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	<updated>2026-04-04T13:33:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Crude_Awakening&amp;diff=1275231</id>
		<title>A Crude Awakening</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Crude_Awakening&amp;diff=1275231"/>
		<updated>2026-04-04T07:19:47Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Crude Awakening&lt;br /&gt;
| description = [[Regitt]] would enlist your aid in fighting a duel against drowsiness.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Regitt&lt;br /&gt;
| related-npcs = Drowsy Dwarf;Fetchomatic Mechatoad;Shigitt&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 9.1&lt;br /&gt;
| location-y = 12.9&lt;br /&gt;
| type = daily&lt;br /&gt;
| quest-line = Dwarf Daily Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Dwarf Quests&lt;br /&gt;
| journal-genre = Dwarf Daily Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = [[Disciples of the Hand]]&lt;br /&gt;
| req-items = 1 Unfailing Eye Opener Materials, 1 Unfailing Eye Opener&lt;br /&gt;
| exp = 756000&lt;br /&gt;
| gil = 679&lt;br /&gt;
| reward1 = 25 [[Crystal]]s, depending on DoH class&lt;br /&gt;
| reward2 = 1 Hammered Frogment&lt;br /&gt;
| reputation-reward = 60 Dwarf Relations&lt;br /&gt;
| overridereward1 = yes&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69460&lt;br /&gt;
| id-edb = 50cba0858d8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Shigitt]].&lt;br /&gt;
*Synthesize an [[Unfailing Eye Opener]] {{HQ}}. 0/1&lt;br /&gt;
*Deliver the Unfailing Eye Opener {{HQ}} to the [[Drowsy Dwarf|drowsy dwarf]] at [[the Hour of Certain Durance]].&lt;br /&gt;
*Report to [[Regitt]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Regitt would enlist your aid in fighting a duel against drowsiness.&lt;br /&gt;
** ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* Speak with Shigitt.&lt;br /&gt;
&lt;br /&gt;
* Deliver the requested item to the drowsy dwarf at the Hour of Certain Durance.&lt;br /&gt;
&lt;br /&gt;
* Report to Regitt.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=i9T682ggMcA}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wills_Unending,_Faith_Unbending&amp;diff=1275230</id>
		<title>Wills Unending, Faith Unbending</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wills_Unending,_Faith_Unbending&amp;diff=1275230"/>
		<updated>2026-04-04T07:18:24Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Wills Unending, Faith Unbending&lt;br /&gt;
| description = The look of relief upon [[Artoirel]]&#039;s face bespeaks your timely arrival.&lt;br /&gt;
| image = Our Aching Souls.png&lt;br /&gt;
| quest-giver = Artoirel&lt;br /&gt;
| related-npcs = Aymeric; Clem; Loverick; Ninne; Temple Knight Guard; Theobalin; Vartinoix; Yaelle&lt;br /&gt;
| location = Strategy Room&lt;br /&gt;
| location-x = 6.1&lt;br /&gt;
| location-y = 6.0&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Endwalker Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Magical Ranged DPS Role Quests (Endwalker)&lt;br /&gt;
| level = 88&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Note Concerning Where Vaindreau was Found, 1 Note Concerning an Airship Flying Low, 1 Note Concerning Vaindreau&#039;s State When Found&lt;br /&gt;
| requirements = {{Magical Ranged DPS|name=yes}}&lt;br /&gt;
| exp = 501600&lt;br /&gt;
| gil = 1000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Only Justice&amp;amp;comma; Only Vengeance&lt;br /&gt;
| next-quest = O Mighty Fury&amp;amp;comma; Guide Us to Victory&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69665&lt;br /&gt;
| id-edb = 09caf4c208c&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&#039;&#039;Note: This starts in the instanced room in the [[Congregation of Our Knights Most Heavenly]] at (X:13.4, Y:11.0) - No quest marker will show up on the [[Foundation]] map until you&#039;re in the instanced area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Ask about [[Vaindreau]] at [[Camp Dragonhead]]&lt;br /&gt;
*Report your findings to [[Aymeric]]&lt;br /&gt;
*Speak with Aymeric&lt;br /&gt;
*Speak with [[Artoirel]] in the [[Strategy Room]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Artoirel has the identity of the blasphemy on his mind.&lt;br /&gt;
&lt;br /&gt;
*As you begin conversing with Artoirel, Aymeric arrives with grim news: upon being confronted, those who had abetted Bishop Vartinoix in his attempt to summon King Thordan turned into beasts and were subsequently put down. Deprived of their accounts, you consider other ways to confirm the clone and Vaindreau are one and the same, and it is decided that you will attempt to retrace their movements. While Artoirel heads to Azys Lla, you and Aymeric will make inquiries at Camp Dragonhead, where Vaindreau was first taken upon being found in the wilds.&lt;br /&gt;
&lt;br /&gt;
*Speaking with the people at Camp Dragonhead, you learn something of the circumstances surrounding the appearance of Vaindreau. Bearing this information, you go to rejoin Aymeric.&lt;br /&gt;
&lt;br /&gt;
*Upon hearing your findings, Aymeric states that he learned much the same thing. Curious about the fate of the airship that was seen flying low, he has secured a pair of black chocobos to help you search Providence Point to the north.&lt;br /&gt;
&lt;br /&gt;
*At the conclusion of your search, you are surprised to find not only the wreckage of the Soleil, the archbishop&#039;s personal vessel, but Profane Fafnir itself lying nearby. At the sight of the imposing creature, you experience visions of Vaindreau&#039;s past─from the time his ship crash-landed to when he fled the infirmary. Coming out of your reverie, you steel yourself for a confrontation with the dread blasphemy, but instead of attacking, the beast elects to flee. After that close encounter, Aymeric suggests returning to Ishgard.&lt;br /&gt;
**※In the event that you leave the strategy room, you may re-enter by speaking with the Temple Knight guard at the Congregation of Our Knights Most Heavenly.&lt;br /&gt;
&lt;br /&gt;
*Back at the Congregation, you share your revelations with Aymeric and Artoirel, confirming beyond a doubt that the clone and Vaindreau are one and the same. Based on what is known of primals, the man&#039;s confusion can be attributed to the mixture of memories he inherited from the multiple individuals who had transformed into King Thordan and his knights twelve. Though the Heavens&#039; Ward took up arms against him and his allies, Aymeric laments their terrible fate, and expresses his fear that other Ishgardians who have become disillusioned with the church may succumb to despair and turn as Vaindreau and the clergymen did. Given courage by your words, the lord speaker makes the decision to hold an ecumenical council, that the church might establish new doctrine, and sets off to make the necessary preparations.&lt;br /&gt;
**※The next role quest will be available from Artoirel upon reaching level 89 in any magical ranged DPS class.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Acceptance===&lt;br /&gt;
&amp;lt;pre&amp;gt;Artoirel: [Forename], you are ever a sight for sore eyes.&lt;br /&gt;
&lt;br /&gt;
Aymeric: Ill tidings, my friends...&lt;br /&gt;
Aymeric: I dispatched the Temple Knights to find the clergymen who aided in Bishop Vartinoix&#039;s summoning attempt. Regrettably, when confronted, all turned and had to be put down.&lt;br /&gt;
&lt;br /&gt;
Artoirel: Without their accounts, how then to ascertain that the clone and Vaindreau are the same individual...&lt;br /&gt;
&lt;br /&gt;
Aymeric: Maintaining the assumption that they are, perhaps we should instead consider how Vaindreau may have found his way to Coerthas.&lt;br /&gt;
Aymeric: According to [Forename]&#039;s vision, he was abandoned in Azys Lla. But what did he do afterwards?&lt;br /&gt;
&lt;br /&gt;
Artoirel: Then there is but one way to ascertain the truth: we follow his trail.&lt;br /&gt;
Artoirel: I shall go and search for the clone in Azys Lla. If he is still there, then we are dealing with a different individual.&lt;br /&gt;
&lt;br /&gt;
Aymeric: A splendid idea. We leave the floating continent in your capable hands.&lt;br /&gt;
Aymeric: Meanwhile, [Forename] and I shall retrace Vaindreau&#039;s steps whence he first appeared.&lt;br /&gt;
Aymeric: Upon being found in the central highlands, he was taken to Camp Dragonhead. Let us begin by making inquiries there.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ask about Vaindreau at Camp Dragonhead===&lt;br /&gt;
&lt;br /&gt;
====[[Theobalin]]====&lt;br /&gt;
&amp;lt;pre&amp;gt;Hm? Investigating the stranger we found, are you? I wasn&#039;t involved myself, so I can&#039;t tell you much about the fellow.&lt;br /&gt;
But in case it is of interest, earlier the same day, I caught sight of an airship flying dangerously low. It soon disappeared into the brewing snowstorm, looking none too steady.&lt;br /&gt;
&lt;br /&gt;
(Optional) I do wonder what that airship was about, and what became of it. I don&#039;t believe we were expecting any to pass through that day..&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Ninne]]====&lt;br /&gt;
 Well now, if it isn&#039;t the late Lord [[Haurchefant]]&#039;s dear friend. Is there something you require?&lt;br /&gt;
 Ah yes, the mystery man. I was among those who tended him. He was not attired for the snow, much less the snowstorm in which he had been caught, and was suffering from frostbite.&lt;br /&gt;
 When people are extremely cold, they may mistakenly feel that they are warm and disrobe. That might explain his state of undress.&lt;br /&gt;
 &lt;br /&gt;
 (Optional) We took care of the man as best we could, but given his state, I expect he will need a long convalescence before he&#039;s back on his feet.&lt;br /&gt;
&lt;br /&gt;
====[[Yaelle]]====&lt;br /&gt;
 Ah, &#039;tis ever an honor to receive you. What brings you to our humble camp this day?&lt;br /&gt;
 An injured man who was found out in the wilds? Yes, I know the one. I was with the patrol that chanced into him north of here, at &#039;&#039;[[Providence Point]]&#039;&#039;.&lt;br /&gt;
 He was unconscious and in a bad way, and we hurriedly bore him back to camp. After doing what we could for him, we sent him on to the city.&lt;br /&gt;
 &lt;br /&gt;
 (Optional) That fellow was fortunate we found him when we did. Any longer in that storm, and he would have been just another drift of snow.&lt;br /&gt;
&lt;br /&gt;
===Report to Aymeric===&lt;br /&gt;
 Aymeric: There you are. Were you able to learn aught of interest?&lt;br /&gt;
 &lt;br /&gt;
 (The player hands over the three key items)&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  A mysterious man found collapsed after an airship was seen flying low... Yes, the accounts I heard are consistent with yours.&lt;br /&gt;
  I for one am curious about the fate of this unknown airship. To that end, I have arranged a pair of black chocobos for us, the more efficiently to scour the area.&lt;br /&gt;
  We shall contain our search to [[Providence Point]], where Vaindreau is said to have been found.&lt;br /&gt;
&lt;br /&gt;
 Aymeric: If you are ready, let us be off.&lt;br /&gt;
&lt;br /&gt;
 (During the flight&amp;lt;ref&amp;gt;For some reason, this message fires on the &amp;quot;Battle&amp;quot; channel, rather than the usual Event text. Players will, of course, still see it appear in the bubble on-screen.&amp;lt;/ref&amp;gt;) Aymeric: Nothing so far... Let us continue northeast.&lt;br /&gt;
 &lt;br /&gt;
 (After the flight) Aymeric: By the Fury... It&#039;s the blasphemy!&lt;br /&gt;
&lt;br /&gt;
====Echo Flashback====&lt;br /&gt;
 Cloned Elezen: His Eminence... Must protect...His Eminence...&lt;br /&gt;
 &lt;br /&gt;
 Loverick: &lt;br /&gt;
  Ah, you&#039;re finally awake! Halone be praised!&lt;br /&gt;
  How are you feeling? Strong enough to speak? Can you tell me your name?&lt;br /&gt;
 &lt;br /&gt;
 Cloned Elezen: &lt;br /&gt;
   My name... My name is...is...&lt;br /&gt;
 &lt;br /&gt;
 Cloned Elezen (Thinking silently):&lt;br /&gt;
   ...[[Zephirin]]. No─[[Charibert]]... Or was it Vellguine? Paulecrain?&lt;br /&gt;
   So many names...swirling in my mind...and voices that reject them. &lt;br /&gt;
   Is there none they will accept?&lt;br /&gt;
 &lt;br /&gt;
 Loverick: Are you all right?&lt;br /&gt;
&lt;br /&gt;
 Vaindreau: ...Vaindreau. My name is Vaindreau.&lt;br /&gt;
 &lt;br /&gt;
 Loverick: &lt;br /&gt;
  Well now, that&#039;s the same as our infirmary! I daresay fate has guided you to us!&lt;br /&gt;
  So, Vaindreau. If you are feeling up to a little conversation, can you tell me about yourself? Anything else you remember─anything at all?&lt;br /&gt;
&lt;br /&gt;
 Vaindreau (Thinking silently): &lt;br /&gt;
  A proud son of [[House Dzemael]]... Nay. A devout servant of [[Halone]]...who lives...for the rush of battle? The pleasure in inflicting pain... The attentions of maidens... To fight beside my brother-in-arms...&lt;br /&gt;
  A lowborn runt...whose every effort went unrewarded. Whose very name disqualified him from ever leading the [[Temple Knights]]. But [[Archbishop Thordan VII|His Eminence]] raised me up. Granted me a place at his side...&lt;br /&gt;
  From that day forth, I pledged my sword to his service. Pledged my very being. My life to be offered up in defense of his.&lt;br /&gt;
 &lt;br /&gt;
 Vaindreau: I am a knight...of the Heavens&#039; Ward. Sworn to protect and serve...the archbishop.&lt;br /&gt;
 &lt;br /&gt;
 Loverick: &lt;br /&gt;
   Oh, you&#039;re a knight? Forgive me if that sounded rude, but I had no idea. And...while I realize your memories may be a bit muddled, I&#039;m afraid I must inform you that the Heavens&#039; Ward have not been seen in quite some time and are presumed dead, and the archbishop... Well. He is most certainly no longer of this world.&lt;br /&gt;
   But the important thing is you&#039;re safe now, and we&#039;ll help you get back on your feet. Speaking of which, let me bring some food and water. You must be absolutely famished.&lt;br /&gt;
&lt;br /&gt;
 Vaindreau (Thinking silently):&lt;br /&gt;
  The archbishop...dead? No... No, this cannot be. How can I still be alive when he is not?&lt;br /&gt;
&lt;br /&gt;
 Vaindreau: I must find him...&lt;br /&gt;
 &lt;br /&gt;
 (Vision ends)&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: [Forename]!&lt;br /&gt;
 &lt;br /&gt;
 Profane Fafnir: For the glory...of King Thordan...&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: Another vision, I take it.&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: Let us make for Ishgard. I expect that Lord Artoirel will return soon, if he has not already, and we should both be glad to hear your tale.&lt;br /&gt;
&lt;br /&gt;
===Back in the Strategy Room===&lt;br /&gt;
 Artoirel: Ah, [Forename]. I pray your search was more productive than mine own.&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: Everyone is here. Excellent. So, were you able to find our clone in Azys Lla?&lt;br /&gt;
 &lt;br /&gt;
 Artoirel: Nay, naught but the discarded Ascalon remained. How fared you with your own efforts in the central highlands?&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  In the course of retracing Vaindreau&#039;s steps, we came upon the wreck of the Soleil. I suspect he found the vessel abandoned in Azys Lla and tried to use it to return to Ishgard.&lt;br /&gt;
 &lt;br /&gt;
 Artoirel: But he crashed en route and was subsequently rescued by a patrol from Camp Dragonhead...&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: So it would seem. And the archbishop&#039;s airship was not the only thing we found. Profane Fafnir was there too. The creature chose to flee, but not before [Forename] had a vision of Vaindreau&#039;s past. Go on, my friend. Share with us what you witnessed.&lt;br /&gt;
&lt;br /&gt;
 Artoirel: ...All the pieces fit, and it is as you surmised, my lord. Vaindreau and the clone are one and the same, and in his despair, he turned into the blasphemy. Yet the confusion he exhibited when asked his name... &#039;Tis as if he wasn&#039;t sure of his own identity.&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  According to the &#039;&#039;[[The Scions of the Seventh Dawn|Scions]]&#039;&#039;, primals retain the memories of their previous incarnations. From this, it may be assumed that the clone harbors the memories of all those who became [[King Thordan]] and his knights twelve. Though he struggled to reconcile these conflicting memories, he managed to settle on the name &#039;&#039;Vaindreau.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 Aymeric: &lt;br /&gt;
 The voices within were clearly in agreement when facing [Forename], the mere sight of whom drove the blasphemy to flee... Above all, however, they share in the desire to protect the archbishop. This desire was seared into Vaindreau&#039;s very being, and when he learned that he no longer had a purpose...&lt;br /&gt;
&lt;br /&gt;
 Aymeric: &lt;br /&gt;
  The Heavens&#039; Ward took up arms against us and Ishgard. By their hand were we robbed of one of our finest knights and a dear friend. Even so, I would not wish such a terrible fate upon them. The selfsame fate inflicted upon full many clergymen...and a fate I fear ordinary citizens will succumb to if we fail to act.&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  The people will not soon forget the betrayal of our church&#039;s leadership─nor should they. But absent the comfort and stability once afforded to them by the institution, many have become lost...and are all too vulnerable to despair.&lt;br /&gt;
&lt;br /&gt;
 Player response options&lt;br /&gt;
  1. The people don&#039;t have to forget, but they need to move forward.&lt;br /&gt;
  2. The church can still be a source of comfort, but things need to change.&lt;br /&gt;
&lt;br /&gt;
 Aymeric: &lt;br /&gt;
  I thought as much myself, my friend, but to hear you say it as well... Indeed, when the ground upon which we stand crumbles, we must find the strength to move forward. Even should it cause us pain to do so. &lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  Lord Artoirel. At the next house session, I shall call for an ecumenical&amp;lt;ref&amp;gt;An &#039;&#039;ecumenical council&#039;&#039; is a meeting of bishops and other church authorities to consider and rule on questions of Christian--or rather in this case, Halonic-- doctrine. [[wikipedia:Ecumenical council| Wikipedia]]&amp;lt;/ref&amp;gt; council to be held.&lt;br /&gt;
 &lt;br /&gt;
 Artoirel: My lord, such a gathering is reserved for... Oh! You intend for the church to codify new doctrine!&lt;br /&gt;
 &lt;br /&gt;
 Aymeric: &lt;br /&gt;
  Since the separation of religion and state, we have refrained from interfering in church affairs. But if the church is to remain a part of Ishgardian society and continue serving the people, it must reconsider its role and formally address recent revelations. &lt;br /&gt;
  I would call for this council not as the lord speaker, but as a humble adherent of the faith. Long had I considered whether such measures were necessary, but lacked the courage to set them in motion. I now have it thanks to you. I shall tend to the necessary preparations at once. Among other things, we must reach out to those of the clergy who are amenable to reform. I ask for your patience in the meantime.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=XQFCIrWLtew}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=1275229</id>
		<title>To Have Loved and Lost</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Have_Loved_and_Lost&amp;diff=1275229"/>
		<updated>2026-04-04T07:18:07Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Have Loved and Lost&lt;br /&gt;
| description = [[Sul Oul]] is eager to hear what [[Granson]] has to say. &lt;br /&gt;
| image = The Man with Too Many Scars.png&lt;br /&gt;
| quest-giver = Sul Oul&lt;br /&gt;
| related-npcs = Branden; Granson&lt;br /&gt;
| location = Il Mheg&lt;br /&gt;
| location-x = 22.7&lt;br /&gt;
| location-y = 4.0&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Tank Role Quests (Shadowbringers)&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Mushroom Powder&lt;br /&gt;
| requirements = {{Tank|name=yes}}&lt;br /&gt;
| exp = 448800&lt;br /&gt;
| gil = 2789&lt;br /&gt;
| reward1 = 1 Battledance Materia VII&lt;br /&gt;
| reward2 = 1 Savage Aim Materia VII&lt;br /&gt;
| reward3 = 1 Savage Might Materia VII&lt;br /&gt;
| unlocks = ach Speaker for the Righteous, ngp Tank Role Quests (Shadowbringers)&lt;br /&gt;
| prev-quest = The Hardened Heart&lt;br /&gt;
| next-quest = Worth Fighting For, Once&amp;amp;comma; Twice&amp;amp;comma; Three Times a Warrior, Our Closure, Gunblades of the Patriots, Shadow Walk with Me&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68784&lt;br /&gt;
| id-edb = beb4c0a8e49&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the mushroom powder to reveal the hidden coffer.&lt;br /&gt;
*Defeat [[Dikaiosyne]]!&lt;br /&gt;
*Speak with [[Sul Oul]] at [[Pla Enni]].&lt;br /&gt;
*Speak with [[Granson]] in [[the Crystarium]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is eager to hear what Granson has to say.&lt;br /&gt;
&lt;br /&gt;
*Having taken ample time to consider the nature of the man Branden was, and the man Granson had convinced himself he must be, the hunter has at last accepted the simple truth: that a hardened heart full of hate is ultimately empty. There is naught to be gained from playing the part of a vengeful hero, for there are only victims in his story. And so he must bring an end to the tale and lay Milinda and Branden&#039;s spirits to rest...and then move on. Satisfied that Granson has at last turned away from the brink, Sul Oul reveals the location of the Claws of Orthus, and furnishes you with a satchel of powder to dispel the glamour that shields it from view.&lt;br /&gt;
&lt;br /&gt;
*After coming to the designated location in Timh Gyeus, you cast the powder into the air with a flourish, which settles to reveal the hidden coffer. Granson kneels and withdraws the Claws of Orthus, and as if on cue, Dikaiosyne appears to claim his prize, and the battle is joined.&lt;br /&gt;
&lt;br /&gt;
*Though your enemy is formidable indeed, together you and Granson manage to lay the fallen Warrior of Light low. As he begins to fade into motes of aether, Branden seems to regain a fragment of his lost self, as he reflects on perhaps the most painful decision of his life. To your surprise, however, you learn that like Granson, he managed to reject the mistaken belief that he need forsake compassion and love to move on, and instead chose to embrace it, that he might honor the memory of the lady Sauldia.&lt;br /&gt;
&lt;br /&gt;
*Sul Oul is relieved to hear that Branden&#039;s soul is at peace...and that the turmoil in Granson&#039;s heart has subsided as well. With the deed done, the hunter has no need for the royal relics of Voeburt, and so he entrusts them to the former retainer that they may be enshrined in the fallen kingdom forevermore.&lt;br /&gt;
&lt;br /&gt;
*Having returned to the Crystarium, his hunt at an end, Granson turns his thoughts to the future, and realizes that he no longer feels at home there or in Wright or anywhere else. The road shall host him for the time being, as he believes that someone, somewhere must surely be in need of a reliable sword hand. Though your time together is at an end, there is no reason to think you will not meet again, and so you bid farewell to each other...until the next hunt.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...&lt;br /&gt;
&lt;br /&gt;
===Quest Acceptance (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Granson. I have given you ample time to consider the path that has brought you here...and where it invariably leads all who walk it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...I didn&#039;t know what to do after I lost Milinda. How to mourn her or how to live. I felt...that if I put it all on Dikaiosyne, put my everything into the hunt, that at least I wouldn&#039;t have to think about myself, or what comes next.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; I wanted to hollow myself out...and fill up that hole with hate. Forget who I was. And irony of ironies, that&#039;s just what the poor bastard tried to do to himself a century ago, too, isn&#039;t it?&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Heh. “Hard men” making hard choices... What rot.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Hold on to Milinda and the memories you shared. Let that love guide you. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Think not of Dikaiosyne, but Branden. Grant him peace and you will find your own. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Hold on to Milinda and the memories you shared. Let that love guide you. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...You&#039;re right. I don&#039;t need the hate. Never did. I&#039;ll finish it for Milinda...and for Branden. And then...I&#039;ll move on.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Think not of Dikaiosyne, but Branden. Grant him peace and you will find your own. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...Maybe. Still, that thing&#039;s no more than a mindless eater. Nothing it can say or do to make it right. So I&#039;ll finish the hunt...for Milinda...and for Branden. And then...I&#039;ll move on.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; ... &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Ah, sorry. Having planted my head so far up my own arse, it&#039;s taking me time to remove it. Don&#039;t worry, I&#039;ll finish the hunt with you─but for the right reasons. For Milinda...and for Branden. And then...I&#039;ll move on.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(All)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; ...Move on, you say?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; I can&#039;t live off hate. Shouldn&#039;t&#039;ve made it this far, frankly. And the more I try to reach for it, the more I find...sorrow? Pity?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Curse not fate, but mourn her victims. Remember the dead as they lived.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Aye, something like that. Reckon [Forename] would agree. And Milinda, if she were here, would probably slap me a dozen times and call me a bloody fool for acting the way I have.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Or maybe you&#039;ve been thinking about doing that in her stead, eh?&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Apologies for treating you with such disrespect before, Sul Oul. I&#039;d like to claim I finally understand what you&#039;ve been trying to tell me all this time, but I&#039;m still getting my head around it─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Recognizing your faults is the first and most important step. I will tell you what I know of the Claws of Orthus.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; The ring, together with the bracelet and choker were three relics passed down through the royal family over generations, signifying the owner&#039;s right to rule.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Princess Sauldia was the last of her line, and after her death, they were stored in a sanctuary for safekeeping. However, a year ago, a band of thieves learned of its existence...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; The ones who stole the Fangs and Eyes of Orthus?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Yes. The relics were concealed with magical wards. I can only presume that once they were spirited away, Dikaiosyne was then able to sense their presence.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Even in death, a slave to duty, you said? You think he pursued the thieves out of an instinctive loyalty to his princess?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; That I do. After all, he was content to leave them be so long as they remained hidden.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Only two of the three were taken? Then the third is still─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Claim the Claws of Orthus and he will surely come for you, yes.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Timh Gyeus is where you must go. Once you arrive at the place I marked on your map, cast this powder into the air. The glamour will fade, and you will see the chest with the ring. The rest is up to you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Thank you, Sul Oul. I promise we will bring your friend peace.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; With me, sinner!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; And may you find peace as well, child...&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Go to the place I marked on your map, and there use the powder in the satchel to dispel the glamour concealing the coffer. You will find the ring within.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; This should be the place. You&#039;ve got the powder on you, right?&lt;br /&gt;
&lt;br /&gt;
===Using the mushroom powder to reveal the hidden coffer===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You toss the powder into the air, and as it slowly settles to the earth as twinkling motes of light, a coffer begins to take shape...&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; This must be the Claws of Orthus.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; All that&#039;s left is to decide when and where we want to confront the eater...&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Or we could deal with it here and now. Speak of the devil and he shall appear...&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Hey there, old man. I don&#039;t know you, and you don&#039;t know me...but I know your story. I know this isn&#039;t you. And I know that if Lady Sauldia was here, she&#039;d say the same thing...&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; It&#039;ll all be over soon. I promise you...&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Come! Let&#039;s put the poor bastard out of his misery!&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; What the─ Did he do that!?&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Well that&#039;s hardly fair! Hold on, sinner!&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; This is surprisingly complicated... Still with me?&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Something doesn&#039;t smell right. Stand back!&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Tough ol&#039; bastard, isn&#039;t he? But I&#039;m no slouch myself...&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Oh, come on! Not again!&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Looks like it&#039;s my turn. I&#039;m counting on you, sinner!&lt;br /&gt;
 &#039;&#039;&#039;Granson of the Mournful Blade:&#039;&#039;&#039; Wicked white, I felt that one. Thanks!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; Damn eater...let him go! He&#039;s not your bloody puppet!&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Heh, finally... You watching, Milinda?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Branden&#039;s Shade:&#039;&#039;&#039; Now...and ever after, my lady Sauldia... My sword is yours...to command...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Branden? He&#039;s still in there?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Branden&#039;s Shade:&#039;&#039;&#039; I&#039;ll not hesitate again. No matter the cost─no matter the sacrifice...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...Wait. Is he trapped in the memory still?&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; You&#039;re wrong, Branden! That&#039;s not what she would want! Let go of your anger! Let go of her!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Branden&#039;s Shade:&#039;&#039;&#039; ...But that would make me lesser in your eyes, wouldn&#039;t it? To shoulder a burden that need not be mine. No. I will not forsake compassion and love. I will not dishonor your memory.&lt;br /&gt;
 &#039;&#039;&#039;Branden&#039;s Shade:&#039;&#039;&#039; Oh, my lady Sauldia...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; ...He&#039;s gone.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; And with that, the three treasures of the royal family are reunited. Now we&#039;ve just got to find a place to stick them so that no scavenger ever stumbles upon them again.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Least we can do for the princess and her knight, am I right?&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Maybe Sul Oul will have some ideas. Let&#039;s head back to Pla Enni.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; After you, [Forename].&lt;br /&gt;
&lt;br /&gt;
===Speaking with Sul Oul at Pla Enni (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; It is done? Branden has been laid to rest?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; You saw us when we arrived. Do you really have to ask?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; No, I suppose not. Oh, my dear friend...I pray you have found peace.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; And what of you, Granson? Has the turmoil in your heart subsided at last?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Aye, I suppose so...though, to be honest, it felt like I made my peace with him before we even fought...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Because you finally saw him for what he was, and accepted that truth into your heart. The battle was but an afterthought.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Hah! Easy for you to say. You didn&#039;t have to cross blades with the bloke.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; By the way─I&#039;ve brought you some gifts.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; The three royal relics of Voeburt! Then Branden was safeguarding both the bracelet and the choker...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; And now it&#039;s your turn to look after the whole lot. That&#039;s what Lady Sauldia and her knight would&#039;ve wanted, I reckon.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; Yes, of course... That their souls may sleep soundly forevermore, we shall enshrine these relics for all eternity...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Now that that&#039;s settled, I suppose we should be on our way. There&#039;s a detour I&#039;ll have to take, but afterwards I&#039;d like to speak with you back at the usual spot in the Crystarium.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Be well, Sul Oul.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; I think that one has a bright life ahead of him. Few can find the strength to overcome such terrible tragedy, but he did.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; As have you, on no few occasions, I am sure.&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; It has been a pleasure, [Forename]. Do visit me should you ever yearn to hear an old fool prattle on and on.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Sul Oul:&#039;&#039;&#039; ...Oh? You wish to listen to my ramblings now? Nay, I think not. Another time, [Forename], another time.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Granson in the Crystarium (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Well met, sinner. Glad to see you made it back safe and sound.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Having returned to where it all began, I can&#039;t help but think back to when I first came here, thinking only of Dikaiosyne and my revenge. I was so wrapped up in my own personal affairs that I didn&#039;t realize I was only pushing others away...&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Glynard was the only one who saw through the facade. He&#039;s a perceptive one, aye─took one look at me when I got back and broke into a smile.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; But enough about him─I have yet to thank you properly, [Forename]! I owe you so much for sticking with me to the end...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; So what&#039;s next for you, sinner? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; So what&#039;s next for you, sinner? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Good question. Can&#039;t say I feel at home here or in Wright or anywhere else, so I might spend some time on the road. I may not be as skilled a fighter as you, but I reckon I&#039;m better than most, and there&#039;s always someone in need of a reliable sword hand.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; ... &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; What? At a loss for words? &#039;&#039;You&#039;&#039;? Or are you getting misty-eyed at the thought of us parting ways? I&#039;ll still be around, you know.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Not here, though. Can&#039;t say I feel at home in the Crystarium or in Wright or anywhere else, so I might spend some time on the road. I may not be as skilled a fighter as you, but I recon I&#039;m better than most, and there&#039;s always someone in need of a reliable sword hand.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Milinda would want me to use my talents for a noble purpose, and helping folks in need fits the bill. Hells, isn&#039;t that what Branden and his comrades wound up doing in the end?&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; So─let&#039;s not call it a good-bye. Let&#039;s just say...until the next hunt.&lt;br /&gt;
 &#039;&#039;&#039;Granson:&#039;&#039;&#039; Wheresoever you go, may you find shade, sinner.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=97DO5p_RdEU}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Butcher%27s_Blade&amp;diff=1275228</id>
		<title>The Butcher&#039;s Blade</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Butcher%27s_Blade&amp;diff=1275228"/>
		<updated>2026-04-04T07:17:30Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Butcher&#039;s Blade&lt;br /&gt;
| description = The struggle to prevent the emergence of beasts grows increasingly desperate.&lt;br /&gt;
| image = EWHealerRoleQuestBanner.png&lt;br /&gt;
| quest-giver = Blasphemy Hunter&lt;br /&gt;
| related-npcs = Anxious Mother; Arenvald; Clarell; Evrat; Fordola; Lylie; Raganfrid; Raubahn; Skittish Girl&lt;br /&gt;
| location = The Lochs&lt;br /&gt;
| location-x = 36.3&lt;br /&gt;
| location-y = 31.7&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Endwalker Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Healer Role Quests (Endwalker)&lt;br /&gt;
| level = 86&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Crumpled Letter, 1 Timeworn Wedding Ring&lt;br /&gt;
| requirements = {{Healer|name=yes}}&lt;br /&gt;
| exp = 488400&lt;br /&gt;
| gil = 1000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Far from Free&lt;br /&gt;
| next-quest = A New Battleground&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69645&lt;br /&gt;
| id-edb = 68e97133a16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Fordola]] in [[Ala Gannha]].&lt;br /&gt;
*Survey the designated location and defeat any enemies that appear.&lt;br /&gt;
*Inspect the dropped letter.&lt;br /&gt;
*Survey the designated location and defeat any enemies that appear.&lt;br /&gt;
*Inspect the dropped ring.&lt;br /&gt;
*Deliver the possessions of the dead to [[Raganfrid]].&lt;br /&gt;
*Speak with Fordola.&lt;br /&gt;
*Render aid to Fordola.&lt;br /&gt;
*Speak with [[Raubahn]] in the [[Ala Mhigan Quarter]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The struggle to prevent the emergence of beasts grows increasingly desperate.&lt;br /&gt;
&lt;br /&gt;
*Raubahn and Arenvald relay to you worrying accounts from throughout Gyr Abania of several people transforming into beasts. Since the recent incident in Ala Gannha, rumors have been spreading that suggest those with familial ties to the Crania Lupi are the ones most likely to turn, which has only served to isolate them further and exacerbate their plight. As the former commander of the imperial unit that she herself annihilated, Fordola has volunteered to investigate the matter, with you assigned to accompany her to Ala Gannha.&lt;br /&gt;
&lt;br /&gt;
*Raganfrid explains that the relatives of one of the Crania Lupi have disappeared under suspicious circumstances, with evidence suggesting the presence of beasts. You and Fordola decide to split up and scout the surrounding area for clues as to the missing family&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
*You are confronted by a ferocious beast, though it reckoned without your considerable might and is swiftly defeated. Once the dust has settled, you discover a letter that the creature appears to have been carrying.&lt;br /&gt;
&lt;br /&gt;
*The letter contains a short message from a member of the Crania Lupi to their mother, who almost certainly transformed into the beast that you vanquished but moments ago. You stow the letter away as evidence and continue your search.&lt;br /&gt;
&lt;br /&gt;
*Once more, you are assailed by a beast, and as before, you are victorious. As the creature dissolves into nothingness, you notice what seems to be a ring, perhaps dropped during the struggle.&lt;br /&gt;
&lt;br /&gt;
*Upon closer inspection, the ring appears to be a wedding band, complete with an engraving. With this personal effect of the recently deceased in hand, you make your way back to Ala Gannha.&lt;br /&gt;
&lt;br /&gt;
*During her search, Fordola also slew a blasphemy, which bore a ring that matches the one you discovered, all but confirming the fates of the three missing family members. Raganfrid&#039;s lamentations are interrupted by a man named Evrat, the brother of one of the Crania Lupi who has benefited from the efforts of the Silver Griffins. His expression soon darkens when he notices Fordola, the person responsible for his bereavement, and he is quickly overwhelmed by a malevolent aura, one with which you are all too familiar. In mere moments, his transformation into a beast is complete, and he moves to strike a young girl standing nearby. Fordola arrives in the nick of time, taking a blow to the shoulder before cutting him down. When she attempts to check on the creature&#039;s intended target, the girl&#039;s mother demands that she keep away from her child. Fordola turns to leave, but as her injury has yet to be treated, Raganfrid bids you go after her.&lt;br /&gt;
&lt;br /&gt;
*Catching up with Fordola, you find her clutching her wounded shoulder. Although she initially refuses your aid, you insist on putting your healing abilities to use.&lt;br /&gt;
&lt;br /&gt;
*After treating Fordola&#039;s injury, she begins to speak openly about her personal struggles. Her feelings of regret and remorse come boiling to the surface, manifesting as a dark mist. For a moment, you fear she may transform into a beast in the same way as Evrat, but a few well-chosen words soon help her to regain control. She then asks that you wait with her while she recovers from her ordeal, during which time the normally taciturn soldier discusses her past.&lt;br /&gt;
&lt;br /&gt;
*Returning to the Ala Mhigan Quarter, you report to Raubahn, who offers his thanks for your part in the investigation and for minimizing casualties. He goes on to explain that in order to escape the animosity they faced in Gyr Abania, several surviving relatives of the Skulls have relocated to Ul&#039;dah. Fearing for their safety, Raubahn plans to discuss the matter with Nanamo, and he invites you to join him.&lt;br /&gt;
**※The next role quest will be available from the blasphemy hunter upon reaching level 87 in any healer class.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
{{stub||May change with GC membership and rank}}&lt;br /&gt;
&lt;br /&gt;
====Accepting the quest====&lt;br /&gt;
 &#039;&#039;&#039;Blasphemy Hunter&#039;&#039;&#039;: We were hoping you&#039;d stop by. I&#039;ll show you to Commander Aldynn at once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cutscene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: You&#039;re a welcome sight as always, [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: Aye, and a lot&#039;s happened since last we spoke. We Silver Griffins&#039;ve been keeping busy.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: As have I and my men, but I&#039;m afraid we&#039;ve little to show for our efforts. Although we&#039;ve been searching high and low for the blasphemy, we&#039;ve seen neither hide nor hair of it.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: Unfortunately, everyone else has had &amp;quot;better&amp;quot; luck. We&#039;ve received reports of lesser beasts throughout Gyr Abania, and putting them down is as important as hunting the blasphemy that got away.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: To complicate matters, rumors have been circulating that these beasts were the Skulls&#039; kin. While this was true of the recent incident in Ala Gannha, we cannot have people jumping to conclusions, given what they might feel tempted to do.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: It has been suggested that we take these individuals into custody — for their own protection as much as the safety of others — but that would only isolate them even further and give credence to the rumors.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: The recent unrest has hindered the efforts of the Silver Griffins to no end. Therefore, I ask that you aid them in their endeavors, and see if there is aught that can be done.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: Also...you&#039;ll be joined by another volunteer. Try not to be too surprised.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???&#039;&#039;&#039;: I thought I felt my ears burning...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I said I don&#039;t need a keeper, but did they bloody listen? Did they bollocks.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: Come on, don&#039;t be like that. This is what you agreed to. Besides, you never know when you might have need of a healer, and there&#039;s none better than [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: He&#039;s right. You&#039;ve earned a measure of trust, and this shouldn&#039;t be taken to mean otherwise.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Thick as thieves are we now? Then there&#039;s no need for this sodding collar, aye? Hmph. We all know it&#039;s not coming off any time soon. But if this is how it&#039;s to be, then fine — so long as {{alternatives|f=she|m=he}} keeps out of my way.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: I want the two of you to visit the Silver Griffins headquarters in Ala Gannha. Several relatives of the Crania Lupi have agreed to meet with them, and we could do with a measure of precaution.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: If anyone so much as mentions the Skulls, I&#039;ll deal with it. Understood?&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Let&#039;s get this over with.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: She&#039;s as much at risk of turning as anyone — maybe even more so. You don&#039;t need the Echo to see the weight she&#039;s carrying.&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: She&#039;s still not got a handle on her own Echo, either. Sometimes the visions come without warning and with such force that it&#039;s all she can do to stay standing. There&#039;s no telling what might happen when she comes face-to-face with the family of her former comrades...so look out for her. Please.&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: I wish there was more I could do for her myself...&lt;br /&gt;
 &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: ...But we&#039;ve all got our own duties, and I&#039;ll see them through to the end.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: So must we all. Follow Fordola&#039;s lead — we&#039;re counting on you both — but be ready to step in, even if she curses you for it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cutscene ends&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Arenvald&#039;&#039;&#039;: Fordola&#039;s not the sort to ask for help, so make sure she doesn&#039;t get in over her head, would you?&lt;br /&gt;
&lt;br /&gt;
====Speak with Fordola in Ala Gannha====&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: I&#039;ll admit, this is not quite what I had in mind...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: ...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: I had a feeling Raubahn would send you, [Forename], but as for &#039;&#039;her&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: If you&#039;ve got any complaints, take it up with the commander.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: No...no, it&#039;s fine. Truth be told, ever since that day at the Royal Palace, I&#039;ve been thinking...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Stop. You don&#039;t want to say it, and I don&#039;t want to hear it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: To the matter at hand, then... We Silver Griffins have been working to support the relatives of the Crania Lupi, but one family has gone missing. A mother and her parents, who lived together under the same roof.&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: One of ours paid them a visit, but they were nowhere to be seen, and when they went inside to check, they found the house had been torn to shreds. Thick gouges in the floor and the walls — made by a beast&#039;s claws, by the look of them.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: You think they&#039;ve turned.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Aye, that&#039;s the most likely explanation. Please, do what you must before anyone else is hurt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: There&#039;s no time to waste. I&#039;ll head west, you east.&lt;br /&gt;
&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: ...Arenvald tells me she&#039;s been trying to make amends in her own way.&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: I appreciate that she&#039;s not asking for what I can&#039;t give, but...I keep thinking to myself, &amp;quot;Where do we go from here?&amp;quot; And I honestly don&#039;t know...&lt;br /&gt;
&lt;br /&gt;
====Survey the designated location and defeat any enemies that appear====&lt;br /&gt;
&#039;&#039;East of Ala Gannha&#039;&#039;&lt;br /&gt;
 You sense a hostile presence!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interact with crumpled letter&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 System: In the dirt you spy an envelope containing a crumpled, tearstained letter.&lt;br /&gt;
&lt;br /&gt;
 System: Read the letter?&lt;br /&gt;
 &amp;gt;Yes.&lt;br /&gt;
 &#039;&#039;&#039;Crumpled Letter&#039;&#039;&#039;: Dear Mother, &amp;lt;br&amp;gt;I hope this letter finds you well. Time is short, so I must keep this brief. Although I have never done anything to make you proud, I promise you things will be different when the war is over. Until then, take care and know that I love you with all my heart.&lt;br /&gt;
 &amp;gt;No.&lt;br /&gt;
 System: Placing the letter back into its envelope, you turn your attention to finding the others...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;South of Ala Gannha&#039;&#039;&lt;br /&gt;
 You sense a hostile presence!&lt;br /&gt;
&lt;br /&gt;
====Inspect the dropped ring====&lt;br /&gt;
 System: You discover what appears to be a wedding ring, with a name and date engraved on the inside.&lt;br /&gt;
 System: With seemingly no more clues to be found, you decide to report to Raganfrid.&lt;br /&gt;
&lt;br /&gt;
====Deliver the possessions of the dead to Raganfrid====&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Fordola&#039;&#039;&#039;: ...What&#039;s done is done.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Were you able to find anything?&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: ...Then it is as we feared.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hand Over Crumpled Letter and Timeworn Wedding Ring&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: ...Then it is as we feared.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I found and killed a third. It was carrying this.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: A matching ring... I&#039;ll deliver these effects to their next of kin and arrange for a funeral — or as close to one as possible under the circumstances.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: ...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: There&#039;s no changing the past. We&#039;ll always carry it, and the scars. But no matter who we were or what we did, we&#039;re Ala Mhigans. Then and now.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: The Empire was our enemy then, and now it&#039;s despair. Good words and deeds will serve us best in this fight — weapons even an old man like me can yet wield...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cutscene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Thanks to the two of you, the missing villagers may finally be laid to rest. I and the other Silver Griffins will redouble our efforts to prevent any further tragedies.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???&#039;&#039;&#039;: I&#039;ve finished checking the wares, sir! Everything&#039;s in order!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Good work. Take a rest, lad. You&#039;ve more than earned it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Keep this to yourselves, but Evrat&#039;s younger brother was a member of the Crania Lupi. He&#039;s exactly the sort of person we&#039;re trying to help.&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Like many of the others, he was reluctant to talk to us at first. But after we&#039;d gained his trust, we were able to help him find work. He&#039;s taken to it well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Evrat recognizes Fordola&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Evrat&#039;&#039;&#039;: It&#039;s her! The Butcher!&lt;br /&gt;
 &#039;&#039;&#039;Evrat&#039;&#039;&#039;: Traitors, all of us... Kinslayers deserving of hate and death... Hate and death...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fordola grabs her head in pain due to her Echo and falls on her knee&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Get back! Get back!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Evrat becomes a beast, focuses on child. Fordola blocks Evrat&#039;s blow, kills Evrat. Reaches to comfort child.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anxious Mother&#039;&#039;&#039;: Stay away from her!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Fordola saved your girl&#039;s life!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anxious Mother&#039;&#039;&#039;: I-I know, but...she&#039;s...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fordola walks off&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: It happened in an instant. That poor lad...&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: But it had to be done, and without hesitation.  Would&#039;ve been much worse otherwise...&lt;br /&gt;
 &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: Could you go after Fordola and see to her wounds? I&#039;ll do what I can here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cutscene ends&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Raganfrid&#039;&#039;&#039;: We&#039;re not living a song or a faerie tale. These problems we struggle with won&#039;t be solved overnight. Nevertheless, we&#039;ve got to do what we can to move forward as a people united, or we&#039;ll have to keep dealing with tragedies like this.&lt;br /&gt;
&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Anxious Mother&#039;&#039;&#039;: She risked her lide to save my daughter... Whatever else she may have done, I owe her for that.&lt;br /&gt;
&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Skittish Girl&#039;&#039;&#039;: I want to say thank you to the brave lady for rescuing me... Do you think I&#039;ll see her again?&lt;br /&gt;
&lt;br /&gt;
====Speak with Fordola (Outside Ala Gannha)====&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I&#039;m fine. Leave me be.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I said I don&#039;t need your help!&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; It&#039;s not only your injuries I&#039;m worried about.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Bloody hells... If you&#039;re here to patch me up, get on with it. &#039;&#039;Quietly.&#039;&#039;&lt;br /&gt;
 &amp;gt; I&#039;m a healer. Let me do my job.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Gods, you&#039;re like a dog with a bone. Go on then, and make it quick.&lt;br /&gt;
&lt;br /&gt;
====Render aid to Fordola====&lt;br /&gt;
&#039;&#039;Cutscene&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: A coeurl can&#039;t change its spots. And there&#039;s no washing the blood off my hands. Nor would I, even if I could.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Taking up Garlean steel was the first choice, but not the last. Like the first kill — the hartest. Every &amp;quot;choice&amp;quot; after that came easier and easier...until I stopped counting. Stopped caring.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: You tell yourself it&#039;s right. It&#039;s for the greater good. You give the order, feel the ground tremble as the cannon fires, and when the dust settles...and your own men are buried beneath the rubble...and you tell yourself...you tell yourself...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fordola begins to transform&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Heh... Me too...&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Aaah...AAAAAAGH!&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; You mustn&#039;t give in!&lt;br /&gt;
 &amp;gt; I won&#039;t let it take you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Haaah... Haaah...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Transformation stops&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: That man in the village... I saw his past. I&#039;m the one who killed his brother!&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I...I&#039;ll be all right. I just need a moment. Can you...wait with me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;WoL nods&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Everything the Skulls fought for — the sacrifices we made, the things we did... In the end, it was all for nothing.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Sometimes I look back on the road I walked, and the bitterness I can still taste, and I wonder. If I&#039;d grown up in another time, another place...would I have done the same to a different people? Was it always in me...to be me?&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: All I know is...everyone would&#039;ve been better off if I&#039;d never been born.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: But I was. And I dragged others into a hell of my own making. I remember these two brothers in particular — childhood friends of mine. The older one enlisted with me, but the younger...&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: He would never have made it as a soldier. He was too kind. Too...&#039;&#039;good.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Ansfrid died at Specula Imperatoris, but his brother&#039;s still out there somewhere — not that I&#039;ve got the courage to face him after what I did. I hope he&#039;s found the life he deserves...&lt;br /&gt;
&lt;br /&gt;
 What will you say?&lt;br /&gt;
 &amp;gt; I met a former Skull called Hrudolf.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Hudolf!? He&#039;s alive!? But how?&lt;br /&gt;
 &amp;gt; I know young man who survived the fall of Specula Imperatoris.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: Who!? Did you get his name?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I&#039;m glad he made it out...but too many others didn&#039;t. Too many others still need our help. I helped make this blasphemy, and by Rhalgr, I&#039;ll kill the bastard if it&#039;s the last thing I do.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: ...Anyway, that&#039;s enough out of me.&lt;br /&gt;
 &#039;&#039;&#039;Fordola&#039;&#039;&#039;: I&#039;ll be heading back to the city to make my report. I suggest you do likewise.&lt;br /&gt;
&lt;br /&gt;
====Speak with Raubahn in the Ala Mhigan Quarter====&lt;br /&gt;
 (Optional) &#039;&#039;&#039;Blasphemy Hunter&#039;&#039;&#039;: I heard about what happened. If nothing else, at least you&#039;ve seen with your own eyes what we&#039;re up against.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: Welcome back. Fordola&#039;s already given her account, and I&#039;d like to hear yours, too.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: So she almost turned into a beast herself...&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: Hm. We&#039;ll have to take that into consideration before sending her into the field again.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: As far as the events in Ala Gannha are concerned, the two of you did well. Despite the appearance of several beasts, you were able to prevent any further casualties. However, this serves to confirm that those with connections to the Crania Lupi should be considered at risk of turning.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: Over the years, many of them have drifted away from the larger settlements and have taken to living in secret. Others made their way to Ul&#039;dah as refugees, including some individuals of interest.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: As such, we&#039;ll be working closely with the Immortal Flames to locate and offer support to those refugees in particular.&lt;br /&gt;
