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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Irlpinkiepie</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-08-30T22:49:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flanksbane_Fang&amp;diff=1522569</id>
		<title>Flanksbane Fang</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Flanksbane_Fang&amp;diff=1522569"/>
		<updated>2026-08-16T16:48:07Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: potency pre-84&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = flanksbane fang icon1.png&lt;br /&gt;
| description = Delivers an attack with a potency of 340.&amp;lt;br&amp;gt;400 when executed from a target&#039;s flank.&lt;br /&gt;
| facts = {{action fact|Potencies are increased by 100 while under the effect of Flanksbane Venom.}}{{action fact|additional|Grants Hindsbane Venom}}{{action fact|Hindsbane Venom Effect|Increases potency of [[Hindsbane Fang]] by 100}}{{action fact|duration|60}}{{action fact|Effect cannot be stacked with other viper venom effects.}}{{action fact|Increases Serpent Offerings Gauge by 10}}{{action fact|Can only be executed after successfully landing [[Hunter&#039;s Sting]].}}&amp;lt;br&amp;gt;{{action fact|※This action cannot be assigned to a hotbar.&amp;lt;br&amp;gt;※[[Swiftskin&#039;s Sting]] changes to Flanksbane Fang when requirements for execution are met.}}&lt;br /&gt;
| acquired = Viper&lt;br /&gt;
| level = 30&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 3&lt;br /&gt;
| radius = &lt;br /&gt;
| actions = &lt;br /&gt;
| traits = Viper&#039;s Fangs, Melee Mastery II (Viper), Serpent&#039;s Lineage&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| aoe-type = &lt;br /&gt;
| positional = true&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*The base potency of this action is 320 until the {{action icon|Melee Mastery II (Viper)}} trait is learned.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.05|&lt;br /&gt;
**Potency has been increased from 300 to 340.&lt;br /&gt;
**Flank potency has been increased from 360 to 400.&lt;br /&gt;
**Effect duration of Hindstung Venom has been increased from 40 to 60 seconds.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hunter%27s_Sting&amp;diff=1522568</id>
		<title>Hunter&#039;s Sting</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hunter%27s_Sting&amp;diff=1522568"/>
		<updated>2026-08-16T16:44:26Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: potency pre-74&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = hunter&#039;s sting icon1.png&lt;br /&gt;
| description = Delivers an attack with a potency of 300.&lt;br /&gt;
| facts = {{action fact|additional|Grants Hunter&#039;s Instinct}}{{action fact|Hunter&#039;s Instinct Effect|Increases damage dealt by 10%}}{{action fact|duration|40}}{{action fact|Can only be executed after successfully landing [[Steel Fangs]] or [[Dread Fangs]]}}&amp;lt;br&amp;gt;{{action fact|※This action cannot be assigned to a hotbar.&amp;lt;br&amp;gt;※Steel Fangs changes to Hunter&#039;s Sting when requirements for execution are met.}}&lt;br /&gt;
| acquired = Viper&lt;br /&gt;
| level = 5&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 3&lt;br /&gt;
| actions = &lt;br /&gt;
| traits = Melee Mastery (Viper)&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| pvp = c&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*The base potency of this action is 280 until the {{action icon|Melee Mastery (Viper)}} trait is learned.&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.05|Potency has been increased from 260 to 300.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Steel_Fangs&amp;diff=1522567</id>
		<title>Steel Fangs</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Steel_Fangs&amp;diff=1522567"/>
		<updated>2026-08-16T16:43:47Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: potency pre-74&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Action infobox&lt;br /&gt;
|icon = steel fangs icon1.png&lt;br /&gt;
| description = Delivers an attack with a potency of 200.&lt;br /&gt;
| facts = {{action fact|Honed Steel Potency|300}}{{action fact|additional|Grants Honed Reavers}}{{action fact|Honed Reavers Effect|Increases potency of [[Reaving Fangs]] by 100 and [[Reaving Maw]] by 20}}{{action fact|duration|60}}{{action fact|Effect cannot be stacked with Honed Steel.}}&lt;br /&gt;
| acquired = Viper&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = weaponskill&lt;br /&gt;
| mp-cost = &lt;br /&gt;
| casting = &lt;br /&gt;
| recast = 2.5&lt;br /&gt;
| range = 3&lt;br /&gt;
| actions = Reaving Fangs, Reaving Maw&lt;br /&gt;
