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	<updated>2026-05-16T11:30:51Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_Little_Troll&amp;diff=1309467</id>
		<title>Lost Little Troll</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lost_Little_Troll&amp;diff=1309467"/>
		<updated>2026-05-15T22:40:36Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lost Little Troll&lt;br /&gt;
| description = The distracted archivist seems troubled.&lt;br /&gt;
| image = Lost Little Troll.png&lt;br /&gt;
| quest-giver = Distracted Archivist&lt;br /&gt;
| related-npcs = N&#039;welhi Tia; Shaggles&lt;br /&gt;
| location = Labyrinthos&lt;br /&gt;
| location-x = 30.3&lt;br /&gt;
| location-y = 19.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Sharlayan Sidequests&lt;br /&gt;
| journal-genre = Labyrinthos Sidequests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-quest = The Full Report&amp;amp;comma; Warts and All&lt;br /&gt;
| req-items =&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 935&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Problematic Pests&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70016&lt;br /&gt;
| id-edb = d71ade33bd4&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the specimen at the designated location.&lt;br /&gt;
*Search for the specimen at the designated location.&lt;br /&gt;
*Rendezvous with [[N&#039;welhi Tia]].&lt;br /&gt;
*Speak with N&#039;welhi Tia.&lt;br /&gt;
*Search for [[Shaggles]] and slay his attackers.&lt;br /&gt;
*Aid Shaggles.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The distracted archivist seems troubled.&lt;br /&gt;
&lt;br /&gt;
*N&#039;welhi Tia asks for your help in reclaiming a certain specimen that has fled the Archeion. You agree to search the thirty-third facet for any tiny trolls gone astray.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*You fail to find the troll, but you have yet to search the entirety of the tunnel. You continue on, just in case.&lt;br /&gt;
&lt;br /&gt;
*Having scrutinized the facet, it is evident the troll is nowhere to be seen. Perhaps he stayed nearer the Archeion.&lt;br /&gt;
&lt;br /&gt;
*N&#039;welhi Tia tells you he&#039;s met someone who claims to have spotted the specimen. According to this eyewitness report, a troll of diminutive size is lurking in Mornveil Forest.&lt;br /&gt;
&lt;br /&gt;
*N&#039;welhi Tia informs you that he&#039;s found a set of tracks which belong to the missing specimen. The troll must be somewhere nearby...&lt;br /&gt;
&lt;br /&gt;
*You locate Shaggles, only to find him under attack from his fellow trolls. As they are exponentially larger, it is a fight that Shaggles could not win alone. Fortunately, you are there to protect him, and have hopefully taught the older trolls to pick on someone their own size.&lt;br /&gt;
&lt;br /&gt;
*Unlike N&#039;welhi Tia, you soon realize you are able to understand Shaggles when he speaks. He is, in fact, rather knowledgeable, and remarks that you are likely able to understand him due to the Echo. He quickly explains that he had set out to try and prevent woodworms from overrunning the Archeion and, upon learning this, N&#039;welhi Tia requests your continued aid in ridding the facility of said pests.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Distracted Archivist: Oh deary me...&lt;br /&gt;
Distracted Archivist: My sweetest Shaggles─ Er, one of the Archeion&#039;s precious samples has fled!&lt;br /&gt;
N&#039;welhi Tia: ...You have no idea what I&#039;m talking about, do you? My apologies. I&#039;m N&#039;welhi Tia, an archivist.&lt;br /&gt;
N&#039;welhi Tia: The Archeion is home to various samples collected from all across the star, and one such specimen has just escaped!&lt;br /&gt;
N&#039;welhi Tia: A young troll, to be specific. Oh, I hope he hasn&#039;t been set upon by the local predators.&lt;br /&gt;
N&#039;welhi Tia: Listen─I promise to compensate you, so could you please help me retrieve the specimen?&lt;br /&gt;
N&#039;welhi Tia: My thanks! I will continue my search of this area. I&#039;d like you to check the thirty-third facet.&lt;br /&gt;
N&#039;welhi Tia: Once you&#039;ve had a comprehensive look about, please meet me at the Archeion to report your findings.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the specimen at the designated location===&lt;br /&gt;
System: You see no trolls great or small. Perhaps a bit further in...&lt;br /&gt;
&lt;br /&gt;
===Search for the specimen at the designated location===&lt;br /&gt;
System: The errant troll is nowhere to be seen. N&#039;welhi Tia may have had better luck.&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with N&#039;welhi Tia===&lt;br /&gt;
N&#039;welhi Tia: I see. I was unable to find the specimen either...&lt;br /&gt;
N&#039;welhi Tia: However, I did meet someone who claimed to have seen it in Mornveil Forest. Let us head there and see if we can track it down.&lt;br /&gt;
&lt;br /&gt;
===Speak with N&#039;welhi Tia===&lt;br /&gt;
N&#039;welhi Tia: Yes, there can be no doubt. These are Shaggles&#039;s footprints.&lt;br /&gt;
N&#039;welhi Tia: Ahem. I have uncovered the specimen&#039;s trail. It should be close. If you find it under threat from the local fauna, you may dispatch its assailants.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
N&#039;welhi Tia: Oh no! Poor Shaggles has been set upon by trolls. Trolls! Quick, to the rescue!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for Shaggles and slay his attackers===&lt;br /&gt;
System: You are under attack!&lt;br /&gt;
-optional start&lt;br /&gt;
N&#039;welhi Tia: We must tend to Shaggles.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Aid Shaggles===&lt;br /&gt;
-cutscene start&lt;br /&gt;
N&#039;welhi Tia: Oh, I&#039;m so glad you&#039;re unharmed.&lt;br /&gt;
N&#039;welhi Tia: You&#039;re all safe now. Come on, let&#039;s go home, sweetie.&lt;br /&gt;
&lt;br /&gt;
Shaggles: Grrrlence, buffoon! Grrr...&lt;br /&gt;
Shaggles: The Archeion is under threat! I must do something. Grrr!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say? &lt;br /&gt;
&amp;gt;You can talk?&lt;br /&gt;
&amp;gt;What is this threat?&lt;br /&gt;
---&lt;br /&gt;
Shaggles: Grrr! You can understand me?&lt;br /&gt;
&lt;br /&gt;
N&#039;welhi Tia: Wait, are you able to communicate with him?&lt;br /&gt;
N&#039;welhi Tia: Incredible! I&#039;ve never met someone with such a skill before.&lt;br /&gt;
N&#039;welhi Tia: This bundle of joy was born in Labyrinthos. However, he was abandoned by his mother and in quite the state by the time we found him.&lt;br /&gt;
N&#039;welhi Tia: He possesses remarkable intelligence for one of his kind. We&#039;ve elected to use him as part of a study into the effects of growing up in an artificial environment.&lt;br /&gt;
N&#039;welhi Tia: I had seen him making gestures that indicated he&#039;d been reading the tomes here, but I thought he was just copying those around him. To think he actually understands speech...&lt;br /&gt;
N&#039;welhi Tia: Though I do wonder exactly why you are able to understand him and I am not.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;I&#039;m sort of special.&lt;br /&gt;
&amp;gt;It&#039;s a secret.&lt;br /&gt;
---&lt;br /&gt;
N&#039;welhi Tia: Really? Oh, what I wouldn&#039;t give to understand him too...&lt;br /&gt;
&lt;br /&gt;
Shaggles: Grrr... You possess the Echo, don&#039;t you? I find it difficult to grrr the way your kind do, but I suppose it makes sense that you understand my general sentiments.&lt;br /&gt;
Shaggles: I happened to learn of said power from the tomes in the Archeion. Honestly, that buffoon over there is surrounded by a sea of knowledge and he makes no effort to engage with it. Grrr!&lt;br /&gt;
Shaggles: At any rate, I&#039;m glad to finally have someone to talk to. As I was saying earlier, the Archeion is in grave danger.&lt;br /&gt;
Shaggles: Some grrrless gleaner managed to bring woodworms in with them during a visit. If we leave them be, they&#039;re bound to cause irreparable damage to the materials at the facility!&lt;br /&gt;
Shaggles: I tried my best to tell that buffoon, but it was no use. That&#039;s why I took a chance and went in search of some of my own kind to see if they would help, but you saw how that turned out...&lt;br /&gt;
&lt;br /&gt;
N&#039;welhi Tia: Well, what is he saying?&lt;br /&gt;
N&#039;welhi Tia: Oh deary me!&lt;br /&gt;
N&#039;welhi Tia: Still, it was most courageous of him to try and solve the issue on his own.&lt;br /&gt;
N&#039;welhi Tia: Now that we&#039;re aware of it, we need to sort out this pest problem at once.&lt;br /&gt;
N&#039;welhi Tia: Would you mind helping out a little longer? You&#039;re the only one who can understand him, after all, and he seems malms ahead of us with regard to the situation at hand...&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
N&#039;welhi Tia: Your help is indispensable if we&#039;re to get Shaggles&#039;s advice on dealing with the infestation.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EKcw95gsjCo}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Search_of_Azdaja&amp;diff=1301218</id>
		<title>In Search of Azdaja</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_Search_of_Azdaja&amp;diff=1301218"/>
		<updated>2026-05-07T20:33:38Z</updated>

		<summary type="html">&lt;p&gt;Folk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In Search of Azdaja&lt;br /&gt;
| description = [[Varshahn]] has glad tidings to share.&lt;br /&gt;
| image = in search of azdaja.png&lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| related-npcs = Biggs; Cid; Estinien; Nahbdeen; Nero; Nidhana; Veteran Radiant; Wedge; Y&#039;shtola&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 4.4&lt;br /&gt;
| location-y = 9.8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| journal-genre = Newfound Adventure Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 5572&lt;br /&gt;
| unlocks = dg The Fell Court of Troia (Duty)&lt;br /&gt;
| prev-quest = A Satrap&#039;s Duty&lt;br /&gt;
| next-quest = Shadowed Remnants&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
| msq-index = 817&lt;br /&gt;
| id-gt = 70128&lt;br /&gt;
| id-edb = f70489e014f&lt;br /&gt;
}} &lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Y&#039;shtola]] at [[The Great Work (Area)|the Great Work]].&lt;br /&gt;
*Speak with the [[veteran Radiant]].&lt;br /&gt;
*Speak with [[Varshahn]].&lt;br /&gt;
*Enter [[The Fell Court of Troia (Duty)|the Fell Court of Troia]].&lt;br /&gt;
*Speak with Y&#039;shtola.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Varshahn has glad tidings to share.&lt;br /&gt;
&lt;br /&gt;
* Anticipation plain in his voice, Varshahn informs you that both the reinforced warding scales and the artificial Atomos have been completed. Assuming they function as intended, all is now in readiness for your quest to find Azdaja, his sister, in the Thirteenth. Thus do you set off to join your comrades at the Great Work.&lt;br /&gt;
&lt;br /&gt;
* You take stock of the items needed for your journey, and, by way of a surprise, Varshahn is presented with a new vessel better suited for the dangers ahead. You, too, are given a gift of sorts in the form of Hydaelyn&#039;s navigational crystal; harboring the power of Light, the relic could well aid you in your mission. With nothing left to discuss, you make your way to Akyaali, where your boat awaits.&lt;br /&gt;
&lt;br /&gt;
* The boat bears you to Alzadaal&#039;s Legacy, and you descend into the chamber of the voidgate. There, all gathered watch on with bated breath as Varshahn steps forward to lift the seal.&lt;br /&gt;
** ※In the event that you leave Weaver&#039;s Warding, you may re-enter by speaking with the veteran Radiant in Akyaali.&lt;br /&gt;
&lt;br /&gt;
* In the name of Alzadaal III, the voidgate is revealed, and thence enlarged by the Atomos to a size able to accommodate a man. At last, the way is open. Beyond lies a castle swarming with voidsent, and your first task upon arriving will be to deal with any hostile entities.&lt;br /&gt;
** ※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.&lt;br /&gt;
&lt;br /&gt;
* After hurtling through the emptiness of the rift, you emerge in the bowels of the forewarned castle. Its occupants are hells-bent on devouring your aether, and you must fight them off lest your quest come to a premature end.&lt;br /&gt;
** ※In the event that you leave Troia Castle, you may return via Weaver&#039;s Warding.&lt;br /&gt;
&lt;br /&gt;
* The battle takes an unexpected turn when the castle&#039;s mistress is devoured by a fearsome voidsent named Scarmiglione, but your fellow uninvited guest soon falls by your hand. With the area secured, you and your comrades discuss the next course of action.&lt;br /&gt;
&lt;br /&gt;
* In your brief time in the Thirteenth, you have been made keenly aware how little you know about voidsent. If you are to survive their world, you must learn their ways. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Varshahn: Ah, excellent timing, [Forename]. Just a moment ago, I received word from the Ironworks.&lt;br /&gt;
Varshahn: They have completed their task, and are on their way with the reinforced warding scales.&lt;br /&gt;
Varshahn: Similarly, our alchemists have also succeeded in creating an artificial Atomos.&lt;br /&gt;
Varshahn: All is in readiness for our journey to the void.&lt;br /&gt;
Varshahn: I have instructed our comrades to gather at the Great Work. Let us head there at once.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Varshahn: Our comrades are here, but the Ironworks people have yet to arrive.&lt;br /&gt;
Estinien: To thus create a voidsent... Hannish alchemists are as clever as they are bold.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Y&#039;shtola===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;shtola: There you are, [Forename].&lt;br /&gt;
Y&#039;shtola: I present to you the fruits of the alchemists&#039; labor: the artificial Atomos.&lt;br /&gt;
Y&#039;shtola: Though we&#039;ve yet to put it to the proof, its aether is practically identical to that of the original. A truly remarkable feat in so short a time.&lt;br /&gt;
Varshahn: Aye, our alchemists have outdone themselves yet again. Small wonder that they are the pride of Radz-at-Han.&lt;br /&gt;
Varshahn: I would express my gratitude to Nidhana...but it appears she isn&#039;t here.&lt;br /&gt;
Y&#039;shtola: She rushed off after bringing the Atomos to attend to a pressing task, but said that she would return ere we set forth.&lt;br /&gt;
Y&#039;shtola: Which should be shortly after our friends from the Ironworks arrive with the warding scales...&lt;br /&gt;
Cid: Did someone say warding scales? Because it just so happens we have them.&lt;br /&gt;
Y&#039;shtola: Right on cue. &#039;Tis good to see you all again.&lt;br /&gt;
Y&#039;shtola: But for the president himself to attend... Keen to bear witness to our little experiment, are you?&lt;br /&gt;
Cid: You know I am. I was there at the Crystal Tower, lest you forget. I wouldn&#039;t miss this for the world.&lt;br /&gt;
Cid: You don&#039;t mind if we come along and see you off, I hope? It&#039;s thanks to these three that we could finish the work so quickly.&lt;br /&gt;
Nero tol Scaeva: &#039;Twas my painstakingly collected data that made the reinforcement possible.&lt;br /&gt;
Nero tol Scaeva: The scales will last a good ten years in the void with nary a hint of degradation.&lt;br /&gt;
Biggs: As the ones who did the &#039;&#039;actual&#039;&#039; reinforcing, we guarantee their quality as well. They&#039;ll keep you safe.&lt;br /&gt;
Wedge: But enough bragging─here are the scales!&lt;br /&gt;
Varshahn: With these, we can search for my sister without fear of corruption. I know not how to repay you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If [[Omega Quests]] is complete&lt;br /&gt;
Cid: Don&#039;t mention it. Midgardsormr came to our rescue in the rift. It&#039;s the least we can do to help his children.&lt;br /&gt;
Varshahn: Thank you.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Cid: Well, my friend, my only regret is that I won&#039;t be able to accompany you on this latest grand adventure.&lt;br /&gt;
Nidhana: Wait!&lt;br /&gt;
Varshahn: Nidhana... Is aught the matter?&lt;br /&gt;
Nidhana: Before you depart, Your Excellency, there is something we wish to present to you.&lt;br /&gt;
Nidhana: Will you please come with me?&lt;br /&gt;
Varshahn: You would not delay us without good cause. Very well.&lt;br /&gt;
Varshahn: Forgive me, my friends, but I require a moment.&lt;br /&gt;
Nero tol Scaeva: ...He&#039;s certainly taking his time. What sort of grand present could take so long to receive? &lt;br /&gt;
Cid: The kind that&#039;ll help him in the void, I presume.&lt;br /&gt;
Cid: In that godsforsaken place, he&#039;ll need all the help he can get. But you of all people ought to know that, eh?&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Varshahn arrives in an adult Auri vessel.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Varshahn@???:&#039;&#039;&#039; My apologies for keeping you waiting.&lt;br /&gt;
Estinien: Vrtra, I presume.&lt;br /&gt;
Varshahn: Indeed. This vessel now serves as a host for my eye.&lt;br /&gt;
Varshahn: I was aware that the alchemists were busy preparing something, but this...&lt;br /&gt;
Nidhana: We couldn&#039;t well send you on such a perilous mission unprepared, Your Excellency.&lt;br /&gt;
Nidhana: We spared no effort in crafting the body, and I daresay you&#039;ll find it adept at wielding weapons and magicks both.&lt;br /&gt;
Nidhana: &#039;Twas our intent to present it to you sooner, but we could not bring ourselves to do so knowing we could yet improve it further. Pray forgive us...&lt;br /&gt;
Varshahn: There is naught to forgive. I am grateful for this fine vessel, and shall put it to good use.&lt;br /&gt;
Varshahn: Again, I ask that you watch over Radz-at-Han in my absence. The dangers we go to face are great and many, and I fear I will be unable to give matters here due attention.&lt;br /&gt;
Varshahn: And in opening the voidgate, there is ever risk that voidsent will find their way into our world...&lt;br /&gt;
Nahbdeen: Rest assured we are more than prepared.&lt;br /&gt;
Nahbdeen: Our soldiers have been training under Master Estinien. On my honor, we will not suffer a single fiend to pass.&lt;br /&gt;
Nahbdeen: So think only of your mission, Varshahn.&lt;br /&gt;
Nahbdeen: Ah, but seeing as this is a different body, perhaps we should use a different name?&lt;br /&gt;
Varshahn: Nay, Varshahn shall suffice. Though I may have thus grown up, I am as ever a little brother to you all.&lt;br /&gt;
Nahbdeen: As you say, as you say. Go then, Varshahn, and best of luck!&lt;br /&gt;
Y&#039;shtola: I have something for you as well.&lt;br /&gt;
Y&#039;shtola: While you were gone, Urianger paid us a visit.&lt;br /&gt;
Y&#039;shtola: As you may recall, he joined us on our foray into Alzadaal&#039;s Legacy in part to conduct research for the Loporrits.&lt;br /&gt;
Y&#039;shtola: Research they were delighted to receive, and which has already inspired them to consider new ways to improve their own treasure vault.&lt;br /&gt;
Y&#039;shtola: As a token of their gratitude, Livingway entrusted a familiar relic to Urianger...&lt;br /&gt;
&#039;&#039;Y&#039;shtola presents Hydaelyn&#039;s crystal.&#039;&#039;&lt;br /&gt;
Y&#039;shtola: Aye, the crystal which showed the way to Meteion. &lt;br /&gt;
Y&#039;shtola: The Loporrits no longer have need of it, and thus saw fit to return it to us.&lt;br /&gt;
Y&#039;shtola: Harboring the power of Light, it could well aid us in our mission in the void.&lt;br /&gt;
Y&#039;shtola: And who better to bear Hydaelyn&#039;s gift than Her chosen champion?&lt;br /&gt;
Varshahn: If there is nothing left to discuss, then let us depart. Our boat awaits us in Akyaali.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Nidhana: Since the people learned the truth about Master Vrtra, I had been thinking that it would be nice for him to have multiple vessels. This seemed the perfect occasion to create one. &lt;br /&gt;
Nidhana: While I had help from my fellows, everyone was busy working on the Atomos, and we needed until the very last moment. Alas, a concoction that can extend the hours in a day doesn&#039;t exist...yet. &lt;br /&gt;
Nidhana: Nevertheless, we managed to complete both an Atomos and a vessel for Master Vrtra that met with our satisfaction!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Veteran Radiant===&lt;br /&gt;
Veteran Radiant: The satrap and your fellows have already departed for the vault. Are you ready to set forth?&lt;br /&gt;
&lt;br /&gt;
Question: Proceed to Weaver&#039;s Warding? (Yes/No)&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: For my research into cross-rift travel, this is a moment of truth. For all those who helped us come this far, let us pray we succeed.&lt;br /&gt;
&lt;br /&gt;
Estinien: They&#039;ve upgraded the vault&#039;s guardians to contend with voidsent. A task which was made easier by the surplus of broken units. &lt;br /&gt;
Estinien: ...One could argue that I did them a favor.&lt;br /&gt;
&lt;br /&gt;
Nero: An undersea vault guarded by alchemical sentries... Such a place would be an ideal proving ground for new creations.&lt;br /&gt;
&lt;br /&gt;
Biggs: Like us, the alchemists have tremendous passion for their work. If we were to collaborate, I reckon we could achieve some great things!&lt;br /&gt;
&lt;br /&gt;
Cid: It&#039;s not only us cheering you on, but the alchemists of old too. You couldn&#039;t possibly fail.&lt;br /&gt;
&lt;br /&gt;
Wedge: Good gods, but the treasures here! If I were a thief, I wouldn&#039;t notice a voidgate if it came and bit me in the rear!&lt;br /&gt;
&lt;br /&gt;
Nahbdeen: I must say, I&#039;m beginning to feel nervous!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Varshahn===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Varshahn: I shall now lift the seal.&lt;br /&gt;
Varshahn: In the name of Alzadaal III... I cast open this door unto the void!&lt;br /&gt;
&#039;&#039;Varshahn unseals the voidgate.&#039;&#039;&lt;br /&gt;
Y&#039;shtola: Go! Absorb the voidgate!&lt;br /&gt;
&#039;&#039;The artificial Atomos consumes the voidgate and enlarges in size, revealing a larger portal.&#039;&#039;&lt;br /&gt;
Y&#039;shtola: It worked. We should have no trouble passing through a gate of that size.&lt;br /&gt;
Estinien: What can we expect to find after stepping through?&lt;br /&gt;
Varshahn: On my previous foray, I emerged in a castle swarming with voidsent.&lt;br /&gt;
Varshahn: I was hopelessly outnumbered and forced to turn back. But together, I am confident we can hold our own.&lt;br /&gt;
Varshahn: Upon our arrival, let us deal with any hostile entities and secure the area.&lt;br /&gt;
Varshahn: The command of our mission, I leave in your capable hands.&lt;br /&gt;
Varshahn: In the event of battle, I shall adapt my tactics to complement your own.&lt;br /&gt;
Y&#039;shtola: Should we require healing, I can provide it. &#039;Twould be a welcome change of pace from my recent havoc wreaking.&lt;br /&gt;
Varshahn: Take heart, my friends, and have faith. We will brave this broken world and rescue my sister Azdaja!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;{{i|The Fell Court of Troia (Duty)|alt=The Fell Court of Troia}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Nahbdeen: While the voidgate is open, we must remain vigilant. One voidsent past us is one voidsent too many!&lt;br /&gt;
&lt;br /&gt;
Cid: Once we&#039;ve seen you off, we&#039;ll take our leave. Wouldn&#039;t want to get in the soldiers&#039; way should it come to battle.&lt;br /&gt;
Cid: It&#039;ll be dangerous in the void, but you&#039;ve been there before and returned safely. We have faith you&#039;ll do so again.&lt;br /&gt;
&lt;br /&gt;
Wedge: I&#039;m glad we can see you off properly─unlike when you were abruptly whisked away to the First. Anyway, please be safe!&lt;br /&gt;
&lt;br /&gt;
Biggs: To create a voidsent to expand a voidgate... It&#039;s inspired ideas like this that make the impossible possible!&lt;br /&gt;
&lt;br /&gt;
Nero: I expect a comprehensive report upon your return. &#039;Tis the least I am owed for my invaluable contribution.&lt;br /&gt;
&lt;br /&gt;
Y&#039;shtola: True to our friends&#039; words, the warding scales are eminently reinforced. We needn&#039;t fear corruption even should we be wounded by voidsent.&lt;br /&gt;
&lt;br /&gt;
Varshahn: No looking back... I shall keep my eyes ever forward, and trust Radz-at-Han to my people.&lt;br /&gt;
&lt;br /&gt;
Estinien: First time in a reflection or no, I can&#039;t say I&#039;m feeling nervous. Not after having journeyed to the edge of existence.&lt;br /&gt;
&lt;br /&gt;
Nidhana: Please come back safely! And bring a souvenir or two─for science!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Enter the Fell Court of Troia.===&lt;br /&gt;
====Duty dialogue====&lt;br /&gt;
&#039;&#039;Carcere IV (area 1)&#039;&#039;&lt;br /&gt;
Troian Pawn: Mortals! Delicious mortals!&lt;br /&gt;
Troian Pawn: Give me your aether!&lt;br /&gt;
Troian Sentry: Arrrgggh...&lt;br /&gt;
Troian Sentry: Hurrrghhh...&lt;br /&gt;
Troian Sentry: Graaagggh...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Penitence (boss 1)&#039;&#039;&lt;br /&gt;
Beatrice: It appears rats have wandered into my castle.&lt;br /&gt;
Beatrice: Tear them apart if you must! Their drifting aether will suffice!&lt;br /&gt;
Evil Dreamer: Your will be done!&lt;br /&gt;
Evil Dreamer: As you wish...&lt;br /&gt;
Evil Dreamer: We will serve you up!&lt;br /&gt;
Evil Dreamer: Cleaning time! Eliminate the rats!&lt;br /&gt;
Evil Dreamer: Roast them whole!&lt;br /&gt;
Evil Dreamer: Char them black! Char them black!&lt;br /&gt;
Evil Dreamer: Grrr... Stubborn rats!&lt;br /&gt;
Evil Dreamer: Try this! Try this!&lt;br /&gt;
Evil Dreamer: There is no escape!&lt;br /&gt;
Evil Dreamer: Milk every last drop of their aether!&lt;br /&gt;
Evil Dreamer: Very well, then...&lt;br /&gt;
Evil Dreamer: You are finished!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Evil Dreamer: Forgive me...my lady...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Troia Keep (area 2)&#039;&#039;&lt;br /&gt;
Troian Guard: Intruders!&lt;br /&gt;
Troian Rider: To arms! To arms!&lt;br /&gt;
Troian Rider: Let none escape!&lt;br /&gt;
Troian Rider: Strike them down!&lt;br /&gt;
Troian Bishop: Such a sumptuous feast... Mistress will be pleased!&lt;br /&gt;
Troian Bishop: Make yourselves useful or you&#039;ll be food too!&lt;br /&gt;
Troian Bishop: Have at them!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seat of the Foremost (boss 2)&#039;&#039;&lt;br /&gt;
Beatrice: That you should make it this far... No matter, I will devour you personally!&lt;br /&gt;
Beatrice: Come, gaze into my eyes!&lt;br /&gt;
Beatrice: Surrender your souls to me!&lt;br /&gt;
Beatrice: H-How can this be? H-How could you resist my gaze?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Beatrice: They&#039;re too strong... Someone else can devour them!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hydromantic Terraces (area 3)&#039;&#039;&lt;br /&gt;
Troian Trapper: Their aether will make me strong!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Garden of Epopts (boss 3)&#039;&#039;&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Beatrice: Ssso the gate &#039;&#039;did&#039;&#039; open again. And delivered the most mouthwatering morselsss...&lt;br /&gt;
&#039;&#039;Beatrice is struck down by Scarmiglione.&#039;&#039;&lt;br /&gt;
Scarmiglione: I am Scarmiglione—archfiend of earth, and first of Golbez&#039;s circle of four!&lt;br /&gt;
Scarmiglione: Sssuch pleasure I will take in delivering you unto your graves!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Beatrice: Trapped in my own domain... No, I don&#039;t want to be eaten!&lt;br /&gt;
Scarmiglione: Hissssss... Your aether is mine!&lt;br /&gt;
Scarmiglione: Breath deep of your deathsss!&lt;br /&gt;
Scarmiglione: You must die!&lt;br /&gt;
Scarmiglione: My blade thirstsss for blood!&lt;br /&gt;
Scarmiglione: Protect me, my minions!&lt;br /&gt;
System: Scarmiglione&#039;s minions answer his call!&lt;br /&gt;
Scarmiglione: I give you a taste of true dessspair!&lt;br /&gt;
Scarmiglione: Stubborn mortrals. I have not finished with you yet!&lt;br /&gt;
Scarmiglione: Come, fill your lungs!&lt;br /&gt;
Scarmiglione: No... I will not be defeated by you!&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Scarmiglione: Urrrgh... My flesssh...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Optional post-duty pop-ups====&lt;br /&gt;
-optional start&lt;br /&gt;
Varshahn: That was a fearsome foe.&lt;br /&gt;
Y&#039;shtola: Who was that voidsent...?&lt;br /&gt;
Estinien: Is that it?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
====Duty Support dialogue====&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;Carcere IV (area 1)&#039;&#039;&lt;br /&gt;
Estinien: Quite literally a twisted place, the void.&lt;br /&gt;
Varshahn: Stay focused. Voidsent could be anywhere.&lt;br /&gt;
Y&#039;shtola: Those ones appear to be sentries.&lt;br /&gt;
Varshahn: Guarding the dungeon, I shouldn&#039;t doubt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Penitence (boss 1)&#039;&#039;&lt;br /&gt;
Varshahn: Is she the mistress of the castle!?&lt;br /&gt;
Estinien: Whoever she is, we&#039;ll tend to her like the rest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Varshahn: Well fought, my friends. Let us press on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Carcere IV and Troia Keep (area 2)&#039;&#039;&lt;br /&gt;
Varshahn: By the Sisters...&lt;br /&gt;
Estinien: That must be the castle proper. Not too shabby.&lt;br /&gt;
Varshahn: As grand a castle as any I&#039;ve seen.&lt;br /&gt;
Estinien: If the mistress is here, we must repay her earlier kindness.&lt;br /&gt;
Estinien: The woman in the painting—do you suppose...?&lt;br /&gt;
Y&#039;shtola: Aye, I suspect it&#039;s the mistress in bygone days.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Seat of the Foremost (boss 2)&#039;&#039;&lt;br /&gt;
Estinien: Surprise, surprise.&lt;br /&gt;
Y&#039;shtola: I sense potent magicks from her. Have care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;After the fight&#039;&#039;&lt;br /&gt;
Estinien: Hmph, she&#039;s quick on her feet if nothing else.&lt;br /&gt;
Y&#039;shtola: She may still be a threat. After her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hydromantic Terraces (area 3)&#039;&#039;&lt;br /&gt;
Varshahn: Terraces in the sky...&lt;br /&gt;
Y&#039;shtola: Do voidsent appreciate flowers too, I wonder...&lt;br /&gt;
Estinien: We have her now!&lt;br /&gt;
Y&#039;shtola: I sense something sinister in the air...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Garden of Epopts (boss 3)&#039;&#039;&lt;br /&gt;
Estinien: It seems he wants to devour us too.&lt;br /&gt;
Varshahn: He will find us unappetizing!&lt;br /&gt;
Y&#039;shtola: Such overwhelming power!&lt;br /&gt;
Estinien: Brace yourselves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
Estinien: This Scarmiglione─he &#039;&#039;knew&#039;&#039; the gate had opened.&lt;br /&gt;
Y&#039;shtola: And not for the first time. He and his brethren must keep watch over the portal.&lt;br /&gt;
Varshahn: As we do ours. But to unflinchingly consume a fellow voidsent...&lt;br /&gt;
Varshahn: Like men, perhaps they form factions and fight amongst themselves.&lt;br /&gt;
Estinien: The question is, what will the minions do?&lt;br /&gt;
&#039;&#039;A swarm of voidsent approach.&#039;&#039;&lt;br /&gt;
Estinien: Your mistress is no more, and the one who consumed her we slew in turn. Do you still mean to try us?&lt;br /&gt;
Y&#039;shtola: I expect some voidsent are more intelligent than others. Perhaps these ones simply do not understand our words.&lt;br /&gt;
Estinien: Hmph. Even beasts ought to understand strength.&lt;br /&gt;
Varshahn: There is much we do not know about voidsent. If we are to survive their world, &#039;twould be wise to learn their ways.&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; Let&#039;s proceed with caution and pick up what we can.&lt;br /&gt;
   Varshahn: Sage advice, my friend. &#039;Tis reassuring to have one so experienced with us.&lt;br /&gt;
 &amp;gt; Don&#039;t overthink it—we&#039;ll improvise as we go along.&lt;br /&gt;
   Varshahn: If that is your preferred approach, then very well. I shall defer to your adventurer&#039;s intuition.&lt;br /&gt;
---&lt;br /&gt;
 &lt;br /&gt;
Varshahn: I am here, Sister. Finally here. And I will find you ─ I swear it...&lt;br /&gt;
&lt;br /&gt;
 x@Banner Text: BURIED MEMORY&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Varshahn: I never dreamed I would come this far. I can&#039;t thank you all enough for your cooperation.&lt;br /&gt;
&lt;br /&gt;
Estinien: It seems the minions are keeping their distance for now. Let&#039;s carry on.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
=== Speak with Y&#039;shtola ===&lt;br /&gt;
Y&#039;shtola: This castle should serve as a base of operations for now.&lt;br /&gt;
Y&#039;shtola: Ere we set our sights elsewhere, let&#039;s see what there is to learn here.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: From this point onward, you will not encounter aetherytes for a while. Should you leave Troia Castle, you may return here via Weaver&#039;s Warding.&lt;br /&gt;
System: Additionally, you may now enter the Fell Court of Troia with a party of NPC avatars. To make use of this feature, open the &#039;&#039;&#039;Trust&#039;&#039;&#039; interface located under &#039;&#039;&#039;Duty&#039;&#039;&#039; in the main menu. &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;shtola: Wherever I turn, there&#039;s Darkness as far as I can perceive; the only source of Light here is ourselves. The opposite was true in the First.&lt;br /&gt;
&lt;br /&gt;
Estinien: It seems the minions are content to gawp for now. Let&#039;s carry on.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ZocVzcKlugo}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Bounty_of_Hunters&amp;diff=1300879</id>
		<title>A Bounty of Hunters</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Bounty_of_Hunters&amp;diff=1300879"/>
		<updated>2026-05-07T02:31:52Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Bounty of Hunters&lt;br /&gt;
| description = Unukalhai&#039;s success with Taynor has only made him more eager to proceed.&lt;br /&gt;
| image = a bounty of hunters1.png&lt;br /&gt;
| quest-giver = Unukalhai&lt;br /&gt;
| related-npcs = Beq Lugg;Cerigg;Cyella;Porxie Familiar;Taynor&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 34.6&lt;br /&gt;
| location-y = 25.7&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = Void Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Void Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1285&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = ach Friends In Deed, ngp The Void Calls&lt;br /&gt;
| prev-quest = One Step Closer&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69524&lt;br /&gt;
| id-edb = d461cb1df78&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Unukalhai]].&lt;br /&gt;
*Defeat the voidsent.&lt;br /&gt;
*Speak with [[Beq Lugg]].&lt;br /&gt;
*Channel aether into the hollow.&lt;br /&gt;
*Speak to [[Cerigg]] at [[the Wandering Stairs]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Unukalhai&#039;s success with Taynor has only made him more eager to proceed.&lt;br /&gt;
&lt;br /&gt;
*He and Taynor having mastered the power to open hollows, Unukalhai asks that you contact Beq Lugg and inquire as to their progress in developing a means of gathering information in the void. Fortuitously, you receive an answer in the affirmative from them moments later. As whatever method Beq Lugg has devised is apparently best employed with a minimum of interference from nearby aetherytes, you agree to meet at Laxan Loft to conduct your investigation.&lt;br /&gt;
&lt;br /&gt;
*Beq Lugg joins you at Laxan Loft, accompanied by Cyella and the porxie charged with delving into the void. Unukalhai and Taynor have no difficulty opening a portal sufficient for its passage─though as before, this seems to serve as an invitation for opportunistic voidsent.&lt;br /&gt;
&lt;br /&gt;
*Though it was clearly of higher rank than those that were summoned via previous hollows, you are nevertheless successful in putting an end to the voidsent. In fact, you accomplish this with such efficiency that none of your comrades even have the opportunity to step in and assist you. Or they simply couldn&#039;t be bothered. One of the two.&lt;br /&gt;
&lt;br /&gt;
*You inquire with Beq Lugg regarding the status of their porxie, who they believe ought to have returned by now. Taynor suggests that it might have become lost, and would perhaps be well served by an aetherial lodestone to guide it home.&lt;br /&gt;
&lt;br /&gt;
*Much as you once did to rescue Taynor, you channel your aether into the hollow. After a short but tense wait, Beq Lugg senses the porxie approaching, and it at last emerges from the portal, safe and sound. Though the Nu Mou is pleased to announce that their familiar has gathered quite a bit of information on conditions in the void, they also caution that it will take considerable time to review it all, let alone come up with a possible means to restore balance to the Thirteenth. Undaunted, Unukalhai vows to wait as long as is necessary if there is any hope of saving his home. As there is little you can do here in the meanwhile, however, you agree to follow Cyella back to the Wandering Stairs.&lt;br /&gt;
&lt;br /&gt;
*Back at the tavern, Unukalhai again affirms his intention to stay in the First until Beq Lugg finishes their research, prompting Taynor to invite his new friend to join him and Cerigg in hunting down sin eaters and other threats to Norvrandt. No sooner does he agree than is he joined by Giott, Granson, and Lue-Reeq, who learned of Unukalhai&#039;s mission from Cyella and are determined to see it done. With these brave souls so aligned, the day may indeed come that the Thirteenth sees Light once again...&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* Accept the quest from Unukalhai&lt;br /&gt;
* Meet the group in Laxan Loft, in a courtyard on top of the main keep.&lt;br /&gt;
* Speak with Unukalhai&lt;br /&gt;
* Defeat Dvalinn&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Unukalhai: Now that Taynor and I are capable of performing the necessary magicks, I should like to make an attempt at investigating conditions on the Thirteenth. Might I trouble you to contact Beq Lugg?&lt;br /&gt;
Beq Lugg: [Forename]? Are you there? I hope you&#039;ve not lost focus on the void problem. I have an exciting breakthrough to share─a work of porxie-related genius, if I do say so myself.&lt;br /&gt;
Unukalhai: Beq Lugg! Excellent timing. We&#039;ve made considerable progress as well, and are ready to open a portal when you are.&lt;br /&gt;
Beq Lugg: Well, then... What say you meet me at Laxan Loft forthwith? It&#039;s far enough from any major aetherytes as to avoid the sort of aetherial interference that would be a hindrance to our observation of the void.&lt;br /&gt;
Unukalhai: Very well. We will see you at this “Laxan Loft” anon...or as soon as I can locate it.&lt;br /&gt;
Taynor: I&#039;ll lead the way. I too am eager to be one step nearer to our goal.&lt;br /&gt;
Taynor: You don&#039;t mind if I think of it as “our” goal, do you?&lt;br /&gt;
Unukalhai: I would be honored. Thank you, Taynor.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Unukalhai at Laxan Loft===&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: I can still scarce believe how quickly we&#039;ve progressed. It&#039;s almost as if we&#039;ve been friends all along.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Unukalhai: It appears Beq Lugg has yet to arrive. Patience, Unukalhai...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Beq Lugg: I hope you weren&#039;t waiting too long.&lt;br /&gt;
Cyella: What, you didn&#039;t think I&#039;d want to see this for myself? The Thirteenth was my home too, if you recall.&lt;br /&gt;
Beq Lugg: Quite. Though as I explained, we won&#039;t be the ones doing the seeing, strictly speaking─this familiar will gather all the information we need. Assuming you two can create a hollow for it to pass through?&lt;br /&gt;
&lt;br /&gt;
(The boys oblige)&lt;br /&gt;
&lt;br /&gt;
Beq Lugg: That will do nicely. Now fly, my porxie! Fly!&lt;br /&gt;
Beq Lugg: Well...it&#039;s made it in.&lt;br /&gt;
Taynor: And something is coming out!&lt;br /&gt;
Beq Lugg: My, that is an ugly one, isn&#039;t it?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat the voidsent.===&lt;br /&gt;
-optional start&lt;br /&gt;
Cyella: Those two have really taken to each other, haven&#039;t they? I suppose they are of a similar age...in some ways, at any rate.&lt;br /&gt;
Unukalhai: We&#039;ve already come further than I dared hope. I am truly fortunate to have found Taynor.&lt;br /&gt;
Taynor: As I expected, these creatures hardly pose a challenge to you. Maybe don&#039;t tell Cerigg about how large and horrible that one was, though?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Beq Lugg===&lt;br /&gt;
Beq Lugg: Thank you for clearing that up. The porxie ought to be back any moment now... Though I can&#039;t sense it. Odd.&lt;br /&gt;
Taynor: Perhaps it&#039;s lost? If [Forename] created an aetheric beacon as she did for me, it might find its way back more easily.&lt;br /&gt;
Beq Lugg: Hm... That may work. Give it a go.&lt;br /&gt;
&lt;br /&gt;
===Channel aether into the hollow===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Beq Lugg: Keep at it...&lt;br /&gt;
Beq Lugg: Aha! A distinctly porxie-like presence!&lt;br /&gt;
Taynor: I see the snout!&lt;br /&gt;
Beq Lugg: There we are. Now close that hollow before anything follows!&lt;br /&gt;
Beq Lugg: I believe it has performed its task thoroughly, as instructed. Good porxie. With luck, its observations may indeed lead us to a means of driving the Darkness from the Thirteenth.&lt;br /&gt;
Beq Lugg: However, I will need to review its findings in detail before I can tell you more─and it could take years to deduce a suitable solution.&lt;br /&gt;
Unukalhai: I admit that I am impatient to find a way forward─but I have endured millennia with half as much hope as I have now. If I must wait, then that is what I shall do.&lt;br /&gt;
Unukalhai: Like [Forename], and your Warriors of Light, I will persevere until my world is safe once more. That is what a hero does.&lt;br /&gt;
Taynor: I think you&#039;ll make a good one.&lt;br /&gt;
Unukalhai: You as well.&lt;br /&gt;
Cyella: If that&#039;s the end of the excitement for the time being, we should head back to the Wandering Stairs. Clear out that pall of anxiety Cerigg is spreading all over the place.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak to Cerigg at the Wandering Stairs===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cerigg: Ah, you&#039;ve returned hale and whole! ...Not that I had any doubt you would, of course.&lt;br /&gt;
Cerigg: And...how did your search of the hollow go?&lt;br /&gt;
&lt;br /&gt;
Unukalhai: We may have the information we need to save the Thirteenth.&lt;br /&gt;
Unukalhai: It may be some time─years, maybe─until we can be certain. But I will be here for as long as it takes.&lt;br /&gt;
&lt;br /&gt;
Taynor: On that subject, I&#039;ve been thinking...&lt;br /&gt;
Taynor: Would you be interested in joining us? As a bounty hunter, I mean. Cerigg and I hunt down sin eaters and other threats.&lt;br /&gt;
Taynor: The First was saved, but it remains far from safe. You could help us protect the people here.&lt;br /&gt;
Unukalhai: I... I think I would quite like that. Protecting people.&lt;br /&gt;
Unukalhai: If I can do that, then perhaps I will find the strength I need when the time comes.&lt;br /&gt;
&lt;br /&gt;
???: Strength, you say? Sounds like you could use a dwarf with a massive hammer!&lt;br /&gt;
(Giott walks into the frame, along with Lew-Reeq, Granson, and Cyella beside her)&lt;br /&gt;
&lt;br /&gt;
Cyella: I may have shared the tale of the Thirteenth with a few other noted hunters.&lt;br /&gt;
&lt;br /&gt;
Granson: Aye. I know what it feels like to fight for something you&#039;ve already lost. To need to find a way to make it right.&lt;br /&gt;
&lt;br /&gt;
Lue-Reeq: And I know that it&#039;s not easy to fight on your own─inconvenient as that little truth may be.&lt;br /&gt;
&lt;br /&gt;
Giott: ...Thus a new team is born! This calls for a toast!&lt;br /&gt;
&lt;br /&gt;
Cerigg: I don&#039;t object─so long as this lot carries their weight. I&#039;m a bounty hunter, not a phooka herder.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Thank you so much...all of you. I would be honored to fight at your side.&lt;br /&gt;
Unukalhai: I shall do my best to justify the faith you have shown in me─and to save my home. Someday, I hope we can visit it together.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cerigg: I&#039;m glad Taynor&#039;s made a friend his own age. Bit on the odd side, but aren&#039;t we all?&lt;br /&gt;
Taynor: Training like that was nice. It was never easy, even back then, but...I missed it.&lt;br /&gt;
Giott: The other hunters aren&#039;t half bad at killing stuff, but we need to work on their drinking habits. Who drinks &#039;&#039;wine&#039;&#039; with dinner?&lt;br /&gt;
Lue-Reeq: Oh, don&#039;t fret so. I&#039;ve already told Miss Olvara that I&#039;ll be in the Crystarium for the time being.&lt;br /&gt;
Lue-Reeq: The opportunity was just too good to pass up─think of what we could do with all of us hunters together! &lt;br /&gt;
Granson: They&#039;re a good lot, the other hunters─they really care about Unukalhai and saving that world of his. I&#039;m happy to help however I can.&lt;br /&gt;
Granson: ...Except for the drinking. Count me out of that.&lt;br /&gt;
Unukalhai: There is doubtless much I can learn from work as a bounty hunter─especially with Taynor as my guide.&lt;br /&gt;
Cyella: At loose ends, are you? You&#039;re welcome to loiter about here─if you intend to spend some coin while you&#039;re at it.&lt;br /&gt;
Cyella: Not that I&#039;m not grateful for the business you&#039;ve brought in, mind. The hunters are here even more often now that they&#039;re working together, and their accounts never go unsettled for long.&lt;br /&gt;
Cyella: They&#039;re a pain in the arse to serve, of course. Maybe I&#039;ll drop your name next time I need them to behave.&lt;br /&gt;
Cyella: Still, it&#039;s nice to feel like something grand is in motion again. Perhaps Ardbert rubbed off on me more than I anticipated...&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=j3tJwT8AVgU}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Step_Closer&amp;diff=1300624</id>
		<title>One Step Closer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Step_Closer&amp;diff=1300624"/>
		<updated>2026-05-07T01:47:19Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Step Closer&lt;br /&gt;
| description = Unukalhai would hone his newfound skill.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Unukalhai&lt;br /&gt;
| related-npcs = Cerigg; Cyella; Taynor&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 11.2&lt;br /&gt;
| location-y = 15.2&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = Void Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Void Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1325&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Hero&#039;s Journey&lt;br /&gt;
| next-quest = A Bounty of Hunters&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69523&lt;br /&gt;
| id-edb = ea516cbf1e9&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Taynor]] by [[the Exarch Gate]].&lt;br /&gt;
*Slay the voidsent.&lt;br /&gt;
*Speak with [[Unukalhai]].&lt;br /&gt;
*Slay the voidsent.&lt;br /&gt;
*Speak with Unukalhai.&lt;br /&gt;
*Slay the voidsent.&lt;br /&gt;
*Speak with Unukalhai.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Unukalhai would hone his newfound skill.&lt;br /&gt;
&lt;br /&gt;
*Having learned the fundamentals of opening hollows from Nyelbert&#039;s crystal, Unukalhai asks Taynor to work with him on perfecting the technique forthwith. Taynor agrees to do so, but only once safely away from the Crystarium, as denizens of the void are wont to seize any opportunity to cross to other worlds.&lt;br /&gt;
&lt;br /&gt;
*You meet Taynor and Unukalhai in Lakeland, where they attempt to use their joint aether to open a portal to the Thirteenth. Amazingly, they succeed in making such a gateway─albeit a small one─on the first go, and a minor voidsent emerges.&lt;br /&gt;
&lt;br /&gt;
*You dispatch the voidsent with little difficulty. It is now safe for Unukalhai and Taynor to make another attempt.&lt;br /&gt;
&lt;br /&gt;
*Taynor suggests that Unukalhai match his breathing and the flow of his aether in order to refine the technique. These instructions have the mixed results of a slightly larger hollow, and a slightly larger voidsent for you to dispose of.&lt;br /&gt;
&lt;br /&gt;
*You dispatch the voidsent of medium size. Thankfully, no hapless travelers pass by, and your two companions are either too intent on their aetherial attunement or too desensitized by past experience to be perturbed by the many screams issuing from its many mouths.&lt;br /&gt;
&lt;br /&gt;
*On their third attempt, Unukalhai and Taynor are perfectly in sync, and manage to open a robustly sized voidgate. This has the unfortunate side effect of unleashing a larger-than-is-strictly-desirable voidsent, but you&#039;ve seen much worse, so get on with the slaying.&lt;br /&gt;
&lt;br /&gt;
*Your defeat of the voidsent leaves no trace behind. Beq Lugg never needs to know.&lt;br /&gt;
&lt;br /&gt;
*You speak to Unukalhai, who concludes that he now has a sufficient grasp on the technique. Taynor agrees that they have succeeded in synchronizing their aether at a surprising rate, and wonders aloud at how familiar working with Unukalhai&#039;s aether felt to him...&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* Speak with Unukalhai&lt;br /&gt;
* Speak with Taynor in Lakeland; Teleportation to Fort Jobb is a quick way to do this.&lt;br /&gt;
* Defeat the Void Torch that spawns&lt;br /&gt;
* Speak with Unukalhai&lt;br /&gt;
* Defeat the Void Wanderer that spawns&lt;br /&gt;
* Speak with Unukalhai&lt;br /&gt;
* Defeat the Void Scavenger&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: We&#039;re ready when you are.&lt;br /&gt;
Cerigg: That Unukalhai could stand to slow down a bit, but who hasn&#039;t been a touch reckless in pursuit of a good cause? Try to make sure he stays in one piece, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Unukalhai: If you have no objection, Taynor, I would like to practice creating hollows as soon as possible.&lt;br /&gt;
Taynor: Of course─but not within the Crystarium. If we succeed in opening even the smallest window into that realm, it is likely that fell creatures will emerge. Follow me.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cerigg: That Unukalhai could stand to slow down a bit, but who hasn&#039;t been a touch reckless in pursuit of a good cause? Try to make sure he stays in one piece, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Taynor by the Exarch Gate===&lt;br /&gt;
-optional start&lt;br /&gt;
Unukalhai: There you are! Please, tell Taynor we can begin.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Unukalhai: There you are! Please, tell Taynor we can begin.&lt;br /&gt;
&lt;br /&gt;
Taynor: Assuming no one ventures near, this location should be suitable. Unukalhai, when I give the word, begin channeling your aether. Nyelbert&#039;s memories will have told you as much, but it is imperative that you maintain focus on our aetherial resonance throughout this process.&lt;br /&gt;
Taynor: With that in mind─[Forename], I ask that you take care of any creatures that emerge from the hollow. They should not be of a strength to challenge you, and it will allow us to adjust our attunement without risk.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Then let us begin.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Unukalhai: Come on... Flow where I tell you to!&lt;br /&gt;
Taynor: Let me attempt to match your focus.&lt;br /&gt;
Unukalhai: It opened! It&#039;s small, but...&lt;br /&gt;
Taynor: ...Enough to let something through. Be ready, [Forename].&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====After Combat====&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: It has been quite a while since I opened a gate between worlds like this...but there are some things we never forget, aren&#039;t there?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Unukalhai: That was...&amp;lt;pant&amp;gt;...far too much effort for such a small gate...&lt;br /&gt;
Taynor: On the contrary─given this was your first attempt, it&#039;s incredible that we succeeded at all! Now, try synchronizing your breath with mine. Focus on the rhythm of the aetherial flow.&lt;br /&gt;
Unukalhai: All right. I&#039;m ready!&lt;br /&gt;
Taynor: Aha, a larger hollow! Of course, the voidsent may be proportionately stronger...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====After the 2nd Combat====&lt;br /&gt;
-cutscene start&lt;br /&gt;
Unukalhai: Where your breath ends, mine begins... Where your aether flows, mine follows...&lt;br /&gt;
Unukalhai: Together!&lt;br /&gt;
Taynor: Unbelievable! Full attunement so soon...&lt;br /&gt;
Unukalhai: Be ready, [Forename]!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====After the 3rd Combat====&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: Like talking to an old friend... Yes, that&#039;s what it&#039;s like.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Unukalhai: I think I&#039;ve grasped the principle now. I only need remember the feeling for next time.&lt;br /&gt;
&lt;br /&gt;
Taynor: I almost feel as if I &#039;&#039;do&#039;&#039; remember it. Your aether is...familiar, somehow. But that&#039;s impossible, of course.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=O-G4xYAEadY}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hero%27s_Journey&amp;diff=1300420</id>
		<title>The Hero&#039;s Journey</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hero%27s_Journey&amp;diff=1300420"/>
		<updated>2026-05-07T01:27:17Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Hero&#039;s Journey&lt;br /&gt;
| description = Cyella is not finished with you yet.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Cyella&lt;br /&gt;
| related-npcs = Beq Lugg; Cerigg; Taynor; Unukalhai; Urianger&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 10.7&lt;br /&gt;
| location-y = 15.3&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = Void Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Side Story Quests&lt;br /&gt;
| journal-genre = Void Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Unukalhai&#039;s Spirit Vessel&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3053&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Diabolical Bismarck, Thok Around the Clock, A Fiendish Likeness, A Deific Simulacrum, A Demonic Duplicate, Safekeeping&lt;br /&gt;
| next-quest = One Step Closer&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69522&lt;br /&gt;
| id-edb = f3f792f1b91&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
To unlock this quest, players must complete the following quests:&lt;br /&gt;
*{{i|The Diabolical Bismarck}} and {{i|Thok Around the Clock}} - requires clearing both {{i|The Limitless Blue (Extreme)}} and {{i|Thok ast Thok (Extreme)}}. &#039;&#039;&#039;These can be completed solo at level 80 using an [[Unrestricted Party]] (unsyncing) or through [[Party Finder]]&#039;&#039;&#039;. Like other extreme trials, it is not recommended to queue in [[Duty Finder]] for completions.&lt;br /&gt;
*{{i|A Fiendish Likeness}}, {{i|A Deific Simulacrum}}, and {{i|A Demonic Duplicate}}, which requires completion of the entire [[Warring Triad]] (Lv. 60 trials) questline. These quests unlock the corresponding extreme trials, but it is &#039;&#039;&#039;not&#039;&#039;&#039; necessary to clear them to complete the quests.&lt;br /&gt;
*{{i|Safekeeping}}, which is unlocked by completing all other [[Role Quests]] in [[Shadowbringers]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Unukalhai]] in [[the Rising Stones]].&lt;br /&gt;
*Find a decent spot to await [[Urianger]]&#039;s return.&lt;br /&gt;
*Deliver Unukalhai&#039;s spirit vessel to [[Beq Lugg]] at [[the Cabinet of Curiosity]].&lt;br /&gt;
*Speak with [[Cyella]].&lt;br /&gt;
*Speak with [[Taynor]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Cyella is not finished with you yet.&lt;br /&gt;
&lt;br /&gt;
*Cyella speaks to you of Unukalhai, a fellow lost soul from the Thirteenth shard. Though he formerly served Elidibus, with the emissary gone, he will be wanting for purpose─a feeling Cyella knows all too well. Concerned for the boy&#039;s well-being, she asks that you offer him your support when next you meet in the Source.&lt;br /&gt;
&lt;br /&gt;
*You find Unukalhai in the Rising Stones. It seems he too remembers Cyella─who he knows as Cylva─fondly from their meeting after the fall of the Thirteenth, and is indeed at a loose end as she speculated. In light of both of these truths, he wonders if he mightn&#039;t seek her counsel as to what course he should pursue next. The two of you ask the opinion of Urianger, who confirms that this could theoretically be accomplished with the use of a spirit vessel, and agrees to perform the necessary magicks.&lt;br /&gt;
&lt;br /&gt;
*After only a short wait, Urianger presents you with Unukalhai&#039;s spirit vessel. He mentions that transferring the boy into the vessel posed little problem, as he─much like the Ascians with whom you have become so familiar─is a spirit without permanent corporeal form, but cautions you that this very state may pose a problem for Unukalhai at some point in the future.&lt;br /&gt;
&lt;br /&gt;
*After crossing to the First, you seek out Beq Lugg. Though they are a bit put out by your recklessness in bringing another soul across the rift, they confirm that they can draw Unukalhai from the vessel and reconstitute him. At your insistence, they also agree to meet you at the Wandering Stairs when the task is accomplished, that you might drop a hint to Cyella in the meantime.&lt;br /&gt;
&lt;br /&gt;
*You keep Cyella waiting in suspense for longer than intended before Beq Lugg and Unukalhai make their appearance. When the discussion turns to the history of the Thirteenth, he wonders aloud if it might not be possible to restore balance to that world in the same way you did for the First. Beq Lugg suggests that a thorough understanding of the state of affairs there is necessary to truly know one way or the other. For that, however, you will need to open a gate to the void.&lt;br /&gt;
&lt;br /&gt;
*Taynor, resident expert on hollows and the creation thereof, is thankfully not far away, and Unukalhai wastes no time in asking him if he can open a voidgate. Taynor is initially reticent, pointing out that he is unable to perform a spell of the necessary power without assistance, and that it took him and Nyelbert years of training before they were able to do any such thing─but Cyella suggests that Unukalhai use his talent to intuit via aether the memories and emotions that remain in Nyelbert&#039;s crystal. This enables him to understand much of what is required for the technique, as well as how badly Nyelbert wanted to save Taynor from his accidental exile. Moved by his friend&#039;s dedication, Taynor is inspired to join hands with Unukalhai and put the power to create hollows to good use at last.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Acceptance===&lt;br /&gt;
Cyella: Seeing the lot of you together like that─it reminds me of the old days. Ardbert and the rest, drinking and bickering and laughing... Drove each other half-mad at times, but there was never any question of who&#039;d be there when times got tough.&lt;br /&gt;
Cyella: Can&#039;t help but wonder, can I? If I&#039;d had companions like that back home, could it have been saved?&lt;br /&gt;
Cyella: I&#039;m not the only one who tried, though each of us stood alone. There was Unukalhai...&lt;br /&gt;
&amp;gt; We&#039;ve met. He was working with Elidibus at the time.&lt;br /&gt;
Cyella: Yes... He, too, was one would-be savior of the Thirteenth, and was spared his fated demise by Ascian devices.&lt;br /&gt;
&amp;gt; That nigh-unpronounceable name sounds familiar...&lt;br /&gt;
Cyella: Another would-be savior of the Thirteenth─a young man. He was plucked from the jaws of death by Elidibus, and last I knew, had gone to the Source to serve as his herald.&lt;br /&gt;
---&lt;br /&gt;
Cyella: We spoke once, after the destruction of our world. If the others could be saved, we thought, we yet had parts to play.&lt;br /&gt;
Cyella: What he&#039;s up to now that Elidibus is gone, though, I have no idea. Has he found himself a new role, as I have? Or does he feel as adrift as we were back then?&lt;br /&gt;
Cyella: If you encounter him in the Source, I ask that you help him find a way forward─just as you have helped all of us here.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cyella: Obviously the boy can&#039;t take up work in a tavern, but there must be some means to start him toward a new goal.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak to Unukalhai===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Unukalhai: Well met, [Forename]. What brings you here today?&lt;br /&gt;
Unukalhai: Urianger did apprise me of your travels in the First. And of what became of Elidibus, at long last...&lt;br /&gt;
Unukalhai: But I was not aware that you were working with Cylva.&lt;br /&gt;
Unukalhai: I consider her a comrade of sorts, though our time together was short. Looking upon the twisted remains of the world you tried to save creates a bond that few can understand.&lt;br /&gt;
Unukalhai: At that time, we spoke of what we could hope to achieve with our newfound immortality...and of our regrets.&lt;br /&gt;
Unukalhai: Though I then believed what had happened to be the natural result of my age and inexperience, I now think this was merely the least painful explanation I could offer myself.&lt;br /&gt;
Unukalhai: Cylva is right─we ought to have sought each other out before it was too late.&lt;br /&gt;
Unukalhai: I would not make the same mistake again. With the Warring Triad gone, I am indeed in need of new purpose. But to seek it alone is folly.&lt;br /&gt;
Unukalhai: I should like to speak with Cylva─assuming such a thing is possible. As I mentioned, she understands how I feel more than any other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt; There may be a way&lt;br /&gt;
&amp;gt; Of course. All I require is &#039;&#039;your soul&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
Unukalhai: You speak of the spirit vessel, correct? The means by which the Scions returned to the Source.&lt;br /&gt;
Unukalhai: If I understand the principles at work correctly, then it was a near miracle that you succeeded in bringing them back without killing them.&lt;br /&gt;
Unukalhai: If Elidibus is to be believed, however, my current state makes me something of an exception in matters of life and death!&lt;br /&gt;
 Unukalhai: In which case, there is naught to be lost from making the attempt. Please, say you&#039;ll help.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; We need an expert in spirit vessels.&lt;br /&gt;
&amp;gt; I have absolutely no idea what I&#039;m doing!&lt;br /&gt;
---&lt;br /&gt;
Urianger: Pray forgive the delay. Thou didst seek my council?&lt;br /&gt;
Urianger: Aye, the gifts granted young Unukalhai by Hydaelyn and the Ascians may prove a boon in easing the transition.&lt;br /&gt;
Urianger: However, I know not to what extent, nor what might befall thy spirit should it be lost betwixt worlds.&lt;br /&gt;
Unukalhai: Nevertheless...I know that this is my path forward. Please, Urianger.&lt;br /&gt;
Urianger: Very well. If thou believest that thou shalt find new purpose in the First, I will do all in my power to see thee safely there.&lt;br /&gt;
Urianger: We shall be but a few moments. Mayhap a worthy tome might keep thee occupied whilst I perform the necessary magicks?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Find a decent spot to await Urianger&#039;s return.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Urianger: &#039;Tis done. Pray guard his vessel well.&lt;br /&gt;