 &#039;&#039;&#039;Raubahn&#039;&#039;&#039;: In fact, I plan to make the journey there for an audience with the sultana. Once my preparations are complete, perhaps you might accompany me? I&#039;m sure she&#039;ll be glad to see you.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ffiEso212Fw}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shrouded_in_Peril&amp;diff=1275227</id>
		<title>Shrouded in Peril</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shrouded_in_Peril&amp;diff=1275227"/>
		<updated>2026-04-04T07:17:16Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Shrouded in Peril&lt;br /&gt;
| description = The [[Gridanian Delegate]] is in urgent need of a stout defender to help combat a new threat to his homeland.&lt;br /&gt;
| image = Shrouded in Peril.png&lt;br /&gt;
| quest-giver = Gridanian Delegate&lt;br /&gt;
| related-npcs = Aethelmaer; Afflicted Man; Blasphemy Huntmaster; Borlent; Fallgourd Hearer; Hyrstmill Merchant; Kan-E-Senna; Keeper of the Entwined Serpents; Panicky Man; Serpent Officer&lt;br /&gt;
| location = Radz-at-Han&lt;br /&gt;
| location-x = 7.6&lt;br /&gt;
| location-y = 9.7&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Endwalker Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Tank Role Quests (Endwalker)&lt;br /&gt;
| level = 85&lt;br /&gt;
| req-quest = At World&#039;s End&lt;br /&gt;
| req-items = 1 Creeping Death Remedy&lt;br /&gt;
| requirements = {{Tank|name=yes}}&lt;br /&gt;
| exp = 481800&lt;br /&gt;
| gil = 1000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = At World&#039;s End&lt;br /&gt;
| next-quest = To Give Voice&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69638&lt;br /&gt;
| id-edb = ca037f6df72&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with the [[Blasphemy Huntmaster]] at [[the Adders&#039; Nest]].&lt;br /&gt;
* Speak with [[Aethelmaer]] at Fallgourd Float.&lt;br /&gt;
* Speak with the [[Fallgourd Hearer]].&lt;br /&gt;
* Speak with the [[Panicky Man]].&lt;br /&gt;
* Defeat the [[chigoe]]s.&lt;br /&gt;
* Aid the [[Hyrstmill Merchant]].&lt;br /&gt;
* Deliver the medicine to [[Kan-E-Senna]].&lt;br /&gt;
* Speak with the [[Keeper of the Entwined Serpents]] at the Adders&#039; Nest.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The Gridanian delegate is in urgent need of a stout defender to help combat a new threat to his homeland.&lt;br /&gt;
&lt;br /&gt;
*A blasphemy has made the Twelveswood its lair, stalking its denizens and casting a dark pall over the entire region. It has proven difficult to track, and so the Adders&#039; Nest has requested the help of a fearless defender to help protect their soldiers during the hunt. You are to report to the Adders&#039; Nest at once.&lt;br /&gt;
&lt;br /&gt;
*The effort to find the blasphemy is being led by none other than the Elder Seedseer herself, Kan-E-Senna. She explains that their troubles began after an unidentified man transformed into a hideous beast which the people dubbed Gleipnir─so named for its similarity to a creature of legend which bears chain-like patterns on its hide. Its claws and horns appear to be coated with a potent poison that causes these selfsame patterns to manifest on an injured victim&#039;s skin. This mark is disturbingly similar to one caused by an infamous sickness known as the Creeping Death. Alas, unlike the sickness, those poisoned by Gleipnir cannot be cured by medicine or magick. This leaves you with few options to combat the beast, and as you contemplate this problem, Kan–E&#039;s attendant receives a chilling message via linkpearl: Gleipnir has struck again. Fortunately, the victim yet lives and is being conveyed to Fallgourd Float, and so the Elder Seedseer bids you accompany her to the settlement and speak with Aethelmaer, its overseer.&lt;br /&gt;
&lt;br /&gt;
*Aethelmaer informs you that the man is being treated by a Hearer outside of the Bobbing Cork. The healer is doing what he can, but the Elder Seedseer should surely be capable of doing more. Suspecting she may require a pair of helping hands, she asks you to follow her to the inn.&lt;br /&gt;
&lt;br /&gt;
*The Fallgourd Hearer is doing his utmost to keep the man alive, but the poison frustrates his efforts. No sooner does Kan-E-Senna approach to attend the man than you hear a shout from nearby─a man yelling about an approaching swarm of chigoes. The vilekin are known to carry the Creeping Death, and the Hearer fears that allowing them into Fallgourd Float would spark panic among its people. The Elder Seedseer bids you investigate and resolve the situation if you can.&lt;br /&gt;
&lt;br /&gt;
*The unharmed but distressed man warns of a mass of chigoes near Alder Springs. Fallgourd Float has few Wailers to spare, and so it falls upon you and the Keeper of the Entwined Serpents to combat this menace.&lt;br /&gt;
&lt;br /&gt;
*When the dust has settled, countless chigoes lie dead at your feet, and the forest is much quieter for your efforts. Cowering before you is a man who was but moments before smothered in a crush of wings, and still very much in need of assistance.&lt;br /&gt;
&lt;br /&gt;
*The flustered man is none the worse for wear, and he proceeds to tell you that he was accosted by the swarm while on his way to deliver medicine used to treat the Creeping Death to Fallgourd Float. While it is unclear whether the man was originally driven by opportunism or altruism, out of gratitude he offers you his wares free of charge. Gleipnir&#039;s poison still courses through the victim&#039;s veins, and so you must make haste to Fallgourd Float with the potential cure.&lt;br /&gt;
&lt;br /&gt;
*Although Kan-E-Senna administers the medicine to the sick man, he is soon overcome with convulsions before, with a final cry of pain, he at last dies. The distraught Elder Seedseer strives not to let her emotions cloud her judgment, and concludes that Gleipnir&#039;s poison must be far too powerful to be carried by chigoes or any other ordinary creature; the people need only ware the blasphemy. While this knowledge comes as a relief of sorts, you are no closer to stopping the blasphemy. The beast must first be found, and to that end the Elder Seedseer suggests returning to the Adders&#039; Nest to scour recent reports for any new information.&lt;br /&gt;
&lt;br /&gt;
*Indeed, in your absence many sightings of Gleipnir have been reported all throughout the Twelveswood. However, when panic clouds judgment, a rabbit in the brush is often mistaken for something much more sinister. The Order of the Twin Adder must nevertheless carefully consider every report and determine which merit further investigation. And so, Kan–E&#039;s attendant asks that you stay safe in the meantime.&lt;br /&gt;
**※The next role quest will be available from the Keeper of the Entwined Serpents upon reaching level 86 in any tank class.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Gridanian Delegate: I have come on behalf of the Twin Adders to enlist the aid of accomplished fighters. The smallfolk cower in their homes for fear of an unprecedented threat to the Twelveswood: a blasphemy.&lt;br /&gt;
&lt;br /&gt;
Gridanian Delegate: It strikes quickly and with deadly precision before returning to the shadows whence it came. Try as we might, we have yet to devise a means to track it, much less slay it.&lt;br /&gt;
&lt;br /&gt;
Gridanian Delegate: Several brave souls search for it even now, but their chances would improve greatly if they had a stout protector by their side. Judging by your reputation, I daresay you&#039;re precisely the woman we seek.&lt;br /&gt;
&lt;br /&gt;
Gridanian Delegate: What say you? Will you serve as the shield that stands between Gridania and certain doom?&lt;br /&gt;
&lt;br /&gt;
Gridanian Delegate: I will take that as an enthusiastic yes! Make haste to the Adders&#039; Nest and report to my superior. All Gridania shall pray for your success!&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” accepted.&lt;br /&gt;
&lt;br /&gt;
=====Speaking to the NPC immediately after:=====&lt;br /&gt;
Gridanian Delegate: I beg you seek out my superior at the Adders&#039; Nest with all due haste, that peace might be restored to the Twelveswood.&lt;br /&gt;
&lt;br /&gt;
Blasphemy Huntmaster: Our liaison at Radz-at-Han sent word of your arrival, but I can still scarcely believe our luck. Are you truly here to help us bring this wicked blasphemy to heel?&lt;br /&gt;
&lt;br /&gt;
Blasphemy Huntmaster: Then there is hope for us yet! I shall fetch the Elder Seedseer at once─she is leading the hunt, and I&#039;m certain she&#039;ll be most eager to see you.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Full glad am I to welcome you in good health and good spirits, [Forename]. On behalf of all Gridania, allow me to thank you for rising to our defense yet again.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: You will forgive me for eschewing further formalities, as time is of the essence. I shall share with you what little we know of this elusive scourge.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Following the events in Thavnair, we received a report that an unidentified man had fallen into fits on the road before transforming into a beast most foul─a blasphemy, we soon determined.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Eyewitnesses to subsequent attacks spoke of patterns on its skin reminiscent of heavy chains, and thus we have named it Gleipnir, for the creature of legend.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: It emerges from the brush without warning, bringing destruction and tragedy to those unfortunate enough to be near. Ere we can respond it retreats into hiding, leaving no trace for us to follow.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: The elementals cry out for us to rid the forest of this wicked presence. Yet even if we tracked it to its lair, I fear besting the beast would be no simple matter.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: The wounds of Gleipnir&#039;s victims are tainted by corruption. We can but conclude that the fiend&#039;s fangs, claws, and horns are all imbued with a powerful poison.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: The smallest scratch sends the afflicted into fits, and death soon follows.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Mayhap you know of the Creeping Death? The effects of Gleipnir&#039;s vile poison bear more than a passing similarity to the symptoms of that deadly plague.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: It swept through the Twelveswood many years ago. The sick found their skin covered in chain-like patterns, and spent their final moments in excruciating pain.&lt;br /&gt;
Keeper of the Entwined Serpents: &#039;Twas long before I came to Gridania, but people still speak of it with dread.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: Is it true that the disease spared not a single Hyur?&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Very nearly, yes. Before the remainder were taken we were able to devise a cure from the glimshroom. Slow though it was, the scars of this tragedy could then begin to heal.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Gleipnir threatens to reopen old wounds, I fear. Yet despite the similarities between the blasphemy&#039;s corruption and the Creeping Death&#039;s marks, it is unclear how these two phenomena are related, if at all.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Both conjury and white magic have failed to abate the poison&#039;s spread. To confront Gleipnir now would place our soldiers at risk of grievous injury.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: Forgive me, Elder Seedseer, but this appears to be urgent...&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: What? Again!?&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: Gleipnir has struck once more─in the North Shroud. The Wailers came too late to see the beast themselves, but the man it attacked yet lives. They are bringing him to Fallgourd Float as we speak.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Then we must meet them there. Will you accompany us, [Forename]? Aethelmaer should be able to apprise us of the details upon our arrival.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
====At Fallgourd Float====&lt;br /&gt;
&lt;br /&gt;
(Optional) Kan-E-Senna: We cannot say for certain Gleipnir has quit this place. Stay on your guard.&lt;br /&gt;
&lt;br /&gt;
(Optional) Keeper of the Entwined Serpents: Word of the attack has yet to spread among the populace. They remain calm for now.&lt;br /&gt;
&lt;br /&gt;
Aethelmaer: Elder Seedseer, you honor us with your presence! I cannot thank you enough for coming all this way.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Given the dire circumstances, I would not leave this to another. Where is the wounded man?&lt;br /&gt;
&lt;br /&gt;
Aethelmaer: Outside of the Bobbing Cork, being attended to by one of our Hearers. He&#039;s a capable healer, but I worry this is beyond his abilities...&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: I shall do all in my power to aid him.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: I in turn may have need of assistance as well. I ask that you stay close─both of you.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
=====Speaking to the NPC immediately after:=====&lt;br /&gt;
(Optional) Aethelmaer: You&#039;ll find the victim under the eaves of the Bobbing Cork. One of our Hearers is doing what he can, but will surely not begrudge any help you can offer.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
====At the Bobbing Cork====&lt;br /&gt;
&lt;br /&gt;
(Optional) Kan-E-Senna: He clings to life, albeit barely. We must try to ease his pain.&lt;br /&gt;
&lt;br /&gt;
(Optional) Keeper of the Entwined Serpents: That he survived his encounter with Gleipnir speaks to his fortitude. I know not if he can be saved, but if we can at least allay his suffering, we must.&lt;br /&gt;
&lt;br /&gt;
(Optional) Afflicted Man: Ungh... &amp;lt;groan&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: He&#039;s a hardy soul, but I&#039;m utterly at a loss...&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: While I managed to heal his wounds, the poison lingers. I fear the worst is yet to come.&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: When I removed his clothes for treatment, I recognized the chains. If this is indeed the Creeping Death...&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: ...Do not lose heart.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: I shall spare no effort. Rest for now─we may have need of your talents again ere long.&lt;br /&gt;
&lt;br /&gt;
???: Chigoes, man, chigoes! A bloody swarm of them!&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: That came from the east gate!&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: Chigoes are known as carriers of the Creeping Death. The villagers are on edge─if they think the vilekin harbingers of another plague, they may panic.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Pray see to the chigoes. I shall remain here with the victim.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
=====Speaking to the NPC(s) immediately after:=====&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: I shall do everything in my power to save this man. I entrust the matter of the chigoes to you.&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: We cannot let the chigoes enter the village. Rumors of sickness have already begun to spread, and a swarm will surely sow terror and discord.&lt;br /&gt;
&lt;br /&gt;
Afflicted Man: Ungh... &amp;lt;groan&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
====At the east gate====&lt;br /&gt;
&lt;br /&gt;
Borlent: Chigoes!? Where!? Keep them away from me!&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: I think this wild-eyed fellow is the source of the earlier yelling. Do you see any chigoes nearby?&lt;br /&gt;
&lt;br /&gt;
Panicky Man: They were near Alder Springs─a whole swarm of them, like an army gettin&#039; ready for war!&lt;br /&gt;
&lt;br /&gt;
Panicky Man: Bringin&#039; the Creepin&#039; Death, like as not! Folk&#039;ve been droppin&#039; dead with no rhyme or reason, and I&#039;m not about to join &#039;em, no sir! Came runnin&#039; back fast as my legs could carry me.&lt;br /&gt;
&lt;br /&gt;
Borlent: Were you bitten? I will show you to a Hearer if so.&lt;br /&gt;
&lt;br /&gt;
Panicky Man: Not a single hole that doesn&#039;t belong, you can be sure. You&#039;d best do somethin&#039; about that swarm though!&lt;br /&gt;
&lt;br /&gt;
Borlent: Would that we could, but keeping the gate manned is our priority, and we have not the numbers to spare for a hunting party.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: By the time Wailer reinforcements arrive, it may be too late. We&#039;ll deal with the chigoes. The one who culls the greater number owes the other a flagon of ale, aye?&lt;br /&gt;
&lt;br /&gt;
Borlent: I commend your bravery! Godsspeed, and don&#039;t get bitten!&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
Panicky Man: I&#039;ve never seen so many of those filthy fiends!&lt;br /&gt;
&lt;br /&gt;
Borlent: Alder Springs is to the east. Rid us of that swarm before it arrives at our gates.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
====At Alder Springs====&lt;br /&gt;
&lt;br /&gt;
(Optional) Keeper of the Entwined Serpents: We&#039;re more likely to hear the swarm before we see it.  Keep your weapon close at hand -- we cannot allow a single one to escape.&lt;br /&gt;
&lt;br /&gt;
Hyrstmill Merchant: Twelve be praised─and you! I&#039;ve come bearing a cure for the Creeping Death, but it&#039;s of little use against &#039;&#039;actual&#039;&#039; death!&lt;br /&gt;
&lt;br /&gt;
Hyrstmill Merchant: Aye, that&#039;s why I&#039;ve come─I&#039;d heard tell of a man suffering from uncommon pains at Fallgourd Float. Sensed an opportunity for philanthropy...and a touch of profit, I&#039;ll admit.&lt;br /&gt;
&lt;br /&gt;
Hyrstmill Merchant: But if what you say is true, his condition demands a much swifter pair of feet than mine. Could you bring the medicine to him in my stead? No need for payment this time, of course.&lt;br /&gt;
&lt;br /&gt;
Hyrstmill Merchant: You saved my life, and one good turn deserves another. I only hope the cure works as well as purported. As for me, I&#039;ll be on my way─and give any vilekin I spy a wide berth.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
You have entered a sanctuary.&lt;br /&gt;
&lt;br /&gt;
====At the Bobbing Cork====&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: To think that the mere mention of chigoes could spark such panic. The Creeping Death casts a long shadow over these lands...&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: You&#039;ve brought medicine? What luck! We must administer it straightaway.&lt;br /&gt;
&lt;br /&gt;
Afflicted Man: Ungh... &amp;lt;groan&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Thank you for culling the chigoes. Alas, our patient&#039;s condition has yet to improve, and it is all we can do to keep him from succumbing to the poison...&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: I know this medicine─it was once used to treat the Creeping Death! Given his symptoms, it may well prove effective here as well...&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: It works upon the body quite quickly, as I recall...&lt;br /&gt;
&lt;br /&gt;
Afflicted Man: &amp;lt;groan&amp;gt; I... I...&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Hold on just a while longer, my friend! The medicine will soon relieve your pain!&lt;br /&gt;
&lt;br /&gt;
Afflicted Man: I...I don&#039;t... It hurts... It hurts! Ahh!&lt;br /&gt;
&lt;br /&gt;
Afflicted Man: Why! Why!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The man&#039;s shrieks die in his throat as his body is wracked by violent convulsions. He then falls still and quiet, as if his breath was snatched from his chest.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Twelve have mercy. At the very least, his suffering is over.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: Had we been quicker to deliver the medicine, would he have lived?&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Nay, I think not... He was doomed from the moment the poison entered his blood. As will be others if we do not soon gain an understanding of our foe.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Let this tragedy not be in vain, but serve as a lesson. Though the effects of Gleipnir&#039;s corruption resemble the Creeping Death, &#039;tis clear that the two share little else in common.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: The poison burns through the body more quickly than any disease. Too deadly is it to be borne by creatures so fragile as chigoes, or any other besides.&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: Then that is one less possibility the people need fear. &#039;Tis a shame a life was lost, but this knowledge may help us ensure that others are not.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Spread word, but do so with delicacy. In these troubled times, fear and despair can drive even the goodliest of souls to desperate ends.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Gleipnir is the only blasphemy known to us in Gridania─for now. We must do our utmost to stop him from sowing further discord.&lt;br /&gt;
&lt;br /&gt;
Fallgourd Hearer: Understood, Elder Seedseer. I&#039;ll give this man a proper burial before sharing what we&#039;ve discovered.&lt;br /&gt;
&lt;br /&gt;
Kan-E-Senna: Ascertaining Gleipnir&#039;s whereabouts is still a primary concern. Let us return to the Adders&#039; Nest, for information shall be our most reliable weapon in the days ahead, and there is no better place to acquire it.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” objective fulfilled!&lt;br /&gt;
&lt;br /&gt;
=====Speaking to the NPC immediately after:=====&lt;br /&gt;
Fallgourd Hearer: I shall speak with the people after this man receives a proper burial. To honor his sacrifice, I must do what I can to buoy their hope.&lt;br /&gt;
&lt;br /&gt;
Observation by the dialogue editor: The man&#039;s limbs have been arranged to look as if he were sleeping. A smile rests upon his face, as if his suffering plagues him no more.&lt;br /&gt;
May his digital soul rest in peace. /respect&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
====At the Adders&#039; Nest====&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: Gleipnir has been sighted in various locales, and though we are reviewing every report, we suspect most are erroneous. Fear has a way of making one jump at shadows.&lt;br /&gt;
&lt;br /&gt;
Keeper of the Entwined Serpents: It will take some time before we have determined which reports merit a more involved investigation. Until then, I ask that you stay vigilant and keep your eyes peeled for any sign of the blasphemy.&lt;br /&gt;
&lt;br /&gt;
“Shrouded in Peril” complete!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=p8Y5uNxLOns}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Greater_Sport&amp;diff=1275226</id>
		<title>No Greater Sport</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=No_Greater_Sport&amp;diff=1275226"/>
		<updated>2026-04-04T07:16:55Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = No Greater Sport&lt;br /&gt;
| description = [[Lue-Reeq]] thinks you just might be the answer to his prayers. &lt;br /&gt;
| image = No Greater Sport.png&lt;br /&gt;
| quest-giver = Lue-Reeq&lt;br /&gt;
| related-npcs = Hired Hand&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 10.8&lt;br /&gt;
| location-y = 15.9&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Physical DPS Role Quests (Shadowbringers)&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| req-quest = Warrior of Darkness (Quest)&lt;br /&gt;
| req-items = 1 Iguana Meat&lt;br /&gt;
| requirements = {{Melee DPS|name=yes}} or&amp;lt;br&amp;gt;{{Physical Ranged DPS|name=yes}}&lt;br /&gt;
| exp = 216000&lt;br /&gt;
| gil = 1234&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Vengeance in Defeat&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68809&lt;br /&gt;
| id-edb = 6f56c687f85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with [[Lue-Reeq]] in [[Lakeland]].&lt;br /&gt;
*Use the bait to lure out a wild beast.&lt;br /&gt;
*Wait for and slay the wild beast.&lt;br /&gt;
*Speak with Lue-Reeq.&lt;br /&gt;
*Speak with Lue-Reeq in [[the Crystarium]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Lue-Reeq thinks you just might be the answer to his prayers.&lt;br /&gt;
&lt;br /&gt;
*The self-proclaimed bounty hunter Lue-Reeq is in search of a partner to help him slay an especially notorious mark─one of the four Cardinal Virtues, those most infamous instigators of the Flood. However, while you may look the part, Lue-Reeq would have you first demonstrate your considerable skills before your conversation can proceed further. Fortunately, you need not travel far to find suitable prey, as Lakeland has no shortage of ravenous beasts.&lt;br /&gt;
&lt;br /&gt;
*The bounty hunter is kind enough to supply you with suitable bait for your audition─delivered to him in the field by a hireling, no less. You need only place it out in the open.&lt;br /&gt;
&lt;br /&gt;
*The trap is set. Now comes the part where you must wait for something hungry to come hither...&lt;br /&gt;
&lt;br /&gt;
*The beast is no more, as Lue-Reeq has doubtless observed. All that remains is to confirm that he is satisfied by your performance.&lt;br /&gt;
&lt;br /&gt;
*Lue-Reeq applauds your martial prowess, clearly relieved that his judgment was not in error. He bids you return to the Crystarium where you will finalize the terms of your arrangement.&lt;br /&gt;
&lt;br /&gt;
*Unlike others, Lue-Reeq cares not a whit for who the Warriors of Light were, be it heroes or villains. However, the fallen adventurer-turned-Virtue Renda-Rae was arguably the greatest hunter who ever lived, and the youth would like nothing more than to beat her at her own game. Fame and fortune is your promised reward, though he is happy to provide some modest compensation in advance. Needless to say, this may be the beginning of a beautiful partnership...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Wait. You wouldn&#039;t happen to be...&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Yes, of course you are. &#039;Tis plain from the way you carry yourself. You&#039;re just the sort of {{alternatives|f=woman|m=man}} I&#039;ve been looking for! You&#039;re perfect! &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; My name is Lue-Reeq, and I...am a bounty hunter. But not just any bounty hunter, I will have you know. Nay, I am not wont to settle for run-of-the-mill prey. I hunt sin eaters.  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Not only that, I have recently set my sights on a particularly notable fiend─one of the four Cardinal Virtues, those infamous instigators of the Flood itself.  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Naturally, it will take considerable strength and skill to defeat such a formidable eater, and I am not afraid to admit I cannot do it alone. However, with the aid of equally formidable allies, I am confident it can be done...&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; And you, my friend, are exactly the sort of ally I have a mind to recruit!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you do?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Walk away without a word. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Feign interest. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Walk away without a word. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; W-Wait! I have money! Lots and lots of money! You will be well rewarded for your service, on my honor!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Feign interest. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Aha! I knew you would be interested! And should the challenge alone be insufficient motivation, know that I have substantial financial resources at my disposal. You will be duly compensated for your service, rest assured.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; However, as much as I am certain you are the right {{alternatives|f=woman|m=man}} for the job, &#039;tis only meet that I put your skills to the proof. A simple test should suffice.  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Pray do not be offended, but you would be shocked how many people present themselves falsely in order to enrich themselves or to impress others...&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with Lue-Reeq in Lakeland (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Here we are! Our proving grounds! You need only slay a beast of suitable ferocity before my very eyes to demonstrate your own.&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Naturally, we require bait to lure one out of hiding...&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Hired Hand:&#039;&#039;&#039; Oi, milord. Got your package here. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Well done, my good man. And here is your payment...&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Oh, this? The bait in question. Easier to have it delivered than to take a detour and pick it up myself. Rather more efficient as well. Time is money! &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Now then─you need only place it in the open and slay whatever comes to claim it. I cannot imagine it will take long for something to come hither.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; As I said, simply place the bait out in the open and await whatever ferocious beast comes to feast upon it. Slay it, and I will know you to be a warrior brave and true!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Lue-Reeq===&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Fantastic! I knew I was not wrong about you. Come, let us return to the Crystarium at once.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Lue-Reeq in the Crystarium===&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Congratulations on a kill well made, my good woman! I daresay this is the beginning of a beautiful partnership! &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Let us commemorate the occasion with a feast! Eat, drink, and be merry!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; &amp;lt;grunt&amp;gt; &amp;lt;crunch&amp;gt; &amp;lt;crunch&amp;gt;&lt;br /&gt;
 &amp;lt;snort&amp;gt; &amp;lt;slurp&amp;gt; &amp;lt;grunt&amp;gt;&lt;br /&gt;
 Wonderful stuff, isn&#039;t it? My compliments to the chef. &amp;lt;belch&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Another helping? No? Are you sure? It really is no bother. Oh, very well...&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; ...I should like to return to our earlier discussion─that of the Virtue I have engaged you to hunt with me.&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Andreia is her name, and she roams Norvrandt in the guise of Renda-Rae, fallen Warrior of Light and renowned hunter of eld. &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; She is a most elusive eater who has been sighted in every corner of the realm. Though her movements are unpredictable, she has often been witnessed pursuing and slaying extraordinarily dangerous beasts.  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; I can well imagine the question forming in your head─why not leave her be? If anything, is she not aiding local communities after a fashion? Alas, no, for the beasts she slays rise anew, as eaters, which pose even greater threats to the smallfolk. &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; So you see, this one wretched sin eater is in truth sowing untold chaos by carrying on as she does, unleashing more of her kind on unsuspecting towns and villages all across Norvrandt. Only you and I can stop her.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; So she was a Warrior of Light? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Didn&#039;t the Warriors of Light save the world? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Huh. What an odd thing to ask. But never mind all that─whether or not they were heroes or villains or whatever a hundred years ago doesn&#039;t matter to me. &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; The simple truth is, Renda-Rae was the greatest hunter who ever lived, and beating her at her own game would be an amazing feat, don&#039;t you think?  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; And regardless of what the Warriors of Light were before they became sin eaters, that&#039;s what they are now, so we&#039;d be doing folks a favor by killing one. &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Well? What say you, friend? Will you hunt Andreia with me?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; With pleasure. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I hope I live to regret this... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; So begins our formal partnership! Ahh, I can see it now─you and me in the heat of battle, fighting side by side, the picture of courage and camaraderie! It&#039;s going to be grand! &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; Naturally, it will take us time to study and understand our prey. Eaters can behave in strange and inexplicable ways, particularly powerful ones like Andreia.  &lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; I&#039;ve been doing my best to get inside her head─to think like a hunter─but it is easier said than done. Anyway! As soon as I have determined where we ought to begin our search, I will inform you at once!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lue-Reeq:&#039;&#039;&#039; ...Oh? Is the reward lacking? My apologies. Next time I will see that you receive rather more substantial compensation.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=I9KGj8CwNaE}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Laying_the_Past_to_Rest&amp;diff=1275225</id>
		<title>Laying the Past to Rest</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Laying_the_Past_to_Rest&amp;diff=1275225"/>
		<updated>2026-04-04T07:16:44Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Laying the Past to Rest&lt;br /&gt;
| description = [[Arenvald]] wishes to put your considerable reputation to good use.&lt;br /&gt;
| image = EWHealerRoleQuestBanner.png&lt;br /&gt;
| quest-giver = Blasphemy Hunter&lt;br /&gt;
| related-npcs = Arenvald; M&#039;hahtoa; M&#039;rahz Nunh; Raganfrid; Raubahn; Royal Palace Guard; Sarisha; Stark Woad; Tibost&lt;br /&gt;
| location = The Lochs&lt;br /&gt;
| location-x = 36.3&lt;br /&gt;
| location-y = 31.7&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Endwalker Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Healer Role Quests (Endwalker)&lt;br /&gt;
| level = 88&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 2 Arenvald&#039;s Invitation&lt;br /&gt;
| requirements = {{Healer|name=yes}}&lt;br /&gt;
| exp = 501600&lt;br /&gt;
| gil = 1000&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A New Battleground&lt;br /&gt;
| next-quest = Trail of Skulls&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69647&lt;br /&gt;
| id-edb = 256beed3572&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Arenvald]].&lt;br /&gt;
*Deliver an invitation to [[M&#039;rahz Nunh]] in [[the Peering Stones]].&lt;br /&gt;
*Deliver an invitation to [[Sarisha]] in [[Vira Nilya]].&lt;br /&gt;
*Speak with Arenvald in the [[Ala Mhigan Quarter]].&lt;br /&gt;
*Speak with the Royal Palace guard.&lt;br /&gt;
*Speak with [[Raubahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Arenvald wishes to put your considerable reputation to good use.&lt;br /&gt;
&lt;br /&gt;
*The blasphemy hunter informs you that Arenvald&#039;s preparations for the memorial ceremony proceed apace. You have been called to assist in the delivery of invitations to an explanatory meeting, despite you being somewhat overqualified for such an endeavor.&lt;br /&gt;
&lt;br /&gt;
*Arenvald has delivered most of the aforementioned invitations, leaving only M&#039;rahz Nunh and Sarisha, leaders of communities located in the Fringes with whom you are acquainted. Although there is a strong chance they will refuse to attend a ceremony that involves mourning the deaths of Ala Mhigans branded traitors, Arenvald believes your presence might tip the scales. In addition to the basic details of the invitations themselves, he has also provided a brief but heartfelt treatise. Even should his offer be declined, the invitees will at least comprehend his reasons for hosting the event.&lt;br /&gt;
&lt;br /&gt;
*M&#039;rahz Nunh and Sarisha both have serious reservations regarding the ceremony, and initially had their minds set on refusing the invitation. However, upon reading Arenvald&#039;s letter, they reconsider the proposal, and finally agree to attend. In addition, each states their eagerness to meet the author of the letter, which appears to have had a profound effect on them.&lt;br /&gt;
&lt;br /&gt;
*Arenvald is delighted to hear that you have succeeded in persuading the two village leaders to join the explanatory meeting. With most of the preparations in order, he asks that you go on ahead to the Royal Palace and wait for the other guests to arrive.&lt;br /&gt;
&lt;br /&gt;
*Now that delegates from each of the Ala Mhigan communities have arrived in the Royal Palace, Raganfrid opens the proceedings. Several guests are quick to voice their objections to the memorial ceremony, and for a few moments, it seems that the differences of opinion may be irreconcilable after all. Raubahn cuts through the din of bickering voices to state his intent, which goes some way to easing the tension in the room, though a few remain unconvinced. It is then that Arenvald takes the floor, delivering an impassioned speech which seems to have won over the naysayers. The discussion then turns from the “why” of the ceremony to the “how” as they set about deciding the finer details of the event.&lt;br /&gt;
&lt;br /&gt;
*Raubahn is heartened by the outcome of the meeting, and is cautiously optimistic that Arenvald will make a success of the memorial ceremony. He also explains that Fordola&#039;s presence has been requested in Ala Gannha, where she is to meet the girl she had previously saved, and the child&#039;s mother.&lt;br /&gt;
**※The next role quest will be available from the blasphemy hunter upon reaching level 89 in any healer class.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Blasphemy Hunter: There you are, [Forename]. Commander Aldynn asked me to convey to you the following information.&lt;br /&gt;
Blasphemy Hunter: At present, we are looking into reports of missing relatives of the Crania Lupi. With the cooperation of the Silver Griffins, we&#039;re currently searching for any clues as to their whereabouts.&lt;br /&gt;
Blasphemy Hunter: Thanks to the concerted efforts of Raganfrid and the others, the general public has been willing to cooperate with our investigation. Though many still harbor feelings of distrust for the collaborators and their kin, they&#039;ve grown more receptive to our cause on the whole.&lt;br /&gt;
Blasphemy Hunter: Arenvald&#039;s been making steady progress in preparing for the memorial ceremony. He plans to host a meeting between the various community leaders to go over the finer details.&lt;br /&gt;
Blasphemy Hunter: In fact, he was wondering whether you could assist in delivering the invitations. If you can spare the time, you should be able to find him in the mercantile district.&lt;br /&gt;
Blasphemy Hunter: Anyway, that&#039;s all for now. I&#039;ve a few other matters to attend to, so if you&#039;ll excuse me, duty calls!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Arenvald in the Mercantile District===&lt;br /&gt;
&lt;br /&gt;
Arenvald: Thanks for coming.  It should come as no surprise that planning a memorial ceremony for a whole bloody nation would keep a man busy, but by Rhalgr, this is something else!&lt;br /&gt;
Arenvald: The hardest part&#039;s been gathering information on those who died in the war, especially when it comes to the Skulls and other conscripts. And they&#039;re the ones we need to treat most carefully.&lt;br /&gt;
Arenvald: If we don&#039;t acknowledge the crimes of our kin in all their painful truth, then we do a disservice to their victims living and dead. But if we let people paint them as monsters who did monstrous things — things we believe we would never do — then we perpetuate a different but no less dangerous lie.&lt;br /&gt;
Arenvald: As for preparing the event itself, I&#039;ll be holding a meeting with members from each of the settlements around Gyr Abania. I&#039;ve sent invitations to most of them already, but I was hoping you&#039;d help me with the last two.&lt;br /&gt;
Arenvald: There&#039;s M&#039;rahz Nunh in the Peering Stones and Sarisha in Vira Nilya. I&#039;ll give you one for each.&lt;br /&gt;
Arenvald: To be honest, I wouldn&#039;t be surprised if they refused, considering how their people suffered at the hands of the Skulls. But I hope we can remind them that deep down, we&#039;re all just people trying to survive, to protect our loved ones.&lt;br /&gt;
Arenvald: We may have driven the Empire from our lands, but as long as we hold fast to the grudges born of their attempts to divide and set us against one another, we&#039;ll never be free of their legacy of cruelty.&lt;br /&gt;
Arenvald: With that in mind, I&#039;ve included an account of my experiences with the Silver Griffins and the people I&#039;ve met. Victims, collaborators, their friends and their family — men and women who lived through it all. Survivors.&lt;br /&gt;
Arenvald: Even if they refuse to join the ceremony, at least they will know — and hopefully understand — our reasons for holding the event.&lt;br /&gt;
Arenvald: Granted, I&#039;ve not had much practice in writing important letters, but I think they&#039;ll get the message. You being the one to deliver them will make a world of difference, I&#039;m sure. Take care, won&#039;t you?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Arenvald: If M&#039;rahz Nunh and Sarisha end up refusing the invitation, it&#039;ll be no fault of yours. At the very least, you&#039;ll have a chance to hear their thoughts on the matter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver an invitation to M&#039;rahz Nunh in the Peering Stones.===&lt;br /&gt;
&lt;br /&gt;
M&#039;rahz Nunh: Greetings, friend. It has been too long since last we spoke. What brings you to my village?&lt;br /&gt;
&lt;br /&gt;
:[[File:Arenvald&#039;s invitation icon1.png]] &#039;&#039;Hand Over Arenvald&#039;s Invitation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
M&#039;rahz Nunh: So the rumors are true... I need not read this letter in full to know its contents.&lt;br /&gt;
M&#039;rahz Nunh: I understand that Raganfrid&#039;s volunteers are working to support the families of those lost in the war, which few will deny is a worthy cause. But to include the relatives of the Crania Lupi?&lt;br /&gt;
M&#039;rahz Nunh: The Skulls watched the Empire slay us in our thousands and &#039;&#039;still&#039;&#039; they turned their cloaks and fought for our oppressors. And you would ask us to mourn the deaths of those curs alongside their victims?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I ask only that you read the rest of the letter.&lt;br /&gt;
&amp;gt; You have every right to be angry and to refuse.  Arenvald wishes only that you read his account before coming to a decision.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
M&#039;rahz Nunh: ...To dismiss it out of hand would be discourteous. Very well.&lt;br /&gt;
M&#039;rahz Nunh: ...Family.&lt;br /&gt;
M&#039;rahz Nunh: As nunh, my tribe &#039;&#039;is&#039;&#039; my family, and I know all too well the responsibility that brings. I would do anything to protect them. &#039;&#039;Anything&#039;&#039;.&lt;br /&gt;
M&#039;rahz Nunh: Loyalty, pride...conscience.  My very soul.  All are meaningless if I cannot ensure the safety of those I love.  I suspected some Skulls had been faced with the selfsame choice, but to see how their kin suffered, I...I cannot say I do not understand.  Though I wish that I did not.&lt;br /&gt;
M&#039;rahz Nunh: Their crimes will &#039;&#039;never&#039;&#039; be forgiven. They cannot be. But I, and any others who are willing, can offer our prayers for these tortured souls and the men they could have been.&lt;br /&gt;
M&#039;rahz Nunh: I accept the invitation. Not on behalf of the M tribe, but as M&#039;rahz Nunh — though I will put the question to my people that they may decide for themselves.&lt;br /&gt;
M&#039;rahz Nunh: I am also eager to make the acquaintance of the person who wrote this letter. He is not wont to turn a blind eye to the bitter truth — painful though it is to confront. The meeting will be the perfect opportunity to take his measure.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
M&#039;rahz Nunh: I will convey your friend&#039;s intent to the rest of the tribe before attending the memorial ceremony. Those who cannot support it will not interfere. You have my word.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver an invitation to Sarisha in Vira Nilya.===&lt;br /&gt;
&lt;br /&gt;
Sarisha: Welcome.  To what do we owe the pleasure of your visit?&lt;br /&gt;
&lt;br /&gt;
:[[File:Arenvald&#039;s invitation icon1.png]] &#039;&#039;Hand Over Arenvald&#039;s Invitation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sarisha: Then it is as I sssuspected...&lt;br /&gt;
Sarisha: There have been rumors that sssuch a ceremony would take place.  Although you have traveled far to make this invitation, I must decline. We cannot mourn the loss of the fallen if the Crania Lupi are to be counted among them.&lt;br /&gt;
Sarisha: Like the Qalyana, they chose to aid the Garlean oppresssors, killing and bleeding for those who would pillage our lands. Cowards and traitors all.&lt;br /&gt;
Sarisha: And are we to asssume that Qalyana who died fighting for the Empire will be honored as well? If so, that is all the more reason for usss to refuse.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; That is your right, and no one will say otherwise.  I come only to present a letter and ask that you read it in full.&lt;br /&gt;
&amp;gt; Arenvald understands and accepts that you might refuse.  His only request was that you read his account and then decide.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Sarisha: If you insssist...&lt;br /&gt;
Sarisha: ...&lt;br /&gt;
Sarisha: No one was spared suffering in the occupation. Not the resistance, not the collaborators, not the families of both — no one.&lt;br /&gt;
Sarisha: That so many would die in shame and ignominy, having sssold their sssouls only to lose everything...is a tragedy. And a lesson.&lt;br /&gt;
Sarisha: If they are forgotten, then the lessson of their folly is forgotten. For the sssake of this land we call home, I will join you in remembrance, and implore my people to do the same.&lt;br /&gt;
Sarisha: In mourning may we strengthen our ties with our neighbors as well. By together facing our past we can build a foundation for lasting peace and prosssperity.&lt;br /&gt;
Sarisha: It would be my honor to attend the proposed meeting, and I look forward to persssonally thanking your friend Arenvald for his dedication. I and my peers have much to learn from the example he has set.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Sarisha: Would I be correct in guessing your friend does not often ssscribe such letters? I could not help but notice he had foregone the usual platitudes and fanciful phrasing. His directnesss was most refreshing.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Arenvald in the Ala Mhigan Quarter===&lt;br /&gt;
&lt;br /&gt;
Arenvald: So, how did you fare in the Fringes?&lt;br /&gt;
Arenvald: They said that about &#039;&#039;me&#039;&#039;!? It&#039;s rare for me to get such glowing praise, especially from renowned leaders like Sarisha and M&#039;rahz Nunh!&lt;br /&gt;
Arenvald: More importantly, though, they agreed to attend the meeting, and I&#039;ve got you to thank for that. After all, I imagine it&#039;s hard to turn down an invitation when it&#039;s hand-delivered by the Warrior of Light {{alternatives|himself|herself}}!&lt;br /&gt;
Arenvald: Before I get ahead of myself, though, I must remember that this is only the beginning. Bringing everyone together is one thing. Coming to an agreement on an extremely divisive issue is a different kettle of fish entirely, as Her Grace was quick to point out.&lt;br /&gt;
Arenvald: But as she&#039;s taught me, if our cause is just and our hearts are true, those of like mind will surely answer the call.&lt;br /&gt;
Arenvald: And answer it they have. While there are bound to be differences of opinion, I&#039;m sure there&#039;s nothing we can&#039;t overcome if we put our minds to it.&lt;br /&gt;
Arenvald: To that end, I was hoping you could join us, if you&#039;ve the time to spare. There are still a few loose ends Raganfrid and I need to tie up beforehand, so we&#039;ll meet you in the palace as soon as we can. Just having you there will make a world of difference!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Arenvald: Once we&#039;ve got everything in order, Raganfrid and I will meet you in the palace.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Royal Palace guard===&lt;br /&gt;
&lt;br /&gt;
Royal Palace Guard: Here for the meeting, yes?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
====Inside the palace====&lt;br /&gt;
Raganfrid: ...So while we all agree upon the importance of the ceremony, we recognize that the inclusion of the Crania Lupi will be distressing for many. I too lost family at their hands, and I would never ask others to forgive and forget.&lt;br /&gt;
Raganfrid: But for all their crimes, they were Ala Mhigans, just like us. None made the decision to side with Garlemald lightly.&lt;br /&gt;
&lt;br /&gt;
Tattooed Troublemaker: They had a choice, and they &#039;&#039;chose&#039;&#039; to betray us!&lt;br /&gt;
&lt;br /&gt;
M&#039;rahz Nunh: Who among us have not made difficult choices for kith and kin? And do not forget that Fordola chose to stand between us and a primal.&lt;br /&gt;
&lt;br /&gt;
Stark Woad: What does that have to do with it!?&lt;br /&gt;
&lt;br /&gt;
Raubahn: Brothers and sisters. Arguing will avail us naught.&lt;br /&gt;
Raubahn: The fate of Ala Mhigo rests on my shoulders and yours. On those of every man, woman, and child that calls these lands home.&lt;br /&gt;
Raubahn: To uphold our honor. To strive for prosperity. To protect our loved ones. We all know the weight of these responsibilities. &#039;Twas that selfsame weight which drove many of our people to serve our oppressors, misguided as it was.&lt;br /&gt;
Raubahn: And though they chose a different, unconscionable path, in the end, we all wanted the same thing. To deliver our families from persecution, that they might live to see one more day. Because another day in shame and self-hatred was still better than none at all.&lt;br /&gt;
Raubahn: The regretful dead are survived by their despair — a despair which threatens to drag us all into an abyss from where there is no escape. Know that it surely will if we welcome it into our hearts out of disdain for those we cannot forgive.&lt;br /&gt;
Raubahn: But we Ala Mhigans will not be so easily defeated. We will stand united and conquer this menace!&lt;br /&gt;
&lt;br /&gt;
Arenvald: Every Ala Mhigan who fought and died did so in the hopes that one day, we would be free.&lt;br /&gt;
Arenvald: And we are free. We are free.  By the blood of our fallen brothers and sisters, we are free.&lt;br /&gt;
Arenvald: Free to lock away the pain and pretend it has no power over us, until it festers and takes us in our beds... And free to lay it bare and let it breathe.  To acknowledge and to mourn our people at their best...and their worst.&lt;br /&gt;
Arenvald: The past is ours to bear — all of it. For ourselves, and for future generations, so that they needn&#039;t suffer like we did.&lt;br /&gt;
Arenvald: Let us make Ala Mhigo a nation where no man is left behind. Where he can make all the wrong choices, and still be afforded the chance to make a right one.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Outside the palace====&lt;br /&gt;
===Speak with Raubahn===&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Blasphemy Hunter&#039;&#039;&#039;: We see a lot of important people coming and going around here. Even though I should be used to it by now, I can&#039;t help feeling nervous!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Raubahn: That went better than any of us could&#039;ve hoped for. You have my gratitude for your part in the proceedings, but we both know who the real hero of the day was.&lt;br /&gt;
Raubahn: This was all Arenvald&#039;s idea, and it was his words that finally won over the naysayers. Now that we have the community leaders on our side, we should have a much easier time convincing the rest of the citizenry.&lt;br /&gt;
Raubahn: Of course, holding the ceremony is by no means our final objective. No matter what we say, some will refuse to attend. It is my hope, however, that it will still serve to provide a measure of closure for us all, and to ease the plight of the vulnerable and ostracized.&lt;br /&gt;
Raubahn: Speaking of which... You will recall the incident with Fordola in Ala Gannha. The young girl she saved and her mother wished to thank her personally. Considering what happened last time, though, I have reservations...&lt;br /&gt;
Raubahn: It would be a valuable opportunity to present a former Skull in a more positive light. On the other hand, I don&#039;t need to tell you how unpredictable she can be — and that&#039;s before taking her Echo into consideration. But that&#039;s a conversation for another day. Go and get some rest.  You&#039;ve earned it.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=iPX5UPPqzHk}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27ll_Never_Go_Back&amp;diff=1275217</id>
		<title>You&#039;ll Never Go Back</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=You%27ll_Never_Go_Back&amp;diff=1275217"/>
		<updated>2026-04-04T07:06:21Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Lalai]] at Milvaneth Sacrarium has guidance for those seeking to take the black.&lt;br /&gt;
| image = BLM ARR quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 35&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Voidsent Blood (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 15840&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Blizzard III&lt;br /&gt;
| prev-quest = Taking the Black&lt;br /&gt;
| next-quest = International Relations&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66610&lt;br /&gt;
| id-edb = cc550942448&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the planar fissure in the Sagolii Desert and procure the blood of any fiends that emerge.&lt;br /&gt;
*Pour the voidsent blood into the planar fissure.&lt;br /&gt;
*Report to Lalai at Milvaneth Sacrarium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Lalai at Milvaneth Sacrarium has guidance for those seeking to take the black.&lt;br /&gt;
&lt;br /&gt;
*You learn from Lalai that when a new light shines from the black mage&#039;s testimony you carry, you are to obtain the key to reseal the Voidgate. To fulfill this prophecy, you must travel to the Sagolii Desert in southern Thanalan, and slay the Fiends that emerge from the planar fissure. After having done so, collect their blood to use it as a sacrifice.&lt;br /&gt;
&lt;br /&gt;
*You have obtained yet another vial of voidsent blood. Pour it into the planar fissure that yet remains.&lt;br /&gt;
&lt;br /&gt;
*You have poured the sacrificial voidsent blood into the planar fissure. Take work of your feat back to Lalai at Milveneth Sacrarium.&lt;br /&gt;
&lt;br /&gt;
*Lalai explains that you skill in the dark arts must be tempered further before the next task can be laid before you. Continue your training so that you will be prepared when the next challenge comes.&lt;br /&gt;
**The next black mage quest will be available from Lalai upon reaching level 40.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; I sense the black magic within you has grown stronger, [Forename]. You have earned the right of my audience.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; I am pleased to see that you do not fear your newfound powers. But then, you adventurers were ever wont to embrace the new.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; You are now ready to set forth on your journey——to find the keys required to seal the voidgate. Hear me well, for mine are Master&#039;s own words, and his those of Nald&#039;thal Himself.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; ...&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;The next key requires the blood of sacrifice.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;Travel to the Sagolii Desert in southern Thanalan. Slay what fiends emerge from the planar fissure there, and slake the land&#039;s thirst with their lifeblood.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;Once drunk, its essence shall be borne away upon the aetherial veins of the earth, and thence serve to notify our friends in the wastelands that the time has come.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;Complete the task before you, and the black mage testimony you carry will shine full with a new light. Light to envelop and absorb evil. Light to show you destruction and guide you to righteousness. This light is the key. Take it into you, where it will forever burn bright.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; ...That is all. Do you understand and accept what you must do?&lt;br /&gt;
&lt;br /&gt;
===Pour the voidsent blood into the planar fissure===&lt;br /&gt;
 &#039;&#039;The voidsent blood pours cold into the planar fissure&#039;&#039;&lt;br /&gt;
===Reporting back to Lalai===&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; It is done, then. But the blackness you have awoken has yet to settle within you. Time is needed, [Forename]. Pray be patient.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; Continue to practice your mastery of the arcane, and come to me once more when the dark art is as much you as you it.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=lROhW2hUv70}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1275216</id>
		<title>Wheels of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1275216"/>
		<updated>2026-04-04T07:06:02Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] seems in a cheerful mood.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Celestaux; Fraideoux; Joye; Rostnsthal; Stately Temple Knight; Suspicious Fellow&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 56&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 2113&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Tactician&lt;br /&gt;
| prev-quest = A Joye-ful Reunion&lt;br /&gt;
| next-quest = Taking the Fall&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67244&lt;br /&gt;
| id-edb = fac8668168e&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| req-items = 1 House Dzemael Seal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Meet [[Celestaux]] in the Forgotten Knight.&lt;br /&gt;
*Speak with Stephanivien.&lt;br /&gt;
*Speak with Stephanivien in [[Tailfeather]].&lt;br /&gt;
*Confront the suspicious fellow north of Tailfeather.&lt;br /&gt;
*Rescue [[Fraideoux]].&lt;br /&gt;
*Speak with Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien seems in a cheerful mood.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien welcomes you back to the manufactory, but his cheerful mood is soon soured by the arrival of a Temple Knight. It would seem that the chief machinist has been accused of fomenting insurrection, and a failure to clear this suspicion may result in the seizure of the workshop and imprisonment for its employees. Speak with Stephanivien, and discuss this ominous development.&lt;br /&gt;
&lt;br /&gt;
*Reasoning that an attempt to disprove his own actions would be fruitless, Stephanivien decides to counter the accusation by providing evidence of Tedalgrinche&#039;s wrongdoing. Head to the Forgotten Knight, and join Celestaux in his search for strings that would connect House Dzemael to their crimes.&lt;br /&gt;
&lt;br /&gt;
*Celestaux tells you of the sudden absence of Fraideoux─the man who stood guard over Joye&#039;s abducted father─and explains how his suspicions led him to investigate the novice machinist&#039;s abode. Amidst the splinters of broken furniture, it seems he discovered the ragged feather of a wild chocobo. Take the tale back to Stephanivien, and plan your next move.&lt;br /&gt;
&lt;br /&gt;
*You relay Celestaux&#039;s discovery to Stephanivien, and he decides to follow the lead to the Dravanian forelands. Make your way to Tailfeather, and speak with the chief machinist once more.&lt;br /&gt;
&lt;br /&gt;