| traits = Melee Mastery (Viper)&lt;br /&gt;
| targeting = enemy&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| pvp = c&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*The base potency of this action is 180  until the {{action icon|Melee Mastery (Viper)}} trait is learned.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|7.05|&lt;br /&gt;
**Honed Steel potency of 300 has been added.&lt;br /&gt;
**The additional effect &amp;quot;Grants Honed Reavers&amp;quot; has been added with a duration of 60 seconds.&lt;br /&gt;
**Honed Reavers Effect: Increases the potency of Reaving Fangs by 100 and Reaving Maw by 20.&lt;br /&gt;
**Effect cannot be stacked with Honed Steel.}}&lt;br /&gt;
*{{patch|7.0}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Hydaelyn%27s_Call&amp;diff=365641</id>
		<title>The Minstrel&#039;s Ballad: Hydaelyn&#039;s Call</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Minstrel%27s_Ballad:_Hydaelyn%27s_Call&amp;diff=365641"/>
		<updated>2021-12-11T22:50:04Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: more specific information re: boss mechanics and order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Mothercrystal}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = From the first note of the minstrel&#039;s melody, you recall the scene with crystal clarity─your allies and Hydaelyn, hope against hope. Overcome once again with the emotion of that day, no epithet seems too grand, no verse too epic...&lt;br /&gt;
| image = The Minstrel&#039;s Ballad Hydaelyn&#039;s Call.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 90&lt;br /&gt;
| level-sync = &lt;br /&gt;
| ilvl = 560&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| roulette = Trial&lt;br /&gt;
| tomestones = 15 Aphorism&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = I Wandered Sharlayan as a Minstrel &lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Hydaelyn (boss)|Hydaelyn]]===&lt;br /&gt;
=== Phase 1 ===&lt;br /&gt;
&#039;&#039;&#039;Heroes&#039;s Radiance&#039;&#039;&#039;: Raid-wide AoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shining Saber&#039;&#039;&#039;: Stack up to spread damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystallize&#039;&#039;&#039;: The boss will display an element, followed by a weapon - the weapon attack will happen before the element attack. The first Crystallize will always be Water &amp;gt; Red or Green, the second will always be Ice &amp;gt; Green or Red (the opposite of the first), and the third is Rock or Water &amp;gt; Blue.&lt;br /&gt;
&#039;&#039;&#039;Elements&#039;&#039;&#039;&lt;br /&gt;
* Water - A small AOE targeted on the two healers; stack into light parties to soak up damage.&lt;br /&gt;
* Rock - A small AOE targeted on a random player; the full party should stack to spread damage.&lt;br /&gt;
* Ice - A small AOE targeted on every player; players should spread out to avoid this attack, ideally into clock positions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Dancer Chakrams (Red icon)&#039;&#039;&#039;: A large donut AoE, stand close to her to avoid this attack.&lt;br /&gt;
* &#039;&#039;&#039;Dragoon Lance (Green icon)&#039;&#039;&#039;: A large circle AoE under her, move away to avoid this attack.&lt;br /&gt;
* &#039;&#039;&#039;Paladin Sword &amp;amp; Shield (Blue icon)&#039;&#039;&#039;: A plus shaped AoE that always goes in directions of cardinals, position yourself in an intercardinal position to avoid this attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magos&#039;s Radiance&#039;&#039;&#039;: Raid wide attack.&lt;br /&gt;
&#039;&#039;&#039;Mousa&#039;s Scorn&#039;&#039;&#039;: Shared Tank Buster&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aureole&#039;&#039;&#039;: Wide AOE attack where you&#039;re only &#039;&#039;&#039;safe on the boss&#039; sides&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;Lateral Aureole&#039;&#039;&#039;: Wide AOE attack where you&#039;re only &#039;&#039;&#039;safe in-front and behind the boss&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After the first Crystallize attack, the boss will use either Magos&#039;s Radiance or Mousa&#039;s Scorn, followed by a random Aureole, followed by a second Crystallize; after that, the boss will use whichever of Radiance and Scorn it hasn&#039;t used yet, followed by another random Aureole, followed by a third Crystallize. After that, the boss will transition into Phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Phase 2 (Crystals + Adds) ===&lt;br /&gt;
&#039;&#039;&#039;Crystal adds&#039;&#039;&#039;&lt;br /&gt;
