#039;m going through the images there are quite a few duplicates for the hunting log items. Would it be appropriate to fix the duplicates to reference only one image and then have the others deleted at a later date? That aside still making progress with the picture categorization. Please let me know if you need help in another direction while I work on categorizing things. [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 18:21, 2 September 2013 (CDT)&lt;br /&gt;
:I moved on the sunken temple to the top of the page as a quote. I think it looks a bit nicer up there and doesn&#039;t add an extra header. What do you think?&lt;br /&gt;
:As a side question as I go through each class page to organize the Icons and add categories, the abilities and traits have their own pages. Would it be prudent to get a brief version of the abilities on class page since we have pages devoted to the list of abilities? Or would it be more prudent to remove the other ability pages since the ability list is already on their class page? [[User:Tnargraef|Tnargraef]] ([[User talk:Tnargraef|talk]]) 15:31, 3 September 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Bestiary==&lt;br /&gt;
Hey Moogle,&lt;br /&gt;
&lt;br /&gt;
I&#039;ve started writing up a bestiary for all the ARR content, I&#039;m planning to also work in the new mobs for [[Heavensward]] when it releases. It&#039;s probably going to take a fair while, so I&#039;m only planning to do it if you think this would be a good idea. - 7:40pm (AEST) 06/10/2015&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
dfgr666&lt;br /&gt;
&lt;br /&gt;
[[User_talk:Dfgr666]]&lt;br /&gt;
&lt;br /&gt;
== Templates? ==&lt;br /&gt;
&lt;br /&gt;
Hi and thanks for the welcome. Is there a quest template yet? That&#039;s one thing I&#039;d like to help contribute to, but should probably be kept as uniform as possible. If not, are there plans to make one? Also, just a thought - races are important, but I&#039;m not sure they need a &amp;quot;place of honor&amp;quot; on the sidebar. I would think a quest drop down with leves, story quest, and class quests might be helpful to add there for quick reference.[[User:SereneEris|SereneEris]] ([[User talk:SereneEris|talk]]) 03:51, 12 September 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thanks for the information on the quest template. How about a field that marks something as a levequest? Or are there plans to make a levequest template that is separate?&lt;br /&gt;
&lt;br /&gt;
== proper title for fish pages ==&lt;br /&gt;
&lt;br /&gt;
Before I get too far into this I&#039;d like to know what you think. I&#039;d like to link each fish to their own page with its own useful data  example:[[Merlthor Goby]] &lt;br /&gt;
&lt;br /&gt;
I don&#039;t want to set the standard for viewing the fish as an item or rather in context of item synthesis. Is there a better layout you might like that can also include data relevant to a fisher? [[User:MnemosyneSargantas|MnemosyneSargantas]] ([[User talk:MnemosyneSargantas|talk]])&lt;br /&gt;
&lt;br /&gt;
== Recipe Pages ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;m working on adding recipe tables based on what you have up on the &amp;quot;Blacksmith Recipes&amp;quot; page.  I&#039;m new to editing wiki&#039;s, but I&#039;m a good data miner.  Currently working on getting the list for Alchemist together in the same fashion. ~Morvelaira&lt;br /&gt;
&lt;br /&gt;
could you add a &amp;quot;Gathering Log&amp;quot; section i&#039;d be glad to add the stuff i can see on BTN to it. ([[User:April Fool|April Fool]] ([[User talk:April Fool|talk]]) 19:36, 22 October 2013 (PDT))&lt;br /&gt;
&lt;br /&gt;
== Armour Infobox ==&lt;br /&gt;
&lt;br /&gt;
Eugh, I&#039;ve got a basic armour infobox set up but the layout of it is annoying me and I can&#039;t see to get it right.  Don&#039;t suppose you could take a look at it?  &lt;br /&gt;
I&#039;m planning on acquisition being a section in the main page but I&#039;m not sure whether to include the repair information in the infobox or out of it.  I&#039;m not a huge fan of infobox-heavy pages. There&#039;s a sample on [[:Acolyte&#039;s Halfgloves]] - [[User:Andrealinia|Andrealinia]] ([[User talk:Andrealinia|talk]]) 04:28, 29 January 2014 (PST)&lt;br /&gt;
&lt;br /&gt;
== To-Do List ==&lt;br /&gt;
&lt;br /&gt;
I noticed there are quit a few blank spots that need user contributions, such as npcs, locations, items, and quests. I also had significant trouble trying to find a way to be helpful towards these issues because there seems to be no consolidated list for what needs done. As such, I felt that a page designating what needs done would greatly benefit the community here, allowing users to pop over to that page and look for something that needs help that they are particularly interested in or knowledgeable about. I created the [[To-Do List]] to serve as such a page. You seemed to be one of the big contributors, so I was thinking that perhaps you would be able to place a link to this page on the main page, or in the [[Help]] page, just to bring this page to others attentions.&lt;br /&gt;
&lt;br /&gt;
==Materials list==&lt;br /&gt;
&lt;br /&gt;
I got a question about the materials section (miner,botanist)&lt;br /&gt;
Should I split the lists between Mining and Quarrying and Logging and harvesting?&lt;br /&gt;
Or just the lvls with the materials from both Mining/Quarrying in the miner section and Logging/Harvesting in the Botanist section.&lt;br /&gt;
&lt;br /&gt;
== RE: Welcome ==&lt;br /&gt;
Thanks for the welcome. I&#039;ve done a lot of wiki editing in the past so I&#039;m very familiar with the language and coding. I&#039;m glad you like the changes. As for my [[User:Nekonova/A Relic Reborn]] page, I would prefer if you didn&#039;t copy it across to the live version yet. I&#039;m still figuring out and testing both in my head and in my sandbox what&#039;s the best way to layout the Relic / Zodiac Weapons stuff. Thanks! [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 19:50, 5 January 2015 (PST)&lt;br /&gt;
: I&#039;ve copied across [[User:Nekonova/Relic Weapon]], [[User:Nekonova/A Relic Reborn]] and [[User:Nekonova/Zenith Relic Weapon]] to their corresponding pages: [[Relic Weapons]], [[Relic Weapons/Quest]] and [[Zenith Relic Weapons/Quest]]. I think I&#039;ve fixed most of the bugs / errors that may have happened when I copied it across - and fixed any double redirects. Let me know if you find anymore. [[User:Nekonova|Nekonova]] ([[User talk:Nekonova|talk]]) 14:31, 27 January 2015 (PST)&lt;br /&gt;
&lt;br /&gt;
== Thank you. ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the welcome. I&#039;m not completely familiar with the Wiki formatting but I just wanted to contribute and update any details that might be missing! I&#039;ll be sure to look around and check up on the template however.&lt;br /&gt;
&lt;br /&gt;
