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	<updated>2026-04-05T08:44:57Z</updated>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Soul_of_the_astrologian_icon1.png&amp;diff=725353</id>
		<title>File:Soul of the astrologian icon1.png</title>
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		<updated>2024-04-07T09:03:53Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: FireWingLead uploaded a new version of File:Soul of the astrologian icon1.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=632033</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=632033"/>
		<updated>2023-08-07T03:38:52Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: /* Targeting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#*For more icon options, you can use &#039;&#039;/macroicon&#039;&#039; command and put it anywhere in the macro. Using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set icon to the same icon used by this ability&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain maximum of 15 lines/commands&lt;br /&gt;
*Macro cannot start another macro&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel currently running macro&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that branching is not possible&lt;br /&gt;
*Character can have maximum of 100 individual macros&lt;br /&gt;
*Entire account can have maximum of 100 shared macros - these are shared across all characters on account&lt;br /&gt;
*Macros are inherently slower than human input while using &amp;lt;wait.X&amp;gt; function&lt;br /&gt;
&lt;br /&gt;
===Wait Function===&lt;br /&gt;
You can use macro-specific subcommand &amp;lt;wait.X&amp;gt; to delay next command in macro.&lt;br /&gt;
&lt;br /&gt;
Example: &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; - This command will execute action &amp;quot;Careful Synthesis&amp;quot; and delay next command in macro by 3 seconds. The delay starts when command is first started, not after specific action is executed.&lt;br /&gt;
&lt;br /&gt;
Function can only use full seconds, use of decimal points is not possible. This means that if your recast timer(GCD) is standard 2.5 seconds, then you will waste 0.5 seconds doing nothing. Therefore using macros for combat purposes is extremely ineffective.&lt;br /&gt;
==Typical Uses==&lt;br /&gt;
Macros are most often used by [[Crafter|Crafters]]. Using macros while crafting is much more comfortable, however you miss all the conditional benefits, like from material condition. High level crafting usually does not fit within 15 lines limitations, so you often need to use 2 or possibly more macros for single craft.&lt;br /&gt;
&lt;br /&gt;
Another use is more comfortable way to change settings. It is possible to control volume, turn on/off/limit battle effects display, change job while simultaneously changing HUD layout and all of that without needlessly navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), &#039;&#039;&#039;&amp;lt;f&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;focus&amp;gt;&#039;&#039;&#039;, etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=632032</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=632032"/>
		<updated>2023-08-07T03:28:01Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: Update/correction to how the /target command works, and what its valid placeholders are.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#*For more icon options, you can use &#039;&#039;/macroicon&#039;&#039; command and put it anywhere in the macro. Using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set icon to the same icon used by this ability&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain maximum of 15 lines/commands&lt;br /&gt;
*Macro cannot start another macro&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel currently running macro&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that branching is not possible&lt;br /&gt;
*Character can have maximum of 100 individual macros&lt;br /&gt;
*Entire account can have maximum of 100 shared macros - these are shared across all characters on account&lt;br /&gt;
*Macros are inherently slower than human input while using &amp;lt;wait.X&amp;gt; function&lt;br /&gt;
&lt;br /&gt;
===Wait Function===&lt;br /&gt;
You can use macro-specific subcommand &amp;lt;wait.X&amp;gt; to delay next command in macro.&lt;br /&gt;
&lt;br /&gt;
Example: &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; - This command will execute action &amp;quot;Careful Synthesis&amp;quot; and delay next command in macro by 3 seconds. The delay starts when command is first started, not after specific action is executed.&lt;br /&gt;
&lt;br /&gt;
Function can only use full seconds, use of decimal points is not possible. This means that if your recast timer(GCD) is standard 2.5 seconds, then you will waste 0.5 seconds doing nothing. Therefore using macros for combat purposes is extremely ineffective.&lt;br /&gt;
==Typical Uses==&lt;br /&gt;
Macros are most often used by [[Crafter|Crafters]]. Using macros while crafting is much more comfortable, however you miss all the conditional benefits, like from material condition. High level crafting usually does not fit within 15 lines limitations, so you often need to use 2 or possibly more macros for single craft.&lt;br /&gt;
&lt;br /&gt;
Another use is more comfortable way to change settings. It is possible to control volume, turn on/off/limit battle effects display, change job while simultaneously changing HUD layout and all of that without needlessly navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the object/entity specified by [subcommand]. Does not work if the specified entity is out of targeting range or does not exist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Other game-recognized target placeholder.&#039;&#039;&#039;&lt;br /&gt;
| Examples: &#039;&#039;&#039;&amp;lt;pet&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;comp&amp;gt;&#039;&#039;&#039; (companion), &#039;&#039;&#039;&amp;amp;lt;tt&amp;amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;t2t&amp;gt;&#039;&#039;&#039; (target of your target), etc.&lt;br /&gt;
Of particular note, &#039;&#039;&#039;&amp;lt;t&amp;gt;&#039;&#039;&#039; or &#039;&#039;&#039;&amp;lt;target&amp;gt;&#039;&#039;&#039; (your target) does nothing with this command, since it will either target what you are already targeting, or will not exist if you have nothing targeted (causing the macro line to return an error).&lt;br /&gt;
&lt;br /&gt;
A complete list of game-recognized target placeholders can be found here: https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder/&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631631</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631631"/>
		<updated>2023-08-06T07:41:19Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#*For more icon options, you can use &#039;&#039;/macroicon&#039;&#039; command and put it anywhere in the macro. Using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set icon to the same icon used by this ability&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain maximum of 15 lines/commands&lt;br /&gt;
*Macro cannot start another macro&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel currently running macro&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that branching is not possible&lt;br /&gt;
