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	<updated>2026-05-17T13:05:50Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:HavenRebornTTV/Discord&amp;diff=1309880</id>
		<title>User:HavenRebornTTV/Discord</title>
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		<updated>2026-05-16T21:39:08Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
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&lt;div&gt;haventest1&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Thyrus)&amp;diff=1309858</id>
		<title>A Relic Reborn (Thyrus)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Relic_Reborn_(Thyrus)&amp;diff=1309858"/>
		<updated>2026-05-16T20:39:47Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Journal */ Added unsynced note&lt;/p&gt;
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&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Relic Reborn (Thyrus)&lt;br /&gt;
| description = [[Gerolt]] has the air of a man defeated. &lt;br /&gt;
| image = A Relic Reborn.png&lt;br /&gt;
| quest-giver = Gerolt (ARR)&lt;br /&gt;
| related-npcs = Fafajoni; Portly Moogle; Rowena&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 30.2&lt;br /&gt;
| location-y = 20.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = White Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = White Mage&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Heart of the Forest&lt;br /&gt;
| req-items = 1 Timeworn Thyrus, 1 Madman&#039;s Whispering Rod, 2 Quicktongue Materia III, 1 Alumina Salts, 1 Amdapor Glyph, 1 Unfinished Thyrus, 1 Interview with the Padjal, 1 White-Hot Ember, 1 Howling Gale, 1 Hyperfused Ore, 1 Radz-at-Han Quenching Oil&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Thyrus&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tr A Relic Reborn: The Chimera, tr A Relic Reborn: The Hydra, ach Dressed to Heal&lt;br /&gt;
| prev-quest = The Weaponsmith of Legend&lt;br /&gt;
| next-quest = Up in Arms &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 38c4f2bb9f4&lt;br /&gt;
| id-gt = 66660&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Relic Weapons/Quest#A Relic Reborn}}&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;This is not a [[Job Quests|job quest]]!&#039;&#039;&#039;&amp;lt;/big&amp;gt; Instead, this is the beginning of &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;amp;apos;s [[Relic Weapons]] questline&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relic weapons from past expansions are not intended for combat use, but for cosmetic, [[achievements]], and collection purposes.&#039;&#039;&#039; Weapons of similar power, for the same player level, that are much more easily obtainable and are intended for character progression can be bought with {{tomestone|Poetics}} [[Allagan Tomestone of Poetics|Allagan Tomestones of Poetics]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: While [[A Relic Reborn]] must be completed for each [[Zodiac Weapon]], raising the weapon to a [[Zenith Zodiac Weapons|Zenith Zodiac weapon]] only requires accessing the furnace near [[Gerolt]] with the required amount of [[Thavnairian Mist]].  The next quest, [[Up in Arms]], need only be completed once.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the [[Timeworn Thyrus]] from a treasure coffer in U&#039;Ghamaro Mines.&lt;br /&gt;
*Deliver the Timeworn Thyrus to [[Gerolt]].&lt;br /&gt;
*Deliver a materia-enhanced [[Madman&#039;s Whispering Rod]] to Gerolt.&lt;br /&gt;
*Examine the destination at the Weeping Saint and, as a white mage, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Chimera]].&amp;quot;&lt;br /&gt;
*Deliver the [[Alumina Salts]] to Gerolt.&lt;br /&gt;
*Speak with [[Rowena]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Obtain an [[Amdapor Glyph]] by completing [[Amdapor Keep]] as a white mage.&lt;br /&gt;
*Deliver the Amdapor glyph to Rowena.&lt;br /&gt;
*Deliver the copy of [[Interview with the Padjal]] to Gerolt.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Quarryman]] while equipped with the [[unfinished Thyrus]].&lt;br /&gt;
*Slay [[U&#039;Ghamaro Priest]]s while equipped with the unfinished Thyrus.&lt;br /&gt;
*Slay [[U&#039;Ghamaro Bedesman]] while equipped with the unfinished Thyrus.&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Examine the destination outside [[Halatali]] and, with the unfinished Thyrus, use the Duty Finder to complete the trial &amp;quot;[[A Relic Reborn: The Hydra]].&amp;quot;&lt;br /&gt;
*Speak with Gerolt.&lt;br /&gt;
*Give the Unfinished Thyrus to Gerolt.&lt;br /&gt;
*Obtain a [[White-Hot Ember]] in [[the Bowl of Embers (Hard)]] as a white mage.&lt;br /&gt;
*Obtain a [[Howling Gale]] in [[The Howling Eye (Hard)]] as a white mage.&lt;br /&gt;
*Obtain a chunk of [[Hyperfused Ore]] in [[The Navel (Hard)]] as a white mage.&lt;br /&gt;
*Deliver the requested items to Gerolt.&lt;br /&gt;
*Deliver a bottle of [[Radz-at-Han Quenching Oil]] to Gerolt.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Gerolt has the air of a man defeated.&lt;br /&gt;
&lt;br /&gt;
*Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U&#039;Ghamaro Mines in outer La Noscea to retrieve the lost Thyrus. Search for a vessel in which the valuable relic might be kept.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the timeworn Thyrus. Make your way back to Hyrstmill and present the relic to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a madman&#039;s whispering rod melded with two grade three quicktongue materia.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the materia-enhanced madman&#039;s whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.&lt;br /&gt;
**※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
**※This objective must be completed as a white mage. (This can be done unsynced)&lt;br /&gt;
&lt;br /&gt;
*You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant&#039;s Toll will be able to assist you in this endeavor.&lt;br /&gt;
&lt;br /&gt;
*You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.&lt;br /&gt;
**※Amdapor Keep can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have successfully obtained an Amdapor glyph. Make your way back to Revenant&#039;s Toll and deliver it to Rowena.&lt;br /&gt;
&lt;br /&gt;
*You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of Interview with the Padjal. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.&lt;br /&gt;
&lt;br /&gt;
*After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Thyrus, make your way to U&#039;Ghamaro Mines in outer La Noscea, and there slay eight U&#039;Ghamaro quarrymen, eight U&#039;Ghamaro priests, and eight U&#039;Ghamaro bedesmen.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra.&lt;br /&gt;
**※The hydra can be confronted via the Duty Finder upon examining the quest destination.&lt;br /&gt;
&lt;br /&gt;
*You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.&lt;br /&gt;
&lt;br /&gt;
*Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Thyrus to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).&lt;br /&gt;
**※The Bowl of Embers (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.&lt;br /&gt;
**※The Howling Eye (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.&lt;br /&gt;
**※The Navel (Hard) can be accessed via the Duty Finder.&lt;br /&gt;
**※This objective must be completed as a white mage.&lt;br /&gt;
&lt;br /&gt;
*You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.&lt;br /&gt;
&lt;br /&gt;
*You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz-at-Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.&lt;br /&gt;
&lt;br /&gt;
*You have delivered a bottle of Radz-at-Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Thyrus. May it serve you well in your adventures to come!&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{see also|Zodiac_Weapons/Quest#Dialogue}}&lt;br /&gt;
&lt;br /&gt;
===Thyrus Dialogue 1===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: ...Eh? ...A relic weapon for white magic?  Never heard of one.  Ye sure ye ain&#039;t been on the drink? ...Hm?  What&#039;s that?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Uh-huh... So, this A-Towa-Cant was the keeper of white magic, was he?  If it&#039;s as ye say, it might be as I know of jus&#039; the thing, the enchanted staff Thyrus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: It&#039;s a priceless heirloom what belonged to the Cant clan, one of the foremost families in Gridania.  Thing is, it went missin&#039; some decades ago, along with its owner, none other&#039;n A-Towa-Cant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: The bloke was known for bein&#039; a bit of an eccentric among his kind.  Whereas most Padjals live out their days in the Black Shroud, he went off in search of elementals in distant lands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: With Thyrus for company, he roamed the realm, lendin&#039; a helpin&#039; hand to the folk he met on his travels.  Seems, though, he couldn&#039;t do much to help himself out when he set foot in O&#039;Ghomoro -- the man was never heard from again, an&#039; neither was his staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: As fate would have it, A-Towa-Cant was the last of his blood, an&#039; his line guttered out with him.  Right tragic, I know, but we can shed tears for him another time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Gettin&#039; back to the matter at hand, it seems a fair bet that Thyrus is lyin&#039; around somewhere in U&#039;Ghamaro Mines, just out of the poor sod&#039;s skeletal grasp, like -- gods rest his soul.&lt;br /&gt;
&lt;br /&gt;
===Thyrus Dialogue 2===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But what&#039;s done is done...or in this case, &#039;&#039;not&#039;&#039; done.  Anyroad, let&#039;s talk about that text ye brought.  It contains the writin&#039;s of a thaumaturge of Arrzaneth Ossuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: The bloke wrote of his meetin&#039; with our Padjali friend, A-Towa-Cant, who was payin&#039; visit to Ul&#039;dah at the time.  Can&#039;t blame the man for wantin&#039; to have himself a bit of fun, eh?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: Their conversation bored me nigh to tears, but ye&#039;ll be pleased to hear the name Thyrus &#039;&#039;did&#039;&#039; eventually appear.  As yer no doubt aware, wood&#039;s the most common material used in the makin&#039; of conjury arms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But on seein&#039; that A-Towa-Cant&#039;s staff was wrought of stone, our thaumaturge decided to inquire as to its makin&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: &#039;Course, bein&#039; a Padjal, A-Towa gave his &amp;quot;answer&amp;quot; in the form of a bloody riddle...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: But I&#039;ll spare ye the headache an&#039; give it to ye plain: Thyrus is made of petrified wood, an&#039; therein lies our problem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gerolt&#039;&#039;&#039;: I went an&#039; used ordinary stone to fill in the missin&#039; bits, see, an&#039; it obviously didn&#039;t do the trick.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://youtu.be/ABvo0Cxkjts&lt;br /&gt;
|alignment=center&lt;br /&gt;
|description=Video Archive by Meowlo&#039;s FFXIV Quest Archive&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zoraal_Ja&amp;diff=1182747</id>
		<title>Zoraal Ja</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zoraal_Ja&amp;diff=1182747"/>
		<updated>2025-12-28T22:16:44Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Zoraal Ja&lt;br /&gt;
| full-name = &lt;br /&gt;
| image = Zoraal Ja render.jpg&lt;br /&gt;
| description = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = First Promise&amp;lt;br&amp;gt;The Resilient Son&amp;lt;br&amp;gt;King of Resolve&lt;br /&gt;
| gender = male&lt;br /&gt;
| age =&lt;br /&gt;
| race = Mamool Ja&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job = Viper&lt;br /&gt;
| profession = Landsguard Commander&amp;lt;br&amp;gt;King of Alexandria&lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| relatives = [[Gulool Ja Ja]] (father)&amp;lt;br&amp;gt;[[Wuk Lamat]] (adopted sister)&amp;lt;br&amp;gt;[[Koana]] (adopted brother)&amp;lt;br&amp;gt;[[Gulool Ja]] (son)&lt;br /&gt;
| service = &lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Daisuke Ono&lt;br /&gt;
| voiceEN = [https://www.imdb.com/name/nm5841648/ Spencer Ortega]&lt;br /&gt;
| voiceFR = Jérémie Bedrune&lt;br /&gt;
| voiceDE = Johann Fohl&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Dawntrail Special Site|The First Promise of Tuliyollal, Zoraal Ja serves as the commander of the Landsguard, the redoubtable warriors who preserve the nation&#039;s peace. His martial prowess is rumored to rival even that of the Dawnservant, with many regarding him as the foremost candidate in the rite of succession.}}&lt;br /&gt;
&lt;br /&gt;
A Mamool Ja who is one of the four claimants for the throne of [[Tuliyollal]]. His nickname, The Resilient Son, comes from the fact that until [[Zoraal Ja]] it was believed to be impossible for [[Blessed Siblings]] to successfully sire offspring. Reflecting his parentage, Zoraal Ja has the features of a [[Hoobigo]] but the coloration of a [[Boonewa]].&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Zoraal Ja (boss)}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White-robed_Figure&amp;diff=1160519</id>
		<title>White-robed Figure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White-robed_Figure&amp;diff=1160519"/>
		<updated>2025-12-11T22:46:55Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = White-robed Figure&lt;br /&gt;
| description = &lt;br /&gt;
| image = [https://ffxiv.consolegameswiki.com/wiki/File:White-robed_Figure.png]&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Patch 5.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:White-robed_Figure.png&amp;diff=1160518</id>
		<title>File:White-robed Figure.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:White-robed_Figure.png&amp;diff=1160518"/>
		<updated>2025-12-11T22:43:09Z</updated>

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&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Naming_of_Vath&amp;diff=1154403</id>
		<title>The Naming of Vath</title>
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		<updated>2025-12-06T13:20:16Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */ Adding coords to location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Naming of Vath&lt;br /&gt;
| description = The [[Vath Storyteller|Vath storyteller]] looks at you, clicking his mandibles nervously.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| image = The Naming of Vath.png&lt;br /&gt;
| quest-giver = Vath Storyteller&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 24.0&lt;br /&gt;
| location-y = 19.7&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Vath Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Vath Quests&lt;br /&gt;
| journal-genre = Vath Main Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Lord of the Hive&lt;br /&gt;
| req-items = 1 Pliant Melia Branch&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 21060-32292&lt;br /&gt;
| gil = 1027&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ot Vath Daily Quests, r3 Vath, ach The Vath Less Troubled I&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Adventurers Don&#039;t Get Cold Feet&lt;br /&gt;
| patch = 3.2&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67791&lt;br /&gt;
| id-edb = e06ff99cc03&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the [[Nameless One|nameless one]].&lt;br /&gt;
*Accompany the [[Nameless One|nameless one]] to [[the Smoldering Wastes]].&lt;br /&gt;
*Survey the land for a [[Young Melia|young melia]]. (X: 27.0, Y: 25.0)&lt;br /&gt;
*Deliver the [[Pliant Melia Branch|pliant melia branch]] to the nameless one.&lt;br /&gt;
*Speak with [[Marcechamp]].&lt;br /&gt;
*Report to the [[Vath Storyteller|Vath storyteller]].&lt;br /&gt;
*Speak with the [[Nameless One|nameless one]].&lt;br /&gt;
*Ride the [[kongamato]] and use its [[Fumigate]] ability on any dragons near the bridge.&lt;br /&gt;
*Report to the [[Nameless One|nameless one]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Vath storyteller looks at you, clicking his mandibles nervously.&lt;br /&gt;
**※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* The storyteller explains that Loth ast Vath has a newcomer, who has yet to find his purpose and thus remains nameless. Determined to make himself useful, the new Vath set out towards the Chocobo Forest in search of food to bring back to his brothers and sisters; alas, he has not yet returned. Worrying that the hunters may have mistaken him for a Gnath, the storyteller urges you to venture out to Tailfeather and inquire as to his whereabouts.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* You find the nameless Vath at Tailfeather, where he has been detained by the hunters for devouring a great amount of gysahl greens set in chocobo traps. Marcechamp offers to release the beastman on the condition that he repays the hunters for the greens by harvesting branches from young meliae, with which to make arrow shafts. The nameless one agrees, and Marcechamp asks you to accompany him so that he does not flee from his task.&lt;br /&gt;
&lt;br /&gt;
* You follow the nameless one into the Smoldering Wastes, where he tells you he intends to return to Loth ast Vath instead, without repaying his debt. But with a little persuasion on your part, he soon acquiesces to the hunters&#039; task, asking you to help him gather the branches.&lt;br /&gt;
&lt;br /&gt;
* You harvest the melia branch with little effort. Return to the nameless one with the branch so he may pay his debt to the hunters.&lt;br /&gt;
&lt;br /&gt;
* You hand the sapling branch to the nameless one. Upon doing so, you notice the little Vath has also gathered a prodigious quantity of his own. Make for Tailfeather to deliver them to Marcechamp.&lt;br /&gt;
&lt;br /&gt;
* Marcechamp is visibly surprised that the Vath returned to Tailfeather, with a large quantity of branches besides. Satisfied with the Vath&#039;s hard work and amused by his honesty, he also offers a reward: a sack of gysahl greens for the nameless one to take home to Loth ast Vath. The nameless one grows excited at the prospect of retrieving items for rewards to share among the colony and declares his resolve to become an adventurer. Report the good news to the Vath storyteller in Loth ast Vath.&lt;br /&gt;
&lt;br /&gt;
* At Loth ast Vath, the nameless one offers his rewards to the Vath storyteller. While pleased with the gysahl greens he has brought, the storyteller and the fleetfoot are troubled by their colony&#039;s sustainability. Though their link with the Overmind has been severed, they continue to depend on the Onemind by stealing what little resources they can from Loth ast Gnath. The nameless Vath, steadfast in his resolve to become an adventurer, offers to travel to faraway lands and obtain rewards for his services to lessen the Vath&#039;s reliance on the Onemind. The storyteller accepts this as the nameless one&#039;s purpose, and allows him to set up an Adventurers&#039; Guild in Loth ast Vath.&lt;br /&gt;
&lt;br /&gt;
* The nameless one intends to introduce you to his closest brothers, the stickpeddler, and the keeneye. But the stickpeddler mentions that the keeneye left the colony in search of food. When he notes that he may be surveying the river near the bridge, the nameless one recalls that ferocious dragons are often seen in the area. Fearing for the keeneye&#039;s safety, he asks you to check the bridge for dragons, but not to slay them for fear of reprisal. Instead, he bids you ride a kongamato to the bridge and use the smoke-spewing contraption strapped to its belly to drive away any dragons you discover.&lt;br /&gt;
&lt;br /&gt;
* You seek out the “ferocious” dragons the nameless one mentioned, only to find younglings guarding the bridge playfully. Using the putrid incense strapped to the kongamato&#039;s stomach, you spray the younglings, who irritatedly fly away. As the keeneye is nowhere to be seen, return to Loth ast Vath to see if the nameless one has had any luck with finding the keeneye.&lt;br /&gt;
&lt;br /&gt;
* You arrive at Loth ast Vath to find the keeneye has returned safe and sound. He expresses gratitude and willingness to help the nameless one with finding quests for the Adventurers&#039; Guild to undertake. All that remains is to find a seasoned adventurer to teach the others the tricks of the trade─and that adventurer happens to be you. Overjoyed with the help of his brothers and his established role, the nameless Vath declares a new name for himself: the deftarm. &lt;br /&gt;
&lt;br /&gt;
{{Beast Tribe Quests}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Great hunter, we are honored that you have returned to our humble hive. There is something which weighs heavy on our mind. Very heavy.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; We have a newcomer to Loth ast Vath. He has not yet proved himself useful, and so he has no name.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; So determined is he to find his place, that he left the sanctuary to forage in the forests of the east. He has not returned.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; It has been difficult as of late, very difficult. We have grown hungry, and food remains scarce–the Onemind has seen to that.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; The nameless one means well, but he is highly curious with his newfound sense. This makes him vulnerable. The forest is the domain of the hunters, and his intentions may be misunderstood, for men have not the means to tell Vath from Gnath at a glance.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Will you not lend us your assistance in finding him? Will you travel to the hunters of the east and ask if they have seen him?&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Kind hunter, generous hunter, you have our gratitude. Please make haste, so that the weight on our mind can be lifted.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional Dialogue)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; I was hoping for a fine bird, and alo and behold, I capture a bloody Gnath instead.&lt;br /&gt;
&lt;br /&gt;
===Searching for the nameless one (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;(Optional Dialogue)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; I was hoping for a fine bird, and alo and behold, I capture a bloody Gnath instead.&lt;br /&gt;
&lt;br /&gt;
====Cutscene Start====&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Yes, we are the nameless one. Have you been sent by the storyteller?&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Tell your hunter friend to release me at once. We are not of the Onemind. We are Vath!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; I don&#039;t care if he&#039;s a two–headed bandersnatch, he isn&#039;t going anywhere. I&#039;m detaining him for stealing our resources.&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; Normally, I&#039;d say we&#039;re more lenient than the Gnath in terms of territory, so long as they don&#039;t hunt in excess or attack us.&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; But then this overgrown vilekin comes and gobbles up all the gysahl greens we laid in our traps. Enough bait to keep a drove of chocobos sated for days, gone! With nothing to show for it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; So hungry, we were! We could not help ourselves. Unable to hunt, unable to forage... We are no different from a parasite. &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; If only we could find a way to release ourselves. From this pitiful way of life.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; Well, if you insist...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;gt;&amp;gt; You misunderstand! Spare us our life! It is all we have! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; ...Aye, spare it he will. Stop tormentin&#039; the poor creature, Grimold. He doesn&#039;t know any better.&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; We ain&#039;t savages, but we ain&#039;t charitable neither. You&#039;ll have to pay us back for the greens you ate. An&#039; seeing as you don&#039;t have anythin&#039; on you of value, it looks like you&#039;ll have to work off your debt.&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Hmmm... Last I checked, we&#039;re runnin&#039; a mite low on arrow shafts. Harvest me some melia branches an&#039; we&#039;ll call it square, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Very well. Release us, and we shall do as you say.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; &#039;Course I ain&#039;t fool enough to let him go off alone. I&#039;d ask that you see to it that the beastman don&#039;t flee from his debt. An&#039; if he does, I&#039;ll have every hunter from here to the Hundred Throes after him for thievery. Understand?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Ah, we are free! Much appreciated, hunter. Now then, to the Smoldering Wastes.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional Dialogue)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Grimold:&#039;&#039;&#039; Gnath, Vath, what difference does it make? Pests, all of &#039;em.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Accompanying the nameless one to the Smoldering Wastes===&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Well then. The storyteller must be waiting for us. We make for Loth ast Vath.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;What will you say?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt;You must keep your word? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt;You intend to run away? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Yes, we know. If we flee, we will never again be able to move freely. To the Nonmind, independence is all.&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; If we take too long, the hunters will surely come after us. Kind hunter, will you help us?&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; We will not ask you to bear the entire burden. One sapling should be enough. We will gather the rest on our own.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; We shall search on our own. We are not a parasite.&lt;br /&gt;
&lt;br /&gt;
===Delivering the plant melia branch to the nameless one===&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Have you the branch?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Plant Melia Branch&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Many thanks for this. Now let us return to the hunters&#039; camp and be done with it.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Marcechamp (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Well, call me a chocobo&#039;s uncle, I&#039;m impressed. You&#039;ve given me more than your debt called for! These branches&#039;ll make for fine arrows.&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; We&#039;ve usually got to send a whole party of hunters to gather this much, what with the meliae&#039;s thrashin&#039; about and the Gnath lurkin&#039; in the brush. Heh, even with those scrawny arms an&#039; legs, you proved more useful than I thought.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; We were...&#039;&#039;useful&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Aye, I would say so. To be honest, I didn&#039;t expect you to come back with so much. Or to come back at all, for that matter.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; We too will be honest. We thought to flee, but this hunter persuaded us to stay. But we...we were &#039;&#039;useful&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Hahaha! I said you were, didn&#039;t I? In fact, I tell you what. Since you brought me more than a fortnight&#039;s worth, I&#039;ll even throw in a small reward: a sack of gysahl greens to take home to your kin.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; A &#039;&#039;reward&#039;&#039;!? You mean, more of those tasty greens? For being useful?&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; We tried to find a way to be useful at Loth ast Vath. We tried, but we could not find our purpose.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Well, we hunters ain&#039;t like to turn away an extra pair of hands, beastman or not. An&#039; we offer fair pay to adventurers willin&#039; to take on the more dangerous tasks. Ain&#039;t that right, [Forename]?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;quot;Adventure–er&amp;quot;? There are those who travel to the wilds of their own accord? Risk life and limb all for the sake of these... &amp;quot;rewards&amp;quot;?&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;gt;&amp;gt; Such excitement, such fortune! We want to beomce an adventurer! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marcechamp:&#039;&#039;&#039; Can&#039;t say I&#039;ve come across an adventurer who requested gysahl greens as a reward, but we&#039;d be willin&#039; to compensate for honest work. If it&#039;s food you&#039;re after, I&#039;m sure we could arrange for some spare cuts of meat, too.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;gt;&amp;gt; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; More crunchy greens &#039;&#039;and&#039;&#039; juicy flesh! Enough to feed our colony! We will relay this to the storyteller at once! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
===Reporting to the Vath storyteller (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Thank you hunter, for bringing our nameless brother back. We hope he was not a burden on you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; He is no hunter, Storyteller. He is an &#039;&#039;adventurer&#039;&#039;! And we are a burden no more! Look at what we have brought you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;crunch&amp;gt; What strange–looking plants...yet they have such a delightfully bitter taste.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; We have other good news. We have found our purpose. We will become an adventurer, too. If we work hard, the hunters promised to reward us with food. Food for the colony!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; You mean the hunters of the east? We thought it safer to limit contact with them. But they gave you such delivious rewards...hmmm.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You have done well, nameless one. With your newfound purpose, we are sure you will ease the hunger of your brothers and sisters.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; But trading with the hunters will not solve all of our woes. Much more is required for our survival. Yes, much more.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; Our colony is falling into disrepair. We need metals for our defenses. We need clay for our walls. The Onemind knows this. they seek to impoverish us.&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; A few of our Nonmind brothers tried to steal such things from Loth ast Gnath. They never returned. The Overmind rages at what he sees as boldness. Even though we are mere leeches, partaking of tiny drops of their blood. Tiny drops.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Even leeches do not loathe their own host as much as we. It is shameful that we must still rely on the Onemind to survive.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; You can rely on &#039;&#039;us&#039;&#039;, Storyteller! We shall travel the realm and offer our services in exchange for resources. We will bring back precious rewards from beyond.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Travel the realm? You mean to cross the hunters&#039; borders to lands beyond? Nameless one, it is too dangerous.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Fear not. It is what adventurers do! To explore unknown lands, meet their peoples, obtain greater rewards. Strengthen the colony!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...You speak strongly of your purpose. Very well. Should you succeed, we can sever ourselves from the Onemind completely. We can truly become our own masters.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; But do not become a pest, seeking work where there is none. The hunters may take offense at your eagerness to botain rewards. How will you know when your services are required?&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; An Adventurers&#039; Guild? A place to exchange information and gather requests from others? &lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Nameless one, no such place exists here. If this is your solution, you must start your own. But I am certain you will not be alone; some of your brothers and sisters still want for purpose. Seek them out.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; An Adventurers&#039; Guild! there is much to do. But first, we will introduce you to our brothers. Come, come!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional Dialogue)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; That nameless one has changed much from when he first came here. He was so timid and he hardly spoke. For every Vath that finds his purpose, our sanctuary comes closer to weaning itself from the Onemind.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the nameless one===&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; This is the stickpeddler. He peddles sticks. He lost his connection with the Overmind near the same time as we did. There was one other, but we do not see him.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Stickpeddler:&#039;&#039;&#039; You mean the keeneye? He saw shadows fly across the colony. He was hungry, and said he would hunt the shadows east toward the river.&lt;br /&gt;
 &#039;&#039;&#039;Vath Stickpeddler:&#039;&#039;&#039; He could not have gone far, for her fears the water. Fears it much. He would not cross the river unless it was near the bridge.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Wise Vath know to avoid the bridge, for ferocious dragons often lurk near it. Could it be they were the shadows that the keeneye saw?&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Brave adventurer, could you check the bridge while we search the area for the keeneye? He could be in trouble!&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; But do not slay dragons if you see them. Dead dragons will invite reprisals. We will lend you one of our kongmato. We have fitted it with a contraption which sprays a putrid smoke which irritates, but does not wound. Yes, irritates. We got too close to it once. Most irritating.&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; The kongamato are unaccustomed to fleshling riders. If you fall off, talk to the stickpeddler. He will help you get back on. Now let us find the keeneye!&lt;br /&gt;
&lt;br /&gt;
===Riding the kongmato and using its Fumigate ability on any dragons near the bridge===&lt;br /&gt;
 &#039;&#039;&#039;Defiant Dragon:&#039;&#039;&#039; &amp;lt;cough&amp;gt; &amp;lt;cough&amp;gt; Gah, it burns! I don&#039;t like this game anymore!&lt;br /&gt;
 &#039;&#039;&#039;Daring Dragon:&#039;&#039;&#039; &amp;lt;sputter&amp;gt; Ahhh, why do you do this?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional Dialogue)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Keeneye:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; We thought we were finished. We could not hope to slip past one dragon, let alone two. &lt;br /&gt;
 &#039;&#039;&#039;Vath Stickpeddler:&#039;&#039;&#039; The kongmato must wear masks for protection from the putrid smoke. It is a shame, for their faces are quite endearing. Yes, quite endearing.&lt;br /&gt;
&lt;br /&gt;
===Reporting to the nameless one===&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; He is the keeneye. So he named himself, for he never tires of discovery. He returned to the hive soon after you departed to search the bridge.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Keeneye:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; We are grateful to you for your assistance. We enjoy exploring the lands near the colony, but we were careless in our search for curious things.&lt;br /&gt;
 &#039;&#039;&#039;Vath Keeneye:&#039;&#039;&#039; Our nameless brother tells us that he will open an Adventurers&#039; Guild in Loth ast Vath. It was not long ago that we too yearned for purpose, and we will gladly join him in his mission.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Then it is decided. The keeneye will help us find many opportunities for adventure. Many opportunities!&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; But our guild is not yet complete. We are unsure of the actual trade of adventuring. How to find things, how to fight things... We cannot do it without an experienced teacher. Kind adventurer, will you teach us your ways.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Will you guide the nameless one as a mentor?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Very well. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I cannot &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; I cannot &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...We understand. Perhaps we should find a new purpose. Forgive us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Very well. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wonderful, wonderful! From now on, we shall call on you as a master of the craft... Master!&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; Leave the construction of the guild to us. the keeneye will be on the lookout for our hunter friends and any requests they may have.&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; But there are very few adventurers to carry out the tasks now. Very few. In face, only you. We were hoping you could show us how it is done.&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; The storyteller told me he is most pleased with your deeds to our colony. Consider us friends! And from now on, let us work together. For the guild!&lt;br /&gt;
 &#039;&#039;&#039;Nameless One:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; And now that we have found purpose, we...no...&#039;&#039;I&#039;&#039;...shall be nameless no longer! As I long to have so deft an arm in adventuring, I shall call myself...Deftarm!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The nameless one is now called the Vath deftarm, and an Adventures&#039; Guild has been constructed in Loth ast Vath. The hunters of Tailfeather are now clients of the Adventurers&#039; Guild!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You have achieved Friendly reputation with the Vath.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Vath society quests are now available from the Vath keeneye.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, you now have access to a selection of wares from the Vath stickpeddler.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toll_Booty&amp;diff=1146554</id>
		<title>Toll Booty</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Toll_Booty&amp;diff=1146554"/>
		<updated>2025-11-28T08:04:48Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */ Adding location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Toll Booty&lt;br /&gt;
| description = [[Rhesh Polaali]]&#039;s face lights up to see her erstwhile savior.&lt;br /&gt;
| image = Toll Booty Image.png&lt;br /&gt;
| quest-giver = Rhesh Polaali&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 22.9&lt;br /&gt;
| location-y = 7.0&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = Doman Adventurers&#039; Guild&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Doman Adventurers&#039; Guild Quests&lt;br /&gt;
| level = 54&lt;br /&gt;
| exp = 12480&lt;br /&gt;
| gil = 665&lt;br /&gt;
| req-quest = A Brave Resolution&lt;br /&gt;
| req-items = 1 Elegant Earring, 1 Cloudy Bottle&lt;br /&gt;
| next-quest = Li&#039;l Rascals&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = c1ab32cf20a&lt;br /&gt;
| id-gt = 65581&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The Damp tent is located up a ramp between pieces of the crystalline structure.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rowena]].&lt;br /&gt;
*Wait at the designated spot near [[Rowena&#039;s House of Splendors|Rowena&#039;s establishment]].&lt;br /&gt;