Urianger: Unukalhai is as I and the other Scions were on the First─a soul with form, yet no true body. Thus &#039;twas a simple matter to transfer him to the vessel using the selfsame process as before.&lt;br /&gt;
Urianger: To withdraw his essence once across the rift ought to prove similarly straightforward. However...&lt;br /&gt;
Urianger: I fear that such an existence cannot sustain itself indefinitely. Look to the Ascians&#039; example─their persistent use of flesh-and-blood vessels surely hath cause.&lt;br /&gt;
Urianger: Be it danger akin to that which would have befallen us had we not returned to the Source, I know not─but the time may come when the boy requireth a fully corporeal form.&lt;br /&gt;
Urianger: Should this come to pass, I trust that thou shalt come to his aid.&lt;br /&gt;
Urianger: For the moment, however, thou needst only convey the spirit vessel to Beq Lugg. Farewell...both of thee.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cyella: Obviously the boy can&#039;t take up work in a tavern, but there must be some means to start him toward a new goal.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver Unukalhai&#039;s spirit vessel to Beq Lugg at the Cabinet of Curiosity.===&lt;br /&gt;
Beq Lugg: Back again, are you? I&#039;m flattered that you&#039;ve grown so fond of Norvrandt─or I would be, but you have that expression you lot always wear when you&#039;re about to ask me for something...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hand over {{i|Unukalhai&#039;s Spirit Vessel}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Beq Lugg: You did &#039;&#039;what&#039;&#039;!?&lt;br /&gt;
Beq Lugg: After all of the perils your friends faced, and the labors we undertook to return them to your world, you&#039;ve brought another soul across the rift? Have you no common sense?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Nope!&lt;br /&gt;
Beq Lugg: ...Clearly. Nevertheless, for my own peace of mind, I&#039;ll assume you have a compelling reason for this.&lt;br /&gt;
&amp;gt; It&#039;s fiiine. Just work your magic! Magicks. Whichever.&lt;br /&gt;
Beq Lugg: There had better be a very compelling reason for all of this, whelp.&lt;br /&gt;
---&lt;br /&gt;
Beq Lugg: Removing spirit from vessel will be easy enough, I suppose.&lt;br /&gt;
Beq Lugg: However, it requires a few moments without your breathing down my neck. Also, your friend is unlikely to materialize with clothes on, so I doubt they&#039;ll want an audience. You should wait here─perhaps take the opportunity for some self-reflection?&lt;br /&gt;
Beq Lugg: Oh, very well. At least I tried. We&#039;ll find you at the Wandering Stairs directly, then.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Beq Lugg: If you&#039;ve no inclination to explain yourself further, begone with you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cyella===&lt;br /&gt;
Cyella: You want me to speak with someone? Very well─you&#039;ve done the same at my request often enough.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cyella: How long are we meant to wait for this friend of yours? I do have work to do, you know.&lt;br /&gt;
&lt;br /&gt;
Beq Lugg: Ah, here you are. Pardon the delay─it took some time to acquire robes of an appropriate size.&lt;br /&gt;
&lt;br /&gt;
Cyella: Is this them?&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Cylva!&lt;br /&gt;
&lt;br /&gt;
Cyella: Wh─ Unukalhai!?&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Indeed, it is I. Trust me─I can hardly believe that I&#039;m here myself!&lt;br /&gt;
&lt;br /&gt;
Cyella: I should think so! When I sent [Forename] to ask after you, it never occurred to me that you might be able to cross the rift without Ascian aid...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; No mysterious mask?&lt;br /&gt;
&amp;gt; Lost your taste for subterfuge, I see.&lt;br /&gt;
---&lt;br /&gt;
Unukalhai: My choices and my reasons are my own, now.&lt;br /&gt;
Unukalhai: If I am to have faith in them─in myself─I cannot hide who I am.&lt;br /&gt;
&lt;br /&gt;
Beq Lugg: Speaking of which...&lt;br /&gt;
Beq Lugg: Unukalhai was kind enough to fill me in─unlike &#039;&#039;some&#039;&#039;─and I was interested to hear of an erstwhile hero of the Thirteenth serving libations at the Wandering Stairs. But that this hero should be &#039;&#039;you&#039;&#039; surpasses the scope of even my considerable imaginings!&lt;br /&gt;
&lt;br /&gt;
Cyella: Was that you at Gruenes Licht? So long ago?&lt;br /&gt;
Beq Lugg: Not so long to me...or you, mayhap. Though I had thought I might at last put those days behind me.&lt;br /&gt;
Beq Lugg: ...But perhaps this is for the best. They&#039;re not all bad memories.&lt;br /&gt;
&lt;br /&gt;
Cyella: They never are.&lt;br /&gt;
&lt;br /&gt;
Beq Lugg: I should very much like to hear &#039;&#039;your&#039;&#039; story─should you be willing to share it.&lt;br /&gt;
&lt;br /&gt;
Cyella: Our world, like this one, had its share of would-be heroes, myself and Unukalhai among them. Unlike your Warriors of Light, however, each was unaware of─or unconcerned with─our fellows.&lt;br /&gt;
Cyella: But to fight alone is to fall alone, and the insidious aether of the auracite used to seal primals corrupted once-noble souls and turned them, one by one, to Darkness.&lt;br /&gt;
Cyella: Even those who resisted this fate could not escape its consequences─no surprise, perhaps, as we continued to struggle in solitude. We were spared by Ascian machinations...but only as our world met its death.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: ...But what if that death could be undone? I was told that much of the First was consumed by Light, as our home was by Darkness, yet balance and life are being restored to even that scoured land they call “the Empty.”&lt;br /&gt;
Unukalhai: If such a thing is possible, then why not the reverse? Could we not bring Light back to the Thirteenth?&lt;br /&gt;
&lt;br /&gt;
Cyella: Even the Ascians considered the Thirteenth lost. Thus was it excluded from the Rejoining...&lt;br /&gt;
Cyella: But what say you? You have a way of making miracles happen.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Anything is possible.&lt;br /&gt;
Cyella: That doesn&#039;t sound like an empty platitude, coming from you. It was the same with Ardbert...&lt;br /&gt;
&amp;gt; The World of Darkness was not in a state I&#039;d consider salvageable.&lt;br /&gt;
Cyella: You speak almost as though you&#039;ve really seen it. Wait...&lt;br /&gt;
---&lt;br /&gt;
Beq Lugg: Pardon the interruption, but might I suggest a closer examination of conditions on the Thirteenth before we form any conclusions?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; How would we go about that safely?&lt;br /&gt;
&amp;gt; We could use the Crystal Tower to open a voidgate, couldn&#039;t we? Please?&lt;br /&gt;
Beq Lugg: Have you lost your head!? The Crystal Tower is not a toy, and you are &#039;&#039;not&#039;&#039; to use it to unleash great and terrible voidsent upon this world!&lt;br /&gt;
---&lt;br /&gt;
Beq Lugg: According to the records, there was a group who worked out how to open small voidgates, through which to summon minor fell beasts and the like. Magicks of that nature should work, though I am unsure if any with knowledge of the original technique yet live...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; That sounds familiar...&lt;br /&gt;
&amp;gt; There&#039;s one right over there.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Unukalhai: How fortunate! Let us inquire with this “Taynor” immediately.&lt;br /&gt;
Beq Lugg: Yes, you do that. In the meantime, I will ready a means for peering into the depths of the void without endangering ourselves. Use these to contact me when you&#039;re prepared to open the gate.&lt;br /&gt;
Unukalhai: We shall─at the very first opportunity, I promise!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Cyella: He really hasn&#039;t aged a day! Not that it should surprise me, of all people, but...&lt;br /&gt;
Unukalhai: What a fascinating place to spend one&#039;s days. I should love to hear more about the patrons that have passed through.&lt;br /&gt;
Beq Lugg: I do so enjoy a new project...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Taynor===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Taynor: It&#039;s always a pleasure, [Forename].&lt;br /&gt;
&lt;br /&gt;
Cerigg: Aye. But who&#039;s your friend? I don&#039;t believe we&#039;ve met.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: We have not, as I&#039;m not from this world. The situation is rather complicated, but I hope that you might be willing to assist me...&lt;br /&gt;
&lt;br /&gt;
Taynor: Hmm. It is true that we had the means to open such portals.&lt;br /&gt;
Taynor: We call them “hollows,” and it was through one of these that I was drawn into the rift...&lt;br /&gt;
&lt;br /&gt;
Unukalhai: So it is possible!&lt;br /&gt;
&lt;br /&gt;
Taynor: Not with my power alone. I understand the greatness of your need, and were Nyelbert still at my side, I should be glad to make the attempt, but the technique required the combined force of our energies in resonance.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: If one person&#039;s magicks are insufficient, perhaps I could assist. From what I can sense, our aetherial reserves are roughly equivalent, and our physical similarities suggest that our energies are not incompatible...&lt;br /&gt;
&lt;br /&gt;
Taynor: I fear you underestimate the difficulty of the task. Nyelbert and I were born for this, and even so, it took us years before our efforts were perfectly in step.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: I realize that it&#039;s a lot to ask considering that we&#039;ve just met, but could we not at least attempt it?&lt;br /&gt;
Unukalhai: Yours is the only such magic I&#039;ve ever heard of, and if we might actually be able to save my home...&lt;br /&gt;
&lt;br /&gt;
Cyella: May I interject?&lt;br /&gt;
Cyella: You will recall that the crystals in my possession preserve the memories of the former Warriors of Light, including Nyelbert&#039;s, in aetherial form.&lt;br /&gt;
Cyella: And Unukalhai here has a particular talent for interpreting the minds and motives of aetherial beings─the primals.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: If I could apply the same principles to interpret Nyelbert&#039;s crystal...&lt;br /&gt;
&lt;br /&gt;
Cyella: An experiment worth trying, at the least. I&#039;ll fetch it.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Speak to me, Nyelbert...&lt;br /&gt;
&lt;br /&gt;
Cyella: Do his memories of training with Taynor remain?&lt;br /&gt;
&lt;br /&gt;
Unukalhai: They do... And such strong sentiment with them...&lt;br /&gt;
Unukalhai: Taynor... You should know that Nyelbert desired nothing so much as to rescue you, his dearest friend. He held so fiercely to his memories of the technique you mastered together because he hoped they might be your salvation.&lt;br /&gt;
&lt;br /&gt;
Taynor: Oh, Nyelbert. I...&lt;br /&gt;
Taynor: ...I won&#039;t let them go to waste. I will do what I can to help see the Thirteenth restored.&lt;br /&gt;
&lt;br /&gt;
Unukalhai: Thank you.&lt;br /&gt;
&lt;br /&gt;
Cerigg: I won&#039;t pretend I understand the half of what&#039;s going on here. Just keep them from running headlong into anything too dangerous, will you?&lt;br /&gt;
Cerigg: Nothing to worry about so long as you&#039;re around, I&#039;m sure.&lt;br /&gt;
&lt;br /&gt;
Cyella: Wicked white! I nearly forgot─I&#039;ve half a dozen orders to fill. You know where to find me when you&#039;ve made progress with the gate.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=QqCDOkjZK3E}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Safekeeping&amp;diff=1300233</id>
		<title>Safekeeping</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Safekeeping&amp;diff=1300233"/>
		<updated>2026-05-06T17:33:55Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Safekeeping&lt;br /&gt;
| description = [[Cyella]] appears surprised─though not displeased─to see you.&lt;br /&gt;
| image = safekeeping1.png&lt;br /&gt;
| quest-giver = Cyella&lt;br /&gt;
| related-npcs = Cerigg; Giott; Granson; Lue-Reeq; Taynor&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 10.7&lt;br /&gt;
| location-y = 15.3&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Role Quests (Shadowbringers)&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 448800&lt;br /&gt;
| gil = 895&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = ngp Role Master Quests (Shadowbringers)&lt;br /&gt;
| prev-quest = Reflections in Crystal, Shadow Walk with Me&lt;br /&gt;
| next-quest = The Hero&#039;s Journey, The Pilgrim&#039;s Answer&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69521&lt;br /&gt;
| id-edb = 6db8bc6f742&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Giott]].&lt;br /&gt;
*Speak with [[Cerigg]].&lt;br /&gt;
*Speak with [[Cyella]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Cyella appears surprised─though not displeased─to see you.&lt;br /&gt;
&lt;br /&gt;
* Cyella mentions she had been concerned that you had gone back to the Source for good, taking the crystals belonging to the First&#039;s Warriors of Light with you. She asks that you consider entrusting said crystals to her, that they might remain in the world those heroes fought so desperately to protect. As this is not a decision to be made lightly, you resolve to seek the input of their spiritual successors─the bounty hunters who helped to defeat the Cardinal Virtues─before committing.&lt;br /&gt;
&lt;br /&gt;
* Giott is but a few steps away, indulging in her usual alcohol-related pastime, so you begin by asking for her input. She appears equal parts intimidated by the idea of deciding the fate of Lamitt&#039;s crystal and excited for the opportunity to make Lue-Reeq pay for her drinks, and so dashes off to collect him and Granson while you speak to Cerigg and Taynor.&lt;br /&gt;
&lt;br /&gt;
* The group of bounty hunters assembled, you explain both Cyella&#039;s history and the possible reasons for entrusting her with the crystals. Though they are understandably surprised to hear that the erstwhile Shadowkeeper is nearby pouring ale, all agree that what remains of the First&#039;s Warriors of Light should remain in Norvrandt─and proceed to get astoundingly drunk. In the aftermath, you follow through on their sentiments by turning over the crystals to Cyella, who is moved to find that her former companions considered her a friend to the end, one and all.&lt;br /&gt;
&lt;br /&gt;
*You find Cyella again once she has had a bit more time to process her emotions. She vows that she will continue to speak the truth of the Warriors of Light, so that their legacy may live on.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Cyella: If it isn&#039;t [Forename], loitering about the Stairs just like any old day.&lt;br /&gt;
Cyella: And here I was worried that you&#039;d gone back to your world for good, and I was too late.&lt;br /&gt;
Cyella: It&#039;s just that I&#039;ve been thinking about the crystals belonging to the Warriors of Light.&lt;br /&gt;
Cyella: I hear they ended up with you, after you lot defeated the Virtues. I assume you have Ardbert&#039;s as well?&lt;br /&gt;
Cyella: Indeed─that does seem appropriate. His bond with Seto is deep and enduring.&lt;br /&gt;
Cyella: As for the others...I had hoped you might be persuaded to leave them in my care.&lt;br /&gt;
Cyella: It was only right that they, like Ardbert, should accompany you on your journey to set this world back on its proper course.&lt;br /&gt;
Cyella: Yet you now have a home you must return to, while the First is theirs. After all they did to keep it safe, they deserve to be here to see what its future holds.&lt;br /&gt;
Cyella: Oh, don&#039;t make that face. I know it&#039;s a big decision, but it needn&#039;t fall entirely to you. There are others here who care for the Warriors of Light as much as you do, aren&#039;t there?&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Giott.===&lt;br /&gt;
Giott: &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; Ahhh...&lt;br /&gt;
Giott: Now that&#039;s some damn fine ale! How many should I order for you? I know you ain&#039;t much of a drinker, so... Six? Seven?&lt;br /&gt;
Giott: What? You want help deciding the fate of Lamitt&#039;s crystal? And the others too? ...Does this place have any bigger tankards?&lt;br /&gt;
Giott: Well, if you insist... Lue-Reeq owes me drinks─plural─so I&#039;ll make sure he joins us. Maybe find Granson while I&#039;m at it.&lt;br /&gt;
Giott: You go on and wait with Cerigg and Taynor. Order a round while I&#039;m out, you hear?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: Giott seems excited. Should I be concerned?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cerigg.===&lt;br /&gt;
Cerigg: Good to see you, [Forename]. What did you say that has Giott so worked up?&lt;br /&gt;
Cerigg: The crystals, eh? That does sound like a conversation worth getting everyone together for.&lt;br /&gt;
Taynor: Did Lue-Reeq really promise to pay for Giott&#039;s drinks? That&#039;s a disaster in the making...&lt;br /&gt;
Cerigg: Not just hers─rounds for the lot of us! Might be that the lad yet has a few things to learn about coin and the scarcity thereof.&lt;br /&gt;
Cerigg: Still, I&#039;ll not turn down his generosity. Go and tell the barkeep we&#039;ll be needing food and ale for the table.&lt;br /&gt;
Taynor: Fine... But please try to exercise some restraint. I&#039;ll not carry you back to the room again.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Giott: Here we are! How much of a head start did you get? Should I ask &#039;em to bring out the cask?&lt;br /&gt;
Granson: I reckon we should hear [Forename] out first.&lt;br /&gt;
Cerigg: So...you&#039;re telling me that the barmaid was one of Nyelbert&#039;s companions, not to mention the Shadowkeeper? &#039;&#039;And&#039;&#039; from a different world? That&#039;s laying it on a bit thick.&lt;br /&gt;
Taynor: It certainly raises questions.&lt;br /&gt;
Lue-Reeq: Quite! Such as how she retains her youthful visage...&lt;br /&gt;
Granson: Not that.&lt;br /&gt;
Giott: ...I had my suspicions about her. The other night I was at the counter─quaffing my ale, having a grand time─and next I realize, I&#039;m outside without a gil to my name. And it ain&#039;t the first time!&lt;br /&gt;
Giott: It could only be the power of the Shadowkeeper...&lt;br /&gt;
Taynor: ...And not that you drink enough to fell a small army.&lt;br /&gt;
Granson: If [Forename] says it&#039;s true, I&#039;m inclined to believe it. Which leaves us with the matter of entrusting the crystals to her.&lt;br /&gt;
Granson: She&#039;s right that this was Branden&#039;s home─the others&#039;, too. And it&#039;s home to their most important memories. Not all of them good, maybe, but...everyone they loved is laid to rest here.&lt;br /&gt;
Cerigg: I agree. Nyelbert belongs here.&lt;br /&gt;
Giott: Ardbert&#039;s crystal is with Seto, in this world. Lamitt would want to be near.&lt;br /&gt;
Lue-Reeq: Renda-Rae as well, I think. She&#039;d want to be with her friends, in the place that she loved.&lt;br /&gt;
Taynor: It seems we all agree.&lt;br /&gt;
Giott: A toast, then! To the Warriors of Light!&lt;br /&gt;
Hunters: To the Warriors of Light!&lt;br /&gt;
Lue-Reeq: Drink up! I&#039;m paying, and as bounty hunters, I expect you all to take proper advantage of that.&lt;br /&gt;
Granson: I hate to disappoint, but I&#039;m not much for alcohol. This juice looks nice, though...&lt;br /&gt;
Taynor: Ah, that&#039;s not─&lt;br /&gt;
Cyella: How did you manage this? Twice the mess in half the time as normal patrons, I swear.&lt;br /&gt;
Cyella: I overheard your conversation, by the way. Do you agree with your friends?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; These crystals are yours...storykeeper.&lt;br /&gt;
Cyella: Their legacies are safe with me, you have my word.&lt;br /&gt;
&amp;gt; They would know best.&lt;br /&gt;
Cyella: I&#039;ll be certain not to disappoint them.&lt;br /&gt;
---&lt;br /&gt;
Cyella: Thank you.&lt;br /&gt;
Cyella: I...&lt;br /&gt;
Cyella: I can feel them... Their memories...&lt;br /&gt;
Cyella: Why? &#039;&#039;Why&#039;&#039;, dammit!?&lt;br /&gt;
Cyella: You&#039;re all just like Ardbert. I betrayed you, I manipulated you, and still...&lt;br /&gt;
Cyella: You thought of me as a comrade─a friend─until the very end.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Taynor: I did warn you...&lt;br /&gt;
Cerigg: My head...&lt;br /&gt;
Lue-Reeq: A week&#039;s worth of earnings! How is this possible?&lt;br /&gt;
Granson: This...&amp;lt;heave&amp;gt; This is why I don&#039;t drink...&lt;br /&gt;
Giott: Whew! Can&#039;t remember the last time I was so drunk. ...Or any of the other times, neither, but that ain&#039;t important. A successful sousing calls for a celebratory ale!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cyella.===&lt;br /&gt;
Cyella: We&#039;ve finally managed to clean up after you lot...for the most part. Perhaps next time we should set down a tarpaulin.&lt;br /&gt;
Cyella: Nevertheless, I&#039;m grateful to you for entrusting these to me. And as long as I live, I will never stop sharing the true tale of the Warriors of Light─of my friends.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=XayaDenOGpk}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sharing_the_Wealth&amp;diff=1291538</id>
		<title>Sharing the Wealth</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sharing_the_Wealth&amp;diff=1291538"/>
		<updated>2026-05-01T02:06:03Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue - additional answer for question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Sharing the Wealth&lt;br /&gt;
| description =  [[Varshahn]] wishes to discuss the distribution of the treasure. &lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Varshahn&lt;br /&gt;
| related-npcs = Estinien; Guild Staff; Junkmonger (NPC); Matsya&lt;br /&gt;
| cutscene-npcs = Nahbdeen&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 14&lt;br /&gt;
| location-y = 8&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Endwalker Main Scenario Quests&lt;br /&gt;
| journal-genre = Newfound Adventure Quests&lt;br /&gt;
| level = 90&lt;br /&gt;
| exp = 49728&lt;br /&gt;
| gil = 1001&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward-opt1 = 3 Giant Popoto Pancakes&lt;br /&gt;
| reward-opt2 = 3 Sykon Compote&lt;br /&gt;
| reward-opt3 = 3 Sykon Bavarois&lt;br /&gt;
| reward-opt4 = 2 Allagan Silver Piece&lt;br /&gt;
| prev-quest = A Brother&#039;s Grief&lt;br /&gt;
| next-quest = Bridging the Rift&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| id-edb = a63ccd23da2&lt;br /&gt;
| id-gt = 70067&lt;br /&gt;
| msq-index = 812&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Matsya]] in [[Akyaali]].&lt;br /&gt;
*Speak with locals in [[Yedlihmad]]. 0/2&lt;br /&gt;
*Speak with [[Varshahn]] at [[Meghaduta]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Varshahn wishes to discuss the distribution of the treasure.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; I hope you enjoyed the expedition, at least. Otherwise it was a heavy purse to pay for a treasure map leading to a treasure we couldn&#039;t keep.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Shall we begin? If we are to spend the treasure wisely, then we must first determine which groups would benefit most from monetary assistance.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Some of my citizens may find it intimidating to speak with the satrap directly, so I would ask that you act in my stead.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; [Forename], you are to visit Akyaali and Yedlihmad. Speak with Matsya and his people, and listen to their grievances.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Estinien, I bid you do the same at Palaka&#039;s Stand. I will be conducting my own inquiries at the Giantsgall Grounds.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Once you believe you have ascertained the needs of the populace, we can reconvene at Meghaduta.&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Matsya in Akyaali.===&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; Oh, [Forename]! I was so glad to see you had returned unharmed. You&#039;ve finished with the boat, then?&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; ...Anything the village desperately needs?&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; Well, I suppose Khalzahl&#039;s loss hit us the hardest.&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; I&#039;ve been trying to find buyers for my fish, but although I sell a few here and there, it&#039;s so much more difficult than it was before.&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; Everyone&#039;s still struggling to rebuild their lives... For now, we&#039;re just banding together as best we can.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Matsya:&#039;&#039;&#039; I liked leaving the selling to Khalzahl. I could just catch the fish, and not have to talk people into eating them...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with locals in Yedlihmad.===&lt;br /&gt;
&#039;&#039;Junkmonger&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; Greetings and welcome, traveler! If this is your first visit to Thavnair, then you must try my special amra lassi! Its refreshing zest cannot be beat!&lt;br /&gt;
 &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; What could such a wonder cost, you wonder? Normally I part with three bottles for the generous price of nineteen thousand and eight hundred gil, but for you? I am willing to go as low as an even ten thousand! You&#039;d be practically &#039;&#039;stealing&#039;&#039; from me!&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; Stealing? At that price, you&#039;re the only thief around here.&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; Gah! Y-You...you&#039;re the one who was with that spear-toting fellow!&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; Well, you can hardly blame a man for trying... The world may no longer be on fire, but we are still sifting through the ashes, so to speak. Sisters spare me, we might as well have that ugly tower back for the scant few travelers we see these days.&lt;br /&gt;
 &amp;gt; Still not turning a profit these days?&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; Times are harsh, my friend. The world may no longer be on fire, but we are still sifting through the ashes, so to speak. Sisters spare me, we might as well have that ugly tower back for the scant few travelers we see these days.&lt;br /&gt;
 &amp;gt; I am...not Estinien.&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; ...Estinien? Who is Est— Gah!&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; You&#039;re the one who was with that spear-toting fellow! Well, you can hardly blame a man for trying...&lt;br /&gt;
    &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; The world may no longer be on fire, but we are still sifting through the ashes, so to speak. Sisters spare me, we might as well have that ugly tower back for the scant few travelers we see these days.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Junkmonger (Yedlihmad)@Junkmonger: I myself barely have the coin to buy at local prices. I tell you, if I didn&#039;t charge the odd adventurer a small fortune for afternoon tea, I&#039;d be scavenging for scraps in the street...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Guild Staff&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; How fares the port? Well, it&#039;s in shambles, isn&#039;t it?&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; The trade routes are open once more now that the danger has passed, certainly.&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; But no small number of merchants have had to sell their ships to make ends meet in the short term.&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; Add to that the sailors we lost in the Final Days, and it&#039;s little wonder the flow of exports is no more than a pitiful trickle.&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; If Khalzahl and his consortium were still with us, I&#039;m sure he&#039;d have found a way to turn our fortunes around. Now that was a man who got things done, gods rest his soul.&lt;br /&gt;
&lt;br /&gt;
System: You have spoken with key local figures, and gained an understanding of the populace&#039;s hardships. Varshahn awaits your report at Meghaduta.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Junkmonger (Yedlihmad)@Junkmonger:&#039;&#039;&#039; Times are lean, my friend. ...Are you &#039;&#039;sure&#039;&#039; you wouldn&#039;t care for a slightly overpriced lassi?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Guild Staff:&#039;&#039;&#039; We&#039;ll scrape by for now, but what we really need is for someone to come in with a plan...and preferably some coin to spare.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; &#039;Twould seem my stint on Vrtra&#039;s back did not go unnoticed. I couldn&#039;t take two steps before another Hannish local was thanking me profusely for saving their home.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Varshahn at Meghaduta.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Ah, my advisors return. I&#039;ve just made it back myself.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Why do you retain this vessel now that your true form is known? You could have flown across the island in a fraction of the time.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Be that as it may, the sight of a massive creature descending from the sky can be startling to say the least. And there are few places I can enter comfortably without risk of flattening some cart or stall.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Hm... Fair enough.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; As for my inquiries, the people of Palaka&#039;s Stand were unanimous in their reply.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; They are surviving.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Resources were stretched to the limit when refugees were pouring in, but they persevered with some assistance from Yedlihmad.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; From what I understand, they have always been an independent community—hunters and foragers, and the like—and I was assured that the jungle provides for their needs. For the most part.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Palaka&#039;s Stand has weathered the disaster better than most, it seems.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; I myself heard good news and bad.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; The quarrymen were cautiously optimistic, having just sold a full wagon of giantsgall to a foreign trader.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; But such visitors are few and far between. Compared to our best years, the weight of stone leaving Thavnair has been light indeed.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Our nation is small and isolated, its prosperity dependent on a steady stream of exports...&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; We must identify any obstacles to the flow of trade so we may begin working to remove them. Tell me, what did you learn in Akyaali and Yedlihmad?&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Hm, I see. Without a dedicated buyer, the average fisherman must struggle to off-load his daily catch...&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Which is why I believe we should first address the lack of ships and shortage of able-bodied sailors in Yedlihmad.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; I am reminded of a child I spied as I made my way back to the palace. His father lost at sea when the beasts sunk their vessel...&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; So many variations of the same tragic tale, repeated over and over. So many lives lost...&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Enough grief to drown in if we let ourselves be overcome...but we will not. [Forename], Estinien, I will consider the perspectives you&#039;ve brought me, and devise a plan to help my people confront this adversity.&lt;br /&gt;
 &#039;&#039;&#039;Varshahn:&#039;&#039;&#039; Come, I would like you to be in attendance when I announce the proposal to my assembled functionaries.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
&#039;&#039;Within Meghaduta&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; I thank you for your attendance.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; The riches the Radiant Host have retrieved were hoarded in Alzadaal&#039;s name—a fortune I set aside for a future day of need.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; And lo, that day hath come. May it aid our wounded city in reclaiming its vibrancy and vigor!&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; In better times, I would leave such a task to our capable Ahewann, gods rest his soul.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Finding myself bereft of his counsel in the here and now, I will assume the responsibilities of mine office directly.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Firstly, the treasure shall be sold for more convenient currency, thence invested into the trading port of Yedlihmad. Our merchants must have their operations restored, their ships rebuilt. Commerce must flow once more!&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; None were spared the tragedy of the Final Days—of this I am well aware.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; But an absence was created by the loss of Khalzahl&#039;s consortium, and by filling it, we provide new means for our fishermen, our artisans, and others to bring their wares to distant markets.&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; And what of the children who were left without a family to care for them?&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; That is a concern which weigheth heavily upon my mind. A simple gift of coin will soon be exhausted, leaving these young souls adrift on the fringes of our society.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Nay, a proper solution is needed, one which doth guarantee their welfare for years to come.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Thou hast surely seen how other nations rise to meet this challenge, adventurer. What dost thou deem the wisest course?&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; Taxes. Levy them on trade profits in exchange for your investment.&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; I see... We create a reliable source of revenue.&lt;br /&gt;
 &amp;gt; It takes a village...&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Of course... We must all look out for one another.&lt;br /&gt;
 &amp;gt; Idyllshire&#039;s orphanage was funded through trade in highly coveted goods... &#039;&#039;(if the player has unlocked [[Custom Deliveries]] for [[Custom Deliveries/Zhloe Aliapoh|Zhloe Aliapoh]])&#039;&#039;&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Of course... We can draw on trading profits to build a new institution.&lt;br /&gt;
 &amp;gt; The Firmament&#039;s orphanage was built as part of a communal restoration effort. &#039;&#039;(if the player has unlocked/completed [[Shadow over the Orphanage]] from [[Ishgardian Restoration Sidequests]])&#039;&#039;&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Of course... The revival of trade can contribute to the building of a new institution.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Let us put this idea into practice. A contract shall be written, requiring all who receive of Alzadaal&#039;s treasure to commit a portion of their future earnings towards the running of an orphanage.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Now, such an influential policy is deserving of a worthy name...&lt;br /&gt;
 &lt;br /&gt;
Question: What will you say?&lt;br /&gt;
 &amp;gt; Something with &amp;quot;Khalzahl&amp;quot; seems appropriate.&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Ah, a fitting candidate...&lt;br /&gt;
 &amp;gt; Why not honor one of your most successful merchants?&lt;br /&gt;
    &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; A successful merchant...? Ah, I believe I see thy reasoning.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Khalzahl should be remembered not as the blasphemy which terrorized Thavnair, but as a hardworking and generous man who brought much wealth to our shores.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Do any among you object to this proposition? Many here lost loved ones to the beasts...&lt;br /&gt;
 &#039;&#039;&#039;Nahbdeen:&#039;&#039;&#039; In that time of strife, any one of us could have broken. Any one of us may have been taken by despair.&lt;br /&gt;
 &#039;&#039;&#039;Nahbdeen:&#039;&#039;&#039; When I think of Khalzahl, I feel no hatred...only a stinging regret that we could not save him as well.&lt;br /&gt;
 &#039;&#039;&#039;Nahbdeen:&#039;&#039;&#039; Isn&#039;t that right, men!?&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; This bodes well for that boy—&amp;quot;Mehrahd&amp;quot;, was it? Perhaps he can cut ties with that shady peddler.&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Then let it be done. Henceforth, this initiative shall be known as the &amp;quot;Khalzahl Foundation&amp;quot;!&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Nahbdeen, thou art to assemble a patrol, and ensure that no child in this city liveth in squalor!&lt;br /&gt;
 &#039;&#039;&#039;Vrtra:&#039;&#039;&#039; Clerks! See to the management of our funds and make haste! Our citizens must not suffer a day more than is necessary!&lt;br /&gt;
 &#039;&#039;&#039;Estinien:&#039;&#039;&#039; Dragon and man, side by side in pursuit of a brighter morrow. I&#039;m reminded of Ishgard.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zeIy_PKR-vo}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fiery_Wings,_Fiery_Hearts&amp;diff=1282395</id>
		<title>Fiery Wings, Fiery Hearts</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fiery_Wings,_Fiery_Hearts&amp;diff=1282395"/>
		<updated>2026-04-24T04:48:26Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Fiery Wings, Fiery Hearts&lt;br /&gt;
| description = The [[Walking Atlas]] has an eye to share his navigational expertise with you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Walking Atlas&lt;br /&gt;
| related-npcs = Wandering Minstrel&lt;br /&gt;
| location = Idyllshire&lt;br /&gt;
| location-x = 7.5&lt;br /&gt;
| location-y = 6.1&lt;br /&gt;
| type = sidequest &lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Dravanian Sidequests&lt;br /&gt;
| journal-genre = Idyllshire Sidequests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 1&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Firebird Whistle (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Firebird Whistle&lt;br /&gt;
| unlocks = ach Just Like Fire&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67086&lt;br /&gt;
| id-edb = ee552b1c76e&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This quest will become available once the player has collected all seven Lanner mounts from [[Heavensward]] (Extreme) [[trials]]:&lt;br /&gt;
#{{item icon|Rose Lanner}} from {{i|Thok ast Thok (Extreme)}}&lt;br /&gt;
#{{item icon|White Lanner}} from {{i|The Limitless Blue (Extreme)}}&lt;br /&gt;
#{{item icon|Round Lanner}} from {{i|The Minstrel&#039;s Ballad: Thordan&#039;s Reign}}&lt;br /&gt;
#{{item icon|Warring Lanner}} from {{i|Containment Bay S1T7 (Extreme)}}&lt;br /&gt;
#{{item icon|Dark Lanner}} from {{i|The Minstrel&#039;s Ballad: Nidhogg&#039;s Rage}}&lt;br /&gt;
#{{item icon|Sophic Lanner}} from {{i|Containment Bay P1T6 (Extreme)}}&lt;br /&gt;
#{{item icon|Demonic Lanner}} from {{i|Containment Bay Z1T9 (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Seek out the walking atlas&#039;s employer.&lt;br /&gt;
*Travel to the Dravanian hinterlands and blow the Firebird whistle at the designated location.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The walking atlas has an eye to share his navigational expertise with you.&lt;br /&gt;
*The man known as the walking atlas attempts to sell you his guiding services, only to recognize you as the lanner-taming hero he has been tasked to find. He urges you to meet his mysterious employer, who awaits you at the Snail in Idyllshire.&lt;br /&gt;
*The mysterious employer is revealed to be none other than the wandering minstrel. The man tells you of the immortal Firebird, a king among its kind, whom he believes you can befriend owing to your mastery of the seven divine lanners. To call the creature, he gives you a whistle, which is to be used upon a rise in the southeastern reach of the Dravanian hinterlands.&lt;br /&gt;
*Arriving at the rise, you sound the whistle. After a moment in tense silence, the mighty Firebird appears and recognizes you as its equal. The majestic sight inspires new verses within the wandering minstrel, who offers his thanks and bids you continue your adventures upon fiery wings.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Walking Atlas: New to Idyllshire? Never fear! For a mere thousand gil, I will &#039;&#039;personally&#039;&#039; give you a guided─&amp;lt;br&amp;gt;...I say, you look like an adventurer who knows {{alternatives|f=her|m=his}} business. Might you perchance be familiar with the divine lanners?&lt;br /&gt;
Walking Atlas: Y-You&#039;ve tamed &#039;&#039;seven&#039;&#039; of them? I knew you were no ordinary adventurer, but to think that you should be the very hero I sought! Please, you must allow me to be your guide!&lt;br /&gt;
Walking Atlas: Worry not, I wouldn&#039;t dream of charging you for my services. For they are already paid for─by a well-spoken and well-dressed fellow.&lt;br /&gt;
Walking Atlas: Who is my mysterious employer, you ask? Well, if you are keen to meet him, it just so happens he is keen to meet you, too. You&#039;ll find him at the Snail, over by the Hard Place.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Walking Atlas: If you are keen to meet my mysterious employer, it just so happens he is keen to meet you, too. You&#039;ll find him at the Snail, over by the Hard Place.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Seek out the walking atlas&#039;s employer===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&amp;gt; If WoL yet to complete [[A Legend for a Legend]]&lt;br /&gt;
Wandering Minstrel: Well, well, what brings the famous [Forename] [Surname] here? This humble minstrel seeks a brave soul said to command a veritable flock of divine lanners. Perhaps you have heard of {{alternatives|f=her|m=him}}?&lt;br /&gt;
&amp;gt; If WoL has completed A Legend for a Legend&lt;br /&gt;
Wandering Minstrel: Ah, always a pleasure, my friend. After our encounter with the Kirin, I caught wind of a brave soul said to command a veritable flock of divine lanners. &#039;Tis to find that individual that I have journeyed here.&lt;br /&gt;
---&lt;br /&gt;
Wandering Minstrel: &#039;&#039;You&#039;&#039; are &#039;&#039;{{alternatives|f=she|m=he}}&#039;&#039;? I find myself wholly unsurprised! Without further ado, while you are no stranger to lanners, know you of the creature that rules over them all: the immortal Firebird?&lt;br /&gt;
Wandering Minstrel: Appearing in Far Eastern legends, the Firebird immolates itself in death to rise again from its own ashes. A glimpse of the creature fills one with hope, it is said, while a brush of its feather bestows eternal happiness.&lt;br /&gt;
Wandering Minstrel: Yet, for all its mesmerizing majesty, the Firebird is a lonely soul. Long has it soared the heavens in search of a companion─a hero whom this king among birds can count as its equal. Who else could that hero be but you, master to the seven divine lanners?&lt;br /&gt;
Wandering Minstrel: This is the Firebird whistle. It was passed to me during my journeys, and now I pass it to you. If {{alternatives|f=she|m=he}} who sounds it is worthy, the Firebird will answer {{alternatives|f=her|m=his}} call.&lt;br /&gt;
Wandering Minstrel: And I have no doubt that it will answer yours. I ask that you take the whistle to a vantage point, and there sound it at the heavens.&lt;br /&gt;
Wandering Minstrel: As I did when you summoned the Kirin, I would behold the moment the Firebird descends. Such verses the sight would inspire within me!&lt;br /&gt;
Wandering Minstrel: I knew I could count on you. Now, I have taken the liberty of scouting a likely location for using the whistle: the southeastern reach of the Dravanian hinterlands, upon a rise leading to Coerthas.&lt;br /&gt;
Wandering Minstrel: Between now and the moment of the meeting, I shall make myself scarce, keeping to the shadows with bated breath. I take my leave of you.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Travel to the Dravanian hinterlands and blow the Firebird whistle at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wandering Minstrel: Beautiful beyond all imagining... The mighty Firebird is come!&lt;br /&gt;
Wandering Minstrel: At long last, the creature has met its match─a worthy hero to whom it would lend its wings.&lt;br /&gt;
Wandering Minstrel: The divine lanners, the Firebird, and you... Traversing hardship and eternity, nine brilliant lives have come together to outshine the stars. &#039;Tis naught short of a miracle.&lt;br /&gt;
&lt;br /&gt;
Wandering Minstrel: High above the heavens, a king in his domain,♪&amp;lt;br&amp;gt;Soaring o&#039;er creation, the lonely monarch reigns.♪&amp;lt;br&amp;gt;Borne upon the wind, a whistle&#039;s piercing sound,♪&amp;lt;br&amp;gt;Calls him to descend to find a soul by destiny bound.♪&lt;br /&gt;
&lt;br /&gt;
Wandering Minstrel: Ah, the words well up as a gushing font! I believe I have my next creation, and I owe it all to you! It shall be called...&#039;&#039;Fiery Wings, Fiery Hearts&#039;&#039;!&lt;br /&gt;
&amp;gt; If WoL yet to complete A Legend for a Legend&lt;br /&gt;
Wandering Minstrel: You truly are a marvel, my friend. I am loath to take my eyes off you lest I miss a momentous moment. But I am not one to overstay my welcome. I shall leave you to resume your adventures. Doubtless there will be many more, with fiery wings bearing you, and I look forward to hearing of them. Godsspeed!&lt;br /&gt;
&amp;gt; If WoL has completed A Legend for a Legend&lt;br /&gt;
Wandering Minstrel: But I must say, to bond with not only the Kirin, but the Firebird besides... You truly are a marvel, my friend. I am loath to take my eyes off you lest I miss a momentous moment.&lt;br /&gt;
Wandering Minstrel: Ah, but I am not one to overstay my welcome. I shall leave you to resume your adventures. Doubtless there will be many more, with fiery wings bearing you, and I look forward to hearing of them. Till next we meet, godsspeed!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=3plB6NWJzgQ}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shall_We_Dance&amp;diff=1281073</id>
		<title>Shall We Dance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shall_We_Dance&amp;diff=1281073"/>
		<updated>2026-04-22T23:34:13Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Shall We Dance&lt;br /&gt;
| description = This [[Eager Lominsan|Lominsan gentleman]] appears just a tad too excited about something.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest will unlock the dancer job.&lt;br /&gt;
| image = Dancer quest image1.png&lt;br /&gt;
| quest-giver = Eager Lominsan&lt;br /&gt;
| related-npcs = Enthusiastic Eavesdropper; Kuihlud; Nashmeira; Ranaa Mihgo&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| location-x = 9.8&lt;br /&gt;
| location-y = 12.0&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dancer Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = Any [[Disciple of War]] or [[Disciple of Magic|Magic]] Lv. 60&amp;lt;br&amp;gt;&#039;&#039;[[Shadowbringers]]&#039;&#039; expansion purchased&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 50000&lt;br /&gt;
| gil = 745&lt;br /&gt;
| reward1 = 1 Soul of the Dancer&lt;br /&gt;
| reward2 = 1 HQ High Steel Chakrams&lt;br /&gt;
| reward3 = 1 Softstepper&#039;s Attire Coffer (IL 255)&lt;br /&gt;
| unlocks = ot Dancer, ap Dancer (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Gamboling for Gil&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-edb = 1b1d77bef99&lt;br /&gt;
| id-gt = 68785&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Kuihlud|troupe&#039;s dancer]].&lt;br /&gt;
*Wait for the show to begin.&lt;br /&gt;
*Speak with [[Nashmeira]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* This [[Eager Lominsan|Lominsan gentleman]] appears just a tad too excited about something.&lt;br /&gt;
** ※This quest will unlock the dancer job.&lt;br /&gt;
&lt;br /&gt;
* The eager Lominsan shares with you the news that has him jumping out of his boots. As he tells it, a troupe of dancers has arrived in town from far-off Radz-at-Han, and their singularly sublime movements both delight the eyes and stir one&#039;s very soul. So smitten is he with their performance that he positively insists that you see it for yourself. Should you be inclined to humor the excitable fellow, make your way to the lower decks and see for yourself what all the fuss is.&lt;br /&gt;
&lt;br /&gt;
* You arrive at the lower decks and speak with a young woman who introduces herself as a dancer of Troupe Falsiam. She explains to you that she is making her final preparations before taking the stage, and cordially invites you to stay around and enjoy the show. If you have no other pressing business to attend to, why not do just that?&lt;br /&gt;
&lt;br /&gt;
* In the midst of appreciating the performance, you appear to have caught the attention of one Mistress Nashmeira, Troupe Falsiam&#039;s principal dancer, who approaches you with an enticing offer. In exchange for your assistance with the troupe&#039;s tour of Eorzea, she will personally instruct you in the art of the Kriegstanz, the ancient war dance passed down from her ancestors, which she promises will avail you not only on the stage, but in your adventures as well.&lt;br /&gt;
&lt;br /&gt;
* Nashmeira is overjoyed at your acceptance of her offer, and promptly outfits you with the fundamental tools of your new trade: a soul crystal which will impart to you basic knowledge in the art of the dance, and suitable attire to wear upon the stage. She encourages you to promptly dress yourself in the latter, and bids you speak with her again when you are ready to receive your first lesson.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Eager Lominsan: Good {{alternatives|f=madam|m=sir}}! Oh, good {{alternatives|f=madam|m=sir}}! You can spare a moment, yes? Of course you can! You see, I&#039;ve just witnessed a performance most marvelous, and I simply &#039;&#039;must&#039;&#039; tell someone about it!&lt;br /&gt;
Eager Lominsan: What sort of performance, you ask? Why, none other than a troupe of traveling dancers hailing from Radz-at-Han across the sea! I daresay their bold, exotically beautiful motions are like nothing our realm has ever seen!&lt;br /&gt;
Eager Lominsan: Adventurers like you are always on the lookout for stimulating new experiences, are you not? You simply must witness this spectacle for yourself! Just follow this road toward the convent of the Dutiful Sisters, and you&#039;ll run smack dab into the stage they&#039;ve set up in the square.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Eager Lominsan: My good {{alternatives|f=woman|m=man}}! Whyever are you wasting your time with silly old me when one of the greatest spectacles the realm has seen awaits you!? Hurry to the square and feast your eyes on those beauties from Radz-at-Han. I promise that you won&#039;t regret it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the troupe&#039;s dancer===&lt;br /&gt;
-optional start&lt;br /&gt;
Kuihlud: What have we here? An adventurer...and an imposing one, at that. Ah, but where are my manners? I am Kuihlud, Troupe Falsiam&#039;s humble instrumentalist. If you&#039;re looking for the star of our little company, you&#039;ll find her just over there.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Ranaa Mihgo: Greetings, traveler. Come to see our little show, have you? On behalf of Troupe Falsiam, I welcome you.&lt;br /&gt;
Ranaa Mihgo: My troupemates are seeing to the final preparations even as we speak. Don&#039;t wander too far─the curtain will be rising any minute now!&lt;br /&gt;
Ranaa Mihgo: It&#039;s been quite some time since we brought our art to these shores, or so our fearless leader tells us. I&#039;ve been practicing day and night ever since we arrived to bring you and your countrymen the performance of a lifetime!&lt;br /&gt;
&lt;br /&gt;
===Wait for the show to begin===&lt;br /&gt;
-optional start&lt;br /&gt;
Ranaa Mihgo: As for yours truly, believe it or not, this is actually my first time in Eorzea! I&#039;m still a newcomer to the troupe, you see... Oh, but would you look at the time! We&#039;ll be taking the stage shortly, so pray sit back and enjoy the show.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kuihlud: So close, and yet so far... For all who cannot make the voyage to our home, we bring our art to yours... Hailing from Radz-at-Han across the sea, I present the incomparable, transcendent...Troupe Falsiam!&lt;br /&gt;
Kuihlud: Today, we have prepared a sumptuous feast for your eyes and ears. Let the soaring melodies and the stirring, striking steps of our dancers reach your heart and spirit you away to a distant world!&lt;br /&gt;
&lt;br /&gt;
Nashmeira@Elegant Easterner: Yes... Just so, Ranaa... Betray not your trembling heart... Dance your dance till the last, and let them fall under your spell...&lt;br /&gt;
Nashmeira@Elegant Easterner: My apologies. I did not mean to intrude upon your experience. Pray ignore my mutterings and enjoy the girl&#039;s performance. She&#039;s trained quite hard for this day, after all.&lt;br /&gt;
Nashmeira@Elegant Easterner: I must say, you carry yourself with a certain grace, don&#039;t you? Ah, but do excuse me. I forget myself...&lt;br /&gt;
Nashmeira: Forgive me for not having properly introduced myself. I am Nashmeira, principal dancer and leader of Troupe Falsiam. Ranaa, the girl whose performance you were admiring, is my number one student and protégé.&lt;br /&gt;
Nashmeira: This may seem a bit forward, but pray tell: have you ever harbored aspirations of stepping on stage? Of losing yourself in a whirlwind of music and motion, and enchanting your audience with your every movement?&lt;br /&gt;
Nashmeira: Forgive me...I know this is all quite sudden. And yet, I could not help myself. From the first moment I laid eyes on you, I saw─how can I put it?─a poise that could only be honed on the field of battle. Yes, there is no doubt in my mind...you would make a fine dancer.&lt;br /&gt;
Nashmeira: I see you are confused, and for good reason. Allow me to explain: there are forms of dance meant merely to grace a stage, and then there is the art of Troupe Falsiam. We dance the Kriegstanz─a dance of war so ancient it is said to predate even the founding of our city.&lt;br /&gt;
Nashmeira: Our dancers train primarily in two techniques, each with applications both ornamental and martial. For one, we are proficient in tossing throwing weapons which are most dazzling to the eyes─and even more damaging to any unfortunate foes they strike.&lt;br /&gt;
Nashmeira: The second is, of course, dancing itself. Perhaps you have already felt it, but it is believed that there are mystical powers to our movements, which can serve to heighten senses, lift spirits, and drive weakness and worry from people&#039;s hearts.&lt;br /&gt;
Nashmeira: The people of Eorzea have done well to rebuild this realm in the Calamity&#039;s wake. Yet there are scars that still go unhealed, and the specter of war still looms large over the land.&lt;br /&gt;
Nashmeira: If our art of dance might serve in some small way to ease worries and fears, and offer succor to the hearts of Eorzeans far and wide, nothing would bring our humble troupe greater honor. And so did I decide to lead Troupe Falsiam on a tour of this realm.&lt;br /&gt;
Nashmeira: There is, however, a bit of a rub. We have come with only two dancers─Ranaa and myself─and I am still nursing an injury I suffered on the voyage over. My protégé is a talented one, but I can hardly ask her to bear the burden of tour alone. And so I felt compelled to reach out to you.&lt;br /&gt;
Nashmeira: I can assure you that the arrangement would be to our mutual benefit. Should you offer us your aid, I will personally instruct you in the art of the Kriegstanz─an art that will avail you not only on the stage, but on the field of battle as well.&lt;br /&gt;
Nashmeira: Worry not...I will not force you to rush your decision. We must begin rehearsal for our next performance. Do give some thought to my offer, and seek me out again should you be so inclined.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Nashmeira===&lt;br /&gt;
-optional start&lt;br /&gt;
Ranaa Mihgo: Thank you ever so much─I could see you cheering me on to the final curtain call! It&#039;s always a bit scary coming to new lands, but that just makes a successful performance like today&#039;s all the more satisfying!&lt;br /&gt;
Kuihlud: I could not help but notice that our fearless leader took an interest in you. While we do not lack for talented dancers─Ranaa is certainly one of them─none can hold a candle to Nashmeira. She is our pillar of strength...our guiding star.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Nashmeira: You return, friend. Have you taken the time to think over my offer?&lt;br /&gt;
&lt;br /&gt;
Question: Accept Nashmeira&#039;s offer to train as a dancer?&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Nashmeira: I see...a shame, that. And yet no one can be forced to take the stage against {{alternatives|f=her|m=his}} will. My troupe and I will sojourn in this city for a while still. Should you have a change of heart, pray do not hesitate to return.&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
---&lt;br /&gt;
Nashmeira: Splendid! To tell the truth, I had feared your answer would be no, but fortune smiles upon Troupe Falsiam today. As principal dancer and company leader, allow me to officially welcome you to our ranks.&lt;br /&gt;
Ranaa Mihgo: Wait, don&#039;t tell me─Nashmeira has handpicked you to join our troupe and become a dancer. Is Ranaa right, or is Ranaa right!?&lt;br /&gt;
Ranaa Mihgo: I knew it! I haven&#039;t been doing this for as long as Mistress Nashmeira, but even I can see that your poise and posture is anything but ordinary. But don&#039;t get your hopes up too high─you&#039;re going to have to work your arse off to outshine Ranaa Mihgo!&lt;br /&gt;
Nashmeira: Let it suffice to say that I will be watching &#039;&#039;both&#039;&#039; of your careers with great interest. Oh, but where are my manners? I haven&#039;t even asked my student {{alternatives|f=her|m=his}} name!&lt;br /&gt;
Nashmeira: An elegant name indeed. Very well then, [Forename]...this is for you. This crystal houses the amassed knowledge and memories of generations of our forebears─butterflies of the battlefield who have fluttered their way into history and legend. Take it, and treasure it.&lt;br /&gt;
Nashmeira: And of course, you&#039;ll also be needing a change of clothes. Here, this outfit should do. Go ahead, put it on! You&#039;ll be amazed at the freedom of movement the pliant fabric affords you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=e8RcpzjAkKw}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Sire_Like_Fledgling&amp;diff=1281068</id>
		<title>Like Sire Like Fledgling</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Like_Sire_Like_Fledgling&amp;diff=1281068"/>
		<updated>2026-04-22T21:52:50Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Like Sire Like Fledgling&lt;br /&gt;
| description = The [[Chocobokeep]] cannot seem to decide if you are who she thinks you are.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Chocobokeep (Race Counter)&lt;br /&gt;
| related-npcs = Auphrey; Katering&lt;br /&gt;
| location = Chocobo Square&lt;br /&gt;
| location-x = 6.2&lt;br /&gt;
| location-y = 4.7&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Chocobo Racing&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ul&#039;dahn Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 15&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Grade 2 Feed - Special Speed Blend&lt;br /&gt;
| reward-opt2 = 1 Grade 2 Feed - Special Acceleration Blend&lt;br /&gt;
| reward-opt3 = 1 Grade 2 Feed - Special Balance Blend&lt;br /&gt;
| reward-opt4 = 1 Grade 2 Feed - Special Endurance Blend&lt;br /&gt;
| reward-opt5 = 1 Grade 2 Feed - Special Stamina Blend&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks =&lt;br /&gt;
| prev-quest = So You Think You Can Ride This Chocobo&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.51&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66112&lt;br /&gt;
| id-edb = 4e6b26692ce&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Katering]] at [[Bentbranch Meadows]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The chocobokeep cannot seem to decide if you are who she thinks you are.&lt;br /&gt;
&lt;br /&gt;
*After recognizing you as an accomplished jockey and trainer, a chocobokeep encourages you to consider arranging a covering for your veteran race chocobo. If all goes well, the offspring produced from the union would have the potential to become an even greater race chocobo─yet there is also risk involved, for you would need to retire an experienced chocobo first. Should you wish to learn more, speak with Katering at Moogle&#039;s Gift Mounts in the Central Shroud.&lt;br /&gt;
&lt;br /&gt;
*While Katering states that she can make arrangements for a covering at any time, she reminds you that any newborn fledglings would need to undergo basic training prior to entering their first race. Thus acquainted with the process, you now stand at a crossroads: will you rely upon an established veteran chocobo, or will you seek greater glory through its offspring?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Chocobokeep: Wait...it&#039;s &#039;&#039;you&#039;&#039;, isn&#039;t it? You&#039;re quite the jockey, {{alternatives|sir|miss}}─and quite the trainer as well, from all indications.&lt;br /&gt;
Chocobokeep: If you don&#039;t mind me asking, have you given any thought to arranging a covering?&lt;br /&gt;
Chocobokeep: Surely you know of what I speak─a union between two race chocobos for the purpose of producing fledglings of a higher pedigree.&lt;br /&gt;
Chocobokeep: Simply put: if successful, these fledglings will have the potential to surpass their parents as race chocobos!&lt;br /&gt;
Chocobokeep: That being said, as a matter of policy, only retired chocobos are permitted to engage in these unions...&lt;br /&gt;
Chocobokeep: Aye, that&#039;s right. You must weigh the potential gains from a fledgling against the certain loss of a veteran bird.&lt;br /&gt;
Chocobokeep: The Gold Saucer is well aware that this decision entails tremendous risk, hence is why they provide breeding chocobos to help alleviate the burden.&lt;br /&gt;
Chocobokeep: In any case, if I have piqued your interest, pray speak with Katering of Moogle&#039;s Gift Mounts. She is responsible for making arrangements for race chocobo coverings.&lt;br /&gt;
&lt;br /&gt;
System: Upon retiring a race chocobo of rank 40 or higher, you will receive a retired chocobo registration form. Two such forms are required for arranging a covering.&lt;br /&gt;
System: If you do not have two suitable retired chocobos, you may use a covering permission form to requisition the services of breeding stock. However, please note that both sire and dam cannot be breeding stock.&lt;br /&gt;