*You join Stephanivien and Joye in Tailfeather. The chief machinist has already questioned the local hunters, and learned that a man matching Fraideoux&#039;s description was seen in the company of a rough-looking trio. Head to your assigned search area to the north of the settlement, and confront any suspicious fellows you find.&lt;br /&gt;
&lt;br /&gt;
*You find your quarry in a secluded corner of the forest, but are attacked the instant you approach. The ruffians, however, are no match for your effortless marksmanship. Holster your firearm, and rescue Fraideoux from his bonds.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien and Joye appear at the scene of the rescue, and Fraideoux begs forgiveness for his unwilling betrayal. The chief machinist waves away the apology, and instead seizes upon the opportunity to turn the tables on his accuser. Return to the Skysteel Manufactory and speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux&#039;s testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=djOz0yVUl-o}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=True_Enlightenment&amp;diff=1275215</id>
		<title>True Enlightenment</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=True_Enlightenment&amp;diff=1275215"/>
		<updated>2026-04-04T07:05:43Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title=True Enlightenment&lt;br /&gt;
| description=[[Jacke]] wears an expression of mild concern.&lt;br /&gt;
| image=Ninja StB quest image.png&lt;br /&gt;
| quest-giver=Jacke&lt;br /&gt;
| related-npcs=Falcon (NPC); Falconer; Kamui; Komori; Oboro; Tsubame; Yuki&lt;br /&gt;
| location=Yanxia&lt;br /&gt;
| location-x=29.7&lt;br /&gt;
| location-y=19.4&lt;br /&gt;
| type=job&lt;br /&gt;
| quest-line=&lt;br /&gt;
| journal-section=Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category=Disciple of War Job Quests&lt;br /&gt;
| journal-genre=Ninja Quests&lt;br /&gt;
| organization=&lt;br /&gt;
| class=&lt;br /&gt;
| job=Ninja&lt;br /&gt;
| level=68&lt;br /&gt;
| requirements=&lt;br /&gt;
| req-items = 1 Doman Weasel Claw&lt;br /&gt;
| exp=108000&lt;br /&gt;
| gil=1131&lt;br /&gt;
| unlocks=&lt;br /&gt;
| prev-quest=A Game of Life and Death&lt;br /&gt;
| next-quest=When Clans Collide&lt;br /&gt;
| release=stormblood&lt;br /&gt;
| patch=4.0&lt;br /&gt;
| id-gt=68487&lt;br /&gt;
| id-edb=fd05e521841&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Look for [[Oboro]] at [[the Heron&#039;s Flight]].&lt;br /&gt;
*Speak with Oboro at [[Namai]].&lt;br /&gt;
*Speak with Oboro at [[Plum Spring]].&lt;br /&gt;
*Speak with Oboro at Namai.&lt;br /&gt;
*Obtain a Doman weasel claw from a [[Doman Weasel|Doman weasel]].&lt;br /&gt;
*Deliver the Doman weasel claw to Oboro in Namai.&lt;br /&gt;
*Speak with Oboro at Plum Spring.&lt;br /&gt;
*Speak with Oboro at Namai.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jacke wears an expression of mild concern.&lt;br /&gt;
&lt;br /&gt;
*Oboro has returned from the village, but to hear Jacke tell it, the young shinobi is not quite himself. Suspecting that he might have wandered off to a nearby waterfall to clear his head─as is his wont─the two of you head off in pursuit.&lt;br /&gt;
&lt;br /&gt;
*You and Jacke come upon Oboro under the falling waters of the Heron&#039;s Flight. As he dries himself off by the fire, the ninja shares with you just what has been troubling him so. As he tells it, he was given a hero&#039;s welcome upon his return to the village, but recent events have left him unable to accept the praise lavished upon him. Jacke comforts him with a tale of your own adventures, the moral of which is that when people give you more credit than you deserve, you might as well take it as an opportunity to better yourself rather than beating yourself up for your perceived failings. With newfound resolve, Oboro declares his intention to learn the secret history of Sasuke, his village&#039;s founder, from the old hermit known as Master Kamui. Return to Namai, where Tsubame has prepared a most majestic means of transportation for your journey.&lt;br /&gt;
&lt;br /&gt;
*Oboro explains that Master Kamui has sequestered himself in meditation in Plum Spring, a short flight away from where you stand. When you are ready, mount the great falcon whose wings will carry you to your destination.&lt;br /&gt;
&lt;br /&gt;
*Despite the troubles you took in seeking him out, Master Kamui is not keen to engage you in conversation, instead demanding that Oboro fetch him three ingredients to brew a medicine to cure his aching back. Though the old hermit seems quite comfortable in the company of Tsubame, it would appear you and your friends have little choice but to do his bidding.&lt;br /&gt;
&lt;br /&gt;
*Back in Namai, you, Oboro, and Jacke resolve to split up and quickly dispense with the old hermit&#039;s busywork. Fetch a claw from the Doman weasels that prowl the Glittering Basin, while your friends see to the other items on Master Kamui&#039;s shopping list.&lt;br /&gt;
&lt;br /&gt;
*After a hard-fought battle with the slavering beast, the weasel claw is yours. Return to Namai, and hope that your friends have found similar success in their hunts.&lt;br /&gt;
&lt;br /&gt;
*You return to Namai, and are pleased to see that Oboro and Jacke have also managed to procure the rare ingredients sought by Master Kamui. Hoping that this will suffice to convince the old hermit to share his knowledge with you, you set out once again for Plum Spring on the wings of the great bird.&lt;br /&gt;
&lt;br /&gt;
*You return to Plum Spring to find Master Kamui in fine fettle, some time in the company of the lovely Tsubame having clearly done the work of the most potent of elixirs. His spirits high, he regales you with the true story of Master Sasuke, he who brought ninjutsu to Doma and founded the village Oboro and his fellow shinobi call home. Long ago, Sasuke sailed across the Ruby Sea to Doma at the bidding of his master, Hanzo the First. Hanzo entrusted his young protégé with a scroll writ with the forbidden mudra of summoning he had devised, commanding him to use it to free the Doman people from tyranny. Sasuke did just that, and then─fearing the mudra&#039;s power─cleaved the scroll in two, that the fearsome knowledge contained within never again would see the light of day. At the same time, he founded a village, that he might train his new countrymen in the art of ninjutsu, and pass his legacy on to future generations. Sadly, as his mission─even at the time─was shrouded in the utmost of secrecy, Sasuke&#039;s heroic deeds on behalf of Doma never reached the ears of his clansmen, and centuries later, it would seem that the descendants of the Kagekakushi clan have come to see him as a traitor and deserter who stole away to a foreign land with his master&#039;s forbidden knowledge. As Oboro puts the pieces together, Princess Yuki and Jacke arrive bearing grave news. The Kagekakushi clan means to sail for Doma to claim what they believe is rightly theirs─and when they come, they will come with an army.&lt;br /&gt;
&lt;br /&gt;
*With clouds of war brewing on the horizon, you return to Namai with Oboro, knowing that it is but a matter of time before Hanzo and the Kagekakushi army arrives on Doman shores. You resolve to devote all your efforts to your training, knowing that you and your friends will be tested as never before.&lt;br /&gt;
**※The next ninja quest will be available from Oboro upon reaching level 70.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Jacke: Ah, [Forename]. Oboro got back not long ago. Mumbled somethin&#039; about his trip to the village was uneventful, then dragged his beater cases off somewhere or &#039;nother, lookin&#039; at the ground all the while.&lt;br /&gt;
Jacke: Jacke knows how to read a cove, and somethin&#039; tells me the boy ain&#039;t right these days─like he&#039;s carryin&#039; the weight o&#039; the world on his shoulders.&lt;br /&gt;
Jacke: You know the lad better than anyone. You reckon there&#039;s somewhere he&#039;d run off to if he were lookin&#039; to clear his head?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Mayhap he returned to his village?&lt;br /&gt;
Jacke: Ye sure about that? He was lookin&#039; more to me like someone who wanted to be alone. Ye don&#039;t reckon there&#039;s anywhere else the lad might go?&lt;br /&gt;
&amp;gt; His hideout in Eorzea, no doubt.&lt;br /&gt;
Jacke: Yer tellin&#039; me he just up and hopped the twig back to Eorzea without so much as a whid? Not bloody likely. There must be somewhere else he might be...&lt;br /&gt;
&amp;gt; Is there a waterfall in these parts, by chance?&lt;br /&gt;
Jacke: A waterfall? Now that ye mention it, I did hear the sound of runnin&#039; water when I went on a stroll the other day.&lt;br /&gt;
---&lt;br /&gt;
Jacke: I&#039;m not quite sure I whiddle ye, but if that&#039;s where ye think the lad is, like as not yer right. Let&#039;s go see if we can&#039;t ease his cares a bit.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Looking for Oboro at the Heron&#039;s Flight===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: Is that...Oboro? Bugger me, the lad &#039;&#039;has&#039;&#039; lost his bloody mind!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: Ah, [Forename]. I had hoped to spend some more time alone with my thoughts, but it is just as well. It grows cold, and I would warm myself by a fire.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Oboro: You know me all too well, [Forename]. I suppose I should not be surprised.&lt;br /&gt;
Jacke: Well, ye shocked the livin&#039; wits out of me! I was expectin&#039; to find ye in front of the waterfall, not &#039;&#039;in&#039;&#039; it!&lt;br /&gt;
Oboro: At first I did just that, Captain Jacke. But when listening to the flowing water did not calm my heart as I hoped, I took the next logical course of action.&lt;br /&gt;
Oboro: I cannot explain it. I returned to my village, fully expecting to be punished for my deception and chastised for my failure to perform my duty. Instead, I was greeted as a hero─the honorable shinobi who slew the villainous Karasu, traitor to our village and country.&lt;br /&gt;
Oboro: But it is all a lie! Master Gekkai was the traitor, and were it not for Karasu─putting aside the foul deeds he performed in service to his final master─my eyes would have been forever blind to the truth!&lt;br /&gt;
Oboro: That day, I promised Karasu that I would keep the truth hidden, and claim the glory and accolades in his stead. At the time, I thought nothing of it.&lt;br /&gt;
Oboro: But...it is just too much! Perhaps the man deserved to die for his sins─it is not for me to judge. But does he deserve to go to the grave as a hated villain, while I reap the fruits of deeds I can scarcely call my own!?&lt;br /&gt;
Jacke: Ye really are too serious for yer own good, lad. Let ol&#039; Jacke tell ye a story.&lt;br /&gt;
Jacke: Once upon a time─well, maybe not so long ago─there was a dimber mort by the name of Milala, a captain o&#039; the Yellowjackets who was always more style than substance, if ye whiddle me. Long story short, [Forename] and me did ourselves a good deed, but the lass took the credit for &#039;erself.&lt;br /&gt;
Jacke: Did a part of me resent it? Sure, I&#039;ve got feelings as any other cove. But people in our business─includin&#039; this Karasu rook, I reckon─need people like her. People to stand in the lightmans and claim the glory, while we ply our trade in the dark.&lt;br /&gt;
Jacke: Milala might not have done the deed, but since then, they say she&#039;s a new woman─doin&#039; all she can to be the hero that people believe &#039;er to be.&lt;br /&gt;
Jacke: In not so many whids, I guess what I&#039;m sayin&#039; is─rather than cloutin&#039; yerself in the nob about glory ye feel ye don&#039;t deserve, why not try live up to the person yer friends would have ye be?&lt;br /&gt;
Oboro: Thank you, Captain Jacke. I must admit, I had never thought of it that way.&lt;br /&gt;
Tsubame: Oboro! I...I...forgive me, I have readied the falcon as you requested. Shall we pay Master Kamui a visit?&lt;br /&gt;
Oboro: Allow me to explain, my friends. Since returning here, I have been researching the history of our village─in particular, the life of our forefather, Master Sasuke─in hopes of better understanding our foe and the grudge he bears.&lt;br /&gt;
Oboro: The tales say that Master Sasuke came to Doma on a mission so secret, no records of it were ever left. Our elders, too, were at a loss. If any possess knowledge of such ancient happenings, they said, it would be the old hermit.&lt;br /&gt;
Oboro: That is what we call Master Kamui, an elder who retired from his post long ago, and now spends his days in meditation at Plum Spring, pondering the meaning of existence to depths ordinary minds can scarce comprehend.&lt;br /&gt;
Oboro: [Forename]. As my student, you too are an heir to Master Sasuke&#039;s legacy. I would ask that you accompany me to Plum Spring, that together we may learn the truth about the father of our art. Will you do this?&lt;br /&gt;
Oboro: Excellent. Plum Spring is not far from here, but we cannot travel there on land. Tsubame was kind enough to summon the falconer. Let us return to Namai.&lt;br /&gt;
Jacke: I&#039;m no shinobi, an&#039; I wouldn&#039;t know this Sasuke from a hole in the ground, but I&#039;m comin&#039; with ye─if for no other reason than I&#039;m dyin&#039; for a change o&#039; scenery.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Oboro at Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: Ye reckon ridin&#039; one o&#039; these things is much like ridin&#039; a chocobo?&lt;br /&gt;
Falconer: I am a falconer in service to the village. It is my honor to serve.&lt;br /&gt;
Tsubame: It is said that the old hermit&#039;s mastery of ninjutsu is so complete that he requires no food and no sleep, and has conquered death himself. Mind you, it is &#039;&#039;also&#039;&#039; said that the source of these claims is Master Kamui himself.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: Master Kamui rarely accepts visitors, but the elders have assured me he awaits our arrival. Do not ask me why, but they say he is particularly interested in seeing you, Tsubame.&lt;br /&gt;
Oboro: In any event, Plum Spring is but a short and pleasant flight away. When you are ready to depart, pray speak to the falconer over there.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Oboro at Plum Spring===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: It&#039;s pretty an&#039; all, but what&#039;s a cove to do for fun in these parts?&lt;br /&gt;
Tsubame: It is beautiful, is it not? They say that the plum blossoms have been in bloom here since before the dawn of time...&lt;br /&gt;
Kamui: My aching back...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: This is the esteemed Master Kamui. I can scarcely wait to hear what words of enlightenment he would share with us.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Oboro: A thousand apologies for the intrusion, Master Kamui. It is I, Oboro. I have come seeking knowledge of Master Sasuke and the founding of our village. If it would not be an imposition, pray share with us your great wisdom.&lt;br /&gt;
Kamui: Obo-who? I don&#039;t know any Obo─aiya! My back! Every word I speak is a dagger in me!&lt;br /&gt;
Kamui: No, no, this won&#039;t do at all. I&#039;ll be needing my medicine─the usual, that is. Liver of a Yanxian tiger, horn of a rhino beetle, claw of a Doman weasel! Yes, that always does the trick.&lt;br /&gt;
Kamui: Yes, I simply cannot carry on a conversation in such pain. So be on your way, boys. You stay here, my little swallow, and keep an old man company.&lt;br /&gt;
Jacke: For every whid bein&#039; a dagger in him, he sure likes his prattlin&#039;.&lt;br /&gt;
Kamui: Oboro... Oboro... Where have I heard that name before?&lt;br /&gt;
Jacke: Enlightenment, my arse! This old coot&#039;s a real piece o&#039; work...&lt;br /&gt;
Kamui: Oboro... Ah yes, the dim little boy who could never quite match the wits and skills of his friend Karasu...&lt;br /&gt;
Oboro: Y-Yes...that is I. It is my honor to bring you the medicine you seek, Master.&lt;br /&gt;
Oboro: Forgive me, friend, but it seems we have little choice but to indulge the master. Between the three of us, hopefully it will not prove too trying a task. Let us return to Namai.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Oboro at Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Falconer: Do not be afraid, friend. My loyal bird will carry you safe and sure to your destination.&lt;br /&gt;
Jacke: I&#039;ve half a mind to &#039;&#039;enlighten&#039;&#039; the old coot with a click in the muns.&lt;br /&gt;
&#039;&#039;Optional in Plum Spring&#039;&#039;&lt;br /&gt;
Kamui: Come now, my little swallow. It&#039;s the only path to true enlightenment!&lt;br /&gt;
Tsubame: &amp;lt;giggle&amp;gt; Master Kamui, you forget yourself...!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: &amp;lt;sigh&amp;gt; Playing errand boy for Master Kamui...what a splendid turn of events. In any event, let us split up and make short work of this. I will hunt down a Yanxian tiger. Captain Jacke, pray see to the rhino beetle horn.&lt;br /&gt;
Oboro: [Forename], I would entrust the Doman weasel claw to you. My apologies for troubling you with such a menial task, but I fear Master Kamui is nothing if not stubborn. In any event, let us return here when we have found what he seeks.&lt;br /&gt;
&lt;br /&gt;
===Delivering the Doman Weasel Claw to Oboro in Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: To think I sailed clear across the Ruby Sea to go bug huntin&#039;...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: Ah, [Forename]. I trust you were able to procure a weasel claw?&lt;br /&gt;
:[[File:Doman_weasel_claw_icon1.png|50x50px]] &#039;&#039;&#039;Hand over doman weasel claw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oboro: Thank you, friend. I am pleased to report that Captain Jacke and I were also successful in our hunts. Let us return to Plum Spring and hope that Master Kamui is feeling more talkative.&lt;br /&gt;
Jacke: If it&#039;s all the same to ye lads, I&#039;ll be stayin&#039; here, thank ye kindly. I&#039;m like as not to give that ol&#039; coot a clout in the nob, an&#039; I reckon yer elders wouldn&#039;t take kindly to that.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Oboro at Plum Spring===&lt;br /&gt;
Oboro: Is it just me, or does Master Kamui seem rather...spry...given his condition? No matter, let us give the man what he asked for.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kamui: Ohohoho! My favorite medicine─never fails to put a spring in an old man&#039;s step.&lt;br /&gt;
Oboro: But, Master Kamui, we have not begun to boil the─forgive me. What I mean to say is, it warms my heart to see you well.&lt;br /&gt;
Kamui: &amp;lt;cough&amp;gt; Ahem! So it was Sasuke&#039;s secret mission you wished to hear of, my boy? Let me see what I remember. It was oh, oh so long ago...&lt;br /&gt;
Kamui: Once upon a time in Hingashi, in the time they called the Age of Blood, there lived a man named Hanzo─Hanzo the First. Leader of the Kagekakushi clan, he crafted a summoning mudra of terrifying power.&lt;br /&gt;
Kamui: Many a warlord did covet this power, that they might wield it to unify the warring states under their rule. Hanzo would hear nothing of it─time and again, he turned down prestigious posts and untold riches, declaring that the mudra would be used only in defense. He recorded his knowledge on a single scroll, and sealed it away far from the eyes of man.&lt;br /&gt;
Kamui: Some time later, a vagabond came to Kagekakushi. After the villagers nursed him back to health, he explained that he had fled across the sea from the land of Doma to escape the reign of a tyrant.&lt;br /&gt;
Kamui: So it was that Hanzo the First─moved deeply by the traveler&#039;s story─called upon Sasuke, his most trusted protégé, to carry the forbidden knowledge across the Ruby Sea and bring freedom to the people of Doma.&lt;br /&gt;
Kamui: Sasuke wielded the power but once, such was its power. In a matter of moments, the tyrant&#039;s army crumbled before its might, and the Doman people at last knew freedom.&lt;br /&gt;
Kamui: But Sasuke felt that his job was not yet done. He resolved to remain in Doma, and established a village here, that he might train his new countrymen to carry on his legacy, and pass down the art of ninjutsu to future generations. &#039;&#039;That&#039;&#039; is the untold story of our village&#039;s origins.&lt;br /&gt;
Kamui: As for the forbidden mudra by whose power Doma&#039;s freedom was won, who can say why our ancestor feared it so. All that we know is that he was not content to merely seal the scroll away, but took his blade in hand and sliced it clean in two.&lt;br /&gt;
Kamui: One piece was presented as an offering to the King of Doma, in celebration of the nation&#039;s newfound freedom. The other he sealed away in his village─our village─never again to see the light of day.&lt;br /&gt;
Oboro: I suspected as much. Master Sasuke was no traitor or deserter, but a shinobi of honor.&lt;br /&gt;
Kamui: Even at the time, it is said that Hanzo the First told none other of Sasuke&#039;s true mission. Though unfortunate, it is little surprise that today, centuries later, his descendants see Sasuke as little more than a traitor who stole away with their greatest treasure and fled to a foreign land...&lt;br /&gt;
Oboro: Thank you, Master Kamui. This has proved more enlightening beyond my wildest hopes.&lt;br /&gt;
Kamui: Glad to hear it, boy─but don&#039;t think I&#039;ll take kindly to you interrupting my blissful enlightenment again. As for you, my little swallow, you&#039;re welcome to come back any time.&lt;br /&gt;
Jacke: Sorry to interrupt yer lecherous prittle prattle, but the princess here&#039;s got news to share─an&#039; I&#039;m afraid it ain&#039;t of the good variety.&lt;br /&gt;
Yuki: Oboro, we must move quickly! Our men afield have reported that the Kagekakushi clan musters their forces in full, and means to march on Doma!&lt;br /&gt;
Oboro: ...No doubt Hanzo has figured out where the other half of the scroll lies. There is no time to lose. We must return at once and prepare to defend the village.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Oboro at Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: This Hanzo cove doesn&#039;t waste any time, does he? Seems our job&#039;s simple enough─we need to grabble his half of the scroll before he gets his daddles on ours.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: Tsubame has gone to deliver the news to the elders. Meanwhile, Princess Yuki makes for the Ruby Sea to look out for the Kagekakushi army&#039;s approach.&lt;br /&gt;
Oboro: We know not the size of our foe&#039;s army, nor their strength─only that both are formidable, and then some. Suffice it to say we will be tested as never before. In what time we have, I implore you to devote yourself to your training as if our very lives depended on it─for surely they do.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=GOeriLxq7YU}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Traced_in_Blood&amp;diff=1275214</id>
		<title>Traced in Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Traced_in_Blood&amp;diff=1275214"/>
		<updated>2026-04-04T07:05:36Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Traced in Blood&lt;br /&gt;
| description = [[X&#039;rhun Tia|X&#039;rhun]] proposes a journey to the cradle of red magery.&lt;br /&gt;
| image = RDM StB quest image2.png&lt;br /&gt;
| quest-giver = X&#039;rhun Tia&lt;br /&gt;
| related-npcs = Arya&lt;br /&gt;
| location = Idyllshire&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 5.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Red Mage Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Red Mage&lt;br /&gt;
| level = 63&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Charred Tablet, 1 Chipped Tablet, 1 Cracked Tablet, 1 Massive Urolith Core&lt;br /&gt;
| exp = 103000&lt;br /&gt;
| gil = 2903&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Color of Her Hair&lt;br /&gt;
| next-quest = Nightkin&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-gt = 68120&lt;br /&gt;
| id-edb = 7bbe8ab090b&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[X&#039;rhun Tia]] near the [[Ziggurat]].&lt;br /&gt;
*Obtain stone tablets.&lt;br /&gt;
*Hand the stone tablets to X&#039;rhun Tia.&lt;br /&gt;
*Survey the area, and defeat an [[unbreakable urolith]] for its core.&lt;br /&gt;
*Deliver the massive urolith core to X&#039;rhun Tia.&lt;br /&gt;
*Speak with [[Arya]] in [[Idyllshire]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*X&#039;rhun proposes a journey to the cradle of red magery.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun proposes a journey to the mountains of Gyr Abania, where you will visit the Ziggurat built by the red mages of eld. Within that ancient edifice, your mentor hopes to uncover clues to treating Arya&#039;s condition─just as he once unearthed the secrets of red magic alongside Lambard long ago. Travel to the region of Gyr Abania, and join X&#039;rhun near the centuries-old monument.&lt;br /&gt;
&lt;br /&gt;
*You meet X&#039;rhun near the Ziggurat, and after a brief history lesson he sets you to work searching for records of Lambard&#039;s transformation ritual. Head into the ruins, and seek out any remaining stone tablets.&lt;br /&gt;
&lt;br /&gt;
*You have obtained three stone tablets in varying degrees of degradation. Deliver them to X&#039;rhun Tia.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun glances over the tablets you have brought, and finds one that details a rite by which a mage would ingest the blood of a voidsent in exchange for supernatural power. The description of the hunger which befell such mages is uncannily similar to Arya&#039;s condition. Believing that the tonic explained on the same tablet should be effective in relieving your companion&#039;s suffering, X&#039;rhun bids you procure the concoction&#039;s main ingredient: a massive urolith&#039;s core. Make your way to the Sleeping Stones, and engage the largest specimen you can find.&lt;br /&gt;
&lt;br /&gt;
*You have defeated an unbreakable urolith, and liberated its pulsating core. Seek out X&#039;rhun Tia in the Gyr Abanian hamlet of Ala Gannha, and hand over the ingredient.&lt;br /&gt;
&lt;br /&gt;
*With the materials for the tonic in hand, X&#039;rhun appears eager to call upon the expertise of the alchemists of Ul&#039;dah. Whilst your mentor is busy having the concoction prepared, return to Idyllshire and apprise Arya of your progress.&lt;br /&gt;
&lt;br /&gt;
*Upon imbibing the alchemical mixture, Arya seems to recover almost immediately from her weakened state. X&#039;rhun is quick to remind her, however, that any arcane exertion could soon send her back into a state of mindless hunger. Continue to hone your own skills that you might better aid Arya in returning to her beloved journey along the path of the red mage.&lt;br /&gt;
**※The next red mage quest will be available from X&#039;rhun upon reaching level 65.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Are you ready to depart? The journey I have in mind will take us into the mountains of Gyr Abania, where we will visit the Ziggurat built by the red mages of eld.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Lambard and I once explored those ancient ruins, searching for knowledge of the first incarnation of red magic. That was long ago, before we met Curtis and joined the revolution...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...Before I realized the manner of hidden wisdom for which Lambard had been truly seeking.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The edifice itself has now been overrun by Qiqirn, but a thorough expedition could still unearth something of value─mayhap even the secrets behind Lambard&#039;s occult transformation.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Arya, my friend, I must ask that you remain here and continue your convalescence. And no spellcasting!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Not even a lick of flame to light a candle. In your weakened state, we know not how suddenly the hunger might return.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Yes, of course. Just the thought of what might happen is enough to make me feel ill...&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I&#039;ll be fine in my sickbed, but what of you two? Are you really going to travel all the way to Gyr Abania just for me?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; What would you do if the positions were reversed? If [Forename] were afflicted by a condition and you knew a cure might be found beyond the mountains? What then?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Why, I would be out the door in a moment!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Thank you, Arya. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You would...? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Thank you, Arya. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Ahahaha! That you would respond so emphatically is the reason we have no qualms about doing the same for you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; You would...? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Ahahaha! Not the slightest hesitation! You&#039;ve even flustered [Forename] here.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; That you would respond so emphatically is the reason we have no qualms about doing the same for you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Both &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Arya&#039;s worked so hard to master her skills, and I imagine it will be hard to refrain from training for a while. But she must recover from her exhaustion first, before aught else.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Come, [Forename]─the Ziggurat awaits. Rest well, Arya. We shall return as swiftly as we are able.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I hate to be the cause of so much trouble...&lt;br /&gt;
 And I hate that I still feel so weak. I promise to stay in bed like a good girl until I&#039;m fully recovered.&lt;br /&gt;
&lt;br /&gt;
===Speak with [[X&#039;rhun Tia]] near the [[Ziggurat]]===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Let&#039;s begin our expedition, shall we? Be on the lookout for stone tablets bearing the histories of the red.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Did I mention that it was our forebears in the art who constructed the Ziggurat? It was built to suppress the unstable weather that was whipped up in the wake of that era&#039;s Calamity─a sort of dampening weight that slowed the land&#039;s raging currents of aether to a trickle.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; In time, however, the Ziggurat also became a library, where successive generations of red mages enshrined their stories and their secrets. &#039;Tis a shame that so many of these precious slates have since been lost to plunderers, or simply worn down by the ravages of time...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; As such, I do not expect to find a fully intact record of Lambard&#039;s ghastly rite, but at the very least we should discover hints of what the transformation ritual entails. You take one way, and I&#039;ll take another, and we&#039;ll both take care not to fall prey to Qiqirn bandits!&lt;br /&gt;
&lt;br /&gt;
===Hand the stone tablets to [[X&#039;rhun Tia]]===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; How did you fare? I discovered a number of tablets myself which, while positively fascinating, offered little on the subject of occult rituals...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;(WoL hands over the tablets...)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Charred Tablet:&#039;&#039;&#039; A stone tablet detailing the process for concocting an alchemical potion of Mhachi origin.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;(Chipped Tablet:&#039;&#039;&#039; A stone tablet filled with the folklore of ancient Amdapor.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;(Cracked Tablet:&#039;&#039;&#039; A stone tablet describing the early history of red mages.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Oho! If I&#039;m reading this one correctly, you may have found exactly what we were looking for.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; It appears to be a record from a time before red magic was unified as a distinct discipline. The passage describes a rite by which one can make a pact with a voidsent, and ingest its blood in exchange for supernatural power!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Even amongst their kin, certain creatures of the void harbor a voracious appetite for living aether. Lambard must have acquired the ability to siphon his victims&#039; life force from one such fiend...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The practice in question is said to have started with a family of Mhachi sorcerers, who lived in the era preceding the Sixth Umbral Calamity. For red mages, whose arts draw so heavily upon their own aether, there is an obvious─if distasteful─advantage to stealing a foe&#039;s life energies.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; And if one can employ such energies to fortify and sustain one&#039;s own form, as Lambard did, then one can even wield magicks beyond the limitations of ordinary mortals.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Not surprisingly, however, its tendency to result in aether-starved madmen led to the rite being declared a forbidden art.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Hmmm. There&#039;s more... Some mention of an alchemical concoction that would serve to sate the hunger for aether when living prey was unavailable. And the helpful scribe has even included a method for its preparation!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Arya&#039;s transformation was strikingly similar to Lambard&#039;s. Surely this concoction would prove effective at curbing her condition as well!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Let&#039;s see here. It seems the main ingredient is a chunk of semi-crystallized aether. Such a substance could be drawn from the core of an urolith─and I&#039;m thinking the bigger the better.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; If I recall correctly, there are uroliths to be found to the east, in the vicinity of the Sleeping Stones. Pray find yourself one of the larger specimens and procure an aetherial core.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Once you have what we need, we can rendezvous in the hamlet of Ala Gannha. I shall busy myself collecting the other ingredients.&lt;br /&gt;
&lt;br /&gt;
===Deliver the massive urolith core to [[X&#039;rhun Tia]]===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Were you able to procure a suitable core?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;(WoL hands over the urolith core...)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Massive Urolith Core:&#039;&#039;&#039; A core taken from an immense urolith. The object seethes with semi-crystallized aether.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Ah, yes, this will do nicely! Enough to create a decent-sized dose, at any rate.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I&#039;ve gathered together the other ingredients, so all that&#039;s left to do is deliver them into the hands of an experienced alchemist.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Ah, but Arya must be wondering where we are. Why don&#039;t you go on ahead to Idyllshire and avail her of our progress. I&#039;ll meet you there as soon as I&#039;m finished haggling with the potion mixers in Ul&#039;dah!&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Arya]] in [[Idyllshire]]===&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; A kind of potion? And it&#039;s supposed to help with the hunger? That will be one less worry, then...&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Do you think X&#039;rhun will be back soon...?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I am returned!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Arya, pray drink this concoction, and I shall tell you of our discoveries in Gyr Abania.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I... By the gods!&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; The taste was not exactly pleasant, but I already feel much recovered! It&#039;s as if a cool stream of water was poured on the fire in my chest... I don&#039;t know how to thank you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Your smile is the finest reward we could ask for. But I ask that you do not become complacent─that tonic is merely meant to help replenish your depleted aether. It will do naught to undo the underlying affliction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I understand. If I exhaust my mana again, I&#039;ll be back where I was: a savage controlled by hunger. Which means I should still give up on training for now...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...For now.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; So, you think Lambard infused me with voidsent blood while I was held captive?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; According to what I found in the Yellowjackets&#039; incident records, the span of time that elapsed between your kidnapping and subsequent rescue was not terribly long.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; And for much of your ordeal you were shut inside a box. It seems unlikely that there was sufficient opportunity to perform a highly complicated and dangerous ritual. No, we must look elsewhere for the truth behind your condition.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; You must let me help you!&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; If it allows me to begin practicing magic again even one day earlier... It is torture watching the moments pass─wasting time I could be using to catch up to you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You&#039;ll get there! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You&#039;ll never catch me! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; You&#039;ll get there! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I&#039;ll certainly try! Though I&#039;m not sure what help I&#039;ll be...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; You&#039;ll never catch me! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Hah! No mercy from you, eh, [Forename]? But if you halted your progress for Arya, then she&#039;d have naught to aim for, would she!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Both &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I think we&#039;ll have our suffering friend delve into the scrolls for us. The Sharlayans have left behind a veritable mountain of lore through which we can dig for answers.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; [Forename], I shall leave you to your training. After all, you must give Arya an ever-growing peak to look up to!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I&#039;m still not allowed to practice spellcasting, but at least I&#039;m feeling back to normal. I&#039;ll be helping X&#039;rhun search through as many scrolls and tomes as I can!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Wku1Y0hmeEI}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Pursuit_of_Power&amp;diff=1275212</id>
		<title>The Pursuit of Power</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Pursuit_of_Power&amp;diff=1275212"/>
		<updated>2026-04-04T07:05:09Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Pursuit of Power&lt;br /&gt;
| description = Professor [[Erik]] would have you do his bidding yet again.&lt;br /&gt;
| image = Monk quest image.png&lt;br /&gt;
| quest-giver = Erik&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 10&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = job&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Aetherometer, 1 Aetherometer&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ac Four-point Fury&lt;br /&gt;
| prev-quest = A Slave to the Aether&lt;br /&gt;
| next-quest = 	Good Vibrations&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66600&lt;br /&gt;
| id-edb = ef40194d56f&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Use the [[aetherometer]] at [[Larkscall]].&lt;br /&gt;
*Retrieve the aetherometer.&lt;br /&gt;
*Deliver the aetherometer to [[Erik]] at the [[Goldsmiths&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Professor Erik would have you do his bidding yet again.&lt;br /&gt;
&lt;br /&gt;
*Professor Erik is ill pleased to discover that you and Widargelt gave him aetherial readings from the same location in your last outing. However, he has decided that this one error should not prevent you both from continuing in your capacity as his assistants. Once again, take the aetherometer given to you and travel to Larkscall in the East Shroud to record more field data.&lt;br /&gt;
&lt;br /&gt;
*You have dispatched the aetherbound kerns summoned forth by the presence of the aetherometer and finished taking the desired readings. Retrieve the professor&#039;s device.&lt;br /&gt;
&lt;br /&gt;
*You have gathered up the aetherometer. Head back to the Goldsmiths&#039; Guild to deliver the latest batch of data to Professor Erik.&lt;br /&gt;
The professor can scarcely contain himself at the prospect of analyzing the results you have returned to him. However, he still seems to be harboring concerns over Widargelt. Speak with him again to learn more.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest - cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; You two played me for a fool. The data the simpleton monk brought me was absolutely &#039;&#039;astounding&#039;&#039;. Groundbreaking. Revolutionary. Yet I remained objective in my analysis, as a scholar must.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Poring over the data, I finally arrived at a disheartening conclusion: the two of you took measurements of the same area! The values were near identical——equivalences mocking me as I struggled to reconcile them.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I could neither sleep nor eat lest I waste time not drawing nearer the truth. And for what? Tell me. What is it you two were doing in the field?&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Bah, not this bloody chakra nonsense again! How many times must I tell you? It is naught but imperceptible aether. Call it what it is!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; And to think I had a mind to put your names under mine when my hypothesis was published!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; This life force, this spiritual energy, this godsforsaken eternal soul essence——I care not what primitive nomenclature those backward monks wish to assign it. It is &#039;&#039;aether&#039;&#039;, plain and simple!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; They claim they are able to manipulate and amplify it through discipline and the opening of the so-called chakra. False! This is nothing more than the aetherial regulation of organisms——a basic and natural concept. In an attempt to explain that which science does not yet fully understand, the monks have erected an institute of control.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Their preachings are unassailable by design——for none can disprove the existence of the unknowable. They promise power in return for abjection and servitude. Control and power, indeed! Only that of man! It is the very essence of a religion, and should be treated with contempt, as all religion should.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Aether resides in all living things, as do natural mechanisms with the capacity to regulate it. This is simply life——not some mystical, supernatural endowment.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I concede, of course, that the heightened mental faculties of man allow for the potential to gain conscious control over those mechanisms. Indeed, it would appear that you and the simpleton monk have already achieved that end.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; The indiscretion and impertinence of youth... I suppose it can be forgiven——&#039;&#039;once&#039;&#039;. In my own youth, I was not the model of perfection you see before you. I too have made what some might call mistakes. Not myself, but some.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; In our talks together, the simpleton monk often spoke of the seventh chakra. Its awakening is thought to be the highest achievement among the monkhood. Aye, I make it a habit to know the tenets of my intellectual enemies.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; It was the flow of the aether within the two of you which betrayed your falsehood. The &#039;&#039;whispering of your chakra&#039;&#039;, as I&#039;m sure the monks would rush to call it.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; But serendipity most often visits the industrious! Just so, it is precisely these aetherial &#039;&#039;whispers&#039;&#039; that proved to be most intriguing. The waves of these sounds resonated perfectly with the aether of the battleground!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I can see by your vapid expression that you are missing my point. Allow me to spell it out——it follows that if one were to visit a battlefield with a certain aetherial wave amplitude and frequency, it would resonate with one&#039;s &#039;&#039;own&#039;&#039; aether!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; This is the phenomenon responsible for the initial &#039;&#039;opening&#039;&#039; of your own &#039;&#039;chakra&#039;&#039;. &amp;lt;sigh&amp;gt; I cannot believe I am being reduced to speaking in these terms.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; It stands to reason that for any aetherial wave, there may be a location that will resonate with it. Think of the implications, [Forename]!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; If the seventh chakra the monks speak of truly exists, then so, too, must an ultimate battleground to bond with it. The concentration of aether in such a place would be unlike anything ever recorded!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I forgive your past treachery, guide me as it did to this great discovery. That, and I need you to do more work for me. Here, take this new aetherometer.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Make for Larkscall in the East Shroud. My research indicates it is a very promising tract indeed.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Set up the aetherometer as you have others in the past, and then kill whatever you must to obtain a strong reading.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Slaying beasts there will release the aether of the land they are steeped in, and it may then resonate with your own. I suppose in the primitive terms of the monkhood, that would translate to the expansion of your chakra.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Oh, and you&#039;ll not be crossing paths with the simpleton monk this time. I will be sending him to take readings at East End. I&#039;ve no intentions of allowing you two to conspire to impede my research again.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; If you care to know more about the events that have transpired at Larkscall, I suggest you pay a visit to your local library. East End, on the other hand, is a fascinating subject of which I never tire speaking. Ask me about it any time if your curiosity ever gets the better of you.&lt;br /&gt;
===Delivering item to Erik===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I very much look forward to the readings of both your and Widargelt&#039;s aetherometers. What&#039;s this? You&#039;ve already finished!? Then what are you standing there talking for? Come, come, give me the aetherometer!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Amazing... Simply amazing! And your soul crystal... It&#039;s glowing more vibrantly than ever before, is it not?&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I will begin my analysis of the data with all haste! You&#039;ve come to be quite the model pupil, [Forename]. Would that I could say the same of the monk simpleton. &amp;lt;sigh&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I can see the feeble gears turning in your mind. Come, there is no need to feel shame at your ignorance. If you wish to know what has transpired, you need only ask. I promise to use small words.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=2BbF2WRCn_8}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Power_to_Protect&amp;diff=1275211</id>
		<title>The Power to Protect</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Power_to_Protect&amp;diff=1275211"/>
		<updated>2026-04-04T07:05:04Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Power to Protect&lt;br /&gt;
| description = Widargelt&#039;s jaw is set in a look of resolve.&lt;br /&gt;
| image = A Fistful of Resolve.png&lt;br /&gt;
| quest-giver = Widargelt&lt;br /&gt;
| related-npcs = Chuchuto; Cynical Villager; D&#039;zentsa; Dour Villager; Erik; Hamon; O&#039;tchakha; Pessimistic Youth; Rurukuta; Theobald; ●魔導兵器&lt;br /&gt;
| location = The Peaks&lt;br /&gt;
| location-x = 22.5&lt;br /&gt;
| location-y = 5.6&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Widargelt&#039;s Challenge&lt;br /&gt;
| exp = 216000&lt;br /&gt;
| gil = 2600&lt;br /&gt;
| reward1 = 1 Pacifist&#039;s Attire Coffer (IL 290)&lt;br /&gt;
| unlocks = ac Brotherhood, ach Bulletproof III, ngp Monk - Part 3&lt;br /&gt;
| prev-quest = Choices and Paths&lt;br /&gt;
| next-quest = A Monk&#039;s Legacy&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 67966&lt;br /&gt;
| id-edb = c85116d60e5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver [[Widargelt]]&#039;s challenge to [[Theobald]] at [[Rustrock]].&lt;br /&gt;
*Speak with Widargelt at [[Schism]].&lt;br /&gt;
*Speak with [[Hamon]].&lt;br /&gt;
*Speak with [[O&#039;tchakha]].&lt;br /&gt;
*Speak with [[Erik]].&lt;br /&gt;
*Speak with Widargelt.&lt;br /&gt;
*Defeat the enemy!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Widargelt&#039;s jaw is set in a look of resolve.&lt;br /&gt;
&lt;br /&gt;
*With Erik having recovered from his injuries, Widargelt is now ready to issue his challenge to Theobald. To avoid the risk of premature bloodshed, you have been tasked with bearing the letter to his opponent, who has made Rustrock his hideout.&lt;br /&gt;
&lt;br /&gt;
*You present the letter of challenge to Theobald, and he haughtily accepts. Take word to Widargelt at Schism.&lt;br /&gt;
&lt;br /&gt;
*Theobald arrives at the prescribed hour, and he and Widargelt square off before the gathered villagers. But before fists fly, it is revealed that Theobald is in fact Adri, Widargelt&#039;s dear comrade from his time at the Temple of the Fist. Made to feel powerless due to his low birth, he resents Widargelt for spurning his royal blood and the might it represents. Once the talking ends and they engage, it becomes clear that Widargelt has the upper hand, and Adri summons his minions to his aid and resorts to using imperial weaponry. For a blessing, Hamon appears with Chuchuto and Rurukuta, having been informed of the duel, and they join the fray to even the odds. At the end of a long struggle, you and yours emerge triumphant.&lt;br /&gt;
&lt;br /&gt;
*To a cheering crowd, Widargelt renews his promise to revive the Fist of Rhalgr. As the dust settles, speak with your comrades to hear their thoughts on the conclusion of events.&lt;br /&gt;
&lt;br /&gt;
*Praising Widargelt for his heartfelt speech, Hamon heads back to Ul&#039;dah with his two pupils in tow. D&#039;zentsa and O&#039;tchakha, meanwhile, reaffirm their resolve to grow stronger, that they might better support their master in his endeavors. Last but not least, Erik expresses his gratitude for the role you played in helping Widargelt to forge on in the face of adversity. With the others having taken their leave, you may now give your undivided attention to your brother monk.&lt;br /&gt;
&lt;br /&gt;
*Widargelt reflects upon all the lessons he has learned, and bids you farewell as he resumes his mission to revive the Fist of Rhalgr. Till next your paths cross, continue to help others as you have helped him.&lt;br /&gt;
**※The next monk quest will be available from Erik once you have met the following requirements:&lt;br /&gt;
**※ You must have registered a product key for FINAL FANTASY XIV: Shadowbringers to your service account.&lt;br /&gt;
**※ You must have completed the main scenario quest “[[Shadowbringers (Quest)|Shadowbringers]].”&lt;br /&gt;
**※ You must have completed the role quest “[[Courage Born of Fear]].”&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Jf9IxKQepGk}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Impossible_Girl&amp;diff=1275210</id>
		<title>The Impossible Girl</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Impossible_Girl&amp;diff=1275210"/>
		<updated>2026-04-04T07:04:42Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Impossible Girl&lt;br /&gt;
| description = [[Oboro]] has received a missive from Akagi.&lt;br /&gt;
| image = Strangers in a Strange Land.png&lt;br /&gt;
| quest-giver = Oboro&lt;br /&gt;
| related-npcs = Akagi; Salthound; Yuki&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| location-x = 20.8&lt;br /&gt;
| location-y = 26.6&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Ninja&lt;br /&gt;
| level = 52&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 48360&lt;br /&gt;
| gil = 1063&lt;br /&gt;
| unlocks = ac Hakke Mujinsatsu&lt;br /&gt;
| prev-quest = Strangers in a Strange Land&lt;br /&gt;
| next-quest = Ninja Assassin&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67220&lt;br /&gt;
| id-edb = 74499f0e20d&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Ninja Quests&lt;br /&gt;
| req-items = 3 Smoke Bomb (Key Item)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Akagi]] at [[Memeroon&#039;s Trading Post]].&lt;br /&gt;
*Throw smoke bombs at the designated spots and dispatch foes.&lt;br /&gt;
*Speak with [[Oboro]] near [[Poor Maid&#039;s Mill]].&lt;br /&gt;
*Speak with Oboro at the [[Dock Storehouse|dock storehouse]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Oboro has received a missive from Akagi.&lt;br /&gt;
&lt;br /&gt;
*Akagi&#039;s letter is a call to action: Princess Yuki is attempting to breach a Salthound base, and may have need of your help. Find out how you might be able to from the retainer, who is waiting near Memeroon&#039;s Trading Post in upper La Noscea.&lt;br /&gt;
&lt;br /&gt;
*Unsurprisingly, the princess is displeased to see you, and has little to say about your offer of assistance. Akagi, meanwhile, all too gladly explains that the Salthounds are in possession of a trading record that is passing through the black markets. Somewhere within this log, he says, there should be information on the Yatsurugi clan&#039;s stolen treasures. After this explanation, the retainer then turns to ask Yuki to use you shinobi, only to find that she has already left to infiltrate the base. Oboro quickly outlines a plan to aid her entry: use smoke bombs to distract the guards. Make your way to the designated areas, and defeat any guards attracted by your diversion.&lt;br /&gt;
&lt;br /&gt;
*Your role in diverting the guards&#039; attention has succeeded. Rendezvous with Oboro and Akagi near Poor Maid&#039;s Mill to see how they have fared.&lt;br /&gt;
&lt;br /&gt;
*After a brief moment of panic, you turn to see that the puissant princess has already successfully infiltrated the base and returned with the prize. For better or worse, she did not notice the part you played from the shadows. Return to the dock storehouse, and consult with Oboro.&lt;br /&gt;
&lt;br /&gt;
*Though you failed to win over the princess, Oboro nevertheless thinks the day a success. He asks that you now devote yourself to quiet meditation, wherein you might realize new skills and strategies based upon your experiences.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Quest Acceptance===&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Akagi has summoned us, [Forename]. Princess Yuki is attempting to infiltrate a Salthound stronghold. He would have us “save her,” to use his words.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; He has managed to delay her near Memeroon&#039;s Trading Post. I trust you know the place. Let us away with all haste.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional at Dock Storehouse)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Your mission awaits, [Forename].&lt;br /&gt;
 &#039;&#039;&#039;(Optional at Memeroon&#039;s Trading Post)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; I think it best that you approach Akagi.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; ...Yes?&lt;br /&gt;
&lt;br /&gt;
===Speak with Akagi at Memeroon&#039;s Trading Post===&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; Incredible. &#039;&#039;This&#039;&#039; is why you had me wait, Akagi? I had thought myself clear: I neither need nor want their help. Go home, shinobi.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Princess, now that we are here, surely there is no harm in telling us your plan.&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Oh, we&#039;d be happy to. It&#039;s a long story, too. Rumors have been swirlin&#039; about your black markets, about things that sound much like our clan&#039;s stolen treasures.&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; It&#039;s hard to pin down rumors like that. But we&#039;ve also gotten word that some group of pirates─the hounds of salt, or some such─keep records of the black markets. I don&#039;t need to tell you how valuable those could be.&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; &#039;Course, a &#039;&#039;certain&#039;&#039; someone is all set on slippin&#039; in to their camp by herself. But I can&#039;t see to lettin&#039; that─&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Ahhh! Not again! Always sneakin&#039; off on her own like that...&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Seeing as she is already gone, we cannot stop her. However, we still might lend her aid by clearing obstacles from her path.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Here, [Forename]─smoke bombs. You will catch the attention of the nearby watchmen if you set these off near the camp. Incapacitate them, and the princess may pass unnoticed.&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Ah, a fake attack? My axe is for show, mainly, but I&#039;ll help where I can.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Very well. Akagi, go east. I will go north. We will rendezvous to the southeast of Poor Maid&#039;s Mill when done.&lt;br /&gt;
&lt;br /&gt;
===Throw smoke bombs at the designated spots and dispatch foes===&lt;br /&gt;
 &#039;&#039;&#039;(Smoke Bomb:&#039;&#039;&#039; Crafted by the ninja Oboro, these tiny spherical incendiaries do not contain any firesand, rather a pair of liquids separated by a thin oilskin wall. When thrown upon ghe ground, the two liquids mix, causing a reaction which produces a billowing cloud of noxious smoke.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Speak with Oboro near Poor Maid&#039;s Mill===&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Whew... Only a diversion, you said, but it was bloody frightenin&#039;!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; All we can do, we have done. Princess Yuki should have made it inside by now.&lt;br /&gt;
 &#039;&#039;&#039;Salthound:&#039;&#039;&#039; Heh...hehe... P-Put paid to the watch, but n-not the watchdogs... Wh-When they get their teeth into you lot... Ehehehe! &amp;lt;gurgle&amp;gt;  &#039;&#039;Yuki takes out the Salthound&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; What!? Quickly, [Forename], inside the camp!&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; Save yourselves the effort. The black market records are mine.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; Our jade jewel is mentioned in here. The Midare Kanemitsu dagger, as well.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; It seems the former was sold, but finding the buyer should not be difficult. And the blade will be up for auction shortly.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Princess! You are safe! Did you not meet with any resistance?&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; Resistance? Oh, &#039;&#039;them&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; &#039;&#039;looking on knocked out troops&#039;&#039; You did that, Princess?&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; She&#039;s not the pride of our clan for nothin&#039;! The princess&#039;s a skilled fighter. She&#039;s tried her hand at your ninjutsu, too. Not even her instructors can keep up with her these days.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; I trust you see now why I have no need of your help. I will reclaim my clan&#039;s property myself!&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; &#039;&#039;Akagi shrugs&#039;&#039; I just wish she understood what she means to our clan... Well, thank you for today. I&#039;ll have need of your help again soon─but let&#039;s keep it on the sly, eh?&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Come, let us return to our haunt. You must meditate on what you have seen here, to focus your thoughts into weapons anew.&lt;br /&gt;
&lt;br /&gt;