*Survey the designated spot at [[Camp Revenant&#039;s Toll]].&lt;br /&gt;
*Search for the treasure. (Soiled Canvas ( 18.2 , 9.1 )&lt;br /&gt;
*Deliver the [[Cloudy Bottle|cloudy bottle of wine]] to [[Yozan]].&lt;br /&gt;
*Deliver the [[Cloudy Bottle|cloudy bottle of wine]] to [[Slafborn]].&lt;br /&gt;
*Report to [[Yozan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Rhesh Polaali]]&#039;s face lights up to see her erstwhile savior.&lt;br /&gt;
&lt;br /&gt;
* After narrowly surviving [[Castrum Centri]] thanks to you, [[Rhesh Polaali|Rhesh]] tells you she had to leave the [[Crystal Braves]] to tend to her wounds. By the time she was well enough for duty, the organization was gone. She has found work as a guard in [[Revenant&#039;s Toll]], a posting that keeps her quite busy. She has left one errand unattended, namely returning [[Elegant Earring|earrings]] to [[Rokka]], one of the [[Doma]]n children who healed her back to health. Thus, she leaps at your offer to find the girl for her, and tells you to speak with [[Rowena]], as the children have been seen in [[Rowena&#039;s House of Splendors|her establishment]].&lt;br /&gt;
&lt;br /&gt;
* Rowena informs you that the [[Doma]]n children are helping her organize her wares, but are done for the moment. Should you care to wait outside of [[Rowena&#039;s House of Splendors|her establishment]], she continues, you may very well catch sight of them playing.&lt;br /&gt;
&lt;br /&gt;
* You find all four members of the [[Doman Adventurers&#039; Guild]], led by a somewhat frustrated [[Yozan]]. After returning [[Elegant Earring|the earrings]] to [[Rokka]], you learn the cause─none of them know of any quests to undertake. However, [[Shiun]] has heard whispers of something mysterious hidden just outside of town, and [[Yozan]] invites you to accompany them there. Make your way to [[Camp Revenant&#039;s Toll]], and take a look around.&lt;br /&gt;
&lt;br /&gt;
* Somewhat discouraged by the ruin that greets them, the [[Doman Adventurers&#039; Guild]] nevertheless begins to search for the buried treasure. Join in their search, and see if you can find anything of value at all.&lt;br /&gt;
&lt;br /&gt;
* From the rotting folds of a damp tent, you pull a [[Cloudy Bottle|cloudy bottle of wine]]. Show this now to [[Yozan]].&lt;br /&gt;
* [[Yozan]] is disheartened to learn that even you could find nothing but junk. However, [[Koharu]] reminds him that [[Cloudy Bottle|old wine]] can be quite valuable, and [[Shiun]] suggests you take the bottle to [[Slafborn]] for appraisal. Knowing that children caught with liquor will not be treated lightly, [[Yozan]] asks that you ask the questions in their place.&lt;br /&gt;
&lt;br /&gt;
* [[Slafborn]] is mildly amused by the bottle, and informs you that you have, in fact, found the rumored treasure of [[Camp Revenant&#039;s Toll]]. In the past, the settlers survived the hard days and long nights deep in their cups. They took to calling their wine “treasure,” which then attracted some more dim-witted [[adventurer]]s to the dangerous land. Worried, the frontier hands then came up with a ludicrous horror story to keep these unwanted people away. As time went on, the tales of “treasure” faded to legend. Find [[Yozan]] outside of [[Rowena&#039;s House of Splendors|Rowena&#039;s establishment]], and relay this information.&lt;br /&gt;
&lt;br /&gt;
* Despite the fact you found very little, [[Yozan]] realizes that this was still a proper quest with his favorite [[adventurer]]. He seems satisfied for the moment, but you have a strong feeling that such an adventurous spirit will not remain so for long.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; [Forename]! My, it seems so long since Castrum Centri!&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; Don&#039;t...you recognize me? No, I suppose you wouldn&#039;t remember everyone you rescue. And I looked quite different when we met, dressed in my uniform.&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; I&#039;m Rhesh Polaali, of the Crystal Braves&#039; 4th Unit. Until everything fell apart, that is.&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; Everyone has gone their own ways. Some followed Captain Ilberd, others have found new work altogether. I&#039;ve been keeping busy guarding the frontier hands here. A little too busy, in fact─I can scarce find a moment to spend with my family!&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; The transition wasn&#039;t entirely easy. By the time I was fit for duty the Crystal Braves just...weren&#039;t, anymore. In a strange way, I&#039;ve my injuries to thank for keeping me from the worst of it.&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; Oh, speaking of that, you&#039;re close to the Domans, aren&#039;t you? Would you happen to know where Rokka is?&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; There was a great misunderstanding, you see─her earrings were bundled up in my bags! I&#039;ve been trying to return them, but those children are neither seen nor heard. I can&#039;t find her, no matter how much I look.&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; I&#039;m sure the girl misses her earrings, but I simply don&#039;t have the time to track her down.&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; What? Do you really have a spare moment to look for her in my stead?&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; Oh, thank you, [Forename], thank you so much!&lt;br /&gt;
 &#039;&#039;&#039;Rhesh Polaali:&#039;&#039;&#039; There you are. I&#039;ve heard the Doman children visit the House of Splendors, though never when &#039;&#039;I&#039;m&#039;&#039; there, for some reason. But speak with Rowena─very little escapes her, even invisible children.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rowena===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Lookin&#039; for the Doman children? Aye, they sometimes help arrange my less valuable wares. Just finished for the day, though.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Come to think on it, Auriana said she&#039;d caught sight o&#039; them playin&#039; nearby. Might catch &#039;em, should you have the patience to wait.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Auriana said she&#039;d caught sight o&#039; the children playin&#039; &#039;round front. If you&#039;ve got somethin&#039; to talk about, might have to wait a spell.&lt;br /&gt;
&lt;br /&gt;
===Waiting at the designated spot near Rowena&#039;s establishment (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; I hereby call this meeting of the Doman Adventurers&#039; Guild to order! Old business first─Koharu, we&#039;ll start with you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; I&#039;ve been helping Miss Alys get the ingredients she wanted!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; I was helping treat hurt adventurers.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; And I&#039;ve been helping arrange stuff for Rowena.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; No, no, that&#039;s not right! Those are all just chores─I want to go on a proper adventure! Didn&#039;t any of you find something exciting or scary or mysterious we could explore?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; Did &#039;&#039;you&#039;&#039; find anything, Yozan? I&#039;ll bet you didn&#039;t!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; I did too! We&#039;ve got a big wide world to explore, and &#039;&#039;I&#039;&#039; was looking into ways to do it. Which is more than can be said for any of you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; Oh, it&#039;s true─Yozan got caught sneaking into a horsebird cart! Mister Slafborn was yelling at him for &#039;&#039;bells&#039;&#039; after that!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; You&#039;re hopeless.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; Hehehe─ I&#039;m sorry, Yozan, it&#039;s just... Hee hee hee!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Shiun, you little snitch! I told you that in secret!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; But Yozan, I may have found us a quest! I overheard some people talking, and they said there&#039;s something hidden at Camp Revenant&#039;s Toll!&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; It might be a famous adventurer&#039;s lost treasure, or a vengeful spirit who was sealed away, or...or something else!&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; No one knows for sure.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; That&#039;s perfect! We could be the first to find out what&#039;s hidden there! Now, we&#039;ve just got to figure out how to leave town without being caught.&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Mister/Miss [Forename]? What are you doing here?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; I was so sad when I thought I lost these earrings! I brought them all the way from Doma, you know. Thank you, Miss [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Hold on a moment!&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; I&#039;ve got an important announcement! The Doman Adventurers&#039; Guild needs experience in the field actually adventuring. No one&#039;s going to let us, though, because they think it&#039;s too dangerous.&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; But Mister/Miss [Forename] is a good friend of the guild, and he/she is an incredible adventurer, too. So, I say we invite him/her to join us in this quest!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; Oh, yes, yes! I want to go on adventures with Mister/Miss [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; And I&#039;ll feel much safer if he/she comes along with us, Yozan.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; Once Yozan&#039;s made up his mind, nothing can unmake it─welcome to the guild, Mister/Miss [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Now, come on! We&#039;ve got to find out what&#039;s hidden at Camp Revenant&#039;s Toll!&lt;br /&gt;
&lt;br /&gt;
====Optional  Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; Do you know what vengeful spirits look like? And can you beat them if that&#039;s what we find?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Oh, I almost forgot to tell you, Miss/Mister [Forename]—we&#039;ve given up on being the Doman Braves. It just didn&#039;t seem right after everything that happened.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; I wonder what&#039;s buried out there? I&#039;ll bet it&#039;s silver and gold, or really old weapons!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; Adults are always saying that adventuring&#039;s not all fund and games, but why? It &#039;&#039;looks&#039;&#039; like a fun game!&lt;br /&gt;
&lt;br /&gt;
===Surveying the designated spot at Camp Revenant&#039;s Toll (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; Are you sure this is where Revenant&#039;s Toll used to be?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; It doesn&#039;t look anything like a town!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; Not even a little. Where would we even start looking for hidden treasure? What do we do, Yozan?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; We won&#039;t know anything unless we poke around a bit. Spread out, and see what you can find─and be careful of monsters.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; There&#039;s something fishy about this tent... No, I mean, it smells like rotten fish. It&#039;s making my eyes water...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; There&#039;s nothing here. Oh, and don&#039;t open that jar─I already tried, and I wish I hadn&#039;t.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; Hello! HELLO!&lt;br /&gt;
 Whew... If there&#039;s treasure down there, we&#039;re not getting to it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; I wonder if a monster ate the treasure. But then, do we have to open a monster&#039;s belly to get it?&lt;br /&gt;
&lt;br /&gt;
===Searching for the treasure===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; From amongst the refuse, you find a cloudy bottle of what appears to be wine.&lt;br /&gt;
&lt;br /&gt;
===Delivering the cloudy bottle of wine to Yozan (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Nothing, nothing, and more nothing! Did you find anything?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Cloudy Bottle&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene start====&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Even Mister/Miss [Forename] only found this junk. &amp;lt;sigh&amp;gt; Treasure&#039;s not easy to come by, I guess.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; But this might not be junk, Yozan. Isn&#039;t really old wine valuable?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; That&#039;s right! With wine, the older, the better─Miss F&#039;lhaminn told me so.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; Mister Slafborn knows a lot about wine, too. He spent bells and bells talking about it to some adventurer!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; Wow, Mister Slafborn&#039;s much wiser than he looks, isn&#039;t he?&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; Yozan, why don&#039;t we ask him about this bottle?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Mmmmmm... Maybe we shouldn&#039;t. I think he&#039;ll just be angry that we have the wine at all.&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Oh, but he wouldn&#039;t scold you, Mister/Miss [Forename]. Could you ask him for us?&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Great! We&#039;ll go back to Revenant&#039;s Toll. Tell us what you find out!&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Hurry up, Mister/Miss [Forename]! We&#039;re all waiting for you to go and ask Mister Slafborn about the wine!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Koharu:&#039;&#039;&#039; I think Yozan&#039;s afraid to talk to Mister Slafborn because he got scolded.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shiun:&#039;&#039;&#039; I don&#039;t know why everyone thinks Mister Slafborn is frightening. He&#039;s only ever been nice to me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Rokka:&#039;&#039;&#039; There&#039;s older wine than that bottle you found, right? So...someone could still drink it?&lt;br /&gt;
&lt;br /&gt;
===Delivering the cloudy bottle of wine to Slafborn (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; What is it you need of me, friend?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Cloudy Bottle&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene start====&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; Wine? Much as I might like to join you in a glass, I am on duty. Pray, where did you find so aged a bottle?&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; Hmmm... I take it you were searching for treasure at the old camp. And you came to me to learn its value?&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; I&#039;m afraid it has none whatsoever. But you &#039;&#039;have&#039;&#039; found the lost treasure of Revenant&#039;s Toll...after a fashion.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; Now, our town is flourishing, but &#039;twas not always so. Not so very long ago, this was an utterly savage place, marked by little but ruin and the stench of death.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; It was a hard life for the few who chose it, and naturally, they took comfort in the bottle by night. By and by, passing adventurers would bring wine with them, to join the settlers in a glass.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; So prized was this wine that certain adventurers took to calling it “treasure” for a spell.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; As time went on, someone mistook this name for sooth, and came searching for this vaunted liquor. The first were adventurers, of course, but shopkeeps and artisans soon followed.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; But the monsters around here were still deadly, and the paths still as treacherous, and many who came searching paid for this misunderstanding with their lives.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; So the settlers came up with a new rumor.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; Revenant&#039;s Toll belonged to the dead, they said, and any man who slept on the land would have their soul torn from their body, to wander these bleak fields forever as a vengeful spirit.&lt;br /&gt;
 &#039;&#039;&#039;Slafborn:&#039;&#039;&#039; As you can imagine, that nonsense was enough to scare the inexperienced and drunks away, and soon the tales of treasure faded away into legend. And that, my friend, is the truth buried at Camp Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Yozan===&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; What did Mister Slafborn say about the wine?&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Oh... So there never really was a treasure of Revenant&#039;s Toll.&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; Bother. I was hoping for buried gold, or an ancient demon, or something.&lt;br /&gt;
 &#039;&#039;&#039;Yozan:&#039;&#039;&#039; ...But I guess it wasn&#039;t so bad after all. We did get to go outside the town, and explore with Mister/Miss [Forename]!&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heart_of_Ice&amp;diff=1126355</id>
		<title>Heart of Ice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heart_of_Ice&amp;diff=1126355"/>
		<updated>2025-11-16T21:25:21Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Heart of Ice&lt;br /&gt;
| image = Heart of Ice Image.png&lt;br /&gt;
| description = [[Moghan]] is gazing meaningfully at the path to [[Zenith]]...&lt;br /&gt;
| quest-giver = Moghan&lt;br /&gt;
| location = The Churning Mists&lt;br /&gt;
| location-x = 17&lt;br /&gt;
| location-y = 33&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Heavensward Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Heavensward Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 54&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 49920&lt;br /&gt;
| gil = 755&lt;br /&gt;
| reward-opt1 = 1 HQ Dhalmelskin Breeches of Fending&lt;br /&gt;
| reward-opt2 = 1 HQ Dhalmelskin Breeches of Maiming&lt;br /&gt;
| reward-opt3 = 1 HQ Ramie Trousers of Striking&lt;br /&gt;
| reward-opt4 = 1 HQ Ramie Trousers of Scouting&lt;br /&gt;
| reward-opt5 = 5 Allagan Silver Piece&lt;br /&gt;
| prev-quest = Waiting for the Wind to Change&lt;br /&gt;
| next-quest = The Wyrm&#039;s Lair, Waiting to Inhale, Far from Home, A Nutty Initiation&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 289&lt;br /&gt;
| id-gt = 67163&lt;br /&gt;
| id-edb = 019b17d4934&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Blow the horn on the top floor of [[Zenith]].&lt;br /&gt;
*Speak with [[Alphinaud]]. [This cut scene is 12 minutes 36 seconds in length]&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A well-rested [[Moghan]] declares that the winds have turned in your favor. After once more instructing you on how to use the horn to summon [[Hraesvelgr]], the [[moogle]] bids you a hurried farewell, apparently keen to return to [[Moghome]]. You cannot imagine why. Follow the path to [[Zenith]], and blow the horn on the top floor of the palace.&lt;br /&gt;
&lt;br /&gt;
*Hraesvelgr answers the call of the horn, but is displeased to find that his sanctuary has been invaded by the children of men. After scornfully dismissing [[Ysayle]]&#039;s claims to be [[Shiva]] reborn, he rebuffs your calls for peace, and recounts the tale of his brood-sister [[Ratatoskr]]&#039;s murder and the treachery of [[King Thordan]]. Man, he concludes, has brought nothing but misery to dragonkind. With that, the immense creature flies away, leaving you to ponder the cost of [[Nidhogg]]&#039;s eternal quest for vengeance. Trouble [[Alphinaud]] for his thoughts on this ill-starred encounter.&lt;br /&gt;
&lt;br /&gt;
*Though Hraesvelgr revealed much that was hidden about [[Ishgard]]&#039;s bloody history, Alphinaud is crushed by the failure of your mission. With your hopes for peace shattered, it is time to consider more desperate measures...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Moghan:&#039;&#039;&#039; The campfire was so cozy... I must have fallen asleep, kupo.  &#039;&#039;&#039;Moghan:&#039;&#039;&#039; TBut do you feel how the winds have shifted!? They will have borne Hraesvelgr back to the skies above Zenith─I&#039;m sure of it! &lt;br /&gt;
 &#039;&#039;&#039;Moghan:&#039;&#039;&#039; TThis is your chance to climb to the highest floor of the palace, and summon him with a toot on that shiny horn! So, uh...I-I&#039;ll be heading back now, if it&#039;s all the same to you. Good luck, kupo! It was nice knowing you! &lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; It is time, Warrior of Light.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; So this is the place...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; Lend me your resolve, Saint Shiva...&lt;br /&gt;
&lt;br /&gt;
===Blowing the horn on the top floor of Zenith (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Mortals... Why do you disturb my solitude? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Hraesvelgr... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Thou speakest the name of a creature that but awaiteth the release of oblivion. Leave me... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve... Mine ears hear the tongue of dragons, yet the meaning rings clear within my mind... How can that be...? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; Hraesvelgr...do you not remember me? &#039;Twas I whom you found in Dravania─I who glimpsed the truth. &lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; The truth about your past, about Shiva─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Do not speak her name, mortal! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; But speak it I must! I have summoned Shiva&#039;s soul from the beyond, and offered myself as her vessel! She has made her heart known to me! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Foolish girl. Thinkest thou my beloved&#039;s spirit hath descended from the heavens!? &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; That the secrets of her heart are thine to know!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; I have surrendered mine to her! Do you not see, my love? I am Shiva reborn! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Gullible fool... The Light but illuminated the past for thee, it did not grant thee omniscience. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; The spirit thou hast summoned belongeth not to Shiva─&#039;tis but a shade conjured by thine own fancy. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; In an age long past, mine own kin were guilty of like folly. Beguiled by the dark ones&#039; lies, they attempted to resurrect a king amongst wyrms─yet the divinity they called forth merely borrowed the semblance of my fallen brood-brother. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Such gods are not summoned, but created. Phantoms spun from the threads of misplaced faith. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; Then the spirit that answered me... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; ...Was but thy dream of Shiva. Thy soul hath been corrupted by a deity of thine own making, child. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Be that as it may, Lord Hraesvelgr, Ysayle&#039;s desire to heal the rift between man and dragon is real, and it has borne us this far. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We would spare both our kind and yours the ravages of this senseless war! Pray join your voice to ours in a call for peace and forgiveness! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; The tale of thy kind is one of avarice, treachery, and death─and thou wouldst speak to me of peace? &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Hark thee, mortal, to the naked truth...then tell me thou deservest forgiveness! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Twelve hundred years ago, my beloved Shiva&#039;s sacrifice served to bring an end to the war &#039;twixt man and dragon, paving the way for an age of peace and cooperation. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Two centuries of harmony were to follow, during which time the Elezen learned much about us, not least that the eyes of a great wyrm are the wellspring of his strength. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; &#039;Twas out of the selfish desire to possess this strength that King Thordan then conspired to undo all that our peoples had achieved together. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; With the aid of his leal knights, that most noble of Elezen lured my brood-sister Ratatoskr into an ambush, and took from her that which he craved. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Fain would I strike the image from my mind, yet still the scene doth linger─of my brood-sister&#039;s tattered corpse, defiled by her Elezen allies. They had torn out her eyes, and feasted upon them in the manner of wild beasts. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Yet that was not all, for from their bloody banquet, the fiends had gained strength beyond that of mortal men... Even now, I labor to comprehend the enormity of their betrayal. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Nidhogg was the first to learn of the atrocity, and he took to the skies, hungry for vengeance. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; But though he slew Thordan and some few of his knights, their fellow butchers knew only too well where to aim their spears, and with now-practiced savagery, they set about my brood-brother, sending him flailing from the field... &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Such is the truth the Holy See would keep hidden. Such was the beginning of the Dragonsong War. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; &#039;Tis a song my kind shall ne&#039;er forget, e&#039;en should ten thousand years pass and Ishgard crumble into dust. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Your tale bears scant resemblance to the one I was taught. How convenient that it should absolve your kind of all responsibility. But tell me, dragon: why should I believe your version of events? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; What thou choosest to believe is immaterial. The betrayal that yet haunts mine every waking moment is no less than the truth to my kind. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; And Nidhogg meaneth for Thordan&#039;s people to suffer for this sin till the end of days. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; That which thou imaginest a war of extinction is but a punishment─a siege of the spirit. Hast thou not seen those who tire of the torment? Those who abandon their own and side with dragonkind? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ishgard&#039;s so-called heretics... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Know that all the traitors&#039; progeny bear a trace of Ratatoskr&#039;s essence. But a single sip of our blood is enough to awaken it... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; Then...the seed lies within us...? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; &#039;Tis for this reason that those who abandon their loyalties are rewarded with a drink. And thus are they transformed, to join the ranks of Nidhogg&#039;s ever-growing army as newborn dragons. One by one, through death or defection, my brood-brother shall account for all of the betrayers&#039; children... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ye gods... I have borne witness to such a transformation! Looked on as a heretic assumed the shape of a dragon... I imagined it some manner of Dravanian enchantment! &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; But if any Ishgardian, regardless of allegiance, has such potential within them... Twelve forgive us. To think of all the dragons we&#039;ve slain...! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; There will always be some, of course, who choose to fight until the bitter end─like thee, dragoon... &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; But struggle as thou might, thy youthful vigor will be spent ere thou reachest two score and ten. And Nidhogg shall remain to torment thine offspring. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Oft have I wondered why Nidhogg did not simply raze Ishgard to the ground. &lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Now I have my answer. He has no intention of winning the Dragonsong War, for it is no war at all, but vengeance─an eternal requiem sung for his murdered sister. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Thou hast the right of it, dragonslayer. Comprehendest thou now the futility of thy quest? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; I have not come this far only to admit defeat. We can still return the Eye to Nidhogg, and beg forgiveness for our ancestors&#039; crimes. Mayhap our words will sway him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; Stubborn child... Thou thinkest in mortal terms. Our perception of time is too broad for thee to grasp. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; &#039;Tis a simple matter for thee to offer thine apologies─thou didst not perpetrate the crime. Despite thy visions, the deeds of history seem distant to thee. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; For a wyrm such as Nidhogg, however, that history is yet part of his present, as fresh as the blood that did gush from Ratatoskr&#039;s wounds. How could he not be driven mad?&lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; &#039;Tis only by the calming embrace of Shiva&#039;s soul that mine own fury hath not consumed me. &lt;br /&gt;
 &#039;&#039;&#039;Hraesvelgr:&#039;&#039;&#039; But let us speak no more of what is done. My faith in your kind is spent, and I would be alone. &lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Ysayle:&#039;&#039;&#039; What false god is this Shiva? What manner of phantom have I welcomed into my heart...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; As predicted, Iceheart&#039;s faith in the wyrm was misplaced. Which leaves us with but one recourse. You know I have the right of it, Warrior of Light.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Hraesvelgr was every bit as awe-inspiring as I imagined. His voice fairly dripped with power─the will behind his words so undeniable that it transcended my ignorance of the dragons&#039; tongue. &#039;Tis but a pity that I misliked what he said. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; So far did we travel─even unto the very heavens themselves─only to be dismissed like unruly children. And far from mitigating this...&#039;&#039;humiliation&#039;&#039;, the hidden truths we have learned serve only to prove that our grand mission of peace was destined to fail from the first. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Nothing will deter Nidhogg from his course.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fall_Jumper&amp;diff=1118748</id>
		<title>Fall Jumper</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fall_Jumper&amp;diff=1118748"/>
		<updated>2025-11-14T13:02:06Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Fishing Log: Fool Falls */  Adding Bait for Copperfish&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fall Jumper&lt;br /&gt;
| icon = fall jumper icon1.png&lt;br /&gt;
| description = Fall jumpers are born with an inherent tendency to swim against the current. When they arrive at a falls, this leaves them with no option but to leap out of the water in an attempt to continue upstream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on medium canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 1&lt;br /&gt;
| value-hq =&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 023b184ba0c&lt;br /&gt;
| id-gt = 4992&lt;br /&gt;
}}&lt;br /&gt;
[[Fall Jumper]] is a [[Seafood]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 43&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Rivers]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: None&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - 40.4im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fall jumpers are born with an inherent tendency to swim against the current. When they arrive at rapids or falls, they have no option but to leap out of the water in an attempt to continue upstream. Some Ishgardians believe this ability was granted to the fish when a drop of blood from a wounded dragon fell into a river in Coerthas and was swallowed by a trout.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchased From===&lt;br /&gt;
&lt;br /&gt;
===Dropped By===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Fool Falls]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[Upper La Noscea]] (x9,y20)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 20&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Copperfish]] (Bait: [[Midge Basket]])&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: [[Copperfish]]&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
===[[Fishing Log: Verdant Drop]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[East Shroud]] (x20,y21)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 25&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Copperfish]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: [[Copperfish]]&lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
&lt;br /&gt;
==={{action icon|Desynthesis}}===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
*[[Allagan Bronze Piece]] x1&lt;br /&gt;
*[[Grade 3 Dark Matter]] x1&lt;br /&gt;
*[[Fine Sand]] x1&lt;br /&gt;
*[[Water Shard]] x1-3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Rivers Fish]]&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ultimate_Weapon&amp;diff=1069339</id>
		<title>The Ultimate Weapon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ultimate_Weapon&amp;diff=1069339"/>
		<updated>2025-11-02T23:51:52Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: Undo revision 1069336 by HavenRebornTTV (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Ultimate Weapon&lt;br /&gt;
| description = [[Raubahn]] has some parting words for you ahead of the final phase of [[Operation Archon]].&lt;br /&gt;
| image = The Ultimate Weapon Image.png&lt;br /&gt;
| quest-giver = Raubahn&lt;br /&gt;
| location = Northern Thanalan&lt;br /&gt;
| location-x = 15.5&lt;br /&gt;
| location-y = 16.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 2340&lt;br /&gt;
| gil = 15000&lt;br /&gt;
| reward1 = 1 Armor Identification Key&lt;br /&gt;
| reward2 = 1 Fantasia&lt;br /&gt;
| unlocks = dg The Praetorium, tr The Porta Decumana, ach Warrior of Light (Achievement), ms Mount Speed Increase, ngp A Realm Reborn - Part 1, ngp A Realm Reborn - Part 2, ngp A Realm Reborn - Part 3, ngp A Realm Reborn - Part 4&lt;br /&gt;
| prev-quest = Rock the Castrum&lt;br /&gt;
| next-quest = The Price of Principles, A Recurring Problem, Fear and Odin in the Shroud, Legacy of Allag, The Rise and Fall of Gentlemen, The Ultimate Ballad, Of Errant Epistles, Sirius Business, One Night in Amdapor, Corpse Groom, The Greatest Story Never Told, The Weaponsmith of Legend, Ghosts of Amdapor, Magiteknical Difficulties, Maniac Manor, Out of Sight&amp;amp;comma; Out of Mine, This Time&#039;s for Fun, Curds and Slay, Blood for Stone, King of the Hull, It&#039;s Definitely Pirates, The Wrath of Qarn, For Keep&#039;s Sake, Not Easy Being Green, Out of the Blue, Remembering the Past, Seeing the Cieldalaes&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
| id-edb = 2ba6b3e60da&lt;br /&gt;
| id-gt = 70058&lt;br /&gt;
| msq-index = 161&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Tactics for the duel with [[File:Aggressive difficulty r6.png|link=]] [[Lahabrea]]===&lt;br /&gt;
[[Patch 6.1]] removed the battle with Lahabrea from {{questlink|dungeon|The Praetorium}} and overhauled it into a solo quest battle. Unlike [[The Praetorium/Old#Lahabrea|the original fight]], Lahabrea&#039;s encounter is now a lengthy fight with actual mechanics and dangerous abilities that should be watched carefully.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
* &#039;&#039;&#039;Ancient Fire III&#039;&#039;&#039;: Lahabrea starts by casting this high damage ability and creating a ring of fire around the edge. If you walk onto the fire, you will be inflicted with a temporary {{status effect|burns}} &#039;&#039;&#039;[[Burns]]&#039;&#039;&#039; debuff.&lt;br /&gt;
*&#039;&#039;&#039;Dark Thunder&#039;&#039;&#039;: Lahabrea creates small circle AOEs, which will grow and leave circular puddles of darkness. Avoid stepping in these puddles.&lt;br /&gt;
*&#039;&#039;&#039;End of Days&#039;&#039;&#039;: A large line AOE, get out of the way to avoid damage.&lt;br /&gt;
*&#039;&#039;&#039;Nightburn&#039;&#039;&#039;: This will inflict unavoidable moderate damage&lt;br /&gt;
**[[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039;: Nightburn will add this debuff, which reduces your health and damage dealt.&lt;br /&gt;
*&#039;&#039;&#039;Firesphere&#039;&#039;&#039;: Creates flames around the area, which will soon each have point-blank circle AoEs. There will be one safe area where the flames are farther apart. Go to that safe spot to avoid the AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Ancient Eruption&#039;&#039;&#039;: Lahabrea uses a series of circle AoEs to appear under you, one after the other. This is accompanied by Fluid Flare, which creates four cone AoEs from the center. Try to drop each circle AoE near the edge of a Fluid Flare cone to give yourself more room&lt;br /&gt;
*&#039;&#039;&#039;Ancient Cross&#039;&#039;&#039;: This causes four large circle AoEs to cover the middle of the area, followed by another set of large circle AoEs moving outward from the first set. The areas between the two lines of circle AoEs are safe at first, but then another set of circle AoEs appears in the center, eventually covering the safe areas. Move carefully to the small safe spots left behind by the first set of circle AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Burst Flare&#039;&#039;&#039;: Knocks you back from the center of the area. Move close to Lahabrea or use a knockback-prevention move such as {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}} to avoid being knocked into the flames around the edge.&lt;br /&gt;
*&#039;&#039;&#039;Grip of Night&#039;&#039;&#039;: This is a very large cone AoE. Run behind Lahabrea to avoid getting hit.&lt;br /&gt;
*&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: Lahabrea causes Phantom Lahabreas to appear around the edge. They all cast large line AoEs toward the center. Move into one of the safe spaces between the lines. Lahabrea will then cast &#039;&#039;&#039;End of Days&#039;&#039;&#039;, a large line AoE at you. Quickly move to a safe area to avoid getting hit by it.&lt;br /&gt;
&lt;br /&gt;
※ When Lahabrea finishes cycling through the above abilities, he will cast &#039;&#039;&#039;Double&#039;&#039;&#039; and then &#039;&#039;&#039;Nightburn&#039;&#039;&#039;, giving you two stacks of the [[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039; debuff. Lahabrea then becomes untargettable and casts &#039;&#039;&#039;Arcane Revelation&#039;&#039;&#039;, spawning four Arcane Spheres. You will be unable to kill the spears before Lahabrea&#039;s gauge reaches 100%, and Lahabrea will trap you in chains and cast Dark Meltdown, which is accompanied by an unskippable cutscene.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
After the cutscene, you will receive a [[File:Blessing of light icon1.png|link=]] &#039;&#039;&#039;Blessing of Light&#039;&#039;&#039; Buff that increases your damage and health, making survival easier. Lahabrea will continue to fight with modified abilities until his defeat:&lt;br /&gt;
*&#039;&#039;&#039;Nightburn&#039;&#039;&#039;: Lahabrea immediately casts &#039;&#039;&#039;Triple&#039;&#039;&#039; and strikes you with this spell three times, but [[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039; will no longer impact your health or damage.&lt;br /&gt;