* Hydaelyn summons 6 crystals - three on the north side of the arena, and three on the south. &lt;br /&gt;
* One set of three crystals will start glowing once the phase starts - the DPS and healers should prioritise attacking these crystals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echo of Hydaelyn adds&#039;&#039;&#039;&lt;br /&gt;
* Two &#039;&#039;&#039;Echo of Hydaelyn&#039;&#039;&#039; spawn - one on the east, one on the west. Each tank should pick up one and pull it to the other side of the arena from the glowing crystals.&lt;br /&gt;
* Each Echo will tether to the three closest crystals to it, and tethering to a living crystal causes the boss&#039; Conviction meter to rise more quickly - the meter rises especially quickly when an Echo is tethered to a glowing crystal.&lt;br /&gt;
* Once all of the glowing crystals are dead, the tanks should move the Echoes to the other side of the arena while the last of the crystals are taken down; after all six crystals are destroyed, the Echoes can be killed, which causes Hydaelyn to cast Conviction.&lt;br /&gt;
* The Echoes have extremely powerful auto-attacks, so healers should be make sure to keep the tanks topped off.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conviction&#039;&#039;&#039;&lt;br /&gt;
* If the Conviction meter ever reaches 100, Hydaelyn will cast this and automatically wipe; otherwise, this is cast at the end of the phase, and deals heavy raid-wide damage.&lt;br /&gt;
* At max strength (99 Conviction) this deals about 25,000 damage; be sure to heal and mitigate as necessary.&lt;br /&gt;
&lt;br /&gt;
=== Phase 3 (1st Lightwave) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Halo&#039;&#039;&#039;: Raid-wide AoE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightwave&#039;&#039;&#039;:&lt;br /&gt;
* Spawns four crystals - three on either the north or south side of the arena, one on the opposite side.&lt;br /&gt;
* Two light waves will spawn on the side with three crystals - one in the center, and one on either the west or east side.&lt;br /&gt;
* The light waves will move across the arena, dealing damage to anyone who stands in them, and whenever they collide with a crystal, that crystal deals damage to anything within line of sight; this damage should be blocked by hiding behind another crystal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Infralateral Arc&#039;&#039;&#039;: The boss casts this after two crystals have been hit by light waves; she cleaves in a cone targeting a random healer, tank, and DPS one after the other (not necessarily in that order). The healers, tanks, and DPSes should group up and each stand behind different crystals, to split up the damage from this attack and then have a crystal to hide behind for the next line of sight attack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightwave&#039;&#039;&#039;: This Lightwave spawns five crystals, one in the center and one in each corner, as well as two light waves on the edges, with a third central wave in the same direction coming later. The first four collisions can be blocked by standing behind the central crystal; the fifth should be blocked by using the crystal in whichever corner is behind the boss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hero&#039;s Glory&#039;&#039;&#039;: The boss will use this attack twice during this phase, once before any of the collisions and one at the same time as the last one. The boss will cleave in front of her; make sure to be standing behind the boss.&lt;br /&gt;
&lt;br /&gt;
=== Phase 4 ===&lt;br /&gt;
&lt;br /&gt;
After all of the light waves have dissipated, the boss will resume using mechanics from the first phase, but with a few additional ones:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heros&#039;s Sundering&#039;&#039;&#039;: Tankbuster in the shape of a cone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parhelion&#039;&#039;&#039;/&#039;&#039;&#039;Subparhelion&#039;&#039;&#039;: &#039;&#039;&#039;Parhelion&#039;&#039;&#039; shoots out three sets of dancer chakrams in three directions that drop line AoEs from Hydaelyn, these will explode in the order they spawn. After this, Hydaelyn will cast a Water Crystallize, followed by &#039;&#039;&#039;Subparhelion&#039;&#039;&#039;, which causes those chakrams to shoot line AOEs that cover the entire arena. The Crystallize will resolve at the same time as the first Subparhelion, so make sure to be split into light parties, and be ready to run.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parhelic Circle&#039;&#039;&#039;: Spawns a green snowflake-shaped symbol on the ground which will in turn spawn AoEs in the middle and at the tip of the lines. Avoid standing in the middle of this symbol or position yourself on the smaller lines so you dodge the circle AoEs.&lt;br /&gt;