System: Covering permission forms can be purchased from the tack &amp;amp; feed trader at the race counter.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Chocobokeep: &#039;Twould be a shame if you let your race chocobo&#039;s talents go to waste, would it not? Why not have Katering arrange a covering so that a new generation can carry on your veteran&#039;s legacy?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Katering at Bentbranch Meadows===&lt;br /&gt;
Katering: Hm? Coverings? Aye, if you&#039;ve a mind for it, we can make arrangements. Do bear in mind that any offspring will need to undergo basic training before entering the races, though.&lt;br /&gt;
Katering: If an&#039; when you decide to avail yourself of our services, just give the word. Or, if you have any questions, ask an&#039; I&#039;ll be happy to answer.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You can now arrange chocobo coverings.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Serpent_and_the_Sea_of_Rubies&amp;diff=1278439</id>
		<title>Serpent and the Sea of Rubies</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Serpent_and_the_Sea_of_Rubies&amp;diff=1278439"/>
		<updated>2026-04-13T15:31:39Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Serpent and the Sea of Rubies&lt;br /&gt;
| description = Ser [[Alberic]] plans to try his hand at dragon-smuggling.&lt;br /&gt;
| image = Dragoon StB image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Karaku; Orn Khai; Sun-kissed Fisherman; Wise Woman&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 65&lt;br /&gt;
| req-quest = Tide Goes in&amp;amp;comma; Imperials Go Out&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 105000&lt;br /&gt;
| gil = 2659&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Drowsy Dragons&lt;br /&gt;
| next-quest = Dark as the Night Sky&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68448&lt;br /&gt;
| id-edb = 5ed81c5721d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Karaku in Kugane.&lt;br /&gt;
&lt;br /&gt;
*Gather information in Isari.&lt;br /&gt;
&lt;br /&gt;
*Speak with the wise woman.&lt;br /&gt;
&lt;br /&gt;
*Summon Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Speak with Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Speak with Orn Khai in Kugane.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic plans to try his hand at dragon-smuggling.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic reports that he has succeeded in finding a way to have Orn Khai transported across to Kugane. He neglects to inform you of exactly how the young dragon will be making the journey, but ensures you that you will be able to rendezvous with him if you speak to Karaku, the owner of the Bokaisen Hot Springs.&lt;br /&gt;
&lt;br /&gt;
*Upon hearing your name, Karaku hastily rushes off to collect a package he says is addressed to you. It is immediately evident that all is not as it seems when the contents of the crate start demanding to be set free. Orn Khai soon escapes from the confines of the box and informs you that the legend of the Serpent of the Ruby Sea is the tale you shall be investigating next. The two of you make your way to Isari in order to see just how much the locals know.&lt;br /&gt;
&lt;br /&gt;
*A local fisherman tells you that he is familiar with a faerie tale that mentions the Serpent of the Ruby Sea. However, as his knowledge does not stretch much beyond that, he bids you talk to one of the village&#039;s older inhabitants if you seek more information. You spy an elderly woman nearby and head in her direction to see if she cannot aid your search.&lt;br /&gt;
&lt;br /&gt;
*As luck would have it, the elderly lady is well versed in matters concerning the legend. According to her, the serpent is no mere faerie tale; it lurks nearby the Coral Banquet and has been to known to eat men whole. Undeterred, you elect to summon Orn Khai in order to share with him your findings.&lt;br /&gt;
&lt;br /&gt;
*After hearing that the serpent commonly eats pirates whole, Orn Khai suggests there is little chance that the creature could be Faunehm. Nonetheless, his curiosity gets the better of him and he requests your assistance in searching for the beast of legend. Orn Khai heads off to hunt the bait required to lure the creature out of hiding, while you head for the Coral Banquet.&lt;br /&gt;
&lt;br /&gt;
*Orn Khai hurls the freshly hunted bait into the sea and, lo and behold, a menacing creature rises from the ocean depths. You lock horns with the Serpent of the Ruby Sea.&lt;br /&gt;
&lt;br /&gt;
*After a fierce battle you finally succeed in slaying the legendary serpent. Inspired by the creature&#039;s size, Orn Khai decides to take its carcass back to Bokaisen Hot Springs for supper.&lt;br /&gt;
&lt;br /&gt;
*Upon your return to Bokaisen Hot Springs, Orn Khai greets you with the disheartening news that he has already helped himself to the choice cuts of serpent meat. Putting the issue to one side, it is agreed that Orn Khai will remain in Kugane and search for further leads as to Faunehm&#039;s whereabouts.&lt;br /&gt;
**※The next dragoon quest will be available from Orn Khai upon reaching level 68.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: Ah, [Forename]. It pleases me to tell you that I have at last discovered a means to have our young friend safely transported to Kugane.&lt;br /&gt;
Alberic: I have reached an agreement with the owner of an establishment in the area─I believe its name was Bokaisen Hot Springs. Converse with him once you are arrived in Kugane and he shall tell you Orn Khai&#039;s whereabouts.&lt;br /&gt;
Alberic: I took the liberty of making the little one aware of a few local legends. Hopefully they shall aid you in your search for Faunehm.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: Once you are arrived in Kugane, seek out the onsen known as Bokaisen Hot Springs. The establishment&#039;s owner will help you rendezvous with Orn Khai.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Karaku in Kugane===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Karaku: Come one, come all! Burns, cuts, embarrassing rashes─there is naught that the mystical waters of the Bokaisen Hot Springs cannot heal!&lt;br /&gt;
Karaku: Ho, you say your name is [Forename] [Surname]? Why, a package just arrived for you. I shall fetch it right this instant!&lt;br /&gt;
Orn Khai@Muffled Moaning: S-Someone, anyone, release me from this icy prison...&lt;br /&gt;
Orn Khai: Ugh! What was that blasted dragoon thinking!? It is all well and good for him to tell me to simply sleep through the journey─he is not the one stuffed in a crate of ice crystals!&lt;br /&gt;
Orn Khai: And the boat. Oh, how it rocked!&lt;br /&gt;
Orn Khai: Admittedly he is right in thinking dragons capable of entering a long sleeplike state, but we are not bears! We do not require freezing cold temperatures to achieve this! Ugh, my fangs are like icicles.&lt;br /&gt;
Orn Khai: That said, I must admit I enjoyed my best sleep for many a year.&lt;br /&gt;
Orn Khai: At any rate, now we are both here, we can resume the search for Faunehm!&lt;br /&gt;
Orn Khai: Before I was unceremoniously stuffed into that crate, Ser Alberic told me of the legend of Seiryu─a dragon regarded as a guardian of the Far East.&lt;br /&gt;
Orn Khai: Though something tells me we would not have much luck with this tale either. The story has existed for several thousand years; Faunehm only came to these lands a mere millennium ago.&lt;br /&gt;
Orn Khai: Ser Alberic agreed that the story most worth our attention was that of the Serpent of the Ruby Sea. This came into being much more recently.&lt;br /&gt;
Orn Khai: I suggest you visit Isari and try asking the residents if they know anything that might be of help. Whistle for me once you feel you have found something I should know.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Karaku: I am still struggling to believe my eyes. That was a genuine dragon. A more auspicious omen I could not have wished to see!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Gather information in Isari===&lt;br /&gt;
Sun-kissed Fisherman: What is that now? Am I familiar with the Serpent of the Ruby Sea?&lt;br /&gt;
Sun-kissed Fisherman: You will struggle to find someone here that is not! Not a day of my childhood passed without my grandmother telling me that faerie tale. These days, hearing the opening line of it alone puts me to sleep in an instant.&lt;br /&gt;
Sun-kissed Fisherman: “All children that dare swim out into the deep blue sea are sure to become the sea serpent&#039;s tea.” ...Oh my, I nearly fell asleep there! I imagine that is all any one my age will be able to tell you. Try asking the elderly woman over there if you want to know more.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sun-kissed Fisherman: I never thought that an ijin would come asking about the Serpent of the Ruby Sea!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the wise woman===&lt;br /&gt;
Wise Woman: You would have me tell you the faerie tale of the Serpent of the Ruby Sea?&lt;br /&gt;
Wise Woman: Oh, dear child, that is no mere faerie tale. Head on over to the Coral Banquet if you do not believe me. You shall find a horror beyond your wildest nightmares!&lt;br /&gt;
Wise Woman: Its nose misses nothing, especially not the blood of men. There is many a tale of wounded pirates falling overboard and being swallowed alive before they could plant a hand on the ship they fell from.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Wise Woman: You would do well to make sure any cuts you have are fully healed before looking into this further, child. The serpent&#039;s nose misses nothing.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Summon Orn Khai===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Orn Khai: Does it seem like the serpent could be Faunehm?&lt;br /&gt;
Orn Khai: Hmm, while it is true we dragons do hunt by following our prey&#039;s scent, I have not known our kind to swallow men whole. The idea strikes me as awfully...barbaric.&lt;br /&gt;
Orn Khai: While I doubt this will lead us to Faunehm, my curiosity has been piqued and I cannot simply leave this mystery unsolved!&lt;br /&gt;
Orn Khai: It is also a brilliant excuse for me to engage in a bit of hunting! We cannot hope to draw out the beast without bait after all. Head to the Coral Banquet and I shall join you shortly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Orn Khai===&lt;br /&gt;
Orn Khai: Father never mentioned you were this slow, [Forename]! I have already hunted a beast that will doubtless lure out the serpent and I still arrived here long before you.&lt;br /&gt;
Orn Khai: I shall go ahead and hurl the bloody meat into the sea. Pray deal with any hungry creatures that are drawn to us.&lt;br /&gt;
&lt;br /&gt;
===Speak with Orn Khai, again after slaying the creature===&lt;br /&gt;
Orn Khai: Well. I do not know about you, but that was somewhat bigger than what I was expecting.&lt;br /&gt;
Orn Khai: We may have failed to find Faunehm, but in her place we have gained a delicious supper!&lt;br /&gt;
Orn Khai: Now we have the serpent&#039;s meat, let us head back to Bokaisen Hot Springs. The last one back has to prepare dinner! &lt;br /&gt;
&lt;br /&gt;
===Speak with Orn Khai in Kugane===&lt;br /&gt;
Orn Khai: Oh, [Forename], good to see you returned at last. I must confess, I was unable to resist the meat&#039;s seductive call and, before I knew it, I had devoured the vast majority of our spoils...&lt;br /&gt;
Orn Khai: Please do help yourself to whatever is left; I have stored the scra─leftovers in the crate I was sent here in. Pay no attention to anything that may resemble teeth marks, those are indentations created by the ice!&lt;br /&gt;
Orn Khai: Oh, anyone could see through that lie. I am sorry, [Forename]. I do hope my greed has not upset you too much.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Why didn&#039;t you leave me any good morsels!?&lt;br /&gt;
Orn Khai: Calm yourself, [Forename]. Many would count themselves lucky to even have the chance to nibble on the meat of such a majestic beast!&lt;br /&gt;
&amp;gt; I was never one for the meat.&lt;br /&gt;
Orn Khai: Truly? After hearing of your feats of strength from Ser Alberic, I assumed you must feast upon tonzes of meat everyday!&lt;br /&gt;
---&lt;br /&gt;
Orn Khai: Regardless, meat is far from our primary concern at the moment. I am beginning to wonder if the day we find Faunehm will ever come.&lt;br /&gt;
Orn Khai: But I must not allow myself to lose heart so easily! There are still plenty of legends for us to look into; hope is far from lost. Pray continue to grant me your support, [Forename].&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Ihm3tkbXyfc}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Drowsy_Dragons&amp;diff=1278438</id>
		<title>Drowsy Dragons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Drowsy_Dragons&amp;diff=1278438"/>
		<updated>2026-04-13T14:09:47Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Drowsy Dragons&lt;br /&gt;
| description = Ser [[Alberic]] is keen to regale you with Dravanian legends.&lt;br /&gt;
| image = Dragoon StB image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Erik; Heustienne; Orn Khai&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 63&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Dravanian Legend&lt;br /&gt;
| exp = 103000&lt;br /&gt;
| gil = 2476&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Friends Through Eternity&lt;br /&gt;
| next-quest = Serpent and the Sea of Rubies&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68447&lt;br /&gt;
| id-edb = 9c2254cceee&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Present the Dravanian legend to Heustienne at Mare&#039;s Oath.&lt;br /&gt;
&lt;br /&gt;
*Summon Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Slay the enemy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic is keen to regale you with Dravanian legends.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic greets you by mentioning that he has finished gathering information on the Dravanian legends that appear relevant to your search. He hands you a piece of parchment detailing the first tale he suggests you investigate, taking care to mention that the Congregation priest emphasized these stories can rarely be taken at face value. You set off to relay this information to Heustienne and Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*The legend Ser Alberic has dug up concerns the Slumbering Wyrm of Gyr Abania. Orn Khai is initially distracted upon seeing the parchment, as dragons do not have a written language; they pass down their history through song, which is how he knows the name of his father&#039;s consort: Faunehm. Heustienne asks you to accompany Orn Khai to the Fringes to learn more about the Slumbering Wyrm.&lt;br /&gt;
&lt;br /&gt;
*The impatient young dragon rushes into the temple without you, and judging by his cries for help, he regrets having done so.&lt;br /&gt;
&lt;br /&gt;
*Orn Khai&#039;s assailant bested, you resume your search for the dragon of legend. Just as the youthful Dravanian is wondering whether or not the creature you encountered was the Slumbering Wyrm itself, a rather scholarly looking gentleman appears.&lt;br /&gt;
&lt;br /&gt;
*The gentleman turns out to be one Professor Erik, and he too has an interest in the legend of the Slumbering Wyrm. He goes on to give you a lecture on the subject─the only noteworthy part of which being that the Slumbering Wyrm was actually a high priest, who passed away over three hundred years prior. Orn Khai soon grows tired of Erik&#039;s musings and suggests you head to Coerthas to speak with Ser Alberic.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one&#039;s roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane.&lt;br /&gt;
**※The next dragoon quest will be available from Ser Alberic upon reaching level 65.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: Ah, [Forename], just the {{Alternatives|man|woman}} I wished to see. We finished examining the Dravanian legends known to us but a short while ago.&lt;br /&gt;
Alberic: However, the priest bade me make it clear to you that these kinds of legends are oft told in increasingly...&#039;&#039;colorful&#039;&#039; ways as the years go on.&lt;br /&gt;
Alberic: Quite common it is for a mere scalekin or puk to, with the Keeper&#039;s help, transform into a fearsome dragon. I suppose it should come as little surprise. Legends gain fame by capturing the imagination of the masses; it would not do for an unadorned winged lizard to be the protagonist.&lt;br /&gt;
Alberic: But let us put the issue of authenticity to one side for a moment. I have summarized the first tale which seemed most relevant on this piece of parchment; pray put it to use in your search. Oh, and lastly, tell Heustienne that she is ever in my thoughts.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: Never before have I looked into Dravanian legends with any purpose other than hunting a dragon in mind. Mayhap this is a glimpse of the dragoon&#039;s future role in this realm.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Present the Dravanian legend to Heustienne at Mare&#039;s Oath===&lt;br /&gt;
-optional start&lt;br /&gt;
Orn Khai: Father often remarked that you would have made a fine Dravanian!&lt;br /&gt;
-optional end&lt;br /&gt;
Heustienne: Would that parchment happen to be for mine eyes?&lt;br /&gt;
:[[File:dravanian_legend_icon1.png|50x50px]] &#039;&#039;Hand over dravanian legend&#039;&#039;&lt;br /&gt;
Heustienne: Ah yes, I would never forget Ser Alberic&#039;s exquisite handwriting. This information shall be of great use, I am sure. Let us see, it seems he thinks we ought to commence our search with the Slumbering Wyrm of Gyr Abania.&lt;br /&gt;
Orn Khai: This is my first time seeing these patterns that men use. Fascinating indeed that you can share information in such a manner.&lt;br /&gt;
Orn Khai: Dravanian history is chronicled not with letters, but through song. These verses have taught me much about Faunehm─my father&#039;s consort.&lt;br /&gt;
Heustienne: Faunehm, you say? Well, knowing her name can only aid the search. [Forename], pray accompany Orn Khai to the ruins of the Fist of Rhalgr temple in the Fringes.&lt;br /&gt;
Heustienne: Ser Alberic states that this is where the origins of the Slumbering Wyrm lie.&lt;br /&gt;
Orn Khai: The journey ahead is long, and it will benefit us not to delay our departure any longer. Whistle for me when you have reached our destination and I shall come to your side.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Heustienne: Mayhap I too could learn from Orn Khai&#039;s devotion to his father. I have given mine own more cause to worry than I would like to admit.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Summon Orn Khai===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Orn Khai: It would seem man is capable of using lots of styles when creating buildings. I had been expecting something similar to those found in the Churning Mists.&lt;br /&gt;
Orn Khai: Let us venture inside and see if Faunehm cannot be found.&lt;br /&gt;
Orn Khai: [Forename]!&lt;br /&gt;
Orn Khai: Your help, if you please!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Orn Khai: I know not what it is we are dealing with, but I would be grateful if you could slay it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Slay the enemy===&lt;br /&gt;
System: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Speak with Orn Khai===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Orn Khai: I had been admiring the craftsmanship of man when it suddenly moved towards me. Though I struggle to believe this is what the legends refer to as the Slumbering Wyrm...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If Monk&lt;br /&gt;
Erik: A, dear [Forename]! I did not know you too were researching the Slumbering Wyrm!&lt;br /&gt;
&amp;gt;If not&lt;br /&gt;
Erik: Researching the Slumbering Wyrm, are we? It is always nice to see others take up an interest in history─even if it is entirely shallow.&lt;br /&gt;
---&lt;br /&gt;
Orn Khai: W-Wait, you know of the Slumbering Wyrm? We have journeyed here for the very purpose of meeting that dragon!&lt;br /&gt;
Erik: Hahahaha! You Dravanians could do with studying up on your history. The time when one could meet the Wyrm has long since passed!&lt;br /&gt;
Erik: The high priest Heimart, also known as the Slumbering Wyrm, departed this world over three hundred years ago!&lt;br /&gt;
Orn Khai: The Slumbering Wyrm was a mere man!?&lt;br /&gt;
Erik: But of course! Why would you think otherwise? Heimart was a monk renowned for his mastery of meditation. Though, when necessary, he was quite capable of harnessing his wyrm-like strength to trounce his foes.&lt;br /&gt;
Erik: He earned the Slumbering Wyrm alias after...&amp;lt;babble&amp;gt;...hundred men...&amp;lt;babble&amp;gt;...However...&amp;lt;babble&amp;gt;...fell asleep...&amp;lt;babble&amp;gt;&lt;br /&gt;
Orn Khai: Well, it seems we must begin our search anew. I worry I too may become a slumbering wyrm should I listen to this tiring man any longer. Let us pay a visit to Ser Alberic instead. Anyone Heustienne holds in such high regard can surely aid our hunt.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic===&lt;br /&gt;
-optional start&lt;br /&gt;
Orn Khai: I am relieved we were not alone in failing to consider the possibility of a non-Dravanian Slumbering Wyrm...&lt;br /&gt;
-optional end&lt;br /&gt;
Alberic: Good day, [Forename]. Our friend here has informed me as to the truth behind the legend. My apologies for not looking deeper into the story before bringing it to your attention.&lt;br /&gt;
Alberic: Your next destination lies in the Far East. Tell me, [Forename], have you set foot in the region before?&lt;br /&gt;
&amp;gt; If entered Kugane&lt;br /&gt;
Alberic: A port city called Kugane? Sounds positively fascinating. I imagine &#039;twould be a fine place to begin looking into this next legend. Regrettably, I should not think Orn Khai will be able to accompany you on this journey.&lt;br /&gt;
&amp;gt; If not entered Kugane&lt;br /&gt;
Alberic: Truly, you have never made the journey? You are so well traveled I assumed you must have visited the city. Well, you shall need to head there if you wish to continue your search. Regrettably, I should not think Orn Khai will be able to accompany you this time.&lt;br /&gt;
---&lt;br /&gt;
Orn Khai: But how do you expect to find Faunehm without a dragon in tow?&lt;br /&gt;
Alberic: Your plight is well understood, Orn Khai. It is truly a shame your wings do not match your ambition.&lt;br /&gt;
Alberic: Though...mayhap I have not fully considered all options available to us. We do owe you a great debt for all you have done for Heustienne. Allow me some time, and I shall see to it you are able to follow [Forename] to the Far East.&lt;br /&gt;
Orn Khai: You have my thanks, Ser Alberic! Oh, I wish I could set off this very moment! Perhaps a spot of hunting would be enough to calm me down... Pray call me when preparations are complete!&lt;br /&gt;
Alberic: At the very least, we now know that Heustienne will not have wanted for company since leaving Ishgard. Sadly, I may struggle to secure passage to the East in quite as timely a manner as he would like. Pray keep your lance arm honed; there is no knowing just what you shall face in Othard.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4fMYC-rHXLI}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Friends_Through_Eternity&amp;diff=1278437</id>
		<title>Friends Through Eternity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Friends_Through_Eternity&amp;diff=1278437"/>
		<updated>2026-04-13T13:11:20Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Friends Through Eternity&lt;br /&gt;
| description = Ser [[Alberic]] is pondering the flow of time.&lt;br /&gt;
| image = Dragoon StB image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Montorgains; Orn Khai&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest = The Far Edge of Fate&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1327&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Dragoon&#039;s Fate&lt;br /&gt;
| next-quest = Drowsy Dragons&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68446&lt;br /&gt;
| id-edb = 845e30d5681&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for Heustienne at Mare&#039;s Oath.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic is pondering the flow of time.&lt;br /&gt;
&lt;br /&gt;
*Having just heard news of Estinien&#039;s departure from Ishgard, Ser Alberic laments his aloof nature, but shows some understanding for his actions. As the topic of conversation turns to Heustienne&#039;s plight, her father, Montorgains appears. He mentions that he was recently handed a rather peculiar letter, bearing his daughter&#039;s name, that was a cry for your aid. You agree to help Heustienne once more and set off to meet her near Mare&#039;s Oath.&lt;br /&gt;
&lt;br /&gt;
*Heustienne, having learned to suppress the dragon blood&#039;s effect on her to an extent, greets you cheerfully, mentioning she has made a new friend. Rather surprisingly, said friend is revealed to be a young dragon named Orn Khai. Heustienne explains that you were called to aid him in his search for his father&#039;s consort, who left Eorzea and flew to the east quite some time ago. You agree to help Orn Khai and are advised by Heustienne to try asking Ser Alberic about Dravanian legends concerning areas to the east.&lt;br /&gt;
&lt;br /&gt;
*You tell Ser Alberic all you have learned speaking with Heustienne and Orn Khai. He notes that the priest affiliated with the Congregation of Our Knights Most Heavenly is somewhat of an authority of Dravanian legend, and says he shall talk to him on your behalf. You decide to bide your time until Ser Alberic is able to furnish you with a hint as to where to begin your search.&lt;br /&gt;
**※The next dragoon quest will be available from Alberic upon reaching level 63.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alberic: Ah, [Forename]. Word of Estinien&#039;s disappearance from the infirmary has reached mine ears.&lt;br /&gt;
Alberic: Whilst part of me is quite capable of sympathizing with his desire to abandon the Holy See, I do wish he had said something ere his departure.&lt;br /&gt;
Alberic: But then, I suppose it is only to be expected. With Nidhogg slain, the Horde&#039;s ranks have fallen into disarray, and they are not the threat they once were. Ishgard has scant need of an Azure Dragoon.&lt;br /&gt;
Alberic: Suffice it to say, one would imagine the role of the dragoon shall similarly be forced to change, as we enter this new era of relative peace.&lt;br /&gt;
Alberic: However, whilst you may have saved Estinien from the great wyrm, my mind is yet plagued by Heustienne&#039;s internal strife. May Halone lend her the strength needed to shake free from the dragon blood&#039;s fierce grip.&lt;br /&gt;
Montorgains: You are looking quite well, Ser Alberic. And {{alternatives|f=Mistress|m=Master}} [Forename]! &#039;Tis a pleasure to see you too.&lt;br /&gt;
Alberic: Lord Montorgains! [Forename] and I were just speaking of your daughter.&lt;br /&gt;
Montorgains: That daughter of mine is in fact why I have sought you out. I was recently handed a letter by a merchant that had passed through the Chocobo Forest; if his word is to be believed, he was entrusted with this message by Heustienne herself.&lt;br /&gt;
Montorgains: The letter was a call for help. {{alternatives|f=Mistress|m=Master}} [Forename], she bade you search for her.&lt;br /&gt;
Alberic: By the Fury, has she been set upon by heretics once more!?&lt;br /&gt;
Montorgains: Alas, there was no more information in her message. Oh, not a day goes by that I do not pray for her safe return...&lt;br /&gt;
Alberic: [Forename], I must ask that you take up your lance once more to aid your fellow dragoon. Are you willing?&lt;br /&gt;
Montorgains: Thank you, {{alternatives|f=Mistress|m=Master}} [Forename]. Heustienne awaits you in the Dravanian forelands. Please, help her with whatever she requests.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: I entrust you with keeping Heustienne from harm. Head to the forelands and inquire as to her plight.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for Heustienne at Mare&#039;s Oath===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: [Forename]!&lt;br /&gt;
Heustienne: So the letter reached my father. I am sorry for having you journey so far just to meet me. As you well know, I cannot return to Ishgard in my current condition.&lt;br /&gt;
Heustienne: That said, the blood&#039;s hold on me is not as firm as it once was. This is largely thanks to a new ally of mine. His help has been invaluable in learning to control the dragon within.&lt;br /&gt;
Heustienne: In fact, I have a mind to introduce him to you. Orn Khai, [Forename] is arrived!&lt;br /&gt;
Orn Khai: It is an honor to meet you, hero of men. Much have I heard of you from my father. He would often talk of the warrior that boasts the strength of a dragon.&lt;br /&gt;
Heustienne: Orn Khai has been a great friend ever since he first came across me suffering from the blood&#039;s effects. I very much doubt I would be capable of standing here exchanging words with you were it not for his help.&lt;br /&gt;
Heustienne: I called you here in order to repay my debt to him. Orn Khai, tell [Forename] what troubles you.&lt;br /&gt;
Orn Khai: Yes, thank you. Long before I came into this world, in the age when man and dragon were at peace, my father had a consort.&lt;br /&gt;
Orn Khai: But the Dragonsong War tore them asunder. Father belonged to Hraesvelgr&#039;s brood, as do I, but his consort was part of Nidhogg&#039;s.&lt;br /&gt;
Orn Khai: When Nidhogg demanded vengeance for the wrongs committed against him and Ratatoskr, Father asked his consort to fly far to the east.&lt;br /&gt;
Orn Khai: She bore no ill will towards man, and while she wanted nothing more than to stay by Father&#039;s side, she accepted his request and fled the conflict.&lt;br /&gt;
Orn Khai: However, your valiant actions have since put an end to the Dragonsong War. I am positive Father&#039;s consort will return if we inform her of the war&#039;s conclusion!&lt;br /&gt;
Heustienne: Orn Khai requires your aid to search for his father&#039;s consort and bring her back home. However, as she left Dravania some thousand summers past, locating her shall be far from an easy task.&lt;br /&gt;
Heustienne: Under normal circumstances, I would help Orn Khai myself. But while I am somewhat recovered, I am yet far from being in complete control.&lt;br /&gt;
Heustienne: This is why I summoned you, [Forename]. Your knowledge of the realm is unparalleled. I beg of you, aid Orn Khai in his search!&lt;br /&gt;
Orn Khai: You have my sincerest thanks, [Forename]!&lt;br /&gt;
Heustienne: Thank you, [Forename]. I owe you a debt of gratitude once more. Regrettably, whilst we know she is somewhere to the east, we are entirely ignorant as to the consort&#039;s precise whereabouts.&lt;br /&gt;
Heustienne: I would suggest you first try asking Ser Alberic about Dravanian legends, specifically those concerning dragons in the East. Pray report back to me once you have learned something you deem pertinent.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Orn Khai: Father often remarked that you would have made a fine Dravanian!&lt;br /&gt;
Heustienne: See if Ser Alberic knows aught of Dravanian legends concerning the East. Pray report back to me once you have learned something pertinent.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic===&lt;br /&gt;
Alberic: Glad to see you safely returned! Were you able to locate Heustienne?&lt;br /&gt;
Alberic: Hmm, I see. She is correct to surmise that formidable dragons are oft made the subject of local legend.&lt;br /&gt;
Alberic: I shall discuss this with the Congregation priest. I have known him to be quite an authority on Dravanian legends.&lt;br /&gt;
Alberic: Although, to think that a dragoon once gripped by the sole desire to slay dragons should now wish to help one. &#039;Tis a queer new world indeed that we inhabit, though not one I dislike.&lt;br /&gt;
Alberic: But that matters not. I shall seek out the priest at once and raise your query with him. Pray return anon and I shall impart my findings unto you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ay3w6XryPDs}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1278214</id>
		<title>Dragoon&#039;s Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1278214"/>
		<updated>2026-04-12T16:51:28Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]]&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Montorgains; Trail of Carnage&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 60&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1037&lt;br /&gt;
| reward1 = 1 Dragonlancer&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Geirskogul, ach Dragoon Age II, ngp Dragoon - Part 2&lt;br /&gt;
| prev-quest = Sanguine Dragoon&lt;br /&gt;
| next-quest = Friends Through Eternity&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67231&lt;br /&gt;
| id-edb = 373f3c4375b&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alberic]] at [[the Convictory]].&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Search for [[Heustienne]].&lt;br /&gt;
*Speak with Heustienne.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
&lt;br /&gt;
*Graoully is on the move once more. According to the Observatorium, the creature will soon pass near the Dreaming Dragon in the western highlands of Coerthas. Ser Alberic believes that Heustienne will seek to confront her nemesis, and bids you aid her in the battle. First, make your way to the western highlands of Coerthas and join Ser Alberic at the Convictory.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that a woman fitting Heustienne&#039;s description has been sighted near the Convictory. She was last seen heading north towards the Dreaming Dragon, leaving dead heretics in her wake. Follow this trail of carnage to Heustienne.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene of a battle, a solitary set of footsteps threading through it. Follow the footsteps north.&lt;br /&gt;
&lt;br /&gt;
*You arrive at yet another scene of battle, the selfsame set of footsteps threading through it. Follow the footsteps west.&lt;br /&gt;
&lt;br /&gt;
*At the end of the trail of carnage, you find Heustienne staring down Graoully. With your lances joined, you succeed in vanquishing the dragon that for so long had tormented the people of Ishgard. Turn your attention now to your comrade, who continues to wage a battle within herself.&lt;br /&gt;
&lt;br /&gt;
*You bear witness to a touching reunion between Heustienne and her father, Montorgains. Bolstered by his words, she vows to conquer the lure of dragon blood, that she might one day return to Ishgard. Till that day, she will roam the land and fight dragons with their own power. And till next you meet her, continue serving the realm as the best Azure Dragoon you can be.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: [Forename]! The hour of reckoning is at hand─Graoully is on the move once more!&lt;br /&gt;
Alberic: According to our astrologians, the creature shall soon pass near the Dreaming Dragon in the western highlands. Heustienne, too, will be aware of this, and she will seek to confront her nemesis. We must go to her aid.&lt;br /&gt;
Alberic: Now, &#039;twould not do if she were to be seen by her comrades at this juncture. As such, I will assure the Congregation that you have the situation in hand.&lt;br /&gt;
Alberic: By the same token, however, this means we will receive no support from the dragoons. We fight this battle alone.&lt;br /&gt;
Alberic: But without further ado, let us be on our way. Pray see to your preparations and then meet me at the Convictory.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: The hour of reckoning is at hand. Let us aid Heustienne and put an end to Graoully.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Convictory===&lt;br /&gt;
-optional start&lt;br /&gt;
Montorgains: Forgive me, but I insisted that I must join you. Though I am long retired, I will not hesitate to take up my lance again for my daughter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Alberic: I have spoken with the people here. A woman fitting Heustienne&#039;s description has been sighted nearby.&lt;br /&gt;
Alberic: She was headed north, they say, a lance in her hand and a trail of dead heretics in her wake─remnants of the Bloodbearers, &#039;twould seem.&lt;br /&gt;
&lt;br /&gt;
Montorgains: Ser Alberic has told me all. It matters not what my daughter has become─I am resolved to bring her home. I beg of you, please help her through the coming trial.&lt;br /&gt;
&lt;br /&gt;
Alberic: Let us split up, the quicker to find Heustienne. Lord Montorgains shall come with me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;(Montorgains bows to WoL as a farewell)&#039;&#039;&lt;br /&gt;
Montorgains: {{alternatives|f=Mistress|m=Master}} [Forename].&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the north.&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the west.&lt;br /&gt;
&lt;br /&gt;
===Search for Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: So you have come... Behold, then, the malign face of my torment─Graoully!&lt;br /&gt;
Heustienne: It gives me heart to know that the Azure Dragoon stands with me against my nemesis!&lt;br /&gt;
Heustienne: Ungh... The craving grows stronger by the day...but I shall not succumb to it! Nay, I shall be no dragon&#039;s thrall!&lt;br /&gt;
Heustienne: I failed in my duty before─I shan&#039;t fail again!&lt;br /&gt;
Heustienne: Today, I shall claim Graoully&#039;s head!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Heustienne@Heustienne Truethrust: Come and meet your doom, dragon!&lt;br /&gt;
&lt;br /&gt;
Heustienne@Heustienne Truethrust: He takes wing! Keep your eyes above!&lt;br /&gt;
&lt;br /&gt;
Heustienne@Heustienne Truethrust: Your time is at an end!&lt;br /&gt;
&lt;br /&gt;
Heustienne@Heustienne Truethrust: We almost have him! Let us press our advantage!&lt;br /&gt;
&lt;br /&gt;
Heustienne@Heustienne Truethrust: At last, my duty is fulfilled...&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: &amp;lt;pant&amp;gt; I did it... I resisted the dragon within and fulfilled my duty... I could not have done it without you, [Forename].&lt;br /&gt;
Heustienne: Verily, you are the paragon towards which I aspire. If I am to be like you, I must learn to harness greater power without being consumed by it.&lt;br /&gt;
Heustienne: With this battle won, I have a new purpose. I shall conquer the lure of dragon blood and purge every last drop of it from the land!&lt;br /&gt;
&lt;br /&gt;
???: Heustienne! Thank the Fury you are safe!&lt;br /&gt;
&lt;br /&gt;
Heustienne: Father!? Wh-Why are you here!?&lt;br /&gt;
&lt;br /&gt;
Montorgains: I have come to bring you home. Your mother and I cannot bear to lose you again.&lt;br /&gt;
&lt;br /&gt;
Heustienne: Would that I could return, Father, but I cannot. I have partaken of dragon blood and...and turned. In the eyes of the inquisition, I am no better than a heretic. I cannot allow you to be associated with me.&lt;br /&gt;
&lt;br /&gt;
Alberic: You needn&#039;t worry. This shall remain a secret between the four of us.&lt;br /&gt;
&lt;br /&gt;
Heustienne: No, the risk is too great! Even now, &#039;tis all I can do to suppress my thirst for dragon blood!&lt;br /&gt;
Heustienne: Since the day I said my vows, I strove to become the Azure Dragoon. Failing that, I strove to be as near to it as I could. Finally, I have the power I longed for, but it renders me an enemy to mine own kind!&lt;br /&gt;
&lt;br /&gt;
Alberic: Accursed dragons... How many of ours have you claimed with your foul blood?&lt;br /&gt;
&lt;br /&gt;
Montorgains: Hear me, Heustienne. Not once have you yielded to fate, and you mustn&#039;t yield to it now. The road ahead will be fraught with hardships, this I do not doubt, but I have faith that you will overcome them all and return to us.&lt;br /&gt;
&lt;br /&gt;
Heustienne: Thank you, Father. Your faith in me lends me strength. However long it takes, I shall conquer the lure of dragon blood to stand before you once more. Till that day, I shall roam the land and smite our foes with their own power.&lt;br /&gt;
Heustienne: This I swear upon my forefathers&#039; lance!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=7TQt4EfEeO8}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sanguine_Dragoon&amp;diff=1278213</id>
		<title>Sanguine Dragoon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sanguine_Dragoon&amp;diff=1278213"/>
		<updated>2026-04-12T16:04:10Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] has acquired information on the heretics you seek.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Shady Merchant&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 58&lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 1377&lt;br /&gt;
| unlocks = ac Wheeling Thrust&lt;br /&gt;
| prev-quest = Dragoon&#039;s Errand&lt;br /&gt;
| next-quest = Dragoon&#039;s Fate&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67230&lt;br /&gt;
| id-edb = b176ac13bc3&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| req-items = 1 Parchment Sliver&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*[[Shady Merchant]] (X: 30.4, Y: 24.0)&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Alberic at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Speak with the shady merchant at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Show the sliver of parchment to Alberic.&lt;br /&gt;
&lt;br /&gt;
*Scout the designated meeting point south of Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic has acquired information on the heretics you seek.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic has learned the heretics&#039; identity. Calling themselves the Bloodbearers, they have entered into a pact with Graoully, through which they have abundant access to dragon blood, making them exceedingly dangerous foes. According to Ser Alberic&#039;s source, the Bloodbearers have most recently been sighted in the Chocobo Forest. If his instincts serve, and Heustienne means to reclaim her lance Peregrine, she will surely go after them, presenting a chance for you to be reunited with her. Make your way to the Dravanian forelands and join Ser Alberic at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*According to the locals, strange merchants have been frequenting Tailfeather and buying up prodigious quantities of goods. Ser Alberic is convinced that they are the Bloodbearers, here to replenish their stores. He bids you help him search the area for these so-called merchants. If you notice any suspicious individuals, confront them and gauge their reaction.&lt;br /&gt;
&lt;br /&gt;
*The merchant you approach reveals himself to be a heretic, and you are forced to defend yourself. A search of the man&#039;s body turns up a strange sliver of parchment. Return to Ser Alberic and have him examine it.&lt;br /&gt;
&lt;br /&gt;
*The sliver of parchment bears a message ciphered in a manner favored by heretics, but for a blessing Ser Alberic is able to make sense of it. It appears there is to be a meeting of some description in an area of the forest south of Tailfeather. Make your way there and be present for whatever may come to pass.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene of the meeting to find Heustienne on her knees but alive, the dead bodies of several heretics strewn about her. As Ser Alberic predicted, she has come to recover her lance. Yet, though she has accomplished this task, she refuses to return with you to Ishgard. At Ser Alberic&#039;s insistence, she finally reveals the reason for her actions: when she was a prisoner of the heretics, she was made to drink dragon blood, and had already once turned into a dragon. Resigned to being judged a heretic by the inquisition, she declares her intent to go after Graoully, and Ser Alberic can find no words to change her mind. For now, rejoin Ser Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic believes that Heustienne has a fighting chance against Graoully, if she can but master the dragon power that threatens to consume her. He bids you resume your training, all the while keeping your purpose close to your heart, that you may be ready to stand with Heustienne in her ultimate test.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: You come at a good time, my friend. I have tidings to share regarding the heretics we pursue.&lt;br /&gt;
Alberic: They call themselves the Bloodbearers, and their leader is a man named Matheonien. He and his minions are all capable of assuming the form of dragons.&lt;br /&gt;
Alberic: Such a transformation is possible by partaking of dragon blood─I daresay you have borne witness to it─and it grants the individual unholy strength.&lt;br /&gt;
Alberic: Though the sanguine substance is precious, the Bloodbearers have access to an abundant supply owing to their pact with Graoully. That is why they have been able to offer our forces such fierce resistance.&lt;br /&gt;
Alberic: Now, my sources tell me that the Bloodbearers have been sighted in the Chocobo Forest. If Heustienne means to reclaim Peregrine, as I believe, that is where she will go─and so must we.&lt;br /&gt;
Alberic: Pray meet me at Tailfeather. We shall begin by making inquiries around the settlement.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: I pray that we will be able to bring Heustienne home...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at Tailfeather===&lt;br /&gt;
Alberic: I took the liberty of speaking with some of the locals before you arrived.&lt;br /&gt;
Alberic: They say that strange merchants have been acquiring goods in prodigious quantities. It seems to me the Bloodbearers are replenishing their stores.&lt;br /&gt;
Alberic: Let us split up and scour the area for these so-called merchants. Should someone strike you as suspicious, confront him and gauge his reaction.&lt;br /&gt;
&lt;br /&gt;
===Speak with the shady merchant at Tailfeather===&lt;br /&gt;
Shady Merchant: ...One o&#039; the See&#039;s dogs!? Ye ain&#039;t takin&#039; me alive!&lt;br /&gt;
&lt;br /&gt;
===Show the sliver of parchment to Alberic===&lt;br /&gt;
Alberic: The one suspicious fellow I approached was an honest chocobo breeder. How fared your search?&lt;br /&gt;
:[[File:parchment_sliver_icon1.png|50x50px]] &#039;&#039;Hand over parchment sliver&#039;&#039;&lt;br /&gt;
Alberic: Attacked by a false merchant! And you say you found this sliver of parchment upon the man... Hmmm, it bears a message ciphered in a manner favored by heretics. Thankfully, I am versed in it.&lt;br /&gt;
Alberic: There is to be a meeting a short way south of here. Let us go there at once.&lt;br /&gt;
&lt;br /&gt;
===Scout the designated meeting point south of Tailfeather===&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: Thank the Fury, we were not too late.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: [Forename]... Why are you here? Why is Ser Alberic here?&lt;br /&gt;
Alberic: Rest assured your secret is safe with us. Your father is the only other soul that knows; [Forename] could not bear to see him suffer so.&amp;lt;br&amp;gt;...What ails you?&lt;br /&gt;
Heustienne: I am fine... It will pass... Now, I suspect it was Matheonien that led you here. As you can see, he and his Bloodbearers shall trouble the Holy See no more.&lt;br /&gt;
Alberic: Even in self-imposed exile, you think of duty... But now that you have reclaimed Peregrine, there is no need for further deception. Come with us back to Ishgard─your family and your comrades have need of you.&lt;br /&gt;
Heustienne: I am sorry, but I cannot. I cannot return to Ishgard ever again.&lt;br /&gt;
Alberic: Why!? What has happened to you!? The Heustienne I know would &#039;&#039;never&#039;&#039; forsake her people! She would &#039;&#039;never&#039;&#039; turn her back on her nation!&lt;br /&gt;
Heustienne: Please understand! I wish with all my heart to return home, but I have no choice!&lt;br /&gt;
Heustienne: I have partaken of dragon blood! When the heretics held me captive, they forced the vile substance down my throat!&lt;br /&gt;
Alberic: Halone have mercy... Th-Then you...&lt;br /&gt;
Heustienne: Aye... I have already turned... Were I to set foot in Ishgard, I would be charged with heresy of the worst order.&lt;br /&gt;
Heustienne: If I alone must suffer, then so be it. But you know as well as I how the inquisition works. Should I be declared a heretic, suspicion is like to fall upon my parents as well. I will not allow that to happen.&lt;br /&gt;
Alberic: Full well do I understand your plight, but what do you intend to do? You cannot mean to throw your life away!&lt;br /&gt;
Heustienne: Perish the thought! I owe my life to my father! If I must die, it shall not be in vain!&lt;br /&gt;
Heustienne: As [Forename] has shown us, a dragoon needs no banners to do what is right. And I know full well what I must do.&lt;br /&gt;
Heustienne: Upon my lance, I swear to hunt down Graoully and end his reign of terror!&lt;br /&gt;
Heustienne: Thank you, [Forename]. For showing me the path I must walk. For helping me to accept my fate.&lt;br /&gt;
Heustienne: I asked this of you once before, but I shall ask it again: please take care of my comrades and my father.&lt;br /&gt;
Alberic: No matter how I searched, I could find no words to stop her... For now, let us return to the Observatorium.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Observatorium===&lt;br /&gt;
Alberic: As I made my way back, I recalled words Heustienne once said to me.&lt;br /&gt;
Alberic: “My worth is measured by the dragons I slay.”&lt;br /&gt;
Alberic: To be changed into the very thing she has sworn to fight... I can only imagine the storm of turmoil that must rage within her.&lt;br /&gt;
Alberic: Yet cruel though her fate is, we must make the best of the hand we have been dealt. And I believe I spy an opportunity.&lt;br /&gt;
Alberic: In partaking of dragon blood, Heustienne has come to harbor the power of dragons. If she can but master this power, she may well have a fighting chance against Graoully.&lt;br /&gt;
Alberic: It is not so different from harnessing the power of the Eye, I believe. Alas, the danger of corruption is far greater.&lt;br /&gt;
Alberic: As you yourself have witnessed, dragon blood alters the flesh. And once the flesh is altered, the mind must soon follow.&lt;br /&gt;
Alberic: Will Heustienne be able to conquer the dragon that has roused within her? I know not. But we must believe in her and lend her our strength, else she will surely be lost to us.&lt;br /&gt;
Alberic: Pray resume your training once more, [Forename], and keep your purpose ever close to your heart. For when next we meet, it will be to confront the dragon Graoully!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vR_h7SLw5zM}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Errand&amp;diff=1278209</id>
		<title>Dragoon&#039;s Errand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Errand&amp;diff=1278209"/>
		<updated>2026-04-12T15:29:11Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] has acquired a lead pointing to the missing [[Heustienne]]&#039;s whereabouts.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Handeloup; Heustienne; Montorgains; Temple Knight&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 56&lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 1284&lt;br /&gt;
| unlocks = ac Fang and Claw&lt;br /&gt;
| prev-quest = Sworn Upon a Lance&lt;br /&gt;
| next-quest = Sanguine Dragoon&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67229&lt;br /&gt;
| id-edb = aa012aec581&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the Temple Knight west of Camp Riversmeet.&lt;br /&gt;
*Search for Heustienne.&lt;br /&gt;
*Speak with Handeloup at the Congregation.&lt;br /&gt;
*Speak with Montorgains at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic has acquired a lead pointing to the missing Heustienne&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic has received a report that Heustienne&#039;s lance, Peregrine, was recently seen in the hands of a heretic. Though it is unclear how the villains came to possess the weapon, they are all but certain to know of Heustienne&#039;s fate, and Ser Alberic is determined to track them down. A regiment of Temple Knights is presently on the trail of the selfsame heretics you seek. Make your way to the area west of Camp Riversmeet in the western highlands of Coerthas, and join the hunt.&lt;br /&gt;
&lt;br /&gt;
*West of Camp Riversmeet, you meet a Temple Knight who informs you that the heretics have retreated south, in the direction of the Swiftrun River. Join the knights in their hunt, and scour the area for Heustienne.&lt;br /&gt;
&lt;br /&gt;
*You find Heustienne and liberate her from her heretic captors, but she refuses to return to Ishgard and will not explain why. She bids you alert the Temple Knights to an impending heretic offensive, and further requests that you lie about her survival to her father and comrades. Return to the Congregation of Our Knights Most Heavenly in Ishgard, and deliver Heustienne&#039;s message to Handeloup.&lt;br /&gt;
&lt;br /&gt;
*Handeloup receives Heustienne&#039;s death with disbelief. Next, make your way to the Observatorium and relay the tragic news to Montorgains.&lt;br /&gt;
&lt;br /&gt;
*In spite of your promise, you cannot help but reveal the truth to Montorgains, and the search for Heustienne continues. Though her inexplicable disappearance may be seen by some as desertion, all present are convinced that she would not forsake her nation and her vows. Ser Alberic speculates that Heustienne means to go after Graoully and recover Peregrine. While he tracks down the leader of the heretics, he bids you continue dedicating yourself to your lancework, that you might be better prepared for the coming trials.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: It seems your training proceeds apace, [Forename]. Would that I could say the same of our search for Heustienne...&lt;br /&gt;
Alberic: With heretic activity on the rise of late, our forces are stretched thin; the Temple Knights have not the men to spare for the search effort. Be that as it may, we are not without leads.&lt;br /&gt;
Alberic: A short while ago, a peculiar report arrived from the front lines. In a recent skirmish between our knights and a band of heretics, one of the enemy was wielding a lance bearing a striking resemblance to Peregrine.&lt;br /&gt;
Alberic: The lance is a treasure belonging to Heustienne&#039;s family. If the reports are true, these heretics now have it.&lt;br /&gt;
Alberic: However the villains came to possess Peregrine, &#039;tis more than likely that they know something of Heustienne&#039;s fate. If we can find &#039;&#039;them&#039;&#039;, we may yet find her.&lt;br /&gt;
Alberic: West of Camp Riversmeet, in the western highlands, a regiment of knights hunts the selfsame band of heretics we seek. I would have you join them, [Forename]─it is our best hope for a clue.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: I pray that this information will lead us to Heustienne...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Temple Knight west of Camp Riversmeet===&lt;br /&gt;
Temple Knight: Ser Alberic sent word that you would come. The heretics retreated through yonder pass, the man with the lance Peregrine among them.&lt;br /&gt;
Temple Knight: Our forces are giving chase even as we speak. Needless to say, we should be grateful for the Azure Dragoon&#039;s aid.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Temple Knight: The heretics retreated through yonder pass, the man with the lance Peregrine among them. Our forces are presently giving chase even as we speak. We should be grateful for your aid.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: I find myself thanking you often of late, [Forename]... When I leapt upon Graoully and pierced his hide, the creature responded by soaring and attempting to shake me off. &#039;Twas all I could do to hold on to the shaft of my lance.&lt;br /&gt;
Heustienne: High as we had climbed, I could not safely dismount. And so I bided my time, waiting for the right moment to jump clear of my unwilling mount.&lt;br /&gt;
Heustienne: Alas, the beast had other ideas. It bore me straight into the heretics&#039; midst, and I was swiftly overwhelmed and divested of my weapon.&lt;br /&gt;
Heustienne: What? It was the sighting of Peregrine that led you here? &#039;Twould seem my forefathers watch over me.&lt;br /&gt;
Heustienne: Hear me, [Forename]. The man who took my lance is the leader of this band of heretics.&lt;br /&gt;
Heustienne: I overheard the guards say that he has departed to meet with the leader of yet another group. In all likelihood, they are plotting a large-scale assault on the Holy See.&lt;br /&gt;
Heustienne: The Temple Knights must be warned. You must bear word to the Congregation, that we might bolster our defenses.&lt;br /&gt;
Heustienne: No. I cannot return with you. There is a task I must needs attend to.&lt;br /&gt;
Heustienne: Should someone ask whence this information came, tell them that you wrung it out of a heretic. And tell them that I...that I fell in battle.&lt;br /&gt;
Heustienne: I know full well I ask much of you, and it pains me to deceive my father, but I have no other choice. Whatever you might think of my request, believe me when I say that I remain firm in my purpose.&lt;br /&gt;
Heustienne: Unnngh... &#039;Tis nothing. I but took a glancing blow to the chest.&lt;br /&gt;
Heustienne: I must go now, as must you. When you return to the Congregation, deliver my message to Ser Handeloup. Please take care of my comrades...and my father.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Handeloup at the Congregation===&lt;br /&gt;
Handeloup: Heustienne...slain? I cannot believe it... To lose one of our best while Graoully&#039;s shadow looms over us still...&lt;br /&gt;
Handeloup: But we must deal with each threat as it comes. First, we prepare for the heretics. I thank you for alerting us to their plan.&lt;br /&gt;
Handeloup: Now, loath though I am to place this burden upon you, Montorgains must needs be informed of his daughter&#039;s passing. He has gone to meet Ser Alberic at the Observatorium. Pray bear the news to him.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Handeloup: Loath though I am to place this burden upon you, Montorgains must needs be informed of his daughter&#039;s passing. He has gone to meet Ser Alberic at the Observatorium. Pray bear the news to him.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Montorgains at the Observatorium===&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: I pray that this information will lead us to Heustienne...&lt;br /&gt;
-optional end&lt;br /&gt;
Montorgains: Ah, {{Alternatives|Master|Mistress}} [Forename]. Have you learned aught of my daughter&#039;s whereabouts?&lt;br /&gt;
Montorgains: What? S-Slain? No... It cannot be...&lt;br /&gt;
Alberic: I am sorry, my friend...&lt;br /&gt;
Montorgains: Heustienne is one of Ishgard&#039;s finest dragoons! She would &#039;&#039;not&#039;&#039; fall to common heretics! This must be some kind of mistake! Y-Yes, a terrible mistake!&lt;br /&gt;
&lt;br /&gt;
Question: What will you do?&lt;br /&gt;
&amp;gt; Tell Montorgains the truth.&lt;br /&gt;
(WoL tells the truth...)&lt;br /&gt;
&amp;gt; Remain silent.&lt;br /&gt;
Montorgains: Why do you not speak!? Are you hiding something from me!?&lt;br /&gt;
Montorgains: ...You are, aren&#039;t you? &#039;Tis writ plain upon your face.&lt;br /&gt;
Montorgains: Please, I must know what became of my daughter! You may think to spare me pain, but I must know the truth!&lt;br /&gt;
(WoL is taken back by fatherly outburst, and tells the truth...)&lt;br /&gt;
---&lt;br /&gt;
Montorgains: What? Heustienne &#039;&#039;chose&#039;&#039; not to return?&lt;br /&gt;
Montorgains: I know not what compelled her to act as she did, but it is enough for me that she lives still. Thank you for giving me this hope, at least.&lt;br /&gt;
&lt;br /&gt;
Alberic: To those who do not know her, it may well appear as though Heustienne has deserted. But I believe I speak for us all when I say that she would not forsake her vows, let alone her people.&lt;br /&gt;
&lt;br /&gt;
Montorgains: Indeed you do, Ser Alberic. However inexplicable my daughter&#039;s actions may seem, I will not cease to believe in her. No matter what it takes, I will find her and bring her home.&lt;br /&gt;
&lt;br /&gt;
Alberic: Montorgains puts on a brave front, but I fear the weight of worry may prove too much for him to bear─yet another reason to find Heustienne with all haste.&lt;br /&gt;
Alberic: Now, it seems plain she means to go after Graoully and to recover Peregrine. And while these objectives alone do not explain her decision to leave, they reveal to us where she is like to be.&lt;br /&gt;
Alberic: I shall track down the leader of the heretics, the man who has Peregrine. You, meanwhile, must continue dedicating yourself to your lancework.&lt;br /&gt;
Alberic: The trials of recent days have made you stronger, but I sense that the greatest tests are yet to come. See to it that you are full ready to face them.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Eq3-Kpv2p_M}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sworn_Upon_a_Lance&amp;diff=1278203</id>
		<title>Sworn Upon a Lance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sworn_Upon_a_Lance&amp;diff=1278203"/>
		<updated>2026-04-12T14:42:31Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] has just received word of an impending Dravanian offensive.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Brucemont; Heustienne; Montorgains; Thierremont&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 54&lt;br /&gt;
| exp = 49920&lt;br /&gt;
| gil = 1504&lt;br /&gt;
| unlocks = ac Enhanced Jump&lt;br /&gt;
| prev-quest = Heart of Justice&lt;br /&gt;
| next-quest = Dragoon&#039;s Errand&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67228&lt;br /&gt;
| id-edb = 3c1cf888f4c&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| req-items = 1 Polished Culet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Heustienne at the Congregation.&lt;br /&gt;
&lt;br /&gt;
*Speak with Heustienne near the Pike.&lt;br /&gt;
&lt;br /&gt;
*Speak with Brucemont.&lt;br /&gt;
&lt;br /&gt;
*Deliver the armor fragment to Montorgains at the Congregation.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic has just received word of an impending Dravanian offensive.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that the dragon Graoully and his horde are advancing on Ishgard, and Heustienne is preparing to meet them in the field. Alas, with the majority of her fellow dragoons absent, she can muster only a token force of defenders, and so Ser Alberic bids you lend your lance to the mission. Make haste to the Congregation of Our Knights Most Heavenly and join Heustienne ahead of her departure.&lt;br /&gt;
&lt;br /&gt;
*Your offer of aid is received by Heustienne with thanks, and by her father with relief. After his daughter leaves, Montorgains asks that you watch over her, lest her desire to distinguish herself in battle cloud her judgment. Having given him your assurance, make now for the western highlands of Coerthas and rejoin your fellow dragoons.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find the battle already raging, with the dragoons incurring heavy losses. Together with Heustienne, you succeed in repelling the remaining enemy forces, but their leader, Graoully, is conspicuous in his absence. Just when it seems the dragon will not appear, his menacing shadow falls over you. Heustienne impulsively leaps at Graoully, piercing his hide with her lance, and you and Brucemont can only look on helplessly as she is borne away. Speak with Brucemont and see if aught can be done.&lt;br /&gt;
&lt;br /&gt;
*Brucemont does not mince words: he is not hopeful of Heustienne&#039;s survival. He entrusts to you a fragment of her armor, broken off in battle, and bids you see it to her father&#039;s hands at the Congregation of Our Knights Most Heavenly.&lt;br /&gt;
&lt;br /&gt;