*Character can have maximum of 100 individual macros&lt;br /&gt;
*Entire account can have maximum of 100 shared macros - these are shared across all characters on account&lt;br /&gt;
*Macros are inherently slower than human input while using &amp;lt;wait.X&amp;gt; function&lt;br /&gt;
&lt;br /&gt;
===Wait Function===&lt;br /&gt;
You can use macro-specific subcommand &amp;lt;wait.X&amp;gt; to delay next command in macro.&lt;br /&gt;
&lt;br /&gt;
Example: &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; - This command will execute action &amp;quot;Careful Synthesis&amp;quot; and delay next command in macro by 3 seconds. The delay starts when command is first started, not after specific action is executed.&lt;br /&gt;
&lt;br /&gt;
Function can only use full seconds, use of decimal points is not possible. This means that if your recast timer(GCD) is standard 2.5 seconds, then you will waste 0.5 seconds doing nothing. Therefore using macros for combat purposes is extremely ineffective.&lt;br /&gt;
==Typical Uses==&lt;br /&gt;
Macros are most often used by [[Crafter|Crafters]]. Using macros while crafting is much more comfortable, however you miss all the conditional benefits, like from material condition. High level crafting usually does not fit within 15 lines limitations, so you often need to use 2 or possibly more macros for single craft.&lt;br /&gt;
&lt;br /&gt;
Another use is more comfortable way to change settings. It is possible to control volume, turn on/off/limit battle effects display, change job while simultaneously changing HUD layout and all of that without needlessly navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the party member specified by [subcommand]. Does not work if the specified player is out of targeting range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631630</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631630"/>
		<updated>2023-08-06T07:37:21Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#*For more icon options, you can use &#039;&#039;/macroicon&#039;&#039; command and put it anywhere in the macro. Using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set icon to the same icon used by this ability&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain maximum of 15 lines/commands&lt;br /&gt;
*Macro cannot start another macro&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel currently running macro&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that branching is not possible&lt;br /&gt;
*Character can have maximum of 100 individual macros&lt;br /&gt;
*Entire account can have maximum of 100 shared macros - these are shared across all characters on account&lt;br /&gt;
*Macros are inherently slower than human input while using &amp;lt;wait.X&amp;gt; function&lt;br /&gt;
&lt;br /&gt;
===Wait Function===&lt;br /&gt;
You can use macro-specific subcommand &amp;lt;wait.X&amp;gt; to delay next command in macro.&lt;br /&gt;
&lt;br /&gt;
Example: &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; - This command will execute action &amp;quot;Careful Synthesis&amp;quot; and delay next command in macro by 3 seconds. The delay starts when command is first started, not after specific action is executed.&lt;br /&gt;
&lt;br /&gt;
Function can only use full seconds, use of decimal points is not possible. This means that if your recast timer(GCD) is standard 2.5 seconds, then you will waste 0.5 seconds doing nothing. Therefore using macros for combat purposes is extremely ineffective.&lt;br /&gt;
==Typical Uses==&lt;br /&gt;
Macros are most often used by [[Crafter|Crafters]]. Using macros while crafting is much more comfortable, however you miss all the conditional benefits, like from material condition. High level crafting usually does not fit within 15 lines limitations, so you often need to use 2 or possibly more macros for single craft.&lt;br /&gt;
&lt;br /&gt;
Another use is more comfortable way to change settings. It is possible to control volume, turn on/off/limit battle effects display, change job while simultaneously changing HUD layout and all of that without needlessly navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the player specified by [subcommand]. Does not work if specified player is out of targeting range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631629</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Macro&amp;diff=631629"/>
		<updated>2023-08-06T07:34:45Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
:&#039;&#039;See also [[Commands]], [[Controller Guide]] and [[Macro Guides]]&#039;&#039;&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
[[File:Macro icon2.png|link=]] Macros are user-defined sequences of commands that allow you to record multiple actions and trigger them with a single button or key stroke.&lt;br /&gt;
==Creating Macros==	&lt;br /&gt;
#Open main menu &lt;br /&gt;
#Take the User Macro Option&lt;br /&gt;
#Select the macro number you wish to modify&lt;br /&gt;
#Name the Macro&lt;br /&gt;
#Select the Macro Icon&lt;br /&gt;
#*For more icon options, you can use &#039;&#039;/macroicon&#039;&#039; command and put it anywhere in the macro. Using &#039;&#039;/micon &amp;quot;Fast Blade&amp;quot;&#039;&#039; will set icon to the same icon used by this ability&lt;br /&gt;
#Add the script to the Macro&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|4pjQCbyxsIw|400|right|Hotbar macro guide}}&lt;br /&gt;
&lt;br /&gt;
The Macro can then be dragged from the Macro UI to the Hotbar&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*Each macro can contain maximum of 15 lines/commands&lt;br /&gt;
*Macro cannot start another macro&lt;br /&gt;
*Only one macro can run at a time. Starting macro will cancel currently running macro&lt;br /&gt;
*There is no way to change macro&#039;s behavior depending on conditions. This means that branching is not possible&lt;br /&gt;
*Character can have maximum of 100 individual macros&lt;br /&gt;
*Entire account can have maximum of 100 shared macros - these are shared across all characters on account&lt;br /&gt;
*Macros are inherently slower than human input while using &amp;lt;wait.X&amp;gt; function&lt;br /&gt;
&lt;br /&gt;
===Wait Function===&lt;br /&gt;
You can use macro-specific subcommand &amp;lt;wait.X&amp;gt; to delay next command in macro.&lt;br /&gt;
&lt;br /&gt;
Example: &#039;&#039;&#039;/ac &amp;quot;Careful Synthesis&amp;quot; &amp;lt;wait.3&amp;gt;&#039;&#039;&#039; - This command will execute action &amp;quot;Careful Synthesis&amp;quot; and delay next command in macro by 3 seconds. The delay starts when command is first started, not after specific action is executed.&lt;br /&gt;
&lt;br /&gt;
Function can only use full seconds, use of decimal points is not possible. This means that if your recast timer(GCD) is standard 2.5 seconds, then you will waste 0.5 seconds doing nothing. Therefore using macros for combat purposes is extremely ineffective.&lt;br /&gt;
==Typical Uses==&lt;br /&gt;
Macros are most often used by [[Crafter|Crafters]]. Using macros while crafting is much more comfortable, however you miss all the conditional benefits, like from material condition. High level crafting usually does not fit within 15 lines limitations, so you often need to use 2 or possibly more macros for single craft.&lt;br /&gt;
&lt;br /&gt;