===Speak with Oboro at the dock storehouse===&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Well, the princess&#039;s trust is not yet yours, but she is safe. Were this a trial, you would have passed.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; But your mind is full. Still your thoughts. Listen to what your heart says in the silence. In so doing, you will grow as a shinobi.&lt;br /&gt;
 &#039;&#039;In perfect devotion to your duty, you awaken a new technique&#039;&#039;&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0zZm9WYLJ3I}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blood_Must_Flow&amp;diff=1275209</id>
		<title>The Blood Must Flow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blood_Must_Flow&amp;diff=1275209"/>
		<updated>2026-04-04T07:04:15Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Kazagg Chah]] wishes to guide you further along the path of the black mage.&lt;br /&gt;
| image = BLM ARR quest image1.png&lt;br /&gt;
| quest-giver = Kazagg Chah&lt;br /&gt;
| related-npcs = 269th Order Mendicant Da Za; Dozol Meloc&lt;br /&gt;
| location = Eastern Thanalan&lt;br /&gt;
| location-x = 27.9&lt;br /&gt;
| location-y = 21.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Wizard&#039;s Gloves, 1 Wizard&#039;s Tonban, 1 Wizard&#039;s Crakows, 1 Wizard&#039;s Petasos, 1 Kazagg Chah&#039;s Blood, 1 Dozol Meloc&#039;s Blood, 1 Da Za&#039;s Blood, 1 Spoken Blood (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Wizard&#039;s Petasos&lt;br /&gt;
| reward2 = 1 Wizard&#039;s Gloves&lt;br /&gt;
| reward3 = 1 Wizard&#039;s Tonban&lt;br /&gt;
| reward4 = 1 Wizard&#039;s Crakows&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Voidgate Breathes Gloomy&lt;br /&gt;
| next-quest = Always Bet on Black&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66613&lt;br /&gt;
| id-edb = a78383c8d73&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Pour Kazagg Chah&#039;s blood into the planar fissure at the Zan&#039;rak Encampment.&lt;br /&gt;
*Pour Dozol Meloc&#039;s blood into the planar fissure at the Ixali logging grounds.&lt;br /&gt;
*Pour Da Za&#039;s blood into the planar fissure at the U&#039;Ghamaro Mines.&lt;br /&gt;
*Speak with Kazagg Chah at Burgundy Falls.&lt;br /&gt;
*Investigate the planar fissure at Thal&#039;s Respite and obtain the blood of any fiends that emerge.&lt;br /&gt;
*Pour the fiend&#039;s blood into the planar fissure and obtain the black mage relic armor.&lt;br /&gt;
*Speak with Kazagg Chah at Burgundy Falls.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kazagg Chah wishes to guide you further along the path of the black mage.&lt;br /&gt;
&lt;br /&gt;
*Da Za tells you that he set out from his kobold homeland of O&#039;Ghomoro to pursue the same legend recounted by Kazagg Chah and Dozol Meloc. He holds a stone tablet passed down to him from his ancestor Da Gu. Upon showing it to you, the light from your Gem of Shatotto reveals writing carved into its surface indicating that closing the Voidgate requires certain &amp;lt;i&amp;gt;garb&amp;lt;/i&amp;gt;. To locate three of the pieces, pour the blood of Kazagg Chah into the planar fissure at the Zanr&#039;ak encampment in southern Thanalan, the blood of Dozol Meloc into the planar fissure at the Ixali logging grounds in the North Shroud, and the blood of Da Za into the planar fissure at U&#039;Ghamaro Mines in outer La Noscea.&lt;br /&gt;
&lt;br /&gt;
*Your blood-pouring activities have netted you three pieces of wizard&#039;s garb. Return to Burgundy Falls and show Kazagg Chah your new duds.&lt;br /&gt;
&lt;br /&gt;
*During your absence, Kazagg Chah and his companions have tracked down the location of the fourth garment mentioned in the tablet. Travel to Thal&#039;s Respite in eastern Thanalan, investigate the planar fissure that has opened there, and procure the blood of any fiends that emerge from it.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the voidsent&#039;s blood. Pour it into the planar fissure that yet remains.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the fourth piece of wizard&#039;s garb. Take word of your accomplishment to Kazagg Chah at Burgundy Falls in eastern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*You learn from Kazagg Chah that a fifth piece of wizard&#039;s garb yet remains, and that its location is a mystery. The only clue the ancient tablet gives is that the body armor rests in the &amp;lt;i&amp;gt;Solace of the Gods&amp;lt;/i&amp;gt;. The Amalj&#039;aa black mage tells you he will continue researching the matter. In the meantime, carry on with your studies, and make preparations to seal the Voidgate once and for all.&lt;br /&gt;
**The next black mage quest will be available from Kazagg Chah upon reaching level 50.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=TJ45s2wRve0}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bear_Necessity&amp;diff=1275208</id>
		<title>The Bear Necessity</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Bear_Necessity&amp;diff=1275208"/>
		<updated>2026-04-04T07:04:10Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Bear Necessity&lt;br /&gt;
| description = Broken Mountain has some concerns about his brother.&lt;br /&gt;
| image = HeavenswardWarriorQuest.png&lt;br /&gt;
| quest-giver = Broken Mountain&lt;br /&gt;
| related-npcs = Curious Gorge; Louisonet; Priorfaix; Remaclon; Wheiskaet&lt;br /&gt;
| location = Upper La Noscea&lt;br /&gt;
| location-x = 30&lt;br /&gt;
| location-y = 22&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 54&lt;br /&gt;
| exp = 49920&lt;br /&gt;
| gil = 1497&lt;br /&gt;
| unlocks = ac Fell Cleave, tt Inner Beast Mastery&lt;br /&gt;
| prev-quest = Duty and the Beast&lt;br /&gt;
| next-quest = Pirates of Shallow Water&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| id-gt = 66124&lt;br /&gt;
| id-edb = 3a541cff74e&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| req-items = 1 Whilom Salmon&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the Hunters at [[Tailfeather]].&lt;br /&gt;
&lt;br /&gt;
*Obtain Whilom salmon from the designated location [[The Dravanian Forelands]] (x31,y16).&lt;br /&gt;
&lt;br /&gt;
*Use the salmon at the designated location and slay the bear. Whilom Grizzly The Dravanian Forelands (x31,y11)&lt;br /&gt;
&lt;br /&gt;
*Report to Broken Mountain at Camp Bronze Lake [[Upper La Noscea]] (x30, y21)&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Broken Mountain gives news of Curious Gorge, who has joined the Maelstrom&#039;s defensive operations against the kobolds in hopes of training against live enemies. Even though he wants nothing more than to improve, it seems his fear of losing control once again is keeping him from fighting with all his strength. In order to serve as an example to Curious Gorge, and future warriors, Broken Mountain tells you to follow in Mythril Heart&#039;s footsteps by hunting the fearsome grizzly bears inhabiting Abalathia&#039;s Spine. Go to Tailfeather in the Dravanian forelands and ask the hunters there for any information that might help you track down these colossal creatures.&lt;br /&gt;
&lt;br /&gt;
*The hunters at Tailfeather share stories of the massive grizzlies, none of them encouraging. One hunter begrudgingly informs you that some have been known to lure the bears out with Whilom salmon, which can be found at the northwestern part of the Whilom River. Go to the riverbanks and gather any fish you can find.&lt;br /&gt;
&lt;br /&gt;
*The hunter&#039;s advice was sound, and you have found enough fish to draw one of the beasts out from hiding. Go to the Hundred Throes and use the Whilom salmon to draw a grizzly out, then slay one of them in its watering hole.&lt;br /&gt;
&lt;br /&gt;
*You have defeated a fearsome Whilom grizzly, as Mythril Heart before you, and the pitched battle awakens your inner beast from its slumber. Return to Camp Bronze Lake and inform Broken Mountain of your deeds.&lt;br /&gt;
&lt;br /&gt;
*Upon returning to Camp Bronze Lake, Curious Gorge enthusiastically informs you of the Maelstrom&#039;s successful defense against the kobold attacks, and returns to train for his next mission. However, Wheiskaet has a different story. Although the operation succeeded, it seems Curious Gorge remains frightened of losing control in battle. With the beast tribes growing bolder by the day, there is little hope for the Maelstrom to take warriors seriously if Curious Gorge continues to underperform. Broken Mountain will continue to do research into how to tame the inner beast and encourages you to continue your training in preparation for the next step.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Well met, [Forename]. It seems your trials have prepared you for the next step down your long path.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; However, while &#039;&#039;your&#039;&#039; progress is truly remarkable, I&#039;m afraid my brother still fears the fury of his inner beast. Even in the training yard, he swings his axe with hesitation.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Seeking to test himself against live foes, he has joined the Maelstrom&#039;s efforts to repel a recent spate of kobold attacks. However, Wheiskaet has sent word that his ferocity on the field of battle is not what it once was.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; My brother has long admired your will. Test your axe against ever stronger adversaries and master the techniques of eld, and by doing so serve to inspire him and all who aspire to walk the path of the warrior.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Remember the words set forth in the ancient tomes, and seek foes that test the very limits of your mind and body. The heat of battle will awaken the beast within, bestowing upon you the knowledge of our ancestors.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Luckily, the path you walk has been tread on before, and you need not wander the land aimlessly. According to the tomes, Mythril Heart once spent a season hunting the hulking grizzly bears that stalk Abalathia&#039;s Spine, the largest of which are said to rival even a behemoth in size.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Make your way to Tailfeather, home to many seasoned hunters that know the lay of the land and of the creatures inhabiting it. Find the beasts of Mythril Heart&#039;s hunt and test yourself against their razor claws as he did.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; The techniques of eld are within your grasp, but only if you can transcend the limits of your mind and body.&lt;br /&gt;
&lt;br /&gt;
===Speak with the Hunters at [[Tailfeather]]===&lt;br /&gt;
 &#039;&#039;&#039;Louisonet:&#039;&#039;&#039; Aye, I can hardly forget the size of the beast I saw that day. I was tracking a chocobo &#039;round the Hundred Throes, when I spotted a bear near big as a house, drinkin&#039; its fill from the waters. I didn&#039;t dare get any closer, and went home from that day&#039;s hunt empty-handed.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Louisonet:&#039;&#039;&#039; You can&#039;t convince me to go back to the Hundred Throes again, even if there was a whole herd of chocobos over there.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Remaclon:&#039;&#039;&#039; Ask any hunter &#039;round here about the grizzlies of Abalathia&#039;s Spine and they&#039;re like to tell you the same thing: if you see one, run.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Remaclon:&#039;&#039;&#039; Plenty o&#039; green adventurers come &#039;round here asking about the beasts of Abalathia&#039;s Spine. Few come back from their hunt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Priorfaix:&#039;&#039;&#039; You&#039;re a right fool if you&#039;re thinkin&#039; of goin&#039; after one of those massive beasts alone─best bring about a dozen friends along if you wanna come back in one piece.&lt;br /&gt;
 &#039;&#039;&#039;Priorfaix:&#039;&#039;&#039; If you&#039;ve got the men, then I&#039;ve heard of huntin&#039; parties usin&#039; Whilom salmon to draw &#039;em out. If you head up the Whilom River, you&#039;re like to find a few what died durin&#039; the salmon run.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Priorfaix:&#039;&#039;&#039; Some of the huntin&#039; parties comin&#039; through here have used Whilom salmon to lure out the beasts.&lt;br /&gt;
 &#039;&#039;&#039;Priorfaix:&#039;&#039;&#039; &#039;Course, once you lure one out, then you&#039;ve gotta kill it. Can&#039;t give you much advice on that part.&lt;br /&gt;
&lt;br /&gt;
===Use the salmon at the designated location and slay the bear===&lt;br /&gt;
 &#039;&#039;&#039;(Warrior of Light slays a bear)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue, back at Camp Bronze Lake===&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Wheiskaet and I have just returned from our duties in La Noscea. The cowardly kobolds never stood a chance! A dip in the hot springs seems a just reward for our bravery.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; Broken Mountain told me of the daring hunt you set out upon. I&#039;d like to hear about it─sounds like it&#039;s the type of story that&#039;ll get our blood flowing!&lt;br /&gt;
&lt;br /&gt;
===Report to Broken Mountain at Camp Bronze Lake [[Upper La Noscea]] (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Ah, [Forename], welcome back. My brother and Wheiskaet were just telling me of the Maelstrom&#039;s successes in La Noscea.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Aye, the kobolds scattered as frightened mice before our wrath. I daresay they&#039;ll think twice before setting foot on Lominsan soil again!&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; [Forename], as eager as I am to hear of your journey to Abalathia&#039;s Spine, I can&#039;t afford to waste any more time away from my training. The kobolds may be licking their wounds for now, but they&#039;ll be back, and in greater numbers. Till next we meet.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; Curious Gorge has acted in high spirits since our return from Limsa Lominsa, but his bravado scarcely hides the truth.&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; What he said was true─our operations against the kobolds were a resounding success. However, troops that fought alongside him say that Curious Gorge was noticeably shaken during the battle, as if afraid the tide would turn at a moment&#039;s notice.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; But it was not fear of the kobolds that caused his axe to waver. He still fears his own inner beast. As long as this fear has hold of him in battle, then there is little hope that he will grow as a warrior...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; The kobolds become bolder with each passing day, and the Maelstrom&#039;s forces are spread too thin. Maelstrom Command is desperately seeking ways to supplement its flagging troops.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; They&#039;re considering bolstering fighting strength by training troops in warrior techniques, so Curious Gorge&#039;s capabilities have come under special scrutiny. However, if fear continues to hold him back, I doubt he&#039;ll manage to impress anyone.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Once again, we are left wanting for a means to tame the inner beast...&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; ...[Forename], was there naught learned from your journey to the Dravanian forelands that could be of aid?&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; ...Ah, and in the same manner as before, the memories of battle have roused the inner beast.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; So my theory was correct: the key to mastery lies in the heat of conflict. Just as the ancient tomes say, only victory against a worthy opponent can temper the inner beast.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; [Forename], your growth as a warrior has given us valuable insight into the true nature of the inner beast. However, there is still much that remains shrouded in mystery.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; And there&#039;s still the question of what exactly sets [Forename] apart from your brother.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Indeed. The tools to tame the beast within are hidden somewhere─I just have yet to find them. [Forename], continue with your training while I return to the tomes. A solution will present itself soon enough!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=HmSSFnzEzUc}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1275207</id>
		<title>Taking the Fall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1275207"/>
		<updated>2026-04-04T07:03:57Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Joye; Rostnsthal; Tedalgrinche&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 58&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 26520&lt;br /&gt;
| gil = 1595&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Drill&lt;br /&gt;
| prev-quest = Wheels of Justice&lt;br /&gt;
| next-quest = Rusted Steel&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67246&lt;br /&gt;
| id-edb = 1f28f88b934&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| req-items = 2 Clear Lightning Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Investigate locked baskets and obtain clear lightning crystals.&lt;br /&gt;
*Deliver the clear lightning crystals to Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien seems confused by the Temple Knights&#039; seeming inertia─a confusion that is compounded by the sudden arrival of a smirking Tedalgrinche. The nobleman casually explains how the manufactory&#039;s evidence against him was overturned, and goes on to deliver an ultimatum to the chief machinist: slay the dragon Veri Selen, or be judged guilty by the Holy See. Realizing that to face the immense beast is akin to suicide, Rostnsthal offers to spare the machinists by turning himself in for the crime of insurrection. Speak with Stephanivien and discuss what can be done.&lt;br /&gt;
&lt;br /&gt;
*Unwilling to allow Rostnsthal to suffer for crimes he did not commit, Stephanivien vows to convince the instructor that they have a chance to win against Veri Selen. Head to Ok&#039; Vundu Vana in the Sea of Clouds, and acquire clear lightning crystals for the chief machinist&#039;s latest marvel.&lt;br /&gt;
&lt;br /&gt;
*You steal into Ok&#039; Vundu Vana, and lighten the Vanu Vanu&#039;s baskets. Return to the Skysteel Manufactory and deliver the crystals to Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien gratefully accepts the Vanu Vanu&#039;s unwitting contribution to machinistry, and uses the crystals to enhance the performance of your autoturrets. With luck, this latest advancement will be sufficiently impressive to change Rostnsthal&#039;s stubborn course...&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=OR8nD6WB6BE}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Black&amp;diff=1275206</id>
		<title>Taking the Black</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Black&amp;diff=1275206"/>
		<updated>2026-04-04T07:03:54Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Yayake]] has need of a talented [[thaumaturge]].&lt;br /&gt;
| image = BLM ARR quest image1.png&lt;br /&gt;
| quest-giver = Yayake&lt;br /&gt;
| related-npcs = Kazagg Chah; Lalai; Ququruka&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 7.3&lt;br /&gt;
| location-y = 12.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Thaumaturge&lt;br /&gt;
| job = &lt;br /&gt;
| level = 30&lt;br /&gt;
| req-quest = Sylph-management&lt;br /&gt;
| req-items = 1 Gem of Shatotto, 1 Voidsent Blood (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 12480&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Soul of the Black Mage&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ot Black Mage, ac Manafont, ap Black Mage (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = Facing Your Demons&lt;br /&gt;
| next-quest = You&#039;ll Never Go Back&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = eec832efc26&lt;br /&gt;
| id-gt = 66609&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The level 20 [[Main Scenario Quests|Main Scenario Quest]] {{i|Sylph-management}} is required for this quest to unlock.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
This quest originally required {{pugilist}} [[Pugilist]] to be at level 15 as well. This requirement was removed in [[patch 4.0]] alongside [[Role actions|cross-class skills]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Investigate the planar fissure at [[Highbridge]] and procure [[Voidsent Blood (Key Item)|the blood of any fiends that emerge]].&lt;br /&gt;
*Pour the voidsent blood into the planar fissure.&lt;br /&gt;
*Speak with [[Yayake]] at the [[Thaumaturges&#039; Guild]].&lt;br /&gt;
*Report to [[Lalai]] at [[Milvaneth Sacrarium]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Yayake]] has need of a talented [[thaumaturge]].&lt;br /&gt;
&lt;br /&gt;
* Yayake of Arrzaneth Ossuary has asked you to ascertain the truth of a prophecy being spoken by one Ququruka, a prisoner who claims to hear the voice of Nald&#039;thal. To do this, proceed to Highbridge in eastern Thanalan and investigate the planar fissure that is said to be there. Once looked into, fell any fiends that emerge, and secure a vial of their blood.&lt;br /&gt;
&lt;br /&gt;
* You have obtained a vial of fresh blood. Pour it into the planar fissure that remains.&lt;br /&gt;
&lt;br /&gt;
* After pouring the voidsent blood into the planar fissure, an Amalj&#039;aa named Kazagg Chah appears and presents you with the Gem of Shatotto. Take the gem and word of your feat back to Yayake at the Thaumaturges&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
* Yayake is surprised to see that the so-called “prophecy” carried with it some legitimacy, but is even more surprised when the prophecy maker himself, Ququruka, makes an appearance in the guild. After hurling a few well-timed insults in Yayake&#039;s general direction, the self-proclaimed black mage bids you proceed to Milvaneth Sacrarium. Once there, speak with his companion, Lalai.&lt;br /&gt;
&lt;br /&gt;
* Upon arriving at the Sacrarium, you learn that Ququruka is preoccupied with his meditations, and has entrusted Lalai with guiding you along the path of the black mage. Continue your study into the black arts, and return when you feel the arcane might within you has grown.&lt;br /&gt;
** ※The next black mage quest will be available from Lalai upon reaching level 35&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Yayake: [Forename]. I&#039;ve been waiting for you─in a way. Please, let me explain. Do you know of the Marasaja Pit? It is a prison, here in Ul&#039;dah.&lt;br /&gt;
 Yayake: In prison, a man will do most anything to keep his mind occupied. Of late, one inmate claims to hear the voice of Nald&#039;thal. No doubt he has lost his mind after serving one hundred years of a life sentence.&lt;br /&gt;
 Yayake: But, he knew of you by name, [Forename], and maintains the Traders demand you win the Gem of Shatotto and exchange it for his release.&lt;br /&gt;
 Yayake: A farce, no doubt. I make it for nothing more than the maniacal ravings of a cell–crazed, sweaty–toothed madman. But I fear the only way to be sure is to free him of the Pit.&lt;br /&gt;
 Yayake: The prisoner&#039;s name is Ququruka Tataruka, and as if his story were not proof enough of his lunacy, he also styles himself a black mage.&lt;br /&gt;
 Yayake: But such magic was lost to Eorzea centuries ago. Who does this senile charlatan think he will fool with such rubbish?&lt;br /&gt;
 Yayake: &amp;lt;sigh&amp;gt; Nevertheless, he has invoked the name of Nald&#039;thal, and so the Order feels it unwise to ignore his words. Though I am still no believer, you have come, as he said you would.&lt;br /&gt;
 Yayake: So let us get to the bottom of this, shall we? It may be that you are an agent of fate, or perhaps you are merely a crooked old man&#039;s accomplice.&lt;br /&gt;
 Yayake: In either case, I ask that you travel to Highbridge in eastern Thanalan. Seek out the planar fissure─a rift between this world and the next. Fell whatever beasts might lurk there, and water the earth with their blood.&lt;br /&gt;
 Yayake: According to our gaoled mummer, doing so will give rise to the Gem of Shatotto.&lt;br /&gt;
 Yayake: The gem is no more than a pretty stone oft mentioned in bedtime stories and the tales of faeries. We shall see if it truly exists.&lt;br /&gt;
 Yayake: I shall await your findings here. Return to me when the deed is done.&lt;br /&gt;
&lt;br /&gt;
 You sense a hostile presence!&lt;br /&gt;
&lt;br /&gt;
 (-???-): Thaumaturge, hear me.&lt;br /&gt;
 Kazagg Chah: Put up your weapon, friend. Kazagg Chah means you no harm.&lt;br /&gt;
 Kazagg Chah: So you are the one of whom Ququruka&#039;s prophecy speaks.&lt;br /&gt;
 Kazagg Chah: By your hand was the blood of these creatures spilt upon this earthen vein, was it not?&lt;br /&gt;
 Kazagg Chah: Then you have earned this Gem of Shatotto. Take it. You will know what to do with it when the time comes.&lt;br /&gt;
 Kazagg Chah: With this, my part is done. Farewell, for now.&lt;br /&gt;
&lt;br /&gt;
 Yayake: Well, you certainly &#039;&#039;smell&#039;&#039; as though you&#039;ve been off spilling blood. But it will take more than a waft of foulness to convince me you are an agent of divine will. I take it yours was an eventful journey?&lt;br /&gt;
 Yayake: &amp;lt;gasp&amp;gt; I-It is exactly as described in the tales! Could it truly be...? The Gem of Shatotto?&lt;br /&gt;
 Yayake: Twelve be good, I can &#039;&#039;feel&#039;&#039; the magic pulsing within it!&lt;br /&gt;
 Yayake: The tales tell that only souls blessed by the grace of Nald&#039;thal are entrusted with the keeping of the gem.&lt;br /&gt;
 Yayake: This is beyond mere coincidence. I must investigate further.&lt;br /&gt;
 Yayake: And you must assist me, [Forename]. This now involves you as much as any other.&lt;br /&gt;
 Yayake: Still, I cannot shake my inner skeptic. If Ququruka somehow made contact with the outside world, he may be manipulating adventurers such as yourself for ends yet unknown to us.&lt;br /&gt;
 Yayake: I will call an emergency council of the Order. Please, wait here.&lt;br /&gt;
&lt;br /&gt;
 (-???-): That will not be necessary.&lt;br /&gt;
&lt;br /&gt;
 Yayake: Ququruka!? What are you doing here? How have you escaped the Pit?&lt;br /&gt;
&lt;br /&gt;
 Lalai: Watch your tongue, you insolent fool! Master has passed a century in meditation communing with Nald&#039;thal. You will address him with the proper respect!&lt;br /&gt;
&lt;br /&gt;
 Ququruka: The gaolers of the Marasaja Pit are very different from the heretics of your Order. Suffice it to say they had wisdom enough to listen.&lt;br /&gt;
 Ququruka: Must I remind you again? The will I speak is that of Nald&#039;thal Himself. The true criminal is he who ignores the words of a god.&lt;br /&gt;
&lt;br /&gt;
 Yayake: Beware, Ququruka. The Twelve seldom spare those who claim Their voice. This mummer&#039;s farce will bring disaster to us all.&lt;br /&gt;
&lt;br /&gt;
 Ququruka: The cause of the disaster to come will be no words of mine─of that be sure.&lt;br /&gt;
 Ququruka: Nald&#039;thal spoke unto me. By His own declaration, the seal on the voidgate &#039;&#039;will&#039;&#039; be broken.&lt;br /&gt;
 Ququruka: Once thrown open, it can be closed once more by none but {{alternatives|f=she|m=he}} who bears the Gem of Shatotto.&lt;br /&gt;
 Ququruka: I speak of you, [Forename] [Surname].&lt;br /&gt;
 Ququruka: The gem you hold is the mark of a mage of the black. With it in hand, you must now set forth to gather the keys needed to seal the voidgate.&lt;br /&gt;
&lt;br /&gt;
 Yayake: Wait! You can&#039;t─ I mean, you don&#039;t have the right to─ I...I can&#039;t just let this happen!&lt;br /&gt;
&lt;br /&gt;
 Ququruka: Silence, you hollow-pated prig! Those who do not listen shall not be heard!&lt;br /&gt;
 Ququruka: You take for yourself the title of thaumaturge, and so I will not suffer you to claim ignorance. You know as well as any of the existence of a netherworld rife with shadow and monstrosity─the void.&lt;br /&gt;
 Ququruka: As the power of the void waxes, the barrier between it and our own world wanes. Eventually, that barrier will falter, and the voidgate will open.&lt;br /&gt;
 Ququruka: Once it has, only the black magic of eld can reseal it.&lt;br /&gt;
&lt;br /&gt;
 Yayake: This... This is sacrilege!&lt;br /&gt;
&lt;br /&gt;
 Ququruka: As one who now commands the forces of destruction, I bid you go forth, &#039;&#039;black mage&#039;&#039;.&lt;br /&gt;
 Ququruka: The Gem of Shatotto is our sigil─the mark of the magi devoted to the true dark art. In it, you already possess the first key required to see the voidgate sealed.&lt;br /&gt;
 Ququruka: You have taken the black, but time is needed before the black takes you─before it permeates mind and body, and colors every fiber of your being dark as pitch.&lt;br /&gt;
 Ququruka: Visit Milvaneth Sacrarium, and there hear the words of Lalai.&lt;br /&gt;
 Ququruka: Do not fear the power to destroy. Master it, and with it destroy that which would destroy you.&lt;br /&gt;
&lt;br /&gt;
 Lalai: Master is meditating in his chambers. For Nald&#039;thal always speaks, and Master must listen. He has entrusted me with guiding you on your path─but you must walk alone yet. Come again when the black has grown stronger within you.&lt;br /&gt;
&lt;br /&gt;
 System: The next black mage quest will be available from Lalai upon reaching level 35.&lt;br /&gt;
&lt;br /&gt;
 System: You have unlocked a new job! You can change to this job at any time by equipping the soul crystal received from this quest.&lt;br /&gt;
 System: When changing jobs, gear sets will allow you to register and save your equipment. You may then use them to switch between jobs instantly without the need to manually equip weapons or equipment.&lt;br /&gt;
 System: A button for the Gear Set interface is located in the upper portion of the Character window.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=MHru2x-Z9Z8}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sworn_Upon_a_Lance&amp;diff=1275205</id>
		<title>Sworn Upon a Lance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sworn_Upon_a_Lance&amp;diff=1275205"/>
		<updated>2026-04-04T07:03:52Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] has just received word of an impending Dravanian offensive.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Brucemont; Heustienne; Montorgains; Thierremont&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 54&lt;br /&gt;
| exp = 49920&lt;br /&gt;
| gil = 1504&lt;br /&gt;
| unlocks = ac Enhanced Jump&lt;br /&gt;
| prev-quest = Heart of Justice&lt;br /&gt;
| next-quest = Dragoon&#039;s Errand&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67228&lt;br /&gt;
| id-edb = 3c1cf888f4c&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| req-items = 1 Polished Culet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Heustienne at the Congregation.&lt;br /&gt;
&lt;br /&gt;
*Speak with Heustienne near the Pike.&lt;br /&gt;
&lt;br /&gt;
*Speak with Brucemont.&lt;br /&gt;
&lt;br /&gt;
*Deliver the armor fragment to Montorgains at the Congregation.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic has just received word of an impending Dravanian offensive.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that the dragon Graoully and his horde are advancing on Ishgard, and Heustienne is preparing to meet them in the field. Alas, with the majority of her fellow dragoons absent, she can muster only a token force of defenders, and so Ser Alberic bids you lend your lance to the mission. Make haste to the Congregation of Our Knights Most Heavenly and join Heustienne ahead of her departure.&lt;br /&gt;
&lt;br /&gt;
*Your offer of aid is received by Heustienne with thanks, and by her father with relief. After his daughter leaves, Montorgains asks that you watch over her, lest her desire to distinguish herself in battle cloud her judgment. Having given him your assurance, make now for the western highlands of Coerthas and rejoin your fellow dragoons.&lt;br /&gt;
&lt;br /&gt;
*You arrive to find the battle already raging, with the dragoons incurring heavy losses. Together with Heustienne, you succeed in repelling the remaining enemy forces, but their leader, Graoully, is conspicuous in his absence. Just when it seems the dragon will not appear, his menacing shadow falls over you. Heustienne impulsively leaps at Graoully, piercing his hide with her lance, and you and Brucemont can only look on helplessly as she is borne away. Speak with Brucemont and see if aught can be done.&lt;br /&gt;
&lt;br /&gt;
*Brucemont does not mince words: he is not hopeful of Heustienne&#039;s survival. He entrusts to you a fragment of her armor, broken off in battle, and bids you see it to her father&#039;s hands at the Congregation of Our Knights Most Heavenly.&lt;br /&gt;
&lt;br /&gt;
*You deliver the fragment of armor to Montorgains in lieu of the tragic news, but he refuses to believe that Heustienne is gone. Upon hearing your account of events, he dares to hope that his daughter is still alive. Ser Alberic swears to do all in his power to find her, and bids you meet him at the Observatorium to deliberate a course of action.&lt;br /&gt;
&lt;br /&gt;
*Alberic fears that Heustienne may have been taken deep into Dravanian territory, but he is determined to rescue her. While he tracks Graoully&#039;s movements to ascertain Heustienne&#039;s location, dedicate yourself to honing your lance arm, that you may be ready for the trials to come.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Thank the Fury you&#039;re here! But moments ago, we received word that Graoully&#039;s horde is advancing on Ishgard!&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Even as we speak, Heustienne prepares to go and meet them in the field. Alas, with most of the dragoons absent on another mission, I fear she sorely wants for lances.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; I would have you lend her yours, [Forename]. Pray make haste to the Congregation and join her!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Heustienne sorely wants for lances in her mission, and I would have you lend her yours. Pray make haste to the Congregation and join her!&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne at the Congregation (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; [Forename]! You&#039;ve come to aid us? This improves our chances tenfold!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Allow me to thank you as well, Mistress [Forename]. I am but a worried father, and it gives me heart to know that the Azure Dragoon shall fight beside my daughter.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Though my training is far from over, the situation will brook no delay. We must head off Graoully and his horde before they reach a populated area.&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; It shall be my honor to fight shoulder to shoulder with you. The experience alone will teach me much, of that I have little doubt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Promise me you will be careful, Heustienne. Take no unnecessary risks. Do you understand me?&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Remember, the dead cannot serve their nation. And what Ishgard needs above all are brave souls like you to protect her.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Worry not, Father. I swear I will return to you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; See that you do, my child. Now, before you go, there is something I wish you to have.&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; The lance Peregrine. It is yours now.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Wh-Why, this lance was bestowed upon your forebear by the archbishop himself! I am no true child of yours, yet you would entrust me with the family treasure...&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; I will not betray your faith in me, Father! With this lance, I shall strike down Graoully and protect Ishgard!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; Heustienne. It is time.&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; It has been a while, my friend. I had the honor of overseeing your training when you were but a fledgling dragoon, and I shall be honored to fight beside you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Comrades! At last report, Graoully and his horde had gained the western highlands. We shall lie in wait for them at the Pike. With me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Mistress [Forename]. May I have a moment?&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Each time I see my daughter off on a mission, we dance the selfsame dance. I tell her to be careful, and she promises to do so. But I know her all too well.&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Heustienne burns to distinguish herself in battle, that she might repay me and my lady wife a perceived debt. I fear that, one day, that desire will cloud her judgment, and she will not come home. And so I beg you, pray watch over my daughter.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, near the Pike====&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; &amp;lt;pant&amp;gt; We were able to repel the first wave, but it cost us dearly... I am afraid the rest is up to you and Heustienne...&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne near the Pike===&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; [Forename]! Already, we&#039;ve suffered heavy losses, and that was but the first wave!&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; They come! Brace yourself!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; FOR ISHGARD!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; Stay sharp! That was but a taste!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; Halone grant me strength!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; Strike down the runners first!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; Something big is coming!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne Truethrust:&#039;&#039;&#039; Beware! &#039;Tis one of Graoully&#039;s champions!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; That was the last of them...yet Graoully is nowhere to be seen. Were the reports mistaken?&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Such a price we have paid, only for our quarry to elude us!&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; So you finally show yourself!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; What is she─!? Heustienne! Nooo!&lt;br /&gt;
&lt;br /&gt;
===Speak with Brucemont===&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; By the Fury, this is a disaster! I...I know not how to say this, but Heustienne... Strong as she is, she cannot have survived that...&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; ...Here, I discovered this in the aftermath. &#039;Tis a fragment of her armor. It must have broken off during the battle.&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; Pray see it to her father&#039;s hands. Knowing him, he will be at the Congregation, awaiting his daughter&#039;s return...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Brucemont:&#039;&#039;&#039; I must rest a while. Pray bear word back to Ishgard.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Thierremont:&#039;&#039;&#039; By the Fury... So many lives lost...&lt;br /&gt;
&lt;br /&gt;
===Deliver the armor fragment to Montorgains at the Congregation===&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; Mistress [Forename]. What has happened? Where is my daughter?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;(WoL hands over [[Polished Culet]]))&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; This scrap... A piece of her armor? But why bring it to me? No... &#039;&#039;No&#039;&#039;!&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; I refuse to believe that Heustienne is gone. It is too early to know for certain. Tell me everything that happened. &#039;&#039;Everything&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; So she leapt upon the dragon, piercing its hide, after which the creature carried her westward...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Montorgains:&#039;&#039;&#039; If none saw her fall, it means she may have managed to safely dismount! There is hope still!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; If Heustienne is out there, I shall not rest until I find her. [Forename], I trust I can rely upon your aid. Let us speak further at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Observatorium===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Without further ado, let us consider a course of action.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; As Montorgains dares to hope, if Heustienne was not shaken off Graoully&#039;s back, there is a chance that she yet lives.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; She will have ridden the dragon until such time as she saw an opportunity to dismount. The question is &#039;&#039;where&#039;&#039;.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; The worst possible outcome is that she has been taken deep into dragon-ruled lands, far away from her allies. While I pray that this is not so, we must be prepared for anything.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Heustienne is one of our very best, and Ishgard can ill afford to lose her. For the nation&#039;s sake, and that of her father, let us find her and bring her home. &lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; I will track Graoully&#039;s movements in order to ascertain Heustienne&#039;s location. Like as not, the search will take us into the heart of enemy territory. Pray keep your lance arm honed, for we shall soon have need of it.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Ti6e_gwCgLY}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Spearheading_Initiatives&amp;diff=1275204</id>
		<title>Spearheading Initiatives</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Spearheading_Initiatives&amp;diff=1275204"/>
		<updated>2026-04-04T07:03:38Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Leveva]] appears anxious. It might be in your best interest not to keep her waiting any longer.&lt;br /&gt;
| image = AST HW quest image1.png&lt;br /&gt;
| quest-giver = Leveva&lt;br /&gt;
| related-npcs = Forlemort; Jannequinard; Quimperain&lt;br /&gt;
| location = The Pillars&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 10.2&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Astrologian Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Astrologian&lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Folded Missive&lt;br /&gt;
| exp = 23400&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ach The Stars in Our Faults I, ngp Astrologian - Part 1&lt;br /&gt;
| reward1 = 1 Astrologian&#039;s Attire Coffer (IL 90)&lt;br /&gt;
| prev-quest = Loved by the Sun&lt;br /&gt;
| next-quest = Sharlayan Ascending&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67555&lt;br /&gt;
| id-edb = 00344f87382&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jannequinard]].&lt;br /&gt;
*Speak with [[Leveva]] at [[Camp Dragonhead]].&lt;br /&gt;
*Speak with Leveva.&lt;br /&gt;
*Take the missive to Jannequinard.&lt;br /&gt;
*Wait for [[Forlemort]] at [[the Observatorium]]&#039;s astroscope.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Leveva appears anxious. It might be in your best interest not to keep her waiting any longer.&lt;br /&gt;
&lt;br /&gt;
*Leveva believes you are ready to open the sixth and final heaven&#039;s gate. Tell Jannequinard that you will be departing soon.	&lt;br /&gt;
&lt;br /&gt;
*Jannequinard, in a rare display of enthusiasm, has decided to accompany you to Camp Dragonhead. Journey to the Ishgardian camp and join Leveva and Quimperain who have already set forth.	&lt;br /&gt;
&lt;br /&gt;
*When Leveva is accused of attacking the astrologian that the three of you recently rescued in Rathefrost, she freely surrenders herself to the Temple Knights for questioning. However, it is soon discovered that the knights are actually impostors tasked with delivering Leveva to a waiting Sharlayan thaumaturge who means to escort her back to the Old World. Wasting no time, you, Quimperain, and─amazingly─Jannequinard join forces to defeat Leveva&#039;s abductors, and subsequently find a missive on the body of the Sharlayan mage. Speak with Leveva to discuss your next course of action.	&lt;br /&gt;
&lt;br /&gt;
*You have unlocked the gate to the heaven of ice and attuned with the Spear. Speak with Jannequinard and see what he makes of the missive.	&lt;br /&gt;
&lt;br /&gt;
*The missive turns out to be orders for the attack you suffered, signed by none other than Forlemort. Jannequinard suggests you confront the chief astrologian at the Observatorium&#039;s astroscope.	&lt;br /&gt;
&lt;br /&gt;
*Forlemort agrees that in exchange for your silence regarding the missive, he will no longer interfere in Leveva and Jannequinard&#039;s efforts at spreading the word of Sharlayan astrology in Ishgard. For now, you are free to take your first steps as a fully attuned astrologian.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Quest Acceptance===&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; As a passable journeyman astrologian, you already wield sufficient control over aether. You need only focus it upon establishing a bond with your chosen ally to achieve synastry.  I believe you are ready to attune with the final constellation. The location of the next lesson is actually not far. I assume your travels have taken you to Camp Dragonhead? Excellent. I, as always, will go ahead to make my final readings. If each of our previous outings are any indication, the bandits which harry us will most certainly jump at this opportunity, so I would have Quimperain scout the area ahead of time, and report any suspicious activity to the knights garrisoned at the camp. Let someone else bloody their hands for a change, I say. Feel free to tell Jannequinard of our plans, though I do not doubt he already has some of his own.&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Jannequinard]]===&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Lady Leveva has already departed? Well, then she must have leaped from the window, for I did not see her use the front door. I daresay that means we will be traveling alone. Hm? Of course I will be attending! Why wouldn&#039;t I be?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Camp Dragonhead is but a few malms south and east of the Gates of Judgement. The journey should take no time whatsoever. As for bandits, we need not worry about an assault. The camp is occupied by a full garrison of knights who patrol the surrounding hills day and night. They will not allow a flake of snow to fall on Lady Leveva&#039;s head...let alone a thirty-ponze war hammer.&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Leveva]] at [[Camp Dragonhead]]===&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; [Forename]...and Jannequinard? Well then... It, ah, appears giving my constellation map to that astrologian in Rathefrost was unwise, as my readings for the location of the sixth heaven have proven slightly off. However, a second calculation has shown that we are close. The optimal location lies just to the north of here in a derelict tower known as the Steel Vigil.&lt;br /&gt;
 &#039;&#039;&#039;Stately Temple Knight:&#039;&#039;&#039; You. You&#039;ve the look of the learned about you. Might I ask if you&#039;ve seen this star map before? It was on the person of an astrologian who came to us seeking help after being attacked.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; That is my map─the one I gifted the astrologian in Rathefrost. Do you mean to tell me she was set upon again!?&lt;br /&gt;
 &#039;&#039;&#039;Stately Temple Knight:&#039;&#039;&#039; Your map? Well, then I am going to have to ask you to accompany me for questioning. The astrologian claims she wrested this chart from one of her assailants before escaping their grasp.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Lady Leveva! Why would you assault the selfsame woman you risked your life saving!?&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; Because she did not, milord! Why would you even think something so foolish? This must be some sort of misunderstanding. I was present at the assault. We saved the young maid of which you speak from a party of bandits and Lady Leveva gave her own constellation map to replace the one damaged by her assailants. My {{alternatives|f=lady|m=sir}} [Forename] here was also witness to these proceedings.&lt;br /&gt;
 &#039;&#039;&#039;Stately Temple Knight:&#039;&#039;&#039; Well, we have our own witnesses who say otherwise. So until we can have a trial and an adjudicator who can pass his judgment, this Leveva will have to come in for questioning, for she herself has admitted the map is hers.&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; It is all right. I have naught to hide, and arguing here will not bring us any closer to the truth. If anything, I wish to confront this woman who would bring false accusations against those who saved her life.  Very well, then. Take me where you will. I shall answer all of your questions, and you will soon learn who is spouting falsehoods. My friends, you need not worry overmuch, for I shall be in the company of Temple Knights where no harm might befall me. I will return once I have proven my innocence.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; No harm, quotha! That “knight” was the selfsame astrologian whom we saved in Mor Dhona. The astrologian who now claims we attacked her!&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Are you saying the astrologian was a Temple Knight!?&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; No! Listen...milord! I&#039;m saying the astrologian is no more an astrologian than she is a knight. I&#039;m saying we have been played! We&#039;ve fallen victim to a ruse that has landed Lady Leveva in the hands of those who have been attempting to kill her since she set foot in Eorzea!&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Then... You are saying she won&#039;t be safe in the presence of those Temple Knights.&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; That&#039;s...grrr... Those weren&#039;t Temple Knights, milord. However, they were wearing the colors of Our Knights Most Heavenly, and if we were to assault them this near the heavily garrisoned Camp Dragonhead, we would be stuck full of arrows before anyone asked us why we even drew our blades. No, we must shadow Lady Leveva&#039;s captors and wait for an opportunity to take her back.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; How exciting! Can I take point? No? Of course not.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; Just as I expected. These fools have led me straight to the answers I&#039;ve sought since my arrival in this backwoods realm. And if I am not mistaken, my trusted companions should be arriving right...about...Now!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; I&#039;ll be taking this! (&#039;&#039;Leveva pulls the chain she is being lead by&#039;&#039;)&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; The moment you lift off in that airship, the whole land will know you are not true Temple Knights and you will be made to answer for your crimes!&lt;br /&gt;
 &#039;&#039;&#039;Old World Thaumaturge:&#039;&#039;&#039; Once we&#039;re in the air, it will not matter what anyone knows, you fool! We will not be returning once we have slain you and your friends!&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; No one shall stand in the way of my fate. Especially not some dogsbody of the Forum!&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; I do not think Lady Leveva would mind us taking a peek inside that missive, would she? No, you are right. Like enough she would.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; Please, {{alternatives|f=milady|m=milord}}. Allow me a moment to gather myself.&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Leveva]]===&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; Of course I knew the Temple Knights were false. I recognized the astrologian we saved almost immediately, and I find it insulting that they believed I would not. I also knew that they would lead me to the true perpetrators if I played along, fully aware that you loyal three would follow.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; And I am pleased that you also knew that we would somehow crawl our way out of that little tussle with our lives, because I was uncertain for most of the journey.&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; Well, I was certain [Forename] would make it, for the stars have already told me she would unlock the sixth gate here at the Steel Vigil─the very location we ended up at, despite our unexpected ordeal. Your fate, Jannequinard... Well, I never bothered reading it, for I thought that you would skip this lesson like you have every other one!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; [Forename]. Gaze upon the night sky and open your soul to the final constellation─the Spear!  The Spear is the gate to the sixth heaven, where the Fury resides in a palace of ice carved by Her own spear─ice formed of moonbeams collected by the Lover, Menphina.  The Spear fills us not only with the power to overcome our enemies, but also the compassion that is necessary to grant those same enemies mercy.  And now that power is yours, to see directed to those whose fates require it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; It is done. You have attuned yourself to the six lower heavens. And now that you know their strength, the true journey begins.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;The spear blazes in the welkin, unlocking the gate to the sixth heaven.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; Like I&#039;ve said from the beginning. The stars, the heavens, the arcana─they know our fates, but they are fickle with their information. It is up to us to prise it from their hearts and use it in a manner that might benefit all mankind.&lt;br /&gt;
&lt;br /&gt;
===Take the missive to [[Jannequinard]]===&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard: You&#039;&#039;&#039; have my congratulations, [Forename]. What has taken me more than fifteen summers to accomplish, you have done...and more in a matter of moons. But our time together has taught me that, despite what we may believe they are, we all have our roles, and each role is just as important as the other. Without taking both Quimperain and you under my wing, you would have never saved Leveva from her assailants...meaning, in a way, I saved Lady Leveva. Not that I am one to take &#039;&#039;all&#039;&#039; the credit for such heroism.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Nor shall I take credit for this missive that never would have been discovered were it not for me taking you and Quimperain under my wi─ Ah, that cold stare. It befits this godsforsaken place. Point taken. Let us break the seal and see what we... Why... This handwriting... I have seen it many a time before. It is mine uncle&#039;s. But that would mean...&lt;br /&gt;
 &#039;&#039;&#039;Quimperain:&#039;&#039;&#039; It would mean the highest ranking astrologian in all Ishgard has been attempting to assassinate us! If the Tribunal were to hear of this, he would be hanged!&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; And a hanging will only earn us another ill-tempered Orthodox astrologian unwilling to open his eyes to the benefits of our discipline. No. We can use this missive to our advantage. As long as this remains in our hands, so too does the chief astrologian.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Are you saying we use the missive to blackmail Forlemort!?&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; I am &#039;&#039;saying&#039;&#039; we merely grant the chief astrologian his life in exchange for a little assistance in furthering our just and noble cause. No more, no less.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; I see... You are quite the devilet, my dear. Very well. I will summon mine uncle to the astroscope. There we can present him with our offer.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue in Athenaeum Astrologicum====&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; Bandits disguised as astrologians disguised as Temple Knights working for evil Sharlayans... I hope the rest of you know what is going on because I am utterly bewildered.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue in the Observatorium&#039;s astroscope====&lt;br /&gt;
 &#039;&#039;&#039;Forlemort:&#039;&#039;&#039; Jannequinard&#039;s lackey? But how are you still─ I mean, I haven&#039;t the time for idle chatter. Can you not see I am a busy man?&lt;br /&gt;
&lt;br /&gt;
===Wait for [[Forlemort]] at [[the Observatorium]]&#039;s astroscope===&lt;br /&gt;
 &#039;&#039;&#039;Forlemort:&#039;&#039;&#039; Why must you insist on pestering me, Jannequinard? I gave you your letter, now leave me be!&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; Ah, but that would not be the only letter you have written lately, would it?  Perhaps you recall a certain letter to the Forum?&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; A letter carried by a party of less-than-savory characters who attempted to kidnap Lady Leveva and deliver her to Sharlayans, not to mention kill me, my manservant, and my good friend [Forename] here─who you may have forgotten is currently an honored guest of House Fortemps. A letter drawn up and signed by none other than you, Nuncle. Oh, but do not presume to misunderstand us. We wish neither your disgrace nor your death. At least not at our hands.  In fact, we wish very little from you. Naught, you might say─in the sense that you are to never again use your influence to hamper our efforts at spreading Sharlayan astrology here in Ishgard. Involve yourself no more in the affairs of me or my guests, and your secret remains safe. I will even forgive you for trying to have me murdered. If, that is, you give me your word.&lt;br /&gt;
 &#039;&#039;&#039;Forlemort:&#039;&#039;&#039; It is not as if you&#039;ve left me with much choice. You have my word, but know that silencing me will not make your nonsense any more accepted in the Vault. There are others who will see you fall. Others who care little whether or not I speak my piece.&lt;br /&gt;
 &#039;&#039;&#039;Leveva:&#039;&#039;&#039; We are fully aware of the peaks we have left to scale.  However, we shall not let that discourage us. I have been shown a path that I altogether plan on walking, and the stars shall guide my way.&lt;br /&gt;
 &#039;&#039;&#039;Forlemort:&#039;&#039;&#039; The stars foretell many things, my dear. And not even the best readers can see them all. Do not forget this.&lt;br /&gt;
 &#039;&#039;&#039;Jannequinard:&#039;&#039;&#039; So we have silenced him...but to hear him tell it, he was the least of our worries.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=j8Q1sL9k6Tk}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sanguine_Dragoon&amp;diff=1275203</id>
		<title>Sanguine Dragoon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sanguine_Dragoon&amp;diff=1275203"/>
		<updated>2026-04-04T07:03:06Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]] has acquired information on the heretics you seek.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Shady Merchant&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 58&lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 1377&lt;br /&gt;
| unlocks = ac Wheeling Thrust&lt;br /&gt;
| prev-quest = Dragoon&#039;s Errand&lt;br /&gt;
| next-quest = Dragoon&#039;s Fate&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67230&lt;br /&gt;
| id-edb = b176ac13bc3&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| req-items = 1 Parchment Sliver&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*[[Shady Merchant]] (X: 30.4, Y: 24.0)&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Alberic at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Speak with the shady merchant at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Show the sliver of parchment to Alberic.&lt;br /&gt;
&lt;br /&gt;
*Scout the designated meeting point south of Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic has acquired information on the heretics you seek.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic has learned the heretics&#039; identity. Calling themselves the Bloodbearers, they have entered into a pact with Graoully, through which they have abundant access to dragon blood, making them exceedingly dangerous foes. According to Ser Alberic&#039;s source, the Bloodbearers have most recently been sighted in the Chocobo Forest. If his instincts serve, and Heustienne means to reclaim her lance Peregrine, she will surely go after them, presenting a chance for you to be reunited with her. Make your way to the Dravanian forelands and join Ser Alberic at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*According to the locals, strange merchants have been frequenting Tailfeather and buying up prodigious quantities of goods. Ser Alberic is convinced that they are the Bloodbearers, here to replenish their stores. He bids you help him search the area for these so-called merchants. If you notice any suspicious individuals, confront them and gauge their reaction.&lt;br /&gt;