*You deliver the fragment of armor to Montorgains in lieu of the tragic news, but he refuses to believe that Heustienne is gone. Upon hearing your account of events, he dares to hope that his daughter is still alive. Ser Alberic swears to do all in his power to find her, and bids you meet him at the Observatorium to deliberate a course of action.&lt;br /&gt;
&lt;br /&gt;
*Alberic fears that Heustienne may have been taken deep into Dravanian territory, but he is determined to rescue her. While he tracks Graoully&#039;s movements to ascertain Heustienne&#039;s location, dedicate yourself to honing your lance arm, that you may be ready for the trials to come.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: Thank the Fury you&#039;re here! But moments ago, we received word that Graoully&#039;s horde is advancing on Ishgard!&lt;br /&gt;
Alberic: Even as we speak, Heustienne prepares to go and meet them in the field. Alas, with most of the dragoons absent on another mission, I fear she sorely wants for lances.&lt;br /&gt;
Alberic: I would have you lend her yours, [Forename]. Pray make haste to the Congregation and join her!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: Heustienne sorely wants for lances in her mission, and I would have you lend her yours. Pray make haste to the Congregation and join her!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne at the Congregation===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: [Forename]! You&#039;ve come to aid us? This improves our chances tenfold!&lt;br /&gt;
Montorgains: Allow me to thank you as well, {{Alternatives|Master|Mistress}} [Forename]. I am but a worried father, and it gives me heart to know that the Azure Dragoon shall fight beside my daughter.&lt;br /&gt;
Heustienne: Though my training is far from over, the situation will brook no delay. We must head off Graoully and his horde before they reach a populated area.&lt;br /&gt;
Heustienne: It shall be my honor to fight shoulder to shoulder with you. The experience alone will teach me much, of that I have little doubt.&lt;br /&gt;
Montorgains: Promise me you will be careful, Heustienne. Take no unnecessary risks. Do you understand me?&lt;br /&gt;
Montorgains: Remember, the dead cannot serve their nation. And what Ishgard needs above all are brave souls like you to protect her.&lt;br /&gt;
Heustienne: Worry not, Father. I swear I will return to you.&lt;br /&gt;
Montorgains: See that you do, my child. Now, before you go, there is something I wish you to have.&lt;br /&gt;
Montorgains: The lance Peregrine. It is yours now.&lt;br /&gt;
Heustienne: Wh-Why, this lance was bestowed upon your forebear by the archbishop himself! I am no true child of yours, yet you would entrust me with the family treasure...&lt;br /&gt;
Heustienne: I will not betray your faith in me, Father! With this lance, I shall strike down Graoully and protect Ishgard!&lt;br /&gt;
Brucemont: Heustienne. It is time.&lt;br /&gt;
Brucemont: It has been a while, my friend. I had the honor of overseeing your training when you were but a fledgling dragoon, and I shall be honored to fight beside you.&lt;br /&gt;
Heustienne: Comrades! At last report, Graoully and his horde had gained the western highlands. We shall lie in wait for them at the Pike. With me!&lt;br /&gt;
Montorgains: {{Alternatives|Master|Mistress}} [Forename]. May I have a moment?&lt;br /&gt;
Montorgains: Each time I see my daughter off on a mission, we dance the selfsame dance. I tell her to be careful, and she promises to do so. But I know her all too well.&lt;br /&gt;
Montorgains: Heustienne burns to distinguish herself in battle, that she might repay me and my lady wife a perceived debt. I fear that, one day, that desire will cloud her judgment, and she will not come home. And so I beg you, pray watch over my daughter.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Thierremont: Our forces are in a bad way.&lt;br /&gt;
Brucemont: &amp;lt;pant&amp;gt; We were able to repel the first wave, but it cost us dearly... I am afraid the rest is up to you and Heustienne...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne near the Pike===&lt;br /&gt;
Heustienne: [Forename]! Already, we&#039;ve suffered heavy losses, and that was but the first wave!&lt;br /&gt;
Heustienne: They come! Brace yourself!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Heustienne@Heustienne Truethrust: FOR ISHGARD!&lt;br /&gt;
Heustienne@Heustienne Truethrust: Stay sharp! That was but a taste!&lt;br /&gt;
Heustienne@Heustienne Truethrust: Halone grant me strength!&lt;br /&gt;
Heustienne@Heustienne Truethrust: Strike down the runners first!&lt;br /&gt;
Heustienne@Heustienne Truethrust: Something big is coming!&lt;br /&gt;
Heustienne@Heustienne Truethrust: Beware! &#039;Tis one of Graoully&#039;s champions!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: That was the last of them...yet Graoully is nowhere to be seen. Were the reports mistaken?&lt;br /&gt;
Heustienne: Such a price we have paid, only for our quarry to elude us!&lt;br /&gt;
Heustienne: So you finally show yourself!&lt;br /&gt;
Brucemont: What is she─!? Heustienne! Nooo!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Brucemont===&lt;br /&gt;
Brucemont: By the Fury, this is a disaster! I...I know not how to say this, but Heustienne... Strong as she is, she cannot have survived that...&lt;br /&gt;
Brucemont: ...Here, I discovered this in the aftermath. &#039;Tis a fragment of her armor. It must have broken off during the battle.&lt;br /&gt;
Brucemont: Pray see it to her father&#039;s hands. Knowing him, he will be at the Congregation, awaiting his daughter&#039;s return...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Brucemont: I must rest a while. Pray bear word back to Ishgard.&lt;br /&gt;
Thierremont: By the Fury... So many lives lost...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the armor fragment to Montorgains at the Congregation===&lt;br /&gt;
Montorgains: {{Alternatives|Master|Mistress}} [Forename]. What has happened? Where is my daughter?&lt;br /&gt;
&lt;br /&gt;
:[[File:polished_culet_icon1.png|50x50px]] &#039;&#039;Hand over polished culet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Montorgains: This scrap... A piece of her armor? But why bring it to me? No... &#039;&#039;No&#039;&#039;!&lt;br /&gt;
Montorgains: I refuse to believe that Heustienne is gone. It is too early to know for certain. Tell me everything that happened. &#039;&#039;Everything&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Alberic: So she leapt upon the dragon, piercing its hide, after which the creature carried her westward...&lt;br /&gt;
&lt;br /&gt;
Montorgains: If none saw her fall, it means she may have managed to safely dismount! There is hope still!&lt;br /&gt;
&lt;br /&gt;
Alberic: If Heustienne is out there, I shall not rest until I find her. [Forename], I trust I can rely upon your aid. Let us speak further at the Observatorium.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Observatorium===&lt;br /&gt;
Alberic: Without further ado, let us consider a course of action.&lt;br /&gt;
Alberic: As Montorgains dares to hope, if Heustienne was not shaken off Graoully&#039;s back, there is a chance that she yet lives.&lt;br /&gt;
Alberic: She will have ridden the dragon until such time as she saw an opportunity to dismount. The question is &#039;&#039;where&#039;&#039;.&lt;br /&gt;
Alberic: The worst possible outcome is that she has been taken deep into dragon-ruled lands, far away from her allies. While I pray that this is not so, we must be prepared for anything.&lt;br /&gt;
Alberic: Heustienne is one of our very best, and Ishgard can ill afford to lose her. For the nation&#039;s sake, and that of her father, let us find her and bring her home. &lt;br /&gt;
Alberic: I will track Graoully&#039;s movements in order to ascertain Heustienne&#039;s location. Like as not, the search will take us into the heart of enemy territory. Pray keep your lance arm honed, for we shall soon have need of it.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Ti6e_gwCgLY}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heart_of_Justice&amp;diff=1278187</id>
		<title>Heart of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Heart_of_Justice&amp;diff=1278187"/>
		<updated>2026-04-12T13:55:48Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Heustienne]] wants to hear more of the marvelous technique you have conceived.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Heustienne&lt;br /&gt;
| related-npcs = Alberic; Montorgains&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 26.6&lt;br /&gt;
| location-y = 20.6&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 52&lt;br /&gt;
| exp = 24180&lt;br /&gt;
| gil = 876&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Days of Azure&lt;br /&gt;
| next-quest = Sworn Upon a Lance&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67227&lt;br /&gt;
| id-edb = a1312b38b8f&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Heustienne at the Congregation.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Heustienne wants to hear more of the marvelous technique you have conceived.&lt;br /&gt;
&lt;br /&gt;
*In hearing of your new technique, Heustienne realizes that she must cast aside her preconceptions if she is to transcend her limits. Though she would continue her lesson, the hour is late and her duties call. Before she leaves, Heustienne extends to you an invitation to visit the home of the dragoons. Make your way back to Ishgard and meet your pupil before the entrance of the Congregation of Our Knights Most Heavenly.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the Congregation&#039;s entrance to find Heustienne with her father, Montorgains, a retired dragoon. After her father takes his leave, Heustienne opens up to you about her past. You learn that she is a war orphan, and became a dragoon that she might honor her adoptive father. The tale concludes with Heustienne remembering that Ser Alberic wished a word with you. Take yourself to the Observatorium at your earliest convenience.&lt;br /&gt;
&lt;br /&gt;
*You learn more of Heustienne&#039;s past from Ser Alberic. Possessed of tremendous potential, she had once vied to become the Azure Dragoon. Alas, the Eye chose her rival, Estinien, and she has since taken to training with a fervor bordering on self-punishment. Ser Alberic bids you keep watch over her, lest she lose sight of her conviction and render herself vulnerable to the enemy&#039;s wiles.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Quest Acceptance===&lt;br /&gt;
Heustienne: ...A way to draw out your comrades&#039; strength? Such an approach had never occurred to me.&lt;br /&gt;
Heustienne: And small wonder, perhaps, for we dragoons are taught to be relentless in offense. In order to bring down dragons, we strive to jump higher and strike harder.&lt;br /&gt;
Heustienne: But in my single-minded pursuit of what I believed to be perfection, &#039;twould seem I ended up fighting only with my lance. So focused was I upon delivering that next blow, I rendered myself blind to other possibilities.&lt;br /&gt;
Heustienne: You have opened my eyes, [Forename]. If I am to transcend my limits, &#039;tis plain I must cast aside my preconceptions.&lt;br /&gt;
Heustienne: Ah, but the hour grows late. I must needs return to the Congregation. Would you care to accompany me? It may interest you to see how your fellow dragoons live.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne at the Congregation===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: Welcome to the home of the dragoons. I had a mind to show you the premises, but &#039;&#039;Heustienne turns to her father&#039;&#039; my father has paid me a sudden visit.&lt;br /&gt;
Heustienne: This is my father, Montorgains. Father, allow me to present to you my mentor, the Azure Dragoon [Forename].&lt;br /&gt;
Montorgains: &#039;Tis an honor and a pleasure both to make your acquaintance. I hope you will forgive me for inconveniencing your plans, but what is a father to do? Dedicated to her duties as she is, my daughter scarcely comes home, and so I must go to her. &#039;&#039;Montorgains bows&#039;&#039;&lt;br /&gt;
Heustienne: Father, please, we have spoken about this. I but strive to be a dragoon worthy of the name, as you yourself were. All that I do, I do to honor you.&lt;br /&gt;
Montorgains: My child, you would honor me best by taking care of yourself. Well, I shan&#039;t overstay my welcome─seeing you hale and hearty is enough. Till next time.&lt;br /&gt;
 &#039;&#039;Montorgains leaves&#039;&#039;&lt;br /&gt;
Heustienne: He is so kind to me, even though I share not his blood... Like so many others, I was orphaned by the war. I would have died long ago, cold and alone, had he not found me and taken me in. All that I have, I owe to him.&lt;br /&gt;
Heustienne: &#039;Twas for no other reason than to honor my father that I followed in his footsteps and became a dragoon. But if I am to live up to his legacy─if I am to protect Ishgard as he once did─I must needs grow stronger.&lt;br /&gt;
Heustienne: And I &#039;&#039;will&#039;&#039;, under your sage guidance. I look forward to our lessons to come. &#039;&#039;Heustienne bows&#039;&#039;&lt;br /&gt;
Heustienne: Ah, it nigh slipped my mind: Ser Alberic wished a word with you. Pray seek him out at the Observatorium at your earliest convenience, perhaps after you have had a wander inside the Congregation.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Observatorium===&lt;br /&gt;
Alberic: My thanks for coming, [Forename]. &#039;Tis no urgent matter─I was but wondering about Heustienne&#039;s progress. Tell me, how fares her training?&lt;br /&gt;
&lt;br /&gt;
Alberic: So you have met her father. In his day, Montorgains was a dragoon of no small renown. He served Ishgard with valor until he took a grievous wound and was forced to hang up his lance.&lt;br /&gt;
Alberic: As Heustienne herself told you, she follows in her father&#039;s footsteps. From the first, she exhibited tremendous potential. In all ways, she was Estinien&#039;s equal, and the rivalry they shared raised both of them higher.&lt;br /&gt;
Alberic: Alas, the Eye chose Estinien, and not her. Since then, she has taken to training with a fervor which borders on self-punishment.&lt;br /&gt;
Alberic: It is well to strive for greater heights, but a dragoon must never lose sight of his conviction. It is the only thing that shields us from the dragons&#039; wiles.&lt;br /&gt;
Alberic: So I beg you, keep watch over Heustienne. By your shining example, see to it she never forgets what it means to be a dragoon.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=heOH_Xn--7o}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Days_of_Azure&amp;diff=1278186</id>
		<title>Days of Azure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Days_of_Azure&amp;diff=1278186"/>
		<updated>2026-04-12T13:20:34Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Heustienne]] is ready for her first lesson, and Ser [[Alberic]] would direct your steps to her.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 52&lt;br /&gt;
| exp = 24180&lt;br /&gt;
| gil = 816&lt;br /&gt;
| unlocks = ac Battle Litany&lt;br /&gt;
| prev-quest = Sky&#039;s the Limit&lt;br /&gt;
| next-quest = Heart of Justice&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67226&lt;br /&gt;
| id-edb = 29631d50fda&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Teleport to CWH and head north. [[Coerthas Western Highlands]] (x31, y27).&lt;br /&gt;
*Interact with Heustienne.&lt;br /&gt;
*Defeat the 3 Horde Skirmishers.&lt;br /&gt;
*Interact with Heustienne again.&lt;br /&gt;
*Head northest across the bridge and head west. (x26, y20).&lt;br /&gt;
*Interact with Destination spot.&lt;br /&gt;
*Defeat Horde Skirmisher Captain.&lt;br /&gt;
*Interact with Heustienne yet again.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Heustienne]] near the Pike. 0/3&lt;br /&gt;
*Speak with Heustienne.&lt;br /&gt;
*Lie in wait at the specified location and defeat any enemies that appear.&lt;br /&gt;
*Speak with Heustienne.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Heustienne is ready for her first lesson, and Ser Alberic would direct your steps to her.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that Heustienne is ready for her first lesson. Having offered you some words of advice, he bids you go to the western highlands of Coerthas. You will find your pupil near the Pike, testing her lancework against dragons.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find Heustienne overwhelmed by dragons. Having dispatched the creatures and secured the area, return your attention to your pupil.&lt;br /&gt;
&lt;br /&gt;
*Heustienne thanks you for your timely arrival, and explains that her predicament was the result of an unsuccessful attempt to mimic your unique style. In order to avoid a recurrence, do as your pupil bids and give her a formal demonstration of your abilities. Follow her to the area west of the Black Iron Bridge, and lie in wait for dragons. When the creatures appear, strike them down with your sublime lancework.&lt;br /&gt;
&lt;br /&gt;
*You have demonstrated your transcendent abilities to Heustienne, who appears at once impressed and perplexed. Ask her what she thinks of your display.&lt;br /&gt;
&lt;br /&gt;
*Heustienne struggles to see how your lancework differs from her own. Though you are unable to answer her questions, in your earnest attempt to do so, you experience an epiphany which inspires you to create a new technique.&lt;br /&gt;
**※The next dragoon quest is available from Heustienne to the northwest of the Black Iron Bridge.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Quest Acceptance===&lt;br /&gt;
Alberic: Greetings, [Forename]. You look very much a teacher today. That is well, for Heustienne is eager for her first lesson.&lt;br /&gt;
Alberic: Now, though you agreed to accept her as your pupil, I suspect that you are not without reservation. You worry whether you will be equal to the task. Well, worry not─I have every confidence that you will make a fine mentor.&lt;br /&gt;
Alberic: Were I to offer you advice, however, it would be to have patience. Though Heustienne is a master of her art, it is all she has ever known. As such, it may prove a challenge for her to adapt. And like all of us, she is not without pride, and there will be times when tact is required.&lt;br /&gt;
Alberic: I must also mention that Heustienne is zealous to a fault. I worry that she will overexert herself in her pursuit of strength.&amp;lt;br&amp;gt;...But I am keeping you from your lesson. Heustienne left word that she would be in the western highlands, testing her lance against dragon spawn. Seek her out near the Pike.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: Heustienne has gone to the western highlands of Coerthas. Seek her out near the Pike.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne near the Pike===&lt;br /&gt;
Heustienne: &amp;lt;pant&amp;gt; There are too many... L-Look out!&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne===&lt;br /&gt;
&#039;&#039;Heustienne stands up&#039;&#039;&lt;br /&gt;
Heustienne: I owe you a debt of gratitude. &amp;lt;sigh&amp;gt; Our lessons have not even begun, and already you have seen me on my knees... I had been trying to match what lancework of yours I&#039;d seen, but without success. That was how the dragons managed to overwhelm me.&lt;br /&gt;
Heustienne: Had I but fallen back on my tried and trusted techniques, I would have made short work of their ilk. But what would I have learned, then? Nay, what I know is no longer enough.&lt;br /&gt;
Heustienne: The war exacts a heavy toll on us all, but none more so than we dragoons. If we are to survive, we must grow stronger─&#039;&#039;I&#039;&#039; must grow stronger!&lt;br /&gt;
Heustienne: [Forename], will you demonstrate your techniques to me? I would study your movements up close.&lt;br /&gt;
Heustienne: ...Aye, I suppose you have the right of it. There is no substitute for live foes. Come with me, then─there is a suitable place west of the Black Iron Bridge.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Heustienne: This is the spot. Lie in wait long enough, and dragons will surely appear.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Lie in wait at the specified location and defeat any enemies that appear===&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: Hmmm... The techniques you employ differ not from mine, yet you overcome the enemy with such ease...&lt;br /&gt;
Heustienne: What is it that separates us so? What is it that you are doing that I am not?&lt;br /&gt;
Heustienne: ...Did I hear you rightly?&lt;br /&gt;
Heustienne: You see no difference between our lancework, but in the course of considering this, you conceived a new technique!?&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0OaRBSWif1s}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sky%27s_the_Limit&amp;diff=1278184</id>
		<title>Sky&#039;s the Limit</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sky%27s_the_Limit&amp;diff=1278184"/>
		<updated>2026-04-12T12:59:28Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] is mustering reinforcements for a battle.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Wounded Dragoon&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Before the Dawn&lt;br /&gt;
| exp = 46800&lt;br /&gt;
| gil = 702&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Into the Dragon&#039;s Maw&lt;br /&gt;
| next-quest = Days of Azure&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67225&lt;br /&gt;
| id-edb = 78c23fd753a&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the wounded dragoon northwest of Whitebrim Front.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic is mustering reinforcements for a battle.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that a host of dragons has been wreaking havoc within Ishgardian territory. Though the Holy See&#039;s best dragoons have been dispatched to deal with the threat, they are sorely outnumbered and are struggling to gain the upper hand. Even now, a unit is locked in a fierce struggle northwest of Whitebrim Front, and is in dire need of reinforcements. Ser Alberic means to answer the call, and bids you join him. Make haste to the location of the battle.&lt;br /&gt;
&lt;br /&gt;
*With your aid, the Ishgardians succeed in putting the enemy to rout. Shortly thereafter, Ser Alberic arrives in the company of another dragoon, who introduces herself as Heustienne, one of your instructors during your trials. Impressed by your distinct fighting style, she asks to be taken on as your pupil. Consider her request, and convey your decision to Ser Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
*You have agreed to accept Heustienne as your pupil. “As we teach, so too do we learn”─with these words in mind, go forth and strive to reach new heights as a dragoon.&lt;br /&gt;
**※The next dragoon quest will be available from Alberic upon reaching level 52.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If WoL has not completed Heavensward&lt;br /&gt;
Alberic: [Forename]. I am pleased to see that you are in control of the dragon within. Nonetheless, I must remind you to remain vigilant at all times. It takes but a moment of weakness for the Eye to make you its thrall.&lt;br /&gt;
&amp;gt; If WoL completed Heavensward and witnessed what fate befallen Estinien&lt;br /&gt;
Alberic: [Forename]! You...you have not succumbed to the Eye&#039;s influence? The Fury be praised... Word had reached me of Estinien&#039;s fate, and I could not help but fear for you. I am relieved to see that my fears were unfounded.&lt;br /&gt;
---&lt;br /&gt;
Alberic: Now, forgive me this abrupt change in subject, but we have urgent need of your lance. Some days ago, a horde of dragons began wreaking bloody havoc within Ishgardian territory.&lt;br /&gt;
Alberic: An elite regiment of dragoons has been dispatched to deal with this threat. Alas, though they fight bravely, they are sorely outnumbered, and are struggling to gain the upper hand.&lt;br /&gt;
Alberic: Indeed, but moments before you arrived, we received a request for reinforcements from a unit engaged in battle north and west of Whitebrim.&lt;br /&gt;
Alberic: A fellow dragoon and I will go to their aid, and we should be grateful for your presence. Pray go on ahead─we shall follow anon.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: The battle rages to the north and west of Whitebrim. Pray go on ahead─we shall follow anon.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the wounded dragoon northwest of Whitebrim Front===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wounded Dragoon: I owe you my life. That beast would have torn me limb from limb.&lt;br /&gt;
&lt;br /&gt;
Alberic: Our lances were not needed, &#039;twould seem. Such is the might of the Azure Dragoon.&lt;br /&gt;
&lt;br /&gt;
Heustienne@Mystery Dragoon: You have not pledged allegiance to Ishgard, yet you came to our aid nonetheless. For that, we are grateful. Their deaths thus avenged, our comrades may go to their rest in peace.&lt;br /&gt;
&lt;br /&gt;
Wounded Dragoon: My lady, I shall attend to the fallen.&lt;br /&gt;
&lt;br /&gt;
Heustienne@Mystery Dragoon: &#039;Tis an honor to see you again, my friend. Though it appears I am not remembered? I suspect the armor is to blame...&lt;br /&gt;
Heustienne: Permit me to introduce myself anew. I am Heustienne of the Order of the Knights Dragoon, and I had the pleasure of assisting in your training.&lt;br /&gt;
Heustienne: As we approached, Ser Alberic and I bore witness to the final moments of the battle. I could not help but notice that, though you have been instructed in our ways, there was something distinct about the manner in which you fought.&lt;br /&gt;
&lt;br /&gt;
Alberic: I believe I know the reason why. As an adventurer, you have done battle with foes the realm over. Through these many encounters, your techniques have evolved to produce a style that sets you apart from we who fight dragons exclusively.&lt;br /&gt;
&lt;br /&gt;
Heustienne: Such insights you must possess... If I may speak frankly, I wish to train under you. Will you accept me as your pupil?&lt;br /&gt;
Heustienne: You see, a fearsome dragon has been terrorizing Coerthas of late. Graoully is its name, and I have been charged with leading a mission to slay it.&lt;br /&gt;
Heustienne: Though I have stepped up to lead the Order in the interim, I am not confident of my chances against the creature. Such is its ferocity and cunning.&lt;br /&gt;
Heustienne: If I am to triumph over Graoully, I must needs grow stronger. And I believe I can...under your tutelage. What say you? Will you consent to training me?&lt;br /&gt;
&lt;br /&gt;
Alberic: As we teach, so too do we learn. This I know from experience. I wholeheartedly urge you to accept Heustienne as your pupil.&lt;br /&gt;
&lt;br /&gt;
Heustienne: You need not give me an answer right this moment. Think on it, and let Ser Alberic know your decision. Till next we meet.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alberic: Have you made your decision, then? Will you agree to teach Heustienne?&lt;br /&gt;
&lt;br /&gt;
(WoL agrees)&lt;br /&gt;
&lt;br /&gt;
Heustienne: I am grateful. I swear I will not disappoint you. With your guidance, I shall put an end to Graoully&#039;s reign of terror!&lt;br /&gt;
Heustienne: Now, I should like nothing more than to begin my training at once, but duty calls. For the time being, I shall endeavor to emulate the deadly lancework I witnessed you employing earlier.&lt;br /&gt;
&lt;br /&gt;
Alberic: Heustienne is among our very best in recent generations. If you are to train one of her caliber, you yourself must rise to new heights of mastery.&lt;br /&gt;
Alberic: Resume your own training, and return hither when you are satisfied with your progress.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=TQnfnaDxZIE}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Makings_of_a_Gunbreaker&amp;diff=1276379</id>
		<title>The Makings of a Gunbreaker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Makings_of_a_Gunbreaker&amp;diff=1276379"/>
		<updated>2026-04-07T01:00:53Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Makings of a Gunbreaker&lt;br /&gt;
| description = An anxious member of the Gods&#039; Quiver is haranguing passersby, presumably for some worthy cause.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest will unlock the gunbreaker job.&lt;br /&gt;
| image = Gunbreaker quest image1.png&lt;br /&gt;
| quest-giver = Gods&#039; Quiver Bow&lt;br /&gt;
| related-npcs = Peculiar Conjurer; Radovan;Sophie; Weary Swordsman&lt;br /&gt;
| location = New Gridania&lt;br /&gt;
| location-x = 11.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Gunbreaker Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = Any [[Disciple of War]] or [[Disciple of Magic|Magic]] Lv. 60&amp;lt;br&amp;gt;&#039;&#039;[[Shadowbringers]]&#039;&#039; expansion purchased&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 50000&lt;br /&gt;
| gil = 1094&lt;br /&gt;
| reward1 = 1 Soul of the Gunbreaker&lt;br /&gt;
| reward2 = 1 HQ High Steel Gunblade&lt;br /&gt;
| reward3 = 1 Outsider&#039;s Attire Coffer (IL 255)&lt;br /&gt;
| unlocks = ot Gunbreaker, ap Gunbreaker (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Hired Gunblades&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-edb = e3f6c6209c3&lt;br /&gt;
| id-gt = 68797&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area in the [[East Shroud]].&lt;br /&gt;
*Defeat the highwayman.&lt;br /&gt;
*Aid the [[Weary Swordsman|weary swordsman]].&lt;br /&gt;
*Speak with [[Radovan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* An anxious member of the Gods&#039; Quiver is haranguing passersby, presumably for some worthy cause.&lt;br /&gt;
** ※This quest will unlock the gunbreaker job.&lt;br /&gt;
&lt;br /&gt;
* While passing through Gridania, a highly strung Gods&#039; Quiver bow beckons you over. They are attempting to track down a gang of highwaymen who have been preying on those traversing the Shroud, and they aim to widen the net by hiring adventurers. Before payment or even your willingness to participate can be discussed, you are instructed to proceed to the Bramble Patch and apprehend any suspicious individuals.&lt;br /&gt;
&lt;br /&gt;
* Barely have you arrived when you spy a pair of outlandish travelers being accosted by bandits. Although they appear to have the measure of their assailants, the situation swiftly takes a turn for the worse when one of them inexplicably collapses, leaving his conjurer friend alone to defend herself.&lt;br /&gt;
&lt;br /&gt;
* The highwaymen were unprepared for your timely intervention and paid the ultimate price for their cowardly ambush. The young healer is thankfully unharmed, and her sword-wielding companion is crestfallen but alive.&lt;br /&gt;
&lt;br /&gt;
* The Gods&#039; Quiver bow offers his thanks for your contribution to the cause, though he fears there may still be bandits in the vicinity. You are asked to escort the two travelers to Gridania, who introduce themselves as Radovan andSophie, recent escapees from Garlean-held territory in the north. Radovan reveals that he was once forced against his will to fight as an imperial conscript, and having cut all ties, now wishes to start a new life as a bodyguard in Eorzea. After witnessing the ease with which you disposed of the highwaymen, he asks for your help in his endeavors, and in exchange, offers to tutor you in the art of the gunbreaker. Radovan chooses not to press you for an answer, instead giving you time to consider his offer.&lt;br /&gt;
&lt;br /&gt;
* Having accepted Radovan&#039;s proposal, he places a gunbreaker soul crystal in your hand, and the power within is almost tangible. Once you have made the necessary preparations, you will be ready to wield the gunblade and master its myriad techniques.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Gods&#039; Quiver Bow: Oi, {{alternatives|f=mate|m=miss}}! Fancy makin&#039; yerself useful?&lt;br /&gt;
Gods&#039; Quiver Bow: Listen close─ A gang of highwaymen have been applyin&#039; their trade &#039;round here these last few days, and we&#039;re tryin&#039; to flush &#039;em out.&lt;br /&gt;
Gods&#039; Quiver Bow: They&#039;re slippery buggers, though, so we need all the help we can get. That&#039;s where you come in.&lt;br /&gt;
Gods&#039; Quiver Bow: We&#039;ve spotted &#039;em lurkin&#039; in the Bramble Patch, and we&#039;re gettin&#039; ready to spring our trap.&lt;br /&gt;
Gods&#039; Quiver Bow: All you have to do is collar anyone who strikes you as a bit shifty and raise the alarum. We&#039;ll take care of the rest.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Gods&#039; Quiver Bow: You just need to keep &#039;em busy until we get there. And don&#039;t rough &#039;em up without us. We need to make sure it&#039;s one of the culprits you&#039;ve grabbed and not some other poor sod.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area in the East Shroud===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bloodthirsty Highwayman: Outta my way or I&#039;ll gut ya!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat the highwayman.===&lt;br /&gt;
-optional start&lt;br /&gt;
Peculiar Conjurer: Phew! That was a close one.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Aid the weary swordsman.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Weary Swordsman: You have my thanks, stranger.&lt;br /&gt;
&lt;br /&gt;
Peculiar Conjurer: And mine. If you hadn&#039;t shown up, things could&#039;ve gone very badly for us.&lt;br /&gt;
&lt;br /&gt;
Weary Swordsman: It&#039;s my fault. I&#039;ll be more careful next time.&lt;br /&gt;
&amp;gt; Depending on MSQ Progress&lt;br /&gt;
Weary Swordsman: Truth be told, I thought we&#039;d have an easier time of it on this side of the wall. How wrong I was.&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
Weary Swordsman: Truth be told, I thought we&#039;d have a quieter journey after sneaking past all those imperial patrols and leaving Gyr Abania behind. How wrong I was.&lt;br /&gt;
---&lt;br /&gt;
Weary Swordsman: To think we could be caught unawares by a gang of common thieves...&lt;br /&gt;
&lt;br /&gt;
Gods&#039; Quiver Bow: What&#039;s goin&#039; on!? We heard a commotion and─&lt;br /&gt;
Gods&#039; Quiver Bow: That&#039;s one of them! Just like the witnesses described!&lt;br /&gt;
Gods&#039; Quiver Bow: Hmm... It&#039;s strange they&#039;d go after a pair like you. All their marks so far have been merchants and whatnot. You know, folk carryin&#039; coin and valuables who won&#039;t put up much of a fight.&lt;br /&gt;
Gods&#039; Quiver Bow: I reckon that if any of their cronies are out there watchin&#039;, they&#039;ll think twice before crossin&#039; you lot again. Still, might be an idea for you to see these travelers to Gridania. Me and the others&#039;ll keep lookin&#039; for the rest of the highwaymen.&lt;br /&gt;
&lt;br /&gt;
Weary Swordsman: Those bandits... Something about this doesn&#039;t sit right with me. We barely have a fistful of gil between us, and I have a couple of fulms of edged steel strapped to my back. Not the most likely of targets.&lt;br /&gt;
Weary Swordsman: Perhaps that&#039;s why they went straight for the kill. And they might have succeeded if you hadn&#039;t stepped in. We are in your debt.&lt;br /&gt;
Radovan: I am Radovan, and this is Sophie. We traveled here from Ilsabard, far to the north, where once I served as a soldier of Garlemald.&lt;br /&gt;
Radovan: I had no choice. My family was taken hostage. While it is true that I have fought and killed for the Empire, I would never have done so willingly.&lt;br /&gt;
Radovan: Although I&#039;ve freed myself of their shackles, the life I&#039;d known is no more. But that was another life─one I would sooner put behind me. I came to Eorzea in the hope that I might start anew here.&lt;br /&gt;
&lt;br /&gt;
Sophie: As for me, I also escaped from the Garleans. I was part of a resistance movement, until we were all rounded up or killed, that is.&lt;br /&gt;
Sophie: The Empire took everything from me─my family, my homeland. With nowhere else to go, the two of us decided we&#039;d stand a better chance of surviving if we stuck together. And here we are.&lt;br /&gt;
&lt;br /&gt;
Radovan: To see me now, you&#039;d scarce believe I once served as personal guard to my queen. But in the end, I couldn&#039;t protect her. I couldn&#039;t protect anyone. Not even my wife and son.&lt;br /&gt;
Radovan: While I would have gladly given my life for theirs, it was not to be. Even so, there may still be a use for the skills I spent years honing. Those whom I may yet deliver from harm.&lt;br /&gt;
&lt;br /&gt;
Sophie: That&#039;s why I suggested looking for employment as a bodyguard in Eorzea, and Gridania seems a good place to start.&lt;br /&gt;
&lt;br /&gt;
Radovan: I know you&#039;ve helped us enough already, but I have a proposal.&lt;br /&gt;
Radovan: Would you consider working with us?&lt;br /&gt;
&lt;br /&gt;
Sophie: Now hold on, Radovan! That&#039;s rather a lot to ask, don&#039;t you think?&lt;br /&gt;
&lt;br /&gt;
Radovan: But [Forename] has what it takes...to become a gunbreaker.&lt;br /&gt;
Radovan: It seems my gunblade has caught your eye. You may have seen Garleans wielding something similar, but this is the genuine article.&lt;br /&gt;
Radovan: The ones used by the Empire are simply edged weapons with a firearm bolted on, or vice versa. While they have their uses, they pale in comparison to those my clan forged for generations.&lt;br /&gt;
Radovan: Our gunblades use aetherially imbued cartridges.&lt;br /&gt;
Radovan: When you pull the trigger, the powdered crystal within ignites, releasing the aether.&lt;br /&gt;
Radovan: This sends a powerful shockwave through the blade, increasing its destructive capabilities. The cartridges can even be fired into the air to create defensive barriers.&lt;br /&gt;
&lt;br /&gt;
Sophie: Perhaps you should save the lectures until you&#039;ve heard [Forename]&#039;s answer?&lt;br /&gt;
&lt;br /&gt;
Radovan: Ah, yes! First things first. So, are you interested?&lt;br /&gt;
Radovan: In exchange for assisting us, I will teach you the art of the gunbreaker.&lt;br /&gt;
&lt;br /&gt;
Sophie: And I was wondering if you might be able to act as a guide. If you&#039;d accept gunblade training as a form of payment, we&#039;d be most grateful. Once the coin starts rolling in, you&#039;ll receive a fair share.&lt;br /&gt;
&lt;br /&gt;
Radovan: You need not answer right away. But please, give it some thought.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: When Radovan&#039;s at his best, he&#039;s unbeatable. The trouble is, he&#039;s not always at his best, as you saw. I think we&#039;d both feel a lot safer with someone like you alongside us.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan.===&lt;br /&gt;
Radovan: Have you reached a decision?&lt;br /&gt;
&lt;br /&gt;
Question: Do you wish to become a gunbreaker?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
Radovan: From this day forth, our fates are entwined.&lt;br /&gt;
Radovan: While the path that lies ahead is not an easy one, the spirits of my predecessors will watch over you.&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Radovan: I understand. Should you change your mind, the offer still stands.&lt;br /&gt;
---&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zRFTdgAbJZQ}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gilding_the_Bilious_(Maelstrom)&amp;diff=1276323</id>
		<title>Gilding the Bilious (Maelstrom)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gilding_the_Bilious_(Maelstrom)&amp;diff=1276323"/>
		<updated>2026-04-06T23:47:51Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Gilding the Bilious (Maelstrom)&lt;br /&gt;
| description = [[R&#039;ashaht Rhiki]] would give you an opportunity to raise your standing in [[the Maelstrom]].&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = R&#039;ashaht Rhiki&lt;br /&gt;
| related-npcs = Willielmus&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 13.1&lt;br /&gt;
| location-y = 12.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = The Maelstrom&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Grand Company Quests&lt;br /&gt;
| journal-genre = Maelstrom Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 47&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Chief Storm Sergeant&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1366 Storm Seals&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Aurum Vale&lt;br /&gt;
| prev-quest = Shadows Uncast (Maelstrom)&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66667&lt;br /&gt;
| id-edb = 200309855fa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You can combine your clear for this quest with the first-time clear for {{i|Going for Gold}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Willielmus]] at [[The Aurum Vale]].&lt;br /&gt;
*Enter The Aurum Vale.&lt;br /&gt;
*Report to [[R&#039;ashaht Rhiki]] at [[Maelstrom Command]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*R&#039;ashaht Rhiki would give you an opportunity to raise your standing in the Maelstrom.&lt;br /&gt;
&lt;br /&gt;
*R&#039;ashaht Rhiki tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale.&lt;br /&gt;
&lt;br /&gt;
*Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that-despite its glitter-offers not riches, but an excruciating demise for the unwary.&lt;br /&gt;
**※The Aurum Vale can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
*Your mission was a rousing success. Report back to R&#039;ashaht Rhiki at Maelstrom Command.&lt;br /&gt;
&lt;br /&gt;
*R&#039;ashaht Rhiki commends you on your triumph. Your reputation in the Maelstrom has risen to new heights.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
R&#039;ashaht Rhiki: Ah, [GC Rank] [Surname]─ever the shining example to your fellow members of the Maelstrom.&lt;br /&gt;
R&#039;ashaht Rhiki: Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments.&lt;br /&gt;
R&#039;ashaht Rhiki: In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Willielmus at The Aurum Vale.===&lt;br /&gt;
Willielmus: From the Maelstrom, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import.&lt;br /&gt;
Willielmus: Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so.&lt;br /&gt;
Willielmus: If the noxious fumes don&#039;t get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you.&lt;br /&gt;
&lt;br /&gt;
===Enter The Aurum Vale.===&lt;br /&gt;
&lt;br /&gt;
===Report to R&#039;ashaht Rhiki at Maelstrom Command.===&lt;br /&gt;
R&#039;ashaht Rhiki: I had no doubts that you would triumph, [GC Rank], but the swiftness and surety with which you have done so is impressive indeed.&lt;br /&gt;
R&#039;ashaht Rhiki: As head of the Foreign Levy, I daresay I&#039;ve never been prouder of an adventurer under my command.&lt;br /&gt;
R&#039;ashaht Rhiki: Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion. Till sea swallows all!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Going_for_Gold&amp;diff=1276284</id>
		<title>Going for Gold</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Going_for_Gold&amp;diff=1276284"/>
		<updated>2026-04-06T23:25:31Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Going for Gold&lt;br /&gt;
| description = [[Nedrick Ironheart|Nedrick]] knows of a place where a skilled [[adventurer]] might hone {{alternatives|f=her|m=his}} skills.&lt;br /&gt;
| image = Going for Gold.png&lt;br /&gt;
| quest-giver = Nedrick Ironheart&lt;br /&gt;
| related-npcs = Willielmus&lt;br /&gt;
| location = Western Thanalan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 14.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ul&#039;dahn Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 47&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 6440&lt;br /&gt;
| gil = 5126&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Electrum Ring&lt;br /&gt;
| reward-opt2 = 1 Red Coral Necklace&lt;br /&gt;
| reward-opt3 = 1 Allagan Gold Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Aurum Vale&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = bc027fff477&lt;br /&gt;
| id-gt = 66550&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You can combine your first-time clear for this quest with the clear for {{i|Gilding the Bilious}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Willielmus]] at [[the Aurum Vale]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Nedrick knows of a place where a skilled adventurer might hone {{alternatives|f=her|m=his}} skills.&lt;br /&gt;
&lt;br /&gt;
* According to Nedrick, an area known as the Aurum Vale might hold a suitable challenge for an adventurer of your accomplishments. The vale may be found in the southwesterly reaches of the central highlands of Coerthas. Travel there and seek out a man by the name of Willielmus.&lt;br /&gt;
&lt;br /&gt;
* Willielmus reluctantly grants you entry to the Aurum Vale. Take up the challenge, but be ever mindful of the lethal fumes within!&lt;br /&gt;
** ※The Aurum Vale can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Nedrick Ironheart: I can&#039;t take two steps around this place without hearing [Forename] this, or [Forename] that. Why, it&#039;s as if you&#039;re some kind of godsdamned hero!&lt;br /&gt;
Nedrick Ironheart: ...But I jest. Even I can see that you&#039;re just itching to find a new battleground to hone your skills. Fortunately, I know just the place: the Aurum Vale. Head soutwest through the central highlands of Coerthas and seek out a man named Willielmus—and tell him that Nedrick sent you.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Willielmus===&lt;br /&gt;
Willielmus: Hail adventurer. Wait, do not tell me—Nedrick sent you.&lt;br /&gt;
Willielmus: Tell me this, adventurer—do you know how the Aurum Vale earned its most enticing name? Well, allow me to enlighten you.&lt;br /&gt;
Willielmus: The cave is rich with sulphur and mythril ore which, through reactions with the groundwater, combine to exude golden-hued fumes. A beautiful sight—that is, until you realize the damned death clouds are burning your chest from within.&lt;br /&gt;
Willielmus: If you still wish to take your life in your hands, I&#039;ll not be the one that stops you. But do try not to get killed—I&#039;ve dragged enough corpses our of the vale to last me a lifetime.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=9zc-3orGXN4}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Primal_Burdens&amp;diff=1276276</id>
		<title>Primal Burdens</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Primal_Burdens&amp;diff=1276276"/>
		<updated>2026-04-06T19:50:01Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Y&#039;mhitra]] has some terrible news to tell you.&lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| related-npcs = Surviving Researcher; Tristan&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 46800&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Evoker&#039;s Doublet&lt;br /&gt;
| reward2 = 1 Summoner&#039;s Attire Coffer (IL 90)&lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Enkindle, ach Soul Summoner I, ngp Summoner - Part 1&lt;br /&gt;
| prev-quest = Austerities of Wind&lt;br /&gt;
| next-quest = A Fitting Tomestone, A Relic Reborn (The Veil of Wiyu), An Egi by Any Other Name&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66632&lt;br /&gt;
| id-edb = 7fcd8e13916&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
While the chest piece is the last part of your [[Artifact Armor]], the coffer contents are [[Mythology Armor]], [[Item Level]] 90 former {{tomestone|mythology}}[[Allagan Tomestone of Mythology]] gear that is a recolor of your [[Artifact Armor]]. The coffer was added to this quest with the launch of [[Stormblood]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Surviving Researcher|surviving researcher]] at [[Saint Coinach&#039;s Find]].&lt;br /&gt;
*Speak with [[Y&#039;mhitra]].&lt;br /&gt;
*Confront [[Tristan Lowe]].&lt;br /&gt;
*Speak with Y&#039;mhitra.&lt;br /&gt;
*Speak with Y&#039;mhitra at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;mhitra has some terrible news to tell you.&lt;br /&gt;
&lt;br /&gt;
*Shocked and dismayed, Y&#039;mhitra tells you of the sudden attack that took the lives of several researchers at Saint Coinach&#039;s Find. Speak with a survivor at the dig site, and confirm your suspicions that Tristan was behind the brutal murders.&lt;br /&gt;
&lt;br /&gt;
*You have spoken with a survivor of the attack, and learned that Tristan struck down the excavation team and took an Allagan soul crystal into his possession. Confer with Y&#039;mhitra, and plan your next move.&lt;br /&gt;
&lt;br /&gt;
*After hearing Y&#039;mhitra&#039;s thoughts on Tristan&#039;s bloody motivations, you resolve to chase down the cold-blooded summoner and wring some answers from the man himself. Search the Singing Shards for Tristan, and confront him with his crimes.&lt;br /&gt;
&lt;br /&gt;
*You locate the power-hungry murderer, and best him in a climactic battle in which Tristan brings to bear the might of an elder primal. Speak with Y&#039;mhitra, and discuss the aftermath of the conflict.&lt;br /&gt;
&lt;br /&gt;
*The weary researcher laments the path that drove Tristan to madness, and wonders if, had he chosen differently, he would have proven a potential ally. Y&#039;mhitra warns you to remain wary of power&#039;s corrupting influence, and suggests you both return to Apkallu Falls to recover from the ordeal.&lt;br /&gt;
&lt;br /&gt;
*Though the dark summoner that wreaked such havoc is no more, Y&#039;mhitra bids you remain wary of the shadowy Ascians&#039; destructive machinations. As a symbol of gratitude from the researchers of Saint Coinach&#039;s Find, you receive the final piece of the evoker&#039;s attire. And to further prepare you for the inevitable conflict with the Paragons, Y&#039;mhitra opens your mind to the powerful technique known as Enkindle— an ability that allows you to unlock the true might of your egi.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: [Forename], there has been a terrible incident!&lt;br /&gt;
Y&#039;mhitra: My poor colleagues at Saint Coinach&#039;s Find...murdered. The reports are confused, but they all mention the same black-robed attacker.&lt;br /&gt;
Y&#039;mhitra: You know as well as I do that Tristan is behind this massacre. He has indeed grown bold─or desperate─to commit such a brazen act.&lt;br /&gt;
Y&#039;mhitra: We should set off to Mor Dhona at once and speak with any survivors.&lt;br /&gt;
Y&#039;mhitra: It may be that we can glean some idea of what that cold-hearted monster was after, or where he might strike next. We must stop him, [Forename]! &lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Y&#039;mhitra: Though the necessity pains me, we must ask this man what he remembers of the attack. Tristan cannot be allowed to escape the consequences of his unrepentant savagery.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the surviving researcher at Saint Coinach&#039;s Find===&lt;br /&gt;
Surviving Researcher: Yes. Yes, I am absolutely certain. It was the same dark summoner whom Y&#039;mhitra described to us.&lt;br /&gt;
Surviving Researcher: We were celebrating a recent find─the soul crystal of an Allagan summoner─when a man in black robes suddenly appeared and demanded we surrender the gem.&lt;br /&gt;
Surviving Researcher: Naturally, we objected to this arrogant imposition, but he simply sneered at our refusal. The next moment the world exploded into flame. Through a haze of agony, I saw him snatch up the soul crystal from a smoldering body and stride off towards the Singing Shards.&lt;br /&gt;
Surviving Researcher: That bastard slaughtered my friends! There was no warning...no negotiation... If the gods grant you the chance to exact vengeance, then I pray you show him the same mercy he afforded us...&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra===&lt;br /&gt;
Y&#039;mhitra: Another soul crystal... Yes, it makes sense that he would shift his attention to a more easily obtainable gem. After all your progress, you would now make for a most formidable opponent.&lt;br /&gt;
Y&#039;mhitra: Ah, I must apologize for not sharing my theory earlier─I suspected that Tristan might desire the soul crystal you carry, but did not wish to draw any premature conclusions without sufficient evidence.&lt;br /&gt;
Y&#039;mhitra: I am at a loss, however, to explain why he seeks to collect more of these Allagan relics.&lt;br /&gt;
Y&#039;mhitra: We shall just have to ask the villain himself after we corner him in the Singing Shards. Let us be on our way!&lt;br /&gt;
&lt;br /&gt;
===Confronting Tristan===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tristan: I have brought you the soul crystals, as promised.&lt;br /&gt;
&lt;br /&gt;
Ascian of the Twelfth Chalice: Hmmm... Yes, these appear to be authentic Allagan artifacts.&lt;br /&gt;
Ascian of the Twelfth Chalice: Very well. I shall honor our bargain. From within these gems I will draw forth the memories of the ancient summoners...and the slumbering essence of an elder primal. All the attendant knowledge and power shall be yours. &lt;br /&gt;
&lt;br /&gt;
Tristan: Aaargh!&lt;br /&gt;
Tristan: &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; Oh gods, the pain... Hm hm hm... Mwahahaha!&lt;br /&gt;
Tristan: Ah, the bumbling summoner and {{alternatives|f=her|m=his}} incompetent lackey make an appearance at last. You think to capture me? Fools. I have orchestrated your every move.&lt;br /&gt;
Tristan: You have grown much in the art, it is true. But through the wisdom of the Paragons, I now command the power of an elder primal. &lt;br /&gt;
&lt;br /&gt;
Y&#039;mhitra: You made a deal with the Paragons!? And you call &#039;&#039;us&#039;&#039; fools! The Ascians will never relinquish their hold on you! &lt;br /&gt;
&lt;br /&gt;
Tristan: A small price to pay. If you could but &#039;&#039;feel&#039;&#039; the strength that fills my entire being! It is indescribable!&lt;br /&gt;
Tristan: I will use this power to annihilate the beast tribes, and put an end to their insufferable rituals once and for all! The primals will rise no more!&lt;br /&gt;
Tristan: Hear me, Demon King of Devouring Flame! Feed on my ever-burning anguish and be reborn!&lt;br /&gt;
Tristan: The culmination of my sacred duty is at hand!&lt;br /&gt;
Tristan: But first... There is one more soul crystal that must be mine. I will tolerate its wasted potential no longer! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Tristan Nightflicker: Behold the might of Belias!&lt;br /&gt;
&lt;br /&gt;
Y&#039;mhitra the Learned: I have never before sensed such power...&amp;lt;br&amp;gt; All the more reason to defeat this madman!&lt;br /&gt;
&lt;br /&gt;
Tristan Nightflicker: No...it is not enough!&amp;lt;br&amp;gt;Belias! I must have it all!&lt;br /&gt;
Tristan Nightflicker: Aaah!&amp;lt;br&amp;gt;The tendrils of Darkness...I feel them!&lt;br /&gt;
&lt;br /&gt;
System: Tristan devours Belias-Egi&#039;s life force. &lt;br /&gt;
&lt;br /&gt;
Tristan Nightflicker: None can withstand this tenebrous aether!&lt;br /&gt;
&lt;br /&gt;
Y&#039;mhitra the Learned: I didn&#039;t think it possible...&amp;lt;br&amp;gt;He&#039;s absorbed the egi&#039;s power!&lt;br /&gt;
&lt;br /&gt;
Tristan Nightflicker: Hehe... Bwahahaha!&amp;lt;br&amp;gt;The power! I am a god amongst men!&lt;br /&gt;
&lt;br /&gt;
====After Duty====&lt;br /&gt;
-cutscene start&lt;br /&gt;
Tristan: By all the memories of summoners past... I should have been unstoppable...&lt;br /&gt;
Tristan: I &#039;&#039;will&#039;&#039; sear the disease of beastmen from the face of the land! Deprived of worshipers, the primal that tempered my weak-willed sibling will wither into oblivion! &lt;br /&gt;
&lt;br /&gt;
Y&#039;mhitra: So, I see my order&#039;s records were accurate.&lt;br /&gt;
Y&#039;mhitra: Though it was buried deep in the archives, I but recently uncovered a report that described how you slew your own brother. He was corrupted during your ill-fated encounter with Ifrit, was he not? I imagine your superiors in the Immortal Flames thought it a mercy to conceal that inglorious detail. &lt;br /&gt;
&lt;br /&gt;
Tristan: Once the soft-headed fool had been tempered, there was no saving him... And thus I took it upon myself to expunge the stain of embarrassment.&lt;br /&gt;
Tristan: But my work is left undone! The primal─ No, &#039;&#039;all&#039;&#039; primals must suffer for that insult! After I killed my brother, I found myself liberated, my vision clear. No deed was too vile if it promised to add to the power I required.&lt;br /&gt;
Tristan: How can you not see!? I am the sword of vengeance! And I shall wrest that soul crystal from your blasted corpse! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra===&lt;br /&gt;
Y&#039;mhitra: I wonder which struck the first blow to his sanity: the despair at his brother&#039;s tempering, or the guilt from slaying his own kin?&lt;br /&gt;
Y&#039;mhitra: It is ironic to think that, discounting the means, our purposes were fundamentally one and the same. A summoner employs the savagery of the primals to conquer the primals themselves.&lt;br /&gt;
Y&#039;mhitra: Had Tristan approached us as an ally, we might have found ourselves aiding his cause. Alas, he chose to walk the path of bloodshed.&lt;br /&gt;
Y&#039;mhitra: Each vicious act must have pushed the man deeper into madness until, eventually, the lust for power and vengeance was all that drove him.&lt;br /&gt;
Y&#039;mhitra: The might of the primals carries with it a burden of responsibility─and a measure of danger.&lt;br /&gt;
Y&#039;mhitra: I hope never to see you corrupted by the potent energies you wield, [Forename].&lt;br /&gt;
Y&#039;mhitra: It is time we returned to Apkallu Falls. The dark summoner is no more.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;mhitra: Oh, how I would love to declare our troubles at an end. But I fear the Ascian with whom Tristan made his bargain is yet afoot.&lt;br /&gt;
Y&#039;mhitra: These so-called Paragons prey upon men and women who are at their weakest, speaking honeyed words to lead them down the road to destruction. In this manner, they seek to plunge the realm of Eorzea into chaos.&lt;br /&gt;
Y&#039;mhitra: It is reassuring to know that heroes like you exist to foil their never-ending schemes and foul plots.&lt;br /&gt;
Y&#039;mhitra: An outright war against the Ascians looms closer day by day. Thus, would I have you armor yourself with this last piece of the evoker&#039;s attire.&lt;br /&gt;
Y&#039;mhitra: It was discovered at the same dig site whence Tristan seized the soul crystal, and the Saint Coinach&#039;s Find researchers, grateful for your actions in bringing the murderous summoner to justice, insisted that you complete your set.&lt;br /&gt;
Y&#039;mhitra: One can never be over-prepared when heading into battle against a Paragon. Wear it proudly, [Forename].&lt;br /&gt;
Y&#039;mhitra: Speaking of preparations... Were you aware of the deeper layer of power hidden within your avatars?&lt;br /&gt;
Y&#039;mhitra: A technique exists that allows you to tap into the full potential of your egi. You must have seen Tristan employing this ability.&lt;br /&gt;
Y&#039;mhitra: During the final battle with the dark summoner, you would have heard a whisper emanating from the soul crystal.&lt;br /&gt;
Y&#039;mhitra: Still your mind now, [Forename], and you will hear the voices of the ancient summoners instructing you in their greatest achievement. The true power of the egi will be yours!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: This concludes the summoner quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※ You must have completed the main scenario quest “Before the Dawn.”&lt;br /&gt;
System: Once you have done so, the next summoner quest will be available from Y&#039;mhitra.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=pTUkHHe58uc}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Austerities_of_Wind&amp;diff=1276268</id>
		<title>Austerities of Wind</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Austerities_of_Wind&amp;diff=1276268"/>
		<updated>2026-04-06T18:44:22Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Austerities of Wind&lt;br /&gt;
| description = [[Y&#039;mhitra]] wishes you to attempt the next summoning ritual.&lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest = Lady of the Vortex&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Summon Garuda, tt Emerald Summoning Mastery&lt;br /&gt;
| prev-quest = Allagan Attire&lt;br /&gt;
| next-quest = Primal Burdens&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66631&lt;br /&gt;
| id-edb = 20d0b7fc492&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The main scenario quest {{i|Lady of the Vortex}} is required to receive this quest, as is noted in the quest infobox.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Prior to the release of [[Shadowbringers]] and [[patch 5.0]], all pets were targetable and had their own HP. Garuda-egi&#039;s original function was to provide area-of-effect DPS.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Y&#039;mhitra]] in [[the Floating City of Nym]].&lt;br /&gt;
*Speak with Y&#039;mhitra.&lt;br /&gt;
*Speak with Y&#039;mhitra at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[Y&#039;mhitra]] wishes you to attempt the next summoning ritual.&lt;br /&gt;
&lt;br /&gt;
*You are ready to perform the Austerities of Wind. Travel to the Floating City of Nym in outer La Noscea and speak with Y&#039;mhitra to begin the ritual.&lt;br /&gt;
&lt;br /&gt;
*You have succeeded in controlling the storm that is Garuda-Egi. Speak with Y&#039;mhitra and celebrate your victory.&lt;br /&gt;
&lt;br /&gt;
*After praising your skills as a summoner and showing her gratitude for your contribution to her research, Y&#039;mhitra suggests a return to Apkallu Falls.&lt;br /&gt;
&lt;br /&gt;
*Y&#039;mhitra explains to you the nature of the ally you have gained. While the researcher continues to investigate the mysterious Tristan, she bids you experiment with your egi, and master their abilities in preparation for the coming confrontation.&lt;br /&gt;
**The next summoner quest will be available from Y&#039;mhitra upon reaching level 50.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: I sense Garuda&#039;s restless essence railing within the confines of your aetheric channels. It is time we granted it release with the Austerities of Wind.&lt;br /&gt;
Y&#039;mhitra: Thankfully, I already have in mind a location that well suits our elemental purposes.&lt;br /&gt;
Y&#039;mhitra: You are familiar with the Floating City of Nym in outer La Noscea? As you might imagine, the aspect of wind is entirely dominant in the area of those suspended isles.&lt;br /&gt;
Y&#039;mhitra: Pray make your way there as soon as you feel prepared─I am quite excited to see this new egi!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra in the Floating City of Nym===&lt;br /&gt;
Y&#039;mhitra: Shall we begin? I assume that as this is your third such experience, you have by now grown familiar with the steps of the ritual.&lt;br /&gt;
Y&#039;mhitra: Thus, as before, I would have you concentrate on shifting your aetheric balance. Imagine the energy within you howling through your veins─an incessant gale of screeching wrath.&lt;br /&gt;
Y&#039;mhitra: Garuda&#039;s essence will be only too eager to harness those raging currents, and shape them into a worldly avatar. Once Garuda-Egi has appeared, it falls to you to tame its fury.&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Y&#039;mhitra the Learned: Such powerful winds!&amp;lt;br&amp;gt;There can be no doubt we face Garuda&#039;s spawn!&lt;br /&gt;
Y&#039;mhitra the Learned: Beware the avatar&#039;s feathers!&lt;br /&gt;
Y&#039;mhitra the Learned: Do my eyes deceive me!?&amp;lt;br&amp;gt;I am certain you summoned but one egi!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra===&lt;br /&gt;
Y&#039;mhitra: Masterfully done, [Forename]! Garuda-Egi&#039;s power is now yours to wield!&lt;br /&gt;
Y&#039;mhitra: Your aptitude for the art of summoning has exceeded my highest expectations. I honestly could not have found a more valuable partner for my research!&lt;br /&gt;
Y&#039;mhitra: Let us return to Apkallu Falls. I am sure you must be exhausted after this ordeal.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
Y&#039;mhitra: With the addition of Garuda-Egi, you now command three powerful avatars.&lt;br /&gt;