== Thanks for the welcome ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been editing dungeons and trials that weren&#039;t specific enough or had incomplete strategies. I hope i help out and thanks again for the welcome&lt;br /&gt;
*Edit: are my changes to the pages good?&lt;br /&gt;
&lt;br /&gt;
== Hello ==&lt;br /&gt;
&lt;br /&gt;
I edited the classes section one more time.. thought your content and my content would look better combined into a chart that was more like the jobs chart.  It works better &amp;quot;at a glance&amp;quot; like that.&lt;br /&gt;
&lt;br /&gt;
I also went back and edited the Jobs chart to include the role.&lt;br /&gt;
&lt;br /&gt;
I&#039;m very rusty at all this... I haven&#039;t edited a wiki since pre-Vanguard Saga of Heroes release... since then I usually depend upon the official websites.. however your wiki was far more comprehensive.  &lt;br /&gt;
&lt;br /&gt;
I&#039;m a Newb to FFXIV as in like last week... which is why I have been editing this stuff as I encounter an issue where I don&#039;t have enough data or I think it&#039;s just not in the ideal format I have been trying to fix it so other newbs have an easier time as this game is fairly complex.  &lt;br /&gt;
&lt;br /&gt;
My wife and I started the same day and it was a hassle to figure out how to make 2 classes that started in the same city that would then both be useful in building our &amp;quot;job&amp;quot; which is why I did the starting city break down&lt;br /&gt;
&lt;br /&gt;
I was also confused by class names such as conjurer... in other games that is more like the summoner in this game... not a healer AT ALL... which is why I moved the roles up to the chart area.&lt;br /&gt;
&lt;br /&gt;
My edits may be over at this point.  I hope someone else sees it as added value and not &amp;quot;ugg that chart is too big&amp;quot;&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63297</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63297"/>
		<updated>2015-06-29T18:29:31Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Best class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Martial Artist&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| 2 Handed Axes&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Polearms&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Bows&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| 2 Daggers&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Elemental Magic&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Intro to Pets&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[seafood|fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| [[stone|mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63296</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63296"/>
		<updated>2015-06-29T18:28:51Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Best class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Martial Artist&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| 2 Handed Axes&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Polearms&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Bows&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| 2 Daggers&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Elemental Magic&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Intro to Pets&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[seafood|fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| [[stone|mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63295</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63295"/>
		<updated>2015-06-29T18:25:00Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Foundation class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[seafood|fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| [[stone|mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63294</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63294"/>
		<updated>2015-06-29T18:23:24Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Foundation class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[seafood|fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| [[stone|mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Combat - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Combat - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Combat - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63293</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63293"/>
		<updated>2015-06-29T18:21:48Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Foundation class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjuror]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;dah]]&lt;br /&gt;
| [[mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Combat - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Combat - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Combat - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63292</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=63292"/>
		<updated>2015-06-29T18:20:03Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all classes and [[jobs]] on 1 character!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Disciple of&lt;br /&gt;
! Role&lt;br /&gt;
! Starting City&lt;br /&gt;
! Info&lt;br /&gt;
|-&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| War&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| Foundation class for Taunts&lt;br /&gt;
|- &lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| War&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| War&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Conjuror]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Best Heals&lt;br /&gt;
|- &lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| Magic&lt;br /&gt;
| Healer + Pet&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Wooden Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Metal Weapons and Tools&lt;br /&gt;
|-&lt;br /&gt;
| [[Armorer]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Plate &amp;amp; Chain Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| Jewlery&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworker]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| Leather Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaver]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| Cloth Armor&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| Potions&lt;br /&gt;
|-&lt;br /&gt;
| [[Culinarian]]&lt;br /&gt;
| Hand&lt;br /&gt;
| Crafting&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| Food&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanist]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Gridania]]&lt;br /&gt;
| [[lumber]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fisher]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Limsa Lominsa]]&lt;br /&gt;
| [[fish]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]]&lt;br /&gt;
| Land&lt;br /&gt;
| Gathering&lt;br /&gt;
| [[Ul&#039;Dah]]&lt;br /&gt;