Another use is more comfortable way to change settings. It is possible to control volume, turn on/off/limit battle effects display, change job while simultaneously changing HUD layout and all of that without needlessly navigating through numerous menus.&lt;br /&gt;
&lt;br /&gt;
==List of Commands==&lt;br /&gt;
&#039;&#039;This section is largely incomplete and is in need of detailing.&#039;&#039;&lt;br /&gt;
===Text Commands===&lt;br /&gt;
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.&lt;br /&gt;
====Chat====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /say [mes.]&lt;br /&gt;
| /s&lt;br /&gt;
|Sends a message to all PCs within a small radius.&amp;lt;br&amp;gt;The message will not be displayed if a PC has their [Say] chat filter turned on.&amp;lt;br&amp;gt;Typing /say or /s without a message switches the default chat mode to [Say].&lt;br /&gt;
|-&lt;br /&gt;
| /shout [mes.]&lt;br /&gt;
| /sh&lt;br /&gt;
|.&lt;br /&gt;
|-&lt;br /&gt;
|/tell[PC_name] [mes.]&lt;br /&gt;
|/t&lt;br /&gt;
|Sends a message to a specific PC within the same World.&amp;lt;br&amp;gt;This message cannot be seen by any other PCs.&amp;lt;br&amp;gt;Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].&lt;br /&gt;
|-&lt;br /&gt;
| /party [mes.]&lt;br /&gt;
| /p&lt;br /&gt;
|Sends a message to all members of your current party, regardless of their location.&amp;lt;br&amp;gt;Typing /party or /p without a message switches the default chat mode to [Party].&lt;br /&gt;
|-&lt;br /&gt;
| /linkshell [mes.]&lt;br /&gt;
|/l&lt;br /&gt;
|Sends a message to all members of your active linkshell, regardless of their location.&amp;lt;br&amp;gt;Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].&lt;br /&gt;
|-&lt;br /&gt;
| /echo [mes.]&lt;br /&gt;
|/e&lt;br /&gt;
|Displays a message that only you can see.&lt;br /&gt;
|-&lt;br /&gt;
| /chatmode [chat mode]&lt;br /&gt;
|/cm&lt;br /&gt;
|Set the default chat mode.&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-margin&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;text-yellow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;amp;gt;&amp;amp;gt;Example:&amp;lt;br&amp;gt;&lt;br /&gt;
/chatmode party&lt;br /&gt;
&amp;lt;br&amp;gt;(Changes default chat mode to party chat.)&lt;br /&gt;
&amp;lt;br&amp;gt;The default mode will be deactivated after a single message if it is set to Shout.&lt;br /&gt;
&amp;lt;br&amp;gt;When setting the default mode to Tell, you are still required to enter the recipient PC&#039;s name.&lt;br /&gt;
&amp;lt;br&amp;gt;If no chat mode is specified, the current default setting will be displayed.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /action [action name]&lt;br /&gt;
| /ac&lt;br /&gt;
| Uses an action on a specified target.  This cannot be used with actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /petaction [action name]&lt;br /&gt;
| /pac&lt;br /&gt;
| Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /petaction Obey&lt;br /&gt;
|-&lt;br /&gt;
| /companionaction [action name]&lt;br /&gt;
| /cac&lt;br /&gt;
| ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.&lt;br /&gt;
e.g. /companionaction Attacker Stance&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /macroicon [action name][Pet name]&lt;br /&gt;
| /micon&lt;br /&gt;
| Changes icon with Pet ability name and displays the cooldown spiral.&lt;br /&gt;
|-&lt;br /&gt;
| /recast [action name]&lt;br /&gt;
| none&lt;br /&gt;
| Displays time remaining until the specified action can be used again.&lt;br /&gt;
|-&lt;br /&gt;
| /actionerror [toggle]&lt;br /&gt;
| /aerror&lt;br /&gt;
| Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Options&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable action error messages&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable action error messages&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /equipaction [slot] [action name]&lt;br /&gt;
| /eaction&lt;br /&gt;
| Equips an action to a specified slot.&lt;br /&gt;
&amp;lt;br&amp;gt;If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.&lt;br /&gt;
|-&lt;br /&gt;
| /actionqueue  [subcommand]&lt;br /&gt;
| /aq&lt;br /&gt;
| Toggle the priority input feature for actions.&lt;br /&gt;
Displays whether priority input is enabled or disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable priority input&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable priority input&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actioncancel  [subcommand]&lt;br /&gt;
| /acan&lt;br /&gt;
| Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.&lt;br /&gt;
Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Enable cancelling via the action bar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable cancelling via the action bar.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Targeting====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /target [subcommand]&lt;br /&gt;
| /ta&lt;br /&gt;
| Targets the player specified by [subcommand]. Does not work if specified player is out of targeting range.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;0&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets self.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;1&amp;gt; through &amp;lt;8&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| Targets the specified party member. (1 is always self.)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /targetmode [subcommand]&lt;br /&gt;
| /tmode&lt;br /&gt;
| Toggle between targeting modes.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Value&lt;br /&gt;
! Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /battletargetmode [subcommand]&lt;br /&gt;
| /btmode&lt;br /&gt;
| Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate targeting mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable targeting mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /directtarget [subcommand]&lt;br /&gt;
| /dtar&lt;br /&gt;
| Toggle direct targeting on.  Press accept/confirm to select the nearest target, regardless of filters.  Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Toggle direct targeting on. Press &#039;&#039;&#039;Accept/Confirm&#039;&#039;&#039; to select the nearest target, regardless of target filters.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Toggle direct targeting off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest PC within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc&lt;br /&gt;
| none&lt;br /&gt;
| Targets the closest NPC or enemy within a certain radius.&lt;br /&gt;
|-&lt;br /&gt;
| /targetenemy&lt;br /&gt;
| /tenemy&lt;br /&gt;
| Targets the closest enemy&lt;br /&gt;
|-&lt;br /&gt;
| /battletarget&lt;br /&gt;
| /bt&lt;br /&gt;
| Targets the closest engaged target&lt;br /&gt;
|-&lt;br /&gt;
| /lockon&lt;br /&gt;
| none&lt;br /&gt;
| Locks on to the target.  Enter the command again to turn lock off.&lt;br /&gt;
|-&lt;br /&gt;
| /autolockon [subcommands]&lt;br /&gt;
| /autolock&lt;br /&gt;
| Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable automatic target lock.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable automatic targtet lock.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /assist&lt;br /&gt;
| /as&lt;br /&gt;
| Targets the target of a PC specified by a &amp;amp;lsaquo;t&amp;amp;rsaquo;  or &amp;amp;lsaquo;p#&amp;amp;rsaquo;  macro.&lt;br /&gt;
|-&lt;br /&gt;
| /subtarget [subcommand]&lt;br /&gt;
| /st&lt;br /&gt;