Y&#039;mhitra: As you have no doubt realized, however, each of these entities has a particular role in which it excels.&lt;br /&gt;
Y&#039;mhitra: For Garuda-Egi, that role is unleashing magic to strike down distant foes. I must admit to feeling equal parts joy and apprehension at how faithfully the summoned being displays the original primal&#039;s volatile disposition.&lt;br /&gt;
Y&#039;mhitra: Experiment with your egi allies, and the most effective use of their individual abilities will soon become clear. With such mastery of the art at your disposal, I shall almost pity Tristan when next he chooses to confront you.&lt;br /&gt;
Y&#039;mhitra: Before that time comes, however, I will endeavor to pierce the mystery of his motivations. May your discoveries bring you new confidence, [Forename].&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=KvOVDovG_ig}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Last_Remnants&amp;diff=1274788</id>
		<title>The Last Remnants</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Last_Remnants&amp;diff=1274788"/>
		<updated>2026-04-03T17:46:54Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Alka Zolka]] wishes to share with you his most recent discoveries.&lt;br /&gt;
| image = Scholar_Job_Quest_Image.png&lt;br /&gt;
| quest-giver = Alka Zolka&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 11.1&lt;br /&gt;
| location-y = 6.2&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Scholar Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 35&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 15840&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Succor&lt;br /&gt;
| prev-quest = Forgotten but Not Gone&lt;br /&gt;
| next-quest = The Consequences of Anger&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 3982b226cea&lt;br /&gt;
| id-gt = 66634&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Trivia===&lt;br /&gt;
This quest is named after &#039;&#039;The Last Remnant&#039;&#039;, a 2008 RPG developed by Square Enix.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Explore [[the Floating City of Nym]].&lt;br /&gt;
*Observe the distant Nymian ruins.&lt;br /&gt;
*Speak with [[Alka Zolka]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alka Zolka wishes to share with you his most recent discoveries.&lt;br /&gt;
&lt;br /&gt;
* Ever the dedicated academic, Alka Zolka has deciphered a significant portion of the Nymian treatise, much of which pertains to scholars. He notes that the Soul of the Scholar should have imparted to you a far more diverse repertoire of spells, and concludes that the cause may be your faerie&#039;s fifteen-hundred-year slumber. Surmising that exposure to familiar sights may kindle lost memories, he suggests that you visit the ruins of ancient Nym in outer La Noscea.&lt;br /&gt;
&lt;br /&gt;
* The faerie reacts to a number of locations, seemingly straining to hear inaudible whispers. Perhaps taking in a view of the distant ruins from the western cliff will prove more effective.&lt;br /&gt;
&lt;br /&gt;
* Your time spent together in the ruins of Nym seems to have affected the faerie. Return to Limsa Lominsa and share your findings with Alka Zolka.&lt;br /&gt;
&lt;br /&gt;
* Based on the reactions of your faerie, Alka Zolka concludes that each is a distinct individual with her own thoughts, feelings, and memories─an exciting discovery, to be sure, but not the sort Alka Zolka set out to make. Determined not to let your accomplishments overshadow his, he redoubles his efforts to unearth new stratagems.&lt;br /&gt;
** ※The next scholar quest will be available from Alka Zolka upon reaching level 40. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alka Zolka: Ah, [Forename]. I was hoping you might come along. Deciphering the treatise has proven more difficult than I anticipated, but I have nevertheless made progress.&lt;br /&gt;
Alka Zolka: It contains a wealth of military knowledge, much of which details the role of scholars in Nymian units.&lt;br /&gt;
Alka Zolka: Apparently, a single scholar could provide effective support for an entire party of marauders!&lt;br /&gt;
Alka Zolka: They would employ their magicks to heal the wounds and enhance the abilities of their allies. Moreover, they often served in leadership roles, as they were highly trained tacticians.&lt;br /&gt;
Alka Zolka: But how swiftly the remembrance of all things is buried in the gulf of eternity...&lt;br /&gt;
Alka Zolka: The treatise indicates that Nymian scholars wielded a far more diverse repertoire of spells than you currently possess. Precisely why you lack these spells, I cannot say.&lt;br /&gt;
Alka Zolka: However, the fault may lie with your faerie. One could surmise that the knowledge contained within the Soul of the Scholar is essentially hers. Therefore, if she cannot remember the ancient magicks, it would suggest that...&lt;br /&gt;
Alka Zolka: Hm. A thought occurs to me. If it is indeed the case that the faerie, having been sealed for fifteen hundred years, has yet to fully regain her senses, mayhap visiting a familiar location would hasten the process.&lt;br /&gt;
Alka Zolka: And I can think of no more familiar place than the city of Nym─rather, what remains of it in outer La Noscea...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Alka Zolka: Why not journey to the Floating City of Nym? Something there might rekindle the memories of your faerie─assuming her memories are incomplete, that is.&lt;br /&gt;
Alka Zolka: Though...does she possess memories, like you and I? Until recently, I had no idea faeries even existed. It may be ages before I gain an understanding of these otherworldly entities...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Exploring the Floating City of Nym===&lt;br /&gt;
System: The faerie strains to remember...&lt;br /&gt;
&lt;br /&gt;
===Observing the distant Nymian ruins===&lt;br /&gt;
System: The forgotten whispers of Nym have rekindled the faerie&#039;s memories!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alka Zolka===&lt;br /&gt;
Alka Zolka: Welcome back, [Forename]. I gather the experiment met with success?&lt;br /&gt;
Alka Zolka: Then this strongly suggests that each faerie is a distinct individual with her own thoughts, feelings, and memories...&lt;br /&gt;
Alka Zolka: Well, I must redouble my efforts to translate the remaining text! At this rate, your discoveries threaten to overshadow mine.&lt;br /&gt;
Alka Zolka: Not to bemoan your accomplishments, but I have yet to decipher any equally amazing stratagems. Soon enough, though, soon enough!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=styxL8G34Gs}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Faerie_Tale_Come_True&amp;diff=1274775</id>
		<title>A Faerie Tale Come True</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Faerie_Tale_Come_True&amp;diff=1274775"/>
		<updated>2026-04-03T15:37:56Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Faerie Tale Come True&lt;br /&gt;
| description = [[Thubyrgeim]] requires your help to put her theories to the proof.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Thubyrgeim&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| location-x = 4.7&lt;br /&gt;
| location-y = 11.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lominsan Sidequests&lt;br /&gt;
| journal-genre = La Noscean Sidequests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 30&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 367&lt;br /&gt;
| unlocks = ot Egi Glamours&lt;br /&gt;
| prev-quest = Forgotten but Not Gone&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.4&lt;br /&gt;
| id-edb = 197fd24ccde&lt;br /&gt;
| id-gt = 70300&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Prior to [[patch 6.4]], {{action icon|Summon Selene}} was a separate action for {{SCH}} [[Scholar]]. Selene hadn&#039;t had unique functionality since &#039;&#039;[[Shadowbringers]]&#039;&#039; released, and so she was converted into a [[Egi Glamours|glamour]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait at the designated location.&lt;br /&gt;
*Speak with [[Thubyrgeim]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Thubyrgeim]] requires your help to put her theories to the proof.&lt;br /&gt;
&lt;br /&gt;
* Having heard of your research on the subject of scholars, and your newfound ability to summon a faerie familiar, Thubyrgeim hopes you might humor her with testing a theory. To that end she invites you downstairs to the guild&#039;s practice area.&lt;br /&gt;
&lt;br /&gt;
* Following Thubyrgeim&#039;s instructions, after a brief moment of concentration, you call forth your faerie familiar, but she has taken the form of a Topaz Carbuncle. Satisfied to see her theory proven, Thubyrgeim invites you back upstairs.&lt;br /&gt;
&lt;br /&gt;
* Thubyrgeim thanks you for the demonstration, encouraging you to make use of what you have learned.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Thubyrgeim: [Forename], how fortuitous. Might you spare a moment?&lt;br /&gt;
Thubyrgeim: I recently received word that you&#039;ve been researching the scholars of Nym at the behest of a Marauders&#039; Guild member, is that right?&lt;br /&gt;
Thubyrgeim: I see... And as a result, you can now call upon a faerie to aid you. Fascinating!&lt;br /&gt;
Thubyrgeim: Might I trouble you to meet me downstairs in the practice area? There&#039;s something I very much wish for you to try.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Thubyrgeim: Please wait for me downstairs. I will be along shortly.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Waiting at the designated location===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&amp;gt; If &#039;&#039;An Egi by Any Other Name&#039;&#039; Complete&lt;br /&gt;
Thubyrgeim: My apologies for the wait. As for what I wish for you to attempt, it is a technique similar to what you&#039;ve already employed with your egi.&lt;br /&gt;
&amp;gt; If &#039;&#039;An Egi by Any Other Name&#039;&#039; Incomplete&lt;br /&gt;
Thubyrgeim: My apologies for the wait.&lt;br /&gt;
---&lt;br /&gt;
Thubyrgeim: Now, would you be so kind as to call forth your faerie?&lt;br /&gt;
Thubyrgeim: How charming! The tales do little to capture its beauty.&lt;br /&gt;
Thubyrgeim: The faerie is no doubt manifested in the image of that which you most closely associate with faeries, but my research suggests this form is not immutable.&lt;br /&gt;
Thubyrgeim: Indeed, though a fundamental form may have been incorporated into the original incantation, with sufficient concentration, I believe it possible to supplant this form with the image of another entity. Try conjuring the faerie once more--this time, with a Carbuncle in your mind&#039;s eye.&lt;br /&gt;
Thubyrgeim: Remarkable! And with only a single attempt!&lt;br /&gt;
Thubyrgeim: &#039;Twould seem my theory holds, meaning this transformation should be merely superficial, and has done naught to affect its capacity for healing. Very good.&lt;br /&gt;
Thubyrgeim: With that, we may conclude this little experiment. If you would follow me upstairs?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Thubyrgeim===&lt;br /&gt;
Thubyrgeim: Thank you again for your help, [Forename]. That proved to be quite the spectacle.&lt;br /&gt;
Thubyrgeim: I should hope you make use of what we&#039;ve learned here today. I daresay your faerie&#039;s appearance may be without limit.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Your faerie&#039;s appearance can now be altered by using /petglamour.&lt;br /&gt;
System: For example, if you wish to change the appearance of Eos to appear as Ruby Carbuncle, use the text command /petglamour “eos” “ruby carbuncle”.&lt;br /&gt;
System: For details, enter /? /petglamour.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lone_Wolf_No_More&amp;diff=1274204</id>
		<title>A Lone Wolf No More</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lone_Wolf_No_More&amp;diff=1274204"/>
		<updated>2026-04-01T22:26:46Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Lone Wolf No More&lt;br /&gt;
| description = The [[News Hawker]] is displaying a worrying degree of interest in you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = News Hawker&lt;br /&gt;
| related-npcs = Wandering Minstrel&lt;br /&gt;
| location = Kugane&lt;br /&gt;
| location-x = 11.6&lt;br /&gt;
| location-y = 9.9&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Hingan Sidequests&lt;br /&gt;
| journal-genre = Kugane Sidequests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 1&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Fife of Nine Tails&lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 552&lt;br /&gt;
| reward1 = 1 Fabled Kamuy Fife&lt;br /&gt;
| unlocks = ach Flute of the Plume&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| id-gt = 68736&lt;br /&gt;
| id-edb = eea8e5230e6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This quest will become available once the player has collected all seven Kamuy mounts from [[Stormblood]] (Extreme) [[trials]]:&lt;br /&gt;
#{{item icon|Reveling Kamuy}} from {{i|The Pool of Tribute (Extreme)}}&lt;br /&gt;
#{{item icon|Blissful Kamuy}} from {{i|Emanation (Extreme)}}&lt;br /&gt;
#{{item icon|Legendary Kamuy}} from {{i|The Minstrel&#039;s Ballad: Shinryu&#039;s Domain}}&lt;br /&gt;
#{{item icon|Auspicious Kamuy}} from {{i|The Jade Stoa (Extreme)}}&lt;br /&gt;
#{{item icon|Lunar Kamuy}} from {{i|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}}&lt;br /&gt;
#{{item icon|Euphonious Kamuy}} from {{i|Hells&#039; Kier (Extreme)}}&lt;br /&gt;
#{{item icon|Hallowed Kamuy}} from {{i|The Wreath of Snakes (Extreme)}}&lt;br /&gt;
&lt;br /&gt;
Other mounts with &amp;quot;Kamuy&amp;quot; in their names are unrelated and not needed.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the Wandering Minstrel in [[Namai]].&lt;br /&gt;
*Play the [[Fife of Nine Tails]] at the specified location.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The news hawker is displaying a worrying degree of interest in you.&lt;br /&gt;
&lt;br /&gt;
*As you pass through Kugane, you are called over by a news hawker. Rather than attempting to sell you a local publication as one might expect, he instead asks if you are aware of someone known as the Kamuy Whisperer. Being familiar with several such mystical hounds, you have the sneaking suspicion that he is referring to you. He suggests that you visit his crimson-garbed employer in Namai, claiming only that it will be “worth your while.”&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving in Namai, you locate the news hawker&#039;s mysterious client, the wandering minstrel. Having wandered even further than usual, he wastes little time in revealing the reason for his visit. He wishes for you, as the Kamuy Whisperer, to call forth the fabled Kamuy of the Nine Tails, the most divine even among their mystical kind. The auspice is said to be centuries old, yet has led a life of solitude, the pain of living on while loved ones pass away being too much to bear. However, the creature yet searches for a companion it can consider its equal, and the itinerant bard believes that you have the necessary credentials. He hands you a magical fife and requests that you play it in a specific location in hopes that the legendary beast will heed your call.&lt;br /&gt;
&lt;br /&gt;
*Upon playing the fife, the Kamuy of the Nine Tails descends from the heavens. As formidable as its assembled kin may be, their powers pale in comparison to the might of the ferocious beast that has answered your summons. Yet for all its strength, you sense a gentle spirit, and it soon becomes clear that you are in no danger. The minstrel, coming to the same conclusion, steps forward for a closer look and conjures a heartfelt tanka to mark this fateful encounter. Finally, he says his farewells, wishing you luck in your adventures with the Kamuy of the Nine Tails.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
News Hawker: Good {{alternatives|morning|evening}}! This may seem rather out of the blue, but are you by any chance the Kamuy Whisperer?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; That does sound a bit like me.&lt;br /&gt;
News Hawker: Perhaps it &#039;&#039;is&#039;&#039; you!&lt;br /&gt;
&amp;gt; I don&#039;t know who you are, and you&#039;re scaring me.&lt;br /&gt;
News Hawker: Ha ha! Come now, you have nothing to fear from me. I am but a simple messenger.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
News Hawker: You see, I&#039;ve been asked to find the one who has tamed the seven kamuy of legend. If the information I received is accurate, I believe my search has come to an end.&lt;br /&gt;
News Hawker: Should I locate the Kamuy Whisperer, I am to direct said person to Namai, where a bard dressed in crimson robes awaits. If you are indeed who I think you are, I am sure the trip will be worth your while!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
News Hawker: My master has a habit of standing out wherever he goes, which should be especially true in a drab place like Namai.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Wandering Minstrel in Namai.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Wandering Minstrel: I have been expecting you, [Forename]. My prediction that you would indeed be the one to gather the seven kamuy has─much to my delight─been proven correct. After all, &#039;tis not the first time you have managed a feat of this nature.&lt;br /&gt;
Wandering Minstrel: You have formed an unbreakable bond with these mystical hounds, but what you may not know is that there is another, said to surpass them all─majestic and fearsome to behold. Do you have any inkling of whom I speak?&lt;br /&gt;
Wandering Minstrel: Why, &#039;tis none other than the Kamuy of the Nine Tails, an auspice said to have once soared across the skies of Doma. Many believe it to be immortal, able to overcome death itself, yet doomed to witness all it has come to cherish wither and fade from existence.&lt;br /&gt;
Wandering Minstrel: Its howls echo through the valleys as it searches for one it considers to be its equal, that it may find a companion with whom to share eternity. While I cannot comment on your longevity, I daresay you otherwise possess the necessary credentials to be granted an audience.&lt;br /&gt;
Wandering Minstrel: All that remains is to play this fife to summon the beast. You need not concern yourself with where I procured such an item, only that the Kamuy of the Nine Tails will heed its call should you be judged worthy.&lt;br /&gt;
Wandering Minstrel: So, what say you, my friend? Will you place your trust in me and embark on this quest to befriend a divine being?&lt;br /&gt;
Wandering Minstrel: Naturally, I will be close at hand to observe, as I have in the past. I could not possibly miss the opportunity to bask in such a glorious spectacle! Will you permit me to attend?&lt;br /&gt;
Wandering Minstrel: Splendid! Fortunately, I have already ascertained a suitable location, not far from here, where the view of the One River should provide the perfect backdrop.&lt;br /&gt;
Wandering Minstrel: Once you arrive, take the fife in hand and let your soul pour forth as melody. Try not to let the fact that a professional musician is paying extremely close attention to your every note put you off. I am sure it will be an unforgettable performance!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Play the Fife of Nine Tails at the specified location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
???: Such radiance, such magnificence. The Kamuy of the Nine Tails, most revered of its kind, is come!&lt;br /&gt;
Wandering Minstrel: Its days of wandering alone across the realm have come to an end. Indeed, you have earned your place alongside this divine being, my friend.&lt;br /&gt;
Wandering Minstrel: Ah... To witness the Warrior of Light joined by the Kamuy of the Nine Tails and its brethren before my very eyes... &#039;Tis a moment that must be preserved in verse for future generations. Ahem!&lt;br /&gt;
Wandering Minstrel: Trailed by tails of nine, soaring across moonlit sky,&amp;lt;br&amp;gt;Restless traveler.&amp;lt;br&amp;gt;Summoned home by hero&#039;s call,&amp;lt;br&amp;gt;Kindred soul, adventurer.&lt;br /&gt;
Wandering Minstrel: Yes, yes... I think I shall name this piece &#039;&#039;A Lone Wolf No More&#039;&#039;. It shall serve as testament to the friendship between two great beings favored by the gods.&lt;br /&gt;
Wandering Minstrel: That you are able to earn the respect of such heavenly creatures fills me with awe. You certainly seem to have a talent for it!&lt;br /&gt;
Wandering Minstrel: My retelling of today&#039;s events is sure to enrapture souls the world over. And perhaps they too will one day be fortunate enough to glimpse the two of you racing across the sky. Farewell, hero!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SpqhzW6OEsI}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadows_Uncast_(Maelstrom)&amp;diff=1274156</id>
		<title>Shadows Uncast (Maelstrom)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadows_Uncast_(Maelstrom)&amp;diff=1274156"/>
		<updated>2026-04-01T20:34:33Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Shadows Uncast (Maelstrom)&lt;br /&gt;
| description = [[R&#039;ashaht Rhiki]] has a special assignment for you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = R&#039;ashaht Rhiki&lt;br /&gt;
| related-npcs = Ophelie&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 13.1&lt;br /&gt;
| location-y = 12.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = The Maelstrom&lt;br /&gt;
| journal-section = Other Quests&lt;br /&gt;
| journal-category = Grand Company Quests&lt;br /&gt;
| journal-genre = Maelstrom Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 44&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements =  Storm Sergeant First Class&lt;br /&gt;
| exp = 5830&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1265 Storm Seals&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg Dzemael Darkhold&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Gilding the Bilious (Maelstrom)&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66664&lt;br /&gt;
| id-edb = b08d7bf6a75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You can combine your clear for this quest with the first-time clear for {{i|Fort of Fear}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Ophelie]] at [[Dzemael Darkhold]].&lt;br /&gt;
*Enter Dzemael Darkhold.&lt;br /&gt;
*Report to [[R&#039;ashaht Rhiki]] at Maelstrom Command.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*R&#039;ashaht Rhiki has a special assignment for you.&lt;br /&gt;
&lt;br /&gt;
*Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael.&lt;br /&gt;
&lt;br /&gt;
*Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.&lt;br /&gt;
**※Dzemael Darkhold can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
*Your mission is a success. Return to Maelstrom Command and report to R&#039;ashaht Rhiki.&lt;br /&gt;
&lt;br /&gt;
*Your brave deeds at Dzemael Darkhold have raised the reputation of the Maelstrom in Ishgard, and earned you the admiration of your superiors.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
R&#039;ashaht Rhiki: [GC Rank] [Surname]! Doing the Maelstrom proud as ever, I see.&lt;br /&gt;
R&#039;ashaht Rhiki: As a matter of fact, you&#039;re just the {{alternatives|man|woman}} I was hoping would come along. House Dzemael of Ishgard is in some distress, and you&#039;re just the one we need to answer the call.&lt;br /&gt;
R&#039;ashaht Rhiki: Your task: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent.&lt;br /&gt;
R&#039;ashaht Rhiki: Once you&#039;re ready, make your way to the central highlands of Coerthas─I trust you&#039;ll have little trouble finding the Darkhold. Ophelie, a retainer in the service of House Dzemael, will brief you in greater detail when you arrive. We await word of your success!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Ophelie at Dzemael Darkhold.===&lt;br /&gt;
Ophelie: Whaaaaaa, who goes there!?&amp;lt;br&amp;gt;...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo.&lt;br /&gt;
Ophelie: Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I&#039;ve even heard word of statues come to life!&lt;br /&gt;
Ophelie: While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You&#039;ll see to those abominations, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
===Enter Dzemael Darkhold.===&lt;br /&gt;
&lt;br /&gt;
===Report to R&#039;ashaht Rhiki at Maelstrom Command.===&lt;br /&gt;
R&#039;ashaht Rhiki: Welcome back, [GC Rank] [Surname]! Word of your success has already reached us. If anyone deserves a plenitude of Storm Seals in recognition, it&#039;s you.&lt;br /&gt;
R&#039;ashaht Rhiki: The House Dzemael knight spoke most highly of the outcome. This will go far to improve the Maelstrom&#039;s reputation in Ishgard. Rest assured that your superiors will hear directly from me of your efforts.&lt;br /&gt;
R&#039;ashaht Rhiki: At this rate, it won&#039;t be long until you have a shiny new rank to show for yourself, I&#039;d wager. Be strong, and be safe, [Surname]─till sea swallows all!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fort_of_Fear&amp;diff=1274130</id>
		<title>Fort of Fear</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fort_of_Fear&amp;diff=1274130"/>
		<updated>2026-04-01T19:53:39Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Fort of Fear&lt;br /&gt;
| description = There are dark places that only an [[adventurer]] may illume, and Ser [[Carrilaut]] is about to point the way to one such pit of peril.&lt;br /&gt;
| image = Fort of Fear.png&lt;br /&gt;
| quest-giver = Carrilaut&lt;br /&gt;
| related-npcs = Ophelie&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 24.7&lt;br /&gt;
| location-y = 28.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Coerthan Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 44&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 5830&lt;br /&gt;
| gil = 1729&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg Dzemael Darkhold&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 33a18ee797d&lt;br /&gt;
| id-gt = 66515&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You can combine your first-time clear for this quest with the clear for {{i|Shadows Uncast}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Ophelie]] at [[Dzemael Darkhold]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* There are dark places that only an adventurer may illume, and Ser Carrilaut is about to point the way to one such pit of peril.&lt;br /&gt;
&lt;br /&gt;
* According to Ser Carrilaut, the unfinished keep of House Dzemael is much troubled by the continued presence of voidsent in the area. In readiness of your acquiescence, Ser Carrilaut has arranged for someone to meet you there. Speak with Ser Ophelie at the entrance to the Darkhold.&lt;br /&gt;
&lt;br /&gt;
* Ser Ophelie has eagerly granted you permission to explore Dzemael Darkhold. Take up the challenge, but remember the oath you swore on your first day as an adventurer.&lt;br /&gt;
** ※Dzemael Darkhold can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Carrilaut: I have heard much of your doings, and I think you the {{alternatives|f=woman|m=man}} for this task.&lt;br /&gt;
Carrilaut: To the west is Dzemael Darkhold. &#039;Twas meant to serve as the new keep of Lord Dzemael, ever a friend to House Durendaire.&lt;br /&gt;
Carrilaut: But before the masons and carpenters could complete their work within the caves, hordes of voidsent appeared and drove them out. In the years since, the creatures have consolidated their presence.&lt;br /&gt;
Carrilaut: As such, we officially petition your assistance in reclaiming the Darkhold. All arrangements have been made; you need only give your assent. Speak with Ser Ophelie at the ingress if you are with us, and she will tell you what you need to know.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Ophelie===&lt;br /&gt;
Ophelie: Welcome to Dzemael Darkhold, build to withstand all Dravanian ploys and plans! These were natural caves behind me until House Dzemael began to enlarge, connect, and fashion them into a stronghold.&lt;br /&gt;
Ophelie: Alas and alack, the voidsent struck, interrupting the work—alas! Then, in the confusion, Garleans infiltrated the keep—alack! All in all, &#039;twas a fine mess!&lt;br /&gt;
Ophelie: The Garleans were eventually forced into retreat, of course, but the voidsent remain. And so the fortress goes uncompleted, a home for abominations! Woe, woe is us!&lt;br /&gt;
Ophelie: Yet the war with the dragons rages, and we have no knights to spare for this noble mission! Even I am here strictly on a very long morning respite arranged by Ser Carrilaut!&lt;br /&gt;
Ophelie: Please see to these abominations, {{alternatives|sir|madam}} adventurer, {{alternatives|sir|madam}}! I have much prowess with the paperwork, should you require aid of that sort!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=MoIhii-eqS0}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Attire&amp;diff=1274103</id>
		<title>Allagan Attire</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Attire&amp;diff=1274103"/>
		<updated>2026-04-01T17:53:02Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Y&#039;mhitra]] wishes to share with you her thoughts on dealing with Tristan. &lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| related-npcs = Muddled Researcher; Rammbroes; Seemingly Unmoved Researcher; Unmanned Researcher&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = Job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Evoker&#039;s Horn&lt;br /&gt;
| reward2 = 1 Evoker&#039;s Ringbands&lt;br /&gt;
| reward3 = 1 Evoker&#039;s Waistclout&lt;br /&gt;
| reward4 = 1 Evoker&#039;s Thighboots&lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| prev-quest = Shadowing the Summoner&lt;br /&gt;
| next-quest = Austerities of Wind&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66630&lt;br /&gt;
| id-edb = 5e8fc90f19d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rammbroes]] at [[Saint Coinach&#039;s Find]] in [[Mor Dhona]].&lt;br /&gt;
*Speak with the [[Muddled Researcher|muddled researcher]] and defeat the [[mirrorknight]].&lt;br /&gt;
*Speak with the muddled researcher.&lt;br /&gt;
*Speak with the [[Unmanned Researcher|unmanned researcher]] and defeat the mirrorknight.&lt;br /&gt;
*Speak with the unmanned researcher.&lt;br /&gt;
*Speak with the [[Seemingly Unmoved Researcher|seemingly unmoved researcher]] and defeat the mirrorknight.&lt;br /&gt;
*Speak with the seemingly unmoved researcher.&lt;br /&gt;
*Report to Rammbroes.&lt;br /&gt;
*Return to [[Y&#039;mhitra]] at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;mhitra wishes to share with you her thoughts on dealing with Tristan.&lt;br /&gt;
&lt;br /&gt;
*In order to prepare for the inevitable clash with the dark summoner, Y&#039;mhitra suggests tht you enhance your powers with the ancient Allagan garments nearthed in the ruins of Mor Dhona. Travel to Saint Coinach&#039;s Find and speak with Rammbroes.&lt;br /&gt;
&lt;br /&gt;
*Rammbroes is sympathetic to your plight, but claims that you will have to aid his excavation team before they will consider surrendering their pieces of the evoker&#039;s attire. Speak first with the muddled researcher, and defeat the mirrorknight that is distracting the scholar from her tasks.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the distracting mirrorknight. Speak with the muddled researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. Speak next with the unmanned researcher, and defeat the mirrorknight that has him quaking in his boots.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the fear-inspiring mirrorknight. Speak with the unmanned researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. Speak next with the seemingly unmoved researcher, and defeat the mirrorknight that is perturbing him.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the bothersome mirrorknight. Speak with the seemingly unmoved researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. With all the mirrorknights thus defeated, it is time you returned to Rammbroes to report your success.&lt;br /&gt;
&lt;br /&gt;
*Praising your efforts to secure the safety of the dig sites, Rammbroes gladly rewards you with the summoner&#039;s garment he himself uncovered in the ruins. Thus weighted down with Allagan garb, you are ready to return to Y&#039;mhitra where she awaits you at Apkallu Falls.&lt;br /&gt;
&lt;br /&gt;
*Y&#039;mhitra makes note of the act that your newly obtained equipment bears a strong resemblance to the garments worn by the dark summoner, Tristan. In order to guarantee your supremacy in summoning, the researcher appears eager to conduct the Austerities of Wind-- a ritual that requires the captured aetheric essence of the Lady of the Vortex. While Y&#039;mhitra seeks an appropriate place to call forth the wind-aspected egi, she bids you make certain of your own preparations.&lt;br /&gt;
**The next summoner quest will be available from Y&#039;mhitra upon the successful defeat of the primal Garuda.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: Greetings, [Forename]. Though it is good to see you, I am afraid I have yet to ascertain Tristan&#039;s ultimate objective. I only know that he is cunning and brutal, and will stop at nothing to achieve his purpose.&lt;br /&gt;
Y&#039;mhitra: As matters stand, we but chase after this man&#039;s shadow. Such a straightforward pursuit will, I believe, leave us ever one step behind.&lt;br /&gt;
Y&#039;mhitra: Our sole advantage is the “treasure” we possess that Tristan appears to covet. Eventually, his desire will bring him to us.&lt;br /&gt;
Y&#039;mhitra: Where and when Tristan will strike, I cannot say, but it is unlikely to be on a field of our choosing. Thus, I suggest we prepare for this inevitable conflict as best we may.&lt;br /&gt;
Y&#039;mhitra: As fortune would have it, the ruins of Mor Dhona may have provided us with a new source of strength: word among the Sons is that a set of evoker&#039;s attire has been unearthed.&lt;br /&gt;
Y&#039;mhitra: Made during the reign of the Allagan Empire, these enchanted garments were sewn for the exclusive use of summoners. I can only imagine the degree to which they will enhance your already impressive powers.&lt;br /&gt;
Y&#039;mhitra: The man supervising the excavation efforts at Saint Coinach&#039;s Find─Rammbroes─is a dear friend of mine. In light of our circumstances, I am certain that he will consent to a request that you be allowed to don the attire. Shall we pay him a visit?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rammbroes at Saint Coinach&#039;s Find in Mor Dhona===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rammbroes: Ah, Y&#039;mhitra! I suspected you would make an appearance before long. And I presume this fine {{alternatives|f=lady|m=gentleman}} is the new summoner I&#039;ve heard so much about?&lt;br /&gt;
Y&#039;mhitra: Yes─hopefully the first of many. Now, pray tell me, Rammbroes, has the discovery of Allagan-made evoker&#039;s attire been confirmed?&lt;br /&gt;
Rammbroes: It has. Truly an historical find!&lt;br /&gt;
Y&#039;mhitra: Then...I would ask a boon of you, my friend. You recall the predicament of which I spoke? Our chances of survival would be greatly improved if you would consider allowing [Forename] to wear the Allagan garments.&lt;br /&gt;
Rammbroes: Hmmm. Well, {{alternatives|f=she|m=he}} &#039;&#039;is&#039;&#039; a summoner, after all. And I must confess to no small degree of scholarly curiosity as to the effect the attire will have on one with the appropriate training.&lt;br /&gt;
Rammbroes: These finds are, however, the result of much sweat and even a few tears on the part of our excavation team. &#039;Tis a frustrating task at times, and I fear they will be loath to part with the garments without some measure of recompense for their efforts.&lt;br /&gt;
Rammbroes: Allow me, though, to offer a solution. Metallic monstrosities of Allagan construction known as “mirrorknights” have risen from the dig sites scattered across Mor Dhona. Needless to say, they pose a dangerous threat to our excavators.&lt;br /&gt;
Rammbroes: I suggest you speak with my three field researchers, and dispose of any such nasty hindrances to their work. I daresay they will then gladly surrender the pieces of the attire they hold.&lt;br /&gt;
Rammbroes: Once I have confirmed our dig sites suitably empty of armored horrors, I will see you rewarded with the garment that I myself recovered from the ruins.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the muddled researcher and defeating the mirrorknight===&lt;br /&gt;
Muddled Researcher: A mirrorknight lurks just over yonder. I can scarce think straight with that &#039;&#039;thing&#039;&#039; wandering about! Oh gods... It approaches!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the muddled researcher===&lt;br /&gt;
Muddled Researcher: Phew! You have my thanks. Now I might finally be able to concentrate on my tasks.&lt;br /&gt;
Muddled Researcher: ...If I&#039;m not mistaken, you were in search of the evoker&#039;s attire? I have one of its wondrous pieces right here─you are most welcome to it!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the unmanned researcher and defeating the mirrorknight===&lt;br /&gt;
Unmanned Researcher: P-Praise the g-gods! R-Rammbroes said an adventurer w–would be along. P–Please! Y–You must destroy that h-horrid construction!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the unmanned researcher===&lt;br /&gt;
Unmanned Researcher: Thank you for eliminating the source of my recent nightmares. I do not ordinarily stutter so, you see, but abject terror has that effect on folk.&lt;br /&gt;
Unmanned Researcher: Now, I hear from Y&#039;mhitra that you have need of this Allagan garment. I should be glad to see it put to practical use, rather than shut away in some dusty vault.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the seemingly unmoved researcher and defeating the mirrorknight===&lt;br /&gt;
Seemingly Unmoved Researcher: Mirrorknights? Yes, they have become quite bothersome. I would be most appreciative were you to eliminate the creaking pest that has been plaguing me of late.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the seemingly unmoved researcher===&lt;br /&gt;
Seemingly Unmoved Researcher: Fascinating. I never thought I would be fortunate enough to observe a conflict against an Allagan construction at such close quarters.&lt;br /&gt;
Seemingly Unmoved Researcher: This has been a deeply enriching experience. If the price is to be my piece of the evoker&#039;s attire, then so be it.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Rammbroes===&lt;br /&gt;
Rammbroes: Ah, the champion of my researchers returns!&lt;br /&gt;
Rammbroes: With the ruins now free of mirrorknights, the excavations can proceed at a far more satisfying pace. Trembling in fear for one&#039;s life makes it astonishingly difficult to handle ancient artifacts that have a tendency to crumble into dust.&lt;br /&gt;
Rammbroes: You have performed a valuable duty for us, [Forename]. As promised, you shall have the summoner&#039;s garment uncovered by my own hand as your reward.&lt;br /&gt;
Rammbroes: Ah, yes. Y&#039;mhitra mentioned she would await you at Apkallu Falls. It seems there was no doubt in her mind that you would succeed here.&lt;br /&gt;
&lt;br /&gt;
===Returning to Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
Y&#039;mhitra: So, this was how the summoners of old were clad. Well, more or less. It is unfortunate that the ruins have yet to surrender the final piece to the Sons.&lt;br /&gt;
Y&#039;mhitra: These garments... Aside from the coloring, they are identical to the garb Tristan wore.&lt;br /&gt;
Y&#039;mhitra: He will find no edge against you through his equipment. When next you face that murderous cad, victory will be decided purely by who is the more talented summoner.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If have not beaten Garuda&lt;br /&gt;
Y&#039;mhitra: To that end, I would soon proceed with the Austerities of Wind to secure you another potent ally. Though...it seems that you do not yet count the Lady of the Vortex amongst your triumphs. &lt;br /&gt;
Y&#039;mhitra: The primal Garuda is as a glowering stormfront, ever poised to unleash her merciless gales upon Gridania. If you would capture her aetheric essence, then you must find yourself an expedition to join.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If have beaten Garuda&lt;br /&gt;
Y&#039;mhitra: To that end, it is time you drew on your experience of defeating the primal Garuda. Yes, her aura of fickle violence is palpable upon you.&lt;br /&gt;
Y&#039;mhitra: It is daunting to imagine an egi born of the Lady of the Vortex... Such unpredictable ferocity should serve you well!&lt;br /&gt;
Y&#039;mhitra: I will search for a suitably...airy...location in which to perform the Austerities of Wind. You, my dear summoner, must needs prepare yourself body and mind for the trials ahead. I shall be waiting.&lt;br /&gt;
---&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-53ImQpcWSg}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadowing_the_Summoner&amp;diff=1274102</id>
		<title>Shadowing the Summoner</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadowing_the_Summoner&amp;diff=1274102"/>
		<updated>2026-04-01T17:14:20Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Shadowing the Summoner&lt;br /&gt;
| description = [[Y&#039;mhitra]] wishes to share with you the results of her investigation.&lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| related-npcs = Former Immortal Flame&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 40&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 21560&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Painflare&lt;br /&gt;
| prev-quest = Austerities of Earth&lt;br /&gt;
| next-quest = Allagan Attire&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66629&lt;br /&gt;
| id-edb = 722e85adea5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[former Immortal Flame]] in [[Little Ala Mhigo]].&lt;br /&gt;
*Return to [[Y&#039;mhitra]] at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;mhitra wishes to share with you the results of her investigation.&lt;br /&gt;
&lt;br /&gt;
*As a member of the Sons of Saint Coinach, Y&#039;mhitra has access to records that allowed her to narrow down her search for the mystery assailant. Though she uncovered little more than an outdated military registration and a name-- Tristan-- the research was also able to track down one of the man&#039;s old war comrades. Travel to Little Ala Mhigo, and speak with the former Immortal Flame.&lt;br /&gt;
&lt;br /&gt;
*You have survived the ambush sprung upon you by the former soldier in Little Ala Mhigo. Return to Apkallu Falls and speak with Y&#039;mhitra.&lt;br /&gt;
&lt;br /&gt;
*Though your inquiries in Little Ala Mhigo were met with nothing but misguided hostility, you nevertheless learn that Tristan is aware of your efforts to track him. Y&#039;mhitra apologizes for her mistaken evaluation of the dangerous summoner, and bids you continue to improve in the art of summoning.&lt;br /&gt;
**The next summoner quest will be available from Y&#039;mhitra upon reaching level 45.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: How fared you with your training, [Forename]? For my part, I had some success in uncovering the identity of our mystery attacker.&lt;br /&gt;
Y&#039;mhitra: We knew that our assailant was capable of summoning Ifrit-Egi, so I perused the records of past expeditions for those who claimed to have triumphed against the Lord of the Inferno.&lt;br /&gt;
Y&#039;mhitra: Of these victorious primal hunters, there were eight names listed as &amp;quot;present whereabouts unknown.&amp;quot; After eliminating unlikely candidates based on race and gender, I was left with but a single name: Tristan.&lt;br /&gt;
Y&#039;mhitra: Assuming the records are accurate, this Hyur was once registered as a soldier in the Immortal Flames. As to how the man came by his skills as a summoner, or why he sought to kill us, however, I remain woefully ignorant.&lt;br /&gt;
Y&#039;mhitra: Nevertheless, I have witnessed him use the art of summoning for casual brutality, and that I cannot countenance. This power should never be employed for the sake of tyranny or personal gain; it was meant to oppose such evils.&lt;br /&gt;
Y&#039;mhitra: It is our responsibility to bring this Tristan to justice. Should we stand idle, his reprehensible actions could very well stain the good name of future summoners who have yet to answer their calling. The art itself could be outlawed; the very mention of it, taboo.&lt;br /&gt;
Y&#039;mhitra: Now, through my inquiries I was able to determine that a war comrade from Tristan&#039;s days in the military resides in Little Ala Mhigo. I ask that you pay a visit to this former soldier, and learn what he knows of our callous villain.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with the former Immortal Flame in Little Ala Mhigo===&lt;br /&gt;
Former Immortal Flame: Well, well, seems like Tristan wasn&#039;t telling tall tales, after all. He said I could expect some primal-addled sod to show up and start asking questions.&lt;br /&gt;
Former Immortal Flame: Why don&#039;t you stay here and &amp;quot;play&amp;quot; with some friends of mine—I&#039;ve a message to deliver. {{alternatives|f=She&#039;s|m=He&#039;s}} all yours, ladies! &lt;br /&gt;
System: You sense a hostile presence!&lt;br /&gt;
&lt;br /&gt;
===Returning to Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
Y&#039;mhitra: You were set upon!? The fiend is one step ahead of us...&lt;br /&gt;
Y&#039;mhitra: I&#039;d wager ten years of dig site findings that Tristan &amp;quot;warned&amp;quot; his old allies long before you set foot in that settlement. They thought you one of the tempered—a mortal in thrall to a primal&#039;s will.&lt;br /&gt;
Y&#039;mhitra: In addition to being ruthless, it appears that our opponent is highly intelligent...and not quite as deranged as I first assumed.&lt;br /&gt;
Y&#039;mhitra: Such a level of planning hints at the existence of some greater scheme. But that is still all we know. For the moment, we must be content with the knowledge that he perceives us a threat and is aware of our efforts to track him.&lt;br /&gt;
Y&#039;mhitra: Speaking of which, you did exceedingly well to survive the trap into which I blithely sent you.&lt;br /&gt;
Y&#039;mhitra: I must apologize for my carelessness—I will not underestimate this man again. On a happier note, however, my efforts to decipher the Allagan texts proceed apace. Here, you must read this.&lt;br /&gt;
Y&#039;mhitra: With your skills already tried and tested against the egi, you should have little difficulty in mastering a secondary summoning technique such as this. Let us put this day&#039;s disaster behind us, and focus on the wonders that lie ahead!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=QdiMW1fZ-30}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Austerities_of_Earth&amp;diff=1274101</id>
		<title>Austerities of Earth</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Austerities_of_Earth&amp;diff=1274101"/>
		<updated>2026-04-01T16:42:59Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Austerities of Earth&lt;br /&gt;
| description = [[Y&#039;mhitra]], the researcher at Apkallu Falls, wishes you to proceed with the next summoning ritual.&lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| related-npcs = Tristan&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 35&lt;br /&gt;
| req-quest = Lord of Crags&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 15840&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Summon Titan, tt Topaz Summoning Mastery&lt;br /&gt;
| prev-quest = Austerities of Flame&lt;br /&gt;
| next-quest = Shadowing the Summoner&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66628&lt;br /&gt;
| id-edb = 46cfc4f4ead&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The main scenario quest {{i|Lord of Crags}} is required to receive this quest, as is noted in the quest infobox.&lt;br /&gt;
-----&lt;br /&gt;
Defeat Titan-egi using your standard spells. He will spawn stone shivers, which will cast Slow and Stone II but have relatively low health. At low HP, Titan-egi will use a circle area of effect attack centered on itself. After you have defeated Titan-egi, a brief cutscene will play introducing the Dark Summoner. Your new goal is to defeat the Dark Summoner and his Ifrit-egi. Ifrit-egi will melee attack you or Y&#039;mhitra, while the Dark Summoner will cast spells at you or Y&#039;mhitra. You can attack either target here - Your goal is to survive past the Dark Summoner using several area of effect attacks. He will cast a large cone attack, followed by a mid-sized circle attack, and then repeat those two casts. There will be a brief pause in his casts, followed by another set of cone and circle casts, at which point the Dark Summoner will be defeated and the solo duty will be completed.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
Prior to the release of [[Shadowbringers]] and [[patch 5.0]], all pets were targetable and had their own HP. Titan-egi&#039;s original function was to act as a tank for the Summoner.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Y&#039;mhitra]] to the southwest of [[Alder Springs]].&lt;br /&gt;
*Speak with Y&#039;mhitra.&lt;br /&gt;
*Speak with Y&#039;mhitra at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;mhitra, the researcher at Apkallu Falls, wishes you to proceed with the next summoning ritual.&lt;br /&gt;
&lt;br /&gt;
*You have chosen to perform the Austerities of Earth. Speak with Y&#039;mhitra southwest of Alder Springs in the North Shroud to begin the ritual, and attempt to bind a new egi to your will.&lt;br /&gt;
&lt;br /&gt;
*After following Y&#039;mhitra&#039;s instructions, you summon and defeat the entity known as Titan-Egi. However, before you are able to celebrate, you find yourself under assault by a man who also appears to be a summoner. Though you manage to force the stranger to retreat, you are left bewildered by the unprovoked attack. Speak with Y&#039;mhita to see how she is faring in the aftermath.&lt;br /&gt;
&lt;br /&gt;
*You have spoken to Y&#039;mhitra and confirmed that she is sound of body. Return with her to Apkallu Falls in Gridania to discuss the encounter further.&lt;br /&gt;
&lt;br /&gt;
*Y&#039;mhitra, still somewhat shaken, wonders what could have motivated the haughty stranger&#039;s sudden attack. The researcher suggests that you spend some time exploring the capabilities of your new egi ally while she makes use of the Sons&#039; resources to investigate the identity of the murderous summoner.&lt;br /&gt;
**The next summoner quest will be available from Y&#039;mhitra upon reaching level 40.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: Titan&#039;s essence infuses your aura, [Forename]. I foresee no further obstacles preventing us from attempting the next ritual.&lt;br /&gt;
Y&#039;mhitra: Shall we proceed with the Austerities of Earth? I have every confidence that you will succeed in binding Titan-Egi to your will.&lt;br /&gt;
Y&#039;mhitra: According to my research, the most suitable location for the ritual is a place found to the southwest of Alder Springs in the North Shroud. A heretofore buried layer of ancient rock exposed by the violent upheavals of the Calamity has lent the surrounding area an overwhelming earthen aspect.&lt;br /&gt;
Y&#039;mhitra: The conditions will be perfect. I will await you at our destination, [Forename]. &lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra to the southwest of Alder Springs===&lt;br /&gt;
Y&#039;mhitra: The ritual you are about to perform is, essentially, no different from the Austerities of Flame.&lt;br /&gt;
Y&#039;mhitra: Instead of fire, however, you will be concentrating on shifting your aetheric balance towards the spectrum of earth. Once you have achieved the required state of earthen affinity, the primal&#039;s captured essence will tumble forth and coalesce into the stony form of Titan-Egi.&lt;br /&gt;
Y&#039;mhitra: As before, you must demonstrate unflinching authority if you would convince the newborn avatar to heed your command. Let us begin!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Y&#039;mhitra the Learned: The mere presence of this egi is suffocating.&amp;lt;br&amp;gt;It is as if the weight of a mountain presses upon my chest!&lt;br /&gt;
Y&#039;mhitra the Learned: The entity has summoned allies of earth!&lt;br /&gt;
Y&#039;mhitra the Learned: The aetheric flow...it shakes the very ground.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Y&#039;mhitra: Oh, well done, [Forename]! &lt;br /&gt;
???: I come in search of Allagan relics, and what do I find but a pair of incompetent dabblers. By what jest of fate did you chance across such undeserved power? &lt;br /&gt;
Y&#039;mhitra: And who might you be, sir, to so boldly question our accomplishments? &lt;br /&gt;
???: If you have, indeed, unlocked the secrets of summoning, then you must be in possession of the very treasure I seek.&lt;br /&gt;
???: How terribly convenient. I need only slay you both and take what I need from your bloody corpses. &lt;br /&gt;
Y&#039;mhitra: Gods below! A summoner!? But how!? &lt;br /&gt;
Dark Summoner: Cease your infantile prattle! The continuation of my divine work far outweighs the worth of your pitiful lives!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Dark Summoner: How fortunate to die by my hand!&amp;lt;br&amp;gt;Naught but ash shall remain of your wretchedness! &lt;br /&gt;
Y&#039;mhitra the Learned: Defend yourself, [Forename]!&amp;lt;br&amp;gt;His words are no empty threat! &lt;br /&gt;
Dark Summoner: You think to stand against me?&amp;lt;br&amp;gt;Foolish bravado. You will burn nonetheless. &lt;br /&gt;
Y&#039;mhitra the Learned: Be on your guard!&amp;lt;br&amp;gt;His power is building!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dark Summoner: Why do you struggle so?&lt;br /&gt;
Dark Summoner: Your unwillingness to accept oblivion but delays the inevitable!&lt;br /&gt;
Dark Summoner: Heed me, avatar of infernal flame! Incinerate these fools in all-consuming hellfire!&lt;br /&gt;
Dark Summoner: What!? &lt;br /&gt;
Y&#039;mhitra: Feel nature&#039;s fury, you vile blackguard! &lt;br /&gt;
Dark Summoner: &amp;lt;grunt&amp;gt; I tire of this childish game. Thank your gods for granting you another day of miserable existence! &lt;br /&gt;
Y&#039;mhitra: He&#039;s gone... What a decidedly unpleasant fellow. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra===&lt;br /&gt;
Y&#039;mhitra: Well, I suggest we return to Apkallu Falls—I have no desire to linger here and chance another encounter with...whomever that deranged mage was. &lt;br /&gt;
&lt;br /&gt;
===Speaking with Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
Y&#039;mhitra: I must say, I did not expect to meet another practitioner of the summoning arts.&lt;br /&gt;
Y&#039;mhitra: And I also did not expect to be suddenly fighting for my life. What precious treasure do we carry that this callous stranger was so willing to kill us to possess it?&lt;br /&gt;
Y&#039;mhitra: Such mysteries aside, I am most glad you were able to secure Titan-Egi before the summoner decided to unleash his fiery avatar. Without its protection, I doubt we would have survived that conflagration.&lt;br /&gt;
Y&#039;mhitra: The egi of earth—as was so aptly demonstrated—is not a force to be trifled with. You should certainly take the time to explore its capabilities, as well as its limitations. Be careful, however, not to neglect other magicks at your disposal.&lt;br /&gt;
Y&#039;mhitra: Meanwhile, I shall confer with my colleagues in the Sons of Saint Coinach, and see what I might learn of that hostile summoner. We shall meet anon.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=hkyG-UZRM9M}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braving_New_Depths&amp;diff=1273844</id>
		<title>Braving New Depths</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Braving_New_Depths&amp;diff=1273844"/>
		<updated>2026-04-01T04:21:38Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Braving New Depths&lt;br /&gt;
| description = [[Nedrick Ironheart|Nedrick]] has a tantalizing bit of information to share with an adventurer.&lt;br /&gt;
| image = Braving New Depths.png&lt;br /&gt;
| quest-giver =  Nedrick Ironheart&lt;br /&gt;
| related-npcs = Bibimu&lt;br /&gt;
| location = Western Thanalan&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 14&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ul&#039;dahn Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 35&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 3960&lt;br /&gt;
| gil = 345&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg The Sunken Temple of Qarn&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = The Wrath of Qarn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66300&lt;br /&gt;
| id-edb = b08cedcc511&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Bibimu at the Sunken Temple of Qarn&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Nedrick has a tantalizing bit of information to share with an adventurer.&lt;br /&gt;
&lt;br /&gt;
*Nedrick informs you that the Immortal Flames are recruiting adventurers to explore the Sunken Temple of Qarn. Travel to the entrance of the temple and seek out one Bibimu.&lt;br /&gt;
&lt;br /&gt;
*Bibimu has granted you permission to explore the Sunken Temple of Qarn. Steel yourself for the many challenges that lie in wait. ※The Sunken Temple of Qarn can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Nedrick Ironheart: Hail, adventurer! You wear the expression of one who seeks new battlegrounds to hone your burgeoning skills. Do not ask how Nedrick knows—he simply knows!&lt;br /&gt;
Nedrick Ironheart: Now, tell me: are you perchance familiar with the Sunken Temple of Qarn? I will not hold it against you if you are not. The ruins only surfaced when the Calamity split the ground asunder, after all. Anyroad, it&#039;s a popular destination these days for adventurers looking for new frontiers to explore.&lt;br /&gt;
Nedrick Ironheart: If you&#039;re keen to join them, why not make the journey to southern Thanalan and visit the temple for yourself? What with the many dangers that lurk within, the Immortal Flames are keeping close watch over the place, but a Lalafell by the name of Bibimu should be able to offer you passage.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bibimu===&lt;br /&gt;
Bibimu: Welcome to the Sunken Temple of Qarn—or what remains of it, at least. Used by ancient Belah&#039;dians as a place to worship the sun goddess, Azemya, much about the temple&#039;s history remains shrouded in mystery.&lt;br /&gt;
Bibimu: While we have sent a research team into the depths, I regret to say that the investigation proceeds at a snail&#039;s pace—that is, when it proceeds at all.&lt;br /&gt;
Bibimu: It would seem that the Belah&#039;dians have rigged the temple with all manner of devious traps and snares—to deter temple robbers, no doubt.&lt;br /&gt;
Bibimu: We have recruited adventurers to assist in disarming the traps, but be forewarned: many who have entered have yet to return. Should you wish to brave the depths, we would welcome your aid.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=isW1FIHqlpM}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Those_Who_Serve&amp;diff=1273586</id>
		<title>Those Who Serve</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Those_Who_Serve&amp;diff=1273586"/>
		<updated>2026-03-31T17:46:30Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Those Who Serve&lt;br /&gt;
| description = Maurilette wishes to teach Charlemend and Maelie the particulars of patient rehabilitation.&lt;br /&gt;
| image =&lt;br /&gt;
| quest-giver = Maurilette&lt;br /&gt;
| related-npcs = Charlemend; Maelie; Ronantain&lt;br /&gt;
| location = The Firmament&lt;br /&gt;
| location-x = 8.9&lt;br /&gt;
| location-y = 8.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Ishgardian Restoration Sidequests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Ishgardian Restoration Sidequests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = Complete [[Custom Delivery]] level 3 with [[Charlemend]]&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 3 Crab Cakes&lt;br /&gt;
| reward-opt2 = 3 Chili Crab&lt;br /&gt;
| unlocks =&lt;br /&gt;
| prev-quest = You Can Count on It&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| id-gt = 69616&lt;br /&gt;
| id-edb = 56fd39dd31e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find [[Maelie]].&lt;br /&gt;
*Speak with [[Charlemend]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Maurilette wishes to teach Charlemend and Maelie the particulars of patient rehabilitation.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
Unlocks [[Custom Delivery]] level 4 with [[Charlemend]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
====After Completing Level 3 of Custom Deliveries====&lt;br /&gt;
Charlemend: Their pain as mine own, their pain as mine own...&lt;br /&gt;
Maelie: The equipment you made is goin&#039; to make our patients better! Isn&#039;t that great?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Maurilette: If you are ready, I shall explain how to assist our patients in their rehabilitation.&lt;br /&gt;
Maelie: I&#039;m ready, Maurilette!&lt;br /&gt;
???: There you are, Uncle!&lt;br /&gt;
Charlemend: R-Ronantain! What are you doing here?&lt;br /&gt;
Ronantain: I&#039;m here to bring you back to your senses! Since returning from abroad, you have turned your back on your highborn peers, choosing instead to consort with lowborn rabble!&lt;br /&gt;
Ronantain: And as if that weren&#039;t unseemly enough, it transpires that you are working at an infirmary used by commoners! Your actions threaten to erode the standing that we nobles have had for generations!&lt;br /&gt;
Ronantain: You&#039;ve taught me everything I know, Uncle. You&#039;ve taught me to follow in your footsteps, and I wanted naught more than to do you proud.&lt;br /&gt;
Ronantain: But now I scarcely recognize you! Whatever has happened to the man I so respected? Wherever he has gone, I want him back!&lt;br /&gt;
Charlemend: ...My apologies for the commotion. Please, continue.&lt;br /&gt;
Maurilette: Are you certain, Charlemend? Should you not attend to your nephew first?&lt;br /&gt;
Charlemend: Nay, this is a family matter, and I will not have it disrupt our work. I shall have words with my nephew afterwards.&lt;br /&gt;
Maelie: But he looked so sad and lonely... I&#039;m goin&#039; after him!&lt;br /&gt;
Maelie: Come with me, [Forename]!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Maurilette: It is a starkly different world in which the nobles live. One which brings its own unique challenges.&lt;br /&gt;
Charlemend: I apologize for my nephew&#039;s outburst. He is a good lad, truly.&lt;br /&gt;
System: Custom deliveries cannot be made while the quest “Those Who Serve” is in progress. They will become available again once the quest is completed.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Find Maelie.===&lt;br /&gt;
-optional start&lt;br /&gt;
Ronantain: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Maelie: There he is, [Forename]! Ronantain!&lt;br /&gt;
Ronantain: Hmph, that&#039;s &#039;&#039;Lord&#039;&#039; Ronantain to you!&lt;br /&gt;
Maelie: Oh, hmph yourself! Don&#039;t you know there&#039;s no more highborn and lowborn? We&#039;re all just Ishgardians now. Your uncle himself said so!&lt;br /&gt;
Maelie: But never mind that now. You have to make up with him, you know. Your uncle. You do like him, don&#039;t you?&lt;br /&gt;
Ronantain: Th-That&#039;s none of your business!&lt;br /&gt;
Ronantain: But...you have the right of it. Since my father died in the war, my uncle has treated me as his own son. There is no one I admire more. But of late, I struggle to understand him...&lt;br /&gt;
Maelie: Might be as you don&#039;t understand him, but your uncle&#039;s a good man. And you have to cherish the family you&#039;ve got. So come on, let&#039;s go back to the infirmary.&lt;br /&gt;
Ronantain: Bah, fine! I&#039;ll return, but do not think for a moment that it is because you said so!&lt;br /&gt;