&lt;br /&gt;
*The merchant you approach reveals himself to be a heretic, and you are forced to defend yourself. A search of the man&#039;s body turns up a strange sliver of parchment. Return to Ser Alberic and have him examine it.&lt;br /&gt;
&lt;br /&gt;
*The sliver of parchment bears a message ciphered in a manner favored by heretics, but for a blessing Ser Alberic is able to make sense of it. It appears there is to be a meeting of some description in an area of the forest south of Tailfeather. Make your way there and be present for whatever may come to pass.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene of the meeting to find Heustienne on her knees but alive, the dead bodies of several heretics strewn about her. As Ser Alberic predicted, she has come to recover her lance. Yet, though she has accomplished this task, she refuses to return with you to Ishgard. At Ser Alberic&#039;s insistence, she finally reveals the reason for her actions: when she was a prisoner of the heretics, she was made to drink dragon blood, and had already once turned into a dragon. Resigned to being judged a heretic by the inquisition, she declares her intent to go after Graoully, and Ser Alberic can find no words to change her mind. For now, rejoin Ser Alberic at the Observatorium.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic believes that Heustienne has a fighting chance against Graoully, if she can but master the dragon power that threatens to consume her. He bids you resume your training, all the while keeping your purpose close to your heart, that you may be ready to stand with Heustienne in her ultimate test.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; You come at a good time, my friend. I have tidings to share regarding the heretics we pursue.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; They call themselves the Bloodbearers, and their leader is a man named Matheonien. He and his minions are all capable of assuming the form of dragons.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Such a transformation is possible by partaking of dragon blood─I daresay you have borne witness to it─and it grants the individual unholy strength.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Though the sanguine substance is precious, the Bloodbearers have access to an abundant supply owing to their pact with Graoully. That is why they have been able to offer our forces such fierce resistance.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Now, my sources tell me that the Bloodbearers have been sighted in the Chocobo Forest. If Heustienne means to reclaim Peregrine, as I believe, that is where she will go─and so must we.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Pray meet me at Tailfeather. We shall begin by making inquiries around the settlement.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; I pray that we will be able to bring Heustienne home...&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at Tailfeather===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; I took the liberty of speaking with some of the locals before you arrived.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; They say that strange merchants have been acquiring goods in prodigious quantities. It seems to me the Bloodbearers are replenishing their stores.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Let us split up and scour the area for these so-called merchants. Should someone strike you as suspicious, confront him and gauge his reaction.&lt;br /&gt;
&lt;br /&gt;
===Speak with the shady merchant at Tailfeather===&lt;br /&gt;
 &#039;&#039;&#039;Shady Merchant:&#039;&#039;&#039; ...One o&#039; the See&#039;s dogs!? Ye ain&#039;t takin&#039; me alive!&lt;br /&gt;
&lt;br /&gt;
===Show the sliver of parchment to Alberic===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; The one suspicious fellow I approached was an honest chocobo breeder. How fared your search?&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Attacked by a false merchant! And you say you found this sliver of parchment upon the man... Hmmm, it bears a message ciphered in a manner favored by heretics. Thankfully, I am versed in it.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; There is to be a meeting a short way south of here. Let us go there at once.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, at the designated meeting point south of Tailfeather====&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Thank the Fury, we were not too late.&lt;br /&gt;
&lt;br /&gt;
===Scout the designated meeting point south of Tailfeather (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; [Forename]... Why are you here? Why is Ser Alberic here?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Rest assured your secret is safe with us. Your father is the only other soul that knows; [Forename] could not bear to see him suffer so.&lt;br /&gt;
 ...What ails you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; I am fine... It will pass... Now, I suspect it was Matheonien that led you here. As you can see, he and his Bloodbearers shall trouble the Holy See no more.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Even in self-imposed exile, you think of duty... But now that you have reclaimed Peregrine, there is no need for further deception. Come with us back to Ishgard─your family and your comrades have need of you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; I am sorry, but I cannot. I cannot return to Ishgard ever again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Why!? What has happened to you!? The Heustienne I know would &#039;&#039;never&#039;&#039; forsake her people! She would &#039;&#039;never&#039;&#039; turn her back on her nation!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Please understand! I wish with all my heart to return home, but I have no choice!&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; I have partaken of dragon blood! When the heretics held me captive, they forced the vile substance down my throat!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Halone have mercy... Th-Then you...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Aye... I have already turned... Were I to set foot in Ishgard, I would be charged with heresy of the worst order.&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; If I alone must suffer, then so be it. But you know as well as I how the inquisition works. Should I be declared a heretic, suspicion is like to fall upon my parents as well. I will not allow that to happen.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Full well do I understand your plight, but what do you intend to do? You cannot mean to throw your life away!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Perish the thought! I owe my life to my father! If I must die, it shall not be in vain!&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; As [Forename] has shown us, a dragoon needs no banners to do what is right. And I know full well what I must do.&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Upon my lance, I swear to hunt down Graoully and end his reign of terror!&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Thank you, [Forename]. For showing me the path I must walk. For helping me to accept my fate.&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; I asked this of you once before, but I shall ask it again: please take care of my comrades and my father.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; No matter how I searched, I could find no words to stop her... For now, let us return to the Observatorium.&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Observatorium===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; As I made my way back, I recalled words Heustienne once said to me.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; “My worth is measured by the dragons I slay.”&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; To be changed into the very thing she has sworn to fight... I can only imagine the storm of turmoil that must rage within her.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Yet cruel though her fate is, we must make the best of the hand we have been dealt. And I believe I spy an opportunity.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; In partaking of dragon blood, Heustienne has come to harbor the power of dragons. If she can but master this power, she may well have a fighting chance against Graoully.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; It is not so different from harnessing the power of the Eye, I believe. Alas, the danger of corruption is far greater.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; As you yourself have witnessed, dragon blood alters the flesh. And once the flesh is altered, the mind must soon follow.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Will Heustienne be able to conquer the dragon that has roused within her? I know not. But we must believe in her and lend her our strength, else she will surely be lost to us.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Pray resume your training once more, [Forename], and keep your purpose ever close to your heart. For when next we meet, it will be to confront the dragon Graoully!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vR_h7SLw5zM}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pushing_the_Brume&amp;diff=1275201</id>
		<title>Pushing the Brume</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pushing_the_Brume&amp;diff=1275201"/>
		<updated>2026-04-04T07:02:35Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] would ask for your assistance in his latest project.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Bedraggled Commoner; Befuddled Commoner; Begrimed Commoner; Celestaux; Joye&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 52&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 48360&lt;br /&gt;
| gil = 822&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Auto Crossbow&lt;br /&gt;
| prev-quest = A Joye-less Celebration&lt;br /&gt;
| next-quest = A Joye-ful Reunion&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67242&lt;br /&gt;
| id-edb = dec97d20aae&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| req-items = 3 Warmachina Parts&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Inspect imperial crates in [[Castrum Centri]] and obtain materials.&lt;br /&gt;
*Deliver the warmachina parts to [[Stephanivien]] at the Skysteel Manufactory.&lt;br /&gt;
*Inquire about Joye&#039;s father in the Brume.&lt;br /&gt;
*Speak with Stephanivien.&lt;br /&gt;
*Search for [[Joye]] in Falcon&#039;s Nest.&lt;br /&gt;
*Speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien would ask for your assistance in his latest project.&lt;br /&gt;
&lt;br /&gt;
*With Joye&#039;s departure from the manufactory, Stephanivien seeks another edge to aid the machinists in the upcoming allied operation with House Dzemael. The chief machinist plans to create yet another new device, but explains that the process will be much expedited with the acquisition of existing magitek components. Infiltrate Castrum Centri in Mor Dhona, and salvage warmachina parts from the crates found around the imperial base.&lt;br /&gt;
&lt;br /&gt;
*You have salvaged a number of warmachina parts. Return to the Skysteel Manufactory, and deliver the components to Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien eagerly accepts the magitek components. Before returning to his inventing, however, he tells you of the troubles Celestaux has encountered in his efforts to locate Joye. It would seem that someone has paid good coin to cover the ex-machinist&#039;s trail out of Ishgard. Head into the Brume, and try questioning its inhabitants as to the whereabouts of Joye&#039;s father instead.&lt;br /&gt;
&lt;br /&gt;
*You have spoken to several residents of the Brume, and learned several vital snippets of information. Return to the Skysteel Manufactory, and share your findings with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*After considering the information you uncovered in the Brume, Stephanivien is convinced that Joye will be found in Falcon&#039;s Nest. Travel to the settlement in the Coerthas western highlands, and cast your gaze about for the elusive ex-machinist.&lt;br /&gt;
&lt;br /&gt;
*You succeed in locating Joye in Falcon&#039;s Nest, but Stephanivien is unable to convince the young lady to return to her former position in the workshop. Return to the Skysteel Manufactory and console the chief machinist.&lt;br /&gt;
&lt;br /&gt;
*Celestaux shares his suspicion that Joye&#039;s father is being held against his will, thus forcing Joye&#039;s decision to abandon her employment in Ishgard. Stephanivien, however, refuses to meddle further in his former employee&#039;s affairs, choosing instead to focus on his preparations for the operation with House Dzemael. Accept the chief machinist&#039;s latest invention, and continue improving your skills that you might compensate for the workshop&#039;s dwindling ranks.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ddR_3FvoWKk}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Poisoned_Hearts&amp;diff=1275200</id>
		<title>Poisoned Hearts</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Poisoned_Hearts&amp;diff=1275200"/>
		<updated>2026-04-04T07:02:28Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Jenlyns]] wishes to assign you your most daunting trial yet.&lt;br /&gt;
| image = Paladin quest image.png&lt;br /&gt;
| quest-giver = Jenlyns&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 10.8&lt;br /&gt;
| location-y = 11.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = paladin&lt;br /&gt;
| level = 45&lt;br /&gt;
| exp = 11880&lt;br /&gt;
| reward1 = 1 Gallant Sollerets&lt;br /&gt;
| reward2 = 1 Gallant Coronet&lt;br /&gt;
| reward3 = 1 Gallant Gauntlets&lt;br /&gt;
| reward4 = 1 Gallant Cuisses&lt;br /&gt;
| prev-quest = Power Struggles&lt;br /&gt;
| next-quest = Parley in the Sagolii&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 459bdf77f03&lt;br /&gt;
| id-gt = 66594&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Paladin Quests&lt;br /&gt;
| req-items = 1 Gallant Cuisses, 1 Gallant Gauntlets (Armor), 1 Gallant Sollerets, 1 Gallant Coronet (Armor)&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Obtain the gallant armor. 0/4&lt;br /&gt;
*Report to [[Jenlyns]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Jenlyns wishes to assign you your most daunting trial yet.&lt;br /&gt;
&lt;br /&gt;
* Jenlyns has uncovered archived records that point to a link between Solkzagyl and a faction within the Syndicate known as the Monetarists. While he continues his search for the missing traitor, Jenlyns assigns to you another trial. You must seek out the four pieces of the gallant armor, which have been scattered throughout southern Thanalan. The coffers containing each piece will be guarded by the Sultansworn, whom you must first defeat if you are to claim the armor.&lt;br /&gt;
&lt;br /&gt;
* You have crossed blades with the Sultansworn&#039;s finest and emerged triumphant. Bear word of your accomplishments back to Jenlyns at Ul&#039;dah&#039;s Hustings Strip.&lt;br /&gt;
&lt;br /&gt;
* Jenlyns at last declares you ready to face Solkzagyl. While you were gone, he succeeded in making contact with the traitor, and the two of them have agreed to meet. When your preparations are complete, speak with Jenlyns to proceed to the parley.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Well come, friend. I have important news for you. In my search for the traitor, I have been looking through old records─and discovered something chilling.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Around the time the traitor Solkzagyl was named captain, several famed soldiers of the Sultansworn met with untimely deaths. But strangely, our records do not say how they died.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Curious, I begged the favor of an old friend and received permission to inspect medical records kept by Frondale&#039;s Phrontistery. I discovered that the soldiers died in various ways─some in combat, some suddenly at night, in the barracks... But in nearly every case, there were signs that poison had played a role in their demise.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Yes, poison. Carefully, invisibly administered. The more I read, the more I saw the dark hand of Death&#039;s Embrace at work─assassins in the pay and service of the Monetarists. A society so secretive that few believe it truly exists.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; But no matter how skilled and devious the assassins, they should not have been able to kill so many of the Sultansworn elite without being discovered. Not, that is, without help from within our own ranks.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; So I asked myself: who had the most to gain from their deaths? One by one, the former captain, his trusted aides, the most capable of the Sultansworn who might become future commanders─all of them, slain by an invisible hand. And with their deaths, the way was open for Solkzagyl to become the Sultansworn&#039;s youngest captain in a century.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; The Monetarists were plotting to kill the best and bravest of the Sultansworn, to purge its ranks of greatness, and enervate it so that it could no longer carry out its duty to serve as sword and shield of the sultanate.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Which begs the question: how did Solkzagyl remain captain for thirty long years? How did he avoid the poisoner&#039;s kiss, when men better than him had succumbed? There can be only one explanation─he was the Monetarists&#039; cat&#039;s-paw, the turncloak in our midst.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Needless to say, I am more determined to track him down than ever before. While I continue my investigation, I have a trial for you. I want you to seek the gallant armor, the legendary raiments worn by generations of the finest soldiers of the Sultansworn.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; In accordance with Sultansworn tradition, the set that would be yours has been scattered across southern Thanalan. Each piece has been locked within a coffer, which will be guarded by two men. You must best the Sultansworn themselves if you are to claim their armor.&lt;br /&gt;
&lt;br /&gt;
===Obtaining the gallant armor===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Men in shimmering white armor beckon to you... &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You obtain a piece of gallant armor.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Jenlyns===&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Good, the armor is yours. You have learned your lessons well and honed your skills, and now you are ready to face Solkzagyl the traitor.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Yes, the time has come. I have discovered his hiding place, and made contact through emissaries. We are negotiating the return of Oathkeeper.&lt;br /&gt;
 &#039;&#039;&#039;Jenlyns:&#039;&#039;&#039; Secrecy is crucial─as is preparation. We will leave only when you are ready.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=8rh_nMQDBoo}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Original_Sins&amp;diff=1275199</id>
		<title>Original Sins</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Original_Sins&amp;diff=1275199"/>
		<updated>2026-04-04T07:02:01Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Original Sins&lt;br /&gt;
| description = [[Sidurgu]] recognizes that desperate times call for desperate measures.&lt;br /&gt;
| image = Dark Knight HW Quest image2.png&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| related-npcs = Dying Dragon; Rielle; Vidofnir (NPC); Ystride&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.3&lt;br /&gt;
| location-y = 12.0&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest = Mourn in Passing&lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 1421&lt;br /&gt;
| unlocks = ac Abyssal Drain&lt;br /&gt;
| prev-quest = Kindred Spirits&lt;br /&gt;
| next-quest = The Flame in the Abyss&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| id-gt = 67598&lt;br /&gt;
| id-edb = 3a5811b59d5&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dark Knight Quests&lt;br /&gt;
| req-items = 1 Gron Ahlm&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Vidofnir in Anyx Trine.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Search for gron ahlm in Avalonia Fallen.&lt;br /&gt;
&lt;br /&gt;
*Present the gron ahlm to Vidofnir.&lt;br /&gt;
&lt;br /&gt;
*Present the gron ahlm to the dying dragon in Mourn.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu recognizes that desperate times call for desperate measures.&lt;br /&gt;
&lt;br /&gt;
*Sidurgu believes that if Rielle holds some affinity with the dragons, then the only way to be certain is to present her to a Dravanian. He believes this to be a nigh impossible task─until you reveal that you have already parleyed with Vidofnir, that is. Journey to Anyx Trine and entreat the dragon for her aid.&lt;br /&gt;
&lt;br /&gt;
*Vidofnir studies your companions, her gaze lingering on Rielle a moment longer. She then asks that you bring an offering of gron ahlm as a gesture of goodwill. Discuss her request with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Though puzzled by the request, Sidurgu accepts that it must be done. He and Rielle will search the lands to the north for the flowers, while you will search the south.&lt;br /&gt;
&lt;br /&gt;
*As Vidofnir warned, your attempt to harvest gron ahlm was not without incident. In any case, the flowers are now yours. Return to the dragon and see if your offering is sufficient.&lt;br /&gt;
&lt;br /&gt;
*Vidofnir tells you of a dragon on the verge of death in Mourn, who has the answers you seek. Present the flowers to the Dravanian and hearken to her words.&lt;br /&gt;
&lt;br /&gt;
*Through labored breaths, the dragon declares that the blood of her beloved flows strong in Rielle&#039;s veins. Furthermore, the fact that the girl has not succumbed to the blood suggests that it was passed on to her by her parents. Forced to accept the truth at last, Sidurgu despairs that the Temple Knights will never cease their pursuit of Rielle. He bemoans his inability to harness the abyss his master spoke of, which piques the dying dragon&#039;s curiosity. After learning the nature of your dark arts, the dragon chides you for your foolishness, stating that even the tiny beings who frolic in the mists of Sohm Al know a better way. Sidurgu presses her for details, but the dragon&#039;s energy is spent. No more answers will be had. Return to Ishgard and discuss what you have learned.&lt;br /&gt;
&lt;br /&gt;
*As you and Sidurgu weigh your options, a noblewoman strides into the Forgotten Knight and names you as the “knights” who would defy the will of Halone. Introducing herself as Ystride de Caulignont, she offers you a choice: trial by combat, or death for you and all who dare aid you. Seeing no alternative, Sidurgu grudgingly agrees. As Ystride turns to leave, Rielle at last cries out, revealing that she is Ystride&#039;s daughter. Incensed by her daughter&#039;s words, Ystride storms out of the tavern, and Sidurgu whirls about to confront Rielle. He demands to know why she never told him, shouting that he and Fray had a right to know─reminding her they bled for her, that Fray died for her. Shaken, she struggles to explain, but Sidurgu has heard enough. Refusing to look at Rielle, he bids you leave them for now, that he might have time to think.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=s5V4wK-qli4}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ninja_Bathin%27_Redux&amp;diff=1275198</id>
		<title>Ninja Bathin&#039; Redux</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ninja_Bathin%27_Redux&amp;diff=1275198"/>
		<updated>2026-04-04T07:01:43Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title=Ninja Bathin&#039; Redux&lt;br /&gt;
| description=[[Yomei]] has a missive from the Far East with your name on it.&lt;br /&gt;
| image=Ninja StB quest image.png&lt;br /&gt;
| quest-giver=Yomei&lt;br /&gt;
| related-npcs=Flustered Follower; Jacke; Karasu; Level-headed Lackey; Loutish Lickspittle; Mercurial Minion; Oboro; Perimu Haurimu;Tsubame; V&#039;kebbe; Zakuro&lt;br /&gt;
| location=Eastern La Noscea&lt;br /&gt;
| location-x=20.9&lt;br /&gt;
| location-y=26.7&lt;br /&gt;
| type=job&lt;br /&gt;
| quest-line=&lt;br /&gt;
| journal-section=Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category=Disciple of War Job Quests&lt;br /&gt;
| journal-genre=Ninja Quests&lt;br /&gt;
| organization=&lt;br /&gt;
| class=&lt;br /&gt;
| job=Ninja&lt;br /&gt;
| level=63&lt;br /&gt;
| requirements=&lt;br /&gt;
| req-items = 1 Sable-covered Scroll&lt;br /&gt;
| exp=103000&lt;br /&gt;
| gil=2073&lt;br /&gt;
| unlocks=&lt;br /&gt;
| prev-quest=Search for the Stolen Scroll&lt;br /&gt;
| next-quest=A Game of Life and Death&lt;br /&gt;
| release=stormblood&lt;br /&gt;
| patch=4.0&lt;br /&gt;
| id-gt=68485&lt;br /&gt;
| id-edb=ce538a23e2f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Join [[Oboro]] in [[Kugane]].&lt;br /&gt;
*Use [[Hide]] to gather information at [[Shiokaze Hostelry]] and [[the Rakuza District]].&lt;br /&gt;
*Report to Oboro.&lt;br /&gt;
*Keep lookout from a high perch.&lt;br /&gt;
*Search the bathhouse baskets for the scroll.&lt;br /&gt;
*Search more baskets for the scroll.&lt;br /&gt;
*Search even more baskets for the scroll.&lt;br /&gt;
*Wait for [[Jacke]] and Oboro at the rendezvous point.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Yomei has a missive from the Far East with your name on it.&lt;br /&gt;
&lt;br /&gt;
*Yomei greets you upon arrival, and eagerly hands you a letter. It would appear that Oboro and Jacke have safely arrived on Hingan shores, and that their investigation into the the stolen scroll has turned up some promising leads. Your shinobi friend and master bids you join him in Kugane to continue the search. After disembarking, seek out Oboro in the alley behind Pier #2.&lt;br /&gt;
&lt;br /&gt;
*Oboro relates to you all that he and Jacke have learned. The theft of the scroll was apparently the work of the Garnet League, a band of masterless samurai who turned to banditry after having fled the battlefield in dishonor during the Doman uprising. Easily recognizable by their blood-red garb and rough demeanor, they sojourn in Kugane of late. At Oboro&#039;s behest, spy upon them from the shadows of the Shiokaze Hostelry and the Rakuza District and see what knowledge you might glean of their plans, and of the scroll&#039;s current whereabouts.&lt;br /&gt;
&lt;br /&gt;
*Eavesdropping upon the Garnet League men, you manage to learn that they were hired to retrieve the scroll from an imperial storehouse by a Hingan client whose identity is not immediately evident. You also succeed in gathering more information on the Garnet League itself─namely, that it is led by one Zakuro Brightblood, a samurai feared for both her prowess with the blade and her nigh-legendary temper. Oboro and Jacke will doubtless be keen to hear all you have learned.&lt;br /&gt;
&lt;br /&gt;
*You and your companions share what you have learned, when you are joined by V&#039;kebbe and Underfoot, who have been summoned to Kugane by Jacke to assist in the recovery of the scroll. Piecing together random bits of information, Captain Jacke devises a convoluted scheme to recover the scroll that will involve a high-wire act and imitiation bird droppings, among other curious elements. With no better course of action coming immediately to mind, tasks are delegated amongst your party, and you prepare to move into action.&lt;br /&gt;
&lt;br /&gt;
*You carry out Jacke&#039;s creative plan to perfection, and send Zakuro running to the baths in utter horror. Infiltrate the Bokairo, and search for the scroll in the changing baskets while a somewhat-unwilling Oboro and Jacke keep Zakuro occupied with their manly wiles.&lt;br /&gt;
&lt;br /&gt;
*You search the baskets by the entrance to the baths, but the scroll is nowhere to be seen. Mayhap there is somewhere you haven&#039;t yet looked?&lt;br /&gt;
&lt;br /&gt;
*You search another set of baskets, but to no avail. Wherever could Zakuro have hidden the scroll?&lt;br /&gt;
&lt;br /&gt;
*You search the baskets in the innermost chamber of the bathhouse, where you successfully recover the scroll with Zakuro none the wiser. Make haste back to the alley and share the news of your success with your friends.&lt;br /&gt;
&lt;br /&gt;
*Oboro and Jacke rejoice at the success of the mission. The shinobi&#039;s mood, however, darkens considerably upon seeing what the scroll actually is─a forbidden summoning mudra and ancient treasure of his village that went missing in the Garlean invasion of twenty-five years past. It would seem that the scroll slept untouched in an imperial vault until it was stolen by Zakuro and her minions at the behest of their mysterious client. As Oboro ponders who outside his village might have knowledge of the scroll, Karasu Redbeak appears in a puff of smoke, revealing that he was the one pulling the strings behind the operation on behalf of his new master, and threatening physical harm toTsubame, V&#039;kebbe, and Underfoot─who he has captured in the meantime─if you do not return the scroll to him. Issuing an enigmatic warning of some challenge to come, he disappears as quickly as he came, leaving you and your companions at an utter loss. Continue to hone your skill in the art of ninjutsu, that you may be ready for whatever deadly game the crow has in store for you.&lt;br /&gt;
**※The next ninja quest will be available from Oboro upon reaching level 65.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Yomei: Master Oboro has departed for Kugane, but I have received no tidings from him yet. I do hope all is well...&lt;br /&gt;
Yomei: Ever since he was told that he was not needed back at the village, I swear he has not stopped sighing for a second. This, despite it being his own idea to lie to the elders so he could remain here in the first place!&lt;br /&gt;
Yomei: He is a good man, and a model to all shinobi, but sometimes I just want to slap some─ah, forgive me, friend. I am but a genin, and I forget myself.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Yomei: Ah, [Forename]. I have a letter for you from Master Oboro. It would appear that his investigation in Kugane has borne fruit. Here, see for yourself.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Letter from Oboro&#039;&#039;&#039;: Dear [Forename],&#039;&#039;&lt;br /&gt;
&#039;&#039;I hope this letter finds you well. After a long and rather uneventful voyage, we have arrived safely in Kugane. Captain Jacke seems quite taken with Hingan culture, and is enjoying a stroll in the pleasure quarters at this very moment.&#039;&#039;&lt;br /&gt;
&#039;&#039;But forgive me, you are not interested in a diary of our travels. As for the matter of the scroll, rumors abound of a band of Doman scofflaws have been causing a stir in town of late. Putting together the accounts we have heard, the good Captain and I are convinced that these are the thieves we seek.&#039;&#039;&lt;br /&gt;
&#039;&#039;If the word about town is to be believed, these individuals are far more dangerous than we had imagined. I trust that you have been pursuing your ninjutsu training with your usual diligence? My apologies─of course you have. In any event, we would have you join us at your earliest convenience. We will be keeping an eye out for your arrival. Seek us in the alley behind the second pier ferry docks. Safe travels, friend.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Yomei: It is good to see Master Oboro in good spirits once more. Ever since the elders commanded him to remain here in Eorzea, he has not quite been himself.&lt;br /&gt;
Yomei: After all, a shinobi without a duty to carry out is as a hawk with clipped wings. It is good to see Master Oboro soaring high once more.&lt;br /&gt;
Yomei: Still, I worry. Though I have great respect for the man, he can often be too trusting for his own good. Pray go to his side, friend, and see that he does not get himself into undue trouble. May the kami carry you safely across the sea.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Yomei: Master Oboro awaits you in Kugane. I wish you a safe journey.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Joining Oboro in Kugane===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: [Forename]! What took ye so long? Have ye snilched the rum doxies in the pleasure district? I&#039;m likin&#039; this place more and more by the day!&lt;br /&gt;
Tsubame: Ah, [Forename]! It has been too long. To have traveled so far to assist Oboro in his mission─words cannot begin to convey my gratitude.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: [Forename]. I thank you for answering my call. Tsubame, too, has made the journey from the village to join us in retrieving the scroll.&lt;br /&gt;
Tsubame: It is an honor to stand by your side again, [Forename]. Master Oboro will doubtless benefit from your presence, as he always does.&lt;br /&gt;
Jacke: Likewise, I figured we could use a few more dimber dambers on the job, so I&#039;ve sent for Underfoot and the Stray. Their ship should be pullin&#039; into harbor afore long.&lt;br /&gt;
Oboro: In the meantime, allow me to share what we have learned. Reliable sources have it that the theft of the scroll is the work of the Garnet League, a notorious band of outlaws feared throughout Doma.&lt;br /&gt;
Oboro: When the Doman rebellion was crushed one year ago, many a samurai fled the battlefield to escape the Empire&#039;s wrath. Dishonored and unable to return home, most turned to banditry to eke out a living. It is the most lethal of these warriors who formed the Garnet League.&lt;br /&gt;
Oboro: Cutting down innocent men for their coinpurses, plundering villages... The men and women of the Garnet will gladly stain their hands with blood as long as it means they will live to see the morrow.&lt;br /&gt;
Oboro: Why they covet that scroll so, I cannot say. What I do know is that if we do not stop them, they are all but certain to leave a trail of corpses in their wake. We must move, and quickly.&lt;br /&gt;
Oboro: Fortunately, they should not prove hard to find. Confident in their ability to cut down anyone who dares oppose them, they take little trouble to conceal themselves. On the contrary, they parade their garnet-hued kimono for all to see. You can distinguish them from the similarly garbed Sekiseigumi by their lack of a hakama and their singularly uncouth demeanor.&lt;br /&gt;
Oboro: Let us split up and cover as much ground as we can. [Forename], I would entrust the Shiokaze Hostelry and the Rakuza District to you. Keep to the shadows, and gather what knowledge you can. When we are done with the task, let us reconvene here.&lt;br /&gt;
&lt;br /&gt;
===Using Hide to Gather Information at the Shiokaze Hostelry and the Rakuza District===&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;&#039;Shiokaze Hostelry&#039;&#039;&#039;&lt;br /&gt;
Loutish Lickspittle: We&#039;re not puttin&#039; on a bloody show here. Piss off!&lt;br /&gt;
Level-headed Lackey: I am not in the habit of talking to strangers. If you have business, state it. If not, begone.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stand near them without hiding&#039;&#039;&lt;br /&gt;
Loutish Lickspittle: One day she has us sneakin&#039; into─hey, why don&#039;t you mind yer own bloody business?&lt;br /&gt;
Level-headed Lackey: My friend here has a bit of a temper. You&#039;d be wise to leave him alone.&lt;br /&gt;
System: The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and hide yourself in the shadows before approaching them again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hide to gather information&#039;&#039;&lt;br /&gt;
System: These men look to be members of the Garnet League. They seem to be discussing something...&lt;br /&gt;
Loutish Lickspittle: One day she has us sneakin&#039; into a bleedin&#039; imperial storehouse, and the next the Confederacy&#039;s chasin&#039; us halfway across the Ruby Sea. Zakuro could pay us twice what she does and it wouldn&#039;t be bloody worth it.&lt;br /&gt;
Level-headed Lackey: Come now. Even you must admit it was quite the little adventure. Though it was fortunate that we came upon those Eorzean pirates when we did─and that they believed our little ruse. In the end, we made it here with our little prize, did we not? We simply took a slight detour.&lt;br /&gt;
Loutish Lickspittle: We didn&#039;t &#039;&#039;all&#039;&#039; make it─or have ye forgotten those we left behind at Bloodshore? Cut down by our pursuers, no doubt. The poor bastards... Whose brilliant idea was it to go along with that masked man&#039;s plan, anyway?&lt;br /&gt;
Level-headed Lackey: If our brothers could not fend for themselves, they have only themselves to blame. As for our mysterious benefactor, he led us here as promised, did he not? Now we need only wait for our client to show and deliver the goods, and we will never need worry about going hungry again.&lt;br /&gt;
Loutish Lickspittle: Speakin&#039; of which, just how long does our man mean to keep us waitin&#039;? I&#039;m beginnin&#039; to wonder if someone isn&#039;t playin&#039; all of us for fools.&lt;br /&gt;
Level-headed Lackey: Now, now. We were late with our delivery, after all. Word has it our client returned to Koshu when we did not show, and now is making the long journey back to Kugane. We owe him some patience, do we not?&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;While using Hide&#039;&#039;&lt;br /&gt;
Loutish Lickspittle: I&#039;ll believe it when I bloody see it...&lt;br /&gt;
Level-headed Lackey: Have patience, friend. Just a bit longer, and the lives we have always wanted will be ours!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rakuza District&#039;&#039;&#039;&lt;br /&gt;
-optional start&lt;br /&gt;
Flustered Follower: Wh-What is it? C-Can&#039;t you see we&#039;re discussin&#039; important matters here?&lt;br /&gt;
Mercurial Minion: You seem lost, friend. I suggest you get found, and quickly. Kugane is not friendly to those who go looking in the wrong places.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stand near them without hiding&#039;&#039;&lt;br /&gt;
Flustered Follower: I-I swear, I just wanted to─ah, was I sayin&#039; something? N-No, I don&#039;t believe I was...&lt;br /&gt;
System: The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and hide yourself in the shadows before approaching them again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hide to gather information&#039;&#039;&lt;br /&gt;
System: These men look to be members of the Garnet League. They seem to be discussing something...&lt;br /&gt;
Flustered Follower: I-I swear, I just wanted to see what all the fuss was about! Barely put a finger on the thing, and next I knew it, Zakuro&#039;s blade was at my throat! I-I thought she was going to cut me down right on the spot!&lt;br /&gt;
Mercurial Minion: Put yourself in her shoes. They say our client is such a dangerous man he&#039;s been known to kill those who renege on their agreements. If anything happened to the scroll, her life─and ours─would be as good as forfeit.&lt;br /&gt;
Flustered Follower: Y-You&#039;re sayin&#039; she&#039;s as scared as us? Zakuro Brightblood, who single-handedly cut down a hundred Garleans in a day during the rebellion? Zakuro Brightblood, who dyes her hair red with the blood of her foes?&lt;br /&gt;
Mercurial Minion: She cuts an imposing figure, this is true. But deep down, she&#039;s actually quite the sensitive type.&lt;br /&gt;
Flustered Follower: S-Sensitive!? Don&#039;t make me laugh...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
&#039;&#039;While using Hide&#039;&#039;&lt;br /&gt;
Mercurial Minion: I tell you, she really is quite charming when you get to know her...&lt;br /&gt;
Flustered Follower: &#039;&#039;S-Sensitive&#039;&#039;! H-Hah, that&#039;s rich!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Oboro===&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: Seems the long journey&#039;s dulled ol&#039; Jacke&#039;s wattles. Hope ye had better luck than I.&lt;br /&gt;
Tsubame: There is an air about you, [Forename]. I can tell you have grown even stronger since last we met.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Oboro: It would seem we have everyone assembled. Excellent─let us share all we have learned.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Oboro: Allow me to see if I have this right. So, in short, the Garnet League lifted the scroll from a Garlean storehouse at the bidding of an unknown Hingan client. They meant to sail straight from Yanxia to Kugane, but ran afoul of the Confederacy─doubtless because they were too poor to pay the Ruby Tithe.&lt;br /&gt;
Oboro: In fleeing, they were then captured by the Krakens, so they claimed to be Doman refugees seeking asylum. Upon arriving in Eorzea, they made off with the scroll, and eventually found safe passage to Kugane─with Karasu&#039;s aid? That one&#039;s motives remain as inscrutable as ever...but I digress.&lt;br /&gt;
Oboro: Furthermore, they are led by one Zakuro Brightblood, about whom no small number of tall tales are told. Regardless of their veracity, there can be no doubting that she is a formidable opponent.&lt;br /&gt;
Oboro: For my part, I heard that she is most protective of the scroll, and keeps it on her person at all times─night and day.&lt;br /&gt;
Tsubame: I heard that Zakuro and her followers have rented a room at the Bokairo, an inn in town famous for its hot spring baths.&lt;br /&gt;
Jacke: All ol&#039; Jacke managed to whiddle is that the cove is right fond o&#039; her flowin&#039; locks. An&#039; that she fancies herself a cup o&#039; tea, makin&#039; the trip from the inn to the teahouse and back at least thrice a day.&lt;br /&gt;
Oboro: That is most...enlightening, Captain Jacke. Now, we must find a way to get our hands on the scroll before Zakuro&#039;s client arrives─but how? We could challenge her to single combat, but the Sekiseigumi would not look kindly on that.&lt;br /&gt;
Oboro: Besides, we are shinobi, are we not? We must use stealth to our advantage. We simply need a plan...&lt;br /&gt;
Perimu Haurimu: Look out below! Underfoot&#039;s on the scene. Good to see ye again, [Forename]. Can&#039;t wait to snilch the new tricks ye&#039;ve learned from yer friends here.&lt;br /&gt;
V&#039;kebbe: What&#039;s a mort got to do to get herself some sushi? I&#039;m bloody starved! And what&#039;s with all these bleedin&#039; seagulls? I swear, if another one takes a shite on my hair, it&#039;ll be seagull stew for dinner tonight!&lt;br /&gt;
Jacke: Wait...that&#039;s it! V&#039;kebbe, yer a bloody genius─an&#039; so am I, I reckon.&lt;br /&gt;
Jacke: Gather &#039;round and lend me yer wattles, friends─ol&#039; Jacke&#039;s got a plan!&lt;br /&gt;
Jacke: First, we catch Zakuro as she&#039;s beatin&#039; her way from the inn to the teahouse. Underfoot, V&#039;kebbe,Tsubame─you three&#039;ll be in charge of causin&#039; a scene and stoppin&#039; the mort in her tracks.&lt;br /&gt;
Jacke: Meanwhile, [Forename]. You make your way to that perch atop the markets, an&#039; drop some imitation seagull shite down from above.&lt;br /&gt;
Jacke: What with her precious locks all mucked up, the mort&#039;s sure to make for the hot springs. She can&#039;t very well bring the scroll into the water, so we just follow along─all stealthy-like─an&#039; heave it from whatever basket she&#039;s stowed it away in.&lt;br /&gt;
Jacke: For good measure, Oboro and I&#039;ll head to the bathhouse as well an&#039; keep the girl occupied until [Forename] has the scroll safely in &#039;er daddles!&lt;br /&gt;
Oboro: A most impressive plan, Captain Jacke. But I have one question: how do you propose that the two of us keep Zakuro...occupied?&lt;br /&gt;
Tsubame: Oboro, surely you remember our visit to Bronze Lake, and the little show I put on for our pirate friend? It&#039;s all quite simple, really.&lt;br /&gt;
Oboro: I am not certain I understand what you─oh. On second thought, I am not quite convinced this is the best course of action...&lt;br /&gt;
Jacke: Ahaha! Give yerself some more credit, lad. Now, [Forename]. Ye&#039;ll want to climb up to the roof atop the Bokairo, an&#039; then make your way across to the wire atop the markets.&lt;br /&gt;
Jacke: Here, this white dye should do a suitable seagull shite impersonation. Once Underfoot and the gang lure Zakuro into position, let &#039;er fly.&lt;br /&gt;
Jacke: All right, lads and lasses, look sharp! We&#039;ll meet back here once all&#039;s bob.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rakuza District&#039;&#039;&#039;&lt;br /&gt;
-optional start&lt;br /&gt;
Jacke: Quite the plan, eh? Ol&#039; Jacke&#039;s still got it in him.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Keeping Lookout from a High Perch===&lt;br /&gt;
-cutscene start&lt;br /&gt;
V&#039;kebbe: The pain... Oh, the pain!&lt;br /&gt;
Tsubame: My poor girl! Whatever is the matter?&lt;br /&gt;
Perimu Haurimu: Someone, anyone, find a healer! The girl needs help!&lt;br /&gt;
Zakuro: What was─? Gah! Bird shite!? Oh, bloody &#039;&#039;brilliant&#039;&#039;!&lt;br /&gt;
V&#039;kebbe: Thank you, kind sir and madam. But worry not─I am not ill. You see, I simply haven&#039;t had a bite to eat all day.&lt;br /&gt;
Perimu Haurimu: Ahaha! Is that all, now? Fortunately, the Shiokaze Hostelry is but a short walk away, and I hear their sushi is positively to &#039;&#039;die&#039;&#039; for. Shall we?&lt;br /&gt;
Zakuro: My hair! My beautiful hair! &amp;lt;sigh&amp;gt; Back to the bathhouse, I suppose...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Search the bathhouse baskets for the scroll===&lt;br /&gt;
-optional start&lt;br /&gt;
Oboro: What beautiful locks you have! However do you keep them so smooth and silky?&lt;br /&gt;
Jacke: I&#039;ve seen many a rum doxy in my day, but ain&#039;t none what compare to you, milady.&lt;br /&gt;
Zakuro: Truly? I do not mean to boast, but they &#039;&#039;do&#039;&#039; say my beauty is sung of far and wide...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
System: You search the basket, but to no avail. The scroll must be around here somewhere...&lt;br /&gt;
&lt;br /&gt;
===Search more baskets for the scroll===&lt;br /&gt;
System: You search the basket, but to no avail. The scroll must be around here somewhere...&lt;br /&gt;
&lt;br /&gt;
===Search even more baskets for the scroll===&lt;br /&gt;
:[[File:Sable-covered_scroll_icon1.png|50x50px]] &#039;&#039;&#039;&#039;&#039;Sable-covered Scroll&#039;&#039;&#039;: An ancient-looking handscroll with a cover of the darkest black&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Waiting for Jacke and Oboro at the Rendezvous Point===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Oboro: Well done, my friends! The operation was, by any measure, a rousing success. That said, I have not seenTsubame and the others─I do hope all is well.&lt;br /&gt;
Jacke: Now &#039;&#039;that&#039;&#039; was some rum fun, if I do say so meself. As for the cove, I wouldn&#039;t fret─like as not V&#039;kebbe and Underfoot dragged her off to yaffle on some o&#039; Kugane&#039;s finer delicacies.&lt;br /&gt;
Oboro: No doubt you are right, Captain Jacke. In the meantime, pray show me the scroll, [Forename]. I would see just what it is that Zakuro&#039;s mysterious employer covets so.&lt;br /&gt;
Oboro: Why, this is─are my eyes to be believed!? The forbidden mudra of summoning! I had half-thought it just a ghost story meant to strike fear in the hearts of shinobi who would stray from their path.&lt;br /&gt;
Jacke: Forbidden summoning? I wouldn&#039;t know a mudra from me own grandmum, but that sounds right dangersome...&lt;br /&gt;
Oboro: It is indeed, Captain Jacke. The legends say that if the summoner&#039;s focus wanes for even a moment, the monstrous beast called forth by this mudra will not hesitate to devour him whole.&lt;br /&gt;
Oboro: Many years ago, it was gifted from our village to the King of Doma─then sealed away, to be used only in the most dire of circumstances. But it was lost in the chaos of the Garlean invasion, and never seen again. So it has been sleeping in an imperial vault all these years...&lt;br /&gt;
Jacke: So even with this bleedin&#039; all-powerful summonin&#039; at their fingertips, the Domans still couldn&#039;t hold off the Empire? Guess it wasn&#039;t all it was cracked up to be, eh?&lt;br /&gt;
Oboro: On the contrary, we never had the chance to find out. Master Gekkai, who led the shinobi, deemed the risk too great and refused to employ it, even as our nation fell.&lt;br /&gt;
Oboro: Whether Master Gekkai plotted his betrayal even then, or whether he had our countrymen&#039;s best interests at heart, I cannot say─though I would like to believe the latter.&lt;br /&gt;
Oboro: Nonetheless, it is clear that none in Garlemald knew of the scroll&#039;s true power. And so it sat untouched until it was stolen by the Garnet League, at the bidding of some unknown master.&lt;br /&gt;
Oboro: But aside from my fellow shinobi, who out there would know of the scroll&#039;s true power? But it matters little now. We have the scroll, and I must return it to its rightful home in my village.&lt;br /&gt;
Jacke: &#039;Fraid I can&#039;t let ye do that, friend. I promised the Krakens I&#039;d bring the scroll back for them, an&#039; I&#039;ll not have it said that Jacke ain&#039;t a man of his whids.&lt;br /&gt;
Jacke: After all, the scroll&#039;s been missin&#039; from your village for twenty-odd summers, no? Clearly no one&#039;s sufferin&#039; much.&lt;br /&gt;
Oboro: That is hardly the issue, Captain Jacke! This scroll is an ancient treasure─it belongs in Doma!&lt;br /&gt;
Jacke: It belongs to those what found it, an&#039; that&#039;s the Krakens! Gods, if ye ain&#039;t a stubborn bastard...&lt;br /&gt;
Familiar Voice: Gentlemen, gentlemen...must you make such a scene? After all, strictly speaking, the scroll &#039;&#039;belongs&#039;&#039; to neither of you.&lt;br /&gt;
Oboro: Karasu! Wherever did you─? But never mind. Thank you for guiding us here. You may rest assured that the scroll will safely return to Doma. You have my gratitude.&lt;br /&gt;
Karasu: Oh, Oboro─my dear, sweet, deluded Oboro. You grow ever dimmer by the day. Do you truly believe that I do what I do for &#039;&#039;you&#039;&#039;?&lt;br /&gt;
Karasu: I &#039;&#039;did&#039;&#039; say that I was pulling all the strings in this little puppet play, did I not? Very well, allow me to put it in words even you can understand: the scroll belongs in Hingashi─to the master I now serve.&lt;br /&gt;
Karasu: My mistake was in entrusting to Zakuro and her lackeys what I should have seen to myself from the very start. Oh well, live and learn, I suppose!&lt;br /&gt;
Karasu: In any event, allow me to propose a simple transaction. You hand over the scroll, and I return your friends to you with their heads still attached to their bodies. A fair trade, no?&lt;br /&gt;
Oboro: Karasu, you craven─!&lt;br /&gt;
Karasu: On second thought... Ahahaha! Yes, I do believe we could have even more fun. Keep your eyes and ears out, dim one─you&#039;ll be hearing from me again soon.&lt;br /&gt;
Oboro: Curse it all! And here I believed the man had turned over a new leaf after leaving Gekkai. But no, it would seem he has simply found another villain to serve.&lt;br /&gt;
Jacke: Once a rook, always a rook, I reckon. An&#039; a sharp one, at that─Underfoot and the Stray aren&#039;t the types to get boned so easily.&lt;br /&gt;
Oboro: As long as we have the scroll, Karasu is not like to cause our friends any harm. And yet, he is as unpredictable an adversary as they come. We must proceed with caution.&lt;br /&gt;
Oboro: Forgive me, [Forename]. It would mean much to me if you would remain in Kugane until our work here is through. Pray continue to train in your ninjutsu, and I shall call upon you again when the time is right.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=qcsvlcctxjU}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nightkin&amp;diff=1275197</id>
		<title>Nightkin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nightkin&amp;diff=1275197"/>
		<updated>2026-04-04T07:01:36Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Nightkin&lt;br /&gt;
| description = [[X&#039;rhun Tia|X&#039;rhun]] has a particular book he wishes to track down.&lt;br /&gt;
| image = RDM StB quest image2.png&lt;br /&gt;
| quest-giver = X&#039;rhun Tia&lt;br /&gt;
| related-npcs = Arya; Midnight Dew&lt;br /&gt;
| location = Idyllshire&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 5.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Red Mage Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Red Mage&lt;br /&gt;
| level = 65&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Nightkin (Key Item)&lt;br /&gt;
| exp = 105000&lt;br /&gt;
| gil = 2026&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Traced in Blood&lt;br /&gt;
| next-quest = Child of Lilith&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-gt = 68121&lt;br /&gt;
| id-edb = 26c533c587f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Midnight Dew]].&lt;br /&gt;
*Speak with [[X&#039;rhun Tia]].&lt;br /&gt;
*Speak with X&#039;rhun Tia at [[the Great Gubal Library]].&lt;br /&gt;
*Enter Rhapsodies Quadrangle.&lt;br /&gt;
*Obtain the [[Nightkin]].&lt;br /&gt;
*Obstruct the summoning!&lt;br /&gt;
*Give the Nightkin to X&#039;rhun Tia.&lt;br /&gt;
*Speak with X&#039;rhun Tia Tia at [[Rowena&#039;s Center for Cultural Promotion]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*X&#039;rhun has a particular book he wishes to track down.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun has recalled a particular book that Lambard would read with uncommon intensity, and wonders if it might contain a clue to Arya&#039;s condition. Remembering little of the rare tome aside from its macabre contents, your mentor bids you take Arya, and make an inquiry with Idyllshire&#039;s foremost treasure hunter, Midnight Dew.&lt;br /&gt;
&lt;br /&gt;
*You describe the heretic&#039;s memoirs to Midnight Dew, and she is put in mind of a rare book spotted by a colleague in the depths of the Great Gubal Library. Return to Rowena&#039;s Center for Cultural Promotion, and tell X&#039;rhun of the Nightkin.&lt;br /&gt;
&lt;br /&gt;
*Upon hearing the book&#039;s title, X&#039;rhun seems confident that the Nightkin is indeed the work you seek. Journey through the wilds of the Dravanian hinterlands to the Great Gubal Library, and prepare to guide your mentor through its now-darkened halls.&lt;br /&gt;
&lt;br /&gt;
*You have fought your way through to Rhapsodies Quadrangle, and obtained the elusive Nightkin memoirs. Speak to X&#039;rhun outside the library, and allow him to more fully peruse its contents.&lt;br /&gt;
&lt;br /&gt;
*After confirming the book&#039;s authenticity, X&#039;rhun hints that the information contained within will be of great interest to Arya. Return to Idyllshire, and join your colleagues inside Rowena&#039;s establishment.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun shares with you the tale of the Nightkin and its author. From its pages, he has gleaned that Lambard and Arya are both descendants of a Mhachi sorcerer─an archmagus who forged a dark pact with the voidsent Lilith, and took her blood inside his own body. According to the story, the first Calowise then entrapped the fiendish queen upon the physical plane to preserve the potency of her gift. Thus do you come to the conclusion that the path to lifting the curse of Arya&#039;s affliction lies in releasing Lilith&#039;s soul to the void. X&#039;rhun means to follow the clues in the memoirs to uncover the voidsent&#039;s prison, but first insists that you rest and prepare for the adventure which lies ahead!&lt;br /&gt;
**※The next red mage quest will be available from X&#039;rhun Tia upon reaching level 68.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Greetings, [Forename]. Arya and I have begun wading through a sea of ancient text, but we&#039;ve yet to fish out any promising cures for her condition.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I did, however, recall something which may help narrow down our search. Long ago, Lambard had one particular book which he would read with uncommon intensity.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I&#039;ve forgotten the title now, but I do remember that inside were scrawled the memoirs of a deranged killer who was executed as a heretic in Ishgard. This criminal is said to have committed a number of ritualistic murders, all carried out with a most peculiar form of thaumaturgy.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I merely thought it a vulgar choice of reading material at the time, but now I wonder if that “peculiar form of thaumaturgy” was what kept Lambard glued to its pages.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; It sounds positively awful... And yet it might just give us the clues we&#039;ve been missing. I&#039;ll see if I can&#039;t track those memoirs down!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Hmmm, I understand it&#039;s quite a rare volume. And when it comes to hunting down elusive treasures, it may be worth consulting a professional treasure hunter.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; [Forename], are you acquainted with Midnight Dew? Why don&#039;t you take Arya and pay her a visit?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I will try my hand at a different route. It&#039;s a long shot, but Rowena is known to stock a truly eclectic range of wares...&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, by Midnight Dew====&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Is this the “Midnight Dew” X&#039;rhun asked us to meet?&lt;br /&gt;
&lt;br /&gt;
===Speak with Midnight Dew===&lt;br /&gt;
 &#039;&#039;&#039;Midnight Dew:&#039;&#039;&#039; Ah, it&#039;s you. Somethin&#039; you need? ...A heretic&#039;s memoirs for the young lady here? Bit of an odd request, but who am I to judge?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;(Arya /deny the accusations)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Midnight Dew:&#039;&#039;&#039; ...Oh, so you&#039;re workin&#039; with X&#039;rhun Tia, then! Thought you wanted it for some sort of tasteless personal collection! Hmmm, let me think now... Ishgardian heretic. Ritualistic killings. ...Oh, hells, it couldn&#039;t be!&lt;br /&gt;
 &#039;&#039;&#039;Midnight Dew:&#039;&#039;&#039; One of my fellow salvagers was just tellin&#039; tales of a treasure he&#039;d spied in the Great Gubal Library─a rare book called Nightkin. Claims he glimpsed the title as he was running for his life through Rhapsodies Quadrangle.&lt;br /&gt;
 &#039;&#039;&#039;Midnight Dew:&#039;&#039;&#039; &#039;Tis a sought-after tome for collectors of the macabre, said to be written by an Ishgardian murderer who believed himself some manner of demon. Half a diary, half a grimoire, and chock-full of bloody lunacy...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Well, it certainly fits the description! We should head back to Rowena&#039;s and share the news with X&#039;rhun.&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Thank you for your help, Midnight!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional, back inside the Center for Cultural Promotion)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; X&#039;rhun&#039;s back. He&#039;ll want to know what we learned from Midnight Dew.&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun Tia===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...Yes, &#039;&#039;Nightkin&#039;&#039;─that was the title!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Written by a killer who thought himself born of fiends... Such a belief would certainly brand him a crazed heretic in Ishgard, but I suspect the truth is he was much like Lambard─a mage who delved too deeply in forbidden arts.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; And you say the book was seen in the Great Gubal Library? I&#039;ve not entered that place since the Sharlayans departed this land. What of you, [Forename]?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Like the back of your hand, eh? Well then, I vote for you to be our guide!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...Hm, I hadn&#039;t known the library&#039;s guardians had turned hostile. I am sorry, Arya, but you will have to remain behind. No sense putting you in a situation where you might be forced to fling spells.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Oh, I would&#039;ve liked to have seen those fabled shelves... But you&#039;re right, of course.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Come, [Forename]. Let us hurry through the hinterlands ere some intrepid scavenger makes away with our prize!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; I wonder what secrets those memoirs hold─I imagine it will be like peering into the mind of a madman...&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun Tia at the Great Gubal Library===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Right, let&#039;s not dawdle once we&#039;re inside. We make straight for Rhapsodies Quadrangle, and leave as soon as we&#039;ve acquired the tome.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; From what I remember, the book Lambard would read was of a fair thickness, and bound in leather covers. Hopefully it will not be too difficult to find!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; &#039;Tis more lair than library now... Lead the way, my friend.&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; I understand the desire to protect one&#039;s collection, but these guardians seem a touch...overzealous.&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; The quadrangle is up ahead! Just a little further now!&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; Here we are! Now to find that book...&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; No, not that one. The tome we seek is titled the Nightkin.&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; Not this one, either. Try another. You needn&#039;t read every page, my friend!&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; Bah, we&#039;ve roused a guardian! Let us dispatch this nuisance!&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; It calls forth more of its ilk! Step in the circles to break the summons!&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; We almost have it! End its sorry tale, [Forename]!&lt;br /&gt;