*&#039;&#039;&#039;Firespheres&#039;&#039;&#039;: The flames will spawn round the edge, so go to the center. &lt;br /&gt;
**&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: The Phantom Lahabreas will then cover the middle of the area with their line AoEs. You will need to move to the edge as soon as the Firesphere AoEs have disappeared, to avoid getting hit by the line AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Dark Thunder&#039;&#039;&#039;: This will still create temporary puddles on the floor&lt;br /&gt;
**&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: You will not only have to avoid stepping in the puddles, but you will also have to find a safe spot between the line AoEs cast by the Phantom Lahabreas. Lahabrea will then cast the line AoE, End of Days, so you will need to quickly find a safe spot away from this line AoE as soon as the Phantom Lahabreas&#039; line AoEs have disappeared.&lt;br /&gt;
*&#039;&#039;&#039;Ancient Cross&#039;&#039;&#039;: This will make large circle AoEs that move in lines outward from the center.&lt;br /&gt;
**&#039;&#039;&#039;Grip of Night&#039;&#039;&#039;: Lahabrea will cast this from far away, so you will need to quickly move behind him as soon as there is a safe spot after the Ancient Cross circle AoEs.&lt;br /&gt;
&lt;br /&gt;
※ He will cast &#039;&#039;&#039;Firesphere&#039;&#039;&#039;, accompanied by the &#039;&#039;&#039;Burst Flare&#039;&#039;&#039; knockback, so make sure to be knocked back to the safe spot between the flames. This is also accompanied by &#039;&#039;Grip of Night&#039;&#039;, the large cone AoE, so you will need to quickly move behind him as soon as the &#039;&#039;&#039;Firesphere&#039;&#039;&#039; AoEs have disappeared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Completion of this quest unlocks an increase to [[Mounts#Mount_speed|mount speed]] in [[Northern Thanalan]] and the [[Residential District]]s: [[Mist]], [[Lavender Beds]], and [[The Goblet]].&lt;br /&gt;
&lt;br /&gt;
The {{item icon|Fantasia}} was added to this quest in [[patch 4.1]], when [[Veteran Rewards]] were overhauled. Additionally, as of [[patch 5.3]], upon quest completion [[Mounts#Flying_Mounts|flight is unlocked]] in all [[A Realm Reborn]] zones and with it the ability to purchase the {{item icon|Flyer Shaffron}} at [[Jonathas]].&lt;br /&gt;
&lt;br /&gt;
Also unlocked are [[File:Sundry Splendors.png|25px|link=Sundry Splendors]] [[Sundry Splendors]] vendors in [[Rowena&#039;s Representative (Limsa Lominsa)|Limsa Lominsa]], [[Rowena&#039;s Representative (New Gridania)|Gridania]], and [[Rowena&#039;s Representative (Ul&#039;dah)|Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Cid]] at the [[Ceruleum Processing Plant]].&lt;br /&gt;
*Enter [[the Praetorium]].&lt;br /&gt;
*Confront [[the Ultima Weapon]] at [[the Porta Decumana]].&lt;br /&gt;
*Confront [[Lahabrea]] on [[the Porta Decumana]].&lt;br /&gt;
*Speak with [[Minfilia Warde|Minfilia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Raubahn]] has some parting words for you ahead of the final phase of [[Operation Archon]].&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;Enterprise&#039;&#039; stands ready to bear you to [[the Praetorium]]─the fortress within a fortress wherein [[the Ultima Weapon]] sleeps. Prepare for the fight of your life, and report to [[Cid]] at the [[Ceruleum Processing Plant]].&lt;br /&gt;
&lt;br /&gt;
* You are ready to depart for [[the Praetorium]], the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of [[the Ultima Weapon]], and when you find the [[Allag]]an relic...send a piece of it to each of the seven hells.&lt;br /&gt;
** ※Challenge [[the Praetorium]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the [[dungeon]]&#039;s entrance point.&lt;br /&gt;
&lt;br /&gt;
* Having swept aside all enemies in your path, you finally come face-to-face with [[Gaius van Baelsar (boss)|Gaius van Baelsar]] himself. The confrontation concludes with the man&#039;s retreat, and you chase him to [[the Ultima Weapon]]&#039;s chamber.&lt;br /&gt;
&lt;br /&gt;
* Taking control of the fearsome weapon, [[Gaius van Baelsar (boss)|the Black Wolf]] sets upon you once more. Do what you have come to do, and see that the [[magitek]] monstrosity never threatens [[Eorzea]] again.&lt;br /&gt;
** ※Challenge [[the Porta Decumana]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the [[trial]]&#039;s entrance point.&lt;br /&gt;
&lt;br /&gt;
* Shielded by [[Hydaelyn|Light]], you weather [[the Ultima Weapon]]&#039;s relentless onslaught and succeed in laying it low. But your struggles are not yet over, for [[Lahabrea]] now intends to eliminate you himself, that none may prevent [[Zodiark|his god]]&#039;s rebirth.&lt;br /&gt;
&lt;br /&gt;
* As [[the Praetorium]] collapses around you, the [[Ascian]] descends to extinguish your flame. Strike down the servant of Darkness, and free your comrade [[Thancred]] from his enthrallment.&lt;br /&gt;
&lt;br /&gt;
* With [[Gaius van Baelsar (boss)|Gaius van Baelsar]] slain, and [[the Ultima Weapon]] destroyed, it would seem that [[Eorzea]] may finally look forward to an era of peace. Yet even as the people of the three city–states gather to celebrate their deliverance, a deafening roar reverberates throughout every corner of the realm...&lt;br /&gt;
&lt;br /&gt;
* [[Bahamut Prime|A dread primal]] has awakened.&lt;br /&gt;
&lt;br /&gt;
* What fearsome [[primal]] is this that has been roused? Perhaps [[Minfilia Warde|Minfilia]] will be able to shed some light on the mystery.&lt;br /&gt;
&lt;br /&gt;
* In troubled tones, [[Minfilia Warde|Minfilia]] reveals to you that shortly after the roar was heard around the land, an [[aether]]ic disturbance was observed, bearing a disquieting similarity to [[Seventh Umbral Calamity|a phenomenon recorded five years ago]]. It would seem that your struggles are far from over. Steel your resolve anew, and set forth to shine [[The Mothercrystal (zone)|the Crystal]]&#039;s light upon the realm.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; For the final phase of the operation, my Flames will storm Castrum Meridianum and suppress what is left of the imperial garrison. If all goes well, this will allow you to reach the Praetorium unopposed─fit and ready for your encounter with the Ultima Weapon.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Yours is the most dangerous mission of all, but the best must bear the heaviest burden, and you&#039;re the best we have. There&#039;s not another soul in this realm that could see this deed done, and Merlwyb and Kan–E are of the same mind as me.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Though all hangs on your success, you must not let our plight make you desperate. Victory belongs to the bold, not the reckless. Bards are wont to sing of heroes who valued their life at naught next to honor, love, and liberty, but I tell you now: that which men value at naught, they sell cheap. Risk no more than you must, you hear me?&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Now, best you were off─we have work to do, the both of us. See that your preparations are in order, then report to Cid. He awaits you with the &#039;&#039;Enterprise&#039;&#039; at the Ceruleum Processing Plant. May Rhalgr grant you strength. &lt;br /&gt;
&lt;br /&gt;
===Speaking with Cid===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The &#039;&#039;Enterprise&#039;&#039; is at your disposal. When you&#039;re ready to head for the Praetorium, you need only say the word.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If we succeed in destroying the Ultima Weapon, it will deal a crippling blow to the Empire&#039;s hopes of conquest. After that, the XIVth Legion would not dare to move against us─barring the discovery of further Allagan doomsday devices, that is...&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Let&#039;s be on our way, [Forename]! Gaius and his plaything await!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entering the Praetorium===&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; So here we are... &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The Ultima Weapon will almost certainly be housed in the depths of the complex. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; This is it, my friend! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We need to make our way down. There ought to be a terminal for the lift up ahead.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Here it is. If you&#039;d care to take the van, I&#039;ll follow after I&#039;ve had a look around.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Ah, Cid, my boy... You are late. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; There is something I always meant to tell you, yet the time never seemed right. It concerns your father. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...What of him? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In the winter of his years, Midas came to abhor his part in Meteor. He told me that he wanted nothing more than to wash his hands of the whole sordid business. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But he did &#039;&#039;not&#039;&#039; wash his hands of it. He helmed the project until the day it killed him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come now, Cid...you must know that he did not have the luxury of choice. By the time he realized his error, it was too late. Meteor had him completely in its thrall. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Shortly before his...transformation, mayhap sensing that something was amiss, your father confided to me all the regrets of his life. Most of them concerned &#039;&#039;you&#039;&#039;. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Early on in your career, he realized that while you had a talent for devising armaments, it would never fulfill you. Long before you knew your own mind, he saw that you would be far happier using your knowledge for peaceful purposes, and the thought touched him. He was a changed man for it, though he could not let it show. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You ripped open walls in this place just so you could say this to me!? What is it you want, Gaius!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I want you at my side, Cid. Take up your father&#039;s mantle, and become the Empire&#039;s lead engineer. It is your destiny. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies &#039;&#039;not&#039;&#039; with the Empire! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; A pity.&lt;br /&gt;
 And what of you, adventurer? Will you not consider making common cause with me?    &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; With your powers joined to mine, we might do much for this realm. Together, we could bring order to Eorzea, and usher in a lasting peace. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No? And I can expect no better answer than this? So be it. It was your strength that made me proffer my hand in friendship, and it is your strength that makes me proffer now my blade. Save as an ally, you are too dangerous to be let to remain. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Run, Cid. Or stay. It makes no matter. You cannot escape the past. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius, wait! ...Damn it! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Right, I&#039;ll examine the equipment for intelligence. Press on─I&#039;ll let you know if I learn anything.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, well, would you look at this! It&#039;s the armor we borrowed for our mission at Castrum Centri!&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If this isn&#039;t fate, I don&#039;t know what is! Go on, strap yourself in and raise hells!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; That bulkhead is composed of a special alloy. &#039;&#039;Extremely&#039;&#039; tough. Ordinary fire won&#039;t leave a mark, I&#039;m afraid. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;ll need to divert all power to the magitek cannon, as I did at Castrum Meridianum. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The armor&#039;s core is like to expire from the strain, but there&#039;s no help for it if we want to press on. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Now, listen well. Press...&amp;lt;buzzzzzz&amp;gt;...the control...&amp;lt;fizzzzzz&amp;gt;...engage ancillary...then fire away. Don&#039;t mind the warning lights. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;re a natural at this! All right, the way&#039;s clear, but it&#039;s just you and your own two feet now, so be careful. &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have been leaving a fine mess in your wake, adventurer. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Is someone there!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Garlond, old friend. How it warms the heart to hear your voice again after all these years. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...Nero? Is that you!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You sound well. It would seem this savage land agrees with you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The highest ranking tribunus of the XIVth... It was &#039;&#039;you&#039;&#039; all this time? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Tell me, Garlond. How long do you intend to keep all the glory for yourself? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Uh...what? You&#039;ve lost me. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Don&#039;t play the fool with me. Ever since the Academy, I have been condemned to live in your shadow. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; By all objective measure, &#039;&#039;I&#039;&#039; was the more talented of the two of us, yet that fact counted for naught beside your privileged birth. &#039;&#039;You&#039;&#039; were admired as the young prodigy simply because your father was the great Midas nan Garlond! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; When you defected, I felt sure my star would finally rise... &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; But by disappearing, you acquired the status of a legend─your reputed genius gaining credence merely by dint of your absence! Instead of cursing you for a traitor, the people actually came to think of you more &#039;&#039;fondly&#039;&#039;! To this day, you are &#039;&#039;still&#039;&#039; the young prodigy of magitek! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I, meanwhile, have ever been made to feel second-rate─I who have continued to serve &#039;&#039;our&#039;&#039; nation faithfully. Whenever I fail to excel─why, it is only to be expected! Yet when I exceed all reasonable expectations, people proclaim that I walk in the footsteps of the great Cid nan &#039;&#039;bloody&#039;&#039; Garlond! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero, I...I don&#039;t know what to say. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It matters not a whit what I achieve. Your existence has rendered mine worthless. Even Lord van Baelsar saw fit to offer &#039;&#039;you&#039;&#039; a place at his side─and this in spite of your betrayal! Did he extend any such offer to me─the man who has remained loyal to him for all these years? Why, no. He did not. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Long have I endured this injustice...but no more. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Lord van Baelsar is in the midst of activating the fully powered Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is my magnum opus─the creation that will win me the recognition I am due. I will not let anyone interfere. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero! What are you─!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ever since I first set foot in this benighted land, I have watched you─every move you have made, every step you have taken. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have felled eikons, a feat made possible by the Echo, a peculiar power which shields you from their corrupting influence. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is of little wonder that my lord has taken an interest in you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; As have I, if truth be told. It is my desire to harness your power for use in the Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;gt;&amp;gt; Should I succeed, Lord van Baelsar will surely take notice! Beside this, Garlond&#039;s achievements will be as child&#039;s play! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;gt;&amp;gt; Come, adventurer, and yield to me the secrets of your power! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I have taken the liberty of preparing an &#039;&#039;electrifying&#039;&#039; stage for you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I will lay Garlond low, but first I must break you! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Meet one of my creations. You might find it a &#039;&#039;handful&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;lt;pant&amp;gt; I will not suffer...to be in another&#039;s shadow!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; This changes...nothing... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ahahahaha! The Ultima Weapon is activated, and it brims with the power of eikons! Nothing can withstand its might!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Are you all right!? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What of Nero!? ...Fled!? Damn it! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; In the instant prior to the blackout, the instruments detected a massive power surge from the deepest chamber. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius is certain to be there! We have no time to waste! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Word arrived from the Alliance a short while ago. It seems the Order of the Twin Adder has completed its blockade of Castrum Centri. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What hands they can spare are hastening this way even as we speak, and likewise for the Maelstrom. All that&#039;s left is to destroy the Ultima Weapon! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...I should warn you: the chamber which houses the target appears to be saturated with aetheric energies. There&#039;s bound to be heavy interference. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But even if we lose contact, you must go on. Just don&#039;t do anything I wouldn&#039;t do, all right?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Look for the lift&#039;s control panel─it&#039;ll be somewhere nearby. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Take the lift down, and you should find yourself in the chamber of the Ultima Weapon. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Keep your eyes peeled─Gaius could be waiting for you down there. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Oh, and don&#039;t even &#039;&#039;think&#039;&#039; about dying. You&#039;re too bloody useful! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The interference is getting worse. I don&#039;t think the connection will last much─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Tell me...for whom do you fight? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Hmph! Do you believe in Eorzea? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea&#039;s unity is forged of falsehoods. Its city-states are built on deceit. And its faith is an instrument of deception. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; It is naught but a cobweb of lies. To believe in Eorzea is to believe in nothing. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In Eorzea, the beast tribes often summon gods to fight in their stead─though your comrades only rarely respond in kind. Which is strange, is it not? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Are the “Twelve” otherwise engaged? I was given to understand they were your protectors. If you truly believe them your guardians, why do you not repeat the trick that served you so well at Carteneau, and call them down? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; They will answer─so long as you lavish them with crystals and gorge them on aether. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your gods are no different from those of the beasts─eikons every one. Accept but this, and you will see how Eorzea&#039;s faith is bleeding the land dry. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Nor is this unknown to your masters. Which prompts the question: why do they cling to these false deities? What drives even men of learning─even the great Louisoix─to grovel at their feet? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; The answer? Your masters lack the strength to do otherwise! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; For the world of man to mean anything, man must own the world. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; To this end, he hath fought ever to raise himself through conflict─to grow rich through conquest. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; And when the dust of battle settles, it is ever the strong who dictate the fate of the weak. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Knowing this, but a single path is open to the impotent ruler─that of false worship. A path which leads to enervation and death. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Only a man of power can rightly steer the course of civilization. And in this land of creeping mendacity, that one truth will prove its salvation. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Come, champion of Eorzea, face me! Your defeat shall serve as proof of my readiness to rule! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; It is only right that I should take your realm. For none among you has the power to stop me! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Let us dance, champion of Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Know your place! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Impressive! Now it is &#039;&#039;my&#039;&#039; turn! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come, we shall see if you can finish what you have started. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; If you will not yield, then you will be destroyed! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea is mine by right! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; That you should still stand... Very well, then!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I had not thought to be so hard-pressed. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your strength is...most impressive. Such power befits a ruler! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yet you lack the resolve to put it to proper use. A waste.&lt;br /&gt;
&lt;br /&gt;
===Post Duty Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Allow me, then, hero, to do that which you will not! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
===Confronting the Ultima Weapon===&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Bear witness to the true power of the Ultima Weapon! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The Ultima Weapon has partaken of the power of eikons! None can stand against it! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Kneel to the might below! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The land itself is mine to wield! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Be entombed in earth! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Hear... Feel... Think... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Thy foe is Darkness clad in steel. If thou wouldst triumph, thou must look to the Light. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Titan&#039;s essence...torn from the Ultima Weapon!? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No matter─it still harbors the might of other eikons! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yield to the storm! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The wind is at my beck and call! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Naught can pierce the raging tempest! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Once more, crystal bearer. Look to the Light to vanquish the Darkness. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Garuda&#039;s as well!? Impossible! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But the Ultima Weapon is not spent of eikon power yet! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Succumb to the flames! Gaius van Baelsar: So this is the strength of the eikon-slayer... &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Very well, let us see how you fare when the Ultima Weapon&#039;s power inhibitor is disengaged! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Naught will remain of you but ash! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yield not to the Darkness, my child. Pray to the Crystal with all thy being. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No! How...how are you doing this!?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But the Ultima Weapon is all-powerful! Why does my enemy still stand!? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Can her/his strength truly be so great? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; It is the blessing of Light that confounds you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Lahabrea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Your foe acts under the protection of the Crystal she bears. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; So, this is what empowers her/him. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Beyond mortal limits. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; If you are to prevail, the hammer of Darkness must needs be brought to bear upon the shield of Light. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And so it shall, for the Ultima Weapon is host to a power of which you are as yet ignorant. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Speak plainly, Ascian. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The Heart of Sabik. It is the Weapon&#039;s core─an enigma whose surface even the vaunted scholars of ancient Allag failed to scratch. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The magic within has lain dormant for eons. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Of what magic do you speak? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; A spell without parallel. Ultima. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; I sought the life force of the primals for no other reason but to quicken the core. For the true power of the Ultima Weapon lies within its now-beating Heart! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Lahabrea... What have you done? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; No more than was necessary...for my god to be reborn. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Damn you, Ascian! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The hour is at hand! Behold but a sliver of my god&#039;s power!   &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And from the deepest pit of the seven hells to the very pinnacle of the heavens, the world shall tremble! Unleash Ultima! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Ahahahahahaha! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Such devastation... This was &#039;&#039;not&#039;&#039; my intention... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Oh, Hydaelyn...it seems the task of keeping Your champion alive has exhausted what strength You had left. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Van Baelsar... Your enemy&#039;s shield is broken. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The rest I leave to you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; We will speak later, Ascian. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But first, I must deal with you. The question of who is mightier remains! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come, adventurer! Let us find the answer together!&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; We settle this once and for all! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I need not the power of eikons to defeat you! Gaze upon &#039;&#039;true&#039;&#039; power! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; This is most...unexpected. You are possessed of great might, this I will allow. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yet yours is not the might of a ruler! Such is the difference between us─a difference that will assure my victory! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; U-Ultima!? Curse you, Ascian! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; How much destruction must be wreaked before you are sated!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; I have not the strength...to shield thee again... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Permit not the manifestation of that vile magick...lest Darkness prevail! &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth resplendent Light, granting you strength beyond your limits!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No... No, no, NO! Uh! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Heed me... The subjects of a weak ruler must needs look to a higher power for providence...and their dependence comes at a cost to the realm. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The misguided elevate the frail... And the frail lead the people astray. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Unless a man of power wrests control...the cycle will never be broken. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; You... You of all people must see the truth in this. You who have the strength to rule... &lt;br /&gt;
&lt;br /&gt;
===Post Duty Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Pathetic. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You boasted of unrivaled power. You were entrusted with the ultimate weapon. The &#039;&#039;ultimate magic&#039;&#039;! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And still you failed. So much for the glory of man. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The growing imbalance afflicting the planet must be redressed.   &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; If it is permitted to worsen, the very laws of existence─both aetheric and physical─will be warped beyond all recognition. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Know you the root of this corruption? Hydaelyn! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Like a parasite, She must be burned out if the planet is to recover. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And naught but the return of the one true god will ensure Her complete excision. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Yet to pave the way for the master&#039;s return, a chaotic confluence of untold proportions must needs be brought about. And that will necessitate the presence of the primals. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Needless to say, both you and your Scion accomplices can not be suffered to interfere in this endeavor. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You will not leave this place alive.&lt;br /&gt;
&lt;br /&gt;
===Confronting Lahabrea on the Porta Decumana (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; &amp;gt;&amp;gt; It is past time your flame was extinguished...“Bringer of Light.” &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; For the sake of the star, I will deal with you personally! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Searing flames, cleanse all in the name of the one true god!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Those tainted by Light cannot be suffered to live! Go forth, my shadows! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; I will show you true magic! Fires of creation─arise! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You have meddled enough! Farewell, servant of Light! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Hmph. Yours was always a vain struggle. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Surrender not, my child. Look thee to the Light... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; And receive of the power to banish the Darkness! &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; That You should still have the strength to interfere... Damn You, Hydaelyn! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; No matter. Blessing or no, you imperfect beings cannot hope to defeat me! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You are strong, I concede... &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Yet know that if I should perish, so too will the mortal within whose flesh I reside. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Mark not the Dark Minion&#039;s subtle words. Only Light may banish the Darkness! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; If thou wouldst pierce the shadows...make thee a blade of Light. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; What!? &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The Light...it binds them... They are too many! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Aaaaaaaaarrrgh!!! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; And so my conquest ends, Cid. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In smoke and ashes... &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Hear... Feel... Think... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Warrior of Light. Beloved daughter/son. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; The Darkness hath fled before the unclosed brilliance of thy spirit. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yet it lingereth still beyond the sight of men, in forgotten corners of the world. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; In the depths of the abyss yet resideth the Dark One, watchful ever. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Till this evil be cast out, never shall the world know aught but a passing peace. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yet for the present, a gentle light shineth o&#039;er the realm of Eorzea. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; With thee at its heart. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; From sparkling mote shall it swell to glorious sun, and all the world shall bask in its warmth. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Blessings and joy be upon thee. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Go forth, my child, and be as a beacon of hope for Eorzea and the lands beyond, through all the days of thy life.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Serpent Scout:&#039;&#039;&#039; My lady! All Twin Adder units have fallen back to the outer perimeter! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Flame Scout:&#039;&#039;&#039; The Flames have completed their withdrawal, General! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Storm Scout:&#039;&#039;&#039; Admiral! All hands accounted for! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; She&#039;s/He&#039;s still in there... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; &amp;gt;&amp;gt; Cid! Has there been no word? &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nothing. Nothing at all. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Damnation! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; She&#039;s/He&#039;s going to make it! I know she/he is! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Yda is right. We must have faith. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Cid! Can they not be evacuated aboard the &#039;&#039;Enterprise&#039;&#039;? &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; That adventurer and the Scions are as the Warriors of Light reborn. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; We cannot abandon them to their fate! Not again! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I wholeheartedly agree! But flying into the midst of &#039;&#039;that&#039;&#039; would only add to the fireworks! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; There must be something we can do! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Please, Mother Hydaelyn. Please light her/his way through the darkness... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Look into the Light, my child. If thou wouldst see thy companions returned safe to thee, reach out to them now. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; &amp;gt;&amp;gt; There! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; &amp;gt;&amp;gt; Oh! &amp;lt;&amp;lt; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Yay! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Our Warrior of Light... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Yes! The hero returns! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Look! Thancred is with her/him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Thank the Twelve! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Thank Hydaelyn... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Welcome home.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; You almost got us killed that one time, remember? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Now now, we both know that was your fault. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Thank the Twelve we&#039;re safe. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Mind your horns there, manbull. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Ha! Mayhap when you mind your manners. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Though the Crystal that bound Thancred is no more, I doubt we can say the same of Lahabrea. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; And even if we could, we know that he is not alone. Confounded Ascians... &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Their god may be unknown to us, but their zeal is unquestionable.   &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Suffice it to say, it would be folly to assume that they no longer pose a threat. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Nevertheless... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; For now we must savor what peace we have won, however ephemeral.  &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Do you see, Grandfather? Our first step towards realizing the dream for which you gave your life. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Friends! The dread night of imperial tyranny and Ascian machination is ended. A new day now begins in Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; True to their name, the Scions of the Seventh Dawn, along with our champion, have delivered us from darkness. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Let their shared victory serve to remind us of our shared history. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; And let their bravery in the face of adversity inspire future generations. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Doubt not the ream will need bravery in the days to come. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Old rifts threaten to divide us within our walls, while hordes of beastmen claw at our gates. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; And though the Black Wolf be slain, the rest of the pack remains. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Yet no foe need we fear, so long as we stand as one... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; So long as the Scions stand for peace... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; So long as our champion stands fast... &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; For there exists no adversity over which we may not jointly prevail. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; No longer can we turn a blind eye to the suffering of our allies. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; No nation stands alone. If one should fall, so shall we all. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Eorzea is our shared home. For any one of us to know peace, so too must our neighbor. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Just as we join in solidarity before you this day... &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...So too shall our Grand Companies be joined henceforth, to strive not only for the good of mere nations... &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...But for the good of all the realm. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Change will not come overnight. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Yet I foresee a day, not so very far from now, when the lines that divide our lands fade... &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; ...And all of Eorzea is one. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; It has been but five short years since the Battle of Carteneau. Five years since the advent... &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; ...Of the Seventh Umbral Era. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; No victory, however sweet, can wash away our bitter sorrows. No triumph can reclaim those we lost. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Yet do not presume you honor them by dwelling on the past. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; It was not the past they fought for. You would repay their sacrifice by looking to the future. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; A future united, as the Warriors of Light united in the champion. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Now is the time for us to rise as one, bearing all of Eorzea on our shoulders! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Five years ago, Eorzea bore witness to the end of the Sixth Astral Era. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Now the Seventh Umbral Era draws to a close. Yet we come together not to glory in it&#039;s end, but to mark a new beginning. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; Let it be writ that on this day...&lt;br /&gt;
