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		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528901</id>
		<title>Lift Me to the Moon</title>
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		<updated>2026-09-02T09:06:06Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lift Me to the Moon&lt;br /&gt;
| description = The [[Deftarm]] is trembling with equal parts excitement and fear.&lt;br /&gt;
| image = Lift Me to the Moon.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Jantellot; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 16.8&lt;br /&gt;
| location-y = 22.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1430&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Who Was That Masked Man&lt;br /&gt;
| next-quest = Eternity&amp;amp;#44; Loyalty&amp;amp;#44; Honesty&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67920&lt;br /&gt;
| id-edb = cc6b1735611&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The dance emote you need to use is {{action icon|Moogle Dance}} (/mogdance).&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Deftarm]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
*Search for [[Linu Vali]] at [[Voor Sian Siran]].&lt;br /&gt;
*Perform for Linu Vali a [[Dance|/dance]] she has never seen.&lt;br /&gt;
*Speak with the Deftarm.&lt;br /&gt;
*Speak with the Deftarm at Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is trembling with equal parts excitement and fear.&lt;br /&gt;
&lt;br /&gt;
*You and the deftarm have learned that your quarry has plotted a course for the Sea of Clouds in a manacutter commandeered from the Convictory. His anxiety about traveling to unfamiliar environs tempered the knowledge that you have friends among the Vanu Vanu who call this place home, your ever-enthusiastic pupil dashes off to hop aboard a kongamato. You can only hope that the deftarm&#039;s overeagerness will not be his downfall.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Ok&#039; Gundu Nakki to see that the deftarm has managed to get himself captured by Linu Vanu, who has mistaken the Vath for an atypical—but still appetizing—wamouracampa. The Vanu Vanu soon releases his quarry with a flurry of apologies, however, upon hearing that his would-be meal is in fact your fast friend and pupil. Linu Vanu can offer no news on the man you seek, but does share his concern that his sister Linu Vali has not returned since leaving the village to perfect a new dance. Concerned that she may come to harm if the masked marauder is roaming the area, you and the deftarm set out in search.&lt;br /&gt;
&lt;br /&gt;
*You find Linu Vali, and are relieved to see that she has come to no harm, but was merely seeking inspiration for her new dance in the idyllic climes of Voor Sian Siran. She laments, however, that her new dance has not taken form quite as she hoped it would. Turning to you for inspiration, she asks that you perform for her a dance the likes of which neither her kind nor yours has ever seen. Might you perchance have some movements in your repertoire that would serve to stir her creative juices?&lt;br /&gt;
&lt;br /&gt;
*You dance the dance of the moogles for Linu Vali, who is most taken with these endearing and unworldly undulations, joyfully proclaiming that she has found her long-sought inspiration. Unfamiliar with the importance of dance in Vanu Vanu culture, the deftarm is less than impressed, derisively insisting that flailing about will not avail you in the matter at hand: to wit, the pursuit of the masked villain you seek. Your pupil is quickly silenced when, against all odds, you spot a suspicious personage enjoying a leisurely bath in a nearby pool. The masked man introduces himself as Nhaza&#039;a Jaab, and you soon surmise that this is none other than the ruthless villain behind Gullinbursti&#039;s sudden turn to madness. Your brave-if-foolhardy pupil steps forth to confront the masked Miqo&#039;te and gleans some gainful information in the process: namely, that the man is in the service of an imperial agent, and possesses a firearm with the power to rob dragons and beastmen of their free will. The confrontation is brief, however, as the ruthless rogue treacherously disarms the deftarm. Wielding his weapon against a trio of unwitting Gundu warriors who arrive on the scene, he turns them against you and takes advantage of the ensuing chaos to make a discreet retreat. When Linu Vali&#039;s sundrop dance fails to subdue the ensorcelled Gundu, she asks you to join her in performing the dance she devised with your inspiration. The moonlift dance—as Linu Vali dubs it—shakes the very earth, and the Gundu return to their senses as they back away, ashamed at their actions. All present breathe a sigh of relief, although the deftarm is clearly disheartened that the dance he so mocked proved more powerful than did he. Perhaps a word from you might serve to lift your pupil&#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
*The deftarm is discouraged, but undeterred, and together you resolve to continue the search for your dangerous and elusive quarry. In the meantime, Linu Vali invites you and your friends to return to Ok&#039; Gundu Nakki, where she would report back to Linu Vanu on recent developments.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, you are rejoined by Master Mogzin and Ohl Deeh, who lament that while they were able to track down Gullinbursti, he soon flew off in a rage, doubtless summoned by the master that Nhaza&#039;a Jaab serves. You, the deftarm, and Ohl Deeh resolve to pursue him northeast to Azys Lla, but not all of your friends will be following you. For while Linu Vali desires to join you, she is forbidden by Vanu tradition from setting foot in that baneful land. Meanwhile, Master Mogzin seems to have suffered a sudden crisis of confidence, insisting that he has naught to offer you in the battle to come. Ignoring the heated pleas of the deftarm and Ohl Deeh, he shrinks off back to Moghome with his tail between his legs...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Jantellot: Were it me, I&#039;d want nothing to do with that man, but I suppose adventurers like yourself do not have the same luxury. I know that you are more than capable of holding your own on the field of battle─to say the least─but still...do be careful out there. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What say you, Master? Reaching the Sea of Clouds is as simple as traveling northeast and hopping on the back of a kongamato, but wherever should we go from there? Is there anyone in that distant land that might aid us in our quest?&lt;br /&gt;
 Vath Deftarm: The...Vanu Vanu? Of the island of Ok&#039; Gundu...Nakki? These names and sounds are unfamiliar to me. To have won the trust and friendship of a tribe I have not so much as heard of, let alone seen! Once again I am beside myself with admiration, Master.&lt;br /&gt;
 Vath Deftarm: As your devoted pupil, I am eager to earn their trust as well. To the Sea of Clouds, Master! I shall race you there!  &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] returns to us as warm spring breeze after long winter. And you could not have come at a better time! For {{alternatives|today|tonight}} we shall feast!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! You must save me! I had just arrived on these shores when these monstrous bird creatures captured me! I think they mean to eat me! &lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: You honor us with your return, [Forename]. We will celebrate your arrival with a great feast. Look here! Funny wamouracampa stumbles into our trap like clumsy paissa falling into sinkhole.&lt;br /&gt;
 Linu Vanu: A strange one it is, but surely tasty. Bring shell-cracker! Linu Vanu shall knead its meat into his specialty catsfoot chew!&lt;br /&gt;
 Linu Vanu: Your pupil, you say!? Oh, forgive me, [Forename]! Linu Vanu owes you apologies as innumerable as the stars in the night sky! Release the netherling&#039;s bite-sized friend at once.&lt;br /&gt;
 Linu Vanu: ...I see. Linu Vanu shares your struggle and your pain, and wishes he could be of aid, but such a person is not known to Linu Vanu or the Gundu. Deeply sorry is Linu Vanu. &lt;br /&gt;
 Linu Vanu: It is with shame and heavy heart that Linu Vanu speaks of his own worries, but Linu Vanu fears for his sister. Linu Vali departs Ok&#039; Gundu Nakki in search of ideas for new dance. Linu Vanu waits and waits, but she does not return. Linu Vanu fears storm clouds are brewing...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! If the masked man is behind this, this Linu Vali may be in grave danger! Very grave! We should go quickly, yes?&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are like shining sun to chase away the clouds of Linu Vanu&#039;s anxious heart. If Linu Vanu knows his sister, you are like to find her in Voor Sian Siran. Go in safety, my friends.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Thank you for saving me, Master. I am unfamiliar with this &amp;quot;catsfoot chew,&amp;quot; but I would prefer not to be chewed up all the same. I must say, I find these Vanu Vanu somewhat intimidating. Anyhow, let us be off to Voor...whatever it was.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are too kind to assist Linu Vanu in search for Linu Vali. Go in safety to Voor Sian Siran, and please tell your friend that he need not worry about being eaten...at least not by Linu Vanu.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Searching for Linu Vali at Voor Sian Siran===&lt;br /&gt;
 Linu Vali: Oh, [Forename]! Your presence is ever like a gentle breeze on a summer&#039;s day. Whatever brings you back to the home of the Vanu Vanu?&lt;br /&gt;
 Linu Vali: Oh, but if that isn&#039;t the most succulent-looking wamouracampa Linu Vali has ever seen!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: H-How many times must I say it!? I am not a wamoura-anything, and I am most certainly &#039;&#039;not&#039;&#039; to be eaten! I am the Vath deftarm, and I am an adventurer! Please tell her, Master!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend Deftarm! Linu Vali&#039;s nose was deceived by your most inviting aroma. Do not worry, you are safe with Linu Vali. That said, I fear I have seen and heard nothing of this masked man of whom you speak.&lt;br /&gt;
 Linu Vali: Linu Vali did not mean to cause Brother to worry. Linu Vali simply came here to practice her new dance. Linu Vali would show it to you, but she fears that there is not much yet to be worthy of showing...&lt;br /&gt;
 Linu Vali: ...But of course! Surely you have encountered a new dance in your travels, [Forename]? A dance unlike any seen by Gundu or your kind? If you know such a dance, pray show it to Linu Vali, that it might be as a lightning bolt of inspiration!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; &#039;&#039;Dancing&#039;&#039;? I do not mean to doubt you, Master, but surely there are more important matters that demand our attention.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Performing for Linu Vali a /dance she has never seen===&lt;br /&gt;
-optional start&lt;br /&gt;
:Using the wrong emote, e.g. {{i|Dance (Emote)|alt=/dance}}&lt;br /&gt;
 Linu Vali: No...no, those motions do not move Linu Vali. Surely you have seen a more...&#039;&#039;exotic&#039;&#039; dance? One the likes of which no Gundu has ever seen?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses {{i|Moogle Dance|alt=/mogdance}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Linu Vali: Yes...yes! Vigor and vitality wells up from within Linu Vali like a fount gushing skyward from the earth! &#039;&#039;This&#039;&#039; is the bolt of inspiration I have so long sought! With this, Linu Vali will create a dance that will go down in Gundu history!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought &#039;&#039;you&#039;&#039; of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools! &lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend. Neither [Forename] nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I knew it! It&#039;s him!&amp;lt;br&amp;gt;You there! Who are you, and what have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Menacing Miqo&#039;te: Hmph... Can a man not enjoy a bath in peace?&lt;br /&gt;
 Menacing Miqo&#039;te: Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed {{i|Friends Forever}}&lt;br /&gt;
 Nhaza&#039;a Jaab: Well, well! Now &#039;&#039;there&#039;s&#039;&#039; a face I never thought I&#039;d see again. Though I suppose you would say the same of Nhaza&#039;a Jaab...wouldn&#039;t you, &#039;&#039;old friend&#039;&#039;? Mayhap you&#039;ve come to thrill and delight me? For old times&#039; sake?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 Nhaza&#039;a Jaab: An adventurer, are we? One would think you&#039;d have learned to keep better company. And to keep a wide berth of Nhaza&#039;a Jaab, the Ebon Claw. But you&#039;ll learn soon enough, won&#039;t you? Oh yes, you will..&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: I asked you a question, vile rogue! What did you do to the dragon Gullinbursti!? You will give me an answer, or...or I, the deftarm, will beat one out of you!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Heh heh heh...a brute and a beast you may be, but you have spirit. If you did not repulse me so, I might almost like you. Here is your answer: I did my job...and nothing more. &lt;br /&gt;
 Nhaza&#039;a Jaab: A simple task: to scour the Churning Mists for a mighty dragon, and pierce his scales with a single bullet. A bullet that would warp his mind and twist his heart, destroying any semblance of the noble creature he once was, until all that remained was a brute consumed with pure, &#039;&#039;animal&#039;&#039; rage. A beautiful thing, is it not?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Wh-What...what madness is this!? The hearts of others are not yours to control!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Curious words coming from one of &#039;&#039;your&#039;&#039; kind. Go back to your hive, Gnath. You were never meant to possess a mind of your own.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Y-You know nothing of me! I am the Vath deftarm─an adventurer just like the master who trained me! I have tracked you, I have found you, and I will see you answer for your deeds!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Hmmmmmm? Hah...hah...bwahahahahahahahahaha! Oh, but my ears must be playing tricks on me! For a moment there, I thought I heard the witless antling say he was an &#039;&#039;adventurer&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: S-Silence! I am more of an adventurer than you will ever be! Now answer me! What master do you serve, and what does he mean to do with Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: I &amp;quot;serve&amp;quot; some imperial lackwit whose name I could not be bothered to remember. A fool&#039;s coin is worth as much as any man&#039;s, you see, and they tend to part with it more easily than most. Now, would you mind lowering your weapon? As you can see, I am unarmed...though I suppose I should know better than to expect decency from an animal.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The deftarm is no...animal.&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...All too easy. Didn&#039;t your master teach you not to trust me?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You...you do not fight with honor!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: You&#039;re a quick learner...though not quick enough, I&#039;m afraid. Now, we know what this can do to a dragon... I wonder what it might do to a Gnath? &lt;br /&gt;
 Nhaza&#039;a Jaab: Or a Vanu Vanu, or even... Oh, &#039;&#039;yes&#039;&#039;...!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  N-No! Leave my friends alone, or I...I will rend the flesh from your bones! &lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Ahahahahaha! Yes, &#039;&#039;yesss&#039;&#039;! Let me taste your fear and your hatred! Your rage and despair! Despise me! Abhor me! &#039;&#039;Delight&#039;&#039; me!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Who goes there!? Who dares intrude on Gundu lands!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...And just when I was starting to get in the mood. But perhaps we might enjoy ourselves another way...?&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: M-My...my head... M-My body... My arms...they...ngggaaaAAAHHHHHH!!!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Oh dear...it seems your friends aren&#039;t so friendly anymore. Well, do have fun killing each other. There&#039;s somewhere I must be.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Quickly, [Forename]! Join Linu Vali, and together we will dance them away! &lt;br /&gt;
 Linu Vali: The sundrop dance does not reach them! Linu Vali knows not if she is ready, but there is no other way. Watch, [Forename]! Watch and move with Linu Vali!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Wh-What...what madness has taken us!? F-Forgive us, Linu Vali! We meant no harm!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali knew she could count on [Forename]. Even without practice, [Forename]&#039;s motions match Linu Vali in perfect harmony, like we are {{alternatives|f=sisters|m=brother and sister}} from the same nest. &lt;br /&gt;
 Linu Vali: [Forename] and Linu Vali─netherling and Gundu─dance as one. Different beings we are, but together we lift each other to new heights, and shine radiant light through the darkness. In honor of this, Linu Vali would name her new dance &#039;&#039;moonlift dance&#039;&#039;. A fine name, would you agree?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I mocked you, but your dance has proved stronger than I could ever be. When confronted with my greatest challenge yet, it is I who made a mockery of myself...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vali: Thanks to you, [Forename], moonlift dance is now complete, and is a shining success. When the storm has passed, we will hold a great celebration at Ok&#039; Gundu Nakki, and together we will dance.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; F-Forgive me, Master... For all you have taught me, I could do nothing against our foe. And he has eluded us again. Whatever shall we do?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Do not lose heart, friend. For now, let us return to Ok&#039; Gundu Nakki. Brother is surely worried for us, and Linu Vali would put his heart at ease.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: A thousand thank-yous, [Forename]. Not only have you rescued Linu Vali from grave danger, you have joined in the creation of a dance that will go down in Gundu history. Your presence is like an ever-steady sunbeam shining through the trees to warm our feathers.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali told Brother all about our encounter with the masked man, and how Linu Vali and [Forename] chased the threat away. Brother is eager to see our moonlift dance with his own eyes.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wherever shall we go now, Master? Shall we go after that masked man? Perhaps we might begin by tracking down the master he serves... &lt;br /&gt;
 Vath Deftarm: Or perhaps we should return to Moghome, and share what we have learned with Master Mogzin? Doubtless he is eager to know...&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin@???: Kupopo! Did somebody call?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Well, look what we have here! A cuddly little gaelicat and a fledgling chick! Have you wandered from your nest to join Linu Vali and her friends in dancing our new dance?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Cat!? Who are you calling a cat!? I am Master Mogzin of the Mogmenders, the renowned guild of craftsmoogles that repaired the ancient plaza of Bahrr Lehs. Perhaps you have heard of us, kupo?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: And I am no fledgling! Do you not see these resplendent scales? I am Ohl Deeh, a mighty and powerful dragon! Cower in my wake! &lt;br /&gt;
 Ohl Deeh: And just what are &#039;&#039;you&#039;&#039; supposed to be? Why, I have never seen such a portly, pudgy bird in my life!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: You do me too great an honor with your words, friend. My cheeks turn as red as a fiery sunset. I am Linu Vali of the Gundu, and I bid you welcome to Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I do not think he meant that as a...never mind. Master Mogzin, Ohl Deeh─what brings you to this place?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: We traveled far and wide, over mountains and across the skies, in pursuit of Gullinbursti! Our journey took us here, but just when we thought we had him, he evaded our paws, kupo!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: We may have lost him, but we have now found you! I daresay today is not a total loss.&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Speaking of which, how did you and your pupil fare in your search for the masked man? Were you able to learn the truth of what he did to Gullinbursti?&lt;br /&gt;
 Master Mogzin: A weapon that can twist and warp the hearts of dragons and beasts!? What a positively frightful proposition! The mere thought of it makes the fur on my back stand on end, kupo!&lt;br /&gt;
 Master Mogzin: We did catch up with Gullinbursti, but he was even less receptive to our words than before. He only let out a mighty roar, then soared off to the northeastern skies in a rage. It was almost as if something were &#039;&#039;calling&#039;&#039; him there. As much as it pains me to say it, I fear he may be gone for good, kupo.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: P-Preposterous! Gullinbursti was as kind and noble a dragon as I have ever known! Surely there is a way to reach him and restore him to his senses!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I must agree with Ohl Deeh. I saw it with my own eyes, I did. When Master and Linu Vali danced together, the rage of the mad Gundu was quick to subside.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Yes, Linu Vali swears this is true. As dance can reach the heart of us Vanu Vanu, surely there is a way to call out to your dragon friend, too!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; That&#039;s right! I know not yet what it might be, but we must try! Gullinbursti has clearly been summoned to some strange land by that masked man&#039;s vile master. We must set out to the northeast, and hurry to his side!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: ...Wait, friend. You do know what lies northeast of here, yes? It is Azys Lla, the land of nightmares where all Vanu are forbidden to tread. &lt;br /&gt;
 Linu Vali: It is with great shame that Linu Vali says she can accompany you no further. And after all [Forename] has done for Linu Vali...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Think nothing of it. Nothing at all! This was a task for Master and I from the beginning, and Master and I will see it done. Is that not right, Master?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Such powerful words, kupo! I have the utmost confidence in you. A-And with that...I do believe I&#039;ll be heading back to Moghome. My hammer is made for crafting, not fighting, after all...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You are going &#039;&#039;home&#039;&#039;!? What foolishness is this!? You care for your friend Gullinbursti, do you not!? Surely there is some way you could be of service without fighting! Any way at all! &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: That&#039;s right, Mogzin! I thought you were a friend to dragons! To Gullinbursti, and to me!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: I...I am sorry. But you will be better off without me. You must...believe me, kupo...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Does that moogle have no shame!? It would seem I was right about him after all! He is a lazy do-nothing! A slacker, and nothing more!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528899</id>
		<title>Lift Me to the Moon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528899"/>
		<updated>2026-09-02T09:05:19Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lift Me to the Moon&lt;br /&gt;
| description = The [[Deftarm]] is trembling with equal parts excitement and fear.&lt;br /&gt;
| image = Lift Me to the Moon.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Jantellot; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 16.8&lt;br /&gt;
| location-y = 22.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1430&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Who Was That Masked Man&lt;br /&gt;
| next-quest = Eternity&amp;amp;#44; Loyalty&amp;amp;#44; Honesty&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67920&lt;br /&gt;
| id-edb = cc6b1735611&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The dance emote you need to use is {{action icon|Moogle Dance}} (/mogdance).&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Deftarm]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
*Search for [[Linu Vali]] at [[Voor Sian Siran]].&lt;br /&gt;
*Perform for Linu Vali a [[Dance|/dance]] she has never seen.&lt;br /&gt;
*Speak with the Deftarm.&lt;br /&gt;
*Speak with the Deftarm at Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is trembling with equal parts excitement and fear.&lt;br /&gt;
&lt;br /&gt;
*You and the deftarm have learned that your quarry has plotted a course for the Sea of Clouds in a manacutter commandeered from the Convictory. His anxiety about traveling to unfamiliar environs tempered the knowledge that you have friends among the Vanu Vanu who call this place home, your ever-enthusiastic pupil dashes off to hop aboard a kongamato. You can only hope that the deftarm&#039;s overeagerness will not be his downfall.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Ok&#039; Gundu Nakki to see that the deftarm has managed to get himself captured by Linu Vanu, who has mistaken the Vath for an atypical—but still appetizing—wamouracampa. The Vanu Vanu soon releases his quarry with a flurry of apologies, however, upon hearing that his would-be meal is in fact your fast friend and pupil. Linu Vanu can offer no news on the man you seek, but does share his concern that his sister Linu Vali has not returned since leaving the village to perfect a new dance. Concerned that she may come to harm if the masked marauder is roaming the area, you and the deftarm set out in search.&lt;br /&gt;
&lt;br /&gt;
*You find Linu Vali, and are relieved to see that she has come to no harm, but was merely seeking inspiration for her new dance in the idyllic climes of Voor Sian Siran. She laments, however, that her new dance has not taken form quite as she hoped it would. Turning to you for inspiration, she asks that you perform for her a dance the likes of which neither her kind nor yours has ever seen. Might you perchance have some movements in your repertoire that would serve to stir her creative juices?&lt;br /&gt;
&lt;br /&gt;
*You dance the dance of the moogles for Linu Vali, who is most taken with these endearing and unworldly undulations, joyfully proclaiming that she has found her long-sought inspiration. Unfamiliar with the importance of dance in Vanu Vanu culture, the deftarm is less than impressed, derisively insisting that flailing about will not avail you in the matter at hand: to wit, the pursuit of the masked villain you seek. Your pupil is quickly silenced when, against all odds, you spot a suspicious personage enjoying a leisurely bath in a nearby pool. The masked man introduces himself as Nhaza&#039;a Jaab, and you soon surmise that this is none other than the ruthless villain behind Gullinbursti&#039;s sudden turn to madness. Your brave-if-foolhardy pupil steps forth to confront the masked Miqo&#039;te and gleans some gainful information in the process: namely, that the man is in the service of an imperial agent, and possesses a firearm with the power to rob dragons and beastmen of their free will. The confrontation is brief, however, as the ruthless rogue treacherously disarms the deftarm. Wielding his weapon against a trio of unwitting Gundu warriors who arrive on the scene, he turns them against you and takes advantage of the ensuing chaos to make a discreet retreat. When Linu Vali&#039;s sundrop dance fails to subdue the ensorcelled Gundu, she asks you to join her in performing the dance she devised with your inspiration. The moonlift dance—as Linu Vali dubs it—shakes the very earth, and the Gundu return to their senses as they back away, ashamed at their actions. All present breathe a sigh of relief, although the deftarm is clearly disheartened that the dance he so mocked proved more powerful than did he. Perhaps a word from you might serve to lift your pupil&#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
*The deftarm is discouraged, but undeterred, and together you resolve to continue the search for your dangerous and elusive quarry. In the meantime, Linu Vali invites you and your friends to return to Ok&#039; Gundu Nakki, where she would report back to Linu Vanu on recent developments.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, you are rejoined by Master Mogzin and Ohl Deeh, who lament that while they were able to track down Gullinbursti, he soon flew off in a rage, doubtless summoned by the master that Nhaza&#039;a Jaab serves. You, the deftarm, and Ohl Deeh resolve to pursue him northeast to Azys Lla, but not all of your friends will be following you. For while Linu Vali desires to join you, she is forbidden by Vanu tradition from setting foot in that baneful land. Meanwhile, Master Mogzin seems to have suffered a sudden crisis of confidence, insisting that he has naught to offer you in the battle to come. Ignoring the heated pleas of the deftarm and Ohl Deeh, he shrinks off back to Moghome with his tail between his legs...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Jantellot: Were it me, I&#039;d want nothing to do with that man, but I suppose adventurers like yourself do not have the same luxury. I know that you are more than capable of holding your own on the field of battle─to say the least─but still...do be careful out there. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What say you, Master? Reaching the Sea of Clouds is as simple as traveling northeast and hopping on the back of a kongamato, but wherever should we go from there? Is there anyone in that distant land that might aid us in our quest?&lt;br /&gt;
 Vath Deftarm: The...Vanu Vanu? Of the island of Ok&#039; Gundu...Nakki? These names and sounds are unfamiliar to me. To have won the trust and friendship of a tribe I have not so much as heard of, let alone seen! Once again I am beside myself with admiration, Master.&lt;br /&gt;
 Vath Deftarm: As your devoted pupil, I am eager to earn their trust as well. To the Sea of Clouds, Master! I shall race you there!  &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] returns to us as warm spring breeze after long winter. And you could not have come at a better time! For {{alternatives|today|tonight}} we shall feast!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! You must save me! I had just arrived on these shores when these monstrous bird creatures captured me! I think they mean to eat me! &lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: You honor us with your return, [Forename]. We will celebrate your arrival with a great feast. Look here! Funny wamouracampa stumbles into our trap like clumsy paissa falling into sinkhole.&lt;br /&gt;
 Linu Vanu: A strange one it is, but surely tasty. Bring shell-cracker! Linu Vanu shall knead its meat into his specialty catsfoot chew!&lt;br /&gt;
 Linu Vanu: Your pupil, you say!? Oh, forgive me, [Forename]! Linu Vanu owes you apologies as innumerable as the stars in the night sky! Release the netherling&#039;s bite-sized friend at once.&lt;br /&gt;
 Linu Vanu: ...I see. Linu Vanu shares your struggle and your pain, and wishes he could be of aid, but such a person is not known to Linu Vanu or the Gundu. Deeply sorry is Linu Vanu. &lt;br /&gt;
 Linu Vanu: It is with shame and heavy heart that Linu Vanu speaks of his own worries, but Linu Vanu fears for his sister. Linu Vali departs Ok&#039; Gundu Nakki in search of ideas for new dance. Linu Vanu waits and waits, but she does not return. Linu Vanu fears storm clouds are brewing...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! If the masked man is behind this, this Linu Vali may be in grave danger! Very grave! We should go quickly, yes?&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are like shining sun to chase away the clouds of Linu Vanu&#039;s anxious heart. If Linu Vanu knows his sister, you are like to find her in Voor Sian Siran. Go in safety, my friends.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Thank you for saving me, Master. I am unfamiliar with this &amp;quot;catsfoot chew,&amp;quot; but I would prefer not to be chewed up all the same. I must say, I find these Vanu Vanu somewhat intimidating. Anyhow, let us be off to Voor...whatever it was.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are too kind to assist Linu Vanu in search for Linu Vali. Go in safety to Voor Sian Siran, and please tell your friend that he need not worry about being eaten...at least not by Linu Vanu.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Searching for Linu Vali at Voor Sian Siran===&lt;br /&gt;
 Linu Vali: Oh, [Forename]! Your presence is ever like a gentle breeze on a summer&#039;s day. Whatever brings you back to the home of the Vanu Vanu?&lt;br /&gt;
 Linu Vali: Oh, but if that isn&#039;t the most succulent-looking wamouracampa Linu Vali has ever seen!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: H-How many times must I say it!? I am not a wamoura-anything, and I am most certainly &#039;&#039;not&#039;&#039; to be eaten! I am the Vath deftarm, and I am an adventurer! Please tell her, Master!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend Deftarm! Linu Vali&#039;s nose was deceived by your most inviting aroma. Do not worry, you are safe with Linu Vali. That said, I fear I have seen and heard nothing of this masked man of whom you speak.&lt;br /&gt;
 Linu Vali: Linu Vali did not mean to cause Brother to worry. Linu Vali simply came here to practice her new dance. Linu Vali would show it to you, but she fears that there is not much yet to be worthy of showing...&lt;br /&gt;
 Linu Vali: ...But of course! Surely you have encountered a new dance in your travels, [Forename]? A dance unlike any seen by Gundu or your kind? If you know such a dance, pray show it to Linu Vali, that it might be as a lightning bolt of inspiration!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; &#039;&#039;Dancing&#039;&#039;? I do not mean to doubt you, Master, but surely there are more important matters that demand our attention.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Performing for Linu Vali a /dance she has never seen===&lt;br /&gt;
-optional start&lt;br /&gt;
:Using the wrong emote, e.g. {{i|Dance|alt=/dance}}&lt;br /&gt;
 Linu Vali: No...no, those motions do not move Linu Vali. Surely you have seen a more...&#039;&#039;exotic&#039;&#039; dance? One the likes of which no Gundu has ever seen?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses {{i|Moogle Dance|alt=/mogdance}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Linu Vali: Yes...yes! Vigor and vitality wells up from within Linu Vali like a fount gushing skyward from the earth! &#039;&#039;This&#039;&#039; is the bolt of inspiration I have so long sought! With this, Linu Vali will create a dance that will go down in Gundu history!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought &#039;&#039;you&#039;&#039; of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools! &lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend. Neither [Forename] nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I knew it! It&#039;s him!&amp;lt;br&amp;gt;You there! Who are you, and what have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Menacing Miqo&#039;te: Hmph... Can a man not enjoy a bath in peace?&lt;br /&gt;
 Menacing Miqo&#039;te: Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed {{i|Friends Forever}}&lt;br /&gt;
 Nhaza&#039;a Jaab: Well, well! Now &#039;&#039;there&#039;s&#039;&#039; a face I never thought I&#039;d see again. Though I suppose you would say the same of Nhaza&#039;a Jaab...wouldn&#039;t you, &#039;&#039;old friend&#039;&#039;? Mayhap you&#039;ve come to thrill and delight me? For old times&#039; sake?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 Nhaza&#039;a Jaab: An adventurer, are we? One would think you&#039;d have learned to keep better company. And to keep a wide berth of Nhaza&#039;a Jaab, the Ebon Claw. But you&#039;ll learn soon enough, won&#039;t you? Oh yes, you will..&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: I asked you a question, vile rogue! What did you do to the dragon Gullinbursti!? You will give me an answer, or...or I, the deftarm, will beat one out of you!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Heh heh heh...a brute and a beast you may be, but you have spirit. If you did not repulse me so, I might almost like you. Here is your answer: I did my job...and nothing more. &lt;br /&gt;
 Nhaza&#039;a Jaab: A simple task: to scour the Churning Mists for a mighty dragon, and pierce his scales with a single bullet. A bullet that would warp his mind and twist his heart, destroying any semblance of the noble creature he once was, until all that remained was a brute consumed with pure, &#039;&#039;animal&#039;&#039; rage. A beautiful thing, is it not?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Wh-What...what madness is this!? The hearts of others are not yours to control!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Curious words coming from one of &#039;&#039;your&#039;&#039; kind. Go back to your hive, Gnath. You were never meant to possess a mind of your own.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Y-You know nothing of me! I am the Vath deftarm─an adventurer just like the master who trained me! I have tracked you, I have found you, and I will see you answer for your deeds!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Hmmmmmm? Hah...hah...bwahahahahahahahahaha! Oh, but my ears must be playing tricks on me! For a moment there, I thought I heard the witless antling say he was an &#039;&#039;adventurer&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: S-Silence! I am more of an adventurer than you will ever be! Now answer me! What master do you serve, and what does he mean to do with Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: I &amp;quot;serve&amp;quot; some imperial lackwit whose name I could not be bothered to remember. A fool&#039;s coin is worth as much as any man&#039;s, you see, and they tend to part with it more easily than most. Now, would you mind lowering your weapon? As you can see, I am unarmed...though I suppose I should know better than to expect decency from an animal.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The deftarm is no...animal.&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...All too easy. Didn&#039;t your master teach you not to trust me?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You...you do not fight with honor!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: You&#039;re a quick learner...though not quick enough, I&#039;m afraid. Now, we know what this can do to a dragon... I wonder what it might do to a Gnath? &lt;br /&gt;
 Nhaza&#039;a Jaab: Or a Vanu Vanu, or even... Oh, &#039;&#039;yes&#039;&#039;...!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  N-No! Leave my friends alone, or I...I will rend the flesh from your bones! &lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Ahahahahaha! Yes, &#039;&#039;yesss&#039;&#039;! Let me taste your fear and your hatred! Your rage and despair! Despise me! Abhor me! &#039;&#039;Delight&#039;&#039; me!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Who goes there!? Who dares intrude on Gundu lands!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...And just when I was starting to get in the mood. But perhaps we might enjoy ourselves another way...?&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: M-My...my head... M-My body... My arms...they...ngggaaaAAAHHHHHH!!!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Oh dear...it seems your friends aren&#039;t so friendly anymore. Well, do have fun killing each other. There&#039;s somewhere I must be.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Quickly, [Forename]! Join Linu Vali, and together we will dance them away! &lt;br /&gt;
 Linu Vali: The sundrop dance does not reach them! Linu Vali knows not if she is ready, but there is no other way. Watch, [Forename]! Watch and move with Linu Vali!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Wh-What...what madness has taken us!? F-Forgive us, Linu Vali! We meant no harm!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali knew she could count on [Forename]. Even without practice, [Forename]&#039;s motions match Linu Vali in perfect harmony, like we are {{alternatives|f=sisters|m=brother and sister}} from the same nest. &lt;br /&gt;
 Linu Vali: [Forename] and Linu Vali─netherling and Gundu─dance as one. Different beings we are, but together we lift each other to new heights, and shine radiant light through the darkness. In honor of this, Linu Vali would name her new dance &#039;&#039;moonlift dance&#039;&#039;. A fine name, would you agree?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I mocked you, but your dance has proved stronger than I could ever be. When confronted with my greatest challenge yet, it is I who made a mockery of myself...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vali: Thanks to you, [Forename], moonlift dance is now complete, and is a shining success. When the storm has passed, we will hold a great celebration at Ok&#039; Gundu Nakki, and together we will dance.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; F-Forgive me, Master... For all you have taught me, I could do nothing against our foe. And he has eluded us again. Whatever shall we do?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Do not lose heart, friend. For now, let us return to Ok&#039; Gundu Nakki. Brother is surely worried for us, and Linu Vali would put his heart at ease.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: A thousand thank-yous, [Forename]. Not only have you rescued Linu Vali from grave danger, you have joined in the creation of a dance that will go down in Gundu history. Your presence is like an ever-steady sunbeam shining through the trees to warm our feathers.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali told Brother all about our encounter with the masked man, and how Linu Vali and [Forename] chased the threat away. Brother is eager to see our moonlift dance with his own eyes.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wherever shall we go now, Master? Shall we go after that masked man? Perhaps we might begin by tracking down the master he serves... &lt;br /&gt;
 Vath Deftarm: Or perhaps we should return to Moghome, and share what we have learned with Master Mogzin? Doubtless he is eager to know...&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin@???: Kupopo! Did somebody call?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Well, look what we have here! A cuddly little gaelicat and a fledgling chick! Have you wandered from your nest to join Linu Vali and her friends in dancing our new dance?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Cat!? Who are you calling a cat!? I am Master Mogzin of the Mogmenders, the renowned guild of craftsmoogles that repaired the ancient plaza of Bahrr Lehs. Perhaps you have heard of us, kupo?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: And I am no fledgling! Do you not see these resplendent scales? I am Ohl Deeh, a mighty and powerful dragon! Cower in my wake! &lt;br /&gt;
 Ohl Deeh: And just what are &#039;&#039;you&#039;&#039; supposed to be? Why, I have never seen such a portly, pudgy bird in my life!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: You do me too great an honor with your words, friend. My cheeks turn as red as a fiery sunset. I am Linu Vali of the Gundu, and I bid you welcome to Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I do not think he meant that as a...never mind. Master Mogzin, Ohl Deeh─what brings you to this place?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: We traveled far and wide, over mountains and across the skies, in pursuit of Gullinbursti! Our journey took us here, but just when we thought we had him, he evaded our paws, kupo!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: We may have lost him, but we have now found you! I daresay today is not a total loss.&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Speaking of which, how did you and your pupil fare in your search for the masked man? Were you able to learn the truth of what he did to Gullinbursti?&lt;br /&gt;
 Master Mogzin: A weapon that can twist and warp the hearts of dragons and beasts!? What a positively frightful proposition! The mere thought of it makes the fur on my back stand on end, kupo!&lt;br /&gt;
 Master Mogzin: We did catch up with Gullinbursti, but he was even less receptive to our words than before. He only let out a mighty roar, then soared off to the northeastern skies in a rage. It was almost as if something were &#039;&#039;calling&#039;&#039; him there. As much as it pains me to say it, I fear he may be gone for good, kupo.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: P-Preposterous! Gullinbursti was as kind and noble a dragon as I have ever known! Surely there is a way to reach him and restore him to his senses!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I must agree with Ohl Deeh. I saw it with my own eyes, I did. When Master and Linu Vali danced together, the rage of the mad Gundu was quick to subside.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Yes, Linu Vali swears this is true. As dance can reach the heart of us Vanu Vanu, surely there is a way to call out to your dragon friend, too!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; That&#039;s right! I know not yet what it might be, but we must try! Gullinbursti has clearly been summoned to some strange land by that masked man&#039;s vile master. We must set out to the northeast, and hurry to his side!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: ...Wait, friend. You do know what lies northeast of here, yes? It is Azys Lla, the land of nightmares where all Vanu are forbidden to tread. &lt;br /&gt;
 Linu Vali: It is with great shame that Linu Vali says she can accompany you no further. And after all [Forename] has done for Linu Vali...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Think nothing of it. Nothing at all! This was a task for Master and I from the beginning, and Master and I will see it done. Is that not right, Master?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Such powerful words, kupo! I have the utmost confidence in you. A-And with that...I do believe I&#039;ll be heading back to Moghome. My hammer is made for crafting, not fighting, after all...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You are going &#039;&#039;home&#039;&#039;!? What foolishness is this!? You care for your friend Gullinbursti, do you not!? Surely there is some way you could be of service without fighting! Any way at all! &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: That&#039;s right, Mogzin! I thought you were a friend to dragons! To Gullinbursti, and to me!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: I...I am sorry. But you will be better off without me. You must...believe me, kupo...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Does that moogle have no shame!? It would seem I was right about him after all! He is a lazy do-nothing! A slacker, and nothing more!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Live_and_Let_Dine&amp;diff=1528897</id>
		<title>Live and Let Dine</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Live_and_Let_Dine&amp;diff=1528897"/>
		<updated>2026-09-02T08:54:43Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Live and Let Dine&lt;br /&gt;
| description = Kotokaze eagerly waves you down, letter in hand.&lt;br /&gt;
| image = Uncharted Territory.png&lt;br /&gt;
| quest-giver = Kotokaze&lt;br /&gt;
| location = Kugane&lt;br /&gt;
| location-x = 10.2&lt;br /&gt;
| location-y = 10.2&lt;br /&gt;
| type = class &lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Hand Quests&lt;br /&gt;
| journal-genre = Carpenter Quests&lt;br /&gt;
| sortkey = 680&lt;br /&gt;
| organization = &lt;br /&gt;
| class = Carpenter&lt;br /&gt;
| job = &lt;br /&gt;
| level = 68&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Partition Materials, 1 HQ Ornate Partition&lt;br /&gt;
| exp = 2227500&lt;br /&gt;
| gil = 2539&lt;br /&gt;
| reward1 = 250 Wind Crystal&lt;br /&gt;
| reward2 = 1 Doman Steel Claw Hammer&lt;br /&gt;
| reward-opt1 = 1 Craftsman&#039;s Competence Materia V&lt;br /&gt;
| reward-opt2 = 1 Craftsman&#039;s Cunning Materia V&lt;br /&gt;
| reward-opt3 = 1 Craftsman&#039;s Command Materia V&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Lesson in Listening&lt;br /&gt;
| next-quest = Tea Party Rules&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 67980&lt;br /&gt;
| id-edb = 18e323ef91f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Cemi Jinjahl]] in [[Namai]].&lt;br /&gt;
*Search for troubled villagers.&lt;br /&gt;
*Speak with the residents of Namai. &lt;br /&gt;
*Speak with Cemi Jinjahl.&lt;br /&gt;
*Synthesize an [[Ornate Partition|ornate partition]] {{HQ}}. &lt;br /&gt;
*Deliver the ornate partition {{HQ}} to [[Reizan]]. &lt;br /&gt;
*Return to the [[Carpenters&#039; Guild]] in [[Gridania]].&lt;br /&gt;
*Speak with Cemi Jinjahl.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Kotokaze eagerly waves you down, letter in hand.&lt;br /&gt;
&lt;br /&gt;
*Kotokaze stops you, saying she has a letter for you. Quickly skimming through its contents, you learn that Cemi has arrived at Namai village in Yanxia without incident. While she seems to be enjoying her stay there, a great portion of what she writes is dedicated to food. Perhaps it would be best if you were to depart for Namai village posthaste and remind her of the purpose of her journey there─to continue her studies on oriental furniture.&lt;br /&gt;
&lt;br /&gt;
*While initially Cemi is unable to speak of anything but food, a stern reminder from you is all that is needed to set her back on track. Once more the two of you decide to begin searching for anyone who might be in need of help.&lt;br /&gt;
&lt;br /&gt;
*You come across a man by the name of Reizan, who was a chef in pre-imperial Doma. As the Garleans&#039; grip on the lands weaken, he is looking to fulfill his lifelong dream of opening a restaurant. With limited funds, however, it has been difficult for him to acquire the furniture he needs. Cemi jumps at the chance to volunteer, adding that she would like to turn this into a competition between you and her to see who can better satisfy the client. Reizan does not oppose the idea, and requests that you make something to accommodate the dining habits of both enclave and country folk. To determine exactly what that might be, he suggests you speak with the local residents.&lt;br /&gt;
&lt;br /&gt;
*Upon speaking with the nearby citizens, you learn that people from the enclave will only dine in a private setting, as they consider it rude to do so before strangers. This information should help you to decide on a suitable item to craft for Reizan. Perhaps now would be a good time to seek out Cemi that you might discuss ideas with her and receive the necessary materials.&lt;br /&gt;
&lt;br /&gt;
*Upon hearing that you intend to craft partitions, Cemi begins hurling accusations at you, convinced that you would never deign to create anything that simple unless you were attempting to lose on purpose. A simple explanation quickly calms her, and she apologizes. Handing you the materials you may need, she leaves you to make high-quality ornate partitions for Reizan.&lt;br /&gt;
&lt;br /&gt;
*Just as your client is about to decide on a winner, Timbermaster Beatin swoops in and begins offering his expert opinion. Though he declares that both are finely crafted, he refrains from further comment. All of you then turn your attention to Reizan. The chef declares that from the first moment, he knew your creation was the one he preferred, as it fulfills his request for something that would allow both enclave and country folk to dine in comfort. The competition now over, Beatin bids both you and Cemi return to Gridania.&lt;br /&gt;
&lt;br /&gt;
*Over the course of her studies in the Far East, Cemi has come to realize the importance of listening to her clients and adapting her furniture to suit their wants and needs. Having this most important of lessons firmly instilled within her, Timbermaster Beatin is confident that she will become a better carpenter for it. He thanks you for inspiring his young apprentice and asks you to speak with her one last time before you leave.&lt;br /&gt;
&lt;br /&gt;
*Cemi excitedly tells you that the timbermaster has deemed her worthy of taking on clients. While fulfilling commissions, she also plans to continue practicing making oriental furniture so as not to forget all that she learned during her stay in the Far East. It seems she looks up to you a great deal and hopes that she will one day become a master carpenter like you.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Kotokaze: Ah, [Forename]! A letter from Cemi has just arrived for you.&lt;br /&gt;
x@Letter from Cemi: &#039;&#039;Dear [Forename],&amp;lt;br&amp;gt;I am writing to tell you that I have arrived in a tiny village in Yanxia known as Namai.&#039;&#039;&lt;br /&gt;
x@Letter from Cemi: &#039;&#039;It&#039;s such a delightful place. Every day I stumble across something new—whether it be the unusual materials they employ in their construction or the unfamiliar but delicious foods.&#039;&#039;&lt;br /&gt;
x@Letter from Cemi: &#039;&#039;Oh, yes, the food here is exquisite, and their desserts are even better. In fact, the sugar-coated dumplings they have are simply to die for!&#039;&#039;&lt;br /&gt;
x@Letter from Cemi: &#039;&#039;I&#039;ll be sure to treat you to some when you come. See you soon.&amp;lt;br&amp;gt;Yours truly,&amp;lt;br&amp;gt;Cemi&#039;&#039;&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Cemi Jinjahl in Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Kotokaze: Ah, the Culinarians&#039; Guild must be extremely proud to have a member as passionate about food as Cemi. She is sure to make a fine chef one day.&lt;br /&gt;
-optional end&lt;br /&gt;
Cemi Jinjahl: [Forename]! How wonderful it is to see you. It&#039;s been far too long.&lt;br /&gt;
Cemi Jinjahl: Have you tried any of the local cuisine yet? If you haven&#039;t, I know the perfect place for us to start.&lt;br /&gt;
Cemi Jinjahl: I-I was planning to take you there purely to discuss business, I swear! After all, where better to do that than over food?&lt;br /&gt;
Cemi Jinjahl: Gah!&lt;br /&gt;
Cemi Jinjahl: All right, all right! Your disapproval has been duly noted. Instead of going for food, let us search out any people who might be in need of our assistance, then.&lt;br /&gt;
&lt;br /&gt;
===Search for troubled villagers===&lt;br /&gt;
-optional start&lt;br /&gt;
Cemi Jinjahl: Hello? Is there anyone out there seeking the services of a young carpenter? Anyone at all?&lt;br /&gt;
-optional end&lt;br /&gt;
Reizan: Help? Yes, I could use some of that.&lt;br /&gt;
&amp;gt; If the player has completed {{i|A Swift and Secret Departure}}&lt;br /&gt;
Reizan: You see, in the days before the Empire held dominion over our lands, I was a chef. While our freedom from them is fleeting, I would nevertheless like to use this opportunity to once again pursue my passion for cooking. As such, I have been thinking to open up my own restaurant.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Reizan: You see, in the days before the Empire held dominion over our lands, I was a chef. I hold out hope that one day, when the imperial forces are driven from our country, I will be free to pursue my passion, once more. When that time comes, I wish to start up my own restaurant.&lt;br /&gt;
---&lt;br /&gt;
Reizan: To do so, I would need to procure basic furnishings for my future shop. It is not a simple task. Most of what I have come across is either far too expensive or of poor quality.&lt;br /&gt;
Cemi Jinjahl: Then you may be pleased to hear, sir, that before you stand two highly skilled members of the Carpenters&#039; Guild in Gridania. We shall see that you receive the furniture you require.&lt;br /&gt;
Reizan: You would do this for me?&lt;br /&gt;
Cemi Jinjahl: Most certainly. What kind of furnishings do you need?&lt;br /&gt;
Reizan: Apart from tables and chairs, I need something that would allow my guests to feel at ease. Those from the enclave have different dining habits to those of us here in Namai. I would like to create an environment where both would feel equally welcome.&lt;br /&gt;
Cemi Jinjahl: Please, leave it to us, sir. Now, [Forename], what do you say to making things a tad more interesting? Let&#039;s turn this into a competition.&lt;br /&gt;
Cemi Jinjahl: We will each make something for our client and present the finished product to him. He will then judge them and decide on a winner.&lt;br /&gt;
Cemi Jinjahl: Pretty, pretty please—won&#039;t you do it for me? This is the only way I can show Timbermaster Beatin I&#039;m just as skilled as all the other carpenters in the guild.&lt;br /&gt;
Cemi Jinjahl: Haha! It&#039;s settled then!&lt;br /&gt;
Reizan: Go about making the furniture however you will, but I recommend you speak with the people here before getting started. Some have lived here their entire lives, others once lived in the enclave. With their help you may better understand the subtle differences in our ways.&lt;br /&gt;
Cemi Jinjahl: Thank you, sir, we&#039;ll be sure to do that. [Forename], once you&#039;ve decided what you&#039;ll be making, come and find me. I&#039;ll furnish you with any materials you might need.&lt;br /&gt;
&lt;br /&gt;
===Speak with the residents of Namai===&lt;br /&gt;
-optional start&lt;br /&gt;
Reizan: Your friend—she is full to the brim with energy.&lt;br /&gt;
Cemi Jinjahl: [Forename], remember to come and pick up your materials from me once you&#039;ve decided on what you&#039;re going to make.&lt;br /&gt;
-optional end&lt;br /&gt;
Inagara: I would say that the people from the enclave are more elegant than us—never seen one with a hair out of place or in clothes that have not been neatly pressed. They place great importance on rules, manners, and fashion over there.&lt;br /&gt;
Manazuru: Yes. I suppose you could say I am from the enclave, though I have lived here for most of my life. When I was young, my family and I fled to this village that we might escape imperial troops.&lt;br /&gt;
Manazuru: Wh-What? You would like for me to &#039;&#039;demonstrate&#039;&#039; the difference in dining habits!?&lt;br /&gt;
Manazuru: Hmph. I am afraid that is not something I can help you with.&lt;br /&gt;
Miyake: The only difference is that table manners are practically nonexistent out here. The people have good hearts, but they have no sense of etiquette. They will eat their food on the streets and sip their tea in front of you!&lt;br /&gt;
Miyake: One should take their meals behind closed doors with family or friends. &amp;lt;sigh&amp;gt; It would be nice if they would at least eat behind a partition of some sort and spare the rest of us the sight...&lt;br /&gt;
&lt;br /&gt;
===Speak with Cemi Jinjahl===&lt;br /&gt;
-optional start&lt;br /&gt;
Reizan: Is your friend always so...excitable?&lt;br /&gt;
-optional end&lt;br /&gt;
Cemi Jinjahl: Ah, [Forename]! Have you finally decided on what you&#039;ll be making?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; I&#039;ll be building the entire restaurant from the ground up!&lt;br /&gt;
Cemi Jinjahl: Have you lost your mind? You&#039;re an amazing carpenter, but even you wouldn&#039;t be able to manage such a feat in so little time.&lt;br /&gt;
&amp;gt; A wooden shield to protect the food from, well, you know...&lt;br /&gt;
Cemi Jinjahl: Protect the food from what exactly? That doesn&#039;t sound like a place anyone would feel comfortable to dine at...&lt;br /&gt;
&amp;gt; Ornate partitions that can be hung between each of the tables.&lt;br /&gt;
---&lt;br /&gt;
Cemi Jinjahl: ...Partitions? But that seems so...dull. That&#039;s not what you&#039;re &#039;&#039;really&#039;&#039; thinking to make is it?&lt;br /&gt;
Cemi Jinjahl: ...Wait! You&#039;re not trying to lose on purpose, are you?&lt;br /&gt;
Cemi Jinjahl: While I know I&#039;m not yet as good as you, never did I think that you saw me as so far beneath you that you would feel the need to do &#039;&#039;this&#039;&#039;...&lt;br /&gt;
Cemi Jinjahl: My apologies. It seems I jumped to conclusions again. I know you&#039;re not the type of person to do something like that.&lt;br /&gt;
Cemi Jinjahl: It&#039;s no excuse, but lately I&#039;ve been on edge. I can&#039;t shake the feeling this is my last chance to convince Timbermaster Beatin that I am a capable carpenter, worthy of being called as such. If I don&#039;t, he might stop assigning me work, and I may as well leave the guild.&lt;br /&gt;
Cemi Jinjahl: I shall not let it come to that! No matter what it takes, I must find a way to prove myself.&lt;br /&gt;
Cemi Jinjahl: Oh, I completely forgot! I&#039;m terribly sorry. I didn&#039;t mean to blabber on about my worries. After all, you&#039;re here for materials, aren&#039;t you?&lt;br /&gt;
Cemi Jinjahl: Here you are. Feel free to come back if it&#039;s not enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Synthesize a high-quality ornate partition===&lt;br /&gt;
-optional start&lt;br /&gt;
Cemi Jinjahl: Please, take your partitions to Reizan. I&#039;ll also make my way to him shortly.&lt;br /&gt;
Cemi Jinjahl: You misplaced the materials I gave you? &amp;lt;sigh&amp;gt;&lt;br /&gt;
Cemi Jinjahl: I guess one of the many perks of being a master carpenter is that you need not be subjected to long lectures when you lose things...&lt;br /&gt;
Cemi Jinjahl: Well, here you are. Now I really must return to my work, so please do take care not to misplace your materials again.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the high-quality ornate partition to Reizan===&lt;br /&gt;
-optional start&lt;br /&gt;
Cemi Jinjahl: You&#039;ve finished? Already? Well, what are you waiting for—take it to Reizan. I&#039;ll join the two of you shortly.&lt;br /&gt;
-optional end&lt;br /&gt;
Reizan: Opening up a restaurant has always been a dream of mine. To think that it might soon be within my grasp fills me with joy beyond belief.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Ornate Partition|hq=true}} {{HQ}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Reizan: Hm? What have we here?&lt;br /&gt;
Beatin: Ahem. May I...&lt;br /&gt;
Cemi Jinjahl: Timbermaster Beatin!&lt;br /&gt;
Beatin: This table is exquisite. It is extremely sturdy, yet manages to maintain a sleek elegance. ...And these Doman-style engravings that run up and down the sides of the legs—if I did not know better I would guess they were the work of a more practiced pair of hands than your own, Cemi.&lt;br /&gt;
Beatin: Now, [Forename], let us see yours. Ah... Simple but all the more stunning for it. The lacquer finish is a nice touch—a light gloss that is just enough to enhance the natural blush of the wood, but not overpower it.&lt;br /&gt;
Beatin: While both of these are masterpieces in their own right, I will say this: the detailed engravings on the table are something even a highly skilled artisan would struggle to recreate.&lt;br /&gt;
Beatin: What do you think, sir?&lt;br /&gt;
Reizan: The moment I saw it, I knew which one of these I wanted—desperately needed, even. I choose...&lt;br /&gt;
Reizan: This one!&lt;br /&gt;
Cemi Jinjahl: That [Forename] is a better carpenter than me, I won&#039;t deny. That {{alternatives|f=she|m=he}} has skills I could only ever dream of attaining, I&#039;ll also admit... But I...I poured my heart and soul into that table!&lt;br /&gt;
Beatin: Sir, why is it that you chose [Forename]&#039;s partitions over Cemi&#039;s table?&lt;br /&gt;
Reizan: Simple, really. Doman city folk are a private sort. They would appreciate the way these wooden barriers would hide them from sight as they eat.&lt;br /&gt;
Reizan: The young lady&#039;s table is magnificent—a work of art, even. However, it does not fulfill the needs of my customers like these partitions do.&lt;br /&gt;
Beatin: It seems the time it took to carve the intricate detailing on this table would have been better spent interviewing the local citizens.&lt;br /&gt;
Beatin: Cemi, do you understand now why it is you lost? You were so focused on demonstrating your own skill that you disregarded the needs of the client.&lt;br /&gt;
Beatin: [Forename], on the other hand, spoke with the residents of this village, which inspired {{alternatives|f=her|m=him}} to create these partitions—a product that places the customer&#039;s needs above all else.&lt;br /&gt;
Beatin: In that sense, the difference between your table and {{alternatives|f=her|m=his}} partitions is the difference between a decent carpenter and a master of the craft.&lt;br /&gt;
Beatin: That said, this is where your journey ends. I expect to see the both of you back in Gridania shortly after I return.&lt;br /&gt;
Cemi Jinjahl: No... No, it can&#039;t be. Please tell me Timbermaster Beatin hasn&#039;t given up on me. Oh, what am I to do?&lt;br /&gt;
Reizan: Is your friend all right? While I cannot claim to understand what any of that was about, I would like to thank you for your wonderful contribution. It is sure to suit my restaurant perfectly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Return to the Carpenters&#039; Guild in Gridania===&lt;br /&gt;
-optional start&lt;br /&gt;
Reizan: Thank you for all your help. If you ever come back for a visit, do be sure to stop by my new restaurant.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lovely Lady: Timbermaster Beatin, thank the Matron you&#039;ve returned! The drawers of this desk you made for me are broken. Is there a chance they can be fixed?&lt;br /&gt;
Beatin: I shall see what can be done. After all, I can hardly say no to someone who has so cherished one of my creations as you have.&lt;br /&gt;
Elderly Gentleman: Timbermaster Beatin, sir. My son—he&#039;s just been accepted into the Order of the Twin Adder. To celebrate, I&#039;d like to have you craft him a fine spear.&lt;br /&gt;
Beatin: Order of the Twin Adder... That is quite the accomplishment. Very well. I shall make him a one that will see him through all his battles.&lt;br /&gt;
Chipper Chap: Wait, sir! Come back! &amp;lt;sigh&amp;gt; I also had a request for him, but I suppose it&#039;ll have to wait. I should have known getting the finest carpenter in all of Gridania to make something for you wasn&#039;t going to be an easy task.&lt;br /&gt;
Cemi Jinjahl: Excuse me. Um... If you don&#039;t mind my asking, why is it that all of you like Timbermaster Beatin so much?&lt;br /&gt;
Chipper Chap: When you ask him to make something, he creates that item for you and you alone.&lt;br /&gt;
Cemi Jinjahl: To make something for that person and that person alone... Thinking back, that&#039;s how I first got into carpentry.&lt;br /&gt;
Cemi Jinjahl: I was born into a family poorer than dirt—one where we couldn&#039;t afford to purchase even the most basic of furniture.&lt;br /&gt;
Cemi Jinjahl: My mother raised us by herself, working from dawn until dusk so that my sisters and I wouldn&#039;t go to bed hungry every night. As a result, she pushed herself too hard and one day, the pain in her back became too much to bear.&lt;br /&gt;
Cemi Jinjahl: Seeing her suffering drove me to make her an armchair in which she could rest from time to time. It was all the young me could think to do.&lt;br /&gt;
Cemi Jinjahl: While the finished product creaked and buckled under her weight, not for a single moment as I was making it did I lose sight of the fact that I was doing it all for her.&lt;br /&gt;
Cemi Jinjahl: I&#039;ve been so preoccupied with myself—with trying to prove my skills—that somewhere along the way I forgot the most important thing...&lt;br /&gt;
Beatin: It is never too late to remember and begin anew...&lt;br /&gt;
Beatin: Cemi, the key to harnessing your own potential is to recognize what is holding you back. From here, you can only grow.&lt;br /&gt;
Cemi Jinjahl: ...Yes. Yes, sir! You&#039;re absolutely right. There is still hope for me.&lt;br /&gt;
Cemi Jinjahl: [Forename], thank you for supporting me until now. It is only because of you that I have come this far.&lt;br /&gt;
Cemi Jinjahl: In fact, I&#039;d go so far as to say that our grand adventures together have made me feel as though I&#039;ve been born again. I am looking forward to exploring the world of carpentry once more!&lt;br /&gt;
Beatin: She is not the only one who owes you a debt of gratitude. While I am skilled at working with wood, I am not nearly so adept at dealing with people and their problems. You have helped Cemi in ways I could not.&lt;br /&gt;
Beatin: You are part of the reason I have such high hopes for the girl. With a mentor like you to look up to, she will no doubt flourish. That is why I ask that you speak with her one last time before you leave.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Cemi Jinjahl===&lt;br /&gt;
-optional start&lt;br /&gt;
Beatin: Cemi has stumbled across the secret to becoming a true craftsman. While she may be but a seed now, it shall not be long until she begins to bud. I look forward to seeing just how she blossoms.&lt;br /&gt;
-optional end&lt;br /&gt;
Cemi Jinjahl: [Forename], you&#039;ll be happy to hear that Timbermaster Beatin has finally deemed my work good enough to begin taking on some of my own clients! Isn&#039;t it so exciting?&lt;br /&gt;
Cemi Jinjahl: That&#039;s not to say I&#039;ll forget about my studies or the guild&#039;s troubles, however. In between commissions, I&#039;ll be spending my time practicing how to make oriental furniture. That way, I can retain all that I learned from our trips to Kugane and Namai.&lt;br /&gt;
Cemi Jinjahl: But that&#039;s not all. I&#039;ll be keeping the people we met there in mind. They&#039;ll help me to remember that I am making this furniture not for myself, but for those around me.&lt;br /&gt;
Cemi Jinjahl: You&#039;ll see, [Forename]. I&#039;m going to work so hard that one day, I&#039;ll be as good as you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-TReIMYnNFA}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Love_Beyond_Lifetimes&amp;diff=1528896</id>
		<title>A Love Beyond Lifetimes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Love_Beyond_Lifetimes&amp;diff=1528896"/>
		<updated>2026-09-02T08:50:51Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Love Beyond Lifetimes&lt;br /&gt;
| description = Popokkuli appears to be greatly disappointed.&lt;br /&gt;
| image = Not Quite Dead Yet.png&lt;br /&gt;
| quest-giver = Popokkuli&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 13.9&lt;br /&gt;
| location-y = 10.8&lt;br /&gt;
| type = class &lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Hand Quests&lt;br /&gt;
| journal-genre = Alchemist Quests&lt;br /&gt;
| sortkey = 700&lt;br /&gt;
| organization = &lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Dissolvent Ingredients, 1 HQ Potent Dissolvent&lt;br /&gt;
| exp = 2889000&lt;br /&gt;
| gil = 0&lt;br /&gt;
| reward1 = 1 Craftsman&#039;s Competence Materia V&lt;br /&gt;
| reward2 = 1 Craftsman&#039;s Cunning Materia V&lt;br /&gt;
| reward3 = 1 Craftsman&#039;s Command Materia V&lt;br /&gt;
| unlocks = ngp Alchemist - Part 3&lt;br /&gt;
| prev-quest = No Sin Unpunished&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-edb = 0dd451c134d&lt;br /&gt;
| id-gt = 67976&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is the final class quest. In [[Shadowbringers]], [[Crystarium Deliveries]] replace class quests for [[Disciples of the Hand]] and [[Disciples of the Land|Land]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for Ansobert&#039;s lady attendant.&lt;br /&gt;
*Speak with the [[Heartsore Handmaiden|heartsore handmaiden]] at [[Erralig&#039;s Burial Chamber]].&lt;br /&gt;
*Speak with [[Popokkuli]] at [[Revenant&#039;s Toll]].&lt;br /&gt;
*Speak with [[Severian]] at the [[Alchemists&#039; Guild]].&lt;br /&gt;
*Synthesize a [[Potent Dissolvent|vial of potent dissolvent]] {{HQ}}.&lt;br /&gt;
*Deliver the vial of potent dissolvent {{HQ}} to [[Greinfarr]] at Erralig&#039;s Burial Chamber.&lt;br /&gt;
*Speak with Greinfarr.&lt;br /&gt;
*Speak with Severian.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Popokkuli appears to be greatly disappointed.&lt;br /&gt;
&lt;br /&gt;
* Popokkuli tells you that Ansobert has escaped from his warehouse. Travel to the Sapphire Avenue Exchange, and there search for the merchant&#039;s lady attendant.&lt;br /&gt;
&lt;br /&gt;
* Ansobert&#039;s distressed attendant reveals that there is a strange rumor surrounding her master. Travel to Erralig&#039;s Burial Chamber and speak with her once more.&lt;br /&gt;
&lt;br /&gt;
* The distressed attendant confesses to you that the remains found outside the city walls were those of her friend who had gone missing. To continue the hunt for Ansobert, travel to Revenant&#039;s Toll and speak with Popokkuli.&lt;br /&gt;
&lt;br /&gt;
* Ansobert confesses to the crime of murdering the woman whose corpse was found outside the city. You have seized Heartstrike, and all that remains now is to use it to free Niellefresne from the blade&#039;s curse. Return to the Alchemists&#039; Guild to speak with Severian.&lt;br /&gt;
&lt;br /&gt;
* Severian informs you that the curse on Niellefresne can only be broken by destroying Heartstrike and leaving not a trace of it behind. Use a set of dissolvent ingredients to mix a vial of potent dissolvent {{HQ}}, and then deliver it to Greinfarr at Erralig&#039;s Burial Chamber.&lt;br /&gt;
*※In the event you lose the ingredients or the synthesis ends in failure, you may try again by speaking with Severian.&lt;br /&gt;
&lt;br /&gt;
* You have seen the vial of potent dissolvent to Greinfarr&#039;s hands. Freed at last from the curse of Heartstrike, the remains of Niellefresne and the young lady glow the color of aether before disappearing entirely. Speak once more with Greinfarr.&lt;br /&gt;
&lt;br /&gt;
* Greinfarr has spoken his piece. Return to the Alchemists&#039; Guild and relay to Severian the deep gratitude of F&#039;lhaminn and her friends.&lt;br /&gt;
&lt;br /&gt;
* Before returning to his alchemical duties, Severian leaves you with the wisdom that learning to live with the loss of loved ones forces us to face our own weaknesses, and that it is an inevitable part of life itself. His trust and confidence in you have grown by the resolution of this affair at your hands. No doubt your adventures together are far from over.&lt;br /&gt;
==Related NPCs==&lt;br /&gt;
{{Related NPCs}}&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&amp;lt;!--Some invisible actor changes if Of Siblings and Side-whiskers is completed.--&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Popokkuli: Forgive me, [Forename]. I&#039;ve failed all of you. Ansobert has made his escape.&lt;br /&gt;
Popokkuli: By the time Seserukka arrived with the Brass Blades and we entered the warehouse, he was already gone. We kept watch in shifts after that, but he did not return. No doubt he was onto us.&lt;br /&gt;
Popokkuli: But the more we learn of our prey, the more likely we are to succeed in our hunt.&lt;br /&gt;
Popokkuli: Seserukka found a woman in the employ of Ansobert—an attendant. We&#039;ve gotten word she is out to the market as we speak.&lt;br /&gt;
Popokkuli: Come with us. We mean to search for this attendant at the Sapphire Avenue Exchange.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for Ansobert&#039;s lady attendant===&lt;br /&gt;
-optional start&lt;br /&gt;
Popokkuli: There you are, [Forename]! Come, let us hear what this lady attendant has to say.&lt;br /&gt;
Seserukka: Gods damn you, Ansobert! Run as much as you like. We&#039;ll find you all the same! We&#039;ll find you and end you!&lt;br /&gt;
-optional end&lt;br /&gt;
Heartsore Handmaiden: Yes, that is correct. I am in the employ of the merchant Ansobert. May I inquire as to what business this is about?&lt;br /&gt;
Popokkuli: We&#039;ve reason to believe your master is involved in a murder. Tell us, have you noticed anything strange about him or his estate of late?&lt;br /&gt;
Heartsore Handmaiden: Master Ansobert? Well, now that you mention it... There was another young lady who began work as his attendant around the same time as myself. But one day, with not word of any sort, she simply up and vanished. I never saw her come to work again after that.&lt;br /&gt;
Heartsore Handmaiden: Master Ansobert claimed she was stealing valuables from his home, and that he had no choice but to discharge her. But I grew to know her in the time we spent together. She never would have done such a thing!&lt;br /&gt;
Heartsore Handmaiden: I came to hear a rumor not long after. People say that Master Ansobert only hires as his attendants women of humble means. And I...I confess, at times I find his gazes quite...discomforting.&lt;br /&gt;
Popokkuli: It&#039;s alright. You&#039;re safe now. But I must ask, will you come with us to Erralig&#039;s Burial Chamber? There is something we need to know, and only you can tell us.&lt;br /&gt;
Heartsore Handmaiden: If it will in some way help you to learn what happened to that girl, then yes. I will follow wherever you ask.&lt;br /&gt;
&lt;br /&gt;
===Speak with the heartsore handmaiden at Erralig&#039;s Burial Chamber===&lt;br /&gt;
-optional start&lt;br /&gt;
Popokkuli: It was no easy thing to have this lady identify the remains of her friend, but it had to be done. The pieces are coming together, and we now know where to find Ansobert!&lt;br /&gt;
Popokkuli: I looked more into Ansobert&#039;s doings. It seems his name is well known in mercantile circles. But there are those who say his rise came only after many ill-done deeds.&lt;br /&gt;
-optional end&lt;br /&gt;
Heartsore Handmaiden: Yes, it... It is her. The girl at rest in that coffin is the same that worked beside me at Mast—at Ansobert&#039;s estate. I know now, as I suspected then, that his accusations of her thievery were lies. He did this to her.&lt;br /&gt;
Popokkuli: We must capture Ansobert before he harms anyone else. I&#039;m sorry, I know this is not an easy time, but I must ask. Where is he now?&lt;br /&gt;
Heartsore Handmaiden: I know only that some dealings with a new client had taken him to Revenant&#039;s Toll.&lt;br /&gt;
Popokkuli: Then let us make for Revenant&#039;s Toll. The hunt is on again!&lt;br /&gt;
&lt;br /&gt;
===Speak with Popokkuli at Revenant&#039;s Toll===&lt;br /&gt;
-optional start&lt;br /&gt;
Rowena: What trouble have you brought to my gardens here?&lt;br /&gt;
Rowena: Well, Ansobert has always been an acquired taste, and I have never acquired it. I will tell the gate guard to look the other way—no matter what transpires.&lt;br /&gt;
Rowena: Hm? I&#039;m to ignore whatever comes to pass here this day?&lt;br /&gt;
Wiltwaek: ...I know not what you mean to do, but enjoy yourself in doing it.&lt;br /&gt;
F&#039;lhaminn: The time is nearly here.&lt;br /&gt;
Seserukka: Ansobert can leave here as a corpse or in custody. Either is fine by me.&lt;br /&gt;
Heartsore Handmaiden: She was sent to her grave still bearing the false accusations thrown upon her. I fear her soul is unable to rest in peace. Please, deliver her to the other side.&lt;br /&gt;
-optional end&lt;br /&gt;
Popokkuli: He&#039;ll come here before long. We need only wait. Make ready to show Ansobert the vengeance of the dead!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ansobert: Who in the hells are you lot?&lt;br /&gt;
Popokkuli: We&#039;re here to ask about the corpse of a young lady known to have been in your employ—one of your lady attendants.&lt;br /&gt;
Ansobert: I know nothing of such things, and resent the implication. I&#039;ve no business with you, and you&#039;ve none with me.&lt;br /&gt;
Seserukka: We know you attacked our friend as well. The evidence all points to you. Confess now. The penalty you will pay will only grow if you don&#039;t.&lt;br /&gt;
Ansobert: I told you, I know nothing of such things! I urge you to relent in this. A merchant such as myself has means of dealing with such harassment.&lt;br /&gt;
Greinfarr: Do you, now? And what means are those? I&#039;m eager to hear.&lt;br /&gt;
Unmannerly Mercenary: Y-You!? Impossible! You were stabbed... Through your very heart!&lt;br /&gt;
Seserukka: Greinfarr! You are well again!&lt;br /&gt;
Greinfarr: What sort of warrior do you take me for? I&#039;ve spent years cheating death by sword and spell. Did you think some common blade in an alley would be the end of me?&lt;br /&gt;
Greinfarr: Now then, which of you was it? My sword left a nasty bite of its own. Let us have a look at those hands of yours.&lt;br /&gt;
Ansobert: Well, it would seem you&#039;ve left me no recourse but to kill you all! Send these fools to meet their maker!&lt;br /&gt;
Unmannerly Mercenary: D-Didn&#039;t you hear him!? That&#039;s Greinfarr! The Bronze Bull! He&#039;s a bleedin&#039; legend of the Coliseum, up there with the likes of the Hellfire Phoenix!&lt;br /&gt;
Muddied Mercenary: You&#039;re not paying us enough for this, merchant. If you have a fight with the Bronze Bull, that fight is yours alone.&lt;br /&gt;
Greinfarr: I thought my past behind me, but perhaps I am not behind it. No matter. What say you then, Ansobert? Are you prepared to confess your crimes?&lt;br /&gt;
Ansobert: The girl... It was her fault. She forgot her station! The debt she owed me for taking her in! She had no right to refuse me!&lt;br /&gt;
Ansobert: In the end, I forced myself upon her, but to no avail. She swore she would tell all of Ul&#039;dah of my improprieties. That she would tarnish my reputation. Ruin me! I... I could not abide that. So I...silenced her.&lt;br /&gt;
Greinfarr: We are not here to judge you for your crimes. That task will fall to others. We are here for Heartstrike. You have it still, yes? Surrender it.&lt;br /&gt;
Popokkuli: We&#039;ll take him back to Ul&#039;dah and the Brass Blades. And fear not—should we come under attack and he die along the way, well, we&#039;ll be sure he receives a proper burial. Hah!&lt;br /&gt;
Greinfarr: So this is the true Heartstrike... And the blade I stole was nothing more than a fake. Now we must find a way to release Niellefresne from the curse that binds him.&lt;br /&gt;
Greinfarr: We should show it to Severian. There are rumors he&#039;s dabbled in raising the dead before. Perhaps he knows something we do not.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Severian at the Alchemists&#039; Guild===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Greinfarr: We must find a way to break the curse of this blade.&lt;br /&gt;
Severian: Well, what a most pleasant surprise. I heard a horde approaching and thought I&#039;d be inconvenienced by some daft clientele. Ahhh, now this is a rare treat indeed. Heartstrike, I presume?&lt;br /&gt;
Severian: How foolish Lord Lolorito must have felt when he realized his blade was false, and Mumuepo&#039;s was genuine. And now I too see it for what it truly is.&lt;br /&gt;
Severian: Heartstrike is not, and never was, a blade with the glorious power to turn death to life. It is, and ever was, a blade with the hellish power to turn death to undeath. It is, in all ways, a tool of the most detestable of those who practice the dark arts.&lt;br /&gt;
Severian: When the blade punctures the flesh of the dead, the magic contained within this jewel here commands to action the deathly forces that grip a corpse.&lt;br /&gt;
Severian: And yet, behold, the other side. There is no such jewel embedded here. I would hazard it was dislodged at some point in all the exchanging of hands and violent stabbing this weapon has seen over the years. Without the other stone, there is not enough power to fully render death to undeath.&lt;br /&gt;
Severian: By that grace alone do Niellefresne and the young lady continue to lie in their perfectly preserved state. Had both stones remained, they would have risen as monsters—not as they were known in life, and not truly living. With the power it was still able to muster, Heartstrike simply fettered their spirits to their bodies.&lt;br /&gt;
Severian: That, in turn, explains wondrously well why their flesh has never set to rot. Now, or at any point hence, the undoing of Heartstrike&#039;s magic will serve to unbind their spirits. Then, and only then, will they be free to return in peace to the aetherial realm.&lt;br /&gt;
F&#039;lhaminn: How? How do we undo what it has done?&lt;br /&gt;
Severian: I daresay it is far more simple than you might imagine. You need only destroy the source of the magic.&lt;br /&gt;
Severian: Stay your sword, fool. You will not break the magic by breaking the blade. We must obliterate Heartstrike, and leave nary a trace of its physical existence. To that end, we require a powerful agent—an acid, a dissolvent of some sort.&lt;br /&gt;
Severian: And that being the case, you have done yourself a great service in coming here. Such a concoction shall prove no feat at all for myself and my prodigious pupil here. Is that not right, pupil?&lt;br /&gt;
Severian: Indeed not! I would expect nothing less of you.&lt;br /&gt;
Greinfarr: And so in the end we turn to you, friend. The wrongs of our past were our own. And I hoped to right them by our own hands. But it seems that was not meant to be.&lt;br /&gt;
Greinfarr: That shame is ours to bear. For now, take your time. Steady your hand. Make us what we need to undo what Heartstrike has done. We will await you at Erralig&#039;s Burial Chamber.&lt;br /&gt;
Severian: Look at how far you&#039;ve come. Without me even realizing it, you&#039;ve grown to be quite the dependable assistant.&lt;br /&gt;
Severian: But enough praise. It does not become me. Come, let us see to the task at hand. We are in need of a solution that will dissolve this accursed blade.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Synthesize a high-quality vial of potent dissolvent===&lt;br /&gt;
-optional start&lt;br /&gt;
Severian: Do not try and create the dissolvent. That is impossible. Instead, try only to realize that you are mixing the ingredients, and that &#039;&#039;they&#039;&#039; create the dissolvent. Should you fail in your attempt, I have more materials for you to try again. See this done, and deliver the vial to Greinfarr.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the high-quality vial of potent dissolvent to Greinfarr at Erralig&#039;s Burial Chamber===&lt;br /&gt;
-optional start&lt;br /&gt;
Severian: Now that looks to be a fine vial of potent dissolvent. I daresay I&#039;m not quite sure if I could have done better myself. But, yes, now that I think on it, I probably could have. Never mind that. Greinfarr awaits. Deliver your vial to him with all haste.&lt;br /&gt;
F&#039;lhaminn: I have waited for this for a long, long time. Today is the day that we say our final farewell.&lt;br /&gt;
Popokkuli: I never thought we&#039;d have this day. This chance. And it is all thanks to you.&lt;br /&gt;
Seserukka: Niellefresne...&lt;br /&gt;
-optional end&lt;br /&gt;
Greinfarr: How did you fare, friend? Is the mixture made?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Potent Dissolvent|hq=true}} {{HQ}}.&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
Greinfarr: Let us put this to the test, then.&lt;br /&gt;
Greinfarr: I&#039;ve run from your death ever since it took you. I was the Bronze Bull, but from that day to this day, I&#039;ve run from myself. From the blade that is my very life.&lt;br /&gt;
Greinfarr: But now, at last, I can move forward. I can see you sound to the other side, and live as I should. As I was meant to.&lt;br /&gt;
Greinfarr: Be at peace now, friend. Lay down the heavy sins of that day. I will carry them. Yours and mine both.&lt;br /&gt;
Popokkuli: Niellefresne...&lt;br /&gt;
F&#039;lhaminn: Nielle!&lt;br /&gt;
F&#039;lhaminn: This is it, then. The end... The very end. Never will I forget you or our time together. The days I spent in your arms. In your love. Never.&lt;br /&gt;
F&#039;lhaminn: I love you, my sweet. Then. Now. Always.&lt;br /&gt;
F&#039;lhaminn: Farewell, my darling Nielle.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Greinfarr===&lt;br /&gt;
-optional start&lt;br /&gt;
F&#039;lhaminn: I must move forward as well. My life must go on.&lt;br /&gt;
Popokkuli: Sleep well, friend. Sleep well.&lt;br /&gt;
Seserukka: Good-bye, Niellefresne.&lt;br /&gt;
-optional end&lt;br /&gt;
Greinfarr: There are no words, friend. No words. I owe you more than I could ever hope to repay.&lt;br /&gt;
F&#039;lhaminn: By your toils, my dearest Nielle is now at peace. I know not what to say but this—thank you. A thousand times, thank you.&lt;br /&gt;
Seserukka: Niellefresne...&lt;br /&gt;
Popokkuli: Chin up, Seserukka.&lt;br /&gt;
Greinfarr: This is an end, but not the end. There is still a path before each of us that we must walk.&lt;br /&gt;
F&#039;lhaminn: You are right. And there will be those who we lean upon, just as we have to get here. Your mentor Severian is one such soul. Please, do tell him how grateful we are for all he has done.&lt;br /&gt;
&lt;br /&gt;
===Speak with Severian===&lt;br /&gt;
-optional start&lt;br /&gt;
Greinfarr: It has been longer than I can remember since I knew such quiet and calm—such peace. This, too, I owe to you, friend.&lt;br /&gt;
-optional end&lt;br /&gt;
Severian: Welcome back, my intrepid cadet. Tell me, did all go well? Is Heartstrike no more?&lt;br /&gt;
Severian: Then your dissolvent did as dissolvents do. That is good.&lt;br /&gt;
Severian: I am eager to move on to our next lesson. I put to you, a fledgling yet great alchemical mind, this quandary. Should you be faced with the death of one whom you loved more than life itself, and had at your means the method to resurrect him or her, would you?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Yes, without hesitation.&lt;br /&gt;
Severian: Is that so?&lt;br /&gt;
&amp;gt; No, I would not tamper with the natural order.&lt;br /&gt;
Severian: Hmph, then you and I are very different people indeed. You are far braver, and far more noble.&lt;br /&gt;
---&lt;br /&gt;
Severian: I venture that you, as most, know the pain of losing someone very dear to you.&lt;br /&gt;
Severian: There are those who would do anything to bring back those they held torturingly and unyieldingly dear. Were the path to do so presented to them, many would find the temptation to tread it too great to resist.&lt;br /&gt;
Severian: And I daresay I must count myself among their number. I did what I could to undo the death of my beloved, yet in the end, her breast never swelled with the breath of life again. We were able to say our farewells, however, and for that I consider myself blessed.&lt;br /&gt;
Severian: In the face of such loss, we can do naught but confront our own weakness and carry on with our lives. That act itself is a central pillar of this miracle we call life.&lt;br /&gt;
Severian: Well, enough of this Heartstrike business. It is done and behind us. And while we busied ourselves with it, many chores have amassed at the Phrontistery. There is much to be done.&lt;br /&gt;
Severian: You did well, [Forename]. And you are among the finest alchemists I have ever had the honor to train. Come and see me again whenever you find yourself in need of help.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eternity,_Loyalty,_Honesty&amp;diff=1528892</id>
		<title>Eternity, Loyalty, Honesty</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eternity,_Loyalty,_Honesty&amp;diff=1528892"/>
		<updated>2026-09-02T08:21:30Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Eternity, Loyalty, Honesty&lt;br /&gt;
| description = The [[Deftarm]] is daunted but undeterred.&lt;br /&gt;
| image = Eternity, Loyalty, Honesty.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Gullinbursti; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh; Tiamat&lt;br /&gt;
| location = The Sea of Clouds&lt;br /&gt;
| location-x = 23.7&lt;br /&gt;
| location-y = 19.1&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 4&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = em Moonlift Dance, r9 Vanu Vanu, r9 Vath, r9 Moogle, ach Hey Now You&#039;re an All-star&lt;br /&gt;
| prev-quest = Lift Me to the Moon&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67921&lt;br /&gt;
| id-edb = 7237ad60f94&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Deftarm]] at [[Helix]].&lt;br /&gt;
*Speak with [[Ohl Deeh]].&lt;br /&gt;
*Seek out [[Tiamat]].&lt;br /&gt;
*Rendezvous with the Deftarm.&lt;br /&gt;
*Speak with [[Linu Vali]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is daunted but undeterred.&lt;br /&gt;
&lt;br /&gt;
*Despite recent disheartening developments, the deftarm is determined to forge forward in his quest. Putting on his bravest face, he boldly states his intention to strike out for Azys Lla, going as far as to challenge Ohl Deeh to a race to the floating isle. You follow in pursuit, knowing that your presence will undoubtedly be needed to ensure that the two do not end up biting off more than they can chew.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Azys Lla to find a dejected Ohl Deeh in utter disbelief that his wings proved less swift than those of the deftarm&#039;s kongamato. Vowing to get his revenge in a few short centuries, he quickly puts the minor disgrace behind him and declares that he will use his influence to glean information regarding Gullinbursti&#039;s whereabouts. With a healthy degree of skepticism as to how successful this approach will be, you set off after him.&lt;br /&gt;
&lt;br /&gt;
*You arrive in Azys Lla to find Ohl Deeh discouraged that the dragons of this land have proven entirely uncooperative in imparting any information that could guide your party to Gullinbursti. In response to his query, you mention the name of Tiamat, and the impertinent dragonet is all too eager to cast any semblance of tact and decency to the wind in interrupting the ancient dragon&#039;s eternal suffering to inquire as to his friend&#039;s whereabouts. Somewhat reluctantly, you go along, hoping that your presence will keep Ohl Deeh from saying anything overly stupid.&lt;br /&gt;
&lt;br /&gt;
*Ohl Deeh&#039;s cavalier disposition toward the eternally tormented Tiamat notwithstanding, your visit proves a fruitful one, as Bahamut&#039;s brood-sister enlightens you as to Gullinbursti&#039;s current whereabouts, while also hinting at a possible means to free the tortured dragon from the madness that has seized him. With Ohl Deeh and the deftarm at your side, you set off to the northeast, where the young dragonet hopes to summon a mighty roar that will reach his friend&#039;s ears and heart.&lt;br /&gt;
&lt;br /&gt;
*In the Beta Quadrant, you come upon an incapacitated Gullinbursti being watched over by the nefarious Nhaza&#039;a Jaab and his client, a low-ranking imperial officer by the name of Drusus mal Soranus, who—it is revealed—has furnished the mercenary with the Allagan devices he has employed to wreak his particular brand of havoc. The peevish Drusus summarily orders his hired gun to eliminate the intruders—namely, you and your friends—but Nhaza&#039;a Jaab coolly refuses, and instead sics Gullinbursti on his employer, reducing him to a charred husk. The masked Miqo&#039;te then sets Gullinbursti on the deftarm, but a well-timed appearance by Mogzin&#039;s mannequin distracts the dragon, affording Ohl Deeh enough time to unleash a roar far mightier than any would expect from his tiny frame—a roar which breaks the spell over Gullinbursti, at long last restoring him to his gentle self. Nhaza&#039;a Jaab draws his gun and takes aim, but is swiftly disarmed by a timely shot from the deftarm, who is all too eager to return the favor from their encounter at Voor Sian Siran. The mercenary attempts to retreat, but is headed off by Linu Vali and her fellow Gundu, who had made the momentous decision to flaunt tradition to stand by your side in this final confrontation. Nhaza&#039;a Jaab manages to frantically escape to his manacutter and appears to have gotten away, when another unerring shot from the deftarm strikes true, sending the vessel hurtling down through the clouds. Your job complete, you and your friends are free to return home, with a promise to sojourn in Ok&#039; Gundu Nakki on the way, that you might celebrate your triumph this day.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, the Gundu hold a great feast to celebrate your triumph and safe return. Together with Linu Vali, you unveil the moonlift dance in public for the first time, and encourage your beastman companions to join in the revelry. The motions prove so infectious that all present are soon moving as one, and together you dance the night away. Through your efforts, dragon, man, moogle, Vath, and Vanu Vanu alike stand in staunch solidarity, and the hearts of all are filled with hope that the bonds forged this day will continue to bear fruit for years to come.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Ohl Deeh: Say it is not so! I thought Mogzin was a friend to dragons. To Gullinbursti, and to me...&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali wishes she could accompany you, [Forename]. And yet Vanu Vanu tradition forbids me from setting foot in that forbidden land. Pray go in safety, my friend. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I know not what awaits us in this strange land, nor if we are up to the task, but as adventurers, we must press on with courage. Yes, great courage! &lt;br /&gt;
 Vath Deftarm: Do you fancy your wings faster than my kongamato, Ohl Deeh? I suppose we shall see! The last one to Azys Lla is a rotten nanka egg!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Hah! You think that overgrown gnat of yours is any match for the wings of a mighty dragon!? Prepare to taste the sting of humiliation!&lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ohl Deeh: The mighty Ohl Deeh bested by a glorified insect!? Inconceivable! Mark my words: in a hundred years, I will have my revenge!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Helic===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; An island made of metal and machinery? It is strange to me, Master. Very strange. However are we to find Gullinbursti in such curious and forbidding environs?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Worry not, my fearful, faint-hearted friend! This land may be unfamiliar to you, but not to me and my kind! Yes, I can feel the presence of mighty dragons all around us! &lt;br /&gt;
 Ohl Deeh: We need only stop one and ask politely if they have seen aught of Gullinbursti. Surely they would not be averse to lending a fellow dragon their wisdom. You are fortunate indeed that I have accompanied you here, are you not? Yes, I daresay you are!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The dragons in these parts are unobliging. Very unobliging. Perhaps it would be best if I remained silent and left the asking to Ohl Deeh.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Ohl Deeh===&lt;br /&gt;
 Ohl Deeh: What is the meaning of this!? My fellow dragons turn upon us one after the next without listening to a word I have to say!&lt;br /&gt;
 Ohl Deeh: It is as if they&#039;ve all been driven mad like poor Gullinbursti! Is there no dragon in this land who will listen to reason?&lt;br /&gt;
 Ohl Deeh: But of course! Tiamat! Why did I not think of this myself!? Yes, yes, I understand about her torment and all, but I am sure she&#039;ll not be averse to helping a future mighty dragon such as myself! Let us be off!&lt;br /&gt;
&lt;br /&gt;
===Seeking out Tiamat===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Tiamat: Ah, the child who doth walk with my father. What bringeth thee and thine back to my forsaken abode? &lt;br /&gt;
 Tiamat: ...I see thou dost travel with a child of mine own. Speak, child. What dost thou seek, to visit me in my lair of desolation and woe?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: O, great mother of dragons! Many a tale of your suffering and sacrifice have I heard from my friend [Forename] here! &lt;br /&gt;
 Ohl Deeh: I understand your agony and woe─truly, I do─and I will let you return to your torment, but my friends and I were just wondering... Might a dragon by the name of Gullinbursti come this way? He&#039;s a friend of ours, you see. Quite large, and red, and─ &lt;br /&gt;
&lt;br /&gt;
 Tiamat: The name is not known to me, but yes, child. I have seen thy friend. A sorrowful sight he was─tearing through the skies, racked with wroth, as if his mind were no longer his own. &lt;br /&gt;
 Tiamat: He is not the first, and I fear he will not be the last. For it would seem there is one in these lands who wields an ancient power...one that can bring even mighty wyrms to heel.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: C-Curse it all! Is there nothing we can do!? Is Gullinbursti already lost to us!?&lt;br /&gt;
&lt;br /&gt;
 Tiamat: Abandon not hope, my child. The mind of a dragon is not so feeble as that. There is yet a way to bring your friend back. This, I can assure you.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: But how!? We have tried everything, and to no avail! What else is there we can do!?&lt;br /&gt;
&lt;br /&gt;