| [[mineral]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Combat - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Combat - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Combat - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63289</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63289"/>
		<updated>2015-06-29T17:46:10Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
Jobs have specialized abilities aimed to perform specific roles in a group setting. Jobs are the same level as their corresponding [[classes]] and can be thought of as specialized modes of the base classes. There are 10 jobs in A Realm Reborn (2.0): [[Warrior]], [[Paladin]], [[Monk]], [[Ninja]] (2.4), [[Dragoon]], [[Bard]], [[White Mage]], [[Black Mage]], [[Summoner]] and [[Scholar]]. Players can unlock jobs by having one of the corresponding [[classes]] to level 30 and another class to level 15. Note that jobs released in [[Heavensward]] (3.0): [[Dark Knight]], [[Astrologian]] and [[Machinist]], start from level 30 and do not require base classes.&lt;br /&gt;
&lt;br /&gt;
*Primary class is the class the job links to.&lt;br /&gt;
*Secondary class is required to be level 15 to unlock the job. &lt;br /&gt;
*The job has all the abilities and traits of the primary class and all the cross-class abilities of secondary and tertiary classes.&lt;br /&gt;
*The level of the job is the same as its corresponding class and vice versa. For example when a level 47 [[gladiator]] equips its Paladin job stone, the gladiator will turn into a level 47 paladin. If the paladin gains 2 levels and becomes level 49, then when the player removes his or her paladin job stone, the paladin becomes a level 49 gladiator. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job&lt;br /&gt;
! Role&lt;br /&gt;
! Primary Class&lt;br /&gt;
! Secondary Class&lt;br /&gt;
! Tertiary Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Paladin]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Monk]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragoon]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard]]&lt;br /&gt;
| Ranged Physical DPS + Buffs&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[White Mage]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Black Mage]]&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Summoner]]&lt;br /&gt;
| Ranged Magic DPS + Pets&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Scholar]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninja]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight]]&lt;br /&gt;
| Tank&lt;br /&gt;
| None&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrologian]]&lt;br /&gt;
| Healer&lt;br /&gt;
| None&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinist]]&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| None&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all [[classes]] and jobs on 1 character!&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Warrior]]==&lt;br /&gt;
[[File:warrior1.jpg|400px|thumb|Warrior|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Marauder]]&lt;br /&gt;
* Level 15 [[Gladiator]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|On the northernmost edge of Abalathia&#039;s Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.&amp;lt;br&amp;gt;In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Paladin]]==&lt;br /&gt;
[[File:paladin1.jpg|400px|thumb|Paladin|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Monk]]==&lt;br /&gt;
[[File:monk1.jpg|400px|thumb|Monk|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Pugilist]]&lt;br /&gt;
* Level 15 [[Lancer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state&#039;s great pikemen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon]]==&lt;br /&gt;
[[File:dragoon1.jpg|400px|thumb|Dragoon|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Lancer]]&lt;br /&gt;
* Level 15 [[Marauder]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Bard]]==&lt;br /&gt;
[[File:bard1.jpg|400px|thumb|Bard|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Archer]]&lt;br /&gt;
* Level 15 [[Pugilist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The word &amp;quot;bard&amp;quot; ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[White Mage]]==&lt;br /&gt;
[[File:whitemage1.jpg|400px|thumb|White Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Conjurer]]&lt;br /&gt;
* Level 15 [[Arcanist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Black Mage]]==&lt;br /&gt;
[[File:blackmage1.jpg|400px|thumb|Black Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Thaumaturge]]&lt;br /&gt;
* Level 15 [[Archer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Summoner]]==&lt;br /&gt;
[[File:summoner1.jpg|400px|thumb|Summoner]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Thaumaturge]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals&#039; essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Scholar]]==&lt;br /&gt;
[[File:scholar with fairies 2.jpg|thumb|400px|Scholar]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym&#039;s scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures&#039; magicks to heal the wounded and bolster the strength of their allies.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Ninja]]==&lt;br /&gt;
[[File:ninja3.jpg|400px|thumb|Ninja]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*Level 30 [[Rogue]]&lt;br /&gt;
*Level 15 [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.&amp;lt;br&amp;gt;Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Dark Knight]]==&lt;br /&gt;
[[file:dark knight announcement1.jpg|thumb|400px|[[Dark Knight]] Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.&amp;lt;br /&amp;gt;None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?&amp;lt;br /&amp;gt;A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”&amp;lt;br /&amp;gt;These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian]]==&lt;br /&gt;
[[file:astrologian announcement1.jpg|400px|thumb|Astrologian Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist]]==&lt;br /&gt;
[[file:Machinist announcement1.jpg|400px|thumb|Machinist Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63288</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63288"/>
		<updated>2015-06-29T17:43:53Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
Jobs have specialized abilities aimed to perform specific roles in a group setting. Jobs are the same level as their corresponding [[classes]] and can be thought of as specialized modes of the base classes. There are 10 jobs in A Realm Reborn (2.0): [[Warrior]], [[Paladin]], [[Monk]], [[Ninja]] (2.4), [[Dragoon]], [[Bard]], [[White Mage]], [[Black Mage]], [[Summoner]] and [[Scholar]]. Players can unlock jobs by having one of the corresponding [[classes]] to level 30 and another class to level 15. Note that jobs released in [[Heavensward]] (3.0): [[Dark Knight]], [[Astrologian]] and [[Machinist]], start from level 30 and do not require base classes.&lt;br /&gt;
&lt;br /&gt;
*Primary class is the class the job links to.&lt;br /&gt;