| Toggles subtargeting when executing commands directly from the action bar.  Toggle between on and off when no command is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
|Enable subtargeting.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Disable subtargeting.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /facetarget&lt;br /&gt;
| /ft&lt;br /&gt;
| When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.&lt;br /&gt;
|}&lt;br /&gt;
====Equipment====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- DEPRECIATED in 2.5&lt;br /&gt;
| /equip [slot] [item name]&lt;br /&gt;
| none&lt;br /&gt;
| Equips an item to a specified slot.  If an item name is omitted, then the item currently equipped to that slot will be unequipped.&lt;br /&gt;
Available slots:&lt;br /&gt;
* main&lt;br /&gt;
* sub&lt;br /&gt;
* throwing&lt;br /&gt;
* pack&lt;br /&gt;
* pouch&lt;br /&gt;
* head&lt;br /&gt;
* body&lt;br /&gt;
* shirt&lt;br /&gt;
* legs&lt;br /&gt;
* garment&lt;br /&gt;
* hands&lt;br /&gt;
* feet&lt;br /&gt;
* waist&lt;br /&gt;
* neck&lt;br /&gt;
* ears&lt;br /&gt;
* wrists&lt;br /&gt;
* R.finger&lt;br /&gt;
* L.finger.&lt;br /&gt;
|- &lt;br /&gt;
END: DEPRECIATED SECTION --&amp;gt;&lt;br /&gt;
| /display[slot] [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of gear in the head or main hand slots.&lt;br /&gt;
Gear Slots:&lt;br /&gt;
* main (valid in passive mode only)&lt;br /&gt;
* head&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Show the item equipped in the designated slot.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Hide the item equipped in the designated slot.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /job [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the job associated with your current class.  Toggle between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;On&#039;&#039;&#039;&lt;br /&gt;
| Activate the associated job.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Off&#039;&#039;&#039;&lt;br /&gt;
| Deactivate the associated job.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /partycmd [subcommand]&lt;br /&gt;
| /pcmd&lt;br /&gt;
| Executes various party commands.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;join&#039;&#039;&#039;&lt;br /&gt;
| Accept a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;decline&#039;&#039;&#039;&lt;br /&gt;
| Decline a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Invite targeted PC to your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;leave&#039;&#039;&#039;&lt;br /&gt;
| Leave your current party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;kick&#039;&#039;&#039; [name]&lt;br /&gt;
| Oust a PC from your party.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;breakup&#039;&#039;&#039;&lt;br /&gt;
| Dissolve your current party.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /join&lt;br /&gt;
| none&lt;br /&gt;
| Accepts a party invite.&lt;br /&gt;
|-&lt;br /&gt;
| /decline&lt;br /&gt;
| none&lt;br /&gt;
| Declines a party invite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====UI Display====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /actionbar [subcommand]&lt;br /&gt;
| /abar&lt;br /&gt;
| Toggle actionbar display method.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Always display actionbar.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display bar only when executing commands.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /actionbarhelp [subcommand]&lt;br /&gt;
| /abarhelp&lt;br /&gt;
| Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /targetcursor [subcommand]&lt;br /&gt;
| /tcursor&lt;br /&gt;
| Set the default position of the target cursor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a&#039;&#039;&#039;&lt;br /&gt;
| Set to central.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;b&#039;&#039;&#039;&lt;br /&gt;
| Set to floating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;c&#039;&#039;&#039;&lt;br /&gt;
| Set to both central and floating.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /names [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Turn all name displays on or off.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn names one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn names off.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemylevel [subcommand]&lt;br /&gt;
| /elevel&lt;br /&gt;
| Display levels below enemies&#039; names.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enemy levels&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enemy levels.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enemyicon [subcommand]&lt;br /&gt;
| /eicon&lt;br /&gt;
| Display active and non-active icons for enemies.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display active (red) and non-active (green) icons.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide active (red) and non-active (green) icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /enmity [subcommand]&lt;br /&gt;
| /enm&lt;br /&gt;
| Display enemy enmity icons.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display enmity icons next to enemy HP bars.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide enmity icons.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /away [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Change your online status to away.  Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display away icon.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide away icon.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /countdown [value]&lt;br /&gt;
| /count&lt;br /&gt;
| Initiate a countdown in seconds, starting at the designated value (up to 20 seconds). &lt;br /&gt;
Countdown length is 5 seconds when no value is specified.  &lt;br /&gt;
Words and numbers displayed will not appear in screenshots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Menus====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /loot&lt;br /&gt;
| none&lt;br /&gt;
| Opens your loot list.&lt;br /&gt;
|-&lt;br /&gt;
| /friendlist&lt;br /&gt;
| /flist&lt;br /&gt;
| Opens your friend list.&lt;br /&gt;
|-&lt;br /&gt;
| /blacklist [subcommand]&lt;br /&gt;
| /blist&lt;br /&gt;
| Opens your blacklist.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;add&#039;&#039;&#039; [name]&lt;br /&gt;
| Adds the character with the specified name to your blacklist.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /map&lt;br /&gt;
| none&lt;br /&gt;
| Opens the current area map.&lt;br /&gt;
|-&lt;br /&gt;
| /supportdesk&lt;br /&gt;
| /helpdesk&lt;br /&gt;
| Opens the help desk menu.&lt;br /&gt;
|-&lt;br /&gt;
| /logout&lt;br /&gt;
| none&lt;br /&gt;
| Begins the log out process.&lt;br /&gt;
|-&lt;br /&gt;
| /shutdown&lt;br /&gt;
| none&lt;br /&gt;
| Log out and exit the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Configuration====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /shadow [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable character shadows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable character shadows.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /dusteffect [subcommand]&lt;br /&gt;
| /dust&lt;br /&gt;
| Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable effects made by feet.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable effects made by feet.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /physics [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable realistic physics effects.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable realistic physics effects.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /profanity [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable the language filter.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable the language filter.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /scrollingbattletext [subcommand]&lt;br /&gt;
| /sbt&lt;br /&gt;
| Toggle the display of damage and other combat information.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable graphic combat text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable graphic combat text.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /extendeddraw [subcommand]&lt;br /&gt;
| /edraw&lt;br /&gt;
| Extend the range at which graphics are drawn.  Toggles between off and on when no subcommand specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Enable extended drawing.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Disable extended drawing.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /textclear [num] [subcommand]&lt;br /&gt;
| /tc&lt;br /&gt;
| Toggle the text auto-hide feature for &#039;&#039;num&#039;&#039; log window. Text will be hidden after 60 seconds. &lt;br /&gt;
Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Turn on the log text hide feature.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Turn off the log text hide feature.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /camera [subcommand]&lt;br /&gt;
| /cam&lt;br /&gt;
| Set the current camera position as default when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;reset&#039;&#039;&#039;&lt;br /&gt;
| Reset position to system default.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /uilock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Prevents movement or resizing of UI elements.  Toggles between on and off when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Lock the position and size of all UI elements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Unlock the position and size of all UI elements.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- *** /macrobar /mbar does not appear to work in 2.5.1 - commenting out. ***&lt;br /&gt;
|-&lt;br /&gt;
| /macrobar [subcommand]&lt;br /&gt;
| /mbar&lt;br /&gt;
| Toggle the continuous display of the macro bar. Toggles between off and on when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display or hide the macro bar with a single press of &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Display the macro bar by holding down &#039;&#039;&#039;Ctrl&#039;&#039;&#039; or &#039;&#039;&#039;Alt&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
*** END /macrobar ***&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /uihelp [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Display pop-up help text for each UI element.  Toggles between on and off when no subcommand given.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Display help text.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Hide help text.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player Search====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /search [query] ...&lt;br /&gt;
| /who&lt;br /&gt;
| Search for players using the designated conditions.  Results are displayed in the player search interface.&lt;br /&gt;
The following can be used as search subcommands:&lt;br /&gt;
* Status&lt;br /&gt;
* Class&lt;br /&gt;
* Level&lt;br /&gt;
* Job&lt;br /&gt;
* Grand Company Affiliation&lt;br /&gt;
* Area&lt;br /&gt;
* Language&lt;br /&gt;
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config. &lt;br /&gt;
Searches can also be made using words found in the auto-translate dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Command&lt;br /&gt;
!Shorthand&lt;br /&gt;
!Help&lt;br /&gt;
|-&lt;br /&gt;
| /?&lt;br /&gt;
| /[command name]&lt;br /&gt;
| Gives a detailed explanation of specified command. Abbreviations can be used.&lt;br /&gt;
If a command name is incomplete or does not exist, similar commands will be listed.&lt;br /&gt;
*  All names used with these commands must be one word or in quotation marks.&lt;br /&gt;
|-&lt;br /&gt;
| /wait [time] &amp;lt;br&amp;gt; &amp;lt;wait.[time]&amp;gt;&lt;br /&gt;
| none&lt;br /&gt;
| A macro command for adjusting the pause between commands.&lt;br /&gt;
A wait time amount of 1 equals one second.&lt;br /&gt;
The maximum wait time allowed is 60.&lt;br /&gt;
If the wait time amount is over 60, it will be counted as 0.&lt;br /&gt;
&amp;lt;br&amp;gt; e.g. /action Swiftcast &amp;lt;me&amp;gt; &amp;lt;wait.1&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /battlemode [subcommand]&lt;br /&gt;
| /bm&lt;br /&gt;
| Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;on&#039;&#039;&#039;&lt;br /&gt;
| Switch to active mode.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;off&#039;&#039;&#039;&lt;br /&gt;
| Switch to passive mode.&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| /item [item name] [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Uses an item on the specified target.  Cannot be used with items that are not in your inventory, or when restricted by other factors.&lt;br /&gt;
|-&lt;br /&gt;
| /marking [num] [target]&lt;br /&gt;
| /enemysign&lt;br /&gt;
| Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;/enemysign 1&amp;lt;/pre&amp;gt;&lt;br /&gt;
sets sign type one on target.&lt;br /&gt;
|-&lt;br /&gt;
| /automove&lt;br /&gt;
| none&lt;br /&gt;
| Continue walking/running in the direction you are moving.  Move in the opposite direction to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| /check [target name]&lt;br /&gt;
| none&lt;br /&gt;
| Checks the targeted player&lt;br /&gt;
|-&lt;br /&gt;
| /clock [subcommand]&lt;br /&gt;
| none&lt;br /&gt;
| Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.&lt;br /&gt;
|-&lt;br /&gt;
| /random [value]&lt;br /&gt;
| /dice&lt;br /&gt;
| Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.&lt;br /&gt;
Rolls will be between 0 and 100 when no value is designated.&lt;br /&gt;
|-&lt;br /&gt;
| /equiplinkshell [subcommand]&lt;br /&gt;
| /el&lt;br /&gt;
| Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Value&lt;br /&gt;
!Description&lt;br /&gt;
|+ Subcommands&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Name&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell with provided name.  Quotation marks are required for names containing a space.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;LS Number&#039;&#039;&#039;&lt;br /&gt;
| Equip linkshell corresponding to designated number.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Placeholders===&lt;br /&gt;
The following placeholder commands are also available for chatting and text commands.&lt;br /&gt;
====Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Placeholder&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;t&amp;gt;, &amp;lt;target&amp;gt;&lt;br /&gt;
|Displays current target&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;amp;lt;tt&amp;amp;gt;, &amp;lt;t2t&amp;gt;&lt;br /&gt;
|Displays target of current target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays your focus target&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;r&amp;gt;, &amp;lt;reply&amp;gt;&lt;br /&gt;