 Tiamat: &#039;Tis simple, child. Thou needest but call out to him with a roar summoned from the very depths of thine heart. That─and that alone─will stir your friend&#039;s heart, and return him to what he once was.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: But I...!&amp;lt;br&amp;gt;No, wait...I see. When we last saw Gullinbursti, I called out to him with words. But mere words could not reach him...&lt;br /&gt;
&lt;br /&gt;
 Tiamat: Thou dost see true. Now, tarry not in this den of woe, but fly swiftly to the floating island that lies northeast of here, and to thy friend&#039;s side. Free him from his misery...and leave me to mine own.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: I shall do my best! Thank you, Mother Tiamat! And please try not to suffer &#039;&#039;too&#039;&#039; much, won&#039;t you!?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I cannot help but feel like we could have shown a bit more compassion to that poor dragon, but I suppose we had little choice. Yes, little choice. In any event, we know our destination now, so let us be off.&lt;br /&gt;
&lt;br /&gt;
 Tiamat: I am reminded of days long past, when mine own were yet young... Go forth, child of man, that this young one might be spared a similar fate...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Ohl Deeh: Look, I&#039;ve found him! He may look angry, but just wait until he hears my roar! He&#039;ll be the Gullinbursti we know and love in no time. I am certain of it!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; It&#039;s Gullinbursti! And he&#039;s not alone... Come, Master, let us make that villain pay!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Drusus mal Soranus@Overbearing Imperial: Ahahaha! That&#039;s Allagan technology for you! One clean shot, and even a mighty dragon can be brought to heel! Now I need only fit this neurolink about his neck, and he will be my loyal dog, ever at my beck and call!&lt;br /&gt;
 Drusus mal Soranus: Then the fools at the Academy will know! They will gasp in awe, then hang their heads in shame and chagrin! Until they die, they will rue the day they underestimated Drusus mal Soranus!  &lt;br /&gt;
 Drusus mal Soranus: Ahah...hah...AHAHAHHAHAAHAHAHAHAHA!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Gullinbursti! Can you hear me!? It is I, your proud pupil Ohl Dee!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: You villains! What have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Followed us here, have you? That&#039;s almost...impressive. As for your friend, he&#039;s simply taking a little nap. Fortunately for you, I might add...&lt;br /&gt;
&lt;br /&gt;
 Drusus mal Soranus: Wh-Who are these intruders!? Did you lead them here!? N-Never mind! I&#039;ll double─no, &#039;&#039;triple&#039;&#039;─your pay! Exterminate them at once!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Thank you for the offer, but...I think I&#039;ll decline. Why, you&#039;ve already given me something of &#039;&#039;far&#039;&#039; greater value. This toy, for one...and some most amusing playmates.&lt;br /&gt;
 Nhaza&#039;a Jaab: What say you, beastman adventurer!? Will you face off against your dragon friend in a battle to the death? Feel your wounds, taste your tears, and fight until your puny body can give no more!? Oh, nothing would delight me more!&lt;br /&gt;
&lt;br /&gt;
 Drusus mal Soranus: Wh-What do you think you&#039;re doing? Hand over my bracelet! Without it, I... I...!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Stop this madness, Gullinbursti! I beg of you!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Stay your hand, Master! There is still good in him! Through the anger and rage, I know his mind is fighting to break free!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Gullinbursti! Please, you must listen to me!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin@???:  I say, Gullinbursti! Stop this at once, kupo! &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: M-Mogzin! Nooooooooo! &lt;br /&gt;
 Ohl Deeh: Gullinbursti, return to us! PLEASE!!!&lt;br /&gt;
&lt;br /&gt;
 Gullinbursti: What...what is this place?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Gullinbursti! Thank the heavens... And it was I─it was my roar that brought him back? And yet M-Mogzin... Say it is not so...!&lt;br /&gt;
&lt;br /&gt;
 Gullinbursti: You... You are the one who did this to me...&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...Heh. And I&#039;m just as happy to do it again.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Not if we have anything to say about it! Right, my friends!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Curses...!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Once again, my marvelous mannequin comes to the rescue! Though I must say, I was hoping to make a more dramatic entrance, kupo.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I, for one, thought it most impressive. Very impressive! Thank you, friend Mogzin, for coming to our aid.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Another mockery!? And here I was about to shed a tear for you! You owe me an apology, I say!&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: Forgive me, my friends. I did much thinking, and while the importance of tradition cannot be ignored, I could not very well send my truest friends into the eye of the storm alone.  &lt;br /&gt;
&lt;br /&gt;
 Linu Vali: You have ever been a rainbow of hope and succor to us, friends. It seemed only fair that we returned the favor in kind.&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: For a gaggle of brutes, you have been a most &#039;&#039;entertaining&#039;&#039; diversion. Enjoy your victory, short-lived as it may be! For I shall return, and you can be sure I will not forget this day...!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Not so fast. I do not call myself the deftarm for nothing!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: To tell the truth, I followed you all the way here, concealing myself with magicks as we moogles are wont to do. You see, kupo, I realized the only way I could help was with my pranks. And to deceive our foe, I first had to deceive you. You will forgive me...yes?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Without your pranks, we would not have triumphed today. I am sorry, very sorry, for ever suggesting it was any less than a remarkable art.&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Oh, thank you, kupo! And the way you shot down that airship! Pray forgive me for asking an adventurer of your skill to haul rocks and crack kupo nuts!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Well, now! If we&#039;re all going to sit around heaping praise on one another...do not forget that it was none other than &#039;&#039;I&#039;&#039; who brought Gullinbursti back to us! Mogzin, you saw my most triumphant and mighty roar, did you not!?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Roar? After Gullinbursti roasted my mannequin, I was so frightened that I averted my eyes and plugged my ears for the rest of the battle. Did I miss something, kupo?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Did you &#039;&#039;miss&#039;&#039; something!? I&#039;ve half a mind to roar you into oblivion, you noodle-brained moogle!&lt;br /&gt;
&lt;br /&gt;
 Gullinbursti: I owe you all a debt of gratitude this day. Many years have I lived, but never have I seen so many and multivarious beings come together for a common cause. It inspires me to strive for the same. &lt;br /&gt;
 Gullinbursti: And you, Ohl Deeh. &#039;Twould seem it was your roar that freed me from my madness. You have grown strong, and in so short a span. Impressive, indeed.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Just you watch! In another three hundred years, I&#039;ll be bigger and stronger than you will ever be!&lt;br /&gt;
&lt;br /&gt;
 Gullinbursti: And I will welcome that day, young one. Now, let us bid farewell to this accursed land and return home. &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: Fear not if you don&#039;t remember the way, Gullinbursti. Just stay close by my side─I&#039;ll see you home safely!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shall we return as well, Master?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: My friends! If you are not in a great hurry, pray stop over in Ok&#039; Gundu Nakki on your way!&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: The feast we had planned is long overdue, and I daresay that now, there is all the more reason to celebrate! Let us dance until the {{alternatives|sun gives way to the stars|stars give way to the sun}}, and back again!! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I have heard, Master. They say that this village, too, was born as a result of your efforts? If you would not mind telling it, I would very much like to hear that story one day. Very much indeed.&lt;br /&gt;
&lt;br /&gt;
 Mogzin: They say that there is a settlement of moogles in the Sea of Clouds. I&#039;m afraid of journeying too far on my own, but...perhaps next time, we might go there together, kupo?&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: [Forename]! Linu Vali rejoices to see you come! For {{alternatives|today|tonight}} we dance until we can dance no more!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Linu Vali at Ok&#039;Gundu Nakki===&lt;br /&gt;
 Linu Vali: All of Ok&#039; Gundu Nakki waits in eager anticipation to see our moonlift dance. If [Forename] is ready, Linu Vali is ready as well. Let the festivities begin!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Linu Vali: Come now, my friends! Let us dance this dance together, that we might build a double rainbow to span the skies!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Leave it to me! We moogles know a thing or two about dancing! Come to think of it, this dance seems somehow...familiar, kupo?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wh-What!? I fear these legs are not made for dancing. Clumsy, they are. Very c-clumsy...&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: That was a feast and a dance for the ages, my friends! And never would this day have come if it were not for [Forename] and the bonds {{alternatives|f=she|m=he}} has forged among us all. May they ever hold strong!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: But of course, kupo! Let us dance together, Linu Vali, and make mirth and merry for many years to come! And we are happy as well to share the art of pranks and artifice with the Vath, who understand us oh-so-well!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Just you watch! Next time, I will devise a trick so devious that it will make the pom on your head spin! They can spin, yes?&lt;br /&gt;
 Vath Deftarm: Master, it was an honor and a pleasure to adventure with you once more. I thought I knew the world, but I see now that it is wider and vaster than I ever imagined. Still, I feel I have seen and grown much through this journey...&lt;br /&gt;
 Vath Deftarm: You will always be my master, but I feel as if─little by little─I am becoming your peer. Forgive me for being forward, but might I call you...[Forename] from time to time?&lt;br /&gt;
 Vath Deftarm: ...[Forename]. A most impressive name, indeed! Clearly you were always destined for great things. Yes, very great. I am honored to call myself your pupil. Until our next adventure!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
 System: You have achieved &#039;&#039;&#039;Allied&#039;&#039;&#039; reputation with the Gundu, the Vath, and the Mogmenders.&lt;br /&gt;
 System: Furthermore, you now have access to a wider selection of wares from Luna Vanu, the Vath stickpeddler, and Mogmul Mogbelly.&lt;br /&gt;
 System: You have learned the emote &#039;&#039;&#039;Moonlift Dance&#039;&#039;&#039;!&lt;br /&gt;
 System: Through your efforts, your allies of all shapes and sizes across Ishgard have forged bonds of friendship that promise to remain strong through the years. You are truly a hero to tribes across the realm!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
If the player has completed the [[patch 5.5]] MSQ {{i|For Vengeance}}:&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=Spoiler (Click to Show)|hide=Click to Hide Spoiler|This quest is unchanged. Tiamat will still be missing from her former prison, but upon interacting with the destination and starting the cutscene, she will still be there as if nothing had happened.}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eternity,_Loyalty,_Honesty&amp;diff=1528887</id>
		<title>Eternity, Loyalty, Honesty</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eternity,_Loyalty,_Honesty&amp;diff=1528887"/>
		<updated>2026-09-02T08:13:07Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Eternity, Loyalty, Honesty&lt;br /&gt;
| description = The [[Deftarm]] is daunted but undeterred.&lt;br /&gt;
| image = Eternity, Loyalty, Honesty.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Gullinbursti; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh; Tiamat&lt;br /&gt;
| location = The Sea of Clouds&lt;br /&gt;
| location-x = 23.7&lt;br /&gt;
| location-y = 19.1&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 4&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = em Moonlift Dance, r9 Vanu Vanu, r9 Vath, r9 Moogle, ach Hey Now You&#039;re an All-star&lt;br /&gt;
| prev-quest = Lift Me to the Moon&lt;br /&gt;
| next-quest = &lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67921&lt;br /&gt;
| id-edb = 7237ad60f94&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Deftarm]] at [[Helix]].&lt;br /&gt;
*Speak with [[Ohl Deeh]].&lt;br /&gt;
*Seek out [[Tiamat]].&lt;br /&gt;
*Rendezvous with the Deftarm.&lt;br /&gt;
*Speak with [[Linu Vali]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is daunted but undeterred.&lt;br /&gt;
&lt;br /&gt;
*Despite recent disheartening developments, the deftarm is determined to forge forward in his quest. Putting on his bravest face, he boldly states his intention to strike out for Azys Lla, going as far as to challenge Ohl Deeh to a race to the floating isle. You follow in pursuit, knowing that your presence will undoubtedly be needed to ensure that the two do not end up biting off more than they can chew.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Azys Lla to find a dejected Ohl Deeh in utter disbelief that his wings proved less swift than those of the deftarm&#039;s kongamato. Vowing to get his revenge in a few short centuries, he quickly puts the minor disgrace behind him and declares that he will use his influence to glean information regarding Gullinbursti&#039;s whereabouts. With a healthy degree of skepticism as to how successful this approach will be, you set off after him.&lt;br /&gt;
&lt;br /&gt;
*You arrive in Azys Lla to find Ohl Deeh discouraged that the dragons of this land have proven entirely uncooperative in imparting any information that could guide your party to Gullinbursti. In response to his query, you mention the name of Tiamat, and the impertinent dragonet is all too eager to cast any semblance of tact and decency to the wind in interrupting the ancient dragon&#039;s eternal suffering to inquire as to his friend&#039;s whereabouts. Somewhat reluctantly, you go along, hoping that your presence will keep Ohl Deeh from saying anything overly stupid.&lt;br /&gt;
&lt;br /&gt;
*Ohl Deeh&#039;s cavalier disposition toward the eternally tormented Tiamat notwithstanding, your visit proves a fruitful one, as Bahamut&#039;s brood-sister enlightens you as to Gullinbursti&#039;s current whereabouts, while also hinting at a possible means to free the tortured dragon from the madness that has seized him. With Ohl Deeh and the deftarm at your side, you set off to the northeast, where the young dragonet hopes to summon a mighty roar that will reach his friend&#039;s ears and heart.&lt;br /&gt;
&lt;br /&gt;
*In the Beta Quadrant, you come upon an incapacitated Gullinbursti being watched over by the nefarious Nhaza&#039;a Jaab and his client, a low-ranking imperial officer by the name of Drusus mal Soranus, who—it is revealed—has furnished the mercenary with the Allagan devices he has employed to wreak his particular brand of havoc. The peevish Drusus summarily orders his hired gun to eliminate the intruders—namely, you and your friends—but Nhaza&#039;a Jaab coolly refuses, and instead sics Gullinbursti on his employer, reducing him to a charred husk. The masked Miqo&#039;te then sets Gullinbursti on the deftarm, but a well-timed appearance by Mogzin&#039;s mannequin distracts the dragon, affording Ohl Deeh enough time to unleash a roar far mightier than any would expect from his tiny frame—a roar which breaks the spell over Gullinbursti, at long last restoring him to his gentle self. Nhaza&#039;a Jaab draws his gun and takes aim, but is swiftly disarmed by a timely shot from the deftarm, who is all too eager to return the favor from their encounter at Voor Sian Siran. The mercenary attempts to retreat, but is headed off by Linu Vali and her fellow Gundu, who had made the momentous decision to flaunt tradition to stand by your side in this final confrontation. Nhaza&#039;a Jaab manages to frantically escape to his manacutter and appears to have gotten away, when another unerring shot from the deftarm strikes true, sending the vessel hurtling down through the clouds. Your job complete, you and your friends are free to return home, with a promise to sojourn in Ok&#039; Gundu Nakki on the way, that you might celebrate your triumph this day.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, the Gundu hold a great feast to celebrate your triumph and safe return. Together with Linu Vali, you unveil the moonlift dance in public for the first time, and encourage your beastman companions to join in the revelry. The motions prove so infectious that all present are soon moving as one, and together you dance the night away. Through your efforts, dragon, man, moogle, Vath, and Vanu Vanu alike stand in staunch solidarity, and the hearts of all are filled with hope that the bonds forged this day will continue to bear fruit for years to come.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Say it is not so! I thought Mogzin was a friend to dragons. To Gullinbursti, and to me...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Linu Vali wishes she could accompany you, [Forename]. And yet Vanu Vanu tradition forbids me from setting foot in that forbidden land. Pray go in safety, my friend. &lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I know not what awaits us in this strange land, nor if we are up to the task, but as adventurers, we must press on with courage. Yes, great courage! &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Do you fancy your wings faster than my kongamato, Ohl Deeh? I suppose we shall see! The last one to Azys Lla is a rotten nanka egg!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Hah! You think that overgrown gnat of yours is any match for the wings of a mighty dragon!? Prepare to taste the sting of humiliation!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; The mighty Ohl Deeh bested by a glorified insect!? Inconceivable! Mark my words: in a hundred years, I will have my revenge!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Helic===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; An island made of metal and machinery? It is strange to me, Master. Very strange. However are we to find Gullinbursti in such curious and forbidding environs?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Worry not, my fearful, faint-hearted friend! This land may be unfamiliar to you, but not to me and my kind! Yes, I can feel the presence of mighty dragons all around us! &lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; We need only stop one and ask politely if they have seen aught of Gullinbursti. Surely they would not be averse to lending a fellow dragon their wisdom. You are fortunate indeed that I have accompanied you here, are you not? Yes, I daresay you are!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The dragons in these parts are unobliging. Very unobliging. Perhaps it would be best if I remained silent and left the asking to Ohl Deeh.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Ohl Deeh===&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; What is the meaning of this!? My fellow dragons turn upon us one after the next without listening to a word I have to say!&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; It is as if they&#039;ve all been driven mad like poor Gullinbursti! Is there no dragon in this land who will listen to reason?&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; But of course! Tiamat! Why did I not think of this myself!? Yes, yes, I understand about her torment and all, but I am sure she&#039;ll not be averse to helping a future mighty dragon such as myself! Let us be off!&lt;br /&gt;
&lt;br /&gt;
===Seeking out Tiamat (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; Ah, the child who doth walk with my father. What bringeth thee and thine back to my forsaken abode? &lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; ...I see thou dost travel with a child of mine own. Speak, child. What dost thou seek, to visit me in my lair of desolation and woe?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; O, great mother of dragons! Many a tale of your suffering and sacrifice have I heard from my friend [Forename] here! &lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; I understand your agony and woe─truly, I do─and I will let you return to your torment, but my friends and I were just wondering... Might a dragon by the name of Gullinbursti come this way? He&#039;s a friend of ours, you see. Quite large, and red, and─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; The name is not known to me, but yes, child. I have seen thy friend. A sorrowful sight he was─tearing through the skies, racked with wroth, as if his mind were no longer his own. &lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; He is not the first, and I fear he will not be the last. For it would seem there is one in these lands who wields an ancient power...one that can bring even mighty wyrms to heel.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; C-Curse it all! Is there nothing we can do!? Is Gullinbursti already lost to us!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; Abandon not hope, my child. The mind of a dragon is not so feeble as that. There is yet a way to bring your friend back. This, I can assure you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; But how!? We have tried everything, and to no avail! What else is there we can do!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; &#039;Tis simple, child. Thou needest but call out to him with a roar summoned from the very depths of thine heart. That─and that alone─will stir your friend&#039;s heart, and return him to what he once was.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; But I...!&lt;br /&gt;
 No, wait...I see. When we last saw Gullinbursti, I called out to him with words. But mere words could not reach him...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; Thou dost see true. Now, tarry not in this den of woe, but fly swiftly to the floating island that lies northeast of here, and to thy friend&#039;s side. Free him from his misery...and leave me to mine own.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; I shall do my best! Thank you, Mother Tiamat! And please try not to suffer &#039;&#039;too&#039;&#039; much, won&#039;t you!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I cannot help but feel like we could have shown a bit more compassion to that poor dragon, but I suppose we had little choice. Yes, little choice. In any event, we know our destination now, so let us be off.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tiamat:&#039;&#039;&#039; I am reminded of days long past, when mine own were yet young... Go forth, child of man, that this young one might be spared a similar fate...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Look, I&#039;ve found him! He may look angry, but just wait until he hears my roar! He&#039;ll be the Gullinbursti we know and love in no time. I am certain of it!&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; It&#039;s Gullinbursti! And he&#039;s not alone... Come, Master, let us make that villain pay!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Overbearing Imperial:&#039;&#039;&#039; Ahahaha! That&#039;s Allagan technology for you! One clean shot, and even a mighty dragon can be brought to heel! Now I need only fit this neurolink about his neck, and he will be my loyal dog, ever at my beck and call!&lt;br /&gt;
 &#039;&#039;&#039;Drusus mal Soranus:&#039;&#039;&#039; Then the fools at the Academy will know! They will gasp in awe, then hang their heads in shame and chagrin! Until they die, they will rue the day they underestimated Drusus mal Soranus!  &lt;br /&gt;
 &#039;&#039;&#039;Drusus mal Soranus:&#039;&#039;&#039; Ahah...hah...AHAHAHHAHAAHAHAHAHAHA!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Gullinbursti! Can you hear me!? It is I, your proud pupil Ohl Dee!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; You villains! What have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Followed us here, have you? That&#039;s almost...impressive. As for your friend, he&#039;s simply taking a little nap. Fortunately for you, I might add...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Drusus mal Soranus:&#039;&#039;&#039; Wh-Who are these intruders!? Did you lead them here!? N-Never mind! I&#039;ll double─no, &#039;&#039;triple&#039;&#039;─your pay! Exterminate them at once!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Thank you for the offer, but...I think I&#039;ll decline. Why, you&#039;ve already given me something of &#039;&#039;far&#039;&#039; greater value. This toy, for one...and some most amusing playmates.&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; What say you, beastman adventurer!? Will you face off against your dragon friend in a battle to the death? Feel your wounds, taste your tears, and fight until your puny body can give no more!? Oh, nothing would delight me more!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Drusus mal Soranus:&#039;&#039;&#039; Wh-What do you think you&#039;re doing? Hand over my bracelet! Without it, I... I...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Stop this madness, Gullinbursti! I beg of you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Stay your hand, Master! There is still good in him! Through the anger and rage, I know his mind is fighting to break free!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Gullinbursti! Please, you must listen to me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039;  I say, Gullinbursti! Stop this at once, kupo! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; M-Mogzin! Nooooooooo! &lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Gullinbursti, return to us! PLEASE!!!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gullinbursti:&#039;&#039;&#039; What...what is this place?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Gullinbursti! Thank the heavens... And it was I─it was my roar that brought him back? And yet M-Mogzin... Say it is not so...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gullinbursti:&#039;&#039;&#039; You... You are the one who did this to me...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; ...Heh. And I&#039;m just as happy to do it again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Not if we have anything to say about it! Right, my friends!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Curses...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Once again, my marvelous mannequin comes to the rescue! Though I must say, I was hoping to make a more dramatic entrance, kupo.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I, for one, thought it most impressive. Very impressive! Thank you, friend Mogzin, for coming to our aid.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Another mockery!? And here I was about to shed a tear for you! You owe me an apology, I say!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; Forgive me, my friends. I did much thinking, and while the importance of tradition cannot be ignored, I could not very well send my truest friends into the eye of the storm alone.  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; You have ever been a rainbow of hope and succor to us, friends. It seemed only fair that we returned the favor in kind.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; For a gaggle of brutes, you have been a most &#039;&#039;entertaining&#039;&#039; diversion. Enjoy your victory, short-lived as it may be! For I shall return, and you can be sure I will not forget this day...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Not so fast. I do not call myself the deftarm for nothing!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; To tell the truth, I followed you all the way here, concealing myself with magicks as we moogles are wont to do. You see, kupo, I realized the only way I could help was with my pranks. And to deceive our foe, I first had to deceive you. You will forgive me...yes?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Without your pranks, we would not have triumphed today. I am sorry, very sorry, for ever suggesting it was any less than a remarkable art.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Oh, thank you, kupo! And the way you shot down that airship! Pray forgive me for asking an adventurer of your skill to haul rocks and crack kupo nuts!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Well, now! If we&#039;re all going to sit around heaping praise on one another...do not forget that it was none other than &#039;&#039;I&#039;&#039; who brought Gullinbursti back to us! Mogzin, you saw my most triumphant and mighty roar, did you not!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Roar? After Gullinbursti roasted my mannequin, I was so frightened that I averted my eyes and plugged my ears for the rest of the battle. Did I miss something, kupo?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Did you &#039;&#039;miss&#039;&#039; something!? I&#039;ve half a mind to roar you into oblivion, you noodle-brained moogle!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gullinbursti:&#039;&#039;&#039; I owe you all a debt of gratitude this day. Many years have I lived, but never have I seen so many and multivarious beings come together for a common cause. It inspires me to strive for the same. &lt;br /&gt;
 &#039;&#039;&#039;Gullinbursti:&#039;&#039;&#039; And you, Ohl Deeh. &#039;Twould seem it was your roar that freed me from my madness. You have grown strong, and in so short a span. Impressive, indeed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Just you watch! In another three hundred years, I&#039;ll be bigger and stronger than you will ever be!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gullinbursti:&#039;&#039;&#039; And I will welcome that day, young one. Now, let us bid farewell to this accursed land and return home. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; Fear not if you don&#039;t remember the way, Gullinbursti. Just stay close by my side─I&#039;ll see you home safely!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shall we return as well, Master?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; My friends! If you are not in a great hurry, pray stop over in Ok&#039; Gundu Nakki on your way!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; The feast we had planned is long overdue, and I daresay that now, there is all the more reason to celebrate! Let us dance until the stars give way to the sun, and back again!! &lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I have heard, Master. They say that this village, too, was born as a result of your efforts? If you would not mind telling it, I would very much like to hear that story one day. Very much indeed.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mogzin:&#039;&#039;&#039; They say that there is a settlement of moogles in the Sea of Clouds. I&#039;m afraid of journeying too far on my own, but...perhaps next time, we might go there together, kupo?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; [Forename]! Linu Vali rejoices to see you come! For tonight we dance until we can dance no more!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Linu Vali at Ok&#039;Gundu Nakki===&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; All of Ok&#039; Gundu Nakki waits in eager anticipation to see our moonlift dance. If [Forename] is ready, Linu Vali is ready as well. Let the festivities begin!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Come now, my friends! Let us dance this dance together, that we might build a double rainbow to span the skies!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Leave it to me! We moogles know a thing or two about dancing! Come to think of it, this dance seems somehow...familiar, kupo?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wh-What!? I fear these legs are not made for dancing. Clumsy, they are. Very c-clumsy...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; That was a feast and a dance for the ages, my friends! And never would this day have come if it were not for [Forename] and the bonds {{alternatives|f=she|m=he}} has forged among us all. May they ever hold strong!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; But of course, kupo! Let us dance together, Linu Vali, and make mirth and merry for many years to come! And we are happy as well to share the art of pranks and artifice with the Vath, who understand us oh-so-well!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Just you watch! Next time, I will devise a trick so devious that it will make the pom on your head spin! They can spin, yes?&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Master, it was an honor and a pleasure to adventure with you once more. I thought I knew the world, but I see now that it is wider and vaster than I ever imagined. Still, I feel I have seen and grown much through this journey...&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; You will always be my master, but I feel as if─little by little─I am becoming your peer. Forgive me for being forward, but might I call you...[Forename] from time to time?&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; ...[Forename]. A most impressive name, indeed! Clearly you were always destined for great things. Yes, very great. I am honored to call myself your pupil. Until our next adventure!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You have achieved Allied reputation with the Gundu, the Vath, and the Mogmenders.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, you now have access to a wider selection of wares from Luna Vanu, the Vath stickpeddler, and Mogmul Mogbelly.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You have learned the emote Moonlift Dance!&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Through your efforts, your allies of all shapes and sizes across Ishgard have forged bonds of friendship that promise to remain strong through the years. You are truly a hero to tribes across the realm!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
If the player has completed the [[patch 5.5]] MSQ {{i|For Vengeance}}:&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=Spoiler (Click to Show)|hide=Click to Hide Spoiler|This quest is unchanged. Tiamat will still be missing from her former prison, but upon interacting with the destination and starting the cutscene, she will still be there as if nothing had happened.}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528886</id>
		<title>Lift Me to the Moon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528886"/>
		<updated>2026-09-02T08:06:57Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lift Me to the Moon&lt;br /&gt;
| description = The [[Deftarm]] is trembling with equal parts excitement and fear.&lt;br /&gt;
| image = Lift Me to the Moon.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Jantellot; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 16.8&lt;br /&gt;
| location-y = 22.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1430&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Who Was That Masked Man&lt;br /&gt;
| next-quest = Eternity&amp;amp;#44; Loyalty&amp;amp;#44; Honesty&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67920&lt;br /&gt;
| id-edb = cc6b1735611&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The dance emote you need to use is {{action icon|Moogle Dance}} (/mogdance).&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Deftarm]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
*Search for [[Linu Vali]] at [[Voor Sian Siran]].&lt;br /&gt;
*Perform for Linu Vali a [[Dance|/dance]] she has never seen.&lt;br /&gt;
*Speak with the Deftarm.&lt;br /&gt;
*Speak with the Deftarm at Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is trembling with equal parts excitement and fear.&lt;br /&gt;
&lt;br /&gt;
*You and the deftarm have learned that your quarry has plotted a course for the Sea of Clouds in a manacutter commandeered from the Convictory. His anxiety about traveling to unfamiliar environs tempered the knowledge that you have friends among the Vanu Vanu who call this place home, your ever-enthusiastic pupil dashes off to hop aboard a kongamato. You can only hope that the deftarm&#039;s overeagerness will not be his downfall.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Ok&#039; Gundu Nakki to see that the deftarm has managed to get himself captured by Linu Vanu, who has mistaken the Vath for an atypical—but still appetizing—wamouracampa. The Vanu Vanu soon releases his quarry with a flurry of apologies, however, upon hearing that his would-be meal is in fact your fast friend and pupil. Linu Vanu can offer no news on the man you seek, but does share his concern that his sister Linu Vali has not returned since leaving the village to perfect a new dance. Concerned that she may come to harm if the masked marauder is roaming the area, you and the deftarm set out in search.&lt;br /&gt;
&lt;br /&gt;
*You find Linu Vali, and are relieved to see that she has come to no harm, but was merely seeking inspiration for her new dance in the idyllic climes of Voor Sian Siran. She laments, however, that her new dance has not taken form quite as she hoped it would. Turning to you for inspiration, she asks that you perform for her a dance the likes of which neither her kind nor yours has ever seen. Might you perchance have some movements in your repertoire that would serve to stir her creative juices?&lt;br /&gt;
&lt;br /&gt;
*You dance the dance of the moogles for Linu Vali, who is most taken with these endearing and unworldly undulations, joyfully proclaiming that she has found her long-sought inspiration. Unfamiliar with the importance of dance in Vanu Vanu culture, the deftarm is less than impressed, derisively insisting that flailing about will not avail you in the matter at hand: to wit, the pursuit of the masked villain you seek. Your pupil is quickly silenced when, against all odds, you spot a suspicious personage enjoying a leisurely bath in a nearby pool. The masked man introduces himself as Nhaza&#039;a Jaab, and you soon surmise that this is none other than the ruthless villain behind Gullinbursti&#039;s sudden turn to madness. Your brave-if-foolhardy pupil steps forth to confront the masked Miqo&#039;te and gleans some gainful information in the process: namely, that the man is in the service of an imperial agent, and possesses a firearm with the power to rob dragons and beastmen of their free will. The confrontation is brief, however, as the ruthless rogue treacherously disarms the deftarm. Wielding his weapon against a trio of unwitting Gundu warriors who arrive on the scene, he turns them against you and takes advantage of the ensuing chaos to make a discreet retreat. When Linu Vali&#039;s sundrop dance fails to subdue the ensorcelled Gundu, she asks you to join her in performing the dance she devised with your inspiration. The moonlift dance—as Linu Vali dubs it—shakes the very earth, and the Gundu return to their senses as they back away, ashamed at their actions. All present breathe a sigh of relief, although the deftarm is clearly disheartened that the dance he so mocked proved more powerful than did he. Perhaps a word from you might serve to lift your pupil&#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
*The deftarm is discouraged, but undeterred, and together you resolve to continue the search for your dangerous and elusive quarry. In the meantime, Linu Vali invites you and your friends to return to Ok&#039; Gundu Nakki, where she would report back to Linu Vanu on recent developments.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, you are rejoined by Master Mogzin and Ohl Deeh, who lament that while they were able to track down Gullinbursti, he soon flew off in a rage, doubtless summoned by the master that Nhaza&#039;a Jaab serves. You, the deftarm, and Ohl Deeh resolve to pursue him northeast to Azys Lla, but not all of your friends will be following you. For while Linu Vali desires to join you, she is forbidden by Vanu tradition from setting foot in that baneful land. Meanwhile, Master Mogzin seems to have suffered a sudden crisis of confidence, insisting that he has naught to offer you in the battle to come. Ignoring the heated pleas of the deftarm and Ohl Deeh, he shrinks off back to Moghome with his tail between his legs...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Jantellot: Were it me, I&#039;d want nothing to do with that man, but I suppose adventurers like yourself do not have the same luxury. I know that you are more than capable of holding your own on the field of battle─to say the least─but still...do be careful out there. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What say you, Master? Reaching the Sea of Clouds is as simple as traveling northeast and hopping on the back of a kongamato, but wherever should we go from there? Is there anyone in that distant land that might aid us in our quest?&lt;br /&gt;
 Vath Deftarm: The...Vanu Vanu? Of the island of Ok&#039; Gundu...Nakki? These names and sounds are unfamiliar to me. To have won the trust and friendship of a tribe I have not so much as heard of, let alone seen! Once again I am beside myself with admiration, Master.&lt;br /&gt;
 Vath Deftarm: As your devoted pupil, I am eager to earn their trust as well. To the Sea of Clouds, Master! I shall race you there!  &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] returns to us as warm spring breeze after long winter. And you could not have come at a better time! For {{alternatives|today|tonight}} we shall feast!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! You must save me! I had just arrived on these shores when these monstrous bird creatures captured me! I think they mean to eat me! &lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: You honor us with your return, [Forename]. We will celebrate your arrival with a great feast. Look here! Funny wamouracampa stumbles into our trap like clumsy paissa falling into sinkhole.&lt;br /&gt;
 Linu Vanu: A strange one it is, but surely tasty. Bring shell-cracker! Linu Vanu shall knead its meat into his specialty catsfoot chew!&lt;br /&gt;
 Linu Vanu: Your pupil, you say!? Oh, forgive me, [Forename]! Linu Vanu owes you apologies as innumerable as the stars in the night sky! Release the netherling&#039;s bite-sized friend at once.&lt;br /&gt;
 Linu Vanu: ...I see. Linu Vanu shares your struggle and your pain, and wishes he could be of aid, but such a person is not known to Linu Vanu or the Gundu. Deeply sorry is Linu Vanu. &lt;br /&gt;
 Linu Vanu: It is with shame and heavy heart that Linu Vanu speaks of his own worries, but Linu Vanu fears for his sister. Linu Vali departs Ok&#039; Gundu Nakki in search of ideas for new dance. Linu Vanu waits and waits, but she does not return. Linu Vanu fears storm clouds are brewing...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! If the masked man is behind this, this Linu Vali may be in grave danger! Very grave! We should go quickly, yes?&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are like shining sun to chase away the clouds of Linu Vanu&#039;s anxious heart. If Linu Vanu knows his sister, you are like to find her in Voor Sian Siran. Go in safety, my friends.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Thank you for saving me, Master. I am unfamiliar with this &amp;quot;catsfoot chew,&amp;quot; but I would prefer not to be chewed up all the same. I must say, I find these Vanu Vanu somewhat intimidating. Anyhow, let us be off to Voor...whatever it was.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are too kind to assist Linu Vanu in search for Linu Vali. Go in safety to Voor Sian Siran, and please tell your friend that he need not worry about being eaten...at least not by Linu Vanu.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Searching for Linu Vali at Voor Sian Siran===&lt;br /&gt;
 Linu Vali: Oh, [Forename]! Your presence is ever like a gentle breeze on a summer&#039;s day. Whatever brings you back to the home of the Vanu Vanu?&lt;br /&gt;
 Linu Vali: Oh, but if that isn&#039;t the most succulent-looking wamouracampa Linu Vali has ever seen!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: H-How many times must I say it!? I am not a wamoura-anything, and I am most certainly &#039;&#039;not&#039;&#039; to be eaten! I am the Vath deftarm, and I am an adventurer! Please tell her, Master!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend Deftarm! Linu Vali&#039;s nose was deceived by your most inviting aroma. Do not worry, you are safe with Linu Vali. That said, I fear I have seen and heard nothing of this masked man of whom you speak.&lt;br /&gt;
 Linu Vali: Linu Vali did not mean to cause Brother to worry. Linu Vali simply came here to practice her new dance. Linu Vali would show it to you, but she fears that there is not much yet to be worthy of showing...&lt;br /&gt;
 Linu Vali: ...But of course! Surely you have encountered a new dance in your travels, [Forename]? A dance unlike any seen by Gundu or your kind? If you know such a dance, pray show it to Linu Vali, that it might be as a lightning bolt of inspiration!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; &#039;&#039;Dancing&#039;&#039;? I do not mean to doubt you, Master, but surely there are more important matters that demand our attention.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Performing for Linu Vali a /dance she has never seen===&lt;br /&gt;
-optional start&lt;br /&gt;
:Using the wrong emote, e.g. {{i|Dance|alt=/dance}&lt;br /&gt;
 Linu Vali: No...no, those motions do not move Linu Vali. Surely you have seen a more...&#039;&#039;exotic&#039;&#039; dance? One the likes of which no Gundu has ever seen?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses {{i|Moogle Dance|alt=/mogdance}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Linu Vali: Yes...yes! Vigor and vitality wells up from within Linu Vali like a fount gushing skyward from the earth! &#039;&#039;This&#039;&#039; is the bolt of inspiration I have so long sought! With this, Linu Vali will create a dance that will go down in Gundu history!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought &#039;&#039;you&#039;&#039; of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools! &lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend. Neither [Forename] nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I knew it! It&#039;s him!&amp;lt;br&amp;gt;You there! Who are you, and what have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Menacing Miqo&#039;te: Hmph... Can a man not enjoy a bath in peace?&lt;br /&gt;
 Menacing Miqo&#039;te: Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed {{i|Friends Forever}}&lt;br /&gt;
 Nhaza&#039;a Jaab: Well, well! Now &#039;&#039;there&#039;s&#039;&#039; a face I never thought I&#039;d see again. Though I suppose you would say the same of Nhaza&#039;a Jaab...wouldn&#039;t you, &#039;&#039;old friend&#039;&#039;? Mayhap you&#039;ve come to thrill and delight me? For old times&#039; sake?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 Nhaza&#039;a Jaab: An adventurer, are we? One would think you&#039;d have learned to keep better company. And to keep a wide berth of Nhaza&#039;a Jaab, the Ebon Claw. But you&#039;ll learn soon enough, won&#039;t you? Oh yes, you will..&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: I asked you a question, vile rogue! What did you do to the dragon Gullinbursti!? You will give me an answer, or...or I, the deftarm, will beat one out of you!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Heh heh heh...a brute and a beast you may be, but you have spirit. If you did not repulse me so, I might almost like you. Here is your answer: I did my job...and nothing more. &lt;br /&gt;
 Nhaza&#039;a Jaab: A simple task: to scour the Churning Mists for a mighty dragon, and pierce his scales with a single bullet. A bullet that would warp his mind and twist his heart, destroying any semblance of the noble creature he once was, until all that remained was a brute consumed with pure, &#039;&#039;animal&#039;&#039; rage. A beautiful thing, is it not?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Wh-What...what madness is this!? The hearts of others are not yours to control!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Curious words coming from one of &#039;&#039;your&#039;&#039; kind. Go back to your hive, Gnath. You were never meant to possess a mind of your own.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Y-You know nothing of me! I am the Vath deftarm─an adventurer just like the master who trained me! I have tracked you, I have found you, and I will see you answer for your deeds!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Hmmmmmm? Hah...hah...bwahahahahahahahahaha! Oh, but my ears must be playing tricks on me! For a moment there, I thought I heard the witless antling say he was an &#039;&#039;adventurer&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: S-Silence! I am more of an adventurer than you will ever be! Now answer me! What master do you serve, and what does he mean to do with Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: I &amp;quot;serve&amp;quot; some imperial lackwit whose name I could not be bothered to remember. A fool&#039;s coin is worth as much as any man&#039;s, you see, and they tend to part with it more easily than most. Now, would you mind lowering your weapon? As you can see, I am unarmed...though I suppose I should know better than to expect decency from an animal.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The deftarm is no...animal.&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...All too easy. Didn&#039;t your master teach you not to trust me?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You...you do not fight with honor!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: You&#039;re a quick learner...though not quick enough, I&#039;m afraid. Now, we know what this can do to a dragon... I wonder what it might do to a Gnath? &lt;br /&gt;
 Nhaza&#039;a Jaab: Or a Vanu Vanu, or even... Oh, &#039;&#039;yes&#039;&#039;...!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  N-No! Leave my friends alone, or I...I will rend the flesh from your bones! &lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Ahahahahaha! Yes, &#039;&#039;yesss&#039;&#039;! Let me taste your fear and your hatred! Your rage and despair! Despise me! Abhor me! &#039;&#039;Delight&#039;&#039; me!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Who goes there!? Who dares intrude on Gundu lands!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...And just when I was starting to get in the mood. But perhaps we might enjoy ourselves another way...?&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: M-My...my head... M-My body... My arms...they...ngggaaaAAAHHHHHH!!!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Oh dear...it seems your friends aren&#039;t so friendly anymore. Well, do have fun killing each other. There&#039;s somewhere I must be.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Quickly, [Forename]! Join Linu Vali, and together we will dance them away! &lt;br /&gt;
 Linu Vali: The sundrop dance does not reach them! Linu Vali knows not if she is ready, but there is no other way. Watch, [Forename]! Watch and move with Linu Vali!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Wh-What...what madness has taken us!? F-Forgive us, Linu Vali! We meant no harm!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali knew she could count on [Forename]. Even without practice, [Forename]&#039;s motions match Linu Vali in perfect harmony, like we are {{alternatives|f=sisters|m=brother and sister}} from the same nest. &lt;br /&gt;
 Linu Vali: [Forename] and Linu Vali─netherling and Gundu─dance as one. Different beings we are, but together we lift each other to new heights, and shine radiant light through the darkness. In honor of this, Linu Vali would name her new dance &#039;&#039;moonlift dance&#039;&#039;. A fine name, would you agree?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I mocked you, but your dance has proved stronger than I could ever be. When confronted with my greatest challenge yet, it is I who made a mockery of myself...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vali: Thanks to you, [Forename], moonlift dance is now complete, and is a shining success. When the storm has passed, we will hold a great celebration at Ok&#039; Gundu Nakki, and together we will dance.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; F-Forgive me, Master... For all you have taught me, I could do nothing against our foe. And he has eluded us again. Whatever shall we do?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Do not lose heart, friend. For now, let us return to Ok&#039; Gundu Nakki. Brother is surely worried for us, and Linu Vali would put his heart at ease.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: A thousand thank-yous, [Forename]. Not only have you rescued Linu Vali from grave danger, you have joined in the creation of a dance that will go down in Gundu history. Your presence is like an ever-steady sunbeam shining through the trees to warm our feathers.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali told Brother all about our encounter with the masked man, and how Linu Vali and [Forename] chased the threat away. Brother is eager to see our moonlift dance with his own eyes.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wherever shall we go now, Master? Shall we go after that masked man? Perhaps we might begin by tracking down the master he serves... &lt;br /&gt;
 Vath Deftarm: Or perhaps we should return to Moghome, and share what we have learned with Master Mogzin? Doubtless he is eager to know...&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin@???: Kupopo! Did somebody call?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Well, look what we have here! A cuddly little gaelicat and a fledgling chick! Have you wandered from your nest to join Linu Vali and her friends in dancing our new dance?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Cat!? Who are you calling a cat!? I am Master Mogzin of the Mogmenders, the renowned guild of craftsmoogles that repaired the ancient plaza of Bahrr Lehs. Perhaps you have heard of us, kupo?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: And I am no fledgling! Do you not see these resplendent scales? I am Ohl Deeh, a mighty and powerful dragon! Cower in my wake! &lt;br /&gt;
 Ohl Deeh: And just what are &#039;&#039;you&#039;&#039; supposed to be? Why, I have never seen such a portly, pudgy bird in my life!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: You do me too great an honor with your words, friend. My cheeks turn as red as a fiery sunset. I am Linu Vali of the Gundu, and I bid you welcome to Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I do not think he meant that as a...never mind. Master Mogzin, Ohl Deeh─what brings you to this place?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: We traveled far and wide, over mountains and across the skies, in pursuit of Gullinbursti! Our journey took us here, but just when we thought we had him, he evaded our paws, kupo!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: We may have lost him, but we have now found you! I daresay today is not a total loss.&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Speaking of which, how did you and your pupil fare in your search for the masked man? Were you able to learn the truth of what he did to Gullinbursti?&lt;br /&gt;
 Master Mogzin: A weapon that can twist and warp the hearts of dragons and beasts!? What a positively frightful proposition! The mere thought of it makes the fur on my back stand on end, kupo!&lt;br /&gt;
 Master Mogzin: We did catch up with Gullinbursti, but he was even less receptive to our words than before. He only let out a mighty roar, then soared off to the northeastern skies in a rage. It was almost as if something were &#039;&#039;calling&#039;&#039; him there. As much as it pains me to say it, I fear he may be gone for good, kupo.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: P-Preposterous! Gullinbursti was as kind and noble a dragon as I have ever known! Surely there is a way to reach him and restore him to his senses!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I must agree with Ohl Deeh. I saw it with my own eyes, I did. When Master and Linu Vali danced together, the rage of the mad Gundu was quick to subside.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Yes, Linu Vali swears this is true. As dance can reach the heart of us Vanu Vanu, surely there is a way to call out to your dragon friend, too!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; That&#039;s right! I know not yet what it might be, but we must try! Gullinbursti has clearly been summoned to some strange land by that masked man&#039;s vile master. We must set out to the northeast, and hurry to his side!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: ...Wait, friend. You do know what lies northeast of here, yes? It is Azys Lla, the land of nightmares where all Vanu are forbidden to tread. &lt;br /&gt;
 Linu Vali: It is with great shame that Linu Vali says she can accompany you no further. And after all [Forename] has done for Linu Vali...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Think nothing of it. Nothing at all! This was a task for Master and I from the beginning, and Master and I will see it done. Is that not right, Master?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Such powerful words, kupo! I have the utmost confidence in you. A-And with that...I do believe I&#039;ll be heading back to Moghome. My hammer is made for crafting, not fighting, after all...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You are going &#039;&#039;home&#039;&#039;!? What foolishness is this!? You care for your friend Gullinbursti, do you not!? Surely there is some way you could be of service without fighting! Any way at all! &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: That&#039;s right, Mogzin! I thought you were a friend to dragons! To Gullinbursti, and to me!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: I...I am sorry. But you will be better off without me. You must...believe me, kupo...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Does that moogle have no shame!? It would seem I was right about him after all! He is a lazy do-nothing! A slacker, and nothing more!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528885</id>
		<title>Lift Me to the Moon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528885"/>
		<updated>2026-09-02T08:05:37Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lift Me to the Moon&lt;br /&gt;
| description = The [[Deftarm]] is trembling with equal parts excitement and fear.&lt;br /&gt;
| image = Lift Me to the Moon.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Jantellot; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 16.8&lt;br /&gt;
| location-y = 22.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1430&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Who Was That Masked Man&lt;br /&gt;
| next-quest = Eternity&amp;amp;#44; Loyalty&amp;amp;#44; Honesty&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67920&lt;br /&gt;
| id-edb = cc6b1735611&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The dance emote you need to use is {{action icon|Moogle Dance}} (/mogdance).&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Deftarm]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
*Search for [[Linu Vali]] at [[Voor Sian Siran]].&lt;br /&gt;
*Perform for Linu Vali a [[Dance|/dance]] she has never seen.&lt;br /&gt;
*Speak with the Deftarm.&lt;br /&gt;
*Speak with the Deftarm at Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is trembling with equal parts excitement and fear.&lt;br /&gt;
&lt;br /&gt;
*You and the deftarm have learned that your quarry has plotted a course for the Sea of Clouds in a manacutter commandeered from the Convictory. His anxiety about traveling to unfamiliar environs tempered the knowledge that you have friends among the Vanu Vanu who call this place home, your ever-enthusiastic pupil dashes off to hop aboard a kongamato. You can only hope that the deftarm&#039;s overeagerness will not be his downfall.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Ok&#039; Gundu Nakki to see that the deftarm has managed to get himself captured by Linu Vanu, who has mistaken the Vath for an atypical—but still appetizing—wamouracampa. The Vanu Vanu soon releases his quarry with a flurry of apologies, however, upon hearing that his would-be meal is in fact your fast friend and pupil. Linu Vanu can offer no news on the man you seek, but does share his concern that his sister Linu Vali has not returned since leaving the village to perfect a new dance. Concerned that she may come to harm if the masked marauder is roaming the area, you and the deftarm set out in search.&lt;br /&gt;
&lt;br /&gt;
*You find Linu Vali, and are relieved to see that she has come to no harm, but was merely seeking inspiration for her new dance in the idyllic climes of Voor Sian Siran. She laments, however, that her new dance has not taken form quite as she hoped it would. Turning to you for inspiration, she asks that you perform for her a dance the likes of which neither her kind nor yours has ever seen. Might you perchance have some movements in your repertoire that would serve to stir her creative juices?&lt;br /&gt;
&lt;br /&gt;
*You dance the dance of the moogles for Linu Vali, who is most taken with these endearing and unworldly undulations, joyfully proclaiming that she has found her long-sought inspiration. Unfamiliar with the importance of dance in Vanu Vanu culture, the deftarm is less than impressed, derisively insisting that flailing about will not avail you in the matter at hand: to wit, the pursuit of the masked villain you seek. Your pupil is quickly silenced when, against all odds, you spot a suspicious personage enjoying a leisurely bath in a nearby pool. The masked man introduces himself as Nhaza&#039;a Jaab, and you soon surmise that this is none other than the ruthless villain behind Gullinbursti&#039;s sudden turn to madness. Your brave-if-foolhardy pupil steps forth to confront the masked Miqo&#039;te and gleans some gainful information in the process: namely, that the man is in the service of an imperial agent, and possesses a firearm with the power to rob dragons and beastmen of their free will. The confrontation is brief, however, as the ruthless rogue treacherously disarms the deftarm. Wielding his weapon against a trio of unwitting Gundu warriors who arrive on the scene, he turns them against you and takes advantage of the ensuing chaos to make a discreet retreat. When Linu Vali&#039;s sundrop dance fails to subdue the ensorcelled Gundu, she asks you to join her in performing the dance she devised with your inspiration. The moonlift dance—as Linu Vali dubs it—shakes the very earth, and the Gundu return to their senses as they back away, ashamed at their actions. All present breathe a sigh of relief, although the deftarm is clearly disheartened that the dance he so mocked proved more powerful than did he. Perhaps a word from you might serve to lift your pupil&#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
*The deftarm is discouraged, but undeterred, and together you resolve to continue the search for your dangerous and elusive quarry. In the meantime, Linu Vali invites you and your friends to return to Ok&#039; Gundu Nakki, where she would report back to Linu Vanu on recent developments.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, you are rejoined by Master Mogzin and Ohl Deeh, who lament that while they were able to track down Gullinbursti, he soon flew off in a rage, doubtless summoned by the master that Nhaza&#039;a Jaab serves. You, the deftarm, and Ohl Deeh resolve to pursue him northeast to Azys Lla, but not all of your friends will be following you. For while Linu Vali desires to join you, she is forbidden by Vanu tradition from setting foot in that baneful land. Meanwhile, Master Mogzin seems to have suffered a sudden crisis of confidence, insisting that he has naught to offer you in the battle to come. Ignoring the heated pleas of the deftarm and Ohl Deeh, he shrinks off back to Moghome with his tail between his legs...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 Jantellot: Were it me, I&#039;d want nothing to do with that man, but I suppose adventurers like yourself do not have the same luxury. I know that you are more than capable of holding your own on the field of battle─to say the least─but still...do be careful out there. &lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What say you, Master? Reaching the Sea of Clouds is as simple as traveling northeast and hopping on the back of a kongamato, but wherever should we go from there? Is there anyone in that distant land that might aid us in our quest?&lt;br /&gt;
 Vath Deftarm: The...Vanu Vanu? Of the island of Ok&#039; Gundu...Nakki? These names and sounds are unfamiliar to me. To have won the trust and friendship of a tribe I have not so much as heard of, let alone seen! Once again I am beside myself with admiration, Master.&lt;br /&gt;
 Vath Deftarm: As your devoted pupil, I am eager to earn their trust as well. To the Sea of Clouds, Master! I shall race you there!  &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] returns to us as warm spring breeze after long winter. And you could not have come at a better time! For {{alternatives|today|tonight}} we shall feast!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! You must save me! I had just arrived on these shores when these monstrous bird creatures captured me! I think they mean to eat me! &lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: You honor us with your return, [Forename]. We will celebrate your arrival with a great feast. Look here! Funny wamouracampa stumbles into our trap like clumsy paissa falling into sinkhole.&lt;br /&gt;
 Linu Vanu: A strange one it is, but surely tasty. Bring shell-cracker! Linu Vanu shall knead its meat into his specialty catsfoot chew!&lt;br /&gt;
 Linu Vanu: Your pupil, you say!? Oh, forgive me, [Forename]! Linu Vanu owes you apologies as innumerable as the stars in the night sky! Release the netherling&#039;s bite-sized friend at once.&lt;br /&gt;
 Linu Vanu: ...I see. Linu Vanu shares your struggle and your pain, and wishes he could be of aid, but such a person is not known to Linu Vanu or the Gundu. Deeply sorry is Linu Vanu. &lt;br /&gt;
 Linu Vanu: It is with shame and heavy heart that Linu Vanu speaks of his own worries, but Linu Vanu fears for his sister. Linu Vali departs Ok&#039; Gundu Nakki in search of ideas for new dance. Linu Vanu waits and waits, but she does not return. Linu Vanu fears storm clouds are brewing...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! If the masked man is behind this, this Linu Vali may be in grave danger! Very grave! We should go quickly, yes?&lt;br /&gt;
&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are like shining sun to chase away the clouds of Linu Vanu&#039;s anxious heart. If Linu Vanu knows his sister, you are like to find her in Voor Sian Siran. Go in safety, my friends.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Thank you for saving me, Master. I am unfamiliar with this &amp;quot;catsfoot chew,&amp;quot; but I would prefer not to be chewed up all the same. I must say, I find these Vanu Vanu somewhat intimidating. Anyhow, let us be off to Voor...whatever it was.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: [Forename] and apprentice are too kind to assist Linu Vanu in search for Linu Vali. Go in safety to Voor Sian Siran, and please tell your friend that he need not worry about being eaten...at least not by Linu Vanu.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Searching for Linu Vali at Voor Sian Siran===&lt;br /&gt;
 Linu Vali: Oh, [Forename]! Your presence is ever like a gentle breeze on a summer&#039;s day. Whatever brings you back to the home of the Vanu Vanu?&lt;br /&gt;
 Linu Vali: Oh, but if that isn&#039;t the most succulent-looking wamouracampa Linu Vali has ever seen!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: H-How many times must I say it!? I am not a wamoura-anything, and I am most certainly &#039;&#039;not&#039;&#039; to be eaten! I am the Vath deftarm, and I am an adventurer! Please tell her, Master!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend Deftarm! Linu Vali&#039;s nose was deceived by your most inviting aroma. Do not worry, you are safe with Linu Vali. That said, I fear I have seen and heard nothing of this masked man of whom you speak.&lt;br /&gt;
 Linu Vali: Linu Vali did not mean to cause Brother to worry. Linu Vali simply came here to practice her new dance. Linu Vali would show it to you, but she fears that there is not much yet to be worthy of showing...&lt;br /&gt;
 Linu Vali: ...But of course! Surely you have encountered a new dance in your travels, [Forename]? A dance unlike any seen by Gundu or your kind? If you know such a dance, pray show it to Linu Vali, that it might be as a lightning bolt of inspiration!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; &#039;&#039;Dancing&#039;&#039;? I do not mean to doubt you, Master, but surely there are more important matters that demand our attention.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Performing for Linu Vali a /dance she has never seen===&lt;br /&gt;
-optional start&lt;br /&gt;
:Using the wrong emote, e.g. {{i|Dance|alt=/dance}&lt;br /&gt;
 Linu Vali: No...no, those motions do not move Linu Vali. Surely you have seen a more...&#039;&#039;exotic&#039;&#039; dance? One the likes of which no Gundu has ever seen?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player uses {{i|Moogle Dance|alt=/mogdance}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Linu Vali: Yes...yes! Vigor and vitality wells up from within Linu Vali like a fount gushing skyward from the earth! &#039;&#039;This&#039;&#039; is the bolt of inspiration I have so long sought! With this, Linu Vali will create a dance that will go down in Gundu history!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought &#039;&#039;you&#039;&#039; of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools! &lt;br /&gt;
&lt;br /&gt;
 Linu Vali: A thousand pardons, friend. Neither [Forename] nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I knew it! It&#039;s him!&lt;br /&gt;
 You there! Who are you, and what have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Menacing Miqo&#039;te: Hmph... Can a man not enjoy a bath in peace?&lt;br /&gt;
 Menacing Miqo&#039;te: Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed {{i|Friends Forever}}&lt;br /&gt;
 Nhaza&#039;a Jaab: Well, well! Now &#039;&#039;there&#039;s&#039;&#039; a face I never thought I&#039;d see again. Though I suppose you would say the same of Nhaza&#039;a Jaab...wouldn&#039;t you, &#039;&#039;old friend&#039;&#039;? Mayhap you&#039;ve come to thrill and delight me? For old times&#039; sake?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 Nhaza&#039;a Jaab: An adventurer, are we? One would think you&#039;d have learned to keep better company. And to keep a wide berth of Nhaza&#039;a Jaab, the Ebon Claw. But you&#039;ll learn soon enough, won&#039;t you? Oh yes, you will..&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: I asked you a question, vile rogue! What did you do to the dragon Gullinbursti!? You will give me an answer, or...or I, the deftarm, will beat one out of you!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Heh heh heh...a brute and a beast you may be, but you have spirit. If you did not repulse me so, I might almost like you. Here is your answer: I did my job...and nothing more. &lt;br /&gt;
 Nhaza&#039;a Jaab: A simple task: to scour the Churning Mists for a mighty dragon, and pierce his scales with a single bullet. A bullet that would warp his mind and twist his heart, destroying any semblance of the noble creature he once was, until all that remained was a brute consumed with pure, &#039;&#039;animal&#039;&#039; rage. A beautiful thing, is it not?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Wh-What...what madness is this!? The hearts of others are not yours to control!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Curious words coming from one of &#039;&#039;your&#039;&#039; kind. Go back to your hive, Gnath. You were never meant to possess a mind of your own.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Y-You know nothing of me! I am the Vath deftarm─an adventurer just like the master who trained me! I have tracked you, I have found you, and I will see you answer for your deeds!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Hmmmmmm? Hah...hah...bwahahahahahahahahaha! Oh, but my ears must be playing tricks on me! For a moment there, I thought I heard the witless antling say he was an &#039;&#039;adventurer&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: S-Silence! I am more of an adventurer than you will ever be! Now answer me! What master do you serve, and what does he mean to do with Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: I &amp;quot;serve&amp;quot; some imperial lackwit whose name I could not be bothered to remember. A fool&#039;s coin is worth as much as any man&#039;s, you see, and they tend to part with it more easily than most. Now, would you mind lowering your weapon? As you can see, I am unarmed...though I suppose I should know better than to expect decency from an animal.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The deftarm is no...animal.&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...All too easy. Didn&#039;t your master teach you not to trust me?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You...you do not fight with honor!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: You&#039;re a quick learner...though not quick enough, I&#039;m afraid. Now, we know what this can do to a dragon... I wonder what it might do to a Gnath? &lt;br /&gt;
 Nhaza&#039;a Jaab: Or a Vanu Vanu, or even... Oh, &#039;&#039;yes&#039;&#039;...!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  N-No! Leave my friends alone, or I...I will rend the flesh from your bones! &lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Ahahahahaha! Yes, &#039;&#039;yesss&#039;&#039;! Let me taste your fear and your hatred! Your rage and despair! Despise me! Abhor me! &#039;&#039;Delight&#039;&#039; me!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Who goes there!? Who dares intrude on Gundu lands!?&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: ...And just when I was starting to get in the mood. But perhaps we might enjoy ourselves another way...?&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: M-My...my head... M-My body... My arms...they...ngggaaaAAAHHHHHH!!!&lt;br /&gt;
&lt;br /&gt;
 Nhaza&#039;a Jaab: Oh dear...it seems your friends aren&#039;t so friendly anymore. Well, do have fun killing each other. There&#039;s somewhere I must be.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Quickly, [Forename]! Join Linu Vali, and together we will dance them away! &lt;br /&gt;
 Linu Vali: The sundrop dance does not reach them! Linu Vali knows not if she is ready, but there is no other way. Watch, [Forename]! Watch and move with Linu Vali!&lt;br /&gt;
&lt;br /&gt;
 x@Gundu Warrior: Wh-What...what madness has taken us!? F-Forgive us, Linu Vali! We meant no harm!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali knew she could count on [Forename]. Even without practice, [Forename]&#039;s motions match Linu Vali in perfect harmony, like we are {{alternatives|f=sisters|m=brother and sister}} from the same nest. &lt;br /&gt;
 Linu Vali: [Forename] and Linu Vali─netherling and Gundu─dance as one. Different beings we are, but together we lift each other to new heights, and shine radiant light through the darkness. In honor of this, Linu Vali would name her new dance &#039;&#039;moonlift dance&#039;&#039;. A fine name, would you agree?&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I mocked you, but your dance has proved stronger than I could ever be. When confronted with my greatest challenge yet, it is I who made a mockery of myself...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vali: Thanks to you, [Forename], moonlift dance is now complete, and is a shining success. When the storm has passed, we will hold a great celebration at Ok&#039; Gundu Nakki, and together we will dance.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm===&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; F-Forgive me, Master... For all you have taught me, I could do nothing against our foe. And he has eluded us again. Whatever shall we do?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Do not lose heart, friend. For now, let us return to Ok&#039; Gundu Nakki. Brother is surely worried for us, and Linu Vali would put his heart at ease.&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 Linu Vanu: A thousand thank-yous, [Forename]. Not only have you rescued Linu Vali from grave danger, you have joined in the creation of a dance that will go down in Gundu history. Your presence is like an ever-steady sunbeam shining through the trees to warm our feathers.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Linu Vali told Brother all about our encounter with the masked man, and how Linu Vali and [Forename] chased the threat away. Brother is eager to see our moonlift dance with his own eyes.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wherever shall we go now, Master? Shall we go after that masked man? Perhaps we might begin by tracking down the master he serves... &lt;br /&gt;
 Vath Deftarm: Or perhaps we should return to Moghome, and share what we have learned with Master Mogzin? Doubtless he is eager to know...&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin@???: Kupopo! Did somebody call?&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Well, look what we have here! A cuddly little gaelicat and a fledgling chick! Have you wandered from your nest to join Linu Vali and her friends in dancing our new dance?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Cat!? Who are you calling a cat!? I am Master Mogzin of the Mogmenders, the renowned guild of craftsmoogles that repaired the ancient plaza of Bahrr Lehs. Perhaps you have heard of us, kupo?&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: And I am no fledgling! Do you not see these resplendent scales? I am Ohl Deeh, a mighty and powerful dragon! Cower in my wake! &lt;br /&gt;
 Ohl Deeh: And just what are &#039;&#039;you&#039;&#039; supposed to be? Why, I have never seen such a portly, pudgy bird in my life!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: You do me too great an honor with your words, friend. My cheeks turn as red as a fiery sunset. I am Linu Vali of the Gundu, and I bid you welcome to Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I do not think he meant that as a...never mind. Master Mogzin, Ohl Deeh─what brings you to this place?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: We traveled far and wide, over mountains and across the skies, in pursuit of Gullinbursti! Our journey took us here, but just when we thought we had him, he evaded our paws, kupo!&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: We may have lost him, but we have now found you! I daresay today is not a total loss.&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Speaking of which, how did you and your pupil fare in your search for the masked man? Were you able to learn the truth of what he did to Gullinbursti?&lt;br /&gt;
 Master Mogzin: A weapon that can twist and warp the hearts of dragons and beasts!? What a positively frightful proposition! The mere thought of it makes the fur on my back stand on end, kupo!&lt;br /&gt;
 Master Mogzin: We did catch up with Gullinbursti, but he was even less receptive to our words than before. He only let out a mighty roar, then soared off to the northeastern skies in a rage. It was almost as if something were &#039;&#039;calling&#039;&#039; him there. As much as it pains me to say it, I fear he may be gone for good, kupo.&lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: P-Preposterous! Gullinbursti was as kind and noble a dragon as I have ever known! Surely there is a way to reach him and restore him to his senses!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I must agree with Ohl Deeh. I saw it with my own eyes, I did. When Master and Linu Vali danced together, the rage of the mad Gundu was quick to subside.&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: Yes, Linu Vali swears this is true. As dance can reach the heart of us Vanu Vanu, surely there is a way to call out to your dragon friend, too!&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; That&#039;s right! I know not yet what it might be, but we must try! Gullinbursti has clearly been summoned to some strange land by that masked man&#039;s vile master. We must set out to the northeast, and hurry to his side!&lt;br /&gt;
&lt;br /&gt;
 Linu Vali: ...Wait, friend. You do know what lies northeast of here, yes? It is Azys Lla, the land of nightmares where all Vanu are forbidden to tread. &lt;br /&gt;
 Linu Vali: It is with great shame that Linu Vali says she can accompany you no further. And after all [Forename] has done for Linu Vali...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Think nothing of it. Nothing at all! This was a task for Master and I from the beginning, and Master and I will see it done. Is that not right, Master?&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: Such powerful words, kupo! I have the utmost confidence in you. A-And with that...I do believe I&#039;ll be heading back to Moghome. My hammer is made for crafting, not fighting, after all...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm:  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You are going &#039;&#039;home&#039;&#039;!? What foolishness is this!? You care for your friend Gullinbursti, do you not!? Surely there is some way you could be of service without fighting! Any way at all! &lt;br /&gt;
&lt;br /&gt;
 Ohl Deeh: That&#039;s right, Mogzin! I thought you were a friend to dragons! To Gullinbursti, and to me!&lt;br /&gt;
&lt;br /&gt;
 Master Mogzin: I...I am sorry. But you will be better off without me. You must...believe me, kupo...&lt;br /&gt;
&lt;br /&gt;
 Vath Deftarm: Does that moogle have no shame!? It would seem I was right about him after all! He is a lazy do-nothing! A slacker, and nothing more!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Menacing_Miqo%27te&amp;diff=1528884</id>
		<title>Menacing Miqo&#039;te</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Menacing_Miqo%27te&amp;diff=1528884"/>
		<updated>2026-09-02T08:04:54Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Redirected page to Nhaza&amp;#039;a Jaab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Nhaza&#039;a Jaab]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528882</id>
		<title>Lift Me to the Moon</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Lift_Me_to_the_Moon&amp;diff=1528882"/>
		<updated>2026-09-02T07:54:41Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Accepting the quest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Lift Me to the Moon&lt;br /&gt;
| description = The [[Deftarm]] is trembling with equal parts excitement and fear.&lt;br /&gt;
| image = Lift Me to the Moon.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Jantellot; Linu Vali; Linu Vanu; Master Mogzin; Mogzin; Nhaza&#039;a Jaab; Ohl Deeh&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 16.8&lt;br /&gt;
| location-y = 22.6&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Heavensward Allied Society Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1430&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Who Was That Masked Man&lt;br /&gt;
| next-quest = Eternity&amp;amp;#44; Loyalty&amp;amp;#44; Honesty&lt;br /&gt;
| patch = 3.5&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67920&lt;br /&gt;
| id-edb = cc6b1735611&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The dance emote you need to use is {{action icon|Moogle Dance}} (/mogdance).&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Deftarm]] at [[Ok&#039; Gundu Nakki]].&lt;br /&gt;
*Search for [[Linu Vali]] at [[Voor Sian Siran]].&lt;br /&gt;
*Perform for Linu Vali a [[Dance|/dance]] she has never seen.&lt;br /&gt;
*Speak with the Deftarm.&lt;br /&gt;
*Speak with the Deftarm at Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The deftarm is trembling with equal parts excitement and fear.&lt;br /&gt;
&lt;br /&gt;
*You and the deftarm have learned that your quarry has plotted a course for the Sea of Clouds in a manacutter commandeered from the Convictory. His anxiety about traveling to unfamiliar environs tempered the knowledge that you have friends among the Vanu Vanu who call this place home, your ever-enthusiastic pupil dashes off to hop aboard a kongamato. You can only hope that the deftarm&#039;s overeagerness will not be his downfall.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Ok&#039; Gundu Nakki to see that the deftarm has managed to get himself captured by Linu Vanu, who has mistaken the Vath for an atypical—but still appetizing—wamouracampa. The Vanu Vanu soon releases his quarry with a flurry of apologies, however, upon hearing that his would-be meal is in fact your fast friend and pupil. Linu Vanu can offer no news on the man you seek, but does share his concern that his sister Linu Vali has not returned since leaving the village to perfect a new dance. Concerned that she may come to harm if the masked marauder is roaming the area, you and the deftarm set out in search.&lt;br /&gt;
&lt;br /&gt;
*You find Linu Vali, and are relieved to see that she has come to no harm, but was merely seeking inspiration for her new dance in the idyllic climes of Voor Sian Siran. She laments, however, that her new dance has not taken form quite as she hoped it would. Turning to you for inspiration, she asks that you perform for her a dance the likes of which neither her kind nor yours has ever seen. Might you perchance have some movements in your repertoire that would serve to stir her creative juices?&lt;br /&gt;
&lt;br /&gt;
*You dance the dance of the moogles for Linu Vali, who is most taken with these endearing and unworldly undulations, joyfully proclaiming that she has found her long-sought inspiration. Unfamiliar with the importance of dance in Vanu Vanu culture, the deftarm is less than impressed, derisively insisting that flailing about will not avail you in the matter at hand: to wit, the pursuit of the masked villain you seek. Your pupil is quickly silenced when, against all odds, you spot a suspicious personage enjoying a leisurely bath in a nearby pool. The masked man introduces himself as Nhaza&#039;a Jaab, and you soon surmise that this is none other than the ruthless villain behind Gullinbursti&#039;s sudden turn to madness. Your brave-if-foolhardy pupil steps forth to confront the masked Miqo&#039;te and gleans some gainful information in the process: namely, that the man is in the service of an imperial agent, and possesses a firearm with the power to rob dragons and beastmen of their free will. The confrontation is brief, however, as the ruthless rogue treacherously disarms the deftarm. Wielding his weapon against a trio of unwitting Gundu warriors who arrive on the scene, he turns them against you and takes advantage of the ensuing chaos to make a discreet retreat. When Linu Vali&#039;s sundrop dance fails to subdue the ensorcelled Gundu, she asks you to join her in performing the dance she devised with your inspiration. The moonlift dance—as Linu Vali dubs it—shakes the very earth, and the Gundu return to their senses as they back away, ashamed at their actions. All present breathe a sigh of relief, although the deftarm is clearly disheartened that the dance he so mocked proved more powerful than did he. Perhaps a word from you might serve to lift your pupil&#039;s spirits.&lt;br /&gt;
&lt;br /&gt;
*The deftarm is discouraged, but undeterred, and together you resolve to continue the search for your dangerous and elusive quarry. In the meantime, Linu Vali invites you and your friends to return to Ok&#039; Gundu Nakki, where she would report back to Linu Vanu on recent developments.&lt;br /&gt;
&lt;br /&gt;
*Back in Ok&#039; Gundu Nakki, you are rejoined by Master Mogzin and Ohl Deeh, who lament that while they were able to track down Gullinbursti, he soon flew off in a rage, doubtless summoned by the master that Nhaza&#039;a Jaab serves. You, the deftarm, and Ohl Deeh resolve to pursue him northeast to Azys Lla, but not all of your friends will be following you. For while Linu Vali desires to join you, she is forbidden by Vanu tradition from setting foot in that baneful land. Meanwhile, Master Mogzin seems to have suffered a sudden crisis of confidence, insisting that he has naught to offer you in the battle to come. Ignoring the heated pleas of the deftarm and Ohl Deeh, he shrinks off back to Moghome with his tail between his legs...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Jantellot:&#039;&#039;&#039; Were it me, I&#039;d want nothing to do with that man, but I suppose adventurers like yourself do not have the same luxury. I know that you are more than capable of holding your own on the field of battle─to say the least─but still...do be careful out there. &lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What say you, Master? Reaching the Sea of Clouds is as simple as traveling northeast and hopping on the back of a kongamato, but wherever should we go from there? Is there anyone in that distant land that might aid us in our quest?&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; The...Vanu Vanu? Of the island of Ok&#039; Gundu...Nakki? These names and sounds are unfamiliar to me. To have won the trust and friendship of a tribe I have not so much as heard of, let alone seen! Once again I am beside myself with admiration, Master.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; As your devoted pupil, I am eager to earn their trust as well. To the Sea of Clouds, Master! I shall race you there!  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; [Forename] returns to us as warm spring breeze after long winter. And you could not have come at a better time! For {{alternatives|today|tonight}} we shall feast!&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the deftarm at Ok&#039;Gundu Nakki (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! You must save me! I had just arrived on these shores when these monstrous bird creatures captured me! I think they mean to eat me! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; You honor us with your return, [Forename]. We will celebrate your arrival with a great feast. Look here! Funny wamouracampa stumbles into our trap like clumsy paissa falling into sinkhole.&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; A strange one it is, but surely tasty. Bring shell-cracker! Linu Vanu shall knead its meat into his specialty catsfoot chew!&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; Your pupil, you say!? Oh, forgive me, [Forename]! Linu Vanu owes you apologies as innumerable as the stars in the night sky! Release the netherling&#039;s bite-sized friend at once.&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; ...I see. Linu Vanu shares your struggle and your pain, and wishes he could be of aid, but such a person is not known to Linu Vanu or the Gundu. Deeply sorry is Linu Vanu. &lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; It is with shame and heavy heart that Linu Vanu speaks of his own worries, but Linu Vanu fears for his sister. Linu Vali departs Ok&#039; Gundu Nakki in search of ideas for new dance. Linu Vanu waits and waits, but she does not return. Linu Vanu fears storm clouds are brewing...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master! If the masked man is behind this, this Linu Vali may be in grave danger! Very grave! We should go quickly, yes?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; [Forename] and apprentice are like shining sun to chase away the clouds of Linu Vanu&#039;s anxious heart. If Linu Vanu knows his sister, you are like to find her in Voor Sian Siran. Go in safety, my friends.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Thank you for saving me, Master. I am unfamiliar with this &amp;quot;catsfoot chew,&amp;quot; but I would prefer not to be chewed up all the same. I must say, I find these Vanu Vanu somewhat intimidating. Anyhow, let us be off to Voor...whatever it was.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; [Forename] and apprentice are too kind to assist Linu Vanu in search for Linu Vali. Go in safety to Voor Sian Siran, and please tell your friend that he need not worry about being eaten...at least not by Linu Vanu.&lt;br /&gt;
&lt;br /&gt;
===Searching for Linu Vali at Voor Sian Siran===&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Oh, [Forename]! Your presence is ever like a gentle breeze on a summer&#039;s day. Whatever brings you back to the home of the Vanu Vanu?&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Oh, but if that isn&#039;t the most succulent-looking wamouracampa Linu Vali has ever seen!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; H-How many times must I say it!? I am not a wamoura-anything, and I am most certainly &#039;&#039;not&#039;&#039; to be eaten! I am the Vath deftarm, and I am an adventurer! Please tell her, Master!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; A thousand pardons, friend Deftarm! Linu Vali&#039;s nose was deceived by your most inviting aroma. Do not worry, you are safe with Linu Vali. That said, I fear I have seen and heard nothing of this masked man of whom you speak.&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Linu Vali did not mean to cause Brother to worry. Linu Vali simply came here to practice her new dance. Linu Vali would show it to you, but she fears that there is not much yet to be worthy of showing...&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; ...But of course! Surely you have encountered a new dance in your travels, [Forename]? A dance unlike any seen by Gundu or your kind? If you know such a dance, pray show it to Linu Vali, that it might be as a lightning bolt of inspiration!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; &#039;&#039;Dancing&#039;&#039;? I do not mean to doubt you, Master, but surely there are more important matters that demand our attention.&lt;br /&gt;
&lt;br /&gt;
===Performing for Linu Vali a /dance she has never seen===&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;/dance&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; No...no, those motions do not move Linu Vali. Surely you have seen a more...&#039;&#039;exotic&#039;&#039; dance? One the likes of which no Gundu has ever seen?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;/mogdance&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Yes...yes! Vigor and vitality wells up from within Linu Vali like a fount gushing skyward from the earth! &#039;&#039;This&#039;&#039; is the bolt of inspiration I have so long sought! With this, Linu Vali will create a dance that will go down in Gundu history!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought &#039;&#039;you&#039;&#039; of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; A thousand pardons, friend. Neither [Forename] nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I knew it! It&#039;s him!&lt;br /&gt;
 You there! Who are you, and what have you done to Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menacing Miqo&#039;te:&#039;&#039;&#039; Hmph... Can a man not enjoy a bath in peace?&lt;br /&gt;