 &#039;&#039;&#039;Deep Red X&#039;rhun Tia:&#039;&#039;&#039; The bookish behemoth is fallen! a...And it appears a prize was hid within its belly.&lt;br /&gt;
&lt;br /&gt;
====The pile of books, found during Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;The Dutiful Knight:&#039;&#039;&#039;&#039;&#039; &#039;&#039;In the Year 960 of the Sixth Astral Era, a murder did occur wherein a member of the clergy was struck down by a knight of common birth.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;The Dutiful Knight:&#039;&#039;&#039;&#039;&#039; &#039;&#039;The knight, whose name was Tryphaniel, whet his blade in the priest&#039;s blood after witnessing the unspeakable abuse of an orphan waif under the pretense of an “exorcism.” May his conviction in the face of corrupted faith be praised!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Sketches of Divinity:&#039;&#039;&#039;&#039;&#039; (The pages contain incredibly detailed pictures of female deities in various stages of undress. No male divinities appear to be included in this collection...)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;The Arcana Killer:&#039;&#039;&#039;&#039;&#039; &#039;&#039;During the Thorne Dynasty, a series of unsolved killings shook the very foundations of Ul&#039;dah. The murderer was so named for the practice of leaving a card from the deck of arcana by the bloody bodies of the slain.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;The Arcana Killer:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Officials publicly suggested that the murderer selected targets based upon divination. As several key figures of a faction that opposed the royal house were prominent amongst the victims, however, it was whispered that the seemingly random slaughter was merely a cover for political assassinations.&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;An Angel in Darkness:&#039;&#039;&#039;&#039;&#039; (The ink has faded to the point of illegibility...)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Diary of a Goldsmith:&#039;&#039;&#039;&#039;&#039; &#039;&#039;Today I visited the Twelveswood. Lady Amandine of the Dartancours, a regular patron of mine, bid me call upon her household.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Diary of a Goldsmith:&#039;&#039;&#039;&#039;&#039; &#039;&#039;I set off with confidence, my latest masterpiece in hand, but it was within the walls of Haukke Manor that I beheld the true pinnacle of perfection...&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Nightkin:&#039;&#039;&#039;&#039;&#039; &#039;&#039;I am the descendant of demons; a scion of tainted blood. It is for my brethren born into darkness─for the Nightkin─that I pen these words.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;Nightkin:&#039;&#039;&#039;&#039;&#039; &#039;&#039;The holy men will insist my teachings are madness─the ravings of a deranged killer. But you shall learn that all I scribe henceforth is eldritch truth, and their faith the twisted lie...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Give the Nightkin to X&#039;rhun Tia===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; You did well in there, [Forename]! I&#039;ve never known acquiring a book from a library to be such a strenuous endeavor. ...May I see the tome?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Yes, the author does certainly seem convinced of his demonic heritage. I can see how the clergy of the time would have passed these writings off as a heretic&#039;s delusion, but the spellcraft contained within is aught but incoherent rambling.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Within his memoirs, this mage has provided specific instructions on the workings of forbidden sorcery. Little wonder that Lambard spent so much of his time studying the tome&#039;s secrets!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; But there is more. Much more. Let us return to Idyllshire─Arya needs to hear this.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Nightkin: Th&#039;&#039;&#039;e memoirs of a twisted killer, filled with musings on the nature of voidsent-tainted mortals and instructions for macabre rituals.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, back inside the Center for Cultural Promotion====&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Welcome back! X&#039;rhun&#039;s had his head buried in that book since he returned...&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun Tia at Rowna&#039;s Center for Cultural Promotion===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I&#039;ve just finished slogging through the last pages of the &#039;&#039;Nightkin&#039;&#039;. There were truths I discovered which made it difficult to continue, but amongst a mounting sense of horror...I found hope.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Thus I bid you listen until the end of my tale. I shall begin with the author himself...&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; ...And so this man who wrote the Nightkin was not merely some disturbed killer, but a mage who had mastered the arts of the ancients.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Exactly so. A century ago in Ishgard, this monster in mortal guise devoured all manner of forgotten texts, teaching himself everything from red magic to Mhachi summoning rituals.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The secret to his seemingly inexhaustible power lies in his bloodline: he was directly descended from a Mhachi archmagus who had ingested the lifeblood of the voidsent queen Lilith!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; In fact, it was with this very archmagus that the vile practice of infusing oneself with voidsent blood first began. I believe I told you how the red mages later outlawed these rituals, but the damage had already been done...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...Lilith&#039;s insidious energies had been passed on to the archmagus&#039;s heirs. This clan of aether-drinking spellcasters became known as those who were born into darkness─the Nightkin.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The revelation which truly shook me however was yet to come. I discovered that Lambard is─was─a scion of the Nightkin clan. And, quite likely, so are you, Arya.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The book&#039;s author was of the Calowise family─a surname shared by Lambard.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; With no small amount of trepidation, I determined to look once more into your family records...and learned that the Calowise name was also prevalent on your mother&#039;s side. This can be no coincidence.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; ...Are you saying that voidsent blood runs in my veins?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; It explains your preternaturally strong affinity for black magicks. When I remember that Lambard was of a similar arcane disposition, the connection is even more obvious.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; He had no need to ingest fiendish blood─he simply awoke the corruption which had always lurked within him. The rituals for doing so were clearly described in the pages of the Nightkin.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Were these rituals performed upon me, too...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Again, it is doubtful considering their complex requirements. My theory is that your latent talents were stirred into wakefulness quite by accident, through your induction into the ranks of the red.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I wonder, however, why the same awakening that took years for Lambard occurred so swiftly in you...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; An innate affinity, mayhap? Whatever the case, that this unstable condition was triggered by your desire for control certainly explains Lambard&#039;s parting barb about the “injustice” of your fate.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...But all is not lost! There is a way to undo the curse of your lineage!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The first Calowise drew Lilith into our physical world by providing a mortal host for her soul to possess.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; He stood unflinching before the fiendish queen he had summoned, and forged with her a bargain of blood and darkness. Once the archmagus had partaken of her essence, however, he entrapped her inside a heavily glyphed box. Her material form thus captured, Lilith was unable to return to her shadowy realm.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; It was written that her imprisonment on this plane of existence was a necessary act, lest the potency of her blood begin to wane. Do you understand what this means, Arya?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; ...I think so. The corruption inside me will last only as long as the voidsent queen remains in our world.&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; Oh, I see... We need to find that box and banish Lilith back into the void!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Exactly right! Defeat the voidsent and the curse upon your blood is lifted!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Of course, a creature of Lilith&#039;s stature would ordinarily present a near-insurmountable challenge. We are fortunate, then, that the summoner bound her essence to a feeble vessel to prevent her from manifesting her full power. Even we few should stand a chance against this lesser incarnation!&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Now, it appears the author succeeded in tracking down Lilith&#039;s prison. And though the book makes no mention of the event, it is entirely possible that the box passed into his possession.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Our surest bet will be to follow in his footsteps. Rest and prepare, my friends─we have an exciting adventure ahead of us!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; It&#039;s all been a bit overwhelming, but at least there&#039;s hope for a cure!&lt;br /&gt;
 &#039;&#039;&#039;Arya:&#039;&#039;&#039; We just need to find Lilith&#039;s prison...&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=rFdGX_JkGXc}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Medieval_Espionage&amp;diff=1275196</id>
		<title>Medieval Espionage</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Medieval_Espionage&amp;diff=1275196"/>
		<updated>2026-04-04T07:01:31Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Medieval Espionage&lt;br /&gt;
| description = You notice a letter bearing [[Jacke]]&#039;s name in [[Oboro]]&#039;s hand.&lt;br /&gt;
| image = Strangers in a Strange Land.png&lt;br /&gt;
| quest-giver = Oboro&lt;br /&gt;
| related-npcs = Akagi; Black Marketeer; Jacke; Karasu; Redway; Rosalinde; Truehound Lodesman; Truehound Swab; Yuki&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| location-x = 20.8&lt;br /&gt;
| location-y = 26.6&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Ninja&lt;br /&gt;
| level = 56&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 1330&lt;br /&gt;
| unlocks = ac Dream Within a Dream, ac Adept Assassination&lt;br /&gt;
| prev-quest = Ninja Assassin&lt;br /&gt;
| next-quest = Staying Alive&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67222&lt;br /&gt;
| id-edb = 51342498a4d&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Ninja Quests&lt;br /&gt;
| req-items = 1 Sack of Gil&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jacke]] at the [[Rogues&#039; Guild]].&lt;br /&gt;
*Track down the black marketeer in [[lower La Noscea]].&lt;br /&gt;
*Deliver the sack of gil to the black marketeer.&lt;br /&gt;
*Spy on the Truehounds from the designated location in [[Costa del Sol]].&lt;br /&gt;
*Speak with [[Oboro]] at the [[Dock Storehouse|dock storehouse]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*You notice a letter bearing Jacke&#039;s name in Oboro&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
*Through Jacke&#039;s network of eyes and ears, he has found information on the one Yatsurugi treasure still unaccounted for: the dagger. While Oboro waits for Princess Yuki and Akagi to join him in the dock storehouse, visit the Rogues&#039; Guild and harvest Jacke&#039;s intelligence.&lt;br /&gt;
&lt;br /&gt;
*Jacke has discovered that the Yatsurugi clan&#039;s dagger is to go up for auction. The sellers are a group known as the Truehounds─a band of Salthounds who never left the brine. Ostensibly, they liberated the Far Eastern treasures from an imperial vessel&#039;s hold, and, with Princess Yuki&#039;s word being the only proof otherwise, Jacke regretfully informs you the guild cannot get involved. However, he directs you to a black marketeer newly come to the guild&#039;s attention. To learn more of the Truehounds, seek out this shadowy character at the House of Sticks in lower La Noscea.&lt;br /&gt;
&lt;br /&gt;
*You defeat the trio of Qiqirn that appears. Now, present the sack of gil to the black marketeer.&lt;br /&gt;
&lt;br /&gt;
*Though a cowl covers his face, the black marketeer&#039;s voice sounds oddly familiar. However, he does away with any introductions, and jumps immediately to the heart of the matter─the Truehounds. Captained by one Rosalinde, these cutthroats have made their name and fortune on the Far Eastern seas. What they lack in numbers, they make up for by imbibing pluto before boarding their victims&#039; vessels. Moreover, they have recently hired a mercenary known as Redway─a man trained in ninjutsu by Gekkai. The entire crew has dropped anchor in Costa del Sol. Travel there now, and spy on the fiends.&lt;br /&gt;
&lt;br /&gt;
*You crouch in the shadows as Captain Rosalinde and Redway converse. The so-called shinobi has gathered information on you and your allies just as you have on him and his. You also overhear the leader of the Truehounds as she lays out her plan to capture Princess Yuki by using the clan treasure as bait, and the auction as the trap. Return now to Oboro in the dock storehouse, and inform him of these dire developments.&lt;br /&gt;
&lt;br /&gt;
*Princess Yuki and Akagi have been waiting for you at the storehouse. Upon learning of the Truehounds&#039; involvement, Yuki reveals that it was not only the treasures they stole from her clan, but the lives of her people as well. Though the princess had wished to fight back, her vassals forbade it, and laid down their lives in her defense. When she left her lands, she vowed that never again would she allow someone to die for her. Akagi seizes this opportunity to force her hand, and, finally, Yuki accepts your and Oboro&#039;s aid. However, she has a condition─you may not sacrifice your own life for hers. Having reached an agreement, Oboro asks that everyone wait for further news of the black market auction.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
=== Accepting the quest ===&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; [Forename], Jacke&#039;s network has caught wind of who has been selling the Yatsurugi clan&#039;s stolen treasures. This is information that may lead us straight to the dagger.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; He has summoned us both to the guild, but could I ask you to go by yourself?&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; I cannot leave just now. Akagi and Princess Yuki are on their way here.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; I sent a missive telling them we might have information on the bandits who robbed her. The princess desires to learn more of them, and so she has seen fit to join us.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; I believe Jacke will give you a thread. Follow it, and return once you have unraveled the truth.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Jacke&#039;s network of spies is most impressive. Presently stationed in Eorzea as we are, perhaps it would not be amiss for us to set up our own...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Sack of Gil:&#039;&#039;&#039; If you had a sack of gil for every time someone entrusted you with a sack of gil, you would need a bigger sack.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Speaking with Jacke at the Rogue&#039;s Guild ===&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; [Forename]! Gods know it ain&#039;t simple to make black marketeers talk, but we tickled Mulfa Kelfa&#039;s neck with a stabber, an&#039; he coughed up a load of information.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; The remainin&#039; bauble─a dagger, by all accounts─is to be sold at auction, an&#039; attendance is invitation only. The hosts are a band what go by the name o&#039; the Truehounds.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; Now, in the eyes o&#039; the law, they&#039;re sellin&#039; loot cloyed from imperials on an expedition to the Far East. But Garlemald don&#039;t control where yer dimber mort&#039;s from.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; It&#039;s a bene mummery, turnin&#039; a profit under the guise of a proper company. The buyers won&#039;t ask too many questions, either─grabbled or no, treasure is treasure.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; But it&#039;s just yer princess&#039;s whid against the Truehounds&#039;. The guild can&#039;t act on that. Not officially, anyway.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; I&#039;ve left the investigatin&#039; to a...well, let&#039;s call him a black marketeer. He&#039;s a strange one─only came to the guild&#039;s attention recently. But I&#039;ve never met a cove who could get information so quickly.&lt;br /&gt;
 &#039;&#039;&#039;Jacke:&#039;&#039;&#039; The Veil was lifted by a southerly this morn─that&#039;ll put the man at the House o&#039; Sticks. Here&#039;s a sack o&#039; blunt. Bene luck to ye, {{alternatives|f=lass|m=lad}}.&lt;br /&gt;
&lt;br /&gt;
=== Delivering the Sack of Gil to the Black Marketeer ===&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; You want information? Then come, render unto me what is mine.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; Hm, hmmm... Yes... Yes, this seems to be everything I was promised. The back alleys are awfully profitable, eh? Now, about these Truehounds.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; Most of the Salthounds crawled back to land after the Calamity. But a few refused to leave the seas, and took up again as the Truehounds. They sail under the black flag of one Captain Rosalinde.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; They boast the strength of a crew twice their size, mostly because of the pluto they take. With their muscles bolstered by the substance─and a healthy dose of natural viciousness─they have brought themselves fortune and infamy on the eastern seas.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; Now, however, they&#039;ve hidden their ship away on Hullbreaker Isle and made their way to Costa del Sol. Seems they fancied a cup of ale and a peek at the dancing girls.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; They won&#039;t be hard to spot if you wanted a look, but do so at your own peril. Drunken pirates might not frighten you. But Redway, their new sellsword, should.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; They say he is an ex-member of Garlean covert operations, one who has thrown himself into the study of ninjutsu.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; His pursuit has paid off handsomely...albeit at the cost of his humility. Stay vigilant, or you&#039;ll find his blade pricking your back.&lt;br /&gt;
 &#039;&#039;&#039;Black Marketeer:&#039;&#039;&#039; Anyhow, that&#039;s all from me! Give my best to the dim one...little chick! Ahahaha!&lt;br /&gt;
&lt;br /&gt;
=== Spying on the Truehounds from the Designated Location in Costa del Sol ===&lt;br /&gt;
 &#039;&#039;&#039;Rosalinde&#039;&#039;&#039;: Redway, Redway, Redway. I lost me plunder. That&#039;s coin I may never get back. But you convinced me to give ye time. Make yer report worth me while, or I&#039;ll have yer head.&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; There were two thieves, Captain─the Iron Orchid herself, and some servant. The latter looks to be more brawny than brave, but the princess is dangerous.&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; She has two shinobi in her employ. One is a Doman jonin, Oboro. He, too, is a force to be reckoned with.&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; The other is an &#039;&#039;[Player&#039;s Race]&#039;&#039;─[Forename], if I&#039;m not wrong. {{alternatives|f=She|m=He}} is famous in {{alternatives|f=her|m=his}} own right, and dangerous.&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; Their involvement makes me think the princess has more coin than she lets on. These two are responsible for my master&#039;s death─their services cannot be cheap.&lt;br /&gt;
 &#039;&#039;&#039;Rosalinde:&#039;&#039;&#039; Yer master&#039;s murderers, eh? Ye wouldn&#039;t be dreamin&#039; of avengin&#039; Gekkai on my time now, would ye? &lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; Vengeance, Captain? Why? Gekkai treated me like scum, he and Karasu both. Because I wasn&#039;t from their precious little village.&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; But Oboro? If I triumph over Gekkai&#039;s favorite, I triumph over the lot of them! That is my heart&#039;s desire, yes.&lt;br /&gt;
 &#039;&#039;&#039;Rosalinde:&#039;&#039;&#039; I could give a gnat&#039;s arse what ye do with the ninjas. But it&#039;s not them I want─it&#039;s the princess. Alive.&lt;br /&gt;
 &#039;&#039;&#039;Rosalinde:&#039;&#039;&#039; The way I see it, the auction&#039;s the perfect trap─baited, as it is, with the Yatsurugi dagger.&lt;br /&gt;
 &#039;&#039;&#039;Rosalinde:&#039;&#039;&#039; The Iron Orchid can&#039;t resist. Catchin&#039; her then&#039;ll be easy an&#039; fast─savvy, Redway?&lt;br /&gt;
 &#039;&#039;&#039;Redway:&#039;&#039;&#039; Of course, of course. The princess won&#039;t stand a chance with the guard doubled. No she won&#039;t.&lt;br /&gt;
&lt;br /&gt;
=== Speaking with Oboro at the Dock Storehouse ===&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Clean, tidy, cozy─a bloke could get used to livin&#039; in a place like this.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; This better not be some ploy to worm your way into my good graces.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Success, [Forename]?&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Hmmm. This Rosalinde is a clever one, spying upon us through Redway...&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Princess, the foe will be watching for our tricks now. Reclaiming the last treasure will be that much harder. So I beg you─leave it to us shinobi.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; I know there&#039;s sense in what you say, Oboro. But this is my problem. I alone must solve it.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; I...I will not allow more people to die in my name!&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; ...The Truehounds didn&#039;t just steal the treasures. My people stood in their way. And many died. Too many.&lt;br /&gt;
 &#039;&#039;&#039;Yuki&#039;&#039;&#039;: I wanted to fight. But my vassals wouldn&#039;t allow it. And as they were cut down, they called for me. &#039;&#039;Screamed&#039;&#039; my name. You can&#039;t imagine how that feels.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; My lands are so close to destruction. My people are on the brink of starvation. If I do not do something, all of their sacrifices will mean nothing.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; When I came here, I vowed that I would bring prosperity to my country by finding and selling my treasures. Alone. No one would ever die protecting me again. Not my smallfolk, nor my vassals, nor you.&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; You don&#039;t want anyone to die protectin&#039; you, Princess? What about those of us who would give our lives willingly to defend you!?&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; If...if you won&#039;t trust in the shinobi, then...then I...I&#039;ll slice open my belly!&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; I&#039;m bound to you, Princess, but they&#039;re not! We&#039;ve given them no coin, no gratitude, an&#039; yet they&#039;re still helpin&#039; us! You can trust them, you have to─or there&#039;s no takin&#039; back the treasure!&lt;br /&gt;
 &#039;&#039;&#039;Akagi:&#039;&#039;&#039; Trust the shinobi. Or lose me, an&#039; add one more to those who died tryin&#039; to protect you. That&#039;ll get you to stop. Right? P-Princess!?&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; ...Heh...hehehe! Akagi, you have the strangest way of... Clearly, the shinobi have left a great impression upon you.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; Oboro, [Forename]─consider this my formal request. Help me retake our last treasure.&lt;br /&gt;
 &#039;&#039;&#039;Yuki:&#039;&#039;&#039; But I have one condition. No matter what happens, you will not lay down your lives for mine. Call it...a duty to stay alive, if you wish.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; To stay alive, hm? An interesting notion. Shinobi are trained to put duty ahead of all else, including our lives.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; That said, [Forename], this is the mission that has been given you. You are duty-bound to see it through. And come what may, I know that completing it will aid in your growth as a shinobi.&lt;br /&gt;
 &#039;&#039;&#039;Oboro:&#039;&#039;&#039; Now, we wait, and watch for signs of the auction. I will approach Jacke. With the eyes and ears in his service, we will spread a web, and so catch word of the Yatsurugi clan&#039;s dagger.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=XZLbT423wd0}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Looking_the_Part&amp;diff=1275195</id>
		<title>Looking the Part</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Looking_the_Part&amp;diff=1275195"/>
		<updated>2026-04-04T07:01:12Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Looking the Part&lt;br /&gt;
| description = Curious Gorge would send you searching for ancient relics.&lt;br /&gt;
| image = Warrior quest image.png&lt;br /&gt;
| quest-giver = Curious Gorge&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| location-x = 30&lt;br /&gt;
| location-y = 23&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 45&lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Fighter&#039;s Burgeonet&lt;br /&gt;
| reward2 = 1 Fighter&#039;s Gauntlets&lt;br /&gt;
| reward3 = 1 Fighter&#039;s Breeches&lt;br /&gt;
| reward4 = 1 Fighter&#039;s Jackboots&lt;br /&gt;
| prev-quest = Curious Gorge Goes to Wineport&lt;br /&gt;
| next-quest = Proof Is the Pudding&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66588&lt;br /&gt;
| id-edb = ab776979065&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| req-items = 1 Fighter&#039;s Breeches, 1 Fighter&#039;s Gauntlets, 1 Fighter&#039;s Jackboots, 1 Fighter&#039;s Burgeonet&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Find the [[relic armor]] at [[Boulder Downs]] - [[Coerthas Central Highlands]] (x: 9.9 y: 29.6). &lt;br /&gt;
&lt;br /&gt;
*Find the relic armor at [[Camp Tranquil]] - [[South Shroud]] (x: 20.3 y: 28.6).&lt;br /&gt;
&lt;br /&gt;
*Find the relic armor at [[Parata&#039;s Peace]] - [[Western Thanalan]] (x: 15.8 y: 6.0).&lt;br /&gt;
&lt;br /&gt;
*Speak with Curious Gorge.&lt;br /&gt;
&lt;br /&gt;
*Equip the warrior&#039;s armor and speak with Curious Gorge.&lt;br /&gt;
&lt;br /&gt;
*Obtain the relic armor at [[Raincatcher Gully]] - [[Eastern La Noscea]] (x: 15.8 y: 27.4).&lt;br /&gt;
&lt;br /&gt;
*Speak with Curious Gorge.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*From his continued study of the ancient texts, Curious Gorge has ascertained the final resting places of three pieces of his ancestors&#039; lost armor. Travel to Boulder Downs in Coerthas, Camp Tranquil in the South Shroud, and Parata&#039;s Peace in western Thanalan to unearth the relics.&lt;br /&gt;
&lt;br /&gt;
*You have gathered three pieces of the lost armor of Curious Gorge&#039;s tribe. Return to Hidden Falls and speak with your mentor.&lt;br /&gt;
&lt;br /&gt;
*Curious Gorge would see you dodn the relics you have obtained. Equip the armor and speak with your mentor once more.&lt;br /&gt;
&lt;br /&gt;
*Curious Gorge is most impressed after seeing the armor upon you. He tells you that he also found one of the remaining two pieces, but the warrior is unsure of its legitimacy. While he attempts to reason out what is wrong, you should continue your search for the next relic, which he believes to be sealed away at Red Mantis Falls.&lt;br /&gt;
&lt;br /&gt;
*You have indeed found a fourth relic at Red Mantis Falls, just as Curious Gorge surmised. Return to Hidden Falls and inform your mentor.&lt;br /&gt;
&lt;br /&gt;
*Having done further research with the ancient texts, Curious Gorge now understands why the relic he found did not respond to him. The events at Wineport drained his soul crystal of its vibrance, causing the armor to deny him its powers, lest his soul in its weakened state be devoured. Your mentor, having feared such reasoning, left the breastplate where it lay. While he has more confidence in &amp;lt;i&amp;gt;your&amp;lt;/i&amp;gt; ability to control it, he would make certain you are prepared before seeking it yourself. When you feel you are ready, speak with him again.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&#039;&#039;&#039;Curious Gorge&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Welcome again, my friend. I was wondering when your travels would bring you back this way. It just so happens that I have some exciting news.&lt;br /&gt;
&lt;br /&gt;
I have finally uncovered the clues pertaining to the whereabouts of the lost armor of my ancestors! As it turns out, after the fallen hero cast the five pieces from the mountaintop, five of his pupils set out to recover them, intending to restore their master&#039;s name.&lt;br /&gt;
&lt;br /&gt;
What is more, they were actually successful in this search. However, when it came to reuniting the set, the armor&#039;s great power began to work upon their minds, and not one could bring himself to relinquish his piece.&lt;br /&gt;
&lt;br /&gt;
Realizing then that their master&#039;s fatal pride was born of the artifacts&#039; combined influence, the pupils resolved to keep the pieces separate, and to share between five the power that might otherwise have consumed one. Thus did each of them carve his own place in history.&lt;br /&gt;
&lt;br /&gt;
The chronicles go on to say that years later, prior to death, each of the pupils returned to the scene of his own greatest victory, and buried the artifact in his possession in a final attempt to prevent any one warrior from holding the set. And it is there that the pieces still rest.&lt;br /&gt;
&lt;br /&gt;
You may be interested to know that the armor I wear is itself a replica of the set crafted by my ancestors─identical in all respects save for its lack of the arcane enchantments that adorned the original.&lt;br /&gt;
&lt;br /&gt;
I know what you might be thinking: if we were to bring the five pieces together once more, what would prevent us from being corrupted in the same fashion? Well, I&#039;ve thought of that! What we need only do is trace the runes we find on the armor onto every piece of warrior gear!&lt;br /&gt;
&lt;br /&gt;
That way, there would be no need to worry about a single proud fool becoming drunk on his all-surpassing power, as every warrior in the realm would be possessed of the selfsame might!&lt;br /&gt;
&lt;br /&gt;
It&#039;s quite brilliant, if I do say so myself. So, how about we split up and begin the search straightaway? Three of the locations seem quite self-evident─I would entrust the search there to you while I track down the other two with tome in hand.&lt;br /&gt;
&lt;br /&gt;
One piece is said to be buried under the great rocks of Boulder Downs in Coerthas, while another slumbers peacefully at Camp Tranquil in the South Shroud. The last of the three rests untouched at Parata&#039;s Peace in western Thanalan.&lt;br /&gt;
&lt;br /&gt;
Unearth those three relics, and bring them to me. With any measure of fortune, I&#039;ll have tracked down the remaining two by the time of your return.&lt;br /&gt;
&lt;br /&gt;
How fares your search, [Forename]? Have you found aught of my tribe&#039;s ancient relics? Should you have the three pieces of armor, don them and show them to me.&lt;br /&gt;
&lt;br /&gt;
Ah, [Forename]. That you found the gear is most gratifying, but what I would truly fancy would be to see you in it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Equip yourself with the three pieces of armor before speaking with Curious Gorge.&lt;br /&gt;
&lt;br /&gt;
In the event that you have lost one or more of these items, you can return to where you obtained them and acquire them anew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Curious Gorge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wait...stand still for a moment. The armor so becomes you that I could not tell you had it on at first glance. But now I can have no doubt─I sense the power of the runes inscribed on each piece resonating with your soul crystal. This is the long-lost armor of the warrior.&lt;br /&gt;
&lt;br /&gt;
I, too, have found one of the relics, but I have run into an unexpected rub. When I donned the piece, I felt nothing─as if the lost treasure were no different from the unadorned replicas already in my possession.&lt;br /&gt;
&lt;br /&gt;
Whether the power has been lost to it, or must needs be awakened by means yet unknown to me, this I cannot say. The ancient texts still hold many mysteries beyond my ability to decipher...&lt;br /&gt;
&lt;br /&gt;
But before I forget, I should mention to you that I did indeed track down another piece before I was waylaid by this current conundrum. You should find it sealed away at Red Mantis Falls.&lt;br /&gt;
&lt;br /&gt;
I see your search was a fruitful one. I am pleased to say I have also gleaned some insight into why the armor I found seemed devoid of power.&lt;br /&gt;
&lt;br /&gt;
As I alluded to, the ancient warrior&#039;s armor derives its power from a concordance between the incantations engraved on the steel itself, and the inner beast of the wearer.&lt;br /&gt;
&lt;br /&gt;
But my own resonance with the plating was too weak as to allow a proper connection with it...and now I think I know why: my soul crystal. It once burned bright like yours, but since the events at Wineport, it has been reduced to a lifeless husk.&lt;br /&gt;
&lt;br /&gt;
Why this happened, I cannot say. But the tome is quite clear about what would happen were the powers of the armor to be bestowed upon one whose soul is weak. The inner beast would devour the mind of the wearer, who would go on a mindless rampage that would end only with the mercy of death.&lt;br /&gt;
&lt;br /&gt;
Yes, not unlike the crazed fiends we battle.&lt;br /&gt;
&lt;br /&gt;
I believe that the armor sensed my weakened state, foresaw the potential danger, and then knowingly shut off its powers to me... And I daresay we are fortunate that it did.&lt;br /&gt;
&lt;br /&gt;
I feel as though an apology is in order at this juncture─I must tell you I left this final piece of the armor where I found it. The breastplate, as the piece closest to the warrior&#039;s heart, has powers far greater and more dangerous than the other pieces.&lt;br /&gt;
&lt;br /&gt;
Uncertain as I was to the reason for my being unable to connect with the plate&#039;s mystical energy, I feared to take it would mean imperiling both myself and those around me.&lt;br /&gt;
&lt;br /&gt;
Your soul may burn stronger than mine, yet still I worry for your fate were you to put it on. Look deep within yourself, [Forename]. When you feel yourself ready─and only then─come speak to me again.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=vC0y0QbOU_s}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=International_Relations&amp;diff=1275194</id>
		<title>International Relations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=International_Relations&amp;diff=1275194"/>
		<updated>2026-04-04T07:00:54Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Lalai]] has another task to strengthen your connection to the black.&lt;br /&gt;
| image = BLM ARR quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = 269th Order Mendicant Da Za; Dozol Meloc; Kazagg Chah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12&lt;br /&gt;
| location-y = 13&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 40&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Voidsent Blood (Key Item), 1 Voidsent Blood (Key Item)&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 21560&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Freeze&lt;br /&gt;
| prev-quest = You&#039;ll Never Go Back&lt;br /&gt;
| next-quest = The Voidgate Breathes Gloomy&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66611&lt;br /&gt;
| id-edb = bf524c2622f&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Kazagg Chah at Burgundy Falls.&lt;br /&gt;
*Speak with Dozol Meloc at the Silent King.&lt;br /&gt;
*Investigate the planar fissure and procure the blood of any fiends that emerge.&lt;br /&gt;
*Pour the fiends blood into the planar fissure.&lt;br /&gt;
*Speak with Dozol Meloc.&lt;br /&gt;
*Speak with 269th Order Mendicant Da Za.&lt;br /&gt;
*Investigate the planar fissure and procure the blood of any fiends that emerge.&lt;br /&gt;
*Pour the fiends blood into the planar fissure.&lt;br /&gt;
*Speak with 269th Order Mendicant Da Za.&lt;br /&gt;
*Speak with Kazagg Chah&lt;br /&gt;
*Report back to Kazagg Chah at Burgundy Falls.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Lalai has another task to strengthen your connection to the black.&lt;br /&gt;
&lt;br /&gt;
*Lalai has handed down yet another prophecy from her Master. You are to travel to eastern Thanalan, and once there, enter a cave located behind Burgundy Falls. In its depths, locate and speak with Kazagg Chah, the Amalj&#039;aa who first gifted you with the Gem of Shatotto.&lt;br /&gt;
&lt;br /&gt;
*Kazagg Chah believes that you are the&amp;amp;#160;%Race of prophecy, but would have you face death once again so as to prove your readiness to serve your final purpose. When you are fully prepared, journey to the Silent King in western Thanalan and speak with Dozol Meloc.&lt;br /&gt;
&lt;br /&gt;
*The Ixal Dozol Meloc has commanded you to close the nearby planar fissure. As before, investigate the fissure and obtain the blood of whatever fiends might emerge from it.&lt;br /&gt;
&lt;br /&gt;
*You have slain the dread ahriman which spawned from the fissure. Pour the blood obtained from the voidsent into the remaining planar fissure.&lt;br /&gt;
&lt;br /&gt;
*You have closed the planar fissure. Speak again with Dozol Meloc.&lt;br /&gt;
&lt;br /&gt;
*The Ixal seems impressed at your skill with the darkmagicks. For the next stage of your trial, Dozol Meloc bids you seek out 269th Order Mendicant Da Za north of the Silent King.&lt;br /&gt;
&lt;br /&gt;
*It would seem yet another planar fissure exists which must be sealed. Do for Da Za what you did for Dozol Meloc: investigate the fissure and slay any fiends that emerge.&lt;br /&gt;
&lt;br /&gt;
*Once again, you have slain the ahriman that came forth from the void and taken a measure of its blood. Pour the liquid into the remaining planar fissure.&lt;br /&gt;
&lt;br /&gt;
*You have sealed yet another of the dark voids. Speak with Da Za to hear his thoughts.&lt;br /&gt;
&lt;br /&gt;
*Da Za seems to share Dozol Meloc&#039;s high opinion of your arcane skills. Report your successes to Kazagg Chah, who has been overseeing the trial.&lt;br /&gt;
&lt;br /&gt;
*Kazagg Chah expresses his approval of your showing in the latest trial. He bids you return to Burgundy Falls in eastern Thanalan so that you and he might speak further of the challenges to come.&lt;br /&gt;
&lt;br /&gt;
*Having borne witness to both your ability and resolve, Kazagg Chah confides in you the prophetic words of his forebears, and vows to aid however he might in the fulfillment of your purpose.&lt;br /&gt;
**The next black mage quest will be available from Kazagg Chah upon reaching level 45.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; [Forename], I see in your eyes the look of a {{alternatives|f=woman|m=man}} prepared to take on the daunting responsibilities of the black mage.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; There are few who know of our existence, even among those versed in the ways of magic. You will not find mention of us in all but the most esoteric of texts.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; Yet the secrets of our dark art lie encrypted here, within the forbidden library of this Sacrarium.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; Master himself deciphered and read the texts, some hundred years past. It is said the first of our kind were the favored of Nald&#039;thal, and it was He who entrusted them with the duty of sealing the voidgate.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; But as you well know, the power of black magic lies in its great potential for destruction. The slightest errancy in its use may give rise to the most tragic of disasters.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; Of the disappearance of black mages from Eorzea, Master says only, &amp;quot;We must not repeat the errors of the past.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; [Forename], Master has made known to me what it is you must next do. Listen to his words now, with all your being...&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; ...&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;The land has drunk deep of the blood you spilled, and by this act, three souls of three races to Thanalan have come.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;The fires of our Order once burned black and full. Yet long ago they were left to wane and very nearly die. These three souls are the keepers of the embers that remain——of all that we now are.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;In the hands of one who will usher our return, the Gem of Shatotto, testimony of our creed, will shine with new light. And by that light, the three keepers will be made your allies.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; &amp;quot;An Amalj&#039;aa by the name of Kazagg Chah awaits at Burgundy Falls in the east of Thanalan. Go to him.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; ...That is all. Dwell not on the fact that the Amalj&#039;aa are the sworn enemies of Ul&#039;dah. It is not your place to question Master&#039;s will——for it is the will of Nald&#039;thal Himself.&lt;br /&gt;
 &#039;&#039;&#039;Lalai:&#039;&#039;&#039; Go forth, black mage, and see the voidgate sealed.&lt;br /&gt;
===Speaking to Kazagg Chah - cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; Well come, [Player race], chosen of Ququruka and bearer of the Gem of Shatotto.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; By the gem&#039;s power do our paths cross once more. At last the time spoken of in the prophecy has come, and yet I know nothing of {{alternatives|f=she|m=he}} who would guide us. Come, tell me your name.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; [Forename] [Surname]. I am Kazagg Chah, a sorcerer of the Amalj&#039;aa, as were my forebears. I am the fourth of my line to walk this path, which brings me now to this land.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; As you well know, my kind bear the scorn of the Ul&#039;dahns. It is for that reason that I must remain here, far from the city walls.&lt;br /&gt;
 &#039;&#039;&#039;Dozol Meloc:&#039;&#039;&#039; Great power, this one has. But enough, is it? Squaaawk!&lt;br /&gt;
 &#039;&#039;&#039;269th Order Mendicant Da Za:&#039;&#039;&#039; Kazagg Chah is terrifying to behold. Yes, yes, but he is both wise and kind——good, warm, kind.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; These are my brethren in the black, [Forename], and now they are yours, as well. Before you stand the Ixal, Dozol Meloc, and the 269th Order mendicant of the kobolds, Da Za.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; You have fed the aetherial currents with the blood of fiends. That the Gem of Shatotto radiates as it does in your presence is proof of your deeds, and a sign of what must yet be done. It falls to me to bear witness to your awakening, and to pass on to you the knowledge entrusted to me.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; Know that you must face death before your purpose can be fulfilled.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; It is to the Silent King in western Thanalan that you must next journey. There, too, lies a planar fissure, and there, too, must you slake the land&#039;s thirst with the blood of the fiends which surge forth from it.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; Fear not, each of us shall journey to the Silent King, and there convene once more. Seek out first the Ixal Dozol Meloc, for your path is destined to first cross with his.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; When the deed before you is done, the Gem of Shatotto shall shine with new brilliance.&lt;br /&gt;
===Speaking to Dozol Meloc===&lt;br /&gt;
 &#039;&#039;&#039;Dozol Meloc:&#039;&#039;&#039; To close planar fissure, strong black magic you need. You close, then come to Dozol Meloc once more. Squaaawk!&lt;br /&gt;
===Reporting back to Dozol Meloc===&lt;br /&gt;
 &#039;&#039;&#039;Dozol Meloc:&#039;&#039;&#039; Squaaawk! Kazagg Chah spoke true! Black is strong in [Forename]. You go now. Go see Da Za.&lt;br /&gt;
===Speaking to 269th Order Mendicant Da Za===&lt;br /&gt;
 &#039;&#039;&#039;269th Order Mendicant Da Za:&#039;&#039;&#039; Here lies the planar fissure——rift, tear, fissure. Use the power within you to seal it.&lt;br /&gt;
===Reporting back to 269th Order Mendicant Da Za===&lt;br /&gt;
 &#039;&#039;&#039;269th Order Mendicant Da Za:&#039;&#039;&#039; It is as Kazagg Chah foretold. You are chosen, [Forename]. You must return to him now. Yes, yes, return and tell Kazagg Chah the deed is done――ended, over, done.&lt;br /&gt;
===Speaking to Kazagg Chah===&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; You have done well, [Forename]——as I knew you would. Come, it is time now to return to Burgundy Falls.&lt;br /&gt;
===Reporting back to Kazagg Chah===&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; [Forename] [Surname] of the black, you return to me victorious.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; The Gem of Shatotto burns bright. You are indeed the heir to a dark and ancient power, as Ququruka foretold. I am reminded of a prophecy my great-grandfather uttered long ago:&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; &amp;quot;When four magi meet in a barren land,&amp;lt;br&amp;gt;Black powers of eld woven by their hand,&amp;lt;br&amp;gt;Shall see the fate of wickedness made stark,&amp;lt;br&amp;gt;And the path to light shall be lit by dark.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; The &#039;&#039;black powers of eld&#039;&#039; require no explanation. And know that &#039;&#039;wickedness&#039;&#039; refers to the evil birthed by the void.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; That the seal holding the voidgate shut will falter and fail is beyond doubt. Yet your deeds speak of determination and ability, and in them I spy hope. I have learned all of you that I must.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; I bestow upon you the knowledge kept by my line. Here and now, I speak an oath to discard old grudges. By our power combined, the voidgate will be sealed anew.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; You have brought this old Amalj&#039;aa much happiness. Few believed the words of my great-grandfather. He was mocked and ridiculed, and worse, ignored. Yet your coming has fulfilled the prophecy he spoke.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; [Forename], the dark magic coursing through you shares a deep bond with the voidgate. Should that portal be cast open, you will come to great peril.&lt;br /&gt;
 &#039;&#039;&#039;Kazagg Chah:&#039;&#039;&#039; Temper yourself, in both mind and body. When you are ready, return to this land and seek me out once more. Then, and only then, will I speak to you of your next task.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=aXE4EWc3LIU}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Insulted_Intelligence&amp;diff=1275193</id>
		<title>Insulted Intelligence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Insulted_Intelligence&amp;diff=1275193"/>
		<updated>2026-04-04T07:00:51Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Insulted Intelligence&lt;br /&gt;
| description = Professor [[Erik]] seeks to measure the aether of more ancient battlefields.&lt;br /&gt;
| image = Monk quest image.png&lt;br /&gt;
| quest-giver = Erik&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 10.6&lt;br /&gt;
| location-y = 13.1&lt;br /&gt;
| type = job&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 35&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Aetherometer, 1 Aetherometer&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 15840&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ac Thunderclap (Monk)&lt;br /&gt;
| prev-quest = Brother from Another Mother&lt;br /&gt;
| next-quest = 	A Slave to the Aether&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66598&lt;br /&gt;
| id-edb = fc024563e92&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Place the [[aetherometer]] at [[Bloodshore]].&lt;br /&gt;
&lt;br /&gt;
*Retrieve the aetherometer.&lt;br /&gt;
&lt;br /&gt;
*Deliver the aetherometer to [[Erik]] at the [[Goldsmiths&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Professor Erik seeks to measure the aether of more ancient battlefields.&lt;br /&gt;
&lt;br /&gt;
*Professor Erik has skillfully manipulated you and Widargelt into conducting even more research on his behalf. Travel to Bloodshore in eastern La Noscea and place the aetherometer he has given you at an appropriate location.&lt;br /&gt;
&lt;br /&gt;
*You have measured the aetherial currents at Bloodshore. Retrieve the aetherometer.&lt;br /&gt;
&lt;br /&gt;
*Deliver the aetherometer and the invaluable data it contains to Professor Erik at the Goldsmiths&#039; Guild in Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
*It seems that the aetherometer in your keeping suffered some damage on your latest outing. Professor Erik asks that you visit him again later after he has time to see to its repairs and determine where next to send you in search of aetherial data.&lt;br /&gt;
**※The next monk quest will be available from Erik upon reaching level 40.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Ah, just the pupil I was hoping to see. I was a hair&#039;s breadth from setting out on my own. Hmmm, to look at you... Yes, I daresay you appear to have been growing in brawn at the expense of brain.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Right, well, let us measure some aether, shall we? And by we I mean you. Oh, and the monk simpleton, of course. Though, contrary to his nature, he has already set out for the destination I assigned him.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Thinking perhaps that you are far too stupid to take, much less understand, aetheric readings? It is true——you are stupid. But the aetherometer shall do all the work for you, and transmit the data back to me.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; As souls more, ahem, &#039;&#039;suited to action&#039;&#039;, the monk simpleton and yourself need only carry the device on your person and set about beating on things as you always do. It shall capture data as you trudge about hither and yon.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Aether is not only the source of all magicks, but also the fount of all life. Yet despite its ubiquity, it remains imperceptible. When a living thing dies, the aether comprising its life is released. When this discharge takes place, a portion of that aether remains, lingering in the physical world.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; No doubt you have...&amp;lt;babble&amp;gt;...aetherial crystallizations...&amp;lt;babble&amp;gt;...physical manifestations...&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; ...Apparitions of the deceased...&amp;lt;babble&amp;gt;...luminescent glow...&amp;lt;babble&amp;gt;...known as the &#039;&#039;aetherial threshold&#039;&#039;!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; In short: the more violent and dramatic the loss of life, the greater the amount of aether left behind, either in its imperceptible form or in crystallizations. And where are the most lives lost in this manner?&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Cemeteries!? No, false, you idiot! Battlefields! Do you not see? With aetheric readings of those locations, we can discern the scale and more of the battles that took place there!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; As for those fool beliefs the monkhood keeps——chakra and spiritual energies and whatnot——if I &#039;&#039;were&#039;&#039; to allow that they truly exist, I would be inclined to say they are one and the same as aether itself.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; The aether churning around these ancient battle sites comes to naturally settle in the surrounding life——both plant and animal, though more so in the latter. It accumulates within them. Felling these beasts then releases that aether, causing a surge that resonates with the aether within you, causing it to expand——the so-called opening of the chakra. By this, the very power of life itself within you grows.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; A watered-down explanation, but adequate for one of your mental prowess, I believe. Mine own wife never had the patience for such things either, nor my passion. She cursed me and my work, took our children, and returned to Ala Mhigo...&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; But now is not the time for that tale.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; The area I am placing in your charge is Bloodshore in eastern La Noscea. Place this aetherometer in an appropriate location, and after a spell, retrieve it and bring it to me.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I obtain the data I require, and you and the monk simpleton are afforded the chance to indulge your——how shall I put it?——charming little backward fantasies. All are happy.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Ideally, I would prefer you have a knowledgeable understanding of Bloodshore&#039;s history, but I fear we lack the time for me to educate you. I need hardly tell you that my research takes precedence over your schooling.&lt;br /&gt;
===Delivering item to Erik===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Have you brought the aetherometer?&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Hmmm... It seems the device has suffered some damage. I suppose such things are unavoidable in this line of work. I must see to its repairs at once. That is, after all, why I put up here at the Goldsmiths&#039; Guild.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; My aetherometer is no ordinary device. I came up with the elaborate design myself, had the finest engineers at Garlond Ironworks draft the schematics, and then commissioned the most talented goldsmiths to fabricate it.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Widargelt delivered the results of his outing not long ago. I must insist that you take your leave of me now. There is a wealth of data for me to analyze, and I fear that simply having you nearby will somehow affect the processing power of my brain.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Repairing the aetherometer and determining which locations to next investigate will require some time. Why don&#039;t you go and train those muscles of yours or whatever it is you do in my absence?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Lv_i2mKwhlI}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_the_Image_of_the_Ancients&amp;diff=1275192</id>
		<title>In the Image of the Ancients</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=In_the_Image_of_the_Ancients&amp;diff=1275192"/>
		<updated>2026-04-04T07:00:49Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = In the Image of the Ancients&lt;br /&gt;
| description = [[Alka Zolka]] has news which should be of great interest to you.&lt;br /&gt;
| image = Scholar_Job_Quest_Image.png&lt;br /&gt;
| quest-giver = Alka Zolka&lt;br /&gt;
| related-npcs = Beli; Geva; Redolent Rose; Serendipity&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 11.1&lt;br /&gt;
| location-y = 6.2&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Scholar Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Scholar&#039;s Culottes, 1 Scholar&#039;s Mortarboard, 1 Scholar&#039;s Gloves, 1 Scholar&#039;s Boots, 1 Well-learned and Well-dressed, 1 Direwort Leaves, 3 Incomplete Scholar&#039;s Garb&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Scholar&#039;s Mortarboard&lt;br /&gt;
| reward2 = 1 Scholar&#039;s Gloves&lt;br /&gt;
| reward3 = 1 Scholar&#039;s Culottes&lt;br /&gt;
| reward4 = 1 Scholar&#039;s Boots&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Consequences of Anger&lt;br /&gt;
| next-quest = For Your Fellow Man&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 0fba6ac868d&lt;br /&gt;
| id-gt = 66636&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
&lt;br /&gt;
Note that you will need to equip the Scholar artifact gear when you talk to Alka Zolka at the end of the quest. Don&#039;t throw it out!&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for a direwort shrub in [[Mor Dhona]].&lt;br /&gt;
*Harvest [[Direwort Leaves|leaves]] from the direwort shrub.&lt;br /&gt;
*Deliver the leaves and [[Well-learned and Well-dressed|thesis]] to [[Redolent Rose]] in [[Ul&#039;dah]].&lt;br /&gt;
*Ask [[Serendipity]] to finish Redolent Rose&#039;s work.&lt;br /&gt;
*Ask [[Geva]] in [[Gridania]] to finish Redolent Rose&#039;s work.&lt;br /&gt;
*Ask [[Beli]] to finish Redolent Rose&#039;s work.&lt;br /&gt;
*Speak with [[Alka Zolka]] at the [[Marauders&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Alka Zolka has news which should be of great interest to you.&lt;br /&gt;
&lt;br /&gt;
* Alka Zolka has come into possession of ancient engravings which purport to show the traditional raiments of Nymian scholars. Coupled with information gleaned from other sources, he believes he has deduced the raiments&#039; design. However, he wishes to conclusively verify their historical accuracy by recreating the garments and gauging your faerie&#039;s reaction. In order to do so, he will need to enlist the aid of a preeminent Eorzean weaver─namely, Master Redolent Rose of Sunsilk Tapestries. Approaching him now would be premature, though, as you must first gather the leaves of a direwort. These plants, which can be found only in the Fogfens of Mor Dhona, are essential for producing the distinct colors of a Nymian scholar&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
* Your initial attempt to gather the direwort leaves is foiled by the sudden appearance of belligerent wildlife, which you are forced to dispatch. Hopefully, your second attempt will not be so rudely interrupted.&lt;br /&gt;
&lt;br /&gt;
* To your relief, no rampaging beast attempts to devour you this time. Journey to Ul&#039;dah and speak with Redolent Rose, who should have hopefully been contacted by Alka Zolka by now.&lt;br /&gt;
&lt;br /&gt;
* Redolent Rose works feverishly to render the ancient designs into modern creations. Alas, his skill is insufficient to produce more than the culottes; the other pieces will require the skills of a master goldsmith and leatherworker. Realizing that you were not aware of this fact, Redolent Rose offers to contact Mistresses Serendipity and Geva of the Goldsmiths&#039; and Leatherworkers&#039; Guilds on your behalf, so that you need only visit each guild and present the items to receive their help.&lt;br /&gt;