*Secondary class is required to be level 15 to unlock the job. &lt;br /&gt;
*The job has all the abilities and traits of the primary class and all the cross-class abilities of secondary and tertiary classes.&lt;br /&gt;
*The level of the job is the same as its corresponding class and vice versa. For example when a level 47 [[gladiator]] equips its Paladin job stone, the gladiator will turn into a level 47 paladin. If the paladin gains 2 levels and becomes level 49, then when the player removes his or her paladin job stone, the paladin becomes a level 49 gladiator. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job&lt;br /&gt;
! Role&lt;br /&gt;
! Primary Class&lt;br /&gt;
! Secondary Class&lt;br /&gt;
! Tertiary Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Paladin]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Monk]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragoon]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard]]&lt;br /&gt;
| Support&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[White Mage]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Black Mage]]&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Summoner]]&lt;br /&gt;
| Ranged Magic DPS&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Scholar]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninja]]&lt;br /&gt;
| Physical DPS&lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight]]&lt;br /&gt;
| Tank&lt;br /&gt;
| None&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrologian]]&lt;br /&gt;
| Healer&lt;br /&gt;
| None&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinist]]&lt;br /&gt;
| Ranged Physical DPS&lt;br /&gt;
| None&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all [[classes]] and jobs on 1 character!&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Warrior]]==&lt;br /&gt;
[[File:warrior1.jpg|400px|thumb|Warrior|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Marauder]]&lt;br /&gt;
* Level 15 [[Gladiator]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|On the northernmost edge of Abalathia&#039;s Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.&amp;lt;br&amp;gt;In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Paladin]]==&lt;br /&gt;
[[File:paladin1.jpg|400px|thumb|Paladin|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Monk]]==&lt;br /&gt;
[[File:monk1.jpg|400px|thumb|Monk|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Pugilist]]&lt;br /&gt;
* Level 15 [[Lancer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state&#039;s great pikemen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon]]==&lt;br /&gt;
[[File:dragoon1.jpg|400px|thumb|Dragoon|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Lancer]]&lt;br /&gt;
* Level 15 [[Marauder]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Bard]]==&lt;br /&gt;
[[File:bard1.jpg|400px|thumb|Bard|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Archer]]&lt;br /&gt;
* Level 15 [[Pugilist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The word &amp;quot;bard&amp;quot; ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[White Mage]]==&lt;br /&gt;
[[File:whitemage1.jpg|400px|thumb|White Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Conjurer]]&lt;br /&gt;
* Level 15 [[Arcanist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Black Mage]]==&lt;br /&gt;
[[File:blackmage1.jpg|400px|thumb|Black Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Thaumaturge]]&lt;br /&gt;
* Level 15 [[Archer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Summoner]]==&lt;br /&gt;
[[File:summoner1.jpg|400px|thumb|Summoner]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Thaumaturge]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals&#039; essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Scholar]]==&lt;br /&gt;
[[File:scholar with fairies 2.jpg|thumb|400px|Scholar]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym&#039;s scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures&#039; magicks to heal the wounded and bolster the strength of their allies.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Ninja]]==&lt;br /&gt;
[[File:ninja3.jpg|400px|thumb|Ninja]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*Level 30 [[Rogue]]&lt;br /&gt;
*Level 15 [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.&amp;lt;br&amp;gt;Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Dark Knight]]==&lt;br /&gt;
[[file:dark knight announcement1.jpg|thumb|400px|[[Dark Knight]] Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.&amp;lt;br /&amp;gt;None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?&amp;lt;br /&amp;gt;A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”&amp;lt;br /&amp;gt;These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian]]==&lt;br /&gt;
[[file:astrologian announcement1.jpg|400px|thumb|Astrologian Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist]]==&lt;br /&gt;
[[file:Machinist announcement1.jpg|400px|thumb|Machinist Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63287</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63287"/>
		<updated>2015-06-29T17:39:04Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
Jobs have specialized abilities aimed to perform specific roles in a group setting. Jobs are the same level as their corresponding [[classes]] and can be thought of as specialized modes of the base classes. There are 10 jobs in A Realm Reborn (2.0): [[Warrior]], [[Paladin]], [[Monk]], [[Ninja]] (2.4), [[Dragoon]], [[Bard]], [[White Mage]], [[Black Mage]], [[Summoner]] and [[Scholar]]. Players can unlock jobs by having one of the corresponding [[classes]] to level 30 and another class to level 15. Note that jobs released in [[Heavensward]] (3.0): [[Dark Knight]], [[Astrologian]] and [[Machinist]], start from level 30 and do not require base classes.&lt;br /&gt;
&lt;br /&gt;
*Primary class is the class the job links to.&lt;br /&gt;
*Secondary class is required to be level 15 to unlock the job. &lt;br /&gt;
*The job has all the abilities and traits of the primary class and all the cross-class abilities of secondary and tertiary classes.&lt;br /&gt;
*The level of the job is the same as its corresponding class and vice versa. For example when a level 47 [[gladiator]] equips its Paladin job stone, the gladiator will turn into a level 47 paladin. If the paladin gains 2 levels and becomes level 49, then when the player removes his or her paladin job stone, the paladin becomes a level 49 gladiator. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job&lt;br /&gt;
! Role&lt;br /&gt;
! Primary Class&lt;br /&gt;
! Secondary Class&lt;br /&gt;
! Tertiary Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Paladin]]&lt;br /&gt;
| Tank&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Monk]]&lt;br /&gt;
| DPS&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragoon]]&lt;br /&gt;
| DPS&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard]]&lt;br /&gt;