 &#039;&#039;&#039;Menacing Miqo&#039;te:&#039;&#039;&#039; Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If ARR Society Quests Complete)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Well, well! Now &#039;&#039;there&#039;s&#039;&#039; a face I never thought I&#039;d see again. Though I suppose you would say the same of Nhaza&#039;a Jaab...wouldn&#039;t you, &#039;&#039;old friend&#039;&#039;? Mayhap you&#039;ve come to thrill and delight me? For old times&#039; sake?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If ARR Society Quests not complete)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; An adventurer, are we? One would think you&#039;d have learned to keep better company. And to keep a wide berth of Nhaza&#039;a Jaab, the Ebon Claw. But you&#039;ll learn soon enough, won&#039;t you? Oh yes, you will..&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; I asked you a question, vile rogue! What did you do to the dragon Gullinbursti!? You will give me an answer, or...or I, the deftarm, will beat one out of you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Heh heh heh...a brute and a beast you may be, but you have spirit. If you did not repulse me so, I might almost like you. Here is your answer: I did my job...and nothing more. &lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; A simple task: to scour the Churning Mists for a mighty dragon, and pierce his scales with a single bullet. A bullet that would warp his mind and twist his heart, destroying any semblance of the noble creature he once was, until all that remained was a brute consumed with pure, &#039;&#039;animal&#039;&#039; rage. A beautiful thing, is it not?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Wh-What...what madness is this!? The hearts of others are not yours to control!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Curious words coming from one of &#039;&#039;your&#039;&#039; kind. Go back to your hive, Gnath. You were never meant to possess a mind of your own.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Y-You know nothing of me! I am the Vath deftarm─an adventurer just like the master who trained me! I have tracked you, I have found you, and I will see you answer for your deeds!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Hmmmmmm? Hah...hah...bwahahahahahahahahaha! Oh, but my ears must be playing tricks on me! For a moment there, I thought I heard the witless antling say he was an &#039;&#039;adventurer&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; S-Silence! I am more of an adventurer than you will ever be! Now answer me! What master do you serve, and what does he mean to do with Gullinbursti!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; I &amp;quot;serve&amp;quot; some imperial lackwit whose name I could not be bothered to remember. A fool&#039;s coin is worth as much as any man&#039;s, you see, and they tend to part with it more easily than most. Now, would you mind lowering your weapon? As you can see, I am unarmed...though I suppose I should know better than to expect decency from an animal.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The deftarm is no...animal.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; ...All too easy. Didn&#039;t your master teach you not to trust me?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You...you do not fight with honor!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; You&#039;re a quick learner...though not quick enough, I&#039;m afraid. Now, we know what this can do to a dragon... I wonder what it might do to a Gnath? &lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Or a Vanu Vanu, or even... Oh, &#039;&#039;yes&#039;&#039;...!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  N-No! Leave my friends alone, or I...I will rend the flesh from your bones! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Ahahahahaha! Yes, &#039;&#039;yesss&#039;&#039;! Let me taste your fear and your hatred! Your rage and despair! Despise me! Abhor me! &#039;&#039;Delight&#039;&#039; me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gundu Warrior:&#039;&#039;&#039; Who goes there!? Who dares intrude on Gundu lands!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; ...And just when I was starting to get in the mood. But perhaps we might enjoy ourselves another way...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gundu Warrior:&#039;&#039;&#039; M-My...my head... M-My body... My arms...they...ngggaaaAAAHHHHHH!!!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nhaza&#039;a Jaab:&#039;&#039;&#039; Oh dear...it seems your friends aren&#039;t so friendly anymore. Well, do have fun killing each other. There&#039;s somewhere I must be.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Quickly, [Forename]! Join Linu Vali, and together we will dance them away! &lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; The sundrop dance does not reach them! Linu Vali knows not if she is ready, but there is no other way. Watch, [Forename]! Watch and move with Linu Vali!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gundu Warrior:&#039;&#039;&#039; Wh-What...what madness has taken us!? F-Forgive us, Linu Vali! We meant no harm!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Linu Vali knew she could count on [Forename]. Even without practice, [Forename]&#039;s motions match Linu Vali in perfect harmony, like we are {{alternatives|f=sisters|m=brother and sister}} from the same nest. &lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; [Forename] and Linu Vali─netherling and Gundu─dance as one. Different beings we are, but together we lift each other to new heights, and shine radiant light through the darkness. In honor of this, Linu Vali would name her new dance &#039;&#039;moonlift dance&#039;&#039;. A fine name, would you agree?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I mocked you, but your dance has proved stronger than I could ever be. When confronted with my greatest challenge yet, it is I who made a mockery of myself...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Thanks to you, [Forename], moonlift dance is now complete, and is a shining success. When the storm has passed, we will hold a great celebration at Ok&#039; Gundu Nakki, and together we will dance.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; F-Forgive me, Master... For all you have taught me, I could do nothing against our foe. And he has eluded us again. Whatever shall we do?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Do not lose heart, friend. For now, let us return to Ok&#039; Gundu Nakki. Brother is surely worried for us, and Linu Vali would put his heart at ease.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Linu Vanu:&#039;&#039;&#039; A thousand thank-yous, [Forename]. Not only have you rescued Linu Vali from grave danger, you have joined in the creation of a dance that will go down in Gundu history. Your presence is like an ever-steady sunbeam shining through the trees to warm our feathers.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Linu Vali told Brother all about our encounter with the masked man, and how Linu Vali and [Forename] chased the threat away. Brother is eager to see our moonlift dance with his own eyes.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the deftarm at Ok&#039;Gundu Nakki===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Wherever shall we go now, Master? Shall we go after that masked man? Perhaps we might begin by tracking down the master he serves... &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Or perhaps we should return to Moghome, and share what we have learned with Master Mogzin? Doubtless he is eager to know...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Kupopo! Did somebody call?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Well, look what we have here! A cuddly little gaelicat and a fledgling chick! Have you wandered from your nest to join Linu Vali and her friends in dancing our new dance?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Cat!? Who are you calling a cat!? I am Master Mogzin of the Mogmenders, the renowned guild of craftsmoogles that repaired the ancient plaza of Bahrr Lehs. Perhaps you have heard of us, kupo?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; And I am no fledgling! Do you not see these resplendent scales? I am Ohl Deeh, a mighty and powerful dragon! Cower in my wake! &lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; And just what are &#039;&#039;you&#039;&#039; supposed to be? Why, I have never seen such a portly, pudgy bird in my life!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; You do me too great an honor with your words, friend. My cheeks turn as red as a fiery sunset. I am Linu Vali of the Gundu, and I bid you welcome to Ok&#039; Gundu Nakki.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I do not think he meant that as a...never mind. Master Mogzin, Ohl Deeh─what brings you to this place?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; We traveled far and wide, over mountains and across the skies, in pursuit of Gullinbursti! Our journey took us here, but just when we thought we had him, he evaded our paws, kupo!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; We may have lost him, but we have now found you! I daresay today is not a total loss.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Speaking of which, how did you and your pupil fare in your search for the masked man? Were you able to learn the truth of what he did to Gullinbursti?&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; A weapon that can twist and warp the hearts of dragons and beasts!? What a positively frightful proposition! The mere thought of it makes the fur on my back stand on end, kupo!&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; We did catch up with Gullinbursti, but he was even less receptive to our words than before. He only let out a mighty roar, then soared off to the northeastern skies in a rage. It was almost as if something were &#039;&#039;calling&#039;&#039; him there. As much as it pains me to say it, I fear he may be gone for good, kupo.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; P-Preposterous! Gullinbursti was as kind and noble a dragon as I have ever known! Surely there is a way to reach him and restore him to his senses!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I must agree with Ohl Deeh. I saw it with my own eyes, I did. When Master and Linu Vali danced together, the rage of the mad Gundu was quick to subside.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; Yes, Linu Vali swears this is true. As dance can reach the heart of us Vanu Vanu, surely there is a way to call out to your dragon friend, too!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; That&#039;s right! I know not yet what it might be, but we must try! Gullinbursti has clearly been summoned to some strange land by that masked man&#039;s vile master. We must set out to the northeast, and hurry to his side!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; ...Wait, friend. You do know what lies northeast of here, yes? It is Azys Lla, the land of nightmares where all Vanu are forbidden to tread. &lt;br /&gt;
 &#039;&#039;&#039;Linu Vali:&#039;&#039;&#039; It is with great shame that Linu Vali says she can accompany you no further. And after all [Forename] has done for Linu Vali...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Think nothing of it. Nothing at all! This was a task for Master and I from the beginning, and Master and I will see it done. Is that not right, Master?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; Such powerful words, kupo! I have the utmost confidence in you. A-And with that...I do believe I&#039;ll be heading back to Moghome. My hammer is made for crafting, not fighting, after all...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; You are going &#039;&#039;home&#039;&#039;!? What foolishness is this!? You care for your friend Gullinbursti, do you not!? Surely there is some way you could be of service without fighting! Any way at all! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ohl Deeh:&#039;&#039;&#039; That&#039;s right, Mogzin! I thought you were a friend to dragons! To Gullinbursti, and to me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Master Mogzin:&#039;&#039;&#039; I...I am sorry. But you will be better off without me. You must...believe me, kupo...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Does that moogle have no shame!? It would seem I was right about him after all! He is a lazy do-nothing! A slacker, and nothing more!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Obvious_Solution&amp;diff=1528827</id>
		<title>The Obvious Solution</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Obvious_Solution&amp;diff=1528827"/>
		<updated>2026-09-02T04:42:30Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Obvious Solution&lt;br /&gt;
| image = The Obvious Solution Image.png&lt;br /&gt;
| description = The interminable wait for news from [[Gridania]] seems to be taking its toll on [[Alisaie]].&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Silent Conjurer; Tataru&lt;br /&gt;
| cutscene-npcs = Aymeric; Cid; Gosetsu; Kan-E-Senna; Nero; Raubahn; Urianger; Yugiri&lt;br /&gt;
| location = The Rising Stones&lt;br /&gt;
| location-x = 6&lt;br /&gt;
| location-y = 6&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-genre = Post-Dragonsong War Quests&lt;br /&gt;
| sortkey = 16&lt;br /&gt;
| level = 60 &lt;br /&gt;
| exp = 5000&lt;br /&gt;
| gil = 1,182&lt;br /&gt;
| reward1 = 1 Steel Reason Orchestrion Roll&lt;br /&gt;
| prev-quest = Louisoix&#039;s Finest Student&lt;br /&gt;
| next-quest = The Greater Obeisance&lt;br /&gt;
| patch = 3.56&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 376&lt;br /&gt;
| id-gt = 67892&lt;br /&gt;
| id-edb = 4f3a9aa2c9e&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Silent Conjurer|silent conjurer]] at [[Nophica&#039;s Altar]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*After receiving a timely message via linkpearl, [[Alisaie]] informs you that the [[Eorzean Alliance|Alliance]] council will soon be reconvening in [[Gridania]]. Make your way to [[Nophica&#039;s Altar]], and announce your arrival to the [[Silent Conjurer|silent conjurer]].&lt;br /&gt;
&lt;br /&gt;
*As the council debates how best to combat the incalculable threat contained within the cocoon of light, an unexpected figure seizes his moment to take the stage: [[Nero tol Scaeva]]. The disgraced imperial engineer proceeds to proffer what might kindly be termed a “bold” solution to the problem, and is duly ridiculed by [[Cid]]. The Alliance leaders, however, are not so quick to dismiss the man&#039;s proposal, anything being preferable to another [[The Calamity|Calamity]], and they grudgingly agree to send a contingent to awaken the infamous [[Allagan]] weapon known as “[[Omega]].” Trouble [[Alphinaud]] for his thoughts on this surprising turn of events.&lt;br /&gt;
&lt;br /&gt;
*It is plain that Alphinaud harbors grave misgivings about the timing of Nero&#039;s reappearance. Press him on how best to proceed.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Ocher Boulder:&#039;&#039;&#039; My brother may wrap himself in steel, but he is a man of tender heart. Witness his concern for the pain his dear friend endures.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aenor:&#039;&#039;&#039; I have a long road ahead before I match the Archons in skill and experience, but we must all do our part in times like this. Surely there is something I can do to help...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Clemence:&#039;&#039;&#039; As much as we wish it were different, there is a limit to what our healing can accomplish. Even the most powerful magicks can do naught for a grieving heart...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hoary Boulder:&#039;&#039;&#039; Coultenet greatly admired Paplymo, and aspired to achieve the same lofty heights of magecraft. His loss was a terrible blow to the Scions...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Coultenet:&#039;&#039;&#039; They told us what happened with Papalymo, and I...&amp;lt;br&amp;gt;&amp;lt;sniff&amp;gt; Forgive me, there are simply no words...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Homei:&#039;&#039;&#039; Sacrificing oneself for one&#039;s duty...&amp;lt;br&amp;gt;Such actions remind me of the warriors of Doma—of the samurai and shinobi who died for our cause.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;F&#039;lhaminn:&#039;&#039;&#039; Once Yda returns, I&#039;ll see that she sits down to her favorite dish. When you feel empty inside, it is easy to forget that your belly needs to be filled...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tataru:&#039;&#039;&#039; All I want to do is weep, but right now we need to hold back the tears and do what must be done...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; My own grief is as a crushing weight upon my heart, and when I think of what Yda must be feeling... Papalymo&#039;s sacrifice cannot be in vain. We will find the means to deal with this primal.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Ah, [Forename]. I wish I had more to tell you, but the situation in the East Shroud remains largely unchanged. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; ...Meaning we still have no idea how long it will be before—  &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A communication from the Alliance! One moment. &lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; ...Yes, of course. Our representatives will be present. My thanks. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Word from Gridania: the council will shortly be reconvened. The Alliance leaders have already begun to assemble. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; They wish to discuss the primal, of course. As Y&#039;shtola&#039;s last report, the cocoon yet hung above the Wall, unchanged...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Yes. But the Elder Seedseer doubtless shares our concerns about how long it will remain so. I am told that Cid Garlond has been called in to add his expertise to proceedings. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; A wise decision. The more minds we have working on this, the better. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Well then, I suggest we leave the Rising Stones in Tataru&#039;s capable hands and make haste for the Lotus Stand. &lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest accepted&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
[At Vesper Bay.]&lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; A word if you would, good sir. This place, it is within the realm of Eorzea? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vesper Bay Resident:&#039;&#039;&#039; You&#039;re an odd-looking fellow, aren&#039;t you? Still...takes all sorts, I s&#039;pose. This here&#039;s Vesper Bay—&amp;quot;Thanalan&#039;s door to the ocean,&amp;quot; as some folk like to call it...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; Am I to understand that I have indeed arrived in Eorzea? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vesper Bay Resident:&#039;&#039;&#039; Eh? ...Yes. You&#039;re in Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; Ah, a plain response at last! And the one I wanted, at that! My journey was not without its hardships, and I would sooner travel by land than put to sea again! &lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; You do not believe that so small a bark could bear me across the ocean? Such timid little sailors! I had but to set my course, then set my jaw till I made port!  &lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; Hah hah hah hah hah hah! &lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; Though...&#039;twould perhaps have been wise to lay down my oars a moment to sup on more than the spray of brinewater. By the trembling of my limbs, I sense a brief repast may be in order... &lt;br /&gt;
 &#039;&#039;&#039;Towering Traveler:&#039;&#039;&#039; Nay! I will not hearken to the feeble grumblings of an empty belly! Duty comes before all! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vesper Bay Resident:&#039;&#039;&#039; Good gods, man! Are you all right? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Thou art far indeed from home, friend...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Tataru:&#039;&#039;&#039; Let&#039;s see here...&lt;br /&gt;
 Riol&#039;s report needs to be filed, Alianne has requested additional supplies, and then there&#039;s—Oh! Don&#039;t mind me! Everything&#039;s under control!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Homei:&#039;&#039;&#039; Ah, the determination upon their faces. There is nothing more blinding than youth burning with purpose.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;F&#039;lhaminn:&#039;&#039;&#039; Hoary Boulder and his companions left to continue reconnaissance on the beast tribes.&lt;br /&gt;
 &#039;&#039;&#039;F&#039;lahminn:&#039;&#039;&#039; They were adamant about shouldering what burdens they could while the senior Scions were occupied with this &amp;quot;coccoon&amp;quot; emergency.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Arenvald:&#039;&#039;&#039; Papalymo&#039;s was a noble soul...&amp;lt;br&amp;gt;He shall take a place of honor in my memories, alongside A&#039;aba and Aulie.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Radolf:&#039;&#039;&#039; The light of the dawn is dimmed by Papalymo&#039;s passing. Those of us who remain must strive to shine all the brighter.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the silent conjurer at Nophica&#039;s Altar===&lt;br /&gt;
 &#039;&#039;&#039;Silent Conjurer:&#039;&#039;&#039; Welcome, Warrior of Light. This way, if you please. &lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Dear friends...pray accept my heartfelt thanks for your efforts in defense of Gridania&#039;s borders. I would fain dwell longer on my gratitude for the support of the Alliance, but the situation at Baelsar&#039;s Wall demands that we forgo such pleasantries. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Keeper of the Entwined Serpents:&#039;&#039;&#039; According to our most recent intelligence, the cocoon of light that formed in the air above the Wall remains undimmed and unbroken. &lt;br /&gt;
 &#039;&#039;&#039;Keeper of the Entwined Serpents:&#039;&#039;&#039; After measuring the cocoon&#039;s aetheric concentrations, Archon Y&#039;shtola has confirmed the presence of a primal entity...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Hmph. So we must assume that Ilberd&#039;s thrice-damned god is indeed trapped within. And what news of the imperials? They are not like to ignore such a spectacle. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Keeper of the Entwined Serpents:&#039;&#039;&#039; Sir. A Garlean airship was observed making an approach, but the vessel was destroyed when it drew near. The Empire appears to have made no subsequent attempts to reach the object. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; The soldiers who witnessed the incident spoke of a &amp;quot;lance of light&amp;quot; issuing from within the cocoon. Of an entire warship being reduced to smoking ruin in the space of a moment... &lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Veterans of Carteneau, meanwhile...likened the destruction to that wrought by the fiery wrath of Bahamut. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; We could face another Calamity...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; So the primal is awake, then? Contained, yes, but for how long? We must destroy it now, lest it break free! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Agreed. There is, however, the small matter of how to get close enough to a being that swats warships from the sky as you would a bothersome gnat....&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva@???:&#039;&#039;&#039; Is this truly so complex a puzzle? Or have you no &#039;&#039;stomach&#039;&#039; for the obvious solution? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What in the hells are &#039;&#039;you&#039;&#039; doing here!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; A pleasure to see you too, Garlond. Now, if you would be so kind as to explain to these good people why you should be &#039;&#039;begging me&#039;&#039; for my assistance, that would be most appreciated. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Who is this man? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Oh, how terrifically rude of me! Nero tol Scaeva, former tribunus of the XIVth Legion of the Garlean Empire. These days, however, one might say that I am something of a free agent. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What do you want, Nero? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I was &#039;&#039;getting&#039;&#039; to that. Although you already know what I am about to propose, old friend. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; As you have rather belatedly realized, within that frail binding lurks an enemy alike in strength to the great Bahamut. And the only force in existence which might conceivably contend with such a foe is the very creation which captured the elder primal in the first place. I speak, of course, of Omega.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Omega!? That hulk has been gathering dust beneath the plains of Carteneau since the Allagans breathed their last! And none alive knows how to wake it. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I&#039;m sorry—do you understand who it is with whom you have the privilege of speaking? I am Nero tol Scaeva, master engineer—the mechanical genius who restored the Ultima Weapon to full operational capacity! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; And, as luck would have it, I am graciously offering you the use of my considerable expertise.&lt;br /&gt;
 &lt;br /&gt;
&amp;gt; If the player has completed the [[Crystal Tower]] questline ({{i|The Light of Hope}}, mandatory as of [[patch 5.3]])&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And, what, you just expect us to accept? You&#039;re a fool if you think your deeds at the Crystal Tower were enough to win my trust, Nero. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; And, what, you just expect us to accept? Why should we trust the word of a man who furnished the Black Wolf with the means to subjugate Eorzea? &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Trust? You wound me, Garlond! All those years studying side by side at the Academy, sharing both trial and triumph. We were countrymen, once, you and I. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; But sentiment aside—have you a better solution? Or do you mean to send in your vaunted hero there, as you always do, and pray the world is not engulfed in flame? &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Let us approach the problem in a rational manner. Does not the fact that Omega slumbers in stasis point to the existence of some overriding technology? A means of control? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; I would ask a question, if I may—Nero, was it not? In the event that we succeeded in using Omega to shackle the primal in the manner you propose, what would then become of it? Do we not risk repeating the mistakes of the Allagans? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Omega is but a tool. How we choose to employ that tool is entirely up to us. Of course, if you would rather leave it buried beneath Carteneau while you continue your petty squabbles above, then I suppose that is also your choice. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Spare us, Nero! The Seedseer&#039;s concern is a valid one. He who controls Omega wields the power of the gods. The very power which led the Allagans to destroy themselves. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; And does it not fall to we engineers to prevent such misuse? What was your company&#039;s proud slogan? &amp;quot;Freedom through Technology&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Hah. A creed you follow, is it? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; What say you? Do we take this villain at his word? &lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; He makes a convincing case.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; He makes me grind my teeth is what he does, but I suppose we don&#039;t have much of a choice.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; No, but I&#039;ll keep an eye on him.&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...As will I. I don&#039;t like it, but then it doesn&#039;t look like we have much choice.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Would the council be willing to entrust this matter to a pair of former imperials? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Kan-E-Senna:&#039;&#039;&#039; Yes. The task of restoring the Allagan relic will be yours. But the responsibility for its reawakening must remain with the council. Do we condone this course of action?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Aye. &#039;Twould seem we do. Let the records show that we invest this contingent with the authority to enter Carteneau and take command of Omega. &lt;br /&gt;
 &#039;&#039;&#039;Raubahn:&#039;&#039;&#039; Cid, I appoint you leader of the expedition. Scions—I would ask that you assign some few of your number to escort Master Garlond and supervise the other one. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We should be happy to oblige. The politics of Carteneau being what they are, I daresay our neutrality will prove useful in avoiding any unnecessary entanglements. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If I am not mistaken, Doma occupies a similarly neutral position. Might we not persuade you to join the expedition, Lady Yugiri? If you suspected any foul play from Nero, you would be welcome to kill him. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yugiri:&#039;&#039;&#039; My blade is yours. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Not a moment&#039;s hesitation, eh? You&#039;ll forgive me if I do not shake your hand.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Well, that was a rather unexpected development, and one which raises a number of questions....not least among them how Nero chanced to learn of the council meeting in the first place.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ZzPqeh5CkvU}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Life_for_One_World&amp;diff=1528826</id>
		<title>One Life for One World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Life_for_One_World&amp;diff=1528826"/>
		<updated>2026-09-02T04:41:19Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Life for One World&lt;br /&gt;
| image = One Life for One World Image.png&lt;br /&gt;
| description = [[Alphinaud]] would keep moving forward.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Masked Man; Thancred; Urianger&lt;br /&gt;
| cutscene-npcs = Minfilia; Warrior of Darkness (NPC)&lt;br /&gt;
| location = Southern Thanalan&lt;br /&gt;
| location-x = 19&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-genre = Post-Dragonsong War Quests&lt;br /&gt;
| sortkey = 9&lt;br /&gt;
| level = 60 &lt;br /&gt;
| exp = 5000&lt;br /&gt;
| gil = 2,500&lt;br /&gt;
| prev-quest = Honorable Heroes&lt;br /&gt;
| next-quest = An Ending to Mark a New Beginning&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 369&lt;br /&gt;
| id-gt = 67885&lt;br /&gt;
| id-edb = b65e034c097&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
After entering the Bowl of Embers, there will be a sequence of cutscenes and instanced fights.  It is recommended that you set aside enough time (approximately &#039;&#039;&#039;30 minutes&#039;&#039;&#039;, more if you&#039;re having trouble with the instanced fights) to complete them.&lt;br /&gt;
&lt;br /&gt;
Upon speaking with [[Alphinaud]], you will enter a solo duty.&lt;br /&gt;
*You will fight alongside [[Thancred]], [[Alphinaud]], and [[Alisaie]] against the [[Warriors of Darkness]].&lt;br /&gt;
*The [[Ardbert|Warrior of Darkness]] (Warrior) cannot be damaged at first so focus on the [[Knight of Darkness]] (Paladin) or [[Ranger of Darkness]] (Bard) to limit outgoing damage. The [[Devout of Darkness]] (White Mage) can be safely ignored as she focuses only on healing herself and the [[Magus of Darkness]] (Black Mage).&lt;br /&gt;
*The Warrior of Darkness has two special moves you should look out for: &#039;&#039;Skydrive&#039;&#039; (indicated by a marker over your head) will leave a bleeding AoE field underneath you once it has been cast. Lure this attack away from enemies if you are a melee fighter, so that you do not have to worry about dodging around the puddle. &#039;&#039;Unlit Cyclone&#039;&#039; is a triple frontal AoE cleave that can be avoided by running behind him.&lt;br /&gt;
*Each time you defeat a Warrior of Darkness, they will be revived. Continue to defeat them regardless, as it is necessary to complete the duty. The Warrior of Darkness will eventually chain everyone, ending the first phase.&lt;br /&gt;
*Once [[Urianger]] joins the fray, you must place all your focus on giving Aether to Alisaie. To do this, interact with and charge the &#039;&#039;Blade of Light&#039;&#039; whenever it appears in front of her.  &#039;&#039;&#039;Note that this is an interactable object - white text that says &amp;quot;Blade of Light&amp;quot; - immediately in front of Alisaie that you must click on, not on Alisaie directly&#039;&#039;&#039;. As this is just floating white text and naught else, it can be hard to see in all the combat effects happening on screen. Once interacted with, it will disappear for a time as the other Scions contribute their Aether in turn, then reappear for you to click on once more.&lt;br /&gt;
*Do not recklessly attack anyone during this phase, as it draws unneeded enmity. Defeat the Warriors only when they are specifically focused on you or Alisaie; your allies will eventually defeat the others. Focus on enemies targeting Alisaie before focusing on those targeting yourself.  Note, however, that you will not be able to successfully interact with the Blade of Light unless you&#039;re not currently under attack.&lt;br /&gt;
*The Knight of Darkness will occasionally link himself to his allies via a green line, protecting them from damage much like the [[Paladin]] [[ability]] [[Cover]]. Kill the Knight of Darkness before attacking the link&#039;s target.&lt;br /&gt;
*The duty will finish upon fully charging the &#039;&#039;Blade of Light&#039;&#039; (after three interactions). Alisaie will use &#039;&#039;&#039;Aetheric Sever&#039;&#039;&#039; and instantly defeat all of the Warriors of Darkness.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
*Speak with Alphinaud.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*If the false [[The Griffin|Griffin]] is to be believed, the crystals you seek are somewhere within the stronghold of [[Zahar&#039;ak]], where the [[Amalj&#039;aa]] are presumably preparing to summon [[Ifrit]]. Given the gravity of the threat, you have no choice but to gather your comrades and proceed there at once. [[Alisaie]] has been waiting for [[Thancred]] for some time; hopefully the bard has finally arrived.&lt;br /&gt;
&lt;br /&gt;
*You tell Thancred and Alisaie of your recent reunion with [[Yda]] and [[Papalymo]], and of your subsequent encounter with the false Griffin. At the mention of Ifrit&#039;s name, they agree without hesitation that you must make haste to the home of the Amalj&#039;aa, for [[the Scions of the Seventh Dawn]] are duty-bound to combat the [[primal]] menace wheresoever it may arise.&lt;br /&gt;
&lt;br /&gt;
*Strangely, there appear to be no signs of increased activity, or anything else which might indicate that the Amalj&#039;aa are preparing to summon Ifrit. Could it be that the false Griffin has made a fool of you? And if so, to what end? Though you are sorely tempted to march directly back to the Masks&#039; camp, you must first complete your search, for only by venturing into [[the Bowl of Embers]] can you know for certain whether or not a ritual is taking place.&lt;br /&gt;
&lt;br /&gt;
*To your horror, you find the bodies of countless Amalj&#039;aa waiting for you within the Bowl of Embers, and standing over them the [[Warriors of Darkness]]. This time, however, they are come not to slay a primal, but you, the Warrior of Light, in the belief that your death will plunge the realm into chaos and bring about another Umbral Calamity. They duly attack, but your allies are quick to rush to your defense -- not least Alisaie, who conjures an aetheric blade before joining the fray.&lt;br /&gt;
&lt;br /&gt;
*The battle rages for a time, and eventually you feel the tide turning in your favor. But, in that instant, your counterpart unleashes a potent binding magic, and you and your allies suddenly find yourselves at the mercy of your opponents. Before they can administer the coup de grâce, however, [[Urianger]] appears from nowhere, and breaks the aetheric chains around you, revealing himself to have manipulated the Warriors of Darkness as a double agent. With the odds now even, the battle resumes, your enemies fighting with every ounce of their strength to take your life.&lt;br /&gt;
&lt;br /&gt;
*When the dust finally settles, only you and yours remain standing. However, even in defeat, the Warriors of Darkness remain defiant, drawing forth Crystals of Light and proclaiming that you cannot defeat that which is eternal. It is then that [[Alphinaud]] realizes the horrible truth: these desperate men and women of [[the First]] are already dead. Bowing his head, their leader declares that they were humble adventurers chosen by the Mothercrystal to serve as Warriors of Light. They did everything that was asked of them, and yet, for all their efforts, and all their many triumphs, their world still fell to ruin. With naught left to say, they raise their crystals high, resolved to withdraw that they might one day return to carry on the fight. Seeing this, however, Urianger enjoins you to raise up your own Crystal of Light, and as it glows brighter and brighter in your hands, its radiance begins to blend with that of the others, until all is swallowed by incandescent, blinding white...&lt;br /&gt;
&lt;br /&gt;
*You open your eyes to find yourself in the aetherial sea, a familiar voice echoing in your ears. As the others struggle to comprehend what has happened, Urianger raises his hands to the heavens and cries out to Mother [[Hydaelyn]], beseeching Her to grant you an audience with [[Minfilia Warde|Minfilia]] in exchange for this bounty of Light. In answer, the Word of the Mother appears and addresses the fallen heroes of the First, declaring that she will travel to their world and draw the abundant Light unto herself, thus redressing the balance. Driven mad by this seemingly impossible reversal of fortunes, their leader makes to strike her down, but she halts his charge with a gesture, assuring him that she speaks true, and that his world will not fall to Light.&lt;br /&gt;
&lt;br /&gt;
*Turning to you and your allies, she then speaks as Minfilia once more, thanking Urianger for allowing her to see so many of her dearest friends one last time. His voice quavering, the [[Archon]] confesses to having orchestrated events to grant Minfilia her freedom, that she might then use her newfound powers to prevent the First from being lost to the void. Though this revelation prompts outrage in your allies, she reassures them that she is happy to have been given such an opportunity. As a final gesture, she entrusts to you [[Louisoix]]&#039;s broken staff, [[Tupsimati]], praying that you will never have need of it.&lt;br /&gt;
&lt;br /&gt;
*Their journey at an end, the broken Warriors of Light have a simple request for your departing friend: “Take us with you. Take us home.” And so you bid farewell to them, and to brave Minfilia, who promises that one day, when she has found a way to free this star of her sorrow, she will return, just as you have always returned from your many adventures.&lt;br /&gt;
&lt;br /&gt;
*You cannot say when or how you all arrived back in [[Thanalan]], but you are certain it was Minfilia&#039;s doing. While turning the day&#039;s events over in his mind, Alphinaud takes a moment to consider the fate of the Warriors of Darkness. If they were already dead, he reasons, a return to the First may very well mean their permanent demise... But perhaps, after all they had endured, that was their wish.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; If we take the Griffin&#039;s double at his word, then the crystals are now somewhere within Zahar&#039;ak...ready to be put to use by the Amalj&#039;aa. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We must apprise Alisaie of all we have learned. I will join you both in Little Ala Mhigo after I have changed. &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ahh, that&#039;s much better. Subterfuge was never my strong suit. You are prepared for battle, then?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Kept you waiting, eh? My apologies.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alisaie===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Now that Thancred has &#039;&#039;finally&#039;&#039; arrived, mayhap you could share your latest findings?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You mean to tell me that while we were worrying ourselves sick, Yda and Papalymo were here all along? Well, Y&#039;shtola will be relieved. And also angry. Mainly angry, I should think. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; As for the crystals, what choice do we have? We cannot very well leave them in the hands of the Amalj&#039;aa. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; For all we know, they could be preparing to summon Ifrit even as we speak. We must make for Zahar&#039;ak without delay. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Agreed. If there is naught else to discuss, let us depart at once. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; ...And so they go forth, in accordance with the Griffin&#039;s plan. &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; The players gather to assume their marks on a stage wreathed in flame...Ere long, the curtain shall rise, and the drama of which I am author, gods forgive me, shall at last be performed.  &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; Naught else remaineth, save to stand at the ready and pray that the chance is seized. For never shall we know its like again. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; All seems calm here. Is it possible that we&#039;ve been deceived?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You&#039;d think there would be more obvious signs that something was afoot—but, if anything, the place seems quieter than I remember it. I have a bad feeling about this...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I confess—I expected a warmer greeting. But we must not jump to conclusions—not until we have braved the Bowl of Embers. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We must be ready to engage the enemy at any moment. If you would make any final preparations, pray do so now. I shall await your signal. &lt;br /&gt;
&lt;br /&gt;
System: Upon proceeding to the Bowl of Embers, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; This isn&#039;t right. The Amalj&#039;aa would never leave this place so poorly guarded. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Not willingly, no. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hah hah! Ahhh, the saviors of Eorzea. Slow as ever. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve... Will you never learn? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You know, you&#039;re right. Mayhap it &#039;&#039;is&#039;&#039; time for a change of tack. Killing primals, tormenting beastmen, hastening the birth of a new god... &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; It&#039;s all a bit much, isn&#039;t it? And frankly, we don&#039;t have the leisure to do it. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Killing the Warrior of Light, on the other hand—that would &#039;&#039;soon&#039;&#039; plunge Eorzea into chaos. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; One life for one world. A fair exchange—wouldn&#039;t you agree!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Lest you forget, you&#039;ve more than one opponent! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Carbuncle, defend me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ranger of Darkness:&#039;&#039;&#039; I sense you will offer more than mere target practice. Unlike your sister.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Did...did I not tell you, Alphinaud? I am not the girl I once was. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; My brother was always the clever one, while my talents lay elsewhere... &lt;br /&gt;
&lt;br /&gt;
[Alisaie materializes a sword.]&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed [[the Coils of Bahamut]] ({{i|Alisaie&#039;s Path}})&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; As Eorzea&#039;s blade of Light once stood by my side, now I shall stand at {{alternatives|f=hers|m=his}}—and defend this realm with all my might!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If you would dare to stand against us, to destroy all that we hold dear, then you shall die by my sword! &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Let&#039;s finish this! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
System: Defeat the Warriors of Darkness&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We&#039;ve come too far, sacrificed too much to stop now! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You think you are the only ones to have known sorrow!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No, NO! We will not be denied so easily! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The Warriors of Darkness call upon the power of the Echo! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Is this...the power of the Echo!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The Warriors of Darkness call upon the power of the Echo! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Again they rise! Have these warriors no limits!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No more games! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Godsdammit, I can&#039;t break free! &lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; It ends, now! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The chains! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You &#039;&#039;snake&#039;&#039;. You would betray us as well? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; He that holdeth fast unto his convictions shall never count betrayal amongst his crimes, though all the world may call him villain. My path is unchanged; my creed sacrosanct. This I believe with all my heart. &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; But say, Warrior of Darkness, and speak true—what dost &#039;&#039;thou&#039;&#039; believe? That rendering up the souls of thy world in service to the Rejoining will grant it salvation? Nay.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve—Urianger! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Mine apologies, Master Alphinaud. That the brightest light might shine, duty did compel me to walk in the darkest shade. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You sweet fool. I was almost willing to believe you had turned against us. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I expect a full explanation when this is over. For now, may I assume you have turned your cloak for the last time?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Thou mayest, my lady.  &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; By thy leave.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Even odds, then. No matter. We&#039;ll crush the lot of you in one fell swoop!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magus of Darkness:&#039;&#039;&#039; Understood.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Hearken to me! We only have one chance! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Channel your aether into my blade that I might strike before the mage casts his spell! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I cannot do it alone, but together...together, we can defeat them! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Make ready! They come! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty Part 2===&lt;br /&gt;
System: Channel aether into Alisaie&#039;s blade&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Trying to beat us at our own game? Hah! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I must have more aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Go to her, [Forename]! We will deal with the others! &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I&#039;ve...I&#039;ve given her all I can. The rest is up to you! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You heard the man! Leave the fighting to us! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Hurry, [Forename]! Give me your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade shines brighter as it absorbs your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Caution, [Forename]! You mustn&#039;t channel so much at once! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Now, Blanhaerz! Kill her while she&#039;s weak! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Unto her blade we render our aether, that fortune may favor us this day... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The fate of two worlds hangeth in the balance, [Forename]! Quickly, thine aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade shines even brighter as it absorbs your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; This has gone on long enough! J&#039;rhoomale─kill the girl! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; [Forename]! The ranger! You must stop her! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hurry it up, Naillebert! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We&#039;ll hold the line, [Forename], but you must...you must... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade is blinding in its radiance! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; That&#039;s it, that&#039;s it! We&#039;ve got them! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Tis done! With this blade I banish the darkness! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No... Not like this... &lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie! Are you hurt? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A touch dizzy, but otherwise fine. Thank you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; And there you have it. Our friend is too stubborn to die. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hmph. We are far from finished. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Or have you never considered how we came to this world? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Crystals? You mean...like the &#039;&#039;Ascians?&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Just so. As the Ascians flee unto the rift &#039;twixt planes with the Crystals of Darkness, so did these warriors come hither with Crystals of Light. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039;Eloquent, as always. Aye, like the Ascians, we too are beyond death! You cannot defeat that which is eternal! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Wait! &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Such methods as the Ascians employ require the renunciation of the flesh. You...you would have had to... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; At long last, you see. To save our world, we gave our lives. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We were just adventurers trying to make our way. An odd job here, a favor there—we never aspired to be Warriors of Light. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; But word of our deeds spread, and soon people were calling us heroes. They placed their hopes and dreams on our shoulders and bid us fight for all that was good and right. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We fought and we fought and we fought...until there was no one left to fight. We &#039;&#039;won&#039;&#039;...and now our world is being erased from existence. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We did &#039;&#039;everything&#039;&#039; right, everything that was asked of us, and still—&#039;&#039;still&#039;&#039; it came to this! &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You of all people should understand! We cannot—we &#039;&#039;will&#039;&#039; not falter. We brought our world to the brink of destruction, and now we must save it. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Knight of Darkness:&#039;&#039;&#039; I&#039;ve died before, Arbert. I&#039;m not afraid to die again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Devout of Darkness:&#039;&#039;&#039; No matter how many times we fall, we must rise and carry on the fight. For those we left behind. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; To have known the depths of sorrow and embrace the highest sacrifice—nonetheless...Master Louisoix, guide my hand, I pray you, as fate&#039;s thread spinneth upon this most capricious spindle. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Quickly! Thou must needs invoke the power of thy crystal!  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; What is this place? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Such pain... Such sorrow... Oh, my dear children... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; I-it can&#039;t be! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Mother Hydaelyn, hearken unto Your children&#039;s plea! From two worlds do we gather, and from two worlds do we offer a bounty of Light. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In this desperate hour, we do beseech Your intercession! We beg an audience with the Word of the Mother—with Your chosen, Minfilia! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Your cries go not unheard... Nor your sacrifices unnoticed... &lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Though many are lost, there are those we can yet save... Whom I can yet save...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Minfilia! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Blessed children of the First. The light of your world hath grown blinding in its radiance, but it is not yet absolute. &lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; I will hie me to your world and there take unto myself the Light which riseth even now to drown it, as Darkness once did drown another.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; &#039;&#039;Now&#039;&#039; you deign to answers our prayers!? I will suffer this farce no longer!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; As the Ascians must serve as instruments of Zodiark&#039;s will, so too must others carry out the will of Hydaelyn. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; But for the boon you have granted Her, She has grown strong enough to set me free, that I might serve as Her emissary. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Your suffering, your sacrifice, your supplications—She has heard all. We will not let the First fall to Light.  &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Thank you, Urianger, for bringing everyone here. it fills my heart with joy to look upon the faces of my friends once more. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In taking you unto Her bosom, I knew that Hydaelyn had bequeathed to you a sliver of Her grace, granting you strength long sought. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; And in treating with the Ascians, I learned of a star like unto our own—a doomed world of fallen heroes, in whom I glimpsed ourselves. The First. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Full long did I search for a means to save this world, concluding at the last that the answer lay in the power of blessed crystals. And thus did I labor to set Light against Dark. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Yet I knew from the beginning that this salvation would not come without sacrifice, for the instrument of the First&#039;s deliverance would of necessity be required to journey thither...there to remain, mayhap forever.  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You orchestrated all of this not to save her, but to send her away!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; One life for one world. Such was the bargain, and you the coin, though it were not mine to spend. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Have we not walked together in the light of the Crystal, and at Her bidding borne witness to the joys and sorrows of this land? Each and every one of you knows my heart. If this be the price I must pay, I pay it gladly. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...You would go alone then? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; My dearest Thancred... You who have ever watched over me... I am truly grateful for all you have done on my behalf, as would my father be. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Your kindness, your compassion, your love... These are your gifts to me, and our gifts to them, forming a bond which transcends time and space. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Sometimes I forget you are not the child I once knew. Make me proud. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Long have I watched you from Hydaelyn&#039;s side. Watched as you nurtured and kept safe the light of the dawn. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; The dark recesses of the world hide untold secrets and dangers. Thus do I entrust to you Tupsimati. I pray you keep to the path that you may never have need of it. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magus of Darkness:&#039;&#039;&#039; &#039;Twould seem the power of our crystals is all but spent. Perhaps...if there is naught else to be done... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hear me, servant of Hydaelyn. If you would have us place our trust in you, then I would ask a favor. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Take us with you. Take us home. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We were blind to the truth once. So I tell you this, as one fool to another. Light, Dark, it doesn&#039;t matter. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; What matters is how you choose to use them. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We made our choice, and you see what came of it. So please...forge a different path. Seize a better fate. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; &#039;Tis a strange feeling. So many times have I watched you depart, my heart filled with worry, and ever did you return to me in triumph. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Someday, when I have found a way to free this star from Her sorrow, I promise you I shall repay the favor. &lt;br /&gt;
&lt;br /&gt;
[F&#039;lhaminn is at the Rising Stones]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Thank you, F&#039;lhaminn...for everything.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...Speak thy mind. I do not expect thy forgiveness.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Though things did not unfold as perhaps—I mean to say, I truly believe that she— Forgive me. I should not have spoken. It is not my place.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...It would seem we are in southern Thanalan once again. Minfilia&#039;s doing, no doubt. May the Twelve speed her on her way...and the Warriors of Darkness too. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I cannot help but wonder what awaits those wayward souls. If they gave their lives in order to travel to the Source, then in returning to the First, would they not...? &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...But mayhap that was their wish.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Alisaie uses {{GLA}} [[gladiator]] animations during the solo duty, as this is before she has adopted the {{RDM}} [[red mage]] job.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=HfN2PE0Sk0U}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Life_for_One_World&amp;diff=1528825</id>
		<title>One Life for One World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=One_Life_for_One_World&amp;diff=1528825"/>
		<updated>2026-09-02T04:41:06Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = One Life for One World&lt;br /&gt;
| image = One Life for One World Image.png&lt;br /&gt;
| description = [[Alphinaud]] would keep moving forward.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Masked Man; Thancred; Urianger&lt;br /&gt;
| cutscene-npcs = Minfilia; Warrior of Darkness (NPC)&lt;br /&gt;
| location = Southern Thanalan&lt;br /&gt;
| location-x = 19&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-genre = Post-Dragonsong War Quests&lt;br /&gt;
| sortkey = 9&lt;br /&gt;
| level = 60 &lt;br /&gt;
| exp = 5000&lt;br /&gt;
| gil = 2,500&lt;br /&gt;
| prev-quest = Honorable Heroes&lt;br /&gt;
| next-quest = An Ending to Mark a New Beginning&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 369&lt;br /&gt;
| id-gt = 67885&lt;br /&gt;
| id-edb = b65e034c097&lt;br /&gt;
}} &lt;br /&gt;
==Walkthrough==&lt;br /&gt;
After entering the Bowl of Embers, there will be a sequence of cutscenes and instanced fights.  It is recommended that you set aside enough time (approximately &#039;&#039;&#039;30 minutes&#039;&#039;&#039;, more if you&#039;re having trouble with the instanced fights) to complete them.&lt;br /&gt;
&lt;br /&gt;
Upon speaking with [[Alphinaud]], you will enter a solo duty.&lt;br /&gt;
*You will fight alongside [[Thancred]], [[Alphinaud]], and [[Alisaie]] against the [[Warriors of Darkness]].&lt;br /&gt;
*The [[Ardbert|Warrior of Darkness]] (Warrior) cannot be damaged at first so focus on the [[Knight of Darkness]] (Paladin) or [[Ranger of Darkness]] (Bard) to limit outgoing damage. The [[Devout of Darkness]] (White Mage) can be safely ignored as she focuses only on healing herself and the [[Magus of Darkness]] (Black Mage).&lt;br /&gt;
*The Warrior of Darkness has two special moves you should look out for: &#039;&#039;Skydrive&#039;&#039; (indicated by a marker over your head) will leave a bleeding AoE field underneath you once it has been cast. Lure this attack away from enemies if you are a melee fighter, so that you do not have to worry about dodging around the puddle. &#039;&#039;Unlit Cyclone&#039;&#039; is a triple frontal AoE cleave that can be avoided by running behind him.&lt;br /&gt;
*Each time you defeat a Warrior of Darkness, they will be revived. Continue to defeat them regardless, as it is necessary to complete the duty. The Warrior of Darkness will eventually chain everyone, ending the first phase.&lt;br /&gt;
*Once [[Urianger]] joins the fray, you must place all your focus on giving Aether to Alisaie. To do this, interact with and charge the &#039;&#039;Blade of Light&#039;&#039; whenever it appears in front of her.  &#039;&#039;&#039;Note that this is an interactable object - white text that says &amp;quot;Blade of Light&amp;quot; - immediately in front of Alisaie that you must click on, not on Alisaie directly&#039;&#039;&#039;. As this is just floating white text and naught else, it can be hard to see in all the combat effects happening on screen. Once interacted with, it will disappear for a time as the other Scions contribute their Aether in turn, then reappear for you to click on once more.&lt;br /&gt;
*Do not recklessly attack anyone during this phase, as it draws unneeded enmity. Defeat the Warriors only when they are specifically focused on you or Alisaie; your allies will eventually defeat the others. Focus on enemies targeting Alisaie before focusing on those targeting yourself.  Note, however, that you will not be able to successfully interact with the Blade of Light unless you&#039;re not currently under attack.&lt;br /&gt;
*The Knight of Darkness will occasionally link himself to his allies via a green line, protecting them from damage much like the [[Paladin]] [[ability]] [[Cover]]. Kill the Knight of Darkness before attacking the link&#039;s target.&lt;br /&gt;
*The duty will finish upon fully charging the &#039;&#039;Blade of Light&#039;&#039; (after three interactions). Alisaie will use &#039;&#039;&#039;Aetheric Sever&#039;&#039;&#039; and instantly defeat all of the Warriors of Darkness.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
*Speak with Alphinaud.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*If the false [[The Griffin|Griffin]] is to be believed, the crystals you seek are somewhere within the stronghold of [[Zahar&#039;ak]], where the [[Amalj&#039;aa]] are presumably preparing to summon [[Ifrit]]. Given the gravity of the threat, you have no choice but to gather your comrades and proceed there at once. [[Alisaie]] has been waiting for [[Thancred]] for some time; hopefully the bard has finally arrived.&lt;br /&gt;
&lt;br /&gt;
*You tell Thancred and Alisaie of your recent reunion with [[Yda]] and [[Papalymo]], and of your subsequent encounter with the false Griffin. At the mention of Ifrit&#039;s name, they agree without hesitation that you must make haste to the home of the Amalj&#039;aa, for [[the Scions of the Seventh Dawn]] are duty-bound to combat the [[primal]] menace wheresoever it may arise.&lt;br /&gt;
&lt;br /&gt;
*Strangely, there appear to be no signs of increased activity, or anything else which might indicate that the Amalj&#039;aa are preparing to summon Ifrit. Could it be that the false Griffin has made a fool of you? And if so, to what end? Though you are sorely tempted to march directly back to the Masks&#039; camp, you must first complete your search, for only by venturing into [[the Bowl of Embers]] can you know for certain whether or not a ritual is taking place.&lt;br /&gt;
&lt;br /&gt;
*To your horror, you find the bodies of countless Amalj&#039;aa waiting for you within the Bowl of Embers, and standing over them the [[Warriors of Darkness]]. This time, however, they are come not to slay a primal, but you, the Warrior of Light, in the belief that your death will plunge the realm into chaos and bring about another Umbral Calamity. They duly attack, but your allies are quick to rush to your defense -- not least Alisaie, who conjures an aetheric blade before joining the fray.&lt;br /&gt;
&lt;br /&gt;
*The battle rages for a time, and eventually you feel the tide turning in your favor. But, in that instant, your counterpart unleashes a potent binding magic, and you and your allies suddenly find yourselves at the mercy of your opponents. Before they can administer the coup de grâce, however, [[Urianger]] appears from nowhere, and breaks the aetheric chains around you, revealing himself to have manipulated the Warriors of Darkness as a double agent. With the odds now even, the battle resumes, your enemies fighting with every ounce of their strength to take your life.&lt;br /&gt;
&lt;br /&gt;
*When the dust finally settles, only you and yours remain standing. However, even in defeat, the Warriors of Darkness remain defiant, drawing forth Crystals of Light and proclaiming that you cannot defeat that which is eternal. It is then that [[Alphinaud]] realizes the horrible truth: these desperate men and women of [[the First]] are already dead. Bowing his head, their leader declares that they were humble adventurers chosen by the Mothercrystal to serve as Warriors of Light. They did everything that was asked of them, and yet, for all their efforts, and all their many triumphs, their world still fell to ruin. With naught left to say, they raise their crystals high, resolved to withdraw that they might one day return to carry on the fight. Seeing this, however, Urianger enjoins you to raise up your own Crystal of Light, and as it glows brighter and brighter in your hands, its radiance begins to blend with that of the others, until all is swallowed by incandescent, blinding white...&lt;br /&gt;
&lt;br /&gt;
*You open your eyes to find yourself in the aetherial sea, a familiar voice echoing in your ears. As the others struggle to comprehend what has happened, Urianger raises his hands to the heavens and cries out to Mother [[Hydaelyn]], beseeching Her to grant you an audience with [[Minfilia Warde|Minfilia]] in exchange for this bounty of Light. In answer, the Word of the Mother appears and addresses the fallen heroes of the First, declaring that she will travel to their world and draw the abundant Light unto herself, thus redressing the balance. Driven mad by this seemingly impossible reversal of fortunes, their leader makes to strike her down, but she halts his charge with a gesture, assuring him that she speaks true, and that his world will not fall to Light.&lt;br /&gt;
&lt;br /&gt;
*Turning to you and your allies, she then speaks as Minfilia once more, thanking Urianger for allowing her to see so many of her dearest friends one last time. His voice quavering, the [[Archon]] confesses to having orchestrated events to grant Minfilia her freedom, that she might then use her newfound powers to prevent the First from being lost to the void. Though this revelation prompts outrage in your allies, she reassures them that she is happy to have been given such an opportunity. As a final gesture, she entrusts to you [[Louisoix]]&#039;s broken staff, [[Tupsimati]], praying that you will never have need of it.&lt;br /&gt;
&lt;br /&gt;
*Their journey at an end, the broken Warriors of Light have a simple request for your departing friend: “Take us with you. Take us home.” And so you bid farewell to them, and to brave Minfilia, who promises that one day, when she has found a way to free this star of her sorrow, she will return, just as you have always returned from your many adventures.&lt;br /&gt;
&lt;br /&gt;
*You cannot say when or how you all arrived back in [[Thanalan]], but you are certain it was Minfilia&#039;s doing. While turning the day&#039;s events over in his mind, Alphinaud takes a moment to consider the fate of the Warriors of Darkness. If they were already dead, he reasons, a return to the First may very well mean their permanent demise... But perhaps, after all they had endured, that was their wish.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; If we take the Griffin&#039;s double at his word, then the crystals are now somewhere within Zahar&#039;ak...ready to be put to use by the Amalj&#039;aa. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We must apprise Alisaie of all we have learned. I will join you both in Little Ala Mhigo after I have changed. &lt;br /&gt;
&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ahh, that&#039;s much better. Subterfuge was never my strong suit. You are prepared for battle, then?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Kept you waiting, eh? My apologies.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alisaie===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Now that Thancred has &#039;&#039;finally&#039;&#039; arrived, mayhap you could share your latest findings?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You mean to tell me that while we were worrying ourselves sick, Yda and Papalymo were here all along? Well, Y&#039;shtola will be relieved. And also angry. Mainly angry, I should think. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; As for the crystals, what choice do we have? We cannot very well leave them in the hands of the Amalj&#039;aa. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; For all we know, they could be preparing to summon Ifrit even as we speak. We must make for Zahar&#039;ak without delay. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Agreed. If there is naught else to discuss, let us depart at once. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; ...And so they go forth, in accordance with the Griffin&#039;s plan. &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; The players gather to assume their marks on a stage wreathed in flame...Ere long, the curtain shall rise, and the drama of which I am author, gods forgive me, shall at last be performed.  &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; Naught else remaineth, save to stand at the ready and pray that the chance is seized. For never shall we know its like again. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; All seems calm here. Is it possible that we&#039;ve been deceived?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You&#039;d think there would be more obvious signs that something was afoot—but, if anything, the place seems quieter than I remember it. I have a bad feeling about this...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I confess—I expected a warmer greeting. But we must not jump to conclusions—not until we have braved the Bowl of Embers. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We must be ready to engage the enemy at any moment. If you would make any final preparations, pray do so now. I shall await your signal. &lt;br /&gt;
&lt;br /&gt;
System: Upon proceeding to the Bowl of Embers, several cutscenes will play in sequence.&lt;br /&gt;
System: It is recommended that you set aside sufficient time to view these scenes in their entirety.&lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; This isn&#039;t right. The Amalj&#039;aa would never leave this place so poorly guarded. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Not willingly, no. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hah hah! Ahhh, the saviors of Eorzea. Slow as ever. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve... Will you never learn? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You know, you&#039;re right. Mayhap it &#039;&#039;is&#039;&#039; time for a change of tack. Killing primals, tormenting beastmen, hastening the birth of a new god... &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; It&#039;s all a bit much, isn&#039;t it? And frankly, we don&#039;t have the leisure to do it. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Killing the Warrior of Light, on the other hand—that would &#039;&#039;soon&#039;&#039; plunge Eorzea into chaos. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; One life for one world. A fair exchange—wouldn&#039;t you agree!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Lest you forget, you&#039;ve more than one opponent! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Carbuncle, defend me!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ranger of Darkness:&#039;&#039;&#039; I sense you will offer more than mere target practice. Unlike your sister.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Did...did I not tell you, Alphinaud? I am not the girl I once was. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; My brother was always the clever one, while my talents lay elsewhere... &lt;br /&gt;
&lt;br /&gt;
[Alisaie materializes a sword.]&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed the [[Coils of Bahamut]] ({{i|Alisaie&#039;s Path}})&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; As Eorzea&#039;s blade of Light once stood by my side, now I shall stand at {{alternatives|f=hers|m=his}}—and defend this realm with all my might!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If you would dare to stand against us, to destroy all that we hold dear, then you shall die by my sword! &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Let&#039;s finish this! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
System: Defeat the Warriors of Darkness&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We&#039;ve come too far, sacrificed too much to stop now! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You think you are the only ones to have known sorrow!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No, NO! We will not be denied so easily! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The Warriors of Darkness call upon the power of the Echo! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Is this...the power of the Echo!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The Warriors of Darkness call upon the power of the Echo! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Again they rise! Have these warriors no limits!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No more games! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Godsdammit, I can&#039;t break free! &lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; It ends, now! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The chains! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You &#039;&#039;snake&#039;&#039;. You would betray us as well? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; He that holdeth fast unto his convictions shall never count betrayal amongst his crimes, though all the world may call him villain. My path is unchanged; my creed sacrosanct. This I believe with all my heart. &lt;br /&gt;
 &#039;&#039;&#039;Masked Man:&#039;&#039;&#039; But say, Warrior of Darkness, and speak true—what dost &#039;&#039;thou&#039;&#039; believe? That rendering up the souls of thy world in service to the Rejoining will grant it salvation? Nay.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve—Urianger! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Mine apologies, Master Alphinaud. That the brightest light might shine, duty did compel me to walk in the darkest shade. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You sweet fool. I was almost willing to believe you had turned against us. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I expect a full explanation when this is over. For now, may I assume you have turned your cloak for the last time?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Thou mayest, my lady.  &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; By thy leave.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Even odds, then. No matter. We&#039;ll crush the lot of you in one fell swoop!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magus of Darkness:&#039;&#039;&#039; Understood.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Hearken to me! We only have one chance! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Channel your aether into my blade that I might strike before the mage casts his spell! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I cannot do it alone, but together...together, we can defeat them! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Make ready! They come! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Solo Duty Part 2===&lt;br /&gt;
System: Channel aether into Alisaie&#039;s blade&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Trying to beat us at our own game? Hah! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I must have more aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Go to her, [Forename]! We will deal with the others! &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I&#039;ve...I&#039;ve given her all I can. The rest is up to you! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; You heard the man! Leave the fighting to us! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Hurry, [Forename]! Give me your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade shines brighter as it absorbs your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Caution, [Forename]! You mustn&#039;t channel so much at once! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Now, Blanhaerz! Kill her while she&#039;s weak! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Unto her blade we render our aether, that fortune may favor us this day... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The fate of two worlds hangeth in the balance, [Forename]! Quickly, thine aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade shines even brighter as it absorbs your aether! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; This has gone on long enough! J&#039;rhoomale─kill the girl! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; [Forename]! The ranger! You must stop her! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hurry it up, Naillebert! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You feel the aether welling up within you... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We&#039;ll hold the line, [Forename], but you must...you must... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Alisaie&#039;s blade is blinding in its radiance! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; That&#039;s it, that&#039;s it! We&#039;ve got them! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Tis done! With this blade I banish the darkness! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; No... Not like this... &lt;br /&gt;
&lt;br /&gt;
===Post-duty cutscene===&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie! Are you hurt? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; A touch dizzy, but otherwise fine. Thank you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; And there you have it. Our friend is too stubborn to die. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hmph. We are far from finished. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Or have you never considered how we came to this world? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Crystals? You mean...like the &#039;&#039;Ascians?&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Just so. As the Ascians flee unto the rift &#039;twixt planes with the Crystals of Darkness, so did these warriors come hither with Crystals of Light. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039;Eloquent, as always. Aye, like the Ascians, we too are beyond death! You cannot defeat that which is eternal! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Wait! &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Such methods as the Ascians employ require the renunciation of the flesh. You...you would have had to... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; At long last, you see. To save our world, we gave our lives. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We were just adventurers trying to make our way. An odd job here, a favor there—we never aspired to be Warriors of Light. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; But word of our deeds spread, and soon people were calling us heroes. They placed their hopes and dreams on our shoulders and bid us fight for all that was good and right. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We fought and we fought and we fought...until there was no one left to fight. We &#039;&#039;won&#039;&#039;...and now our world is being erased from existence. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We did &#039;&#039;everything&#039;&#039; right, everything that was asked of us, and still—&#039;&#039;still&#039;&#039; it came to this! &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; You of all people should understand! We cannot—we &#039;&#039;will&#039;&#039; not falter. We brought our world to the brink of destruction, and now we must save it. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Knight of Darkness:&#039;&#039;&#039; I&#039;ve died before, Arbert. I&#039;m not afraid to die again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Devout of Darkness:&#039;&#039;&#039; No matter how many times we fall, we must rise and carry on the fight. For those we left behind. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; To have known the depths of sorrow and embrace the highest sacrifice—nonetheless...Master Louisoix, guide my hand, I pray you, as fate&#039;s thread spinneth upon this most capricious spindle. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Quickly! Thou must needs invoke the power of thy crystal!  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; What is this place? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Such pain... Such sorrow... Oh, my dear children... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; I-it can&#039;t be! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Mother Hydaelyn, hearken unto Your children&#039;s plea! From two worlds do we gather, and from two worlds do we offer a bounty of Light. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In this desperate hour, we do beseech Your intercession! We beg an audience with the Word of the Mother—with Your chosen, Minfilia! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Your cries go not unheard... Nor your sacrifices unnoticed... &lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Though many are lost, there are those we can yet save... Whom I can yet save...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Minfilia! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; Blessed children of the First. The light of your world hath grown blinding in its radiance, but it is not yet absolute. &lt;br /&gt;
 &#039;&#039;&#039;The Word of the Mother:&#039;&#039;&#039; I will hie me to your world and there take unto myself the Light which riseth even now to drown it, as Darkness once did drown another.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; &#039;&#039;Now&#039;&#039; you deign to answers our prayers!? I will suffer this farce no longer!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; As the Ascians must serve as instruments of Zodiark&#039;s will, so too must others carry out the will of Hydaelyn. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; But for the boon you have granted Her, She has grown strong enough to set me free, that I might serve as Her emissary. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Your suffering, your sacrifice, your supplications—She has heard all. We will not let the First fall to Light.  &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Thank you, Urianger, for bringing everyone here. it fills my heart with joy to look upon the faces of my friends once more. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In taking you unto Her bosom, I knew that Hydaelyn had bequeathed to you a sliver of Her grace, granting you strength long sought. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; And in treating with the Ascians, I learned of a star like unto our own—a doomed world of fallen heroes, in whom I glimpsed ourselves. The First. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Full long did I search for a means to save this world, concluding at the last that the answer lay in the power of blessed crystals. And thus did I labor to set Light against Dark. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Yet I knew from the beginning that this salvation would not come without sacrifice, for the instrument of the First&#039;s deliverance would of necessity be required to journey thither...there to remain, mayhap forever.  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You orchestrated all of this not to save her, but to send her away!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; One life for one world. Such was the bargain, and you the coin, though it were not mine to spend. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Have we not walked together in the light of the Crystal, and at Her bidding borne witness to the joys and sorrows of this land? Each and every one of you knows my heart. If this be the price I must pay, I pay it gladly. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...You would go alone then? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; My dearest Thancred... You who have ever watched over me... I am truly grateful for all you have done on my behalf, as would my father be. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Your kindness, your compassion, your love... These are your gifts to me, and our gifts to them, forming a bond which transcends time and space. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Sometimes I forget you are not the child I once knew. Make me proud. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Long have I watched you from Hydaelyn&#039;s side. Watched as you nurtured and kept safe the light of the dawn. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; The dark recesses of the world hide untold secrets and dangers. Thus do I entrust to you Tupsimati. I pray you keep to the path that you may never have need of it. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Magus of Darkness:&#039;&#039;&#039; &#039;Twould seem the power of our crystals is all but spent. Perhaps...if there is naught else to be done... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Hear me, servant of Hydaelyn. If you would have us place our trust in you, then I would ask a favor. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; Take us with you. Take us home. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We were blind to the truth once. So I tell you this, as one fool to another. Light, Dark, it doesn&#039;t matter. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; What matters is how you choose to use them. &lt;br /&gt;
 &#039;&#039;&#039;Ardbert@Warrior of Darkness:&#039;&#039;&#039; We made our choice, and you see what came of it. So please...forge a different path. Seize a better fate. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; &#039;Tis a strange feeling. So many times have I watched you depart, my heart filled with worry, and ever did you return to me in triumph. &lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Someday, when I have found a way to free this star from Her sorrow, I promise you I shall repay the favor. &lt;br /&gt;
&lt;br /&gt;
[F&#039;lhaminn is at the Rising Stones]&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Minfilia Warde@Minfilia:&#039;&#039;&#039; Thank you, F&#039;lhaminn...for everything.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...Speak thy mind. I do not expect thy forgiveness.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Though things did not unfold as perhaps—I mean to say, I truly believe that she— Forgive me. I should not have spoken. It is not my place.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...It would seem we are in southern Thanalan once again. Minfilia&#039;s doing, no doubt. May the Twelve speed her on her way...and the Warriors of Darkness too. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I cannot help but wonder what awaits those wayward souls. If they gave their lives in order to travel to the Source, then in returning to the First, would they not...? &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...But mayhap that was their wish.&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Alisaie uses {{GLA}} [[gladiator]] animations during the solo duty, as this is before she has adopted the {{RDM}} [[red mage]] job.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=HfN2PE0Sk0U}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alisaie%27s_Pledge&amp;diff=1528824</id>
		<title>Alisaie&#039;s Pledge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alisaie%27s_Pledge&amp;diff=1528824"/>
		<updated>2026-09-02T04:38:47Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Alisaie&#039;s Pledge&lt;br /&gt;
| description = Urianger would speak with you regarding your experience inside the Binding Coil.&lt;br /&gt;
| image = Alisaie&#039;s_Pledge_Image.png&lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| related-npcs = Alisaie&lt;br /&gt;
| location = The Waking Sands&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 4.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Bahamut Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Bahamut Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 2&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = {{i|The Binding Coil of Bahamut - Turn 5|wrap=true}} cleared&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3752&lt;br /&gt;
| unlocks = ach The Truth Is Down There&lt;br /&gt;
| prev-quest = Primal Awakening&lt;br /&gt;
| next-quest = Another Turn in the Coil&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 66696&lt;br /&gt;
| id-edb = 33b59cfa29e&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You must have cleared {{i|The Binding Coil of Bahamut - Turn 5}}, and only Turn 5, for this quest to appear. You can jump straight into Turn 5 and clear the others later, if you wish. Be aware that each Turn has its own cutscenes during the duties, so you will miss story if you take that route.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alisaie]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Urianger would speak with you regarding your experience inside the Binding Coil.&lt;br /&gt;
&lt;br /&gt;
*Having thanked you for keeping Alisaie safe from harm, Urianger bids you join the young Scion in reflecting upon all that you witnessed within the Binding Coil.&lt;br /&gt;
&lt;br /&gt;
*After laying Eorzea to waste in the catastrophic event now known as the Calamity, Bahamut was sealed deep beneath the Carteneau Flats seemingly by Louisoix, who was presumed dead. Even in his imprisoned slumber, however, the primal continues to drink of the land&#039;s aether, and in time will awaken to cast his dark shadow over Eorzea once more. In order to prevent a repeat of the Calamity─and to be reunited with her grandfather─Alisaie declares that she will investigate the two other enormous fragments of Dalamud that fell to earth. Aid her in this endeavor, that the realm might know true peace.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Full glad am I for thy safe return. Lady Alisaie hath apprised me of thy many experiences.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; As thou wilt doubtless be aware, Master Louisoix was my lady&#039;s grandsire. Gravely concerned was I for her safety, but &#039;twould seem I need not have been so. With all my heart, I do thank thee for watching over her.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; But come, thou must speak with Mistress Alisaie upon that which transpired within the Binding Coil. May it serve to bring us closer to the truth of the Calamity.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I am pleased to see you again, [Forename]. I have already shared the fruits of our expedition with Urianger. Let us together ponder their implications.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Before thee lieth the portal to momentous truth—thou seekest a primal unknown, dwelling deep within the realm&#039;s unseen wounds. I pray thee, ward my master&#039;s grandchild from unearthly harm.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alisaie (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Shall we begin, then? Urianger, I understand you have a report of your own to share with us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Aye, my lady. Even as thou didst emerge from the depths, an aetheric disturbance  betokening primal activity was observed.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In Mor Dhona was it marked first. By comparison of time and magnitude, we have since deduced its origin: the Carteneau Flats.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Strange... There have been no reports of primal activity in that region... It could only have been Bahamut.&lt;br /&gt;
 &#039;&#039;&#039;Alsaie:&#039;&#039;&#039; That would certainly explain how we came to be in northern Thanalan. Somehow, the cavern took us all the way from Vylbrand to the heart of Aldenard.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; &#039;Twould seem so, my lady.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; It is all but certain, then... After Bahamut disappeared five years ago, he hid himself deep beneath Carteneau and has since lain dormant, regenerating.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Aye, my lady. Taken together with thine own account of Bahamut&#039;s continued presence, the land&#039;s slowness to heal and the disorder of the aetheric currents do point to one conclusion...&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Bahamut stirreth. If left unchecked, the primal shall drink of Eorzea&#039;s life force till he doth waken to rain ruin upon the land.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Rest assured, I do not mean to give up, [Forename]. Bahamut may still live, but so too does Grandfather.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; For the past five years, he has been keeping vigil over his nemesis, making certain that the primal does not escape.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Master Louisoix...doth yet live? I...I durst not hope... And thou art certain &#039;twas no mere manifestation of thine all too sorely felt grief?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I know how desperate this may sound, Urianger, but I saw him with my own two eyes—as did [Forename].&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; But he vanished deeper into the labyrinth before we had the chance to speak.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Two more like fragments of Dalamud pierced the earth when the lesser moon fell. One we have seen. If we can but find the other two, I cam certain that we will find Grandfather as well.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; If thou so believest, my lady, then I too shall have faith. If it please you, I shall notify the Grand Companies of this development. All Eorzea must stand united if we are to avert a repeat of the Calamity.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; That will not be necessary, Urianger. Being the great conciliator that he is, Alphinaud will seek to unite Eorzea of his own accord. If rumors are true, that endeavor is already well underway.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; So let us leave the diplomacy to the diplomat, while we continue our investigation of Bahamut.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I swear to you, no matter what it takes, we will find my grandfather and uncover the whole truth of the Calamity.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; [Forename]—you have heard me swear to do these things, but without your strength, I cannot hope to make good on my word.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; The danger to Eorzea is not passed. For the sake of all who abide here, I pray that you will ever be our sword in the darkness.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Ad1o-UlM37A}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alisaie%27s_Resolve&amp;diff=1528823</id>
		<title>Alisaie&#039;s Resolve</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alisaie%27s_Resolve&amp;diff=1528823"/>
		<updated>2026-09-02T04:38:35Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Alisaie&#039;s Resolve&lt;br /&gt;
| description = Alisaie is keen to seek Urianger&#039;s learned opinion on the disturbing events which unfolded during your expedition into the second coil.&lt;br /&gt;
| image = Alisaie&#039;s_Resolve_Image.png&lt;br /&gt;
| quest-giver = Alisaie&lt;br /&gt;
| related-npcs = Alphinaud; Urianger&lt;br /&gt;
| location = Northern Thanalan&lt;br /&gt;
| location-x = 20.2&lt;br /&gt;
| location-y = 17.4&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Bahamut Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Bahamut Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 4&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| requirements = {{i|The Second Coil of Bahamut - Turn 4|wrap=true}} cleared&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3752&lt;br /&gt;
| unlocks = ach You Can Handle the Truth&lt;br /&gt;
| prev-quest = Another Turn in the Coil&lt;br /&gt;
| next-quest = Fragments of Truth&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| id-gt = 66850&lt;br /&gt;
| id-edb = 8c0f312af46&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You must have cleared {{i|The Second Coil of Bahamut - Turn 4}}, and only Turn 4, for this quest to appear. You can jump straight into Turn 4 and clear the others later, if you wish. Be aware that each Turn has its own cutscenes during the duties, so you will miss story if you take that route.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Urianger]] at [[the Waking Sands]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Alisaie is keen to seek Urianger&#039;s learned opinion on the disturbing events which unfolded during your expedition into the second coil.&lt;br /&gt;
&lt;br /&gt;
*Alisaie bids you return to the Waking Sands and deliver your initial report to Urianger, promising that she will join you as soon as she has set her troubled thoughts in order. Make for Vesper Bay.&lt;br /&gt;
&lt;br /&gt;
*Alisaie appears at the Waking Sands even as you complete your summary of events for Urianger. In the discussion which follows, the archon focuses his attention on the unexpected presence of Nael van Darnus, the defeated imperial legatus who once sought to bring the red moon Dalamud crashing down upon Eorzea. Urianger surmises that van Darnus&#039;s early efforts to establish control of the Allagan satellite inadvertently awoke the sleeping Bahamut, exposing the White Raven to the elder primal&#039;s irresistible will. Given the role played by such thralls in perpetuating Bahamut&#039;s existence, Alisaie declares that all must be found and eliminated─Louisoix&#039;s aetherial shade included. With that, she thanks you and departs, leaving Urianger to muse upon the value of uncovering a truth that promises so much anguish and sorrow...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Truly, it is wonderful to escape that stifling air, and return to...northern Thanalan again, it would appear. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I must thank you, [Forename]. Were it not for your bravery, I strongly doubt that I would be standing here now. Ah, but you need not tarry on my account─the danger has passed. Pray go on ahead, and apprise Urianger of all that has occurred. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I will join you anon. My thoughts are yet unruly, and I would rest here a while... &lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Pray return to the Waking Sands, and report our success to Urianger. I shall follow in due course.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Urianger===&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The triumphant hero doth return! Thine eyes speak of the dread task&#039;s completion: the second coil now lieth dormant! &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...Yet I sense the tidings thou bearest are not altogether glad. Pray tell me: what ill hath cast the shadow which falleth now across thy brow? &lt;br /&gt;
&lt;br /&gt;
===Post turn-in Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; An old foe and an old friend... &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; So &#039;twas but the aetherial shadow of Master Louisoix that Lady Alisaie beheld─an unnatural conjuration in thrall to the elder primal.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; That the fiend should deign to choose him of all men... Even in full knowledge of the shade&#039;s true nature, I would be hard-pressed to weather such a confrontation. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Yet what agonies must the young mistress have endured? Such torment did she ne&#039;er deserve. Mayhap &#039;twere better if the Lady Alisaie did absent herself from future forays unto the coils.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; I have come too far to surrender to grief, Urianger.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; My lady...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I am resolved to defeat these fiends─and naught shall sway me from my path. Now, let us peer more deeply into the well of our discoveries.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; As you wish, my lady. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; By your leave, I would speak first of the coil&#039;s late guardian, Nael van Darnus. &lt;br /&gt;
&lt;br /&gt;
====If completed 1.0====&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Fear not. No lengthy history shall I give to thee of this man whom thou hast now defeated twice. Or man &#039;&#039;and maid&#039;&#039;, I should rather say, through Bahamut&#039;s queer oversight.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Recallest thou the lunar transmitter? The device which thou didst lay to waste was but a crude substitute for the Crystal Tower of the ancients. As a means to command the red moon, it wanted for both subtlety and safety.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Ere the transmitter was complete, &#039;tis my belief that Nael sought to make contact with Dalamud, only to rouse the satellite&#039;s slumbering prisoner. And thenceforth did the White Raven&#039;s soul belong to Bahamut.&lt;br /&gt;
&lt;br /&gt;
====If did not complete 1.0====&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Van Darnus was a legatus of the Garlean Empire who strove to bring about Eorzea&#039;s final destruction, only to fall even as the sixth sun did set... If thou hast heard tales of the &amp;quot;White Raven,&amp;quot; then it is he of whom they speak. Aye, &amp;quot;he&amp;quot;, I say, for Nael was for a certainty no maid.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; The noble house of van Darnus, as we discovered all too late, had long safeguarded the wisdom of ancient Allag. &#039;Twas thus that the legatus came to learn the true nature of Dalamud, and to seek to employ the red moon as a weapon against Eorzea.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; But the Crystal Tower—and the mechanisms required to command the satellite—yet lay hidden beneath the ground, compelling Nael to construct a far less subtle mechanism. And in his first faltering attempts to communicate with Dalamud, he did likely rouse the satellite&#039;s slumbering prisoner.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Thenceforth did the White Raven&#039;s soul belong to Bahamut.&lt;br /&gt;
&lt;br /&gt;