|Displays the name of the last player to send you a /tell&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pet&amp;gt;&lt;br /&gt;
|Displays your current (Familiar/Egi/Fairy) name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comp&amp;gt;, &amp;lt;buddy&amp;gt;, &amp;lt;c&amp;gt;, &amp;amp;lt;b&amp;amp;gt;&lt;br /&gt;
|Displays your summoned chocobo companion&#039;s name&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mo&amp;gt;, &amp;lt;mouse&amp;gt;&lt;br /&gt;
|Displays the name of the target under your mouse cursor (or party/ally UI)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;f&amp;gt;, &amp;lt;focus&amp;gt;&lt;br /&gt;
|Displays the name of your /focustarget&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;me&amp;gt;, &amp;lt;0&amp;gt;&lt;br /&gt;
|Displays your character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1&amp;gt;&lt;br /&gt;
| Party Member 1. Displays name of first party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;2&amp;gt;&lt;br /&gt;
| Party Member 2. Displays name of second party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;3&amp;gt;&lt;br /&gt;
| Party Member 3. Displays name of third party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;4&amp;gt;&lt;br /&gt;
| Party Member 4. Displays name of fourth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;5&amp;gt;&lt;br /&gt;
| Party Member 5. Displays name of fifth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;6&amp;gt;&lt;br /&gt;
| Party Member 6. Displays name of sixth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;7&amp;gt;&lt;br /&gt;
| Party Member 7. Displays name of seventh party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;8&amp;gt;&lt;br /&gt;
| Party Member 8. Displays name of eighth party member in list.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;la&amp;gt;, &amp;lt;lastattacker&amp;gt;&lt;br /&gt;
| Displays the last enemy that attacked you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;le&amp;gt;, &amp;lt;lastenemy&amp;gt;&lt;br /&gt;
| Displays the last enemy you targeted.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;lt&amp;gt;, &amp;lt;lasttarget&amp;gt;&lt;br /&gt;
| Displays your last target.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;attack1&amp;gt;, &amp;lt;attack2&amp;gt;, &amp;lt;attack3&amp;gt;, &amp;lt;attack4&amp;gt;, &amp;lt;attack5&amp;gt;&lt;br /&gt;
|Displays target to attack 1-5&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;bind1&amp;gt;, &amp;lt;bind2&amp;gt;, &amp;lt;bind3&amp;gt; &lt;br /&gt;
|Displays target to bind 1-3&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;ignore1&amp;gt;, &amp;lt;ignore2&amp;gt;&lt;br /&gt;
|Displays target to ignore 1-2&#039;s name (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;square&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a square (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;circle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a circle (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;cross&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a cross (using [[signs]])&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;triangle&amp;gt;&lt;br /&gt;
|Displays the name of the target marked with a triangle (using [[signs]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Non-Targeting Placeholders====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Placeholder&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;class&amp;gt;, &amp;lt;job&amp;gt;&lt;br /&gt;
|Displays current class (or job) and level. &amp;lt;br&amp;gt;Example: scholar(80)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hp&amp;gt;&lt;br /&gt;
|Displays current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;hpp&amp;gt;&lt;br /&gt;
|Displays current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mp&amp;gt;&lt;br /&gt;
|Displays current MP and maximum MP.&amp;lt;br&amp;gt;Example: 75/100&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;mpp&amp;gt;&lt;br /&gt;
|Displays current MP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP and maximum HP.&amp;lt;br&amp;gt;Example: 150/200&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;comphpp&amp;gt;&lt;br /&gt;
|Displays your chocobo&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;thpp&amp;gt;, &amp;lt;targethpp&amp;gt;&lt;br /&gt;
|Displays target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fhpp&amp;gt;, &amp;lt;focushpp&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s current HP as a percentage.&amp;lt;br&amp;gt;Example: 75%&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;fclass&amp;gt;, &amp;lt;focusclass&amp;gt;, &amp;lt;fjob&amp;gt;, &amp;lt;focusjob&amp;gt;&lt;br /&gt;
|Displays focus target&#039;s class (or job). &amp;lt;br&amp;gt;Example: astrologian&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pos&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of current location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;flag&amp;gt;&lt;br /&gt;
|Display&#039;s coordinates of flag&#039;s location.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;recast.[action name]&amp;gt;&lt;br /&gt;
|Display&#039;s cooldown for specified action. &amp;lt;br&amp;gt;Example (&amp;lt;recast.summon seraph&amp;gt;): 1:32&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
{{main|Macro Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Macro]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red-spotted_Blenny&amp;diff=519915</id>
		<title>Red-spotted Blenny</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red-spotted_Blenny&amp;diff=519915"/>
		<updated>2023-01-26T00:15:38Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Red-spotted Blenny&lt;br /&gt;
| icon = red-spotted blenny icon1.png&lt;br /&gt;
| description = This white saltwater wavekin is flecked with spots, as if a painter flicked their brush at it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 8&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| release = endwalker&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: 90&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This fish sports a body like that of a shrimp, a head that resembles a frog&#039;s, and a pattern that one would be forgiven for mistaking for the pox. The Kojin are said to use these critters for divination, believing that everything from the size of the upcoming catch to one&#039;s romantic future can be read in the number of spots upon them.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===[[Fishing Log: Northeastern Bekko]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Ruby Sea]] (x37.8,y10)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 90&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Spearfishing]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Shadow Size&#039;&#039;&#039;: Small&lt;br /&gt;
*&#039;&#039;&#039;Speed&#039;&#039;&#039;: Fast&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
{{recipe list}}&lt;br /&gt;
===Desynthesis===&lt;br /&gt;
&#039;&#039;&#039;Class&#039;&#039;&#039;: [[Culinarian]] (540.00)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potential Results&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:???? Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Green_Glider&amp;diff=488458</id>