| Support&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[White Mage]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Black Mage]]&lt;br /&gt;
| DPS&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Summoner]]&lt;br /&gt;
| Pets&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Scholar]]&lt;br /&gt;
| Healer&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninja]]&lt;br /&gt;
| DPS&lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight]]&lt;br /&gt;
| Not Sure&lt;br /&gt;
| None&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrologian]]&lt;br /&gt;
| Healer&lt;br /&gt;
| None&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinist]]&lt;br /&gt;
| Not Sure&lt;br /&gt;
| None&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all [[classes]] and jobs on 1 character!&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Warrior]]==&lt;br /&gt;
[[File:warrior1.jpg|400px|thumb|Warrior|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Marauder]]&lt;br /&gt;
* Level 15 [[Gladiator]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|On the northernmost edge of Abalathia&#039;s Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.&amp;lt;br&amp;gt;In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Paladin]]==&lt;br /&gt;
[[File:paladin1.jpg|400px|thumb|Paladin|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Monk]]==&lt;br /&gt;
[[File:monk1.jpg|400px|thumb|Monk|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Pugilist]]&lt;br /&gt;
* Level 15 [[Lancer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state&#039;s great pikemen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon]]==&lt;br /&gt;
[[File:dragoon1.jpg|400px|thumb|Dragoon|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Lancer]]&lt;br /&gt;
* Level 15 [[Marauder]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Bard]]==&lt;br /&gt;
[[File:bard1.jpg|400px|thumb|Bard|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Archer]]&lt;br /&gt;
* Level 15 [[Pugilist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The word &amp;quot;bard&amp;quot; ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[White Mage]]==&lt;br /&gt;
[[File:whitemage1.jpg|400px|thumb|White Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Conjurer]]&lt;br /&gt;
* Level 15 [[Arcanist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Black Mage]]==&lt;br /&gt;
[[File:blackmage1.jpg|400px|thumb|Black Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Thaumaturge]]&lt;br /&gt;
* Level 15 [[Archer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Summoner]]==&lt;br /&gt;
[[File:summoner1.jpg|400px|thumb|Summoner]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Thaumaturge]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals&#039; essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Scholar]]==&lt;br /&gt;
[[File:scholar with fairies 2.jpg|thumb|400px|Scholar]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym&#039;s scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures&#039; magicks to heal the wounded and bolster the strength of their allies.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Ninja]]==&lt;br /&gt;
[[File:ninja3.jpg|400px|thumb|Ninja]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*Level 30 [[Rogue]]&lt;br /&gt;
*Level 15 [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.&amp;lt;br&amp;gt;Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Dark Knight]]==&lt;br /&gt;
[[file:dark knight announcement1.jpg|thumb|400px|[[Dark Knight]] Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.&amp;lt;br /&amp;gt;None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?&amp;lt;br /&amp;gt;A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”&amp;lt;br /&amp;gt;These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian]]==&lt;br /&gt;
[[file:astrologian announcement1.jpg|400px|thumb|Astrologian Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist]]==&lt;br /&gt;
[[file:Machinist announcement1.jpg|400px|thumb|Machinist Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63286</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Jobs&amp;diff=63286"/>
		<updated>2015-06-29T17:37:13Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit RIGHT|2}}&lt;br /&gt;
Jobs have specialized abilities aimed to perform specific roles in a group setting. Jobs are the same level as their corresponding [[classes]] and can be thought of as specialized modes of the base classes. There are 10 jobs in A Realm Reborn (2.0): [[Warrior]], [[Paladin]], [[Monk]], [[Ninja]] (2.4), [[Dragoon]], [[Bard]], [[White Mage]], [[Black Mage]], [[Summoner]] and [[Scholar]]. Players can unlock jobs by having one of the corresponding [[classes]] to level 30 and another class to level 15. Note that jobs released in [[Heavensward]] (3.0): [[Dark Knight]], [[Astrologian]] and [[Machinist]], start from level 30 and do not require base classes.&lt;br /&gt;
&lt;br /&gt;
*Primary class is the class the job links to.&lt;br /&gt;
*Secondary class is required to be level 15 to unlock the job. &lt;br /&gt;
*The job has all the abilities and traits of the primary class and all the cross-class abilities of secondary and tertiary classes.&lt;br /&gt;
*The level of the job is the same as its corresponding class and vice versa. For example when a level 47 [[gladiator]] equips its Paladin job stone, the gladiator will turn into a level 47 paladin. If the paladin gains 2 levels and becomes level 49, then when the player removes his or her paladin job stone, the paladin becomes a level 49 gladiator. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job&lt;br /&gt;
! Role&lt;br /&gt;
! Primary Class&lt;br /&gt;
! Secondary Class&lt;br /&gt;
! Tertiary Class&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]]&lt;br /&gt;
| [[Tank]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Paladin]]&lt;br /&gt;
| [[Tank]]&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Monk]]&lt;br /&gt;
| [[DPS]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Dragoon]]&lt;br /&gt;
| [[DPS]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard]]&lt;br /&gt;
| [[Support]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[White Mage]]&lt;br /&gt;
| [[Healer]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Black Mage]]&lt;br /&gt;
| [[DPS]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Summoner]]&lt;br /&gt;
| [[Pets]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Scholar]]&lt;br /&gt;
| [[Healer]]&lt;br /&gt;
| [[Arcanist]]&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninja]]&lt;br /&gt;
| [[DPS]]&lt;br /&gt;
| [[Rogue]]&lt;br /&gt;
| [[Pugilist]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight]]&lt;br /&gt;
| [[Not Sure]]&lt;br /&gt;
| None&lt;br /&gt;
| [[Gladiator]]&lt;br /&gt;
| [[Marauder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Astrologian]]&lt;br /&gt;
| [[Healer]]&lt;br /&gt;
| None&lt;br /&gt;
| [[Conjurer]]&lt;br /&gt;