====Both====&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; He was fortunate indeed to acquire so powerful a thrall by chance. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Tis little wonder he was so loath to part with him. Why let a simple thing like death deprive one of so useful a pawn? ...Though we may accuse him of bungling van Darnus&#039;s resurrection, I daresay Bahamut was as content to have a handmaiden as a manservant. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I only hope that the two thralls we encountered were the extent of his flock. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Yet I cannot help but dwell on Nael&#039;s words─those “beloved children” of whom he spoke.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I assumed at first that he referred to the moon&#039;s beastly guardians...but should Bahamut have enslaved other mortals, we must needs remove this source of worship. Otherwise, our efforts to disable the coils shall be for naught.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Forgive me mine indelicacy, my lady... Thou art wise indeed to speak of expunging the primal&#039;s thralls...but canst thou truly pursue a course which would cost thee thine own grandsire?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; My heart and mind are as one on this matter. Grandfather&#039;s salvation can be won but by a single method: the destruction of Bahamut, and aught that might serve to sustain him. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; [Forename]─while Urianger and I endeavor to ascertain the existence of any further thralls, I suggest you grant yourself a moment&#039;s respite. Rest assured that I will contact you the moment I have need of your inimitable talents. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; That we have achieved so much, I owe to you. I fear, however, that our trials have barely begun...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Though time had dulled the pain of thy passing, I find that I am wounded afresh. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Master Louisoix... What good shall come of this unending search for knowledge and truth?  &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Long have I believed the pursuit of such treasures to be the duty of every true Sharlayan. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Yet when each new revelation serveth only to heap further anguish upon those whom we would fain protect, must we truly reach for more?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; So, you have found your resolve, dear sister. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Will you now find a use for the secret─for the key that only you and I hold? &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Given our familial propensity for curiosity, you would do well to remember that keys may serve to seal doors as well as to unlock them. And Bahamut is a most unwelcome guest, to whom the door should never have been opened.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0o5lwf6VqGU}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Sides_of_a_Coin&amp;diff=1528799</id>
		<title>Two Sides of a Coin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Sides_of_a_Coin&amp;diff=1528799"/>
		<updated>2026-09-02T04:07:54Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Two Sides of a Coin&lt;br /&gt;
| description = [[Alphinaud]] would like nothing more than to get out of the snow.&lt;br /&gt;
| quest-giver = Alphinaud&lt;br /&gt;
| related-npcs = Alisaie; Aymeric; Bloeidin; Earnest House Fortemps Knight; Steadfast House Fortemps Knight; Urianger&lt;br /&gt;
| cutscene-npcs = Tataru; Thancred; Y&#039;shtola&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 33&lt;br /&gt;
| location-y = 15&lt;br /&gt;
| type = main scenario&lt;br /&gt;
| quest-line = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| req-quest = Never Trout That I Love, Return to Your Dust&lt;br /&gt;
| journal-section = Main Scenario&lt;br /&gt;
| journal-category = Post-Dragonsong Main Scenario Quests&lt;br /&gt;
| journal-genre = Post-Dragonsong War Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| level = 60 &lt;br /&gt;
| exp = 5000&lt;br /&gt;
| gil = 1,912&lt;br /&gt;
| prev-quest = Shadows of the First&lt;br /&gt;
| next-quest = Unlikely Allies&lt;br /&gt;
| patch = 3.4&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| msq-index = 363&lt;br /&gt;
| id-gt = 67879&lt;br /&gt;
| id-edb = b317ba51af5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Aymeric]] at the [[Congregation of Our Knights Most Heavenly]].&lt;br /&gt;
*Speak with [[Alphinaud]].&lt;br /&gt;
*Speak with [[Urianger]] at [[the Waking Sands]].&lt;br /&gt;
*Speak with [[Bloeidin]] at [[Camp Overlook]] in [[outer La Noscea]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A few brief moments standing in the snow is more than enough for [[Alphinaud]] to realize that this is neither the time nor the place to think deeply on recent events. While the [[House Fortemps]] knights return to [[Camp Dragonhead]] and prepare a report, he would head for the [[Congregation of Our Knights Most Heavenly|Congregation]] both to brief Ser [[Aymeric]] and to see if his sister&#039;s condition has at all improved.&lt;br /&gt;
&lt;br /&gt;
*Ser Aymeric escorts you and Alphinaud to [[Alisaie]]&#039;s room, where [[Thancred]], [[Y&#039;shtola]], and [[Tataru]] are already waiting. There, Alphinaud is relieved to find that his sister has regained consciousness and is well on her way to a full recovery. Per Y&#039;shtola&#039;s request, you proceed to give your account of all that occurred in [[Xelphatol]], prompting a debate as to the credibility of the [[Warrior of Darkness]]&#039;s claims. When all have had their say, however, the [[Scions]] agree only that their foes&#039; attempts to spur the [[beast tribes]] to summon ever stronger [[primals]] cannot be allowed to continue.&lt;br /&gt;
&lt;br /&gt;
*Thancred then reveals that he and Alisaie have uncovered evidence suggesting that the [[Ascians]] are behind a plot to furnish several beast tribes with a steady stream of crystals. On the understanding that severing their supply lines would do much to slow the escalation, it is decided that the others -- Ser Aymeric included -- will attempt to determine the [[Ixal]] and the [[Gnath]]&#039;s source. You and Alphinaud, meanwhile, will visit [[Urianger]] to find out if his wealth of knowledge concerning primal beings might be put to good use. When Alisaie subsequently insists that she be allowed to accompany you, Alphinaud seems poised to refuse her, only to relent in the face of her steely-eyed determination. All that remains is to wait for her to finish changing into her new outfit -- yet another original creation of Tataru&#039;s fecund imagination.&lt;br /&gt;
&lt;br /&gt;
*After a brief moment of reflection -- and a missed opportunity to hear an anecdote about Alphinaud&#039;s boyhood indiscretions -- you and the twins are finally ready to depart. With luck, your visit to [[the Waking Sands]] will prove fruitful.&lt;br /&gt;
&lt;br /&gt;
*To your delight, Urianger appears to be well aware of the Warriors of Darkness and their recent activities, and he provides you with a promising new lead: the [[kobolds]] of [[Vylbrand]] are rumored to be on the verge of summoning [[Titan]] once more. Satisfied, you and Alphinaud prepare to depart for [[Camp Overlook]] in [[outer La Noscea]], but your departure is delayed by Alisaie, who requests that Urianger look into some of the specific claims made by the Warriors of Darkness. She suggests that &#039;&#039;The Gerun Oracles&#039;&#039; may hold the answers -- though the frosty manner in which she addresses the scholar raises a host of other questions...&lt;br /&gt;
&lt;br /&gt;
*In Camp Overlook, you find a grim Commander [[Bloeidin]] muttering to himself about the need for reinforcements. Upon learning of your intent, however, his face splits into a wide grin. It would seem that the Scions of the Seventh Dawn have arrived in Vylbrand in the nick of time.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Forgive me, this is neither the time nor the place for idle introspection. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The knights can apprise Lord Edmont of our success, and we the lord commander. More importantly, I should like to see if my sister&#039;s condition has improved... &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; You may take a moment for yourself if you wish. I will be at the Congregation. &lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ah, there you are. Shall we make our report?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Aymeric at the Congregation of Our Knights Most Heavenly===&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; It brings me joy to see you safely returned to us, [Forename].  What news from Xephatol? &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; ...Then we were not too late. On behalf of Ishgard, I offer you my deepest thanks. &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; As for who remained behind—Mistress Y&#039;shtola has been tending to Mistress Alisaie in your absence...and I am pleased to report that she has regained consciousness. &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; I imagine you have many questions, especially given your recent encounter with the Warriors of Darkness. I know I do. &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Come, let me show you to her room. Do not worry, her condition is much improved. She is a resilient one, much like her brother. &lt;br /&gt;
&lt;br /&gt;
-voiced cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie! How are you feeling? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Well enough, Brother, thanks to the kindness of our hosts. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed the Coils of Bahamut ({{i|Alisaie&#039;s Path}})&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; When they told me you had departed for Xelphatol, I found that I could rest. The outcome seemed a mere formality, as did your safe return. Thank you, my friend.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; They told me you had departed for Xelphatol while I was still abed. I slept much better knowing that. Thank you. &lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; I take it your mission was a success? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...As if we needed any further confirmation that they are in league with the Ascians. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; ...But to &#039;&#039;save another world&#039;&#039;? I think not. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; I too thought his story fanciful at first. But it is possible that there may be a kernel of truth in all of this. At the very least, none of his claims contradict the Word&#039;s account.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; You were following these people, Alisaie. Why? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; During my travels, I had oft enjoyed tales of the Scions and their exploits. But after a time, I began to hear whispers of a gifted, and theretofore unknown, band of adventurers. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Adventurers who had supposedly sworn to travel the realm slaying primals in the Scions&#039; stead. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The Warriors of Darkness...And in the course of investigating these rumors, you stumbled upon the Ascians&#039; involvement. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Yes. Exactly. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Forgive me, but if these Warriors of Darkness mean to bring about another Calamity, to what end do they hunt primals? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; To prompt an escalation. To deepen the beast tribes&#039; feelings of helpless and despair, and thereby drive them to summon ever more powerful gods. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; And lest we forget, these events do not occur in isolation. With their patron deities being slain left and right, the news of man&#039;s victory over Nidhogg must surely have sown panic in the minds of the beastmen. &#039;Tis no wonder they wish to defend themselves. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Power answered with greater power, death with more death. A vicious cycle fueled by fear and hatred. I know its like all too well.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Indeed. The Ascians sow discord and desperation, and the Warriors of Darkness reap the harvest. And so it continues. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Yet that is not the extend of their ambitions. The Ascian himself observed that once the powerless realize that the old gods have failed them, they will have little recourse but to look to a new one.  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; ....We cannot let that happen. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; It should come as no surprise, but Alisaie and I have uncovered evidence that the Ascians have been manipulating certain parties to ensure that a constant stream of crystals flows into the hands of the beast tribes. &lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; If we sever these supply lines, we should at least be able to slow the escalation. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Y&#039;shtola:&#039;&#039;&#039; Agreed. Krile and I shall journey to Xelphatol and learn what we can of the Ixal&#039;s source. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; Hm. Then I, for my part, pledge to lead a similar investigation into the origin of the Gnath&#039;s supply. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ser Aymeric? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; As a member of the Eorzean Alliance, Ishgard is honor-bound to play an active role in maintaining the security of the realm. You might also say that I have some personal motivation, given the Ascians&#039; dealings with my father. &lt;br /&gt;
 &#039;&#039;&#039;Aymeric:&#039;&#039;&#039; However, I make no secret of the fact that my knowledge of primal beings is scant at best. As such, I should be most grateful if one of your order were to assist me. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Thancred:&#039;&#039;&#039; Allow me, Ser Aymeric. I have dealt with the Gnath before. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Let us consult with Urianger, then. Given his dedication to the study of primal beings, I should be surprised if he could not tell us something of value. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Allow me to accompany you, Brother. And before you think to refuse, know that I am not the girl I once was. I shall not be a burden—you have my word. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; But Alisaie, you... &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...You are more than welcome. After all, it was you who set us upon this path. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Tataru:&#039;&#039;&#039; Wait a minute! I&#039;m afraid I can&#039;t allow you to leave just yet - not until you try on the new outfit I prepared for you! &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alphinaud===&lt;br /&gt;
-cutscene start&lt;br /&gt;
&amp;gt; If the player has completed the Coils of Bahamut questline ({{i|Alisaie&#039;s Path}})&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...To think that the three of us plumbed the depths of the coils and confronted Bahamut himself. Had I not been there, I would struggle to believe it.&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Shortly after we parted ways, I heard that she had taken to the road on her own, apparently on a journey of self–discovery. Precisely where to I never learned, though I suspect that was by design.&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; ...So she enjoyed hearing tales of our exploits, did she? Hmm...&lt;br /&gt;
 &lt;br /&gt;
 &amp;gt; If the player has completed {{i|Another Turn in the Coil}} but not {{i|Alisaie&#039;s Path}}&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; It was good of you to accompany my sister on her forays into the coils. The knowledge that you were with her did much to put my mind at rest. &lt;br /&gt;
 Alphinaud: Though I know not what she found at the end of her search, Deks and Sinis did inform me that she had taken to the road on her own, apparently on a journey of self-discovery... &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; And what came of &#039;&#039;that&#039;&#039; I can only speculate. I am glad our paths crossed, regardless. I considered involving myself with her venture for a time, but as you know all too well, circumstances conspired to keep us apart. I can only assume she carried on in our absence...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has completed {{i|Primal Awakening}} but not {{i|Another Turn in the Coil}}&lt;br /&gt;
Alphinaud: It has been many moons since last we worked together...though I believe the same cannot be said of the two of you.&lt;br /&gt;
Alphinaud: Aye, I confess, I was aware of your subterranean expedition─of your search for the truth of the Calamity.&lt;br /&gt;
Alphinaud: I considered involving myself with her venture for a time, but as you know all too well, circumstances conspired to keep us apart. I can only assume she carried on in our absence...&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has not started the Coils of Bahamut ({{i|Primal Awakening}})&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Would I be right in assuming that you have not spoken with my sister since...one of the memorial services, was it? &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; By the Twelve, it seems a lifetime ago. I should like to think we have both grown since then...&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; My apologies for keeping you waiting. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Right, then. shall we be off?&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Tataru never ceases to impress...Though, for a moment, I feared she might furnish you with an identical outfit. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Praise the Twelve she did not! Mother and Father were rather too fond of making us wear matching clothes. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Do you remember that time at the Studium when that girl of yours crept up behind me and whispered—&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Sister, please! She was not my—Ahem, can we not have this conversation in front of the &#039;&#039;Warrior of Light&#039;&#039;!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; So be it. Another time, perhaps. &lt;br /&gt;
 &lt;br /&gt;
&amp;gt; If the player has completed the Coils of Bahamut questline ({{i|Alisaie&#039;s Path}})&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; To be honest, [Forename], I wasn&#039;t planning on seeking you out just yet. When I set forth on my journey, I did so with grand ambitions. As you may recall, I promised I would not disappoint you...&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I pray you will forgive me if I do.&lt;br /&gt;
&lt;br /&gt;
 &amp;gt; If the player has started the Coils of Bahamut but not completed {{i|Alisaie&#039;s Path}}&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I should thank you again for your assistance with my expeditions, [Forename]. Though we left matters somewhat unfinished, I am nevertheless prepared to focus on the task at hand and aid you to the fullest extend of my ability. &lt;br /&gt;
 Alisaie: As you helped me to brave the coils, so too will I help you to defeat the Warriors of Darkness. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; If the player has not started the Coils of Bahamut ({{i|Primal Awakening}})&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; It is an honor, [Forename]. I realize we are barely acquainted, but having heard so much about you, it hardly feels that way.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; A pleasure to have you with us. &lt;br /&gt;
 &#039;&#039;[Alisaie smiles at the player.]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;gt; I&#039;ve been meaning to ask about the carriage...&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Ah, yes, the carriage that so fortuitously arrived to spirit us away from Ul&#039;dah after the banquet. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The driver informed me that I had my sister to thank for his presence in Ul&#039;dah. How did you know to send help? &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Oh, drunken Brass Blades are even less discreet than sober ones. Unfortunately, by the time I learned of the plot, it was too late to do anything more. Frankly, I&#039;m still amazed {{alternatives|uldah=Brendt|gridania=Bremondt|limsa=Brennan}} managed to find you. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; Welcome to the fight. &lt;br /&gt;
 &#039;&#039;[Alisaie smiles at the player.]&#039;&#039;&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; New garments aside, I must say that you seem different—more...&#039;&#039;resolute&#039;&#039; than when we last met. You have the look of a woman who is ready to fight for the future of Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; To the extent of my abilities, perhaps, but I have no delusions of grandeur. Nor will I pretend to have &amp;quot;found myself&amp;quot; or any such thing.  &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I am here today because I would regret if I weren&#039;t. That is all. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Fair enough. Let us depart for the Walking Sands, then, and see if Urianger can be of assistance.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Urianger at the Waking Sands===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Urianger—apologies for calling upon you unannounced. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Why, Master Alphinaud. Would that the Scholar had seen fit to grant me knowledge of thy coming. What bringeth thee and thine here this day? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The Warriors of Darkness have returned. Pray allow us to explain...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...I too have heard tales in recent days of primal beings rising up only to be cast down by forces unknown. &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Alas, as thou didst observe, this serveth but to spur the beast tribes to pursue their goals with redoubled fervor. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; We have two objectives at this time: to identify and remove the source of the beast tribes&#039; crystals, and to take direct action to prevent any further summoning rituals from reaching completion. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; The second is easier said than done, of course. While we were fortunate enough to learn of the Ixal&#039;s plans before they came to fruition, I should be surprised if the Warriors of Darkness and the Ascians did not have similar designs elsewhere of which we have no knowledge.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Thou wert wise to come hither, for this very day did I receive tidings most troubling from across the Strait of Merlthor.   &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; O&#039;Ghomoro stirreth, and there are whispers that the Lord of Crags neareth his return. Mere rumors, mark thou—but in light of thine own discoveries...  &lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...Thou canst ill afford to turn a deaf ear to their claims.&lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Aye—we must ascertain the truth of the matter for ourselves. Let us consult with the Maelstrom forces stationed at Camp Overlook, [Forename]. &lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Thank you for your counsel, Urianger. Pray inform us should you learn aught else. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; I shall. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; If I may, Brother—Urianger, is there anything else you would like to say? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Alisaie? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; ...If not, then never mind. I only ask because you are normally rather more... &#039;&#039;verbose&#039;&#039;. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Nothing to add? Very well. Ere we depart, I wish to make a request. The Warriors of Darkness spoke of how the Ardor had the power to &amp;quot;break down the barriers between planes,&amp;quot; that our worlds might be rejoined. I would ask that you research this for us. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Being nowhere as well-read as you, I&#039;m sure I wouldn&#039;t know where to begin. That said, I have heard tell of a promising tome: &#039;&#039;The Gerun Oracles.&#039;&#039; Mayhap you could start there.  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; ...By thy leave. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Camp Overlook, was it? Very well.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; We shall speak anon, [Forename]. I prithee attend Master Alphinaud and Mistress Alisaie.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; Come, let us speak with Commander Bloeidin and see if there is any truth to these rumors concerning Titan&#039;s return.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; ...That had better be the sulphur.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bloeidin at Camp Overlook in outer La Noscea===&lt;br /&gt;
 &#039;&#039;&#039;Bloeidin:&#039;&#039;&#039; Seven hells, at this rate, I&#039;ll have to appeal to Maelstrom Command for reinforcements... &lt;br /&gt;
 &#039;&#039;&#039;Bloeidin:&#039;&#039;&#039; Hm? Whatever it is, we don&#039;t want any. &lt;br /&gt;
 &#039;&#039;&#039;Bloeidin:&#039;&#039;&#039; Well, fancy that! Just when my kobold problems look like coming to a head, the Scions of the Seventh Dawn turn up, itching to pitch in! &lt;br /&gt;
 &#039;&#039;&#039;Bloeidin:&#039;&#039;&#039; Bloody &#039;&#039;brilliant&#039;&#039; timing is what it is! Right, then—let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt; (...I know it was him.)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alphinaud:&#039;&#039;&#039; (Is it just my imagination, or is Alisaie staring daggers at me?)&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=6VqAUamu5NU}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528679</id>
		<title>Template:Infobox/styles.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528679"/>
		<updated>2026-09-02T01:36:07Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
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  div.infobox-n .heading,&lt;br /&gt;
  div.infobox-n .subheading {&lt;br /&gt;
    color: #000 !important;&lt;br /&gt;
    text-shadow: none !important;&lt;br /&gt;
    border-width: 0 !important;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Item statistics */&lt;br /&gt;
.infobox-n .statistics.item,&lt;br /&gt;
.infobox-n .statistics.weapon {&lt;br /&gt;
  background-color: #ffece5;&lt;br /&gt;
  border-bottom: 1px solid #ffdacc;&lt;br /&gt;
  border-top: 1px solid #ffc7b3;&lt;br /&gt;
  padding-left: 2em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics.item.empty,&lt;br /&gt;
.infobox-n .statistics.weapon.empty {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .statistics.item .characteristic,&lt;br /&gt;
.infobox-n .statistics.weapon .characteristic {&lt;br /&gt;
  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .statistics .unique {&lt;br /&gt;
  color: #b39e42;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics .untradable {&lt;br /&gt;
  color: #31b434;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mount details */&lt;br /&gt;
.infobox-n .details.mount {&lt;br /&gt;
  background-color: #fce5ff;&lt;br /&gt;
  border-bottom: 1px solid #f9ccff;&lt;br /&gt;
  border-top: 1px solid #f6b3ff;&lt;br /&gt;
  padding-left: 2em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .details.mount.empty {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .details.mount .characteristic {&lt;br /&gt;
  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* NPC statistics */&lt;br /&gt;
.infobox-n .statistics.hunt {&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  font-size: 0.9em;&lt;br /&gt;
  text-shadow: 0px 0px 1px #333;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics.hunt.rank-a {&lt;br /&gt;
  background: linear-gradient(to right, #fd2424, #fffdbc);&lt;br /&gt;
  border-bottom: 1px solid #ffcc80;&lt;br /&gt;
  border-top: 1px solid #ffad33;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics.hunt.rank-b {&lt;br /&gt;
  background: linear-gradient(to right, #009e81, #d8fdf6);&lt;br /&gt;
  border-bottom: 1px solid #75f0d9;&lt;br /&gt;
  border-top: 1px solid #17cfad;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics.hunt.rank-s {&lt;br /&gt;
  background: linear-gradient(to right, #c619ff, #feffff);&lt;br /&gt;
  border-bottom: 1px solid #c180ff;&lt;br /&gt;
  border-top: 1px solid #a733ff;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .image_wrapper .image img {&lt;br /&gt;
  width: auto;&lt;br /&gt;
  height: auto;&lt;br /&gt;
  /* NOTE: these dimensions are also hardcoded in {{infobox image}}; don&#039;t update one without updating the other */&lt;br /&gt;
  max-width: 280px;&lt;br /&gt;
  max-height: 420px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .tabber__tabs {&lt;br /&gt;
  justify-content: safe center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* make the Mobile infobox above content and centered/fullwidth */&lt;br /&gt;
@media screen and (max-width: 639px) {&lt;br /&gt;
  body.skin-minerva .infobox-n {&lt;br /&gt;
    float: none;&lt;br /&gt;
    margin-inline: auto;&lt;br /&gt;
    overflow: hidden; /* force floated descendents to be inside bounding box */&lt;br /&gt;
    margin-top: 1em;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .clear {height: 5px}&lt;br /&gt;
&lt;br /&gt;
/* Weapon infobox stat boxes */&lt;br /&gt;
.weapon-damage-stats,&lt;br /&gt;
.armor-defense-stats {&lt;br /&gt;
  border-collapse: collapse;&lt;br /&gt;
  margin-bottom: 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats sup,&lt;br /&gt;
.armor-defense-stats sup {&lt;br /&gt;
  font-size: 0.7em;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats td,&lt;br /&gt;
.weapon-damage-stats th,&lt;br /&gt;
.armor-defense-stats td,&lt;br /&gt;
.armor-defense-stats th {&lt;br /&gt;
  text-align: left;&lt;br /&gt;
  padding: 1px 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats th:nth-child(1) {&lt;br /&gt;
  background-image: linear-gradient(to right, #ff4000, #ff8c66);&lt;br /&gt;
  border-left: 1px solid #f63;&lt;br /&gt;
}&lt;br /&gt;
.weapon-damage-stats th:nth-child(2) {&lt;br /&gt;
  background-image: linear-gradient(to right, #ff8c66, #ffece5);&lt;br /&gt;
}&lt;br /&gt;
.weapon-damage-stats th:nth-child(3) {&lt;br /&gt;
  background-image: linear-gradient(to right, #ffece5, transparent);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.armor-defense-stats th:nth-child(1) {&lt;br /&gt;
  background-image: linear-gradient(to right, #ff4000, #ffece5);&lt;br /&gt;
  border-left: 1px solid #f63;&lt;br /&gt;
}&lt;br /&gt;
.armor-defense-stats th:nth-child(2) {&lt;br /&gt;
  background-image: linear-gradient(to right, #ffece5, transparent);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats td,&lt;br /&gt;
.armor-defense-stats td {&lt;br /&gt;
  background: #fff8f5;&lt;br /&gt;
}&lt;br /&gt;
.weapon-damage-stats td:nth-child(1),&lt;br /&gt;
.armor-defense-stats td:nth-child(1) {&lt;br /&gt;
  border-left: 1px solid #f63;&lt;br /&gt;
}&lt;br /&gt;
.weapon-damage-stats td:nth-child(3),&lt;br /&gt;
.armor-defense-stats td:nth-child(2) {&lt;br /&gt;
  background-image: linear-gradient(to right, #fff8f5, #fff);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.equipment-footer {&lt;br /&gt;
  font-size: 0.98em;&lt;br /&gt;
  margin-top: 6px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.equipment-footer .adv-melding {&lt;br /&gt;
  color: #ea3e69;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.equipment-footer .equip-props {&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  color: #666;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.equipment-footer .equip-props .equip-prop.no {&lt;br /&gt;
  color: #bababa;&lt;br /&gt;
  text-decoration: line-through;&lt;br /&gt;
  font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.equipment-footer .equip-props .equip-prop.yes {&lt;br /&gt;
  color: #090;&lt;br /&gt;
  font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Dark theme */&lt;br /&gt;
@media screen {&lt;br /&gt;
  html.view-dark .infobox-n {&lt;br /&gt;
    border: 1px solid #383838 !important;&lt;br /&gt;
    background-color: #181818 !important;&lt;br /&gt;
  }&lt;br /&gt;
  html.view-dark .infobox-n .heading {&lt;br /&gt;
    margin: -1px -1px 5px !important;&lt;br /&gt;
    border: 1px solid #383838 !important;&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
  }&lt;br /&gt;
  html.view-dark .infobox-n .subheading {&lt;br /&gt;
    background-image: none !important;&lt;br /&gt;
  }&lt;br /&gt;
  html.view-dark .infobox-n .statistics.item,&lt;br /&gt;
  html.view-dark .infobox-n .statistics.weapon {&lt;br /&gt;
    background-color: #2E3134 !important;&lt;br /&gt;
    border-top-color: #383838 !important;&lt;br /&gt;
    border-bottom-color: #383838 !important;&lt;br /&gt;
  }&lt;br /&gt;
  html.view-dark .infobox-n .details.mount {&lt;br /&gt;
    background-color: #2E3134 !important;&lt;br /&gt;
    border-top-color: #383838 !important;&lt;br /&gt;
    border-bottom-color: #383838 !important;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(1) {&lt;br /&gt;
    background-image: linear-gradient(to right, #bf2f00, #74280e);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(2) {&lt;br /&gt;
    background-image: linear-gradient(to right, #74280e, #35221b);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(3) {&lt;br /&gt;
    background-image: linear-gradient(to right, #35221b, transparent);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .armor-defense-stats th:nth-child(1) {&lt;br /&gt;
    background-image: linear-gradient(to right, #bf2f00, #73280e);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .armor-defense-stats th:nth-child(2) {&lt;br /&gt;
    background-image: linear-gradient(to right, #73280e, transparent);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats td,&lt;br /&gt;
  html.view-dark .armor-defense-stats td {&lt;br /&gt;
    background-color: #17181B;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats td:nth-child(3),&lt;br /&gt;
  html.view-dark .armor-defense-stats td:nth-child(2) {&lt;br /&gt;
    background-image: none;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528678</id>
		<title>MediaWiki:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528678"/>
		<updated>2026-09-02T01:31:44Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Undo revision 1528676 by Dr Agon (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:root {&lt;br /&gt;
  --link-color: #05f; /* default #0645ad */&lt;br /&gt;
  --link-visited-color: #795cb2;&lt;br /&gt;
  --link-redlink-color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
a {&lt;br /&gt;
  color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
a:visited {&lt;br /&gt;
  color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
a.new {&lt;br /&gt;
  color: var(--link-redlink-color, #ba0000);&lt;br /&gt;
}&lt;br /&gt;
a.new:visited {&lt;br /&gt;
  color: var(--link-redlink-visited-color, #a55858);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region Userbar stuff */&lt;br /&gt;
&lt;br /&gt;
/* better vertical centering for everything - use flexbox and remove unnecessary margins/paddings */&lt;br /&gt;
#p-personal {&lt;br /&gt;
  top: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .vector-menu-content-list {&lt;br /&gt;
  height: 2.5rem;&lt;br /&gt;
  display: flex;&lt;br /&gt;
  justify-content: flex-end;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy li {&lt;br /&gt;
  margin-block: 0;&lt;br /&gt;
  padding-block: 0;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy #pt-anonuserpage,&lt;br /&gt;
.vector-user-menu-legacy #pt-userpage a {&lt;br /&gt;
  padding-top: 0;&lt;br /&gt;
  background-position-y: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* hide text label of universal language selector since our userbar is a bit cramped */&lt;br /&gt;
.uls-trigger span {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
/* hide uls *entirely* if JS isn&#039;t enabled since it does nothing */&lt;br /&gt;
html:not(.client-js) #pt-uls {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* better styles for interactive JS buttons that gadgets/extensions add */&lt;br /&gt;
:root {&lt;br /&gt;
  --userbar-button-hover-background-color: transparent;&lt;br /&gt;
  --userbar-button-hover-border-color: #c0c0c0; /* TODO: base this on ooui? */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-fw-enable,&lt;br /&gt;
#pt-fw-disable,&lt;br /&gt;
#pt-uls {&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  font-size: 0.75em;&lt;br /&gt;
  margin-left: 0.25rem;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon,&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger,&lt;br /&gt;
#pt-fw-disable a,&lt;br /&gt;
#pt-fw-enable a {&lt;br /&gt;
  width: 1.75rem;&lt;br /&gt;
  height: 1.75rem;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0 !important;&lt;br /&gt;
  background-repeat: no-repeat;&lt;br /&gt;
  border: 1px solid transparent;&lt;br /&gt;
  border-radius: 1px;&lt;br /&gt;
  transition: border-color 200ms, background-color 200ms;&lt;br /&gt;
&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes:hover,&lt;br /&gt;
#pt-themes:has(&amp;gt; input[type=&amp;quot;checkbox&amp;quot;]:checked),&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon:hover,&lt;br /&gt;
#pt-uls .uls-trigger:hover,&lt;br /&gt;
#pt-fw-disable a:hover,&lt;br /&gt;
#pt-fw-enable a:hover {&lt;br /&gt;
  background-color: var(--userbar-button-hover-background-color);&lt;br /&gt;
  border-color: var(--userbar-button-hover-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* extra prodding for universal language switcher */&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger::before {&lt;br /&gt;
  display: block;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  width: 20px;&lt;br /&gt;
  height: 20px;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  background-size: auto;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* theme dropdown specific stuff */&lt;br /&gt;
#pt-themes {&lt;br /&gt;
  width: auto;&lt;br /&gt;
  position: relative;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  padding: 0 calc(1.25em + 16px) 0 .25em;&lt;br /&gt;
  text-align: right;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:first-child {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  font-weight: normal;&lt;br /&gt;
  margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:last-child {&lt;br /&gt;
  width: 10em;&lt;br /&gt;
  overflow-x: visible;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label::after {&lt;br /&gt;
  top: 50%;&lt;br /&gt;
  right: .625em;&lt;br /&gt;
  transform: scale(.8) translateY(-50%);&lt;br /&gt;
  transform-origin: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes .ext-themetoggle-popup {&lt;br /&gt;
  top: 100%;&lt;br /&gt;
  border-top: 1px solid var(--border-color-base,#a2a9b1);&lt;br /&gt;
  text-align: right;&lt;br /&gt;
  padding: 0.5rem;&lt;br /&gt;
  font-size: inherit;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li {&lt;br /&gt;
  font-size: 1em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li:not(.mw-list-item) {&lt;br /&gt;
  align-self: flex-end;&lt;br /&gt;
  padding: 0 0 2px;&lt;br /&gt;
  border-bottom: 1px solid var(--border-color-muted,#dadde3);&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a {&lt;br /&gt;
  padding: 0.125rem 0;&lt;br /&gt;
  border-radius: 2px;&lt;br /&gt;
  opacity: 0.7;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a:hover {&lt;br /&gt;
  opacity: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion */&lt;br /&gt;
&lt;br /&gt;
/* new header navigation tabs */&lt;br /&gt;
.vector-menu-tabs,&lt;br /&gt;
.vector-menu-tabs a,&lt;br /&gt;
#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
  background-color: #eff8f9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* render some system links in bold black instead of using normal link styles */&lt;br /&gt;
#p-personal a,                                      /* top right nav links */&lt;br /&gt;
div#mw-head .vector-menu-tabs li a,                 /* page tab links */&lt;br /&gt;
div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a,  /* sidebar panel links */&lt;br /&gt;
footer.mw-footer ul#footer-places &amp;gt; li &amp;gt; a {        /* site footer links */&lt;br /&gt;
  color: var(--color-emphasized, #000000);&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch {&lt;br /&gt;
  background-color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
  --mw-panel-width: 10rem;&lt;br /&gt;
}&lt;br /&gt;
@media (min-width: 982px) {&lt;br /&gt;
  :root {&lt;br /&gt;
    --mw-panel-width: 12rem;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  width: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
#footer,&lt;br /&gt;
#mw-head-base,&lt;br /&gt;
#content,&lt;br /&gt;
#left-navigation {&lt;br /&gt;
  margin-left: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
/* give the logo a bit more space to breathe and center it horizontally */&lt;br /&gt;
#p-logo {&lt;br /&gt;
  margin-top: 0.5rem;&lt;br /&gt;
  margin-inline: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  padding-bottom: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  margin: 0 0.6em 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li {&lt;br /&gt;
  margin-left: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal h3 {&lt;br /&gt;
  margin-left: 2.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* background colors */&lt;br /&gt;
body {&lt;br /&gt;
  background-color: #ebebeb;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives makes the entire header section gray */&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
  background-color: transparent;&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives header panel that blue look */&lt;br /&gt;
#mw-head-base {&lt;br /&gt;
  background: rgba(215, 239, 242, 0.5);&lt;br /&gt;
  border-top: 1px solid #a7d7f9;&lt;br /&gt;
  border-left: 1px solid #a7d7f9;&lt;br /&gt;
  border-right: 1px solid #a7d7f9;&lt;br /&gt;
  border-bottom: 1px solid #a7d7f9;&lt;br /&gt;
  bottom: 0;&lt;br /&gt;
  height: 40px;&lt;br /&gt;
  margin-top: -41px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Discord link */&lt;br /&gt;
#n-Discord a {&lt;br /&gt;
    color: #fff !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    border-radius: 4px;&lt;br /&gt;
    border: 1px solid #4c57d0;&lt;br /&gt;
    background-color: #5865f2;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    padding: 6px 4px 5px calc(17px + 6.5px * 2);&lt;br /&gt;
    box-shadow: 0 2px 3px rgba(0, 0, 0, 0.1);&lt;br /&gt;
    transition: 0.2s;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::before {&lt;br /&gt;
    content: &#039;Join our &#039;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    opacity: 0.85;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::after {&lt;br /&gt;
    content: &#039;&#039;;&lt;br /&gt;
    background: url(&#039;/mediawiki/images/1/18/Discord_icon.png&#039;) no-repeat;&lt;br /&gt;
    background-size: 13px 13px;&lt;br /&gt;
    filter: drop-shadow(0 1px 1px rgba(0, 0, 0, 0.1));&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: 5px;&lt;br /&gt;
    left: 7px;&lt;br /&gt;
    width: 17px;&lt;br /&gt;
    height: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
    background: #FFF;&lt;br /&gt;
    border: 1px solid #A7D7F9;&lt;br /&gt;
    cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3:before {&lt;br /&gt;
    content: &amp;quot;&amp;quot;;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    background: 0 0;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    width: 0;&lt;br /&gt;
    height: 0;&lt;br /&gt;
    border-style: solid;&lt;br /&gt;
    border-color: #AAA transparent;&lt;br /&gt;
    border-width: 6px 5px 0;&lt;br /&gt;
    margin-left: 5px;&lt;br /&gt;
    margin-bottom: 1px;&lt;br /&gt;
    margin-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading.collapsed h3:before {&lt;br /&gt;
    -webkit-transform: rotate(-90deg);&lt;br /&gt;
    transform: rotate(-90deg)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a {&lt;br /&gt;
    color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a:visited {&lt;br /&gt;
    color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* edit page textbox */&lt;br /&gt;
#wpTextbox1 {&lt;br /&gt;
  background: var(--background-color-base, #fff);&lt;br /&gt;
  color: var(--color-base, #000);&lt;br /&gt;
  border-color: var(--border-color-base, #a2a9b1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* fix editor &amp;quot;upload files&amp;quot; background in dark themes */&lt;br /&gt;
#msupload-div {&lt;br /&gt;
  background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* don&#039;t use mediawiki&#039;s weird image-based unordered list markers */&lt;br /&gt;
ul {&lt;br /&gt;
  list-style: initial;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/***************************** GENERIC DARK MODE ******************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.view-dark {&lt;br /&gt;
	/* Variables set in this block apply to *all* dark themes! */&lt;br /&gt;
	--background-color-base: #000000;&lt;br /&gt;
	--background-color-neutral: #333333;&lt;br /&gt;
	--background-color-neutral-subtle: #202020;&lt;br /&gt;
	--background-color-interactive: #27292D;&lt;br /&gt;
	--background-color-interactive-subtle: #121821;&lt;br /&gt;
	--background-color-notice: var(--background-color-interactive);&lt;br /&gt;
	--background-color-notice-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
	--background-color-error-subtle: #400;&lt;br /&gt;
	--background-color-warning-subtle: #4b3c15;&lt;br /&gt;
	--background-color-success-subtle: #263325;&lt;br /&gt;
&lt;br /&gt;
	--border-color-base: #72777D;&lt;br /&gt;
	--border-color-subtle: #54595D;&lt;br /&gt;
	--border-color-muted: #505050;&lt;br /&gt;
	--border-color-notice: var(--border-color-subtle);&lt;br /&gt;
	--border-color-error: #e62444;&lt;br /&gt;
	--border-color-warning: #8a6800;&lt;br /&gt;
&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #5A93CC;&lt;br /&gt;
	--link-visited-color: #9459b6;&lt;br /&gt;
&lt;br /&gt;
	/* thank you mediawiki very cool */&lt;br /&gt;
	--background-color-interactable: var(--background-color-interactive);&lt;br /&gt;
	--background-color-interactable-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	--theme-background-color: #181818;&lt;br /&gt;
	--theme-background-color--tertiary: #303030;&lt;br /&gt;
	--theme-border-color: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* todo: ??? */&lt;br /&gt;
	--theme-link-color: var(--link-color);&lt;br /&gt;
	--theme-link-color-hover: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-visited: var(--link-visited-color);&lt;br /&gt;
	--theme-link-color-redlink: var(--link-redlink-color);&lt;br /&gt;
	--theme-link-color-focus: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-nav: #518fce;&lt;br /&gt;
	--theme-link-color-nav-visited: #518fce;&lt;br /&gt;
&lt;br /&gt;
	--theme-icon-color: var(--theme-link-color);&lt;br /&gt;
	--theme-icon-color-redlink: var(--theme-link-color-redlink);&lt;br /&gt;
	--theme-icon-color-hover: var(--theme-link-color-hover);&lt;br /&gt;
&lt;br /&gt;
	/* #region Templatestyles color overrides */&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Navbox]] */&lt;br /&gt;
	--navbox-bg: #181818;&lt;br /&gt;
	--navbox-data-row-even-bg: #202020;&lt;br /&gt;
	--navbox-header-bg: #062540;&lt;br /&gt;
	--navbox-label-bg: #072D4C;&lt;br /&gt;
	--navbox-label-border: 2px solid #181818;&lt;br /&gt;
	--navbox-inner-border: 2px solid #181818;&lt;br /&gt;
	--navbox-sublabel-bg: #072D4C;&lt;br /&gt;
	--tooltip-border: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Dialogue]] */&lt;br /&gt;
	--dialogue-line-bg: #000;&lt;br /&gt;
	--dialogue-block-bg: #0F0F0F;&lt;br /&gt;
	--dialogue-standalone-bg: #2a2a4b;&lt;br /&gt;
	--dialogue-option-bg: #303050;&lt;br /&gt;
	--dialogue-cutscene-bg: #253540;&lt;br /&gt;
&lt;br /&gt;
	/* other templates */&lt;br /&gt;
	--drops-list-collapsible-section: #512F20;&lt;br /&gt;
&lt;br /&gt;
	/* Gadget-AdventurerPlateMaker */&lt;br /&gt;
	--apm-primary-red: #EF5350;&lt;br /&gt;
	--apm-primary-green: #66BB6A;&lt;br /&gt;
	--apm-primary-orange: #FFA726;&lt;br /&gt;
	--apm-white: #212121;&lt;br /&gt;
	--apm-black: var(--color-base);&lt;br /&gt;
	--apm-gray-light: var(--theme-background-color);&lt;br /&gt;
	--apm-gray-medium: #383838;&lt;br /&gt;
	--apm-gray-item: var(--background-color-neutral-subtle);&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* Fix editor toolbar icons */&lt;br /&gt;
	.wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
	.wikiEditor-ui-toolbar .tabs span.tab a::before {&lt;br /&gt;
		filter: invert(1) brightness(999);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Diff colors */&lt;br /&gt;
&lt;br /&gt;
	td.diff-context {&lt;br /&gt;
		border: none;&lt;br /&gt;
		color: #e0e0e0;&lt;br /&gt;
		background-color: #202020;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline {&lt;br /&gt;
		background-color: #400;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #e62444;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline {&lt;br /&gt;
		background-color: #040;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #bfd959;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion Diff styles */&lt;br /&gt;
&lt;br /&gt;
	/* #region Templates that aren&#039;t using templatestyles yet */&lt;br /&gt;
	.relic-header {&lt;br /&gt;
		border: 1px solid #080808;&lt;br /&gt;
		background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		background-color: #181818; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-heading {&lt;br /&gt;
		background: #062540; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-cell {&lt;br /&gt;
		background: #282828; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.spoiler-color {&lt;br /&gt;
		background-color: #750000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/*********************************** THEMES ***********************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.theme-light, html.theme-dark {&lt;br /&gt;
	/* #region TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* hide pre-content stuff on the fake main page mockup we&#039;re working on */&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #firstHeading,&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #mw-content-subtitle {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* hack color/shadow for &amp;quot;More&amp;quot; dropdown chevron */&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		filter: brightness(10) drop-shadow(0 1px #0008);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* Text color for text and buttons directly on body background */&lt;br /&gt;
	--user-menu-color: white;&lt;br /&gt;
&lt;br /&gt;
	/* Userbar JS button customization */&lt;br /&gt;
	--userbar-button-hover-background-color: #fff1;&lt;br /&gt;
	--userbar-button-hover-border-color: #fff2;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Font families */&lt;br /&gt;
	--font-family-body: sans-serif;&lt;br /&gt;
	--font-family-heading: &amp;quot;IBM Plex Sans&amp;quot;, sans-serif;&lt;br /&gt;
	--border-radius: 0.5rem;&lt;br /&gt;
	--border-radius-minor: 0.25rem;&lt;br /&gt;
	--border-radius-subtle: 3px;&lt;br /&gt;
&lt;br /&gt;
	/* Root background */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: rgb(218,232,247);&lt;br /&gt;
			background-position-x: 0%, 0%;&lt;br /&gt;
			background-position-y: 0%, 0%;&lt;br /&gt;
			background-attachment: scroll, scroll;&lt;br /&gt;
			background-image: linear-gradient(&lt;br /&gt;
			to bottom,&lt;br /&gt;
			rgb(55, 91, 153) 0px,&lt;br /&gt;
			rgb(54, 103, 175) 100px,&lt;br /&gt;
			rgb(59, 124, 190) 400px,&lt;br /&gt;
			rgb(218,232,247) 900px&lt;br /&gt;
			);&lt;br /&gt;
			background-size: auto, auto;&lt;br /&gt;
			background-origin: padding-box, padding-box;&lt;br /&gt;
			background-clip: border-box, border-box;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Font resets */&lt;br /&gt;
	body {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-body h1,&lt;br /&gt;
	.mw-body h2 {&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Side navigation panel */&lt;br /&gt;
&lt;br /&gt;
	/* Adjust sidebar width */&lt;br /&gt;
	--mw-panel-width: 10rem;&lt;br /&gt;
	div#mw-panel {&lt;br /&gt;
		width: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	div#footer, #mw-head-base, div#content, #left-navigation {&lt;br /&gt;
		margin-left: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	/* Adjust Discord button */&lt;br /&gt;
	#n-Discord a {&lt;br /&gt;
		width: auto;&lt;br /&gt;
		text-align: center;&lt;br /&gt;
	}&lt;br /&gt;
	/* hide sidebar on print */&lt;br /&gt;
	@media print {&lt;br /&gt;
		div#mw-panel {&lt;br /&gt;
			display: none;&lt;br /&gt;
		}&lt;br /&gt;
		div#footer, #mw-head-base, div#content {&lt;br /&gt;
			margin-left: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Make panel larger when there&#039;s screen space */&lt;br /&gt;
	@media screen and (min-width: 982px) {&lt;br /&gt;
		--mw-panel-width: 12rem;&lt;br /&gt;
&lt;br /&gt;
		/* overriding the old way of doing it that doesn&#039;t make sense now */&lt;br /&gt;
		#mw-panel {padding-left: 0}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* give logo a drop shadow to stand off background more */&lt;br /&gt;
	#p-logo {&lt;br /&gt;
		filter: drop-shadow(0 0 1px #0004) drop-shadow(0 0 5px #0004)&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Boxes for sidebar content */&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		margin: 0.5rem;&lt;br /&gt;
		padding: 0.5rem 0.75rem;&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
		background-image:&lt;br /&gt;
		linear-gradient(to bottom,&lt;br /&gt;
		transparent,&lt;br /&gt;
		var(--background-color-base)&lt;br /&gt;
		),&lt;br /&gt;
		var(--noise-texture);&lt;br /&gt;
		background-size: 100% 2em;&lt;br /&gt;
		background-repeat: no-repeat;&lt;br /&gt;
		border-radius: var(--border-radius);&lt;br /&gt;
		box-shadow: 0 2px 4px #0002, 0 0 0 1px #0002;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content {margin: 0}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content ul {padding-top: 0}&lt;br /&gt;
&lt;br /&gt;
	/* Remove bold from sidebar links */&lt;br /&gt;
	div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a {&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	/* Sidebar box headings, including TOC heading which otherwise looks different */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading,&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
		margin: 0;&lt;br /&gt;
		margin-bottom: 0.25rem;&lt;br /&gt;
		padding: 0;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-base);&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
&lt;br /&gt;
		/* replace gradient divider line with a simple border */&lt;br /&gt;
		background: none;&lt;br /&gt;
		border: 0; /* reset other borders for sticky TOC specifically */&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
	}&lt;br /&gt;
	/* Tighten up sticky TOC collapse arrow */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3::before {margin-left: 0}&lt;br /&gt;
	/* Use link text color and bold text for sticky TOC links */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .toctext {&lt;br /&gt;
		color: var(--link-color);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .tocsection-current &amp;gt; a .toctext {&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region User header */&lt;br /&gt;
&lt;br /&gt;
	/* Change personal navigation menu text and icons to white */&lt;br /&gt;
	#p-personal {&lt;br /&gt;
		color: var(--user-menu-color);&lt;br /&gt;
	}&lt;br /&gt;
	#p-personal a {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Article header (read/edit/search/etc) */&lt;br /&gt;
&lt;br /&gt;
	/* Change background and borders of head */&lt;br /&gt;
	--mw-head-height: 40px;&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		bottom: 0;&lt;br /&gt;
		height: var(--mw-head-height);&lt;br /&gt;
		margin-top: calc(-1 * var(--mw-head-height));&lt;br /&gt;
&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#55545444,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#555454,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #3F3D3E;&lt;br /&gt;
		background-repeat: repeat-x;&lt;br /&gt;
&lt;br /&gt;
		box-shadow:&lt;br /&gt;
		inset 0 1px 0.5px #fff2,&lt;br /&gt;
		0 0 0 1px #0004;&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-bottom: 1px solid #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		border-top-left-radius: var(--border-radius);&lt;br /&gt;
		/* Round right corner only if viewport is wider than content pane */&lt;br /&gt;
		/*&lt;br /&gt;
		* inner expression is:&lt;br /&gt;
		*   -inf  if  viewport &amp;lt; --fixed-width&lt;br /&gt;
		*   0     if  viewport = --fixed-width&lt;br /&gt;
		*   +inf  if  viewport &amp;gt; --fixed-width&lt;br /&gt;
		* and clamp() is used to map result to either 0 or --border-radius&lt;br /&gt;
		*/&lt;br /&gt;
		border-top-right-radius: clamp(&lt;br /&gt;
			0px,&lt;br /&gt;
			(100vw - min(100vw, var(--fixed-width, 100vw))) / 0,&lt;br /&gt;
			var(--border-radius)&lt;br /&gt;
		);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Individual tabs */&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li,&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		height: calc(var(--mw-head-height) - 0.25rem);&lt;br /&gt;
		margin-top: 0.25rem;&lt;br /&gt;
&lt;br /&gt;
		/* center tab text vertically */&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
&lt;br /&gt;
		border: 1px solid transparent;&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
		border-top-left-radius: var(--border-radius-minor);&lt;br /&gt;
		border-top-right-radius: var(--border-radius-minor);&lt;br /&gt;
&lt;br /&gt;
		color: #f7f7f7;&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
		text-shadow: 0 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	.ve-activated .vector-menu-tabs .selected {&lt;br /&gt;
		box-shadow: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Links within tabs */&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a,&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a:visited {&lt;br /&gt;
		font: inherit;&lt;br /&gt;
		color: inherit;&lt;br /&gt;
		height: 100%;&lt;br /&gt;
&lt;br /&gt;
		/* recenter text while maintaining larger clickable area */&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
		align-self: stretch;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of the &amp;quot;more&amp;quot; dropdown because it&#039;s special */&lt;br /&gt;
	#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of watchlist star icon */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		text-indent: 9999px;&lt;br /&gt;
		display: grid;&lt;br /&gt;
		place-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		width: 24px;&lt;br /&gt;
		height: 24px;&lt;br /&gt;
		top: calc(50% - 12px);&lt;br /&gt;
		left: calc(50% - 12px);&lt;br /&gt;
		background-image: var(--icon-watch);&lt;br /&gt;
		background-size: 100%;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink#ca-unwatch.icon a::before {&lt;br /&gt;
		background-image: var(--icon-unwatch);&lt;br /&gt;
	}&lt;br /&gt;
	/* Use pulsing animation for the loading state instead of rotating */&lt;br /&gt;
	@keyframes pulse {&lt;br /&gt;
		0%, to {&lt;br /&gt;
			opacity: 0.8;&lt;br /&gt;
		}&lt;br /&gt;
		50% {&lt;br /&gt;
			opacity: 0.5;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon .loading::before,&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon .loading::before {&lt;br /&gt;
		animation: pulse 1500ms infinite ease-in-out;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Change font color and weight of selected tab */&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		border-color: #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-emphasized);&lt;br /&gt;
		text-shadow: 0 1px #0001;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix watchlink icon overlapping with hidden label text */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		/* text-indent: 9999px; */ /* reintroduce this later when we bring the icon back */&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Tweak leading padding of first tab group */&lt;br /&gt;
	nav#p-namespaces {&lt;br /&gt;
		margin-left: 1rem !important; /* overriding !important in MW default CSS */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs-legacy {&lt;br /&gt;
		padding-left: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Search bar styling */&lt;br /&gt;
	.vector-search-box {&lt;br /&gt;
		margin: 0 0.5rem;&lt;br /&gt;
		height: 40px;&lt;br /&gt;
		box-sizing: border-box;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-search-box form {margin: 0}&lt;br /&gt;
	div#simpleSearch {background: none}&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		background-color: var(--background-color-interactable-subtle);&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	/* Match search button to text when search background is dark */&lt;br /&gt;
	&amp;amp;.view-dark .vector-search-box-inner .searchButton {&lt;br /&gt;
		filter: invert(1);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Use native browser outline styles for search box */&lt;br /&gt;
	.vector-search-box-input:focus,&lt;br /&gt;
	.vector-search-box-inner:hover .vector-search-box-input:focus {&lt;br /&gt;
		outline: auto;&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Style search suggestions and use browser highlight colors */&lt;br /&gt;
	.suggestions {&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 2px #0008;&lt;br /&gt;
		margin-top: 3px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-results {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-color: currentcolor;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current {&lt;br /&gt;
		background: Highlight;&lt;br /&gt;
		color: HighlightText;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-special {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-top-width: 1px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current .special-label,&lt;br /&gt;
	.suggestions-result-current .special-query {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Main content */&lt;br /&gt;
&lt;br /&gt;
	/* Remove border from main content pane and add dropshadow */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		.mw-body {&lt;br /&gt;
			margin-top: 0px;&lt;br /&gt;
			border: 0px;&lt;br /&gt;
			border-right-width: 0px;&lt;br /&gt;
			box-shadow:&lt;br /&gt;
			0 0 0 1px #0004,&lt;br /&gt;
			0 4px 16px #0003;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Remove border under page title */&lt;br /&gt;
	#firstHeading,&lt;br /&gt;
	.mw-heading1,&lt;br /&gt;
	h1, /* interface headings... other than #firstHeading...? */&lt;br /&gt;
	.mw-heading2,&lt;br /&gt;
	h2 /* interface headings e.g. &amp;quot;Preview&amp;quot; note */ {&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Spacing between page title/subtitle/etc and page content */&lt;br /&gt;
	#firstHeading {&lt;br /&gt;
		margin-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-subtitle,&lt;br /&gt;
	#contentSub2 {&lt;br /&gt;
		margin-left: 1rem !important; /* !important to override base MW CSS being @media screen-specific */&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-text {&lt;br /&gt;
		margin-top: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
	/* remove margin above h1 in print since the body gets padding */&lt;br /&gt;
	@media print {&lt;br /&gt;
		#firstHeading {&lt;br /&gt;
			margin-top: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Fix color of &amp;quot;external&amp;quot; link icon */&lt;br /&gt;
&lt;br /&gt;
	.mw-parser-output a.external {&lt;br /&gt;
		padding-right: 0;&lt;br /&gt;
		background: none;&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.external::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: inline-block;&lt;br /&gt;
		background: currentcolor;&lt;br /&gt;
		width: 1em;&lt;br /&gt;
		height: 0.857em;&lt;br /&gt;
		mask-image: url(/mediawiki/skins/Vector/resources/skins.vector.styles.legacy/images/link-external-small-ltr-progressive.svg?fb64d);&lt;br /&gt;
		mask-position: center right;&lt;br /&gt;
		mask-repeat: no-repeat;&lt;br /&gt;
		mask-size: 0.857em;&lt;br /&gt;
	}&lt;br /&gt;
	/* Also fix plainlinks */&lt;br /&gt;
	.mw-parser-output .plainlinks a.external::after {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Move article section lines next to headings instead of underneath - kind of experimental */&lt;br /&gt;
	.mw-heading1, .mw-heading2 {position: relative}&lt;br /&gt;
	.mw-heading1 h1, .mw-heading2 h2 {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		padding-right: 1.5rem !important; /* !important to ensure this still works in discussiontools topic headings */&lt;br /&gt;
	}&lt;br /&gt;
	.mw-heading1::after, .mw-heading2::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: block;&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
		position: absolute;&lt;br /&gt;
		inset: 1rem 0 auto;&lt;br /&gt;
		z-index: -1;&lt;br /&gt;
	}&lt;br /&gt;
	/* various discussiontools fixes */&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section.mw-heading2,&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section {&lt;br /&gt;
		padding-top: 0;&lt;br /&gt;
		border: none;&lt;br /&gt;
		overflow: visible;&lt;br /&gt;
	}&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading1 h1,&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading2 h2 {&lt;br /&gt;
		/* make background match context */&lt;br /&gt;
		background: var(--background-color-interactive-subtle, #f8f9fa);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* use normal font for table of contents label */&lt;br /&gt;
	#toc h2, .toc h2 {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* make external links obey color variables */&lt;br /&gt;
	.mw-parser-output a.extiw, .mw-parser-output a.external {&lt;br /&gt;
		color: var(--link-external-color, #36b);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.extiw:visited, .mw-parser-output a.external:visited {&lt;br /&gt;
		color: var(--link-external-visited-color, #636);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Social profile/userpage stuff */&lt;br /&gt;
&lt;br /&gt;
	#profile-title {&lt;br /&gt;
		/* match normal #firstHeading styles */&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
		font-size: 1.8rem;&lt;br /&gt;
		color: var(--color-emphasized, #101418);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Things that can go in templatestyles once this theme is the default */&lt;br /&gt;
&lt;br /&gt;
	/* Move hatnotes at top of article closer to the first heading */&lt;br /&gt;
	#mw-content-text &amp;gt; .mw-parser-output &amp;gt; .hatnote:first-child {&lt;br /&gt;
		margin-top: -1.5rem;&lt;br /&gt;
		margin-bottom: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Image data */&lt;br /&gt;
	--icon-watch: url(data:image/png;base64,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);&lt;br /&gt;
	--icon-unwatch: url(data:image/png;base64,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);&lt;br /&gt;
&lt;br /&gt;
	/* MSUpload */&lt;br /&gt;
	#msupload-list .file {&lt;br /&gt;
		background: var(--background-color-neutral-subtle);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .file .file-name:hover {&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .green {&lt;br /&gt;
		background-color: var(--background-color-success-subtle, #dff2eb);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-light {&lt;br /&gt;
	/* Main content colors */&lt;br /&gt;
	--color-base: #36414f;&lt;br /&gt;
	--color-emphasized: #000000;&lt;br /&gt;
	--background-color-base: white;&lt;br /&gt;
	--background-color-neutral-subtle: #f8f9fa;&lt;br /&gt;
	--background-color-interactable-subtle: #f8f9fa;&lt;br /&gt;
&lt;br /&gt;
	/* Link colors */&lt;br /&gt;
	--link-color: #0645ad;&lt;br /&gt;
	/* --link-visited-color: green; */&lt;br /&gt;
	/* --link-redlink-color: red; */&lt;br /&gt;
&lt;br /&gt;
	/* light window theme */&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA00,&lt;br /&gt;
				#FAE6CB57, /* color-mix(#FDEFDA00, #F7DCBBAA) */&lt;br /&gt;
				#F7DCBBDD&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA,&lt;br /&gt;
				#F7DCBB&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		border-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #C6B096; /* color-mix(#F7DCBB, #000 20%) */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		/* cursed as fuck */&lt;br /&gt;
		filter: brightness(7) invert(0.95) sepia(1) drop-shadow(0 1px #0004);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li, .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		color: #4B453E; /* matches the resulting color from the cursed sepia transform above */&lt;br /&gt;
		text-shadow: 0 1px #fff4;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* tweak search box padding */&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		box-shadow: 0 1px 1px #0004;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix color of watchlist star */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		filter: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-dark {&lt;br /&gt;
	/*&lt;br /&gt;
	 * Variables in this block apply ONLY to the &amp;quot;Meteor Dark&amp;quot; theme - NOT&lt;br /&gt;
	 * to other dark themes. Most customizations for dark theme beling in&lt;br /&gt;
	 * the `html.view-dark` block above!&lt;br /&gt;
	 */&lt;br /&gt;
&lt;br /&gt;
	/* Slightly lighter content background than normal dark theme */&lt;br /&gt;
	--background-color-base: #222;&lt;br /&gt;
&lt;br /&gt;
	/* Adjust text colors to match content background */&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #7BABDA;&lt;br /&gt;
	--link-visited-color: #C7A5DE;&lt;br /&gt;
	--link-redlink-color: #F05048;&lt;br /&gt;
&lt;br /&gt;
	/* Use same colors for internal and external links */&lt;br /&gt;
	--link-external-color: var(--link-color);&lt;br /&gt;
	--link-external-visited-color: var(--link-visited-color);&lt;br /&gt;
&lt;br /&gt;
	/* Different body background */&lt;br /&gt;
	body {&lt;br /&gt;
		background: linear-gradient(in lch to bottom, #4D3D71, #62303b 900px) #62303b;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Different top bar border color, to match content base background */&lt;br /&gt;
	#mw-head-base,&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Adjust noise gradient for sidebar panes to account for dark background */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 40%),&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 30%) 25%,&lt;br /&gt;
				var(--background-color-base)&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-legacy-dark {&lt;br /&gt;
	/* NOTE: This is the legacy dark theme. You should probably be adding stuff to the `.view-dark` block above instead. */&lt;br /&gt;
	/* This theme has a lot of stuff left over from when it was the only dark theme, that probably shouldn&#039;t be here anymore */&lt;br /&gt;
&lt;br /&gt;
	@media screen {&lt;br /&gt;
		/**&lt;br /&gt;
		CSS For Dark Mode&lt;br /&gt;
		&lt;br /&gt;
		Darker&lt;br /&gt;
		^&lt;br /&gt;
		|&lt;br /&gt;
		v &lt;br /&gt;
		Lighter&lt;br /&gt;
		&lt;br /&gt;
		#0E1013&lt;br /&gt;
		#17181B&lt;br /&gt;
		#202124&lt;br /&gt;
		#282A2D&lt;br /&gt;
		#2E3134&lt;br /&gt;
		#3C4043&lt;br /&gt;
		#5F6368&lt;br /&gt;
		*/&lt;br /&gt;
		&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			background-image: url(/mediawiki/images/8/8f/Dark_mode_top_background_DT.jpg);&lt;br /&gt;
			background-position: left top;&lt;br /&gt;
			background-repeat: no-repeat;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		body, h1, h2, h3, h4, h5, h6, .mw-editform #wpTextbox1 {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
				&lt;br /&gt;
		ul {&lt;br /&gt;
			list-style-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, #mw-head-base {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, .mw-panel {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		--userbar-button-hover-background-color: transparent;&lt;br /&gt;
		--userbar-button-hover-border-color: #fff5;&lt;br /&gt;
&lt;br /&gt;
		#mw-head-base {&lt;br /&gt;
			background-color: #2E3134;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-page-base {&lt;br /&gt;
			background: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head .vector-menu-tabs li a {&lt;br /&gt;
			color: #fff;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#searchInput {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
			color: #F1F3F4;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			border-radius: 0px;&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
			border-color: #101010;&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
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		&lt;br /&gt;
		#mw-searchoptions .divider {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.warningbox {&lt;br /&gt;
			background-color: #400;&lt;br /&gt;
			color: #e62444;&lt;br /&gt;
			border-color: #e62444;&lt;br /&gt;
		}   &lt;br /&gt;
		&lt;br /&gt;
		.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
			color: #FFFFFF;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/* table {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		} */&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *, .table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *, .table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table &amp;gt; tbody,.table &amp;gt; tbody &amp;gt; tr.heading,.table &amp;gt; tbody &amp;gt; tr &amp;gt; [rowspan],.table &amp;gt; tbody &amp;gt; tr &amp;gt; [colspan] {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
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		&lt;br /&gt;
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			color: #7c7c7c;&lt;br /&gt;
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		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
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		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box table {&lt;br /&gt;
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		&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
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		&lt;br /&gt;
		#filetoc {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
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		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
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		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box {&lt;br /&gt;
			background: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
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		&lt;br /&gt;
		div.nav.location .heading {&lt;br /&gt;
			background-color: rgb(35 3 106 / 20%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child, .table.pve &amp;gt; tbody &amp;gt; tr.heading, .table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #000;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
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		.table.equip &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.equip:nth-child(odd), .table.item &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.item:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.mech1:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.dps-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.dps-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.crafting &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.crafting:nth-child(odd),.table.recipe &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.recipe:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.gathering-role &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.gathering-role &amp;gt; th {&lt;br /&gt;
			background-color: #35490F;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.npc:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.equip &amp;gt; th,.table.item &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.item &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.item &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.item &amp;gt; th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.quest:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.location &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.location:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		#footer-info li {&lt;br /&gt;
			color: rgb(255 255 255 / 30%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown .vector-menu-content {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown li a {&lt;br /&gt;
			color: #5A93CC;&lt;br /&gt;
		}		&lt;br /&gt;
		&lt;br /&gt;
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		}&lt;br /&gt;
		.table &amp;gt; * &amp;gt; tr &amp;gt; :last-child {&lt;br /&gt;
			border-right: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tfoot &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; caption {&lt;br /&gt;
			border-bottom: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr &amp;gt; th, .table &amp;gt; tfoot &amp;gt; tr &amp;gt; th {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			color: #F0F0F0;&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.wikitable &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; tr &amp;gt; td, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-pt-languages-label {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
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			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw_metadata td, .mw_metadata th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/*** Colored headings ***/&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #7F6633;&lt;br /&gt;
			border-color: #cca352;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #995A3D;&lt;br /&gt;
			border-color: #FF9366;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #99733A;&lt;br /&gt;
			border-color: #e18f14;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
			border-color: #527aa3;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 .heading {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 dd,&lt;br /&gt;
		div.nav.mech1 dt,&lt;br /&gt;
		div.nav.mech1 table th {&lt;br /&gt;
			border-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; :first-child &amp;gt; tr:first-child, .table.npc &amp;gt; tbody &amp;gt; tr.heading, .table.npc &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.npc &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #336619;&lt;br /&gt;
			border-color: #52a329;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.rarity.white, .rarity.basic {&lt;br /&gt;
			color: white;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .subheading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		li.gallerybox div.thumb {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.jquery-tablesorter th.headerSort {&lt;br /&gt;
			background-image: url(data:image/gif;base64,R0lGODlhFQAJAIABAAAAAAAAACH/C1hNUCBEYXRhWE1QPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4gPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iQWRvYmUgWE1QIENvcmUgNS4wLWMwNjAgNjEuMTM0Nzc3LCAyMDEwLzAyLzEyLTE3OjMyOjAwICAgICAgICAiPiA8cmRmOlJERiB4bWxuczpyZGY9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkvMDIvMjItcmRmLXN5bnRheC1ucyMiPiA8cmRmOkRlc2NyaXB0aW9uIHJkZjphYm91dD0iIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIgeG1wTU06T3JpZ2luYWxEb2N1bWVudElEPSJ4bXAuZGlkOjAxODAxMTc0MDcyMDY4MTE4OEM2REYyN0ExMDhBNDJFIiB4bXBNTTpEb2N1bWVudElEPSJ4bXAuZGlkOjdCNTAyODcwMEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXBNTTpJbnN0YW5jZUlEPSJ4bXAuaWlkOjdCNTAyODZGMEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXA6Q3JlYXRvclRvb2w9IkFkb2JlIFBob3Rvc2hvcCBDUzUgTWFjaW50b3NoIj4gPHhtcE1NOkRlcml2ZWRGcm9tIHN0UmVmOmluc3RhbmNlSUQ9InhtcC5paWQ6MDE4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiIHN0UmVmOmRvY3VtZW50SUQ9InhtcC5kaWQ6MDE4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiLz4gPC9yZGY6RGVzY3JpcHRpb24+IDwvcmRmOlJERj4gPC94OnhtcG1ldGE+IDw/eHBhY2tldCBlbmQ9InIiPz4B//79/Pv6+fj39vX08/Lx8O/u7ezr6uno5+bl5OPi4eDf3t3c29rZ2NfW1dTT0tHQz87NzMvKycjHxsXEw8LBwL++vby7urm4t7a1tLOysbCvrq2sq6qpqKempaSjoqGgn56dnJuamZiXlpWUk5KRkI+OjYyLiomIh4aFhIOCgYB/fn18e3p5eHd2dXRzcnFwb25tbGtqaWhnZmVkY2JhYF9eXVxbWllYV1ZVVFNSUVBPTk1MS0pJSEdGRURDQkFAPz49PDs6OTg3NjU0MzIxMC8uLSwrKikoJyYlJCMiISAfHh0cGxoZGBcWFRQTEhEQDw4NDAsKCQgHBgUEAwIBAAAh+QQBAAABACwAAAAAFQAJAAACF4yPgMsJ2mJ4VDKKrd4GVz5lYPeMiVUAADs=);&lt;br /&gt;
			background-image: url(/resources/jquery/images/sort_both.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
			padding: 0.5em;&lt;br /&gt;
			padding-right: 21px;&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528677</id>
		<title>Template:Infobox/styles.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528677"/>
		<updated>2026-09-02T01:31:14Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n .heading::after,&lt;br /&gt;
div.infobox-n .subheading::after {&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n table {&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.healer-role dd,&lt;br /&gt;
div.infobox-n.healer-role dt {&lt;br /&gt;
  border-color: #2a491d !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.healer-role .heading,&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.tanker-role dd,&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.tanker-role .heading,&lt;br /&gt;
div.infobox-n.tanker-role .subheading {&lt;br /&gt;
  background-color: #5587c1 !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.dps-role dd,&lt;br /&gt;
div.infobox-n.dps-role dt {&lt;br /&gt;
  border-color: #9a4848 !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.dps-role .heading,&lt;br /&gt;
div.infobox-n.dps-role .subheading {&lt;br /&gt;
  background-color: #bb6363 !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.pet-role dd,&lt;br /&gt;
div.infobox-n.pet-role dt {&lt;br /&gt;
  border-color: #479e91 !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.pet-role .heading,&lt;br /&gt;
div.infobox-n.pet-role .subheading {&lt;br /&gt;
  background-color: #5fb7aa !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting-role dd,&lt;br /&gt;
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  border-color: #777d9e !important;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.crafting-role .heading,&lt;br /&gt;
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  background-color: #878eb5 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.gathering-role dd,&lt;br /&gt;
div.infobox-n.gathering-role dt {&lt;br /&gt;
  border-color: #5a8019 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.gathering-role .heading,&lt;br /&gt;
div.infobox-n.gathering-role .subheading {&lt;br /&gt;
  background-color: #78a923 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mixed-role dd,&lt;br /&gt;
div.infobox-n.mixed-role dt {&lt;br /&gt;
  border-color: #ac8920 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mixed-role .heading,&lt;br /&gt;
div.infobox-n.mixed-role .subheading {&lt;br /&gt;
  background-color: #deb94e !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.buff dd,&lt;br /&gt;
div.infobox-n.buff dt {&lt;br /&gt;
  border-color: #399 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.buff .heading,&lt;br /&gt;
div.infobox-n.buff .subheading {&lt;br /&gt;
  background-color: #399 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.debuff dd,&lt;br /&gt;
div.infobox-n.debuff dt {&lt;br /&gt;
  border-color: #363 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.debuff .heading,&lt;br /&gt;
div.infobox-n.debuff .subheading {&lt;br /&gt;
  background-color: #363 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mount dd,&lt;br /&gt;
div.infobox-n.mount dt {&lt;br /&gt;
  border-color: #b042bd !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mount .heading,&lt;br /&gt;
div.infobox-n.mount .subheading {&lt;br /&gt;
  background-color: #cf72da !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.armor dd,&lt;br /&gt;
div.infobox-n.weapon dd,&lt;br /&gt;
div.infobox-n.trinket dd,&lt;br /&gt;
div.infobox-n.item dd,&lt;br /&gt;
div.infobox-n.armor dt,&lt;br /&gt;
div.infobox-n.weapon dt,&lt;br /&gt;
div.infobox-n.trinket dt,&lt;br /&gt;
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  border-color: #c30;&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.armor .heading,&lt;br /&gt;
div.infobox-n.weapon .heading,&lt;br /&gt;
div.infobox-n.trinket .heading,&lt;br /&gt;
div.infobox-n.item .heading,&lt;br /&gt;
div.infobox-n.armor .subheading,&lt;br /&gt;
div.infobox-n.weapon .subheading,&lt;br /&gt;
div.infobox-n.trinket .subheading,&lt;br /&gt;
div.infobox-n.item .subheading {&lt;br /&gt;
  background: #c30;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.skin dd,&lt;br /&gt;
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  border-color: #c4003e;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.skin .heading,&lt;br /&gt;
div.infobox-n.skin .subheading {&lt;br /&gt;
  background: #c4003e;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.recipe {&lt;br /&gt;
  width: 300px;&lt;br /&gt;
  display: inline-block;&lt;br /&gt;
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  vertical-align: top;&lt;br /&gt;
  font-size: 1em;&lt;br /&gt;
  margin: 0 1em 1em 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.recipe .heading,&lt;br /&gt;
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  font-size: 1.133em;&lt;br /&gt;
  background: #533610;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.recipe .wrapper {&lt;br /&gt;
  padding: 0 10px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting .heading,&lt;br /&gt;
div.infobox-n.crafting .subheading {&lt;br /&gt;
  background: #533610;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting dd,&lt;br /&gt;
div.infobox-n.recipe dd,&lt;br /&gt;
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  border-color: #533610;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.npc dd,&lt;br /&gt;
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  border-color: #390;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.npc .heading,&lt;br /&gt;
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  background: #390;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.action dd,&lt;br /&gt;
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  border-color: #999;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait dd,&lt;br /&gt;
div.infobox-n.trait dt {&lt;br /&gt;
  border-color: #bb7639;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait .heading,&lt;br /&gt;
div.infobox-n.trait .subheading {&lt;br /&gt;
  background: #444;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait .heading,&lt;br /&gt;
div.infobox-n.trait .subheading {&lt;br /&gt;
  background: #ce8d54;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.effect .debuff {&lt;br /&gt;
  background: #363;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.effect .buff {&lt;br /&gt;
  background: #399;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet dd,&lt;br /&gt;
div.infobox-n.pet dt {&lt;br /&gt;
  border-color: #360;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet .heading,&lt;br /&gt;
div.infobox-n.pet .subheading {&lt;br /&gt;
  background: #360;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.quest dd,&lt;br /&gt;
div.infobox-n.quest dt {&lt;br /&gt;
  border-color: #eea63a;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.quest .heading,&lt;br /&gt;
div.infobox-n.quest .subheading {&lt;br /&gt;
  background: #efaa43;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.duty dd,&lt;br /&gt;
div.infobox-n.duty dt {&lt;br /&gt;
  border-color: #fb6537;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.duty .heading,&lt;br /&gt;
div.infobox-n.duty .subheading {&lt;br /&gt;
  background: #fb6537;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.fate dd,&lt;br /&gt;
div.infobox-n.fate dt {&lt;br /&gt;
  border-color: #bd50d7;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.fate .heading,&lt;br /&gt;
div.infobox-n.fate .subheading {&lt;br /&gt;
  background: #9334be;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.area dd,&lt;br /&gt;
div.infobox-n.area dt {&lt;br /&gt;
  border-color: #306;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.area .heading,&lt;br /&gt;
div.infobox-n.area .subheading {&lt;br /&gt;
  background: #306;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media print {&lt;br /&gt;
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  div.infobox-n .subheading {&lt;br /&gt;
    color: #000 !important;&lt;br /&gt;
    text-shadow: none !important;&lt;br /&gt;
    border-width: 0 !important;&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
/* Item statistics */&lt;br /&gt;
.infobox-n .statistics.item,&lt;br /&gt;
.infobox-n .statistics.weapon {&lt;br /&gt;
  background-color: #ffece5;&lt;br /&gt;
  border-bottom: 1px solid #ffdacc;&lt;br /&gt;
  border-top: 1px solid #ffc7b3;&lt;br /&gt;
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  white-space: nowrap;&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .statistics.item .characteristic,&lt;br /&gt;
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  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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}&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
/* Mount details */&lt;br /&gt;
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  border-bottom: 1px solid #f9ccff;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* NPC statistics */&lt;br /&gt;
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  font-style: italic;&lt;br /&gt;
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  text-shadow: 0px 0px 1px #333;&lt;br /&gt;
}&lt;br /&gt;
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  border-top: 1px solid #ffad33;&lt;br /&gt;
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}&lt;br /&gt;
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  border-bottom: 1px solid #75f0d9;&lt;br /&gt;
  border-top: 1px solid #17cfad;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
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  border-top: 1px solid #a733ff;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
/* make the Mobile infobox above content and centered/fullwidth */&lt;br /&gt;
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&lt;br /&gt;
.infobox-n .clear {height: 5px}&lt;br /&gt;
&lt;br /&gt;
/* Weapon infobox stat boxes */&lt;br /&gt;
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&lt;br /&gt;
.weapon-damage-stats sup,&lt;br /&gt;
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  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats td,&lt;br /&gt;
.weapon-damage-stats th,&lt;br /&gt;
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  padding: 1px 4px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats th:nth-child(1) {&lt;br /&gt;
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&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
.weapon-damage-stats td,&lt;br /&gt;
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.weapon-damage-stats td:nth-child(1),&lt;br /&gt;
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.weapon-damage-stats td:nth-child(3),&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
.equipment-footer .equip-props .equip-prop.no {&lt;br /&gt;
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&lt;br /&gt;
.equipment-footer .equip-props .equip-prop.yes {&lt;br /&gt;
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&lt;br /&gt;
/* Dark theme */&lt;br /&gt;
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&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(1) {&lt;br /&gt;
    background-image: linear-gradient(to right, #bf2f00, #74280e);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(2) {&lt;br /&gt;
    background-image: linear-gradient(to right, #74280e, #35221b);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats th:nth-child(3) {&lt;br /&gt;
    background-image: linear-gradient(to right, #35221b, transparent);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .armor-defense-stats th:nth-child(1) {&lt;br /&gt;
    background-image: linear-gradient(to right, #35221b, transparent);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .armor-defense-stats th:nth-child(2) {&lt;br /&gt;
    background-image: linear-gradient(to right, #35221b, transparent);&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats td,&lt;br /&gt;
  html.view-dark .armor-defense-stats td {&lt;br /&gt;
    background-color: #17181B;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  html.view-dark .weapon-damage-stats td:nth-child(3),&lt;br /&gt;
  html.view-dark .armor-defense-stats td:nth-child(2) {&lt;br /&gt;
    background-image: none;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528676</id>
		<title>MediaWiki:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528676"/>
		<updated>2026-09-02T01:30:14Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Undo revision 1528675 by Dr Agon (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:root {&lt;br /&gt;
  --link-color: #05f; /* default #0645ad */&lt;br /&gt;
  --link-visited-color: #795cb2;&lt;br /&gt;
  --link-redlink-color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
a {&lt;br /&gt;
  color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
a:visited {&lt;br /&gt;
  color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
a.new {&lt;br /&gt;
  color: var(--link-redlink-color, #ba0000);&lt;br /&gt;
}&lt;br /&gt;
a.new:visited {&lt;br /&gt;
  color: var(--link-redlink-visited-color, #a55858);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region Userbar stuff */&lt;br /&gt;
&lt;br /&gt;
/* better vertical centering for everything - use flexbox and remove unnecessary margins/paddings */&lt;br /&gt;
#p-personal {&lt;br /&gt;
  top: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .vector-menu-content-list {&lt;br /&gt;
  height: 2.5rem;&lt;br /&gt;
  display: flex;&lt;br /&gt;
  justify-content: flex-end;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy li {&lt;br /&gt;
  margin-block: 0;&lt;br /&gt;
  padding-block: 0;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy #pt-anonuserpage,&lt;br /&gt;
.vector-user-menu-legacy #pt-userpage a {&lt;br /&gt;
  padding-top: 0;&lt;br /&gt;
  background-position-y: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* hide text label of universal language selector since our userbar is a bit cramped */&lt;br /&gt;
.uls-trigger span {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
/* hide uls *entirely* if JS isn&#039;t enabled since it does nothing */&lt;br /&gt;
html:not(.client-js) #pt-uls {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* better styles for interactive JS buttons that gadgets/extensions add */&lt;br /&gt;
:root {&lt;br /&gt;
  --userbar-button-hover-background-color: transparent;&lt;br /&gt;
  --userbar-button-hover-border-color: #c0c0c0; /* TODO: base this on ooui? */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-fw-enable,&lt;br /&gt;
#pt-fw-disable,&lt;br /&gt;
#pt-uls {&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  font-size: 0.75em;&lt;br /&gt;
  margin-left: 0.25rem;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon,&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger,&lt;br /&gt;
#pt-fw-disable a,&lt;br /&gt;
#pt-fw-enable a {&lt;br /&gt;
  width: 1.75rem;&lt;br /&gt;
  height: 1.75rem;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0 !important;&lt;br /&gt;
  background-repeat: no-repeat;&lt;br /&gt;
  border: 1px solid transparent;&lt;br /&gt;
  border-radius: 1px;&lt;br /&gt;
  transition: border-color 200ms, background-color 200ms;&lt;br /&gt;
&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes:hover,&lt;br /&gt;
#pt-themes:has(&amp;gt; input[type=&amp;quot;checkbox&amp;quot;]:checked),&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon:hover,&lt;br /&gt;
#pt-uls .uls-trigger:hover,&lt;br /&gt;
#pt-fw-disable a:hover,&lt;br /&gt;
#pt-fw-enable a:hover {&lt;br /&gt;
  background-color: var(--userbar-button-hover-background-color);&lt;br /&gt;
  border-color: var(--userbar-button-hover-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* extra prodding for universal language switcher */&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger::before {&lt;br /&gt;
  display: block;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  width: 20px;&lt;br /&gt;
  height: 20px;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  background-size: auto;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* theme dropdown specific stuff */&lt;br /&gt;
#pt-themes {&lt;br /&gt;
  width: auto;&lt;br /&gt;
  position: relative;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  padding: 0 calc(1.25em + 16px) 0 .25em;&lt;br /&gt;
  text-align: right;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:first-child {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  font-weight: normal;&lt;br /&gt;
  margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:last-child {&lt;br /&gt;
  width: 10em;&lt;br /&gt;
  overflow-x: visible;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label::after {&lt;br /&gt;
  top: 50%;&lt;br /&gt;
  right: .625em;&lt;br /&gt;
  transform: scale(.8) translateY(-50%);&lt;br /&gt;
  transform-origin: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes .ext-themetoggle-popup {&lt;br /&gt;
  top: 100%;&lt;br /&gt;
  border-top: 1px solid var(--border-color-base,#a2a9b1);&lt;br /&gt;
  text-align: right;&lt;br /&gt;
  padding: 0.5rem;&lt;br /&gt;
  font-size: inherit;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li {&lt;br /&gt;
  font-size: 1em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li:not(.mw-list-item) {&lt;br /&gt;
  align-self: flex-end;&lt;br /&gt;
  padding: 0 0 2px;&lt;br /&gt;
  border-bottom: 1px solid var(--border-color-muted,#dadde3);&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a {&lt;br /&gt;
  padding: 0.125rem 0;&lt;br /&gt;
  border-radius: 2px;&lt;br /&gt;
  opacity: 0.7;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a:hover {&lt;br /&gt;
  opacity: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion */&lt;br /&gt;
&lt;br /&gt;
/* new header navigation tabs */&lt;br /&gt;
.vector-menu-tabs,&lt;br /&gt;
.vector-menu-tabs a,&lt;br /&gt;
#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
  background-color: #eff8f9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* render some system links in bold black instead of using normal link styles */&lt;br /&gt;
#p-personal a,                                      /* top right nav links */&lt;br /&gt;
div#mw-head .vector-menu-tabs li a,                 /* page tab links */&lt;br /&gt;
div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a,  /* sidebar panel links */&lt;br /&gt;
footer.mw-footer ul#footer-places &amp;gt; li &amp;gt; a {        /* site footer links */&lt;br /&gt;
  color: var(--color-emphasized, #000000);&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch {&lt;br /&gt;
  background-color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
  --mw-panel-width: 10rem;&lt;br /&gt;
}&lt;br /&gt;
@media (min-width: 982px) {&lt;br /&gt;
  :root {&lt;br /&gt;
    --mw-panel-width: 12rem;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  width: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
#footer,&lt;br /&gt;
#mw-head-base,&lt;br /&gt;
#content,&lt;br /&gt;
#left-navigation {&lt;br /&gt;
  margin-left: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
/* give the logo a bit more space to breathe and center it horizontally */&lt;br /&gt;
#p-logo {&lt;br /&gt;
  margin-top: 0.5rem;&lt;br /&gt;
  margin-inline: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  padding-bottom: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  margin: 0 0.6em 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li {&lt;br /&gt;
  margin-left: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal h3 {&lt;br /&gt;
  margin-left: 2.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* background colors */&lt;br /&gt;
body {&lt;br /&gt;
  background-color: #ebebeb;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives makes the entire header section gray */&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
  background-color: transparent;&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives header panel that blue look */&lt;br /&gt;
#mw-head-base {&lt;br /&gt;
  background: rgba(215, 239, 242, 0.5);&lt;br /&gt;
  border-top: 1px solid #a7d7f9;&lt;br /&gt;
  border-left: 1px solid #a7d7f9;&lt;br /&gt;
  border-right: 1px solid #a7d7f9;&lt;br /&gt;
  border-bottom: 1px solid #a7d7f9;&lt;br /&gt;
  bottom: 0;&lt;br /&gt;
  height: 40px;&lt;br /&gt;
  margin-top: -41px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Discord link */&lt;br /&gt;
#n-Discord a {&lt;br /&gt;
    color: #fff !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    border-radius: 4px;&lt;br /&gt;
    border: 1px solid #4c57d0;&lt;br /&gt;
    background-color: #5865f2;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    padding: 6px 4px 5px calc(17px + 6.5px * 2);&lt;br /&gt;
    box-shadow: 0 2px 3px rgba(0, 0, 0, 0.1);&lt;br /&gt;
    transition: 0.2s;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::before {&lt;br /&gt;
    content: &#039;Join our &#039;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    opacity: 0.85;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::after {&lt;br /&gt;
    content: &#039;&#039;;&lt;br /&gt;
    background: url(&#039;/mediawiki/images/1/18/Discord_icon.png&#039;) no-repeat;&lt;br /&gt;
    background-size: 13px 13px;&lt;br /&gt;
    filter: drop-shadow(0 1px 1px rgba(0, 0, 0, 0.1));&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: 5px;&lt;br /&gt;
    left: 7px;&lt;br /&gt;
    width: 17px;&lt;br /&gt;
    height: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
    background: #FFF;&lt;br /&gt;
    border: 1px solid #A7D7F9;&lt;br /&gt;
    cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3:before {&lt;br /&gt;
    content: &amp;quot;&amp;quot;;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    background: 0 0;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    width: 0;&lt;br /&gt;