		<title>Green Glider</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Green_Glider&amp;diff=488458"/>
		<updated>2022-11-27T04:07:59Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Green Glider&lt;br /&gt;
| description =&lt;br /&gt;
| image = Green Glider.png&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| coordinates = 25,14&lt;br /&gt;
| race = Scalekin&lt;br /&gt;
| clan = Draco&lt;br /&gt;
| level = 73&lt;br /&gt;
| aggression = a1&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Green Glider Skin}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
Note: The first location (25,14) is a legacy location. There are no Green Gliders there.&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Il Mheg|25,14|73}}&lt;br /&gt;
{{NPC location info|Il Mheg|32,12|73}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Tale of a Tail}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 5.0 Enemies]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=462035</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=462035"/>
		<updated>2022-09-06T13:57:26Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
Macros should not be used for combat skills under any circumstances, it is a severe loss in DPS. Raise macros are used only to inform a pug group that you are taking care of the rez to avoid overlap with the healers. Otherwise all other macros should be avoided entirely. &lt;br /&gt;
&lt;br /&gt;
===Power Verraise===&lt;br /&gt;
* /micon &amp;quot;Verraise&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;8&amp;amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro simplifies targeting with [[Verraise]]. The priority is your current target and will try to fire off multiple times. You may optionally add a check for [[Swiftcast]] first by adding [ /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;wait.1&amp;gt; ] (without the brackets) into line 2, but this will slightly delay your cast time. It is recommended instead that you use this macro while you have the [[Dualcast]] buff.&lt;br /&gt;
&lt;br /&gt;
===Ver-White and Ver-Black===&lt;br /&gt;
These macros are perhaps the one exception to the rule of &amp;quot;don&#039;t use macros for combat skills&amp;quot;, since they don&#039;t need to make use of macro delays. Their purpose is not to fire off more than one skill in sequence for you, but to instantly choose between Ver-fire/thunder and between Ver-stone/aero as appropriate, allowing you to combine those four skills into two buttons and save hotbar space.&lt;br /&gt;
====Ver-White====&lt;br /&gt;
* /micon Verstone&lt;br /&gt;
* /ac Verstone&lt;br /&gt;
* /ac Veraero&amp;lt;br /&amp;gt;&lt;br /&gt;
The macro first attempts to cast [[Verstone]]. If you are verstone ready, it will cast, and the macro will not cast [[Veraero]], since you are already casting. If you are NOT verstone ready, the [[Verstone]] cast will fail, and the macro will cast [[Veraero]]. Since the icon in use is the Verstone icon, you will know when you are verstone ready, as it will light up.&lt;br /&gt;
====Ver-Black====&lt;br /&gt;
* /micon Verfire&lt;br /&gt;
* /ac Verfire&lt;br /&gt;
* /ac Verthunder&amp;lt;br /&amp;gt;&lt;br /&gt;
Works the same as Ver-White, but using the black spell equivalents.&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=462034</id>
		<title>Red Mage Macros</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Red_Mage_Macros&amp;diff=462034"/>
		<updated>2022-09-06T13:51:46Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Red Mage}}&lt;br /&gt;
==Macros==&lt;br /&gt;
&lt;br /&gt;
Macros should not be used for combat skills under any circumstances, it is a severe loss in DPS. Raise macros are used only to inform a pug group that you are taking care of the rez to avoid overlap with the healers. Otherwise all other macros should be avoided entirely. &lt;br /&gt;
&lt;br /&gt;
===Power Verraise===&lt;br /&gt;
* /micon &amp;quot;Verraise&amp;quot;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;t&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;1&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;2&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;3&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;4&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;5&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;6&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;7&amp;amp;gt;&lt;br /&gt;
* /ac &amp;quot;Verraise&amp;quot; &amp;lt;8&amp;amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This macro simplifies targeting with [[Verraise]]. The priority is your current target and will try to fire off multiple times. You may optionally add a check for [[Swiftcast]] first by adding [ /ac &amp;quot;Swiftcast&amp;quot; &amp;lt;wait.1&amp;gt; ] (without the brackets) into line 2, but this will slightly delay your cast time. It is recommended instead that you use this macro while you have the [[Dualcast]] buff.&lt;br /&gt;
&lt;br /&gt;
===Ver-White and Ver-Black===&lt;br /&gt;
These macros are perhaps the one exception to the rule of &amp;quot;don&#039;t use macros for combat skills&amp;quot;, since they don&#039;t need to make use of macro delays. Their purpose is not to fire off more than one skill in sequence for you, but to instantly choose between Ver-fire/thunder and between Ver-stone/aero as appropriate, allowing you to combine those four skills into two buttons and save hotbar space.&lt;br /&gt;
====Ver-White====&lt;br /&gt;
* /micon Verstone&lt;br /&gt;
* /ac Verstone&lt;br /&gt;
* /ac Veraero&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The macro first attempts to cast [[Verstone]]. If you are verstone ready, it will cast, and the macro will not cast [[Veraero]], since you are already casting. If you are NOT verstone ready, the [[Verstone]] cast will fail, and the macro will cast [[Veraero]]. Since the icon in use is the Verstone icon, you will know when you are verstone ready, as it will light up.&lt;br /&gt;
====Ver-Black====&lt;br /&gt;
* /micon Verfire&lt;br /&gt;
* /ac Verfire&lt;br /&gt;
* /ac Verthunder&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Works the same as Ver-White, but using the black spell equivalents.&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Oddly_Specific_Iron_Sand&amp;diff=445799</id>
		<title>Oddly Specific Iron Sand</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Oddly_Specific_Iron_Sand&amp;diff=445799"/>
		<updated>2022-07-22T09:02:42Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: /* Purchase */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Oddly Specific Iron Sand&lt;br /&gt;
| icon = oddly specific iron sand icon1.png&lt;br /&gt;
| description = It is unclear what precise qualities make this particular sort of granulated metal so desirable, but presumably the old blacksmiths&#039; adage, &amp;quot;Don&#039;t get iron sand in your eye. Seriously. Don&#039;t,&amp;quot; still applies, so probably best not look too closely.&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Stone&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 40&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.25&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
The following list is outdated. None of the vendors listed sell this item anymore. The actual method of obtaining oddly specific materials is unknown. It is possible that they have been removed from the game.&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Crafting Ingredient===&lt;br /&gt;