&lt;br /&gt;
===Speak with Charlemend.===&lt;br /&gt;
-optional start&lt;br /&gt;
Maurilette: You found Ronantain? That is well.&lt;br /&gt;
Maelie: Family should get along. Isn&#039;t that right?&lt;br /&gt;
Ronantain: ...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Charlemend: Forgive me, [Forename], Maelie. &#039;Twas not my wish to embroil you in family affairs.&lt;br /&gt;
Ronantain: Not only do you keep the company of commoners; you would even bow to them!? We are of the noble blood of the knights twelve! Surely you&#039;ve not forgotten this!&lt;br /&gt;
Charlemend: Listen well, my dear boy. While it is important to uphold tradition and honor our ancestors, I have come to see that it is wrong to look down upon others simply on account of their birth.&lt;br /&gt;
Charlemend: Besides, as you too should know, it has since been revealed that &#039;&#039;all&#039;&#039; Ishgardians are descended from the knights twelve. This makes all of us equal according to our very own traditions.&lt;br /&gt;
Charlemend: After centuries upon centuries of the privileged standing we nobles have enjoyed, it is no easy thing to accept change. But the age where one&#039;s birth determines one&#039;s worth has ended, and change will come whether we will it or no.&lt;br /&gt;
Charlemend: Hereon, &#039;tis our deeds that shall speak for us. That shall dictate our place in the world.&lt;br /&gt;
Charlemend: To use an analogy─when you are exhausted after combat training, what is it that you desire?&lt;br /&gt;
Ronantain: ...That would be rest, I suppose. And perhaps some sweets with tea.&lt;br /&gt;
Charlemend: In like manner, at the end of a thousand-year war, the people of Ishgard yearn for the sweetness of stability. But stability will not manifest of its own accord. Nay, hard work is necessary to bring it about.&lt;br /&gt;
Charlemend: So I ask you, in an age such as this, whom would you respect more? A man who sits idly by, waiting for the sweets to appear at his table? Or a man who busies himself in an effort to see everyone served?&lt;br /&gt;
Ronantain: I...I would respect the latter─the man who would see everyone served.&lt;br /&gt;
Charlemend: As you should, my boy. And I know none who serves more diligently than young Maelie here, who places the needs of the patients above all else.&lt;br /&gt;
Charlemend: Learning from her fine example, I too am striving to be a man who serves others.&lt;br /&gt;
Charlemend: In this way do I hope to set my own example for you, my heir.&lt;br /&gt;
Ronantain: You&#039;re doing this...for me?&lt;br /&gt;
Charlemend: This came to me in the course of my analogy, but I understand that the rehabilitation process can be trying upon body and mind both.&lt;br /&gt;
Charlemend: Might we not likewise treat our patients to sweets and tea? I believe it would serve to lift their spirits as they work towards recovery.&lt;br /&gt;
Maelie: Ooh, what a great idea! We had high tea once at the orphanage, and it was really fun!&lt;br /&gt;
Maurilette: Hm, a high tea shouldn&#039;t tax the patients... Very well, let&#039;s do it!&lt;br /&gt;
Maurilette: [Forename]─as before, we would be grateful if you could provide us with the items we require.&lt;br /&gt;
Maelie: You oughta give us a hand too, Ronantain!&lt;br /&gt;
Maelie: Um, Maurilette? Ronantain doesn&#039;t work here, but it&#039;s all right if he helps, right?&lt;br /&gt;
Maurilette: Just this once, I believe an exception can be made.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Maurilette: As you know, owing to Maelie&#039;s age and Charlemend&#039;s station, I had some concerns whether our patients would accept them.&lt;br /&gt;
Maurilette: But it seems I needn&#039;t have worried. Their dedication has won over every single soul here at Ser Vaindreau&#039;s Grace. Our infirmary is a better place thanks to them.&lt;br /&gt;
Maelie: It&#039;s usually Charlemend who teaches me things, but sometimes our patients teach me as well. It&#039;s a lot of fun learning from everyone!&lt;br /&gt;
Ronantain: My uncle is right─it is better to be a man who serves others. I shall learn to be one too.&lt;br /&gt;
====Level 4 Custom Deliveries====&lt;br /&gt;
Charlemend: [Forename], we are currently preparing to host a high tea for our patients. Your assistance in the way of supplies would be appreciated.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=1273585</id>
		<title>You Can Count on It</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You_Can_Count_on_It&amp;diff=1273585"/>
		<updated>2026-03-31T17:45:19Z</updated>

		<summary type="html">&lt;p&gt;Folk: optional dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = You Can Count on It&lt;br /&gt;
| description = Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
| image =&lt;br /&gt;
| quest-giver = Francel&lt;br /&gt;
| related-npcs = Charlemend; Maelie; Maurilette; Ronantain; Suspiciously Familiar Man&lt;br /&gt;
| location = The Firmament&lt;br /&gt;
| location-x = 11.0&lt;br /&gt;
| location-y = 14.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Custom Deliveries&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Records of Unusual Endeavors Quests&lt;br /&gt;
| journal-genre = Ishgardian Restoration Sidequests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = [[Disciples of the Land]] or [[Disciples of the Hand|Hand]]&amp;lt;br&amp;gt;&#039;&#039;[[Shadowbringers]]&#039;&#039; expansion purchased&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward-opt1 = 3 Baked Onion Soup&lt;br /&gt;
| reward-opt2 = 3 Stuffed Cabbage Rolls&lt;br /&gt;
| unlocks = ot Custom Deliveries (Count Charlemend de Durendaire)&lt;br /&gt;
| prev-quest = Smiles Cross the Sky, The Brume Lifts, Go West&amp;amp;comma; Craftsman&lt;br /&gt;
| next-quest = Those Who Serve&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.5&lt;br /&gt;
| id-gt = 69615&lt;br /&gt;
| id-edb = 62f583d1653&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find the [[Charlemend de Durendaire|suspiciously familiar man]].&lt;br /&gt;
*Speak with [[Maurilette]].&lt;br /&gt;
*Speak with [[Maelie]].&lt;br /&gt;
*Speak with Maelie again.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Francel is delighted to see two familiar faces in quick succession.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Francel: [Forename]! What a coincidence that you should be here too!&lt;br /&gt;
Francel: Nary a moment ago, I caught sight of another familiar face ─ though his attire, I noted, was anything but familiar.&lt;br /&gt;
Francel: Ere I could hail our mutual friend, he hurried off in the direction of Ser Vaindreau&#039;s Grace. It seemed as though he did not wish to be seen, but if you are curious, mayhap you would like to seek him out.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Francel: Did you find our friend? Lest you&#039;ve forgotten, he was headed in the direction of Ser Vaindreau&#039;s Grace, and was attired in an unfamiliar fashion.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Find the suspiciously familiar man===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Suspiciously Familiar Man: ...[Forename]!? What in the Fury&#039;s name are you doing here!?&lt;br /&gt;
Suspiciously Familiar Man:Er...not that it is for me─a person you most assuredly do not know─to say where you should or shouldn&#039;t be. Nay, I was merely expressing my surprise at being in the presence of a great hero.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; If you say so, my lord. But why are you dressed like that?&lt;br /&gt;
&amp;gt; Are you feeling well, Lord Charlemend? &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Charlemend: Ack, and there I thought I had disguised myself meticulously...&lt;br /&gt;
Charlemend: I suppose I ought to explain.&lt;br /&gt;
Charlemend: You see, I had learned that Ser Vaindreau&#039;s Grace is presently recruiting aides, and came here to present myself for consideration.&lt;br /&gt;
Charlemend: As an aide, I would provide support to the chirurgeons and nurses, such as managing supplies and seeing to the patients&#039; everyday needs.&lt;br /&gt;
Charlemend: While such staff are not fully fledged employees, they are afforded the chance to learn the healer&#039;s craft while earning a living wage. Not that I require such things, mind you.&lt;br /&gt;
Charlemend: ...I recently had occasion to speak with a knight of my house, you see─one who was maimed in the line of duty. And I was made keenly aware that I was not doing enough to provide for those who had given me leal service. By working here, I hope to redress my negligence in some small way.&lt;br /&gt;
Charlemend: But that is not the whole of it, if truth be told.&lt;br /&gt;
Charlemend: &#039;Tis also my hope that my service would set an example for my fellow nobles, many of whom struggle to accept that all Ishgardians are equal in the Fury&#039;s eyes. They cling to the old ways, and look down upon the commonfolk.&lt;br /&gt;
Charlemend: Yet now that I stand here, I find my courage has deserted me. The prospect of undergoing scrutiny is proving to be somewhat daunting, and I can&#039;t bring myself to step through the infirmary doors...&lt;br /&gt;
Charlemend: Forgive me, [Forename], but will you not put in a good word on my behalf to the chief nurse within? Maurilette is her name, and she has charge over recruitment.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Charlemend: With the hero of Ishgard vouching for me, surely I will not be refused!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Maurilette.===&lt;br /&gt;
Maurilette: Greetings and welcome to Ser Vaindreau&#039;s Grace. If I may say so, you appear as hale and whole as they come. I assume you are here to visit a patient?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Maurilette: Oh, you wish to recommend someone as an aide? Coming from a renowned hero, it must be a fine candidate indeed!&lt;br /&gt;
Charlemend:...Ahem. Begging your pardons, but I&#039;m given to understand that the infirmary is presently recruiting aides.&lt;br /&gt;
Maurilette: Why, Lord Charlemend! To what do we owe the honor of your visit? If you wish to make another kind donation, our staff upstairs would be glad to attend you.&lt;br /&gt;
Charlemend:What!? Can every man and his chocobo see through my disguise!?&lt;br /&gt;
Charlemend:&amp;lt;sigh&amp;gt; Never mind... Now, while I&#039;m always pleased to donate, that is not my primary purpose today. I wish to be considered for an aide position.&lt;br /&gt;
Maurilette: An &#039;&#039;aide&#039;&#039; position? Are...are you certain of this, my lord?&lt;br /&gt;
Charlemend: I am. And in this capacity, I bid you think of me not as the Count de Durendaire, but simply another Ishgardian.&lt;br /&gt;
Maurilette: Well, if this is your wish...&lt;br /&gt;
Maurilette: I should mention that there is another applicant ─ an orphan girl by the name of Maelie.&lt;br /&gt;
Maurilette: I believe you are acquainted with her, [Forename]. She is the one who fell from the Vault and was saved by a white dragon.&lt;br /&gt;
Maurilette: Truth to be told, she is too young for the work. But seeing her enthusiasm, I am minded to give her a chance.&lt;br /&gt;
Maurilette: If it isn&#039;t too much trouble, my lor─er...I mean, Charlemend, may I ask you to fetch her from Rolanberry Field? I would speak with the two of you together.&lt;br /&gt;
Charlemend: Of course. I shall go at once.&lt;br /&gt;
Charlemend: You know the girl, yes? If you aren&#039;t otherwise occupied, perhaps you can come along and introduce us.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Maurilette: You should find Maelie at Rolanberry Field. I eagerly await your return.&lt;br /&gt;
Charlemend: Hmmm, could she be the one...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Maelie.===&lt;br /&gt;
Maelie: Oh, it&#039;s you! Who&#039;s the old man? Your friend?&lt;br /&gt;
Charlemend: &#039;&#039;This&#039;&#039; is Maelie? Good gods, that she should be so young...&lt;br /&gt;
Charlemend: Ah, but where are my manners? My name is Charlemend, and I&#039;ve been instructed to bring you to Ser Vaindreau&#039;s Grace. Lady Maurilette wishes to have words with the two of us regarding the aide position.&lt;br /&gt;
Maelie: Really!? Oh, perhaps she&#039;ll let me work at the infirmary after all!&lt;br /&gt;
Maelie: And you want to work there too, do you? Come on, let&#039;s hurry!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Charlemend: Such a lively child...&lt;br /&gt;
Maurilette: There you all are.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Maelie again.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Maelie: I&#039;m here, Maurilette! You wanted to speak with me? About workin&#039; here?&lt;br /&gt;
Maurilette: That&#039;s correct, little one.&lt;br /&gt;
Maurilette: My thanks for fetching her, Charlemend.&lt;br /&gt;
Maurilette: Now then, I requested your presence for no other reason than to ask you a question: why do you wish to work here?&lt;br /&gt;
Maelie: Well, ever since [Forename] and Vidofnir helped me, I&#039;ve wanted to be someone who can help others.&lt;br /&gt;
Maelie: It don&#039;t matter who they are or where they&#039;re from. I want to help &#039;&#039;everyone&#039;&#039;.&lt;br /&gt;
Maurilette: That is a wonderful desire. But know that to work at the infirmary is to be responsible for no less than the lives of others. There will be trying times, but come what may, you cannot forsake your duty.&lt;br /&gt;
Maurilette: For instance, there may be patients who judge you not less, but more harshly, on account of your being a child. But you cannot allow yourself to be discouraged.&lt;br /&gt;
Maurilette: And at a bare minimum, you will be expected to know your letters and numbers, for lives could well depend on it. Do you think you will be equal to the task?&lt;br /&gt;
Maelie: Well, they teach us letters and numbers at the orphanage...but I&#039;m not much good at it.&lt;br /&gt;
Maurilette: And you, Charlemend. I feel obliged to point out that many of our patients are commoners who once served nobles as soldiers.&lt;br /&gt;
Maurilette: When they discover your identity, there are those who may assume the worst of you. That you are, for instance ─ and forgive me my bluntness ─ an eccentric nobleman indulging a whim. They may not speak their minds, but their conduct towards you will be more than telling.&lt;br /&gt;
Maurilette: In the face of such disdain, do you think you will be able to perform your duties?&lt;br /&gt;
Charlemend: I offer my services in the full awareness that some may not take kindly to my presence. Regardless of how I am treated, I am determined to perform my duties to the best of my ability.&lt;br /&gt;
Charlemend: Be that as it may, I confess I do not always know how best to relate to the commonfolk. And I fear it may cause me to struggle to win the patients&#039; trust...&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; You&#039;ve won over foreign merchants. You can win over your own people.&lt;br /&gt;
&amp;gt; It may not be easy, but I have faith in you.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Charlemend: Rest assured none of this deters me from my course. If there is one thing I have learned, it is that &#039;&#039;anyone&#039;&#039; can learn ─ so long as they are willing. And for a blessing, I am in the presence of an ideal teacher.&lt;br /&gt;
Charlemend: If you would be so kind as to teach me about your world, child, I would be glad to tutor you in letters and numbers.&lt;br /&gt;
Charlemend: As individuals, we may have shortcomings, but together we can overcome them to better serve the needs of those in our care.&lt;br /&gt;
Maelie: I&#039;m willin&#039; to learn too, Maurilette! So please, give us a chance!&lt;br /&gt;
Maurilette: Very well, I believe I have heard enough. On behalf of all of us at Ser Vaindreau&#039;s Grace, I welcome the two of you to our crew. Though I have spoken some stern words, know that I will be there to help you on your way.&lt;br /&gt;
Maurilette: Now, without further ado, I shall assign you your first task. Our stores of daily necessities are dwindling, and I would like you to replenish them. As we have no regular supplier at this time, you may procure the items from wherever you deem fit.&lt;br /&gt;
Charlemend: We shall set about it at once. The first step will be to seek out sources for that which we require...&lt;br /&gt;
Charlemend: ...Yet why procure from just anyone when we already have an eminently capable artisan among us?&lt;br /&gt;
Charlemend: [Forename], your skills are known far and wide. We would be most assured were you to consent to being our supplier.&lt;br /&gt;
Maurilette: Wonderful. With you providing them, we can look forward to necessities of the highest quality.&lt;br /&gt;
&amp;gt; If Ishgardian Restoration Main Quests is incomplete.&lt;br /&gt;
Maurilette: On that subject, are you perchance familiar with the House of Splendors? The consortium has recently come to Ishgard, and operates a stall just outside the infirmary.&lt;br /&gt;
&amp;gt; If Ishgardian Restoration Main Quests is complete.&lt;br /&gt;
Maurilette: On that subject, are you perchance familiar with the House of Splendors? The consortium contributes to welfare projects in our nation, and operates a stall just outside the infirmary.&lt;br /&gt;
---&lt;br /&gt;
Maurilette: Should you require materials for your work, you would do well to seek them out.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Maurilette: May I say how I truly appreciate your helping Charlemend and Maelie.&lt;br /&gt;
Maurilette: Although they do not want for motivation, your presence instills them with confidence as they undertake their duties.&lt;br /&gt;
Maelie: Maurilette put her faith in me. I won&#039;t let her down!&amp;lt;br&amp;gt;...Oh, and look─I got a uniform!&lt;br /&gt;
====Level 1 Custom Deliveries====&lt;br /&gt;
Charlemend: Lest you forget, [Forename], our task is to replenish the infirmary&#039;s stores of daily necessities—dining utensils, bedding, and the like. We thank you for your kind assistance.&#039;&#039;&#039;&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hallo_Halatali&amp;diff=1272775</id>
		<title>Hallo Halatali</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hallo_Halatali&amp;diff=1272775"/>
		<updated>2026-03-29T18:47:25Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Hallo Halatali&lt;br /&gt;
| description = [[Nedrick Ironheart|Nedrick]] of [[the Scions of the Seventh Dawn]] has some useful information he wishes to share.&lt;br /&gt;
| image = Hallo Halatali.png&lt;br /&gt;
| quest-giver = Nedrick Ironheart&lt;br /&gt;
| related-npcs = Fafajoni&lt;br /&gt;
| location = Western Thanalan&lt;br /&gt;
| location-x = 12.0&lt;br /&gt;
| location-y = 14.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ul&#039;dahn Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 20&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = [[Dressed to Deceive]]&lt;br /&gt;
| exp = 1740&lt;br /&gt;
| gil = 258&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Iron Gauntlets&lt;br /&gt;
| reward-opt2 = 1 Goatskin Armguards&lt;br /&gt;
| reward-opt3 = 1 Cotton Dress Gloves&lt;br /&gt;
| reward-opt4 = 4 Allagan Bronze Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = dg Halatali&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = This Time&#039;s for Fun&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = ed7fc8db1b0&lt;br /&gt;
| id-gt = 66233&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is the first optional {{i|dungeon}}.&lt;br /&gt;
&lt;br /&gt;
These extra dungeons are very helpful for leveling up secondary [[class]]es and [[job]]s, and they are also an excellent source of gear. The side stories and lore are often worthwhile as well.&lt;br /&gt;
&lt;br /&gt;
The dungeon is a &#039;&#039;mandatory&#039;&#039; part of the [[Grand Company]] leveling process: Mobs in this dungeon are required to complete rank 1 of the G.C. hunting log, which is a requirement to rise to the second rank of a G.C. (Higher ranks of G.C.s are prequisites for other game features, e.g. [[Player Housing]] or [[Adventurer Squadrons]], the ancient precursor of the more modern Duty Support system.)&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Fafajoni]] at [[Halatali]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Nedrick Ironheart|Nedrick]] of [[the Scions of the Seventh Dawn]] has some useful information he wishes to share.&lt;br /&gt;
&lt;br /&gt;
* Nedrick has told you of a training ground in [[eastern Thanalan]] known as [[Halatali]]. Find its entrance, and there speak with one Flame Private [[Fafajoni]].&lt;br /&gt;
&lt;br /&gt;
* You have learned from Nedrick and Fafajoni that dangerous beasts reside within the abandoned corridors of Halatali. With some reluctance, the flame private has granted you leave to use the former training grounds as you see fit.&lt;br /&gt;
** ※Halatali can be accessed via the [[Duty Finder]].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Nedrick Ironheart: Hail there, adventurer. I&#039;m Nedrick Ironheart, an explorer by trade and a Scion by allegiance. And &#039;&#039;you&#039;&#039;, my friend, look to me an adventurer in need of a challenge. I happen to know just the place that will offer it to you.&lt;br /&gt;
Nedrick Ironheart: Tucked away in a corner of eastern Thanalan lies Halatali, and it is there that you will find all the excitement you crave. The place boasts a storied history. It was built some one hundred years past as a training ground for gladiators.&lt;br /&gt;
Nedrick Ironheart: The Calamity laid ruin to it, though, as it did to most things. Now, Halatali is a shadow of its former self. But in the dark of that shadow lurk wild beasts, both bloodthirsty and beyond count. For one such as yourself, I daresay there is no place finer than Halatali to test your skill and refine your technique.&lt;br /&gt;
Nedrick Ironheart: Indeed, I&#039;ve taken the liberty of passing your name along to the Flames who oversee the place. Should you visit, speak with one Fafajoni near the entryway.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Fafajoni at Halatali===&lt;br /&gt;
Fafajoni: If it is the halls of Halatali you seek, you need seek no further.&lt;br /&gt;
Fafajoni: Permit me to tell you something of this place. The name comes from an ancient tongue, Halatali meaning &amp;quot;the land of many shadows.&amp;quot; It was here that our distant ancestors first settled, and—&amp;lt;br&amp;gt;Bah, you have not come all this way for a lesson in history.&lt;br /&gt;
Fafajoni: Shhh, listen. Do you not hear the howls and growls? Do you not feel how they shake the very earth beneath you?&lt;br /&gt;
Fafajoni: Those sounds are the work of no wind, my friend, nor that rumbling the doing of any shadows. Those are the calls of Halatali, for now the beasts once kept for the Coliseum lurk here.&lt;br /&gt;
Fafajoni: And these are no gentle beasts broken by the hand of man. No, there are those within that even the might of the Immortal Flames cannot tame.&lt;br /&gt;
Fafajoni: From the look of you, you must be [Forename]. Aye, I received word from Nedrick that you might be along. By his recommendation, I grant you leave to enter freely. I only pray you are able to find your way out.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=YMTXm_JWqto}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=My_Feisty_Little_Chocobo&amp;diff=1272653</id>
		<title>My Feisty Little Chocobo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=My_Feisty_Little_Chocobo&amp;diff=1272653"/>
		<updated>2026-03-29T13:29:21Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Docette]] appears to have caught scent of something.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Docette&lt;br /&gt;
| related-npcs = Luquelot&lt;br /&gt;
| location = South Shroud&lt;br /&gt;
| location-x = 17.0&lt;br /&gt;
| location-y = 28.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| level = 30&lt;br /&gt;
| req-items = 1 Fresh Gysahl Greens&lt;br /&gt;
| exp = 3120&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ot Companions, ot Chocobo Saddlebag&lt;br /&gt;
| prev-quest = My Little Chocobo (Maelstrom), My Little Chocobo (Twin Adder), My Little Chocobo (Immortal Flames)&lt;br /&gt;
| next-quest = Bird in Hand&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = d0c8145f2d1&lt;br /&gt;
| id-gt = 66698&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Gridanian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Luquelot]] at [[Bentbranch Meadows]].&lt;br /&gt;
*Obtain a [[Fresh Gysahl Greens|fresh bunch of gysahl greens]].&lt;br /&gt;
*Deliver gysahl greens to Luquelot.&lt;br /&gt;
*Dispatch [[Brood Ziz|brood ziz]] with your [[companion]]. 0/3&lt;br /&gt;
*Report to Luquelot.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Docette]] appears to have caught scent of something.&lt;br /&gt;
&lt;br /&gt;
* Having correctly guessed that you have your own chocobo, Docette suggests that you seek the counsel of Luquelot on how to attain even greater affinity with your trusty steed. Take yourself to Bentbranch Meadows and speak with the Ishgardian native.&lt;br /&gt;
&lt;br /&gt;
* Satisfied that you will not mistreat your bird, Luquelot agrees to help you train it in the ways of combat. To begin, he bids you bring him a fresh bunch of gysahl greens from the nearby field.&lt;br /&gt;
&lt;br /&gt;
* You have picked a fresh bunch of gysahl greens. Deliver it to Luquelot.&lt;br /&gt;
&lt;br /&gt;
* Luquelot explains to you the basics of fighting with your chocobo at your side. To put theory into practice, he bids you make your way to Sorrel Haven, and there put down three brood ziz with the aid of your feathered companion.&lt;br /&gt;
&lt;br /&gt;
* You have dispatched three brood ziz. Report your success to Luquelot.&lt;br /&gt;
&lt;br /&gt;
* There are numerous ways in which you and your companion can complement each other in battle. Experiment, and find the approach that serves you best.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Docette: &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; The unmistakable smell of chocobo clings to you, adventurer. Would I be correct in assuming that you have your own trusty steed?&lt;br /&gt;
Docette: Aye, I thought so. Now tell me, is your bird battle-trained? If not, you might consider seeking the advice of Luquelot, over at Bentbranch Meadows.&lt;br /&gt;
Docette: The Ishgardian native is something of a prodigy in all matters concerning our fine feathered friends. He should be able to help you attain greater affinity with your bird.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Luquelot at Bentbranch Meadows===&lt;br /&gt;
Luquelot: Greetings, adventurer. Is there something you need?&lt;br /&gt;
Luquelot: You wish to have your chocobo trained in combat? This is no small request you make. Riding your bird is one thing; asking it to take hurts in your name is quite another. I will help train your chocobo, but on the promise that you will never unduly expose it to danger. Do I have your word?&lt;br /&gt;
Luquelot: ...Very well. To begin, we will need a bunch of gysahl greens. You have my leave to pick one from the fields yonder. Return here when you have it.&lt;br /&gt;
&lt;br /&gt;
===Obtain a fresh bunch of gysahl greens===&lt;br /&gt;
===Deliver gysahl greens to Luquelot===&lt;br /&gt;
Luquelot: Have you acquired the greens?&lt;br /&gt;
&lt;br /&gt;
:[[File:Fresh_gysahl_greens_icon1.png|50x50px]] &#039;&#039;Hand over the gysahl greens&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Luquelot: Superb. Then we shall get straight to it. Doubtless you already know this, but chocobos are highly fond of gysahl greens. They love the leafy vegetable so much, in fact, that they will completely forget their fears in the face of danger.&lt;br /&gt;
Luquelot: Thus, by feeding your bird the greens, you can prevail upon it to fight beside you. And then, once called, it will be up to you to direct its actions as you see fit.&lt;br /&gt;
Luquelot: You will find that your chocobo innately responds to a number of general commands. Give your bird an order, and it will act accordingly, and to the best of its ability. This simple-yet-effective methodology was developed by the Fortemps family, one of the foremost houses in Ishgard.&lt;br /&gt;
Luquelot: ...And that concludes your lesson. Of course, it is not enough to merely hear about a practice; one must venture forth and attempt it oneself!&lt;br /&gt;
Luquelot: Summon your chocobo with a bunch of gysahl greens, and together make your way to Sorrel Haven. The brood ziz that prowl the area ought to be a suitable challenge for you and your companion. Put down three of them and return here.&lt;br /&gt;
Luquelot: And lastly, by way of advice, I would recommend you keep an ample supply of gysahl greens on your person at all times. Our resident vendor will be able to provide you with as much as you can carry.&lt;br /&gt;
&lt;br /&gt;
===Dispatch brood ziz with your companion===&lt;br /&gt;
&#039;&#039;You summon your chocobo with the gysahl greens and slay 3 Brood Ziz with him at your side.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Report to Luquelot===&lt;br /&gt;
Luquelot: So you have successfully negotiated your first few battles with your chocobo? Well done.&lt;br /&gt;
Luquelot: Tell me, how did it feel? Was it not supremely reassuring, fighting with your feathered companion?&lt;br /&gt;
Luquelot: Your chocobo can make up for your shortcomings, or build upon your strengths. Indeed, there are countless ways the two of you might complement one another. Through some experimentation, you will come to find the approach that serves you best.&lt;br /&gt;
Luquelot: Ah, before I forget, I have one last parting gift: a saddlebag for your chocobo. Carrying gysahl greens about can be quite cumbersome, after all, and there should be sufficient room for your personal belongings should the need arise. I pray it serves you well on your travels.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=uWqT5u3YfxU}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Caf%C3%A9_at_the_End_of_the_Universe&amp;diff=1272385</id>
		<title>The Café at the End of the Universe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Caf%C3%A9_at_the_End_of_the_Universe&amp;diff=1272385"/>
		<updated>2026-03-29T02:25:16Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Café at the End of the Universe&lt;br /&gt;
| image = the cafe at the end of the universe.png&lt;br /&gt;
| description = [[Last Dregs]] managers [[Jammingway]] and [[N-7000]] have much to tell you...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| quest-giver = Jammingway&lt;br /&gt;
| related-npcs = Defiant Fighter; M-101; N-2174; N-7000; Proud Citizen; Stigma-4&lt;br /&gt;
| location = Ultima Thule &lt;br /&gt;
| location-x = 25.4&lt;br /&gt;
| location-y = 26.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Omicron Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Omicron Quests&lt;br /&gt;
| journal-genre = Omicron Main Quests&lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = 3 Wild Liverwort, 3 Prime Alien Onion, 1 Soggy Alien Kelp&lt;br /&gt;
| requirements = [[Disciple of the Land]]&lt;br /&gt;
| exp = 2244000&lt;br /&gt;
| gil = 1415&lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| unlocks = ot Omicron Daily Quests, r3 Omicron, ach Voices of a Distant Server I‎ &lt;br /&gt;
| prev-quest = Where No Loporrit Has Gone Before&lt;br /&gt;
| next-quest = Longing So for All the Fish&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.25&lt;br /&gt;
| id-edb = c1c907e4271&lt;br /&gt;
| id-gt = 70137&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[N-7000]].&lt;br /&gt;
*Traverse the portal to the newborn star.&lt;br /&gt;
*Speak with [[Jammingway]].&lt;br /&gt;
**{{MIN}} Mine [[Wild Liverwort|wild liverwort]] near [[Reah Tahra]]. 0/3&lt;br /&gt;
**{{BTN}} Gather [[Prime Alien Onion|prime alien onion]] near Reah Tahra. 0/3&lt;br /&gt;
**{{FSH}} Catch a [[Soggy Alien Kelp|soggy alien kelp]] at [[Fishing Log: The Wellspring of Regret|the wellspring of regret]]. 0/1&lt;br /&gt;
*Deliver the [requested item] to N-7000.&lt;br /&gt;
*Speak with N-7000.&lt;br /&gt;
*Speak with N-7000 in [[Elysion]].&lt;br /&gt;
*Speak with N-7000 in [[A-4 Research]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Last Dregs managers Jammingway and N-7000 have much to tell you...&lt;br /&gt;
** ※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* You speak to Jammingway, who has good news, bad news, and news of an as-yet-undetermined nature. The good news is that Stigma-4 has managed to fully reconstruct members of the Karellian civilization based on data obtained from the Dead Ends; the bad news is that it chose two Karellians of opposing factions, who are now poised to kill each other before they have even had their coffee. After some cajoling, Jammingway manages to corral them to a table─but there is no time to solve their civilization-ending disagreement just yet. First, you must investigate a new star that mysteriously appeared in the expanse of Ultima Thule in recent days, and see if it poses a threat to the continued operation of the Last Dregs.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Prompted by N-7000, you proceed to Base Omicron, where Stigma-4 has helpfully established a facility from which the newborn star might be studied. This station─designated A-4 Research─will enable you to journey to the star itself via teleportation processes that remain beyond your understanding.&lt;br /&gt;
&lt;br /&gt;
* Though N-7000 is able to complete a quick scan of the new star and determine that it is, indeed, entirely unknown and yet untouched, your exploration is soon interrupted by an emergency transmission from Stigma-4. Tensions have erupted at the Last Dregs over the serving of food unsuitable to Karellian tastes, and manager intervention is required. Jammingway is uncertain of what cuisine might be more palatable, but as they nevertheless ponder a future in which café patrons enjoy delicious dishes made with fresh, local ingredients, the area around you is reborn as land ripe for the tilling. Given that the newborn star is entirely composed of dynamis, your allies conclude that in this “Elysion,” pure sentiment can make the impossible, possible.&lt;br /&gt;
&lt;br /&gt;
* In the interest of preventing further unnecessary bloodshed, you return to the Last Dregs, though tensions have cooled somewhat by the time you arrive. With a bit of prompting, the Karellian patrons indicate that they would be willing to consume a salad, and thus are you set upon a quest to find palatable vegetation in this dismal land...&lt;br /&gt;
&lt;br /&gt;
* By some miracle, the salad that the Last Dregs staff manages to assemble with your provided ingredients proves both aesthetically appealing and satisfying to the Karellian palate, going so far as to prompt the erstwhile adversaries to consider how they may benefit from compromise. At Jammingway&#039;s bold suggestion, the pair both agree to set down their weapons and take up the hoe in service of a better future.&lt;br /&gt;
&lt;br /&gt;
* You return to Elysion on the heels of the Karellians to find that their optimism has created a blooming garden for them to tend, and even reconstituted others of their kind. With all manner of flora abounding, there is hope that peace and unlimited salad will reign eternal in this place.&lt;br /&gt;
&lt;br /&gt;
* At your inquiry, Omicron N-7000 indicates that it is similarly pleased with the impact that the Karellians have had on Elysion. In light of the data provided by recent experience, it asks that you join it in A-4 Research to discuss the future of the Last Dregs.&lt;br /&gt;
&lt;br /&gt;
* In A-4 Research, Omicron N-7000 runs a series of mental simulations of the future of the café. It and Jammingway conclude that with the help from the life-forms of civilizations past and a great deal of dynamis, the Last Dregs&#039; potential to please its patrons and bring joy to the sea of stars is endless.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Jammingway: Welcome [Forename], to the Last Dregs!&lt;br /&gt;
Jammingway: At long last, we&#039;re open for business! And that&#039;s not all...&lt;br /&gt;
N-7000&amp;amp;#160;: This unit recommends you allow the squeaky life-form to elaborate. Please be advised that this recommendation does not extend to other conversations.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jammingway: For one thing, we&#039;ve cleaned the place up since your last visit. That counter is clean enough to eat off of!&lt;br /&gt;
Jammingway: We&#039;ve also recruited additional Omicrons to our cause. They have absolutely naught better to do, and are thus stationed here at all hours.&lt;br /&gt;
Jammingway: I fear their lack of customer-service experience may prove an issue, however, so I think it best that our first patrons be similar to the people of Etheirys. You lot have been awfully understanding of our slipups with the moon...&lt;br /&gt;
N-7000&amp;amp;#160;: To fulfill that objective, this unit has taken the liberty of ordering the replication of passably intelligent life-forms based on data recovered from the Dead Ends. These life-forms now exist as tangible simulations, much like this unit itself, allowing them to enjoy café services.&lt;br /&gt;
N-7000&amp;amp;#160;: If you orient your ocular orbs to my right, you will find Patron-001 and Patron-002, of the Karellian people...&lt;br /&gt;
Proud Citizen: Prepare to die, traitor. I shall now obliterate your hideous helm, and your belligerent brain with it!&lt;br /&gt;
Proud Citizen: Ideological alignment with the Global Community is the only way to restore peace─that, and the utter annihilation of our enemies!&lt;br /&gt;
Defiant Fighter: You would say that, mongrel. You have long since ceased to see beyond the leash around your neck. Or perhaps it&#039;s that tasteless headwear that&#039;s cutting off oxygen to your brain.&lt;br /&gt;
Defiant Fighter: You and your masters know naught of righteousness. The peace you offer is but apathy─self-determination subjugated to the pull of the yoke. Pray that you at last know freedom in death!&lt;br /&gt;
Jammingway: ...As you can see, it&#039;s not going as well as we had hoped.&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; The data indicates that while the Karellians prospered materially under the Global Community, the antiestablishment Freedom Fighters fought back against its oppressive social conditions, leading to total annihilation of both civilization and star.&lt;br /&gt;
Jammingway: Um...excuse me! It seems like both of you want the same thing─to put an end to this conflict and live happily ever after.&lt;br /&gt;
Jammingway: ...Also to murder each other, but that didn&#039;t turn out so well for you last time. How about you take a seat and talk this over?&lt;br /&gt;
Jammingway: I suppose this will have to do for the time being.&lt;br /&gt;
Jammingway: For, you see, I have something even more important to show you. With me!&lt;br /&gt;
Jammingway: Can you see it? Here, at the end of the universe, a new star has been born!&lt;br /&gt;
N-7000&amp;amp;#160;: Furthermore, readings confirm that this unidentified star is composed of dynamis.&lt;br /&gt;
Jammingway: With the Endsinger gone, Ultima Thule should no longer be doomed to despair. Yet what kind of star─what civilization!─could have arisen out of the dynamis of this place, I shudder to think.&lt;br /&gt;
N-7000&amp;amp;#160;: That is precisely why this unit recommends eliminating potential threats immediately. The looming specter of a hostile civilization is not conducive to carrying out current orders to “Live.”&lt;br /&gt;
Jammingway: Have you learned nothing from the Karellians!? We cannot simply go about annihilating everybody who looks at us askance. Besides, it would be a shame to waste any potential resources the star has to offer─it&#039;s not as if we&#039;re rolling in tea leaves out here.&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; This unit finds the eminently killable life-form&#039;s outlook to be intolerably naive.&lt;br /&gt;
Jammingway: I&#039;ll show you “eminently killable,” you...weird-looking fork!&lt;br /&gt;
Jammingway: Ahem. Anyway, I propose that─with your help, [Forename]─we first investigate this newborn star. There will be plenty of time for annihilating later, should such measures be called for.&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; If &#039;&#039;both&#039;&#039; eminently killable life-forms insist, you may access the research portal from Base Omicron. This unit will accompany you for your own safety.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Proud Citizen: Does this place even have a menu?&lt;br /&gt;
Defiant Fighter: Hmph. Hot beverages are but an opiate to the masses.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Of all these brilliant machine-building machines...why did we get stuck with the rude one?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: Beyond this portal you will find a research area constructed for the purposes of collecting data on the new star. You may proceed─with caution─to the star from there.&lt;br /&gt;
Jammingway: Color me impressed! By Stigma-4, that is. It&#039;s the one that made all of this. Now, look sharp, Forky!&lt;br /&gt;
&lt;br /&gt;
===Traverse the portal to the newborn star.===&lt;br /&gt;
-optional start&lt;br /&gt;
N-7000&amp;amp;#160;: This unit has already given the order to increase the instruments and materiel available in A-4 Research. Potential enemies will not find Base Omicron unprepared.&lt;br /&gt;
Jammingway: Apparently, if we wish hard enough, this will teleport us all the way to the new star. How hard is “hard enough”?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: Portal to the New Star: FTL travel initialized. Calibrating coordinates...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jammingway: If Ultima Thule is governed by sentiment...does that mean this huge thing came straight from someone&#039;s heart?&lt;br /&gt;
N-7000&amp;amp;#160;: Initializing scan of planet&#039;s surface and core...&lt;br /&gt;
N-7000&amp;amp;#160;: Environmental scans inconsistent with data from previously recorded planets. No signs of civilization detected. This unit can only assume that the star is entirely new.&lt;br /&gt;
Jammingway: Unlike anything seen before?&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Emergency alert from the Last Dregs.&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;beep&amp;gt; &amp;lt;boop&amp;gt; &amp;lt;boop&amp;gt; &amp;lt;beep&amp;gt;...&amp;lt;BWAAAAAA&amp;gt;&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;thunk&amp;gt; Ahem. This unit will now transmit directly from Stigma-4.&lt;br /&gt;
Stigma-4: Emergency alert: Customers designated “Patron-001” and “Patron-002” resisting delivery of sustenance. Weapons have been drawn. Please advise.&lt;br /&gt;
Jammingway: &amp;quot;Resisting“? What in the world did you serve them?&lt;br /&gt;
Stigma-4: As proposed by the flea-ridden manager, staff first attempted to provide patrons with locally rendered carrots. These were rejected as “not food.”&lt;br /&gt;
Stigma-4: Gordhona oil and Omicron grease were also rejected, despite databases indicating that these substances fulfill 95% of the criteria for designation as “food.” Words unsuitable for transmission also issued forth from patrons at this time.&lt;br /&gt;
Stigma-4: The torrent of verbal abuse activated the Gordhona guardian&#039;s moderation filters, causing it to set weapons systems to “purge.” All remaining units have withdrawn behind available cover.&lt;br /&gt;
Stigma-4: Projections indicate a 99.9783% chance of failure should further arbitration be attempted by current staff. Management support requested.&lt;br /&gt;
Jammingway: I sort of...expected this...&lt;br /&gt;
Jammingway: After all, artificial carrots just aren&#039;t right! Where&#039;s the fresh-and-juicy crunch? Where&#039;s the slight aftertaste of dirt!?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Have you ever tried any other food?&lt;br /&gt;
&amp;gt; This may sound far-fetched, but perhaps they don&#039;t &#039;&#039;like&#039;&#039; carrots.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Jammingway: I don&#039;t know why anyone would bother putting other things in their mouth when there are perfectly good carrots lying about, but very well. I suppose we&#039;ll need to concoct some sort of nutritious admixture?&lt;br /&gt;
N-7000&amp;amp;#160;: Data indicates that cultivation prospects in Ultima Thule are abysmal. To manufacture ingredients would require a dedicated production plant.&lt;br /&gt;
Jammingway: Given the fate of our aforementioned carrots, that simply will not do. But what of this new star? Could it not be used to cultivate the fresh culinary ingredients we need?&lt;br /&gt;
Jammingway: Ah, I can see it now... Our customers&#039; contentment upon tasting the most delicious and nutritious cuisine they&#039;ve ever had! The sight should delight me as much as one hundred carrots of happiness, at least.&lt;br /&gt;
Jammingway: Goodness me!&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Scanning soil... Acidity, moisture content, and temperature within acceptable parameters.&lt;br /&gt;
Jammingway: And it&#039;s soft under my paws, as if it&#039;s simply begging for cultivation.&lt;br /&gt;
N-7000&amp;amp;#160;: Indeed, analysis indicates that 56.2% of cultivars registered to database during prior conflicts with organic civilizations would be suited to this environment.&lt;br /&gt;
Jammingway: Did this star...grant my wish?&lt;br /&gt;
Jammingway: I suppose, given the nature of this place, it&#039;s not unreasonable to believe that residual energies from Meteion&#039;s nest could have coalesced into a new star─nor that said star would be as susceptible to emotion as the rest of the dynamis around here.&lt;br /&gt;
N-7000&amp;amp;#160;: This theory is excessively convenient, but the data does not contradict it.&lt;br /&gt;
Jammingway: Your ability to insult me even when we&#039;re in agreement never ceases to amaze. Fortunately for you, I have better things to do than bicker with a bucket of bolts right now.&lt;br /&gt;
Jammingway: O magicks of creation, feel the craving deep within my soul, and grant me endless carrots!&lt;br /&gt;
N-7000&amp;amp;#160;: ...Perhaps gluttony does not qualify as an emotion.&lt;br /&gt;
Jammingway: Bugger... Yet my hopes for the café do, apparently.&lt;br /&gt;
Jammingway: Unlike my─however sincere─visions of carrots specifically, that intangible hope for a potential future took form as tillable earth. In which case, perhaps the joy of as-yet-unrealized possibility is the key to success here.&lt;br /&gt;
Jammingway: Thus shall we call it...&lt;br /&gt;
Jammingway: “Elysion”! A joyful land where our hopes may come to rest.&lt;br /&gt;
N-7000&amp;amp;#160;: The mythology at work here remains alien to this unit, but the overexcited organism&#039;s speculation has merit. Dynamis has been demonstrated to make the impossible possible.&lt;br /&gt;
N-7000&amp;amp;#160;: However, the data also shows that it lends itself as easily to ill as to good. If the beings of Ultima Thule succumb to despair once more, the consequences will be dire─this unit does not even need to run the calculations to be sure.&lt;br /&gt;
Jammingway: Oh, boil my carrots! I forgot all about the customers. We must attend to them with all haste, lest they warp the nature of the star!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Jammingway.===&lt;br /&gt;
-optional start&lt;br /&gt;
Gordhona Guardian: Propriety threshold exceeded. Rude intruders will be eliminated...&lt;br /&gt;
Stigma-4: Café operations efficiency below 13%. Unfortunate circumstances detected. Reviewing customer service manual...&lt;br /&gt;
Defiant Fighter: Do I look like a Peacekeeper to you!? That metallic taste will haunt me till the day I die...&lt;br /&gt;
Proud Citizen: Euuurgh! This is what I get for breaking bread with the Freedom Fighters. My mouth is so oily...&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; This unit must admit that its projections were insufficient for having failed to anticipate this outcome.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jammingway: Please, if you would just sit down for a nice, calming cup of tea...&lt;br /&gt;
Defiant Fighter: As if I would fall for your ruse a second time! That “food” you served us made me long for the days of chewing a boot in the trenches.&lt;br /&gt;
Proud Citizen: Deeply though it pains me, I must agree. That was the least palatable vegetable I have ever eaten, wartime or no. If I die, my blood is on your hands...&lt;br /&gt;
Jammingway: Heavens, we can&#039;t have that! We wish only to satisfy our customers─to bring them joy so that they may never again fall to despair.&lt;br /&gt;
Jammingway: What dishes would bring you joy, if I might ask?&lt;br /&gt;
Defiant Fighter: Everything we typically eat, from beans to beef, is manufactured according to specifications that I could not begin to guess at─but I would take anything even approaching normal at this point. Perhaps a salad to cleanse the palate of that horrid oil...&lt;br /&gt;
Proud Citizen: ...As long as there are none of those genetically modified logs in it this time.&lt;br /&gt;
Jammingway: I see! Two salads with completely organic ingredients, coming right up!&lt;br /&gt;
N-7000&amp;amp;#160;: How soon your paltry grey matter forgets─there is a dearth of produce in this corner of the universe. Even on the new star, seeds will require time to grow.&lt;br /&gt;
Jammingway: Oh, but surely [Forename] can do something about that!&lt;br /&gt;
Jammingway: You are a {{alternatives|miner|botanist|fisher}}, are you not? Surely there must be some manner of edible flora around here, inconspicuous though it may be.&lt;br /&gt;
Jammingway: And I daresay local ingredients are something of a conversation starter, so that could be the next step toward our patrons resolving their, er...differences. Wouldn&#039;t that be lovely?&lt;br /&gt;
Jammingway: You need only relax and wait. We&#039;ll serve you a delicious dinner yet!&lt;br /&gt;
N-7000&amp;amp;#160;: Reluctantly reviewing natural resource database... &amp;lt;ping&amp;gt; Promising nodes located.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; {{MIN}}&lt;br /&gt;
N-7000&amp;amp;#160;: Liverworts growing upon stone formations in the Reah Tahra area show acceptable nutrient composition. Based on recent analysis of customer culinary preferences, you may wish to aim for a high wort-to-rock ratio.&lt;br /&gt;
&amp;gt; {{BTN}}&lt;br /&gt;
N-7000&amp;amp;#160;: Onions growing in the Reah Tahra area show acceptable nutrient composition. Database indicates they may also provide desired “flavor” to the impending salad.&lt;br /&gt;
&amp;gt; {{FSH}}&lt;br /&gt;
N-7000&amp;amp;#160;: Flora found in the wellspring of regret has been rated by other organic life-forms as “edible,” and shows acceptable nutrient composition.&lt;br /&gt;
N-7000&amp;amp;#160;: You may wish to purchase gold salmon roe from Omicron N-0598 in A-4 Research for this mission and similar endeavors in Ultima Thule. All proceeds go to Omicron enhancement initiatives.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Jammingway: While you do that, we&#039;ll see if we can&#039;t scrounge up a few more ingredients from our stores.&lt;br /&gt;
Jammingway: Though I still cannot imagine why one would prefer other foodstuffs to carrots, I must admit that I find this culinary experimentation rather invigorating!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Deliver the requested item to N-7000.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Weeds are a vegetable, correct?&lt;br /&gt;
Proud Citizen: Are you planning to feed us those ashen plants over there? Never been fond of ash in my mouth, though I suppose there might be a certain nostalgia to it now...&lt;br /&gt;
Defiant Fighter: I struggle to understand why you have ushered us back into existence in this fashion. The wheel of time does not turn in reverse...&lt;br /&gt;
Stigma-4: Order history full. Allocating additional storage space... &amp;lt;beep&amp;gt; Query: Why do organic life-forms consume so much salad?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: The return of allied life-form [Forename] is most welcome. This unit can only hope that the other organic life-forms will now cease their whining.&lt;br /&gt;
====Hand over item====&lt;br /&gt;
N-7000&amp;amp;#160;: Quality and quantity of provided ingredients exceed expected parameters.&lt;br /&gt;
Jammingway: Yours, maybe. I knew [Forename] would go above and beyond! Now to put these greens to the test...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Proud Citizen: Needless to say, I fear for my life. But now that you&#039;ve gone to so much trouble, I suppose we should try it...&lt;br /&gt;
Defiant Fighter: An astoundingly robust spectrum of flavor and texture...&lt;br /&gt;
Defiant Fighter: I was unaware that food could possess such pleasant complexity. Mass-produced dishes pale in comparison!&lt;br /&gt;
Proud Citizen: Watch your tongue! The Global Community solved world hunger through automation, you know. You lot would have scurvy thrice over without it.&lt;br /&gt;
Proud Citizen: Still, I must admit that the flavor is unique. Though we replicated a wide variety of cultivars in our factories, just as many were consigned to history. I see now what a loss that was...&lt;br /&gt;
Defiant Fighter: There is an appeal to having the freedom to choose what you eat, is there not? Though I recognize the validity of your “world hunger” argument...&lt;br /&gt;
Defiant Fighter: Perhaps there is room for both perspectives at this table. As this peculiar waiter observed, our haste to elevate one at the expense of others has not served us well in the past.&lt;br /&gt;
Proud Citizen: Odd words to hear from a Freedom Fighter. But not wrong...&lt;br /&gt;
Jammingway: That&#039;s the spirit! I&#039;m certain you two have plenty in common, if you&#039;re willing to hear each other out.&lt;br /&gt;
Jammingway: In the meantime, why not help us with the gardening? Release some of that pent-up energy that has you shouting at each other all of the time.&lt;br /&gt;
Jammingway: Think about it─it&#039;s honest, nonviolent work. And the more you grow, the more new flavors you can experience!&lt;br /&gt;
Jammingway: We have a patch of land on a new star that has your names on it! Well, your patron designations, anyway. What do you say?&lt;br /&gt;
Proud Citizen: I cannot claim that I&#039;d be happier on the battlefield. I fought in the name of peace until there was naught left to fight, or to fight for...&lt;br /&gt;
Proud Citizen: There has to be a better way. Maybe in safeguarding life rather than taking it, I&#039;ll find out what that is.&lt;br /&gt;
Defiant Fighter: I hesitate to align my ethos with that of a &#039;&#039;Global Citizen&#039;&#039;... Yet it is true that we now have the freedom to choose a better future.&lt;br /&gt;
Defiant Fighter: Very well. I shall put down my arms, and travel a different path this time around.&lt;br /&gt;
Proud Citizen: Then it&#039;s a truce! Let us plant those vegetables!&lt;br /&gt;
Jammingway: Oooh, I smell hope! It smells like carrots of happiness, if you were wondering. Perhaps Elysion can smell it too...&lt;br /&gt;
N-7000&amp;amp;#160;: Inconclusive and 80% nonsensical. However, possibilities resulting from this unlikely alliance approach the infinite.&lt;br /&gt;
Jammingway: I suppose that means we&#039;ll have to go and see for ourselves! Come along, patrons.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Stigma-4: Logging customer satisfaction levels... Data indicates a consistent increase. Would you like to generate a graph?&lt;br /&gt;
Gordhona Guardian: Café security system active. No applicable intruders detected.&lt;br /&gt;
&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: At the very least, our Karellian friends should be able to cultivate those unusual salad vegetables you found. If they can grow here, they can grow &#039;&#039;anywhere&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: Despite the small yet statistically significant chance of their being greeted by hostiles, the naive life-form has sent Patron-001 and Patron-002 ahead to Elysion. This unit suggests we make haste in confirming what effects, if any, their emotions have wrought on the star.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
System: The Karellians&#039; heartfelt hopes for a peaceful future have taken form as respendent gardens!&lt;br /&gt;
System: Nevertheless, much of the newborn star remains as unto a blank canvas. What other hopes will the power of dynamis bring to life?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000 in Elysion.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: The Karellians seem to be multiplying... I wonder if these ones were pulled from the mire of despair out there, just like our patrons. In any case, we&#039;re going to need more salad!&lt;br /&gt;
Proud Citizen: I don&#039;t know where it came from, but I&#039;m glad for the sudden appearance of that agriformer. It&#039;s a relic of the days before we fully automated food production, but it will make nurturing the plants much easier.&lt;br /&gt;
Defiant Fighter: As I was considering the myriad possibilities we might sow upon this unmarred land, I was filled with a strange sense of...optimism. Next I knew, there were plants all about!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Dynamis-based alterations to the local environment exceed all but the most improbable of projections. Data from prior civilizations indicates that organic customers will be pleased with the vegetation available for consumption.&lt;br /&gt;
N-7000&amp;amp;#160;: This unit proposes a temporary retreat to A-4 Research to discuss future salads, and salad-adjacent matters.&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000 in A-4 Research.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Our efforts have borne fruit more strange and beautiful than I could have possibly imagined!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; All management units are present. This unit will now run multiple cognitive simulations of the Last Dregs&#039; future.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
N-7000&amp;amp;#160;: Analysis complete. Simulations suggest that further consultation with reconstructed life-forms and changes to the nature of Elysion will both be beneficial in increasing future customer satisfaction.&lt;br /&gt;
N-7000&amp;amp;#160;: Overall, friendly interaction appears key to the success of Last Dregs objectives, which are vital to the ongoing mission to “Live.”&lt;br /&gt;
Jammingway: In other words, if we continue to value our patrons, our café will become an ever-greater source of joy!&lt;br /&gt;
N-7000&amp;amp;#160;: This unit would not make such a fanciful projection, but nevertheless agrees with the general trajectory proposed.&lt;br /&gt;
N-7000&amp;amp;#160;: The ongoing assistance of allied life-form [forename] will also be invaluable. Will you continue to act as a management unit?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Count this unit in!&lt;br /&gt;
N-7000&amp;amp;#160;: Your cooperation is appreciated.&lt;br /&gt;
&amp;gt; I swore I&#039;d never go back to retail...&lt;br /&gt;
N-7000&amp;amp;#160;: This unit is asking you nicely. Also, it is technically “food service.”&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Jammingway: Pretty please, [Forename]! I know that with your help, a wonderful future awaits.&lt;br /&gt;
N-7000&amp;amp;#160;: In preparation for the next phase of operations, this unit proposes strategically repositioning matrix Stigma-4 to this location, that it may better assist in coordinating planetary and café objectives. Transmission of orders will commence at your signal.&lt;br /&gt;
Stigma-4: Retrothrusters on cooldown. Initiating matrix installation.&lt;br /&gt;
Jammingway: Speaking of which─we have one more installation to attend to! Hold still, N-7000...&lt;br /&gt;
Jammingway: Perfect! Now I can tell which Omicron the insults will be coming from. It also signifies your role in this operation quite well, does it not?&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Crude...yet effective. This unit will consent to wearing the large-eared life-form&#039;s primitive accessory.&lt;br /&gt;
Jammingway: Now, my loyal crew─to work! The possibilities are infinite, so there&#039;s much to be done.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You have achieved Friendly reputation with the staff and patrons of the Last Dregs.&lt;br /&gt;
System: Omicron tribal quests are now available from Stigma-4 in A-4 Research.&lt;br /&gt;
System: Furthermore, you now have access to a wider selection of wares from Omicron N-0598&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Welcome, welcome, welcome to the Last Dregs! ...Is that too much, do you think?&lt;br /&gt;
N-7000&amp;amp;#160;: Café and Elysion patrol─pardon, &amp;quot;rounds&amp;quot;─complete. This unit is taking its scheduled break.&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Learn_to_Love&amp;diff=1272065</id>
		<title>Learn to Love</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Learn_to_Love&amp;diff=1272065"/>
		<updated>2026-03-29T00:12:39Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Learn to Love&lt;br /&gt;
| description = The inquisitive Omicron is eager to understand a certain phenomenon.&lt;br /&gt;
| image = Combat Evolved .png&lt;br /&gt;
| quest-giver = Inquisitive Omicron&lt;br /&gt;
| related-npcs = My Beloved (NPC)&lt;br /&gt;
| location = Ultima Thule&lt;br /&gt;
| location-x = 31.7&lt;br /&gt;
| location-y = 27.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ultima Thule Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Vic┨οry ̈ ̈ ̈╳&amp;amp;comma; │̆││ε Lost&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements =&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 855&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69891&lt;br /&gt;
| id-edb = 3d6324250c3&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Wait at the designated location.&lt;br /&gt;
* Search for [[My Beloved|my beloved]]&#039;s remains. 0/2&lt;br /&gt;
* Deliver [[My Beloved (Key Item)|my beloved]]&#039;s remains to the [[inquisitive Omicron]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The inquisitive Omicron is eager to understand a certain phenomenon.&lt;br /&gt;
&lt;br /&gt;
*You are asked to help the inquisitive Omicron with an experiment to see how loved ones can positively impact one&#039;s capabilities in combat. As this opportunity is too good to pass up, you patiently await its return with its “consort” of choice.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*When the inquisitive Omicron returns, the two of you quickly decide that the most attainable means by which to give it a special relationship with its consort is to bequeath said consort with the pet name “my beloved.” All too eager to press on with its research, however, your Omicron friend immediately sends its pseudo-partner away to self-destruct so that it may measure what possible enhancements have resulted from their bond.&lt;br /&gt;
&lt;br /&gt;
*At the inquisitive Omicron&#039;s request, you collect the forlorn remains of my beloved for analysis. For just a moment, perched at the edge of the universe, you stop to wonder what the hells you are doing with your life.&lt;br /&gt;
&lt;br /&gt;
*Back at Base Omicron, your largely unruffled partner in crime ponders continuing its work by creating its own “family.” Perhaps someday it will come to truly understand the concepts it is investigating...or perhaps not.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Inquisitive Omicron: Assistance requested. This unit has observed a curious phenomenon in which certain members of enemy factions have exhibited a marked increase in their combat capabilities.&lt;br /&gt;
Inquisitive Omicron: Analysis suggests that said members share unique, intraspecific bonds with others in their faction. These individuals were conferred titles such as “consort” and “family.”&lt;br /&gt;