    height: 0;&lt;br /&gt;
    border-style: solid;&lt;br /&gt;
    border-color: #AAA transparent;&lt;br /&gt;
    border-width: 6px 5px 0;&lt;br /&gt;
    margin-left: 5px;&lt;br /&gt;
    margin-bottom: 1px;&lt;br /&gt;
    margin-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading.collapsed h3:before {&lt;br /&gt;
    -webkit-transform: rotate(-90deg);&lt;br /&gt;
    transform: rotate(-90deg)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a {&lt;br /&gt;
    color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a:visited {&lt;br /&gt;
    color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* edit page textbox */&lt;br /&gt;
#wpTextbox1 {&lt;br /&gt;
  background: var(--background-color-base, #fff);&lt;br /&gt;
  color: var(--color-base, #000);&lt;br /&gt;
  border-color: var(--border-color-base, #a2a9b1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* fix editor &amp;quot;upload files&amp;quot; background in dark themes */&lt;br /&gt;
#msupload-div {&lt;br /&gt;
  background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* don&#039;t use mediawiki&#039;s weird image-based unordered list markers */&lt;br /&gt;
ul {&lt;br /&gt;
  list-style: initial;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/***************************** GENERIC DARK MODE ******************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.view-dark {&lt;br /&gt;
	/* Variables set in this block apply to *all* dark themes! */&lt;br /&gt;
	--background-color-base: #000000;&lt;br /&gt;
	--background-color-neutral: #333333;&lt;br /&gt;
	--background-color-neutral-subtle: #202020;&lt;br /&gt;
	--background-color-interactive: #27292D;&lt;br /&gt;
	--background-color-interactive-subtle: #121821;&lt;br /&gt;
	--background-color-notice: var(--background-color-interactive);&lt;br /&gt;
	--background-color-notice-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
	--background-color-error-subtle: #400;&lt;br /&gt;
	--background-color-warning-subtle: #4b3c15;&lt;br /&gt;
	--background-color-success-subtle: #263325;&lt;br /&gt;
&lt;br /&gt;
	--border-color-base: #72777D;&lt;br /&gt;
	--border-color-subtle: #54595D;&lt;br /&gt;
	--border-color-muted: #505050;&lt;br /&gt;
	--border-color-notice: var(--border-color-subtle);&lt;br /&gt;
	--border-color-error: #e62444;&lt;br /&gt;
	--border-color-warning: #8a6800;&lt;br /&gt;
&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #5A93CC;&lt;br /&gt;
	--link-visited-color: #9459b6;&lt;br /&gt;
&lt;br /&gt;
	/* thank you mediawiki very cool */&lt;br /&gt;
	--background-color-interactable: var(--background-color-interactive);&lt;br /&gt;
	--background-color-interactable-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	--theme-background-color: #181818;&lt;br /&gt;
	--theme-background-color--tertiary: #303030;&lt;br /&gt;
	--theme-border-color: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* todo: ??? */&lt;br /&gt;
	--theme-link-color: var(--link-color);&lt;br /&gt;
	--theme-link-color-hover: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-visited: var(--link-visited-color);&lt;br /&gt;
	--theme-link-color-redlink: var(--link-redlink-color);&lt;br /&gt;
	--theme-link-color-focus: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-nav: #518fce;&lt;br /&gt;
	--theme-link-color-nav-visited: #518fce;&lt;br /&gt;
&lt;br /&gt;
	--theme-icon-color: var(--theme-link-color);&lt;br /&gt;
	--theme-icon-color-redlink: var(--theme-link-color-redlink);&lt;br /&gt;
	--theme-icon-color-hover: var(--theme-link-color-hover);&lt;br /&gt;
&lt;br /&gt;
	/* #region Templatestyles color overrides */&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Navbox]] */&lt;br /&gt;
	--navbox-bg: #181818;&lt;br /&gt;
	--navbox-data-row-even-bg: #202020;&lt;br /&gt;
	--navbox-header-bg: #062540;&lt;br /&gt;
	--navbox-label-bg: #072D4C;&lt;br /&gt;
	--navbox-label-border: 2px solid #181818;&lt;br /&gt;
	--navbox-inner-border: 2px solid #181818;&lt;br /&gt;
	--navbox-sublabel-bg: #072D4C;&lt;br /&gt;
	--tooltip-border: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Dialogue]] */&lt;br /&gt;
	--dialogue-line-bg: #000;&lt;br /&gt;
	--dialogue-block-bg: #0F0F0F;&lt;br /&gt;
	--dialogue-standalone-bg: #2a2a4b;&lt;br /&gt;
	--dialogue-option-bg: #303050;&lt;br /&gt;
	--dialogue-cutscene-bg: #253540;&lt;br /&gt;
&lt;br /&gt;
	/* other templates */&lt;br /&gt;
	--drops-list-collapsible-section: #512F20;&lt;br /&gt;
&lt;br /&gt;
	/* Gadget-AdventurerPlateMaker */&lt;br /&gt;
	--apm-primary-red: #EF5350;&lt;br /&gt;
	--apm-primary-green: #66BB6A;&lt;br /&gt;
	--apm-primary-orange: #FFA726;&lt;br /&gt;
	--apm-white: #212121;&lt;br /&gt;
	--apm-black: var(--color-base);&lt;br /&gt;
	--apm-gray-light: var(--theme-background-color);&lt;br /&gt;
	--apm-gray-medium: #383838;&lt;br /&gt;
	--apm-gray-item: var(--background-color-neutral-subtle);&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* Fix editor toolbar icons */&lt;br /&gt;
	.wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
	.wikiEditor-ui-toolbar .tabs span.tab a::before {&lt;br /&gt;
		filter: invert(1) brightness(999);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Diff colors */&lt;br /&gt;
&lt;br /&gt;
	td.diff-context {&lt;br /&gt;
		border: none;&lt;br /&gt;
		color: #e0e0e0;&lt;br /&gt;
		background-color: #202020;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline {&lt;br /&gt;
		background-color: #400;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #e62444;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline {&lt;br /&gt;
		background-color: #040;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #bfd959;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion Diff styles */&lt;br /&gt;
&lt;br /&gt;
	/* #region Templates that aren&#039;t using templatestyles yet */&lt;br /&gt;
	.relic-header {&lt;br /&gt;
		border: 1px solid #080808;&lt;br /&gt;
		background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		background-color: #181818; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-heading {&lt;br /&gt;
		background: #062540; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-cell {&lt;br /&gt;
		background: #282828; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.spoiler-color {&lt;br /&gt;
		background-color: #750000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/*********************************** THEMES ***********************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.theme-light, html.theme-dark {&lt;br /&gt;
	/* #region TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* hide pre-content stuff on the fake main page mockup we&#039;re working on */&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #firstHeading,&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #mw-content-subtitle {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* hack color/shadow for &amp;quot;More&amp;quot; dropdown chevron */&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		filter: brightness(10) drop-shadow(0 1px #0008);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* Text color for text and buttons directly on body background */&lt;br /&gt;
	--user-menu-color: white;&lt;br /&gt;
&lt;br /&gt;
	/* Userbar JS button customization */&lt;br /&gt;
	--userbar-button-hover-background-color: #fff1;&lt;br /&gt;
	--userbar-button-hover-border-color: #fff2;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Font families */&lt;br /&gt;
	--font-family-body: sans-serif;&lt;br /&gt;
	--font-family-heading: &amp;quot;IBM Plex Sans&amp;quot;, sans-serif;&lt;br /&gt;
	--border-radius: 0.5rem;&lt;br /&gt;
	--border-radius-minor: 0.25rem;&lt;br /&gt;
	--border-radius-subtle: 3px;&lt;br /&gt;
&lt;br /&gt;
	/* Root background */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: rgb(218,232,247);&lt;br /&gt;
			background-position-x: 0%, 0%;&lt;br /&gt;
			background-position-y: 0%, 0%;&lt;br /&gt;
			background-attachment: scroll, scroll;&lt;br /&gt;
			background-image: linear-gradient(&lt;br /&gt;
			to bottom,&lt;br /&gt;
			rgb(55, 91, 153) 0px,&lt;br /&gt;
			rgb(54, 103, 175) 100px,&lt;br /&gt;
			rgb(59, 124, 190) 400px,&lt;br /&gt;
			rgb(218,232,247) 900px&lt;br /&gt;
			);&lt;br /&gt;
			background-size: auto, auto;&lt;br /&gt;
			background-origin: padding-box, padding-box;&lt;br /&gt;
			background-clip: border-box, border-box;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Font resets */&lt;br /&gt;
	body {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-body h1,&lt;br /&gt;
	.mw-body h2 {&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Side navigation panel */&lt;br /&gt;
&lt;br /&gt;
	/* Adjust sidebar width */&lt;br /&gt;
	--mw-panel-width: 10rem;&lt;br /&gt;
	div#mw-panel {&lt;br /&gt;
		width: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	div#footer, #mw-head-base, div#content, #left-navigation {&lt;br /&gt;
		margin-left: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	/* Adjust Discord button */&lt;br /&gt;
	#n-Discord a {&lt;br /&gt;
		width: auto;&lt;br /&gt;
		text-align: center;&lt;br /&gt;
	}&lt;br /&gt;
	/* hide sidebar on print */&lt;br /&gt;
	@media print {&lt;br /&gt;
		div#mw-panel {&lt;br /&gt;
			display: none;&lt;br /&gt;
		}&lt;br /&gt;
		div#footer, #mw-head-base, div#content {&lt;br /&gt;
			margin-left: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Make panel larger when there&#039;s screen space */&lt;br /&gt;
	@media screen and (min-width: 982px) {&lt;br /&gt;
		--mw-panel-width: 12rem;&lt;br /&gt;
&lt;br /&gt;
		/* overriding the old way of doing it that doesn&#039;t make sense now */&lt;br /&gt;
		#mw-panel {padding-left: 0}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* give logo a drop shadow to stand off background more */&lt;br /&gt;
	#p-logo {&lt;br /&gt;
		filter: drop-shadow(0 0 1px #0004) drop-shadow(0 0 5px #0004)&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Boxes for sidebar content */&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		margin: 0.5rem;&lt;br /&gt;
		padding: 0.5rem 0.75rem;&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
		background-image:&lt;br /&gt;
		linear-gradient(to bottom,&lt;br /&gt;
		transparent,&lt;br /&gt;
		var(--background-color-base)&lt;br /&gt;
		),&lt;br /&gt;
		var(--noise-texture);&lt;br /&gt;
		background-size: 100% 2em;&lt;br /&gt;
		background-repeat: no-repeat;&lt;br /&gt;
		border-radius: var(--border-radius);&lt;br /&gt;
		box-shadow: 0 2px 4px #0002, 0 0 0 1px #0002;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content {margin: 0}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content ul {padding-top: 0}&lt;br /&gt;
&lt;br /&gt;
	/* Remove bold from sidebar links */&lt;br /&gt;
	div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a {&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	/* Sidebar box headings, including TOC heading which otherwise looks different */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading,&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
		margin: 0;&lt;br /&gt;
		margin-bottom: 0.25rem;&lt;br /&gt;
		padding: 0;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-base);&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
&lt;br /&gt;
		/* replace gradient divider line with a simple border */&lt;br /&gt;
		background: none;&lt;br /&gt;
		border: 0; /* reset other borders for sticky TOC specifically */&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
	}&lt;br /&gt;
	/* Tighten up sticky TOC collapse arrow */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3::before {margin-left: 0}&lt;br /&gt;
	/* Use link text color and bold text for sticky TOC links */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .toctext {&lt;br /&gt;
		color: var(--link-color);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .tocsection-current &amp;gt; a .toctext {&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region User header */&lt;br /&gt;
&lt;br /&gt;
	/* Change personal navigation menu text and icons to white */&lt;br /&gt;
	#p-personal {&lt;br /&gt;
		color: var(--user-menu-color);&lt;br /&gt;
	}&lt;br /&gt;
	#p-personal a {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Article header (read/edit/search/etc) */&lt;br /&gt;
&lt;br /&gt;
	/* Change background and borders of head */&lt;br /&gt;
	--mw-head-height: 40px;&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		bottom: 0;&lt;br /&gt;
		height: var(--mw-head-height);&lt;br /&gt;
		margin-top: calc(-1 * var(--mw-head-height));&lt;br /&gt;
&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#55545444,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#555454,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #3F3D3E;&lt;br /&gt;
		background-repeat: repeat-x;&lt;br /&gt;
&lt;br /&gt;
		box-shadow:&lt;br /&gt;
		inset 0 1px 0.5px #fff2,&lt;br /&gt;
		0 0 0 1px #0004;&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-bottom: 1px solid #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		border-top-left-radius: var(--border-radius);&lt;br /&gt;
		/* Round right corner only if viewport is wider than content pane */&lt;br /&gt;
		/*&lt;br /&gt;
		* inner expression is:&lt;br /&gt;
		*   -inf  if  viewport &amp;lt; --fixed-width&lt;br /&gt;
		*   0     if  viewport = --fixed-width&lt;br /&gt;
		*   +inf  if  viewport &amp;gt; --fixed-width&lt;br /&gt;
		* and clamp() is used to map result to either 0 or --border-radius&lt;br /&gt;
		*/&lt;br /&gt;
		border-top-right-radius: clamp(&lt;br /&gt;
			0px,&lt;br /&gt;
			(100vw - min(100vw, var(--fixed-width, 100vw))) / 0,&lt;br /&gt;
			var(--border-radius)&lt;br /&gt;
		);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Individual tabs */&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li,&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		height: calc(var(--mw-head-height) - 0.25rem);&lt;br /&gt;
		margin-top: 0.25rem;&lt;br /&gt;
&lt;br /&gt;
		/* center tab text vertically */&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
&lt;br /&gt;
		border: 1px solid transparent;&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
		border-top-left-radius: var(--border-radius-minor);&lt;br /&gt;
		border-top-right-radius: var(--border-radius-minor);&lt;br /&gt;
&lt;br /&gt;
		color: #f7f7f7;&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
		text-shadow: 0 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	.ve-activated .vector-menu-tabs .selected {&lt;br /&gt;
		box-shadow: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Links within tabs */&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a,&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a:visited {&lt;br /&gt;
		font: inherit;&lt;br /&gt;
		color: inherit;&lt;br /&gt;
		height: 100%;&lt;br /&gt;
&lt;br /&gt;
		/* recenter text while maintaining larger clickable area */&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
		align-self: stretch;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of the &amp;quot;more&amp;quot; dropdown because it&#039;s special */&lt;br /&gt;
	#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of watchlist star icon */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		text-indent: 9999px;&lt;br /&gt;
		display: grid;&lt;br /&gt;
		place-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		width: 24px;&lt;br /&gt;
		height: 24px;&lt;br /&gt;
		top: calc(50% - 12px);&lt;br /&gt;
		left: calc(50% - 12px);&lt;br /&gt;
		background-image: var(--icon-watch);&lt;br /&gt;
		background-size: 100%;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink#ca-unwatch.icon a::before {&lt;br /&gt;
		background-image: var(--icon-unwatch);&lt;br /&gt;
	}&lt;br /&gt;
	/* Use pulsing animation for the loading state instead of rotating */&lt;br /&gt;
	@keyframes pulse {&lt;br /&gt;
		0%, to {&lt;br /&gt;
			opacity: 0.8;&lt;br /&gt;
		}&lt;br /&gt;
		50% {&lt;br /&gt;
			opacity: 0.5;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon .loading::before,&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon .loading::before {&lt;br /&gt;
		animation: pulse 1500ms infinite ease-in-out;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Change font color and weight of selected tab */&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		border-color: #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-emphasized);&lt;br /&gt;
		text-shadow: 0 1px #0001;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix watchlink icon overlapping with hidden label text */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		/* text-indent: 9999px; */ /* reintroduce this later when we bring the icon back */&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Tweak leading padding of first tab group */&lt;br /&gt;
	nav#p-namespaces {&lt;br /&gt;
		margin-left: 1rem !important; /* overriding !important in MW default CSS */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs-legacy {&lt;br /&gt;
		padding-left: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Search bar styling */&lt;br /&gt;
	.vector-search-box {&lt;br /&gt;
		margin: 0 0.5rem;&lt;br /&gt;
		height: 40px;&lt;br /&gt;
		box-sizing: border-box;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-search-box form {margin: 0}&lt;br /&gt;
	div#simpleSearch {background: none}&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		background-color: var(--background-color-interactable-subtle);&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	/* Match search button to text when search background is dark */&lt;br /&gt;
	&amp;amp;.view-dark .vector-search-box-inner .searchButton {&lt;br /&gt;
		filter: invert(1);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Use native browser outline styles for search box */&lt;br /&gt;
	.vector-search-box-input:focus,&lt;br /&gt;
	.vector-search-box-inner:hover .vector-search-box-input:focus {&lt;br /&gt;
		outline: auto;&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Style search suggestions and use browser highlight colors */&lt;br /&gt;
	.suggestions {&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 2px #0008;&lt;br /&gt;
		margin-top: 3px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-results {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-color: currentcolor;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current {&lt;br /&gt;
		background: Highlight;&lt;br /&gt;
		color: HighlightText;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-special {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-top-width: 1px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current .special-label,&lt;br /&gt;
	.suggestions-result-current .special-query {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Main content */&lt;br /&gt;
&lt;br /&gt;
	/* Remove border from main content pane and add dropshadow */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		.mw-body {&lt;br /&gt;
			margin-top: 0px;&lt;br /&gt;
			border: 0px;&lt;br /&gt;
			border-right-width: 0px;&lt;br /&gt;
			box-shadow:&lt;br /&gt;
			0 0 0 1px #0004,&lt;br /&gt;
			0 4px 16px #0003;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Remove border under page title */&lt;br /&gt;
	#firstHeading,&lt;br /&gt;
	.mw-heading1,&lt;br /&gt;
	h1, /* interface headings... other than #firstHeading...? */&lt;br /&gt;
	.mw-heading2,&lt;br /&gt;
	h2 /* interface headings e.g. &amp;quot;Preview&amp;quot; note */ {&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Spacing between page title/subtitle/etc and page content */&lt;br /&gt;
	#firstHeading {&lt;br /&gt;
		margin-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-subtitle,&lt;br /&gt;
	#contentSub2 {&lt;br /&gt;
		margin-left: 1rem !important; /* !important to override base MW CSS being @media screen-specific */&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-text {&lt;br /&gt;
		margin-top: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
	/* remove margin above h1 in print since the body gets padding */&lt;br /&gt;
	@media print {&lt;br /&gt;
		#firstHeading {&lt;br /&gt;
			margin-top: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Fix color of &amp;quot;external&amp;quot; link icon */&lt;br /&gt;
&lt;br /&gt;
	.mw-parser-output a.external {&lt;br /&gt;
		padding-right: 0;&lt;br /&gt;
		background: none;&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.external::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: inline-block;&lt;br /&gt;
		background: currentcolor;&lt;br /&gt;
		width: 1em;&lt;br /&gt;
		height: 0.857em;&lt;br /&gt;
		mask-image: url(/mediawiki/skins/Vector/resources/skins.vector.styles.legacy/images/link-external-small-ltr-progressive.svg?fb64d);&lt;br /&gt;
		mask-position: center right;&lt;br /&gt;
		mask-repeat: no-repeat;&lt;br /&gt;
		mask-size: 0.857em;&lt;br /&gt;
	}&lt;br /&gt;
	/* Also fix plainlinks */&lt;br /&gt;
	.mw-parser-output .plainlinks a.external::after {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Move article section lines next to headings instead of underneath - kind of experimental */&lt;br /&gt;
	.mw-heading1, .mw-heading2 {position: relative}&lt;br /&gt;
	.mw-heading1 h1, .mw-heading2 h2 {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		padding-right: 1.5rem !important; /* !important to ensure this still works in discussiontools topic headings */&lt;br /&gt;
	}&lt;br /&gt;
	.mw-heading1::after, .mw-heading2::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: block;&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
		position: absolute;&lt;br /&gt;
		inset: 1rem 0 auto;&lt;br /&gt;
		z-index: -1;&lt;br /&gt;
	}&lt;br /&gt;
	/* various discussiontools fixes */&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section.mw-heading2,&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section {&lt;br /&gt;
		padding-top: 0;&lt;br /&gt;
		border: none;&lt;br /&gt;
		overflow: visible;&lt;br /&gt;
	}&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading1 h1,&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading2 h2 {&lt;br /&gt;
		/* make background match context */&lt;br /&gt;
		background: var(--background-color-interactive-subtle, #f8f9fa);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* use normal font for table of contents label */&lt;br /&gt;
	#toc h2, .toc h2 {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* make external links obey color variables */&lt;br /&gt;
	.mw-parser-output a.extiw, .mw-parser-output a.external {&lt;br /&gt;
		color: var(--link-external-color, #36b);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.extiw:visited, .mw-parser-output a.external:visited {&lt;br /&gt;
		color: var(--link-external-visited-color, #636);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Social profile/userpage stuff */&lt;br /&gt;
&lt;br /&gt;
	#profile-title {&lt;br /&gt;
		/* match normal #firstHeading styles */&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
		font-size: 1.8rem;&lt;br /&gt;
		color: var(--color-emphasized, #101418);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Things that can go in templatestyles once this theme is the default */&lt;br /&gt;
&lt;br /&gt;
	/* Move hatnotes at top of article closer to the first heading */&lt;br /&gt;
	#mw-content-text &amp;gt; .mw-parser-output &amp;gt; .hatnote:first-child {&lt;br /&gt;
		margin-top: -1.5rem;&lt;br /&gt;
		margin-bottom: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Image data */&lt;br /&gt;
	--icon-watch: url(data:image/png;base64,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);&lt;br /&gt;
	--icon-unwatch: url(data:image/png;base64,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);&lt;br /&gt;
&lt;br /&gt;
	/* MSUpload */&lt;br /&gt;
	#msupload-list .file {&lt;br /&gt;
		background: var(--background-color-neutral-subtle);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .file .file-name:hover {&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .green {&lt;br /&gt;
		background-color: var(--background-color-success-subtle, #dff2eb);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-light {&lt;br /&gt;
	/* Main content colors */&lt;br /&gt;
	--color-base: #36414f;&lt;br /&gt;
	--color-emphasized: #000000;&lt;br /&gt;
	--background-color-base: white;&lt;br /&gt;
	--background-color-neutral-subtle: #f8f9fa;&lt;br /&gt;
	--background-color-interactable-subtle: #f8f9fa;&lt;br /&gt;
&lt;br /&gt;
	/* Link colors */&lt;br /&gt;
	--link-color: #0645ad;&lt;br /&gt;
	/* --link-visited-color: green; */&lt;br /&gt;
	/* --link-redlink-color: red; */&lt;br /&gt;
&lt;br /&gt;
	/* light window theme */&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA00,&lt;br /&gt;
				#FAE6CB57, /* color-mix(#FDEFDA00, #F7DCBBAA) */&lt;br /&gt;
				#F7DCBBDD&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA,&lt;br /&gt;
				#F7DCBB&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		border-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #C6B096; /* color-mix(#F7DCBB, #000 20%) */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		/* cursed as fuck */&lt;br /&gt;
		filter: brightness(7) invert(0.95) sepia(1) drop-shadow(0 1px #0004);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li, .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		color: #4B453E; /* matches the resulting color from the cursed sepia transform above */&lt;br /&gt;
		text-shadow: 0 1px #fff4;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* tweak search box padding */&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		box-shadow: 0 1px 1px #0004;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix color of watchlist star */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		filter: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-dark {&lt;br /&gt;
	/*&lt;br /&gt;
	 * Variables in this block apply ONLY to the &amp;quot;Meteor Dark&amp;quot; theme - NOT&lt;br /&gt;
	 * to other dark themes. Most customizations for dark theme beling in&lt;br /&gt;
	 * the `html.view-dark` block above!&lt;br /&gt;
	 */&lt;br /&gt;
&lt;br /&gt;
	/* Slightly lighter content background than normal dark theme */&lt;br /&gt;
	--background-color-base: #222;&lt;br /&gt;
&lt;br /&gt;
	/* Adjust text colors to match content background */&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #7BABDA;&lt;br /&gt;
	--link-visited-color: #C7A5DE;&lt;br /&gt;
	--link-redlink-color: #F05048;&lt;br /&gt;
&lt;br /&gt;
	/* Use same colors for internal and external links */&lt;br /&gt;
	--link-external-color: var(--link-color);&lt;br /&gt;
	--link-external-visited-color: var(--link-visited-color);&lt;br /&gt;
&lt;br /&gt;
	/* Different body background */&lt;br /&gt;
	body {&lt;br /&gt;
		background: linear-gradient(in lch to bottom, #4D3D71, #62303b 900px) #62303b;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Different top bar border color, to match content base background */&lt;br /&gt;
	#mw-head-base,&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Adjust noise gradient for sidebar panes to account for dark background */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 40%),&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 30%) 25%,&lt;br /&gt;
				var(--background-color-base)&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-legacy-dark {&lt;br /&gt;
	/* NOTE: This is the legacy dark theme. You should probably be adding stuff to the `.view-dark` block above instead. */&lt;br /&gt;
	/* This theme has a lot of stuff left over from when it was the only dark theme, that probably shouldn&#039;t be here anymore */&lt;br /&gt;
&lt;br /&gt;
	@media screen {&lt;br /&gt;
		/**&lt;br /&gt;
		CSS For Dark Mode&lt;br /&gt;
		&lt;br /&gt;
		Darker&lt;br /&gt;
		^&lt;br /&gt;
		|&lt;br /&gt;
		v &lt;br /&gt;
		Lighter&lt;br /&gt;
		&lt;br /&gt;
		#0E1013&lt;br /&gt;
		#17181B&lt;br /&gt;
		#202124&lt;br /&gt;
		#282A2D&lt;br /&gt;
		#2E3134&lt;br /&gt;
		#3C4043&lt;br /&gt;
		#5F6368&lt;br /&gt;
		*/&lt;br /&gt;
		&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			background-image: url(/mediawiki/images/8/8f/Dark_mode_top_background_DT.jpg);&lt;br /&gt;
			background-position: left top;&lt;br /&gt;
			background-repeat: no-repeat;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		body, h1, h2, h3, h4, h5, h6, .mw-editform #wpTextbox1 {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
				&lt;br /&gt;
		ul {&lt;br /&gt;
			list-style-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, #mw-head-base {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, .mw-panel {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		--userbar-button-hover-background-color: transparent;&lt;br /&gt;
		--userbar-button-hover-border-color: #fff5;&lt;br /&gt;
&lt;br /&gt;
		#mw-head-base {&lt;br /&gt;
			background-color: #2E3134;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-page-base {&lt;br /&gt;
			background: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head .vector-menu-tabs li a {&lt;br /&gt;
			color: #fff;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#searchInput {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
			color: #F1F3F4;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			border-radius: 0px;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#pagehistory li.selected {&lt;br /&gt;
			color: #e0e0e0;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #101010;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-search-profile-tabs, #mw-searchoptions {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-searchoptions .divider {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.warningbox {&lt;br /&gt;
			background-color: #400;&lt;br /&gt;
			color: #e62444;&lt;br /&gt;
			border-color: #e62444;&lt;br /&gt;
		}   &lt;br /&gt;
		&lt;br /&gt;
		.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
			color: #FFFFFF;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/* table {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		} */&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *, .table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *, .table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table &amp;gt; tbody,.table &amp;gt; tbody &amp;gt; tr.heading,.table &amp;gt; tbody &amp;gt; tr &amp;gt; [rowspan],.table &amp;gt; tbody &amp;gt; tr &amp;gt; [colspan] {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.toc, .toccolours {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.tocnumber {&lt;br /&gt;
			color: #7c7c7c;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.thumbinner {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 .heading {&lt;br /&gt;
			background-color: #222;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			margin: -1px -1px 5px;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box table {&lt;br /&gt;
			margin: 0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.catlinks {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#filetoc {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box {&lt;br /&gt;
			background: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.location .heading {&lt;br /&gt;
			background-color: rgb(35 3 106 / 20%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.pve:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child, .table.pve &amp;gt; tbody &amp;gt; tr.heading, .table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #000;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.equip:nth-child(odd), .table.item &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.item:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.gathering-role &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.gathering-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.mech1:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table.tanker-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.tanker-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.healer-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.healer-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.dps-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.dps-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.crafting-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.crafting-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.crafting &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.crafting:nth-child(odd),.table.recipe &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.recipe:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.gathering-role &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.gathering-role &amp;gt; th {&lt;br /&gt;
			background-color: #35490F;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.npc:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.equip &amp;gt; th,.table.item &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.item &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.item &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.item &amp;gt; th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.quest:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.location &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.location:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		#footer-info li {&lt;br /&gt;
			color: rgb(255 255 255 / 30%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown .vector-menu-content {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown li a {&lt;br /&gt;
			color: #5A93CC;&lt;br /&gt;
		}		&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; * &amp;gt; tr &amp;gt; :first-child {&lt;br /&gt;
			border-left: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		.table &amp;gt; * &amp;gt; tr &amp;gt; :last-child {&lt;br /&gt;
			border-right: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tfoot &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; caption {&lt;br /&gt;
			border-bottom: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr &amp;gt; th, .table &amp;gt; tfoot &amp;gt; tr &amp;gt; th {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.weapon-damage-stats td, .armor-defense-stats td {&lt;br /&gt;
			background-color: #17181B !important;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.weapon-damage-stats td:nth-child(3), .armor-defense-stats td:nth-child(2) {&lt;br /&gt;
			background-image: linear-gradient(to right,#17181B,#181818) !important;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.wikitable {&lt;br /&gt;
			color: #F0F0F0;&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.wikitable &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; tr &amp;gt; td, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-pt-languages {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-pt-languages-label {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw_metadata td, .mw_metadata th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/*** Colored headings ***/&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #7F6633;&lt;br /&gt;
			border-color: #cca352;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #995A3D;&lt;br /&gt;
			border-color: #FF9366;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #99733A;&lt;br /&gt;
			border-color: #e18f14;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
			border-color: #527aa3;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 .heading {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 dd,&lt;br /&gt;
		div.nav.mech1 dt,&lt;br /&gt;
		div.nav.mech1 table th {&lt;br /&gt;
			border-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; :first-child &amp;gt; tr:first-child, .table.npc &amp;gt; tbody &amp;gt; tr.heading, .table.npc &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.npc &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #336619;&lt;br /&gt;
			border-color: #52a329;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.rarity.white, .rarity.basic {&lt;br /&gt;
			color: white;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .subheading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		li.gallerybox div.thumb {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.jquery-tablesorter th.headerSort {&lt;br /&gt;
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			background-image: url(/resources/jquery/images/sort_both.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
			padding: 0.5em;&lt;br /&gt;
			padding-right: 21px;&lt;br /&gt;
		}&lt;br /&gt;
		table.jquery-tablesorter th.headerSortDown {&lt;br /&gt;
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			background-image: url(/resources/jquery/images/sort_down.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
		}&lt;br /&gt;
		table.jquery-tablesorter th.headerSortUp {&lt;br /&gt;
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			background-image: url(/resources/jquery/images/sort_up.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSort {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSortDown {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSortUp {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.search-map .map-frame .map-title {&lt;br /&gt;
			background-image: url(&amp;quot;/mediawiki/images/f/f4/Box_overlay_dark.png&amp;quot;);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.weapon-damage-stats th:nth-child(1) {&lt;br /&gt;
			background-image: linear-gradient(to right, #bf2f00, #74280e) !important;&lt;br /&gt;
		}&lt;br /&gt;
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			background-image: linear-gradient(to right, #74280e, #35221b) !important;&lt;br /&gt;
		}&lt;br /&gt;
		.weapon-damage-stats th:nth-child(3) {&lt;br /&gt;
			background-image: linear-gradient(to right, #35221b, transparent) !important;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			background-image: linear-gradient(to right, #35221b, transparent) !important;&lt;br /&gt;
		}&lt;br /&gt;
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			background-image: linear-gradient(to right, #35221b, transparent) !important;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.weapon-damage-stats td:nth-child(3),&lt;br /&gt;
		.armor-defense-stats td:nth-child(2) {&lt;br /&gt;
			background-image: none !important;&lt;br /&gt;
		}		&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-title, .smwb-theme-light .smwb-center, .smwb-theme-light .smwb-actions, .smwb-theme-light .smwb-prophead {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-propval {&lt;br /&gt;
			background-color: #282828;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-factbox {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-factbox .smwb-cell {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-ifactbox {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-ifactbox .smwb-cell {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox-view.skin-vector #mw-data-after-content .smw-factbox {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox input.nav-tab:checked + label.nav-label {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			border-bottom: 1px solid #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox .smwfact {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwfact .smw-table-row:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwfact .smw-table-row:nth-child(even) {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-tabs input.nav-tab:checked + label.nav-label {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.profile-info-container b, .profile-info-container b {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.user-board-message {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.user-board-message-from {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
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			border-color: #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		ol.references &amp;gt; li:target, sup.reference:target, cite:target {&lt;br /&gt;
			background: #062540; &lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-div {&lt;br /&gt;
			background: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-dropzone {&lt;br /&gt;
			border-color: #C8CCD1;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-list .file {&lt;br /&gt;
			background: #062450;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
			background: #202020;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.ͼ4 .cm-line {&lt;br /&gt;
			caret-color: white;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.action-history {&lt;br /&gt;
			background-color: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.skin-vector .oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
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		color: white;&lt;br /&gt;
		border: 1px solid #5A93CC;&lt;br /&gt;
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&lt;br /&gt;
	.oo-ui-iconElement-icon {&lt;br /&gt;
		filter: invert(100%);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	div.wikiEditor-ui-toolbar {&lt;br /&gt;
		background-color: var(--theme-background-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-div, #msupload-dropzone, #msupload-bottom {&lt;br /&gt;
		color: #E0E0E0;&lt;br /&gt;
		background: var(--theme-background-color--tertiary);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.editOptions {&lt;br /&gt;
		background-color: #181818;&lt;br /&gt;
		border: 1px solid #505050;&lt;br /&gt;
		color: #E0E0E0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#wpTextbox1, .cm-editor {&lt;br /&gt;
		background-color: #000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.action-history {&lt;br /&gt;
		background-color: #17181b;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.tabber__header .tabber__header__prev, .tabber__header .tabber__header__next {&lt;br /&gt;
		filter: invert(100%);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* userbar corrections - shared among all themes *except* legacy light, because all the others have dark root body backgrounds */&lt;br /&gt;
html.theme-light,&lt;br /&gt;
html.theme-dark,&lt;br /&gt;
html.theme-legacy-dark {&lt;br /&gt;
	#pt-fw-disable a, #pt-fw-enable a, #pt-themes &amp;gt; label::after {&lt;br /&gt;
		filter: brightness(100);&lt;br /&gt;
	}&lt;br /&gt;
	.skin-vector-legacy #pt-uls .uls-trigger::before {&lt;br /&gt;
		filter: invert(1);&lt;br /&gt;
		opacity: 1;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-user-menu-legacy #pt-anonuserpage,&lt;br /&gt;
	.vector-user-menu-legacy #pt-userpage a {&lt;br /&gt;
		background-image: none;&lt;br /&gt;
		padding: 0;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528675</id>
		<title>MediaWiki:Vector.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=MediaWiki:Vector.css&amp;diff=1528675"/>
		<updated>2026-09-02T01:28:28Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: move infobox weapon/armor stats to Template:Infobox/styles.css&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:root {&lt;br /&gt;
  --link-color: #05f; /* default #0645ad */&lt;br /&gt;
  --link-visited-color: #795cb2;&lt;br /&gt;
  --link-redlink-color: #ba0000;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* CSS placed here will affect users of the Vector skin */&lt;br /&gt;
a {&lt;br /&gt;
  color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
a:visited {&lt;br /&gt;
  color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
a.new {&lt;br /&gt;
  color: var(--link-redlink-color, #ba0000);&lt;br /&gt;
}&lt;br /&gt;
a.new:visited {&lt;br /&gt;
  color: var(--link-redlink-visited-color, #a55858);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region Userbar stuff */&lt;br /&gt;
&lt;br /&gt;
/* better vertical centering for everything - use flexbox and remove unnecessary margins/paddings */&lt;br /&gt;
#p-personal {&lt;br /&gt;
  top: 0;&lt;br /&gt;
}&lt;br /&gt;
#p-personal .vector-menu-content-list {&lt;br /&gt;
  height: 2.5rem;&lt;br /&gt;
  display: flex;&lt;br /&gt;
  justify-content: flex-end;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy li {&lt;br /&gt;
  margin-block: 0;&lt;br /&gt;
  padding-block: 0;&lt;br /&gt;
}&lt;br /&gt;
.vector-user-menu-legacy #pt-anonuserpage,&lt;br /&gt;
.vector-user-menu-legacy #pt-userpage a {&lt;br /&gt;
  padding-top: 0;&lt;br /&gt;
  background-position-y: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* hide text label of universal language selector since our userbar is a bit cramped */&lt;br /&gt;
.uls-trigger span {&lt;br /&gt;
  display: none;&lt;br /&gt;
}&lt;br /&gt;
/* hide uls *entirely* if JS isn&#039;t enabled since it does nothing */&lt;br /&gt;
html:not(.client-js) #pt-uls {&lt;br /&gt;
  display: none !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* better styles for interactive JS buttons that gadgets/extensions add */&lt;br /&gt;
:root {&lt;br /&gt;
  --userbar-button-hover-background-color: transparent;&lt;br /&gt;
  --userbar-button-hover-border-color: #c0c0c0; /* TODO: base this on ooui? */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-fw-enable,&lt;br /&gt;
#pt-fw-disable,&lt;br /&gt;
#pt-uls {&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  font-size: 0.75em;&lt;br /&gt;
  margin-left: 0.25rem;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes,&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon,&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger,&lt;br /&gt;
#pt-fw-disable a,&lt;br /&gt;
#pt-fw-enable a {&lt;br /&gt;
  width: 1.75rem;&lt;br /&gt;
  height: 1.75rem;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
  padding: 0 !important;&lt;br /&gt;
  background-repeat: no-repeat;&lt;br /&gt;
  border: 1px solid transparent;&lt;br /&gt;
  border-radius: 1px;&lt;br /&gt;
  transition: border-color 200ms, background-color 200ms;&lt;br /&gt;
&lt;br /&gt;
  display: flex;&lt;br /&gt;
  align-items: center;&lt;br /&gt;
  justify-content: center;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes:hover,&lt;br /&gt;
#pt-themes:has(&amp;gt; input[type=&amp;quot;checkbox&amp;quot;]:checked),&lt;br /&gt;
#pt-themes .ext-themetoggle-simple-icon:hover,&lt;br /&gt;
#pt-uls .uls-trigger:hover,&lt;br /&gt;
#pt-fw-disable a:hover,&lt;br /&gt;
#pt-fw-enable a:hover {&lt;br /&gt;
  background-color: var(--userbar-button-hover-background-color);&lt;br /&gt;
  border-color: var(--userbar-button-hover-border-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* extra prodding for universal language switcher */&lt;br /&gt;
.skin-vector-legacy #pt-uls .uls-trigger::before {&lt;br /&gt;
  display: block;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  width: 20px;&lt;br /&gt;
  height: 20px;&lt;br /&gt;
  position: relative;&lt;br /&gt;
  background-size: auto;&lt;br /&gt;
  background-position: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* theme dropdown specific stuff */&lt;br /&gt;
#pt-themes {&lt;br /&gt;
  width: auto;&lt;br /&gt;
  position: relative;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  padding: 0 calc(1.25em + 16px) 0 .25em;&lt;br /&gt;
  text-align: right;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:first-child {&lt;br /&gt;
  color: inherit;&lt;br /&gt;
  font-weight: normal;&lt;br /&gt;
  margin-right: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label &amp;gt; span:last-child {&lt;br /&gt;
  width: 10em;&lt;br /&gt;
  overflow-x: visible;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes &amp;gt; label::after {&lt;br /&gt;
  top: 50%;&lt;br /&gt;
  right: .625em;&lt;br /&gt;
  transform: scale(.8) translateY(-50%);&lt;br /&gt;
  transform-origin: center;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#pt-themes .ext-themetoggle-popup {&lt;br /&gt;
  top: 100%;&lt;br /&gt;
  border-top: 1px solid var(--border-color-base,#a2a9b1);&lt;br /&gt;
  text-align: right;&lt;br /&gt;
  padding: 0.5rem;&lt;br /&gt;
  font-size: inherit;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li {&lt;br /&gt;
  font-size: 1em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup li:not(.mw-list-item) {&lt;br /&gt;
  align-self: flex-end;&lt;br /&gt;
  padding: 0 0 2px;&lt;br /&gt;
  border-bottom: 1px solid var(--border-color-muted,#dadde3);&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a {&lt;br /&gt;
  padding: 0.125rem 0;&lt;br /&gt;
  border-radius: 2px;&lt;br /&gt;
  opacity: 0.7;&lt;br /&gt;
}&lt;br /&gt;
#pt-themes .ext-themetoggle-popup .mw-list-item a:hover {&lt;br /&gt;
  opacity: 1;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion */&lt;br /&gt;
&lt;br /&gt;
/* new header navigation tabs */&lt;br /&gt;
.vector-menu-tabs,&lt;br /&gt;
.vector-menu-tabs a,&lt;br /&gt;
#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li {&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
  background-color: #eff8f9;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* render some system links in bold black instead of using normal link styles */&lt;br /&gt;
#p-personal a,                                      /* top right nav links */&lt;br /&gt;
div#mw-head .vector-menu-tabs li a,                 /* page tab links */&lt;br /&gt;
div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a,  /* sidebar panel links */&lt;br /&gt;
footer.mw-footer ul#footer-places &amp;gt; li &amp;gt; a {        /* site footer links */&lt;br /&gt;
  color: var(--color-emphasized, #000000);&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#simpleSearch {&lt;br /&gt;
  background-color: #ffffff;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #region widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
:root {&lt;br /&gt;
  --mw-panel-width: 10rem;&lt;br /&gt;
}&lt;br /&gt;
@media (min-width: 982px) {&lt;br /&gt;
  :root {&lt;br /&gt;
    --mw-panel-width: 12rem;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
div#mw-panel {&lt;br /&gt;
  box-sizing: border-box;&lt;br /&gt;
  width: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
#footer,&lt;br /&gt;
#mw-head-base,&lt;br /&gt;
#content,&lt;br /&gt;
#left-navigation {&lt;br /&gt;
  margin-left: var(--mw-panel-width);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* #endregion widen the sidebar */&lt;br /&gt;
&lt;br /&gt;
/* give the logo a bit more space to breathe and center it horizontally */&lt;br /&gt;
#p-logo {&lt;br /&gt;
  margin-top: 0.5rem;&lt;br /&gt;
  margin-inline: auto;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  padding-bottom: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal {&lt;br /&gt;
  margin: 0 0.6em 0 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal div.body ul li {&lt;br /&gt;
  margin-left: 1em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div#mw-panel div.portal h3 {&lt;br /&gt;
  margin-left: 2.4em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* background colors */&lt;br /&gt;
body {&lt;br /&gt;
  background-color: #ebebeb;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives makes the entire header section gray */&lt;br /&gt;
#mw-page-base {&lt;br /&gt;
  background-color: transparent;&lt;br /&gt;
  background-image: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* gives header panel that blue look */&lt;br /&gt;
#mw-head-base {&lt;br /&gt;
  background: rgba(215, 239, 242, 0.5);&lt;br /&gt;
  border-top: 1px solid #a7d7f9;&lt;br /&gt;
  border-left: 1px solid #a7d7f9;&lt;br /&gt;
  border-right: 1px solid #a7d7f9;&lt;br /&gt;
  border-bottom: 1px solid #a7d7f9;&lt;br /&gt;
  bottom: 0;&lt;br /&gt;
  height: 40px;&lt;br /&gt;
  margin-top: -41px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Discord link */&lt;br /&gt;
#n-Discord a {&lt;br /&gt;
    color: #fff !important;&lt;br /&gt;
    font-weight: bold;&lt;br /&gt;
    border-radius: 4px;&lt;br /&gt;
    border: 1px solid #4c57d0;&lt;br /&gt;
    background-color: #5865f2;&lt;br /&gt;
    display: block;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    padding: 6px 4px 5px calc(17px + 6.5px * 2);&lt;br /&gt;
    box-shadow: 0 2px 3px rgba(0, 0, 0, 0.1);&lt;br /&gt;
    transition: 0.2s;&lt;br /&gt;
    width: 100px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::before {&lt;br /&gt;
    content: &#039;Join our &#039;;&lt;br /&gt;
    font-weight: normal;&lt;br /&gt;
    opacity: 0.85;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#n-Discord a::after {&lt;br /&gt;
    content: &#039;&#039;;&lt;br /&gt;
    background: url(&#039;/mediawiki/images/1/18/Discord_icon.png&#039;) no-repeat;&lt;br /&gt;
    background-size: 13px 13px;&lt;br /&gt;
    filter: drop-shadow(0 1px 1px rgba(0, 0, 0, 0.1));&lt;br /&gt;
    position: absolute;&lt;br /&gt;
    top: 5px;&lt;br /&gt;
    left: 7px;&lt;br /&gt;
    width: 17px;&lt;br /&gt;
    height: 13px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
    background: #FFF;&lt;br /&gt;
    border: 1px solid #A7D7F9;&lt;br /&gt;
    cursor: pointer;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading h3:before {&lt;br /&gt;
    content: &amp;quot;&amp;quot;;&lt;br /&gt;
    display: inline-block;&lt;br /&gt;
    background: 0 0;&lt;br /&gt;
    position: relative;&lt;br /&gt;
    width: 0;&lt;br /&gt;
    height: 0;&lt;br /&gt;
    border-style: solid;&lt;br /&gt;
    border-color: #AAA transparent;&lt;br /&gt;
    border-width: 6px 5px 0;&lt;br /&gt;
    margin-left: 5px;&lt;br /&gt;
    margin-bottom: 1px;&lt;br /&gt;
    margin-right: 5px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-panel nav.sidebar-toc-heading.collapsed h3:before {&lt;br /&gt;
    -webkit-transform: rotate(-90deg);&lt;br /&gt;
    transform: rotate(-90deg)&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a {&lt;br /&gt;
    color: var(--link-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-content li a:visited {&lt;br /&gt;
    color: var(--link-visited-color);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* edit page textbox */&lt;br /&gt;
#wpTextbox1 {&lt;br /&gt;
  background: var(--background-color-base, #fff);&lt;br /&gt;
  color: var(--color-base, #000);&lt;br /&gt;
  border-color: var(--border-color-base, #a2a9b1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* fix editor &amp;quot;upload files&amp;quot; background in dark themes */&lt;br /&gt;
#msupload-div {&lt;br /&gt;
  background: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* don&#039;t use mediawiki&#039;s weird image-based unordered list markers */&lt;br /&gt;
ul {&lt;br /&gt;
  list-style: initial;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/***************************** GENERIC DARK MODE ******************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.view-dark {&lt;br /&gt;
	/* Variables set in this block apply to *all* dark themes! */&lt;br /&gt;
	--background-color-base: #000000;&lt;br /&gt;
	--background-color-neutral: #333333;&lt;br /&gt;
	--background-color-neutral-subtle: #202020;&lt;br /&gt;
	--background-color-interactive: #27292D;&lt;br /&gt;
	--background-color-interactive-subtle: #121821;&lt;br /&gt;
	--background-color-notice: var(--background-color-interactive);&lt;br /&gt;
	--background-color-notice-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
	--background-color-error-subtle: #400;&lt;br /&gt;
	--background-color-warning-subtle: #4b3c15;&lt;br /&gt;
	--background-color-success-subtle: #263325;&lt;br /&gt;
&lt;br /&gt;
	--border-color-base: #72777D;&lt;br /&gt;
	--border-color-subtle: #54595D;&lt;br /&gt;
	--border-color-muted: #505050;&lt;br /&gt;
	--border-color-notice: var(--border-color-subtle);&lt;br /&gt;
	--border-color-error: #e62444;&lt;br /&gt;
	--border-color-warning: #8a6800;&lt;br /&gt;
&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #5A93CC;&lt;br /&gt;
	--link-visited-color: #9459b6;&lt;br /&gt;
&lt;br /&gt;
	/* thank you mediawiki very cool */&lt;br /&gt;
	--background-color-interactable: var(--background-color-interactive);&lt;br /&gt;
	--background-color-interactable-subtle: var(--background-color-interactive-subtle);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	--theme-background-color: #181818;&lt;br /&gt;
	--theme-background-color--tertiary: #303030;&lt;br /&gt;
	--theme-border-color: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* todo: ??? */&lt;br /&gt;
	--theme-link-color: var(--link-color);&lt;br /&gt;
	--theme-link-color-hover: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-visited: var(--link-visited-color);&lt;br /&gt;
	--theme-link-color-redlink: var(--link-redlink-color);&lt;br /&gt;
	--theme-link-color-focus: var(--theme-link-color);&lt;br /&gt;
	--theme-link-color-nav: #518fce;&lt;br /&gt;
	--theme-link-color-nav-visited: #518fce;&lt;br /&gt;
&lt;br /&gt;
	--theme-icon-color: var(--theme-link-color);&lt;br /&gt;
	--theme-icon-color-redlink: var(--theme-link-color-redlink);&lt;br /&gt;
	--theme-icon-color-hover: var(--theme-link-color-hover);&lt;br /&gt;
&lt;br /&gt;
	/* #region Templatestyles color overrides */&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Navbox]] */&lt;br /&gt;
	--navbox-bg: #181818;&lt;br /&gt;
	--navbox-data-row-even-bg: #202020;&lt;br /&gt;
	--navbox-header-bg: #062540;&lt;br /&gt;
	--navbox-label-bg: #072D4C;&lt;br /&gt;
	--navbox-label-border: 2px solid #181818;&lt;br /&gt;
	--navbox-inner-border: 2px solid #181818;&lt;br /&gt;
	--navbox-sublabel-bg: #072D4C;&lt;br /&gt;
	--tooltip-border: #383838;&lt;br /&gt;
&lt;br /&gt;
	/* [[Template:Dialogue]] */&lt;br /&gt;
	--dialogue-line-bg: #000;&lt;br /&gt;
	--dialogue-block-bg: #0F0F0F;&lt;br /&gt;
	--dialogue-standalone-bg: #2a2a4b;&lt;br /&gt;
	--dialogue-option-bg: #303050;&lt;br /&gt;
	--dialogue-cutscene-bg: #253540;&lt;br /&gt;
&lt;br /&gt;
	/* other templates */&lt;br /&gt;
	--drops-list-collapsible-section: #512F20;&lt;br /&gt;
&lt;br /&gt;
	/* Gadget-AdventurerPlateMaker */&lt;br /&gt;
	--apm-primary-red: #EF5350;&lt;br /&gt;
	--apm-primary-green: #66BB6A;&lt;br /&gt;
	--apm-primary-orange: #FFA726;&lt;br /&gt;
	--apm-white: #212121;&lt;br /&gt;
	--apm-black: var(--color-base);&lt;br /&gt;
	--apm-gray-light: var(--theme-background-color);&lt;br /&gt;
	--apm-gray-medium: #383838;&lt;br /&gt;
	--apm-gray-item: var(--background-color-neutral-subtle);&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* Fix editor toolbar icons */&lt;br /&gt;
	.wikiEditor-ui-toolbar .oo-ui-iconElement-icon,&lt;br /&gt;
	.wikiEditor-ui-toolbar .tabs span.tab a::before {&lt;br /&gt;
		filter: invert(1) brightness(999);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Diff colors */&lt;br /&gt;
&lt;br /&gt;
	td.diff-context {&lt;br /&gt;
		border: none;&lt;br /&gt;
		color: #e0e0e0;&lt;br /&gt;
		background-color: #202020;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline {&lt;br /&gt;
		background-color: #400;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-deletedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #e62444;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline {&lt;br /&gt;
		background-color: #040;&lt;br /&gt;
		border: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	td.diff-addedline .diffchange {&lt;br /&gt;
		background: 0 0;&lt;br /&gt;
		color: #bfd959;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion Diff styles */&lt;br /&gt;
&lt;br /&gt;
	/* #region Templates that aren&#039;t using templatestyles yet */&lt;br /&gt;
	.relic-header {&lt;br /&gt;
		border: 1px solid #080808;&lt;br /&gt;
		background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		background-color: #181818; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-heading {&lt;br /&gt;
		background: #062540; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.relic-quest-cell {&lt;br /&gt;
		background: #282828; &lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	.spoiler-color {&lt;br /&gt;
		background-color: #750000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
/*********************************** THEMES ***********************************/&lt;br /&gt;
/******************************************************************************/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
html.theme-light, html.theme-dark {&lt;br /&gt;
	/* #region TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* hide pre-content stuff on the fake main page mockup we&#039;re working on */&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #firstHeading,&lt;br /&gt;
	body.page-User_Erin_Umbreon_Sandbox_Main_page_rewrite #mw-content-subtitle {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* hack color/shadow for &amp;quot;More&amp;quot; dropdown chevron */&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		filter: brightness(10) drop-shadow(0 1px #0008);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion TEMPORARY HACKS THAT MUST NOT BE ALLOWED TO SURVIVE THE WINTER */&lt;br /&gt;
&lt;br /&gt;
	/* Text color for text and buttons directly on body background */&lt;br /&gt;
	--user-menu-color: white;&lt;br /&gt;
&lt;br /&gt;
	/* Userbar JS button customization */&lt;br /&gt;
	--userbar-button-hover-background-color: #fff1;&lt;br /&gt;
	--userbar-button-hover-border-color: #fff2;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Font families */&lt;br /&gt;
	--font-family-body: sans-serif;&lt;br /&gt;
	--font-family-heading: &amp;quot;IBM Plex Sans&amp;quot;, sans-serif;&lt;br /&gt;
	--border-radius: 0.5rem;&lt;br /&gt;
	--border-radius-minor: 0.25rem;&lt;br /&gt;
	--border-radius-subtle: 3px;&lt;br /&gt;
&lt;br /&gt;
	/* Root background */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: rgb(218,232,247);&lt;br /&gt;
			background-position-x: 0%, 0%;&lt;br /&gt;
			background-position-y: 0%, 0%;&lt;br /&gt;
			background-attachment: scroll, scroll;&lt;br /&gt;
			background-image: linear-gradient(&lt;br /&gt;
			to bottom,&lt;br /&gt;
			rgb(55, 91, 153) 0px,&lt;br /&gt;
			rgb(54, 103, 175) 100px,&lt;br /&gt;
			rgb(59, 124, 190) 400px,&lt;br /&gt;
			rgb(218,232,247) 900px&lt;br /&gt;
			);&lt;br /&gt;
			background-size: auto, auto;&lt;br /&gt;
			background-origin: padding-box, padding-box;&lt;br /&gt;
			background-clip: border-box, border-box;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Font resets */&lt;br /&gt;
	body {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-body h1,&lt;br /&gt;
	.mw-body h2 {&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #region Side navigation panel */&lt;br /&gt;
&lt;br /&gt;
	/* Adjust sidebar width */&lt;br /&gt;
	--mw-panel-width: 10rem;&lt;br /&gt;
	div#mw-panel {&lt;br /&gt;
		width: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	div#footer, #mw-head-base, div#content, #left-navigation {&lt;br /&gt;
		margin-left: var(--mw-panel-width);&lt;br /&gt;
	}&lt;br /&gt;
	/* Adjust Discord button */&lt;br /&gt;
	#n-Discord a {&lt;br /&gt;
		width: auto;&lt;br /&gt;
		text-align: center;&lt;br /&gt;
	}&lt;br /&gt;
	/* hide sidebar on print */&lt;br /&gt;
	@media print {&lt;br /&gt;
		div#mw-panel {&lt;br /&gt;
			display: none;&lt;br /&gt;
		}&lt;br /&gt;
		div#footer, #mw-head-base, div#content {&lt;br /&gt;
			margin-left: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Make panel larger when there&#039;s screen space */&lt;br /&gt;
	@media screen and (min-width: 982px) {&lt;br /&gt;
		--mw-panel-width: 12rem;&lt;br /&gt;
&lt;br /&gt;
		/* overriding the old way of doing it that doesn&#039;t make sense now */&lt;br /&gt;
		#mw-panel {padding-left: 0}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* give logo a drop shadow to stand off background more */&lt;br /&gt;
	#p-logo {&lt;br /&gt;
		filter: drop-shadow(0 0 1px #0004) drop-shadow(0 0 5px #0004)&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Boxes for sidebar content */&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		margin: 0.5rem;&lt;br /&gt;
		padding: 0.5rem 0.75rem;&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
		background-image:&lt;br /&gt;
		linear-gradient(to bottom,&lt;br /&gt;
		transparent,&lt;br /&gt;
		var(--background-color-base)&lt;br /&gt;
		),&lt;br /&gt;
		var(--noise-texture);&lt;br /&gt;
		background-size: 100% 2em;&lt;br /&gt;
		background-repeat: no-repeat;&lt;br /&gt;
		border-radius: var(--border-radius);&lt;br /&gt;
		box-shadow: 0 2px 4px #0002, 0 0 0 1px #0002;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content {margin: 0}&lt;br /&gt;
	.vector-legacy-sidebar nav.vector-menu-portal .vector-menu-content ul {padding-top: 0}&lt;br /&gt;
&lt;br /&gt;
	/* Remove bold from sidebar links */&lt;br /&gt;
	div#mw-panel ul.vector-menu-content-list &amp;gt; li &amp;gt; a {&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
	}&lt;br /&gt;
	/* Sidebar box headings, including TOC heading which otherwise looks different */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading,&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
		margin: 0;&lt;br /&gt;
		margin-bottom: 0.25rem;&lt;br /&gt;
		padding: 0;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-base);&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
&lt;br /&gt;
		/* replace gradient divider line with a simple border */&lt;br /&gt;
		background: none;&lt;br /&gt;
		border: 0; /* reset other borders for sticky TOC specifically */&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
	}&lt;br /&gt;
	/* Tighten up sticky TOC collapse arrow */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading h3::before {margin-left: 0}&lt;br /&gt;
	/* Use link text color and bold text for sticky TOC links */&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .toctext {&lt;br /&gt;
		color: var(--link-color);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-panel nav.sidebar-toc-heading .tocsection-current &amp;gt; a .toctext {&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region User header */&lt;br /&gt;
&lt;br /&gt;
	/* Change personal navigation menu text and icons to white */&lt;br /&gt;
	#p-personal {&lt;br /&gt;
		color: var(--user-menu-color);&lt;br /&gt;
	}&lt;br /&gt;
	#p-personal a {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Article header (read/edit/search/etc) */&lt;br /&gt;
&lt;br /&gt;
	/* Change background and borders of head */&lt;br /&gt;
	--mw-head-height: 40px;&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		bottom: 0;&lt;br /&gt;
		height: var(--mw-head-height);&lt;br /&gt;
		margin-top: calc(-1 * var(--mw-head-height));&lt;br /&gt;
&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#55545444,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#555454,&lt;br /&gt;
				#3F3D3E&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #3F3D3E;&lt;br /&gt;
		background-repeat: repeat-x;&lt;br /&gt;
&lt;br /&gt;
		box-shadow:&lt;br /&gt;
		inset 0 1px 0.5px #fff2,&lt;br /&gt;
		0 0 0 1px #0004;&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-bottom: 1px solid #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		border-top-left-radius: var(--border-radius);&lt;br /&gt;
		/* Round right corner only if viewport is wider than content pane */&lt;br /&gt;
		/*&lt;br /&gt;
		* inner expression is:&lt;br /&gt;
		*   -inf  if  viewport &amp;lt; --fixed-width&lt;br /&gt;
		*   0     if  viewport = --fixed-width&lt;br /&gt;
		*   +inf  if  viewport &amp;gt; --fixed-width&lt;br /&gt;
		* and clamp() is used to map result to either 0 or --border-radius&lt;br /&gt;
		*/&lt;br /&gt;
		border-top-right-radius: clamp(&lt;br /&gt;
			0px,&lt;br /&gt;
			(100vw - min(100vw, var(--fixed-width, 100vw))) / 0,&lt;br /&gt;
			var(--border-radius)&lt;br /&gt;
		);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Individual tabs */&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li,&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		height: calc(var(--mw-head-height) - 0.25rem);&lt;br /&gt;
		margin-top: 0.25rem;&lt;br /&gt;
&lt;br /&gt;
		/* center tab text vertically */&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
&lt;br /&gt;
		border: 1px solid transparent;&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
		border-top-left-radius: var(--border-radius-minor);&lt;br /&gt;
		border-top-right-radius: var(--border-radius-minor);&lt;br /&gt;
&lt;br /&gt;
		color: #f7f7f7;&lt;br /&gt;
		font-family: &amp;quot;Oswald&amp;quot;, sans-serif;&lt;br /&gt;
		font-size: 1rem;&lt;br /&gt;
		font-weight: normal;&lt;br /&gt;
		text-shadow: 0 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	.ve-activated .vector-menu-tabs .selected {&lt;br /&gt;
		box-shadow: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Links within tabs */&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a,&lt;br /&gt;
	div#mw-head .vector-menu-tabs li a:visited {&lt;br /&gt;
		font: inherit;&lt;br /&gt;
		color: inherit;&lt;br /&gt;
		height: 100%;&lt;br /&gt;
&lt;br /&gt;
		/* recenter text while maintaining larger clickable area */&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
		align-self: stretch;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of the &amp;quot;more&amp;quot; dropdown because it&#039;s special */&lt;br /&gt;
	#mw-head .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		padding-block: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Additional un-fucking of watchlist star icon */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		text-indent: 9999px;&lt;br /&gt;
		display: grid;&lt;br /&gt;
		place-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		width: 24px;&lt;br /&gt;
		height: 24px;&lt;br /&gt;
		top: calc(50% - 12px);&lt;br /&gt;
		left: calc(50% - 12px);&lt;br /&gt;
		background-image: var(--icon-watch);&lt;br /&gt;
		background-size: 100%;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink#ca-unwatch.icon a::before {&lt;br /&gt;
		background-image: var(--icon-unwatch);&lt;br /&gt;
	}&lt;br /&gt;
	/* Use pulsing animation for the loading state instead of rotating */&lt;br /&gt;
	@keyframes pulse {&lt;br /&gt;
		0%, to {&lt;br /&gt;
			opacity: 0.8;&lt;br /&gt;
		}&lt;br /&gt;
		50% {&lt;br /&gt;
			opacity: 0.5;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs #ca-unwatch.icon .loading::before,&lt;br /&gt;
	.vector-menu-tabs #ca-watch.icon .loading::before {&lt;br /&gt;
		animation: pulse 1500ms infinite ease-in-out;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Change font color and weight of selected tab */&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		border-color: #3F3D3E;&lt;br /&gt;
&lt;br /&gt;
		color: var(--color-emphasized);&lt;br /&gt;
		text-shadow: 0 1px #0001;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix watchlink icon overlapping with hidden label text */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a {&lt;br /&gt;
		/* text-indent: 9999px; */ /* reintroduce this later when we bring the icon back */&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Tweak leading padding of first tab group */&lt;br /&gt;
	nav#p-namespaces {&lt;br /&gt;
		margin-left: 1rem !important; /* overriding !important in MW default CSS */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-tabs-legacy {&lt;br /&gt;
		padding-left: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Search bar styling */&lt;br /&gt;
	.vector-search-box {&lt;br /&gt;
		margin: 0 0.5rem;&lt;br /&gt;
		height: 40px;&lt;br /&gt;
		box-sizing: border-box;&lt;br /&gt;
		display: flex;&lt;br /&gt;
		align-items: center;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-search-box form {margin: 0}&lt;br /&gt;
	div#simpleSearch {background: none}&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		background-color: var(--background-color-interactable-subtle);&lt;br /&gt;
		border: 0;&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
	/* Match search button to text when search background is dark */&lt;br /&gt;
	&amp;amp;.view-dark .vector-search-box-inner .searchButton {&lt;br /&gt;
		filter: invert(1);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Use native browser outline styles for search box */&lt;br /&gt;
	.vector-search-box-input:focus,&lt;br /&gt;
	.vector-search-box-inner:hover .vector-search-box-input:focus {&lt;br /&gt;
		outline: auto;&lt;br /&gt;
		box-shadow: 0 1px 1px #0008;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Style search suggestions and use browser highlight colors */&lt;br /&gt;
	.suggestions {&lt;br /&gt;
		border-radius: var(--border-radius-minor);&lt;br /&gt;
		box-shadow: 0 1px 2px #0008;&lt;br /&gt;
		margin-top: 3px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-results {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-color: currentcolor;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current {&lt;br /&gt;
		background: Highlight;&lt;br /&gt;
		color: HighlightText;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-special {&lt;br /&gt;
		border-width: 0;&lt;br /&gt;
		border-top-width: 1px;&lt;br /&gt;
	}&lt;br /&gt;
	.suggestions-result-current .special-label,&lt;br /&gt;
	.suggestions-result-current .special-query {&lt;br /&gt;
		color: inherit;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Main content */&lt;br /&gt;
&lt;br /&gt;
	/* Remove border from main content pane and add dropshadow */&lt;br /&gt;
	@media screen {&lt;br /&gt;
		.mw-body {&lt;br /&gt;
			margin-top: 0px;&lt;br /&gt;
			border: 0px;&lt;br /&gt;
			border-right-width: 0px;&lt;br /&gt;
			box-shadow:&lt;br /&gt;
			0 0 0 1px #0004,&lt;br /&gt;
			0 4px 16px #0003;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Remove border under page title */&lt;br /&gt;
	#firstHeading,&lt;br /&gt;
	.mw-heading1,&lt;br /&gt;
	h1, /* interface headings... other than #firstHeading...? */&lt;br /&gt;
	.mw-heading2,&lt;br /&gt;
	h2 /* interface headings e.g. &amp;quot;Preview&amp;quot; note */ {&lt;br /&gt;
		border-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Spacing between page title/subtitle/etc and page content */&lt;br /&gt;
	#firstHeading {&lt;br /&gt;
		margin-bottom: 0;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-subtitle,&lt;br /&gt;
	#contentSub2 {&lt;br /&gt;
		margin-left: 1rem !important; /* !important to override base MW CSS being @media screen-specific */&lt;br /&gt;
	}&lt;br /&gt;
	#mw-content-text {&lt;br /&gt;
		margin-top: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
	/* remove margin above h1 in print since the body gets padding */&lt;br /&gt;
	@media print {&lt;br /&gt;
		#firstHeading {&lt;br /&gt;
			margin-top: 0;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Fix color of &amp;quot;external&amp;quot; link icon */&lt;br /&gt;
&lt;br /&gt;
	.mw-parser-output a.external {&lt;br /&gt;
		padding-right: 0;&lt;br /&gt;
		background: none;&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.external::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: inline-block;&lt;br /&gt;
		background: currentcolor;&lt;br /&gt;
		width: 1em;&lt;br /&gt;
		height: 0.857em;&lt;br /&gt;
		mask-image: url(/mediawiki/skins/Vector/resources/skins.vector.styles.legacy/images/link-external-small-ltr-progressive.svg?fb64d);&lt;br /&gt;
		mask-position: center right;&lt;br /&gt;
		mask-repeat: no-repeat;&lt;br /&gt;
		mask-size: 0.857em;&lt;br /&gt;
	}&lt;br /&gt;
	/* Also fix plainlinks */&lt;br /&gt;
	.mw-parser-output .plainlinks a.external::after {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* Move article section lines next to headings instead of underneath - kind of experimental */&lt;br /&gt;
	.mw-heading1, .mw-heading2 {position: relative}&lt;br /&gt;
	.mw-heading1 h1, .mw-heading2 h2 {&lt;br /&gt;
		background: var(--background-color-base, #fff);&lt;br /&gt;
		padding-right: 1.5rem !important; /* !important to ensure this still works in discussiontools topic headings */&lt;br /&gt;
	}&lt;br /&gt;
	.mw-heading1::after, .mw-heading2::after {&lt;br /&gt;
		content: &amp;quot;&amp;quot;;&lt;br /&gt;
		display: block;&lt;br /&gt;
		border-bottom: 1px solid var(--border-color-base, #a2a9b1);&lt;br /&gt;
		position: absolute;&lt;br /&gt;
		inset: 1rem 0 auto;&lt;br /&gt;
		z-index: -1;&lt;br /&gt;
	}&lt;br /&gt;
	/* various discussiontools fixes */&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section.mw-heading2,&lt;br /&gt;
	.ext-discussiontools-visualenhancements-enabled .ext-discussiontools-init-section {&lt;br /&gt;
		padding-top: 0;&lt;br /&gt;
		border: none;&lt;br /&gt;
		overflow: visible;&lt;br /&gt;
	}&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading1 h1,&lt;br /&gt;
	.ext-discussiontools-ui-replyWidget-preview .mw-heading2 h2 {&lt;br /&gt;
		/* make background match context */&lt;br /&gt;
		background: var(--background-color-interactive-subtle, #f8f9fa);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	/* use normal font for table of contents label */&lt;br /&gt;
	#toc h2, .toc h2 {&lt;br /&gt;
		font-family: var(--font-family-body);&lt;br /&gt;
		font-weight: bold;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* make external links obey color variables */&lt;br /&gt;
	.mw-parser-output a.extiw, .mw-parser-output a.external {&lt;br /&gt;
		color: var(--link-external-color, #36b);&lt;br /&gt;
	}&lt;br /&gt;
	.mw-parser-output a.extiw:visited, .mw-parser-output a.external:visited {&lt;br /&gt;
		color: var(--link-external-visited-color, #636);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Social profile/userpage stuff */&lt;br /&gt;
&lt;br /&gt;
	#profile-title {&lt;br /&gt;
		/* match normal #firstHeading styles */&lt;br /&gt;
		font-family: var(--font-family-heading);&lt;br /&gt;
		font-weight: 500;&lt;br /&gt;
		font-size: 1.8rem;&lt;br /&gt;
		color: var(--color-emphasized, #101418);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Things that can go in templatestyles once this theme is the default */&lt;br /&gt;
&lt;br /&gt;
	/* Move hatnotes at top of article closer to the first heading */&lt;br /&gt;
	#mw-content-text &amp;gt; .mw-parser-output &amp;gt; .hatnote:first-child {&lt;br /&gt;
		margin-top: -1.5rem;&lt;br /&gt;
		margin-bottom: 1.5rem;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* #endregion */&lt;br /&gt;
&lt;br /&gt;
	/* #region Image data */&lt;br /&gt;
	--icon-watch: url(data:image/png;base64,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);&lt;br /&gt;
	--icon-unwatch: url(data:image/png;base64,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);&lt;br /&gt;
&lt;br /&gt;
	/* MSUpload */&lt;br /&gt;
	#msupload-list .file {&lt;br /&gt;
		background: var(--background-color-neutral-subtle);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .file .file-name:hover {&lt;br /&gt;
		background-color: var(--background-color-base);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-list .green {&lt;br /&gt;
		background-color: var(--background-color-success-subtle, #dff2eb);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-light {&lt;br /&gt;
	/* Main content colors */&lt;br /&gt;
	--color-base: #36414f;&lt;br /&gt;
	--color-emphasized: #000000;&lt;br /&gt;
	--background-color-base: white;&lt;br /&gt;
	--background-color-neutral-subtle: #f8f9fa;&lt;br /&gt;
	--background-color-interactable-subtle: #f8f9fa;&lt;br /&gt;
&lt;br /&gt;
	/* Link colors */&lt;br /&gt;
	--link-color: #0645ad;&lt;br /&gt;
	/* --link-visited-color: green; */&lt;br /&gt;
	/* --link-redlink-color: red; */&lt;br /&gt;
&lt;br /&gt;
	/* light window theme */&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA00,&lt;br /&gt;
				#FAE6CB57, /* color-mix(#FDEFDA00, #F7DCBBAA) */&lt;br /&gt;
				#F7DCBBDD&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture),&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				#FDEFDA,&lt;br /&gt;
				#F7DCBB&lt;br /&gt;
			);&lt;br /&gt;
		background-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head-base {&lt;br /&gt;
		border-color: #F7DCBB;&lt;br /&gt;
	}&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #C6B096; /* color-mix(#F7DCBB, #000 20%) */&lt;br /&gt;
	}&lt;br /&gt;
	.vector-menu-dropdown .vector-menu-heading::after {&lt;br /&gt;
		/* cursed as fuck */&lt;br /&gt;
		filter: brightness(7) invert(0.95) sepia(1) drop-shadow(0 1px #0004);&lt;br /&gt;
	}&lt;br /&gt;
	#mw-head .vector-menu-tabs-legacy .vector-menu-content-list &amp;gt; li, .vector-menu-dropdown .vector-menu-heading {&lt;br /&gt;
		color: #4B453E; /* matches the resulting color from the cursed sepia transform above */&lt;br /&gt;
		text-shadow: 0 1px #fff4;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* tweak search box padding */&lt;br /&gt;
	.vector-search-box-input {&lt;br /&gt;
		box-shadow: 0 1px 1px #0004;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* fix color of watchlist star */&lt;br /&gt;
	div#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {&lt;br /&gt;
		filter: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-dark {&lt;br /&gt;
	/*&lt;br /&gt;
	 * Variables in this block apply ONLY to the &amp;quot;Meteor Dark&amp;quot; theme - NOT&lt;br /&gt;
	 * to other dark themes. Most customizations for dark theme beling in&lt;br /&gt;
	 * the `html.view-dark` block above!&lt;br /&gt;
	 */&lt;br /&gt;
&lt;br /&gt;
	/* Slightly lighter content background than normal dark theme */&lt;br /&gt;
	--background-color-base: #222;&lt;br /&gt;
&lt;br /&gt;
	/* Adjust text colors to match content background */&lt;br /&gt;
	--color-base: #E0E0E0;&lt;br /&gt;
	--color-emphasized: #E0E0E0;&lt;br /&gt;
	--color-subtle: #A2A9B1;&lt;br /&gt;
	--link-color: #7BABDA;&lt;br /&gt;
	--link-visited-color: #C7A5DE;&lt;br /&gt;
	--link-redlink-color: #F05048;&lt;br /&gt;
&lt;br /&gt;
	/* Use same colors for internal and external links */&lt;br /&gt;
	--link-external-color: var(--link-color);&lt;br /&gt;
	--link-external-visited-color: var(--link-visited-color);&lt;br /&gt;
&lt;br /&gt;
	/* Different body background */&lt;br /&gt;
	body {&lt;br /&gt;
		background: linear-gradient(in lch to bottom, #4D3D71, #62303b 900px) #62303b;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Different top bar border color, to match content base background */&lt;br /&gt;
	#mw-head-base,&lt;br /&gt;
	div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
		border-color: #000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	/* Adjust noise gradient for sidebar panes to account for dark background */&lt;br /&gt;
	.vector-legacy-sidebar .vector-menu-portal {&lt;br /&gt;
		background-image:&lt;br /&gt;
			linear-gradient(to bottom,&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 40%),&lt;br /&gt;
				color-mix(var(--background-color-base), transparent 30%) 25%,&lt;br /&gt;
				var(--background-color-base)&lt;br /&gt;
			),&lt;br /&gt;
			var(--noise-texture);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html.theme-legacy-dark {&lt;br /&gt;
	/* NOTE: This is the legacy dark theme. You should probably be adding stuff to the `.view-dark` block above instead. */&lt;br /&gt;
	/* This theme has a lot of stuff left over from when it was the only dark theme, that probably shouldn&#039;t be here anymore */&lt;br /&gt;
&lt;br /&gt;
	@media screen {&lt;br /&gt;
		/**&lt;br /&gt;
		CSS For Dark Mode&lt;br /&gt;
		&lt;br /&gt;
		Darker&lt;br /&gt;
		^&lt;br /&gt;
		|&lt;br /&gt;
		v &lt;br /&gt;
		Lighter&lt;br /&gt;
		&lt;br /&gt;
		#0E1013&lt;br /&gt;
		#17181B&lt;br /&gt;
		#202124&lt;br /&gt;
		#282A2D&lt;br /&gt;
		#2E3134&lt;br /&gt;
		#3C4043&lt;br /&gt;
		#5F6368&lt;br /&gt;
		*/&lt;br /&gt;
		&lt;br /&gt;
		body {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			background-image: url(/mediawiki/images/8/8f/Dark_mode_top_background_DT.jpg);&lt;br /&gt;
			background-position: left top;&lt;br /&gt;
			background-repeat: no-repeat;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		body, h1, h2, h3, h4, h5, h6, .mw-editform #wpTextbox1 {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
				&lt;br /&gt;
		ul {&lt;br /&gt;
			list-style-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, #mw-head-base {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-body, .mw-panel {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		--userbar-button-hover-background-color: transparent;&lt;br /&gt;
		--userbar-button-hover-border-color: #fff5;&lt;br /&gt;
&lt;br /&gt;
		#mw-head-base {&lt;br /&gt;
			background-color: #2E3134;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-page-base {&lt;br /&gt;
			background: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head .vector-menu-tabs li a {&lt;br /&gt;
			color: #fff;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div#mw-head ul.vector-menu-content-list &amp;gt; li.selected {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#searchInput {&lt;br /&gt;
			background-color: #3C4043;&lt;br /&gt;
			color: #F1F3F4;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			border-radius: 0px;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#pagehistory li.selected {&lt;br /&gt;
			color: #e0e0e0;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #101010;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-search-profile-tabs, #mw-searchoptions {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-searchoptions .divider {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.warningbox {&lt;br /&gt;
			background-color: #400;&lt;br /&gt;
			color: #e62444;&lt;br /&gt;
			border-color: #e62444;&lt;br /&gt;
		}   &lt;br /&gt;
		&lt;br /&gt;
		.mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {&lt;br /&gt;
			color: #FFFFFF;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/* table {&lt;br /&gt;
		border: 1px solid #383838;&lt;br /&gt;
		} */&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *, .table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *, .table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table &amp;gt; tbody,.table &amp;gt; tbody &amp;gt; tr.heading,.table &amp;gt; tbody &amp;gt; tr &amp;gt; [rowspan],.table &amp;gt; tbody &amp;gt; tr &amp;gt; [colspan] {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.toc, .toccolours {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.tocnumber {&lt;br /&gt;
			color: #7c7c7c;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.thumbinner {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 .heading {&lt;br /&gt;
			background-color: #222;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			margin: -1px -1px 5px;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box table {&lt;br /&gt;
			margin: 0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.catlinks {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#filetoc {&lt;br /&gt;
			border: 1px solid #080808;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .box {&lt;br /&gt;
			background: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.location .heading {&lt;br /&gt;
			background-color: rgb(35 3 106 / 20%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.pve:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child, .table.pve &amp;gt; tbody &amp;gt; tr.heading, .table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #000;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.equip:nth-child(odd), .table.item &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.item:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.gathering-role &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr.gathering-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:nth-child(odd), .table &amp;gt; tbody &amp;gt; tr:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.mech1:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		.table.tanker-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.tanker-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.healer-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.healer-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.dps-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.dps-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.crafting-role &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.crafting-role:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.crafting &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.crafting:nth-child(odd),.table.recipe &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.recipe:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.gathering-role &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.gathering-role &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.gathering-role &amp;gt; th {&lt;br /&gt;
			background-color: #35490F;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.npc:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.equip &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.equip &amp;gt; th,.table.item &amp;gt; tbody &amp;gt; tr &amp;gt; th,.table.item &amp;gt; tfoot &amp;gt; tr &amp;gt; th,.table.item &amp;gt; thead &amp;gt; tr &amp;gt; th,table.table &amp;gt; tbody &amp;gt; tr.item &amp;gt; th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.quest:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
		.table.location &amp;gt; tbody &amp;gt; tr:nth-child(odd),.table &amp;gt; tbody &amp;gt; tr.location:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
	}&lt;br /&gt;
		&lt;br /&gt;
		#footer-info li {&lt;br /&gt;
			color: rgb(255 255 255 / 30%);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown .vector-menu-content {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.vector-menu-dropdown li a {&lt;br /&gt;
			color: #5A93CC;&lt;br /&gt;
		}		&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; * &amp;gt; tr &amp;gt; :first-child {&lt;br /&gt;
			border-left: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		.table &amp;gt; * &amp;gt; tr &amp;gt; :last-child {&lt;br /&gt;
			border-right: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tfoot &amp;gt; tr:last-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; caption {&lt;br /&gt;
			border-bottom: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr &amp;gt; th, .table &amp;gt; tfoot &amp;gt; tr &amp;gt; th {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.wikitable {&lt;br /&gt;
			color: #F0F0F0;&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.wikitable &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; tr &amp;gt; td, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; th, .wikitable &amp;gt; * &amp;gt; tr &amp;gt; td {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-pt-languages {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-pt-languages-label {&lt;br /&gt;
			background-color: #17181B;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.mw_metadata td, .mw_metadata th {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		/*** Colored headings ***/&lt;br /&gt;
		&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.pve &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.pve &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #7F6633;&lt;br /&gt;
			border-color: #cca352;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.equip &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.equip &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.item &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.item &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #995A3D;&lt;br /&gt;
			border-color: #FF9366;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.quest &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.quest &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #99733A;&lt;br /&gt;
			border-color: #e18f14;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading,&lt;br /&gt;
		.table.mech1 &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table.mech1 &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
			border-color: #527aa3;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 .heading {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav.mech1 dd,&lt;br /&gt;
		div.nav.mech1 dt,&lt;br /&gt;
		div.nav.mech1 table th {&lt;br /&gt;
			border-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table.npc &amp;gt; :first-child &amp;gt; tr:first-child, .table.npc &amp;gt; tbody &amp;gt; tr.heading, .table.npc &amp;gt; :first-child &amp;gt; tr:first-child &amp;gt; *, .table.npc &amp;gt; tbody &amp;gt; tr.heading &amp;gt; * {&lt;br /&gt;
			background-color: #336619;&lt;br /&gt;
			border-color: #52a329;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.rarity.white, .rarity.basic {&lt;br /&gt;
			color: white;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.table &amp;gt; tbody:first-child &amp;gt; tr:first-child &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; tbody &amp;gt; tr.heading &amp;gt; *,&lt;br /&gt;
		.table &amp;gt; thead &amp;gt; tr:first-child &amp;gt; * {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .heading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		div.nav .subheading {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		li.gallerybox div.thumb {&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.jquery-tablesorter th.headerSort {&lt;br /&gt;
			background-image: url(data:image/gif;base64,R0lGODlhFQAJAIABAAAAAAAAACH/C1hNUCBEYXRhWE1QPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4gPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iQWRvYmUgWE1QIENvcmUgNS4wLWMwNjAgNjEuMTM0Nzc3LCAyMDEwLzAyLzEyLTE3OjMyOjAwICAgICAgICAiPiA8cmRmOlJERiB4bWxuczpyZGY9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkvMDIvMjItcmRmLXN5bnRheC1ucyMiPiA8cmRmOkRlc2NyaXB0aW9uIHJkZjphYm91dD0iIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIgeG1wTU06T3JpZ2luYWxEb2N1bWVudElEPSJ4bXAuZGlkOjAxODAxMTc0MDcyMDY4MTE4OEM2REYyN0ExMDhBNDJFIiB4bXBNTTpEb2N1bWVudElEPSJ4bXAuZGlkOjdCNTAyODcwMEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXBNTTpJbnN0YW5jZUlEPSJ4bXAuaWlkOjdCNTAyODZGMEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXA6Q3JlYXRvclRvb2w9IkFkb2JlIFBob3Rvc2hvcCBDUzUgTWFjaW50b3NoIj4gPHhtcE1NOkRlcml2ZWRGcm9tIHN0UmVmOmluc3RhbmNlSUQ9InhtcC5paWQ6MDE4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiIHN0UmVmOmRvY3VtZW50SUQ9InhtcC5kaWQ6MDE4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiLz4gPC9yZGY6RGVzY3JpcHRpb24+IDwvcmRmOlJERj4gPC94OnhtcG1ldGE+IDw/eHBhY2tldCBlbmQ9InIiPz4B//79/Pv6+fj39vX08/Lx8O/u7ezr6uno5+bl5OPi4eDf3t3c29rZ2NfW1dTT0tHQz87NzMvKycjHxsXEw8LBwL++vby7urm4t7a1tLOysbCvrq2sq6qpqKempaSjoqGgn56dnJuamZiXlpWUk5KRkI+OjYyLiomIh4aFhIOCgYB/fn18e3p5eHd2dXRzcnFwb25tbGtqaWhnZmVkY2JhYF9eXVxbWllYV1ZVVFNSUVBPTk1MS0pJSEdGRURDQkFAPz49PDs6OTg3NjU0MzIxMC8uLSwrKikoJyYlJCMiISAfHh0cGxoZGBcWFRQTEhEQDw4NDAsKCQgHBgUEAwIBAAAh+QQBAAABACwAAAAAFQAJAAACF4yPgMsJ2mJ4VDKKrd4GVz5lYPeMiVUAADs=);&lt;br /&gt;
			background-image: url(/resources/jquery/images/sort_both.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
			padding: 0.5em;&lt;br /&gt;
			padding-right: 21px;&lt;br /&gt;
		}&lt;br /&gt;
		table.jquery-tablesorter th.headerSortDown {&lt;br /&gt;
			background-image: url(data:image/gif;base64,R0lGODlhFQAEAIABAAAAAAAAACH/C1hNUCBEYXRhWE1QPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4gPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iQWRvYmUgWE1QIENvcmUgNS4wLWMwNjAgNjEuMTM0Nzc3LCAyMDEwLzAyLzEyLTE3OjMyOjAwICAgICAgICAiPiA8cmRmOlJERiB4bWxuczpyZGY9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkvMDIvMjItcmRmLXN5bnRheC1ucyMiPiA8cmRmOkRlc2NyaXB0aW9uIHJkZjphYm91dD0iIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIgeG1wTU06T3JpZ2luYWxEb2N1bWVudElEPSJ4bXAuZGlkOjAyODAxMTc0MDcyMDY4MTE4OEM2REYyN0ExMDhBNDJFIiB4bXBNTTpEb2N1bWVudElEPSJ4bXAuZGlkOjhFNzNGQjI3MEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXBNTTpJbnN0YW5jZUlEPSJ4bXAuaWlkOjhFNzNGQjI2MEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXA6Q3JlYXRvclRvb2w9IkFkb2JlIFBob3Rvc2hvcCBDUzUgTWFjaW50b3NoIj4gPHhtcE1NOkRlcml2ZWRGcm9tIHN0UmVmOmluc3RhbmNlSUQ9InhtcC5paWQ6MDI4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiIHN0UmVmOmRvY3VtZW50SUQ9InhtcC5kaWQ6MDI4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiLz4gPC9yZGY6RGVzY3JpcHRpb24+IDwvcmRmOlJERj4gPC94OnhtcG1ldGE+IDw/eHBhY2tldCBlbmQ9InIiPz4B//79/Pv6+fj39vX08/Lx8O/u7ezr6uno5+bl5OPi4eDf3t3c29rZ2NfW1dTT0tHQz87NzMvKycjHxsXEw8LBwL++vby7urm4t7a1tLOysbCvrq2sq6qpqKempaSjoqGgn56dnJuamZiXlpWUk5KRkI+OjYyLiomIh4aFhIOCgYB/fn18e3p5eHd2dXRzcnFwb25tbGtqaWhnZmVkY2JhYF9eXVxbWllYV1ZVVFNSUVBPTk1MS0pJSEdGRURDQkFAPz49PDs6OTg3NjU0MzIxMC8uLSwrKikoJyYlJCMiISAfHh0cGxoZGBcWFRQTEhEQDw4NDAsKCQgHBgUEAwIBAAAh+QQBAAABACwAAAAAFQAEAAACDYyPAcmtsJyDVDKKWQEAOw==);&lt;br /&gt;
			background-image: url(/resources/jquery/images/sort_down.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
		}&lt;br /&gt;
		table.jquery-tablesorter th.headerSortUp {&lt;br /&gt;
			background-image: url(data:image/gif;base64,R0lGODlhFQAEAIABAAAAAAAAACH/C1hNUCBEYXRhWE1QPD94cGFja2V0IGJlZ2luPSLvu78iIGlkPSJXNU0wTXBDZWhpSHpyZVN6TlRjemtjOWQiPz4gPHg6eG1wbWV0YSB4bWxuczp4PSJhZG9iZTpuczptZXRhLyIgeDp4bXB0az0iQWRvYmUgWE1QIENvcmUgNS4wLWMwNjAgNjEuMTM0Nzc3LCAyMDEwLzAyLzEyLTE3OjMyOjAwICAgICAgICAiPiA8cmRmOlJERiB4bWxuczpyZGY9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkvMDIvMjItcmRmLXN5bnRheC1ucyMiPiA8cmRmOkRlc2NyaXB0aW9uIHJkZjphYm91dD0iIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIgeG1wTU06T3JpZ2luYWxEb2N1bWVudElEPSJ4bXAuZGlkOjAzODAxMTc0MDcyMDY4MTE4OEM2REYyN0ExMDhBNDJFIiB4bXBNTTpEb2N1bWVudElEPSJ4bXAuZGlkOjdCNTAyODc0MEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXBNTTpJbnN0YW5jZUlEPSJ4bXAuaWlkOjdCNTAyODczMEY4NjExRTBBMzkyQzAyM0E1RDk3RDc3IiB4bXA6Q3JlYXRvclRvb2w9IkFkb2JlIFBob3Rvc2hvcCBDUzUgTWFjaW50b3NoIj4gPHhtcE1NOkRlcml2ZWRGcm9tIHN0UmVmOmluc3RhbmNlSUQ9InhtcC5paWQ6MDM4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiIHN0UmVmOmRvY3VtZW50SUQ9InhtcC5kaWQ6MDM4MDExNzQwNzIwNjgxMTg4QzZERjI3QTEwOEE0MkUiLz4gPC9yZGY6RGVzY3JpcHRpb24+IDwvcmRmOlJERj4gPC94OnhtcG1ldGE+IDw/eHBhY2tldCBlbmQ9InIiPz4B//79/Pv6+fj39vX08/Lx8O/u7ezr6uno5+bl5OPi4eDf3t3c29rZ2NfW1dTT0tHQz87NzMvKycjHxsXEw8LBwL++vby7urm4t7a1tLOysbCvrq2sq6qpqKempaSjoqGgn56dnJuamZiXlpWUk5KRkI+OjYyLiomIh4aFhIOCgYB/fn18e3p5eHd2dXRzcnFwb25tbGtqaWhnZmVkY2JhYF9eXVxbWllYV1ZVVFNSUVBPTk1MS0pJSEdGRURDQkFAPz49PDs6OTg3NjU0MzIxMC8uLSwrKikoJyYlJCMiISAfHh0cGxoZGBcWFRQTEhEQDw4NDAsKCQgHBgUEAwIBAAAh+QQBAAABACwAAAAAFQAEAAACDYwfoAvoz9qbZ9FrJC0AOw==);&lt;br /&gt;
			background-image: url(/resources/jquery/images/sort_up.gif?2012-12-04T21:08:20z)&lt;br /&gt;
			!ie;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSort {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSortDown {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		table.table.jquery-tablesorter th.headerSortUp {&lt;br /&gt;
			background-image: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.search-map .map-frame .map-title {&lt;br /&gt;
			background-image: url(&amp;quot;/mediawiki/images/f/f4/Box_overlay_dark.png&amp;quot;);&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-title, .smwb-theme-light .smwb-center, .smwb-theme-light .smwb-actions, .smwb-theme-light .smwb-prophead {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-propval {&lt;br /&gt;
			background-color: #282828;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-factbox {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-factbox .smwb-cell {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-theme-light .smwb-ifactbox {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwb-ifactbox .smwb-cell {&lt;br /&gt;
			border-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox-view.skin-vector #mw-data-after-content .smw-factbox {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox input.nav-tab:checked + label.nav-label {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
			border-bottom: 1px solid #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-factbox .smwfact {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwfact .smw-table-row:nth-child(odd) {&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smwfact .smw-table-row:nth-child(even) {&lt;br /&gt;
			background-color: #202020;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.smw-tabs input.nav-tab:checked + label.nav-label {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.profile-info-container b, .profile-info-container b {&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.user-board-message {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.user-board-message-from {&lt;br /&gt;
			background-color: #062540;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.no-info-container {&lt;br /&gt;
			border-color: #383838;&lt;br /&gt;
			background-color: #181818;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		ol.references &amp;gt; li:target, sup.reference:target, cite:target {&lt;br /&gt;
			background: #062540; &lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-div {&lt;br /&gt;
			background: #181818;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-dropzone {&lt;br /&gt;
			border-color: #C8CCD1;&lt;br /&gt;
			color: #E0E0E0;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#msupload-list .file {&lt;br /&gt;
			background: #062450;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		#mw-panel nav.sidebar-toc-heading h3 {&lt;br /&gt;
			background: #202020;&lt;br /&gt;
			border: 1px solid #383838;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.ͼ4 .cm-line {&lt;br /&gt;
			caret-color: white;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
		.action-history {&lt;br /&gt;
			background-color: none;&lt;br /&gt;
		}&lt;br /&gt;
		&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.skin-vector .oo-ui-buttonElement-framed.oo-ui-widget-enabled &amp;gt; .oo-ui-buttonElement-button {&lt;br /&gt;
		background: #062540;&lt;br /&gt;
		color: white;&lt;br /&gt;
		border: 1px solid #5A93CC;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.oo-ui-iconElement-icon {&lt;br /&gt;
		filter: invert(100%);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	div.wikiEditor-ui-toolbar {&lt;br /&gt;
		background-color: var(--theme-background-color);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#msupload-div, #msupload-dropzone, #msupload-bottom {&lt;br /&gt;
		color: #E0E0E0;&lt;br /&gt;
		background: var(--theme-background-color--tertiary);&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.editOptions {&lt;br /&gt;
		background-color: #181818;&lt;br /&gt;
		border: 1px solid #505050;&lt;br /&gt;
		color: #E0E0E0;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	#wpTextbox1, .cm-editor {&lt;br /&gt;
		background-color: #000;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.action-history {&lt;br /&gt;
		background-color: #17181b;&lt;br /&gt;
	}&lt;br /&gt;
&lt;br /&gt;
	.tabber__header .tabber__header__prev, .tabber__header .tabber__header__next {&lt;br /&gt;
		filter: invert(100%);&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* userbar corrections - shared among all themes *except* legacy light, because all the others have dark root body backgrounds */&lt;br /&gt;
html.theme-light,&lt;br /&gt;
html.theme-dark,&lt;br /&gt;
html.theme-legacy-dark {&lt;br /&gt;
	#pt-fw-disable a, #pt-fw-enable a, #pt-themes &amp;gt; label::after {&lt;br /&gt;
		filter: brightness(100);&lt;br /&gt;
	}&lt;br /&gt;
	.skin-vector-legacy #pt-uls .uls-trigger::before {&lt;br /&gt;
		filter: invert(1);&lt;br /&gt;
		opacity: 1;&lt;br /&gt;
	}&lt;br /&gt;
	.vector-user-menu-legacy #pt-anonuserpage,&lt;br /&gt;
	.vector-user-menu-legacy #pt-userpage a {&lt;br /&gt;
		background-image: none;&lt;br /&gt;
		padding: 0;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528674</id>
		<title>Template:Infobox/styles.css</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Template:Infobox/styles.css&amp;diff=1528674"/>
		<updated>2026-09-02T01:28:09Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: dark theme stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/** INFOBOXES **/&lt;br /&gt;
div.infobox-n {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
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  position: relative;&lt;br /&gt;