&lt;br /&gt;
* The ever-cheerful Serendipity requires but a moment to fashion a mythril tassel for your mortarboard. You can only hope that Geva will work with similar alacrity.&lt;br /&gt;
&lt;br /&gt;
* Geva effortlessly crafts a pair of fingerless gloves in accordance with Alka Zolka&#039;s designs. However, she has no intention of spoiling you further, and bids you speak with Beli, her subordinate, about the boots.&lt;br /&gt;
&lt;br /&gt;
* Beli relishes the opportunity to finish the famed Redolent Rose&#039;s work, wasting no time in constructing the leather boots. Now that the set is complete, all that remains is to show Alka Zolka what the craftsmen have wrought.&lt;br /&gt;
&lt;br /&gt;
* Alka Zolka is thrilled by the resemblance you bear to the Nymian scholars of eld. He is not alone in his excitement, as your faerie also appears to approve of your new raiments. Wear them with pride as you continue to pursue your studies.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Good to see you, [Forename]. I have made yet another discovery which pertains to you and your scholarly arts.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; I have come into possession of several ancient engravings, including some which show the traditional raiments of Nymian scholars.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; In fact, the extraordinary detail of these illustrations, coupled with information gleaned from other sources, was sufficient to deduce their design.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; At present, it is impossible to say how historically accurate my designs are. That is why I propose we enlist the aid of Eorzea&#039;s preeminent artisans, so that we might recreate these garments. Should they prove sufficiently authentic, I expect your faerie will regain more of her missing memories.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; In the hands of a preeminent weaver─say, Master Redolent Rose of Sunsilk Tapestries─this information should be sufficient.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Ah, but you cannot journey to Ul&#039;dah until you have gathered the leaves of a direwort. My texts explicitly mention that the plant&#039;s pigments were used to dye Nymian uniforms.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Alas, direwort is much rarer than it was in the days of yore. It can only be found in the Fogfens now.&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Lest you think I mean to make you do all the work, worry not. While you scour Mor Dhona for the plant, I will contact Master Rose and convince him to help─though I doubt it will require much effort!&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Do not forget to obtain the direwort leaves before journeying to Ul&#039;dah! Without them, it will be impossible to reproduce the distinct colors of a Nymian scholar&#039;s uniform.&lt;br /&gt;
&lt;br /&gt;
===Searching for a direwort shrub in Mor Dhona===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; A foul stench fills your nostrils...&lt;br /&gt;
&lt;br /&gt;
===Delivering the leaves and thesis to Redolent Rose in Ul&#039;dah===&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; ...I suppose you &#039;&#039;do&#039;&#039; have a rather scholarly air about you. I&#039;ve been expecting you, [Forename]. Have you the leaves and Alka Zolka&#039;s designs, then?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Direwort Leaves and Well–learned and Well–dressed&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; Crafting raiments that have not been seen in fifteen hundred years... This is indeed a daunting challenge.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; But it is one I suspect I will enjoy a great deal, for rare is the day a weaver revives ancient fashion!&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; I shall begin at once. You may observe if you like, but be aware it will be a lengthy process...&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; It...it has been some time since I labored with such...intensity.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; I adhered to Alka Zolka&#039;s designs as best I could, though there were certain aspects I felt compelled to change. His lack of familiarity with textiles and weaving led to what I can only assume are errors.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; You will note that I could only complete the culottes. This is because the other garments require skills which I do not possess.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; Mistresses Serendipity and Geva of the Goldsmiths&#039; and Leatherworkers&#039; Guilds, respectively, can provide the finishing touches to the remaining pieces.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; Ah, but you were unaware that I could not craft the full set by myself, weren&#039;t you?&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; Very well. I shall send word to them on your behalf, [Forename]. You will need only visit each guild and present to them my unfinished work.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; You may wear the culottes at your leisure, but the boots, gloves, and mortarboard remain unfinished.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; Only a master goldsmith and leatherworker have the skill to complete the three remaining pieces.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; So, if you wish to finish what you have started, then make haste for the Goldsmiths&#039; and Leatherworkers&#039; Guilds.&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; I will see that the two guildmasters know to expect you.&lt;br /&gt;
&lt;br /&gt;
===Asking Serendipity to finish Redolent Rose&#039;s work===&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Greetings, [Forename]! Red said you&#039;d be along shortly. So, let&#039;s see that mortarboard!&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Incomplete Scholar&#039;s Garb&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Hmmm... This shouldn&#039;t take long. Wait here a moment.&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Here it is, as promised. Amazing what a difference a mythril tassel can make, isn&#039;t it?&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Wear it with pride, [Forename]. Now, off you go! And be sure to enjoy your time in Gridania!&lt;br /&gt;
&lt;br /&gt;
===Asking Geva in Gridania to finish Redolent Rose&#039;s work===&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Ah, [Forename]─the {{alternatives|f=woman|m=man}} who would single-handedly revive the scholarly arts. All right, then, show me what you&#039;ve got.&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Incomplete Scholar&#039;s Garb&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Master Rose&#039;s work is marvelous, as to be expected. This will be a pleasure.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; There you go─one pair of fingerless buffalo leather gloves, perfect for the scholar who prefers that {{alternatives|f=her|m=his}} protection does not come at a cost to dexterity.&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; Oh, the boots? Beli will see to those. He&#039;s an expert cordwainer, so you needn&#039;t worry about the quality. Besides, I&#039;ve already spoiled you by making your gloves for free.&lt;br /&gt;
&lt;br /&gt;
===Asking Beli to finish Redolent Rose&#039;s work===&lt;br /&gt;
 &#039;&#039;&#039;Beli:&#039;&#039;&#039; You&#039;re the scholar, yes? I&#039;ve been instructed to assist you. If you would please let me see Master Rose&#039;s work...&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Incomplete Scholar&#039;s Garb&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Beli:&#039;&#039;&#039; This craftsmanship is amazing! I cannot wait to get started.&lt;br /&gt;
 &#039;&#039;&#039;Beli:&#039;&#039;&#039; Here you are, {{alternatives|f=madam|m=sir}}. Made with the finest boar and buffalo leather, in accordance with Alka Zolka&#039;s designs─which are &#039;&#039;very&#039;&#039; impressive, I must say.&lt;br /&gt;
 &#039;&#039;&#039;Beli:&#039;&#039;&#039; He must be dying to see the completed set. I know I would be, had I gone to such great lengths. You ought to surprise him by wearing the garments when next you meet him.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Redolent Rose:&#039;&#039;&#039; ...Should a chirurgeon humor the imbecile who sticks his hand in a fire just to see what will happen? You are a fool, and you know it. Fortunately for you, so did I, which is why I prepared another pair of culottes for this eventuality.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Serendipity:&#039;&#039;&#039; Wow, you really are as foolish as Red said! He came by earlier and gave me additional mortarboards, saying that you&#039;d probably come back and ask for another.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Geva:&#039;&#039;&#039; I don&#039;t know what&#039;s more impressive: Master Rose&#039;s prescience, or your idiocy. Be thankful I don&#039;t skin you for this.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beli:&#039;&#039;&#039; Matron&#039;s teats! Why would you go and do a foolish thing like that? I mean, really, that&#039;s just...damn. You should count your blessings that Master Rose leaves nothing to chance.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; ...Although I am certain this is not necessary, on the off chance you misplaced any pieces of the set, go back and speak with the artisans. If we are fortunate, they may be able to furnish us with replacements. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; [Forename]! By your return I take it the raiments are ready? If so, would you consider donning them so I might see if they match the ancient descriptions?&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alka Zolka at the Marauders&#039; Guild (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; &amp;gt;&amp;gt; By the gods, I feel as though I have been transported backwards through time! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; &amp;gt;&amp;gt; You are the very image of the Nymian scholars of eld! &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; &amp;gt;&amp;gt; Well, minus the gown, but still! Never in my wildest dreams did I think it would turn out this well. &amp;lt;&amp;lt;&lt;br /&gt;
 &#039;&#039;&#039;Alka Zolka:&#039;&#039;&#039; Hah, I see you approve as well, little one! Suffice it to say, we can consider this a great success.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=qLpmsVxC97Q}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Good_Vibrations&amp;diff=1275191</id>
		<title>Good Vibrations</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Good_Vibrations&amp;diff=1275191"/>
		<updated>2026-04-04T07:00:21Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Good Vibrations&lt;br /&gt;
| description = Professor [[Erik]] wishes to speak with you about [[Widargelt]].&lt;br /&gt;
| image = Monk quest image.png&lt;br /&gt;
| quest-giver = Erik&lt;br /&gt;
| related-npcs = Qiqirn Trader; Widargelt&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 10.6&lt;br /&gt;
| location-y = 13.1&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Temple Gaskins, 1 Temple Gloves, 1 Temple Boots, 1 Temple Circlet&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Temple Circlet&lt;br /&gt;
| reward2 = 1 Temple Gloves&lt;br /&gt;
| reward3 = 1 Temple Gaskins&lt;br /&gt;
| reward4 = 1 Temple Boots&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Pursuit of Power&lt;br /&gt;
| next-quest = Five Easy Pieces&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66601&lt;br /&gt;
| id-edb = 5da280e5517&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Widargelt]] at [[Little Ala Mhigo]].&lt;br /&gt;
*Retrieve the monk&#039;s relic from [[the Sepulchre]].&lt;br /&gt;
*Retrieve the monk&#039;s relic from the [[Circle of the Tempered]].&lt;br /&gt;
*Retrieve the monk&#039;s relic from the [[Abandoned Amajina Mythril Mine|abandoned Amajina mythril mine]].&lt;br /&gt;
*Speak with Widargelt.&lt;br /&gt;
*Speak with the [[Qiqirn Trader]] at [[The Gods&#039; Grip]].&lt;br /&gt;
*Speak with the Qiqirn Trader.&lt;br /&gt;
*Speak with Widargelt.&lt;br /&gt;
*Report to [[Erik]] at the [[Goldsmiths&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Professor Erik wishes to speak with you about Widargelt.&lt;br /&gt;
&lt;br /&gt;
*Widargelt has asked that you come see him. He awaits you at Little Ala Mhigo in southern Thanalan.&lt;br /&gt;
&lt;br /&gt;
*Widargelt explains to you how the war garb of a monk can strengthen the inner energy of the wearer and aid in opening the chakra. Though they are normally awarded only to those monks who pass prescribed trials, there is a set that was recently stolen. Widargelt is willing to gift these relics to you should you retrieve them. Two have been tracked to southern Thanalan, at the Sepulchre and the Circle of the Tempered, and the third to northern Thanalan, at the abandoned Amajina mythril mine.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the three stolen relics. Return to Little Ala Mhigo in southern Thanalan and speak with Widargelt.&lt;br /&gt;
&lt;br /&gt;
*Widargelt tells you that the Fist of Rhalgr has tracked down the fourth stolen monk&#039;s relic. Travel to the Gods&#039; Grip in lower La Noscea and track down the Qiqirn black market trader who has it.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the thugs summoned to put an end to your prying. Interrogate the Qiqirn trader to learn what he knows.&lt;br /&gt;
&lt;br /&gt;
*You have gathered the fourth monk&#039;s relic. Return to Little Ala Mhigo and speak with Widargelt once more.&lt;br /&gt;
&lt;br /&gt;
*Professor Erik has made a revolutionary discovery based on the aetherial data he has collected. Widargelt anticipates that his work will mark the emancipation of Ala Mhigo from Garlean rule. Return to the Goldsmiths&#039; Guild in Ul&#039;dah and speak with Erik about this new development.&lt;br /&gt;
&lt;br /&gt;
*Erik intends to present his thesis to a conference of his academic peers upon its completion. Continue to travel the path of the monk until that day comes. &lt;br /&gt;
**※The next monk quest will be available from Erik upon reaching level 50.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xQ8GpT2xAQE}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Drowsy_Dragons&amp;diff=1275190</id>
		<title>Drowsy Dragons</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Drowsy_Dragons&amp;diff=1275190"/>
		<updated>2026-04-04T06:59:33Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Drowsy Dragons&lt;br /&gt;
| description = Ser [[Alberic]] is keen to regale you with Dravanian legends.&lt;br /&gt;
| image = Dragoon StB image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Erik; Heustienne; Orn Khai&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 63&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Dravanian Legend&lt;br /&gt;
| exp = 103000&lt;br /&gt;
| gil = 2476&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Friends Through Eternity&lt;br /&gt;
| next-quest = Serpent and the Sea of Rubies&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68447&lt;br /&gt;
| id-edb = 9c2254cceee&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Present the Dravanian legend to Heustienne at Mare&#039;s Oath.&lt;br /&gt;
&lt;br /&gt;
*Summon Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Slay the enemy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*Speak with Alberic.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic is keen to regale you with Dravanian legends.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic greets you by mentioning that he has finished gathering information on the Dravanian legends that appear relevant to your search. He hands you a piece of parchment detailing the first tale he suggests you investigate, taking care to mention that the Congregation priest emphasized these stories can rarely be taken at face value. You set off to relay this information to Heustienne and Orn Khai.&lt;br /&gt;
&lt;br /&gt;
*The legend Ser Alberic has dug up concerns the Slumbering Wyrm of Gyr Abania. Orn Khai is initially distracted upon seeing the parchment, as dragons do not have a written language; they pass down their history through song, which is how he knows the name of his father&#039;s consort: Faunehm. Heustienne asks you to accompany Orn Khai to the Fringes to learn more about the Slumbering Wyrm.&lt;br /&gt;
&lt;br /&gt;
*The impatient young dragon rushes into the temple without you, and judging by his cries for help, he regrets having done so.&lt;br /&gt;
&lt;br /&gt;
*Orn Khai&#039;s assailant bested, you resume your search for the dragon of legend. Just as the youthful Dravanian is wondering whether or not the creature you encountered was the Slumbering Wyrm itself, a rather scholarly looking gentleman appears.&lt;br /&gt;
&lt;br /&gt;
*The gentleman turns out to be one Professor Erik, and he too has an interest in the legend of the Slumbering Wyrm. He goes on to give you a lecture on the subject─the only noteworthy part of which being that the Slumbering Wyrm was actually a high priest, who passed away over three hundred years prior. Orn Khai soon grows tired of Erik&#039;s musings and suggests you head to Coerthas to speak with Ser Alberic.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one&#039;s roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane.&lt;br /&gt;
**※The next dragoon quest will be available from Ser Alberic upon reaching level 65.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Ah, [Forename], just the woman I wished to see. We finished examining the Dravanian legends known to us but a short while ago.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; However, the priest bade me make it clear to you that these kinds of legends are oft told in increasingly...&#039;&#039;colorful&#039;&#039; ways as the years go on.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Quite common it is for a mere scalekin or puk to, with the Keeper&#039;s help, transform into a fearsome dragon. I suppose it should come as little surprise. Legends gain fame by capturing the imagination of the masses; it would not do for an unadorned winged lizard to be the protagonist.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; But let us put the issue of authenticity to one side for a moment. I have summarized the first tale which seemed most relevant on this piece of parchment; pray put it to use in your search. Oh, and lastly, tell Heustienne that she is ever in my thoughts.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Never before have I looked into Dravanian legends with any purpose other than hunting a dragon in mind. Mayhap this is a glimpse of the dragoon&#039;s future role in this realm.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, at Mare&#039;s Oath====&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; Father often remarked that you would have made a fine Dravanian!&lt;br /&gt;
&lt;br /&gt;
===Present the Dravanian legend to Heustienne at Mare&#039;s Oath===&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Would that parchment happen to be for mine eyes?&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Ah yes, I would never forget Ser Alberic&#039;s exquisite handwriting. This information shall be of great use, I am sure. Let us see, it seems he thinks we ought to commence our search with the Slumbering Wyrm of Gyr Abania.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; This is my first time seeing these patterns that men use. Fascinating indeed that you can share information in such a manner.&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; Dravanian history is chronicled not with letters, but through song. These verses have taught me much about Faunehm─my father&#039;s consort.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Faunehm, you say? Well, knowing her name can only aid the search. [Forename], pray accompany Orn Khai to the ruins of the Fist of Rhalgr temple in the Fringes.&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Ser Alberic states that this is where the origins of the Slumbering Wyrm lie.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; The journey ahead is long, and it will benefit us not to delay our departure any longer. Whistle for me when you have reached our destination and I shall come to your side.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heustienne:&#039;&#039;&#039; Mayhap I too could learn from Orn Khai&#039;s devotion to his father. I have given mine own more cause to worry than I would like to admit.&lt;br /&gt;
&lt;br /&gt;
===Summon Orn Khai (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; It would seem man is capable of using lots of styles when creating buildings. I had been expecting something similar to those found in the Churning Mists.&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; Let us venture inside and see if Faunehm cannot be found.&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; [Forename]!&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; Your help, if you please!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; I know not what it is we are dealing with, but I would be grateful if you could slay it!&lt;br /&gt;
&lt;br /&gt;
===Speak with Orn Khai (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; I had been admiring the craftsmanship of man when it suddenly moved towards me. Though I struggle to believe this is what the legends refer to as the Slumbering Wyrm...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If Monk)&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; A, dear [Forename]! I did not know you too were researching the Slumbering Wyrm!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If not)&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Researching the Slumbering Wyrm, are we? It is always nice to see others take up an interest in history─even if it is entirely shallow.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; W-Wait, you know of the Slumbering Wyrm? We have journeyed here for the very purpose of meeting that dragon!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Hahahaha! You Dravanians could do with studying up on your history. The time when one could meet the Wyrm has long since passed!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; The high priest Heimart, also known as the Slumbering Wyrm, departed this world over three hundred years ago!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; The Slumbering Wyrm was a mere man!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; But of course! Why would you think otherwise? Heimart was a monk renowned for his mastery of meditation. Though, when necessary, he was quite capable of harnessing his wyrm-like strength to trounce his foes.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; He earned the Slumbering Wyrm alias after...&amp;lt;babble&amp;gt;...hundred men...&amp;lt;babble&amp;gt;...However...&amp;lt;babble&amp;gt;...fell asleep...&amp;lt;babble&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; Well, it seems we must begin our search anew. I worry I too may become a slumbering wyrm should I listen to this tiring man any longer. Let us pay a visit to Ser Alberic instead. Anyone Heustienne holds in such high regard can surely aid our hunt.&lt;br /&gt;
&lt;br /&gt;
====Optional Dialogue, at Observatorium, near Alberic====&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; I am relieved we were not alone in failing to consider the possibility of a non-Dravanian Slumbering Wyrm...&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic===&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Good day, [Forename]. Our friend here has informed me as to the truth behind the legend. My apologies for not looking deeper into the story before bringing it to your attention.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Your next destination lies in the Far East. Tell me, [Forename], have you set foot in the region before?&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; A port city called Kugane? Sounds positively fascinating. I imagine &#039;twould be a fine place to begin looking into this next legend. Regrettably, I should not think Orn Khai will be able to accompany you on this journey.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; But how do you expect to find Faunehm without a dragon in tow?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Your plight is well understood, Orn Khai. It is truly a shame your wings do not match your ambition.&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; Though...mayhap I have not fully considered all options available to us. We do owe you a great debt for all you have done for Heustienne. Allow me some time, and I shall see to it you are able to follow [Forename] to the Far East.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orn Khai:&#039;&#039;&#039; You have my thanks, Ser Alberic! Oh, I wish I could set off this very moment! Perhaps a spot of hunting would be enough to calm me down... Pray call me when preparations are complete!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alberic:&#039;&#039;&#039; At the very least, we now know that Heustienne will not have wanted for company since leaving Ishgard. Sadly, I may struggle to secure passage to the East in quite as timely a manner as he would like. Pray keep your lance arm honed; there is no knowing just what you shall face in Othard.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4fMYC-rHXLI}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Dragoon&amp;diff=1275189</id>
		<title>Double Dragoon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Double_Dragoon&amp;diff=1275189"/>
		<updated>2026-04-04T06:59:24Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Alberic]] has been eagerly awaiting your arrival.&lt;br /&gt;
| image = Dragoon quest image.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Brucemont; Estinien; Heustienne&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-items = 1 Drachen Breeches, 1 Drachen Gauntlets, 1 Drachen Greaves, 1 Drachen Armet, 1 Draconian Flute, 1 Horde Skull&lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Drachen Armet&lt;br /&gt;
| reward2 = 1 Drachen Gauntlets&lt;br /&gt;
| reward3 = 1 Drachen Breeches&lt;br /&gt;
| reward4 = 1 Drachen Greaves&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Unfading Skies&lt;br /&gt;
| next-quest = Fatal Seduction&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66606&lt;br /&gt;
| id-edb = 0fe0fa3280e&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait for [[Estinien]] at the rendezvous point.&lt;br /&gt;
*Speak with [[Alberic]].&lt;br /&gt;
*Speak with [[Brucemont]] and complete the trial.&lt;br /&gt;
*Obtain drachen armor from Brucemont.&lt;br /&gt;
*Speak with [[Heustienne]] and complete the trial.&lt;br /&gt;
*Obtain drachen armor from Heustienne.&lt;br /&gt;
*Speak with Brucemont and complete the trial.&lt;br /&gt;
*Obtain drachen armor from Brucemont.&lt;br /&gt;
*Speak with Alberic.&lt;br /&gt;
*Play [[Draconian Flute|the flute]] and complete the final trial.&lt;br /&gt;
*Deliver the draconian flute and [[Horde Skull|Horde skull]] to Alberic.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Alberic has been eagerly awaiting your arrival.&lt;br /&gt;
&lt;br /&gt;
*Much to Ser Alberic&#039;s surprise, the fugitive Estinien has initiated contact, saying that he has an important matter to discuss with the two of you. Travel to Boulder Downs and await his arrival at the designated rendezvous point.&lt;br /&gt;
&lt;br /&gt;
*Estinien explains that he did not steal the Eye out of treachery, but rather to spare Ishgard from Nidhogg&#039;s wrath when the great wyrm returns. Upon realizing that you have been chosen as a second Azure Dragoon, he proposes that the two of you slay the ancient dragon together. Return to the Observatorium and speak with Ser Alberic for instructions on how to procure the armor necessary for the task.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic explains that you must earn your drachen armor as the Azure Dragoons before you did─by trial. Travel to the Ogre&#039;s Belly and seek out Ser Brucemont.&lt;br /&gt;
&lt;br /&gt;
*You have passed the first trial. Speak with Ser Brucemont and obtain your reward.&lt;br /&gt;
&lt;br /&gt;
*The trials continue. Advance to the next chamber and speak with Ser Heustienne.&lt;br /&gt;
&lt;br /&gt;
*You have passed the second trial. Speak with Ser Heustienne and obtain your reward.&lt;br /&gt;
&lt;br /&gt;
*Yet another challenge awaits you. Advance further within the cavern and speak with Ser Brucemont.&lt;br /&gt;
&lt;br /&gt;
*You have triumphed over the third trial set to you. Speak again with Ser Brucemont.&lt;br /&gt;
&lt;br /&gt;
*You have obtained the third piece of the set of drachen armor. Return to the Observatorium and tell Ser Alberic of your success.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that one final trial awaits you. Travel to the graveyard northwest of the Steel Vigil, blow a single note with the flute provided to you, and see to the visitor that arrives.&lt;br /&gt;
&lt;br /&gt;
*You have slain a mighty dragon of the Dravanian Horde and claimed its skull. Present it to Ser Alberic as proof of your victory.&lt;br /&gt;
&lt;br /&gt;
*Upon receiving the skull, Ser Alberic offers congratulations and presents you with the fourth piece of drachen armor. Though the fifth piece remains beyond your grasp, the old dragoon assures you of your readiness to complete your training. However, he would ask you to reaffirm your commitment before proceeding. If you are truly prepared to embark with Estinien to do battle with the great wyrm Nidhogg, speak with Ser Alberic once more.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=EmtCrjqxTIY}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Declaration_of_Blood&amp;diff=1275188</id>
		<title>Declaration of Blood</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Declaration_of_Blood&amp;diff=1275188"/>
		<updated>2026-04-04T06:59:18Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Declaration of Blood&lt;br /&gt;
| description = [[Fray]] has been watching you, and he is not pleased with your progress.&lt;br /&gt;
| image = Dark Knight HQ Quest image1.png&lt;br /&gt;
| quest-giver = Fray&lt;br /&gt;
| related-npcs = Overbearing Trader; Styrnlona&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 11.3&lt;br /&gt;
| location-y = 12.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest = &lt;br /&gt;
| exp = 23760&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks =&lt;br /&gt;
| prev-quest = Heroic Reprise&lt;br /&gt;
| next-quest = 	Our Answer&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| id-gt = 67593&lt;br /&gt;
| id-edb = 88589803065&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dark Knight Quests&lt;br /&gt;
| req-items = 1 Stolen Merchandise&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Fray at the Moraby Drydocks.&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray on the Salt Strand.&lt;br /&gt;
&lt;br /&gt;
*Slaughter the Qiqirn!&lt;br /&gt;
&lt;br /&gt;
*Retrieve the stolen goods!&lt;br /&gt;
&lt;br /&gt;
*Speak with Fray.&lt;br /&gt;
&lt;br /&gt;
*Return the stolen merchandise.&lt;br /&gt;
&lt;br /&gt;
*Search for Fray.&lt;br /&gt;
&lt;br /&gt;
*Commune with Fray.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Fray has been watching you, and he is not pleased with your progress.&lt;br /&gt;
&lt;br /&gt;
*The voice is waiting to be heard, yet you cannot seem to grasp it on your own. Though disappointed, Fray will help you to understand its intent. Only communion will suffice. Moraby Drydocks will be where you conduct the rites next.&lt;br /&gt;
&lt;br /&gt;
*Where do these people come from!? These helpless, hopeless weaklings who see fit to beg the assistance of every passing adventurer. And now comes another, beseeching the Warrior of Light to recover some stolen chest or crate of only the gods know what! The merchant claims the Qiqirn bandits and their leader will prove worthy prey, but we have been disappointed before...&lt;br /&gt;
&lt;br /&gt;
*All around you lay the remains of Qiqirn, hacked to pieces, some beyond recognition. Chest heaving with exertion, you gaze at the bloodstained sword in your hands, uncertain how long you have held it. The pounding in your head intensifies, and you blink back the pain. Fray... Where is Fray...?&lt;br /&gt;
&lt;br /&gt;
*Fray looks how you feel─utterly spent and in need of a rest. “Finish it,” she says. “Finish what we started...”&lt;br /&gt;
&lt;br /&gt;
*Madness! Utter madness! That spineless sack of shite actually demanded compensation for his property! The nerve of these people, after all we do for them! But Fray was not about to let that pass, oh no! It was a thing of glory, Fray giving voice to our feelings. Our words tumbling from Fray&#039;s mouth. But why did she have to leave? Where could have gone?&lt;br /&gt;
&lt;br /&gt;
*Fray fears for us. She knows we cannot go on like this. The voice...we must hearken to the voice...&lt;br /&gt;
&lt;br /&gt;
*Fray is right, of course. Fray has always been right. Only when we have renounced everything are we free to do anything. We can leave it behind─all of it. The Scions. The Alliance. Even Hydaelyn. All we have to do is ask, and she shall set us free.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=GGXKR15Gi_I}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brother_from_Another_Mother&amp;diff=1275187</id>
		<title>Brother from Another Mother</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Brother_from_Another_Mother&amp;diff=1275187"/>
		<updated>2026-04-04T06:58:55Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Brother from Another Mother&lt;br /&gt;
| description = [[Gagaruna]] has work for a willing [[pugilist]].&lt;br /&gt;
| image = Monk quest image.png&lt;br /&gt;
| quest-giver = Gagaruna&lt;br /&gt;
| related-npcs = Erik; Widargelt&lt;br /&gt;
| location = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| location-x = 9.4&lt;br /&gt;
| location-y = 10.2&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Pugilist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 30&lt;br /&gt;
| req-quest = Sylph-management&lt;br /&gt;
| req-items = 1 Soul of the Monk (Key Item), 1 Aetherometer, 1 Aetherometer&lt;br /&gt;
| requirements =&lt;br /&gt;
| exp = 12480&lt;br /&gt;
| gil = 0&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Soul of the Monk&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ot Monk, ac Rockbreaker, ap Monk (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = Return of the Holyfist&lt;br /&gt;
| next-quest = Insulted Intelligence&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = &lt;br /&gt;
| id-edb = 4480af45c8c&lt;br /&gt;
| id-gt = 66597&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The level 20 [[Main Scenario Quests|Main Scenario Quest]] {{i|Sylph-management}} is required for this quest to unlock.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
This quest originally required {{lancer}} [[Lancer]] to be at level 15 as well. This requirement was removed in [[patch 4.0]] alongside [[Role actions|cross-class skills]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Erik]] at the [[Goldsmiths&#039; Guild]].&lt;br /&gt;
*Place the [[aetherometer]] at the [[Sil&#039;dih Excavation Site|Sil&#039;dih excavation site]].&lt;br /&gt;
*Defeat the [[Runagate Imp|imps]]!&lt;br /&gt;
*Retrieve the aetherometer.&lt;br /&gt;
*Deliver the aetherometer to Erik.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* [[Gagaruna]] has work for a willing [[pugilist]].&lt;br /&gt;
&lt;br /&gt;
* You have been charged with seeing to the safety of one of Eorzea&#039;s most prominent military historians. Visit the Goldsmiths&#039; Guild, and there speak with Professor Erik─the body you will be guarding.&lt;br /&gt;
&lt;br /&gt;
* Professor Erik tells you that in the midst of his studies, his previously assigned bodyguard left his side and has not returned. Without protection, the professor cannot continue his research, which is why you must aid in carrying out the crucial fieldwork. Travel ahead of him to the Sil&#039;dih excavation site in central Thanalan and set up the aetherometer he has placed in your care.&lt;br /&gt;
&lt;br /&gt;
* The aether flowing through the field of battle has opened one of the chakra within you. Upon witnessing this, a senior monk named Widargelt gifts you with a soul crystal─the mark of a member of the monkhood. He explains that with it, you will come to learn the skills of those monks who bore it before you, but only after your chakra have opened further. For now, retrieve the aetherometer.&lt;br /&gt;
&lt;br /&gt;
* Having secured the forgotten aetherometer, return to the Goldsmiths&#039; Guild and deliver it to Professor Erik.&lt;br /&gt;
&lt;br /&gt;
* Professor Erik warns that you require further preparation before undertaking the next task that he has for you.&lt;br /&gt;
** ※The next monk quest will be available from Erik upon reaching level 35.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 Gagaruna: Tell me, do you know of Professor Erik? He is a scholar of Eorzean military history whose genius is second to none! And he is among our most valued clients.&lt;br /&gt;
 Gagaruna: Some find him to be...verbose. Tedious. Haughty. But never mind all that! The man spends more gil on a moon&#039;s research than most people see in a lifetime! Hence our amicable relations!&lt;br /&gt;
 Gagaruna: His latest work has him visiting the sites of ancient battlefields. He insists on surveying lands plagued by savage beasts.&lt;br /&gt;
 Gagaruna: According to him, the beasts keep man away, and less intrusion by man means greater preservation.&lt;br /&gt;
 Gagaruna: Whatever his reasons, should the professor meet an untimely fate, we will be unable to collect the gil he has borrowed, much less the interest! Oh, and it would be a terrible loss for the academic community and so on and so forth, yes, yes.&lt;br /&gt;
 Gagaruna: The point is the man must needs be guarded. To that end, I sent a monk of Ala Mhigo to see to his safety, but it turns out the bloody oaf has no work ethic about him─just like an Ala Mhigan.&lt;br /&gt;
 Gagaruna: The professor cannot focus on his work if he feels endangered, and so has demanded we assign him a new bodyguard.&lt;br /&gt;
 Gagaruna: That&#039;s why I&#039;m so glad to see you, [Forename]. The professor is awaiting his new escort as we speak, and I&#039;d like for it to be you.&lt;br /&gt;
 Gagaruna: You are yet a mere pugilist. Perhaps this task would provide some insight into what it is the monkhood does around here.&lt;br /&gt;
 Gagaruna: Make for the Goldsmiths&#039; Guild, and there seek out our good Professor Erik.&lt;br /&gt;
 Gagaruna: The professor claims he will pay his debt and the fees for his protection once his research is complete. See to it our investment doesn&#039;t end up under the paw or in the maw of some nasty beast.&lt;br /&gt;
&lt;br /&gt;
 Erik: Ah, my punch-prone {{alternatives|f=maidservant|m=manservant}}, I presume? You may and shall call me Erik. You are to guard my life, even at the cost of your own, and aid in my revolutionary research whenever and however asked.&lt;br /&gt;
 Erik: Know that my primary endeavor is to reconstruct the military histories of old through the aetherial analysis of ancient battlegrounds.&lt;br /&gt;
 Erik: I assume the words conjure in your simple mind romantic images of vast plains and open valleys, with armies charging blindly at one another. False!&lt;br /&gt;
 Erik: I seek to know where the armies of old were deployed. Where they made camp and marched. No doubt you think such lands to be those sung of in the songs of bards. False! They are &#039;&#039;here&#039;&#039;, beneath our very feet! And to find them and determine &#039;&#039;precisely&#039;&#039; how events unfolded upon them is my purpose.&lt;br /&gt;
 Erik: No doubt you jumped at the chance to aid in my work. Tell me, which of my treatises have you read? All of th─&#039;&#039;none&#039;&#039;!? Gods, I knew you adventurers had a reputation for being unlettered. I didn&#039;t know you actually made efforts to remain so. &amp;lt;sigh&amp;gt; It matters not.&lt;br /&gt;
 Erik: I require only that you work with diligence─unlike that Widargelt buffoon. The man proved to be sloth itself. Alas, he &#039;&#039;is&#039;&#039; a monk of Ala Mhigo. I suppose the fool was too busy opening his &#039;&#039;chakra&#039;&#039; or whatever it is those barbarians do all day.&lt;br /&gt;
 Erik: I admit, he seemed keenly interested in my research, but now he&#039;s gone off to Twelve know where and has yet to return. Do you understand the sheer magnitude of this inconvenience?&lt;br /&gt;
 Erik: Good, good. You show that much promise, at least. But let us speak more of my work. Our first destination is the Sil&#039;dih excavation site in central Thanalan. I believe events of great import to the history of Sil&#039;dih transpired there.&lt;br /&gt;
 Erik: Hm? Surely if you have ears you have heard of Sil&#039;dih? Or are you deaf as well as dull? &amp;lt;sigh&amp;gt; Very well. I see you require some instruction. It would be remiss of me as an academic to allow you to wallow in such ignorance.&lt;br /&gt;
 Erik: Sil&#039;dih was plunged into chaos in the wake of King Lalawefu&#039;s demise─or the King of Springs, as he was known. Despite the success of economic reforms...&amp;lt;babble&amp;gt;...fomented unrest among the people...&amp;lt;babble&amp;gt;...resulting in violent outbreaks throughout the kingdom.&lt;br /&gt;
 Erik: Sil&#039;dih was...&amp;lt;babble&amp;gt;...sultan at the time...&amp;lt;babble&amp;gt;...distant descendant...&amp;lt;babble&amp;gt;...attack was ordered... &amp;lt;babble&amp;gt;&lt;br /&gt;
 Erik: And so...&amp;lt;babble&amp;gt;...irony of ironies...&amp;lt;babble&amp;gt;...hadn&#039;t been for that horse... &amp;lt;babble&amp;gt;&lt;br /&gt;
 Erik: Fascinating, is it not? It is enough to convince one things could not have happened any other way, no? False! One among my colleagues disagreed with this interpretation of events. He claimed to have evidence suggesting otherwise, but all trace of it disappeared before it was published.&lt;br /&gt;
 Erik: Mine own research shall unearth any such evidence should it truly exist! I shall know the truth! Granted, you are not the brightest coal in the brazier, but surely such a prospect entices even you.&lt;br /&gt;
 Erik: And so, we make for the Sil&#039;dih excavation site in central Thanalan. Travel the way before me to see that it is safe, and once there set up this aetherometer.&lt;br /&gt;
 Erik: And, should you ever care to know more of the Eorzean military history, do come and see me. It is a personal crusade of mine to guide the dullards of this realm towards some modicum of enlightenment.&lt;br /&gt;
&lt;br /&gt;
 Erik: Well done! Now, we need only wait for the aetherometer to gauge the─ Hm?&lt;br /&gt;
 Erik: There are fiends about, [Forename]. They are often drawn to the lingering scents of blood and death. Well, this is what you&#039;re here for. Have at it.&lt;br /&gt;
 Erik: Widargelt! So good of you to drag yourself all this way, you purblind sluggard! Ah, and [Forename]. You have far exceeded what admittedly low expectations I had of you.&lt;br /&gt;
 Erik: I suppose introductions are in order. Far be it from me to deny the realm&#039;s unread the comfort of one another&#039;s company. Widargelt, [Forename]. [Forename], Widargelt─the monk I spoke of sent to me by Gagaruna.&lt;br /&gt;
 Erik: I tried to make a pupil of Widargelt as well, but he has little mind for history. His primitive beliefs in the witchcraft of chakra and spiritual energies have a tenacious hold on him.&lt;br /&gt;
 Erik: Oh? Truly!? &#039;&#039;This&#039;&#039; is the area where there have been sightings of walking dead!? I have heard the tales. Some claim they&#039;ve seen an apparition wearing the garb of an ancient commander!&lt;br /&gt;
&lt;br /&gt;
 Beat the bloody hells out of the blasted things! There are measurements to be taken!&lt;br /&gt;
 Yes, &#039;&#039;yes&#039;&#039;, that&#039;s it! The data is flowing now!&lt;br /&gt;
 Ahhh, here comes a &#039;&#039;true&#039;&#039; foe!&lt;br /&gt;
 Most fascinating! This data will prove invaluable!&lt;br /&gt;
&lt;br /&gt;
 Widargelt: Careful. There are still dangers about.&lt;br /&gt;
 Widargelt: His work is dear to him. That is good. He thirsts for knowledge. For truth. Discovery awakens him. You too have awoken, friend. Can you not feel it?&lt;br /&gt;
 Widargelt: Do not be frightened. Here was a battle. Long ago. Much energy remains. It has found you. It flows through you. Your chakra has been opened. This was the light that shone from you.&lt;br /&gt;
 Widargelt: It is as Erik said. Widargelt is my name. I am a brother of the monkhood. My order is the Fist of Rhalgr. Our way is to train the body and mind.&lt;br /&gt;
 Widargelt: The fist is our weapon. With it, we put down our enemies. The energy within us moves the fist. The chakra is the seat of that energy. It is a sacred place. It can be opened, and the life force within controlled.&lt;br /&gt;
 Widargelt: Chakra exist in all that lives─in all beings. Yet not all beings can open them.&lt;br /&gt;
 Widargelt: Much training is needed. And great discipline. With these, the life force be commanded.&lt;br /&gt;
 Widargelt: There are those who require no training. Their inner strength is such that it forces the chakra open. I have heard of this happening. But never have I seen it─until now.&lt;br /&gt;
 Widargelt: I see in you great conviction. You mean to walk the monk&#039;s path. And so I will give you this─a soul crystal. The mark of my order.&lt;br /&gt;
 Widargelt: None but a monk may hold it. And only then with the order&#039;s leave. But your chakra is awakened. That is clear. And so you are worthy.&lt;br /&gt;
 Widargelt: Many bore that crystal before you. It remembers them. Their breath and their movement. They will one day be yours. But your chakra must open further. Only then can the crystal&#039;s memories enter you.&lt;br /&gt;
 Widargelt: This is no more than the beginning. Now you must train. Learn to control the life force within you. With time, you will master it.&lt;br /&gt;
 Widargelt: We stand on an ancient battleground. A great war was waged here. The spirit of the fight lingers. The aether reaches for the chakra. It aids in their opening. That is why we monks seek such lands.&lt;br /&gt;
 Widargelt: Erik seeks these lands for reasons of his own. The fates favor you in this. Follow him. Your chakra will grow ever more.&lt;br /&gt;
 Widargelt: Hm? Professor Erik is leaving. Fear not. I will see to his safety. Please, {{alternatives|f=sister|m=brother}}, the aetherometer. Gather it and bring it to the Goldsmiths&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
 Erik: Well, look who has decided to grace us with {{alternatives|f=her|m=his}} presence. Did you enjoy the saunter back? I was just about to begin my analysis, so if you&#039;ve matters you wish to speak on, I&#039;d ask that you save it for─&lt;br /&gt;
 Erik: You&#039;ve brought the aetherometer! Excellent. I had a feeling you might not be entirely useless. Now, let us see what discoveries await.&lt;br /&gt;
 Erik: Hm? Widargelt passed along a soul crystal to you? Moved to join the monkhood by the bone-headed clod, were you? &amp;lt;sigh&amp;gt; Well, I suppose it is for the best that my pupils get along.&lt;br /&gt;
 Erik: But I do believe I will see to it you are sent to separate locations for the next round of measurements. And I daresay the land to which I intend to send you is fraught with dangers. You had best tread the monk&#039;s path quickly if you mean to defend yourself─and me, besides!&lt;br /&gt;
&lt;br /&gt;
 System: The next monk quest will be available from Erik upon reaching level 35.&lt;br /&gt;
&lt;br /&gt;
 System: You have unlocked a new job! You can change to this job at any time by equipping the soul crystal received from this quest.&lt;br /&gt;
 System: When changing jobs, gear sets will allow you to register and save your equipment. You may then use them to switch between jobs instantly without the need to manually equip weapons or equipment.&lt;br /&gt;
 System: A button for the Gear Set interface is located in the upper portion of the Character window.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=nYplooiSSbQ}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Better_Axe_Around&amp;diff=1275186</id>
		<title>Better Axe Around</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Better_Axe_Around&amp;diff=1275186"/>
		<updated>2026-04-04T06:58:28Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Better Axe Around&lt;br /&gt;
| description = [[Curious Gorge]] looks eager to expand his combat repertoire.&lt;br /&gt;
| image = HeavenswardWarriorQuest.png&lt;br /&gt;
| quest-giver = Curious Gorge&lt;br /&gt;
| related-npcs = Broken Mountain; Clifton; Klynthota; Syele; Wheiskaet&lt;br /&gt;
| location = Eastern La Noscea&lt;br /&gt;
| location-x = 3&lt;br /&gt;
| location-y = 2&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest = Before the Dawn&lt;br /&gt;
| exp = 46800&lt;br /&gt;
| gil = 1479&lt;br /&gt;
| prev-quest = How to Quit You&lt;br /&gt;
| next-quest = Duty and the Beast&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| id-gt = 66121&lt;br /&gt;
| id-edb = bd5d25d646f&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| req-items = 1 Mythril Heart&#039;s Battleaxe&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Broken Mountain]] at [[Camp Bronze Lake]].&lt;br /&gt;
*Question the scholars of [[Saint Coinach&#039;s Find]].&lt;br /&gt;
*Search for proof along the shores of [[Silvertear Falls]].&lt;br /&gt;
*Present the axe to Broken Mountain.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Curious Gorge tells you of his brother, Broken Mountain, who is still recovering from his wounds at Camp Bronze Lake. The siblings remain steadfast in their resolve to spread the teachings of their people across Eorzea, although Broken Mountain seems reluctant to take up the axe once more. Instead, he now pursues more scholarly studies─during which he has stumbled upon information regarding ancient martial techniques. If you would know more of such things, make your way to Camp Bronze Lake and speak with Broken Mountain.&lt;br /&gt;
&lt;br /&gt;
*Broken Mountain tells you of a legendary hero named Mythril Heart whose combat prowess is detailed at length in accounts he has discovered. Skeptical of their veracity, he sees no point in studying them further. However, Curious Gorge strongly believes otherwise, and even his old comrade-in-arms Wheiskaet seems to think there may be truth in them as well. Yielding to pressure, Broken Mountain states that he will reconsider his stance if you uncover proof that Mythril Heart was real. Recalling that the hero&#039;s final journey took him to Silvertear Falls, Curious Gorge suggests that you speak with the Sons of Saint Coinach, who conduct their research in Mor Dhona.&lt;br /&gt;
&lt;br /&gt;
*Though none of the researchers know of Mythril Heart, it becomes clear that artifacts not of Allagan origin are often left untouched. Scour the shores of Silvertear Falls and see if you can find proof that the Hellsguard hero once walked these lands.&lt;br /&gt;
&lt;br /&gt;
*As if by fate, you come upon an axe that is quite unremarkable outside of the crudely engraved letters “MH” on its haft. Could it be the weapon once wielded by the legendary Mythril Heart? Present it to Broken Mountain and see if it serves as proof that the stories were not mere faerie tales.&lt;br /&gt;
&lt;br /&gt;
*Broken Mountain declares the weapon to be that of the legendary Mythril Heart, proving that the stories he discovered were true. Convinced of the hero&#039;s existence, he agrees to resume his studies of the ancient tomes in order to unlock the secrets of Mythril Heart&#039;s techniques─though he also acknowledges that the techniques are like to rouse the inner beast like none before.&lt;br /&gt;
&lt;br /&gt;
※The next warrior quest will be available from Broken Mountain upon reaching level 52.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; [Forename], I scarce recognized you! The flames of battle have tempered you like fine steel.&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Since last we spoke, I&#039;ve resolved to start upon the path of the warrior anew. I swore that I would not succumb to the beast within again, as I did when I faced my brother in Wineport.&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Speaking of which, Broken Mountain has regained much of his strength...though when I speak to him of taking up the axe once more, he changes the subject and returns to his studies of arcanima and other scholarly pursuits.&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Nevertheless, his desire to spread the teachings of our ancestors to every corner of Eorzea remains unchanged.&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; And you couldn&#039;t have come at a better time! I&#039;ve just received a letter from Broken Mountain stating that he&#039;s uncovered information regarding ancient martial techniques!&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; If you&#039;re interested─and I&#039;m sure you are─why not accompany me to Camp Bronze Lake so that we might hear what he has to say together?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; I knew my brother would uncover something of value before long. He awaits at Camp Bronze Lake. Let us not keep him idle for long.&lt;br /&gt;
&lt;br /&gt;
===Speak with Broken Mountain at Camp Bronze Lake (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 Curious Gorge: Ah, I knew a true warrior like you would never pass up an opportunity like this.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Well do I remember you, [Forename]─the sole warrior to tame her inner beast. I shudder to think what might have happened had you not been there to save us from ourselves.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; You know the precipitous nature of the forces we wield─as well as the consequences of losing control for even a moment. The beast does not scruple to discriminate between friend or foe, and if given free rein, will lash out at both.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; I have pored over countless tomes in search of knowledge of how to tame the beast within, as you did, but my efforts have thus far proven fruitless. All I have found are ridiculous tales of techniques that─if the author could be believed─would make Rhalgr Himself cower in fear.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; The elders often told tales of legendary warriors to inspire the youths. Are you sure there is no truth in yours?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Quite. There are descriptions of the techniques used by the hero Mythril Heart, but the details are difficult to swallow. No warrior─alive or dead─can rip off a behemoth&#039;s arm with his bare hands.&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; The tales are filled with similar outrageous accounts, Brother. It would be a waste of time to investigate their veracity when we know so little of how to tame the inner beast. Besides, you know as well as I that Mythril Heart is naught more than a faerie-tale hero.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; What if I could prove that Mythril Heart was flesh and blood!? Would you be willing to continue your studies, then?&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; ...Never did he stray from the path of the warrior, even as the years took their toll. Axe in hand, to Silvertear Falls he would go, never to return...which means that if he truly lived, then there may be something there which proves it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; Keep your axe sheathed, Gorge. You&#039;d be better served by time spent swinging your axe at a practice dummy than searching for ghosts!&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; Well met, [Forename]. My thanks for ensuring that my old friend here lived to learn from his mistakes, although it seems the lesson didn&#039;t stick for long.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Wheiskaet here has been kind enough to keep my brother busy with work and assist me during my recovery.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; Anything to keep a former comrade out of trouble. As for these stories─far-fetched as they may seem, I wouldn&#039;t be so quick to dismiss them. Lest we forget, [Forename] has more than a few legendary accomplishments to her name.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Well...if by chance she found proof of Mythril Heart&#039;s existence, I would reconsider. But leave my brother out of it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; I may not be ready to accompany you, but I can give you advice on where to start. Seek out the Sons of Saint Coinach. I&#039;m certain they know something of Mythril Heart&#039;s final journey.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Bring me evidence of Mythril Heart&#039;s existence and I will reconsider my stance on the stories&#039; veracity.&lt;br /&gt;
&lt;br /&gt;
===Question the scholars of Saint Coinach&#039;s Find===&lt;br /&gt;
 &#039;&#039;&#039;Syele:&#039;&#039;&#039; Hmm... Well, when the waters of Silvertear Falls receded fifteen years ago, they revealed a treasure trove of artifacts spanning eras, many of which have yet to be recovered.&lt;br /&gt;
 &#039;&#039;&#039;Syele:&#039;&#039;&#039; I do not know if any of those artifacts have any relation to this Mythril Heart, but it might serve you well to begin your search in those previously submerged areas.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Syele:&#039;&#039;&#039; We have been meaning to examine the artifacts in that area for some time, but our present work keeps us busy.&lt;br /&gt;
 &#039;&#039;&#039;Syele:&#039;&#039;&#039; Added to the fact that most of the uncovered artifacts don&#039;t seem to be of Allagan origin, it may be some time before that area is given a more thorough excavation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Clifton:&#039;&#039;&#039; Relics belonging to an ancient Hellsguard warrior? While we are up to our necks in Allagan artifacts, I cannot say that I have come across any that could be what you seek.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Clifton:&#039;&#039;&#039; The other researchers may have information that could be of use to you. Artifacts spanning all eras come up in our digs from time to time.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Klynthota:&#039;&#039;&#039; We focus our research on artifacts from the Allagan Empire. As such, there may be more recent discoveries which were ignored by a single-minded researcher.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Klynthota:&#039;&#039;&#039; As interesting as artifacts from other eras might be, distractions would only impede the progress of our research into the Allagan Empire. &lt;br /&gt;
&lt;br /&gt;
===Search for proof along the shores of Silvertear Falls===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; After a cursory search, you find nothing of interest.&lt;br /&gt;
&lt;br /&gt;
===Optional Dialogue, back at Camp Bronze Lake===&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Is that the axe of Mythril Heart!? By the Twelve, the tales were true! Quickly now, you must show it to my brother!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; If anyone can prove the existence of Mythril Heart, you can.&lt;br /&gt;
&lt;br /&gt;
===Present the axe to Broken Mountain (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Well? Have you uncovered any proof of Mythril Heart&#039;s existence?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(hand over the axe)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; This axe... The engraving and the curvature of the blade are exactly as described. To think of the beasts who tasted this steel...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Surely this proves that Mythril Heart is more than a mere campfire story! With a steel heart and his legendary techniques, we&#039;ll have the strength to slay even the strongest of beasts by the dozen!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; If Mythril Heart&#039;s feats are indeed possible, then the knowledge of how he performed them would prove invaluable in restoring the warriors&#039; reputation...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wheiskaet:&#039;&#039;&#039; You could show the people of Eorzea the true potential of the warrior. Surely, no small number of them would feel compelled to take up the axe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Indeed, it could prove a great boon for our cause. Very well. I will return to my tomes and scour them for any passages relating to Mythril Heart.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Curious Gorge:&#039;&#039;&#039; Mind you, ancient techniques may rouse the inner beast like none before...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Broken Mountain:&#039;&#039;&#039; Of that I have no doubt, which is why you must not take your training lightly. When I uncover more information, you must needs be ready.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=a_q6D6VtSYM}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Azuro_and_Goliath&amp;diff=1275185</id>