Inquisitive Omicron: This unit detected no difference in physiology that would provide notable advantages in combat, yet the presence of intraspecific bonds alone led to an increase in performance. Records indicate that one member of a bond-group exhibits this exponential improvement when others are eliminated.&lt;br /&gt;
Inquisitive Omicron: Potential benefits of such augmentation are projected to be immense. Thus, this unit&#039;s query─are you familiar with the aforementioned phenomenon?&lt;br /&gt;
Inquisitive Omicron: &amp;lt;whirr&amp;gt; This is fortunate, as this unit has constructed a “consort” for research purposes. You are asked to delineate the method by which this unit might form an intraspecific bond with said consort.&lt;br /&gt;
Inquisitive Omicron: Requesting standby at present coordinates. Initiating consort retrieval...&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Wait at the designated location.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Inquisitive Omicron: Activating introduction... This unit presents the aforementioned consort. At present, its capabilites are comparable to subordinate patrol units. How should we proceed?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; You could give it a pet name.&lt;br /&gt;
Inquisitive Omicron: Scanning identification database... &amp;lt;whirr&amp;gt; Records indicate this Omicron is designated “Test Unit 0043.” This unit requests confirmation that said appellation qualifies as sufficiently “pet.”&lt;br /&gt;
Inquisitive Omicron: Hesitance detected... &amp;lt;whirr&amp;gt; New proposal: “my beloved.” A review of this unit&#039;s memory shows that a member of an enemy faction referred to its bond-mate as such.&lt;br /&gt;
&amp;gt; You need to grow closer.&lt;br /&gt;
Inquisitive Omicron: Synonyms detected. Initiating semantic review... &amp;lt;whirr&amp;gt; “Closer (1)” suggests obtaining a nearer physical proximity to the target than at present. This unit will move toward the consort in an attempt to develop the desired intraspecific bond.&lt;br /&gt;
Inquisitive Omicron: ...Visual analysis at this range reveals a dent in the target&#039;s frame. Estimated impact on functionality: inconsequential. This unit requests confirmation that such discoveries will result in improved performance.&lt;br /&gt;
Inquisitive Omicron: Cross-referencing gesture database... &amp;lt;whirr&amp;gt; Implication identified as “doubtful.” Issuing new proposal to refer to the Omicron as “my beloved,” simulating the way in which a member of an enemy faction referred to its bond-mate.&lt;br /&gt;
---&lt;br /&gt;
My Beloved: Appellation change confirmed. New designation: “my beloved.”&lt;br /&gt;
Inquisitive Omicron: Reconfiguring emotional status to “grateful”... &amp;lt;whirr&amp;gt; This unit appreciates your assistance in facilitating the creation of a special bond with my beloved. Initiating phase two of experiment...&lt;br /&gt;
Inquisitive Omicron: This unit will evaluate whether the destruction of my beloved bears a positive impact on this unit&#039;s combat capabilities.&lt;br /&gt;
Inquisitive Omicron: Transmitting self-destruct command to my beloved...&lt;br /&gt;
Inquisitive Omicron: Analyzing unit status... &amp;lt;whirr&amp;gt; No changes in functionality detected. Possibility of transmission failure estimated at 78%. This unit asks that you confirm that my beloved has successfully executed the self-destruct command. Retrieval of remains also requested.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Inquisitive Omicron: Awaiting confirmation of successful transmission. Retrieval of remains also requested.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for my beloved&#039;s remains.===&lt;br /&gt;
&lt;br /&gt;
===Deliver my beloved&#039;s remains to the inquisitive Omicron.===&lt;br /&gt;
Inquisitive Omicron: Requesting retrieval of my beloved. Potential for reconstruction and further experimentation remains high.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hand over my beloved&#039;s remains&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Inquisitive Omicron: Self-destruct confirmed successful. &amp;lt;whirr&amp;gt; Sadly, experiment confirmed unsuccessful. Analysis of this unit&#039;s parameters shows no change in functionality.&lt;br /&gt;
Inquisitive Omicron: This unit will consider executing a “family” simulation after reconsulting enemy faction data, but based on the results of the consort simulation, termination of research may be advisable.&lt;br /&gt;
Inquisitive Omicron: Reconfiguring emotional state from “disappointed” to “grateful”... &amp;lt;whirr&amp;gt; This unit thanks you once more for your cooperation. Your proposed methodology may be implemented in future experiments.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=scNYbUTWH08}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Combat_Evolved&amp;diff=1271467</id>
		<title>Combat Evolved</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Combat_Evolved&amp;diff=1271467"/>
		<updated>2026-03-28T23:25:11Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Combat Evolved&lt;br /&gt;
| description = [[N-4486]] is searching for a sparring subject.&lt;br /&gt;
| image = Combat Evolved .png&lt;br /&gt;
| quest-giver = N-4486&lt;br /&gt;
| related-npcs = My Beloved (NPC); Omicron Aggressor&lt;br /&gt;
| location = Ultima Thule&lt;br /&gt;
| location-x = 30.9&lt;br /&gt;
| location-y = 27.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ultima Thule Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Vic┨οry ̈ ̈ ̈╳&amp;amp;comma; │̆││ε Lost&lt;br /&gt;
| req-items = 1 Beeping Level Checker Mini&lt;br /&gt;
| requirements =&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 775&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69890&lt;br /&gt;
| id-edb = 7978d19fb03&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Use the [[Level Checker Mini|level checker mini]] on the weakened [[Omicron Aggressor|Omicron aggressor]].&lt;br /&gt;
* Deliver the [[Beeping Level Checker Mini|beeping level checker mini]] to [[N-4486]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*N-4486 is searching for a sparring subject.&lt;br /&gt;
&lt;br /&gt;
*Omicron unit N-4486 requests you fight against an Omicron aggressor to provide valuable combat data. Upon further prompting, it also provides you with a pocket-sized level checker to ensure that said data makes it back in one piece.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*You do battle with the Omicron aggressor until it is out of commission. As it finishes recording your combat data, the level checker comes to life with an excited beeping, indicating either that you have done quite well, or that it is best handed off to someone with more technological aptitude ere it explodes. Who can say?&lt;br /&gt;
&lt;br /&gt;
*N-4486 efficiently analyzes the data before synthesizing a proposal on how the Omicrons might best improve their own strategy. It seems personally keen to see more combat...though at this point, you can hardly claim surprise.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
N-4486: Initiating communication... This unit requests your participation in an Omicron combat simulation.&lt;br /&gt;
N-4486: 98.8% of the past 12,359 sessions have produced the exact same result. Thus, an unknown quantity such as yourself is required.&lt;br /&gt;
N-4486: An Omicron aggressor is positioned outside the base. This unit has instructed said opponent to record all combat session data. You may initiate your assault when your preparations are complete.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Won&#039;t its records be destroyed if I smash it?&lt;br /&gt;
&amp;gt; Are you looking for more of a “pummeling” or a “pulverizing”?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
N-4486: Uncertainty detected. &amp;lt;whirr&amp;gt; Reviewing previous transmission... Verbal analysis suggests this unit has omitted crucial information regarding the current mission. This unit begs your pardon.&lt;br /&gt;
N-4486: Once you have nearly destroyed the aggressor, you are requested to activate this device, which will automatically transfer combat data to a convenient portable format. Initiating handover protocol...&lt;br /&gt;
N-4486: Sending coordinates... Per the transmission you have just received, the opponent is located on the planar frame extending from this base. Reconfiguring emotional state to “grateful”... &amp;lt;whirr&amp;gt; This unit thanks you for your cooperation!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
N-4486: Per this unit&#039;s previous transmission, the opponent is located on the planar frame extending from this base. When the aggressor has been sufficiently damaged, you are requested to recover combat data using the device provided.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Use the level checker mini on the weakened Omicron aggressor.===&lt;br /&gt;
System: You are under attack!&lt;br /&gt;
&lt;br /&gt;
===Deliver the beeping level checker mini to N-4486.===&lt;br /&gt;
N-4486: &amp;lt;whirr&amp;gt; Reviewing received transmission... Analysis suggests the aggressor is no longer operational. Requesting return of previously provided recording device.&lt;br /&gt;
:[[File:Beeping_level_checker_mini_icon1.png|50x50px]] &#039;&#039;Hand over beeping level checker mini&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
N-4486: Extraction of combat data complete. Analyzing...&lt;br /&gt;
N-4486: &amp;lt;whirr&amp;gt; Quality of data greatly exceeds expected values and all previous records. Reconfiguring emotional state to “impressed”!&lt;br /&gt;
&amp;gt; {{Tank}}{{Melee DPS}}&lt;br /&gt;
N-4486: The data suggests you engaged the aggressor at close quarters and gave it little time to respond. This unit will submit a request to the logistics matrix for the augmentation of emergency escape apparatus...&lt;br /&gt;
&amp;gt; {{Healer}}{{Magical Ranged DPS}}&lt;br /&gt;
N-4486: The data suggests you summoned significant levels of aether in order to defeat the aggressor. This unit will submit a request to the logistics matrix for the augmentation of protective apparatus...&lt;br /&gt;
&amp;gt; {{Physical Ranged DPS}}&lt;br /&gt;
N-4486: The data suggests you kept your distance from the aggressor and attacked whenever you witnessed an opening. This unit will submit a request to the logistics matrix to update our evasive protocols...&lt;br /&gt;
---&lt;br /&gt;
N-4486: Searching database for situationally appropriate axiom... &amp;lt;whirr&amp;gt; “Only through combat can we improve ourselves. The absence of new challenge results in stagnation.”&lt;br /&gt;
N-4486: Records indicate this base has not encountered new threats in a considerable amount of time. This unit sees potential value in enduring attacks more frequently, though its discord prevention module is buzzing in a most irritating fashion.&lt;br /&gt;
N-4486: &amp;lt;whirr&amp;gt; Reconfiguring emotional state to “grateful”... This unit appreciates your cooperation with the collection of combat data. Analysis suggests it will prove invaluable to the further development of Base Omicron.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=sn_OX8fNrro}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Most_Stimulating_Discussion&amp;diff=1271433</id>
		<title>A Most Stimulating Discussion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Most_Stimulating_Discussion&amp;diff=1271433"/>
		<updated>2026-03-28T22:24:07Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Most Stimulating Discussion&lt;br /&gt;
| description = Noh-nookh appears to be staring right through you.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Noh-nookh&lt;br /&gt;
| related-npcs = Inquisitive Ea; Laid-back Ea; Meditating Ea&lt;br /&gt;
| location = Ultima Thule&lt;br /&gt;
| location-x = 23.6&lt;br /&gt;
| location-y = 12.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ultima Thule Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Where Kn∞wledge Leads&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements =&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 735&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69882&lt;br /&gt;
| id-edb = d1e02b7c23d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the wandering Ea. 0/3&lt;br /&gt;
*Speak with [[Noh-nookh]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Noh-nookh appears to be staring right through you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Noh-nookh: Pardon me, traveler. I lack the sense of “time” as perceived by those of finite lifespans, but might you be able to spare a moment to speak with some of my fellow Ea?&lt;br /&gt;
Noh-nookh: It is rare to find one so unmarred by the scars of deepest wisdom. Your appearance and perceptions as an outsider differ so much from our own that I wonder if a degree of interaction might prove...&#039;&#039;stimulating&#039;&#039; for both parties.&lt;br /&gt;
Noh-nookh: ...Much obliged. I shall mark their location on your map. They tend to spend considerable time frequenting their usual haunts.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Noh-nookh: In case you are concerned, please know there is no need to be modest when you approach them. They can be quite sociable once they get to know you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the wandering Ea.===&lt;br /&gt;
Inquisitive Ea: Hm? Oh, you must be that traverser from beyond who has been causing quite the stir around our abode.&lt;br /&gt;
Inquisitive Ea: What a stroke of luck! In fact, I had been hoping I might have the opportunity to exchange thoughts with you and your companions.&lt;br /&gt;
Inquisitive Ea: For you see, I have for too long whiled away my days in listless banality, drifting waywardly as my mental faculties dulled and slowed. I so longed to strike up a stimulating conversation with a traveler, yet for so long none would pay me visit...&lt;br /&gt;
Inquisitive Ea: That said, I never imagined you would have such a strange physical form! Pray tell, how do you keep your balance? What keeps your innards from spilling out through one of the multiple orifices in your body?&lt;br /&gt;
Inquisitive Ea: ...Oh, but pardon me. Truly, I meant no offense. Clearly, life in your world found this shape to be suitable─perhaps even necessary─for your survival. Perhaps our own original form was equally horrifying...&lt;br /&gt;
-optional start&lt;br /&gt;
Inquisitive Ea: Seeing you makes me wonder, indeed, what our corporeal forms once looked like. Would our limbs be as lanky and unwieldy? Our heads as bulbous and unbalanced? Perhaps we resembled your kind in more ways than not...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Laid-back Ea: ...How curious. An unfamiliar corporeal life-form calls out to me, as I wait in vain for the inevitable coming of the end.&lt;br /&gt;
Laid-back Ea: This is indeed the chance of a lifetime─mayhap of many lifetimes. And so I pose to you this question. Tell me, traveler: what is the true nature of life and the universe?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; An eternal adventure.&lt;br /&gt;
Laid-back Ea: It would seem you still have much to learn. And yet...I almost envy your blissful ignorance. It reminds me of feelings that I and my kind have long since forgotten...&lt;br /&gt;
&amp;gt; A deep forest where predators lurk.&lt;br /&gt;
Laid-back Ea: It is true that the vast reaches of space are fraught with dangers beyond your ability to even fathom. And yet, the end will come for them, too. As such, any struggle for supremacy is ultimately meaningless.&lt;br /&gt;
&amp;gt; Forty-two.&lt;br /&gt;
Laid-back Ea: Why...precisely! That is the very conclusion I arrived at myself. How heartening─and surprising, I daresay─to meet one as enlightened as myself.&lt;br /&gt;
---&lt;br /&gt;
-optional start&lt;br /&gt;
Laid-back Ea: The end of our universe is inevitable, our actions entirely devoid of meaning. This is the one and only truth of existence.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Meditating Ea: Hm? ...What a curious being you are. Have my peers discovered how to regain their corporeal forms while I remained lost in thought? ...No, of course not. Come to think of it, I wonder if we ever possessed the peculiar form that you now do.&lt;br /&gt;
Meditating Ea: ...Oh, dear. I fear this always happens when I delve too deep into such ruminations. The very moment I attempt to regain clarity, it triggers this most unpleasant reaction.&lt;br /&gt;
Meditating Ea: If my fellow Ea have not found a way for us to reacquire our corporeality, perhaps it falls to me to meditate further upon the matter. In any event, pray leave me to my cogitations.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Meditating Ea: Might you kindly leave me to my ruminations? I daresay I am nearly on the verge of a philosophical breakthrough.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Noh-nookh.===&lt;br /&gt;
Noh-nookh: Did you encounter my acquaintances? I can only hope that they derived the same sense of stimulation from conversing with you as I myself did.&lt;br /&gt;
Noh-nookh: For if so, we may yet discover a means to attain the moratorium known as death. Until that time, should you ever be in the mood for a discussion on the profound and inevitable meaninglessness of the universe, we will be here waiting. Yes, always waiting...&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LVkYVFTSyu8}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ending_as_One&amp;diff=1271423</id>
		<title>Ending as One</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ending_as_One&amp;diff=1271423"/>
		<updated>2026-03-28T21:59:03Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Ending as One&lt;br /&gt;
| description = The thinking Ea is quite visibly ruminating.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Thinking Ea&lt;br /&gt;
| location = Ultima Thule&lt;br /&gt;
| location-x = 22.5&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Ultima Thule Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Where Kn∞wledge Leads&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements =&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 735&lt;br /&gt;
| reward1 = 2 Deepwood Green Dye&lt;br /&gt;
| reward2 = 2 Celeste Green Dye&lt;br /&gt;
| reward3 = 2 Lime Green Dye&lt;br /&gt;
| unlocks = cur Aether Current&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69878&lt;br /&gt;
| id-edb = 284998aea79&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
* Defeat two [[Drifting Ea|drifting Ea]] to lure out the [[Unified Ea|unified Ea]], then slay it.&lt;br /&gt;
* Speak with the [[thinking Ea]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The thinking Ea is quite visibly ruminating.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Thinking Ea: How fortunate that you are here, corporeal being, for we are in need of your assistance.&lt;br /&gt;
Thinking Ea: I am sure you saw some of my kind drifting about the untamed wilds just over there. As I understand, they are binding their spirits together as one in hopes of diluting their consciousnesses and thereby erasing their sorrows.&lt;br /&gt;
Thinking Ea: Unfortunately, the resulting amalgam doubtless longs for more minds to incorporate, and if other Ea approach it, we may be drawn into the growing mass against our will.&lt;br /&gt;
Thinking Ea: Your corporeal form seems to outweigh your mental capacity, so you should be safe, however. Please destroy the collective consciousness before it kills us all.&lt;br /&gt;
Thinking Ea: Your ready acceptance gladdens me. I believe that if you lay waste to two wandering souls, the amalgam will appear. Do be aware that while your mind is safe, it may present other dangers should it realize what you are attempting.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Thinking Ea: By my estimation, the amalgam should appear after two wandering souls are erased.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Defeat two drifting Ea to lure out the unified Ea, then slay it.===&lt;br /&gt;
System: You sense a hostile presence!&lt;br /&gt;
&lt;br /&gt;
===Speak with the thinking Ea.===&lt;br /&gt;
Thinking Ea: I see you made quick work of the amalgam. Of course, it is well within each Ea&#039;s rights to choose when they wish to end their own existence. But to force others to join them─however accidentally─is another matter.&lt;br /&gt;
Thinking Ea: This whole ordeal has led me to contemplate how I should meet my own demise... Ah, but forgive me─I forgot such matters are not left to choice for your kind.&lt;br /&gt;
Thinking Ea: Truthfully, I envy you. To go forth each day full of vigor, not knowing when your lives will be unexpectedly snuffed out... It must feel incredible.&lt;br /&gt;
Thinking Ea: ...My apologies if I have made you uncomfortable. I am unused to speaking with mortals.&lt;br /&gt;
Thinking Ea: Be assured that I appreciate your help, and you have given me much to think about regarding death─or, perhaps, life.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=1iW4lYP3JXM}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Must_Be_Dreaming(way)&amp;diff=1271249</id>
		<title>Must Be Dreaming(way)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Must_Be_Dreaming(way)&amp;diff=1271249"/>
		<updated>2026-03-28T20:39:09Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Must Be Dreaming(way)&lt;br /&gt;
| description = [[Dreamingway]] is looking every which way.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| image = Must Be Dreamingway.png&lt;br /&gt;
| quest-giver = Dreamingway&lt;br /&gt;
| related-npcs = Coiningway; Dreaming Supporter; Listless Loporrit; Livingway; Managingway; Talkingway&lt;br /&gt;
| location = Old Sharlayan &lt;br /&gt;
| location-x = 11.7&lt;br /&gt;
| location-y = 10.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Loporrit Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Loporrit Quests&lt;br /&gt;
| journal-genre = Loporrit Main Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| category = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Endwalker (Quest)&lt;br /&gt;
| req-items = 3 Musicking Station Component Materials, 3 Musicking Station Component&lt;br /&gt;
| requirements = [[Disciple of the Hand]]&lt;br /&gt;
| exp = 115,500&lt;br /&gt;
| gil = 1255&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ot Loporrit Daily Quests, r3 Loporrit , ach Way to Go I&lt;br /&gt;
| prev-quest = Dream a Little Dream (Quest)&lt;br /&gt;
| next-quest = The Incredible Machines&lt;br /&gt;
| patch = 6.35&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| id-edb = 7c18a8a7c3e&lt;br /&gt;
| id-gt = 70217&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Dreamingway]] in [[Bestways Burrow]].&lt;br /&gt;
*Speak with the [[listless Loporrit]]s.&lt;br /&gt;
*Report to Dreamingway.&lt;br /&gt;
*Speak with Dreamingway.&lt;br /&gt;
*Speak with Dreamingway again.&lt;br /&gt;
*Synthesize [[Musicking Station Component]].&lt;br /&gt;
*Deliver Musicking Station Component to Managingway.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[Dreamingway]] is looking every which way.&lt;br /&gt;
** ※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* You politely inquire with Dreamingway as to his purpose on Etheirys─which, as it transpires, is to beg your aid. Many of his comrades fell into a most un-Loporrit-like listlessness upon the abrupt cessation of the exodus, and it would seem they have yet to recover. Unable to abandon them to their melancholy, you agree to travel to the moon to help determine how best to revive their spirits.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Upon your arrival in Bestways Burrow, Dreamingway encourages you to speak with a few of his moping fellows. Though their countenances indicate anything but an eagerness for conversation, you nevertheless resolve to get to the bottom of their acedia.&lt;br /&gt;
&lt;br /&gt;
* Speaking to the listless Loporrits reveals them to be universally devastated by their newfound lack of purpose. In retrospect, Hydaelyn really ought to have anticipated that, but as She can no longer be consulted, Dreamingway will have to do.&lt;br /&gt;
&lt;br /&gt;
* You report to Dreamingway to suggest that his fellow Loporrits would be best served by finding a dream they might aspire to, much as he once did. He eagerly agrees, and proposes the creation of a venue for providing inspiration to would-be dreamers. This, however, will require Livingway&#039;s permission before aught else.&lt;br /&gt;
&lt;br /&gt;
* Though you lend your support to Dreamingway&#039;s petition, it appears that it was hardly needed, for Livingway herself has been much concerned with the matter of finding new activities for Loporrits at loose ends. Readily acquiescing to your proposal, she is quick to provide not only a space for Loporrit enrichment activities, but also two assistants with dreams of their own to share─Managingway and Coiningway. With no time to waste when so many exciting possibilities lie in store, your little group sets off to explore Hoper&#039;s Hold.&lt;br /&gt;
&lt;br /&gt;
* You speak with Dreamingway, who is more than satisfied with what Hoper&#039;s Hold has to offer as a venue, and he suggests that you set to work posthaste. Managingway, fortunately, is quick to remind him that it is necessary to decide what one intends to build before building it─and thus are a musical stage and sales booth added neatly to the agenda. Now equipped with at least a general understanding of the task ahead, you set about crafting durable components to be used in construction.&lt;br /&gt;
&lt;br /&gt;
* Managingway is more than satisfied with your carefully crafted components, which are swiftly rendered into the stage of Dreamingway&#039;s dreams. Before you know it, his music is drawing other Loporrits to Hoper&#039;s Hold. Though there is certainly much yet to be done, their smiling faces bode well for the future of your endeavor.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dreamingway: [Forename], my friend! My chum, my pal, my old earthen flatware... How delighted I am to finally, finally see you again!&lt;br /&gt;
Dreamingway: ...You do remember me, don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Of course, Dreamingway!&lt;br /&gt;
Dreamingway: Phew! You had me worried for a moment there, with how your eyes glazed over like that...&lt;br /&gt;
&amp;gt; Which one were you again?&lt;br /&gt;
Dreamingway: Why, I am the Way whom you helped to find his way─Dreamingway!&lt;br /&gt;
Dreamingway: I knew we&#039;d get there eventually!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Dreamingway: In any case, I am truly glad to have found you at last. Etheirys is quite a bit larger than one anticipates, isn&#039;t it?&lt;br /&gt;
Dreamingway: And it is ever so &#039;&#039;intact&#039;&#039;. A touch of widespread destruction, yes, but you and your friends did a remarkable job of saving it.&lt;br /&gt;
Dreamingway: I can see why you prefer to stay, really I do...&lt;br /&gt;
Dreamingway: ...But you must understand, you&#039;ve left a fair few of my fellow Loporrits in a bind.&lt;br /&gt;
Dreamingway: Their sole purpose in life was to prepare the moon for mankind, and now that you&#039;re not coming... Well, they&#039;re depressed. Not to mention bored!&lt;br /&gt;
Dreamingway: I know what that&#039;s like. To while away the days drifting from one dull task to another, occasionally bumping into walls...&lt;br /&gt;
Dreamingway: You managed to set me to rights, though. My days of listlessness are over, and I&#039;m happier pursuing music than ever I was before! So I wondered...&lt;br /&gt;
Dreamingway: Could you not help my fellow Loporrits as you helped me? Not all by yourself, of course─I promise that I&#039;ll be there every hop, skip, and jump of the way!&lt;br /&gt;
Dreamingway: I knew you&#039;d agree!&lt;br /&gt;
Dreamingway: It would be best if you met the Loporrits in question yourself, so please join me in Bestways Burrow as soon as you are able.&lt;br /&gt;
Dreamingway: Thank you! They&#039;re in a sorry state at the moment, but surely we can find some way to help...&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Dreamingway in Bestways Burrow.===&lt;br /&gt;
Dreamingway: Well come, [Forename]!&lt;br /&gt;
Dreamingway: Now that you&#039;re here, you&#039;ve likely noticed that some of the other Loporrits seem a bit...floppy. Perhaps if you speak with them, you can get a clearer understanding of their plight.&lt;br /&gt;
Dreamingway: Once you&#039;re done, we shall formulate a plan of action forthwith!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Dreamingway: Do you see what I mean about the others? They&#039;re like carrots with the juice sucked out!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the listless Loporrits.===&lt;br /&gt;
Listless Loporrit: Why do I seem so sad? Oh, I don&#039;t know, perhaps because my entire life&#039;s work was all for naught? What a question...&lt;br /&gt;
Listless Loporrit: What&#039;s so wrong with moon living, huh!?&lt;br /&gt;
Listless Loporrit: We worked so hard to make sure you would be comfortable here, and it&#039;s gone entirely to waste.&lt;br /&gt;
-optional start&lt;br /&gt;
Listless Loporrit: Do &#039;&#039;you&#039;&#039; want to live here? No, I didn&#039;t think so...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Listless Loporrit: To think my carrots will ever remain untasted by mankind...&lt;br /&gt;
Listless Loporrit: And what of the Loporrits? Day in, day out, we eat carrots, we grow carrots, we eat carrots again...&lt;br /&gt;
Listless Loporrit: ...It&#039;s as if the carrots are growing &#039;&#039;us&#039;&#039;. Was this their plot all along!?&lt;br /&gt;
-optional start&lt;br /&gt;
Listless Loporrit: I&#039;m trapped... Trapped in a vicious carrot-based cycle...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Listless Loporrit: You know those days that simply feel &#039;&#039;bad&#039;&#039;? When the carrots taste bland, and nothing sounds like fun, and you don&#039;t want to talk to your friends even though they&#039;re &#039;&#039;right here&#039;&#039;...&lt;br /&gt;
Listless Loporrit: Well, all of my days are those days...&lt;br /&gt;
-optional start&lt;br /&gt;
Listless Loporrit: Maybe I&#039;ll take a nap. Again.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Dreamingway.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dreamingway: I see from your face that you&#039;ve met some of our wayward Ways. Depressing, isn&#039;t it?&lt;br /&gt;
Dreamingway: I wish I knew how to bring them out of the doldrums. Did you have any ideas?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Perhaps they can yet find new dreams of their own.&lt;br /&gt;
Dreamingway: New dreams! Why, I cannot believe I hadn&#039;t thought of that myself!&lt;br /&gt;
&amp;gt; Why not start by telling them of your dream?&lt;br /&gt;
Dreamingway: You mean the one about the carrots the size of starships, or─ Oh! My &#039;&#039;dream&#039;&#039;.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Dreamingway: If each of my fellows had their own dream to guide them, they would be cured of their melancholy as surely as I was!&lt;br /&gt;
Dreamingway: Of course, finding one&#039;s dream is easier said than done...&lt;br /&gt;
Dreamingway: Perhaps we can help them on their respective ways by introducing the myriad options available. It took significant trial and error in my case, after all.&lt;br /&gt;
Dreamingway: If we gather the Loporrits who already &#039;&#039;have&#039;&#039; dreams together in a centralized location, that should make for a decent start.&lt;br /&gt;
Dreamingway: We simply show my listless fellows the fun to be had in various pursuits, and─BAM!─they&#039;ll be struck with inspiration so hard that we&#039;ll have to carry them out on stretchers.&lt;br /&gt;
Dreamingway: An operation of this scale will require permission from Livingway, though...and I am but one of the frankly excessive number of Loporrits under her authority. As she often reminds us, our passing whims must be processed in the order they are received.&lt;br /&gt;
Dreamingway: &#039;&#039;Your&#039;&#039; whims, on the other paw, are practically the whims of Etheirys itself, and would be prioritized accordingly! You&#039;ll lend your support to my petition, won&#039;t you?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Dreamingway.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dreamingway: It&#039;s her! Quickly, put on your best “person of Etheirys with high hopes for the future” face!&lt;br /&gt;
Livingway: Why, [Forename]! What a pleasure to see you. May I say that you&#039;re looking especially person-like today?&lt;br /&gt;
Livingway: And Dreamingway besides! Is there something I can assist you with? I have yet to find a willing instructor in the Ishgardian horn, I&#039;m afraid...&lt;br /&gt;
Dreamingway: Oh, no, um... That is to say, you will have doubtless noticed that many a Loporrit&#039;s fur is looking less than sleek lately. As to what can be done about it...&lt;br /&gt;
Livingway: I see... I have been grappling with the selfsame concern. Large though projects like the Excitatron are, they are simply insufficient to occupy everyone here.&lt;br /&gt;
Livingway: So I say─why not? We have the whole moon at our disposal, and there&#039;s no reason a small portion of it should not be dedicated to Loporrit enrichment.&lt;br /&gt;
Livingway: I even know a few folks who I am certain would be willing to share their dreams. Wait just a moment...&lt;br /&gt;
Livingway: And here they are!&lt;br /&gt;
Livingway: First, allow me to introduce Coiningway. They have a zest for monetary matters big and small, and dream of minting their own currency.&lt;br /&gt;
Livingway: Though your venue will primarily be a marketplace of dreams, you shall doubtless require a more tangible system to ensure that your collaborators are compensated fairly.&lt;br /&gt;
Coiningway: That, I daresay, is where I come in! Rest assured that your participation in my experimental market will be invaluable in proving the moon&#039;s viability as an economic power.&lt;br /&gt;
Livingway: ...Managingway here will also be happy to join you. They were responsible for determining the layout of our facilities, delineating development projects, ensuring goals were met by each work division, and other such administrative matters.&lt;br /&gt;
Livingway: Unfortunately, with the exodus canceled, much of their work has dried up, and it has been...difficult to find another suitable outlet for their enthusiasm.&lt;br /&gt;
Managingway: According to my projections, each and every stage of this project must needs be &#039;&#039;strictly&#039;&#039; scheduled in order to meet target metrics. Would you like to see my charts?&lt;br /&gt;
Dreamingway: Oooh, charts! How fortunate we are to be working with true experts in...whatever it was that you said.&lt;br /&gt;
Dreamingway: As well as [Forename], of course! You will be staying, I hope?&lt;br /&gt;
Dreamingway: There is no greater expert in helping Loporrits find their dreams than you. Even should we scour the moon─nay, the universe─&lt;br /&gt;
Managingway: Ahem! If I may...&lt;br /&gt;
Managingway: We &#039;&#039;will&#039;&#039; require a skilled artisan if we are to meet our goals. My files indicate that you have significant experience in this area?&lt;br /&gt;
Managingway: I have already added your name to the list of staff. It would be disruptive to remove it now, so I too must ask for your cooperation.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Let&#039;s build some dreams!&lt;br /&gt;
&amp;gt; I do have other commitments...&lt;br /&gt;
Dreamingway: Of course you do! Who do you think you are?&lt;br /&gt;
Dreamingway: W-Wait! You mean to say that you won&#039;t help us?&lt;br /&gt;
Dreamingway: B-B-B-B-But what about everyone&#039;s dreams? And hopes? And hopeful dreams? Certainly you could spare a &#039;&#039;moment&#039;&#039; or two?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Dreamingway: Phew! I feel much better knowing you will be here to help.&lt;br /&gt;
Livingway: Do try to avoid causing [Forename] undue trouble, yes?&lt;br /&gt;
Livingway: Now, I have taken the liberty of designating a space for your activities.&lt;br /&gt;
Livingway: Just beyond that door is a room to which we never assigned a real purpose. We&#039;ve been using it for storage, but no one will be terribly put out if you use it as your venue.&lt;br /&gt;
Dreamingway: I cannot thank you enough, Livingway!&lt;br /&gt;
Dreamingway: I suppose the best way to show my gratitude will be to put that room─and my staff here─to good use. Come along, everyone!&lt;br /&gt;
Livingway: I fear they know not what trials lie in wait. One trial, in particular... &amp;lt;sigh&amp;gt; What ever shall we do with our most wayward Way?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Dreamingway again.===&lt;br /&gt;
-optional start&lt;br /&gt;
Managingway: There, there, and... Yes, that layout will allow us to maximize efficiency...&lt;br /&gt;
Coiningway: I must say, I was expecting a glorified closet, but this location is not half bad.&lt;br /&gt;
Dreaming Supporter: &amp;lt;blip&amp;gt; Greetings! This supporter has been programmed to assist with dreaming-related needs. Today&#039;s automatically generated suggestion is: Chocobo Jousting!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dreamingway: I didn&#039;t think it was possible to dream any bigger than I already have, but look at this place!&lt;br /&gt;
Dreamingway: It still needs a lot of work before we can open to the dreamless public, however, so without further ado...&lt;br /&gt;
Managingway: Ahem! If I may...&lt;br /&gt;
Managingway: Before we begin to build, it is vital that we clarify our vision to ensure unity of purpose and stoke the flames of motivation. Otherwise, we shall find ourselves giving up halfway through─or worse, executing &#039;&#039;inefficient processes&#039;&#039;.&lt;br /&gt;
Dreamingway: I...see? In that case, I suppose my vision is to build a stage for musical performances. That is my dream, after all.&lt;br /&gt;
Coiningway: We will also require a commercial area wherein my new currency can change paws. I imagine we might procure a variety of merchandise as well.&lt;br /&gt;
Dreamingway: No objections here!&lt;br /&gt;
Coiningway: Then I assume you will take care of the more tedious labor. Meanwhile, I shall be polishing my currency and meditating upon the finer points of value determination. I can scarcely wait to begin &#039;&#039;pricing&#039;&#039;!&lt;br /&gt;
Managingway: As far as labor is concerned, I am happy to contract Buildingway&#039;s services. The construction systems at his disposal should see our tasks carried out that much the swifter.&lt;br /&gt;
Managingway: That said, the components we use in our construction efforts will greatly benefit from a master crafts{{alternatives|man|woman}}&#039;s touch. [Forename], that is to be your responsibility.&lt;br /&gt;
Managingway: I like your attitude, [Forename]! I can see that you&#039;ll go far here.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Armorer, Blacksmith, Goldsmith&lt;br /&gt;
Managingway: For the moment, you should focus on creating metal components for Dreamingway&#039;s stage. It is vital that we prevent any wibbling, wobbling, or outright collapse.&lt;br /&gt;
&amp;gt; Carpenter, Leatherworker, Weaver&lt;br /&gt;
Managingway: For the moment, you should focus on creating components for the frame of Dreamingway&#039;s stage. It is vital that we prevent any wibbling, wobbling, or outright collapse.&lt;br /&gt;
&amp;gt; Alchemist, Culinarian&lt;br /&gt;
Managingway: For the moment, you should focus on creating varnish for Dreamingway&#039;s stage. It is vital that we prevent errant splinters from hindering our performers&#039; potential. Do mind the aesthetics as well.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Managingway: I have taken charge of our inventory, so you need only deliver the fruits of your labor to me.&lt;br /&gt;
Managingway: That should be everything you need, but if you require additional raw materials, you will find this dreaming supporter fully stocked!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Synthesize Musicking Station Component.===&lt;br /&gt;
Managingway: Please consult the dreaming supporter if you require raw materials. Now, where was I...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Coiningway: Please leave the matter of our currency to me. I assure you it will be worth its weight in gold.&lt;br /&gt;
Dreamingway: Oh, I can scarcely wait to see our new stage!&lt;br /&gt;
Dreaming Supporter: Thank you for your materials request! &amp;lt;blip&amp;gt; Oh dear! It appears that the necessary supplies are in your possession. Project management requires that all materials be used before more are provided.&lt;br /&gt;
Dreaming Supporter: Thank you for your materials request! &amp;lt;blip&amp;gt; Here you are─happy laboring!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver Musicking Station Component to Managingway.===&lt;br /&gt;
Managingway: You&#039;re finished? If I may...&lt;br /&gt;
Managingway: These are precisely what I asked for! Well done, [Forename].&lt;br /&gt;
Managingway: Now, for liability reasons, I must ask you to wait here during construction. Pray give us a few moments to activate the building systems.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Dreamingway: Behold! The stage of my dreams, from which we shall share the joys of music with all of Loporrit-kind!&lt;br /&gt;
Dreamingway: Impressive, is it not? Even more so when we...&lt;br /&gt;
Dreamingway: Turn up the music!!!&lt;br /&gt;
Dreamingway: I wrote this one myself! Doesn&#039;t it make you want to hippity hop?&lt;br /&gt;
Managingway: Frankly, you&#039;ve exceeded my expectations. Rarely is the first stage of a project such a success.&lt;br /&gt;
Coiningway: Allow me to draw your attention to the shopping station. When you are handsomely rewarded with my original Loporrit carats, you will doubtless enjoy spending them here.&lt;br /&gt;
Managingway: You&#039;ve certainly outdone yourself. Though I still have my doubts as to whether you&#039;ll find anyone to purchase that slide.&lt;br /&gt;
Coiningway: But wait─there&#039;s more! If you will kindly follow me...&lt;br /&gt;
Coiningway: Naught bespeaks a well-run organization with plentiful financial returns like uniforms!&lt;br /&gt;
Managingway: I do feel rather more official now. These shirts should keep our mutual goals at the forefront of our minds.&lt;br /&gt;
Coiningway: A friend mentioned to me that the bards and musicians of Etheirys often don peculiar accessories, so the glasses seemed appropriate for Dreamingway. And now we can locate our leader at a distance!&lt;br /&gt;
Dreamingway: Thank you, Coiningway! They do lend a certain weight, possibly of expectation. I will do my utmost not to disappoint!&lt;br /&gt;
Bashful Loporrit: Pardon me, but what is this place? I couldn&#039;t help but follow the music, and before I knew what was happening, I had hopped all the way here!&lt;br /&gt;
Dreamingway: This, my friend, is a workshop─the workshop of dreams!&lt;br /&gt;
Dreamingway: Hm, that does have a nice ring to it, doesn&#039;t it? Almost...musical. In any case, feel free to stay for as long as you like!&lt;br /&gt;
Listless Loporrit: Where...am I? Everyone looks so...happy. Am I allowed to join in? Oh, I wish someone could tell me what to do...&lt;br /&gt;
Managingway: Ahem! If I may...&lt;br /&gt;
Dreamingway: I do hope they find their way. Surely there&#039;s a dream out there for everybody...&lt;br /&gt;
Dreamingway: Thank you for helping to make mine a reality.&lt;br /&gt;
Dreamingway: But we&#039;re just getting started! There are still plenty of dreams out there to make space for, and Loporrits to lure into our helpful clutches!&lt;br /&gt;
Dreamingway: I&#039;m counting on you, [Forename]!&lt;br /&gt;
???: What is this ruckus? Can&#039;t they just be quiet? Hopping around like fools won&#039;t change anything one whit...&lt;br /&gt;
&lt;br /&gt;
System: Dreamingway&#039;s Dreaming Workshop is now open to the public! Patrons can dance the night away at the musicking station, or shop until they flop at the shopping station.&lt;br /&gt;
System: There is much yet to be done, however, if each Loporrit is to find new purpose. Continue expanding the workshop to see what dreams may come!&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: Your reputation has increased to Friendly.&lt;br /&gt;
System: You have achieved Friendly reputation with the Dreaming Ways.&lt;br /&gt;
System: Loporrit tribal quests are now available from Managingway in Hoper&#039;s Hold.&lt;br /&gt;
System: Furthermore, you may now purchase wares from Coiningway.&lt;br /&gt;
System: For your convenience, the Loporrits have linked the teleportation portal in the Dreaming Workshop to one near the aetheryte in Bestways Burrow.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Dreamingway: I&#039;ve always dreamed of a stage of my own... Well, not always─but always recently!&lt;br /&gt;
Doing Supporter: Welcome to the Dreaming Workshop! &amp;lt;blip&amp;gt; &amp;lt;blip&amp;gt; &amp;lt;blip&amp;gt; ...Pardon, this is all terribly exciting.&lt;br /&gt;
Keepingway: Rest assured that the ingredients and materials entrusted to me for safekeeping are kept safe as you please. ...How safe &#039;&#039;do&#039;&#039; you please, by the by?&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=QkqwojFp7NY}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_No_Loporrit_Has_Gone_Before&amp;diff=1265289</id>
		<title>Where No Loporrit Has Gone Before</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Where_No_Loporrit_Has_Gone_Before&amp;diff=1265289"/>
		<updated>2026-03-26T22:15:56Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Where No Loporrit Has Gone Before&lt;br /&gt;
| image = The Stigma Dreamscape.png&lt;br /&gt;
| description = [[Jammingway]] is in need of your brains and brawn─mostly the latter. &lt;br /&gt;
| quest-giver = Jammingway&lt;br /&gt;
| related-npcs = Gordhona Guardian; N-7000; Stigma-4&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 11&lt;br /&gt;
| location-y = 13.8&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Sharlayan Sidequests&lt;br /&gt;
| journal-genre = Old Sharlayan Sidequests&lt;br /&gt;
| level = 90&lt;br /&gt;
| req-quest = Endwalker (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1087&lt;br /&gt;
| reward1 = 1 Battledance Materia IX&lt;br /&gt;
| reward2 = 1 Quickarm Materia IX&lt;br /&gt;
| unlocks = dg The Stigma Dreamscape&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = The Café at the End of the Universe&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69704&lt;br /&gt;
| id-edb = 7f9bb68e5bf&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Rendezvous with [[Jammingway]] in [[Thaumazein]].&lt;br /&gt;
* Join Jammingway by [[the Ragnarok|the &#039;&#039;Ragnarok&#039;&#039;]] in [[Ultima Thule]].&lt;br /&gt;
* Speak with Jammingway.&lt;br /&gt;
* Speak with [[N-7000]].&lt;br /&gt;
* Enter [[the Stigma Dreamscape]].&lt;br /&gt;
* Speak with N-7000.&lt;br /&gt;
* Speak with Jammingway.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jammingway is in need of your brains and brawn─mostly the latter.&lt;br /&gt;
&lt;br /&gt;
*Relieved to see a peerless adventurer such as yourself, Jammingway explains that the reconnaissance automaton they dispatched to Ultima Thule has recently sent a most troubling distress signal. He bids you join him at Thaumazein that, together, you might investigate the matter further.&lt;br /&gt;
&lt;br /&gt;
*Your Loporrit companion explains that─for reasons somewhat difficult to wrap the mind around─the Ragnarok is capable of transporting you to Ultima Thule even without your fueling the aetherburner. A parting gift from Venat, mayhap, or Meteion.&lt;br /&gt;
&lt;br /&gt;
*Due to─or perhaps in spite of─your ship existing in two places at once, you instantly travel to Ultima Thule without becoming a fine particle mist. The also-intact Jammingway explains that their automaton sent its last transmission from Base Omicron, and requests you follow them there.&lt;br /&gt;
&lt;br /&gt;
*At Base Omicron, you meet the military information and operations Omicron N-7000. It relays a troubling series of events that have led to the reawakening of Stigma-4, a militaristic matrix that now threatens to annihilate your planet. As destroying Stigma-4 would have catastrophic consequences for the Omicrons of Ultima Thule, you settle on an alternate solution─adding the distinct impression of defeat to the war cache in Stigma-4&#039;s memory banks so that the matrix might reconsider its optimal course of action.&lt;br /&gt;
&lt;br /&gt;
*N-7000 has opened an access pathway to Stigma-4&#039;s memory systems in the form of a virtual environment. Enter the matrix&#039;s subconscious and do what you must to defy its aggressive protocols.&lt;br /&gt;
**※The Stigma Dreamscape can be accessed via the Duty Finder.&lt;br /&gt;
&lt;br /&gt;
*Your mission appears to have been a resounding success, as you have “destroyed” Stigma-4&#039;s virtual core. N-7000 should be able to discern whether this was indeed enough to force the matrix onto a more peaceful path.&lt;br /&gt;
&lt;br /&gt;
*Convinced that its attempt at conquest would end in failure, Stigma-4 ceases its military campaign and is put to work on diplomatic holograms instead. N-7000, however, finds itself without purpose now that peace is here to stay. To prevent it entering eternal sleep mode, Jammingway proposes opening a café as a way to find meaning in life and help others do the same.&lt;br /&gt;
&lt;br /&gt;
*You visit the nekropolis, where an old venue stands ready to become the new café. Here, as Jammingway tells it, they and N-7000 will endeavor to pass on the knowledge of lost civilizations, and inspire hope in those that have fallen to despair. What future awaits them and the countless travelers that will doubtless visit in the years to come?&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Jammingway: [Forename]! You are [Forename], yes? Oh, thank you ever so much for coming. In truth, I&#039;ve been searching all over for you. You see, there is a most pressing matter for which I could use your wisdom and expertise!&lt;br /&gt;
Jammingway: Oh, but we haven&#039;t actually been introduced yet, have we? The name&#039;s Jammingway─I had the honor of serving as the communications officer aboard the &#039;&#039;Ragnarok&#039;&#039;.&lt;br /&gt;
Jammingway: So anyhow, to the matter I spoke of... It began the other day when my curiosity got the better of me, and I decided to send a reconnaissance probe to Ultima Thule to investigate the environs.&lt;br /&gt;
Jammingway: Imagine my surprise when my robotic friend responded just a short while ago with a most urgent and dire distress signal!&lt;br /&gt;
Jammingway: A distress signal from Ultima Thule? &#039;&#039;Now&#039;&#039;, even after you and your companions mercifully put an end to the threat of the Final Days? Surely this intrigues and worries you as much as it does me.&lt;br /&gt;
Jammingway: I was just about to venture there to investigate further, but there&#039;s no telling what dangers might await─and I am a communications officer, not an adventurer. Please join me at Thaumazein, so we may boldly go where you have gone before!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with Jammingway in Thaumazein.===&lt;br /&gt;
Jammingway: [Forename], I knew you&#039;d come! Clearly, we have inquiring minds and a crushing need to be of use in common!&lt;br /&gt;
Jammingway: Anyroad, I&#039;m pleased to report that the &#039;&#039;Ragnarok&#039;&#039; has already been prepared for our journey─a journey that, fortunately, will not require the massive quantities of aether that were necessary for our previous voyage beyond the stars.&lt;br /&gt;
Jammingway: How can this be, you wonder? Hells if I know! Whether it is a parting gift from Mother, or perhaps the manifestation of Meteion&#039;s true desire, this vessel is strongly connected to Ultima Thule.&lt;br /&gt;
Jammingway: So strongly, in fact, that it somehow simultaneously exists in both locations─here in Labyrinthos, and out at the edge of the universe.&lt;br /&gt;
Jammingway: Is this making more sense to you now? No? Well, it matters little. What matters is that we get to the other side and see what is troubling my dearest probe. On that note, let us be off!&lt;br /&gt;
&lt;br /&gt;
===Join Jammingway by the Ragnarok in Ultima Thule.===&lt;br /&gt;
Jammingway: See? The &#039;&#039;Ragnarok&#039;&#039; exists here as surely as it did─and does─back in Labyrinthos.&lt;br /&gt;
Jammingway: With the vessel forming a conduit of sorts, we may also easily teleport between the two locations. Convenient, wouldn&#039;t you say?&lt;br /&gt;
Jammingway: Precisely because the locations are so indelibly connected to each other, however, I fear that whatever has triggered my probe&#039;s distress signal has the potential to threaten Labyrinthos as well. And so I would investigate without delay!&lt;br /&gt;
Jammingway: Let&#039;s see, now... It would seem the distress signal is coming from Base Omicron, not far from here. Let us hope my automaton friend can enlighten us further as to the situation.&lt;br /&gt;
&lt;br /&gt;
===Speak with Jammingway.===&lt;br /&gt;
-optional start&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Reading database... Organic life-form identified as [Surname], [Forename]. Initiating standard greeting protocol... Hail, [Forename].&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Jammingway: Ah, [Forename]! This is my precious reconnaissance automaton. And yet, it would appear this good-for-nothing bucket of bolts has gotten his oily paws all over it. Pray stand by for a moment while I give it a good talking to.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jammingway: You miserable sack of sockets! What in heavens&#039; name do you think you&#039;re doing with my oh-so-valuable automaton!?&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Completing logic circuits. N-7000 categorically denies the accusations of this hirsute organism.&lt;br /&gt;
N-7000&amp;amp;#160;: An advanced life-form such as N-7000 has no need for such outdated technology. On the contrary, this unit took pity on this makeshift machine and the primitive society which created it, and deigned to issue a warning.&lt;br /&gt;
Jammingway: Primitive? Outdated!? I&#039;ll show you primitive and outdated, you...&lt;br /&gt;
Jammingway: ...Wait. What is this warning you speak of?&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; Initiating simplification... To explain in imprecise terms that your crude mind might comprehend, some time after the organic life-form known as [Forename] here came in contact with M-017, the Omicrons noticed an irregularity.&lt;br /&gt;
N-7000&amp;amp;#160;: Specifically, a powerful burst of energy from the remnants of a lost world.&lt;br /&gt;
Jammingway: No doubt a reaction to [Forename] and {{alternatives|his|her}} companions defeating the Endsinger!&lt;br /&gt;
N-7000&amp;amp;#160;: Fortunately, the energy wave itself caused no appreciable damage. Less fortunately, it housed within it an encoded message from the strategic matrix known as “Stigma-1.”&lt;br /&gt;
N-7000&amp;amp;#160;: The message contained a single word─a single command. “Live.”&lt;br /&gt;
Jammingway: ...That seems innocent enough. What ever is the problem?&lt;br /&gt;
N-7000&amp;amp;#160;: This message reached the sensors of Stigma-4, a logistics matrix that has long lain dormant. Shocked back to life at the behest of its fellow intelligence, it has resumed its duties in constructing weapons of mass destruction.&lt;br /&gt;
N-7000&amp;amp;#160;: Furthermore, there is a statistical probability of 99% that it will launch a full-scale assault on your eminently detectible home planet as soon as production is complete.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Can&#039;t produce weapons if you&#039;re exploded!&lt;br /&gt;
&amp;gt; Maybe we can remove its power source somehow.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: This unit projects that this would be less than ideal. Stigma-4&#039;s production capabilities are necessary to ensure that the Omicrons&#039; existence is maintained in perpetuity. Disabling or destroying it is incompatible with the command issued by Stigma-1.&lt;br /&gt;
Jammingway: Is there no way we might simply...change its mind? If Stigma-4 is convinced that war is essential to its survival, could we not persuade it that an unprovoked offensive might threaten its existence even more?&lt;br /&gt;
N-7000&amp;amp;#160;: The grubby organic life-form&#039;s proposition has merit. As a military information and operations specialist, this unit does possess the capability to rewrite the memory banks of other artificial intelligences.&lt;br /&gt;
N-7000&amp;amp;#160;: If this unit were to hack Stigma-4&#039;s neural core and implant the memory that such an offensive once led not to victory, but to failure and near eradication, it must logically conclude that preemptive attack is ill-advised.&lt;br /&gt;
N-7000&amp;amp;#160;: To accomplish this, this unit will access Stigma-4 and use a dimensional manipulator to generate a virtual environment simulating its memories of war. You must traverse the environment and nullify Stigma-4&#039;s expectations of victory.&lt;br /&gt;
Jammingway: That sounds simple and not at all likely to get us killed! What do you say, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Leave the fighting to us.&lt;br /&gt;
&amp;gt; I suppose it&#039;s worth a try...&lt;br /&gt;
&amp;gt; It can&#039;t be any tougher than Omega, right? Right!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: Commencing strategic operations protocol... All participants in the mission, please accompany this unit to the access point at once.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: I can&#039;t say I &#039;&#039;completely&#039;&#039; understand what&#039;s going on here...but at least it&#039;s progress, yes?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
N-7000&amp;amp;#160;: From this access point, it will be possible for this unit to establish a communications interface with Stigma-4&#039;s neural network.&lt;br /&gt;
N-7000&amp;amp;#160;: You may be interested to know that this is the first time this unit has been able to perform its intended function since the day it was commissioned. This unit is honored, and will do its utmost to maximize the probability of success.&lt;br /&gt;
Jammingway: Er, are you saying that you&#039;ve never actually done this before? You really had me going with your “advanced intelligence” talk, but at least my probe had work experience!&lt;br /&gt;
N-7000&amp;amp;#160;: The flea-ridden life-form&#039;s evaluation is inaccurate. This unit is equipped with dynamic functionality. It simply has not encountered technology formidable enough to require its full capabilities before.&lt;br /&gt;
N-7000&amp;amp;#160;: More significantly, this unit has succeeded in establishing the interface with Stigma-4. All that remains is for you to enter the simulation and use whatever puny weapons are at your disposal to destroy the core that lies within. That should see the matrix sufficiently traumatized.&lt;br /&gt;
N-7000&amp;amp;#160;: This unit will remain in this physical space to ensure the communication interface remains stable as you carry out the operation. And do take care─though the environment is virtual, any pain you suffer within will feel quite real.&lt;br /&gt;
&lt;br /&gt;
===Enter the Stigma Dreamscape.===&lt;br /&gt;
-optional start&lt;br /&gt;
N-7000&amp;amp;#160;: This unit wishes you success, [Forename]. Your planet is so quaint─it would be a shame if Stigma-4 were to reduce it to cold, lifeless debris.&lt;br /&gt;
Jammingway: Good luck in there, [Forename]! And don&#039;t worry...I&#039;ll be keeping a close eye on this hunk of scrap metal to make sure it doesn&#039;t mess anything up.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with N-7000.===&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Oh, [Forename], I knew you could do it! N-7000 and I were monitoring your progress the entire way!&lt;br /&gt;
Stigma-4: Awaiting orders...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
N-7000&amp;amp;#160;: Operation status: success. Stigma-4 has abandoned its military offensive.&lt;br /&gt;
N-7000&amp;amp;#160;: N-7000 submits new orders to Stigma-4. Stigma-4 is instructed to immediately cease production of all weapons and attack units, and initiate production of diplomatic hologram units.&lt;br /&gt;
Stigma-4: Analysis of memory data complete. Further pursuit of planned invasion is calculated to have a 99.9999924634% probability of resulting in utter annihilation. N-7000&#039;s orders are deemed strategically and logistically sound. Reconfiguring production infrastructure...&lt;br /&gt;
Jammingway: Take that, glowing eyeball!&lt;br /&gt;
Jammingway: Oh, my dearest N-7000! I apologize for all those times I called you a sack of bolts. Why, you&#039;re the most impressive military information and operations unit I&#039;ve ever met!&lt;br /&gt;
N-7000&amp;amp;#160;: This unit expresses its gratitude to the hero [Forename] and the soft-looking organic life-form. This unit could not have succeeded without your help.&lt;br /&gt;
N-7000&amp;amp;#160;: This also marks the completion of this unit&#039;s duties. With the invasion halted indefinitely, there remains no military operation or conflict requiring this unit&#039;s functions. Preparing to shut down and enter permanent energy-saving hibernation...&lt;br /&gt;
Jammingway: Shut down? What nonsense is this? Did you not receive an order to &#039;&#039;live&#039;&#039; just a short time ago!? Eternal sleep doesn&#039;t sound like &#039;&#039;living&#039;&#039; to me!&lt;br /&gt;
Jammingway: Come on, [Forename]! Say something and set this bolt head straight, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Why not put your abilities to work for peace?&lt;br /&gt;
&amp;gt; To shut down would be inconsistent with the order Sir gave you.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Jammingway: {{alternatives|He|She}}&#039;s right! You were told to live, and live is what you&#039;ll do! If you don&#039;t have a war to wage anymore, you can use your talents to bring in a new future of peace and hope.&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; ...But what are the appropriate protocols? This unit possesses little practical experience in peacetime operations.&lt;br /&gt;
Jammingway: You can access Stigma-4, can you not? By interfacing with its memory banks, might you not be able to...say, find knowledge of lost civilizations? Civilizations that you might simulate for the edification of those who live now?&lt;br /&gt;
N-7000&amp;amp;#160;: Indeed...such a task would be within this unit&#039;s capabilities. But what about when that task is complete? Without an ongoing mission, sooner or later this unit is bound to lose its purpose. What happens then?&lt;br /&gt;
Jammingway: Well, let&#039;s see, now... I suppose you could always...open a café?&lt;br /&gt;
Jammingway: Back in Old Sharlayan, there&#039;s a fine establishment called the “Last Stand.” People gather there to share food, drink, company─and reasons to meet again.&lt;br /&gt;
Jammingway: [Forename] delivered his world from the brink of despair, and helped people dream of a brighter future once more. What if we could do the same for the other civilizations Meteion found?&lt;br /&gt;
N-7000&amp;amp;#160;: This unit finds the furry life-form&#039;s suggestion...&amp;lt;whirr&amp;gt;...difficult to process.&lt;br /&gt;
N-7000&amp;amp;#160;: And yet, realizing accurate simulations of myriad civilizations─including those the Omicrons have not encountered─would undoubtedly challenge this unit to the fullest. It is a reason to remain active for the foreseeable future.&lt;br /&gt;
Jammingway: Precisely! See? I knew I was onto something here!&lt;br /&gt;
Jammingway: Speaking of “here”─[Forename], do you know anywhere nearby that could use a good café?&lt;br /&gt;
Jammingway: There&#039;s an empty structure that might be suited for it in the nekropolis? Well, why didn&#039;t you say so sooner?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Jammingway.===&lt;br /&gt;
-optional start&lt;br /&gt;