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&lt;br /&gt;
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  padding: 2px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n .wrapper {&lt;br /&gt;
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  padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n .statistics,&lt;br /&gt;
div.infobox-n .details {&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  margin: 0 8px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n .statistics span + span,&lt;br /&gt;
div.infobox-n .details span + span {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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div.infobox-n dt,&lt;br /&gt;
div.infobox-n dd {&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n .image_wrapper {&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  padding: 0;&lt;br /&gt;
  margin: 10px 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n::after,&lt;br /&gt;
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div.infobox-n .subheading::after {&lt;br /&gt;
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  height: 3px;&lt;br /&gt;
  background-image: url(&amp;quot;/mediawiki/images/4/45/Shadow_after.png&amp;quot;);&lt;br /&gt;
  background-size: 100% 3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n::after {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n .heading::after,&lt;br /&gt;
div.infobox-n .subheading::after {&lt;br /&gt;
  bottom: -3px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n table {&lt;br /&gt;
  background-color: transparent;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.healer-role dd,&lt;br /&gt;
div.infobox-n.healer-role dt {&lt;br /&gt;
  border-color: #2a491d !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.healer-role .heading,&lt;br /&gt;
div.infobox-n.healer-role .subheading {&lt;br /&gt;
  background-color: #3c6829 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.tanker-role dd,&lt;br /&gt;
div.infobox-n.tanker-role dt {&lt;br /&gt;
  border-color: #4871a0 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.tanker-role .heading,&lt;br /&gt;
div.infobox-n.tanker-role .subheading {&lt;br /&gt;
  background-color: #5587c1 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.dps-role dd,&lt;br /&gt;
div.infobox-n.dps-role dt {&lt;br /&gt;
  border-color: #9a4848 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.dps-role .heading,&lt;br /&gt;
div.infobox-n.dps-role .subheading {&lt;br /&gt;
  background-color: #bb6363 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet-role dd,&lt;br /&gt;
div.infobox-n.pet-role dt {&lt;br /&gt;
  border-color: #479e91 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet-role .heading,&lt;br /&gt;
div.infobox-n.pet-role .subheading {&lt;br /&gt;
  background-color: #5fb7aa !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting-role dd,&lt;br /&gt;
div.infobox-n.crafting-role dt {&lt;br /&gt;
  border-color: #777d9e !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting-role .heading,&lt;br /&gt;
div.infobox-n.crafting-role .subheading {&lt;br /&gt;
  background-color: #878eb5 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.gathering-role dd,&lt;br /&gt;
div.infobox-n.gathering-role dt {&lt;br /&gt;
  border-color: #5a8019 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.gathering-role .heading,&lt;br /&gt;
div.infobox-n.gathering-role .subheading {&lt;br /&gt;
  background-color: #78a923 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mixed-role dd,&lt;br /&gt;
div.infobox-n.mixed-role dt {&lt;br /&gt;
  border-color: #ac8920 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mixed-role .heading,&lt;br /&gt;
div.infobox-n.mixed-role .subheading {&lt;br /&gt;
  background-color: #deb94e !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.buff dd,&lt;br /&gt;
div.infobox-n.buff dt {&lt;br /&gt;
  border-color: #399 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.buff .heading,&lt;br /&gt;
div.infobox-n.buff .subheading {&lt;br /&gt;
  background-color: #399 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.debuff dd,&lt;br /&gt;
div.infobox-n.debuff dt {&lt;br /&gt;
  border-color: #363 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.debuff .heading,&lt;br /&gt;
div.infobox-n.debuff .subheading {&lt;br /&gt;
  background-color: #363 !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mount dd,&lt;br /&gt;
div.infobox-n.mount dt {&lt;br /&gt;
  border-color: #b042bd !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.mount .heading,&lt;br /&gt;
div.infobox-n.mount .subheading {&lt;br /&gt;
  background-color: #cf72da !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.armor dd,&lt;br /&gt;
div.infobox-n.weapon dd,&lt;br /&gt;
div.infobox-n.trinket dd,&lt;br /&gt;
div.infobox-n.item dd,&lt;br /&gt;
div.infobox-n.armor dt,&lt;br /&gt;
div.infobox-n.weapon dt,&lt;br /&gt;
div.infobox-n.trinket dt,&lt;br /&gt;
div.infobox-n.item dt {&lt;br /&gt;
  border-color: #c30;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.armor .heading,&lt;br /&gt;
div.infobox-n.weapon .heading,&lt;br /&gt;
div.infobox-n.trinket .heading,&lt;br /&gt;
div.infobox-n.item .heading,&lt;br /&gt;
div.infobox-n.armor .subheading,&lt;br /&gt;
div.infobox-n.weapon .subheading,&lt;br /&gt;
div.infobox-n.trinket .subheading,&lt;br /&gt;
div.infobox-n.item .subheading {&lt;br /&gt;
  background: #c30;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.skin dd,&lt;br /&gt;
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  border-color: #c4003e;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.skin .heading,&lt;br /&gt;
div.infobox-n.skin .subheading {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.recipe {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.recipe .heading,&lt;br /&gt;
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&lt;br /&gt;
div.infobox-n.recipe .wrapper {&lt;br /&gt;
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}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting .heading,&lt;br /&gt;
div.infobox-n.crafting .subheading {&lt;br /&gt;
  background: #533610;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.crafting dd,&lt;br /&gt;
div.infobox-n.recipe dd,&lt;br /&gt;
div.infobox-n.crafting dt,&lt;br /&gt;
div.infobox-n.recipe dt {&lt;br /&gt;
  border-color: #533610;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.npc dd,&lt;br /&gt;
div.infobox-n.npc dt {&lt;br /&gt;
  border-color: #390;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.npc .heading,&lt;br /&gt;
div.infobox-n.npc .subheading {&lt;br /&gt;
  background: #390;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.action dd,&lt;br /&gt;
div.infobox-n.action dt {&lt;br /&gt;
  border-color: #999;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait dd,&lt;br /&gt;
div.infobox-n.trait dt {&lt;br /&gt;
  border-color: #bb7639;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait .heading,&lt;br /&gt;
div.infobox-n.trait .subheading {&lt;br /&gt;
  background: #444;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.trait .heading,&lt;br /&gt;
div.infobox-n.trait .subheading {&lt;br /&gt;
  background: #ce8d54;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.effect .debuff {&lt;br /&gt;
  background: #363;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.effect .buff {&lt;br /&gt;
  background: #399;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet dd,&lt;br /&gt;
div.infobox-n.pet dt {&lt;br /&gt;
  border-color: #360;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.pet .heading,&lt;br /&gt;
div.infobox-n.pet .subheading {&lt;br /&gt;
  background: #360;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.quest dd,&lt;br /&gt;
div.infobox-n.quest dt {&lt;br /&gt;
  border-color: #eea63a;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.quest .heading,&lt;br /&gt;
div.infobox-n.quest .subheading {&lt;br /&gt;
  background: #efaa43;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.duty dd,&lt;br /&gt;
div.infobox-n.duty dt {&lt;br /&gt;
  border-color: #fb6537;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.duty .heading,&lt;br /&gt;
div.infobox-n.duty .subheading {&lt;br /&gt;
  background: #fb6537;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.fate dd,&lt;br /&gt;
div.infobox-n.fate dt {&lt;br /&gt;
  border-color: #bd50d7;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.fate .heading,&lt;br /&gt;
div.infobox-n.fate .subheading {&lt;br /&gt;
  background: #9334be;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.area dd,&lt;br /&gt;
div.infobox-n.area dt {&lt;br /&gt;
  border-color: #306;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
div.infobox-n.area .heading,&lt;br /&gt;
div.infobox-n.area .subheading {&lt;br /&gt;
  background: #306;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media print {&lt;br /&gt;
  div.infobox-n .heading,&lt;br /&gt;
  div.infobox-n .subheading {&lt;br /&gt;
    color: #000 !important;&lt;br /&gt;
    text-shadow: none !important;&lt;br /&gt;
    border-width: 0 !important;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Item statistics */&lt;br /&gt;
.infobox-n .statistics.item,&lt;br /&gt;
.infobox-n .statistics.weapon {&lt;br /&gt;
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.infobox-n .statistics.item.empty,&lt;br /&gt;
.infobox-n .statistics.weapon.empty {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .statistics.item .characteristic,&lt;br /&gt;
.infobox-n .statistics.weapon .characteristic {&lt;br /&gt;
  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .statistics .unique {&lt;br /&gt;
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}&lt;br /&gt;
.infobox-n .statistics .untradable {&lt;br /&gt;
  color: #31b434;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Mount details */&lt;br /&gt;
.infobox-n .details.mount {&lt;br /&gt;
  background-color: #fce5ff;&lt;br /&gt;
  border-bottom: 1px solid #f9ccff;&lt;br /&gt;
  border-top: 1px solid #f6b3ff;&lt;br /&gt;
  padding-left: 2em;&lt;br /&gt;
  margin: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .details.mount.empty {&lt;br /&gt;
  border: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.infobox-n .details.mount .characteristic {&lt;br /&gt;
  font-size: 82%;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* NPC statistics */&lt;br /&gt;
.infobox-n .statistics.hunt {&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  font-style: italic;&lt;br /&gt;
  font-size: 0.9em;&lt;br /&gt;
  text-shadow: 0px 0px 1px #333;&lt;br /&gt;
}&lt;br /&gt;
.infobox-n .statistics.hunt.rank-a {&lt;br /&gt;
  background: linear-gradient(to right, #fd2424, #fffdbc);&lt;br /&gt;
  border-bottom: 1px solid #ffcc80;&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Master%27s_Bestiary&amp;diff=1528668</id>
		<title>Master&#039;s Bestiary</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Master%27s_Bestiary&amp;diff=1528668"/>
		<updated>2026-09-01T21:48:11Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{future content|releasedate=in [[patch 7.56]]}}&lt;br /&gt;
[[File:Beastmaster promo4.jpg|right|thumb|300px]]&lt;br /&gt;
The &#039;&#039;&#039;Master&#039;s Bestiary&#039;&#039;&#039; is an upcoming feature that allows players to keep track of tamed beasts and their associated actions for [[beastmaster]]. There are 50 beasts that players can tame.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*The Master&#039;s Bestiary is analogous to the [[Blue Magic Spellbook]] for {{BLU}} [[blue mage]].&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Your_Enemy_and_Mine&amp;diff=1528646</id>
		<title>Your Enemy and Mine</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Your_Enemy_and_Mine&amp;diff=1528646"/>
		<updated>2026-09-01T17:24:11Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Your Enemy and Mine&lt;br /&gt;
| description = The [[Vath Deftarm|Vath deftarm]] is trying very hard to stand still.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
| image = Your Enemy and Mine.png&lt;br /&gt;
| quest-giver = Vath Deftarm&lt;br /&gt;
| related-npcs = Vath Fleetfoot; Vath Storyteller; Vidofnir (NPC)&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 23.7&lt;br /&gt;
| location-y = 19.1&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Vath Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Vath Quests&lt;br /&gt;
| journal-genre = Vath Main Quests&lt;br /&gt;
| sortkey = 4&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = Respected [[Reputation]] maxed&lt;br /&gt;
| exp = 24570-32292&lt;br /&gt;
| gil = 924&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = r6 Vath, ach The Vath Less Troubled III&lt;br /&gt;
| prev-quest = An Acquired Taste&lt;br /&gt;
| next-quest = Resistance Is Futile&lt;br /&gt;
| patch = 3.2&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67794&lt;br /&gt;
| id-edb = 01da161e6f0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with the [[Vath Deftarm|Vath deftarm]] at Anyx Trine.&lt;br /&gt;
*Speak with [[Vidofnir]].&lt;br /&gt;
*Speak with the Vath deftarm.&lt;br /&gt;
*Slay [[Firedrone Sniper]]s.&lt;br /&gt;
*Speak with the Vath deftarm.&lt;br /&gt;
*Report to Vidofnir.&lt;br /&gt;
*Report to the [[Vath Storyteller|Vath storyteller]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The Vath deftarm is trying very hard to stand still.&lt;br /&gt;
**※The difficulty of this quest will be synced to your current level.&lt;br /&gt;
&lt;br /&gt;
* After an awkward attempt at a prank, the deftarm is eager to tell you about a daring idea he has. In a bid to put an end to the colony&#039;s thieving of clay, he wishes to venture to Anyx Trine, another area rich with the deposits, albeit a lair of the Gnath&#039;s hated enemy, the Dravanians. Knowing well he would face certain death were he to travel alone, he recalls you have met with the dragons before, and requests you to accompany him to formally ask the dragons for permission to harvest the clay─an idea the Onemind would not dare to consider.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.&lt;br /&gt;
&lt;br /&gt;
* At Anyx Trine, the deftarm trembles before the looming tower. Remarking to you that he may be the closest the Vath have come to the dragon&#039;s lair, he takes a deep breath and enters. Follow him inside, and proceed to Vidofnir&#039;s chamber.&lt;br /&gt;
&lt;br /&gt;
* Vidofnir grants you an audience, but is soon perplexed as to why you brought a Gnath into her presence. The deftarm quickly explains that he is Vath, not Gnath, and that they have a need to strengthen their settlement&#039;s walls. He further stresses that by aiding their cause, the Dravanians would benefit from their presence as a buffer between Anyx Trine and Loth ast Gnath. Still suspicious of his loyalties, however, Vidofnir declares that the deftarm must first prove he is not in league with the Gnath by slaying one. Despite his reservations, the deftarm has no choice but to agree.&lt;br /&gt;
&lt;br /&gt;
* You find a distressed deftarm outside Anyx Trine, at a loss how to proceed. You attempt to encourage your pupil, however his emotions get the better of him, and he asks to be left alone. Leaving him to wallow in pity, you set out to search for Gnath who may be lurking nearby, in the hopes he will join you.&lt;br /&gt;
&lt;br /&gt;
* Regrettably, the deftarm never appears to join you as you perform your fair share of Gnath-slaying. Return to Anyx Trine to see how he is faring.&lt;br /&gt;
&lt;br /&gt;
* The deftarm attempts to apologize to you, but he is soon interrupted by a remaining Gnath scout who escaped your view. The deftarm struggles with the Onemind&#039;s voices, but soon steels himself, affirming his identity and striking the Gnath down with his musket. He declares that he can no longer hear their thoughts, overcoming his biggest obstacle.&lt;br /&gt;
&lt;br /&gt;
* While the deftarm&#039;s slaying of a Gnath is a small victory, his duty remains incomplete. Return to Vidofnir and corroborate his success.&lt;br /&gt;
&lt;br /&gt;
* The deftarm declares himself triumphant in slaying a Gnath, and Vidofnir concurs, having seen it herself from the tower. As he has proved himself, she allows the Vath to partake of the clay deposits from within their domain. After both agree to work towards peaceful coexistence, the deftarm sets out for the colony to relay the news to the storyteller.&lt;br /&gt;
&lt;br /&gt;
* The storyteller and the fleetfoot can scarcely believe their ears when they hear that the deftarm was not only able to meet with Vidofnir and live to tell the tale, but was granted her permission to reap a precious resource. The storyteller is delighted to hear that the hive has finally weaned themselves from the Gnath&#039;s resources, and of the deftarm&#039;s personal victory of resisting the link to the Onemind. For the moment, Loth ast Vath seems to be turning out for the better...that is, until the deftarm falls deep into a trance, speaking in a different tone. The speaker soon reveals himself as the Overmind of Loth ast Gnath, using the deftarm as a mouthpiece with which to deliver a message: rejoin the main colony, or perish. When the deftarm regains himself, he is dismayed by the colony&#039;s crisis, and commits himself to finding a way to avoid war. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Where am I? Who am I?&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; ...Fooled you, Master! &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; What a strange feeling, to say that to someone so trusting! Is this what it means to deceive? I felt thrill and guilt at the same time.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; But fooling aside, I wanted to tell you my thought. A daring thought. I cannot do it without your help. You know our walls are made of clay, yes? They require constant tending. Layers upon layers must be slathered over time. The walls of our hive have not hardened like steel, like Loth ast Gnath. Thin walls mean thin defenses.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; We succeeded in stealing stockpiles from deep inside Loth ast Gnath, until they became aware of our bold ventures. Now we no longer wish to live as their parasites. We must find our own beds.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; So we listened to the Onemind. And followed. They seem to have found other beds of clay, in a domain even more dangerous─near the dragon tower. Too dangerous for them to take. My thought was, we could try asking the dragons for permission. To extract the clay ourselves.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; This thought was too daring! Much too daring! I did not consider it at first, knowing the dragons are at war with the Gnath. While the Nonmind take care to avoid senseless bloodshed, we are not entirely guiltless. Not guiltless. Yes. We kill dragons, too.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Traveling to the dragon tower on my own would mean certain death. They would surely take me as an enemy. But I remembered something I heard in my travels. Master, you have spoken to the dragons before, yes? You could escort me to them to ask for permission.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Should I succeed in my quest, we can wean ourselves from Loth ast Gnath entirely! Sustain ourselves! It is worth a try. I will prepare for this daring quest.&lt;br /&gt;
&lt;br /&gt;
===Rendezvousing with the Vath deftarm at Anyx Trine===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I...I do not think any Nonmind has come as close to the dragon tower as I. Were you not with me, I fear I would soon be dust. And now, to go closer... &amp;lt;gulp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Speaking with Vidofnir (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Well met, friend of Ysayle. Thou wished to speak with me?&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; How perplexing. What compellest thee to bring a Gnath before me?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; G-Great dragon, merciful dragon, f-forgive my intrusion. It was I who asked Master for an audience. I am not of the Gnath. I am an exile, cast away from the colony. I am V-Vath.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Th-The Vath have no appetite for hostilities near our home. We f-fear the dragons! I came to entreat, to beseech you for help.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Boldly spoken, Vath. What wouldst thou ask of me?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; I, the Vath deftarm, only seek to secure clay from the sediment beds in your lands. To fortify our walls. Should our walls crumble, the Onemind will surely seize our colony for their own. They could beset your tower with ease.&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; The Gnath of the Onemind are foe to us. Just as they are to you. Great dragon, will you allow our humble colony to harvest the clay within your domain?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; The clay is of little worth to us. Be that as it may, I cannot yet grant thy request.&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Words will not serve as proof. By thy deeds shalt thou demonstrate that thou standest apart from the swarm.&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Face our enemy. Slay the Gnath.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  S-Slay the Gnath!? But─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Thou art troubled by the thought?&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Dost thou refuse?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; ...No. &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Great dragon, I shall do as you ask.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; He is indeed unlike his kin. Yet how will he fare, once forced to confront his fear...&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; If thou art truly friend to him, thou wouldst do well to follow and observe. Assist him with his task, if thou must, but be warned: if he slayeth not a single Gnath, we will know.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Mayhap thou hast ample cause to keep faith with this &amp;quot;Vath&amp;quot;. But we do not. Not yet, at least.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Vath deftarm===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Oh, this is not good. Not good at all. I cannot possibly fight the Onemind. What have I gotten myself into?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; An adventurer keeps his word. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; An adventurer does not flee from battle. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  This is not about being an adventurer! You do not understand how it feels, Master! You are not Vath! &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  This is not like the other requests. If I do not prove myself, the dragons will devour me! &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Oh, I wish to be left alone... &lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Leave me be.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Vath deftarm (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Master, I... &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; These whispers. All at once. A hundred voices buzzing, buzzing... I cannot move. &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; No! I am...myself! I live...for my purpose...! &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  Begone! I deny you!  &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Quiet. So quiet... Could it be? &lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; I did it! I subdued the Onemind&#039;s power! I have conquered the foe!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the Vath deftarm===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; They will torment me no longer. I am sure of it, Master. My sense of self is strong enough to withstand them!&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; The white dragon is trusting of Master&#039;s word. Perhaps this is enough to allay her suspicions.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Vidofnir (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Great dragon, I have done as you asked. I have slain the Onemind, with my own musket. Master can testify to it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; There is no need. From atop the tower did we bear witness to thy deed. Thou hast proven thyself and thereby earned the right to harvest clay from our lands.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; Great dragon, the Vath are ever grateful! Should your kin be in need of our assistance, our guild shall come to your aid.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Thine offer shall be remembered, Vath. We desire only peace, and any opportunity to strengthen our bonds would be welcome.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; The Vath shall be careful when crossing the stone tower. We will mark ourselves properly, and use a single path. This do we swear. Great dragon, I humbly take my leave of you. &lt;br /&gt;
&lt;br /&gt;
====(Optional)====&lt;br /&gt;
 &#039;&#039;&#039;Vidofnir:&#039;&#039;&#039; Until we learn to discern between Gnath and Vath, we must needs take care before engaging trespassers.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; We did not expect to receive so many rewards so soon. If only we could procure clay, we could expand our walls. Yes, we could store more rewards.&lt;br /&gt;
&lt;br /&gt;
===Reporting to the Vath storyteller (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Storyteller, what news I have for you! I have secured beds of clay for the colony! I treated with the great white dragon of the stone tower. She gave us consent to take clay from their domain. All of the clay!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; You &#039;&#039;treated&#039;&#039; with the dragons!? &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; On your own!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039;  Ha! Did you hear that, Fleetfoot!? We are parasites no more! And established relations with dragons besides! Deftarm, you have done it! &lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; But how were you able to accomplish such a thing? Why would the great white dragon spare your life?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Master has met the great white dragon before. {{alternatives|f=She|m=He}} introduced me. She was fearsome, with enormous fangs and claws! But generous. Very generous. I completed her trial. I slew the Gnath, and their voices vanished. I no longer hear them.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Is this true? Did you see him fell the Gnath? He did not succumb to the link?&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; This is auspicious news indeed, to become truly of the Nonmind. And you were fortunate to have such a compassionate master with you. Without {{alternatives|f=her|m=his}} gracious guidance, such a valiant mission could have turned into a tragic one.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; I am overjoyed. Yes, overjoyed! We have much cause to celebrate. Nothing can stand in the way of─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Deftarm?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; &amp;lt;clack&amp;gt; &amp;lt;clack&amp;gt; Malignant flesh. Scourge of our body.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; It cannot be!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; &amp;lt;clack&amp;gt; &amp;lt;clack&amp;gt; You forget your place. You are ever bound to us. Ever bound to the Overmind. All are naught but vessels to hold our volition.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039;  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Have you been using the deftarm this entire time!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;The Onemind:&#039;&#039;&#039; &amp;lt;clack&amp;gt; &amp;lt;clack&amp;gt; Deformations, heed well these words: your existence irritates us. We will suffer it no more.&lt;br /&gt;
 &#039;&#039;&#039;The Onemind:&#039;&#039;&#039; Once, you were inconsequential. Anomalies, sure to perish when abandoned to the wilds.&lt;br /&gt;
 &#039;&#039;&#039;The Onemind:&#039;&#039;&#039; &amp;lt;clack&amp;gt; &amp;lt;clack&amp;gt; This, we allowed. But you survived. You came together. You thrived─at our expense. Corrupted flesh, sapping us of our strength.&lt;br /&gt;
 &#039;&#039;&#039;The Onemind:&#039;&#039;&#039; We are not without mercy. You will be granted one chance. Return to the colony. Rejoin. &#039;&#039;Repent&#039;&#039;.&lt;br /&gt;
 &#039;&#039;&#039;The Onemind:&#039;&#039;&#039; Refuse, and be purged. &amp;lt;clack&amp;gt; &amp;lt;clack&amp;gt; Consider your last decision as Vath. We will not wait much longer.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039;  &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Curse the Overmind! Taking over my thoughts as he pleases! We will never obey! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; He means to destroy us; we must not take his words lightly. There are not enough Nonmind nor cannons to withstand a full invasion. Their numbers are far too great.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Then we have no choice but to flee. Leave the colony behind. We have learned much from our guild. We can survive elsewhere.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Do what you will. But we are not leaving Loth ast Vath.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; You cannot mean to stay behind, Storyteller? To flee means to live!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; We will stay. We are the storyteller. Our purpose is to tell &#039;&#039;our&#039;&#039; story. Without this sanctuary, there will be no new stories to tell, no storytellers to continue after us.&lt;br /&gt;
 &#039;&#039;&#039;Vath Storyteller:&#039;&#039;&#039; Without Loth ast Vath, there will be no Nonmind left to feel the joy of individuality as we have. The Overmind will make certain of that. If I abandon the colony, I abandon my true purpose─to help all Vath in need.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; ...Forgive me, Storyteller. I had forgotten who saved me. It would be shameful to ignore others who would share my same fate. Most shameful.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Fleetfoot:&#039;&#039;&#039; All of us yet draw breath because of the colony. We have become too accustomed to our freedom to submit again to the Overmind. We too will stay and fight, to protect our own.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vath Deftarm:&#039;&#039;&#039; So we are to go to war? Is there no other way? &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; No, there must be. I will find it. I must think.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The dragons of Anyx Trine have become clients of the Adventurers&#039; Guild!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You have achieved Honored reputation with the Vath.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; New Vath society daily quests are now available from the Vath keeneye.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for allied society quests.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You now have access to a wider selection of wares from the Vath stickpeddler.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=WBCMdmeK9_U}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Word_about_Komra&amp;diff=1528645</id>
		<title>Word about Komra</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Word_about_Komra&amp;diff=1528645"/>
		<updated>2026-09-01T17:24:08Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Word about Komra&lt;br /&gt;
| description = A new rumor has the dwarves of Komra in a right tizzy.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Gossipy Dwarf&lt;br /&gt;
| related-npcs = Anogg; Dig Site Chief; Dig Site Watch; Konogg&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 8.7&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 1&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Meet the Tholls&lt;br /&gt;
| req-items = 1 Automaton Core (Word about Komra), 1 Mining Lantern&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 330000&lt;br /&gt;
| gil = 1279&lt;br /&gt;
| reward-opt1 = 2 Paella&lt;br /&gt;
| reward-opt2 = 2 Ovim Cordon Bleu&lt;br /&gt;
| reward-opt3 = 2 Lemonade&lt;br /&gt;
| reward-opt4 = 2 Jellied Harcot&lt;br /&gt;
| reward-opt5 = 3 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = A Scandal in Komra&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69207&lt;br /&gt;
| id-edb = 89c95b41c81&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Dig Site Watch]].&lt;br /&gt;
*Speak with the [[Dig Site Chief]].&lt;br /&gt;
*Speak with [[Anogg]].&lt;br /&gt;
*Search for the [[Automaton Core|automaton core]].&lt;br /&gt;
*Deliver the automaton core to Anogg.&lt;br /&gt;
*Search for the [[Mining Lantern|mining lantern]].&lt;br /&gt;
*Deliver the mining lantern to the Dig Site Chief.&lt;br /&gt;
*Speak with the [[Gossipy Dwarf]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A new rumor has the dwarves of Komra in a right tizzy.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Gossipy Dwarf:&#039;&#039;&#039; You heard the latest rumor out of Komra? The strangest find in recent memory, though actual details as to what said find actually is have yet to emerge.&lt;br /&gt;
 &#039;&#039;&#039;Gossipy Dwarf:&#039;&#039;&#039; If you do happen to come into any juicy tidbits, I&#039;d be keen to hear &#039;em. The suspense is killing me here... &lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Gossipy Dwarf:&#039;&#039;&#039; Remember: I&#039;m the one what put you on the scent! So if you learn any exciting secrets, you&#039;d best share them with me! &#039;Tis only fair! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; No time for you, friend. We&#039;ve our hands full with this latest find of ours...&lt;br /&gt;
&lt;br /&gt;
===Speaking with the dig site watch===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; I can neither confirm nor deny the existence of a new discovery of untold value that only a select few are allowed to see for themselves. &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; That said...there may come a time when I find myself utterly fascinated by that pile of rocks over there and would be completely oblivious to anyone attempting to sneak past...&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; ...&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; ...You&#039;re a {{alternatives|f=woman|m=man}} of the world, ain&#039;t you? Don&#039;t make me say it plain. &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Wicked white! How bloody stupid are you!? &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039;  You─the imbecile─give me─the guard─ten thousand gil. Then you─the imbecile─get to walk past me─the guard─and see the amazing find. Got it? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Bribe the guard? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; No &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Then you do not get to pass. You go away! Good day, {{alternatives|f=miss|m=sir}}! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Yes &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Heh heh, about time you started playing by the rules... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039;  Lali-what in the blazing hells do you think you&#039;re doing man-ho!? Is that any way for a guard to behave? Is it!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039;  N-N-No sir, Chief! Sir! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; No rations for you tonight!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Chief, no! Mercy! Meeeeeercy! &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; It&#039;s...&amp;lt;sniffle&amp;gt;...it&#039;s not fair, I tell you... A dwarf toils day in and day out for a pittance, only to try and make a little something extra on the side, and what does it get him... &amp;lt;sob&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Right, well, anyway─bugger off. None may pass without the Chief&#039;s permission, which I know you haven&#039;t got.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Oh look, it&#039;s the sinner who cost me my dinner. Go hassle the chief if you want to go in, &#039;cause I sure as hells ain&#039;t letting you pass.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the dig site chief===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Wait, wait, don&#039;t tell me. I assume you came all this way to put in for the position? Sorry, but it&#039;s already been filled.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Came all this way for the what-now? &amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You know what they say about assumptions... &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Eh? Don&#039;t go playing silly buggers with me. The queer ruins we found deep in a cavern through a tunnel over there! The one filled with all kinds of machina? To the point we&#039;ve started calling it a bloody machina graveyard? &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Yes, well, we were looking to hire on another guard, but the position&#039;s since been filled by that fellow what tried to swindle you a moment ago.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; So you&#039;re out of luck, I&#039;m afraid. But chin up, {{alternatives|f=lass|m=lad}}. Your time&#039;ll come round again soon enough.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Since you&#039;re here and still unemployed, mind delivering a message for me? It&#039;s for two younglings in Komra, Anogg and Konogg─sister and brother, twins. Fond of wearing white and black. Twin thing, I suppose.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; The message is as follows: “Lali-bleeding-ho! This is no place for children to be messing about! Stay far, far, far away, or else!” Got it?&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; If I told you several times before you&#039;re not getting in, what makes you think I&#039;ve since changed my mind? I mean, think about it...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Anogg and Konogg, wearing white and black. You&#039;ll know &#039;em when you see &#039;em. And don&#039;t forget the lali-bleeding-ho! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Can&#039;t you see we&#039;re in the middle of a very important conversation?&lt;br /&gt;
&lt;br /&gt;
===Speaking with Anogg (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Hm? You got business with us?&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; ...The chief put you up to this? And you &#039;&#039;agreed&#039;&#039;? Haven&#039;t you got anything better to do with your time?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Wait...those garments...that quiet confidence...those powerful neck muscles sculpted by a lifetime of nodding...&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; (This is that sinner everyone&#039;s been talking about, Sister! {{alternatives|f=She|m=He}}&#039;s the guileless fool we&#039;ve been waiting for! The perfect patsy!) &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; (Good thinking, Brother. Let&#039;s get right to it, then!)&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Ah... Ahem! You wouldn&#039;t happen to be that kindly stranger everyone likes and adores? You are, aren&#039;t you!? Perhaps you would be willing to do us a teensy little favor? Of course you would!&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; My brother and I are conducting some highly secret research at the moment, but we&#039;ve hit a dead end. To continue, we need to get our hands on an automaton core... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ...So I&#039;m to be your patsy? &amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Good luck with that. &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Oh, don&#039;t be silly! Everyone knows you&#039;re the soul of generosity! A sinner who cannot help but render aid to {{alternatives|f=her|m=his}} fellow sinner in their hour of need! Not for fame or fortune or any other reward, but simply for the joy of it! Am I wrong?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ...This is another one of those moments where it really doesn&#039;t matter what I have to say, isn&#039;t it? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Oh, sod this. &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; ...This is another one of those moments where it really doesn&#039;t matter what I have to say, isn&#039;t it? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Now you&#039;re on the trolley. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Oh, sod this. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; How rude! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; So rude! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; But despite your vehement refusal, deep down we both know you cannot help but aid us in our endeavor. &#039;Tis your nature. We will pretend that you agreed without a fuss and that will be the end of it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; The core we require is being stored with other sundry materials on the cliffs above us. Once you have it, bring it to my sister.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; As soon as you have that automaton core, bring it to me straightaway.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Don&#039;t dally, sinner! We need that core for our research! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; You gave &#039;em the ol&#039; lali-bleeding-ho, did you? Hope they took it to heart.&lt;br /&gt;
&lt;br /&gt;
===Delivering the automaton core to Anogg===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Ahh, there&#039;s the sinner now!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; And is that the core I spy in {{alternatives|f=her|m=his}} hot little hands?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Automaton Core&amp;gt;&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Heh heh heh, brilliant! All we&#039;ve got to do is sell this for a small fortune, and then we&#039;ll be one step closer to seeing our plans for world domination to fruition...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; (Oi, Anogg! Lali-nay on the domination-ho!)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; (Oh, right! That was a close one, Brother!)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Now then, for our next request... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039;  Lali-what in the hells are you two up to-ho!? If you&#039;re even thinking of taking advantage of this good sinner, I&#039;ll tan both your hides and toss you from the top of White Oil Falls! Now get you gone! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg and Konogg:&#039;&#039;&#039;  Sir, yes, sir! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Sorry about that. They don&#039;t know any better, on account of them being all on their own. No parents.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; They&#039;ve lost more than most, you could say. More than anyone ever should.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Anyway, I&#039;ve been meaning to ask. Everyone says you&#039;re the soul of generosity─a sinner who cannot help but render aid to {{alternatives|f=her|m=his}} fellow sinner in their hour of need. Not for fame or fortune or any other reward, but simply for the joy of it. Am I wrong? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ... &amp;gt;&#039;&#039;&#039;  &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I&#039;d swear you just repeated nearly word for word what those two...never mind. &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; We&#039;re short a lantern at the dig site. Should be another in the cave just outside of the village. Mind going and fetching it for me? &#039;Course you don&#039;t.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Once you&#039;ve got it, bring it to me back at the dig. Oh, and don&#039;t worry─I&#039;ll see you compensated for the trouble. &lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Got that lantern for me? No? It should be in the cave just outside of town. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; ...What in the hells are you two on about?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; What does it matter to you if we go through? It&#039;s not like it&#039;s your find! You have nothing to lose!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; You really must let us through. It&#039;s a matter of the utmost importance!&lt;br /&gt;
&lt;br /&gt;
===Delivering the mining lantern to the dig site chief===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; There you are. I presume that lantern you&#039;re holding&#039;s for yours truly?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Mining Lantern&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Much obliged. Here─a little something for your trouble.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Never let it be said a dwarf of character doesn&#039;t pay his debts. Anyway, if we&#039;ve nothing else to discuss...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Just let us pass already!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; We want to see the ruins! Please please please please please!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; No, no, no, no, no. It&#039;s dangerous and off-limits and even if I were the sort of man who could be bribed─which I&#039;m not─I&#039;d be shocked if you two had anything valuable enough for me to risk my neck looking the other way.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Why are you and everyone else so bloody obsessed with trying to get a look at the cavern filled with mysterious machina anyway? It&#039;s just a bloody scrap heap, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; No no─it&#039;s so much more! Based on our research, we have reason to believe that those ruins contain─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; (Hush, Sister! How many times must you nearly give the game away!? It&#039;s supposed to be our secret!)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; (Oh, yes, right. Right. It&#039;s just so hard sometimes to contain my enthusiasm...)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Nothing. These ruins contain nothing of value whatsoever. We shall leave you to your affairs, honorable guard sir, and bid thee farewell.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Honestly, I&#039;m beginning to hope that there really is nothing of value in there, for all the trouble it&#039;s causing. But as I was about to say─if we&#039;ve got nothing else to discuss, then you&#039;d best be on your way. It&#039;s dangerous to wander about an active dig, and I don&#039;t want anyone getting hurt.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Folks ought to keep busy, that&#039;s my motto. Idle hands are the fae&#039;s playthings.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Wicked white, if you start pestering me like those twins to get inside... &amp;lt;sigh&amp;gt; I tell you, what&#039;s the point of being a guard if you can&#039;t profit off it? Why would anyone ever take this job?&lt;br /&gt;
&lt;br /&gt;
===Speaking with the gossipy dwarf===&lt;br /&gt;
 &#039;&#039;&#039;Gossipy Dwarf:&#039;&#039;&#039; Poked around Komra, did you? Learn anything about that big find?&lt;br /&gt;
 &#039;&#039;&#039;Gossipy Dwarf:&#039;&#039;&#039; A machine graveyard, eh? Interesting, interesting... This could be the beginning of a great and grand adventure. Or an utterly nonsensical one─though that does have its appeal on occasion, I&#039;ll allow.&lt;br /&gt;
&lt;br /&gt;
 Dig Site Chief: Folks ought to keep busy, that&#039;s my motto. Idle hands are the fae&#039;s playthings.&lt;br /&gt;
&lt;br /&gt;
 Dig Site Watch: Wicked white, if you start pestering me like those twins to get inside... &amp;lt;sigh&amp;gt; I tell you, what&#039;s the point of being a guard if you can&#039;t profit off it? Why would anyone ever take this job?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Tj1mnVIbCb4}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Witch_of_the_Sea&amp;diff=1528644</id>
		<title>Witch of the Sea</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Witch_of_the_Sea&amp;diff=1528644"/>
		<updated>2026-09-01T17:24:07Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Witch of the Sea&lt;br /&gt;
| description = The forthright farmer has a mystery to share.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Forthright Farmer&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 16.0&lt;br /&gt;
| location-y = 29.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 1170&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 843&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Fickle Existence&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68892&lt;br /&gt;
| id-edb = 1087db8623f&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the [[Forthright Farmer|forthright farmer]].&lt;br /&gt;
&lt;br /&gt;
*Investigate the cliffs around [[the Clave]]. &lt;br /&gt;
&lt;br /&gt;
*Speak with the forthright farmer.&lt;br /&gt;
&lt;br /&gt;
*[[Soothe|/soothe]] the forthright farmer.&lt;br /&gt;
&lt;br /&gt;
*Speak with the forthright farmer.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The forthright farmer has a mystery to share.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Excuse me, {{alternatives|f=miss|m=sir}}! You seem the well-traveled sort. Would you be willing to accompany me to the Clave in return for a reward?&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; There&#039;s a bit of a problem, see. We take turns manning the watchtowers hereabouts, but the last few folk have been driven away from the lighthouse post by sudden and terrible headaches.&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Every single one of them remembers hearing some sort of “screeching wail.” We don&#039;t know if we&#039;re dealing with a sea witch or a roaming banshee, but they all agree the sound is awful enough to chill your blood!&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; How fortunate for me, then, that I have you to back me up! Pray follow me to the Clave, and we can solve this mystery together... &lt;br /&gt;
&lt;br /&gt;
===Speaking with the forthright farmer===&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Hmph, I don&#039;t hear anything...&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Maybe we should split up and have more of a look around. Once you&#039;re satisfied there&#039;s naught to find, you can meet me back here at the lighthouse. &lt;br /&gt;
&lt;br /&gt;
===Investigating the cliffs around the Clave===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The waters here swell and crash with cacophonous violence, rivaling the stormy seas of La Noscea... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You hear nothing but the lapping of the waves...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You think you hear a faint noise...but maybe you imagined it. &lt;br /&gt;
&lt;br /&gt;
===Speaking with the forthright farmer===&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039;  I heard it...that terrible voice! Aaargh! The pain! I can feel my head...splitting in half... &lt;br /&gt;
&lt;br /&gt;
=== /soothing the forthright farmer===&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; /soothe &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; I... I think I might live, thank you... &lt;br /&gt;
 That keening din seemed to pierce my very skull...&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; I&#039;ve never heard the likes of it. If there truly exists a sea witch who murders sailors with her cursed screams, then that is how I imagine her voice would sound.&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; At least now we know which areas are too dangerous to approach. Come, we must return to Wright so I can share this with the others.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the forthwright farmer===&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Now that I&#039;ve had a chance to calm down, I feel a little embarrassed by my earlier behavior. I think stories of sea witches and the like may have fed my panic...&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; But not everyone puts stock in those old tales, it seems. There was talk of a girl from Gatetown who&#039;s taken to visiting the lighthouse to practice her sing─ Wait... You don&#039;t think that awful keening could have been...? No, surely not...&lt;br /&gt;
 &#039;&#039;&#039;Forthright Farmer:&#039;&#039;&#039; Ahaha...hahaha. Ahem. Thank you for standing by me during that terrifying ordeal. And be wary of wailing sea witches should you find yourself near the Clave again!&lt;br /&gt;
&lt;br /&gt;
==Dialogue (JP)==&lt;br /&gt;
===クエスト詳細===&lt;br /&gt;
名前： 海の魔女&lt;br /&gt;
&lt;br /&gt;
概要： ライト村の生真面目な農人は、クレイヴ灯台に行きたいようだ。&lt;br /&gt;
===クエスト受注===&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;あの、旅の方！&amp;lt;br&amp;gt;必ずお礼はしますので······！&amp;lt;br&amp;gt;「クレイヴ灯台」まで付き合っていただけないでしょうか！&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;ライト村では、持ち回りで物見塔に詰めているのですが、&amp;lt;br&amp;gt;ここ最近の当番たちが、&amp;lt;br&amp;gt;相次いで謎の頭痛に襲われて帰ってきていまして······。&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;そして、口を揃えて「恐ろしい叫び声」を聞いたというのです。&amp;lt;br&amp;gt;噂に聞く「海の魔女」なのか、さまよう亡霊なのか······&amp;lt;br&amp;gt;とにかく、恐ろしくて······！&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;ですが、腕っぷしのよさそうな旅人さんに出会えた私は幸運ですね！&amp;lt;br&amp;gt;私と一緒に「クレイヴ灯台」で、&amp;lt;br&amp;gt;噂の解明にどうかお付き合いください······！&lt;br /&gt;
&lt;br /&gt;
===クレイヴ灯台で生真面目そうな農民と話す===&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;声なんと聞こえないじゃないか······。&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;ひとまず、このあたりを手分けして「見渡し」てみますか。&amp;lt;br&amp;gt;何事もなければ、この灯台で落ち合いましょう！&amp;lt;br&amp;gt;すみませんが、ご協力お願いしますね！&lt;br /&gt;
&lt;br /&gt;
===クレイヴ灯台付近の岬で見渡す===&lt;br /&gt;
 &#039;&#039;&#039;システム&#039;&#039;&#039;&amp;lt;br&amp;gt;ラノシアの海よりも荒い波の音が聞こえる······。&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;システム&#039;&#039;&#039;&amp;lt;br&amp;gt;波の音以外は何も聞こえない······。&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;システム&#039;&#039;&#039;&amp;lt;br&amp;gt;かすかに何かが聞こえる······。&lt;br /&gt;
&lt;br /&gt;
===生真面目そうな農民と話す===&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;お······恐ろしい声を聞いてしまった······。&amp;lt;br&amp;gt;もう駄目だ······死ぬしかない······。&amp;lt;br&amp;gt;あぁっ、頭が割れそうだぁぁ······！&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;システム&#039;&#039;&#039;&amp;lt;br&amp;gt;どうやら話ができる状況ではないようだ······。&amp;lt;br&amp;gt;「なだめて」、落ち着かせてあげよう。&lt;br /&gt;
&lt;br /&gt;
===生真面目そうな農民に「なだめる」をする===&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; /soothe &amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;あぁ······すみません······。&amp;lt;br&amp;gt;あの恐ろしい声を聞いたら、頭がかき乱されて······。&amp;lt;br&amp;gt;おかげで、少し落ち着きました······。&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;······それにしても、なんとおぞましい声なんだ。&amp;lt;br&amp;gt;船乗りたちを、邪悪な言霊で呪い殺すという、&amp;lt;br&amp;gt;伝説の「海の魔女」がいるとしたら、あんな声なのでしょうね。&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;ともあれ、どのあたりが危険かはわかりました。&amp;lt;br&amp;gt;他の住人にも、周知しておくとします。&amp;lt;br&amp;gt;「ライト村」に戻りましょう！&lt;br /&gt;
&lt;br /&gt;
===生真面目そうな農民と話す===&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;先ほどは、つい取り乱してしまってすみませんでした。&amp;lt;br&amp;gt;もう、すっかり気分が落ち着きましたよ。&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;そういえば······ふと思い出したのですが、&amp;lt;br&amp;gt;最近ゲートタウンから、あの灯台に通う女の子がいるらしいのです。&amp;lt;br&amp;gt;ま、まさかその子の歌声だなんとことは······ない······ですよね······？&amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;生真面目そうな農民&#039;&#039;&#039;&amp;lt;br&amp;gt;はは······はははっ。&amp;lt;br&amp;gt;と、ともかく、本当にありがとうございました！&amp;lt;br&amp;gt;あなたも物見塔に近付くときには、くれぐれもお気をつけて！&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=kUKBTySLuxI}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Push_Comes_to_Shove&amp;diff=1528643</id>
		<title>When Push Comes to Shove</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Push_Comes_to_Shove&amp;diff=1528643"/>
		<updated>2026-09-01T17:24:06Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = When Push Comes to Shove&lt;br /&gt;
| description = [[Broken Mountain]] has lost his usual air of composure.&lt;br /&gt;
| image = Warrior Stormblood image1.png&lt;br /&gt;
| quest-giver = Broken Mountain&lt;br /&gt;
| related-npcs = Curious Gorge; Dorgono; Strong-willed Warrior&lt;br /&gt;
| location = Lower La Noscea&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 35.2&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| sortkey = 650&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 65&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 105000&lt;br /&gt;
| gil = 1487&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Field Training&lt;br /&gt;
| next-quest = Going the Distance&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68438&lt;br /&gt;
| id-edb = 3620101099d&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
#[[Eastern La Noscea]] {{coords|21.3, 25.4}}&lt;br /&gt;
#[[Eastern La Noscea]] {{coords|18.5, 34.3}}&lt;br /&gt;
#[[Eastern La Noscea]] {{coords|17.3, 30.8}}&lt;br /&gt;
#[[Lower La Noscea]] {{coords|25.8, 35.1}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Broken Mountain]] at the [[Raincatcher Gully Docks]].&lt;br /&gt;
*Survey the area for [[Mamool Ja]] fighters. 0/2&lt;br /&gt;
*Survey the area for Mamool Ja fighters. 0/3&lt;br /&gt;
*Survey the area for Mamool Ja fighters. 0/3&lt;br /&gt;
*Rendezvous with Broken Mountain.&lt;br /&gt;
*Search for [[Curious Gorge]].&lt;br /&gt;
*Speak with Broken Mountain at the [[Moraby Drydocks]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Broken Mountain has lost his usual air of composure.&lt;br /&gt;
&lt;br /&gt;
*The Mamool Ja&#039;s defeat at the ruins of Nym was not enough to dissuade them, as Maelstrom Command reports indicate they have now set their sights on Wineport. It goes without saying Broken Mountain means to repel the Mamool Ja once more. It should also come as no surprise that he expects you to accompany him on this mission. Not wishing to waste time, he makes haste to Raincatcher Gully, asking you to meet him there when you are geared for battle.&lt;br /&gt;
&lt;br /&gt;
*As Broken Mountain goes over his plan for defending Wineport, Dorgono is disappointed to hear she has been relegated to support. Though he fears the risk of her losing control, he admits that this decision leaves them wanting for muscle. How fortunate, then, that Curious Gorge should again happen upon your gathering in the middle of Raincatcher Gully. With the aid of his axe, Broken Mountain will lead his men on a westerly route past the Severed String, while you head due south dispensing with any enemies who stand in your way.&lt;br /&gt;
&lt;br /&gt;
*As you make your way through Raincatcher Gully, you are assaulted by two Mamool Ja warriors. The odds are sadly not in their favor as a few heavy swings of your axe make short work of them. You continue along the path south, your axe at the ready.&lt;br /&gt;
&lt;br /&gt;
*Another gang of Mamool Ja fighters soon come into view. Though greater in number, they are still no match for your combat prowess. Still clutching your axe, you venture deeper into the wilds.&lt;br /&gt;
&lt;br /&gt;
*Yet another band of Mamool Ja dare to stand in your way. Yet there is little they can do to stand against your terrible might. As you continue along the path, you see a familiar figure in the distance.&lt;br /&gt;
&lt;br /&gt;
*You find Broken Mountain and his men, battered and beaten. As he explains it, they were ambushed and Curious Gorge was the first to fall. Dorgono, also unable to escape, is likely fighting for her life against the Mamool Ja. He bids you find them before it is too late.&lt;br /&gt;
&lt;br /&gt;
*You find Curious Gorge wounded, Dorgono towering over the mangled bodies of the Mamool Ja. She turns to look at you with what seems to be murderous intent, but suddenly her eyes soften. Lowering her axe she realizes she has managed to suppress her inner beast. Curious Gorge, bearing witness to this mastery of self, sees her accomplishment as a source of ignominy. As he takes leave of the scene, too embarrassed to face the others, Broken Mountain and his men stagger over to congratulate Dorgono. They then return to Moraby Drydocks to bid her a final farewell.&lt;br /&gt;
&lt;br /&gt;
*Dorgono, now able to control her inner beast, means to return home and win back the trust of her people. However, there is still the matter of Curious Gorge and his now dormant inner beast. Broken Mountain is convinced his brother now faces a crisis the likes of which he has never known: he has fallen in love. Dorgono has left him a whirlwind of emotions, but time heals all wounds. Broken Mountain suggests giving his brother space to cope with these emotions on his own.&lt;br /&gt;
**※The next warrior quest will be available from Broken Mountain upon reaching level 68.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Broken Mountain: [Forename]! I&#039;m afraid I have naught but ill tidings to share. The Mamool Ja have returned with reinforcements!&lt;br /&gt;
Broken Mountain: According to reports from Maelstrom Command, they have their eyes fixed on Wineport. Having been driven out from the ruins of Nym, I have no doubt they mean to take the village as their new base of operations.&lt;br /&gt;
Broken Mountain: We have fanned the flames of their aggression, [Forename], and thus is it our duty to put matters to rights. &lt;br /&gt;
Broken Mountain: I fear they pose too great a threat to consider this part of Dorgono&#039;s training. Regardless of what may happen, I expect you to prioritize the Mamool Ja above all else. When you are ready, my men and I shall meet you at Raincatcher Gully.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Strong-willed Warrior: Oh, what a life I have lived to be blessed a second time by your presence. I speak on behalf of all when I say we shall do our utmost to live up to your deeds.&lt;br /&gt;
Dorgono: Hello, [Forename]. Your axe is looking quite sharp this {{alternatives|morning|evening}}.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Broken Mountain at the Raincatcher Gully Docks===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Broken Mountain: Our scouts tell us the Mamool Ja are still to the south.&lt;br /&gt;
Broken Mountain: There&#039;s no way of knowing which path they will take to reach Wineport, so we must head them off at every available avenue, lest they turn the hamlet into a battlefield.&lt;br /&gt;
Broken Mountain: [Forename], I would ask you to head due south and do away with any enemies you find along the way. The rest of us shall sweep west toward Red Mantis Falls, then south through the Severed String. Dorgono, you will stay close to me in the rear. You will aid me in support, nothing more.&lt;br /&gt;
&lt;br /&gt;
Dorgono: &amp;lt;sigh&amp;gt; If you insist...&lt;br /&gt;
&lt;br /&gt;
Broken Mountain: I&#039;m sorry, Dorgono, but there is too much at stake to risk your losing control of your inner beast. Yet with you joining me in support, I fear we may lack the strength to do away with the Mamool Ja.&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: No need to fear, Brother, for you have my axe!&lt;br /&gt;
&lt;br /&gt;
Broken Mountain: What a welcome surprise. Are you sure you&#039;re able to fight?&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: After bashing boulders and toppling titans with the marauders, I&#039;ve never felt better!&lt;br /&gt;
&lt;br /&gt;
Dorgono: Ugh, you again. Come to slow us down, &#039;&#039;worm&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: No more than the horn-mad cow unable to control her inner beast. How about when this is over I show you &#039;&#039;my&#039;&#039; inner beast and─&lt;br /&gt;
&lt;br /&gt;
Broken Mountain: Enough! Both of you! Brother, if you&#039;re sure you can handle it, I would have you take the lead.&lt;br /&gt;
Broken Mountain: Right, then. Let&#039;s move quickly. [Forename], we will meet where the paths join on the road leading to Limsa Lominsa. &lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Strong-willed Warrior: My apologies, {{alternatives|f=ma&#039;am|m=sir}}. We... We&#039;ve failed you.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with Broken Mountain===&lt;br /&gt;
Broken Mountain: [Forename]? Oh thank goodness, you are unharmed. The Mamool Ja, they...they caught us unawares as we passed through the Severed String. We had no choice but to make haste toward the rendezvous point.&lt;br /&gt;
Broken Mountain: As I feared, Brother&#039;s boasting was just that. He was the first to falter, and failed to keep up as we fled. Him, along with Dorgono.&lt;br /&gt;
Broken Mountain: Please, you must find them. Before they are slain by the Mamool Ja. Or worse...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Broken Mountain: Please, [Forename], do not waste your concern on me─you must find Dorgono and my brother before it&#039;s too late!&lt;br /&gt;
Dorgono: Grrr...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Search for Curious Gorge===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: [Forename]... Be on your guard. Dorgono, she defeated the Mamool Ja, but...&lt;br /&gt;
Curious Gorge:  Her inner beast has consumed her! &lt;br /&gt;
Curious Gorge: My strength has failed me, [Forename]. Please, you have to stop Dorgono.&lt;br /&gt;
&lt;br /&gt;
Dorgono: I─I did it! I&#039;ve suppressed the will of Karash!&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: Could it be? She overcame her inner beast through her resolve to protect me?&lt;br /&gt;
Curious Gorge: The flames of her spirit burn so brightly, and yet it feels as though mine have all but guttered out.&lt;br /&gt;
Curious Gorge: Pray return to the others without me. I cannot face them like this.&lt;br /&gt;
&lt;br /&gt;
Broken Mountain: We have struck two birds with a single stone─the Mamool Ja have been repelled, and Dorgono has at last gained control over her inner beast.&lt;br /&gt;
&lt;br /&gt;
Dorgono: The power of Karash is now mine to control. Soon, my people will welcome me back with open arms!&lt;br /&gt;
&lt;br /&gt;
Broken Mountain: I would certainly hope so. Let us return to the Moraby Drydocks and prepare for your send-off, shall we?&lt;br /&gt;
&lt;br /&gt;
Dorgono: I lacked the courage to ask before, but now I must: [Forename], would you...would you return with me to the Azim Steppe?&lt;br /&gt;
Dorgono: There is much my people could teach you, just as you could teach us. With your help, we would never need fear the will of Karash ever again.&lt;br /&gt;
Dorgono: Please, [Forename], say you will join my clan.&lt;br /&gt;
&lt;br /&gt;
Question: What will you say? &lt;br /&gt;
&amp;gt; I cannot abandon my duties here.&lt;br /&gt;
Dorgono: Yes, of course. It would be selfish of me to ask that you abandon your obligations. &lt;br /&gt;
&amp;gt; Then who would protect Eorzea in my absence?&lt;br /&gt;
Dorgono: By the Mother, of course! How could I be so blind? I could never deprive Eorzea of its protector.&lt;br /&gt;
&amp;gt; I must remain here and continue my training.&lt;br /&gt;
Dorgono: If you would rather train here than at the Azim Steppe, then that is your right. &lt;br /&gt;
&amp;gt; .... &lt;br /&gt;
Dorgono:I...I&#039;m sorry. What was I thinking, making such a silly request? &lt;br /&gt;
---&lt;br /&gt;
Dorgono: Forget that I asked. It was foolish of me to think you would give up your life here in Eorzea.&lt;br /&gt;
Dorgono: Come, we should return to the Moraby Drydocks. The others are waiting.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Strong-willed Warrior: I shall miss Dorgono. She was a fair rose amidst a heap of─ Ahem. Forget I said anything.&lt;br /&gt;
Dorgono: Let us keep our earlier conversation between us, yes?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Broken Mountain at the Moraby Drydocks===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Broken Mountain: It pains me to let such a fine warrior leave. Still, I cannot begrudge you for wishing to return home.&lt;br /&gt;
&lt;br /&gt;
Dorgono: A part of me wishes to stay and repay your kindness. Before coming here, I was certain redemption was beyond my reach.&lt;br /&gt;
Dorgono: Now, thanks to you and your warriors, I have learned to harness the power of Karash. At last I can return home and show my people this strength is a gift, not a curse.&lt;br /&gt;
Dorgono: Thank you everyone, for everything. Farewell.&lt;br /&gt;
Broken Mountain: Once again we are indebted to you, [Forename]. Not only have we eliminated the Mamool Ja threat, we&#039;ve helped Dorgono on her way to reuniting with her people.&lt;br /&gt;
Broken Mountain: Yet there still remains the matter of my brother. He would not dare admit it, but I knew from the moment he laid eyes on her that he was in love. And therein lies the problem.&lt;br /&gt;
Broken Mountain: The only love he has ever known is that for his axe and the thrill of battle. In light of her less-than-favorable treatment of him since his defeat here at the Wolves&#039; Den, I fear his love and loathing for her are at odds with one another.&lt;br /&gt;
Broken Mountain: Unable to get a grasp on his emotions, he&#039;s lost touch with his inner beast.&lt;br /&gt;
Broken Mountain: He will be distraught in her absence, to be sure, but as they say, time heals all wounds.&lt;br /&gt;
Broken Mountain: All we can do now is wait and hope he recovers. If anything should happen, you will be the first to know.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=sMR5pg2ZKTM}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_a_Wonder-full_World&amp;diff=1528642</id>
		<title>What a Wonder-full World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=What_a_Wonder-full_World&amp;diff=1528642"/>
		<updated>2026-09-01T17:24:03Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = What a Wonder-full World&lt;br /&gt;
| description = [[Kabuto]] is more than ready to depart for [[Kugane]].&lt;br /&gt;
| image = What a Wonder-full World.png&lt;br /&gt;
| quest-giver = Kabuto&lt;br /&gt;
| related-npcs = Alpa; Gyorei; Gyoshin; Hancock; J&#039;olhmyn; Kageyama; M&#039;zhet Tia; Nhaza&#039;a Jaab; Yamabiko; ×アルパ; ×カブト&lt;br /&gt;
| location = The Azim Steppe&lt;br /&gt;
| location-x = 5.9&lt;br /&gt;
| location-y = 24.0&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = Intersocietal Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Intersocietal Quests&lt;br /&gt;
| journal-genre = Stormblood Allied Society Quests&lt;br /&gt;
| sortkey = 4&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1479&lt;br /&gt;
| unlocks = em Gratuity, r9 Ananta, r9 Kojin, r9 Namazu, ach West Meets East&lt;br /&gt;
| prev-quest = Fish in a Barrel&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.56&lt;br /&gt;
| id-gt = 68700&lt;br /&gt;
| id-edb = ac7963ceb01&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Wait for [[J&#039;olhmyn]] at the meeting spot near the [[Bokairo Inn]].&lt;br /&gt;
*Speak with [[M&#039;zhet Tia]] at the harbor.&lt;br /&gt;
*Survey [[Kogane Dori]] from above.&lt;br /&gt;
*Speak with [[Alpa]] near the Bokairo Inn.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Kabuto is more than ready to depart for Kugane.&lt;br /&gt;
&lt;br /&gt;
* With the matter of the Namazu&#039;s involvement settled─after a fashion─you and Kabuto set off for Kugane once again, knowing that you must make haste if you are to arrive before Nhaza&#039;a Jaab. You opt to go directly to the meeting place at the Bokairo Inn, as J&#039;olhmyn and M&#039;zhet are likely to find their way back to the port city before you.&lt;br /&gt;
&lt;br /&gt;
* Upon your arrival, J&#039;olhmyn informs you that she has already located Nhaza&#039;a Jaab, who but recently came into port and boarded the imposing Kuroboro Maru along with his “cargo.” Soon after, M&#039;zhet, who has been monitoring the harbor, contacts you by linkpearl, his rambling belying the urgency of the situation. It seems that Nhaza&#039;a has already brought Alpa and Gyorei out on deck, presumably to be presented as the Three Wonders to his buyer─namely, the unscrupulous merchant Kageyama. The moment for action has come. Nhaza&#039;a and Kageyama must be stopped before Alpa and Gyorei are relieved of flesh and fin.&lt;br /&gt;
&lt;br /&gt;
* You and your companions rush aboard the Kuroboro Maru, arriving just in time for J&#039;olhmyn to save Alpa from a grisly fate at the hands of Nhaza&#039;a Jaab. Though an ungallant kick to the ribs sends J&#039;olhmyn sprawling, the rest of your group rushes forward to continue the fight. This includes Gyoshin, who appears not a moment too soon, perched on an airborne mikoshi. Without preamble, he rams it into Kageyama, sending the villain─along with many a Namazu mikoshi bearer─flying. Meanwhile, Kabuto takes advantage of the confusion to slash at a distracted Nhaza&#039;a, leaving him clutching a wound in his abdomen. Though the villain is still unwilling to surrender, the sound of the Sekiseigumi&#039;s whistle sends him loping to his skiff, hidden nearby as a means of escape. Though M&#039;zhet&#039;s lobbed grenade fails to detonate, it is nevertheless successful in driving Nhaza&#039;a off his boat and into the water, where he is dragged under by an unidentified finned creature. Kageyama&#039;s flight is more successful─he&#039;s halfway to Kogane Dori by the time you notice his departure. You, of course, give chase, Alpa and Kabuto in tow.&lt;br /&gt;
&lt;br /&gt;
* From a vantage point above Kogane Dori, you manage to catch sight of Kageyama. As you close in, he realizes that you are in pursuit, and hastily scatters a great deal of coin, causing nearby citizens to block your path as they scramble to lay hands on it. It immediately becomes clear, however, that he failed to account for the presence of a skilled Ananta goldsmith, as Alpa removes the distraction by shaping the money into a large ornament of the sort found atop Namazu mikoshi─dispersing the crowd as they realize with horror that their financial windfall is now an ichthyic monument of questionable monetary or artistic value. Though the thwarted Kageyama once again attempts to flee on foot, he runs right into Hancock and a pair of Sekiseigumi, and is summarily detained. Perhaps he will at last face justice for eschewing morality in the name of greed. Perhaps.&lt;br /&gt;
&lt;br /&gt;
* With the dastardly plot of Nhaza&#039;a Jaab and Kageyama unraveled and the villains no longer a threat─at least for the time being─Alpa suggests that the whole group visit the Bokaisen Hot Springs to heal any lingering scrapes and bruises. As you enjoy the warm water and congenial chatter, you reflect on the many bonds forged this day. Indeed, such friendships may in time prove the greatest treasure of all.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt; &lt;br /&gt;
-optional start&lt;br /&gt;
Seigetsu the Enlightened: I assure you, all of my considerable intellect is focused on devising a means to liberate Gyorei. The stratagem I have in mind is certain to make an impact. &lt;br /&gt;
&lt;br /&gt;
Gyoshin: Maybe I should pack &#039;&#039;two&#039;&#039; hammers after all. Yes, yes...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Kabuto: It might serve us to have a clearer idea of Seigetsu the Enlightened&#039;s plan, but we can wait no longer to depart. Come, we should hasten to the Bokairo Inn.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kabuto:The others should have arrived before we did. I assume that they have occupied themselves by gathering information throughout the city in the meantime.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Waiting for J&#039;olhmyn at the meeting spot near the Bokairo Inn===&lt;br /&gt;
-cutscene start&lt;br /&gt;
J&#039;olhmyn: You two made good time! We left for Kugane just after I spoke with you, and only arrived a short while ago ourselves.&lt;br /&gt;
&lt;br /&gt;
Kabuto: Have you been able to learn anything of Nhaza&#039;a? &lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: We were successful in returning to Kugane ahead of him, though not by much. He&#039;s already made port.&lt;br /&gt;
J&#039;olhmyn: We saw dockworkers hauling a large barrel and squirming sack from his skiff─under his close watch, unfortunately─so whatever his plans are, they&#039;re likely already in motion. &lt;br /&gt;
&lt;br /&gt;
Kabuto: The prisoners! Where has he sent them? &lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: There&#039;s a large vessel docked at Pier #1─it seems Alpa and Gyorei have been taken aboard. I have M&#039;zhet keeping an eye on the situation.&lt;br /&gt;
&lt;br /&gt;
Kabuto: I saw that ship when we arrived. It&#039;s unmistakably the &#039;&#039;Kuroboro Maru&#039;&#039;. If I recall correctly, the merchant Kageyama purchased it for a hefty sum some time ago.&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: Kageyama, you say? And who might that be?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If completed Kugane Castle&lt;br /&gt;
Kabuto: A man easily as vile as Nhaza&#039;a Jaab himself. He once conspired to take Kugane Castle, holding the bugyo hostage as he made ludicrous demands. Though thwarted, he used his wealth and influence to escape justice.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If have not completed Kugane Castle&lt;br /&gt;
Kabuto: I am not familiar with the details, but according to rumor, he has a history of using wealth to make each and every one of his problems disappear.&lt;br /&gt;
---&lt;br /&gt;
Kabuto: He has taken to using this tactic recently, it is said, in pursuit of a bride, spending more gil than most will ever see in his attempt to snare the perfect woman.&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: A bride, hmm? Well, I think we&#039;ve found Nhaza&#039;a Jaab&#039;s esteemed employer.&lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia@M&#039;zhet: Hello, [Forename]? It is I! You know─your favorite Miqo&#039;te? Dashing good looks, ladies&#039; man, future nunh of the M tribe?&lt;br /&gt;
M&#039;zhet Tia@M&#039;zhet: Yes, well, I&#039;m afraid that we have a problem. One that requires your immediate attention─that&#039;s why I contacted you. It&#039;s vital that you hear this as soon as possible.&lt;br /&gt;
M&#039;zhet Tia@M&#039;zhet: I&#039;ve been dutifully keeping watch by the &#039;&#039;Kuroboro Maru&#039;&#039;, and Alpa and the Namazu have just been brought out on deck. We don&#039;t have much longer until our “mermaid” becomes “mermaid&#039;s flesh”!&lt;br /&gt;
M&#039;zhet Tia@M&#039;zhet: I would love to continue this little chat we&#039;re having, but I rather think you should come to the harbor right away!&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: Was that M&#039;zhet?&lt;br /&gt;
&lt;br /&gt;
Kabuto: This is our last chance, then. We must stop Nhaza&#039;a once and for all!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with M&#039;zhet Tia at the harbor===&lt;br /&gt;
M&#039;zhet Tia: There you are! We must hurry!&lt;br /&gt;
M&#039;zhet Tia: Alpa is a dear friend, and I won&#039;t have her turned into mince by some scheming─and rather unattractive, I must say─villain! &lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kageyama: Merflesh...&lt;br /&gt;
Kageyama: The Philosopher&#039;s Fin...&lt;br /&gt;
Kageyama: And the Jewel of Fair Souls.&lt;br /&gt;
Kageyama: With this, she can no longer deny me! And what a pretty thing she will be, beside me at our matrimonial feast. I can taste it now...&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: I couldn&#039;t possibly care less about what you intend to do with the goods, so long as I am fairly compensated. And speaking of payment, I think it&#039;s time that we finish up here.&lt;br /&gt;
Nhaza&#039;a Jaab: I need only carve the meat...&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn:Not a chance!&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab:  Finally caught up, have you? Though I doubt you have much more to offer this time around! &lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: J&#039;olhmyn!&lt;br /&gt;
M&#039;zhet Tia: That was dirty! What, afraid you couldn&#039;t defeat her in a fair fight?&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: I merely prefer to spend my time on foes that are actually worthy─or at least suitably entertaining. But if any of you believe you will present a greater challenge, then by all means...&lt;br /&gt;
&lt;br /&gt;
Kabuto: Very well. I will defeat you myself, and have you return Tsukumo here and now.&lt;br /&gt;
&lt;br /&gt;
Gyoshin@???: I see them! They are most visible!&lt;br /&gt;
Gyoshin:Ramming speed, yes, yeeeeees!&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: Hurk!&lt;br /&gt;
&lt;br /&gt;
Kageyama: That whistle─it&#039;s the Sekiseigumi!&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: Pity. I was just beginning to feel a twinge of excitement, but I see I must take my leave.&lt;br /&gt;
Nhaza&#039;a Jaab: Ahahahahaha! Farewell, Eastern beastmen! This little chase has been &#039;&#039;most&#039;&#039; amusing. Perhaps you may entertain me again someday.&lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: Not this time... As the future nunh, and a friend to J&#039;olhmyn and Alpa both, I cannot let these crimes go unanswered!&lt;br /&gt;
M&#039;zhet Tia: Trust me, sometimes you have to learn the hard way... &amp;lt;br&amp;gt; How to treat a lady!&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: Seven hells!&lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: Oh, &#039;&#039;now&#039;&#039; we find the one with no powder.&lt;br /&gt;
&lt;br /&gt;
Nhaza&#039;a Jaab: Gwahahahahahaha! As if explosives would save the adventurer&#039;s gaggle of misfits &#039;&#039;yet again&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kabuto: Now we only need ensure that Kageyama meets with justice at the hands of the Sekiseigumi.&lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: That...may pose a problem. Where has that eel slipped off to?&lt;br /&gt;
&lt;br /&gt;
Kabuto: He makes for Kogane Dori! [Forename], with me!&lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: We can meet at the Bokairo Inn afterward─I will carry the wounded there. We&#039;re counting on you!&lt;br /&gt;
-cutscene end &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Yamabiko: That was quite the ruckus earlier. And where did all the Namazu come from?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Surveying Kugane Dori from above===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Kabuto: You need not push yourself, Alpa. You have only just been freed from what must have been a very trying ordeal. &lt;br /&gt;
&lt;br /&gt;
Alpa: I&#039;ll be fine. As captain of the Velodyna Gatekeepers, I can&#039;t let evil go unpunished! &lt;br /&gt;
&lt;br /&gt;
Kabuto: There! &lt;br /&gt;
&lt;br /&gt;
Kageyama: What? How did you─ Well, no matter. You may have followed me this far, but no further!&lt;br /&gt;
Kageyama:  Paupers of Kugane! Behold my loose change! &lt;br /&gt;
&lt;br /&gt;
Eager Townsperson: Oooh, free money! &lt;br /&gt;
&lt;br /&gt;
Kabuto:Pardon me, sir, but if you could move a bit to the left... Ma&#039;am, it is imperative that we capture this villain... &amp;lt;sigh&amp;gt; They&#039;re not listening. &lt;br /&gt;
&lt;br /&gt;
Kageyama: Hahaha! Just look at them, scrounging at my feet! It pays to be wealthy! &lt;br /&gt;
&lt;br /&gt;
Alpa: Please, leave thisss to me. &lt;br /&gt;
&lt;br /&gt;
Kageyama: You&#039;re wasting your time, little mermaid! I&#039;m a master of monetary manipulation, and no one is easier to control than coin-starved commoners! &lt;br /&gt;
&lt;br /&gt;
Kageyama: What is the meaning of this!?&lt;br /&gt;
&lt;br /&gt;
Disappointed Townsperson:  Oh, cruel fate, why do you mock me? &lt;br /&gt;
&lt;br /&gt;
Kabuto:Well done. But why a fish?&lt;br /&gt;
&lt;br /&gt;
Alpa: I saw one on the Namazu&#039;s strange contraption earlier. It was so cute, I just couldn&#039;t stop thinking about it.&lt;br /&gt;
&lt;br /&gt;
Disappointed Townsperson: I don&#039;t even &#039;&#039;like&#039;&#039; fish.&lt;br /&gt;
&lt;br /&gt;
Kabuto: I believe it&#039;s time that you accepted your fate.&lt;br /&gt;
&lt;br /&gt;
Hancock: Yes, I think that&#039;s quite enough escape attempts for one day. You&#039;ve made it perfectly clear who the villain here is. Right, my Sekiseigumi friends?&lt;br /&gt;
&lt;br /&gt;
Kageyama: You can&#039;t do this to me! I have a woman to coerce! A matrimonial banquet to consume!&lt;br /&gt;
&lt;br /&gt;
Kabuto: It seems that the matter is resolved at last. Shall we go and inform the others?&lt;br /&gt;
-cutscene end &lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Kabuto: I paid visit to Shihoumi. Thankfully, she was able to place Tsukumo back where he belongs.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Alpa near the Bokairo Inn===&lt;br /&gt;
Alpa: The innkeep was kind enough to call a doctor, but it ssseems that no one has more than minor injuries.&lt;br /&gt;
Alpa: And apparently, there&#039;s no better treatment for scrapes and bruises than the Bokaisen Hot Springs! I guess we&#039;ll just have to visit them again!&lt;br /&gt;
&lt;br /&gt;
Question:Enter the hot springs in your current garb? &lt;br /&gt;
&amp;gt; Yes 	&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
-cutscene start&lt;br /&gt;
Alpa:Let&#039;s continue where we left off before we were so rudely interrupted, shall we?&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: I&#039;m so sorry, Alpa.&lt;br /&gt;
&lt;br /&gt;
Alpa:What? You have absolutely nothing to apologize for! Not now, not ever!&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: It&#039;s my duty to protect you, and I failed utterly. Then it took so long to free you...and I couldn&#039;t even manage that without help.&lt;br /&gt;
&lt;br /&gt;
Alpa:Maybe not, but the rescue wouldn&#039;t have succeeded without your leadership─not to mention how you saved me from being sliced in two. You may not be able to do everything yourself, but I couldn&#039;t ask for a better sssecond-in-command.&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: Alpa, I... Thank you.&lt;br /&gt;
&lt;br /&gt;
Alpa: I&#039;m grateful to everyone else too, of course. [Forename], Kabuto, Gyoshin, M&#039;zh─&lt;br /&gt;
Alpa: Hold on, where&#039;s M&#039;zhet?&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: Maybe he&#039;s still changing?&lt;br /&gt;
J&#039;olhmyn:  Augh! &lt;br /&gt;
&lt;br /&gt;
M&#039;zhet Tia: Never fear, it is I, M&#039;zhet! I discovered this floating in the sea after Nhaza&#039;a disappeared. How do I look? Rakish?&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn:  I&#039;m throwing that back in the sea, and you along with it! &lt;br /&gt;
J&#039;olhmyn: Just when you think he&#039;s learned something...&lt;br /&gt;
&lt;br /&gt;
Kabuto: If I may ask, Gyoshin, how did you know to find us on the &#039;&#039;Kuroboro Maru&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
Gyoshin: It was easy to spot you from above! I knew that stuffing the mikoshi with all of the cloudsbreath in our stores was the right choice, yes, yes.&lt;br /&gt;
&lt;br /&gt;
J&#039;olhmyn: My, how convenient. And I&#039;m glad that you made it out safely too, Gyorei.&lt;br /&gt;
&lt;br /&gt;
Gyorei: Thanks to all of you! Being trapped in a barrel was harrowing, and fraught with splintery peril, yes, yes. But it was worth it for a chance to enjoy these hot springs together!&lt;br /&gt;
&lt;br /&gt;
Kabuto: ...If you say so.&lt;br /&gt;
&lt;br /&gt;
Gyoshin: What is that gem in your helmet? It is most unusual. Quite unique!&lt;br /&gt;
&lt;br /&gt;
Kabuto: This is the soul of my dear friend Tsukumo, more valuable than any treasure in the whole of the Ruby Sea.&lt;br /&gt;
Kabuto: He is what Nhaza&#039;a stole from me, and I am truly grateful to you for helping me retrieve him.&lt;br /&gt;
Kabuto: As Gyorei said, despite our tribulations, I feel fortunate to have met you all. I hope that we can continue to strengthen our friendship now that we&#039;re all safe and sound.&lt;br /&gt;
&lt;br /&gt;
Gyoshin: Then please come to our festival, yes, yes! We can strengthen our friendship and all of our assorted limbs by carrying a mikoshi together!&lt;br /&gt;
&lt;br /&gt;
Alpa: And if you&#039;re ever in Eorzea, come to Ala Mhigo! The Velodyna Gatekeepers will give you the grand tour, and you can stay at the cassstellum...&lt;br /&gt;
&lt;br /&gt;
-quest complete &lt;br /&gt;
&lt;br /&gt;
System: You have achieved Allied reputation with the Kojin, the Vira, and the Namazu.&lt;br /&gt;
System: Furthermore, you now have access to a wider selection of wares from Shikitahe, Madhura, and Gyosho.&lt;br /&gt;
System: You have learned the emote Gratuity!&lt;br /&gt;
System: Through your efforts, your allies of all shapes and sizes across Ala Mhigo and the Far East have forged bonds of friendship that promise to remain strong through the years. You are truly a hero to societies across many realms! &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Welcome_to_the_Future&amp;diff=1528641</id>
		<title>Welcome to the Future</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Welcome_to_the_Future&amp;diff=1528641"/>
		<updated>2026-09-01T17:24:02Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Welcome to the Future&lt;br /&gt;
| description = The elven man before you seems to be in a state of considerable distress.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Flustered Father-to-be&lt;br /&gt;
| related-npcs = Flustered Father; Matronly Midwife; Mellow Mother&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 11.9&lt;br /&gt;
| location-y = 14.2&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lakeland Sidequests&lt;br /&gt;
| journal-genre = Crystarium Sidequests&lt;br /&gt;
| sortkey = 9020&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 679&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Unbroken Thread&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69102&lt;br /&gt;
| id-edb = 0ddc30443f1&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with the flustered father.&lt;br /&gt;
&lt;br /&gt;
*/welcome the child into the world.&lt;br /&gt;
&lt;br /&gt;
*Speak with the flustered father.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The elven man before you seems to be in a state of considerable distress.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father-to-be:&#039;&#039;&#039; Oh dear, oh no, oh my, aaaaaah...&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father-to-be:&#039;&#039;&#039; Y-You there! Help! My wife is having a baby! A baby!&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father-to-be:&#039;&#039;&#039; I was there, but...but the nurse said I was “making everyone anxious” and threw me out!&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father-to-be:&#039;&#039;&#039;  I came out here for fresh air... I&#039;m having an awfully hard time breathing for some reason... But I can&#039;t just &#039;&#039;wait&#039;&#039;! You have to tell them to let me back in! Quickly!  &lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Mellow Mother:&#039;&#039;&#039; I&#039;m exhausted...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; She is an adorable child. And surprisingly quiet, given...ahem.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the flustered father===&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; Wicked white! It&#039;s a baby!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; Yes, a lovely baby girl. And both she and your wife are quite well, so please... Do calm down.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; It&#039;s a baby... Our child... &amp;lt;sniff&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; Goodness me, you brought the Exarch&#039;s guest with you!&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; Well, since you&#039;re already here, would you like to &#039;&#039;&#039;&#039;&#039;welcome&#039;&#039;&#039;&#039;&#039; this little one to the world?&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; You&#039;re the Exarch&#039;s guest!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mellow Mother:&#039;&#039;&#039; I would be honored if you were to give our child your blessing.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; This child is one of many precious things that you protected when you fought for the Crystarium. You should be proud.&lt;br /&gt;
&lt;br /&gt;
===/welcoming the child into the world===&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; Thank you─I&#039;m sure that she understands. And this will make a wonderful story to tell when she&#039;s older.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; Oh, I&#039;m so happy I can barely breathe... Actually, I really can&#039;t breathe. I think I need to step outside for a moment.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Mellow Mother:&#039;&#039;&#039; Thank you for everything. None of us will ever forget this day, I&#039;m sure.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Matronly Midwife:&#039;&#039;&#039; She seems quite content.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the flustered father===&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; Oh, yes, I&#039;m fine... Just a bit overwhelmed, to be honest. I&#039;m a &#039;&#039;father&#039;&#039;.&lt;br /&gt;
 &#039;&#039;&#039;Flustered Father:&#039;&#039;&#039; And to think that &#039;&#039;you&#039;&#039; were there to greet my daughter! She&#039;ll grow up knowing the tales of your heroism, I promise.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=4oZ8dgaWWfw}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=We_Can_Rebuild_Her&amp;diff=1528640</id>
		<title>We Can Rebuild Her</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=We_Can_Rebuild_Her&amp;diff=1528640"/>
		<updated>2026-09-01T17:23:50Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = We Can Rebuild Her&lt;br /&gt;
| description = The [[Dig Site Chief|dig site chief]] would have you be an active participant in [[Komra]]&#039;s carnival.&lt;br /&gt;
| image = we can rebuild her1.png&lt;br /&gt;
| quest-giver = Dig Site Chief&lt;br /&gt;
| related-npcs = Anogg; Earnest Villager; Eccentric Villager; Excitable Villager; Konogg; Pod&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 34.7&lt;br /&gt;
| location-y = 18.2&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 400&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 3 Carnival Banner&lt;br /&gt;
| exp = &lt;br /&gt;
| gil = &lt;br /&gt;
| reward1 = 1 Amusement Park Orchestrion Roll&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = One Way to Do It&lt;br /&gt;
| next-quest = Everything You Know Is Wrong&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.3&lt;br /&gt;
| id-gt = 69488&lt;br /&gt;
| id-edb = fb4929adbbe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver [[Carnival Banner|carnival banners]] to [[Komra]]&#039;s citizens. 0/3&lt;br /&gt;
*Speak with the [[Dig Site Chief|dig site chief]].&lt;br /&gt;
*Speak with [[Anogg]] in the [[Excavation Tunnels|excavation tunnels]].&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter any phrase containing “Anogg” near the destination within [[the Copied Factory]].&lt;br /&gt;
*Speak with Anogg.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* The dig site chief would have you be an active participant in Komra&#039;s carnival.&lt;br /&gt;
&lt;br /&gt;
* With preparations for the village carnival nearly complete, but one thing remains: to unfurl the ceremonial banners. The dig site chief has chosen none other than yourself to deliver them to the dwarves charged with their display. Regardless of the veracity of his claim that this task is highly coveted and deeply significant, it is your job now.&lt;br /&gt;
&lt;br /&gt;
* You deliver banners to several dwarves, which proves a fruitful opportunity to gain an understanding of the colorful personalities that comprise the village of Komra. The dig site chief will surely be glad to know that the festivities he worked so hard to organize can now begin.&lt;br /&gt;
&lt;br /&gt;
* Moments after the chief tells you you&#039;re free to enjoy the now-commenced carnival, Anogg and Konogg appear to tear you away from the celebration. They have evidently made progress with the mysterious “key,” and wish to apprise you of the current state of affairs.&lt;br /&gt;
&lt;br /&gt;
* You follow the twins to their makeshift workshop, where they inform you that they have successfully transferred energy to the key, but remain unable to use it due to the impenetrable complexity of the device. There seems little recourse but to consult one more familiar with the advanced technology of the androids─namely, 2P herself. Though she is currently out of commission, the pod&#039;s scan indicates that a critical error in her repair processes might be resolved by the use of a replacement part, and fortunately, you know just where such a thing might be found.&lt;br /&gt;
&lt;br /&gt;
* Inside the Copied Factory, you call the twins over to the room that you previously found to be occupied by an alarming number of broken and lifeless androids. Though the disturbing spectacle would give anyone a moment&#039;s pause, they nevertheless waste little time in securing the appropriate replacement part.&lt;br /&gt;
&lt;br /&gt;
* Having retrieved the necessary part, Anogg commands the pod to set to work repairing 2P. You and the twins wait with bated breath until the process is complete, and 2P awakens at last.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Lali-I-knew-you&#039;d-be-here-sooner-or-later-ho! You remember the carnival I told you about, don&#039;t you?&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; We&#039;ve finished preparing, which means it&#039;s nearly time to open celebrations with the unfurling of the banners. But first we&#039;ll need an officially sanctioned bearer to present said banners to three of our people─and why not let you do the honors?&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Others are clamoring for the task, make no mistake─it&#039;s an important and highly coveted duty, you understand─but I couldn&#039;t deprive you of this opportunity to experience Gogg culture hands-on.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Consider it a thank-you for keeping Anogg and Konogg from blowing themselves up. And look sharp! We haven&#039;t got all {{alternatives|day=day|night=night}}.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Go on, now. The whole village is waiting.&lt;br /&gt;
&lt;br /&gt;
===Delivering carnival banners to Komra&#039;s citizens===&lt;br /&gt;
 &#039;&#039;&#039;Excitable Villager:&#039;&#039;&#039; Aha! You&#039;ll be the bearer. Well, hand it over! This is what we&#039;ve all been waiting for! &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Carnival Banner&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Excitable Villager:&#039;&#039;&#039; Ah, the colors of Komra! They speak of our village, our lives, our very souls! ...Except this one. Never really cared for this one. Looks like it tripped halfway through the journey from beige to yellow and fell in a ditch.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Excitable Villager:&#039;&#039;&#039; Just wait until you see this unfurled! You&#039;ll be inspired, I guarantee it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Eccentric Villager:&#039;&#039;&#039; So the role of bearer went to the outsider after all. Nothin&#039; you can&#039;t handle, I hope. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Carnival Banner&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Eccentric Villager:&#039;&#039;&#039; It&#039;s not that I think the chief made a poor choice, mind. Bit of a waste, yes, but there&#039;s no better way for you to introduce yourself to the rest of the village. And wouldn&#039;t you know it─you&#039;re not so bad.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Eccentric Villager:&#039;&#039;&#039; If you want my advice on gettin&#039; to know the rest of the villagers better─eat, drink, and be merry. It is a carnival.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Earnest Villager:&#039;&#039;&#039; Time already, is it? Oh, my hands are so sweaty... Do take care, now─I&#039;d hate to be the one what drops the banner. &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Carnival Banner&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Earnest Villager:&#039;&#039;&#039; Whew. Well done. Let&#039;s share a drink once it&#039;s safely unfurled, eh? The carnival is our way of showing appreciation for each other─and I certainly appreciate you keeping this banner from slipping away like a greased eel.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Earnest Villager:&#039;&#039;&#039; With you here to tell your tales of adventure, I&#039;m certain this year&#039;s carnival will be the best one yet! Assuming I don&#039;t get tangled in the banner and trip and ruin everything...&lt;br /&gt;
&lt;br /&gt;