&lt;br /&gt;
=== Phase 5 (2nd Lightwave) ===&lt;br /&gt;
&lt;br /&gt;
The boss will summon four light waves, two in each direction - one of those will be central, and one of those will be on the left or the right, leaving one corner as a safe zone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echoes&#039;&#039;&#039;: &lt;br /&gt;
* A stack marker that hits multiple hits, stay stacked until the mechanic is done.&lt;br /&gt;
* Afterwards she will place stack markers on the party, everyone but tanks should spread to avoid damage.&lt;br /&gt;
* Tanks stick together for a shared tankbuster.&lt;br /&gt;
* After Echoes resolves, four more light waves will spawn, leaving the center as a safe zone, and the boss will cast a Water Crystallize followed by a Shining Saber, the latter of which resolves first.&lt;br /&gt;
&lt;br /&gt;
After this, the phase repeats, followed by the enrage.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*Each player will receive 1 {{Item icon|Umbral Totem}} per kill. Collect 10 totems to exchange for a weapon at [[Nesvaaz]] in [[Radz-at-Han]] (X:10.6 Y:10.0).&lt;br /&gt;
*{{Item icon|Hydaelyn Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Bastard Sword of Divine Light}}&lt;br /&gt;
{{Drops table row|Blade of Divine Light}}&lt;br /&gt;
{{Drops table row|Cane of Divine Light}}&lt;br /&gt;
{{Drops table row|Codex of Divine Light}}&lt;br /&gt;
{{Drops table row|Daggers of Divine Light}}&lt;br /&gt;
{{Drops table row|Foil of Divine Light}}&lt;br /&gt;
{{Drops table row|Greatsword of Divine Light}}&lt;br /&gt;
{{Drops table row|Grimoire of Divine Light}}&lt;br /&gt;
{{Drops table row|Gunblade of Divine Light}}&lt;br /&gt;
{{Drops table row|Labrys of Divine Light}}&lt;br /&gt;
{{Drops table row|Longbow of Divine Light}}&lt;br /&gt;
{{Drops table row|Partisan of Divine Light}}&lt;br /&gt;
{{Drops table row|Pistol of Divine Light}}&lt;br /&gt;
{{Drops table row|Rod of Divine Light}}&lt;br /&gt;
{{Drops table row|Sainti of Divine Light}}&lt;br /&gt;
{{Drops table row|Shield of Divine Light}}&lt;br /&gt;
{{Drops table row|Tathlums of Divine Light}}&lt;br /&gt;
{{Drops table row|Torquetum of Divine Light}}&lt;br /&gt;
{{Drops table row|War Scythe of Divine Light}}&lt;br /&gt;
{{Drops table row|Wings of Divine Light}}&lt;br /&gt;
{{Drops table row|Divine Light Weapon Coffer}}&lt;br /&gt;
{{Drops table row|Crystal of Divine Light}}&lt;br /&gt;
{{Drops table row|Lynx of Divine Light Flute}}&lt;br /&gt;
{{Drops table row|Faded Copy of Your Answer}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=290358</id>
		<title>The Cloud Deck (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=290358"/>
		<updated>2021-06-02T16:28:38Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: whoops, and in the sidebar too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Cloud Deck}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = The climactic midair confrontation with the [[Diamond Weapon]] is one you will not soon forget. Nevertheless, Garlond Ironworks has provided a means by which you can relive those memories, albeit in a highly exaggerated fashion. Though nothing more than a simulation, it will demand every onze of mettle you can muster to overcome this enhanced version of an already formidable foe.&lt;br /&gt;
| image = The Cloud Deck.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 510&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| roulette = Trial&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| tomestones = 25 Allegory + 15 Revelation&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Forever at Your Side&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
==Requirements==&lt;br /&gt;
After completing the [[Side_Quests#Chronicles_of_a_New_Era | Chronicles of a New Era]] quest [[Forever at Your Side]], speak with the [[Warmachina Fanatic]] in [[the Lochs]] (X:11.5 Y:22.5) as a level 80 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Mark I Anti-Eikon Warmachina: The Diamond Weapon===&lt;br /&gt;
{{#ev:youtube|_xjA5JWyzKg|400|right|Video guide by MTQcapture}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
The totem received upon completing this trial can be exchanged for rewards by speaking with [[C&#039;intana]] in [[Mor Dhona]] (X:22.7 Y:6.7).&lt;br /&gt;