 by the light of the Crystal...&lt;br /&gt;
 Eorzea ushered in a NEW era! &lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; The Seventh Astral Era is come! &lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; And thus is ours a realm reborn! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; What is it? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; What was that? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; That roar... It can&#039;t be! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Did you hear that? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; There&#039;s no time to spare! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Where is it coming from? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scout:&#039;&#039;&#039; Dread tidings! Chaos and carnage... &lt;br /&gt;
 &#039;&#039;&#039;Scout:&#039;&#039;&#039; It is an abomination—! A...primal! A primal has awakened! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Pashtarot:&#039;&#039;&#039; Bahamut stirs. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; As will the others ere long. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nabriales:&#039;&#039;&#039; &#039;Tis not a question of whether Eorzea&#039;s champion shall yield, but of when. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And with each passing moment we draw closer to the Reckoning. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ascians:&#039;&#039;&#039; To the one true god! &lt;br /&gt;
 &#039;&#039;&#039;Ascians:&#039;&#039;&#039; To Zodiark!&lt;br /&gt;
&lt;br /&gt;
 AND THUS DID DAWN BREAK ON A REALM REBORN&lt;br /&gt;
 BUT WHERE THERE IS LIGHT, THERE IS ALWAYS SHADOW&lt;br /&gt;
&lt;br /&gt;
===Speaking with Minfilia===&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; The Archons have conducted a preliminary investigation into the origin of the roar that rang out during the celebration. Their findings strongly suggest that a new primal has appeared.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; The roar generated a distinctive wave pattern in the aether, a pattern observed only once before in history─five years ago, to be precise. I should like to think it mere coincidence, yet we cannot discount that possibility... Well, I trust I need say no more.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; At great sacrifice, we have delivered Eorzea from the threat posed by the Empire and the primals, and thereby secured peace. We cannot well allow the realm to be plunged into chaos once more.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; You have given your all for our cause, risking life and limb on I know not how many occasions, yet our struggle continues, and we need you now no less than before.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Please continue to stand with us, and together we shall safeguard the future of the realm─of this very star!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You can now fly while mounted in La Noscea, Thanalan, the Black Shroud, Coerthas central highlands, and Mor Dhona.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; To take flight, simply jump while mounted.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue in the Waking Sands====&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; By the gods, to think that this ragtag band of idealists could lay the XIVth low. &#039;Tis a tale straight from a story book.&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; I imagine my former associates would find it most appealing. After all, what young ruffian hasn&#039;t at one point fancie himself a hero in the making?&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; Aye, I think I may bring more than a few recruits back with me from the Twelveswood.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bremondt:&#039;&#039;&#039; Heh, you&#039;ve come a long way since I first met you on that carriage to Gridania. Guess this means we&#039;re square, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brennan:&#039;&#039;&#039; Hah! You sure gave those imperials what for! I knew you were somethin&#039; special, [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brendt:&#039;&#039;&#039; I reckon a lot more folk&#039;ll take up adventurin&#039; after hearin&#039; about what you&#039;ve done. Brave men and women all hopin&#039; to become the next [Forename] [Surname].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; We held a vigil at the church until word came of your success. I cannot express to you how relieved I am by your safe return, [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I think we could all do with a good rest, don&#039;t you? I know I could.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I still haven&#039;t had time to think about everything that happened. About Nero...and Gaius...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Watching you live the life of a free adventurer has helped me realize that I can&#039;t keep putting off my dreams forever.&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; I&#039;ve been talking with Wedge about opening a workshop, independent of Garlond Ironworks. Maybe in Vylbrand, I don&#039;t know...&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Working with the chief is great and all, but someday I want to build my own &#039;&#039;Enterprise&#039;&#039;, you know?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; You&#039;re an inspiration to us all, [Forename]. An honest-to-gods hero that never gives up! Never gives in!&lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; (And neither will I. I&#039;ll win Tatru&#039;s heart! See if I don&#039;t!)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald:&#039;&#039;&#039; One day I hopw to become a hero to the people like you. A hero like A&#039;aba and Aulie were to me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; So a new era has begun... On such a momentous occasion, I find it good for the soul to tie up loose ends.&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Hm? What would I suggest you do? Why, the same thing you always do after accomplishing a task: report to Minfilia. It ends where it begins, my friend. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Heehee! We all decided to give you a special surprise welcome, just like the ones in heroic epics!&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Your story took many twists and turns, but you managed to get to the happy ending! Let&#039;s hope for more happy endings to come!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; I realize I have been the cause of tremendous consternation, and for that I deeply apologize.&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Ah, but you haven&#039;t the time to waste chatting with me. Minfilia is expecting you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Welcome back, Warrior of Light. We, all of us, prayed for your safe return.&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; The Seventh Astral Era has dawned, setting in motion a myraid of new beginnings. I suspect our paths will diverge for a time... Have you said your farewells to the Scions?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The land my master sheltered from oblivions hath been delivered unto a new beginning by the hand of the Warrior of Light. Thus doth history mark the passing of an era.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The dawn doth brighten the sky, and shineth o&#039;er this nascent age of hope. And though the clouds gather to mute the sun&#039;s rising glory, I would walk far with thee under its gentle glow.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; &amp;quot;Where men go as one, there is life. And where there is life, there is cause to hope.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The light of hope shines brilliantly within you, [Forename]. I only wish my grandfather were here to see it.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ultimate_Weapon&amp;diff=1069336</id>
		<title>The Ultimate Weapon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ultimate_Weapon&amp;diff=1069336"/>
		<updated>2025-11-02T23:35:52Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Tactics for the duel with link= Lahabrea */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Ultimate Weapon&lt;br /&gt;
| description = [[Raubahn]] has some parting words for you ahead of the final phase of [[Operation Archon]].&lt;br /&gt;
| image = The Ultimate Weapon Image.png&lt;br /&gt;
| quest-giver = Raubahn&lt;br /&gt;
| location = Northern Thanalan&lt;br /&gt;
| location-x = 15.5&lt;br /&gt;
| location-y = 16.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Seventh Umbral Era Main Scenario Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 2340&lt;br /&gt;
| gil = 15000&lt;br /&gt;
| reward1 = 1 Armor Identification Key&lt;br /&gt;
| reward2 = 1 Fantasia&lt;br /&gt;
| unlocks = dg The Praetorium, tr The Porta Decumana, ach Warrior of Light (Achievement), ms Mount Speed Increase, ngp A Realm Reborn - Part 1, ngp A Realm Reborn - Part 2, ngp A Realm Reborn - Part 3, ngp A Realm Reborn - Part 4&lt;br /&gt;
| prev-quest = Rock the Castrum&lt;br /&gt;
| next-quest = The Price of Principles, A Recurring Problem, Fear and Odin in the Shroud, Legacy of Allag, The Rise and Fall of Gentlemen, The Ultimate Ballad, Of Errant Epistles, Sirius Business, One Night in Amdapor, Corpse Groom, The Greatest Story Never Told, The Weaponsmith of Legend, Ghosts of Amdapor, Magiteknical Difficulties, Maniac Manor, Out of Sight&amp;amp;comma; Out of Mine, This Time&#039;s for Fun, Curds and Slay, Blood for Stone, King of the Hull, It&#039;s Definitely Pirates, The Wrath of Qarn, For Keep&#039;s Sake, Not Easy Being Green, Out of the Blue, Remembering the Past, Seeing the Cieldalaes&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
| id-edb = 2ba6b3e60da&lt;br /&gt;
| id-gt = 70058&lt;br /&gt;
| msq-index = 161&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Tactics for the duel with [[File:Aggressive difficulty r6.png|link=]] [[Lahabrea]]===&lt;br /&gt;
[[Patch 7.1]] removed the battle with Lahabrea from {{questlink|dungeon|The Praetorium}} and overhauled it into a solo quest battle. Unlike [[The Praetorium/Old#Lahabrea|the original fight]], Lahabrea&#039;s encounter is now a lengthy fight with actual mechanics and dangerous abilities that should be watched carefully.&lt;br /&gt;
&lt;br /&gt;
====Phase 1====&lt;br /&gt;
* &#039;&#039;&#039;Ancient Fire III&#039;&#039;&#039;: Lahabrea starts by casting this high damage ability and creating a ring of fire around the edge. If you walk onto the fire, you will be inflicted with a temporary {{status effect|burns}} &#039;&#039;&#039;[[Burns]]&#039;&#039;&#039; debuff.&lt;br /&gt;
*&#039;&#039;&#039;Dark Thunder&#039;&#039;&#039;: Lahabrea creates small circle AOEs, which will grow and leave circular puddles of darkness. Avoid stepping in these puddles.&lt;br /&gt;
*&#039;&#039;&#039;End of Days&#039;&#039;&#039;: A large line AOE, get out of the way to avoid damage.&lt;br /&gt;
*&#039;&#039;&#039;Nightburn&#039;&#039;&#039;: This will inflict unavoidable moderate damage&lt;br /&gt;
**[[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039;: Nightburn will add this debuff, which reduces your health and damage dealt.&lt;br /&gt;
*&#039;&#039;&#039;Firesphere&#039;&#039;&#039;: Creates flames around the area, which will soon each have point-blank circle AoEs. There will be one safe area where the flames are farther apart. Go to that safe spot to avoid the AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Ancient Eruption&#039;&#039;&#039;: Lahabrea uses a series of circle AoEs to appear under you, one after the other. This is accompanied by Fluid Flare, which creates four cone AoEs from the center. Try to drop each circle AoE near the edge of a Fluid Flare cone to give yourself more room&lt;br /&gt;
*&#039;&#039;&#039;Ancient Cross&#039;&#039;&#039;: This causes four large circle AoEs to cover the middle of the area, followed by another set of large circle AoEs moving outward from the first set. The areas between the two lines of circle AoEs are safe at first, but then another set of circle AoEs appears in the center, eventually covering the safe areas. Move carefully to the small safe spots left behind by the first set of circle AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Burst Flare&#039;&#039;&#039;: Knocks you back from the center of the area. Move close to Lahabrea or use a knockback-prevention move such as {{action icon|Surecast}} or {{action icon|Arm&#039;s Length}} to avoid being knocked into the flames around the edge.&lt;br /&gt;
*&#039;&#039;&#039;Grip of Night&#039;&#039;&#039;: This is a very large cone AoE. Run behind Lahabrea to avoid getting hit.&lt;br /&gt;
*&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: Lahabrea causes Phantom Lahabreas to appear around the edge. They all cast large line AoEs toward the center. Move into one of the safe spaces between the lines. Lahabrea will then cast &#039;&#039;&#039;End of Days&#039;&#039;&#039;, a large line AoE at you. Quickly move to a safe area to avoid getting hit by it.&lt;br /&gt;
&lt;br /&gt;
※ When Lahabrea finishes cycling through the above abilities, he will cast &#039;&#039;&#039;Double&#039;&#039;&#039; and then &#039;&#039;&#039;Nightburn&#039;&#039;&#039;, giving you two stacks of the [[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039; debuff. Lahabrea then becomes untargettable and casts &#039;&#039;&#039;Arcane Revelation&#039;&#039;&#039;, spawning four Arcane Spheres. You will be unable to kill the spears before Lahabrea&#039;s gauge reaches 100%, and Lahabrea will trap you in chains and cast Dark Meltdown, which is accompanied by an unskippable cutscene.&lt;br /&gt;
&lt;br /&gt;
====Phase 2====&lt;br /&gt;
After the cutscene, you will receive a [[File:Blessing of light icon1.png|link=]] &#039;&#039;&#039;Blessing of Light&#039;&#039;&#039; Buff that increases your damage and health, making survival easier. Lahabrea will continue to fight with modified abilities until his defeat:&lt;br /&gt;
*&#039;&#039;&#039;Nightburn&#039;&#039;&#039;: Lahabrea immediately casts &#039;&#039;&#039;Triple&#039;&#039;&#039; and strikes you with this spell three times, but [[File:Devouring dark icon1.png|link=]] &#039;&#039;&#039;Devouring Dark&#039;&#039;&#039; will no longer impact your health or damage.&lt;br /&gt;
*&#039;&#039;&#039;Firespheres&#039;&#039;&#039;: The flames will spawn round the edge, so go to the center. &lt;br /&gt;
**&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: The Phantom Lahabreas will then cover the middle of the area with their line AoEs. You will need to move to the edge as soon as the Firesphere AoEs have disappeared, to avoid getting hit by the line AoEs.&lt;br /&gt;
*&#039;&#039;&#039;Dark Thunder&#039;&#039;&#039;: This will still create temporary puddles on the floor&lt;br /&gt;
**&#039;&#039;&#039;Illusory Creation&#039;&#039;&#039;: You will not only have to avoid stepping in the puddles, but you will also have to find a safe spot between the line AoEs cast by the Phantom Lahabreas. Lahabrea will then cast the line AoE, End of Days, so you will need to quickly find a safe spot away from this line AoE as soon as the Phantom Lahabreas&#039; line AoEs have disappeared.&lt;br /&gt;
*&#039;&#039;&#039;Ancient Cross&#039;&#039;&#039;: This will make large circle AoEs that move in lines outward from the center.&lt;br /&gt;
**&#039;&#039;&#039;Grip of Night&#039;&#039;&#039;: Lahabrea will cast this from far away, so you will need to quickly move behind him as soon as there is a safe spot after the Ancient Cross circle AoEs.&lt;br /&gt;
&lt;br /&gt;
※ He will cast &#039;&#039;&#039;Firesphere&#039;&#039;&#039;, accompanied by the &#039;&#039;&#039;Burst Flare&#039;&#039;&#039; knockback, so make sure to be knocked back to the safe spot between the flames. This is also accompanied by &#039;&#039;Grip of Night&#039;&#039;, the large cone AoE, so you will need to quickly move behind him as soon as the &#039;&#039;&#039;Firesphere&#039;&#039;&#039; AoEs have disappeared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
Completion of this quest unlocks an increase to [[Mounts#Mount_speed|mount speed]] in [[Northern Thanalan]] and the [[Residential District]]s: [[Mist]], [[Lavender Beds]], and [[The Goblet]].&lt;br /&gt;
&lt;br /&gt;
The {{item icon|Fantasia}} was added to this quest in [[patch 4.1]], when [[Veteran Rewards]] were overhauled. Additionally, as of [[patch 5.3]], upon quest completion [[Mounts#Flying_Mounts|flight is unlocked]] in all [[A Realm Reborn]] zones and with it the ability to purchase the {{item icon|Flyer Shaffron}} at [[Jonathas]].&lt;br /&gt;
&lt;br /&gt;
Also unlocked are [[File:Sundry Splendors.png|25px|link=Sundry Splendors]] [[Sundry Splendors]] vendors in [[Rowena&#039;s Representative (Limsa Lominsa)|Limsa Lominsa]], [[Rowena&#039;s Representative (New Gridania)|Gridania]], and [[Rowena&#039;s Representative (Ul&#039;dah)|Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Cid]] at the [[Ceruleum Processing Plant]].&lt;br /&gt;
*Enter [[the Praetorium]].&lt;br /&gt;
*Confront [[the Ultima Weapon]] at [[the Porta Decumana]].&lt;br /&gt;
*Confront [[Lahabrea]] on [[the Porta Decumana]].&lt;br /&gt;
*Speak with [[Minfilia Warde|Minfilia]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Raubahn]] has some parting words for you ahead of the final phase of [[Operation Archon]].&lt;br /&gt;
&lt;br /&gt;
* The &#039;&#039;Enterprise&#039;&#039; stands ready to bear you to [[the Praetorium]]─the fortress within a fortress wherein [[the Ultima Weapon]] sleeps. Prepare for the fight of your life, and report to [[Cid]] at the [[Ceruleum Processing Plant]].&lt;br /&gt;
&lt;br /&gt;
* You are ready to depart for [[the Praetorium]], the stage upon which the fate of the realm shall soon be decided. Fight your way into the depths of the structure, in search of [[the Ultima Weapon]], and when you find the [[Allag]]an relic...send a piece of it to each of the seven hells.&lt;br /&gt;
** ※Challenge [[the Praetorium]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the [[dungeon]]&#039;s entrance point.&lt;br /&gt;
&lt;br /&gt;
* Having swept aside all enemies in your path, you finally come face-to-face with [[Gaius van Baelsar (boss)|Gaius van Baelsar]] himself. The confrontation concludes with the man&#039;s retreat, and you chase him to [[the Ultima Weapon]]&#039;s chamber.&lt;br /&gt;
&lt;br /&gt;
* Taking control of the fearsome weapon, [[Gaius van Baelsar (boss)|the Black Wolf]] sets upon you once more. Do what you have come to do, and see that the [[magitek]] monstrosity never threatens [[Eorzea]] again.&lt;br /&gt;
** ※Challenge [[the Porta Decumana]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the [[trial]]&#039;s entrance point.&lt;br /&gt;
&lt;br /&gt;
* Shielded by [[Hydaelyn|Light]], you weather [[the Ultima Weapon]]&#039;s relentless onslaught and succeed in laying it low. But your struggles are not yet over, for [[Lahabrea]] now intends to eliminate you himself, that none may prevent [[Zodiark|his god]]&#039;s rebirth.&lt;br /&gt;
&lt;br /&gt;
* As [[the Praetorium]] collapses around you, the [[Ascian]] descends to extinguish your flame. Strike down the servant of Darkness, and free your comrade [[Thancred]] from his enthrallment.&lt;br /&gt;
&lt;br /&gt;
* With [[Gaius van Baelsar (boss)|Gaius van Baelsar]] slain, and [[the Ultima Weapon]] destroyed, it would seem that [[Eorzea]] may finally look forward to an era of peace. Yet even as the people of the three city–states gather to celebrate their deliverance, a deafening roar reverberates throughout every corner of the realm...&lt;br /&gt;
&lt;br /&gt;
* [[Bahamut Prime|A dread primal]] has awakened.&lt;br /&gt;
&lt;br /&gt;
* What fearsome [[primal]] is this that has been roused? Perhaps [[Minfilia Warde|Minfilia]] will be able to shed some light on the mystery.&lt;br /&gt;
&lt;br /&gt;
* In troubled tones, [[Minfilia Warde|Minfilia]] reveals to you that shortly after the roar was heard around the land, an [[aether]]ic disturbance was observed, bearing a disquieting similarity to [[Seventh Umbral Calamity|a phenomenon recorded five years ago]]. It would seem that your struggles are far from over. Steel your resolve anew, and set forth to shine [[The Mothercrystal (zone)|the Crystal]]&#039;s light upon the realm.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the Quest===&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; For the final phase of the operation, my Flames will storm Castrum Meridianum and suppress what is left of the imperial garrison. If all goes well, this will allow you to reach the Praetorium unopposed─fit and ready for your encounter with the Ultima Weapon.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Yours is the most dangerous mission of all, but the best must bear the heaviest burden, and you&#039;re the best we have. There&#039;s not another soul in this realm that could see this deed done, and Merlwyb and Kan–E are of the same mind as me.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Though all hangs on your success, you must not let our plight make you desperate. Victory belongs to the bold, not the reckless. Bards are wont to sing of heroes who valued their life at naught next to honor, love, and liberty, but I tell you now: that which men value at naught, they sell cheap. Risk no more than you must, you hear me?&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Now, best you were off─we have work to do, the both of us. See that your preparations are in order, then report to Cid. He awaits you with the &#039;&#039;Enterprise&#039;&#039; at the Ceruleum Processing Plant. May Rhalgr grant you strength. &lt;br /&gt;
&lt;br /&gt;
===Speaking with Cid===&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The &#039;&#039;Enterprise&#039;&#039; is at your disposal. When you&#039;re ready to head for the Praetorium, you need only say the word.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If we succeed in destroying the Ultima Weapon, it will deal a crippling blow to the Empire&#039;s hopes of conquest. After that, the XIVth Legion would not dare to move against us─barring the discovery of further Allagan doomsday devices, that is...&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Let&#039;s be on our way, [Forename]! Gaius and his plaything await!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Entering the Praetorium===&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; So here we are... &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The Ultima Weapon will almost certainly be housed in the depths of the complex. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; This is it, my friend! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We need to make our way down. There ought to be a terminal for the lift up ahead.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Here it is. If you&#039;d care to take the van, I&#039;ll follow after I&#039;ve had a look around.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Ah, Cid, my boy... You are late. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; There is something I always meant to tell you, yet the time never seemed right. It concerns your father. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...What of him? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In the winter of his years, Midas came to abhor his part in Meteor. He told me that he wanted nothing more than to wash his hands of the whole sordid business. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But he did &#039;&#039;not&#039;&#039; wash his hands of it. He helmed the project until the day it killed him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come now, Cid...you must know that he did not have the luxury of choice. By the time he realized his error, it was too late. Meteor had him completely in its thrall. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Shortly before his...transformation, mayhap sensing that something was amiss, your father confided to me all the regrets of his life. Most of them concerned &#039;&#039;you&#039;&#039;. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Early on in your career, he realized that while you had a talent for devising armaments, it would never fulfill you. Long before you knew your own mind, he saw that you would be far happier using your knowledge for peaceful purposes, and the thought touched him. He was a changed man for it, though he could not let it show. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You ripped open walls in this place just so you could say this to me!? What is it you want, Gaius!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I want you at my side, Cid. Take up your father&#039;s mantle, and become the Empire&#039;s lead engineer. It is your destiny. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies &#039;&#039;not&#039;&#039; with the Empire! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; A pity.&lt;br /&gt;
 And what of you, adventurer? Will you not consider making common cause with me?    &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; With your powers joined to mine, we might do much for this realm. Together, we could bring order to Eorzea, and usher in a lasting peace. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No? And I can expect no better answer than this? So be it. It was your strength that made me proffer my hand in friendship, and it is your strength that makes me proffer now my blade. Save as an ally, you are too dangerous to be let to remain. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Run, Cid. Or stay. It makes no matter. You cannot escape the past. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius, wait! ...Damn it! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Right, I&#039;ll examine the equipment for intelligence. Press on─I&#039;ll let you know if I learn anything.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, well, would you look at this! It&#039;s the armor we borrowed for our mission at Castrum Centri!&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If this isn&#039;t fate, I don&#039;t know what is! Go on, strap yourself in and raise hells!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; That bulkhead is composed of a special alloy. &#039;&#039;Extremely&#039;&#039; tough. Ordinary fire won&#039;t leave a mark, I&#039;m afraid. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;ll need to divert all power to the magitek cannon, as I did at Castrum Meridianum. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The armor&#039;s core is like to expire from the strain, but there&#039;s no help for it if we want to press on. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Now, listen well. Press...&amp;lt;buzzzzzz&amp;gt;...the control...&amp;lt;fizzzzzz&amp;gt;...engage ancillary...then fire away. Don&#039;t mind the warning lights. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;re a natural at this! All right, the way&#039;s clear, but it&#039;s just you and your own two feet now, so be careful. &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have been leaving a fine mess in your wake, adventurer. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Is someone there!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Garlond, old friend. How it warms the heart to hear your voice again after all these years. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...Nero? Is that you!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You sound well. It would seem this savage land agrees with you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The highest ranking tribunus of the XIVth... It was &#039;&#039;you&#039;&#039; all this time? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Tell me, Garlond. How long do you intend to keep all the glory for yourself? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Uh...what? You&#039;ve lost me. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Don&#039;t play the fool with me. Ever since the Academy, I have been condemned to live in your shadow. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; By all objective measure, &#039;&#039;I&#039;&#039; was the more talented of the two of us, yet that fact counted for naught beside your privileged birth. &#039;&#039;You&#039;&#039; were admired as the young prodigy simply because your father was the great Midas nan Garlond! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; When you defected, I felt sure my star would finally rise... &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; But by disappearing, you acquired the status of a legend─your reputed genius gaining credence merely by dint of your absence! Instead of cursing you for a traitor, the people actually came to think of you more &#039;&#039;fondly&#039;&#039;! To this day, you are &#039;&#039;still&#039;&#039; the young prodigy of magitek! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I, meanwhile, have ever been made to feel second-rate─I who have continued to serve &#039;&#039;our&#039;&#039; nation faithfully. Whenever I fail to excel─why, it is only to be expected! Yet when I exceed all reasonable expectations, people proclaim that I walk in the footsteps of the great Cid nan &#039;&#039;bloody&#039;&#039; Garlond! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero, I...I don&#039;t know what to say. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It matters not a whit what I achieve. Your existence has rendered mine worthless. Even Lord van Baelsar saw fit to offer &#039;&#039;you&#039;&#039; a place at his side─and this in spite of your betrayal! Did he extend any such offer to me─the man who has remained loyal to him for all these years? Why, no. He did not. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Long have I endured this injustice...but no more. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Lord van Baelsar is in the midst of activating the fully powered Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is my magnum opus─the creation that will win me the recognition I am due. I will not let anyone interfere. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero! What are you─!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ever since I first set foot in this benighted land, I have watched you─every move you have made, every step you have taken. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have felled eikons, a feat made possible by the Echo, a peculiar power which shields you from their corrupting influence. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is of little wonder that my lord has taken an interest in you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; As have I, if truth be told. It is my desire to harness your power for use in the Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;gt;&amp;gt; Should I succeed, Lord van Baelsar will surely take notice! Beside this, Garlond&#039;s achievements will be as child&#039;s play! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;gt;&amp;gt; Come, adventurer, and yield to me the secrets of your power! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I have taken the liberty of preparing an &#039;&#039;electrifying&#039;&#039; stage for you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I will lay Garlond low, but first I must break you! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Meet one of my creations. You might find it a &#039;&#039;handful&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;lt;pant&amp;gt; I will not suffer...to be in another&#039;s shadow!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; This changes...nothing... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ahahahaha! The Ultima Weapon is activated, and it brims with the power of eikons! Nothing can withstand its might!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Are you all right!? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What of Nero!? ...Fled!? Damn it! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; In the instant prior to the blackout, the instruments detected a massive power surge from the deepest chamber. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius is certain to be there! We have no time to waste! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Word arrived from the Alliance a short while ago. It seems the Order of the Twin Adder has completed its blockade of Castrum Centri. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What hands they can spare are hastening this way even as we speak, and likewise for the Maelstrom. All that&#039;s left is to destroy the Ultima Weapon! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...I should warn you: the chamber which houses the target appears to be saturated with aetheric energies. There&#039;s bound to be heavy interference. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But even if we lose contact, you must go on. Just don&#039;t do anything I wouldn&#039;t do, all right?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Look for the lift&#039;s control panel─it&#039;ll be somewhere nearby. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Take the lift down, and you should find yourself in the chamber of the Ultima Weapon. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Keep your eyes peeled─Gaius could be waiting for you down there. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Oh, and don&#039;t even &#039;&#039;think&#039;&#039; about dying. You&#039;re too bloody useful! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The interference is getting worse. I don&#039;t think the connection will last much─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Tell me...for whom do you fight? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Hmph! Do you believe in Eorzea? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea&#039;s unity is forged of falsehoods. Its city-states are built on deceit. And its faith is an instrument of deception. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; It is naught but a cobweb of lies. To believe in Eorzea is to believe in nothing. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In Eorzea, the beast tribes often summon gods to fight in their stead─though your comrades only rarely respond in kind. Which is strange, is it not? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Are the “Twelve” otherwise engaged? I was given to understand they were your protectors. If you truly believe them your guardians, why do you not repeat the trick that served you so well at Carteneau, and call them down? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; They will answer─so long as you lavish them with crystals and gorge them on aether. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your gods are no different from those of the beasts─eikons every one. Accept but this, and you will see how Eorzea&#039;s faith is bleeding the land dry. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Nor is this unknown to your masters. Which prompts the question: why do they cling to these false deities? What drives even men of learning─even the great Louisoix─to grovel at their feet? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; The answer? Your masters lack the strength to do otherwise! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; For the world of man to mean anything, man must own the world. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; To this end, he hath fought ever to raise himself through conflict─to grow rich through conquest. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; And when the dust of battle settles, it is ever the strong who dictate the fate of the weak. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Knowing this, but a single path is open to the impotent ruler─that of false worship. A path which leads to enervation and death. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Only a man of power can rightly steer the course of civilization. And in this land of creeping mendacity, that one truth will prove its salvation. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Come, champion of Eorzea, face me! Your defeat shall serve as proof of my readiness to rule! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; It is only right that I should take your realm. For none among you has the power to stop me! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Let us dance, champion of Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Know your place! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Impressive! Now it is &#039;&#039;my&#039;&#039; turn! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come, we shall see if you can finish what you have started. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; If you will not yield, then you will be destroyed! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea is mine by right! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; That you should still stand... Very well, then!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I had not thought to be so hard-pressed. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your strength is...most impressive. Such power befits a ruler! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yet you lack the resolve to put it to proper use. A waste.&lt;br /&gt;
&lt;br /&gt;
===Post Duty Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Allow me, then, hero, to do that which you will not! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