		<title>Azuro and Goliath</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Azuro_and_Goliath&amp;diff=1275185"/>
		<updated>2026-04-04T06:58:21Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Azuro and Goliath&lt;br /&gt;
| description = [[Martyn]] greets you with a confident smile.&lt;br /&gt;
| image = azuro and goliath1.png&lt;br /&gt;
| quest-giver = Martyn&lt;br /&gt;
| related-npcs = Gogo; Gyodo; Itto; Kageyama; Lalafell Fellow; Muto; Nutiba Buntiba&lt;br /&gt;
| location = Kugane&lt;br /&gt;
| location-x = 13.8&lt;br /&gt;
| location-y = 9.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Blue Mage Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 65&lt;br /&gt;
| requirements = Learn {{action icon|Tingle}}&lt;br /&gt;
| req-items = 1 Azuro Costume&lt;br /&gt;
| exp = 26250&lt;br /&gt;
| gil = 1132&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Everybody Was Fukumen Fighting&lt;br /&gt;
| next-quest = Where the Gold Goes&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.45&lt;br /&gt;
| id-gt = 69527&lt;br /&gt;
| id-edb = 28ba2f7c30a&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Tingle}} is available via:&lt;br /&gt;
{{dropped by|Tingle}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Martyn]].&lt;br /&gt;
*Speak with merchants on [[Kogane Dori]].&lt;br /&gt;
*Speak with the [[Lalafell]] fellow.&lt;br /&gt;
*Deliver the [[Azuro]] costume to Martyn.&lt;br /&gt;
*Speak with Martyn.&lt;br /&gt;
*Speak with Martyn once more.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Martyn greets you with a confident smile.&lt;br /&gt;
&lt;br /&gt;
*The day of the exhibition match has come, and Martyn proclaims himself ready for the duel. Mostly. Actually, he would feel far more confident if he could somehow reclaim the costume that Gyodo stole and sold off. He invites you along to stalk the back alleys of Kogane Dori, and flush out the unscrupulous Namazu.&lt;br /&gt;
&lt;br /&gt;
*You succeed in accosting Gyodo, only to discover that he auctioned off Martyn&#039;s outfit piece by piece. It seems you will need to scour the shops and stalls of Kugane in order to purchase them back. Martyn says he will search the markets of the Rakuza District, and volunteers you to visit the merchants of Kogane Dori.&lt;br /&gt;
&lt;br /&gt;
*Your queries into the whereabouts of Martyn&#039;s costume are met with discouraging news: from what you can gather, some Lalafell fellow has been a step ahead of you in purchasing the various articles of blue mage apparel. If you hurry, however, you might still catch the man somewhere nearby...&lt;br /&gt;
&lt;br /&gt;
*The Lalafell flees at your approach, but after cornering him in an alley, the young man&#039;s shoulders slump in resignation. It is Nutiba Buntiba. He mournfully admits to being Bluehood, and confesses his part in stealing the soul crystals and organizing the festival. Unwilling─and seemingly unable─to explain his actions, he nevertheless seeks to make some small amends by putting the full set of the Great Azuro&#039;s costume in your hands. Nutiba bids you deliver the outfit to Martyn, who awaits you outside the castle gates near the Ijin District.&lt;br /&gt;
&lt;br /&gt;
*A bemused Martyn accepts the costume from you, and enters the arena for his duel with Golden Goliath. Despite his best efforts, however, the guildmaster finds himself overwhelmed by his opponent&#039;s mastery of multiple forms of spellcraft. Thoroughly dejected, but unable to contain his curiosity, Martyn once more lingers by the gates to interrogate the man who thrashed him so soundly.&lt;br /&gt;
&lt;br /&gt;
*In answer to Martyn&#039;s incredulous questions, Golden Goliath claims to have had no mentor─that his arts are “inimitable.” Rudely dismissed by the crowing Kageyama, Martyn trudges back to the teahouse once more.&lt;br /&gt;
&lt;br /&gt;
*Aflame with the desire for a rematch, Martyn decides that a more thorough investigation into Golden Goliath&#039;s inimitable arts is in order. He then turns his attention back to the teahouse customers, but not before advising you against neglecting your own advanced studies.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
PLEASE READ BEFORE ADDING DIALOGUE!&lt;br /&gt;
Please use {{Dialogue}} to format the dialogue. See https://ffxiv.consolegameswiki.com/wiki/Template:Dialogue for documentation on how to use.&lt;br /&gt;
--&amp;gt;[[Category:Quests missing dialogue]]&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Attire&amp;diff=1275184</id>
		<title>Allagan Attire</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Allagan_Attire&amp;diff=1275184"/>
		<updated>2026-04-04T06:57:53Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Y&#039;mhitra]] wishes to share with you her thoughts on dealing with Tristan. &lt;br /&gt;
| image = Summoner_Job_Image.png&lt;br /&gt;
| quest-giver = Y&#039;mhitra&lt;br /&gt;
| related-npcs = Muddled Researcher; Rammbroes; Seemingly Unmoved Researcher; Unmanned Researcher&lt;br /&gt;
| location = Old Gridania&lt;br /&gt;
| location-x = 10.9&lt;br /&gt;
| location-y = 6.3&lt;br /&gt;
| type = Job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Summoner Quests&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Summoner&lt;br /&gt;
| level = 45&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Evoker&#039;s Waistclout, 1 Evoker&#039;s Ringbands, 1 Evoker&#039;s Thighboots, 1 Evoker&#039;s Horn&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 11880&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Evoker&#039;s Horn&lt;br /&gt;
| reward2 = 1 Evoker&#039;s Ringbands&lt;br /&gt;
| reward3 = 1 Evoker&#039;s Waistclout&lt;br /&gt;
| reward4 = 1 Evoker&#039;s Thighboots&lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| prev-quest = Shadowing the Summoner&lt;br /&gt;
| next-quest = Austerities of Wind&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66630&lt;br /&gt;
| id-edb = 5e8fc90f19d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rammbroes]] at [[Saint Coinach&#039;s Find]] in [[Mor Dhona]].&lt;br /&gt;
*Speak with the [[Muddled Researcher|muddled researcher]] and defeat the [[mirrorknight]].&lt;br /&gt;
*Speak with the muddled researcher.&lt;br /&gt;
*Speak with the [[Unmanned Researcher|unmanned researcher]] and defeat the mirrorknight.&lt;br /&gt;
*Speak with the unmanned researcher.&lt;br /&gt;
*Speak with the [[Seemingly Unmoved Researcher|seemingly unmoved researcher]] and defeat the mirrorknight.&lt;br /&gt;
*Speak with the seemingly unmoved researcher.&lt;br /&gt;
*Report to Rammbroes.&lt;br /&gt;
*Return to [[Y&#039;mhitra]] at [[Apkallu Falls]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Y&#039;mhitra wishes to share with you her thoughts on dealing with Tristan.&lt;br /&gt;
&lt;br /&gt;
*In order to prepare for the inevitable clash with the dark summoner, Y&#039;mhitra suggests tht you enhance your powers with the ancient Allagan garments nearthed in the ruins of Mor Dhona. Travel to Saint Coinach&#039;s Find and speak with Rammbroes.&lt;br /&gt;
&lt;br /&gt;
*Rammbroes is sympathetic to your plight, but claims that you will have to aid his excavation team before they will consider surrendering their pieces of the evoker&#039;s attire. Speak first with the muddled researcher, and defeat the mirrorknight that is distracting the scholar from her tasks.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the distracting mirrorknight. Speak with the muddled researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. Speak next with the unmanned researcher, and defeat the mirrorknight that has him quaking in his boots.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the fear-inspiring mirrorknight. Speak with the unmanned researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. Speak next with the seemingly unmoved researcher, and defeat the mirrorknight that is perturbing him.&lt;br /&gt;
&lt;br /&gt;
*You have defeated the bothersome mirrorknight. Speak with the seemingly unmoved researcher once more.&lt;br /&gt;
&lt;br /&gt;
*The grateful researcher rewards you with a piece of the evoker&#039;s attire. With all the mirrorknights thus defeated, it is time you returned to Rammbroes to report your success.&lt;br /&gt;
&lt;br /&gt;
*Praising your efforts to secure the safety of the dig sites, Rammbroes gladly rewards you with the summoner&#039;s garment he himself uncovered in the ruins. Thus weighted down with Allagan garb, you are ready to return to Y&#039;mhitra where she awaits you at Apkallu Falls.&lt;br /&gt;
&lt;br /&gt;
*Y&#039;mhitra makes note of the act that your newly obtained equipment bears a strong resemblance to the garments worn by the dark summoner, Tristan. In order to guarantee your supremacy in summoning, the researcher appears eager to conduct the Austerities of Wind-- a ritual that requires the captured aetheric essence of the Lady of the Vortex. While Y&#039;mhitra seeks an appropriate place to call forth the wind-aspected egi, she bids you make certain of your own preparations.&lt;br /&gt;
**The next summoner quest will be available from Y&#039;mhitra upon the successful defeat of the primal Garuda.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Y&#039;mhitra: Greetings, [Forename]. Though it is good to see you, I am afraid I have yet to ascertain Tristan&#039;s ultimate objective. I only know that he is cunning and brutal, and will stop at nothing to achieve his purpose.&lt;br /&gt;
Y&#039;mhitra: As matters stand, we but chase after this man&#039;s shadow. Such a straightforward pursuit will, I believe, leave us ever one step behind.&lt;br /&gt;
Y&#039;mhitra: Our sole advantage is the “treasure” we possess that Tristan appears to covet. Eventually, his desire will bring him to us.&lt;br /&gt;
Y&#039;mhitra: Where and when Tristan will strike, I cannot say, but it is unlikely to be on a field of our choosing. Thus, I suggest we prepare for this inevitable conflict as best we may.&lt;br /&gt;
Y&#039;mhitra: As fortune would have it, the ruins of Mor Dhona may have provided us with a new source of strength: word among the Sons is that a set of evoker&#039;s attire has been unearthed.&lt;br /&gt;
Y&#039;mhitra: Made during the reign of the Allagan Empire, these enchanted garments were sewn for the exclusive use of summoners. I can only imagine the degree to which they will enhance your already impressive powers.&lt;br /&gt;
Y&#039;mhitra: The man supervising the excavation efforts at Saint Coinach&#039;s Find─Rammbroes─is a dear friend of mine. In light of our circumstances, I am certain that he will consent to a request that you be allowed to don the attire. Shall we pay him a visit?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Rammbroes at Saint Coinach&#039;s Find in Mor Dhona===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rammbroes: Ah, Y&#039;mhitra! I suspected you would make an appearance before long. And I presume this fine {{alternatives|f=lady|m=gentleman}} is the new summoner I&#039;ve heard so much about?&lt;br /&gt;
Y&#039;mhitra: Yes─hopefully the first of many. Now, pray tell me, Rammbroes, has the discovery of Allagan-made evoker&#039;s attire been confirmed?&lt;br /&gt;
Rammbroes: It has. Truly an historical find!&lt;br /&gt;
Y&#039;mhitra: Then...I would ask a boon of you, my friend. You recall the predicament of which I spoke? Our chances of survival would be greatly improved if you would consider allowing [Forename] to wear the Allagan garments.&lt;br /&gt;
Rammbroes: Hmmm. Well, {{alternatives|f=she|m=he}} &#039;&#039;is&#039;&#039; a summoner, after all. And I must confess to no small degree of scholarly curiosity as to the effect the attire will have on one with the appropriate training.&lt;br /&gt;
Rammbroes: These finds are, however, the result of much sweat and even a few tears on the part of our excavation team. &#039;Tis a frustrating task at times, and I fear they will be loath to part with the garments without some measure of recompense for their efforts.&lt;br /&gt;
Rammbroes: Allow me, though, to offer a solution. Metallic monstrosities of Allagan construction known as “mirrorknights” have risen from the dig sites scattered across Mor Dhona. Needless to say, they pose a dangerous threat to our excavators.&lt;br /&gt;
Rammbroes: I suggest you speak with my three field researchers, and dispose of any such nasty hindrances to their work. I daresay they will then gladly surrender the pieces of the attire they hold.&lt;br /&gt;
Rammbroes: Once I have confirmed our dig sites suitably empty of armored horrors, I will see you rewarded with the garment that I myself recovered from the ruins.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the muddled researcher and defeating the mirrorknight===&lt;br /&gt;
Muddled Researcher: A mirrorknight lurks just over yonder. I can scarce think straight with that &#039;&#039;thing&#039;&#039; wandering about! Oh gods... It approaches!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the muddled researcher===&lt;br /&gt;
Muddled Researcher: Phew! You have my thanks. Now I might finally be able to concentrate on my tasks.&lt;br /&gt;
Muddled Researcher: ...If I&#039;m not mistaken, you were in search of the evoker&#039;s attire? I have one of its wondrous pieces right here─you are most welcome to it!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the unmanned researcher and defeating the mirrorknight===&lt;br /&gt;
Unmanned Researcher: P-Praise the g-gods! R-Rammbroes said an adventurer w–would be along. P–Please! Y–You must destroy that h-horrid construction!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the unmanned researcher===&lt;br /&gt;
Unmanned Researcher: Thank you for eliminating the source of my recent nightmares. I do not ordinarily stutter so, you see, but abject terror has that effect on folk.&lt;br /&gt;
Unmanned Researcher: Now, I hear from Y&#039;mhitra that you have need of this Allagan garment. I should be glad to see it put to practical use, rather than shut away in some dusty vault.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the seemingly unmoved researcher and defeating the mirrorknight===&lt;br /&gt;
Seemingly Unmoved Researcher: Mirrorknights? Yes, they have become quite bothersome. I would be most appreciative were you to eliminate the creaking pest that has been plaguing me of late.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the seemingly unmoved researcher===&lt;br /&gt;
Seemingly Unmoved Researcher: Fascinating. I never thought I would be fortunate enough to observe a conflict against an Allagan construction at such close quarters.&lt;br /&gt;
Seemingly Unmoved Researcher: This has been a deeply enriching experience. If the price is to be my piece of the evoker&#039;s attire, then so be it.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Rammbroes===&lt;br /&gt;
Rammbroes: Ah, the champion of my researchers returns!&lt;br /&gt;
Rammbroes: With the ruins now free of mirrorknights, the excavations can proceed at a far more satisfying pace. Trembling in fear for one&#039;s life makes it astonishingly difficult to handle ancient artifacts that have a tendency to crumble into dust.&lt;br /&gt;
Rammbroes: You have performed a valuable duty for us, [Forename]. As promised, you shall have the summoner&#039;s garment uncovered by my own hand as your reward.&lt;br /&gt;
Rammbroes: Ah, yes. Y&#039;mhitra mentioned she would await you at Apkallu Falls. It seems there was no doubt in her mind that you would succeed here.&lt;br /&gt;
&lt;br /&gt;
===Returning to Y&#039;mhitra at Apkallu Falls===&lt;br /&gt;
Y&#039;mhitra: So, this was how the summoners of old were clad. Well, more or less. It is unfortunate that the ruins have yet to surrender the final piece to the Sons.&lt;br /&gt;
Y&#039;mhitra: These garments... Aside from the coloring, they are identical to the garb Tristan wore.&lt;br /&gt;
Y&#039;mhitra: He will find no edge against you through his equipment. When next you face that murderous cad, victory will be decided purely by who is the more talented summoner.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If have not beaten Garuda&lt;br /&gt;
Y&#039;mhitra: To that end, I would soon proceed with the Austerities of Wind to secure you another potent ally. Though...it seems that you do not yet count the Lady of the Vortex amongst your triumphs. &lt;br /&gt;
Y&#039;mhitra: The primal Garuda is as a glowering stormfront, ever poised to unleash her merciless gales upon Gridania. If you would capture her aetheric essence, then you must find yourself an expedition to join.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If have beaten Garuda&lt;br /&gt;
Y&#039;mhitra: To that end, it is time you drew on your experience of defeating the primal Garuda. Yes, her aura of fickle violence is palpable upon you.&lt;br /&gt;
Y&#039;mhitra: It is daunting to imagine an egi born of the Lady of the Vortex... Such unpredictable ferocity should serve you well!&lt;br /&gt;
Y&#039;mhitra: I will search for a suitably...airy...location in which to perform the Austerities of Wind. You, my dear summoner, must needs prepare yourself body and mind for the trials ahead. I shall be waiting.&lt;br /&gt;
---&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-53ImQpcWSg}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_According_to_Plan&amp;diff=1275183</id>
		<title>All According to Plan</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=All_According_to_Plan&amp;diff=1275183"/>
		<updated>2026-04-04T06:57:50Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Constaint]] has decided on a new course of action.&lt;br /&gt;
| image = Paladin HW quest image.png&lt;br /&gt;
| quest-giver = Constaint&lt;br /&gt;
| related-npcs = Emerissel; House Haillenarte Knight; House Haillenarte Squire; Hundred Eyes&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 23&lt;br /&gt;
| location-y = 26&lt;br /&gt;
| type = job&lt;br /&gt;
| job = paladin&lt;br /&gt;
| level = 58&lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 1581&lt;br /&gt;
| unlocks = ac Clemency&lt;br /&gt;
| prev-quest = Hey Soul Crystal&lt;br /&gt;
| next-quest = This Little Sword of Mine&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67572&lt;br /&gt;
| id-edb = 7f095beca39&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Paladin Quests&lt;br /&gt;
| req-items = 1 Gallant Gauntlets (Key Item)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Constaint]].&lt;br /&gt;
* Speak with [[Emerissel]].&lt;br /&gt;
* Speak with the [[House Haillenarte Squire|House Haillenarte squire]] at [[Camp Cloudtop]].&lt;br /&gt;
* Speak with the [[House Haillenarte Knight|House Haillenarte knight]] at [[the Rosehouse]].&lt;br /&gt;
* Search for the Death&#039;s Embrace assassins in the Wisent Herd.&lt;br /&gt;
* Search for the Death&#039;s Embrace assassins in the Wisent Herd.&lt;br /&gt;
* Speak with the House Haillenarte knight.&lt;br /&gt;
* Present the [[Gallant Gauntlets|gallant gauntlets]] to Constaint.&lt;br /&gt;
* Speak with Constaint in [[Falcon&#039;s Nest]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Constaint has decided on a new course of action.&lt;br /&gt;
&lt;br /&gt;
* Rather than attempting to retrace Solkzagyl&#039;s steps, Constaint has decided that it would be better to simply pursue Death&#039;s Embrace, as they are the ones in possession of Oathkeeper. Before he embarks upon this venture, however, there is one matter he would like to discuss with Hundred Eyes, the man who buried his master...&lt;br /&gt;
&lt;br /&gt;
* Constaint begins to question Hundred Eyes about his master&#039;s death, but the craftsman brusquely refuses to answer, stating simply that he buried him, and that he needs not know anything else. The boy apologizes for asking and leaves to seek out someone who might know the whereabouts of Death&#039;s Embrace.&lt;br /&gt;
&lt;br /&gt;
* According to Emerissel, the assassins-turned-bandits have not been seen in western Coerthas for quite some time. Upon learning that the men you seek are Ul&#039;dahn, the Ishgardian is inspired to regale you with a tale of southron idiocy, namely a gang of Ul&#039;dahns who managed to sneak aboard the airships which travel regularly to Camp Cloudtop. The Ul&#039;dahns then attempted to seize the Protector, despite the fact that the airship is not fit for travel. Suspecting this to be a serendipitous coincidence─and having no other leads whatsoever─Constaint suggests that you go and investigate the incident at Camp Cloudtop.&lt;br /&gt;
&lt;br /&gt;
* House Haillenarte is preparing to hunt down the bandits responsible for the attack, and your assistance with the operation is more than welcome. Join the assembled knights at the Rosehouse.&lt;br /&gt;
&lt;br /&gt;
* Having learned of House Haillenarte&#039;s plans, the Ul&#039;dahns have fled to the east. The commanding officer bids everyone advance with caution, as these are dangerous men desperate to survive.&lt;br /&gt;
&lt;br /&gt;
* Though the knights manage some success against the former assassins, you must nevertheless come to their aid. One search party is no longer in danger, but the other is nowhere to be seen...&lt;br /&gt;
&lt;br /&gt;
* Constaint and his search party are able to defeat most of the remaining enemies, but they are unable to subdue the bandits&#039; leader. You, however, have no such trouble. Afterwards, you are surprised to discover a pair of gallant gauntlets amongst the man&#039;s possessions...&lt;br /&gt;
&lt;br /&gt;
* The House Haillenarte knight thanks you for your contribution and leaves to inform Lady Laniaitte of your success. Constaint is beaming with pride, yet how will he react when you show him the gauntlets you found?&lt;br /&gt;
&lt;br /&gt;
* Constaint is at a loss. There is no possible explanation for how the gauntlets came to be in the assassin&#039;s possession. That they were cannot be denied, however...so what could it possibly mean?&lt;br /&gt;
&lt;br /&gt;
* Given the manner in which they have been struggling to survive, Constaint is forced to conclude that Death&#039;s Embrace no longer has Oathkeeper. Surely they would have sold it rather than resort to banditry, he considers. Yet even more disconcerting are the gallant gauntlets, which fit Constaint perfectly─as he suspected they would...&lt;br /&gt;
** ※ The next paladin quest will be available from Constaint upon reaching level 60.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Constaint===&lt;br /&gt;
I&#039;m beginning to think I&#039;ve been going about this the wrong way, [Forename].&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been trying to determine the whereabouts of Oathkeeper by retracing Solkzagyl&#039;s steps, but honestly, how he came to pursue and die at the hands of Death&#039;s Embrace isn&#039;t nearly as important as the simple fact that he did.&lt;br /&gt;
&lt;br /&gt;
Death&#039;s Embrace has the sword. It&#039;s the only logical conclusion. So if we find them, we find Oathkeeper.&lt;br /&gt;
&lt;br /&gt;
And even if I&#039;m mistaken, we&#039;d be doing the world a favor by bringing them to justice.&lt;br /&gt;
&lt;br /&gt;
I wouldn&#039;t presume to speak for Solkzagyl, but I&#039;d like to think that he&#039;d agree. Don&#039;t you?&lt;br /&gt;
&lt;br /&gt;
Yes, well...I suppose if we&#039;re going to find them, we had best start asking around.&lt;br /&gt;
&lt;br /&gt;
Though there is one thing which still troubles me. I think I need to speak with Hundred Eyes...&lt;br /&gt;
&lt;br /&gt;
===Hundred Eyes===&lt;br /&gt;
Whatever it is, it can wait. I&#039;ve work to do and no time to do it.&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
A moment of your time, if it please...&lt;br /&gt;
&lt;br /&gt;
===Hundred Eyes===&lt;br /&gt;
For you, Constaint? Sure, sure.&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
It&#039;s about Solkzagyl. He... You never told me, but...how exactly did he die?&lt;br /&gt;
&lt;br /&gt;
===Hundred Eyes===&lt;br /&gt;
You want me to paint you a bloody picture? He was murdered. I found him, and I buried him. That&#039;s all you need to know.&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
It&#039;s just that, the other day, I could have sworn that I...&lt;br /&gt;
&lt;br /&gt;
...Forgive me. I don&#039;t know what I was thinking. Don&#039;t let me keep you from your labors.&lt;br /&gt;
&lt;br /&gt;
Let us resume our hunt for Death&#039;s Embrace.&lt;br /&gt;
&lt;br /&gt;
Maybe Emerissel can tell us something of value?&lt;br /&gt;
&lt;br /&gt;
===Emerissel===&lt;br /&gt;
Death&#039;s Embrace? Those bandits who used to raid caravans bound for Tailfeather? No one&#039;s seen neither hide nor hair of them recently. Why do you ask?&lt;br /&gt;
&lt;br /&gt;
Ul&#039;dahns, eh? Maybe they ran back to warmer climes!&lt;br /&gt;
&lt;br /&gt;
Never understood southrons myself. Queer folk, prone to inexplicable and irrational behavior. Like those buffoons who attempted to seize the Protector, of all things!&lt;br /&gt;
&lt;br /&gt;
Apparently they snuck aboard some of the airships ferrying supplies to Camp Cloudtop. Of course, the knights drove them off. Last I heard, they had fled into the wilds screaming “Thal&#039;s balls” this and “swivin&#039; whoresons” that.&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
...Are you thinking what I&#039;m thinking, [Forename]?&lt;br /&gt;
&lt;br /&gt;
Admittedly, we&#039;ve no reason to believe these men are the ones we seek, but we&#039;ve been blessed with serendipity before. There&#039;s no harm in investigating, at least.&lt;br /&gt;
&lt;br /&gt;
This fellow looks rather well-informed. Let&#039;s see what he knows.&lt;br /&gt;
&lt;br /&gt;
===Emerissel===&lt;br /&gt;
You don&#039;t suppose those Ul&#039;dahns who tried to seize the Protector are the selfsame ones you seek, do you? Be awfully convenient if that were the case, but stranger things have been known to happen.&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Squire===&lt;br /&gt;
The Ul&#039;dahns who tried to seize the Protector? Aye, I remember them. Baffling, really.&lt;br /&gt;
&lt;br /&gt;
Signed their own death warrants with their ill-conceived attack. You can be sure that House Haillenarte won&#039;t allow them to leave these isles alive.&lt;br /&gt;
&lt;br /&gt;
Death&#039;s Embrace, eh? I suppose it&#039;s possible they&#039;re the bandits you seek. You&#039;re welcome to help us hunt them down, if you like.&lt;br /&gt;
&lt;br /&gt;
The boy too, yes? He can join my unit. Given your reputation, I think you better suited to the van.&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
I won&#039;t let you down!&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Squire===&lt;br /&gt;
We gather at the Rosehouse. Come─let us delay no further!&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
I&#039;ll see you there!&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Squire===&lt;br /&gt;
I&#039;ll look after him, {{alternatives|f=Mistress|m=Master}} [Surname].&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
How exciting!&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Knight===&lt;br /&gt;
&lt;br /&gt;
Glad to have you with us, {{alternatives|f=Mistress|m=Master}} [Surname]. Would that we could speak at length, but the Ul&#039;dahns are aware of our plans and have already fled to the east.&lt;br /&gt;
&lt;br /&gt;
Remember that these are desperate, dangerous men! Advance with caution and wait for reinforcements if necessary. With me!&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Squire===&lt;br /&gt;
Forgive me, {{alternatives|f=Mistress|m=Master}} [Surname], but we can go no further!&lt;br /&gt;
&lt;br /&gt;
===System===&lt;br /&gt;
Not here! Not like this!&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Knight===&lt;br /&gt;
We...we have them trapped!&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
Be careful, [Forename]! He&#039;s bound a voidsent to his will!&lt;br /&gt;
&lt;br /&gt;
We did what we could, but we simply haven&#039;t the strength...&lt;br /&gt;
&lt;br /&gt;
===House Haillenarte Knight===&lt;br /&gt;
Well fought, {{alternatives|f=Mistress|m=Master}} [Surname]! Their leader was surely the toughest of the lot.&lt;br /&gt;
&lt;br /&gt;
Lady Laniaitte will be pleased to learn of our success. I shall inform her at once!&lt;br /&gt;
&lt;br /&gt;
===Constaint===&lt;br /&gt;
That was amazing, [Forename]!&lt;br /&gt;
&lt;br /&gt;
Hm? What have you got there?&lt;br /&gt;
&lt;br /&gt;
Gallant gauntlets!? Why would a member of Death&#039;s Embrace be carrying these?&lt;br /&gt;
&lt;br /&gt;
...There&#039;s no way he could have possibly planned this. It&#039;s too elaborate─nay, impossible! But what other explanation could there be?&lt;br /&gt;
&lt;br /&gt;
We should return to Falcon&#039;s Nest...&lt;br /&gt;
&lt;br /&gt;
Before we cornered the leader, we came across their camp.&lt;br /&gt;
&lt;br /&gt;
It was plain to see that they had fallen on hard times, hence why they resorted to common banditry to survive.&lt;br /&gt;
&lt;br /&gt;
But isn&#039;t it strange when you think about it? I mean, if they had Oathkeeper, why not simply sell it? Surely someone would have been willing to pay for it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m beginning to wonder if Solkzagyl succeeded in reclaiming the sword─or if Death&#039;s Embrace ever had it at all...&lt;br /&gt;
&lt;br /&gt;
And by the Fury, what to make of these pieces of armor...&lt;br /&gt;
&lt;br /&gt;
Just as I suspected─it fits perfectly.&lt;br /&gt;
&lt;br /&gt;
Whatever remnants of Death&#039;s Embrace there may be will stay in hiding for some time, I should think. But should they dare to reveal themselves, we will finish what we started...as Solkzagyl intended.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=2DnhBimlGKo}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Slave_to_the_Aether&amp;diff=1275182</id>
		<title>A Slave to the Aether</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Slave_to_the_Aether&amp;diff=1275182"/>
		<updated>2026-04-04T06:57:32Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Slave to the Aether&lt;br /&gt;
| description = Professor [[Erik]] seeks further aid in his aetherial research.&lt;br /&gt;
| image = Monk quest image.png&lt;br /&gt;
| quest-giver = Erik&lt;br /&gt;
| related-npcs = Widargelt&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 10.6&lt;br /&gt;
| location-y = 13.1&lt;br /&gt;
| type = job&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 40&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Aetherometer, 1 Aetherometer, 1 Aetherometer&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 21560&lt;br /&gt;
| gil = 0&lt;br /&gt;
| unlocks = ac Howling Fist&lt;br /&gt;
| prev-quest = Insulted Intelligence&lt;br /&gt;
| next-quest = 	The Pursuit of Power&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66599&lt;br /&gt;
| id-edb = 2c6c07794c6&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Widargelt]] in [[Little Ala Mhigo]].&lt;br /&gt;
*Place the aetherometer at [[Snakemolt]].&lt;br /&gt;
*Retrieve the aetherometer.&lt;br /&gt;
*Deliver the aetherometer to [[Erik]] at the [[Goldsmiths&#039; Guild]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Professor Erik seeks further aid in his aetherial research.&lt;br /&gt;
&lt;br /&gt;
*Professor Erik has entrusted you with two tasks, the first of which is to collect the aetherometer in the possession of Widargelt. Travel to Little Ala Mhigo in southern Thanalan and there speak with the monk.&lt;br /&gt;
&lt;br /&gt;
*Widargelt urges you to set about your second task, assuring you that he will bring you his aetherometer when it has finished collecting data. Travel to *Snakemolt in the South Shroud and make use of your aetherometer at the designated location.&lt;br /&gt;
&lt;br /&gt;
*You have collected the data Professor Erik requested. Retrieve the aetherometer.&lt;br /&gt;
&lt;br /&gt;
*Widargelt confesses that his sole purpose is to learn the locations of ancient battlefields from Professor Erik, so that he may travel to them in order to further open his chakra. In doing so, he hopes to serve the Ala Mhigan Resistance to the utmost of his ability. Return to the Goldsmiths&#039; Guild and deliver both your and Widargelt&#039;s aetherometers to the professor.&lt;br /&gt;
&lt;br /&gt;
*Upon a cursory examination of the aetherometers, Professor Erik is excited by the prospective results they might yield. Continue in your monk&#039;s training as he sees about analyzing the latest haul of data.&lt;br /&gt;
**※The next monk quest will be available from Erik upon reaching level 45.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Ah, dear [Forename], so good of you to trouble yourself to come. Normally I might be cross, but my spirits are far too high just now. And it is you I have to thank!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I speak of the data you procured! It is simply marvelous! You have a true gift for grunt work, my friend. I wish I had a hundred more assistants just like you.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I have been in this field for a very long time, and I have been alone. Ever since that unfortunate mulled tea fungus incident sparked my passion for research. I regret nothing, [Forename].&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Save perhaps having to share so wondrous a world with souls as unlearned as yourself. Still, your performance has not left me completely bereft of joy. It is rewarding to think that my instruction has guided you to such success.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; There, how was that? Shall we dispense with any further pleasantries? Very good, then.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I made yet another career-defining discovery while pondering which battleground to measure next. Eorzea is home to numerous locations where the aether is in an intensely chaotic state, yet which never played host to any war.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; My hypothesis was that such flux in the aether was indicative of a past battle, and all my research was predicated upon this.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; But turn the theory on its head, [Forename], if your mind is able——what if the people of the past &#039;&#039;chose&#039;&#039; areas of roiling aether to hold their battles!?&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I have already sent the simpleton monk to take measurements at the Finesand Banks. As you are doubtless unaware, this lies on the border between Ala Mhigo and Gridania, and was the stage of the Autumn War.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I ask that you find our monk friend and collect his aetherometer. Manual and tedious, yes, but he has an early make of the device that is unable to transmit data. I gather the numskull is in Little Ala Mhigo in southern Thanalan by this time.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; You think I ask much of you? False! I ask more. Your other task is to travel to Snakemolt in the South Shroud, and there take measurements with your own aetherometer.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I will continue with my research here in your absence. Mind you, if you care to know aught at all of the Autumn War and the Finesand Banks upon which it was fought, I will gladly enlighten you. You need only ask.&lt;br /&gt;
===Speaking to Widargelt===&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; You have come far. It is good to see you, {{alternatives|f=sister|m=brother}}.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; You come for my aetherometer? It is not ready to give. My work is not finished.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I came as soon as I was told. But the readings require more time. Do not worry. They will be ready soon.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; You make for Snakemolt in the South Shroud.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; Erik believes the aether strong there. Yet that land hosted no great battles. He told me as much this morn.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; Leave me to my task here. Make for Snakemolt. Take your readings. My work will soon be done. I will bring the device to you.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I have troubled you to come here. I will not trouble you to wait. Go. We will meet again at Snakemolt, {{alternatives|f=sister|m=brother}}.&lt;br /&gt;
===Inspecting aetherometer - cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; Well done, {{alternatives|f=sister|m=brother}}. I feel your chakra. It has grown.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I hoped to arrive before you. But I see I am late. This land&#039;s power has gone to you. There is nothing left for me here.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; It is as I told you. We monks travel where aether flows strong. There we train. The power of the land enters us. Thus our chakra expand.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; This bonding causes great unrest. The land&#039;s energy becomes unstable. It will enter no other until it calms.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I feel nothing here. As you would feel nothing at Finesand Banks. That land bonded to my chakra. And its aether is now at unrest.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; The teacher&#039;s work means nothing. I took no readings. I meant to hasten here. But I was delayed. There was a gathering of the monkhood. I was summoned to Little Ala Mhigo.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; The teacher&#039;s chidings? Worry not. I will use my device here. Any result will suffice. The man has already reached his conclusion. He will twist the data to fit.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; It is a sad existence. To sacrifice all for truth. Yet be unable to &#039;&#039;truly&#039;&#039; know when one sees it.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; Speak not of this to him, {{alternatives|f=sister|m=brother}}. You see both our aims. You know mine to be more worthy.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I tell this to you. You and you alone. I am of the Ala Mhigan Resistance. I fight for freedom from Garlemald.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I escaped the occupation. I have come here to fight. To gather allies and weapons.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; But these lands sadden me. The people have forgotten. Ala Mhigo is a distant memory.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; The Resistance here is small. They aid where they can. But it is not enough. This war demands great power. That power lies in the chakra.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; The teacher is not an evil man. But he thinks only of his work. Not the suffering of innocents.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; His knowledge can be used for good. The battlefields. They can turn the tide. The chakra of many must be opened.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; If this way is lost to me... No. No, I &#039;&#039;will&#039;&#039; have this power. I must!&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; An end to oppression. An end to starvation. Ala Mhigo will be made free. I will see it done!&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; Forgive my speech. It is a matter close to my heart.&lt;br /&gt;
 &#039;&#039;&#039;Widargelt:&#039;&#039;&#039; I will give you my device. But I ask you to say nothing of this to Erik. I beg you, {{alternatives|f=sister|m=brother}}.&lt;br /&gt;
===Delivering items to Erik===&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; I trust you have returned with &#039;&#039;both&#039;&#039; of my aetherometers? Please tell me you fumbling dolts haven&#039;t managed to damage either of them this time.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; All looks to be in order here. Hmmm... These readings from your device...they look promising. Very promising, indeed. I daresay this data may yield revolutionary results!&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Hm? Your chakra opened a bit more, did it? Yes, well, aether is a most mysterious and wonderful thing. I am glad this meaningful research could serve your nonsensical ends as well.&lt;br /&gt;
 &#039;&#039;&#039;Erik:&#039;&#039;&#039; Now, leave me to my work. Surely you can find some simple way to pass the time. Fighting, say? Or...I don&#039;t know——scratching?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=eZwheDoaLFg}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Rewarding_Struggle&amp;diff=1275181</id>
		<title>A Rewarding Struggle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Rewarding_Struggle&amp;diff=1275181"/>
		<updated>2026-04-04T06:57:18Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: updating: req-items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Rewarding Struggle&lt;br /&gt;
| description = [[X&#039;rhun Tia|X&#039;rhun]] is ready to continue the investigation into the mystery cabal.&lt;br /&gt;
| image = RDM StB quest image1.png&lt;br /&gt;
| quest-giver = X&#039;rhun Tia&lt;br /&gt;
| related-npcs = Iliud; Unsettled Youth; Wilkin&lt;br /&gt;
| location = Eastern Thanalan&lt;br /&gt;
| location-x = 11.5&lt;br /&gt;
| location-y = 22.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Red Mage Quests&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Red Mage&lt;br /&gt;
| level = 52&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Wilkin&#039;s Gift&lt;br /&gt;
| exp = 48360&lt;br /&gt;
| gil = 1333&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Crimson Duelist&lt;br /&gt;
| next-quest = Tracking the Cabal&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-gt = 68114&lt;br /&gt;
| id-edb = b76c9523de6&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Iliud.&lt;br /&gt;
*Speak with [[X&#039;rhun Tia]] in the [[Gold Saucer]] entry hall.&lt;br /&gt;
*Survey the scene at the Manderville Lounge.&lt;br /&gt;
*Speak with Wilkin.&lt;br /&gt;
*Rendezvous with X&#039;rhun Tia at Vesper Bay.&lt;br /&gt;
*Search the tunnel for assassins.&lt;br /&gt;
*Speak with X&#039;rhun Tia.&lt;br /&gt;
*Speak with [[Wilkin]].&lt;br /&gt;
*Deliver Wilkin&#039;s gift to X&#039;rhun Tia.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[X&#039;rhun Tia]] is ready to continue the investigation into the mystery cabal.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun Tia inquires after your training, and suggests another round of practical experience. Head inside the Church of Adama Landama, and hear what Father Iliud has to share regarding your sigil-branded ambushers.&lt;br /&gt;
&lt;br /&gt;
*Father Iliud recalls a similar kidnapping incident in Ul&#039;dah which resulted in the sorcerous death of an Ala Mhigan-born merchant and his son. Fearing that the girls&#039; father, Wilkin, was the true target of the cabal, you resolve to meet with the merchant and warn him of the danger. Join X&#039;rhun in the entrance hall of the Manderville Gold Saucer.&lt;br /&gt;
&lt;br /&gt;
*※The Gold Saucer is unlocked by completing the quest “It Could Happen to You&lt;br /&gt;
&lt;br /&gt;
*※The quest “It Could Happen to You” also requires you to have completed the main scenario quest “The Envoy&lt;br /&gt;
&lt;br /&gt;
*You rendezvous with X&#039;rhun, and he expresses a desire to observe the merchant in his dealings before making contact. Make your way to the Manderville Lounge, and listen in on Wilkin&#039;s meeting.&lt;br /&gt;
&lt;br /&gt;
*From a discreet distance, you overhear Wilkin offering some manner of contribution to a nervous-looking youth. Confront the merchant about the true nature of this exchange.&lt;br /&gt;
&lt;br /&gt;
*Wilkin confesses to his clandestine support of the Resistance, and X&#039;rhun explains how such actions have likely marked him for assassination. The merchant mentions a forthcoming trek into western Thanalan, and you offer your protection as you continue investigations into the mysterious cabal. Head to Vesper Bay, and coordinate your efforts with X&#039;rhun.&lt;br /&gt;
&lt;br /&gt;
*Upon your arrival in Vesper Bay, X&#039;rhun proposes that you each scout out the two most likely sites for an ambush. Venture into the tunnel that leads into the port town, and scour the area for assassins.&lt;br /&gt;
&lt;br /&gt;
*You defeat the force lurking in the tunnel. Return to Vesper Bay and report your success to X&#039;rhun.&lt;br /&gt;
&lt;br /&gt;
*After commending you on a job well done, X&#039;rhun tells of how he purposefully let one of the assassins escape. The Crimson Duelist bids you make sure of Wilkin&#039;s arrival in Vesper Bay, then leaves to track the fleeing mage.&lt;br /&gt;
&lt;br /&gt;
*You meet with Wilkin at the entrance to the port town, and the thankful merchant hands you a token of his gratitude. Seek out X&#039;rhun near the coast of the Footfalls that you might share with him Wilkin&#039;s reward.&lt;br /&gt;
&lt;br /&gt;
*You find X&#039;rhun standing at the cliff&#039;s edge, having witnessed his quarry being fished from the sea by a rowing boat and ferried to a merchantman anchored out in the bay. Though occupied by thoughts of the cabal&#039;s hidden leader, X&#039;rhun is distracted by the gift you have brought from Wilkin. According to a note that accompanied the parcel, it seems that this is not the first time the Crimson Duelist has saved the merchant&#039;s life. A firm believer in fighting for the common good, X&#039;rhun&#039;s resolve seems further strengthened by this simple acknowledgement of his deeds.&lt;br /&gt;
**※The next red mage quest will be available from X&#039;rhun Tia upon reaching level 54.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
====Optional Dialogue, at the [[Church of Saint Adama Landama]]====&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; I am yet delving into the origins of this frightful cabal. I assure you that the moment I learn aught of value, however, I will pass the information on to X&#039;rhun.&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; How fares your training, my friend? I imagine you have grown quite accustomed to the shift between spellcraft and swordplay by now.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I will continue to instruct you, but as I have said before, practical experience will serve you far better than any tiresome lecture. It is important that you treat every battle as an opportunity to learn.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Speaking of which, Father Iliud mentioned that he had something he wished to discuss regarding our sigil-branded ambushers. Let&#039;s head inside, shall we?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I wonder what the good father has discovered?&lt;br /&gt;
&lt;br /&gt;
===Speak with Iliud===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; I am ashamed that it did not occur to me earlier, but I recall an incident that may be connected to this dreadful cult.&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; A merchant&#039;s son was kidnapped in Ul&#039;dah some moons ago... When the merchant came to pay the ransom, however, both father and child were murdered. The perpetrators of this terrible act were never unmasked, but evidence at the scene suggests the two were slain by thaumaturgy.&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; What is more, this merchant was a native of Ala Mhigo. Is this not also true of the father of the girls you rescued...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Aye, he is Ala Mhigan-born. A man by the name of Wilkin, so his wife told me. Could &#039;&#039;he&#039;&#039; have been the true target of the kidnappers?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; We must speak with Master Wilkin at once─there are too many similarities in these cases to ignore. And I would not put it past this cult to make a direct attempt on his life!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; In anticipation of such action, I inquired after Master Wilkin&#039;s trading itinerary. It seems he is presently conducting business at the Manderville Gold Saucer, delivering stock for game prizes or some such.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Very resourceful of you, Father, thank you! Come, [Forename]: the Gold Saucer awaits!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Iliud:&#039;&#039;&#039; X&#039;rhun has already departed for the Gold Saucer. I can only hope that our concerns for Master Wilkin&#039;s life prove unfounded...&lt;br /&gt;
&lt;br /&gt;
===Speak with [[X&#039;rhun Tia]] in the [[Gold Saucer]] entry hall===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; My apologies, [Forename]─I neglected to ask if you were a patron of these halls. But we are here now, and Master Wilkin is still occupied with his trade. I am tempted to eavesdrop on his dealings to learn what manner of man we are saving...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Let us play the part of happy gamblers, and wander by his meeting in the Manderville Lounge. Just look for the wonderfully hideous golden statue!&lt;br /&gt;
&lt;br /&gt;
===Survey the scene at the Manderville Lounge (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...There&#039;s our Master Wilkin.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Unsettled Youth:&#039;&#039;&#039; Thank you again...&lt;br /&gt;
 We&#039;ll make the most of this gift, I promise you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Back straight and head up now, lad, or folk will become suspicious. You&#039;ve done naught wrong, besides─the coin is fair-gotten and freely given.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; The young man he was talking to... He is known to me. One of the lads belonging to the Ala Mhigan Resistance, if I&#039;m not mistaken.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Well, this is clearly more than some simple business deal. But why waste time on suppositions when we can speak with the merchant himself, eh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; We&#039;ve stumbled upon some secret dealing─that much is obvious─but I suggest we allow Master Wilkin the chance to explain himself.&lt;br /&gt;
&lt;br /&gt;
===Speak with Wilkin===&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Mistress [Forename] and Master X&#039;rhun! Glad I am for this chance to thank you in person for the kindness you showed my daughters! A “Father Iliud” sent word to expect you.&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; ...He also mentioned that the danger to my family is not yet passed. You suspect that I have been marked for assassination?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Aye. Have you any idea of the why? Say, retaliation for funneling funds to the Ala Mhigan Resistance under the guise of standard business dealings?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; ...I thought as much. I recognized your “client” as one of the young freedom fighters I&#039;d seen in Gyr Abania.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Oh, rest assured that your secrets are safe with us! I myself have spent the better part of my life aiding the Resistance. Your dealings do, however, seem to have drawn some rather unpleasant attention.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Very well... You saved my children&#039;s lives, and so I will trust you with the truth.&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Many Ala Mhigan refugees are employed here at the Gold Saucer, in no small part due to the wishes of the establishment&#039;s owner, Lord Godbert Manderville.&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Several of these employees have direct ties to the Resistance─the young man you saw being one such conduit. As to why I meet them here, well...it is a matter of hiding the trees within the forest.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; There was another incident not so long ago where the son of an Ala Mhigan-born merchant was kidnapped by a cadre of mages. When the father attempted to pay the ransom, the fiends slew both parent and child. I fear this scenario was one they hoped to repeat with you...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Yes, a terrible turn of events, that was! I did not know the merchant personally, but I knew of his efforts. He, too, was said to have supported the Resistance with the fortune he made in Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; And there we have our connection─they seek to eradicate Resistance sympathizers. I sense the hand of the Empire behind this cabal.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Ah, but the assassins themselves favor magic, so they are unlikely to be native Garleans. The puppeteer could very well be a hired killer, or mayhap a recruit from a subjugated province... We shall learn the truth in due time. For now, however, we must take steps to keep you alive!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Lord Manderville is a member of the Syndicate, and the Gold Saucer is his domain. Striking at me here would be difficult to say the least. I do, however, have pressing business to attend to in Vesper Bay in the coming days.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Vesper Bay, eh? Given its peculiar approach, I can think of a dozen places from which assassins could stage an ambush...&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Might you entrust your safety to [Forename] and me? Together, we will prove more than a match for any ambushers, and it would also afford us greater insight into our foe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; ...You certainly appear capable. Aye, I will gladly accept your protection.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Then it&#039;s settled! Let us travel ahead to Vesper Bay and scout out the area.&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with [[X&#039;rhun Tia]] at Vesper Bay===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Good, you&#039;re here! Master Wilkin has begun his overland trek from Ul&#039;dah.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Before he left, I asked the good merchant to discuss his travel arrangements with less than his usual discretion. Assuming the assassins have eyes and ears on their target, we can assume they will have moved to occupy the most favorable ambush sites.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Now, if I were intent on murdering a lone traveler, I would choose one of two options. The first being the alleys here in Vesper Bay, and the second being the long, dark tunnel leading into the town.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I propose we split up and secure both areas. I will take the back streets, and you can have the old mining shaft. Sweep the tunnel clean of ambushers, then meet me back here when you are sure the route is safe!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional, in the back alleys)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I will root out any assassins lurking here in the alleyways. If you would scour the tunnel clear of ambushers, then Master Wilkin should arrive none the worse for wear!&lt;br /&gt;
&lt;br /&gt;
===Speak with [[X&#039;rhun Tia]]===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Defeated their ambush, did you? Well done! ...As you can see, they had a second group waiting in the wings.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Your opponents were the same mute attackers as before, yes? I pity these cursed pawns, but we cannot let mercy stay our hands─they are little different from the walking dead, and no art can restore them. I did, however, allow one to escape my blade.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; On purpose, of course! He seemed eager to disengage, and so I obliged. He limped off towards the coast, but with the wound I gave him he&#039;ll not have fled far.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; I will track this last assassin to his destination. Pray remain here and greet Master Wilkin. He should be arriving through your secured tunnel any moment now!&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Wilkin]]===&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; Ah, Mistress [Forename]! Here I am, and with nary a scratch upon my person. My deepest thanks.&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; You have saved my family, and for that I can never truly repay you. But I must at least try. Pray share this gift with Master X&#039;rhun.&lt;br /&gt;
 &#039;&#039;&#039;Wilkin:&#039;&#039;&#039; My supplier will be waiting, and so I must take my leave of you. May Nald enrich you and bless your endeavors!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Wilkin&#039;s Gift:&#039;&#039;&#039; A token of gratitude from the Ul&#039;dahn merchant, Wilkin.&#039;&#039;&#039;)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Deliver Wilkin&#039;s gift to [[X&#039;rhun Tia]]===&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; We&#039;ve had a stroke of luck! The man I followed leapt into the sea and was fished out by others in a rowboat. I last saw them making for a merchantman anchored out in the bay.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Considering the absence of fear, I must assume the one who fled had been commanded to report the outcome of the ambush. If we can identify the ship, then we will be one step closer to unmasking this vile puppeteer. And then we can─ Hm? Another token from the esteemed Master Wilkin?&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; How kind that he seeks to reward us. Ah, and there is a note here as well addressed to us both. Ahem.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wilkin&#039;s Note:&#039;&#039;&#039; &#039;&#039;You have my eternal gratitude. Twice now has my life been saved by red mages. And twice by one in particular.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Wilkin&#039;s Note:&#039;&#039;&#039; &#039;&#039;Mayhap you remember the day, twenty years ago, when the Crimson Duelists fought to save the life of a child. I remember you, Master X&#039;rhun, for your scarlet garb was forever etched into my memory.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; &#039;Tis a strange feeling to be recognized for a decades-old deed. Had he not known me, would he have been so ready to place his life in our hands, I wonder.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; Aside from a few wrinkles, I suppose I have changed little in my appearance. I was clothed thus when we worked to evacuate our fellow Ala Mhigans...even as the homeland we knew crumbled around us.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; But in the end, it is the lives that matter, not the place. Regardless of the circumstances, a red mage must strive to achieve the greatest good.&lt;br /&gt;
 &#039;&#039;&#039;X&#039;rhun Tia:&#039;&#039;&#039; So I have always believed. Our actions are our own reward, but a little acknowledgement does wonders to sustain one&#039;s faith, eh?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=l0NKMlv3Lio}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_9.png&amp;diff=1261693</id>
		<title>File:ShB sightseeing log 9.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_9.png&amp;diff=1261693"/>
		<updated>2026-03-22T05:11:20Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 9.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_8.png&amp;diff=1261692</id>
		<title>File:ShB sightseeing log 8.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_8.png&amp;diff=1261692"/>
		<updated>2026-03-22T05:11:19Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 8.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_7.png&amp;diff=1261691</id>
		<title>File:ShB sightseeing log 7.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_7.png&amp;diff=1261691"/>
		<updated>2026-03-22T05:11:16Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 7.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_6.png&amp;diff=1261690</id>
		<title>File:ShB sightseeing log 6.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_6.png&amp;diff=1261690"/>
		<updated>2026-03-22T05:11:12Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 6.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_5.png&amp;diff=1261689</id>
		<title>File:ShB sightseeing log 5.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_5.png&amp;diff=1261689"/>
		<updated>2026-03-22T05:11:09Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 5.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_45.png&amp;diff=1261688</id>
		<title>File:ShB sightseeing log 45.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_45.png&amp;diff=1261688"/>
		<updated>2026-03-22T05:11:06Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 45.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_44.png&amp;diff=1261687</id>
		<title>File:ShB sightseeing log 44.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_44.png&amp;diff=1261687"/>
		<updated>2026-03-22T05:11:04Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 44.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_43.png&amp;diff=1261686</id>
		<title>File:ShB sightseeing log 43.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:ShB_sightseeing_log_43.png&amp;diff=1261686"/>
		<updated>2026-03-22T05:11:01Z</updated>

		<summary type="html">&lt;p&gt;Dragorobo: Dragorobo uploaded a new version of File:ShB sightseeing log 43.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|ff}}&lt;/div&gt;</summary>
		<author><name>Dragorobo</name></author>
	</entry>
</feed>