| [[Thaumaturge]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinist]]&lt;br /&gt;
| [[Not Sure]]&lt;br /&gt;
| None&lt;br /&gt;
| [[Archer]]&lt;br /&gt;
| [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; You can level all [[classes]] and jobs on 1 character!&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Warrior]]==&lt;br /&gt;
[[File:warrior1.jpg|400px|thumb|Warrior|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Marauder]]&lt;br /&gt;
* Level 15 [[Gladiator]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|On the northernmost edge of Abalathia&#039;s Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.&amp;lt;br&amp;gt;In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
==[[Paladin]]==&lt;br /&gt;
[[File:paladin1.jpg|400px|thumb|Paladin|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Gladiator]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul&#039;dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party&#039;s defense is built.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Monk]]==&lt;br /&gt;
[[File:monk1.jpg|400px|thumb|Monk|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Pugilist]]&lt;br /&gt;
* Level 15 [[Lancer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state&#039;s great pikemen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragoon]]==&lt;br /&gt;
[[File:dragoon1.jpg|400px|thumb|Dragoon|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Lancer]]&lt;br /&gt;
* Level 15 [[Marauder]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Bard]]==&lt;br /&gt;
[[File:bard1.jpg|400px|thumb|Bard|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Archer]]&lt;br /&gt;
* Level 15 [[Pugilist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The word &amp;quot;bard&amp;quot; ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[White Mage]]==&lt;br /&gt;
[[File:whitemage1.jpg|400px|thumb|White Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Conjurer]]&lt;br /&gt;
* Level 15 [[Arcanist]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Black Mage]]==&lt;br /&gt;
[[File:blackmage1.jpg|400px|thumb|Black Mage|right]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Thaumaturge]]&lt;br /&gt;
* Level 15 [[Archer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In days long past, there existed an occult and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Summoner]]==&lt;br /&gt;
[[File:summoner1.jpg|400px|thumb|Summoner]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged Magical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Thaumaturge]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals&#039; essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Scholar]]==&lt;br /&gt;
[[File:scholar with fairies 2.jpg|thumb|400px|Scholar]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
* Level 30 [[Arcanist]]&lt;br /&gt;
* Level 15 [[Conjurer]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym&#039;s scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures&#039; magicks to heal the wounded and bolster the strength of their allies.|Game Description}}&lt;br /&gt;
{{clr}}&lt;br /&gt;
&lt;br /&gt;
==[[Ninja]]==&lt;br /&gt;
[[File:ninja3.jpg|400px|thumb|Ninja]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Melee Physical DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*Level 30 [[Rogue]]&lt;br /&gt;
*Level 15 [[Pugilist]]&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.&amp;lt;br&amp;gt;Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.|Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Dark Knight]]==&lt;br /&gt;
[[file:dark knight announcement1.jpg|thumb|400px|[[Dark Knight]] Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Tank&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.&amp;lt;br /&amp;gt;None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?&amp;lt;br /&amp;gt;A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”&amp;lt;br /&amp;gt;These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Astrologian]]==&lt;br /&gt;
[[file:astrologian announcement1.jpg|400px|thumb|Astrologian Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Healer&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight—but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens.&amp;lt;br /&amp;gt;Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars, but to write their movements as well. By attuning their aetherial energies to that of constellations, they learned to wield magicks with heretofore unseen properties.&amp;lt;br /&amp;gt;Thus was astromancy born—a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
==[[Machinist]]==&lt;br /&gt;
[[file:Machinist announcement1.jpg|400px|thumb|Machinist Announcement]]&lt;br /&gt;
===Role===&lt;br /&gt;
&#039;&#039;&#039;Ranged DPS&#039;&#039;&#039;&lt;br /&gt;
===Requirement===&lt;br /&gt;
*[[Heavensward]]&lt;br /&gt;
*Completion of [[Before the Dawn]]&lt;br /&gt;
*Access to [[Ishgard]]&lt;br /&gt;
===Lore===&lt;br /&gt;
{{Quote|The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.&amp;lt;br /&amp;gt;Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.| Game Description}}&lt;br /&gt;
&lt;br /&gt;
{{Classes and Jobs}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62353</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62353"/>
		<updated>2015-06-23T13:09:36Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Combat - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Combat - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Combat - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62352</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62352"/>
		<updated>2015-06-23T13:09:11Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Combat - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Combat - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Combat - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Crafting &amp;amp; Gathering - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62351</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62351"/>
		<updated>2015-06-23T13:07:42Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62350</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62350"/>
		<updated>2015-06-23T13:07:25Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62349</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62349"/>
		<updated>2015-06-23T13:06:58Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
====[[Limsa Lominsa]]==== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Gridania]]====&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62348</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62348"/>
		<updated>2015-06-23T13:06:36Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
====[[Ul&#039;dah]]====&lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
==[[Limsa Lominsa]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Gridania]]==&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62347</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62347"/>