===Confronting the Ultima Weapon===&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; &amp;gt;&amp;gt; Bear witness to the true power of the Ultima Weapon! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The Ultima Weapon has partaken of the power of eikons! None can stand against it! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Kneel to the might below! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The land itself is mine to wield! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Be entombed in earth! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Hear... Feel... Think... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Thy foe is Darkness clad in steel. If thou wouldst triumph, thou must look to the Light. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Titan&#039;s essence...torn from the Ultima Weapon!? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No matter─it still harbors the might of other eikons! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yield to the storm! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The wind is at my beck and call! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Naught can pierce the raging tempest! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Once more, crystal bearer. Look to the Light to vanquish the Darkness. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Garuda&#039;s as well!? Impossible! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But the Ultima Weapon is not spent of eikon power yet! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Succumb to the flames! Gaius van Baelsar: So this is the strength of the eikon-slayer... &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Very well, let us see how you fare when the Ultima Weapon&#039;s power inhibitor is disengaged! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Naught will remain of you but ash! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yield not to the Darkness, my child. Pray to the Crystal with all thy being. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No! How...how are you doing this!?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But the Ultima Weapon is all-powerful! Why does my enemy still stand!? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Can her/his strength truly be so great? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; It is the blessing of Light that confounds you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Lahabrea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Your foe acts under the protection of the Crystal she bears. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; So, this is what empowers her/him. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Beyond mortal limits. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; If you are to prevail, the hammer of Darkness must needs be brought to bear upon the shield of Light. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And so it shall, for the Ultima Weapon is host to a power of which you are as yet ignorant. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Speak plainly, Ascian. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The Heart of Sabik. It is the Weapon&#039;s core─an enigma whose surface even the vaunted scholars of ancient Allag failed to scratch. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The magic within has lain dormant for eons. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Of what magic do you speak? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; A spell without parallel. Ultima. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; I sought the life force of the primals for no other reason but to quicken the core. For the true power of the Ultima Weapon lies within its now-beating Heart! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Lahabrea... What have you done? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; No more than was necessary...for my god to be reborn. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Damn you, Ascian! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The hour is at hand! Behold but a sliver of my god&#039;s power!   &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And from the deepest pit of the seven hells to the very pinnacle of the heavens, the world shall tremble! Unleash Ultima! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Ahahahahahaha! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Such devastation... This was &#039;&#039;not&#039;&#039; my intention... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Oh, Hydaelyn...it seems the task of keeping Your champion alive has exhausted what strength You had left. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Van Baelsar... Your enemy&#039;s shield is broken. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The rest I leave to you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; We will speak later, Ascian. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; But first, I must deal with you. The question of who is mightier remains! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come, adventurer! Let us find the answer together!&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; We settle this once and for all! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I need not the power of eikons to defeat you! Gaze upon &#039;&#039;true&#039;&#039; power! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; This is most...unexpected. You are possessed of great might, this I will allow. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yet yours is not the might of a ruler! Such is the difference between us─a difference that will assure my victory! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; U-Ultima!? Curse you, Ascian! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; How much destruction must be wreaked before you are sated!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; I have not the strength...to shield thee again... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Permit not the manifestation of that vile magick...lest Darkness prevail! &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth resplendent Light, granting you strength beyond your limits!&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No... No, no, NO! Uh! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Heed me... The subjects of a weak ruler must needs look to a higher power for providence...and their dependence comes at a cost to the realm. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; The misguided elevate the frail... And the frail lead the people astray. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Unless a man of power wrests control...the cycle will never be broken. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; You... You of all people must see the truth in this. You who have the strength to rule... &lt;br /&gt;
&lt;br /&gt;
===Post Duty Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Pathetic. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You boasted of unrivaled power. You were entrusted with the ultimate weapon. The &#039;&#039;ultimate magic&#039;&#039;! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And still you failed. So much for the glory of man. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The growing imbalance afflicting the planet must be redressed.   &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; If it is permitted to worsen, the very laws of existence─both aetheric and physical─will be warped beyond all recognition. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Know you the root of this corruption? Hydaelyn! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Like a parasite, She must be burned out if the planet is to recover. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And naught but the return of the one true god will ensure Her complete excision. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Yet to pave the way for the master&#039;s return, a chaotic confluence of untold proportions must needs be brought about. And that will necessitate the presence of the primals. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Needless to say, both you and your Scion accomplices can not be suffered to interfere in this endeavor. &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You will not leave this place alive.&lt;br /&gt;
&lt;br /&gt;
===Confronting Lahabrea on the Porta Decumana (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; &amp;gt;&amp;gt; It is past time your flame was extinguished...“Bringer of Light.” &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; For the sake of the star, I will deal with you personally! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Searing flames, cleanse all in the name of the one true god!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Those tainted by Light cannot be suffered to live! Go forth, my shadows! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; I will show you true magic! Fires of creation─arise! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You have meddled enough! Farewell, servant of Light! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Hmph. Yours was always a vain struggle. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Surrender not, my child. Look thee to the Light... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; And receive of the power to banish the Darkness! &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Your fervent hope shines forth the Light!&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; That You should still have the strength to interfere... Damn You, Hydaelyn! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; No matter. Blessing or no, you imperfect beings cannot hope to defeat me! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; You are strong, I concede... &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Yet know that if I should perish, so too will the mortal within whose flesh I reside. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Mark not the Dark Minion&#039;s subtle words. Only Light may banish the Darkness! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; If thou wouldst pierce the shadows...make thee a blade of Light. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; What!? &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; The Light...it binds them... They are too many! &lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; Aaaaaaaaarrrgh!!! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; And so my conquest ends, Cid. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In smoke and ashes... &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Hear... Feel... Think... &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Warrior of Light. Beloved daughter/son. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; The Darkness hath fled before the unclosed brilliance of thy spirit. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yet it lingereth still beyond the sight of men, in forgotten corners of the world. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; In the depths of the abyss yet resideth the Dark One, watchful ever. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Till this evil be cast out, never shall the world know aught but a passing peace. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Yet for the present, a gentle light shineth o&#039;er the realm of Eorzea. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; With thee at its heart. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; From sparkling mote shall it swell to glorious sun, and all the world shall bask in its warmth. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Blessings and joy be upon thee. &lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Go forth, my child, and be as a beacon of hope for Eorzea and the lands beyond, through all the days of thy life.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Serpent Scout:&#039;&#039;&#039; My lady! All Twin Adder units have fallen back to the outer perimeter! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Flame Scout:&#039;&#039;&#039; The Flames have completed their withdrawal, General! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Storm Scout:&#039;&#039;&#039; Admiral! All hands accounted for! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; She&#039;s/He&#039;s still in there... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; &amp;gt;&amp;gt; Cid! Has there been no word? &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nothing. Nothing at all. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Damnation! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; She&#039;s/He&#039;s going to make it! I know she/he is! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Yda is right. We must have faith. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Cid! Can they not be evacuated aboard the &#039;&#039;Enterprise&#039;&#039;? &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; That adventurer and the Scions are as the Warriors of Light reborn. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; We cannot abandon them to their fate! Not again! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I wholeheartedly agree! But flying into the midst of &#039;&#039;that&#039;&#039; would only add to the fireworks! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; There must be something we can do! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Please, Mother Hydaelyn. Please light her/his way through the darkness... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hydaelyn:&#039;&#039;&#039; Look into the Light, my child. If thou wouldst see thy companions returned safe to thee, reach out to them now. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; &amp;gt;&amp;gt; There! &amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; &amp;gt;&amp;gt; Oh! &amp;lt;&amp;lt; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Yay! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Our Warrior of Light... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Yes! The hero returns! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Look! Thancred is with her/him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Thank the Twelve! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Thank Hydaelyn... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Welcome home.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; You almost got us killed that one time, remember? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Now now, we both know that was your fault. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Thank the Twelve we&#039;re safe. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Mind your horns there, manbull. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Ha! Mayhap when you mind your manners. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Though the Crystal that bound Thancred is no more, I doubt we can say the same of Lahabrea. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; And even if we could, we know that he is not alone. Confounded Ascians... &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Their god may be unknown to us, but their zeal is unquestionable.   &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Suffice it to say, it would be folly to assume that they no longer pose a threat. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Nevertheless... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; For now we must savor what peace we have won, however ephemeral.  &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Do you see, Grandfather? Our first step towards realizing the dream for which you gave your life. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Friends! The dread night of imperial tyranny and Ascian machination is ended. A new day now begins in Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; True to their name, the Scions of the Seventh Dawn, along with our champion, have delivered us from darkness. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Let their shared victory serve to remind us of our shared history. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; And let their bravery in the face of adversity inspire future generations. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Doubt not the ream will need bravery in the days to come. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Old rifts threaten to divide us within our walls, while hordes of beastmen claw at our gates. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; And though the Black Wolf be slain, the rest of the pack remains. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Yet no foe need we fear, so long as we stand as one... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; So long as the Scions stand for peace... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; So long as our champion stands fast... &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; For there exists no adversity over which we may not jointly prevail. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; No longer can we turn a blind eye to the suffering of our allies. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; No nation stands alone. If one should fall, so shall we all. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Eorzea is our shared home. For any one of us to know peace, so too must our neighbor. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Just as we join in solidarity before you this day... &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...So too shall our Grand Companies be joined henceforth, to strive not only for the good of mere nations... &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; ...But for the good of all the realm. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Change will not come overnight. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Yet I foresee a day, not so very far from now, when the lines that divide our lands fade... &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; ...And all of Eorzea is one. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; It has been but five short years since the Battle of Carteneau. Five years since the advent... &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; ...Of the Seventh Umbral Era. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; No victory, however sweet, can wash away our bitter sorrows. No triumph can reclaim those we lost. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Yet do not presume you honor them by dwelling on the past. &lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; It was not the past they fought for. You would repay their sacrifice by looking to the future. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; A future united, as the Warriors of Light united in the champion. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Merlwyb:&#039;&#039;&#039; Now is the time for us to rise as one, bearing all of Eorzea on our shoulders! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Five years ago, Eorzea bore witness to the end of the Sixth Astral Era. &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Now the Seventh Umbral Era draws to a close. Yet we come together not to glory in it&#039;s end, but to mark a new beginning. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; Let it be writ that on this day...&lt;br /&gt;
 by the light of the Crystal...&lt;br /&gt;
 Eorzea ushered in a NEW era! &lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; The Seventh Astral Era is come! &lt;br /&gt;
 &#039;&#039;&#039;Leaders:&#039;&#039;&#039; And thus is ours a realm reborn! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; What is it? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; What was that? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; That roar... It can&#039;t be! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Did you hear that? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; There&#039;s no time to spare! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Where is it coming from? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Scout:&#039;&#039;&#039; Dread tidings! Chaos and carnage... &lt;br /&gt;
 &#039;&#039;&#039;Scout:&#039;&#039;&#039; It is an abomination—! A...primal! A primal has awakened! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Pashtarot:&#039;&#039;&#039; Bahamut stirs. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Igeyorhm:&#039;&#039;&#039; As will the others ere long. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nabriales:&#039;&#039;&#039; &#039;Tis not a question of whether Eorzea&#039;s champion shall yield, but of when. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lahabrea:&#039;&#039;&#039; And with each passing moment we draw closer to the Reckoning. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ascians:&#039;&#039;&#039; To the one true god! &lt;br /&gt;
 &#039;&#039;&#039;Ascians:&#039;&#039;&#039; To Zodiark!&lt;br /&gt;
&lt;br /&gt;
 AND THUS DID DAWN BREAK ON A REALM REBORN&lt;br /&gt;
 BUT WHERE THERE IS LIGHT, THERE IS ALWAYS SHADOW&lt;br /&gt;
&lt;br /&gt;
===Speaking with Minfilia===&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; The Archons have conducted a preliminary investigation into the origin of the roar that rang out during the celebration. Their findings strongly suggest that a new primal has appeared.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; The roar generated a distinctive wave pattern in the aether, a pattern observed only once before in history─five years ago, to be precise. I should like to think it mere coincidence, yet we cannot discount that possibility... Well, I trust I need say no more.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; At great sacrifice, we have delivered Eorzea from the threat posed by the Empire and the primals, and thereby secured peace. We cannot well allow the realm to be plunged into chaos once more.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; You have given your all for our cause, risking life and limb on I know not how many occasions, yet our struggle continues, and we need you now no less than before.&lt;br /&gt;
 &#039;&#039;&#039;Minfilia:&#039;&#039;&#039; Please continue to stand with us, and together we shall safeguard the future of the realm─of this very star!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You can now fly while mounted in La Noscea, Thanalan, the Black Shroud, Coerthas central highlands, and Mor Dhona.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; To take flight, simply jump while mounted.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue in the Waking Sands====&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; By the gods, to think that this ragtag band of idealists could lay the XIVth low. &#039;Tis a tale straight from a story book.&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; I imagine my former associates would find it most appealing. After all, what young ruffian hasn&#039;t at one point fancie himself a hero in the making?&lt;br /&gt;
 &#039;&#039;&#039;Dariustel:&#039;&#039;&#039; Aye, I think I may bring more than a few recruits back with me from the Twelveswood.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bremondt:&#039;&#039;&#039; Heh, you&#039;ve come a long way since I first met you on that carriage to Gridania. Guess this means we&#039;re square, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brennan:&#039;&#039;&#039; Hah! You sure gave those imperials what for! I knew you were somethin&#039; special, [Forename]!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brendt:&#039;&#039;&#039; I reckon a lot more folk&#039;ll take up adventurin&#039; after hearin&#039; about what you&#039;ve done. Brave men and women all hopin&#039; to become the next [Forename] [Surname].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; We held a vigil at the church until word came of your success. I cannot express to you how relieved I am by your safe return, [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I think we could all do with a good rest, don&#039;t you? I know I could.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; I still haven&#039;t had time to think about everything that happened. About Nero...and Gaius...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Watching you live the life of a free adventurer has helped me realize that I can&#039;t keep putting off my dreams forever.&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; I&#039;ve been talking with Wedge about opening a workshop, independent of Garlond Ironworks. Maybe in Vylbrand, I don&#039;t know...&lt;br /&gt;
 &#039;&#039;&#039;Biggs:&#039;&#039;&#039; Working with the chief is great and all, but someday I want to build my own &#039;&#039;Enterprise&#039;&#039;, you know?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; You&#039;re an inspiration to us all, [Forename]. An honest-to-gods hero that never gives up! Never gives in!&lt;br /&gt;
 &#039;&#039;&#039;Wedge:&#039;&#039;&#039; (And neither will I. I&#039;ll win Tatru&#039;s heart! See if I don&#039;t!)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald:&#039;&#039;&#039; One day I hopw to become a hero to the people like you. A hero like A&#039;aba and Aulie were to me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; So a new era has begun... On such a momentous occasion, I find it good for the soul to tie up loose ends.&lt;br /&gt;
 &#039;&#039;&#039;Papalymo:&#039;&#039;&#039; Hm? What would I suggest you do? Why, the same thing you always do after accomplishing a task: report to Minfilia. It ends where it begins, my friend. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Heehee! We all decided to give you a special surprise welcome, just like the ones in heroic epics!&lt;br /&gt;
 &#039;&#039;&#039;Yda:&#039;&#039;&#039; Your story took many twists and turns, but you managed to get to the happy ending! Let&#039;s hope for more happy endings to come!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; I realize I have been the cause of tremendous consternation, and for that I deeply apologize.&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Ah, but you haven&#039;t the time to waste chatting with me. Minfilia is expecting you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Welcome back, Warrior of Light. We, all of us, prayed for your safe return.&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; The Seventh Astral Era has dawned, setting in motion a myraid of new beginnings. I suspect our paths will diverge for a time... Have you said your farewells to the Scions?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The land my master sheltered from oblivions hath been delivered unto a new beginning by the hand of the Warrior of Light. Thus doth history mark the passing of an era.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The dawn doth brighten the sky, and shineth o&#039;er this nascent age of hope. And though the clouds gather to mute the sun&#039;s rising glory, I would walk far with thee under its gentle glow.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; &amp;quot;Where men go as one, there is life. And where there is life, there is cause to hope.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The light of hope shines brilliantly within you, [Forename]. I only wish my grandfather were here to see it.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Saints%27_Wake&amp;diff=1048978</id>
		<title>All Saints&#039; Wake</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_Saints%27_Wake&amp;diff=1048978"/>
		<updated>2025-10-10T12:58:25Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* List of events */  Added 2025&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|All Saints&#039; Wake Events Quests}}&lt;br /&gt;
{{quotation|Encyclopaedia Eorzea Volume III, p. 62|All Saints&#039; Wake is an ancient tradition revolving around Daniffen, Randolfe, Llafymae, and those other paragons of virtue elevated to serve as saints of the Twelve, who during this time of year are said to be called to the heavens for a feast of deific proportions. While none would argue that the saints are deserving of such favor, during this revelry our realm is bereft of their divine protections, allowing fell creatures to come out of hiding and work their wicked devices. Legend has it that a parade of evil led by a pumpkin-headed fiend comes to march through our mundane streets, working malicious magicks—which traditionally spurs most folk to return home before sunset and barricade themselves indoors with kith and kin until dawn.&lt;br /&gt;
&lt;br /&gt;
In modern times, scholars have suggested that this custom and the legend that inspired it began as a way to keep people justifiably wary, as the season coincides with the breeding periods of several species of nocturnal predators. Regardless of tis origin, however, in recent years the Adventurers&#039; Guild has done its utmost to set hearts at ease, and All Saints&#039; Wake has become an occasion for merrymaking, rather than a source of dread. Helped along by delightful delicacies, dramatic displays, and troupes of entertainers—including the remarkably dedicated Continental Circus—the revelry is such that the Twelve can observe from on high.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==List of events==&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!Name !! Event Period !! Notable rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2025)]] || October 17 - November 4, 2024 || {{Item icon|Ambulario}}, {{Item icon|Feastful All Saints Wake Advertisement}}|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2024)]] || October 18 - November 4, 2024 || {{Item icon|Night of Devilry Horns}}, {{Item icon|Night of Devilry Shirt}}, {{Item icon|Night of Devilry Fingerless Gloves}}, {{Item icon|Night of Devilry Trousers}}, {{Item icon|Night of Devilry Boots}}, {{Item icon|Flying Pumpkin}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2023)]] || October 27 - November 13, 2023 || {{Item icon|All Saints&#039; Charm}}, {{Item icon|Wall-mounted Vampire Bats}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2022)]] || October 19 - November 1, 2022 || {{Item icon|Wake Doctor&#039;s Mask}}, {{Item icon|Wake Doctor&#039;s White Coat}}, {{Item icon|Wake Doctor&#039;s Rubber Gloves}}, {{Item icon|Wake Doctor&#039;s Bottoms}}, {{Item icon|Wake Doctor&#039;s Shoes}}, {{Item icon|Eat Pumpkin Cookie}}, {{Item icon|Caged Wisp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2021)]] || January 20 - February 2, 2022 || {{Item icon|Clown&#039;s Hat}}, {{Item icon|Clown&#039;s Top}}, {{Item icon|Clown&#039;s Shortgloves}}, {{Item icon|Clown&#039;s Bottoms}}, {{Item icon|Clown&#039;s Boots}}, {{Item icon|Modern Cosmetics - Clowning Around}}, {{Item icon|Haunted Pumpkin Set}}, {{Item icon|Pumpkin Flower Vase}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;text-align:center&amp;quot; | &#039;&#039;&#039;No event held in 2020 due to pandemic delays.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2019)]] || October 17 - November 1, 2019 || {{item icon|Circus Ahriman}}, {{item icon|Pumpkin Carriage}}, {{item icon|Fantastical All Saints&#039; Wake Advertisement}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2018)]] || October 18 - November 1, 2018 || {{item icon|Little Yin}}, {{item icon|Little Yang}}, {{item icon|Pumpkin Party Pennants}}, {{item icon|Pumpkin Pastry Platter}}, {{item icon|Familiar Pawprints}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2017)]] || October 19 - November 1, 2017 || {{item icon|Werewolf Attire Chest for Men}}, {{item icon|Werewolf Attire Chest for Women}}, {{item icon|Ghost Candlestand}}, {{item icon|Pumpkin Tower}}, {{item icon|Pumpkin Pie Set}}, {{item icon|Pumpkin Pudding Set}}, {{item icon|All Saints&#039; Wake Advertisement}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2016)]] || October 19 - November 1, 2016 || {{item icon|Continental Eye}}, {{item icon|Vampire&#039;s Vest}}, {{item icon|Pumpkin Stew}}, {{item icon|All Saints&#039; Wake Orchestrion Roll}}, {{item icon|Up at Dawn Orchestrion Roll}}, {{item icon|Magicked Prism (Pumpkin)}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2015)]] || October 22 - November 4, 2015 || {{item icon|Witch&#039;s Broom (Mount)}}, {{item icon|Pumpkin Butler}}, {{item icon|Witch&#039;s Hat}}, {{item icon|Witch&#039;s Coatee}}, {{item icon|Witch&#039;s Gloves}}, {{item icon|Witch&#039;s Thighboots}}, {{item icon|Pumpkin Basket}}, {{item icon|Pumpkin Candlestand}}, {{item icon|Eerie Wallpaper}}, {{item icon|Stuffed Succubus}} , {{item icon|Pumpkin Desk}}, {{item icon|Pumpkin Chair}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2014)]] || October 20 - November 3, 2014 || {{item icon|Eerie Hat}}, {{item icon|Eerie Robe}}, {{item icon|Eerie Tights}}, {{item icon|Eerie Crakows}}, {{item icon|Pumpkin Earrings}}, {{item icon|Eerie Barding}}&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2013)]] || October 18 - November 1, 2013 || {{item icon|The Howling Spirit}}, {{item icon|The Wailing Spirit}}, {{item icon|Jack-o&#039;-lantern}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Legacy events===&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!Name !! Event Period !! Notable rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[All Saints&#039; Wake (2011)]] || October 18 - November 1, 2011 || {{item icon|Pumpkin Head}}, {{item icon|Ripened Pumpkin Head}}, {{item icon|Unripened Pumpkin Head}}, {{item icon|White Pumpkin Head}}, {{item icon|Years-old Pumpkin Cookie}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goblin_Hunter&amp;diff=1032816</id>
		<title>Goblin Hunter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Goblin_Hunter&amp;diff=1032816"/>
		<updated>2025-10-02T12:16:39Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* FATEs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Goblin Hunter&lt;br /&gt;
| description =&lt;br /&gt;
| image = Goblin Hunter.jpg&lt;br /&gt;
| location = East Shroud&lt;br /&gt;
| coordinates = 13,27&lt;br /&gt;
| race = Spoken&lt;br /&gt;
| clan = Goblin&lt;br /&gt;
| level = 11-18&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|East Shroud| 13,27 |11}}&lt;br /&gt;
{{NPC location info|Western La Noscea|  |18}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Hunting Log==&lt;br /&gt;
*[[Archer Hunting Log|Archer 13]]&lt;br /&gt;
*[[Conjurer Hunting Log|Conjurer 12]]&lt;br /&gt;
&lt;br /&gt;
==FATEs==&lt;br /&gt;
*{{questlink|fate-enemies|Goblin Chain}} (Found in [[Western La Noscea]].)&lt;br /&gt;
*{{questlink|fate-boss|Tryp Fantastic}} (Found in [[Western La Noscea]].)&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[File:Goblin Hunter location.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 2.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:HavenRebornTTV/Discord&amp;diff=1027159</id>
		<title>User:HavenRebornTTV/Discord</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=User:HavenRebornTTV/Discord&amp;diff=1027159"/>
		<updated>2025-09-22T14:40:17Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: Created page with &amp;quot;jdhaven&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;jdhaven&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027158</id>
		<title>Castrum Meridianum</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027158"/>
		<updated>2025-09-22T14:09:21Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: Undo revision 1027155 by HavenRebornTTV (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Castrum Meridianum&lt;br /&gt;
| description = So begins the third phase of Operation: Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar&#039;s seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison&#039;s eyes are drawn outwards, you and your comrades must steal past its defences and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.&lt;br /&gt;
| image = Castrum Meridianum.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 42&lt;br /&gt;
| ilvl-sync = 60&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = main scenario&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = Northern Thanalan&lt;br /&gt;
| entrance-coordinates = 15.5,16.8&lt;br /&gt;
| req-quest = Rock the Castrum&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| base-exp = 172,570&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==General Information==&lt;br /&gt;
*As of [[patch 4.2]], to ensure new players are able to enjoy the cutscenes in [[Castrum Meridianum]] and [[the Praetorium]], all cutscenes in these dungeons can no longer be skipped. Because this will increase the time required to complete these dungeons, completion rewards and [[Duty Roulette]] bonuses for these duties have been increased.&lt;br /&gt;
&lt;br /&gt;
*As of [[patch 6.1]], extensive changes to general progression have been made as part of the implementation of [[Duty Support]].&lt;br /&gt;
&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Storm Marauder&lt;br /&gt;
! Serpent Conjurer&lt;br /&gt;
! Flame Thaumaturge&lt;br /&gt;
! Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder4.png]]&lt;br /&gt;
| [[File:DS Conjurer4.png]]&lt;br /&gt;
| [[File:DS Thaumaturge4.png]]&lt;br /&gt;
| [[File:DS Lancer4.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Arrive at the central crossing: 0/1&lt;br /&gt;
#Clear the central crossing: 0/1&lt;br /&gt;
#Arrive at Area V: 0/1&lt;br /&gt;
#Clear Area V: 0/1&lt;br /&gt;
#Arrive at the parade ground: 0/1&lt;br /&gt;
#Defeat [[Livia sas Junius]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[The Black Eft]]===&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Support&#039;&#039;&#039;: Deals 3 hits of moderate raidwide damage.&lt;br /&gt;
* &#039;&#039;&#039;Request Assistance&#039;&#039;&#039;: Summons additional imperial soldiers to the battle.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Cannon&#039;&#039;&#039;: A large circular AoE attack that targets a random player, dealing heavy damage to all players hit.&lt;br /&gt;
* &#039;&#039;&#039;High-powered Magitek Ray&#039;&#039;&#039;: An untelegraphed line attack that deals heavy damage to all players directly in front of the boss.&lt;br /&gt;
Reward: &lt;br /&gt;
* {{exp|34,514}} [[Experience Points]]&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Magitek Vanguard F-1]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cermet Drill&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: Places a flare in a random corner of the arena. Players should move to the other corner to lower the damage taken.&lt;br /&gt;
*&#039;&#039;&#039;Hypercharge&#039;&#039;&#039;: The boss will reposition at the center of the arena and fire a donut AoE and circle AoE, leaving only a small donut as a safe spot.&lt;br /&gt;
*&#039;&#039;&#039;Overcharge&#039;&#039;&#039;: A frontal cone AoE attack that deals heavy amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]] to all players hit.&lt;br /&gt;
*&#039;&#039;&#039;Targeted Support&#039;&#039;&#039;: Drops an AoE on all players that must be avoided by moving out of it.&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|60,396}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Livia sas Junius]]===&lt;br /&gt;
*&#039;&#039;&#039;Aglaia Climb&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Roundhouse&#039;&#039;&#039;: Livia will reposition to the center and cast a circle AoE followed by 8 AoEs on the border of the arena. Avoid by moving out then moving in.&lt;br /&gt;
*&#039;&#039;&#039;Infinite Reach&#039;&#039;&#039;: A sequence of a large line AoE down the center of the arena followed by 6 circle AoEs on the sides of it. Livia will cast this four times on various sides of the arena before ending with &#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;. Players must remember the order in which the AoEs appear to avoid them sequentially.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: A cast in preparation for the following two moves:&lt;br /&gt;
**&#039;&#039;&#039;Stunning Sweep&#039;&#039;&#039;: Circular AoE attack that is done at the same time as 6 other AoEs on the outside of the arena, leaving two safe areas on opposite edges. This is followed by two flare markers on the the safe spot. Players must get into the safe zone and then leave once the other AoEs go off.&lt;br /&gt;
**&#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;: 8 line AoEs will go off in the middle of the arena, followed by four flare markers on the edge. Players must move in between two of the line AoEs and move back into the center.&lt;br /&gt;
At 18% HP, Livia leaps to the center of the arena and casts &#039;&#039;&#039;Artificial Boost&#039;&#039;&#039;, increasing her defenses. Livia then casts a deadlier &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;, which now goes through four instances of unavoidable raidwide damage. She will continue to spam &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039; until her defeat.&lt;br /&gt;
&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|77,660}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Livia sas Junius Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Castrum Meridianum}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|The Emperor&#039;s Wont}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death|roll=n}}&lt;br /&gt;
{{music table row|Final Boss|Steel Reason}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