===Speaking with the dig site chief===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Finished, have you? Hopefully speaking with those folks helped impress upon you that this wasn&#039;t just some menial errand anyone could&#039;ve done. No, the slightest mishap in the banner delivery process would have spelled disaster, you hear?&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Now, without further ado...let the carnival begin!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; No need to stand there waiting for someone to give you more work to do. Go and witness the fruits of our labors! Revel! Frolic! Et cetera!&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; ...If you need a task that badly, you can set yourself to working up an appetite. I expect you to partake &#039;&#039;heartily&#039;&#039; of our traditional cuisine─not to mention the drinks!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Stone spare me these menial tasks. If I see one more streamer...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Why, if it isn&#039;t [Forename]! And run absolutely ragged with tedious carnival duties, no doubt!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; It is indeed my solemn duty to eat my weight in carnival food. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I had the honor of delivering the banners, thank you very much. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; It is indeed my solemn duty to eat my weight in carnival food. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Eating!? Are you mad!? There&#039;s no time for that─we&#039;ve got the key to activate!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; I had the honor of delivering the banners, thank you very much. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Oh, and I suppose you were told it was incredibly important, were you? Well, try not to let it go to your head. ...Speaking of your head, I expect it just might explode when you see the key in action. Yes, the key! Don&#039;t tell me you&#039;ve forgotten!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; All of this festive nonsense has been an unnecessary distraction, but Konogg and I did manage to make some &#039;&#039;real&#039;&#039; progress while the chief wasn&#039;t looking. &lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; If you want the details─and I know you do─you&#039;ll have to meet us at the usual place. The last thing we need is half the village drunkenly eavesdropping.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Proud Miner:&#039;&#039;&#039; Have you tried the drinks? Try &#039;em! ...Try &#039;em or get &#039;&#039;the boot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Paranoid Miner:&#039;&#039;&#039; The carnival is a great time to relax with a few dozen mugs of ale...and no one spills secrets like a drunk dwarf. I&#039;ll know the secret to those tunnels in no time, mark my words!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Orugg:&#039;&#039;&#039; Look at everyone relaxing. Fools. Don&#039;t they remember the Great Carnival Catastrophe!? Tholls in disguise infiltrated the dance troupe, and...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Watch:&#039;&#039;&#039; Could go for the perfect crime, or just do the ol&#039; “seeing triple” act... Choices, choice─ Oh. Didn&#039;t see you there.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Missus Dig Site Chief:&#039;&#039;&#039; Oh, I simply love all of the decorations this year. Not bad for a little village like ours, wouldn&#039;t you say?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gesugg:&#039;&#039;&#039; Hmm... Was this &#039;&#039;meat&#039;&#039; grease, or &#039;&#039;machine&#039;&#039; grease? Oh well! &amp;lt;slurp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Xologg:&#039;&#039;&#039; Do I want the iguana steak or the gulgnu ears... Wait, why choose? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; We haven&#039;t even got to the part where Anogg and I argue yet, and I&#039;m already knackered...&lt;br /&gt;
&lt;br /&gt;
===Speaking with Anogg in the excavation tunnels===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; There you are. Let&#039;s review our work, shall we? Doubtless you&#039;ve forgotten some significant detail!&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; As hopefully even you will recall, we required a source of energy to restore functionality to the so-called “key” 2P told us about.&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; We obtained said source in the form of a knocker&#039;s crystalline carapace─though the transference of energy from crystal to key proved a challenge.&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039;  Nothing that Konogg and I, in my infinite wisdom, couldn&#039;t handle, however! &lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Heheh... You&#039;ll find your faith in us well rewarded. The key is now fully powered and, as far as we can tell, functional─so I daresay we&#039;ll soon be capable of smiting our enemies with the press of a button!&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; ...Or we &#039;&#039;would&#039;&#039; be, if we had the first clue as to how to operate the blasted thing!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Indeed, it seems the key is a more complicated device than we anticipated. Thus far, we have succeeded only in making it display a series of strange glyphs.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; We presented these to the pod for translation, of course, but we cannot make heads nor tails of its terminology, no matter how many times we prompt it to explain.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; The androids appear to have an intuitive─or at least finely honed─grasp of technology, so I have no doubt that 2P would know, but...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; ...She&#039;s shown no sign of miraculously awakening, that&#039;s for certain. &lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Ugh. You─Pod. Can 2P be revived?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Pod:&#039;&#039;&#039; Analyzing android repair sequence... &lt;br /&gt;
 Error detected. Confirming details...&lt;br /&gt;
 &#039;&#039;&#039;Pod:&#039;&#039;&#039; Damage to internal mechanism detected. &lt;br /&gt;
 Proposal: Replace the damaged part.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Hmm... So with a replacement part, repair is possible? I daresay facilitating that process would prove more efficient than continuing our own fruitless experimentation with the key.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; I would hardly call wandering the factory for days on end with the barest idea of what sort of part we&#039;re looking for “efficient.” &lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; So unless our friend here just happened to stumble upon a room filled with android corpses ripe for the harvesting...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Now that you mention it... &amp;gt;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Oh yeah, the corpse room. That&#039;s a thing. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Odd...but superlative! You will take us there at once. We&#039;ll bring Pod, too─it can tell us if any of the androids still have the part we need. Onwaaard!&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Not that I&#039;m not eager to take apart an android, but...how do we do that? &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Pod:&#039;&#039;&#039; Tactical support units are authorized to recover android parts and carry out replacement and repair operations. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; A look inside the androids &#039;&#039;and&#039;&#039; a giant step toward our ultimate goal, mwahaha... By the by, where are we going?&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in Say, entering any phrase containing &amp;quot;Anogg&amp;quot; near the destination within the copied factory (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Over here, is it? Konogg, Pod, stop dallying! &lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; How disturbing!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; The color of their garb is different, but they do appear to be of the same make as 2P.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Which means, ghoulish or not, we can make use of them. This is truly excellent, Konogg!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; My understanding is that Pod should be able to salvage the correct part and initiate the repairs. Let&#039;s see...&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; The more we learn about the androids&#039; technology, the more fascinating─and unnerving─it becomes. Who could possibly have created this?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Pod:&#039;&#039;&#039; Part compatibility confirmed.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Anogg===&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Must we instruct it every single time? Go on, Pod, fix 2P.&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Did it work?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=7tnRn_iCEgo}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Watching_the_Spawn&amp;diff=1528639</id>
		<title>Watching the Spawn</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Watching_the_Spawn&amp;diff=1528639"/>
		<updated>2026-09-01T17:23:49Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Watching the Spawn&lt;br /&gt;
| description = [[Novv]] is in need of someone to watch his clutch while he attends to an important task.&lt;br /&gt;
| image = Watching_the_Spawn_Image.png&lt;br /&gt;
| quest-giver = Novv&lt;br /&gt;
| related-npcs = Pahh; Seww; Silverfin Sahagin&lt;br /&gt;
| location = Western La Noscea&lt;br /&gt;
| location-x = 16&lt;br /&gt;
| location-y = 22&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Sahagin Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Sahagin Quests&lt;br /&gt;
| journal-genre = Sahagin Main Quests&lt;br /&gt;
| sortkey = 0&lt;br /&gt;
| organization = Novv&#039;s Nursery&lt;br /&gt;
| level = 48&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Novv&#039;s Clutchmark&lt;br /&gt;
| requirements = Recognized [[Reputation]] maxed&lt;br /&gt;
| exp = 6840&lt;br /&gt;
| gil = 776&lt;br /&gt;
| unlocks = r3 Sahagin, ach Gilling Me Softly III&lt;br /&gt;
| prev-quest = The Scarlet Bloodletter&lt;br /&gt;
| next-quest = Like Clutchfather&amp;amp;#44; Like Son&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66913&lt;br /&gt;
| id-edb = 7138516f230&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Seww]].&lt;br /&gt;
&lt;br /&gt;
*Present the [[Novv&#039;s Clutchmark|clutchmark]] to [[silverfin Sahagin]]. 0/3&lt;br /&gt;
&lt;br /&gt;
*Speak with Seww at [[Novv&#039;s Nursery]].&lt;br /&gt;
&lt;br /&gt;
*Lie in wait at the designated location in the [[The Serpent&#039;s Tongue|Serpent&#039;s Tongue]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Novv]] at Novv&#039;s Nursery.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*In an unmistakable sign of his growing trust in you, [[Novv]] has asked that you watch over his spawnlings while he attends to a task outside of the nursery. While he has faith that [[Seww]], [[Houu]], and [[Fyuu]] can shoulder the duties of feeding and disciplining their clutchmates, the clutch father is concerned that the [[The Coral Tridents|Coral Tridents]] may attempt some manner of retaliation in his absence. Seww, however, seems distressed at Novv&#039;s departure. Speak with the young Sahagin, and learn what troubles him.&lt;br /&gt;
&lt;br /&gt;
*Seww confides in you that the clutchfather has always been reticent about his past, and the spawnling wonders if this mysterious task has any connection to Novv&#039;s unspoken history. He asks that you track down the elder Sahagin who once fought with Novv, and learn what secrets they might unwittingly reveal. Take the clutchmark given to you by Seww, and visit the veteran beastmen found near the Reef of Sending, in Reaver Hide, and on Moonshade Isle.&lt;br /&gt;
&lt;br /&gt;
*Though initially reluctant to speak with you, the curiosity of the elder Sahagin warriors is piqued once you show them the clutchmark you carry. Among other information of note, you learn that the reason for Novv&#039;s absence is to attend a parley with Zugg, the leader of the Coral Tridents. Return to [[Novv&#039;s Nursery]] and report your findings to Seww.&lt;br /&gt;
&lt;br /&gt;
*Upon hearing of the impending meeting, Seww seems convinced that his clutchfather is walking into an ambush. The young Sahagin insists that he and his spawnbrothers can defend the nursery, and begs that you make haste to the site of the parley. Make your way to the Serpent&#039;s Tongue in western La Noscea, and witness the meeting unfold.&lt;br /&gt;
&lt;br /&gt;
*Before the parley is revealed for the ambush it always was, you learn the secret of Novv&#039;s hidden past: the clutchfather was once the Scarlet Sea Devil, the savage Sahagin pirate that terrorized the seas off [[Western La Noscea|western La Noscea]]. His intimidating aura undiminished, Novv breaks the spirit of his would-be attackers without a single word and dismisses [[Zugg the Riptide|Zugg]] with barely concealed contempt. Follow Novv&#039;s advice, and rendezvous with the clutchfather back at Novv&#039;s Nursery.&lt;br /&gt;
&lt;br /&gt;
*Summoning his son Seww to his side, Novv proceeds to regale you with the tale of his violent past. He describes the terrible deeds he committed, and tells of the bloody vengeance visited upon his ill-fated offspring. The sorrowful story, however, concludes on a hopeful note: with your help, the clutchfather means to break the cycle of rage and retaliation, and build the foundation for a lasting peace between your peoples.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Novv: Pshhh... [Forename], I wishhh to ask a tediousss favor of you.&lt;br /&gt;
Novv: There is a tasssk to which I mussst attend—a tasssk that will take me away from the nursery for a time. Thusss, I would have you watch over my clutch while I am gone.&lt;br /&gt;
Novv: You need not feed or discipline the ssspawnlings—Fyuu, Houu, and Seww have sssuch duties well in hand.&lt;br /&gt;
Novv: Pshhh... The Coral Tridentsss concern me. It would be foolishhh to think our acts of sssabotage have essscaped their notice, and they shhhurely desire vengeance. Thusss far, my presence has been sssufficient to deter any sssuch reprisals, but shhhould they learn of my absence...&lt;br /&gt;
&lt;br /&gt;
Seww: Pshhh! To where do you travel, Clutchfather? What is this tashhhk of which you shhhpeak?&lt;br /&gt;
&lt;br /&gt;
Novv: Do not quessstion your elder, Ssseww. Your duty is to care for your ssspawnbrothers—that and naught more.&lt;br /&gt;
Novv: Pshhh... I leave the sssafety of the nursery to you, [Forename]. I will return as sssoon as I am able.&lt;br /&gt;
&lt;br /&gt;
Seww:  Pshhh! But, Clutchfather! &lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speaking with Seww===&lt;br /&gt;
Seww: I have never known the clutchfather to leave the nurshhhery in another&#039;s care. The fate of our people mushhht hang in the balance. Pshhh! I wishhh only that he would trushhht ushhh with the detailshhh...&lt;br /&gt;
Seww: Shhhpawnlings we may be, but we have taken our warrior riteshhh! And yet the clutchfather will not even describe to ushhh the battles of his youth!&lt;br /&gt;
Seww: Now that I think on it, he has told ushhh almoshhht nothing of himself. We know little of his pashhht, or his part in the old wars...&lt;br /&gt;
Seww: Pshhh... Will you do shhhomething for me, [Forename]? I want you to find out about thishhh vital tashhhk, and learn if there is aught we can do to aid the clutchfather.&lt;br /&gt;
Seww: Many of our older kin shhhpeak of him with reverence and reshhhpect.&lt;br /&gt;
Seww: They live shhhcattered about our territory—the Reef of Sending, Reaver Hide, and even one on Moonshhhade Isle].. though you may need one of Pahh&#039;s elbst to carry you there. Perhapshhh in their shhhtories you might hear the clue we need to shhholve this myshhhtery.&lt;br /&gt;
Seww: Now, to get them to shhhpeak with you, you&#039;ll need to shhhow them this shhhell inshhhcribed with our clutchmark. That shhhould cause their memories to tumble forth of their own accord. The elders do love to reminishhhce about the old days.&lt;br /&gt;
(Optional)&#039;&#039;&#039;&lt;br /&gt;
Seww: Do not be concerned. My shhhpawnbrothers and I have lived here for five years—we know how to defend our home. The clutchfather shhhays that we once lived in another nurshhhery, but it was loshhht to the Calamity...&lt;br /&gt;
Seww: I don&#039;t well remember that time, and he is reluctant to shhhpeak of eventshhh that happened long ago. One day, I will learn why...&lt;br /&gt;
&lt;br /&gt;
===Presenting the clutchmark to silverfin Sahagin===&lt;br /&gt;
Silverfin Sahagin: Pshhh... Thisss is a sssacred place, shhhorewalker. Only the tridentsss of fallen Sssahagin are allowed to impale the Reef of Sssending...&lt;br /&gt;
&#039;&#039;&amp;lt;Hand Over Novv&#039;s Clutchmark&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: ...You come at the behessst of Novv&#039;s Clutch? The ssspawnlings wishhh to know more of their clutchfather, do they?&lt;br /&gt;
Silverfin Sahagin: Pshhh... It is odd that they sssend a shhhorewalker, but then, many things appear odd to my aged eyes. Lisssten well, finless one. Novv was once the undisssputed leader of the Coral Tridentsss—a mighty warrior who thought of naught but the glory and prosssperity of his people.&lt;br /&gt;
Silverfin Sahagin: You tell his offssspring that. You tell them they ought to be proud of their clutchfather and his deeds.&lt;br /&gt;
(Optional)&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: Pshhh... It&#039;s as though I awoke one day and my finsss were withered and shhhrunk. It ssseems this old warrior will not die in battle, but jussst drift away...&lt;br /&gt;
&lt;br /&gt;
Silverfin Sahagin: Pshhh... Why do you bother me, finless one? I did not sssummon any Reavers to do my bidding.&lt;br /&gt;
&#039;&#039;&amp;lt;Hand Over Novv&#039;s Clutchmark&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: Pshhhahaha! Ssso, you are the one the others have ssseen consssorting with Novv&#039;s Clutch. Fortunate for you that all shhhorewalkers look the sssame to usss.&lt;br /&gt;
Silverfin Sahagin: If you come ssseeking your Sssahagin friend, I hear Novv has come to parley with Zugg in the Ssserpent&#039;s Tongue. I can only guess at the sssubject of their dissscussion. Here, take your shhhell back, finless one.&lt;br /&gt;
(Optional)&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: Pshhh? The sssubject of the parley? I did not asssk. All I know is that they intend to meet in the Ssserpent&#039;s Tongue. &lt;br /&gt;
&lt;br /&gt;
Pahh: Pshhh... My elbssst is ready to bear you to Moonshhhade Isle, shhhorewalker. &amp;lt;br&amp;gt;&lt;br /&gt;
Silverfin Sahagin: Pshhh! Leave me be, shhhorewalker! Thishhh is &#039;&#039;my&#039;&#039; isle! I&#039;m harming no one!&lt;br /&gt;
&#039;&#039;&amp;lt;Hand Over Novv&#039;s Clutchmark&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: ...Why do you carry Novv&#039;s clutchmark? Has he cashhht his lot in with the finleshhh ones!? But it is too late for Novv—his time ended long ago.&lt;br /&gt;
Silverfin Sahagin: Zugg is the champion of the shhhpawning grounds now. No other warrior is fit to claim the mantle of the Shhhcarlet Shhhea Devil. Mark my words: he shhhall rise to greatneshhh on a mountain of shhhorewalker bones!&lt;br /&gt;
(Optional)&#039;&#039;&#039;&lt;br /&gt;
Silverfin Sahagin: Zugg will lead the Coral Tridentshhh to victory. He will cleanse the land of you shhhorewalker shhhlugs, and build the moshhht majeshhhtic shhhpawning grounds in the hishhhtory of our people! Pshhh!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Seww at Novv&#039;s Nursery===&lt;br /&gt;
Seww: Well, [Forename]? Did the old ones have much to shhhay?&lt;br /&gt;
&#039;&#039;&amp;lt;Hand Over Novv&#039;s Clutchmark&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Seww: Pshhh... The clutchfather once &#039;&#039;led&#039;&#039; the Coral Tridentshhh!? Incredible...&lt;br /&gt;
Seww: And now you shhhay he goes to meet with the Tridentshhh&#039; current leader? Pshhh! He cannot poshhhibly expect to negotiate with those fanaticshhh! The shhhtink of ambushhh upon thishhh “parley” reaches me even here!&lt;br /&gt;
Seww: Pshhh... Oh, Clutchfather... That is why you chose to attend the meeting without your shhhpawnlings -- you mean to fight those shhhavages alone!&lt;br /&gt;
Seww: Finleshhh one! Pshhh! [Forename]! I would willingly face battle myshhhelf, but I cannot abandon my duty to protect my clutchmateshhh.&lt;br /&gt;
Seww: It falls to you to enshhhure thishhh does not end in tragedy!&lt;br /&gt;
Seww: The clutchfather is meeting with the Coral Tridentshhh in the Shhherpent&#039;s Tongue. You are the only one I can trushhht to reshhhcue him when the parley turns shhhour. And you can be shhhure it will...&lt;br /&gt;
&lt;br /&gt;
===Lieing in wait at the designated location in the Serpent&#039;s Tongue (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zugg the Riptide@Coral Trident Chief: Pshhh... You come alone into our lair, Novv? Your mind is as wilted as your finsss, old one.&lt;br /&gt;
&lt;br /&gt;
Novv: Fair greeting to you, too, young Zugg.&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide: Pshhh! You have no right to call me by that name!&lt;br /&gt;
Zugg the Riptide: I am the Ssscarlet Sssea Devil! Enemies of the Coral Tridentsss tremble at my coming! You would do well to shhhow sssome ressspect! Pshhh!&lt;br /&gt;
&lt;br /&gt;
Novv: Calm yourssself, Zugg. I did not come here to trade insssults. I only wishhh to talk.&lt;br /&gt;
Novv: Have you thought about our future, Zugg—the future of the Sssahagin? Have you ssseen how our people fade into darkness like the evening sssun sssinking below the ocean waves?&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide: Pshhh... Pshshsh...&lt;br /&gt;
Zugg the Riptide: Pshhhahahahahaha! Poetry, Novv? You have become even more pitiful than I sussspected!&lt;br /&gt;
Zugg the Riptide: You were once feared above all! Bloodthirsssty as a shhhark; deadly as a ray&#039;s sssting; sssavage as a sssea ssserpent! The terror of the Indigo Deep!&lt;br /&gt;
Zugg the Riptide: Pshhh! You were the firssst Ssscarlet Sssea Devil! Have you forgotten who you truly are!?&lt;br /&gt;
&lt;br /&gt;
Novv: I consssigned that title to the deep long ago... along with my heinousss passst.&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide: Pshhh! And that is why your legacy mussst live on through me! The Coral Tridentsss will thrussst our ssspears into the very heart of thisss land, and bathe in the gushhhing blood of the finless ones!&lt;br /&gt;
Zugg the Riptide: If we lack the territory in which to ssspawn, then we shhhall take it by force! Our offssspring will thrive on sssand that has drunk the lifewaters ssspilled from our enemies!&lt;br /&gt;
&lt;br /&gt;
Novv: Pshhh... I sssee my words are wasssted on you.&lt;br /&gt;
Novv: Is it ssso hard to underssstand, Zugg? What is needed right now is diplomacy—not war. Your hubrisss will doom our ssspawnlings to lives of violence and misery, with the edge of a sssoldier&#039;s blade the only sssurcease.&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide: The only one doomed here is you! Did you expect to leave here alive, Novv?&lt;br /&gt;
Zugg the Riptide: Pshhh! Kill the traitor! Rip off his fins! Ssstrip away his ssscales!&lt;br /&gt;
&lt;br /&gt;
x@Coral Trident Warrior: Pshhh!&lt;br /&gt;
&lt;br /&gt;
Novv: ...Pshhh!&lt;br /&gt;
&lt;br /&gt;
x@Coral Trident Warrior: Pshhh... Y-You shhhaid he was weak now... Feeble...&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide: Pshhh! Cowards! Ssspineless sssea dogs!&lt;br /&gt;
&lt;br /&gt;
Novv: Return to the shhhallows, Zugg—you are not ready for the ocean deep.&lt;br /&gt;
&lt;br /&gt;
Zugg the Riptide:  Pshhh... Thisss is far from over, old one. As the infirmities of age claim your vigor, I shhhall only grow ssstronger. We shhhall sssee which of usss is remembered by hissstory as the true Ssscarlet Sssea Devil! &lt;br /&gt;
&lt;br /&gt;
Novv: [Forename]. You ssstood ready to rushhh to my ressscue? Pshhh... I sssmell Ssseww&#039;s hand in this.&lt;br /&gt;
Novv: I yet think of him as my little ssspawnling, but his inssstincts are those of a warrior grown. Pshhhahaha! My ssstrength has not dimmed ssso much that I need cower behind the fins of my offssspring!&lt;br /&gt;
Novv: But you have my thanksss, all the sssame. Come, let usss return to the nursssery—it would not be wise for you to linger here.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Novv at Novv&#039;s Nursery (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Novv: Pshhh... An explanation is in order, [Forename]. Ssseww? I would have you hear thisss, as well.&lt;br /&gt;
&lt;br /&gt;
Seww: I am lishhhtening, Clutchfather.&lt;br /&gt;
&lt;br /&gt;
Novv: There is much I have kept from the clutch, but the wreckage of my passst cannot ssstay sssubmerged forever. It is time to tell you my tale...&lt;br /&gt;
Novv: Fifteen years ago, I led the Coral Tridentsss in countless actsss of piracy.&lt;br /&gt;
Novv: Pillage, slaughter, kidnapping—there was no foul deed I did not commit. For the shhhorewalkers of [La Nossscea, I was nightmare made fleshhh, a demon from the Indigo Deep. The Ssscarlet Sssea Devil.&lt;br /&gt;
Novv: All those I killed, all the land I ssseized, I did ssso for the future of my people. I had not a sssingle shhhred of doubt that my actions were jussst. I was as zealousss as Zugg is now.&lt;br /&gt;
Novv: It is tradition among the Sssahagin that our queen, the Indigo Matriarch, reward a proven warrior with a clutch of her eggs. Sssuch a champion earns the right to become “clutchfather” to the ssspawnlings thusss hatched.&lt;br /&gt;
Novv: Even among the elite, my victories overshhhadowed all others. The matriarch honored me with more than a hundred eggs, from which many healthy offssspring emerged. My clutch was the envy of the tribe.&lt;br /&gt;
Novv: Never in my arrogance and pride did I expect what was to happen next.&lt;br /&gt;
Novv: I returned to my nursssery after a typical campaign of looting shhhips, only to be greeted by a sssight that hauntsss me to this day: the broken corpssses of my ssspawnlings, ssstrewn atop one another in a gruesssome mountain of death.&lt;br /&gt;
Novv: This was an act of pure vengeance. The shhhorewalkers had trailed me to our island home, and waited patiently for me to leave. Then they put my children to the sssword.&lt;br /&gt;
Novv: Pshhh... I wept and howled until it ssseemed my sssanity had fled. And then, all at once, I underssstood: the blame for my ssspawnlings&#039; grisly fate... it belonged with me.&lt;br /&gt;
Novv: Hate and sssuffering brings only more of the sssame. It draws you into a whirling maelssstrom of reprisal and retaliation that leads to naught but a sssoulless abyss.&lt;br /&gt;
Novv: My sssalvation lay in the few unhatched eggs that had sssomehow essscaped the bloody retribution. I cassst away my hollow dreams of glory, and focusssed on raising my surviving sssons -- you and your ssspawnbrothers, Ssseww. Novv: The Ssscarlet Sssea Devil died that day, and Novv the clutchfather was born.&lt;br /&gt;
&lt;br /&gt;
Seww: Pshhh... I am proud of you, Clutchfather. We will shhhtop the Coral Tridentshhh, I promishhhe you -- not jushhht for ourshhhelves, but for the clutchmateshhh we left behind.&lt;br /&gt;
&lt;br /&gt;
Novv: Does it all make sssense now, [Forename]? The reason I recruited you to our cause?&lt;br /&gt;
Novv: To be truthful, I have never forgiven the shhhorewalkers for what was done. But I will never let my actions be guided by rage, for that path will not bring usss the peace I desire.&lt;br /&gt;
Novv: No, I would create a legacy worth leaving for my children. Let usss continue building that bridge, [Forename].&lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
System: You have achieved Friendly reputation with Novv&#039;s Clutch.&lt;br /&gt;
System: New Sahagin society daily quests are now available from Seww at Novv&#039;s Nursery.&lt;br /&gt;
System: Furthermore, you now have access to a wider selection of wares from the Novv&#039;s Clutch vendor.&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=giiyB095VQQ}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voice_of_the_Soul&amp;diff=1528638</id>
		<title>Voice of the Soul</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voice_of_the_Soul&amp;diff=1528638"/>
		<updated>2026-09-01T17:23:47Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Voice of the Soul&lt;br /&gt;
| description = Ryne is racked with agony as unseen tendrils grasp at her memories.&lt;br /&gt;
| image = voice of the soul1.png&lt;br /&gt;
| quest-giver = Ryne&lt;br /&gt;
| related-npcs = Gaia; Mitron&lt;br /&gt;
| location = The Core&lt;br /&gt;
| location-x = 23.5&lt;br /&gt;
| location-y = 23.5&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Eden Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Eden Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 17&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 3000&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward-opt1 = 3 Heavens&#039; Eye Materia VII&lt;br /&gt;
| reward-opt2 = 3 Savage Aim Materia VII&lt;br /&gt;
| reward-opt3 = 3 Savage Might Materia VII&lt;br /&gt;
| unlocks = ra Eden&#039;s Promise: Anamorphosis, ra Eden&#039;s Promise: Eternity&lt;br /&gt;
| prev-quest = Shadows of the Past&lt;br /&gt;
| next-quest = Where I Belong&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69514&lt;br /&gt;
| id-edb = 0640eab80b3&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Enter [[Eden&#039;s Promise: Anamorphosis]].&lt;br /&gt;
&lt;br /&gt;
*Enter [[Eden&#039;s Promise: Eternity]].&lt;br /&gt;
&lt;br /&gt;
*Speak with [[Ryne]].&lt;br /&gt;
&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “[[Gaia]]” to call out to her.&lt;br /&gt;
&lt;br /&gt;
*Speak with Ryne.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ryne is racked with agony as unseen tendrils grasp at her memories.&lt;br /&gt;
&lt;br /&gt;
*The entity formed by the fusion of Mitron and Gaia reaches into Ryne&#039;s mind, drawing on her greatest hopes and fears. The Ascian intends to shape these memories into an adversary created solely to destroy you and Ryne. Though it is impossible to predict the form your foe will take, you grit your teeth and prepare for battle.&lt;br /&gt;
&lt;br /&gt;
*The grueling encounter reaches its conclusion as you triumph over the terrifying amalgamation of Ryne&#039;s most profound memories. What effect, if any, your victory may have had remains to be seen.&lt;br /&gt;
&lt;br /&gt;
*The fused Ascian is nigh on delirious upon discovering that such imperfect beings could succeed where the ancients once failed, by overcoming the manifestation of your own fears. As your foe moves to strike you down, Gaia&#039;s consciousness intervenes, forestalling the attack. This, however, only serves to enrage the Ascian, who begins to erase Gaia&#039;s memories one by one. Your adversary then proceeds to draw vast amounts of aether into Eden in order to create a utopia in which time has no meaning. The Ascian then disappears, though neither you or Ryne intend to abandon Gaia to her fate. Ryne exerts her control over Eden, disrupting the aetherial flow, granting you an opportunity to give chase.&lt;br /&gt;
&lt;br /&gt;
*You withstand a relentless assault and finally succeed in freeing Gaia from Mitron. Though she appears physically unscathed by her ordeals, she remains unconscious, leaving Ryne visibly concerned.&lt;br /&gt;
&lt;br /&gt;
*Ryne&#039;s desperate attempts to wake Gaia are to no avail. For want of any better ideas, you decide to call her name in the hope that she will return to her senses.&lt;br /&gt;
&lt;br /&gt;
*Calling out to Gaia fails to have any discernible effect, but all is not lost. The ice crystal necklace that was previously concealed in Gaia&#039;s sleeve begins to glow, and Ryne is certain that it can somehow be used to reach out to your comatose friend.&lt;br /&gt;
&lt;br /&gt;
*At long last, Gaia awakens, greeted by the sight of the Empty flourishing with the bounties of nature. While Ryne is ecstatic to have fulfilled her dream of rejuvenating the once-barren wasteland, you sense that it is the safe return of her dear friend that means the most to her.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Ryne: No... My memories... They&#039;re being used to fuel a summoning!&lt;br /&gt;
Ryne: Unnnh... Is this how it feels to have the faerie inside my mind? To think Gaia had to endure it for so long...&lt;br /&gt;
Ryne: You&#039;re right. However bad this is, it&#039;s nothing compared to what she&#039;s going through now.&lt;br /&gt;
Ryne: But if the summoning really is based on my hopes and fears, it will most likely create a foe unlike any you&#039;ve ever fought before.&lt;br /&gt;
Ryne: Whatever it may be, I believe in you! We&#039;ll find a way through this, I know it!&lt;br /&gt;
-quest accepted&lt;br /&gt;
:&#039;&#039;{{i|Eden&#039;s Promise: Anamorphosis}} now accessible&#039;&#039;&lt;br /&gt;
-optional start&lt;br /&gt;
Ryne: While it seems that the summoning will be based on my memories, I still have no idea what form it will take.&lt;br /&gt;
Ryne: Remember, it&#039;s all an Ascian ploy, so don&#039;t let yourself be fooled! Please, just do what you have to do. I&#039;m sure you&#039;re more than a match for whatever Mitron has in store!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
:===Enter Eden&#039;s Promise: Anamorphosis===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ryne: I know this place...! It&#039;s the gaol in Eulmore!&lt;br /&gt;
Ryne: Whatever stands in our way...&lt;br /&gt;
Ryne: ...we will never give up hope!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
Fatebreaker: I&#039;m the only one fit to protect her...&lt;br /&gt;
Ryne: To think that this could be born from my memories...&lt;br /&gt;
Ryne: That creature is passing on its aether!&lt;br /&gt;
Fatebreaker: Have at you!&lt;br /&gt;
Fatebreaker: You&#039;re not going anywhere! Fall!&lt;br /&gt;
Fatebreaker: A feeble shield protects nothing!&lt;br /&gt;
Fatebreaker: You&#039;re not going anywhere! Fall!&lt;br /&gt;
Fatebreaker: Light claim you!&lt;br /&gt;
Fatebreaker: Come, show me your strength!&lt;br /&gt;
Fatebreaker: Beast of my blood, answer my call!&lt;br /&gt;
Ryne: I sense a surge in aether...&lt;br /&gt;
Fatebreaker: Come! Show me your strength!&lt;br /&gt;
Fatebreaker: Let&#039;s try something else.&lt;br /&gt;
Ryne: The blade is imbued with Light!&lt;br /&gt;
Fatebreaker: Have at you!&lt;br /&gt;
Fatebreaker: You&#039;re not going anywhere! Fall!&lt;br /&gt;
Fatebreaker: The Light will cleanse your sins!&lt;br /&gt;
Ryne: The Light&#039;s so strong, I can&#039;t sense anything else...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Fatebreaker: She deserves...all the happiness...in the world...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ryne: So this is the way of the Ascians? To use the memories of our loved ones against us?&lt;br /&gt;
Ascian Prime: That fragmented souls should triumph over their fears while we succumbed to ours, thereby setting our star upon a course of ruin...&lt;br /&gt;
Ascian Prime: That inferior beings such as you should succeed while we failed! It defies all logic!&lt;br /&gt;
Gaia: Now&#039;s your chance!&lt;br /&gt;
Ryne: Gaia&#039;s still in there, fighting to free herself from Loghrif&#039;s will!&lt;br /&gt;
Ascian Prime: Even now, you would defy us!?&lt;br /&gt;
Ascian Prime: We will remove every last vestige of your meaningless mortal existence!&lt;br /&gt;
Ryne: Gaia&#039;s memories! They&#039;re being destroyed!&lt;br /&gt;
Ascian Prime: Impurities must be purged. We shall begin by erasing you from her past, and then by your deaths, erase you from her future. There is no place for you in our utopia.&lt;br /&gt;
Ryne: We may be mere mortals, our souls fragmented, but our existence is not meaningless!&lt;br /&gt;
Ryne: And you should understand this! Before you awoke as an Ascian, you lived as one of us!&lt;br /&gt;
Ryne: You had your own memories, and surely they mean something? The lives you led can&#039;t all have been for nothing!&lt;br /&gt;
Ascian Prime: To we who have known perfection, they are less than nothing.&lt;br /&gt;
Ryne: Compared to yours, our lives may seem insignificant.&lt;br /&gt;
Ryne: Nevertheless, we live them to the fullest! And though it may take us a thousand years, we have the potential to build a world every bit as wonderful as yours!&lt;br /&gt;
Ryne: But you won&#039;t even allow us a chance? To live our own lives and forge our own future?&lt;br /&gt;
Ascian Prime: Whatever you forge will inevitably crumble to dust. But we are immortal, our legacy eternal. If our world cannot be made complete as it once was, we will create a perfect moment that shall last forever.&lt;br /&gt;
Ascian Prime: By our hand shall our paradise be made, where there is no beginning and no end.&lt;br /&gt;
Ryne: Eden&#039;s absorbing enormous amounts of aether! At this rate, the whole world will be drained!&lt;br /&gt;
Ascian Prime: Light and Darkness, the elements of nature, all in harmony. A sublime utopia, where time has no meaning.&lt;br /&gt;
Ascian Prime: We shall become one with Eden. Free to live in peace for eternity.&lt;br /&gt;
Ryne:  No! Gaia! &lt;br /&gt;
Ryne: There&#039;s only one thing for it. I&#039;ll try to disrupt the balance of aether and create an opening for you!&lt;br /&gt;
Ryne: We can&#039;t let it end like this. It&#039;s up to us to save Gaia!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Mitron won&#039;t get away with this.&lt;br /&gt;
&amp;gt; It&#039;s all about love, friendship, and courage!&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;{{i|Eden&#039;s Promise: Eternity}} now accessible&#039;&#039;&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Ryne: A place where time has no meaning, where there is no beginning and no end... I&#039;m not sure I like the sound of that. We all die someday, but that&#039;s what makes life so precious! &lt;br /&gt;
Ryne: And I know Gaia wouldn&#039;t want that, to simply &#039;&#039;exist&#039;&#039; without any hope for the future, to stay the same forever.&lt;br /&gt;
Ryne: How she lives is up to her. It&#039;s not for Mitron or anyone else to decide. We&#039;ll free her from that fiend and give her the chance she deserves!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
:===Enter Eden&#039;s Promise: Eternity===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eden&#039;s Promise: Eden will become a utopia.&lt;br /&gt;
Eden&#039;s Promise: One that we will share for all eternity.&lt;br /&gt;
Ryne: She&#039;s still in there, somewhere...&lt;br /&gt;
Ryne: I won&#039;t give up on our future, Gaia! No matter what!&lt;br /&gt;
-cutscene end&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
Eden&#039;s Promise: Joined as one, never to be parted...&lt;br /&gt;
Eden&#039;s Promise: Unbound by past or future in this single perfect moment!&lt;br /&gt;
Eden&#039;s Promise: We shall draw your memories from you...&lt;br /&gt;
Eden&#039;s Promise: And they will be your undoing!&lt;br /&gt;
Eden&#039;s Promise: Must you interfere?&lt;br /&gt;
Eden&#039;s Promise: Our utopia will only be complete...&lt;br /&gt;
Eden&#039;s Promise: ...once you are erased from our memory!&lt;br /&gt;
System: Gaia&#039;s memories have taken form!&lt;br /&gt;
Ryne: You&#039;ve got to protect her memories! Hurry!&lt;br /&gt;
System: Protect Gaia&#039;s memories of Ryne!&lt;br /&gt;
Eden&#039;s Promise: You would defy us?&lt;br /&gt;
Ryne: Mmm! Delicious, aren&#039;t they?&lt;br /&gt;
Gaia: These are actually quite good.&lt;br /&gt;
Ryne: See? Let&#039;s have another one. Half each?&lt;br /&gt;
Eden&#039;s Promise: Such fragile things, memories...&lt;br /&gt;
Gaia: Hmm? What happened to the other half?&lt;br /&gt;
Ryne: Am I being erased from her memory!?&lt;br /&gt;
System: Protect Gaia&#039;s memories of Ryne!&lt;br /&gt;
Eden&#039;s Promise: Pitiful!&lt;br /&gt;
Gaia: I told you it would make a great necklace.&lt;br /&gt;
Ryne: Ohhh...it&#039;s beautiful! I think it&#039;ll really suit you!&lt;br /&gt;
Gaia: Me? But I thought you should have it...&lt;br /&gt;
Eden&#039;s Promise: They shatter... They fade...&lt;br /&gt;
Gaia: Is this ice? Where did this come from?&lt;br /&gt;
Ryne: If this goes on much longer, she&#039;ll forget everything!&lt;br /&gt;
System: Protect Gaia&#039;s memories of Ryne!&lt;br /&gt;
Eden&#039;s Promise: We tire of your insolence!&lt;br /&gt;
Ryne: How about... Hmm... This one?&lt;br /&gt;
Gaia: That&#039;s my color.&lt;br /&gt;
Gaia: Now this one on the other hand...&lt;br /&gt;
Gaia: What am I doing with this? I&#039;d never wear this color...&lt;br /&gt;
Ryne: No...! We can&#039;t let this happen!&lt;br /&gt;
Eden&#039;s Promise: You are unworthy of our utopia!&lt;br /&gt;
System: Gaia&#039;s memories of Ryne are fading away...&lt;br /&gt;
Eden&#039;s Promise: We shall bring eternal harmony.&lt;br /&gt;
Eden&#039;s Promise: Tranquility and vitality in perfect balance...&lt;br /&gt;
Eden&#039;s Promise: Why will you not disappear?&lt;br /&gt;
Eden&#039;s Promise: No... Our utopia cannot fall...&lt;br /&gt;
Eden&#039;s Promise: Now, your memories belong to us!&lt;br /&gt;
System: Eden&#039;s Promise draws strength from your memories of Shiva!&lt;br /&gt;
Eden&#039;s Promise: Memories of ice...&lt;br /&gt;
Eden&#039;s Promise: Begone!&lt;br /&gt;
System: Eden&#039;s Promise draws strength from your memories of Titan!&lt;br /&gt;
Eden&#039;s Promise: Memories of earth...&lt;br /&gt;
Eden&#039;s Promise: Now, your memories belong to us!&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
Interact with Gaia&lt;br /&gt;
System: Though Gaia is now free from Mitron, she remains unconscious.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ryne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ryne: We did it! She&#039;s free at last! Or at least that&#039;s how it seems. She won&#039;t wake up...&lt;br /&gt;
Ryne: Gaia, I don&#039;t know if you can hear me, or if you even remember who I am, but just give me a sign that you&#039;re all right. Please, say something, anything!&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; She can hear you, Ryne. Keep trying!&lt;br /&gt;
&amp;gt; You&#039;ve brought her back once before, you can do it again!&lt;br /&gt;
---&lt;br /&gt;
Ryne: You&#039;re right, [Forename]. I mustn&#039;t lose hope!&lt;br /&gt;
Ryne: Wait, what&#039;s this?&lt;br /&gt;
Ryne: It&#039;s the necklace! But she said she left it back in the Crystarium...&lt;br /&gt;
Ryne: Maybe she likes it a lot more than she lets on. I suppose it does hold a lot of memories for the both of us. &amp;lt;br&amp;gt; ...Wait─there might be a way we can use this to bring her back!&lt;br /&gt;
 &lt;br /&gt;
System: Try calling Gaia&#039;s name to help bring her back to her senses.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Ryne: I&#039;m not sure how to reach her, but if she remembers the necklace, maybe she&#039;ll find her way back to us!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in Say, enter &amp;quot;Gaia&amp;quot; to call out to her===&lt;br /&gt;
&amp;quot;Gaia&amp;quot;&lt;br /&gt;
Ryne: Gaia! We&#039;re right here beside you! Come back to us!&lt;br /&gt;
System: The necklace begins to glimmer faintly...&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
System: You can only hope that Gaia is able to hear your voice.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Ryne===&lt;br /&gt;
Ryne: She can hear us, I know she can! Now, all we can do is pray that she&#039;ll return...&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ryne: Gaia, I know you&#039;re in there somewhere.&lt;br /&gt;
Ryne: If you&#039;re lost, I&#039;ll find a way to reach you!&lt;br /&gt;
Ryne: I swear it!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Gaia: Where am I...?&lt;br /&gt;
Gaia: Mitron... I&#039;m finally free of you, it seems.&lt;br /&gt;
Mitron: Ah, dearest Gaia... That fate should part us once more...&lt;br /&gt;
Gaia: Still, this is what you wanted. There&#039;s no need to be quite so upset.&lt;br /&gt;
Mitron: What do you mean?&lt;br /&gt;
Gaia: You&#039;ve been released from Eden, free to be reborn. Perhaps one day, fate will bring us together again, in another life.&lt;br /&gt;
Gaia: After all, you&#039;ve already found me once, in spite of everything.&lt;br /&gt;
Gaia: I might even be the one to find you.&lt;br /&gt;
Mitron: I fear you will come to forget me. To forget the times we shared.&lt;br /&gt;
Gaia: Perhaps. After all, memories are such fragile things...&lt;br /&gt;
Gaia: That&#039;s why I&#039;m planning to keep a diary. Even after I&#039;m gone, my memories will live on.&lt;br /&gt;
Mitron: For future generations to discover...&lt;br /&gt;
Gaia: Yes. They&#039;ll read the tale of the girl bound by duty, and of her loyal protector, arrived in her hour of need.&lt;br /&gt;
Mitron: Perhaps you might leave out the part where that “protector” was the one who needed saving. You have grown strong, Gaia.&lt;br /&gt;
Gaia: If I&#039;d found you sooner, then maybe...!&lt;br /&gt;
Gaia:  No, wait! Don&#039;t leave me! &lt;br /&gt;
Gaia: Until we meet again, Artemis.&lt;br /&gt;
Gaia: Hm? Whose name did I just...&lt;br /&gt;
Gaia: Well, never mind that for now. I need to get out of here...wherever here is.&lt;br /&gt;
&lt;br /&gt;
Gaia@Gaia (thoughts): I feel as though there&#039;s somewhere I&#039;m supposed to be, but I can&#039;t for the life of me remember where.&lt;br /&gt;
Gaia@Gaia (thoughts): What&#039;s this?&lt;br /&gt;
Gaia@Gaia (thoughts): Is this...ice? It certainly looks like it, but it doesn&#039;t seem to melt. And it shines so brightly...&lt;br /&gt;
Gaia@Gaia (thoughts): I&#039;ve seen this before...&lt;br /&gt;
Gaia@Gaia (thoughts): That&#039;s it! There was a girl... But what was her name?&lt;br /&gt;
Gaia: Ryne?&lt;br /&gt;
Ryne: Gaia!&lt;br /&gt;
Ryne: I can hear you!&lt;br /&gt;
Gaia: I can&#039;t find my way out of here!&lt;br /&gt;
Ryne: Hold on! I&#039;m coming for you!&lt;br /&gt;
Ryne: You remembered!&lt;br /&gt;
Gaia: ...I could never forget you. Try as I might.&lt;br /&gt;
Gaia: So the aether that Eden had absorbed was returned to the land. Now, just like Mitron, the Empty can finally be reborn.&lt;br /&gt;
Ryne: Though it can hardly be called the Empty now. It&#039;s...a utopia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=n42E9O_VICA}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ul%27dah%27s_Most_Wanted&amp;diff=1528636</id>
		<title>Ul&#039;dah&#039;s Most Wanted</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ul%27dah%27s_Most_Wanted&amp;diff=1528636"/>
		<updated>2026-09-01T17:23:45Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Mylla|First Sword Mylla]] requires your immediate assistance with a dangerous matter.&lt;br /&gt;
| image = Gladiator quest image.png&lt;br /&gt;
| quest-giver = Mylla&lt;br /&gt;
| related-npcs = Bruce; Bruce the Big; Gutless Gladiator&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 9&lt;br /&gt;
| location-y = 11&lt;br /&gt;
| type = class&lt;br /&gt;
| class = gladiator&lt;br /&gt;
| level = 10&lt;br /&gt;
| exp = 3420&lt;br /&gt;
| reward1 = 1 Ash Macuahuitl&lt;br /&gt;
| reward2 = 1 Bronze Hoplon&lt;br /&gt;
| reward-opt1 = 1 Leather Jacket&lt;br /&gt;
| reward-opt2 = 1 Bronze Sallet&lt;br /&gt;
| reward-opt3 = 1 Hempen Bracers&lt;br /&gt;
| reward-opt4 = 1 Leather Jackboots&lt;br /&gt;
| reward-opt5 = 2 Allagan Bronze Piece&lt;br /&gt;
| prev-quest = Kicking the Hornet&#039;s Nest&lt;br /&gt;
| next-quest = That Old Familiar Feeling&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-gt = 65824&lt;br /&gt;
| id-edb = 2bd4fe37840&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Quests&lt;br /&gt;
| journal-genre = Gladiator Quests&lt;br /&gt;
| sortkey = 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Steps ==&lt;br /&gt;
* Search for the freelancers in Stonesthrow.&lt;br /&gt;
* Speak with the Gutless Gladiator.&lt;br /&gt;
* Report to Mylla.&lt;br /&gt;
* Wait in ambush for the freelancers.&lt;br /&gt;
* Defeat the duskwight freelancers!&lt;br /&gt;
* Speak with Bruce.&lt;br /&gt;
* Report to Mylla.&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
* A band of lancers has been slaying Hyuran men bearing swords. Mylla bids you go to Stonethrow and investigate reports of suspicious foreigners in the area.&lt;br /&gt;
* Arriving at Stonesthrow, you are ambushed by two Duskwight sellswords, but succeeded in vanquishing them both. Speak with the gutless gladiator and ascertain that he is unharmed.&lt;br /&gt;
* You learn that the sellswords were searching for a man named Aldis. Return to Mylla and inform her of the lancers&#039; demise.&lt;br /&gt;
* Before you can celebrate your victory, a fellow gladiator named Bruce bursts into the guild and reports that the remaining sellswords are hiding in the tunnel south of Black Brush Station. Mylla bids you and Bruce make a foray into the tunnel and deal with the remaining lancers.&lt;br /&gt;
* Though your foes were many, they were no match for your excellent swordsmanship. Speak with Bruce and see that he is unharmed.&lt;br /&gt;
* With the job complete, Bruce takes his leave back to Ul&#039;dah and a celebratory pint. Return to the Gladiators&#039; Guild and report your success to Mylla.&lt;br /&gt;
* Mylla thanks you for your efforts and admits that she is impressed by your tremendous growth as a gladiator. Before you part ways, she questions you as to the motives of the sellswords. Alas, she is unsatisfied with your response.&lt;br /&gt;
: ※ The next gladiator quest will be available from Mylla upon reaching level 15.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; You look well, [Forename]. I hope you are ready for your next task, because I require your immediate assistance.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; There have been several violent murders recently, the victims of which were all Hyuran men.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Based on the multiple spear wounds found upon the bodies of the deceased, we believe that lancers are responsible for the crimes.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Not only are these murders a blight upon our city, I fear it is only a matter of time before one of our own is targeted.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; I have just received reports of foreign lancers skulking about in Stonesthrow. Considering the circumstances, I find it likely that these are our culprits.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; We cannot abide any more murders. Go to Stonesthrow, outside the Gate of Nald, and speak with any you find in the area. With luck, we may find these lancers before they strike again.&lt;br /&gt;
 -quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search for the freelancers in Stonesthrow===&lt;br /&gt;
 &#039;&#039;&#039;Gutless Gladiator:&#039;&#039;&#039; Don&#039;t kill me, please! I&#039;m not the one you want!&lt;br /&gt;
&lt;br /&gt;
===Speak with the gutless gladiator===&lt;br /&gt;
 &#039;&#039;&#039;Gutless Gladiator:&#039;&#039;&#039; Thank you, &#039;&#039;thank you&#039;&#039;! Th-They appeared out of nowhere, asked me if I was Aldis at spearpoint. I said no, but they attacked me anyway! Wh-What did I do to deserve this?&lt;br /&gt;
&lt;br /&gt;
===Report to Mylla===&lt;br /&gt;
-cutscene start&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; So they were indeed the murderers we sought!&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; But what brought Duskwight freelancers all the way from the Black Shroud?&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; And why were they murdering Hyuran men with swords?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bruce:&#039;&#039;&#039;  First Sword! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; What is it?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bruce:&#039;&#039;&#039;  Lancers, First Sword! A gang of &#039;em, hidin&#039; in the tunnel south of Black Brush Station! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Hmph, it seems we&#039;re not rid of them yet. [Forename], you might as well finish what you started. Go to central Thanalan and dispatch the last of these freelancers.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Bruce, accompany [Forename]. See that {{alternatives|f=she|m=he}} doesn&#039;t die.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bruce:&#039;&#039;&#039; Well, I can&#039;t keep the {{alternatives|f=lass|m=bloke}} from gettin&#039; skewered, but I&#039;ll patch {{alternatives|f=her|m=him}} up best I can.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; [Forename], defend Bruce. He knows powerful healing magicks, but he cannot employ them unless you keep all your enemies occupied. Make sure you command their full attention at all times.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bruce:&#039;&#039;&#039; Aye, I&#039;m countin&#039; on you to keep those bastards away from me. Watch me back and I&#039;ll watch yours.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039;  You have your orders, gladiators! Send these freelancers to the Seventh Gate! &lt;br /&gt;
 -cutscene end&lt;br /&gt;
&lt;br /&gt;
-optional start&lt;br /&gt;
 &#039;&#039;&#039;Bruce the Big:&#039;&#039;&#039; Hmmm...seems no one&#039;s home. What say we wait here and ambush &#039;em when they return?&lt;br /&gt;
 -optional end&lt;br /&gt;
&lt;br /&gt;
===Wait in ambush for the freelancers (Solo Duty)===&lt;br /&gt;
 &#039;&#039;&#039;Bruce the Big:&#039;&#039;&#039; Get these bastards off me! If I die, you die!&lt;br /&gt;
 &#039;&#039;&#039;Bruce the Big:&#039;&#039;&#039; Hah, bastards&#039;re actually makin&#039; me break a sweat!&lt;br /&gt;
 &#039;&#039;&#039;Bruce the Big:&#039;&#039;&#039; Ho, looks like someone&#039;s pissed in his pease porridge!&lt;br /&gt;
&lt;br /&gt;
===Speak with Bruce===&lt;br /&gt;
 &#039;&#039;&#039;Bruce the Big:&#039;&#039;&#039; Looks like we&#039;re done here. Let&#039;s head home, [Forename]─I could use a drink.&lt;br /&gt;
&lt;br /&gt;
===Report to Mylla===&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Congratulations on a job well done, [Forename]. Bruce says you acquitted yourself well.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If first job&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; You have shown tremendous growth since you joined us...and though it pains me to do this, you have earned the right.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; [Forename], I grant you leave to join other guilds.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; As you doubtless know, Ul&#039;dah is home to both the Pugilists&#039; Guild and the Thaumaturges&#039; Guild. However, there are also guilds where you may learn something of more peaceful traditions. You may even join the guilds of other nations, if that is your desire.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Know that I will respect your decisions...whatever they may be.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; So long as you do not forget that you are, above all, a gladiator!&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; Before you head off, I wanted to ask you─Bruce believes the freelancers were out for a bounty. What is your opinion on this, [Forename]?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; If not first job&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; I wanted to ask you-Bruce believes the freelancers were out for a bounty. What is your opinion on this, [Forename]?&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; They were tracking a man named Aldis. &lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; &#039;&#039;Aldis&#039;&#039;!? Are you certain that is the name you heard!?&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; He&#039;s...he&#039;s alive? But how...?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Their motives died with them.&lt;br /&gt;
 &#039;&#039;&#039;Mylla:&#039;&#039;&#039; I see... Mayhap it is best that we put this sordid affair behind us. Still, I cannot help but wonder...&lt;br /&gt;
 ---&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LNXL0a07MFQ}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Traditions_and_Travails&amp;diff=1528635</id>
		<title>Traditions and Travails</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Traditions_and_Travails&amp;diff=1528635"/>
		<updated>2026-09-01T17:23:44Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Traditions and Travails&lt;br /&gt;
| description = A hearty-looking dwarf stands before you, draining a flagon of ale remarkably swiftly given the helmet.&lt;br /&gt;
| image = Traditions and Travails.png&lt;br /&gt;
| quest-giver = Giott&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 10.7&lt;br /&gt;
| location-y = 15.4&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Healer Role Quests (Shadowbringers)&lt;br /&gt;
| sortkey = 201&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| req-quest = Warrior of Darkness (Quest)&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = {{Healer|name=yes}}&lt;br /&gt;
| exp = 216000&lt;br /&gt;
| gil = 1161&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Affronts and Allies&lt;br /&gt;
| release = Shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68803&lt;br /&gt;
| id-edb = 38387ff9175&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Giott]] in [[the Forest of the Lost Shepherd]].&lt;br /&gt;
*Slay the [[wolverine]].&lt;br /&gt;
*Aid Giott.&lt;br /&gt;
*Speak with Giott at [[the Wandering Stairs]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A hearty-looking dwarf stands before you, draining a flagon of ale remarkably swiftly given the helmet.&lt;br /&gt;
&lt;br /&gt;
*After a brief exchange on the subject of dwarven manners and your own abilities, Giott solicits your assistance in hunting a particular sin eater. In the name of safety, however, you must first demonstrate your skill in the field to prove that you are up to the task.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the Forest of the Lost Shepherd where, for reasons as yet profoundly unclear, Giott immediately antagonizes a local wolverine. Having made no effort in the name of defense, the dwarf is prone on the hard dirt path in the blink of an eye. As the ferocious beast shows no sign that this initial assault has sated it, it would be prudent to render assistance sooner rather than later.&lt;br /&gt;
&lt;br /&gt;
*You make short work of the wolverine, though Giott is still unable to stand. It appears that you will be giving a demonstration of field medicine in addition to offensive magic.&lt;br /&gt;
&lt;br /&gt;
*You swiftly tend to Giott&#039;s not inconsiderable injuries. Upon regaining verticality─if not dignity─the dwarf remarks in surprise and delight at your ability. Though this entire experience has raised rather many questions as to your would-be comrade&#039;s soundness of judgment, you nevertheless agree to meet again at the Crystarium.&lt;br /&gt;
&lt;br /&gt;
*After making your partnership official─and consuming quite a bit more ale─Giott at last divulges information on your target. The sin eater&#039;s name is Sophrosyne, though in life it was none other than Lamitt─the healer you once met during your confrontation with the Warriors of Darkness, and, according to your new friend, a shameful excuse for a dwarf. This assessment gives you much to ponder, which may be for the best, as Giott seems unwilling to begin actually hunting for the creature before imbibing yet more alcohol.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;choke&amp;gt; &amp;lt;sputter&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Don&#039;t you know better&#039;n to sneak up on a dwarf mid-flagon?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Not even a proper greeting, neither. Look here.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Lali-ho! The name&#039;s Giott! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Lali-ho! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; La...li...ho? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ...What the who? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Lali-ho! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; See, now that&#039;s a greeting!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; La...li...ho? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; You have to put your &#039;&#039;arm&#039;&#039; into it. Like this! And a little enthusiasm don&#039;t hurt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; ...What the who? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Like I said, it&#039;s a greeting. A “lali-ho” gets a “lali-ho,” you hear?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(All)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;(Player character is a Lalafell &#039;&#039;without&#039;&#039; a [[Dwarven Mythril Armor|Dwarven Mythril]] helm or turban equipped)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And speaking of what&#039;s right and proper... I see you&#039;re not wearing your helm. For shame!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(else)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; “Lali-hos” aside, just who are you, anyway? I daresay I&#039;d remember someone like yourself if we&#039;d ever met.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; You&#039;re from the same strange land as the Crystal Exarch? I suppose your people have their own customs, then. Alright─I&#039;ll say no more of it.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; He&#039;s an odd sort, the Exarch is. He &#039;&#039;knows&#039;&#039; things, right? And he&#039;s got some sort of mystical power...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Don&#039;t suppose you&#039;re the same, are you? Because I could use someone with power the likes of which this world has never known. I&#039;m hunting sin eaters, you see. Well, one in particular.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; A healer, and not half bad at the job, eh? I like your confidence!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And I wish I could take your word for it, since you sound like just what I&#039;m looking for─but I have to ask you to prove it.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; There&#039;s no need for that. Listen here─the sin eater I hunt ain&#039;t your average abomination. You can&#039;t blame me for wanting to make sure that I&#039;m not leading you to your grave. That would be bad for the both of us.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; So you get yourself on over to the Forest of the Lost Shepherd, and we&#039;ll see what you&#039;ve got.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott in the Forest of the Lost Shepherd (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Ho, [Forename]! Glad you found the place alright.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Now, for the prey...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Hm, that&#039;ll do.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Now I just take a deep breath, and...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Hey! Your mother was a hobgoblin and you ain&#039;t much to look at, neither! Come here and face me, you craven shite! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;groan&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Though Giott lies prone, the creature appears indisposed to cease its rampage. It seems that it will have to be dealt with.&lt;br /&gt;
&lt;br /&gt;
===Aiding Giott===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Ha! See, that wasn&#039;t so bad!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I reckon that I broke three or so ribs and at least one femur there─but my bones feel just fine now. Better than before, actually.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And that beast gave you no trouble. Seems that you&#039;re just what I&#039;m looking for after all.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; We can talk about the rest back at the Crystarium over a drink or three. The folks at the Wandering Stairs know how to keep &#039;em coming─meet me there!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott at the Wandering Stairs (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;burp&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; There ain&#039;t nothing like a flagon of ale after a well-earned victory!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; ...Didn&#039;t you hit your head? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You didn&#039;t do anything! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; ...Didn&#039;t you hit your head? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Oh, yes. And hard! That beast gave me a trouncing. Really exceeded my expectations. As did you! Ha!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; You didn&#039;t do anything! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I didn&#039;t say it was &#039;&#039;my&#039;&#039; victory. Of course, I did find myself a partner of uncommon skill, so maybe it was! Ha!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Whatever you want to call what we just did, doing it helped us understand each other sure enough. I&#039;ve seen that you&#039;re a masterful fighter, and you learned that I&#039;m fearless as the stone. And so a fellowship is forged!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Now that I&#039;m sure you won&#039;t get yourself killed, I can tell you about the sin eater I&#039;m after. It&#039;s one of the so-called “Cardinal Virtues,” Sophrosyne─and it&#039;s a nasty piece of work.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Each of the Virtues looks like one of those fools who brought the Flood upon us, but &#039;&#039;this&#039;&#039; one takes after the worst of the bunch─Lamitt, disgrace to all dwarvenkind.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Knowing that one of our own people was a Warrior of &#039;&#039;Light&#039;&#039; is bad enough, but Sophrosyne being out there, looking all dwarf-like... Well, it don&#039;t help matters. Accursed thing.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; The Council of Elders, they don&#039;t want to live with the shame of Lamitt&#039;s sins no more. So the head of the council, the elder&#039;&#039;most&#039;&#039; elder─stay with me here─gave me this job. Hunt down Sophrosyne. Slay it. See that it don&#039;t keep sullying our good name.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I&#039;m our strongest warrior, so if anyone&#039;s going to do it, it has to be me. That&#039;s fine─I&#039;m more than up for a contest of might. The problem I&#039;m having, though, is that Sophrosyne keeps &#039;&#039;healing&#039;&#039; itself and it&#039;s...well, deeply annoying.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I suppose it&#039;s because Lamitt herself was some kind of master of the art, but Sophrosyne&#039;s healing is so powerful that no matter how hard I whack it, I can&#039;t leave a scratch.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; To make matters worse, it also flies around, carefree as you please, resurrecting other sin eaters! We&#039;ll be up to our eyeballs in &#039;em forever if we can&#039;t do something about those curative powers. That&#039;s where you come in─right?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Um...yes? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Lamitt doesn&#039;t deserve your scorn, you know. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Um...yes? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Great! With those skills of yours at hand, we&#039;ll find a way to put an end to this stain on my people&#039;s history once and for all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Lamitt doesn&#039;t deserve your scorn, you know. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Listen, I know you have your own ways, and that&#039;s just fine. But whether you care much for dwarven honor or not, you have to agree that a sin eater that can raise its fellows from the grave is a danger to us all.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; As for Lamitt─you should know that being a dwarf is about respecting tradition, and she never did. Never.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; You might not have heard, but the tales say that Lamitt roamed the land─&#039;&#039;without her helm.&#039;&#039; She willingly showed her face to those who weren&#039;t kin! She knew full well that it would dishonor her and us all, and she did it anyway.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Then there&#039;s the part about bringing doom on all the world─not one of our taboos, really, but it&#039;s generally frowned upon. And now she&#039;s back. Face bare to the world! A sin eater! What could make a dwarf go so wrong?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Ah, but we have ale to drink and sin eaters to hunt─in that order! You healed my body sure enough, but I&#039;ll need a few more flagons to restore my vigor. And by “a few,” I mean about a hundred. Come and find me later!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=T2jb2JNNPRk}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Too_Sweet_to_Eat&amp;diff=1528634</id>
		<title>Too Sweet to Eat</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Too_Sweet_to_Eat&amp;diff=1528634"/>
		<updated>2026-09-01T17:23:43Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Too Sweet to Eat&lt;br /&gt;
| description = The Tholl gourmand is licking his lips at some idle thought.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Tholl Gourmand&lt;br /&gt;
| related-npcs = Juvenile Cliffmole&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 11.6&lt;br /&gt;
| location-y = 9.4&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Kholusian Sidequests&lt;br /&gt;
| journal-genre = Kholusia Sidequests&lt;br /&gt;
| sortkey = 8101&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Wriggling Grub, 1 Empty Larder Sack, 1 Full Larder Sack&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 878&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Meet the Tholls&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69083&lt;br /&gt;
| id-edb = 2973273d314&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the juvenile cliffmole.&lt;br /&gt;
&lt;br /&gt;
*Entice the juvenile cliffmole into the empty larder sack using a wriggling grub.&lt;br /&gt;
&lt;br /&gt;
*Deliver the full larder sack to the Tholl gourmand.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The Tholl gourmand is licking his lips at some idle thought.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; ...Eh? What? Who? Oh! You&#039;re that {{alternatives|traveler|lalafell=foreign dwarf}} I keep hearing about!&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; ...I mean, lali-ho! Almost forgot my manners there! Bad etiquette, that. Why don&#039;t I make up for it by cooking us a tasty steak {{alternatives|morning=breakfast|day=lunch|night=dinner}}, eh? I&#039;m thinking a nice cut of cliffmole...&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Aye, well, I suppose that sounds none too appetizing. And the meat of an adult cliffmole &#039;&#039;is&#039;&#039; about as pleasant as chewing on your grandma&#039;s second-favorite pair of boots.&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; A friend of mine, though, he reckons the younger moles are tender and juicy as they come! What say you? Shall we put that claim to the test?&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Then we&#039;ll need to catch one first. The juveniles are said to stay near humid areas, like caves and streams. I&#039;m more of a “cave” kind of dwarf, so you can search the waterways.&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Oh, and they&#039;re apparently a skittish lot─you&#039;ll need a plump grub to lure one in before you can stuff it in a sack!&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Right. There&#039;s your grub, and there&#039;s your sack. Meet me back here and we&#039;ll set the pan to sizzling!&lt;br /&gt;
&lt;br /&gt;
===Searching for the juvenile cliffmole===&lt;br /&gt;
 &#039;&#039;&#039;Juvenile Cliffmole:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; &amp;lt;sniff&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enticing the juvenile cliffmole into the empty larder sack using a wriggling grub===&lt;br /&gt;
 &#039;&#039;&#039;Juvenile Cliffmole:&#039;&#039;&#039; !!! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The juvenile cliffmole eyes you warily. Time to show it the wriggling grub, then lure it into the sack...&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Use Wriggling Grub&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Juvenile Cliffmole:&#039;&#039;&#039; !!! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The cliffmole trundles happily into the sack and begins feasting on the grub...&lt;br /&gt;
&lt;br /&gt;
===Delivering the full larder sack to the Tholl gourmand===&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Couldn&#039;t find me any of the small ones. What about you?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Full Larder Sack&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Would you look at that! And on your first try, too! I&#039;ll just get a fire going and─&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039;  Wait! Wait, wait, wait... &lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; Th-Those big, round eyes... That lovable face! How could anyone eat such a precious dumpling!&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; ...I can&#039;t do it! Not even for the best steak in the world! Have this coin for your trouble, but dinner&#039;s canceled!&lt;br /&gt;
 &#039;&#039;&#039;Tholl Gourmand:&#039;&#039;&#039; From this day forward, I&#039;ll raise you as my own! I&#039;ll feed you, and pet you, and call you “Cliffy”!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=9K9rl0z82ME}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Tussle_with_Gods&amp;diff=1528633</id>
		<title>To Tussle with Gods</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Tussle_with_Gods&amp;diff=1528633"/>
		<updated>2026-09-01T17:23:29Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Tussle with Gods&lt;br /&gt;
| description = [[Urianger]] wishes to introduce you to a means of acquiring superior arms.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Urianger&lt;br /&gt;
| related-npcs = Laraina; Rowena&lt;br /&gt;
| location = The Waking Sands&lt;br /&gt;
| location-x = 6.0&lt;br /&gt;
| location-y = 4.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Primal Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = Primals Quests&lt;br /&gt;
| journal-genre = Primal Quests&lt;br /&gt;
| sortkey = 3&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Vortex Ritual Focus, 1 Crag Ritual Focus, 1 Inferno Ritual Focus&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1220&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 3 Rowena&#039;s Token&lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Ifrit Ain&#039;t Broke&lt;br /&gt;
| next-quest = Primal Focus&lt;br /&gt;
| patch = 2.1&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 66734&lt;br /&gt;
| id-edb = 1e53e0a4c19&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Level 50 Gear Guide|Rowena&#039;s Token Weapons}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Take the three ritual foci to [[Rowena]] at [[Revenant&#039;s Toll]] in [[Mor Dhona]].&lt;br /&gt;
*Deliver the three ritual foci to [[Laraina]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Urianger wishes to introduce you to a means of acquiring superior arms.&lt;br /&gt;
&lt;br /&gt;
* Urianger has arranged for a merchant in Mor Dhona to accept the ritual foci as fair exchange for a unique weapon. Take the three primal trophies you collected, and trade them to Rowena at Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
* After scrutinizing the uncanny objects of bone, Rowena appears satisfied that they will sell for a handsome sum. Deliver the ritual tools to Laraina, the merchant&#039;s acquisitions officer, and formalize the transaction.&lt;br /&gt;
&lt;br /&gt;
* You deliver the primal trophies to Laraina, and receive three tokens in exchange. With such tokens in your possession, you are now able to make a selection from Rowena&#039;s stock of high-quality armaments. Laraina explains that should you wish to obtain more of their weapons, you need only bring her another set of “stomach-churning” ritual foci.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; If thou art to weather these constant clashes against ever-more-potent primals, then thou must perforce arm teyself with extraordinary weapons. I have concluded negotiations with one Rowena, a merchant who doth abide at Revenant&#039;s Toll.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; In exchange for the ritual objects thou hast collected, she hath promised to provide thee with a selection from her stock of unique armaments.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; Why wouldst she consent to purchase these unsavory trophies? It is a simple question of infamy. Certain of her clientele are like to salivate at the very thought of possessing such forbidden items—there are few who can lay claim to the ownership of a ritual tool employed in the summoning of a primal.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; There is no cause for alarum. Any power the objects once held has long since been surrendered to the summoned deities. And lest thou worry on my account, I have gleaned from them what wisdom we required.&lt;br /&gt;
 &#039;&#039;&#039;Urianger:&#039;&#039;&#039; I return to thee thy hard-won prizes. Hie thee to Revenant&#039;s Toll in Mor Dhona, and see them swiftly into Rowena&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
===Taking the three ritual foci to Rowena===&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Greetin&#039;s, adventurer. So you&#039;re the one as hopes to trade some primal curiosities, are you? Urianger&#039;s guaranteed their authenticity, so why don&#039;t you let ol&#039; Rowena here have a look at these ritual objects o&#039; yours?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Vortex Ritual Focus, Crag Ritual Focus, and Inferno Ritual Focus&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; Hmmm, carved from beastman bones, just like he described... Well, I&#039;d be lyin&#039; if I said these trinkets didn&#039;t make my skin crawl like a diremite in my undergarments.&lt;br /&gt;
 &#039;&#039;&#039;Rowena:&#039;&#039;&#039; In case you misunderstand, that&#039;s an expression o&#039; high praise, {{alternatives|f=lass|m=lad}}. My customers&#039;ll be guttin&#039; each other in the streets for a chance to purchase your trophies! Show them to Laraina, my acquisitions officer, and she&#039;ll walk you through the transaction.&lt;br /&gt;
&lt;br /&gt;
===Delivering the three ritual foci to Laraina===&lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039; Gods damn you, Rowena. You promised me a life of excitement in the exotic land of Mor Dhona, and here I am stocking your shelves like a trained opo—Ahem. May I help you, {{alternatives|f=miss|m=sir}}?&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Vortex Ritual Focus, Crag Ritual Focus, and Inferno Ritual Focus&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039; Ugh! What in the seven unholy hells are those gruesome things!? Beastman ritual tools?&lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039;  You adventurers and your penchant for stowing the most disgusting souvenirs in your packs! Blech. And that goes twice for Rowena for wanting to stock the stuff, and &#039;&#039;thrice&#039;&#039; for her addled customers for begging to buy it! &lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; But that&#039;s neither here nor there. Whatever it is that drives you folk also fills my purse with coin. Now, were you seeking to trade for aught in particular?&lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039; Ah, the special weapons we deal in, is it? Here, take a few of these tokens, and you&#039;ll be able to exchange them for any arms you fancy.&lt;br /&gt;
 &#039;&#039;&#039;Laraina:&#039;&#039;&#039;  If you&#039;re one of those &#039;&#039;completionist&#039;&#039; types, then you&#039;ll no doubt want an entire armory of the things! Just bring me another set of those stomach-churning ritual tools, and I&#039;ll see you rewarded with more tokens. Best hop to it! &lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=rCrDIsO0jHw}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Make_Amends&amp;diff=1528632</id>
		<title>To Make Amends</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=To_Make_Amends&amp;diff=1528632"/>
		<updated>2026-09-01T17:23:26Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = To Make Amends&lt;br /&gt;
| description = [[Konogg]] is still looking considerably worse for [[Anogg|his sister]]&#039;s absence.&lt;br /&gt;
| image = to make amends1.png&lt;br /&gt;
| quest-giver = Konogg&lt;br /&gt;
| related-npcs = 2B; Anogg; Decisive Dwarf; Demanding Dwarf; Dig Site Chief; Doomsaying Dwarf; Dour Dwarf; Hostile Husband; Theva&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 33.8&lt;br /&gt;
| location-y = 18.0&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-section = Chronicles of a New Era&lt;br /&gt;
| journal-category = YoRHa: Dark Apocalypse Quests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 500&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = &lt;br /&gt;
| gil = 1500&lt;br /&gt;
| mettle = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Crime and Punishment&lt;br /&gt;
| next-quest = Konogg&amp;amp;comma; Alone&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.4&lt;br /&gt;
| id-gt = 69534&lt;br /&gt;
| id-edb = 815c32e14aa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*[[Comfort|/comfort]] [[Konogg]].&lt;br /&gt;
*Speak with villagers that are a likely source of gossip.&lt;br /&gt;
*Speak with Konogg.&lt;br /&gt;
*Speak with Konogg again.&lt;br /&gt;
*Speak with Konogg yet again.&lt;br /&gt;
*Speak with Konogg at [[Top Rung]].&lt;br /&gt;
*Speak with─you guessed it─Konogg.&lt;br /&gt;
*Speak with Konogg in [[Stilltide]]. (This time, with feeling.)&lt;br /&gt;
*Speak with Konogg in [[Komra]].&lt;br /&gt;
*Speak with Konogg once more.&lt;br /&gt;
*Search for Konogg.&lt;br /&gt;
*Search for Konogg in the crater.&lt;br /&gt;
*Search for Konogg in the command room.&lt;br /&gt;
*Search for Konogg.&lt;br /&gt;
*Speak with Konogg.&lt;br /&gt;
*Speak with the [[Dig Site Chief|dig site chief]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Konogg is still looking considerably worse for his sister&#039;s absence.&lt;br /&gt;
&lt;br /&gt;
* Konogg, still inconsolable following the disappearance of his sister Anogg, explains that little has changed in Komra since last you spoke. This indeed seems to be the case, as several of the same villagers who previously spoke out against the twins soon arrive to further express their disgruntlement. Among them is a man you have not seen before, who hastens to chastise Konogg for his culpability in the tragedy that led to his wife&#039;s severe injury. Your dwarven friend is visibly shaken, and dissolves into tears on the spot.&lt;br /&gt;
&lt;br /&gt;
* With some effort and a few gentle pats on the back, you succeed in raising Konogg&#039;s spirits somewhat. He is determined to find a way to help the man and his wife, but fears that he will have little luck determining what might improve their situation while the other villagers are so ill-disposed toward civil conversation with him. Naturally, you volunteer to make inquiries in his stead.&lt;br /&gt;
&lt;br /&gt;
* You speak with two of the dwarves you saw previously, rightly guessing that they would have some idea of what might be of comfort to the injured parties. The answer─perhaps predictably─is alcohol, with mead being the beverage of choice.&lt;br /&gt;
&lt;br /&gt;
* Konogg is happy enough to seize upon the idea of a gift of mead for lack of any better ones, though the two of you soon realize that, with the village&#039;s liquor stores having gone up in flames, you will need to travel to Stilltide to purchase it. His sense of duty guides Konogg to insist on making the journey himself─with you as a guide, of course.&lt;br /&gt;
&lt;br /&gt;
* You meet Konogg outside of Komra to explain the route you will be taking to Stilltide. Despite the unfortunate circumstances surrounding it─or perhaps because of them─he seems eager to make the trip.&lt;br /&gt;
&lt;br /&gt;
* Konogg halts at the top of the Ladder to take in the sights. If they do not provide the enlightenment he seeks, perhaps you can.&lt;br /&gt;
&lt;br /&gt;
* At Konogg&#039;s insistence, you regale him with the tale of how you and the people of Norvrandt restored the massive device to functionality. It is unclear whether he is more inspired or intimidated by this, but in any case, he presses on.&lt;br /&gt;
&lt;br /&gt;
* Fortunately, you have not provided Konogg with detailed information on the location of the Leaky Keel, so he cannot dash away the moment you alight from the Ladder. Once you confirm the direction of your destination; however, he is filled with vigor at the prospect of nearing his goal, and does just that.&lt;br /&gt;
&lt;br /&gt;
* You find Konogg mentally fortifying himself outside the Leaky Keel. Whether he is intimidated at the prospect of entering an establishment so far from his village or simply trying to remember how to make a polite request after so long bossing an indulgent adventurer around is anyone&#039;s guess. Fortunately, he has no cause to worry, as Theva is charmed by his earnestness and kindly brings him a bottle of her finest mead.&lt;br /&gt;
&lt;br /&gt;
* Mead in hand, Konogg takes the lead back to the village. Unable to know what kind of reception the gift will earn, you elect to take him up on his offer to join him as he delivers it.&lt;br /&gt;
&lt;br /&gt;
* Konogg attempts to deliver the mead along with heartfelt sentiments, but the injured woman&#039;s husband will have none of it. His hopes of helping in some small way thoroughly dashed, Konogg flees, more distressed than ever.&lt;br /&gt;
&lt;br /&gt;
* As you attempt to chase down Konogg, you come upon a discarded bottle of mead─and then the dig site chief, who tells you that he but moments ago saw Konogg fleeing toward the crater. He asks that you continue your pursuit with haste, as the dwarf is in no state to be wandering around such a dangerous location.&lt;br /&gt;
&lt;br /&gt;
* Though you travel a fair distance into the Puppets&#039; Bunker, you see no sign of Konogg. He must have been running as fast as his tiny legs could carry him.&lt;br /&gt;
&lt;br /&gt;
* You proceed to the command room, but still have yet to find Konogg─a worrying state of affairs indeed.&lt;br /&gt;
&lt;br /&gt;
* Deep within the alien ship, you at last locate Konogg...communing with a mysterious orb. The Echo provides some insight into the situation, though perhaps not as much as one would like: Anogg was caught in a rockslide and tumbled to the bottom of a cliff, only for her─or something identical─to appear before Konogg when he happened upon the strange white orb you now see. This raises a variety of vital questions, but as Konogg&#039;s safety is paramount, you convince him to return to the village for the time being.&lt;br /&gt;
&lt;br /&gt;
* Konogg insists that he is fine, despite being quite clearly anything but. It appears unlikely that you will get much else out of him.&lt;br /&gt;
&lt;br /&gt;
* You report what you have seen to the dig site chief, who assures you─and himself─that Anogg is surely alive and well, and will like as not return soon enough. He asks that you keep mum on the subject of the orb until Konogg has had time to recover, that there be no further cause for panic among the villagers.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Here to see me? I appreciate it, but...&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I&#039;m afraid I don&#039;t have much to tell you. There&#039;s still no sign of Anogg, and the villagers are...well, you know how they are.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Can&#039;t blame them, really. 2P used us─she said as much─but we were the ones who allowed ourselves to be manipulated. I keep thinking about what we might have done differently...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; It serves no one to dwell on what could have been. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You can&#039;t change what you&#039;ve done, but you can change what you do now. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; You&#039;re right. I have to fix this, somehow. Or at least try.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Decisive Dwarf:&#039;&#039;&#039; What are you lazing about here for, Konogg? Where&#039;s Anogg?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Demanding Dwarf:&#039;&#039;&#039; She&#039;s still up to no good, I bet! And run off before we could make her own up to it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Don&#039;t be ridiculous! Anogg, she&#039;s...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; She&#039;s what? &lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; Go on. Explain to us where exactly Anogg is.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; Because I&#039;ll tell you where &#039;&#039;my wife&#039;&#039; is... She&#039;s at death&#039;s door because of the injuries she suffered in the attack!&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; Even &#039;&#039;if&#039;&#039; she wakes, she may never make a full recovery...&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; So if you know what&#039;s good for you, you&#039;ll get out of this village before I do something we&#039;ll both regret.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; ... &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; &amp;lt;sob&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Konogg seems in dire need of comfort. &lt;br /&gt;
&lt;br /&gt;
===/comforting Konogg===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I...&amp;lt;sniff&amp;gt; I...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Konogg is openly weeping. Someone ought to comfort him.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;/comfort&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; ...Sorry. I really shouldn&#039;t be wallowing.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I wish I could do something to help...for that man and his wife, especially.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; But I don&#039;t know either of them well, and I doubt anyone is willing to talk to me now...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I&#039;ll ask around for you. &amp;gt;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I&#039;ll see what I can do. But you owe me─double if anyone punches me in the face. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Really? Thank you!&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; With a bit of luck, they&#039;ll open up to you. If there&#039;s anything I can do to make things better, anything at all... &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; In the meantime, I&#039;ll find another way to make myself useful. It&#039;s not as if there&#039;s a shortage of rubble that needs clearing around here.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I&#039;m sure I can be of &#039;&#039;some&#039;&#039; use...somehow... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Doomsaying Dwarf:&#039;&#039;&#039; Stitch your beards so I can tell you about the doom!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dismayed Dwarf:&#039;&#039;&#039; Where did that Anogg run off to now?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Decisive Dwarf:&#039;&#039;&#039; Konogg had best find a way to fix this, if you ask me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Demanding Dwarf:&#039;&#039;&#039; I want to see some punishment! With my own two eyes!&lt;br /&gt;
&lt;br /&gt;
===Speaking with villagers that are a likely source of gossip===&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; Look who it is. I hope you&#039;re not up to more mischief with Anogg and Konogg&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; A woman with severe injuries and an angry husband... Yes, I know who you mean.&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; I doubt there&#039;s much to be done, but I won&#039;t stop you from trying. Those two have always been inseparable─I don&#039;t think I&#039;ve ever seen them &#039;&#039;not&#039;&#039; holding hands. Can&#039;t imagine how he&#039;s feeling, now that she&#039;s in such a state.&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; You&#039;re friends with the poor dears, aren&#039;t you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Doomsaying Dwarf:&#039;&#039;&#039; The very best of friends. And how I long for those days we drank away, without a care in the world! She always loved the mead...we all did... &lt;br /&gt;
 &#039;&#039;&#039;Doomsaying Dwarf:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; It was good mead...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; ...That it was. There, there.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Dour Dwarf:&#039;&#039;&#039; Perhaps someday we&#039;ll be able to go back to the way things used to be.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Doomsaying Dwarf:&#039;&#039;&#039; No...I&#039;ll never have that kind of peace of mind again.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; They talked to you? And no one got violent? &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Mead? I suppose we &#039;&#039;are&#039;&#039; dwarves, so maybe it&#039;s not such a terrible idea. &amp;lt;sigh&amp;gt; But as far as I know, none of our stores survived the attack.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Down the cliff we go, then. &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; We can buy more in Stilltide. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Oh! If there&#039;s some available for purchase, I&#039;d happily spend the coin. Can you show me the way?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I could go myself. &amp;gt;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; It&#039;s too dangerous for you out there. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; No! No, I insist. I&#039;ve accompanied you to much more dangerous places before, and I assure you I won&#039;t be a burden. And...I need to do this.&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I still have a few things to tidy away before I leave, so I&#039;ll meet you at the bridge in a bit.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg again===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; There you are! Now, if you&#039;ll show me the way? &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Ah, the Ladder! I&#039;ve never used it before. This will be an adventure!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg yet again===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; The view is different outside of the village. Maybe I can find the perspective I need.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg at Top Rung (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; It&#039;s massive! How in the world did you get this moving?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; With a great deal of help. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I don&#039;t quite understand it myself. Luckily, I have people for that. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Well, go on! Tell me all about it!&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I had no idea all of that happened in Eulmore! And the Talos...marvelous!&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I wish I had your ability to bring out the best in people. Maybe then Komra wouldn&#039;t be...&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Never mind. I thank you for your enlightening tale. And now...we descend!&lt;br /&gt;
&lt;br /&gt;
===Speaking with-you guessed it-Konogg===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Far be it from me to complain after having insisted upon accompanying you, but...are we there yet? &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Eastward it is, then.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg in Stilltide. (This time, with feeling.)===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Deep breaths, Konogg. Just act natural. Confident. You can do this. ...Yaaah!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Theva:&#039;&#039;&#039; [Forename]! Good to see you. &lt;br /&gt;
 &#039;&#039;&#039;Theva:&#039;&#039;&#039; Who&#039;s your friend? He seems...eager.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; L-Lali-ho! I would like some mead! Please! Ma&#039;am!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Theva:&#039;&#039;&#039; Well, I can&#039;t say “no” to one who asks so nicely...and any friend of [Forename]&#039;s is welcome here. I&#039;ll bring out our finest.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Did you see? I did it! Ah, it feels so good to be working toward a goal again...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Theva:&#039;&#039;&#039; Here we are.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Thank you, ma&#039;am! I think this should be sufficient payment... &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Let&#039;s hurry back. As exhilarating as this adventure has been, I want to make a gift of the mead right away.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg in Komra===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Would you like to come with me? When I deliver the mead, I mean.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Someone has to look out for you. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Of course I will. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I appreciate it. I admit that I&#039;m a bit nervous... But this is my chance to help, if only in a small way, so I have to take it.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg once more===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Excuse us! We, um...we wanted to offer our best wishes. And...my sincere apology, as well. &lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I know it doesn&#039;t come close to making up for what you&#039;ve been through, but I brought you this. I thought that maybe you could share it...later...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; ... &lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; Go away. We don&#039;t want anything from you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; ...Oh.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Hostile Husband:&#039;&#039;&#039; All I &#039;&#039;want&#039;&#039; is for you to &#039;&#039;sod off&#039;&#039; so that me and my wife never have to see you again!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I&#039;m sorry...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Konogg sounded to be in considerable distress. You had best follow him lest he come to harm.&lt;br /&gt;
&lt;br /&gt;
===Searching for Konogg===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The bottle of mead that Konogg had so earnestly wished would cheer the unfortunate couple now lies forlorn.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Lali-we&#039;ve got another situation in our beards-ho!&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Konogg just ran right past me toward the crater. I don&#039;t know about you, but I&#039;d really rather not have him there by himself─especially not when he&#039;s so upset. I could hear the sobs from yalms away...&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; What&#039;s all that about? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; There&#039;s this injured woman... &amp;gt;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; The villagers still blame him for all of it... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Hmm... It&#039;s a tragic state of affairs all around.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; The man you met─his wife was with child before her injury. Can&#039;t blame him for lashing out, given the circumstances.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; But that doesn&#039;t mean Konogg deserves to take the brunt of it all.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; I&#039;d consider it a personal favor if you&#039;d find him and tell him so. ...&#039;&#039;Another&#039;&#039; personal favor, at any rate.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; He&#039;s not the most athletic dwarf I&#039;ve ever met, so with any luck he won&#039;t have gotten far while we&#039;ve been talking.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; I&#039;ll go and have a word with certain folks in the village. See if we can&#039;t repair some of the damage that&#039;s been done.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; I&#039;ve never seen Konogg so worked up. I hope he&#039;s all right...&lt;br /&gt;
&lt;br /&gt;
===Searching for Konogg in the crater===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You find no sign of the dwarf you seek─a state of affairs that you are becoming all too familiar with.&lt;br /&gt;
&lt;br /&gt;
===Searching for Konogg in the command room===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You&#039;ve still to see so much as a wisp of beard disappearing round the corner. Konogg must be further down.&lt;br /&gt;
&lt;br /&gt;
===Searching for Konogg (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; A-Anogg...&lt;br /&gt;
&lt;br /&gt;
====Echo====&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Anogg! Look over here!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039; Don&#039;t run off, Konogg! It&#039;s dangerous. Let your big sister take the lead.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039;  Waugh! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Anogg:&#039;&#039;&#039;  Wicked white! Konogg, move! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; A-Anogg? Anogg! Are you down there? I&#039;m coming!&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Anogg! Answer me!&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; No...&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; A-Anogg...? Are you behind this...thing?&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039;  Anogg, please! Say something! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;White Orb:&#039;&#039;&#039; ○! :※×□＃◇×○!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Wh-What?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dwarf Facsimile:&#039;&#039;&#039; ◇! ○:※□×:※▽○!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Anogg! It&#039;s you...isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Dwarf Facsimile:&#039;&#039;&#039; Ko...nogg.&lt;br /&gt;