		<updated>2015-06-23T13:06:10Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
=[[Ul&#039;dah]]= &lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
==[[Limsa Lominsa]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Gridania]]==&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62346</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62346"/>
		<updated>2015-06-23T13:05:16Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: /* Gridania */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
==[[Ul&#039;dah]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
==[[Limsa Lominsa]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Gridania]]==&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjurer]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leatherworker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62345</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62345"/>
		<updated>2015-06-23T13:04:32Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: /* Ul&amp;#039;Dah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
==[[Ul&#039;dah]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
==[[Limsa Lominsa]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Gridania]]==&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjuror]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leather Worker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62344</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62344"/>
		<updated>2015-06-23T13:03:57Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Classes broken down by starting area :===&lt;br /&gt;
&lt;br /&gt;
==[[Ul&#039;Dah]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Gladiator]], [[Pugilist]], [[Thaumaturge]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Alchemist]], [[Goldsmith]], [[Weaver]], [[Miner]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Limsa Lominsa]]== &lt;br /&gt;
&lt;br /&gt;
Battle - [[Marauder]], [[Rogue]], [[Arcanist]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Armorer]], [[Blacksmith]], [[Culinarian]], [[Fisher]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Gridania]]==&lt;br /&gt;
&lt;br /&gt;
Battle - [[Lancer]], [[Archer]], [[Conjuror]]&lt;br /&gt;
&lt;br /&gt;
Tradeskill - [[Carpenter]], [[Leather Worker]], [[Botanist]]&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62343</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62343"/>
		<updated>2015-06-23T13:01:05Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
&lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
&lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62342</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62342"/>
		<updated>2015-06-23T12:51:56Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
&lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
&lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62341</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62341"/>
		<updated>2015-06-23T12:51:44Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
&lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62340</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62340"/>
		<updated>2015-06-23T12:51:10Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62339</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62339"/>
		<updated>2015-06-23T12:50:35Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62338</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62338"/>
		<updated>2015-06-23T12:50:01Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
Classes broken down by starting area :&lt;br /&gt;
&lt;br /&gt;
Ul&#039;Dah &lt;br /&gt;
Battle - Gladiator, Pugilist, Thaumaturge&lt;br /&gt;
Tradeskill - Alchemist, Goldsmith, Weaver, Miner&lt;br /&gt;
&lt;br /&gt;
Limsa Lominsa &lt;br /&gt;
Battle - Marauder, Rogue, Arcanist&lt;br /&gt;
Tradeskill - Armorer, Blacksmith, Culinarian, Fisher&lt;br /&gt;
&lt;br /&gt;
Gridania&lt;br /&gt;
Battle - Lancer, Archer, Conjuror&lt;br /&gt;
Tradeskill - Carpenter, Leather Worker, Botanist&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62337</id>
		<title>Classes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Classes&amp;diff=62337"/>
		<updated>2015-06-23T12:38:48Z</updated>

		<summary type="html">&lt;p&gt;Klemvore: /* Rogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:gladiator1.jpg|400px|thumb|[[Gladiator]], a disciples of war class]]&lt;br /&gt;
[[File:thaumaturge1.jpg|400px|thumb|[[Thaumaturge]], a disciples of magic class]]&lt;br /&gt;
[[File:botanist1.jpg|400px|thumb|[[Botanist]], a Disciples of the Land class]]&lt;br /&gt;
[[File:disciples of hand1.jpg|400px|thumb|All 8 [[Crafting|Disciples of the Hand classes]]]]&lt;br /&gt;
A Realm Reborn launched with 6 [[Disciples of War|disciples of war]] classes, 3 [[Disciples of Magic|disciples of magic]] classes, 8 [[crafting|Disciples of the Hand]] classes and 3 [[gathering|Disciples of the Land]] classes. &lt;br /&gt;
&lt;br /&gt;
*Disciples of War and Magic are combat classes while Disciples of the Hand and Land are [[crafting]] and [[gathering]] classes.&lt;br /&gt;
&lt;br /&gt;
Disciples of War classes are [[Gladiator]], [[Pugilist]], [[Marauder]], [[Lancer]], [[Archer]] and [[Rogue]].&lt;br /&gt;
&lt;br /&gt;
Disciples of Magic classes are [[Conjurer]], [[Thaumaturge]] and [[Arcanist]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Hand classes are [[Carpenter]], [[Blacksmith]], [[Armorer]], [[Goldsmith]], [[Leatherworker]], [[Weaver]], [[Alchemist]] and [[Culinarian]].&lt;br /&gt;
&lt;br /&gt;
Disciples of the Land classes are [[Miner]], [[Botanist]] and [[Fisher]].&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of War]]==&lt;br /&gt;
Disciples of War are physical melee and ranged classes that use [[weaponskill]]s as their primary offensive abilities and [[TP]] as the resources for those abilities. &lt;br /&gt;
&lt;br /&gt;
===Gladiator===&lt;br /&gt;
[[Gladiator]] is a class that specializes in swords and shields. With swords in their main hands and shields in their offhands, gladiators draw the attention of enemies and protect their allies from harm. The Gladiator&#039;s Guild is in the desert city of [[Ul&#039;dah]]. If you choose gladiator as your first class, you will start off in the city of Ul&#039;dah. At level 30, gladiator can acquire the job [[Paladin]].&lt;br /&gt;
&lt;br /&gt;
*Gladiator is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Marauder===&lt;br /&gt;
[[Marauder]] is a class that specializes in greataxes. The Marauder&#039;s Guild is in the marine city of [[Limsa Lominsa]]. If you choose marauder as your first class, you will start off in the city of Limsa Lominsa. The Marauder can acquire the job [[Warrior]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Marauder is a tank class.&lt;br /&gt;
&lt;br /&gt;
===Pugilist===&lt;br /&gt;