Exploiting the chaos that followed the Calamity, the XIVth Imperial Legion entrenched itself in Eorzea, establishing strongholds in stra-tegic locations across the realm. Foremost among them was Castrum Meridianum, Gaius van Baelsar’s seat of power. Situated in northern Thanalan, the site was chosen for its rich deposits of ceruleum—fuel for the Empire’s machina and the lifeblood of its conquest. Upon occupying the area, the legatus ordered the construction of a facility to refine the raw liquid, thereby achieving self-sufficiency for his campaign and ending his dependence on the Garlean motherland.&lt;br /&gt;
&lt;br /&gt;
Struggling simply to rebuild, the nations of Eorzea could only watch on as the castrum’s intimidating silhouette took form to dominate the landscape. But years later, the opportunity would come to take action—via the large-scale military strategy dubbed Operation Archon. Bringing all of their resources to bear, the Grand Companies isolated Castrum Meridianum from its sister strongholds with coordinated strikes before turning their eyes upon the main prize. It was a delicate dance that demanded audacity, finesse, and no small amount of luck, but each of the units involved came through to guide the operation to success.&lt;br /&gt;
&lt;br /&gt;
All their efforts were for but one purpose: the destruction of the Ultima Weapon. Once the way was clear for an elite adventurer unit to carry out this task, the Grand Companies withdrew their forces to avoid unnecessary losses. After the dust had settled, the remnants of the XIVth were suffered to remain, but the Black Wolf’s legion had effectively been defanged.&lt;br /&gt;
&lt;br /&gt;
===Magitek Vanguard H-1===&lt;br /&gt;
Fitted with additional plate, this heavy variant of the vanguard sacrifices mobility for defense. Though not apparent at a glance it also boasts a more powerful ceruleum engine.&lt;br /&gt;
&lt;br /&gt;
===Magitek Colossus Rubricatus===&lt;br /&gt;
An enhanced version of the autonomous colossus, this model incorporates experimental technology that draws upon an external energy source to augment power. The first units manufactured were deployed to guard the Praetorium.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
By reproducing the workings of arcane shields with magitek, the Garleans succeeded in enveloping Castrum Meridianum in an energy field that could withstand powerful magical attacks. In order to defeat such a field, one must either subject it to a tremendous burden or destroy its generator from within, the latter method being undertaken by the Eorzean Alliance during Operation Archon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027157</id>
		<title>Castrum Meridianum</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027157"/>
		<updated>2025-09-22T14:08:56Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Castrum Meridianum&lt;br /&gt;
| description = So begins the third phase of Operation: Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar&#039;s seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison&#039;s eyes are drawn outwards, you and your comrades must steal past its defences and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.&lt;br /&gt;
| image = Castrum Meridianum.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 42&lt;br /&gt;
| ilvl-sync = 60&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = main scenario&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = Northern Thanalan&lt;br /&gt;
| entrance-coordinates = 15.5,16.8&lt;br /&gt;
| req-quest = Rock the Castrum&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| base-exp = 172,570&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==General Information==&lt;br /&gt;
*As of [[patch 4.2]], to ensure new players are able to enjoy the cutscenes in [[Castrum Meridianum]] and [[the Praetorium]], all cutscenes in these dungeons can no longer be skipped. Because this will increase the time required to complete these dungeons, completion rewards and [[Duty Roulette]] bonuses for these duties have been increased.&lt;br /&gt;
&lt;br /&gt;
*As of [[patch 6.1]], extensive changes to general progression have been made as part of the implementation of [[Duty Support]].&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
When fighting the [[Magitek Colossus]] prior to fighting [[Livia sas Junius]], cast [[Benediction]] onto [[Cid]]&lt;br /&gt;
&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Storm Marauder&lt;br /&gt;
! Serpent Conjurer&lt;br /&gt;
! Flame Thaumaturge&lt;br /&gt;
! Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder4.png]]&lt;br /&gt;
| [[File:DS Conjurer4.png]]&lt;br /&gt;
| [[File:DS Thaumaturge4.png]]&lt;br /&gt;
| [[File:DS Lancer4.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Arrive at the central crossing: 0/1&lt;br /&gt;
#Clear the central crossing: 0/1&lt;br /&gt;
#Arrive at Area V: 0/1&lt;br /&gt;
#Clear Area V: 0/1&lt;br /&gt;
#Arrive at the parade ground: 0/1&lt;br /&gt;
#Defeat [[Livia sas Junius]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[The Black Eft]]===&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Support&#039;&#039;&#039;: Deals 3 hits of moderate raidwide damage.&lt;br /&gt;
* &#039;&#039;&#039;Request Assistance&#039;&#039;&#039;: Summons additional imperial soldiers to the battle.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Cannon&#039;&#039;&#039;: A large circular AoE attack that targets a random player, dealing heavy damage to all players hit.&lt;br /&gt;
* &#039;&#039;&#039;High-powered Magitek Ray&#039;&#039;&#039;: An untelegraphed line attack that deals heavy damage to all players directly in front of the boss.&lt;br /&gt;
Reward: &lt;br /&gt;
* {{exp|34,514}} [[Experience Points]]&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Magitek Vanguard F-1]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cermet Drill&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: Places a flare in a random corner of the arena. Players should move to the other corner to lower the damage taken.&lt;br /&gt;
*&#039;&#039;&#039;Hypercharge&#039;&#039;&#039;: The boss will reposition at the center of the arena and fire a donut AoE and circle AoE, leaving only a small donut as a safe spot.&lt;br /&gt;
*&#039;&#039;&#039;Overcharge&#039;&#039;&#039;: A frontal cone AoE attack that deals heavy amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]] to all players hit.&lt;br /&gt;
*&#039;&#039;&#039;Targeted Support&#039;&#039;&#039;: Drops an AoE on all players that must be avoided by moving out of it.&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|60,396}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Livia sas Junius]]===&lt;br /&gt;
*&#039;&#039;&#039;Aglaia Climb&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Roundhouse&#039;&#039;&#039;: Livia will reposition to the center and cast a circle AoE followed by 8 AoEs on the border of the arena. Avoid by moving out then moving in.&lt;br /&gt;
*&#039;&#039;&#039;Infinite Reach&#039;&#039;&#039;: A sequence of a large line AoE down the center of the arena followed by 6 circle AoEs on the sides of it. Livia will cast this four times on various sides of the arena before ending with &#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;. Players must remember the order in which the AoEs appear to avoid them sequentially.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: A cast in preparation for the following two moves:&lt;br /&gt;
**&#039;&#039;&#039;Stunning Sweep&#039;&#039;&#039;: Circular AoE attack that is done at the same time as 6 other AoEs on the outside of the arena, leaving two safe areas on opposite edges. This is followed by two flare markers on the the safe spot. Players must get into the safe zone and then leave once the other AoEs go off.&lt;br /&gt;
**&#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;: 8 line AoEs will go off in the middle of the arena, followed by four flare markers on the edge. Players must move in between two of the line AoEs and move back into the center.&lt;br /&gt;
At 18% HP, Livia leaps to the center of the arena and casts &#039;&#039;&#039;Artificial Boost&#039;&#039;&#039;, increasing her defenses. Livia then casts a deadlier &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;, which now goes through four instances of unavoidable raidwide damage. She will continue to spam &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039; until her defeat.&lt;br /&gt;
&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|77,660}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Livia sas Junius Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Castrum Meridianum}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|The Emperor&#039;s Wont}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death|roll=n}}&lt;br /&gt;
{{music table row|Final Boss|Steel Reason}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
Exploiting the chaos that followed the Calamity, the XIVth Imperial Legion entrenched itself in Eorzea, establishing strongholds in stra-tegic locations across the realm. Foremost among them was Castrum Meridianum, Gaius van Baelsar’s seat of power. Situated in northern Thanalan, the site was chosen for its rich deposits of ceruleum—fuel for the Empire’s machina and the lifeblood of its conquest. Upon occupying the area, the legatus ordered the construction of a facility to refine the raw liquid, thereby achieving self-sufficiency for his campaign and ending his dependence on the Garlean motherland.&lt;br /&gt;
&lt;br /&gt;
Struggling simply to rebuild, the nations of Eorzea could only watch on as the castrum’s intimidating silhouette took form to dominate the landscape. But years later, the opportunity would come to take action—via the large-scale military strategy dubbed Operation Archon. Bringing all of their resources to bear, the Grand Companies isolated Castrum Meridianum from its sister strongholds with coordinated strikes before turning their eyes upon the main prize. It was a delicate dance that demanded audacity, finesse, and no small amount of luck, but each of the units involved came through to guide the operation to success.&lt;br /&gt;
&lt;br /&gt;
All their efforts were for but one purpose: the destruction of the Ultima Weapon. Once the way was clear for an elite adventurer unit to carry out this task, the Grand Companies withdrew their forces to avoid unnecessary losses. After the dust had settled, the remnants of the XIVth were suffered to remain, but the Black Wolf’s legion had effectively been defanged.&lt;br /&gt;
&lt;br /&gt;
===Magitek Vanguard H-1===&lt;br /&gt;
Fitted with additional plate, this heavy variant of the vanguard sacrifices mobility for defense. Though not apparent at a glance it also boasts a more powerful ceruleum engine.&lt;br /&gt;
&lt;br /&gt;
===Magitek Colossus Rubricatus===&lt;br /&gt;
An enhanced version of the autonomous colossus, this model incorporates experimental technology that draws upon an external energy source to augment power. The first units manufactured were deployed to guard the Praetorium.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
By reproducing the workings of arcane shields with magitek, the Garleans succeeded in enveloping Castrum Meridianum in an energy field that could withstand powerful magical attacks. In order to defeat such a field, one must either subject it to a tremendous burden or destroy its generator from within, the latter method being undertaken by the Eorzean Alliance during Operation Archon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027156</id>
		<title>Castrum Meridianum</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027156"/>
		<updated>2025-09-22T14:08:32Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Castrum Meridianum&lt;br /&gt;
| description = So begins the third phase of Operation: Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar&#039;s seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison&#039;s eyes are drawn outwards, you and your comrades must steal past its defences and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.&lt;br /&gt;
| image = Castrum Meridianum.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 42&lt;br /&gt;
| ilvl-sync = 60&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = main scenario&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = Northern Thanalan&lt;br /&gt;
| entrance-coordinates = 15.5,16.8&lt;br /&gt;
| req-quest = Rock the Castrum&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| base-exp = 172,570&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==General Information==&lt;br /&gt;
*As of [[patch 4.2]], to ensure new players are able to enjoy the cutscenes in [[Castrum Meridianum]] and [[the Praetorium]], all cutscenes in these dungeons can no longer be skipped. Because this will increase the time required to complete these dungeons, completion rewards and [[Duty Roulette]] bonuses for these duties have been increased.&lt;br /&gt;
&lt;br /&gt;
*As of [[patch 6.1]], extensive changes to general progression have been made as part of the implementation of [[Duty Support]].&lt;br /&gt;
&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Storm Marauder&lt;br /&gt;
! Serpent Conjurer&lt;br /&gt;
! Flame Thaumaturge&lt;br /&gt;
! Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder4.png]]&lt;br /&gt;
| [[File:DS Conjurer4.png]]&lt;br /&gt;
| [[File:DS Thaumaturge4.png]]&lt;br /&gt;
| [[File:DS Lancer4.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Arrive at the central crossing: 0/1&lt;br /&gt;
#Clear the central crossing: 0/1&lt;br /&gt;
#Arrive at Area V: 0/1&lt;br /&gt;
#Clear Area V: 0/1&lt;br /&gt;
#Arrive at the parade ground: 0/1&lt;br /&gt;
#Defeat [[Livia sas Junius]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[The Black Eft]]===&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Support&#039;&#039;&#039;: Deals 3 hits of moderate raidwide damage.&lt;br /&gt;
* &#039;&#039;&#039;Request Assistance&#039;&#039;&#039;: Summons additional imperial soldiers to the battle.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Cannon&#039;&#039;&#039;: A large circular AoE attack that targets a random player, dealing heavy damage to all players hit.&lt;br /&gt;
* &#039;&#039;&#039;High-powered Magitek Ray&#039;&#039;&#039;: An untelegraphed line attack that deals heavy damage to all players directly in front of the boss.&lt;br /&gt;
Reward: &lt;br /&gt;
* {{exp|34,514}} [[Experience Points]]&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Magitek Vanguard F-1]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cermet Drill&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: Places a flare in a random corner of the arena. Players should move to the other corner to lower the damage taken.&lt;br /&gt;
*&#039;&#039;&#039;Hypercharge&#039;&#039;&#039;: The boss will reposition at the center of the arena and fire a donut AoE and circle AoE, leaving only a small donut as a safe spot.&lt;br /&gt;
*&#039;&#039;&#039;Overcharge&#039;&#039;&#039;: A frontal cone AoE attack that deals heavy amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]] to all players hit.&lt;br /&gt;
*&#039;&#039;&#039;Targeted Support&#039;&#039;&#039;: Drops an AoE on all players that must be avoided by moving out of it.&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|60,396}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Livia sas Junius]]===&lt;br /&gt;
*&#039;&#039;&#039;Aglaia Climb&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Roundhouse&#039;&#039;&#039;: Livia will reposition to the center and cast a circle AoE followed by 8 AoEs on the border of the arena. Avoid by moving out then moving in.&lt;br /&gt;
*&#039;&#039;&#039;Infinite Reach&#039;&#039;&#039;: A sequence of a large line AoE down the center of the arena followed by 6 circle AoEs on the sides of it. Livia will cast this four times on various sides of the arena before ending with &#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;. Players must remember the order in which the AoEs appear to avoid them sequentially.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: A cast in preparation for the following two moves:&lt;br /&gt;
**&#039;&#039;&#039;Stunning Sweep&#039;&#039;&#039;: Circular AoE attack that is done at the same time as 6 other AoEs on the outside of the arena, leaving two safe areas on opposite edges. This is followed by two flare markers on the the safe spot. Players must get into the safe zone and then leave once the other AoEs go off.&lt;br /&gt;
**&#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;: 8 line AoEs will go off in the middle of the arena, followed by four flare markers on the edge. Players must move in between two of the line AoEs and move back into the center.&lt;br /&gt;
At 18% HP, Livia leaps to the center of the arena and casts &#039;&#039;&#039;Artificial Boost&#039;&#039;&#039;, increasing her defenses. Livia then casts a deadlier &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;, which now goes through four instances of unavoidable raidwide damage. She will continue to spam &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039; until her defeat.&lt;br /&gt;
&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|77,660}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Livia sas Junius Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Castrum Meridianum}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|The Emperor&#039;s Wont}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death|roll=n}}&lt;br /&gt;
{{music table row|Final Boss|Steel Reason}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
Exploiting the chaos that followed the Calamity, the XIVth Imperial Legion entrenched itself in Eorzea, establishing strongholds in stra-tegic locations across the realm. Foremost among them was Castrum Meridianum, Gaius van Baelsar’s seat of power. Situated in northern Thanalan, the site was chosen for its rich deposits of ceruleum—fuel for the Empire’s machina and the lifeblood of its conquest. Upon occupying the area, the legatus ordered the construction of a facility to refine the raw liquid, thereby achieving self-sufficiency for his campaign and ending his dependence on the Garlean motherland.&lt;br /&gt;
&lt;br /&gt;
Struggling simply to rebuild, the nations of Eorzea could only watch on as the castrum’s intimidating silhouette took form to dominate the landscape. But years later, the opportunity would come to take action—via the large-scale military strategy dubbed Operation Archon. Bringing all of their resources to bear, the Grand Companies isolated Castrum Meridianum from its sister strongholds with coordinated strikes before turning their eyes upon the main prize. It was a delicate dance that demanded audacity, finesse, and no small amount of luck, but each of the units involved came through to guide the operation to success.&lt;br /&gt;
&lt;br /&gt;
All their efforts were for but one purpose: the destruction of the Ultima Weapon. Once the way was clear for an elite adventurer unit to carry out this task, the Grand Companies withdrew their forces to avoid unnecessary losses. After the dust had settled, the remnants of the XIVth were suffered to remain, but the Black Wolf’s legion had effectively been defanged.&lt;br /&gt;
&lt;br /&gt;
===Magitek Vanguard H-1===&lt;br /&gt;
Fitted with additional plate, this heavy variant of the vanguard sacrifices mobility for defense. Though not apparent at a glance it also boasts a more powerful ceruleum engine.&lt;br /&gt;
&lt;br /&gt;
===Magitek Colossus Rubricatus===&lt;br /&gt;
An enhanced version of the autonomous colossus, this model incorporates experimental technology that draws upon an external energy source to augment power. The first units manufactured were deployed to guard the Praetorium.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
By reproducing the workings of arcane shields with magitek, the Garleans succeeded in enveloping Castrum Meridianum in an energy field that could withstand powerful magical attacks. In order to defeat such a field, one must either subject it to a tremendous burden or destroy its generator from within, the latter method being undertaken by the Eorzean Alliance during Operation Archon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027155</id>
		<title>Castrum Meridianum</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Castrum_Meridianum&amp;diff=1027155"/>
		<updated>2025-09-22T13:50:50Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = Castrum Meridianum&lt;br /&gt;
| description = So begins the third phase of Operation: Archon, which entails a frontal assault upon Castrum Meridianum, Gaius van Baelsar&#039;s seat of power. Forming the main thrust, the Immortal Flames will strike at the stronghold with all their strength, though this is but a feint. While the garrison&#039;s eyes are drawn outwards, you and your comrades must steal past its defences and attempt to deactivate the magitek field which protects the Praetorium, the fortress within a fortress wherein the Ultima Weapon is believed to be housed.&lt;br /&gt;
| image = Castrum Meridianum.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 42&lt;br /&gt;
| ilvl-sync = 60&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = main scenario&lt;br /&gt;
| tomestones = 100 poetics&lt;br /&gt;
| entrance = Northern Thanalan&lt;br /&gt;
| entrance-coordinates = 15.5,16.8&lt;br /&gt;
| req-quest = Rock the Castrum&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| base-exp = 172,570&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==General Information==&lt;br /&gt;
*As of [[patch 4.2]], to ensure new players are able to enjoy the cutscenes in [[Castrum Meridianum]] and [[the Praetorium]], all cutscenes in these dungeons can no longer be skipped. Because this will increase the time required to complete these dungeons, completion rewards and [[Duty Roulette]] bonuses for these duties have been increased.&lt;br /&gt;
&lt;br /&gt;
*As of [[patch 6.1]], extensive changes to general progression have been made as part of the implementation of [[Duty Support]].&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
When fighting the [[Magitek Colossus]] prior to fighting [[Livia sas Junius]], cast [[Benediction]] onto [[Cid]]&lt;br /&gt;
&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Storm Marauder&lt;br /&gt;
! Serpent Conjurer&lt;br /&gt;
! Flame Thaumaturge&lt;br /&gt;
! Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder4.png]]&lt;br /&gt;
| [[File:DS Conjurer4.png]]&lt;br /&gt;
| [[File:DS Thaumaturge4.png]]&lt;br /&gt;
| [[File:DS Lancer4.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Arrive at the central crossing: 0/1&lt;br /&gt;
#Clear the central crossing: 0/1&lt;br /&gt;
#Arrive at Area V: 0/1&lt;br /&gt;
#Clear Area V: 0/1&lt;br /&gt;
#Arrive at the parade ground: 0/1&lt;br /&gt;
#Defeat [[Livia sas Junius]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[The Black Eft]]===&lt;br /&gt;
* &#039;&#039;&#039;Incendiary Support&#039;&#039;&#039;: Deals 3 hits of moderate raidwide damage.&lt;br /&gt;
* &#039;&#039;&#039;Request Assistance&#039;&#039;&#039;: Summons additional imperial soldiers to the battle.&lt;br /&gt;
* &#039;&#039;&#039;Magitek Cannon&#039;&#039;&#039;: A large circular AoE attack that targets a random player, dealing heavy damage to all players hit.&lt;br /&gt;
* &#039;&#039;&#039;High-powered Magitek Ray&#039;&#039;&#039;: An untelegraphed line attack that deals heavy damage to all players directly in front of the boss.&lt;br /&gt;
Reward: &lt;br /&gt;
* {{exp|34,514}} [[Experience Points]]&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|link=]] [[Magitek Vanguard F-1]]===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cermet Drill&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: Places a flare in a random corner of the arena. Players should move to the other corner to lower the damage taken.&lt;br /&gt;
*&#039;&#039;&#039;Hypercharge&#039;&#039;&#039;: The boss will reposition at the center of the arena and fire a donut AoE and circle AoE, leaving only a small donut as a safe spot.&lt;br /&gt;
*&#039;&#039;&#039;Overcharge&#039;&#039;&#039;: A frontal cone AoE attack that deals heavy amount of damage and inflicts the debuff {{status effect|paralysis}} [[Paralysis]] to all players hit.&lt;br /&gt;
*&#039;&#039;&#039;Targeted Support&#039;&#039;&#039;: Drops an AoE on all players that must be avoided by moving out of it.&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|60,396}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] [[Livia sas Junius]]===&lt;br /&gt;
*&#039;&#039;&#039;Aglaia Climb&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Roundhouse&#039;&#039;&#039;: Livia will reposition to the center and cast a circle AoE followed by 8 AoEs on the border of the arena. Avoid by moving out then moving in.&lt;br /&gt;
*&#039;&#039;&#039;Infinite Reach&#039;&#039;&#039;: A sequence of a large line AoE down the center of the arena followed by 6 circle AoEs on the sides of it. Livia will cast this four times on various sides of the arena before ending with &#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;. Players must remember the order in which the AoEs appear to avoid them sequentially.&lt;br /&gt;
*&#039;&#039;&#039;Thermobaric Strike&#039;&#039;&#039;: A cast in preparation for the following two moves:&lt;br /&gt;
**&#039;&#039;&#039;Stunning Sweep&#039;&#039;&#039;: Circular AoE attack that is done at the same time as 6 other AoEs on the outside of the arena, leaving two safe areas on opposite edges. This is followed by two flare markers on the the safe spot. Players must get into the safe zone and then leave once the other AoEs go off.&lt;br /&gt;
**&#039;&#039;&#039;Angry Salamander&#039;&#039;&#039;: 8 line AoEs will go off in the middle of the arena, followed by four flare markers on the edge. Players must move in between two of the line AoEs and move back into the center.&lt;br /&gt;
At 18% HP, Livia leaps to the center of the arena and casts &#039;&#039;&#039;Artificial Boost&#039;&#039;&#039;, increasing her defenses. Livia then casts a deadlier &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039;, which now goes through four instances of unavoidable raidwide damage. She will continue to spam &#039;&#039;&#039;Artificial Plasma&#039;&#039;&#039; until her defeat.&lt;br /&gt;
&lt;br /&gt;
Reward:&lt;br /&gt;
* {{exp|77,660}} [[Experience Points]]&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|100}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Livia sas Junius Card}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Castrum Meridianum}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|The Emperor&#039;s Wont}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death|roll=n}}&lt;br /&gt;
{{music table row|Final Boss|Steel Reason}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===Operation Archon===&lt;br /&gt;
Exploiting the chaos that followed the Calamity, the XIVth Imperial Legion entrenched itself in Eorzea, establishing strongholds in stra-tegic locations across the realm. Foremost among them was Castrum Meridianum, Gaius van Baelsar’s seat of power. Situated in northern Thanalan, the site was chosen for its rich deposits of ceruleum—fuel for the Empire’s machina and the lifeblood of its conquest. Upon occupying the area, the legatus ordered the construction of a facility to refine the raw liquid, thereby achieving self-sufficiency for his campaign and ending his dependence on the Garlean motherland.&lt;br /&gt;
&lt;br /&gt;
Struggling simply to rebuild, the nations of Eorzea could only watch on as the castrum’s intimidating silhouette took form to dominate the landscape. But years later, the opportunity would come to take action—via the large-scale military strategy dubbed Operation Archon. Bringing all of their resources to bear, the Grand Companies isolated Castrum Meridianum from its sister strongholds with coordinated strikes before turning their eyes upon the main prize. It was a delicate dance that demanded audacity, finesse, and no small amount of luck, but each of the units involved came through to guide the operation to success.&lt;br /&gt;
&lt;br /&gt;
All their efforts were for but one purpose: the destruction of the Ultima Weapon. Once the way was clear for an elite adventurer unit to carry out this task, the Grand Companies withdrew their forces to avoid unnecessary losses. After the dust had settled, the remnants of the XIVth were suffered to remain, but the Black Wolf’s legion had effectively been defanged.&lt;br /&gt;
&lt;br /&gt;
===Magitek Vanguard H-1===&lt;br /&gt;
Fitted with additional plate, this heavy variant of the vanguard sacrifices mobility for defense. Though not apparent at a glance it also boasts a more powerful ceruleum engine.&lt;br /&gt;
&lt;br /&gt;
===Magitek Colossus Rubricatus===&lt;br /&gt;
An enhanced version of the autonomous colossus, this model incorporates experimental technology that draws upon an external energy source to augment power. The first units manufactured were deployed to guard the Praetorium.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
By reproducing the workings of arcane shields with magitek, the Garleans succeeded in enveloping Castrum Meridianum in an energy field that could withstand powerful magical attacks. In order to defeat such a field, one must either subject it to a tremendous burden or destroy its generator from within, the latter method being undertaken by the Eorzean Alliance during Operation Archon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|dungeon}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Preservation_Their_Purpose&amp;diff=1012428</id>
		<title>Preservation Their Purpose</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Preservation_Their_Purpose&amp;diff=1012428"/>
		<updated>2025-08-29T12:15:32Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Walkthrough */ Adding Solution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = {{PAGENAME}}&lt;br /&gt;
| description = Wuk Lamat assesses her surroundings with grim determination.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Wuk Lamat&lt;br /&gt;
| location = Solution Nine&lt;br /&gt;
| location-x = 11.8&lt;br /&gt;
| location-y = 5.9&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dawntrail Main Scenario Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 100&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Card-shaped Object, 1 Level 1 Security Card, 1 Level 2 Security Card&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 2066&lt;br /&gt;
| reward-opt1 = 2 Tacos de Carne Asada&lt;br /&gt;
| reward-opt2 = 2 Mesquite Soup&lt;br /&gt;
| reward-opt3 = 2 Creamy Alpaca Pasta&lt;br /&gt;
| reward-opt4 = 2 Broccoli and Spinach Saute&lt;br /&gt;
| reward-opt5 = 1 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Darkness in the Heart&lt;br /&gt;
| next-quest = A Calculated Evolution&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| msq-index = 973&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 70904&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Level 1 Card: Open the desk drawer.&lt;br /&gt;
*Level 2 Card: Go to the locker and enter 11509.&lt;br /&gt;
*[https://imgur.com/xJbUeGx Facilities Puzzle Solution]&lt;br /&gt;
* ▽ (SW)&lt;br /&gt;
* ○ (NE)&lt;br /&gt;
* □ (SE)&lt;br /&gt;
* ◇ (NW)&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Lift Attendant|lift attendant]].&lt;br /&gt;
* Search for a security card in the researchers&#039; commons.&lt;br /&gt;
* Use the card-shaped object at the scanning device.&lt;br /&gt;
* Use the Level 1 security card at the scanning device for the director&#039;s office.&lt;br /&gt;
* Speak with [[Sphene (NPC)|Sphene]].&lt;br /&gt;
* Examine the locker&#039;s number pad and enter the correct combination.&lt;br /&gt;
* Use the Level 2 security card at the scanning device for the deuterolab and Facilities.&lt;br /&gt;
* Speak with [[Gulool Ja]].&lt;br /&gt;
* Speak with [[Shale]].&lt;br /&gt;
* Examine the control panels and reconfigure the circuit path.&lt;br /&gt;
* Speak with Shale.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Wuk Lamat assesses her surroundings with grim determination.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 Wuk Lamat: Tuliyollal would gladly welcome every last Alexandrian with open arms...&lt;br /&gt;
 Wuk Lamat: But what of the nation the late queen was so desperate to preserve? What of that bright haven of peace and laughter?&lt;br /&gt;
&lt;br /&gt;
 Sphene: Wuk Lamat...&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I won&#039;t stand here and let her legacy be sullied any further. I will protect Alexandria─that was the promise I made her at the last!&lt;br /&gt;
&lt;br /&gt;
 Sphene: But she betrayed you, did she not? Why do you feel this obligation?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I saw myself in her, I suppose. We both felt the people&#039;s joy as our own, yet alone, we lacked the strength to protect them.&lt;br /&gt;
 Wuk Lamat: There is so much that I love in this world─too much for me to take in my arms and keep safe. And that made me afraid. I wanted─I &#039;&#039;needed&#039;&#039; someone who shared that love and fear, so together we could do what we couldn&#039;t by ourselves.&lt;br /&gt;
 Wuk Lamat: Or maybe it&#039;s simpler than that...&lt;br /&gt;
 Wuk Lamat: Maybe I just wished that we could have been friends.&lt;br /&gt;
 Wuk Lamat: So when she turned to me in her final hour, desperate to safeguard Alexandria&#039;s future, I swore that I would see it done.&lt;br /&gt;
&lt;br /&gt;
 Sphene: In the end, I think you both found the friend you needed.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: I would be yours as well, Sphene.&lt;br /&gt;
 Wuk Lamat: Whenever you fall or struggle to rise, I&#039;ll come running to the rescue. And you do the same for me.&lt;br /&gt;
 Wuk Lamat: That&#039;s how we&#039;ll protect the things we love. That&#039;s how we&#039;ll protect Alexandria!&lt;br /&gt;
&lt;br /&gt;
 Sphene: You&#039;re right─you&#039;re right!&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; And don&#039;t forget about me!&lt;br /&gt;
 &amp;gt; ...&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; And don&#039;t forget about me! &amp;gt;&lt;br /&gt;
 Sphene: How could we!? We&#039;d not be where we are now without you!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Right, uh, we got a bit sidetracked there.&lt;br /&gt;
 Wuk Lamat: We should probably be on our way. Do we patrol, or see if Shale needs a hand...?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: There you all are!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Gulool Ja!&lt;br /&gt;
&lt;br /&gt;
 Krile: Ah, splendid─we were afraid we&#039;d miss you. Alisaie and the others said you were here.&lt;br /&gt;
&lt;br /&gt;
 Shale: Good news, Forename: we&#039;ve finally found a chink in Calyx&#039;s armor!&lt;br /&gt;
 Shale: We discovered laboratories on Everkeep&#039;s tenth level that once housed a Preservation initiative.&lt;br /&gt;
 Shale: Containment Complex 10-29, it&#039;s called, and it&#039;s been falsely registered as a distribution center. In reality, it hasn&#039;t recorded any traffic in decades...&lt;br /&gt;
&lt;br /&gt;
 Krile: We don&#039;t think this is where Calyx is hiding as such, but it may well contain clues that will point us in the right direction.&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;m sorry it took so long just to get this far. If you&#039;re interested, what do you say we all go and check it out together?&lt;br /&gt;
&lt;br /&gt;
 Sphene: Thank you for all your hard work! This is a huge step forward!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Heh heh, and &#039;&#039;up&#039;&#039;. We need to take the lift to get to the complex!&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;ve cleared this expedition with the relevant authorities, and have one of our people waiting to operate said lift. Let&#039;s not keep her waiting.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Shale: I&#039;ll share the method we used to find the containment complex once we&#039;re inside. It wasn&#039;t actually all that different to the story of how we stumbled across the Backroom. &lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It sounds like Gulool Ja played a big part in this breakthrough. I&#039;ll be sure to treat him to a fine feast once this is all over!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Shale made me her assistant! She was teaching me the basics of “data management.”&lt;br /&gt;
&lt;br /&gt;
 Sphene: Preservation laboratories... I shudder to think at what they were researching, but this is no time to be squeamish.&lt;br /&gt;
&lt;br /&gt;
 Krile: An institute on Preservation&#039;s scale would have had many such facilities in the city. Yet I cannot help but wonder if this one is where my parents worked...&lt;br /&gt;
&lt;br /&gt;
===Speak with the lift attendant===&lt;br /&gt;
 Lift Attendant: Ready to head on up? Next stop: the tenth level!&lt;br /&gt;
&lt;br /&gt;
 System: Proceed to Containment Complex 10-29? (yes/no)&lt;br /&gt;
&lt;br /&gt;
===Voiced Cutscene===&lt;br /&gt;
 Sphene: So this is one of Preservation&#039;s laboratories...?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It&#039;s so dark, I can barely see...&lt;br /&gt;
&lt;br /&gt;
 Shale: Just a moment. If I can reroute the power to the circuit...&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: You got the lights working!&lt;br /&gt;
&lt;br /&gt;
 Krile: Smell how stale the air is. This room hasn&#039;t been in use for many years.&lt;br /&gt;
&lt;br /&gt;
 Shale: It was thanks to Krile and Gulool Ja that we managed to locate this place.&lt;br /&gt;
&lt;br /&gt;
 Krile: You may remember that my earring contained the control code for the gate to the golden city.&lt;br /&gt;
 Krile: As it was Preservation that constructed the portal, we reasoned that the code to operate it might include a signature of some sort unique to their organization.&lt;br /&gt;
&lt;br /&gt;
 Shale: So I took a closer look, and a line-by-line examination yielded a string of symbols identifying the code&#039;s author.&lt;br /&gt;
 Shale: We then began accessing the nodes for every door in Everkeep, seeking out control codes which contained those same symbols...&lt;br /&gt;
 Shale: After a grueling search, we finally discovered our prize behind door number one-eight-six-zero. The entrance to the facility in which we now stand. I&#039;d probably still be at it if Gulool Ja hadn&#039;t been around to assist me.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I took breaks, but Shale never stopped working. Not even once.&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; You&#039;re a treasure, Shale.&lt;br /&gt;
 &amp;gt; Sound like you need one of Genolt&#039;s energy tonics!&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; You&#039;re a treasure, Shale. &amp;gt;&lt;br /&gt;
 Shale: I can contribute precious little else, I&#039;m afraid, but...I appreciate your kind words.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; Sound like you need one of Genolt&#039;s energy tonics! &amp;gt;&lt;br /&gt;
 Shale: Those concoctions would probably do me more harm than good, but...I appreciate the sentiment.&lt;br /&gt;
&lt;br /&gt;
 Shale: In any case, this next part will require your helping hands.&lt;br /&gt;
&lt;br /&gt;
 Krile: We need to spread out and search for something that may lead us to Calyx.&lt;br /&gt;
&lt;br /&gt;
 Sphene: We&#039;re more than happy to help, of course, but I wonder... Won&#039;t he realize we&#039;ve found this place?&lt;br /&gt;
&lt;br /&gt;
 Shale: It&#039;s highly likely. And personally, I hope he does.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Shale: You all know our main objective: we&#039;re here to pick up Calyx&#039;s trail.&lt;br /&gt;
 Shale: And I&#039;ve learned of a certain device that should help us do just that.&lt;br /&gt;
 Shale: I&#039;ll explain how as we proceed, but according to the information I was able to dredge up, the device in question should have been installed in the director&#039;s office.&lt;br /&gt;
 Shale: Now, as for where &#039;&#039;that&#039;&#039; might be... Yes, this map matches my data.&lt;br /&gt;
 Shale: This room we&#039;re in is the researchers&#039; commons, located in the western side of the complex. The director&#039;s office is to the northeast of here.&lt;br /&gt;
&lt;br /&gt;
 Sphene: So, we should cut across this circular chamber in the middle, yes?&lt;br /&gt;
&lt;br /&gt;
 Shale: Yes, we should, but...&lt;br /&gt;
 Shale: Unfortunately for us, the interior door is locked.&lt;br /&gt;