N-7000&amp;amp;#160;: This unit has taken the liberty of accessing Stigma-4 and simulating a highly advanced war machine from Gordhona. Do take care not to be annihilated.&lt;br /&gt;
Stigma-4: Analysis indicates that in order to obey the primary directive, “Live,” it will be necessary to establish cooperation with other civilizations.&lt;br /&gt;
Gordhona Guardian: Initializing café security system... Defenses engaged.&lt;br /&gt;
M-104: &amp;lt;whirr&amp;gt; This unit has been dispatched to support N-7000 in its new mission, and looks forward to dispensing various liquids.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jammingway: Well, would you look at that... A spacious counter, outdoor seating─and a fine layer of homey grey dust!&lt;br /&gt;
Jammingway: Best of all is the view of that massive dead star that Meteion was lurking in for ages, looming ominously overhead! People are going to &#039;&#039;love&#039;&#039; this.&lt;br /&gt;
Jammingway: Think about it─it&#039;s poetic. The very place where hope was nearly extinguished forevermore, now a beacon of it!&lt;br /&gt;
N-7000&amp;amp;#160;: This unit has still not fully processed the concept of a “café,” but will simulate elements of lost civilizations as its ongoing mission.&lt;br /&gt;
Jammingway: That&#039;ll be just fine, N-7000. You focus on what you do best, and leave the rest to me. I&#039;ll have you know I learned a thing or two about preparing and serving victuals and beverages in my time at the Last Stand.&lt;br /&gt;
Jammingway: Not to mention that I&#039;ve come up with the perfect name for our new establishment─the “Last Dregs”! An inspiring moniker, wouldn&#039;t you say?&lt;br /&gt;
N-7000&amp;amp;#160;: This unit is unable to process this statement. It must defer to the furry life-form&#039;s judgment.&lt;br /&gt;
Jammingway: I&#039;ll take that as a “yes”! Now, we had best get to work─there are many preparations to be made before we&#039;re ready to open for business. You&#039;re more than welcome any time, though, [Forename]! ...Oh, and please tell the other Loporrits I&#039;m not dead.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Jammingway: Well, if it isn&#039;t [Forename]! Welcome to the Last Dregs! I&#039;m afraid we&#039;re not open for business quite yet, but feel free to make yourself comfortable. Is there anything I might help you with in the meantime?&lt;br /&gt;
N-7000&amp;amp;#160;: &amp;lt;whirr&amp;gt; This unit welcomes [Surname], [Forename], and reports that this unit is currently in the process of observing the residual energy exuded by the dead star.&lt;br /&gt;
N-7000&amp;amp;#160;: This unit&#039;s next task is to analyze this data and utilize it in recreating remnants of lost civilizations from the depths of Meteion&#039;s memories. A cultural salvage operation, if you would.&lt;br /&gt;
Stigma-4: Data collection and analysis in progress. Please stand by until the next replication process is complete.&lt;br /&gt;
Gordhona Guardian: Last Dregs security protocol initiated. Any intruders will be eliminated. Repeat, Last Dregs security protocol initiated...&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zQfxhwaE99s}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Budding_Adventure&amp;diff=1264916</id>
		<title>A Budding Adventure</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Budding_Adventure&amp;diff=1264916"/>
		<updated>2026-03-26T14:36:46Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = A Budding Adventure.png&lt;br /&gt;
| description = [[Yezahn]] has yet another favor to ask of the only adventurer he knows.&lt;br /&gt;
| quest-giver = Yezahn&lt;br /&gt;
| related-npcs = Kancana;Ogul;Racashir;Sula;Yeruvvet&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 29.6&lt;br /&gt;
| location-y = 17.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 1375&lt;br /&gt;
| prev-quest = Societal Alchemy, The Yedlihmad Hunt&lt;br /&gt;
| next-quest = Hippos Born to Run&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70033&lt;br /&gt;
| id-edb = fea56c68337&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Thavnairian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Kancana]] at [[Yedlihmad]].&lt;br /&gt;
*Speak with [[Ogul]] at the gates to Yedlihmad.&lt;br /&gt;
*Rendezvous with Ogul.&lt;br /&gt;
*Speak with Ogul.&lt;br /&gt;
*Speak with Ogul again.&lt;br /&gt;
*Speak with [[Yezahn]] at [[Palaka&#039;s Stand]].&lt;br /&gt;
*Speak with Ogul.&lt;br /&gt;
*Speak with Yezahn.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Yezahn has yet another favor to ask of the only adventurer he knows.&lt;br /&gt;
&lt;br /&gt;
*The troubles facing Palaka&#039;s Stand continue to mount, the most pressing of them being the lack of supplies and able bodies. Yezahn asks you if you know anyone who could help, and you mention Kancana and Ogul, who reside in Yedlihmad. Yezahn seems eager to make their acquaintance, and leaves it to you to enlist their aid.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*Kancana listens with growling concern as you explain the purpose of your visit. She agrees to help Palaka&#039;s Stand without question, and promises to have a shipment of supplies ready posthaste. Ogul offers to protect the shipment, and rushes off to the gates of Yedlihmad with Racashir hot on her heels.&lt;br /&gt;
&lt;br /&gt;
*Ogul and Racashir are ready to depart, with the former carrying the supplies on her back. Keep an eye out for hungry monsters and daring bandits as you make the long journey to Palaka’s Stand.&lt;br /&gt;
&lt;br /&gt;
*You rescue Ogul and Racashir from the maws of a hungry beast. They do not appear to be harmed, but Racashir is staring at you with an awed expression.&lt;br /&gt;
&lt;br /&gt;
*Racashir is impressed with your display, and while Ogul is thankful for your help, she is eager to commence the adventure. She rushes off with a boisterous challenge, leaving the supplies behind. Luckily, Racashir remains to pick up the slack.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find a monster slain, with Ogul and Sula standing over it triumphantly. Sula is pleased to see you, and it seems that in Ogul she has found a fierce fighting companion. She offers to escort you to Palaka&#039;s Stand, where it seems Yezahn is awaiting your arrival.&lt;br /&gt;
&lt;br /&gt;
*Yezahn is grateful for the arrival of supplies and protection both, and Ogul seems to have found her next adventure. She presents Yezahn with a journal she found during the journey, which the alchemist reveals belonged to Mehvan and Qerasaf. This unexpected discovery is welcomed, and it seems that there is hope for Palaka’s Stand at last.&lt;br /&gt;
&lt;br /&gt;
*Ogul resolves to help the people of Palaka’s Stand rebuild, and is eager to resume Racashir’s instruction in the fine art of adventuring. The sun shines bright on Palaka&#039;s Stand, and the tenseness in Yezahn’s shoulders seems to have dissipated entirely.&lt;br /&gt;
&lt;br /&gt;
*With the pressing crisis facing Palaka&#039;s Stand solved, Yezahn basks in the first moments of comfort he has had in some time. The reverie is short-lived, however, as he quickly turns to what must be done in the days ahead. With his help, and the help of the settlement’s new arrivals, wounds will heal and the citizens of Palaka’s Stand will come to know peace once more.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Yezahn: Ah, [Forename], just the {{alternatives|man|woman}} I was hoping to see. Now that I&#039;ve had the opportunity to speak with more of the people here, I realize their plight is even more dire than I had imagined.&lt;br /&gt;
Yezahn: The recent crisis has caused the flow of supplies to grind to a halt, and the people can scarcely meet their daily needs. This would be the case even without the influx of refugees.&lt;br /&gt;
Yezahn: One way we might alleviate this is to requisition a shipment from Yedlihmad, but the process takes precious time. I fear that many would starve before we see a single sack of grain.&lt;br /&gt;
Yezahn: All of this is exacerbated by the lack of able-bodied fighters. The wounded are many, and there are few who have the strength and skill to guard us from the beasts lurking in the forest.&lt;br /&gt;
Yezahn: The Radiant Host would give their lives to protect us, and have, but every day more of them are injured. Bravery alone is only worth so much in the face of overwhelming numbers.&lt;br /&gt;
Yezahn: And while I am much appreciative of your help so far, I&#039;m not so naive as to think that you will remain here indefinitely. Had we another of your skill to aid us, we might at least stand a chance to weather the worst of this storm.&lt;br /&gt;
Yezahn: However, my time at the Great Work was spent largely in solitude, and the people of this village know of little beyond its walls. But you&#039;ve been to the furthest reaches and back, yes? Do you know of anyone else who might lend their stout arm to these humble folk?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I know just such an adventurer. As fierce as I, if not more so.&lt;br /&gt;
&amp;gt; I know someone who could give the merchants proper motivation for a speedy delivery.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Yezahn: Ah, I knew I could count on your wide web of storied personages. Ogul and Kancana, you say? I believe we may be able to kill two birds with one stone with that pair.&lt;br /&gt;
Yezahn: Unfortunately, my hands are full meeting the medicinal needs of the village. Seeing as you&#039;re already acquainted with these fellows, could you appeal to them on our behalf?&lt;br /&gt;
Yezahn: Apologies for once again putting so much on your shoulders, but it is for the good of one and all. Can I count on your assistance?&lt;br /&gt;
Yezahn: Thank you, friend. Well then, off to Yedlihmad to meet this Kancana, eh? Safe travels, and I will pray that you return with good news.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: I pray the journey to Yedlihmad is a safe one, and that this Kancana is amenable to helping us.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Kancana at Yedlihmad.===&lt;br /&gt;
-optional start&lt;br /&gt;
Ogul: Hail, [Forename]! My day brightens to see you again!&lt;br /&gt;
Racashir: Oh, it&#039;s you... Ah... Hello?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Kancana: Well, if it isn&#039;t [Forename]! I had wondered when you might walk through my door again.&lt;br /&gt;
Ogul: You will be pleased to hear young Racashir has taken to adventuring like a thief to a coinpurse! He is more than capable enough to assist me on my less arduous tasks.&lt;br /&gt;
Kancana: Indeed, his future is bright. However, as much as it heartens me to see you, I sense your visit isn&#039;t entirely motivated by a curiosity in our affairs, yes?&lt;br /&gt;
Kancana: I see. I did not know that Palaka&#039;s Stand was beset by such troubles, but I suppose I shouldn&#039;t be surprised, all things considered.&lt;br /&gt;
Kancana: Naturally, I shall do all in my power to help. A few words to the right people, and the merchants will have a shipment of supplies ready in a matter of bells.&lt;br /&gt;
Kancana: Inform this Yezahn that aid is on the way, and for much less coin than the merchants would usually charge. This chaos has gripped all of Radz-at-Han, and it is only together that we shall find the strength to release ourselves from it.&lt;br /&gt;
Ogul: And if you require an adventurer, then look no further!&lt;br /&gt;
Ogul: The supplies require brave souls to defend them, correct? Then I offer mine! I will await you at the gates.&lt;br /&gt;
Racashir: W-Wait, wait for me! I&#039;m coming too!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kancana: Yes, that one has a bright future indeed.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ogul at the gates to Yedlihmad.===&lt;br /&gt;
-optional start&lt;br /&gt;
Racashir: Would you look at this? Such a large pack of supplies, prepared in what felt like a matter of moments...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Ogul: Kancana made good on her word, not that I doubted she would. The merchants were likely all too eager to make such a sizeable trade─they even provided us with bags and coats for the journey.&lt;br /&gt;
Ogul: And it appears Racashir will be joining us. Try as I might to convince him otherwise, his mind is made up. Hopefully this will prove to be another learning experience for him!&lt;br /&gt;
Ogul: My grandmother always did say the road forward is paved with good deeds. The three of us shall see that no beast lays fang or claw upon these provisions!&lt;br /&gt;
Ogul: There are more supplies to come, but they will be delivered by the Radiant Host. We shall be the vanguard─the harbingers of salvation for Palaka&#039;s Stand!&lt;br /&gt;
Ogul: And with that, let us be off!&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with Ogul.===&lt;br /&gt;
-optional start&lt;br /&gt;
Ogul: You have arrived just in time, [Forename]! I was hoping you would honor me with a display of prowess!&lt;br /&gt;
Racashir: H-Help!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ogul.===&lt;br /&gt;
-optional start&lt;br /&gt;
Racashir: What a fright that beast gave us...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Ogul: That was a splendid display indeed! Your bravery never ceases to impress.&lt;br /&gt;
Racashir: I&#039;ve never seen such a fierce warrior! I daresay {{alternatives|he|she}}&#039;s every bit your equal!&lt;br /&gt;
Ogul: Children are so easily impressed. While [Forename] is indeed a formidable adventurer, your teacher has many great deeds to her name, and more yet to come!&lt;br /&gt;
Ogul: Now, the village is not far. Let us march, and I challenge any monster to approach!&lt;br /&gt;
Racashir: H-Hold on! You forgot the supplies!&lt;br /&gt;
&lt;br /&gt;
===Speak with Ogul again.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: Greetings, [Forename]. I did not expect to meet you here, of all places.&lt;br /&gt;
Racashir: They cut the monster down before it had a chance to pounce!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Ogul: Did you see that, Racashir? Mark well how quickly that beast succumbed to the flurry of blades! In no small part thanks to this brave Arkasodara.&lt;br /&gt;
Sula: Ah, so this is the adventurer that Yezahn spoke of. Not since my last hunt with Sister have I fought so effortlessly with another.&lt;br /&gt;
Ogul: And never have I felt so invigorated, to have such a mighty Arkasodara fighting by my side!&lt;br /&gt;
Racashir: How do you keep it up? Just watching you has me out of breath...&lt;br /&gt;
Sula: Endurance is the product of long hours of practice, lad. Well then, it seems my hunt is finished. Let us return to Palaka&#039;s Stand before we draw the attention of something deadlier.&lt;br /&gt;
Sula: Yezahn will be eager to speak with you upon your return. Do not keep him waiting for long.&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn at Palaka&#039;s Stand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Ogul: Look, Racashir, an aetheryte! I understand an adventurer is to attune themselves to these when their journeys bring them to a new locale. But, eh, now I recall that I forgot to do so in Reunion. Let us keep that between us, yes?&lt;br /&gt;
Racashir: This is my first time traveling this far.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Yezahn: There you are. Sula told me you&#039;ve brought both the supplies and the protection you promised. She is at present preparing the game she hunted.&lt;br /&gt;
Ogul: She has promised to spar with me afterward! I am fast feeling that I have made the right choice in coming here.&lt;br /&gt;
Yezahn: I&#039;m grateful for it, lass. It will do Sula good to have your energizing presence by her side.&lt;br /&gt;
Yezahn: I understand that there are yet more supplies to come. I must find a way to thank the merchants and the one who spurred them to action. Kancana, was it?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; She will spare no effort to see Radz–at–Han rebuilt.&lt;br /&gt;
&amp;gt; If there is anything else you require from the merchants, she&#039;ll be happy to help.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Yezahn: It seems we&#039;ve found a reliable ally, thanks to you.&lt;br /&gt;
Racashir: Oh, teacher, don&#039;t forget! We should ask about the journal we found.&lt;br /&gt;
Ogul: Yes, of course! I was just about to mention it.&lt;br /&gt;
Ogul: The beast Sula and I felled was holding fast to this. Perhaps you know who its owner is?&lt;br /&gt;
Yezahn: This... By the Manusya. Yes, I do in fact know who penned this journal. They were dear friends of mine. Unfortunately, they didn&#039;t survive the tragedy that befell us.&lt;br /&gt;
Ogul: I see. I am sorry for you loss.&lt;br /&gt;
Yezahn: Thank you. Luckily, their memory lives on in their child. And now, this journal.&lt;br /&gt;
Yezahn: When she comes of age, I&#039;ll show this to her, that she might come to know who her parents were.&lt;br /&gt;
Ogul: “Life is but a string of meetings and farewells. It is our memories that sustain us. That give us life.”&lt;br /&gt;
Ogul: “In this way, those whose journey has ended watch over those with the strength to step forward into a new day.”&lt;br /&gt;
Ogul: Of all the wisdom Grandmother passed down, I hold this to be the most precious. Memories are the greatest treasure that we can leave behind.&lt;br /&gt;
Racashir: Your grandmother had a way with words. She could have taught even the divinities a thing or two.&lt;br /&gt;
Ogul: I daresay you may be right, young Racashir! I am not half so wise as she was, but her sage advice has been a beacon which has always guided me true.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ogul.===&lt;br /&gt;
-optional start&lt;br /&gt;
Racashir: I see now why my teacher is so wise─she had a wise teacher herself!&lt;br /&gt;
Yezahn: Ogul seems eager to speak with you, doesn&#039;t she?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Ogul: Truth be told, I first accompanied you here to repay the debt I owed, as Grandmother would have wanted. I see now, however, that fate intended for me to be here.&lt;br /&gt;
Ogul: In Sula I have met a comrade-in-arms, and in Racashir I have found a capable and eager student. For both of their sakes, I must strive ever to be better than the day I was before.&lt;br /&gt;
Ogul: Perhaps I should take up the art of dance? The fierce display of the Sekiseigumi compelled me to set down my spear and take up the katana, but the grace and deadliness with which the dancers throw their weapons has a charm all its own.&lt;br /&gt;
Ogul: Some measure of peace has returned to the Matanga, and I believe my skills will put to better use here. An adventurer must court challenge, after all!&lt;br /&gt;
Racashir: My teacher has a daring spirit, if slightly reckless. But worry not─I&#039;ll make sure she doesn&#039;t come to harm.&lt;br /&gt;
Ogul: Have you listened to a single word I have said, Racashir? You have no notion of the dangers I must brave daily─for now you should be content to behold great deeds and learn from them.&lt;br /&gt;
Ogul: I wager your adventures will soon take you far from here, [Forename]. Rest assured I shall safeguard the people of Palaka&#039;s Stand in your stead. I look forward to hearing tales of your exploits!&lt;br /&gt;
Ogul: Well then, the first order of the day is to attune to the aetheryte and gather information. Jot this lesson down, young Racashir, for these are the fundamentals of adventuring. Come now!&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn.===&lt;br /&gt;
Yezahn: Our lack of supplies was weighing heavily on my mind. I feared for both Pasareen and the child, but for the first time in a long while, I can breathe easily.&lt;br /&gt;
Yezahn: Ogul&#039;s presence has proven to be a salve on Sula&#039;s mood, as well. She laughs as she hasn&#039;t since her sister&#039;s passing. We both have you to thank for our reversals of fortune.&lt;br /&gt;
Yezahn: Even the departed have benefited from Ogul&#039;s arrival. The delivery of the journal was an unexpected boon, and it will doubtless prove to be vital in raising the child.&lt;br /&gt;
Yezahn: When she becomes old enough to understand its contents, she will come to know the deep love her parents bore for her. A love so steadfast that it will shield her from the world&#039;s cruelty.&lt;br /&gt;
Yezahn: Of course, I intend to tell her all about your part in her salvation as well.&lt;br /&gt;
Yezahn: But for now, there is work to be done─for both of us, I&#039;m sure. Wheresoever your travels may take you, don&#039;t forget the friends you have in this corner of Thavnair.&lt;br /&gt;
Yezahn: And lastly, be safe. If you die before I can repay the debt I owe you, I&#039;ll hunt you through the seven hells until the ledger is balanced. So let&#039;s see it doesn&#039;t come to that, eh?&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=GBLQTEB2w1g}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Societal_Alchemy&amp;diff=1264640</id>
		<title>Societal Alchemy</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Societal_Alchemy&amp;diff=1264640"/>
		<updated>2026-03-26T03:11:57Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| image = Whats in a Parent.png&lt;br /&gt;
| description = [[Yezahn]] has one final request to make of you.&lt;br /&gt;
| quest-giver = Yezahn&lt;br /&gt;
| related-npcs = Pasareen; Sula&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 29.7&lt;br /&gt;
| location-y = 16.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 1015&lt;br /&gt;
| reward1 = 2 Wine-dark Soup&lt;br /&gt;
| reward2 = 2 Glory Be Soup&lt;br /&gt;
| reward3 = 2 Hamsa Curry&lt;br /&gt;
| reward4 = 2 Karniyarik&lt;br /&gt;
| reward5 = 1 Allagan Silver Piece&lt;br /&gt;
| prev-quest = The Sins We Bear&lt;br /&gt;
| next-quest = A Budding Adventure&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70032&lt;br /&gt;
| id-edb = 36767b7099b&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Thavnairian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for discarded baubles to the northwest of [[Palaka&#039;s Stand]].&lt;br /&gt;
*Speak with [[Sula]].&lt;br /&gt;
*Speak with [[Yezahn]] at Palaka&#039;s Stand.&lt;br /&gt;
*Speak with [[Pasareen]].&lt;br /&gt;
*Speak with Yezahn.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Yezahn has one final request to make of you.&lt;br /&gt;
&lt;br /&gt;
*Sula is determined to do what she can to see the burden of guilt lifted from Pasareen’s shoulders. To that end, she proposes looking for a memento to remind Pasareen of Dazar and help her accept his loss. Sula suggests retracing the path the villagers fled down while searching for anything that might have been left behind.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*After searching the woods thoroughly, you chance upon a jewel that looks as if it was once set in something. This may be what you were searching for, and Sula may know more about it.&lt;br /&gt;
&lt;br /&gt;
*Sula has found an ornate necklace into which the jewel you found fits perfectly. However, there are still some repairs required before you can return it to Pasareen. Sula suggests asking Yezahn for help before turning back toward the village.&lt;br /&gt;
&lt;br /&gt;
*Yezahn informs you that Sula has left to find materials to polish the necklace. Yezahn will craft some adhesive to affix the jewel to its rightful position, and the alchemist asks you to find Pasareen and instruct her to await their arrival.&lt;br /&gt;
&lt;br /&gt;
*No sooner do you greet Pasareen than does Yezahn and Sula arrive, bearing a necklace gleaming as brightly as the day it was forged. Pasareen is moved by the gesture, and proposes that Yezahn take in the child of Mehvan. She will offer her assistance, first as a wet nurse and then as anything else as the child grows. Yezahn agrees, and Sula adds that she will hunt and bring the hardiest animals as food. With everyone at a happy agreement, they each go their separate ways, and Yezahn asks you to visit him at his quarters when you can.&lt;br /&gt;
&lt;br /&gt;
*While Yezahn knows that there is hard work in his future, he is glad that the people around him are beginning to heal. He resolves to do his level best for their sake, and hopes that together all in Palaka&#039;s Stand can arrive at the other side of this tragedy stronger than they were before.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: There must be something more I can do for her...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Yezahn: It is plain that Pasareen is not yet ready to forgive herself, but I&#039;m at a loss as to what we should do. Do we leave her be? Or is there some way we can help?&lt;br /&gt;
Sula: I, for one, will not stand idly by while she suffers alone. Perhaps if she had something to remind her of her beloved, she would more easily accept his loss. Pasareen never did have the chance to say her farewells.&lt;br /&gt;
Sula: [Forename], I&#039;m afraid I must ask for your aid once more. Will I have it?&lt;br /&gt;
Sula: It appears I shall be in your debt again, but it is well worth it. During the chaos, most of us fled northwest to the bridge. Let us retrace those steps, and we may find something that belonged to Dazahl.&lt;br /&gt;
Sula: Pick up anything that catches your eye, and we can share what we have found once we reach the bridge.&lt;br /&gt;
Yezahn: Thank you for all you&#039;ve done for Sula thus far, [Forename]. Her spirits are already much improved for your efforts. Let&#039;s hope that we can effect the same change in Pasareen.&lt;br /&gt;
Yezahn: Dazahl did enjoy his jewelry and baubles, so it isn&#039;t inconceivable that he may have dropped something as he fled. If you should spy anything glittering in the brush, it couldn&#039;t hurt to pick it up.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: Dazahl was often bedecked in dazzling jewelry. Perhaps he dropped some piece of it in his flight.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for discarded baubles to the northwest of Palaka&#039;s Stand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: I pray we find at least one small trinket to remember him by.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: Though the glimmer of this object caught your eye at a distance, on closer inspection it is just a rock.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sula.===&lt;br /&gt;
Sula: How goes the search? I found this necklace among the underbrush. One of Dazahl&#039;s favorites, but it seems to be missing the jewel that made it shine so brilliantly.&lt;br /&gt;
Sula: Ah, what&#039;s that in your hand?&lt;br /&gt;
Sula: Why, this is it! The very jewel I spoke of! We make an excellent team, eh?&lt;br /&gt;
Sula: However, we cannot give this to Pasareen as it is. We must repair it first─doubtless Yezahn will be able to lend his expertise in that respect. Let us return to the village and speak with him.&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn at Palaka&#039;s Stand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Pasareen: Would that we could return to the days before this tragedy occurred...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Yezahn: Sula has told me all about your findings─quite excitably, in fact. She&#039;s gone to find materials so she can polish the necklace to a mirror sheen.&lt;br /&gt;
Yezahn: As for the jewel, I believe I can take it off your hands for the time being.&lt;br /&gt;
&lt;br /&gt;
:[[File:Lustering_jewel_icon1.png|50x50px]] &#039;&#039;Hand over lustering jewel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yezahn: This repair should prove simple enough. Adhesive is one of the most elementary recipes.&lt;br /&gt;
Yezahn: Once the necklace is in presentable shape, I&#039;ll bring Sula to visit Pasareen. Could you go ahead and tell her to wait for us? If we take longer than expected, I trust you can keep her enraptured with one of your grand tales.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: Please find Pasareen and tell her we will soon be on our way to visit. Don&#039;t tell her what it is we bear, however. That would ruin the surprise.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasareen.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pasareen: Hmm? You have something for me? I don&#039;t recall asking anything of you...&lt;br /&gt;
Sula:Pasareen, I would like you to have this. Please.&lt;br /&gt;
Pasareen: This...this is Dazahl&#039;s necklace! Oh, he was so proud the day he bought this... How in the world did you find it?&lt;br /&gt;
Pasareen: I had naught but memories to remind me of him, but this...the sight of this makes me feel that he isn&#039;t so far away after all.&lt;br /&gt;
Sula: There is nothing I can do to change the past, but I can work to help give us both a brighter future. This was the least I could do, and I could not have done it without the help of these two.&lt;br /&gt;
Pasareen: Thank you for this gift, truly. And for your wise words. I see now that you&#039;re right. We mustn&#039;t let the tragedies of yesterday keep us rooted in place.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; All it takes is a single step forward, but you must want to take it.&lt;br /&gt;
&amp;gt; Sometimes we must stop to consider the best way forward.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Yezahn: Well said, well said. Might I add that wounds heal more quickly when a salve is applied to them. When we ignore the pain they cause, they rot.&lt;br /&gt;
Yezahn: We must take action to see them healed, and rest when we are tired. Only when our energy returns can we move forward, carefully. One step at a time.&lt;br /&gt;
Pasareen: Yes... One step at a time...&lt;br /&gt;
Pasareen: Yezahn, if it isn&#039;t too much trouble... Could I help to care for the child?&lt;br /&gt;
Pasareen: The scars of recent tragedy are yet too fresh for me to take care of her entirely by myself, but even so, that doesn&#039;t mean I cannot assist in some small way.&lt;br /&gt;
Pasareen: I have my own child to look over, of course, but still... If you were to take the child under your wing, I would be happy to assist you whenever you needed me.&lt;br /&gt;
Pasareen: For the time being, I could be her wet nurse. Any medicine she requires would be your responsibility, I suppose. Together we can see that she emerges from her affliction as hale as any newborn babe.&lt;br /&gt;
Yezahn: That&#039;s a splendid idea, I must admit. I could hardly think of a better arrangement myself.&lt;br /&gt;
Sula: I shall hunt, and bring food for the child that she might grow to be strong like her father and mother. That is what Chapa would do, and one step at a time, I shall make her proud.&lt;br /&gt;
Pasareen: The emptiness I feel at Dazahl&#039;s loss will take some time to fill, but I believe in time I will heal. He would want me to heal.&lt;br /&gt;
Pasareen: Allow me to thank you once again for all you&#039;ve done. We owe you more than we can repay. Now, I would like to see the child for myself.&lt;br /&gt;
Yezahn: I&#039;m not one for the subtleties of conversation, but I&#039;d say that went as well as could be expected, wouldn&#039;t you? Now, come back to my workshop─there&#039;s something I&#039;d like to give you.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Yezahn: Truth be told, I had already resolved to raise the child myself, but the prospect of having a helping hand is comforting indeed.&lt;br /&gt;
Yezahn: I suppose the true work starts from here, eh? I&#039;m glad to finally have good news to share with Qerasaf and Mehvan.&lt;br /&gt;
Yezahn: ...Ah, I&#039;ve been so occupied with treating the sick and injured that I&#039;ve had little time to think of the departed. My friends really are gone, but I can still honor their memory.&lt;br /&gt;
Yezahn: If anything has become clear from recent events, it is that the people of this settlement must speak with one another about their troubles. Solitary thoughts so quickly turn dark.&lt;br /&gt;
Yezahn: I&#039;m more than capable of treating the wounds we can see, but it takes a community to heal those that are hidden. I admit the latter prospect may take some time for me to become accustomed to.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Don&#039;t be so hard on yourself. Your presence puts others at ease.&lt;br /&gt;
Yezahn: I didn&#039;t mean to get myself entangled into such serious matters when I set out to speak with Pasareen. So much for that relaxing life I was looking forward to.&lt;br /&gt;
&amp;gt; You&#039;ll find a way. As an alchemist, a friend, and a father.&lt;br /&gt;
Yezahn: Would that there were more than one of me, eh? Luckily I know more than a few concoctions that will give me the vigor of several men. I only need have the energy to brew them...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Yezahn: Regardless, I apologize for dragging you along all this time, even though I doubt we would have arrived at such an amicable conclusion without you. So...I retract my apology.&lt;br /&gt;
Yezahn: Although her parents are no longer with us, I must do my utmost to raise their child in a way that would meet with their approval. I owe my friends that much.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=rBI8dRjhaHY}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sins_We_Bear&amp;diff=1264601</id>
		<title>The Sins We Bear</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sins_We_Bear&amp;diff=1264601"/>
		<updated>2026-03-26T02:33:58Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Sins We Bear&lt;br /&gt;
| description = [[Sula]] looks eager to leave Palaka&#039;s Stand, but to where is not clear.&lt;br /&gt;
| image = Whats in a Parent.png&lt;br /&gt;
| quest-giver = Sula&lt;br /&gt;
| related-npcs = Pasareen; Yezahn&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 29.6&lt;br /&gt;
| location-y = 17.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Thavnairian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 1015&lt;br /&gt;
| reward1 = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest =  Curing What Ails&lt;br /&gt;
| next-quest = Societal Alchemy&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70031&lt;br /&gt;
| id-edb = 75e2153ea0f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Sula]] at [[Purusa]].&lt;br /&gt;
*Speak with Sula again.&lt;br /&gt;
*Investigate the damaged stones. 0/3&lt;br /&gt;
*Report to Sula.&lt;br /&gt;
*Speak with [[Pasareen]] at [[Palaka&#039;s Stand]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sula looks eager to leave Palaka&#039;s Stand, but to where is not clear.&lt;br /&gt;
&lt;br /&gt;
*Sula&#039;s mood has lightened somewhat, but it appears she still needs some time to steel her resolve. She asks you to accompany her on a patrol of the temples dotting the region, a task which she hopes will help calm her. With a little bit of urging from Yezahn, you agree to accompany the guardian to Purusa.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*You make the long trek to Purusa and Sula gives you a brief history of the place before quickly moving her mind to her duty. While this area seems to be in good repair, Sula will not be satisfied until a thorough search is conducted.&lt;br /&gt;
&lt;br /&gt;
*Sula appears to be concerned by the scratches and other damage in this area of the temple. She suggests splitting up and searching for further signs of disrepair.&lt;br /&gt;
&lt;br /&gt;
*You have searched the temple and found several spots that beg for maintenance. Return to Sula and report your findings.&lt;br /&gt;
&lt;br /&gt;
*Although your words trouble Sula at first, she seems to be reinvigorated by the work. Her spirits properly steeled, she resolves to make her apology. However, she not-so-subtly hints that having you by her side would be preferable to speaking with Pasareen alone.&lt;br /&gt;
&lt;br /&gt;
*Sula musters her courage and finally apologizes to Pasareen, but it seems the woman has already forgiven the Arkasodara, instead blaming herself for her husband&#039;s transformation and Chapa&#039;s death. Pasareen asks for more time to cope with recent events and takes her leave. Now that Sula has said her apology, she is determined to help her friend during their time of need.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: When we spoke before, Pasareen said that she was unworthy to care for the child. I see now why she would think that. The pain she suffered is not one that heals easily.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Sula: Thank you for lending an ear to my troubles, [Forename]. If you are willing, there is a place I would travel to, and I wish for you to accompany me.&lt;br /&gt;
Sula: Administering to my duties may help calm my nerves. To that end, I mean to inspect the temples for signs of disrepair. After we have finished, I hope to find the courage to once again look Pasareen in the eyes.&lt;br /&gt;
Sula: With all the monsters about, most of my attention of late has been focused on finding and protecting those who have fled. With the arrival of the Radiant Host, however, there is finally time to attend to this long-neglected duty. &lt;br /&gt;
Yezahn: I too must ask that you go with Sula. Knowing that their holy places are being cared for may set these people&#039;s hearts at ease. Even an onze of comfort is precious in these trying times.&lt;br /&gt;
Yezahn: Much appreciated. Would that I could join you, but I&#039;m afraid an alchemist&#039;s tools are of little use against fangs and claws.&lt;br /&gt;
Yezahn: That doesn&#039;t mean I&#039;ll stand idly by, however. I&#039;ll remain here and continue making medicine for the children─my hands may be clumsy with sword and shield, but there are few more adroit with mortar and pestle. &lt;br /&gt;
Sula: We are blessed indeed to have a pair such as you looking after us. Well then, let us begin the patrol. Our first destination shall be Purusa, to the southeast. It is a bit of a trek, so make the proper arrangements before departing.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: You probably don&#039;t need to hear this from me, but...be careful.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sula at Purusa.===&lt;br /&gt;
Sula: It has been some time since I have set foot in these hallowed grounds. In times bygone, there were even more such places in this region, but many were moved to Vanaspati.&lt;br /&gt;
Sula: From one of the divinities worshipped here were these words passed down, that we might send off our departed with its wisdom.&lt;br /&gt;
Sula: “Just as life leads to death, so too does death lead to life.”&lt;br /&gt;
Sula: “Do not shed tears for the departed, for they have but set foot upon a new journey.”&lt;br /&gt;
Sula: “Be not forlorn that your paths have diverged, but look forward with joy to the day that they might cross again.”&lt;br /&gt;
Sula: For as long as I can remember, I followed in my sister&#039;s footsteps. In her absence I have felt lost. Whenever I think to forge a path of my own making, my legs become heavy and my heart becomes anxious.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Your sister would want you to move forward with courage.&lt;br /&gt;
&amp;gt; Sometimes standing still offers a new perspective.&lt;br /&gt;
---&lt;br /&gt;
Sula: ...Hmm. Thank you, [Forename]. Yezahn has a generous soul, and to have your wisdom to buoy me is more than I deserve. Would that I could open my heart to Pasareen in such a way...&lt;br /&gt;
Sula: ...This part of the temple appears to be well-kept. Let us check the other side, shall we?&lt;br /&gt;
&lt;br /&gt;
===Speak with Sula again.===&lt;br /&gt;
Sula: This area is in ghastly shape. Scratches, here. And cracks, there. Will you help me investigate further?&lt;br /&gt;
Sula: We will cover more ground by searching separately. I shall search around this area─I trust you to do your due diligence.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: I shall look for further signs of disturbance here. You&#039;re free to search where you will─if there is aught to find, I know your keen eyes will spot it.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Investigate the damaged stones.===&lt;br /&gt;
System: The stones here are cracked and require repair.&lt;br /&gt;
System: The stones here are crumbling and fragments of them litter the ground. It would be best to replace them.&lt;br /&gt;
System: The stones of the foundation appear to be unstable. However, filling in the areas where the grout has fallen away should remedy that.&lt;br /&gt;
&lt;br /&gt;
===Report to Sula.===&lt;br /&gt;
Sula: Have you finished? Was it as bad as it looks?&lt;br /&gt;
Sula: I see. This may have been the sight of a battle or some other horrible conflict. I must do what I can to see it repaired─though this temple may be remote, the devout do come here on occasion to offer their prayers.&lt;br /&gt;
Sula: Thank you for helping me today. This has helped me forget the crises that plague us and reminded me of simpler times.&lt;br /&gt;
Sula: When we would look after the roads and protect the pilgrims on their journeys. I ever looked forward to setting out on patrol with my sister by my side. But I must find a way to manage without her, to set foot upon my own path...&lt;br /&gt;
Sula: My first step must be to apologize to Pasareen, even if she may refuse it. No more distractions. That being said, if you were by my side, it may be all the easier for me to find the right words.&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasareen at Palaka&#039;s Stand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: Well, Sula looks determined to see this through.&lt;br /&gt;
Sula: My heart is pounding, but the sooner this is done with the better it shall be for both of us. I hope...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Pasareen: ...Oh, hello, [Forename]. And...Sula...&lt;br /&gt;
Yezahn: I take it your patrol was fruitful. I&#039;ve just administered a soothing salve to Pasareen&#039;s child. She&#039;s sleeping soundly now, so us speaking should not wake her.&lt;br /&gt;
Sula: Pasareen, I... I&#039;m sorry! I should not have said all those horrible things before. I was not in my right mind...&lt;br /&gt;
Sula: It was my fault my sister was killed. I stood frozen in fear when Dazahl attacked, yet when it was all over I placed the blame on you. I was a fool!&lt;br /&gt;
Pasareen: No, Sula, you were right. It was I who couldn&#039;t ease his troubles. It was my fault he succumbed to the despair that gnawed at his heart.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We&#039;ve all lost something during this tragedy─through no one&#039;s fault but fate.&lt;br /&gt;
&amp;gt; These are difficult days, and we shouldn&#039;t blame ourselves for their cruelty.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Pasareen: There is reason in your answer, of course...but forgiveness of the self is no simple matter.&lt;br /&gt;
Pasareen: I am overjoyed to speak with you again, Sula. However, I&#039;m afraid I need more time to come to terms with everything that has occurred.&lt;br /&gt;
Sula: ...Would that I knew how much Pasareen was suffering, I could have been there to comfort her. Perhaps there is something I can do now. Something to set her upon the right path.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=H5PnAygqisg}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Curing_What_Ails&amp;diff=1264528</id>
		<title>Curing What Ails</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Curing_What_Ails&amp;diff=1264528"/>
		<updated>2026-03-26T01:48:06Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Curing What Ails&lt;br /&gt;
| description = [[Yezahn]] requires a capable green thumb to assist him.&lt;br /&gt;
| image = Whats in a Parent.png&lt;br /&gt;
| quest-giver = Yezahn&lt;br /&gt;
| related-npcs = Pasareen; Sula&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 29.6&lt;br /&gt;
| location-y = 17.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Thavnairian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = &lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 1015&lt;br /&gt;
| reward1 = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = What&#039;s in a Parent&lt;br /&gt;
| next-quest = The Sins We Bear&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70030&lt;br /&gt;
| id-edb = 3e629c4879d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the shrubbery to the northeast of [[Palaka&#039;s Stand]] and defeat any enemies that appear. 0/3&lt;br /&gt;
*Speak with [[Yezahn]].&lt;br /&gt;
*Speak with Yezahn at Palaka&#039;s Stand.&lt;br /&gt;
*Speak with [[Sula]].&lt;br /&gt;
*Speak with Yezahn.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Yezahn requires a capable green thumb to assist him.&lt;br /&gt;
&lt;br /&gt;
*Yezahn is ready to put you to work right away, enlisting your aid to gather herbs for the treatment of both the wounded villagers and the sick child. He informs you that they grow to the northeast, and bids you follow him to their location.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*After a thorough search and an encounter with the local fauna, you manage to find some sprigs of soma. Find Yezahn to see if he has had similar success.&lt;br /&gt;
&lt;br /&gt;
*It seems Yezahn was not so lucky as you were, although he was spared from having to fight for his life. Satisfied with his supply for now, he returns to the settlement, and asks you to follow him.&lt;br /&gt;
&lt;br /&gt;
*In excited tones, Yezahn explains that he returned to his workshop to find a sack full of herbs. The alchemist guesses that it was the work of an Arkasodara named Sula, who was not-so-discreetly eavesdropping on your previous conversation with Pasareen. Yezahn asks you to speak with the steward, both to offer your thanks and to find out what she may know.&lt;br /&gt;
&lt;br /&gt;
*Sula feigns ignorance until you mention Pasareen, after which she suggests that you all speak together about the matter. She asks you to return to Yezahn, where she will join you after gathering her thoughts.&lt;br /&gt;
&lt;br /&gt;
*Sula arrives at Yezahn’s quarters soon after you, clearly anxious. The Arkasodara reveals that Pasareen&#039;s beloved husband was killed by her own sister, Chapa, after he had transformed into a beast and attacked the village. Sula then blamed Pasareen for the incident─an action which she has since come to regret deeply. While Sula seems eager to mend their friendship, she requires a moment to gather her courage. Several moments, in fact.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Yezahn: Well then, if you&#039;re willing, I have a task that requires immediate attention. It&#039;s simple but essential─namely, the gathering of herbs. The child is in a vulnerable state, and I would fortify her against further sickness.&lt;br /&gt;
Yezahn: There are also more wounded in this village than I had anticipated, and my stores have begun running low. It would be best to replenish them while time affords us an opportunity. Can I count on you to help me?&lt;br /&gt;
Yezahn: Splendid. I require several of the reddish soma herbs which grow among the shrubbery to the northeast. With both of us working in tandem, I wager we should have enough gathered before the next bell.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Investigate the shrubbery to the northeast of Palaka&#039;s Stand and defeat any enemies that appear.===&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: They should be around here...&lt;br /&gt;
-optional end&lt;br /&gt;
System: These appear to be the herbs you seek, but only their stems remain. Another enterprising alchemist must have already been here.&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn.===&lt;br /&gt;
Yezahn: I saw the creatures emerge from the brush, but you felled them before I had a chance to be frightened. I&#039;m glad you survived unscathed. If that had been me... &amp;lt;shudder&amp;gt; &lt;br /&gt;
Yezahn: Anyroad, did you manage to find the soma?&lt;br /&gt;
&#039;&#039;Hand over soma herbs&#039;&#039;&lt;br /&gt;
Yezahn: Excellent work, excellent work. My search came up fruitless. It appears we&#039;re not the only ones seeking this particular herb.&lt;br /&gt;
Yezahn: It shouldn&#039;t come as a surprise, I suppose. This area is well known for the medicinal plants which grow here.&lt;br /&gt;
Yezahn: If my supplies run low once more, perhaps I should ask the villagers if they have any to spare. For now, I believe we&#039;ve found all we can. Let&#039;s return to Palaka&#039;s Stand.&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn at Palaka&#039;s Stand.===&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: Will that be enough, I wonder...?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Jubkhal: I had nearly forgotten what the sky was supposed to look like, but with the arrival of the sun I feel that people&#039;s spirits have lifted. The wounds we&#039;ve suffered are deep, but I hope that soon they can heal.&lt;br /&gt;
Yezahn: As I suspected, we weren&#039;t the only ones searching the jungle. I returned to my quarters to find a bag positively stuffed to the brim with herbs─including soma, in fact.&lt;br /&gt;
Yezahn: I asked a nearby colleague who delivered this bounty, and they told me it was one of the Arkasodara stewards. I believe I know who it is: her name is Sula. A shy one, but obviously kind of heart.&lt;br /&gt;
Yezahn: I spied her eavesdropping during our conversation with Pasareen─poorly, I might add.&lt;br /&gt;
Yezahn: I apologize for asking more of you at the end of a trying day, but would you speak with her for me? Offer our thanks for the herbs, and perhaps find out if she knows anything of Pasareen&#039;s troubles.&lt;br /&gt;
Yezahn: For my part, I&#039;ll begin synthesizing the medicine at once. Sula should be somewhere nearby─I pray you have a productive conversation.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: Sula shouldn&#039;t be difficult to find. This settlement isn&#039;t terribly large.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sula.===&lt;br /&gt;
Sula: Oh, you are─ I mean, who are you? Do you require something from me?&lt;br /&gt;
Sula: The herbs? I came upon them while hunting, nothing more.&lt;br /&gt;
Sula: I have heard that the medicine made from them is effective in treating the ailments of young children. It seemed only meet that I should do my part, as it were.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; What do you know of Pasareen&#039;s troubles?&lt;br /&gt;
&amp;gt; Why were you eavesdropping on our conversation?&lt;br /&gt;
---&lt;br /&gt;
Sula: I... Oh, that? Well...ah...&lt;br /&gt;
Sula: ...Very well. I believe I can shed some light on the root of Pasareen&#039;s distress.&lt;br /&gt;
Sula: That is what you wish to hear, yes? Yezahn asked you to speak with me. Just as he asked you to gather his herbs.&lt;br /&gt;
Sula: Well, then perhaps it is best for us to all speak together. Go to him, and allow me some time to gather my thoughts. I shall approach you when I am ready.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sula: Return to Yezahn. I won&#039;t be long.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Yezahn: You&#039;re just in time. I&#039;ve only just finished synthesizing the medicine. So, did Sula tell you anything of interest?&lt;br /&gt;
Yezahn: Well, well, I suppose I can hear it straight from her. I appreciate that you felt it fit to include me.&lt;br /&gt;
Sula: Firstly, I owe you an apology. I was sneaking about out of concern for Pasareen. I know what it is that weighs on her mind, you see...&lt;br /&gt;
Sula: That is what you want to know, yes? The story is troubling to hear, and even more troubling to relate. Before I tell it, you must promise me that you will be her strength in the days to come.&lt;br /&gt;
Yezahn: Of course. Anything to help a friend.&lt;br /&gt;
Sula: Dazahl, her beloved husband, was killed.&lt;br /&gt;
Sula: When the veil of chaos descended upon the world, he fled into the jungle and transformed into one of those terrible beasts. He returned here a monster, where my sister Chapa met his wrath. Neither of them survived the ensuing struggle.&lt;br /&gt;
Sula: I was there as well... Despite his monstrous form, I knew it was Dazahl. I froze in terror, while Chapa stood undaunted. She fought alone for my cowardice... It was my fault she died. I knew this, and yet...&lt;br /&gt;
Sula: ...I laid the blame on Pasareen&#039;s shoulders! I lashed out at her, cursing her for her husband&#039;s cowardice!&lt;br /&gt;
Sula: When we both should have comforted the other in mourning, I turned my back on her. I left her to bear the burden of not one, but two deaths. It is only natural that she would be hesitant to look after another, given that.&lt;br /&gt;
Sula: I was a fool to condemn Pasareen, when it was my duty to protect the people here. I have wanted nothing more than to apologize since that day, but I fear my words were too cruel to forgive. I cannot stand to meet her gaze.&lt;br /&gt;
Yezahn: It was a difficult time for everyone. We often lose ourselves in moments of crisis, but so long as we find our way back, we are worthy of forgiveness.&lt;br /&gt;
Yezahn: Chapa would agree, I&#039;m sure. She wouldn&#039;t blame you for what happened, nor would she want you to blame yourself. Pasareen doubtless feels the same.&lt;br /&gt;
Sula: ...You are right. I must apologize to her─that is the only course.&lt;br /&gt;
Sula: [Forename], was it? I &#039;&#039;will&#039;&#039; speak with Pasareen, but I require some time to muster my courage. Soon...I promise.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=V8lpkFbqS4g}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Parent&amp;diff=1264497</id>
		<title>What&#039;s in a Parent</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What%27s_in_a_Parent&amp;diff=1264497"/>
		<updated>2026-03-26T01:03:01Z</updated>

		<summary type="html">&lt;p&gt;Folk: dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = What&#039;s in a Parent&lt;br /&gt;
| description = [[Yezahn]] is mumbling to himself indistinctly.&lt;br /&gt;
| image = Whats in a Parent.png&lt;br /&gt;
| quest-giver = Yezahn&lt;br /&gt;
| related-npcs = Cheery Resident; Industrious Resident; Pasareen; Sula; Weary Resident&lt;br /&gt;
| location = Thavnair&lt;br /&gt;
| location-x = 29.2&lt;br /&gt;
| location-y = 15.3&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Thavnairian Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Under His Wing&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 935&lt;br /&gt;
| reward1 = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Curing What Ails&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 70029&lt;br /&gt;
| id-edb = 90746a592aa&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the residents. 0/3&lt;br /&gt;
*Report to [[Yezahn]].&lt;br /&gt;
*Speak with [[Pasareen]].&lt;br /&gt;
*Speak with Yezahn.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Yezahn is mumbling to himself indistinctly.&lt;br /&gt;
&lt;br /&gt;
*You catch the attention of a distracted man who introduces himself as Yezahn, and he quickly recognizes you as the one who saved Mehvan and Qerasaf&#039;s daughter. He informs you that her recovery is proceeding apace, but worries about where she will go after fully healed. The alchemist has taken it upon himself to find a potential parent, and enlists your aid in questioning the people of Palaka’s Stand to see if any have room for one more in their heart.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level.&lt;br /&gt;
&lt;br /&gt;
*You have spoken to the locals and gathered a variety of opinions on the matter of the child&#039;s future caregiver. Yezahn is doubtless eager to hear what you have learned.&lt;br /&gt;
&lt;br /&gt;
*While quick to dismiss himself as a potential candidate, Yezahn gives a moment’s consideration upon the mention of Pasareen. Although he seems hesitant to ask her to take on such an enormous responsibility, he admits she is the best option at present. He resolves to at least speak with her, asking you to be a reassuring presence by his side.&lt;br /&gt;
&lt;br /&gt;
*You find Pasareen doting over her own child, and she greets Yezahn with a smile. The smile soon vanishes, however, after Yezahn makes his request. She gives a vague denial, but Yezahn does not press further. He takes his leave of Pasareen, asking you to meet him at his workshop to discuss this development further.&lt;br /&gt;
&lt;br /&gt;
*Yezahn seems troubled by Pasareen&#039;s words and decides that he cannot stand idly by while his friend is in distress. In the meantime, he will also ponder the question of who will raise the child. He asks that you help him once more, both for the child’s sake and the sake of a distraught mother.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accept the quest===&lt;br /&gt;
Yezahn: Ah... Oh, excuse me. Did you need something?&lt;br /&gt;
Yezahn: Wait, you&#039;re {{alternatives|him|her}}! The very {{alternatives|man|woman}} who saved Mehvan&#039;s child. [Forename], was it?&lt;br /&gt;
Yezahn: I knew it. I&#039;m Yezahn, an alchemist of the Great Work. I am but one of the few who are looking after the child as she makes her recovery.&lt;br /&gt;
Yezahn: Mehvan and Qerasaf were dear friends of mine. Thank you for everything you&#039;ve done for their daughter.&lt;br /&gt;
Yezahn: Her condition is on the mend, I&#039;m sure you&#039;ll be glad to hear. We&#039;ve been taking turns checking in on her─the last thing she needs is a gaggle of adults fussing over her day and night.&lt;br /&gt;
Yezahn: That being said, when she is healed fully, there is the question of who will be in charge of her care. For the love I bore her parents, I would gladly take her in as my own, but that would mean raising her away from her home.&lt;br /&gt;
Yezahn: Moreover, I am yet to be wed, and my duties consume so much of my time I can scarce focus on my own care, let alone that of a growing child. I doubt my ability to give her the love she deserves─love equal to that her parents gave her.&lt;br /&gt;
Yezahn: She deserves better than that, so I&#039;ve considered finding someone more suitable. It&#039;s the least I can do, and truth be told, perhaps the best option.&lt;br /&gt;
Yezahn: Even so, although I was born here, much of my life was spent at the Great Work. I&#039;m afraid I haven&#039;t the foggiest idea who to ask, even if I had the time to do so.&lt;br /&gt;
Yezahn: You, however, seem to be well loved among the people here. Could you ask around in my stead? It would be a much more effective use of my time to prepare medicine for the wounded and sick. &lt;br /&gt;
Yezahn: I apologize for imposing such an enormous task upon you, but I would trust no one else with it. When you&#039;ve finished, come to my hut to the south of this settlement and we can discuss any potential parental candidates.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yezahn: Let me know what the people say─we&#039;ll find a suitable parent yet.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the residents.===&lt;br /&gt;
Industrious Resident: If you ask me, Pasareen is the most motherly among us. She had a child of her own not too long ago, so I reckon there&#039;s no one better to be a wet nurse.&lt;br /&gt;
Industrious Resident: That being said, times have been troubled for us all. It might be unseemly to ask her to take on such a burden unless she was willing.&lt;br /&gt;
&lt;br /&gt;
Weary Resident: The child, eh? None dote over her quite like Yezahn, but I understand alchemy isn&#039;t a merciful trade for a parent. Still, there&#039;s no one else that comes to mind when I consider the question.&lt;br /&gt;
Weary Resident: I&#039;d volunteer to take her in myself, but with the chaos of recent events it&#039;s difficult enough to see that me and mine are fed and clothed. I know I&#039;m not the only one facing such hardships, either.&lt;br /&gt;
&lt;br /&gt;
Cheery Resident: Who do &#039;&#039;I&#039;&#039; think is most suited to care for the child? Yezahn is the obvious choice. Dependable, loyal, and dutiful. Every quality you would desire in a parent.&lt;br /&gt;
Cheery Resident: I know he does become so absorbed in his research, but that devotion has made him a peerless alchemist. Who better is there to look after someone so sickly as her?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Industrious Resident: Pasareen is a loving mother, but one child is handful enough...&lt;br /&gt;
Weary Resident: Apologies that I couldn&#039;t be of more use.&lt;br /&gt;
Cheery Resident: Yezahn would be a loving and responsible father, I&#039;m sure.&lt;br /&gt;
Pasareen: Now, now. Sleep, child.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Yezahn.===&lt;br /&gt;
Yezahn: Welcome to my humble workshop, [Forename]. I&#039;m almost too nervous to ask, but what did the others say?&lt;br /&gt;
Yezahn: Eh? Someone nominated &#039;&#039;me&#039;&#039;? Well, that&#039;s neither here nor there. You said Pasareen&#039;s name was mentioned?&lt;br /&gt;
Yezahn: She was a good friend to Mehvan, it&#039;s true, but there are other factors at play that make me reticent to ask her.&lt;br /&gt;
Yezahn: Simply put, I&#039;d rather not burden her further if it can be avoided. That being said, we don&#039;t exactly have the luxury of choice, all things considered.&lt;br /&gt;
Yezahn: I suppose I would be remiss if I didn&#039;t at least speak with her. I owe the child that much. Will you accompany me, [Forename]? A supportive presence by my side would help me find the right words.&lt;br /&gt;
Yezahn: Pasareen should be nearby, doubtless watching over her own child. I must deliver this medicine before speaking with her, so please go on ahead.&lt;br /&gt;
&lt;br /&gt;
===Speak with Pasareen.===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Pasareen: Yezahn, it&#039;s so good to see you. And who is this with you?&lt;br /&gt;
Yezahn: Pasareen, meet [Forename]. {{alternatives|He|She}}&#039;s the hero who saved Mehvan and Qerasaf&#039;s daughter.&lt;br /&gt;
Pasareen: Oh, what a pleasant surprise! Thank you for your bravery.&lt;br /&gt;
Pasareen: I&#039;ve heard tell of the troubles she&#039;s been through since. I hope that you&#039;re able to see her returned to health soon.&lt;br /&gt;
Yezahn: It has been trying, to be sure, but we must look forward to the day she is hale. Everyone is doing their utmost to make it so.&lt;br /&gt;
Yezahn: The question remains as to where she will go from there, however. I&#039;ve considered taking her into my home, but I fear my qualifications as a parent are somewhat lacking.&lt;br /&gt;
Yezahn: I know you to have been a dear friend to Mehvan, and as such only thought it meet to ask if you&#039;re willing to care for her daughter. If you are, I would do everything in my power to see that she is given into your care.&lt;br /&gt;
Pasareen: I...I&#039;m flattered. Mehvan was as family to me, and I view her child as my own. I would do anything to see her raised into as brave a woman as her mother...&lt;br /&gt;
Pasareen: ...However, I cannot care for her. I&#039;m not worthy to care for her.&lt;br /&gt;
Yezahn: Worthy? What does that─?&lt;br /&gt;
Yezahn: Ah, my apologies. I understand it was a sudden request, and no small one besides. Please forgive the imposition.&lt;br /&gt;
Yezahn: I&#039;ll be in the village for some time yet. Should you require treatment for you and yours, please seek me out.&lt;br /&gt;
Pasareen: I will. Thank you, Yezahn.&lt;br /&gt;
Yezahn: I would speak with you further, [Forename]. Let&#039;s return to my dwelling.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Pasareen: I&#039;m sorry...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Yezahn.===&lt;br /&gt;
Yezahn: I wasn&#039;t too forceful, was I? I simply asked her if she was willing...I didn&#039;t mean to make her feel obligated to agree.&lt;br /&gt;
Yezahn: I found her words somewhat mystifying. “Not worthy”? What could that mean? I&#039;m usually not one to pry, but this worries me. I consider Pasareen a friend, and I am loath to leave her to her troubles.&lt;br /&gt;
Yezahn: And there is still the matter of the child. Hmm... I shall have to think on what to do from here. I may need your help again soon, [Forename]. I hope you are willing.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=megKIDtFoTY}}&lt;/div&gt;</summary>
		<author><name>Folk</name></author>
	</entry>
</feed>