[[Pugilist]] is class that specializes in hand-to-hand combat. It is a physical, melee class that forgoes heavy armor in favor of mobility. Pugilist&#039;s Guild is in the desert city of Ul&#039;dah. If you choose pugilist as your first class, you will start off in the city of Ul&#039;dah. At level 30, Pugilist can acquire the job [[Monk]].&lt;br /&gt;
&lt;br /&gt;
*Pugilist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Lancer===&lt;br /&gt;
[[Lancer]] is a class that specializes in the use of polearms. It is a physical, melee class capable of using long spears, halberds and tridents. Lancer&#039;s Guild is in the forested city of [[Gridania]]. If you choose lancer as your first class, you will start off in the city of Gridania. At level 30, Lancer can acquire the job [[Dragoon]].&lt;br /&gt;
&lt;br /&gt;
*Lancer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Archer===&lt;br /&gt;
[[Archer]] is a class that specializes in bows. It is a ranged, physical class that prefers to strike their targets at a distance. The Archer&#039;s Guild is in the forested city of Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the job [[Bard]].&lt;br /&gt;
&lt;br /&gt;
*Archer is a DPS class.&lt;br /&gt;
&lt;br /&gt;
===Rogue===&lt;br /&gt;
[[Rogue]] is a class that dual wield 2 dagger/blade weapons. It is a melee, physical DPS class that utilizes poisons and stealth. The Rogue&#039;s Guild is located in Limsa Lominsa.  Rogue evolves into the shadowy [[Ninja]] at level 30.&lt;br /&gt;
&lt;br /&gt;
*Rogue is a DPS class&lt;br /&gt;
&lt;br /&gt;
==[[Disciples of Magic]]==&lt;br /&gt;
Disciples of Magic are classes that cast magical [[spell]]s and use [[MP]] as their primary resources. &lt;br /&gt;
===Conjurer===&lt;br /&gt;
[[Conjurer]] is a class that specializes in earth, wind and healing magic. The Conjurer&#039;s Guild is in the forested city of Gridania. If you choose conjurer as your first class, you will start off in the city of Gridania. At level 30, Conjurer can acquire the job [[White Mage]].&lt;br /&gt;
&lt;br /&gt;
*Conjurer is a healing class.&lt;br /&gt;
===Thaumaturge===&lt;br /&gt;
[[Thaumaturge]] is a class that specializes in destructive magic of Fire, Blizzard and Thunder. The Thaumaturge&#039;s Guild is in the desert city of Ul&#039;dah. If you choose thaumaturge as your first class, you will start off in the city of Ul&#039;dah. At level 30, the thaumaturge can acquire the job [[Black Mage]].&lt;br /&gt;
&lt;br /&gt;
*Thaumaturge is a DPS class.&lt;br /&gt;
===Arcanist===&lt;br /&gt;
[[Arcanist]] is a class capable of summoning carbuncle as his or her companion. The Arcanist&#039;s Guild is in the marine city of Limsa Lominsa. If you choose arcanist as your first class, you will start off in the city of Limsa Lominsa. At level 30, Arcanist can acquire the jobs [[Summoner]] (DPS) and [[Scholar]] (Healer).&lt;br /&gt;
&lt;br /&gt;
*Arcanist is a DPS class.&lt;br /&gt;
&lt;br /&gt;
==[[Crafting|Disciples of the Hand]]==&lt;br /&gt;
Crafting classes synthesize useful items such as weapon, armor, [[meal|food]] and [[medicine|potion]] from basic materials. &lt;br /&gt;
===Alchemist===&lt;br /&gt;
[[Alchemist]] transforms materials into potions and elixirs. Alchemists can create consumables such as potions, ethers, elixirs, stat buffs, status cures and status inducers. They can also make wands for conjurers and books for arcanists.&lt;br /&gt;
===Armorer===&lt;br /&gt;
[[Armorer]] works with metals to create plate and chain mail armor. Chain and plate armor are stronger than leather and cloth ones. Armors can create metal armor such as plate armor for marauder and gladiator, scale armor for tanks and lancer and helmets for gathering classes. They can also make frying pans for culinarians and alembics for alchemists along with heavy shields for gladiator and bucklers for casters.&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
[[Blacksmith]] works with metals to create weapons such as swords and axes and tools. The ores they use are gathered by miners. Blacksmiths can create hand-to-hand weapons for pugilists, swords and daggers for gladiators, two-handed axes for marauders. In addition to weapons for disciples of war, they can also make various tools for crafting and gathering classes. Blacksmiths can forge hatchets and scythes for botanists, pickaxes and sledgehammers for miners, knives for culinarians and leatherworkers, hammers for goldsmith, blacksmiths and armorers, saws and hammers for carpenters, pliers for armorers, mortars for alchemists, awls for leatherworkers and files for blacksmith.&lt;br /&gt;
===Carpenter===&lt;br /&gt;
[[Carpenter]] works with wood to create bows, staves, tools and other items. The lumber they depend on are gathered by botanists. Carpenters are able to craft bows for archers, staves for conjurers, polearms for lancers and Macuahuitls for gladiators. They can also make wooden shields and masks for casters, In additions for weapons and armor for disciples of war, carpenters can also create fishing poles for fishers, grinding wheels for goldsmiths, spinning wheels for weavers and clogs for crafters.&lt;br /&gt;
===Culinarian===&lt;br /&gt;
[[Culinarian]] utilizes animal products to create food items. Players can consume food items to receive temporary buffs.&lt;br /&gt;
===Goldsmith===&lt;br /&gt;
[[Goldsmith]] uses metals and gems to create accessories such as rings, earrings and necklaces. Goldsmith is reliant on miners for ores and gemstones. Goldsmiths can craft staves and scepters for thaumaturges and hora for pugilists. They can also make needles for weavers, accessories such as rings, earrings and bracelets for all classes and head gear such as circlets and spectacles for casters and crafters.&lt;br /&gt;
===Leatherworker===&lt;br /&gt;
[[Leatherworker]] uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.&lt;br /&gt;
===Weaver===&lt;br /&gt;
[[Weaver]] utilizes fabric and fiber to create cloth armor. Cloth armor is weaker than plate and leather. Weavers can make armor for crafting classes, gathering classes and casters. They also make light armor with [[strength]] and [[dexterity]].&lt;br /&gt;
==[[Gathering|Disciples of the Land]]==&lt;br /&gt;
Gathering classes harvest natural resources of [[Eorzea]] such as [[lumber]], [[stone|mineral]] and [[seafood|fish]]. &lt;br /&gt;
===Botanist===&lt;br /&gt;
[[Botanist|Botanists]] gather resources from the various plant lives of Eorzea. They gather raw materials for the various crafting classes, including Carpenter, Weaver, Culinarian and Alchemist.&lt;br /&gt;
&lt;br /&gt;
===Fisher===&lt;br /&gt;
[[Fisher|Fishers]] harvest fish and other sea creatures from the waters of Eorzea. The raw materials they gather are used by the Culinarian crafting class. When you fish, [[Fishing Tackles]] are expended. Different fishing tackles are used to catch different fish in various environments.&lt;br /&gt;
&lt;br /&gt;
===Miner===&lt;br /&gt;
[[Miner]]s extract minerals from ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Klemvore</name></author>
	</entry>
</feed>