 Shale: We&#039;ll need a security key with the appropriate clearance to open it. Judging by the mechanism, it&#039;ll probably be a card of some kind.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Can&#039;t you...you know, work some electrope magic?&lt;br /&gt;
&lt;br /&gt;
 Shale: I&#039;ll try my best, but this type of lock is well before my time. It may take a while to crack it.&lt;br /&gt;
 Shale: And in case I &#039;&#039;can&#039;t&#039;&#039;, you might want to look around and see if anyone left a security card behind.&lt;br /&gt;
&lt;br /&gt;
 Krile: Considering the state of the place, it does seem like they abandoned it in some haste... I shouldn&#039;t be surprised if we found one.&lt;br /&gt;
 Krile: Very well, let&#039;s get to searching, shall we?&lt;br /&gt;
 Krile: I expect we&#039;ll have the most luck looking where the researchers kept their &#039;&#039;&#039;personal belongings&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 System: You begin searching Containment Complex 10-29. Close cooperation will be necessary to overcome the obstacles barring your path forward.&lt;br /&gt;
 System: Helpful hints will appear in a &#039;&#039;&#039;different color&#039;&#039;&#039;. Pay close attention to the information provided by your comrades should you find yourself unable to proceed.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Krile: Perhaps the researchers kept their &#039;&#039;&#039;personal belongings&#039;&#039;&#039; at their work stations...?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: No luck so far... This bin had nothing in it at all.&lt;br /&gt;
&lt;br /&gt;
 Shale: Ugh, the arcane circuits in use here are decades old... I&#039;ll keep at it, but a security card might be the only way we&#039;re getting past this lock any time soon.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Was this really a Preservation laboratory? I thought there&#039;d be something more, I don&#039;t know, &#039;&#039;special&#039;&#039; about it.&lt;br /&gt;
&lt;br /&gt;
 Sphene: These shelves are almost entirely bare, but I&#039;ll examine the files to be certain.&lt;br /&gt;
&lt;br /&gt;
===Search for a security card in the researchers&#039; commons===&lt;br /&gt;
&#039;&#039;&#039;Abandoned Paperwork&#039;&#039;&#039;&lt;br /&gt;
 System: A few documents sit in an untidy stack atop the desk. You find no security cards hidden among them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Terminal&#039;&#039;&#039;&lt;br /&gt;
 The terminal screen displays what appears to be the index page of an employee manual.&lt;br /&gt;
&lt;br /&gt;
 What section will you read?&lt;br /&gt;
 &amp;gt; &amp;quot;Personnel Protocols&amp;quot;.&lt;br /&gt;
 &amp;gt; &amp;quot;Research Objectives&amp;quot;.&lt;br /&gt;
 &amp;gt; &amp;quot;Leadership Personnel&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; &amp;quot;Personnel Protocols&amp;quot;.&amp;gt;&lt;br /&gt;
 Personnel Protocols: For security reasons, Containment Complex 10-29 has been registered as a materials distribution center. Keep this in mind and conduct yourself accordingly, both inside and outside the facility.&lt;br /&gt;
 Personnel Protocols: Each employee must perform their tasks within their designated workrooms: the researchers&#039; commons, the protolab, or the deuterolab. Entrance into another workroom without official clearance is strictly prohibited.&lt;br /&gt;
 Personnel Protocols: Carry your security card at all times. Your clearance level dictates the areas to which you have access.&lt;br /&gt;
 Personnel Protocols: Equip your regulator at all times. Due to the highly confidential nature of the research materials and other data managed within this complex, Preservation retains the ownership of─and the rights to modify─the memories of all registered personnel.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; &amp;quot;Research Objectives&amp;quot;. &amp;gt;&lt;br /&gt;
 Research Objectives: Access denied. Please log in with your personnel account to view.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt; &amp;quot;Leadership Personnel&amp;quot;. &amp;gt;&lt;br /&gt;
 Leadership Personnel: Complex Director: Demetrius&lt;br /&gt;
 Protolab Chief: Eosphor&lt;br /&gt;
 Deuterolab Chief: Redacted&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice Board&#039;&#039;&#039;&lt;br /&gt;
 System: A few indecipherable notes remain pinned to this notice board, but nothing that resembles a security card...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Desk Organizer&#039;&#039;&#039;&lt;br /&gt;
 System: This small shelving unit holds some office supplies and little else of note... &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycling Bin&#039;&#039;&#039;&lt;br /&gt;
 System: You scan the bin&#039;s interior hoping to find some card-shaped rubbish, but it appears to be empty...&lt;br /&gt;
&lt;br /&gt;
 Sphene: Nothing in there, then? I&#039;m not even sure where people keep their &#039;&#039;&#039;personal belongings&#039;&#039;&#039; in this day and age...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Half-open Desk Drawers&#039;&#039;&#039;&lt;br /&gt;
 System: This appears to be the only desk with the drawers already open. You can tell at a glance that the desk&#039;s former owner has left some things behind...&lt;br /&gt;
 System: Rifle through the half-open desk drawers? (yes/no)&lt;br /&gt;
 System: You discover a card-shaped object! The electrope surface is marked with a bold “Level 1.”&lt;br /&gt;
&lt;br /&gt;
 Krile: Oh, could that be what we&#039;re looking for? Try it on the door and see if it opens!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Krile: That looks like it could be a security card. Let&#039;s see if it works!&lt;br /&gt;
&lt;br /&gt;
===Use the card-shaped object at the scanning device===&lt;br /&gt;
 System: A scanning device. The card-shaped object you hold looks to be of a similar size to the scanner panel...&lt;br /&gt;
&lt;br /&gt;
 System: You hold the card-shaped object up to the scanner.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Gulool Ja: It&#039;s open! You did it, Forename!&lt;br /&gt;
&lt;br /&gt;
 Shale: And a good thing, too─I was getting nowhere with that outdated circuit.&lt;br /&gt;
&lt;br /&gt;
 Krile: I am curious, though... Why would they abandon a facility like this?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: It was run by a “Director Demetrius,” or so that terminal there told me.&lt;br /&gt;
&lt;br /&gt;
 Sphene: Perhaps there are more answers to be had once we venture further inside.&lt;br /&gt;
&lt;br /&gt;
 Shale: Then let&#039;s continue onwards. The door to the director&#039;s office is across the central hub.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Gulool Ja: This must be the door to the director&#039;s office. Go on! Try the card!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Looks like every room can be accessed from this hub.&lt;br /&gt;
&lt;br /&gt;
 Krile: Not a single soul here besides us...&lt;br /&gt;
&lt;br /&gt;
 Sphene: Going by the room labels on that map, we haven&#039;t entered any of the actual labs yet.&lt;br /&gt;
&lt;br /&gt;
 Shale: Another locked door. We could try the same card again, but...&lt;br /&gt;
&lt;br /&gt;
===Use the Level 1 security card at the scanning device for the director&#039;s office===&lt;br /&gt;
 System: You hold the Level 1 security card up...but the scanner beeps in disapproval.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: No good...? Maybe we need a different card?&lt;br /&gt;
&lt;br /&gt;
 Shale: Yes, the scanner is demanding a Level 3 security clearance to open the lock.&lt;br /&gt;
 Shale: As much as the delay chafes me, we&#039;ll just have to comb through the nearby rooms and hope we stumble upon the card we need.&lt;br /&gt;
 Shale: Let&#039;s start our search in the protolab. That door is already open, at least...&lt;br /&gt;
&lt;br /&gt;
 Sphene: We will find a way through together, Shale, I&#039;m sure of it!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Wuk Lamat: These notes seem to be about the research they did in here. Let&#039;s take a look...&lt;br /&gt;
 Wuk Lamat: “Experiment 148... Submitting inference candidate &#039;&#039;&#039;201930&#039;&#039;&#039; to be considered for efficiency procedure review.” Uh huh...&lt;br /&gt;
 Wuk Lamat: “Experiment 158... Maximum value of &#039;&#039;&#039;11509&#039;&#039;&#039; recorded... Comparative study to be included in the report...” Alright, then...&lt;br /&gt;
 Wuk Lamat: Oh, and one more: “Experiment 163... New proposal produced a result of &#039;&#039;&#039;9834&#039;&#039;&#039;. Decreased value verified.”&lt;br /&gt;
 Wuk Lamat: ...Well, I have no idea what any of that means. Maybe it will make sense later on?&lt;br /&gt;
&lt;br /&gt;
 Shale: Please excuse my impatience. The means to track down Calyx are close, and I&#039;m itching to get my hands on them...&lt;br /&gt;
&lt;br /&gt;
 Krile: This machine feeds into a soul cell...&lt;br /&gt;
 Krile: &amp;lt;shudder&amp;gt; I am reminded of my imprisonment by the Empire. Surely this device wasn&#039;t made to hold people...?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I dug through this data tablet and found a journal. I&#039;ll read it to you...&lt;br /&gt;
 Gulool Ja: “The results of &#039;&#039;&#039;Experiment 158&#039;&#039;&#039; show a marked improvement in aether extraction rates. At last, we have achieved the target value set by Master Calyx.&lt;br /&gt;
 Gulool Ja: “Though I will become Endless as per our ascendancy protocols, I will preserve this historic &#039;&#039;&#039;number&#039;&#039;&#039; along with my few remaining worldly effects.”&lt;br /&gt;
 Gulool Ja: Preserve the number? Hmmm...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Tablet&#039;&#039;&#039;&lt;br /&gt;
 System: It appears to be a researcher&#039;s personal data tablet.&lt;br /&gt;
 System: Skim through the entries? (yes/no)&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #1: &#039;&#039;Today I began my employment at Preservation. The organization was unfamiliar to me, but when the recruitment letter arrived, I had a gut feeling that this work would be far more fulfilling than any orthodox medical practice.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #2: &#039;&#039;My instincts were correct. Master Calyx&#039;s philosophy is the refined ideal of notions I&#039;ve only ever vaguely entertained: that mankind must evolve beyond the shackles of its flesh-and-blood existence.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #4: &#039;&#039;I had a meeting with Director Demetrius today. I&#039;ve heard others praise his genius intellect, yet he seems but a guttering candle in comparison to Master Calyx&#039;s blinding brilliance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #9: &#039;&#039;This morning I was permitted to access the top floor and observe the workings of Living Memory. As predicted, the shortage of aether required to sustain the Endless is reaching critical levels, yet “Queen Sphene” insists on continuing her ineffectual flailing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #14: &#039;&#039;Our Milalla colleagues, including the protolab chief, have been behaving in a decidedly suspicious manner of late. Should I report my concerns to the director?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Journal Entry #18: &#039;&#039;From tomorrow, I have been assigned to assist with the research project in the deuterolab. We are scheduled to conduct a major experiment, the details of which I have been kept ignorant... It would seem prudent to back up my memory data.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 System: You have reached the end of the journal entries...&lt;br /&gt;
&lt;br /&gt;
===Speak with Sphene===&lt;br /&gt;
 Sphene: The way this room is set up...&lt;br /&gt;
 Sphene: The canister inserted into that large device looks to be a soul cell. Could this be where they conducted their experiments to create Endless?&lt;br /&gt;
 Sphene: Ah, but we could probably spend days investigating this complex. Finding a way into the director&#039;s office must take precedence.&lt;br /&gt;
 Sphene: Speaking of which, Gulool Ja mentioned a locker over in the corner that he couldn&#039;t open. Perhaps you could take a look?&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Sphene: It all looks so complicated... I shall have to ask Shale to teach me how to use these machines.&lt;br /&gt;
&lt;br /&gt;
===Examine the locker&#039;s number pad and enter the correct combination===&lt;br /&gt;
 System: The locker door is shut tight, but the number pad suggests that inputting the &#039;&#039;&#039;correct combination&#039;&#039;&#039; will open it.&lt;br /&gt;
 System: You have gleaned some numerical data during your investigation. Attempt to enter the combination?&lt;br /&gt;
 System: Select the number keys on the pad to input a combination. Enter up to five digits, then press the confirm key.&lt;br /&gt;
 System: You have entered ### on the number pad. Could this be the right combination...?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incorrect password&#039;&#039;&#039;&lt;br /&gt;
 System: The combination you entered is incorrect. Perhaps &#039;&#039;&#039;speaking with your comrades&#039;&#039;&#039; might yield some useful &#039;&#039;&#039;numerical hints&#039;&#039;&#039;.&lt;br /&gt;
 System: Step away from the number pad? (yes/no)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entering 11509&#039;&#039;&#039;&lt;br /&gt;
 System: The locker pops open! Inside you discover a Level 2 security card.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Wuk Lamat: Forename, you got the locker open!&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: And you found another security card!&lt;br /&gt;
 Gulool Ja: Oh, but does that say “Level 2”? We needed a “Level 3,” didn&#039;t we...?&lt;br /&gt;
&lt;br /&gt;
 Shale: Yes, but it should still open more doors for us to explore. You did well, Forename.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: These Preservation members led such surprisingly normal lives.&lt;br /&gt;
 Wuk Lamat: Leaving notes, losing their cards... I guess I imagined they&#039;d be more...what&#039;s the word? Bloodless? Mechanical?&lt;br /&gt;
&lt;br /&gt;
 Krile: &amp;lt;giggle&amp;gt; My parents were once part of Preservation, if you&#039;ll recall!&lt;br /&gt;
 Krile: It would seem the researchers who agreed with Calyx and his philosophy underwent the conversion to Endless entities...&lt;br /&gt;
 Krile: But I assume those who could not─or would not─eventually left the organization altogether.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Oh, I almost forgot! The researchers kept journals in their data tablets.&lt;br /&gt;
 Gulool Ja: The one I read doesn&#039;t explain much, but something big happened in the complex, and afterwards it was decided that everyone would become Endless.&lt;br /&gt;
 Gulool Ja: The writer was really happy about this. You can tell how much they admired Calyx and his work...&lt;br /&gt;
 Gulool Ja: The entries ended after that, but maybe you can read more in the other tablet there!&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Right, let&#039;s move this investigation to another room.&lt;br /&gt;
&lt;br /&gt;
 Shale: Well, we have the deuterolab and the maintenance facilities left to search. Both are accessed via the southeast corridor.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: So it&#039;s back to the hub and the locked door across the way.&lt;br /&gt;
&lt;br /&gt;
 Shale: Which will hopefully yield before our new security card. I&#039;ll take the old one, if you like─I doubt we&#039;ll have any more use for it.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Wuk Lamat: Calyx hasn&#039;t bothered to show his face yet, I see. Maybe he hasn&#039;t noticed us? Or maybe he&#039;s just watching...and waiting.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: What else do they have in this place? If I read that map right, it must be a lot smaller than the Yuweyawata facility...&lt;br /&gt;
&lt;br /&gt;
 Shale: The scanner awaits. Hold the security card up to the panel and it should unlock the door.&lt;br /&gt;
&lt;br /&gt;
 Sphene: It seems not everyone who joined Preservation became Endless right away. There must have been research that required physical bodies.&lt;br /&gt;
&lt;br /&gt;
 Krile: If there were others besides my parents who left Preservation, where might they be now...?&lt;br /&gt;
&lt;br /&gt;
===Use the Level 2 security card at the scanning device for the deuterolab and Facilities===&lt;br /&gt;
 System: A scanning device. It waits silently for a security card with the appropriate level of clearance...&lt;br /&gt;
&lt;br /&gt;
 Sphene: Yes, it opened!&lt;br /&gt;
&lt;br /&gt;
 Shale: So, where should we go first? The deuterolab or Facilities?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: Hmmm... Let&#039;s start with the lab!&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Shale: Hm, what does this sign say...?&lt;br /&gt;
&lt;br /&gt;
 Sphene: How strange. This door is not lit up like the others.&lt;br /&gt;
&lt;br /&gt;
 Krile: Shouldn&#039;t the security card open this door as easily as the last one?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: What is it, Gulool Ja?&lt;br /&gt;
&lt;br /&gt;
===Speak with Gulool Ja===&lt;br /&gt;
 Gulool Ja: Shale... There doesn&#039;t seem to be any power here.&lt;br /&gt;
&lt;br /&gt;
 Shale: No, none at all. It&#039;s possible the energy supply for this room is on a separate conduit...which means there should be a contingency for opening the door.&lt;br /&gt;
 Shale: Look here. There&#039;s a sign above the card scanner: “In case of emergency, backup power can be rerouted from Facilities.”&lt;br /&gt;
 Shale: The facilities room is down the other branch of this corridor. Let&#039;s see about getting the power restored to the deuterolab, shall we?&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Gulool Ja: Oh good, the terminal is lit up. That means we have power in this room.&lt;br /&gt;
&lt;br /&gt;
 Krile: The deuterolab must have required greater amounts of energy to operate. What kind of experiments were they conducting in there...?&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Those are some big, flashy floor tiles. I wonder what they&#039;re for...&lt;br /&gt;
&lt;br /&gt;
 Sphene: So this room was for managing the power supply and utilities. I hope they kept security cards in here as well...&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale (cutscene)===&lt;br /&gt;
 Shale: Engaging power supply...&lt;br /&gt;
 Shale: No good. It&#039;s returning an error. There must be a preliminary procedure...&lt;br /&gt;
 Shale: According to this error code reference, if the power supply has been interrupted for an extended period of time, then we need to reconfigure both the emergency generator and the circuit control panels...&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: ...Shale? That&#039;s the emergency generator over there, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
 Shale: Yes. And by the looks of it, it&#039;s the same model as the one used in Heritage Found.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: But...how does it send power to the other lab?&lt;br /&gt;
&lt;br /&gt;
 Shale: ...Ah, I see.&lt;br /&gt;
 Shale: The energy cable attached to the base of this terminal leads down the hall, directly to the deuterolab.&lt;br /&gt;
&lt;br /&gt;
 Sphene: Which means we need a way to connect the generator to that cable...&lt;br /&gt;
 Sphene: What about these patterns on the floor? Could this be the circuit we need to reconfigure?&lt;br /&gt;
&lt;br /&gt;
 Shale: I believe you have the right of it.&lt;br /&gt;
 Shale: Using the control panels set into each of the tiles, we create an unbroken path for the power to follow.&lt;br /&gt;
&lt;br /&gt;
 Sphene: What I wouldn&#039;t give for an instruction manual...&lt;br /&gt;
&lt;br /&gt;
 Shale: Indeed. If you could look around for any written procedures, I&#039;ll keep digging through the terminal&#039;s directories. Might I also ask someone to operate the generator?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: I can do it! I&#039;ve used that type of machine before!&lt;br /&gt;
&lt;br /&gt;
 Krile: Then would you be willing to try and reconfigure the circuit path, Forename?&lt;br /&gt;
 Krile: The rest of us can help by supplying Forename with whatever information might be found on the circuitry configuration.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Shale: I&#039;ve locked in the power supply route and adjusted the current for optimal flow. Everything should be ready for when you&#039;ve reconfigured the circuit.&lt;br /&gt;
&lt;br /&gt;
 Sphene: I was able to glimpse part of a warning sign behind the containers. From what I could make out, it said, “Caution: Circuit will not function with duplicate patterns.”&lt;br /&gt;
 Sphene: I suppose that means only &#039;&#039;&#039;one of each circuitry pattern&#039;&#039;&#039; can be set at the same time...?&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: The generator doesn&#039;t seem to need any fancy settings. As long as it&#039;s running and the circuit is fixed, we should have a power supply ready to go.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Forename, take a look at this diagram!&lt;br /&gt;
 Wuk Lamat: There&#039;s a note in the bottom left about backup power: “Configure the four circuit control panels to provide an uninterrupted path.”&lt;br /&gt;
 Wuk Lamat: These symbols must represent the room we&#039;re in.&lt;br /&gt;
 Wuk Lamat: If that square in the top left is Shale&#039;s terminal, then the bottom right should be the generator that Gulool Ja is working on.&lt;br /&gt;
 Wuk Lamat: Hrm... It&#039;s hard to make out the rest. Assuming these are our four tile patterns, the &#039;&#039;&#039;bottom right is a square&#039;&#039;&#039; and the top right is...half a circle?&lt;br /&gt;
 Wuk Lamat: That&#039;s something to get you started, at least.&lt;br /&gt;
&lt;br /&gt;
 Krile: These appear to be datalogs from a former age. My scholarly interest is piqued by a few of the labels, but none are relevant to the task at hand.&lt;br /&gt;
 Krile: I&#039;ve also had no luck locating more security cards. We shall have to rely upon our backup power strategy, I&#039;m afraid.&lt;br /&gt;
&lt;br /&gt;
===Examine the control panels and reconfigure the circuit path===&lt;br /&gt;
 System: You must arrange the four tile patterns in the correct positions. Access the control panels and configure the circuitry.&lt;br /&gt;
&lt;br /&gt;
 Which tile pattern will you set?&lt;br /&gt;
 &amp;gt; ▽&lt;br /&gt;
 &amp;gt; ○&lt;br /&gt;
 &amp;gt; □&lt;br /&gt;
 &amp;gt; ◇&lt;br /&gt;
 &amp;gt; Cancel.&lt;br /&gt;
&lt;br /&gt;
 System: You have connected all the circuits! Inform your comrades of the successful reconfiguration.&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 Gulool Ja: It worked!&lt;br /&gt;
&lt;br /&gt;
 Sphene: We did it, Forename!&lt;br /&gt;
&lt;br /&gt;
 Shale: The deuterolab should now be fully powered. Well done, everyone.&lt;br /&gt;
&lt;br /&gt;
 Krile: If I may, Shale... Could we access a certain datalog before moving on?&lt;br /&gt;
 Krile: I was checking the storage shelves and one of the labels caught my eye. &#039;&#039;Preservation: The Early Days&#039;&#039; is the title.&lt;br /&gt;
&lt;br /&gt;
 Shale: Of course. It&#039;ll only take a moment to bring up the contents.&lt;br /&gt;
 Shale: Ah, it looks to be a text-based account. I&#039;ll read it out.&lt;br /&gt;
 Shale: “Preservation, an Alexandrian institute for technological development, was founded by Calyx, an eleven-year-old child prodigy.&lt;br /&gt;
 Shale: “Approval for establishing the organization came during Alexandria&#039;s involvement in the Storm Surge, with Calyx&#039;s designs for new defensive solutions funded in large part by the treasury.&lt;br /&gt;
 Shale: “As the conflict grew in intensity and casualties mounted, Calyx funneled Preservation&#039;s resources towards the perfection of memory storage.&lt;br /&gt;
 Shale: “Research into this field continued even after the Storm Surge came to an end, with Calyx eventually electing to preserve his own memories in a virtual domain.”&lt;br /&gt;
&lt;br /&gt;
 Krile: So this account is from before he embraced his Endless existence. Hundreds of years ago.&lt;br /&gt;
&lt;br /&gt;
 Sphene: I met him only once, before the Storm Surge began. I was attending my father, who was then the reigning king of Alexandria.&lt;br /&gt;
 Sphene: Calyx could not have been more than ten years of age, and required constant treatment for his debilitating illness. Yet still he published theories so highly regarded that even the royal family was aware of his achievements.&lt;br /&gt;
 Sphene: “Life should not be lost to the injustice of death”... Even now I can hear the single-minded will behind his words.&lt;br /&gt;
 Sphene: So it was that when war came to our kingdom, my father was quick to commit his unwavering support to this somber youth and his proposals for Preservation.&lt;br /&gt;
 Sphene: Several years later, the ensuing violence brought the death of both my parents. Overwhelmed as I was by my sudden succession to the throne, I suspect they spared me the reports on Endless research and other less-urgent matters.&lt;br /&gt;
&lt;br /&gt;
 Gulool Ja: So you had no way of knowing what kind of person Calyx was changing into...&lt;br /&gt;
&lt;br /&gt;
 Sphene: Did he change? I wonder. Perhaps he has ever been the type to value ideals over compassion, and I failed to see it at the time.&lt;br /&gt;
 Sphene: Or perhaps he did change, but is still driven by those same deeply held beliefs. That mortality is cruel and unjust...and his role is to deliver mankind from this fate.&lt;br /&gt;
 Sphene: Whatever the case may be, we cannot allow him to shape our future. Let&#039;s press on, shall we?&lt;br /&gt;
&lt;br /&gt;
 Shale: If I&#039;ve done my job correctly, the door to the deuterolab should be accessible now. I&#039;ll give everything a once-over just to be sure.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue===&lt;br /&gt;
 Gulool Ja: Yes! The door has power now!&lt;br /&gt;
&lt;br /&gt;
 Sphene: That Alexandria survived the war was in no small part thanks to the defensive measures developed by Preservation. In that regard, I shall always be grateful.&lt;br /&gt;
&lt;br /&gt;
 Wuk Lamat: Everything we read in this place sings Calyx&#039;s praises. The people who worked here must have truly idolized him...&lt;br /&gt;
&lt;br /&gt;
 Krile: Had his own body not been fated to fail him so young, would Calyx have pursued his Endless project with such fervor?&lt;br /&gt;
&lt;br /&gt;
===Speak with Shale===&lt;br /&gt;
 Shale: The energy current seems stable enough... Still, you should let me handle this one.&lt;br /&gt;
 Shale: The security card, if you please. Oh, and a quick prayer that a shorted wire doesn&#039;t burn me from the inside out.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Soulful_Reunion&amp;diff=940063</id>
		<title>A Soulful Reunion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Soulful_Reunion&amp;diff=940063"/>
		<updated>2025-05-17T18:24:24Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = A Soulful Reunion.png&lt;br /&gt;
| description = [[Hildibrand]] is back and full of spectral beans.&lt;br /&gt;
| quest-giver = Hildibrand&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Somehow Further Hildibrand Adventures Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 2036&lt;br /&gt;
| prev-quest = The Sleeping Gentleman&lt;br /&gt;
| next-quest = Lunar Conspiracy&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.15&lt;br /&gt;
| id-gt = 70079&lt;br /&gt;
| id-edb = 76f45a57f34&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Theyler]] in [[the Crystarium]].&lt;br /&gt;
*Deliver the gentlemanly spirit vessel to [[Nashu]] in [[Radz–at–Han]].&lt;br /&gt;
*Gather information in [[Kama]].  (Davaaz &amp;amp; Mehbaht)&lt;br /&gt;
*Speak with [[Nashu]].&lt;br /&gt;
*Speak with [[Nashu]] and have her accompany you.&lt;br /&gt;
*Gather information while [[Nashu]] is accompanying you.&lt;br /&gt;
*Speak with the traveling merchant while [[Nashu]] is accompanying you.&lt;br /&gt;
*Speak with [[Nashu]] at [[Saltwind&#039;s Welcome]].&lt;br /&gt;
*Speak with [[Nashu]].&lt;br /&gt;
*Speak with [[Nashu]] in [[Radz–at–Han]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*  Hildibrand is back and full of spectral beans.&lt;br /&gt;
&lt;br /&gt;
* Inspector&#039;s Log:&lt;br /&gt;
:I am myself again! Or am I? While I have come to realize the Forgiven Gentleman was no more than a figment of my imagination, the fact remains that my burly body and saintly soul have been separated from one another. I am trapped in this world of dazzling purple known as the First, unable to reunite with my physical form. But I have not yet begun to investigate─a solution will surely present itself in due course. You may rest assured, my good friends and beloved family, that Hildibrand Helidor Maximilian Manderville will not rest until he has been made whole!&amp;lt;br&amp;gt;&lt;br /&gt;
:　　　　　　　　　　　　*　*　*&amp;lt;br&amp;gt;&lt;br /&gt;
:Looking none the worse for wear despite taking an exploding projectile to the face, a moderately lucid Hildibrand declares his desire to return home to the Source. Though he appears to only tenuously grasp the process you explain this would entail, he is eager to forge ahead, heedless of any potential risks. Said process will require the assistance of Beq Lugg, who Theyler and Vonard assure you will be most happy to help. Course of action decided, you and your companions begin the trek back to the Crystarium and the Cabinet of Curiosity.&lt;br /&gt;
&lt;br /&gt;
* Hildibrand wastes no time in incurring the esteemed Nu Mou&#039;s ire by mistaking them for Moren&#039;s pet canine. In spite of this faux pas, Beq Lugg grudgingly agrees to help. Hildibrand&#039;s soul proves to be sufficiently resolute, and in short order you find yourself in possession of a spirit vessel bearing his memories and vital essence. After offering thanks and farewells, you prepare for a return journey to the Source.&lt;br /&gt;
&lt;br /&gt;
* Arriving back at Radz–at–Han, you are greeted by a panicking Nashu and a most distressing state of affairs: the sleeping Hildibrand has been kidnapped! With no clues or evidence as to the perpetrator, you and Nashu head out to the streets of Kama to conduct an investigation and locate the inspector before he comes to harm.&lt;br /&gt;
&lt;br /&gt;
* Questioning witnesses in Kama, you learn that while none saw anyone carrying the inspector&#039;s body, an individual carrying a massive sack was observed not a short while ago. With any luck, this knowledge will help you and Nashu narrow your search and find out whence─and by whom─Hildibrand has been spirited away.&lt;br /&gt;
&lt;br /&gt;
* In your absence, Nashu has made the acquaintance of one Delion, the editor of an occult periodical, who proffers the far-fetched theory that Inspector Hildibrand has been abducted by aliens. Doing your best to swiftly disabuse her of this notion, you prepare to take to the streets once more in search of the mysterious man with the oversized sack.&lt;br /&gt;
&lt;br /&gt;
* With Nashu at your side, you walk the streets of Kama in hopes of finding anyone who may have seen the sack-bearing suspect.&lt;br /&gt;
**※You must be accompanied by Nashu to complete this task. Speak with her again should you become separated.&lt;br /&gt;
&lt;br /&gt;
* You learn the suspicious personage you seek was seen chatting with a merchant in the vicinity of the fountain on Alzadaal&#039;s Path. Perhaps a conversation with this man will enlighten you as to the identity of the kidnapper and Hildibrand&#039;s current whereabouts.&lt;br /&gt;
&lt;br /&gt;
* In good spirits due to his recent and unexpected windfall, the merchant is happy to inform you that he met with the individual you seek, and in fact sold the man his chocobo after having received a most generous offer. While the merchant knows naught of the mysterious sack&#039;s contents, he informs you that it and its bearer are bound for the beaches of Saltwind&#039;s Welcome. You and Nashu must make haste, before the inspector comes to harm!&lt;br /&gt;
&lt;br /&gt;
* From the shadows at Saltwind&#039;s Welcome, you watch as your quarry removes a comatose Hildibrand from his sack and offers the body to Jubraca─a revelation that is not surprising in the least given the merchant&#039;s previous chicanery. Moments later, he is joined by Doctor Lugae, an amalgamation of flesh and metal that you vaguely recall besting in the Tower of Babil. The doctor, who specializes in the creation of artificial lifeforms, seeks the perfect physical specimen for use in his experiments─Hildibrand, apparently.&lt;br /&gt;
&lt;br /&gt;
:You and Nashu rush to your comrade&#039;s defense, prompting Lugae to attempt to flee with his prize, but a skillful toss of the spirit vessel serves to awaken the inspector. After an impressive display of agility, Hildibrand somehow finds himself atop Lugae&#039;s head, and subsequently triggers one of the doctor&#039;s shoulder-mounted missiles to launch. Straddling the projectile, the inspector is propelled beyond the heavens and briefly into the void beyond, before he begins his rapid descent. In a fit of desperation, Hildibrand mashes buttons on the missile itself, redirecting its course at the last instant into the fleeing Lugae&#039;s face.&lt;br /&gt;
&lt;br /&gt;
:When the ashes have settled, Lugae&#039;s head and Jubraca are taken into custody by the local authorities, while the miraculously not-dead Hildibrand dusts himself off and poses proudly atop the sands. His moment of triumph is short-lived, however, as a curious flying vessel not unlike the ones described by Delion descends from the heavens and entraps him with a beam of light before flying off to gods-know-where...&lt;br /&gt;
&lt;br /&gt;
* As she gazes at the sky, a dejected Nashu laments the inspector&#039;s disappearance after an all-too-brief reunion. With the excitement at an end for the time being, you follow her back to Radz–at–Han to offer what emotional support you may.&lt;br /&gt;
&lt;br /&gt;
* Nashu has never been one to remain in poor spirits for long, and so she vows to search high and low for information that will lead her to the abducted Hildibrand. Thanking you for your assistance, she bids you lend your aid once more when─not if─she finds herself with a credible lead.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Greatest_Story_Never_Told&amp;diff=933201</id>
		<title>The Greatest Story Never Told</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Greatest_Story_Never_Told&amp;diff=933201"/>
		<updated>2025-05-03T22:32:34Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Solve the Explorer&amp;#039;s Riddle. (#4) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Greatest Story Never Told&lt;br /&gt;
| description = The realm of Eorzea is filled with countless mysteries, but there is only one which Valiant Hart wishes to solve. &lt;br /&gt;
| image = The Greatest Story Never Told.png&lt;br /&gt;
| quest-giver = Valiant Hart&lt;br /&gt;
| location = Western Thanalan&lt;br /&gt;
| location-x = 18.3&lt;br /&gt;
| location-y = 17.4&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 1&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| req-items = 1 Winebaud&#039;s Travel Log&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 10&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ach The Rest of the Story&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.3&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66973&lt;br /&gt;
| id-edb = daed00bed3c&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Note===&lt;br /&gt;
The Greatest Story Never Told side quest is unique in that quest markers are not given.  Instead, the quest requires that the player solve a series of a puzzles across Eorzea in order to progress.  Each puzzle has several different variations and solutions, and each variation is chosen randomly, meaning that each playthrough of this quest can differ.  The quest becomes available from [[Valiant Hart]] in the area south of [[The Silent King]] after completing the quest {{questlink|main|The Ultimate Weapon}}.&lt;br /&gt;
&lt;br /&gt;
=== Solve the Explorer&#039;s Riddle. (#1) ===&lt;br /&gt;
&lt;br /&gt;
*Checking the Winebaud&#039;s Message point of interest will reveal a series of scrambled letters above the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039; FIRE / LIGHTNING / WATER / EARTH / ICE / WIND&amp;lt;br&amp;gt;The wheel must turn anew.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This series of elements is important to deciphering the scrambled text.&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
*Make sure to remember this order of the messages as it&#039;s essential to the next part.&lt;br /&gt;
&lt;br /&gt;
*Talk to [[Valiant Hart]] and he directs you to [[Yayaroku]]. &lt;br /&gt;
&lt;br /&gt;
*Talk to [[Yayaroku]] located in [[Ul&#039;dah]] in the Thaumaturge&#039;s Guild.&lt;br /&gt;
&lt;br /&gt;
*[[Yayaroku]] tells you that the elements are from &#039;&#039;Essences and Permutations&#039;&#039; but the sequence is wrong; it should be LIGHTNING / FIRE / EARTH / ICE / WATER / WIND.&lt;br /&gt;
:By rearranging the tokens in this order, you get the unscrambled name of a map waypoint.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Scrambled Text&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Waypoint Name&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;REN / FLO / SPI / TEL / &#039;S / RE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Florentel&#039;s Spire]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[North Shroud]], in a building near the exit to [[Coerthas Central Highlands]].&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;HO / OSC / BRA / N&#039;S / EM / CE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Oschon&#039;s Embrace]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Lower La Noscea]], north of [[Moraby Drydocks]] (X:23.3 Y:28.6)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;AL / TH / SPI / &#039;S / RE / TE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Thal&#039;s Respite]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Eastern Thanalan]], Northeast part of [[Eastern Thanalan]], west of the [[South Shroud]] exit. In the actual building next to the Thal&#039;s Respite Area. (X:26.3 Y:16.1)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Talk to the [[Novice Explorer]] waiting for you at one of these locations.&lt;br /&gt;
&lt;br /&gt;
:(If the Novice Explorer says &#039;&#039;Are you...? No, no. Leave me be, traveler.&#039;&#039; it means you&#039;re at the wrong location.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;At long last... does the wheel turn anew? Are you the one for whom I have waited?&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Praise the Twelve! Master Winebaud told me it might be years, even &#039;&#039;decades&#039;&#039;, until one came &amp;amp;mdash; &#039;&#039;if&#039;&#039; someone came, but I swore an oath, so I couldn&#039;t&amp;amp;mdash;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You don&#039;t understand; this is all so &#039;&#039;exciting&#039;&#039;! But you&#039;re not here for that, or for me. You&#039;re here for the &#039;&#039;treasure&#039;&#039;, aren&#039;t you?&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;This is Master Winebaud&#039;s Journal, and it belongs to you now.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;No, no, that&#039;s not true. It was always yours &amp;amp;mdash; you had yet to claim it, is all. Keep it close, fellow explorer! This is only the beginning!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*From the Novice Explorer, you gain the key item [[Winebaud&#039;s Travel Log]].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;He never told us what it was. The treasure. I think he thought just knowing was enough to put us at risk.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;So he hid it, and left his clues so that only an explorer worthy of the prize could ever hope to succeed.&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;They call him a charlatan, but I know he spoke the truth! It&#039;s real, and you&#039;ll find it! And then...you&#039;ll show it to me, won&#039;t you?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Talk to Valiant Hart.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Player Name&#039;&#039;, you&#039;ve returned! Tell me, have you solved Winebaud&#039;s riddle? Where did it lead you? The journal of the explorer himself! I knew I was right to trust in&#039;&#039; you.&#039;&#039; &lt;br /&gt;