{{recipe list}}&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fatty_Herring&amp;diff=443680</id>
		<title>Fatty Herring</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Fatty_Herring&amp;diff=443680"/>
		<updated>2022-07-12T12:06:54Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Fatty Herring&lt;br /&gt;
| icon = fatty herring icon1.png&lt;br /&gt;
| description = In a blind taste test, three out of four people cannot tell the difference between fatty herring steak and antelope steak.[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 19&lt;br /&gt;
| value-hq = 21&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: ??&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Deep Sea]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fans of dishes made with this meaty fish will swear that it is more savory than beef or mutton. The trick to catching them is to aim for the fastest specimens, for they are always the most well-fed among their schools, reaching prodigious sizes by virtue of always being the first served.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
&lt;br /&gt;
===Drops===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: The Isle of Bekko]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Ruby Sea]] (x34.6,y19.7)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 65&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Metal Spinner]], [[Versatile Lure]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{item icon|Collect (fisher)}} active.&lt;br /&gt;
[[Custom Deliveries]] to [[Ehll Tou]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Deep Sea Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cloudweed&amp;diff=443675</id>
		<title>Cloudweed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cloudweed&amp;diff=443675"/>
		<updated>2022-07-12T11:04:07Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cloudweed&lt;br /&gt;
| icon = cloudweed icon1.png&lt;br /&gt;
| description = A flavorful weed that has come to have more utility in the kitchen than in the ocean.[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 19&lt;br /&gt;
| value-hq = 21&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: ??&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Floating Islands]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Despite how unappetizing this weed may appear at a glance, enterprising souls have discovered that once it is dried and ground into a fine seasoning, it brings out the flavor of almost any meal. Animals have taken a liking to it as well, and a sprinkling of it in a bucket of feed will have them devouring even the most unpalatable mixture.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
&lt;br /&gt;
===Drops===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: The Blue Window]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Sea of Clouds]] (x9.1,y14.1)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 56&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Metal Spinner]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{item icon|Collect (fisher)}} active.&lt;br /&gt;
[[Custom Deliveries]] to [[Ehll Tou]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Floating Islands Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cloudweed&amp;diff=443674</id>
		<title>Cloudweed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cloudweed&amp;diff=443674"/>
		<updated>2022-07-12T11:00:25Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Cloudweed&lt;br /&gt;
| icon = cloudweed icon1.png&lt;br /&gt;
| description = A flavorful weed that has come to have more utility in the kitchen than in the ocean.[Suitable for printing on small canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 19&lt;br /&gt;
| value-hq = 21&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: ??&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Floating Islands]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Despite how unappetizing this weed may appear at a glance, enterprising souls have discovered that once it is dried and ground into a fine seasoning, it brings out the flavor of almost any meal. Animals have taken a liking to it as well, and a sprinkling of it in a bucket of feed will have them devouring even the most unpalatable mixture.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
&lt;br /&gt;
===Drops===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: The Blue Window]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Sea of Clouds]] (x36,y6)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 56&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Metal Spinner]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{item icon|Collect (fisher)}} active.&lt;br /&gt;
[[Custom Deliveries]] to [[Ehll Tou]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Floating Islands Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hook_Fish&amp;diff=441404</id>
		<title>Hook Fish</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hook_Fish&amp;diff=441404"/>
		<updated>2022-06-28T07:24:03Z</updated>

		<summary type="html">&lt;p&gt;FireWingLead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Hook Fish&lt;br /&gt;
| icon = hook fish icon1.png&lt;br /&gt;
| description = Woe betide any who accidentally swallow one of this fish&#039;s sharp bones.[Suitable for printing on medium canvases.]&lt;br /&gt;
| type = crafting material&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Seafood&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 19&lt;br /&gt;
| value-hq = 21&lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Basic Information==&lt;br /&gt;
*&#039;&#039;&#039;Recommended [[Fishing]] Level&#039;&#039;&#039;: ??&lt;br /&gt;
*&#039;&#039;&#039;Fish Type&#039;&#039;&#039;: [[Deep Sea]]&lt;br /&gt;
*&#039;&#039;&#039;[[Aquarium]] Type&#039;&#039;&#039;: [[????]]&lt;br /&gt;
*&#039;&#039;&#039;Sizes&#039;&#039;&#039;: Smallest - ??im, Largest - ??im&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The bones of this wavekin are uncommonly sturdy and sharp, which led to them being used as hooks by the fishers of the Ruby Sea. Legends abound of the first angler whose mettle was a match for this fish, and each ship captain insists that their version of the tale is the truth.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
&lt;br /&gt;
===Drops===&lt;br /&gt;
&lt;br /&gt;
===[[Fishing Log: Onokoro]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Location]]&#039;&#039;&#039;: [[The Ruby Sea]] (x21.7,y11.9)&lt;br /&gt;
*&#039;&#039;&#039;Hole Level&#039;&#039;&#039;: 64&lt;br /&gt;
*&#039;&#039;&#039;[[Baits]]&#039;&#039;&#039;: [[Metal Spinner]]&lt;br /&gt;
*&#039;&#039;&#039;[[Mooch]]ed From&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Condition&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;[[Weather]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
:Only has use as a collectable. Must be caught with {{item icon|Collect (fisher)}} active.&lt;br /&gt;
[[Custom Deliveries]] to [[Ehll Tou]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Seafood]] [[Category:Deep Sea Fish]] [[Category:Unfinished Fish]]&lt;/div&gt;</summary>
		<author><name>FireWingLead</name></author>
	</entry>
</feed>