*[[The Diamond Weapon Card]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Bastard Sword}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Battleaxe}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Guillotine}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Gunblade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Partisan}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Knuckles}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Blade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cleavers}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Longbow}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Pistol}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Chakrams}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Rod}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Index}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Hanger}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cane}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Codex}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Planisphere}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Scutum}}&lt;br /&gt;
{{Drops table row|Diamond Plating}}&lt;br /&gt;
{{Drops table row|Diamond Gwiber Trumpet}}&lt;br /&gt;
{{Drops table row|Faded Copy of In the Arms of War}}&lt;br /&gt;
{{Drops table row|Diamond Totem|2}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=290357</id>
		<title>The Cloud Deck (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Cloud_Deck_(Extreme)&amp;diff=290357"/>
		<updated>2021-06-02T16:28:12Z</updated>

		<summary type="html">&lt;p&gt;Irlpinkiepie: added link to correct chronicles of a new era quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|The Cloud Deck}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = The climactic midair confrontation with the [[Diamond Weapon]] is one you will not soon forget. Nevertheless, Garlond Ironworks has provided a means by which you can relive those memories, albeit in a highly exaggerated fashion. Though nothing more than a simulation, it will demand every onze of mettle you can muster to overcome this enhanced version of an already formidable foe.&lt;br /&gt;
| image = The Cloud Deck.png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 80&lt;br /&gt;
| level-sync = 80&lt;br /&gt;
| ilvl = 510&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = full&lt;br /&gt;
| roulette = Trial&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| tomestones = 25 Allegory + 15 Revelation&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = ??????&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
==Requirements==&lt;br /&gt;
After completing the [[Side_Quests#Chronicles_of_a_New_Era | Chronicles of a New Era]] quest [[Forever at Your Side]], speak with the [[Warmachina Fanatic]] in [[the Lochs]] (X:11.5 Y:22.5) as a level 80 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Mark I Anti-Eikon Warmachina: The Diamond Weapon===&lt;br /&gt;
{{#ev:youtube|_xjA5JWyzKg|400|right|Video guide by MTQcapture}}&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
The totem received upon completing this trial can be exchanged for rewards by speaking with [[C&#039;intana]] in [[Mor Dhona]] (X:22.7 Y:6.7).&lt;br /&gt;
*[[The Diamond Weapon Card]]&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Bastard Sword}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Battleaxe}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Guillotine}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Gunblade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Partisan}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Knuckles}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Blade}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cleavers}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Longbow}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Pistol}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Chakrams}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Rod}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Index}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Hanger}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Cane}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Codex}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Planisphere}}&lt;br /&gt;
{{Drops table row|Diamond Zeta Scutum}}&lt;br /&gt;
{{Drops table row|Diamond Plating}}&lt;br /&gt;
{{Drops table row|Diamond Gwiber Trumpet}}&lt;br /&gt;
{{Drops table row|Faded Copy of In the Arms of War}}&lt;br /&gt;
{{Drops table row|Diamond Totem|2}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Irlpinkiepie</name></author>
	</entry>
</feed>