:&#039;&#039;I have news to share as well, though it is not quite as uplifting. I have deciphered another passage, only to find myself confronted with yet another inscrutable riddle.&#039;&#039;&lt;br /&gt;
:&#039;&#039;But I&#039;m sure you&#039;ll have no trouble with it, given how quickly you deduced the answer to the first one! You&#039;ll find my translation next to the message as before.&#039;&#039;&lt;br /&gt;
:&#039;&#039;I&#039;m counting on you, my puzzle aficionado!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Solve the Explorer&#039;s Riddle. (#2) ===&lt;br /&gt;
&lt;br /&gt;
*Checking Winebaud&#039;s Message again gives you your next clue.&lt;br /&gt;
*You will get one of three riddles to solve, either &amp;quot;Memenugu knows the steps.&amp;quot; (for letters), or &amp;quot;Jahelle knows her sums&amp;quot; (for numbers), or &amp;quot;Isouda knows the truth&amp;quot; (another riddle).&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Memenugu knows the steps.&amp;quot; ====&lt;br /&gt;
&lt;br /&gt;
*[http://na.finalfantasyxiv.com/lodestone/playguide/db/npc/npc/30adb678faa/ Memenugu] is in [[Central Thanalan]] at (21,25), at the waypoint [[Fesca&#039;s Watch]].&lt;br /&gt;
He gives you the algorithm to decipher the second coded message. For each letter of the scrambled text, either choose the next letter, or the previous letter in the alphabet, with Z and A wrapping around to each other. Starting with the first letter of the message, the pattern is (next), (next), (previous)&amp;amp;hellip;, as shown below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;So if I understand you correctly, a riddle on a statue said &#039;&#039;I&#039;&#039; know &amp;quot;the steps&amp;quot;? A riddle written by Winebaud? I&#039;m sorry, but I haven&#039;t the foggiest what that could mean.&#039;&#039;&lt;br /&gt;
:&#039;&#039;I swear, famed explorer or not, that old man was a bloody fool when it came to combat. This &amp;quot;step&amp;quot; nonsense reminds me of the time he tried to critique the form of my Elezen associate.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Two steps forward, one step back. Over and over again, until the end.&amp;quot; Gods, he said it so many times it&#039;s been stuck in my head ever since!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most interestingly, in the german version of the game the direction for the characters to be shifted is reversed (--+ instead of ++-).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Letters&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Meaning&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;GNMKNXDC IDZWDMTOHMKZS AQJCFF&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;HOLLOWED HEAVENSPILLAR BRIDGE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[North Shroud]], near entrance to central.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;AQPMYF KZLD GPS RQQHOFR&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;BRONZE LAKE HOT SPRINGS&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td &amp;gt;[[Upper La Noscea]] on the upper level of [[Camp Bronze Lake]] (31,22).&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;GNND NG SGF BNFTQMBKBV&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;HOME OF THE COEURLCLAW&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[South Shroud]] (30,19), in a cave north of the Takers&#039; Rot waypoint.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Jahelle knows her sums.&amp;quot; ====&lt;br /&gt;
&lt;br /&gt;
*[http://na.finalfantasyxiv.com/lodestone/playguide/db/npc/npc/bb6a07ae82f/ Jahelle] is in [[North Shroud]] at (X:21.9 Y:26.5) inside of the buildings [[Fallgourd Float]].&lt;br /&gt;
She gives you the way to decipher the second coded message.  Each two numbers correspond to a letter in the alphabet (01 is A, 02 is B, and so on). &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Hah! Winebaud carved a riddle on a statue... and included &#039;&#039;my&#039;&#039; name along with it?  I ought to be flattered, but I&#039;m just confused.&#039;&#039;&lt;br /&gt;
:&#039;&#039;This &amp;quot;sums&amp;quot; nonsense reminds me of all the times he argued with me over his bill.  Time and time again I would have to show him the calculations, and when I was finished, he would always apologize in the same queer way:&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I learned the letters of mathematics, but alas, not the grammar.&amp;quot; I don&#039;t know why; a simple sorry would have sufficed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Number&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Meaning&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;260516082518 0418090620&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;ZEPHYR DRIFT&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Middle La Noscea]] (23,26), amongst some trees.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;08051212190218151504 0815120519&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;HELLSBROOD HOLES&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Central Thanalan]] (15.9,14.9), Just South of the [[Cutter&#039;s Cry]] dungeon.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;180504 130114200919 0601121219&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;RED MANTIS FALLS&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Eastern La Noscea]] (16,27), beneath an overpass, looking west toward the falls.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;quot;Isouda knows the truth.&amp;quot; ====&lt;br /&gt;
&lt;br /&gt;
*[http://na.finalfantasyxiv.com/lodestone/playguide/db/npc/npc/3428936232d/ Isouda] is in [[Lower La Noscea]] at (20,38) in front of a building in [[Candlekeep Quay]].&lt;br /&gt;
She gives you another riddle to figure out.&lt;br /&gt;
:&#039;&#039;I know “the truth?” That does not sound like something the Winebaud I knew would write.&#039;&#039;&lt;br /&gt;
:&#039;&#039;He was cantankerous and contrary to a fault. No matter the subject, he would, without fail, hold the exact opposite opinion. Whenever I pointed this out, he would offer the same insufferable retort:&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The opposite of nonsense is sense.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;I have never been a violent person, but that old man nearly made me one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The text that was part of Winebaud&#039;s note is a clue to the location of a &#039;&#039;&#039;???&#039;&#039;&#039; point of interest in one of the main cities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Riddle Text&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Meaning&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;ETAG FLOW ETHW&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[White Wolf Gate]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[New Gridania]] (9,13), hiding behind some pots.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;SEMALF FO LLAH EHT&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[The Hall of Flames]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Ul&#039;dah - Steps of Nald]] (8,9), in the fountain pool to the right of the entrance.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;SCITEHTSEA S&#039;EMIATHSE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Eshtaime&#039;s Aesthetics]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Ul&#039;dah - Steps of Thal]] (10,12), Next to the sign, north of Eshtaime&#039;s Aesthetics.&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Magicked runes float across your eyes, assuming familiar shapes&#039;&#039;&lt;br /&gt;
:&#039;&#039;Seeker of treasure and truth, I congratulate and bid you welcome.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Who are you, I wonder, and why have you come this far? What drives you to solve my riddles, and what do you expect to find?&#039;&#039;&lt;br /&gt;
:&#039;&#039;You must wonder what kind of man I was as well. Doubtless you have heard stories &amp;amp;mdash; some more flattering than others.&#039;&#039;&lt;br /&gt;
:&#039;&#039;But I have rambled enough, and you must be rewarded! Allow me to share with you a verse written by my favorite poet Clandestine rendezvous leave me breathless and wanting obsession consumes me, a thirst for the taboo.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Speak with Valiant Hart. ===&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;A message written in magicked runes? Amazing! Though the content was rather disappointing, now that I think on it. I was expecting a clue to the treasure&#039;s location.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Oh, I almost forgot! I&#039;ve finished translating another riddle. Why don&#039;t you go and take a look?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Solve the Explorer&#039;s Riddle. (#3) ===&lt;br /&gt;
&lt;br /&gt;
*Check Winebaud&#039;s Message again. This gives you a phrase with some letters capitalized.&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;The members of the Marauders&#039; Guild understand the importance of etiquette.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*You will find a &#039;&#039;&#039;???&#039;&#039;&#039; point of interest in the [[Marauders&#039; Guild]] in [[Limsa Lominsa Upper Decks]]. This gives you your next clue.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;A treatise on cultivating interpersonal relationships and influencing others catches your eye. You open it to the bookmarked page and take note of an underlined passage:&#039;&#039;&lt;br /&gt;
:&#039;&#039;A deliberate display of emotion, as befits the situation, can be effective in deepening your relationships with others.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Then, using the table below, from your clue, go to the correct &#039;&#039;&#039;???&#039;&#039;&#039; object and use the emote in the table.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Capitalized Text&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Capitalized Letters (unscrambled)&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;H&amp;lt;/b&amp;gt;yl&amp;lt;b&amp;gt;L&amp;lt;/b&amp;gt;fyr&#039;s c&amp;lt;b&amp;gt;U&amp;lt;/b&amp;gt;tthro&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;ts and bri&amp;lt;b&amp;gt;G&amp;lt;/b&amp;gt;ands&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;LAUGH&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Limsa Lominsa Lower Decks- The Astalicia (tip of the bow)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;All foR fen-YLL&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;RALLY&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Below the Leatherworker&#039;s Guild in Old Gridania&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;rope ANd wooD aCross thE gully&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;DANCE&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;The second bridge to the south of Wineport (The ??? will appear in the center)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;U&amp;lt;/b&amp;gt;nder t&amp;lt;b&amp;gt;R&amp;lt;/b&amp;gt;anq&amp;lt;b&amp;gt;U&amp;lt;/b&amp;gt;il&amp;lt;b&amp;gt;I&amp;lt;/b&amp;gt;ty&#039;s &amp;lt;b&amp;gt;F&amp;lt;/b&amp;gt;o&amp;lt;b&amp;gt;O&amp;lt;/b&amp;gt;tpath&amp;lt;b&amp;gt;S&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;FURIOUS&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Beneath the bridge leading south from [[Camp Tranquil]], directly east of [[The Lost City of Amdapor]].&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;c&amp;lt;b&amp;gt;O&amp;lt;/b&amp;gt;ncealed belah&#039;dian ma&amp;lt;b&amp;gt;J&amp;lt;/b&amp;gt;est&amp;lt;b&amp;gt;Y&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;JOY&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[The Invisible City]] in [[Eastern Thanalan]] (15,17)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;/b&amp;gt;ul&amp;lt;b&amp;gt;P&amp;lt;/b&amp;gt;y, &amp;lt;b&amp;gt;N&amp;lt;/b&amp;gt;u&amp;lt;b&amp;gt;T&amp;lt;/b&amp;gt;riti&amp;lt;b&amp;gt;O&amp;lt;/b&amp;gt;us, &amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;nd dec&amp;lt;b&amp;gt;I&amp;lt;/b&amp;gt;&amp;lt;b&amp;gt;D&amp;lt;/b&amp;gt;edly &amp;lt;b&amp;gt;D&amp;lt;/b&amp;gt;&amp;lt;b&amp;gt;E&amp;lt;/b&amp;gt;licious c&amp;lt;b&amp;gt;I&amp;lt;/b&amp;gt;tru&amp;lt;b&amp;gt;S&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;DISAPPOINTED&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Near [[Summerford Farms]] in [[Middle La Noscea]] (21.9,15.8)&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;sapp&amp;lt;b&amp;gt;H&amp;lt;/b&amp;gt;ires and pea&amp;lt;b&amp;gt;R&amp;lt;/b&amp;gt;ls, fort&amp;lt;b&amp;gt;U&amp;lt;/b&amp;gt;nes &amp;lt;b&amp;gt;G&amp;lt;/b&amp;gt;reat and &amp;lt;b&amp;gt;S&amp;lt;/b&amp;gt;mall&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;SHRUG&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Ul&#039;Dah, steps between Pearl Lane and Sapphire Avenue Exchange&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;&amp;lt;b&amp;gt;C&amp;lt;/b&amp;gt;her&amp;lt;b&amp;gt;I&amp;lt;/b&amp;gt;sh the s&amp;lt;b&amp;gt;P&amp;lt;/b&amp;gt;inni&amp;lt;b&amp;gt;N&amp;lt;/b&amp;gt;g w&amp;lt;b&amp;gt;A&amp;lt;/b&amp;gt;ter lullaby&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;PANIC&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;Watermilll in Hyrstmill, North Shroud &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;red lig&amp;lt;b&amp;gt;H&amp;lt;/b&amp;gt;t amidst the bl&amp;lt;b&amp;gt;U&amp;lt;/b&amp;gt;e &amp;lt;b&amp;gt;H&amp;lt;/b&amp;gt;aze&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;HUH&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;By a torch in Northern Thanalan, near the top of the castle wall. (21.1, 29.4)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Once you have emoted towards the ???, the following appears:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;Magicked runes float across your eyes, assuming familiar shapes&amp;amp;hellip;&amp;quot;&lt;br /&gt;
:&amp;quot;[Winebaud&#039;s Message]&amp;lt;p&amp;gt;Seeker of treasure and truth, I must congratulate you once more! Let us celebrate your latest accomplishment with another verse from my favorite poet:&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Perchance we meet in public, be not a beguiler.  Ply me not with honeyed words, and spare me glances alluring.&amp;lt;/p&amp;gt;&amp;amp;hellip;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Talk to Valiant Hart.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Eh!? You had to do what to trigger the message? I know Winebaud had some skill with magicks, but that beggars belief!&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;That curiosity aside, why is he continuing to spout poetry? Bah, never mind. For now, let us focus on the next riddle, which I&#039;ve just finished translating. It&#039;s waiting for you!&#039;&#039;&lt;br /&gt;
*Check Winebaud&#039;s Message the for the next clue.&lt;br /&gt;
&lt;br /&gt;
=== Solve the Explorer&#039;s Riddle. (#4) ===&lt;br /&gt;
&lt;br /&gt;
*You will be given the following phrase. &lt;br /&gt;
&lt;br /&gt;
:If SWORD+SWORD=DAGGER, then return to me with X of X. The master of the markets has my list.&lt;br /&gt;
:&#039;&#039;&amp;quot;X&amp;quot; are replaced with 2 variable letters, see below.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*You will now need to travel to your home nation and talk to one of these NPC&#039;s to find out the list.  (If you speak to the wrong one, he will suggest trying one of the other two.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;NPC&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Nation&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Parsemontret]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Old Gridania]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;In the middle of the Markets&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Seseroga]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Ul&#039;dah - Steps of Thal]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;In the middle of the Markets&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Swozblaet]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Limsa Lominsa Lower Decks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;In the middle of the Markets at Limsa Lominsa Lower Decks ( 8.4  , 11.5 )&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Once talking to the NPC you will receive the list.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The adventurer returns, asking after a...Winebaud? Yes, I remember now.&#039;&#039;&lt;br /&gt;
&#039;&#039;He requested my assistance in locating a number of items many years ago.&#039;&#039;&lt;br /&gt;
&#039;&#039;However, his list lacked sufficient information, and I was unable to proceed.&#039;&#039;&lt;br /&gt;
&#039;&#039;Fortunately for you, I am loath to dispose of any documents related to business. Now where did I...? Ah, here we are.&#039;&#039;&lt;br /&gt;
:Winebaud&#039;s List: &lt;br /&gt;
:1 = Pearl&lt;br /&gt;
:2 = Fluorite &lt;br /&gt;
:3 = Malachite &lt;br /&gt;
:4 = Choker &lt;br /&gt;
:5 = Sunstone &lt;br /&gt;
:6 = Earrings &lt;br /&gt;
:7 = Ring &lt;br /&gt;
:8 = Bracelet &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To be fair, it matters not if it were more detailed. A dead man cannot pay a finder&#039;s fee, after all.&#039;&#039;&lt;br /&gt;
*SWORD + SWORD = DAGGER is a puzzle in which each letter represents a digit 0-9; each letter represents the same number every time it appears, and each letter represents a different number.&lt;br /&gt;
:You have to add two five-digit numbers to make a six-digit number. &lt;br /&gt;
:The highest possible five-digit number you can make is 98,765. So the maximum value for the six-digit number is 98,765 + 98,765 = 197,530. This means that &#039;&#039;&#039;D = 1&#039;&#039;&#039;; the sum of two five-digit numbers can only be a five-digit number or a six-digit number starting with 1.&lt;br /&gt;
:D = 1 ==&amp;gt; &#039;&#039;&#039;R = 2&#039;&#039;&#039; (D + D = R, nothing carried into that column) &lt;br /&gt;
:R = 2 ==&amp;gt; &#039;&#039;&#039;E = 4&#039;&#039;&#039; (R + R = E, nothing carried into that column)&lt;br /&gt;
:As the sum of O and O (with nothing carried into that column), G = 2 x O and must be even.  2 and 4 are both known already, leaving 0, 6, and 8 as possibilities.&lt;br /&gt;
:The columns O + O and W + W both produce G; the only possible explanation is that O + O = G (nothing carried into that column) and W + W = 10 + G (nothing carried into that column).  It can&#039;t be the other way around, or the O + O column would carry a 1 into the W + W column, which could not then have an even result, which G is known to be.&lt;br /&gt;
::G cannot be 0, because O + O = G would require O and G to both be 0.&lt;br /&gt;
::G cannot be 8, because O + O = G would require O = 4, but 4 is known to be E.&lt;br /&gt;
::By process of elimination, &#039;&#039;&#039;G = 6&#039;&#039;&#039;.&lt;br /&gt;
:G = 6 ==&amp;gt; &#039;&#039;&#039;O = 3&#039;&#039;&#039; (O + O = G, nothing carried into that column)&lt;br /&gt;
:&#039;&#039;&#039;W = 8&#039;&#039;&#039; (W + W = 10 + G = 16, nothing carried into that column)&lt;br /&gt;
:The only portion yet unsolved is S + S + 1 = DA (10 + A), where 1 is carried into the column from W + W.&lt;br /&gt;
::A must be odd, because S + S = 2 x S would be even, but we have S + S + 1.  1 and 3 are known, leaving 5, 7, and 9.&lt;br /&gt;
::S + S + 1 ≥ 10 because it is a two-digit number.  Therefore, S + S ≥ 9 ==&amp;gt; S ≥ 5.  6 and 8 are known, again leaving 5, 7, and 9&lt;br /&gt;
::S cannot be 5, because it requires A = 1 (5 + 5 + 1 = 11), but 1 is known to be D.&lt;br /&gt;
::S cannot be 9, because it requires A = 9 (9 + 9 + 1 = 19), but S and A cannot both be 9.&lt;br /&gt;
::By process of elimination, &#039;&#039;&#039;S = 7&#039;&#039;&#039; and &#039;&#039;&#039;A = 5&#039;&#039;&#039; (7 + 7 + 1 = 15).&lt;br /&gt;
:&#039;&#039;(Below is the solved puzzle)&#039;&#039;&lt;br /&gt;
:SWORD + SWORD = DAGGER &lt;br /&gt;
:78321 + 78321 = 156642 &lt;br /&gt;
*Using the numbers you can match up the letters with the list to see what item you need.&lt;br /&gt;
:Known Combinations.&lt;br /&gt;
: G of R = {{item icon|Fluorite Earrings}}&lt;br /&gt;
: G of O = {{item icon|Malachite Earrings}}&lt;br /&gt;
: G of A = {{item icon|Sunstone Earrings}}&lt;br /&gt;
: S of R = {{item icon|Fluorite Ring}}&lt;br /&gt;
: S of O = {{item icon|Malachite Ring}}&lt;br /&gt;
: S of A = {{item icon|Sunstone Ring}}&lt;br /&gt;
: W of R = {{item icon|Fluorite Bracelet}}&lt;br /&gt;
: W of O = {{item icon|Malachite Bracelet}}&lt;br /&gt;
: W of A = {{item icon|Sunstone Bracelet}}&lt;br /&gt;
&lt;br /&gt;
*With the item equipped, check Winebaud&#039;s Message.&lt;br /&gt;
&lt;br /&gt;
*Talk to Valiant Hart.&lt;br /&gt;
&lt;br /&gt;
=== Solve the Explorer&#039;s Riddle. (#5) ===&lt;br /&gt;
&lt;br /&gt;
*For this you will need to combine the 6 lines of poetry from the last 3 riddles. &lt;br /&gt;
:Talk to Valiant Hart and he will read them out one by one.&lt;br /&gt;
:The full poem is as follows:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Clandestine rendezvous leave me breathless and wanting&#039;&#039;&lt;br /&gt;
:&#039;&#039;Obsession consumes me, a thirst for the taboo&#039;&#039;&lt;br /&gt;
:&#039;&#039;Perchance we meet in public, be not a beguiler&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ply me not with honeyed words, and spare me glances alluring&#039;&#039;&lt;br /&gt;
:&#039;&#039;Ere long this torment must end; together we must be&#039;&#039;&lt;br /&gt;
:&#039;&#039;Renounce it all I would, but we must be more discreet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:By combining the 1st letters of each sentence you get the word COPPER.&lt;br /&gt;
:By combining the last letters of each sentence you get the word GORGET.&lt;br /&gt;
&lt;br /&gt;
*Equip a {{item icon|Copper Gorget}} and check the &#039;&#039;&#039;???&#039;&#039;&#039; behind the statue next to [[Valiant Hart]] to complete the quest.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Solve the explorer&#039;s riddle.&lt;br /&gt;
*Speak with [[Valiant Hart]].&lt;br /&gt;
*Solve the explorer&#039;s riddle.&lt;br /&gt;
*Speak with [[Valiant Hart]].&lt;br /&gt;
*Solve the explorer&#039;s riddle.&lt;br /&gt;
*Speak with [[Valiant Hart]].&lt;br /&gt;
*Solve the explorer&#039;s riddle.&lt;br /&gt;
*Speak with [[Valiant Hart]].&lt;br /&gt;
*Claim the treasure of Lalafuto III.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The realm of Eorzea is filled with countless mysteries, but there is only one which Valiant Hart wishes to solve.&lt;br /&gt;
&lt;br /&gt;
* Valiant Hart has asked you to help him locate the secret treasure of Lalafuto III, who ruled the nation of Belah&#039;dia over seven hundred years ago. To that end, you must solve a riddle hidden in an encoded message, which was written by the famed explorer Winebaud. Valiant Hart also makes mention of a man named Yayaroku, who may be able to offer assistance.&lt;br /&gt;
&lt;br /&gt;
* Your investigation leads you to a disciple of Winebaud, who entrusts you with the journal of his deceased master. Return to the statue of the Silent King and share your findings with Valiant Hart.&lt;br /&gt;
&lt;br /&gt;
* In your absence, Valiant Hart has made further progress in deciphering the encoded message. However, his efforts have yielded yet another riddle, one which you must solve if you wish to locate the treasure you seek.&lt;br /&gt;
&lt;br /&gt;
* Through methods mysterious and unknown, you receive a message from the late Winebaud. He praises your efforts to seek out the truth and shares with you a verse of poetry for reasons unknown. Valiant Hart will doubtless wish to hear of these developments.&lt;br /&gt;
&lt;br /&gt;
* Valiant Hart is pleased with your progress, but disappointed that Winebaud did not provide any clues as to the whereabouts of Lalafuto III&#039;s secret treasure. Having no other leads, he bids you solve the latest riddle he has deciphered.&lt;br /&gt;
&lt;br /&gt;
* Once again, the late Winebaud imparts to you a verse of poetry as a reward, albeit one of questionable value. Report your success to Valiant Hart at the statue of the Silent King.&lt;br /&gt;
&lt;br /&gt;
* Valiant Hart is bemused by the increasing complexity of Winebaud&#039;s riddles, as well as his penchant for rewarding you with poetic verses. Brushing aside that curiosity for the time being, he directs you to his most recent translation, which contains yet another riddle.&lt;br /&gt;
&lt;br /&gt;
* Your jewelry triggers an enchantment woven into Winebaud&#039;s engravings, allowing you to receive another message from the late explorer. To your chagrin, it contains little more than another verse of poetry. Valiant Hart does not appear to have seen the message, so perhaps you should tell him what you witnessed.&lt;br /&gt;
&lt;br /&gt;
* Bemoaning Winebaud&#039;s refusal to offer clear and concise directions, Valiant Hart tells you he has finished deciphering the encoded message. However, unlike previous sections, this one does not appear to contain a riddle. But where is the treasure of Lalafuto III, and what must be done to claim it?&lt;br /&gt;
&lt;br /&gt;
* With the aid of your copper gorget, you lay claim to the secret treasure purported to be worth one hundred million gil. Valiant Hart snatches it from your hand, his eyes wild with greed, but his expression soon changes to one of disbelief. The “treasure” Winebaud spoke of was a collection of love poems written by Lalafuto III to his paramour, with whom the sultan wished to elope. His quest for phenomenal wealth having ended in utter failure, Valiant Hart cries out to the heavens in rage, cursing the explorer who valued true love above all else.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Florid_Man&amp;diff=930149</id>
		<title>Florid Man</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Florid_Man&amp;diff=930149"/>
		<updated>2025-04-30T22:02:22Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Florid Man&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = Living Memory&lt;br /&gt;
| coordinates = 34.8,16.2&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyune&lt;br /&gt;
| clan = Highlander&lt;br /&gt;
| species = Endless&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = Florida, Sol 3&lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|The Taste of Family}}&lt;br /&gt;
{{table footer}}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=922002</id>
		<title>And the Land Would Tremble</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_the_Land_Would_Tremble&amp;diff=922002"/>
		<updated>2025-04-20T19:00:12Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = And the Land Would Tremble&lt;br /&gt;
| image = And the Land Would Tremble.png&lt;br /&gt;
| description = Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
| quest-giver = Erenville&lt;br /&gt;
| location = Shaaloani&lt;br /&gt;
| location-x = 28.3&lt;br /&gt;
| location-y = 12.6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Dawntrail Main Scenario Quests&lt;br /&gt;
| level = 96&lt;br /&gt;
| exp = 1075200&lt;br /&gt;
| gil = 1440&lt;br /&gt;
| reward1 = 1 Acacia Chest Gear Coffer (IL 669)&lt;br /&gt;
| prev-quest = One with Nature&lt;br /&gt;
| next-quest = No Time for Tears&lt;br /&gt;
| release = Dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
| msq-index = 913&lt;br /&gt;
| id-gt = 70455&lt;br /&gt;
| id-edb = c133ff718e1&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Pick up the crate of rough-cut timber.&lt;br /&gt;
*Carry the crate of rough-cut timber to the designated location.&lt;br /&gt;
*Speak with [[Erenville]].&lt;br /&gt;
*Upon proceeding, several cutscenes will play in sequence. Estimated length of the cutscenes is approximately 20 minutes&lt;br /&gt;
*Speak with [[Wuk Lamat]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Erenville regards the pile of timber with undisguised weariness.&lt;br /&gt;
* Rather than remain idle, Erenville suggests moving the timber somewhere more easily accessible. You brace your back and prepare for a little heavy lifting.&lt;br /&gt;
* With a heave and a ho, you take up a crate full to bursting with timber. Thankfully the main road is not terribly far.&lt;br /&gt;
* No sooner do you set down the last of the timber than Wawlika arrives with Shenza, Zawpya, and a rroneek in tow. They insist you go and wait at the train station while they see to the timber&#039;s delivery.&lt;br /&gt;
* Erenville welcomes you back to the station, hopeful that you have had your fill of the sights of Shaaloani. He invites you to wait with him and watch the train as it departs.&lt;br /&gt;
* The skies over Shaaloani suddenly grow dark, and with a thunderous boom a giant dome appears in the distance. A moment later, flying warships emerge from its murky depths, and upon realizing that they are heading for Tuliyollal, you and Erenville hasten back to the capital. You arrive in a city embroiled in chaos, with mysterious soldiers in the streets slaughtering innocents seemingly at random. Once reunited with Wuk Lamat, the Dawnservant explains that the enemy forces appeared out of nowhere and attacked without provocation. Together with Erenville, the three of you make your way towards the palace, and there find Gulool Ja Ja locked in mortal combat with a transformed Zoraal Ja. The hardened warrior proves no match for his father, but through the use of an unknown power, he not only revives himself, but manages to deal Gulool Ja Ja a fatal blow.&lt;br /&gt;
** ※In the event that you leave the area and wish to return, speak with the guard keeping watch at the entrance to Sunperch.&lt;br /&gt;
* A hush falls over the throne room as all present realize Gulool Ja Ja is moments from his end. It remains to be seen if aught can be done to save the former Dawnservant...&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fathard&amp;diff=908717</id>
		<title>Fathard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fathard&amp;diff=908717"/>
		<updated>2025-04-09T22:46:39Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Vendor quest unlock&lt;br /&gt;
| quest = Shadowbringers (Quest)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| name = Fathard&lt;br /&gt;
| description = &lt;br /&gt;
| image = Fathard merchant.png&lt;br /&gt;
| location = Eulmore&lt;br /&gt;
| coordinates = 10.1,11.7&lt;br /&gt;
| title = Token Exchange&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age =&lt;br /&gt;
| race = Drahn&lt;br /&gt;
| clan = Xaela&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = Merchant&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}} The totem exchange vendor for other [[extreme trials]] released in [[Shadowbringers]] is [[C&#039;intana]] in [[Mor Dhona]] (22.7,6.7).&lt;br /&gt;
==Location==&lt;br /&gt;
The City of Eulmore can be quite confusing, here is his exact location.&lt;br /&gt;
[[File:Map of Fathard.png|thumb|Fathard is located at X: 10.2 Y 11.7]]&lt;br /&gt;
==Items For Sale==&lt;br /&gt;
===Totem Gear (Innocence)===&lt;br /&gt;
{{vendor table header|section=Totem Gear (Innocence)|showLevel=true|showRarity=true|showCostText=true}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ear Cuffs of Fending|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ear Cuffs of Slaying|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ear Cuffs of Aiming|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ear Cuffs of Casting|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ear Cuffs of Healing|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Necklace of Fending|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Necklace of Slaying|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Necklace of Aiming|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Necklace of Casting|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Necklace of Healing|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Bracelets of Fending|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Bracelets of Slaying|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Bracelets of Aiming|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Bracelets of Casting|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Bracelets of Healing|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ring of Fending|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ring of Slaying|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ring of Aiming|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ring of Casting|cost=5 Immaculate Totem}}&lt;br /&gt;
{{vendor table row|item=1 Immaculate Ring of Healing|cost=5 Immaculate Totem}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Totem Gear (Titania)===&lt;br /&gt;
{{vendor table header|section=Totem Gear (Titania)|showLevel=true|showRarity=true|showCostText=true}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Sword|cost=7 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Axe|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Guillotine|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Manatrigger|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Spear|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Claws|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Katana|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Cleavers|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Longbow|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Handgonne|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Tathlums|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Rod|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Grimoire|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Rapier|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Cane|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Codex|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Star Globe|cost=10 King Totem}}&lt;br /&gt;
{{vendor table row|item=1 The King&#039;s Shield|cost=3 King Totem}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Totem Gear (Hades)===&lt;br /&gt;
{{vendor table header|section=Totem Gear (Hades)|showLevel=true|showRarity=true|showCostText=true}}&lt;br /&gt;
{{vendor table row|item=1 Misos|cost=7 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Thumosis|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Eleos|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Odune|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Menis|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Zelos|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Aischune|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Phthonos|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Deima|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Ekplexis|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Zelotupia|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Oknos|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Epikairekakia|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Agonia|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Kelesis|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Enochlesis|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Himeros|cost=10 Hades Totem}}&lt;br /&gt;
{{vendor table row|item=1 Eulabeia|cost=3 Hades Totem}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Totem Gear (Warrior of Light)===&lt;br /&gt;
*This section of the shop becomes available upon completion of {{questlink|main|Hope&#039;s Confluence}}.&lt;br /&gt;
&lt;br /&gt;
{{vendor table header|section=Totem Gear (Warrior of Light)|showLevel=true|showRarity=true|showCostText=true}}&lt;br /&gt;
{{vendor table row|item=1 Sword of Light|cost=7 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Axe of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Faussar of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Gunblade of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Spear of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Jamadhars of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Blade of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Knives of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Bow of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Gun of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Chakrams of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Rod of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Index of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Hanger of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Cane of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Codex of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Globe of Light|cost=10 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
{{vendor table row|item=1 Shield of Light|cost=3 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glorious Gewgaws===&lt;br /&gt;
{{vendor table header|section=Glorious Gewgaws|showLevel=false|showRarity=false|showCostText=true|showAdditional=true}}&lt;br /&gt;
{{vendor table row| item = Toad Head| cost = 5 Archaeotania&#039;s Horn}}&lt;br /&gt;
{{vendor table row| item = Toad Suit| cost = 7 Archaeotania&#039;s Horn}}&lt;br /&gt;
{{vendor table row| item = Tinker&#039;s Bell| cost = 6 Archaeotania&#039;s Horn}}&lt;br /&gt;
{{vendor table row| item = Ironfrog Ambler| cost = 6 Formidable Cog}}&lt;br /&gt;
{{vendor table row| item = Ironfrog Mover Ignition Key| cost = 12 Formidable Cog}}&lt;br /&gt;
{{vendor table row| item = Fae Gwiber Trumpet| cost = 99 King Totem}}&lt;br /&gt;
{{vendor table row| item = Innocent Gwiber Trumpet| cost = 99 Immaculate Totem}}&lt;br /&gt;
{{vendor table row| item = Shadow Gwiber Trumpet| cost = 99 Hades Totem}}&lt;br /&gt;
{{vendor table row| item = Gwiber of Light Trumpet| cost = 99 Totem of Light|req={{questlink|main|Hope&#039;s Confluence}}|suppress=true}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Map_of_Fathard.png&amp;diff=908712</id>
		<title>File:Map of Fathard.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Map_of_Fathard.png&amp;diff=908712"/>
		<updated>2025-04-09T22:46:08Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The location of Fathard in the City of Eulmore.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Screenshot_2025-04-08_131313.png&amp;diff=893984</id>
		<title>File:Screenshot 2025-04-08 131313.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Screenshot_2025-04-08_131313.png&amp;diff=893984"/>
		<updated>2025-04-08T19:16:02Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;G-Pose of Level Checker standing in Saltwind&#039;s Welcome (location of  Devout Pilgrims vs. Daivdaipa)&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Last_Bastion&amp;diff=865701</id>
		<title>The Last Bastion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Last_Bastion&amp;diff=865701"/>
		<updated>2025-02-22T19:58:34Z</updated>

		<summary type="html">&lt;p&gt;HavenRebornTTV: /* Steps */ Removed all the extra links to a character in a simple list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Last Bastion&lt;br /&gt;
| image = &lt;br /&gt;
| description = [[Jullus]] knows only too well that danger lurks around every corner.&lt;br /&gt;
| quest-giver = Jullus&lt;br /&gt;
| location = Garlemald&lt;br /&gt;
| location-x = 22.7&lt;br /&gt;
| location-y = 24.4&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Endwalker Main Scenario Quests&lt;br /&gt;
| level = 82&lt;br /&gt;
| exp = 462000&lt;br /&gt;
| gil = 1071&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Way Forward&lt;br /&gt;
| next-quest = Personae non Gratae&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| msq-index = 730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Go with [[Jullus]] and defeat the tempered soldiers.&lt;br /&gt;
* Speak with Jullus.&lt;br /&gt;
* Go with Jullus and defeat the tempered soldiers.&lt;br /&gt;
* Speak with Jullus.&lt;br /&gt;
* Catch up with Jullus.&lt;br /&gt;
* Go with Jullus and defeat the tempered soldiers.&lt;br /&gt;
* Speak with Jullus.&lt;br /&gt;
* Speak with Jullus again.&lt;br /&gt;
* Speak with Jullus yet again.&lt;br /&gt;
* Speak with [[Alphinaud]].&lt;br /&gt;
* Speak with Jullus.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jullus knows only too well that danger lurks around every corner.&lt;/div&gt;</summary>
		<author><name>HavenRebornTTV</name></author>
	</entry>
</feed>