====Echo End==== &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; That thing from the orb can&#039;t be Anogg. I&#039;m sorry. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Konogg... I think Anogg may be... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; How do you know? How did you even know about back when she─&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Never mind. It doesn&#039;t matter. &#039;&#039;Anogg&#039;&#039; is what matters. Anogg, she...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I know. But you can&#039;t stay here. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Let&#039;s go home and take some time to think, all right? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Fine...&lt;br /&gt;
&lt;br /&gt;
===Speaking with Konogg===&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; Sorry... I&#039;m fine. Everything&#039;s fine.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Konogg:&#039;&#039;&#039; I just...need to be by myself for a while.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the dig site chief (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Tell me you found him. &lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; What&#039;s the matter?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I&#039;m afraid something has happened to Anogg... &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I don&#039;t know what I saw, but... &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; ...She fell from a cliff, you say? And then when she reappeared from this “orb” there wasn&#039;t a scratch on her?&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; I admit that sounds bad. But I found those two in these very tunnels myself, years ago.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; They were a pair of troublemakers since the start, and they&#039;ve always been a little strange, to be sure. They have good hearts, though─both of them.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; Anogg&#039;s too headstrong to let a little tumble keep her down. And I&#039;m certain she&#039;ll be back with us before you know it.&lt;br /&gt;
 &#039;&#039;&#039;Dig Site Chief:&#039;&#039;&#039; As for the orb...I haven&#039;t the slightest idea, so don&#039;t you go prodding it. And keep it quiet for now. We may not be able to keep Konogg from dashing off again later, but we can preserve the peace for now.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=BOWBozf_SMo}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Widow_and_Her_Love&amp;diff=1528631</id>
		<title>The Widow and Her Love</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Widow_and_Her_Love&amp;diff=1528631"/>
		<updated>2026-09-01T17:23:25Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Widow and Her Love&lt;br /&gt;
| description = [[Sidurgu]] is handling his new duties with characteristic aplomb.&lt;br /&gt;
| image = Dark Knight StB Quest image1.png&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| related-npcs = Lowdy; Myste; Orthodox Proctor; Rielle; Stace&lt;br /&gt;
| location = Coerthas Western Highlands&lt;br /&gt;
| location-x = 32.1&lt;br /&gt;
| location-y = 36.1&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dark Knight Quests&lt;br /&gt;
| sortkey = 630&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 63&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 103000&lt;br /&gt;
| gil = 1223&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = In Memories We Walked&lt;br /&gt;
| next-quest = The Orphans and the Broken Blade&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68452&lt;br /&gt;
| id-edb = 96b3c49b15e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Rielle at Tailfeather.&lt;br /&gt;
&lt;br /&gt;
*Search Tailfeather for the prisoner.&lt;br /&gt;
&lt;br /&gt;
*Speak with the Orthodox proctor.&lt;br /&gt;
&lt;br /&gt;
*Search for Myste.&lt;br /&gt;
&lt;br /&gt;
*Use Souleater to consume the swirling abyss.&lt;br /&gt;
&lt;br /&gt;
*Speak with Myste.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu is handling his new duties with characteristic aplomb.&lt;br /&gt;
&lt;br /&gt;
*It would seem that you and your comrades are determined to aid Myste in his strange crusade to help anyone and everyone. Having found no one suitable during their time in Falcon&#039;s Nest, you decide to head to Tailfeather and try your luck there.&lt;br /&gt;
&lt;br /&gt;
*Rielle learns from the hunters that a woman named Lowdy has recently been brought to Tailfeather from Falcon&#039;s Nest as a prisoner. She is to atone for her crimes through hard labor, though rumor has it that the proctor administering her sentence has been overzealous, both verbally and physically abusing her. Needless to say, that is your job, not his, and more importantly, she may be the sort of person that Myste can help.&lt;br /&gt;
&lt;br /&gt;
*Fate is ever the trickster. You overhear the most pious and venerable proctor berating his charge, and when you at last lay eyes on the prisoner, you realize it is none other than the woman who led the protest against the peace conference at Falcon&#039;s Nest, and poisoned your drink, which was not very sporting at all. Dear little Myste is moved by her plight and resolves to conjure her dead husband, even though she should know it for an illusion immediately. On the bright side, it falls to you to deal with the proctor while Sidurgu spirits away the prisoner.&lt;br /&gt;
&lt;br /&gt;
*No one can accuse you of not giving the man a chance. Fortunately, he was foolish enough not to take it. Do be sure to wipe the blood from your boots before meeting Sid.&lt;br /&gt;
&lt;br /&gt;
*Lowdy smiles and speaks of all the things she wishes she could say to her dead husband, but knows she cannot. A lie, however sweet, is nevertheless a lie. At her behest, Myste dispels his magick. But she is not upset. On the contrary, she understands and appreciates his kindness. Turning to you with a newfound sense of peace, she admits she once looked on you with hatred, but no longer. Fight, if it be your will, and if the gods show you favor, then so be it. And when we are called to account, so be it.&lt;br /&gt;
&lt;br /&gt;
*Her heart knows naught but guilt. Seeks naught but forgiveness. Ware the penitent, for theirs is a compulsion all consuming.&lt;br /&gt;
&lt;br /&gt;
*It is done, it is done. And, in spite of Lowdy&#039;s recognition of the farce, somehow effective. Myste is nevertheless troubled, as is his wont, though at least he is grateful. And you are still a good person, apparently. That&#039;s nice.&lt;br /&gt;
&lt;br /&gt;
*In the wake of events in the forest, Myste seems disinclined to continue his search at this time. Once more Sidurgu must play at being a surrogate father to the two children─or at the very least, a surly older brother.&lt;br /&gt;
**※The next dark knight quest will be available from Sidurgu upon reaching level 65.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sidurgu: Oh, thank the gods, an adult. Rielle has been spending a lot of time with Myste—keeping him company and getting to know him and so forth.&lt;br /&gt;
Sidurgu: Not that there&#039;s much to know. He won&#039;t talk about his home or his past. Doesn&#039;t seem to have any interests or skills beyond conjuring elaborate illusions derived from memories.&lt;br /&gt;
Sidurgu: (I&#039;ve no idea how he does it, either...and, more importantly, I&#039;m not even sure how we could “take back” the aether he stole. We may have no choice but to agree to his terms. Unless you&#039;re content to carry half a soul crystal.)&lt;br /&gt;
Rielle: I can hear you whispering, you know. Myste means well, and [Forename] and I are willing to help him. Why aren&#039;t you?&lt;br /&gt;
Sidurgu: I didn&#039;t say I wasn&#039;t willing. I&#039;m still here, aren&#039;t I?&lt;br /&gt;
Sidurgu: Right, then. We&#039;ve found no one suitable for the boy&#039;s needs here. Rather than return to Ishgard, I say we try somewhere new. Let&#039;s head to Tailfeather.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: This place too has seen its share of sadness...&lt;br /&gt;
Sidurgu: A prisoner of the High Houses? Interesting...&lt;br /&gt;
-optional end&lt;br /&gt;
===Rendezvous with Rielle at Tailfeather===&lt;br /&gt;
Rielle: Life here is not easy, but it is fulfilling all the same. That said, the hunters had no personal tales of profound tragedy to share...&lt;br /&gt;
Rielle: They did, however, tell me of an outsider recently brought here from Falcon&#039;s Nest. A prisoner, actually... A woman named Lowdy.&lt;br /&gt;
Rielle: She&#039;s to atone for her crimes through hard labor, but the proctor has been...zealous. He berates her constantly, and every day she bears fresh bruises.&lt;br /&gt;
Sidurgu: Ah, Ishgardian justice. I know it well...&lt;br /&gt;
Sidurgu: If this woman is performing various chores for the hunters, then it should not be hard to find her. Come, let us look around.&lt;br /&gt;
-optional start&lt;br /&gt;
Rielle: She&#039;s lucky. At least she gets to see the sun...&lt;br /&gt;
Myste: No one is undeserving. No one is beyond redemption. This I must believe.&lt;br /&gt;
Sidurgu: She must be around here somewhere...&lt;br /&gt;
-optional end&lt;br /&gt;
===Search Tailfeather for the prisoner===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rielle: This is the place, isn&#039;t it?&lt;br /&gt;
Orthodox Proctor@???: Insolent child! You are not to speak unless spoken to! Is that clear!?&lt;br /&gt;
Lowdy@Penitent Prisoner: Yes, my lord... Pray forgive me my impudence.&lt;br /&gt;
Orthodox Proctor:  Do not play me for a fool! Your sins are beyond forgiveness! Ser Aymeric and his noble brethren may think you worthy of mercy, but I have seen your kind before. A swift death is more than you deserve! &lt;br /&gt;
Sidurgu: Hmph. A swift death is more than that bastard deserves. I can&#039;t imagine what she did to deserve that kind of treatment.&lt;br /&gt;
Sidurgu: Hm? You know her, [Forename]?&lt;br /&gt;
Sidurgu: Seven hells, she&#039;s the one that led the protest at Falcon&#039;s Nest? The one that nearly put an end to the peace conference? And she poisoned &#039;&#039;you&#039;&#039;!?&lt;br /&gt;
Sidurgu: Well, that explains a lot...though if you of all people can find it in your heart to forgive her—or at least forsake bloody revenge—then it&#039;s hard to look at this and call it justice.&lt;br /&gt;
Myste: Her crimes were born of desperation and despair for the husband she lost. Perhaps if the two of them were to meet again...&lt;br /&gt;
Sidurgu: Don&#039;t be foolish. She knows he&#039;s dead. You&#039;ll only cause her pain.&lt;br /&gt;
Myste: Pain is all that is left to her, don&#039;t you see?&lt;br /&gt;
Myste: How they cry in the dark, how they mourn their dead... How it festers and spreads and corrupts them thoroughly... We have seen it, we have made it—&lt;br /&gt;
Sidurgu: Fine, fine! Do what you will! Conjure her husband! &amp;lt;sigh&amp;gt; But do not come crying to me when she curses you for your kindness...&lt;br /&gt;
Sidurgu: I&#039;ll not give the hunters cause to turn their bows on us, either. Rielle, take Myste into the woods and hide. [Forename] and I will free the girl.&lt;br /&gt;
Sidurgu: Rather, &#039;&#039;I&#039;&#039; will free the girl. She would know you at once, and might misunderstand your intentions. We cannot risk the commotion.&lt;br /&gt;
Sidurgu: As for your part...no one is truly outside Halone&#039;s grace, don&#039;t you think? Confront the proctor. Make him see the error of his ways. If he is a good man, then he may yet repent of his wicked ways...&lt;br /&gt;
Sidurgu: If he refuses, then that is his choice to make, and he will have to accept the consequences of his actions. Doubly so if he bears steel, yes?&lt;br /&gt;
Orthodox Proctor: Bah! The very sight of you fills me with murderous rage. See to your duties! I must needs cleanse myself of these impure thoughts through communion with nature. Perhaps a spot of fishing is in order...&lt;br /&gt;
Sidurgu: Now&#039;s our chance!&lt;br /&gt;
-cutscene end&lt;br /&gt;
===Speak with the Orthodox proctor===&lt;br /&gt;
Orthodox Proctor: Hm? Who are you? Why do you disturb me?&lt;br /&gt;
Orthodox Proctor: A concerned adventurer who objects to my treatment of a criminal? Hah! If only you knew her sins. She should have been thrown into Witchdrop.&lt;br /&gt;
Orthodox Proctor: Alas, the Lord Speaker in his boundless wisdom and mercy demanded that we spare the woman&#039;s life. But rest assured I will see that her every waking moment is filled with misery and scorn.&lt;br /&gt;
Orthodox Proctor:  You presume to judge me!? A man of the church!? I will not be cowed by your threats! The Fury guide and protect me! The Fury guide and protect me! &lt;br /&gt;
Popup: You sense a righteous presence!&lt;br /&gt;
-optional start&lt;br /&gt;
Sidurgu: It&#039;s begun. We can but watch and see what happens.&lt;br /&gt;
Rielle: I&#039;m...I&#039;m not sure we should be here.&lt;br /&gt;
-optional end&lt;br /&gt;
===Search for Myste===&lt;br /&gt;
Myste: Look! We have brought them together! We have made her whole!&lt;br /&gt;
Myste: How she smiles, how her eyes sparkle. How beautiful, this happiness...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lowdy: Every night I dream of your face...&lt;br /&gt;
Lowdy: I could&#039;ve tried to stop you from going back to the front. Could&#039;ve begged and screamed and cursed. But I didn&#039;t. Because I knew you&#039;d listen. And even if you&#039;d forgive me for it one day, I never would.&lt;br /&gt;
Lowdy: The arrow may have missed my heart, but I&#039;ve been dead for a long time.&amp;lt;br&amp;gt;All of this is just...just waiting...&lt;br /&gt;
Lowdy: That&#039;s what I&#039;d tell you, Stace, if I could. And then...you&#039;d say...&lt;br /&gt;
Stace: You can&#039;t stay stuck in that moment, Lowdy. You&#039;ve got to go on. You&#039;ve got to forgive yourself. You&#039;ve got to let me go.&lt;br /&gt;
Lowdy: But I won&#039;t. I won&#039;t. If I do, who&#039;ll be left to remember the man you were? The soldier, the husband...I&#039;m the only one who knows...and it&#039;s my duty to hold on to that as long as I can...&lt;br /&gt;
Lowdy: That&#039;s what I&#039;d tell him if he were here...but he&#039;s not. He&#039;ll never come home to me. So please...put an end to this...whatever this witchcraft is...&lt;br /&gt;
Lowdy: [Forename] [Surname]... Was this all your doing?&lt;br /&gt;
Myste: N-No, it was mine. Forgive me... I thought that... I wanted only to...&lt;br /&gt;
Myste: I was wrong. I see that now. You have every right to be upset.&lt;br /&gt;
Lowdy: It&#039;s all right, boy. It is. I appreciate your kindness, even if it was misguided.&lt;br /&gt;
Lowdy: You too, [Forename]. I blamed you for a lot of things. Hated you so much, because...because...I don&#039;t know. Because you came back, and Stace didn&#039;t, maybe. Because you weren&#039;t him.&lt;br /&gt;
Lowdy: They say the war&#039;s over now, but it never ends for people like you, does it?&lt;br /&gt;
&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; There&#039;s always something worth fighting for.&lt;br /&gt;
Lowdy: Aye, I know what you are. I heard the stories as a child.&lt;br /&gt;
Lowdy: Of the ones with neither shield nor sigil. Champions of the weak and the helpless, undeterred by the law of man or god...&lt;br /&gt;
&amp;gt; Everything ends.&lt;br /&gt;
Lowdy: Maybe, maybe not... But that&#039;s up to us, isn&#039;t it? Whether we carry it or don&#039;t. And something tells me you&#039;ve not finished with it yet.&lt;br /&gt;
Lowdy: I know what you are. I heard the stories as a child. Of the ones with neither shield nor sigil. Champions of the weak and the helpless, undeterred by the law of man or god...&lt;br /&gt;
---&lt;br /&gt;
Lowdy: I couldn&#039;t stop you anymore than I could&#039;ve stopped Stace from walking out the door that day. So...fight, damn you. Fight, if that&#039;s what you want. Just...don&#039;t squander the time in between. There&#039;s never enough...&lt;br /&gt;
Lowdy: Right. I suppose I owe it to him to try and make the most of what I&#039;ve got left too. So I will. Take care...and thank you.&lt;br /&gt;
Sidurgu: ...She&#039;s gone. Reclaim your aether, [Forename].&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: Forgive me, I was a fool. The abyss is yours, as it has always been. Consume it.&lt;br /&gt;
Sidurgu: I did try to warn the boy...&lt;br /&gt;
Rielle: ...The proctor&#039;s punishments were nothing compared to her own guilt.&lt;br /&gt;
System: In the depths of the abyss, a flame lingers...&lt;br /&gt;
-optional end&lt;br /&gt;
===Use Souleater to consume the swirling abyss===&lt;br /&gt;
System: As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper...&lt;br /&gt;
===Speak with Myste===&lt;br /&gt;
Myste: Forgive me...forgive me... In the end, I could not make her whole.&lt;br /&gt;
Myste: So much pain, so much loss...how it fills my heart and overflows... Maybe it is indeed beyond us. Maybe it is not in our nature.&lt;br /&gt;
Sidurgu: ...You&#039;ve still got three more chances, don&#039;t you. There&#039;s no need to be so bloody melodramatic. At least not out here. We should go back to Tailfeather.&lt;br /&gt;
Myste: ...Your words did more for her than my illusion.&lt;br /&gt;
Myste: She is still a good person. And so are you. I pray you both remember...&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: She knew it was false...yet it still had power over her. Can there be truth in a lie...and perhaps salvation as well...?&lt;br /&gt;
Rielle: They found comfort in seeing the dead. They had so much to say to them. But I...I don&#039;t know what I could say to her...&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Sidurgu===&lt;br /&gt;
Sidurgu: On to the next, I would say, but Myste looks to be in no state to continue.&lt;br /&gt;
Sidurgu: Which means we&#039;ll be staying here for a time. Taking in the fresh country air, me and my...little ones. &amp;lt;sigh&amp;gt;&lt;br /&gt;
Sidurgu: For what it&#039;s worth, I think that woman is better for what we did. Or at least as good as anyone can be after what she&#039;s been through...&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=bzg9t_0I6Lk}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vital_Title&amp;diff=1528630</id>
		<title>The Vital Title</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Vital_Title&amp;diff=1528630"/>
		<updated>2026-09-01T17:23:25Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Vital Title&lt;br /&gt;
| description = Something seems to be giving [[Jalzahn]] pause.&lt;br /&gt;
| image = The Vital Title.png&lt;br /&gt;
| quest-giver = Jalzahn&lt;br /&gt;
| related-npcs = Gerolt&lt;br /&gt;
| location = North Shroud&lt;br /&gt;
| location-x = 29.5&lt;br /&gt;
| location-y = 19.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Zodiac Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Zodiac Weapons Quests&lt;br /&gt;
| sortkey = 13&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 50&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 658&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ach Home of the Brave&lt;br /&gt;
| prev-quest = Rise and Shine&lt;br /&gt;
| next-quest = Kettle to the Mettle&lt;br /&gt;
| patch = 2.51&lt;br /&gt;
| release = &lt;br /&gt;
| id-gt = 67823&lt;br /&gt;
| id-edb = 1c20d4fbe7d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{main|Zodiac Zeta Weapons/Quest}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Gerolt]].&lt;br /&gt;
*Speak with [[Jalzahn]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Something seems to be giving Jalzahn pause.&lt;br /&gt;
&lt;br /&gt;
*Jalzahn is perplexed as to why such a priceless resource as the Book of Netherdark never came to light alongside the other Trials of the Braves. He wishes to learn more of the tome&#039;s origins for his own erudition, and asks that you accompany him to question Gerolt. Speak with the blacksmith, and help the alchemist solve this lingering mystery.&lt;br /&gt;
&lt;br /&gt;
*Upon consulting Gerolt, you learn that it was Jalzahn&#039;s ancient forefather who penned the Book of Netherdark. Moreover, you discover that the author left as his legacy the title of “Starforger” to the person who could succeed in fully recreating a legendary arm of yore. Gerolt and Jalzahn, both desirous of this, allow their pride to tear them apart. Speak with Jalzahn now, to discover if the matter has been resolved.&lt;br /&gt;
&lt;br /&gt;
*Unable to decide who should be crowned “Starforger,” Jalzahn has decided to remain in Hyrstmill until Gerolt gives up his claim. However, the alchemist can now continue to aid you with your arm should the need arise. With a fondness in his voice, Jalzahn bids you to go forth, and use your Zodiac Weapon for good and so create your own legend.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; My dear, dear {{alternatives|f=girl|m=boy}}! Thanks to you, I have developed my soul infusion methodology and seen a legendary arm reborn in all its glory. For all this and more, you have my eternal gratitude.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; I had devoted my life to just these two goals, yet neither could I have accomplished alone. Though I risked life and limb, verily &#039;twas right I should come to Eorzea.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; One matter puzzles me still, however: why was the Book of Netherdark─a priceless resource─never completed nor circulated?&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; If I have learned anything by now, &#039;tis that Gerolt can shed some light on the matter. Come, my friend, let us make one last journey across the village green─for the sake of knowledge itself!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Gerolt (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Might be as I had one too many earlier, but aren&#039;t we &#039;&#039;done&#039;&#039; with the Zodiac Weapons? Why is it ye keep houndin&#039; me like a pair o&#039; bloody debt collectors?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; We have merely come with a question about the Book of Netherdark, Gerolt. Where did you lay hands upon this unfinished tome, pray tell?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Eh? Well, Rowena&#039;s place, o&#039; course. I came across it while I was pickin&#039; up the rest o&#039; the Trials of the Braves.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Rowena said she&#039;d only sell the tome to a collector what&#039;d pay a king&#039;s ransom fer it─till I threatened to wed her again, that is. Well, ye can bet she handed it over in a hurry after that, hehe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; I-Is that so?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Er...anyroad, there&#039;s prints aplenty o&#039; the Trials, but I&#039;ve heard nothin&#039; about another copy o&#039; the Book of Netherdark. Like as not, that&#039;s why ye never saw it in Radz-at-Han.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; See, the Trials is a load o&#039; scattered tales about the ancient heroes gathered an&#039; bound up in a book. &#039;Tis admired as a work o&#039; fancy jus&#039; as much as an account o&#039; the ancients.&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; But this Book of Netherdark, well, it&#039;s jus&#039; raw facts. Seems like it were added to the set after everythin&#039; else, an&#039; ye can tell that no editor&#039;s pen ever touched it. &#039;Tis really jus&#039; a treatise on the Zodiac Braves.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; So we owe our gratitude to a scholar... Was there aught by which to identify the author? I would remember him, and so learn by his example.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Hells, Jalzahn, I don&#039;t... Well, now that ye mention it, there is a name written here. Looks like “Ulthalam”...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039;  “Ulthalam,” you say!? He was the father of my line─an artisan famed for his pursuit of knowledge! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Well, I&#039;ll be thrice damned! If the man&#039;s yer ancestor, might be as ye&#039;d like to hear what I found scrawled at the back o&#039; the book. Jus&#039; a moment...&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &#039;&#039;After years of careful study, I come to realize that I, Ulthalam, cannot recreate an arm of the Zodiac Braves. I record mine own findings here, that men with like ambition may follow in my footsteps.&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; &#039;&#039;To the one who succeeds in bringing forth a weapon of the ancient heroes, I leave my eternal admiration, and the title of “Starforger,” bringer of radiance. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039;  Gods be good! Though I knew it not, I have dreamed the same dream as my forefather! Everything, from my encounter with tales of the Braves to my choice of studies, must have been written in the stars! &lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; &amp;lt;sniff&amp;gt; In sooth, &#039;twas right that I journeyed countless malms and weathered stormy seas to come to Eorzea. Hearken to me, spirit of Ulthalam! Rest well, knowing that I, Jalzahn, accept the title of Starforger from you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Oi! Hold on fer one soddin&#039; second!&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Might be as yer the one what came with the tale o&#039; the legendary weapons, but who was it what made the bloody thing?&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Me, that&#039;s who! An&#039; who was it what found the Book of Netherdark!? Poor ol&#039; unthanked Gerolt! The title is mine, fair an&#039; square─even if there ain&#039;t a single gil in it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039;  G-Gil!? The title cannot be measured, not even in gold, sir! &#039;Tis a priceless honor, granted by &#039;&#039;my&#039;&#039; ancestor to the one who fulfilled his dream─&#039;&#039;me&#039;&#039;! &lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039;  The title is mine by blood and merit both! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039;  Like hells it is! Do ye know what a smithy does? We work a bit of our soul into each blade an&#039; kettle we forge! &lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039;  I&#039;ve sacrificed a good slice o&#039; me own bleedin&#039; life to the Zodiac Weapon, an&#039; I ain&#039;t about to jus&#039; let &#039;&#039;you&#039;&#039; walk away with the title! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039;  You insolent cur! I had thought you were but rough around the edges, but I see now that I was right about you from the start! You are the greatest boor in all the lands! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039;  Bah! Ye bleedin&#039; coot, yer jus&#039; stubborn in yer ol&#039; age! The title should go to someone what&#039;s got a future, an&#039; if ye can&#039;t see that, then yer the biggest arse around! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Gerolt:&#039;&#039;&#039; Can ye believe the bleedin&#039; nerve o&#039; that ol&#039; coot!? The hells take him─an&#039; leave the title fer me!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Jalzahn===&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Whew... That encounter has quite sapped my strength─though not my sense of outrage. I can scarce believe that boor would not yield so much as an ilm!&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; I simply cannot abide the thought of Gerolt taking that title. I had thought to journey homewards, but now I see I must stay and make him listen to reason.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; There are far worse places to call home than Hyrstmill, I suppose. And I have, after all, developed a taste for Eorzean cuisine.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Of course, my continued tenure here would be all the better if you visited now and again. I should like to learn of your adventures, and would be happy to enhance your arm through the power of materia.&lt;br /&gt;
 &#039;&#039;&#039;Jalzahn:&#039;&#039;&#039; Now, [Forename], go forth with your Zodiac Weapon, and with it create your own legends!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sullen_Man&amp;diff=1528629</id>
		<title>The Sullen Man</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sullen_Man&amp;diff=1528629"/>
		<updated>2026-09-01T17:23:24Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Sullen Man&lt;br /&gt;
| description = Dadfort of Knot is having a decidedly unpleasant day.&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Dadfort&lt;br /&gt;
| related-npcs = Facet Investigator&lt;br /&gt;
| location = Lakeland&lt;br /&gt;
| location-x = 18.9&lt;br /&gt;
| location-y = 35.5&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Lakeland Sidequests&lt;br /&gt;
| journal-genre = &lt;br /&gt;
| sortkey = 9050&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Walking Stick, 1 Facet Investigator&#039;s Report, 1 Specimen Pouch&lt;br /&gt;
| exp = 54000-57240&lt;br /&gt;
| gil = 606&lt;br /&gt;
| reward-opt1 = 3 Standard Spectrum Dye&lt;br /&gt;
| reward-opt2 = 2 Nightworld Silver Piece&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = To Storm-tossed Seas&lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 69105&lt;br /&gt;
| id-edb = ea9b64504a7&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Search for the facet investigator.&lt;br /&gt;
&lt;br /&gt;
*Search for the investigator&#039;s lost goods.&lt;br /&gt;
&lt;br /&gt;
*Deliver the lost goods to the facet investigator.&lt;br /&gt;
&lt;br /&gt;
*Speak with the facet investigator.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Dadfort of Knot is having a decidedly unpleasant day.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; Of all the days to be─ Hm? A traveler? Don&#039;t get many of those around here. Say, did you see a woman out and about on your way here? A short little thing, &#039;bout yea high to my knee.&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; Hmph. Well, isn&#039;t that just my luck. An investigator from the Facet of Gathering&#039;s come to these parts to research the local flora an&#039; fauna or some such. I&#039;ve been tasked with looking after her, but now she&#039;s wandered off somewhere and refuses to come back.&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; There&#039;s pirates around here, an&#039; worse. Normally, I&#039;d say if some fool woman wants to get herself killed, she can be my guest. But if her dead body washes up on the shore, I&#039;ll be the one taking the blame, and &#039;&#039;that&#039;s&#039;&#039; a less appealin&#039; prospect.&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; Anyhow, if you see this bumbling wench around, tell her Dadfort said to wrap up whatever it is she&#039;s doing, an&#039; get herself back before she gets hurt.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; Any luck findin&#039; that investigator? No? &amp;lt;sigh&amp;gt; Well, isn&#039;t this just the best day ever.&lt;br /&gt;
&lt;br /&gt;
===Searching for the facet investigator===&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039;  Eep! D-Don&#039;t sneak up on me like that! Can&#039;t you see you gave me a terrible start!? &lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; Wait a minute...I&#039;ve seen you before. You&#039;re staying at the Crystarium, right? Pardon my little outburst. People tell me I frighten easily.&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; Anyhow, whatever are you doing all the way out here? Is there something you need of little old me?&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; Dadfort is worried for me, you say? Why, how terribly considerate of him! I wouldn&#039;t have thought him the type. I must head back to the village at once!&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; ...There&#039;s just one little-bitty rub. I seem to have misplaced some of my possessions. Well, perhaps not so much “misplaced” as “dropped them whilst running away crying and screaming when a pirate appeared before me.” But same difference, right?&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; What sort of possessions, you ask? So that means you&#039;ll be helping me, I presume! Splendid! I thought you looked the generous type. Anyhow, it&#039;s just three little things: my staff, my field notebook, and my tiny little pouch. If you could find them for me, I&#039;d be ever so obliged!&lt;br /&gt;
&lt;br /&gt;
===Delivering the lost goods to the facet investigator===&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; You&#039;re back! Do you have my belongings with you? Oh, please, please say that you do!&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand over Walking Stick, Facet Investigator&#039;s Report, and Specimen Pouch&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; My staff! My pouch! And most importantly of all, the notebook containing the most monumental findings yours truly has gleaned! You&#039;ve done a great service today, friend!&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; And with that, I simply must get back to Knot and assure dear old Dadfort that I am safe. To think that such a tender heart lay behind that dour mien! Thank you, traveler, and ta-ta!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Dadfort:&#039;&#039;&#039; I take it I&#039;ve you to thank for the woman&#039;s return. Much obliged. I gave her a stern talkin&#039; to. Told her next time she comes here she&#039;d best watch her back, &#039;cause I sure as hell can&#039;t be arsed to fish her bloated body up from the bottom of the water.&lt;br /&gt;
&lt;br /&gt;
===Speaking with the facet investigator===&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; I came back hoping to receive a warm welcome and a hot cup of tea from old Dadfort, but instead he gave me a tongue-lashing like you wouldn&#039;t believe! Why on earth didn&#039;t you warn me!? I daresay the pirate I met out there was more welcoming!&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; I swear, I&#039;ve never met a man more fit to serve as elder of a village they call “Sullen”! Hells, I wouldn&#039;t be surprised if they named the damned place after him!&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; Yes, yes...I know that the name is far older than that, and that it came from the dour faces that many a fisherman tends to wear. I &#039;&#039;also&#039;&#039; know that all of them, Dadfort included, are actually gentle souls deep down. They just aren&#039;t so good at showing it.&lt;br /&gt;
 &#039;&#039;&#039;Facet Investigator:&#039;&#039;&#039; Anyhow, &#039;&#039;I&#039;m&#039;&#039; not afraid to show my emotions, and I&#039;m &#039;&#039;incredibly&#039;&#039; appreciative for all you&#039;ve done for me today! Take this as a token of my thanks, and tell old Dadfort that I&#039;d sooner die than come back to this stinking, backwater little shantytown!&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=0Drl4aNnurQ}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stewards_of_Note&amp;diff=1528628</id>
		<title>The Stewards of Note</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Stewards_of_Note&amp;diff=1528628"/>
		<updated>2026-09-01T17:23:20Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Stewards of Note&lt;br /&gt;
| description = The woman before you looks off into the distance with a visibly fretful expression.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※The difficulty of this quest will be synced to your current level. &lt;br /&gt;
| image = The Stewards of Note.png&lt;br /&gt;
| quest-giver = Concerned Mother (The Rak&#039;tika Greatwood)&lt;br /&gt;
| related-npcs = Chaqurl Qhotl; Great Serpent of Ronka; Qhoterl Pasol; Qitari Serpent; Qitarl Natl; Quinfort; Valan; Vigilant Hunter; Wary Hunter&lt;br /&gt;
| location = The Rak&#039;tika Greatwood&lt;br /&gt;
| location-x = 21.0&lt;br /&gt;
| location-y = 27.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Qitari Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Qitari Quests&lt;br /&gt;
| journal-genre = Qitari Main Quests&lt;br /&gt;
| sortkey = 1&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 70&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Shimmering Quartz, 1 Ancient Amber, 1 Glowfish&lt;br /&gt;
| exp = 1350000&lt;br /&gt;
| gil = 1153&lt;br /&gt;
| unlocks = ot Qitari Daily Quests, r3 qitari, ach With My Compliments I&lt;br /&gt;
| prev-quest = Bearing with It, Protectors of the Wood&lt;br /&gt;
| next-quest = Wisdom of the Night&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.2&lt;br /&gt;
| id-gt = 69330&lt;br /&gt;
| id-edb = 871df900bd6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{#lsth:Qitari Daily Quests|Unlock}}&lt;br /&gt;
-----&lt;br /&gt;
*&#039;&#039;&#039;If doing this quest as a [[Miner]]:&#039;&#039;&#039;&lt;br /&gt;
**Mine a chunk of {{item icon|Shimmering Quartz}} in [[The Rak&#039;tika Greatwood]] {{coords|24.1, 22.3}}&lt;br /&gt;
*&#039;&#039;&#039;If doing this quest as a [[Botanist]]:&#039;&#039;&#039;&lt;br /&gt;
**Gather a phial of {{item icon|Ancient Amber}} in [[The Rak&#039;tika Greatwood]] {{coords|27.1, 21.4}}&lt;br /&gt;
*&#039;&#039;&#039;If doing this quest as a [[Fisher]]:&#039;&#039;&#039;&lt;br /&gt;
**Catch a {{item icon|Glowfish}} in [[The Rak&#039;tika Greatwood]] at [[Fishing Log: South Mjrl&#039;s Regret|South Mjrl&#039;s Regret]] {{coords|24, 32}} using {{item icon|Fruit Worm}} or {{item icon|Versatile Lure}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Valan]] at [[Fanow]].&lt;br /&gt;
*Search for [[Quinfort]] at the designated location.&lt;br /&gt;
*Speak with [[Chaqurl Qhotl]] near [[the Ox&#039;Dalan Gap]].&lt;br /&gt;
*Speak with [[Qitarl Natl]].&lt;br /&gt;
*(MIN)  Mine [[Shimmering Quartz|shimmering quartz]] in the [[The Blind Forest of Yx&#039;Maja]]. 0/1&lt;br /&gt;
**Deliver the shimmering quartz to Chaqurl Qhotl. 1/1&lt;br /&gt;
*(BTN)  Gather [[Ancient Amber|ancient amber]] in the The Blind Forest of Yx&#039;Maja. 0/1&lt;br /&gt;
**Deliver the ancient amber to Chaqurl Qhotl. 1/1&lt;br /&gt;
*(FSH)  Catch a [[Glowfish|glowfish]] at [[Fishing Log: South Mjrl&#039;s Regret|Mjrl&#039;s Regret]]. 0/1&lt;br /&gt;
**Deliver the glowfish to Chaqurl Qhotl. 1/1&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*The woman before you looks off into the distance with a visibly fretful expression.&lt;br /&gt;
**※The difficulty of this quest will be synced to your current level. &lt;br /&gt;
&lt;br /&gt;
*An anxious mother in Slitherbough relates to you her plight. As she tells it, her son Valan-who you had some dealings with in the past-has once again run off with Quinfort, a would-be prophet with a penchant for the dramatic. She bids you go in search for the young man, lest he and his friend wander off too far and get themselves in trouble.&lt;br /&gt;
**※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. &lt;br /&gt;
&lt;br /&gt;
*Searching the forest, you come upon Quinfort and a visibly frustrated Valan. The latter is expressing his frustration with his friend&#039;s predilection for dashing off at a moment&#039;s notice with scarcely a word of explanation when-lo and behold-Quinfort is struck with another vision, and promptly dashes off deep into the forest. With an audible sigh, Valan turns to you and asks that you join him in surveying the area for any sign of the impulsive prognosticator.&lt;br /&gt;
&lt;br /&gt;
*You succeed in tracking down Quinfort, who stands before a curious scene: two ratlike creatures-one old, one young-being threatened at spearpoint by a couple of Viis guards. The two introduce themselves as Qitarl Natl and Chaqurl Qhotl of the Qitari, a mouselike tribe that once served the Empire of Ronka as scribes and scriveners before being driven to the depths of the forest at the time of the Flood. Having emerged from their hundred-year exile, they now seek to unearth the Qitari stelae-massive stone tablets engraved with records of their accumulated knowledge and history, and in doing so reclaim their legacy. They are accompanied by a small, squirmy creature that is the spitting image of the Great Serpent of Ronka who Quinfort so loyally serves. The serpent then dashes off with an excited &amp;quot;scree,&amp;quot; leading the Qitari duo and Quinfort alike to conclude that the divine protector is leading them to the relic they seek. Should you be so inclined, follow along and join them in the search.&lt;br /&gt;
&lt;br /&gt;
*You find the Qitari and their serpent standing near a sealed cave entrance. It is here, according to Qitarl Natl, that his forefathers stored away the stone tablets for safekeeping before fleeing the forest some one hundred years ago. He further elaborates that breaking the seal will require a relic of ancient Ronka-or more specifically, a stone housing immense aetherial power, and entreats your assistance in searching for one. You resolve to ponder their offer, and to speak with Qitarl again should you be inclined to cooperate.&lt;br /&gt;
&lt;br /&gt;
*Qitarl rejoices at your generous offer of aid, his long-held wish of reclaiming his tribe&#039;s legacy finally within reach. Quinfort, struck with another burst of possibly divine inspiration, offers this hypothesis that the striped pattern on the great serpent&#039;s body might indeed be a clue as to the location of the stone you seek. Questioning his sanity but having nowhere else to turn, you strike out in search of the ancient relic that may grant you and your newfound Qitari friends passage into the cavern.&lt;br /&gt;
&lt;br /&gt;
*You succeed in finding the stone and delivering it safely to Chaqurl Qhotl. Quinfort&#039;s ramblings again prove remarkably prophetic when the engraved slab sealing the cave&#039;s entrance gives way, granting passage to the grottoes and tunnels within. The Qitari explorers jump for joy, unable to contain their excitement at the discoveries that doubtless lie ahead. They resolve to call for a select group of their fellow tribesmen to assist in the excavation effort, which will be conducted on a grand scale. Should you be of a mind to aid the self-styled Stewards of Note in pursuing their life&#039;s work, they will surely welcome your continued presence at their camp in Hopl&#039;s Stopple.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Concerned Mother:&#039;&#039;&#039; Oh, hello there. You&#039;re the sweet young {{alternatives|f=lady|m=man}} staying with Master Matoya, are you not? I&#039;ve been meaning to thank you for looking after my boy that one time. His name&#039;s Valan. You remember him, don&#039;t you?&lt;br /&gt;
 &#039;&#039;&#039;Concerned Mother:&#039;&#039;&#039; He&#039;s always running around with his friend Quinfort. You know, the one who so much enjoys hearing the sound of his own voice. Why, just moments ago, he rushed in here, then went dashing off, shouting about how he&#039;d made a discovery “of staggering import” over in Fanow.&lt;br /&gt;
 &#039;&#039;&#039;Concerned Mother:&#039;&#039;&#039; Valan, bless his heart, went running after him. I know these parts aren&#039;t as dangerous as they once were—and Quinfort apparently has made some friends among the Viis—but still...I can&#039;t help but worry.&lt;br /&gt;
 &#039;&#039;&#039;Concerned Mother:&#039;&#039;&#039; Would you be so kind as to follow after them, and make sure Valan doesn&#039;t get into anything over his head? You can tell him his mother sent you.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Concerned Mother:&#039;&#039;&#039; The sin eaters do not plague the land like they once did. And yet, the Greatwood is vast, and there are any number of nasty critters lurking in the shadows. If anything became of my boy, I don&#039;t know what I&#039;d do...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; How many times must I tell you, Valan!? When the will of the wood summons me, I must heed its call! &lt;br /&gt;
&lt;br /&gt;
===Speaking with Valan at Fanow (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; For the last time, Quinfort! Would it kill you to actually explain yourself before you go dashing around the forest like a madman!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; What nonsense do you speak, Valan? The Keeper of Whispers would never be so insolent as to keep the gods waiting when They would share with me Their wisdom! Why, the mere notion is preposterous! Blasphemous, even!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; [Forename]!? Whatever are you doing here?&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; My &#039;&#039;mother&#039;&#039; sent you? Dear heavens, I&#039;m sorry for dragging you into this. As you might suspect, Quinfort&#039;s ranting and raving about the “will of the wood” again.&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; When he ran off shouting about prophecies, I simply &#039;&#039;had&#039;&#039; to follow along to make sure he didn&#039;t get himself into any trouble. The Viis said we were welcome at any time, of course, but would it kill the man to be a bit more circumspect?&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Oh, that reminds me. Whatever happened to that squirmy little fellow that Quinfort—for whatever ungodly reason—believes to be the “Great Serpent of Ronka”? Does it still travel with you, or did it get squished somewhere along the way?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; What ignorance is this, Valan!? The divine protector has returned to slumber in its nest deep in the heart of Rak&#039;tika, from which it speaks to me in my dreams even now!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Great Serpent of Ronka:&#039;&#039;&#039; Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; O, great one! Is it truly you, returned to grace your loyal servant with your presence in this time of need!? Truly, the wood has answered my pleas!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; If the “great serpent” has been with you all this time, [Forename], I can only imagine what sort of dreams he&#039;s been having... &lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; And yet...as skeptical as I am, the Viis seem to put stock in his visions. If there&#039;s even a hint of truth to them, who knows what we&#039;re in for... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Muahahaha! &#039;&#039;I&#039;&#039; know, my good friend, for I have seen it a thousand thousand times in my visions! This venerable forest is on the verge of entering a new age of harmony! For the great serpent shall let out a mighty cry, and so doing summon forth they who did serve great Ronka in times of eld!  &lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Verily, the arrival of the heirs to wisdom ancient and true is nigh at hand! Now is the time! We must follow where the great serpent leads, and in doing so lay claim to a great future!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Quinfort! Not again... &lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; I&#039;m sorry to impose, [Forename], but would you mind helping me go after him? There&#039;s only one path forward through the forest, so he shouldn&#039;t be too hard to find.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; He &#039;&#039;must&#039;&#039; be around here &#039;&#039;somewhere&#039;&#039;... &lt;br /&gt;
&lt;br /&gt;
===Searching for Quinfort at the designated location (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Look, over in that flower bed! Someone&#039;s there! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Vigilant Hunter:&#039;&#039;&#039; A rat who speaks? Who are you, and why do you trespass in our sacred forest!? Answer me, or we will be dining on rat stew this night!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bewildered Beastman:&#039;&#039;&#039; Ye gads! Oh, do have mercy! I assure you—yes, most assuredly—that we come in peace!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039;  Put down your arms! If my visions speak true—and I have never known them to speak otherwise—this mousy fellow and his diminutive companion are none other than the descendants of a proud Ronkan tribe of old! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wary Hunter:&#039;&#039;&#039; You... You are from Slitherbough, yes? One of the so-called Night&#039;s Blessed?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; There you are! I swear, Quinfort, do you take &#039;&#039;pleasure&#039;&#039; in driving me mad? &lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Forgive my friend here. He simply cannot control himself sometimes. I promise you I&#039;ll give him a stern talking-to when we get home. Now, Quinfort...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vigilant Hunter:&#039;&#039;&#039; Hm? Friends of the ally of Ronka, are you? You are quite bold—or quite foolish—to rush forward before the spearpoint of a Viis as you did.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wary Hunter:&#039;&#039;&#039; And who—or &#039;&#039;what&#039;&#039;—is this one? I have not seen him nor any of his ilk before. And yet you say he is a descendant from a proud tribe of Ronka?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Most assuredly so! For I did foresee his coming in a vision granted to me by none other than the great serpent itself!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Stylish Serpent:&#039;&#039;&#039; Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Great Serpent of Ronka:&#039;&#039;&#039; Scree...? Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beastman Child:&#039;&#039;&#039; Look, Father! There&#039;s two of them!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Qiqirn...? &#039;&#039;Here&#039;&#039;!? &amp;gt;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Another serpent!? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Qiqirn...? Here!? &amp;gt;&#039;&#039;&#039;&#039;&#039;	&lt;br /&gt;
 &#039;&#039;&#039;Obsequious Beastman:&#039;&#039;&#039; A Qi-what? I fear you must be mistaken. But this is understandable. After all, my people have lived in hiding for generations. Few—if any—of those on the outside are familiar with our kind. Alas, how far our noble tribe has fallen...&lt;br /&gt;
	&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Another serpent!? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Obsequious Beastman:&#039;&#039;&#039; What is this? The great serpent travels with you as well? Curious. How very curious, indeed...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; A most auspicious encounter this is! For a friend of the great serpent is a friend of ours, yes? Pray, my good sir, do enlighten us as to the name of your most ancient and venerable tribe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Obsequious Beastman:&#039;&#039;&#039; ...Ahem. We are the Qitari. You call us an ancient and venerable tribe, and...I cannot deny that we are very much that.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vigilant Hunter:&#039;&#039;&#039; The Qitari? That is a name I have heard from my elders. And yet, I was told that the last Qitari vanished a hundred years ago. &lt;br /&gt;
 &#039;&#039;&#039;Vigilant Hunter:&#039;&#039;&#039; Those of us born after the Flood never paid the stories much heed, but... You say that we truly stand before a Qitari in the flesh?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wary Hunter:&#039;&#039;&#039; However it may be, it is clear that the ally of Ronka and his friends mean us no harm. Let us put down our arms.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Qitari Child:&#039;&#039;&#039; Father and I have come in search of a great &#039;&#039;arfi&#039;&#039;-tact of our past! Great stones buried deep in a cave by his father&#039;s father&#039;s father&#039;s—how many fathers were there again, Father?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Stylish Serpent:&#039;&#039;&#039; Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Father:&#039;&#039;&#039; Chaqurl! Have you forgotten your manners? It would be untoward not to introduce ourselves to our honored new friends.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; I am Qitarl Natl of the Qitari, and this is my foolish child, Chaqurl Qhotl. Do forgive us for our impropriety.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Yes, do forgive us for our impo-&#039;&#039;priety&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; For nigh on a century, our tribe has made its home in the shadow of the Light—deep in the forests on the far side of Qitana Ravel, by the rushing waters of Rak&#039;tika Falls.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; We did not always hide in the darkness—this place we now stand was once our home. Then came that fateful day when the skies were flooded with Light. Facing certain doom, our forebears fled the forests—but not before a band of the bravest gave their lives to store away our greatest treasures for safekeeping, with the hope that one day their children&#039;s children might unearth them anew.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; These are the &#039;&#039;artifacts&#039;&#039; of which my son spoke—the Qitari stelae, mighty stone monoliths engraved with the accumulated knowledge of our people in its entirety.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Of course! It is precisely as I saw it in the visions the great serpent bestowed upon me! A proud and ancient tribe of scribes and scholars! The stewards of knowledge of ancient Ronka!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; ...Oho. You are most insightful, my friend. Indeed, we were once known as the Stewards of Note—a title that fittingly describes both our duties as keepers of written knowledge, and the surpassing aptitude with which we pursued the task. Our ancestors served proudly as scribes and scriveners for many a generation of Ronkan emperors.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; It is a role that came quite naturally to our people. For you see, we are not blessed with the longer lifespans of your kind. Thus, from our earliest days, we have been most meticulous about recording the happenings and learnings of our lives in precise and painstaking detail.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; The Qitari stelae—or, more specifically, the carvings and etchings that grace their surfaces—represent the summation of all the knowledge and wisdom we have acquired over the years. They represent, one might say, the collective memory of our people, passed down through the ages from generation to generation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Long have we dreamed of returning here to search for the stones, and reclaiming our legacy. And yet! Nasty, nasty sin eaters and worse stood in our path, making the journey far too &#039;&#039;pair&#039;&#039;-lious to even attempt! &lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Then, one day, the skies turned dark! I trembled in terror, but next thing I knew, the great serpent was hopping and squirming beside me! He told me that a path through the Ravel had been cleared, and we were free to go home at last!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Precisely. And so it was that my boy and I received the blessings of our fellow Qitari, and became the first of our kind in generations to return to this part of the Greatwood. Unfortunately, we were immediately set upon by all sorts of nasty creatures, forcing us to retreat and ponder our course of action.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Vigilant Hunter:&#039;&#039;&#039; ...Where we came upon you, and threatened you at spearpoint. Pray forgive us, allies of Ronka. We knew not who you were, nor all you had suffered to arrive here.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wary Hunter:&#039;&#039;&#039; You intend to remain here in the Greatwood to search for these...stelae of yours, was it? Worry not. We shall tell all in Fanow of you—that you are friends, and not to be harmed. And with that, we must be on our way. Go in peace.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Dear me, but that was a close one, wasn&#039;t it? I was all but certain Chaqurl and I were going to end up skewered. Were it up to me, I would have left the boy behind for his safety. But he is ever a curious one, and would hear nothing of it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; I&#039;m not a child anymore, Father! I&#039;m all of three summers!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; &#039;&#039;Three&#039;&#039;!? Why, when I was three, I could barely walk straight!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Oho! I do not doubt that is so, good sir. But for our people—the oldest of whom would be lucky to see &#039;&#039;twenty&#039;&#039; summers—Chaqurl here is almost a Qitari grown. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; ...But enough about us. If I might change the subject, you know your way around the Greatwood, yes? I have reason to believe that our forefathers buried the stelae in a cavern that extends deep into the mountains near the Ox&#039;Dalan Gap. Perhaps you might be willing to—&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Stylish Serpent:&#039;&#039;&#039; Scree! Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Come, Father! We must follow him!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; But of course! It all makes sense now! It is the great serpent who guided you here to us, and now—together—we must heed its clarion call! Say no more, great stewards of Ronka! It would be our honor to assist you in your noble cause!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; That is most kind of you, good sir. In that case, pray allow me to oblige. Let us follow where the great one leads.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; The mere sight of the divine protector, humbling itself so as to crawl on the ground, that its loyal servants may rediscover and reclaim their proud past! Why, it nigh brings a tear to my eye!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Wonderful...his vision actually proved true. Now I&#039;ll never hear the end of it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; And so we finally return to this place after one hundred years. But what awaits us here? The mere prospect stirs my heart and makes me tremble in anticipation...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The serpent wriggles and writhes about excitedly. It appears most eager to see what lies beyond the sealed cave entrance.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Chaqurl Qhotl near the Ox&#039;Dalan Gap (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Father! Could this be the place?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Let us see, now... The mark on the cave&#039;s entrance appears to be an ancient Ronkan ward. This is promising, and yet...problematic. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Do allow me to explain. We Qitari worship Ox&#039;Dalan, god of the dead and the world below. Our forebears no doubt believed that if they sealed away the stelae deep within the bowels of the land, Dalan Himself would watch over them and keep them safe until the day their descendants returned.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Most fascinating! Your knowledge of Ronkan tradition is impressive, indeed! However do you manage to know so much, despite your chronicles of history being lost to you for so long?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Many ruins can be found near Rak&#039;tika Falls, within the wood we have called home since the Flood. We have made an effort to explore and excavate them as best we could, that our Ronkan roots would not be entirely forgotten.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; A most admirable goal—and one near and dear to my own heart, as well! For you see, I am one of the Night&#039;s Blessed, who traveled to these parts after the Flood. I, too, have a deep personal interest in the beliefs and traditions of the ancient civilization that once flourished here!&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; In fact, I have done extensive research looking into my &#039;&#039;own&#039;&#039; ancestors, and was pleased to discover that I can trace my lineage back to the none other than the great sage Dwatl himself!&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; And [Forename] here is a true ally of Ronka. Why, as the Viis tell it, {{alternatives|f=her|m=his}} coming was foretold by the last emperor himself!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; The descendants of Ronka and their allies reunited across the years? Oh, joyous day! This meeting must truly be a gift from the great serpent!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; I can vouch for [Forename] here—{{alternatives|f=she|m=he}} is the very {{alternatives|f=woman|m=man}} who drove the Lightwarden from these lands. As for the descendant of the great sage what&#039;s-his-name, I&#039;d suggest you let at least half of his ramblings go in one ear and out the other.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Could it truly be...? But yes, our hero stands before us! We watched your battle in the Ravel from the shadows. The moment you struck down that beast of Light, we knew that a new age was nigh. Oh, never have I seen such gallantry and valor!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; I saw the battle, too! Never have I seen such &#039;&#039;vallantry&#039;&#039; and &#039;&#039;galor&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; At any rate, my good {{alternatives|f=sirs and madam|m=sirs}}... I am keen to begin the excavation, but I fear it won&#039;t be so simple. The warding seal here bars our entrance, and we will have to find a way to break it if we hope to proceed. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; If what I have gleaned from my research is correct, this will require an object of immense arcane power. A relic that will speak to the seal, and convey that the Qitari have returned to claim what is ours. An object imbued with the mystical energies of the forest itself...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Yes, an object with the glow of the Greatwood—as you always say, Father! I shall find it for you!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Your enthusiasm is admirable, Chaqurl. But let us not get ahead of ourselves. This is a perilous place, and I have no intention of seeing you get snatched up by some terrible beast. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; And so I turn to the hero of the Ravel and the son of Dwatl. My good {{alternatives|f=sirs and madam|m=sirs}}, might you know of someone who could aid us in our search?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You can trust me. I&#039;m a [Job]. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I know the Greatwood like the back of my hand. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Oh, lucky day! Clearly, you are not merely a hero on the battlefield, but a {{alternatives|f=woman|m=man}} of many talents indeed. We would be ever so indebted to you if we could impose upon you just this once.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Yes, we would be most in-&#039;&#039;tedd&#039;&#039;-ed, my good {{alternatives|f=sir|m=madam}}! Or was it {{alternatives|f=madam|m=sir}}? Father, I can never tell which is which!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Enough prattling, Chaqurl. We must find a way to open this portal at once, that we might summon our fellow Stewards here and begin searching for the stelae in earnest.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; O, ally of Ronka. Qitarl Natl of the Qitari bows down and beseeches you. Will you lend us your aid and help my people reclaim our long-lost legacy? I promise you the debt will not go unpaid.&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; I realize I ask much of you, and so soon after we met. Needless to say, pray take as much time as you require to consider our offer. Should you be inclined to offer your strength and wisdom to us, just say the word.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; The descendants of the proud Qitari, emerged from the shadows to reclaim their legacy after a century! Mighty stone monoliths inscribed with the wisdom of the ages! Why, I can just feel the wondrous secrets of ancient Ronka stirring me to the depths of my soul!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; Is there anything you can&#039;t do? No wonder Master Matoya is so happy to have you around.!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; After the battle, when the skies went dark, I could hardly believe my eyes! After all, I&#039;d never seen the...er...what&#039;s the opposite of day again?!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree!!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Qitarl Natl===&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; I am happy to greet you again, my good {{alternatives|f=madam|m=sir}}. What say you? Have you given any thought to my entreaty?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; The ally of Ronka stands with you. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; The ally of Ronka has more important things to do. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; The ally of Ronka has more important things to do. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; I see. Well, that is a shame, isn&#039;t it? And here I thought we were getting on so well. But I forget myself. Of course, you are free to conduct your business as you see fit. Should you ever have a change of heart, my son and I will be waiting here...patiently.&lt;br /&gt;
 &#039;&#039;&#039;(Dialogue Ends)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; The ally of Ronka stands with you. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Powerfully spoken, [Forename]! Truly, this shall mark a new dawn in the annals of Ronkan history! As the great sage is my witness, I say: let the Qitari rise to glory anew!&lt;br /&gt;
	&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; We are truly in your debt, ally of Ronka. I entrust the vital task of finding an object with the glow of the Greatwood to you. As for where to begin your search...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Leave that to me, my long-snouted friend! Did you mayhap notice that the serpent your dear Chaqurl brought along has a rather distinctive pattern of scales on its most exquisite body? I have reason to believe that this pattern will indeed lead us to that which we seek!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Hark unto the serpent&#039;s cry! And know that the points of light that glow amidst the stripes represent those precise spots where the aether that flows through the Greatwood is most densely concentrated! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If Miner or Botanist)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Behold! Here, in the northwestern reaches of the Blind Forest of Yx&#039;Maja—conveniently marked by this slimy little scar—we can see what is doubtless a convergence of sorts. If anywhere, it is &#039;&#039;there&#039;&#039; we will find a specimen of sufficient power to breach the seal!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(If Fisher)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; Behold! Here, in the western reaches of Mjrl&#039;s Regret—conveniently marked by this slimy little scar—we can see what is doubtless a convergence of sorts. If anywhere, it is &#039;&#039;there&#039;&#039; we will find a denizen of the deep whose scales are imbued with sufficient power to breach the seal!&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; I might add that—if my encyclopedic knowledge of forest fauna serves me well—these creatures are known to have a particular fondness for fruit worms.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Oho! If the son of Dwatl says it is so, then surely it would behoove us to pay heed. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; When you return with the relic, pray let Chaqurl see it once. I would have my boy gain firsthand knowledge of the wisdom of his forefathers.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; Have you had any luck in finding the relic we seek, good sir? I do not mean to hurry you, but I would very much like to get on with the excavation before I die of old age.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Father says that with you on our side, we&#039;re sure to open the door and begin the ex-&#039;&#039;vacation&#039;&#039; any time now!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Valan:&#039;&#039;&#039; I don&#039;t put much stock in Quinfort&#039;s ramblings, but even a madman can stumble upon a fragment of truth from time to time. As for whether whatever you find will serve our purposes, I guess we&#039;ll just have to see, won&#039;t we?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Quinfort:&#039;&#039;&#039; The great serpent has spoken! Yes, it is as clear to me as a clarion call from the heavens! Ancient aetheric energy will be summoned forth, and the door shall open, revealing a pathway to great secrets of the past!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree! Scree! &lt;br /&gt;
&lt;br /&gt;
===Delivering the item to Chaqurl Qhotl===&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; You have returned! And what&#039;s this? Do I see something glowing on your person? &lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt;Hand Over Item&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Why, it&#039;s beautiful! Oh, thank you, sirmadam—or was it madamsir? Now, Father says I need simply point it at the door, and...&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; My word... It opens! Oh, splendid! Splendiferous!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Splen-&#039;&#039;fid&#039;&#039;-erous indeed! Look, Father! The seal is broken!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; It has, Chaqurl...it has. And with this, after a hundred years...we stand on the verge of reclaiming our legacy. &lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; But our task has only begun. There will be digging—yes, much digging—and delving. We must relay the triumphant tidings to our tribesmen, and summon them here to assist in the excavation. Yes, from this day, the Stewards will not rest until a new page in the annals of Qitari history has been writ.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Do not worry, Father! I will work as hard as any Steward to reclaim our &#039;&#039;less&#039;&#039;-agy! Oh, Sirmadam [Forename]—you will help us in our quest, yes?  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Sealed tight for a century, the door to the ancient cave now lies open, and the Qitari excavation effort can begin in earnest. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; Good [Forename]! You must meet my mother! Mother will be running the camp and seeing that everything is order. Isn&#039;t that right, Mother? Yes?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qhoterl Pasol:&#039;&#039;&#039; My son speaks true. Reclaiming our history is about more than grand discoveries of ancient artifacts. There is much that must be done to ensure we can go about our daily lives in this place. And so I would call upon you for aid from time to time, if you would not be disinclined to help us.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Will the Stewards&#039; excavation effort succeed? Will the lost stelae of the Qitari return to the light, that young Chaqurl might one day know the wisdom of his ancestors? Or are ancient secrets destined to stay forever shrouded in darkness? Only the gods know... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Qitarl Natl:&#039;&#039;&#039; I am pleased to report that we have begun a preliminary investigation of the first level of the tunnels below. I am optimistic that we shall find signs of the first stela before long.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You have achieved Friendly reputation with the Qitari.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Qitari society quests are now available from Qhoterl Pasol at Hopl&#039;s Stopple.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, you may now purchase wares from Yuqurl Manl.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Qitari Serpent:&#039;&#039;&#039; Scree! Scree! &amp;lt;br&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; The serpent lets out a high-pitched cry. It would appear that it is encouraging the Qitari excavators to delve deeper.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Chaqurl Qhotl:&#039;&#039;&#039; I simply cannot wait to see what will be found in the caves next. Truth be told, I can barely contain my excitement!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Qhoterl Pasol:&#039;&#039;&#039; I&#039;m pleased to say that our excavating operations have commenced. While my husband and son spearhead the search for the stone tablets, I shall see to it they have all the support they require here at the Stopple.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Yuqurl Manl:&#039;&#039;&#039; It&#039;s always a pleasure to trade with those willing to aid our cause! We are fortunate indeed to have your cooperation.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Opirl Notl:&#039;&#039;&#039; We have taken to calling this place &amp;quot;Hopl&#039;s Stopple,&amp;quot; after the legendary Qitari elder who led the effort to seal away the stelae a hundred years ago. &lt;br /&gt;
&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Soul_of_Temperance&amp;diff=1528626</id>
		<title>The Soul of Temperance</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Soul_of_Temperance&amp;diff=1528626"/>
		<updated>2026-09-01T17:23:07Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Soul of Temperance&lt;br /&gt;
| description = [[Giott]]... &#039;&#039;isn&#039;t drinking&#039;&#039;&lt;br /&gt;
| image = Traditions and Travails.png&lt;br /&gt;
| quest-giver = Giott&lt;br /&gt;
| related-npcs = Lamitt&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| location-x = 12.3&lt;br /&gt;
| location-y = 9.5&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Healer Role Quests (Shadowbringers)&lt;br /&gt;
| sortkey = 251&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = {{Healer|name=yes}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 448800&lt;br /&gt;
| gil = 2830&lt;br /&gt;
| reward1 = 1 Piety Materia VII&lt;br /&gt;
| reward2 = 1 Savage Aim Materia VII&lt;br /&gt;
| reward3 = 1 Savage Might Materia VII&lt;br /&gt;
| unlocks = ach Speaker for the Honorable, ngp Healer Role Quests (Shadowbringers)&lt;br /&gt;
| prev-quest = Never to Return&lt;br /&gt;
| next-quest = Whence the Healing Springs, True Beauty, Love&amp;amp;comma; Astrologically, Shadow Walk with Me&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68808&lt;br /&gt;
| id-edb = 8a95243a602&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* In this duty, [[Giott]] will fight alongside you against [[Sophrosyne]]. For the first phase, [[Sophrosyne]] will be untargetable.&lt;br /&gt;
* Make sure to heal [[Giott]] as necessary throughout the Duty.&lt;br /&gt;
* As you fight the sin eater, you can&#039;t defeat it right away. When [[Giott]] tells you to do so, cast &#039;&#039;&#039;{{action icon|Repose}}&#039;&#039;&#039; to put it to {{status effect|sleep}} &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;.&lt;br /&gt;
* Once [[Giott]] puts the helmet on the sin eater, [[Sophrosyne]] won&#039;t heal it.&lt;br /&gt;
* Repeat the same process on the reinforcements that show up to [[Sophrosyne]] from healing them.&lt;br /&gt;
* Once the reinforcements are defeated, [[Sophrosyne]] can be targeted. Once she&#039;s on the verge of the defeat, the second half of the duty will begin and [[Sophrosyne]] will be fully healed.&lt;br /&gt;
* For the second phase, [[Sophrosyne]] won&#039;t heal herself, but she will use a new array circular and line AoE attacks. Defeat her to complete the duty.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Slay sin eaters at the destination.&lt;br /&gt;
*Slay sin eaters at the next destination.&lt;br /&gt;
*Report to [[Giott]].&lt;br /&gt;
**※Solo Duty will commence upon speaking with Giott.&lt;br /&gt;
*Speak with Giott.&lt;br /&gt;
*Speak with Giott at [[the Wandering Stairs]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Giott... &#039;&#039;isn&#039;t drinking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*You snap Giott from a melancholy reverie, prompting the dwarf to remember that Sophrosyne recently paid visit to Tomra and may still be in the area. Giott theorizes, based upon your recent vision, that the Virtue reflexively heals those sin eaters it recognizes as helmless dwarves─those of Lamitt&#039;s people who joined her in exile─and concludes that adding a helm to any eaters you would prefer remain dead may be enough to deter it from doing so. Though this seems almost too easy, it is true that sin eaters are simple beings, with no real powers of cognition that might allow them to see through even rudimentary deception. In any case, there is only one way to find out.&lt;br /&gt;
&lt;br /&gt;
*You locate a pair of sin eaters, and summarily put them down as potential bait for Sophrosyne. As you well know by now, however, littering the entire area with corpses would be more likely to attract the Virtue&#039;s attention─and also somewhat cathartic.&lt;br /&gt;
&lt;br /&gt;
*Now that you have dispatched a multitude of sin eaters and given Giott ample time to do the same, the time has come to reunite. Hopefully the dwarf has been able to keep at least one kill reasonably intact.&lt;br /&gt;
&lt;br /&gt;
*As hoped, Sophrosyne appears to revive one of the sin eaters you left as lure. Upon engaging the newly risen eater in battle, Giott instructs you to use your spellcraft to put the thing to sleep, and unceremoniously crams its head into a helmet once you do. This does, in fact, prevent Sophrosyne from automatically healing the eater, and thankfully proceeds to work several more times as additional lesser eaters make themselves known. When, at last, all that remains is to defeat the Virtue itself, Giott raises the sole remaining spare helm brought for this purpose with a triumphant shout─and is promptly hurled backward by a sorcerous blow, the helm blasted to smithereens. With no other choice, she brazenly removes her own helm, revealing her face for the first time. Crowned with the helm of your courageous comrade, Sophrosyne is finally vulnerable, and the pair of you destroy it as one.&lt;br /&gt;
&lt;br /&gt;
*Sophrosyne leaves behind a damaged crystal, one which you recognize immediately. As you pick it up, it resonates, calling forth a manifestation of Lamitt&#039;s memories. Giott calls out to her, though she is long beyond hearing, desperate to assure her that her legacy is not forgotten. And while the real Lamitt may not have known that, someday, one amongst her kin would at last recognize her for the noble woman she had been, her shade&#039;s words make clear that she was, at least, at peace with her sacrifice in the end.&lt;br /&gt;
&lt;br /&gt;
*You speak to Giott, who confirms what you suspected─having broken her people&#039;s taboo by taking off her helm, she no longer feels as if she can return to Tomra. Having seen how inflexible dwarven traditions can be, and knowing how much they mean to Giott, you know it is not your place to disagree, and so follow her to the Crystarium instead.&lt;br /&gt;
&lt;br /&gt;
*When you join Giott at the Wandering Stairs, she appears to be faring better than one might have expected, given the circumstances, and is certainly cheered for your presence. She tells you that while she still values tradition, leaving her village has given her an appreciation for the wider world and all that is precious in it─an appreciation that Lamitt, too, once shared. As you trade fond farewells, it is clear that, much like the woman she has come to admire, she will bear her burdens without breaking under their weight.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Oh. Hello there, [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Lali-ho! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Hey, you hammer-brained imbecile! Your mother was a hobgoblin! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Lali-ho! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Wha─ I mean, lali-ho!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Oh! And a lali-ho to you! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I&#039;m impressed. You knowing to give me a &amp;quot;lali-ho&amp;quot; just to shows that you&#039;ve really picked up on the finer points of dwarven culture.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Hey, you hammer-brained imbecile! Your mother was a hobgoblin! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Some of that may be accurate, but my mother most definitely was &#039;&#039;not&#039;&#039; a hobgoblin! Are you sure you ain&#039;t getting her confused with your own mother?  &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Ha! Hammer-brained! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I never thought I&#039;d see the day when you took to friendly insults, partner!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; That really helped, thanks! I was so busy dwelling on that business with Lamitt that I almost forgot the news I had for you about Sophrosyne.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; You remember that sin eater I killed in the Blightwarrens? Well, while you were gone, Sophrosyne showed up to revive it.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Seeing that convinced me...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I mean, you remember how I was wondering why Sophrosyne don&#039;t revive every sin eater we take down, right?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Well, we learned from your vision that the dwarves that Lamitt cured of stoneblight went into exile of their own volition.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; As you can see, the village was spared the worst of the Flood. But the folks that left, well...probably weren&#039;t. Which means...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; They became sin eaters. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Sophrosyne is healing the same people Lamitt did! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Right─it&#039;s the only thing that makes sense. Those poor souls couldn&#039;t go back to the village, so they got caught in the Flood. They became sin eaters. And Sophrosyne is still saving them. Even now.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; ...And that gave me an idea! As we figured before, Sophrosyne ain&#039;t alive. But Lamitt wanted so badly to heal those dwarves that it&#039;s still following suit─like a reflex its body can&#039;t forget.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; The last time Lamitt saw those folks she healed, they were helmless, leaving their home for the last time. She probably never forgot the sight of them. And so Sophrosyne goes around healing helmless dwarves to this day. You see the solution, right? Helms!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Incredible! That&#039;s the most stupid thing I&#039;ve ever heard! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; So simple...it&#039;s brilliant! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Incredible! That&#039;s the most stupid thing I&#039;ve ever heard! &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; It sounds too simple, I know. But it&#039;ll work, I tell you! Sophrosyne is healing helmless dwarves on pure instinct. Anyone wearing a helm, it won&#039;t think twice about─seeing as it don&#039;t actually think at all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; So simple...it&#039;s brilliant! &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Isn&#039;t it just? Not as brilliant as my beard, maybe, but few things are.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Now, whether clapping a helm onto Sophrosyne will keep it from healing &#039;&#039;itself&#039;&#039;, I can&#039;t say. It&#039;ll depend on whether the thing sees itself as just another helmless dwarf. It don&#039;t seem to have much in the way of self-awareness, so I think it&#039;s worth a shot.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Fortunately, we won&#039;t need to wait to find out. It came around not too long before you did, so if we kill the right sort of sin eaters, it should still be close enough to notice. Let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
===Reporting to Giott===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Right. So we&#039;ve got our eaters, we&#039;ve got our helms...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And now, we wait. Once Sophrosyne shows up, we&#039;ll test out a helm on the bait first─that&#039;ll also save us from having to kill it over and over.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; This feels familiar.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Aha! At last! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; A bit less toppling over on your part, this time, if you please.&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Wait for it to be distracted with healing the other one. Then we strike.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Now! Charge!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; As I said, we&#039;ll try this on the lesser eater first.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; I&#039;ll give it a bit of a pummeling, then you put it to sleep with Repose. That&#039;ll give me the chance to slip the helm on.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; I doubt it&#039;ll take to napping mid-battle unless it&#039;s nearly ready to drop, so wait for my signal, you hear?&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; It&#039;s time, [Forename]! Cast Repose!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Alright, let&#039;s get that ugly mug of yours covered up.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Ha! Ain&#039;t that a sight?&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Looks like it worked─it&#039;s not reviving the thing. Now we─ Uh oh.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Lucky for us, I brought extra helms in case of emergency!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Listen, when I said “put it to sleep,” that wasn&#039;t a euphemism. If we kill it, Sophrosyne&#039;ll keep bringing it back!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Alright, &#039;&#039;now&#039;&#039; we can─ Oh, wicked &#039;&#039;white&#039;&#039; that&#039;s annoying.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Are these ones maybe...trying to protect it? Does some part of them remember?&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Well, no time to ponder that now. Helms away!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; It looks like they&#039;ve...&amp;lt;pant&amp;gt;...stopped coming. Now we hit Sophrosyne with everything we&#039;ve got!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Perfect! Now... &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Hold still! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Waugh! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Oof. Thanks. &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; The helm got it even worse than I did just then. And it was our last one.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I hate to say it, but this ain&#039;t going as well as I hoped. If we had even one more helm, I could try again, but...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Wait. We do have one more helm...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Just the one! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Well, well... Looks like it&#039;s time to take this eater down, once and for all. Together!&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; It&#039;s time, [Forename]! We can end this.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Looks like I was right─no healing for you! Ha!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Oh, right. Lamitt was a big damn hero. No surprise that she knows a few dangerous tricks.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Come here! Quickly!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; I knew you&#039;d have my back!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; You don&#039;t scare me! I have a giant hammer!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Here it comes. Try not to die! &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Ha! Take that, you pasty bastard! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; What&#039;s that you&#039;ve got there, [Forename]?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Some kind of crystal? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Tradition wouldn&#039;t have saved her. That&#039;s why I left.&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; I left, and I traveled. I met Ardbert. We found our companions. And together, we searched. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Are you...her? Lamitt? I... Listen, I called you a disgrace, before, and... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; My journey was not an easy one. To save my sister, to save them all, I faced a thousand thousand foes. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I know! I understand, now! And I&#039;m so... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; But as I did, I learned. How wide this world is. How beautiful. How cruel. And how much I wanted to protect it.&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; Perhaps it should have been easy for me, then. To give up my home forever, for a greater cause. It wasn&#039;t. It hurt so much...  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; But you bore it! You forgave them! You survived... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; Yes, it hurt, but I survived. Because they were there. Because &#039;&#039;he&#039;&#039; was there.&lt;br /&gt;
 &#039;&#039;&#039;Lamitt&#039;s Shade:&#039;&#039;&#039; Ardbert, you stubborn idiot. You sweet boy. You never did understand what you meant to me...  &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Rest well, Lamitt. You were the best of us.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; We did it─I can hardly believe it!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; This calls for a drink at the Crystarium, don&#039;t you think?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; If that silence is you wondering if I want to go home─well, I can&#039;t. I showed my face to you, didn&#039;t I? Broke our rules.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; So I&#039;m thinking I&#039;ll give Lamitt&#039;s way a try. Live proud as an exile, just like all the other folks that she saved.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Aw, don&#039;t make that face. It&#039;s nothing that a little ale won&#039;t solve!&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott at the Wandering Stairs (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; Ahhh. That&#039;s the stuff!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Er, can I help you? You&#039;re staring─&#039;&#039;really&#039;&#039; staring. Do you know you&#039;re doing that?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Exactly how much have you had to drink? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; I&#039;m glad that you&#039;re here. Helm or no. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Exactly how much have you had to drink? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Well, I lost count─so about as much as usual. Ha! I may be an exile, but I&#039;m still a dwarf. And don&#039;t you forget it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; I&#039;m glad that you&#039;re here. Helm or no. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Wha─ Are you sure!? Because I, well... Oh. Ohhh. You&#039;re joking, aren&#039;t you? For a moment there, I thought, er...never mind.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Anyway, there&#039;s something I&#039;ve been wanting to tell you. Firstly, well...you&#039;ve been following along with my crazy plans this whole time, but I never really said how much I appreciate your help with Sophrosyne─and Lamitt. Thank you.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And...I think you deserve to know something else, too. You know the elder who exiled Lamitt? That was my great-grandfather.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; He&#039;s remembered as the greatest warrior of our kind. I always wanted to be just like him. To be strong, honorable, protect our traditions.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; But Lamitt, she saved so many from their suffering. Us dwarves might not even be here today if she hadn&#039;t cured stoneblight...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And he took away her home. Forever. It&#039;s hard to see that as anything other than cruel.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Tradition is important. But it&#039;s not the only important thing. Kindness, empathy, love─this world and the living, breathing people in it─they matter more. That&#039;s what I learned from all the folks I shared drinks with. From Lamitt. And from you.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And I intend to keep learning. Here, in this city. With my face plain for all to see, and my head held high.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; So you know where to find me, next time you want to share a drink!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I know our job is done. But you&#039;ll always have a place at my side, you hear?&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=mj1Z-RyHBLw}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Second_Coil_of_Bahamut_-_Turn_4&amp;diff=1528625</id>
		<title>The Second Coil of Bahamut - Turn 4</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Second_Coil_of_Bahamut_-_Turn_4&amp;diff=1528625"/>
		<updated>2026-09-01T17:23:04Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coils notice}}&lt;br /&gt;
{{other uses|the level 50 challenge-mode [[raid]]|the level 50 (Savage) version|The Second Coil of Bahamut (Savage) - Turn 4|the second tier in general|The Second Coil of Bahamut|the [[Ultimate Raid]] involving [[Nael Deus Darnus]]|The Unending Coil of Bahamut (Ultimate)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = The Second Coil of Bahamut - Turn 4&lt;br /&gt;
| description = At a depth of 6329 yalms, your exhausted yet determined fellowship enters the hulk&#039;s operations deck. An impossible scene unfolds before you, the surreal landscape bathed in a crimson glare and holding the promise of epic conflict...&lt;br /&gt;
| image = The Second Coil of Bahamut - Turn 4.png&lt;br /&gt;
| type = raid&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 105&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = Extreme/Savage&lt;br /&gt;
| size = 8man&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| duty-finder = Raids (A Realm Reborn)&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 20 poetics&lt;br /&gt;
| entrance = North Shroud&lt;br /&gt;
| entrance-coordinates = 20,27&lt;br /&gt;
| location = The Holocharts&lt;br /&gt;
| region = The Black Shroud&lt;br /&gt;
| req-quest = Another Turn in the Coil&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = &lt;br /&gt;
| echo = 20&lt;br /&gt;
| id-gt = 30010&lt;br /&gt;
| id-edb = 1fed5f286f0&lt;br /&gt;
}} The raid is also known as &#039;&#039;&#039;T9&#039;&#039;&#039;. {{TOC limit|3}}&lt;br /&gt;
The Second Coil of Bahamut Turn 4 is also known as the &amp;quot;Turn 9&amp;quot; of Coil by players, which pits the players against [[Nael Deus Darnus]]. It is the hardest instance in [[patch 2.2]] of [[A Realm Reborn]], and a spiritual successor to the Rivenroad trial from [[Patch 1.23b|Legacy]]. The raid was first completed by the [[Free Company]] &#039;&#039;Order of the Blue Garter&#039;&#039; on Excalibur [[server]] on April 13, 2014.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
* Defeat [[Nael Deus Darnus]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Nael Deus Darnus]]===&lt;br /&gt;
{{evt|service=youtube|id=K_lnPoQNu7w|dimensions=350|align=right|description=MTQCapture Video Guide}}An extremely infamous and difficult fight, Nael Deus Darnus will test the party&#039;s ability to coordinate as a group to a high degree. A single person stepping slightly out-of-place will often result in the death of the entire party.&lt;br /&gt;
&lt;br /&gt;
This boss has four phases, with the second being a transitory invulnerability phase.&lt;br /&gt;
&lt;br /&gt;
===Phase 1: 100%-65%===&lt;br /&gt;
----The arena will be surrounded with a wall that causes instant-death to any that touch it for the entirety of the fight. Be careful when running near the edge.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 1 Abilities&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|- class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Ravensclaw&#039;&#039;&#039;&lt;br /&gt;
|A [[Area of Effect#Cleave|cleave]] attack. Cast between attacks and is not tied to attack rotation.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ravensbeak&#039;&#039;&#039;&lt;br /&gt;
|A powerful casted [[tankbuster]]. The player is then debuffed with {{Status effect|debuff|File:Toxicosis icon1.png}} &#039;&#039;&#039;Raven Blight&#039;&#039;&#039; for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
* When {{Status effect|debuff|File:Toxicosis icon1.png}} &#039;&#039;&#039;Raven Blight&#039;&#039;&#039; expires, the player explodes in an AoE— dealing high damage to themselves and anyone nearby.&lt;br /&gt;
* Is cast every 45-50 seconds and is not explicitly tied to attack rotation.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stardust&#039;&#039;&#039;&lt;br /&gt;
|A random player that is not the main enmity target will get a yellow or purple marker. After a few seconds, the marker will disappear and a comet will drop on that location.&lt;br /&gt;
&lt;br /&gt;
* Comets do &#039;&#039;[[Other Mechanics#Proximity AoE|proximity damage]]&#039;&#039; based on their landing location. Targeted players have a few seconds to move before the marker disappears, then another few seconds to move from the drop point.&lt;br /&gt;
* If two comets are in close proximity to each other (~5 yalms), one will explode and wipe the party.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Iron Chariot&#039;&#039;&#039;&lt;br /&gt;
|Nael jumps to the farthest player and begins casting a [[Area of Effect#Static Circle AoE|Static circle AoE]] around themselves that deals [[knockback]]. Always combined with &#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;&lt;br /&gt;
|A {{i|Stack marker}} indicated by a red marker on a player during &#039;&#039;&#039;Iron Chariot&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Raven Dive&#039;&#039;&#039;&lt;br /&gt;
|Nael jumps onto the highest enmity target after &#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;, dealing minor damage in an AoE.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lunar Dynamo&#039;&#039;&#039;&lt;br /&gt;
|A [[Area of Effect#Static Donut AoE|Static donut AoE]] centered on Nael. Damage dealt to players by this attack with heal the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meteor Stream&#039;&#039;&#039;&lt;br /&gt;
|Four random players are marked with purple [[Area of Effect#Spread Circle|spread circle]] arrows. This attack may happen twice in rapid succession.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalamud Dive&#039;&#039;&#039;&lt;br /&gt;
|A much stronger version of &#039;&#039;&#039;Raven Dive&#039;&#039;&#039; that will kill non-tanks. Always follows a &#039;&#039;&#039;Meteor Stream&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
The key to surviving the first phase will be correctly placing the &#039;&#039;&#039;Stardust&#039;&#039;&#039; comets around the arena, as putting two comets too close to each other will instantly wipe the party.&lt;br /&gt;
&lt;br /&gt;
As Nael will repeatedly summon more comets as the fight progresses, Phase 1 has a soft DPS check to reach phase 2 before space runs out.&lt;br /&gt;
&lt;br /&gt;
A faster Phase 1 clear will result in an easier start to Phase 2.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 1 Rotation&lt;br /&gt;
!Attack&lt;br /&gt;
!Strategy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stardust&#039;&#039;&#039;&lt;br /&gt;
|Players should be prepared to run the comet to a safe spot away from the party and other comets.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ravensbeak&#039;&#039;&#039;&lt;br /&gt;
|The tank should use a mitigation and preferably tank swap to avoid putting the rest of the party at risk of exploding once {{Status effect|debuff|File:Toxicosis icon1.png}} &#039;&#039;&#039;Raven Blight&#039;&#039;&#039; expires. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Raven Dive + Iron Chariot&#039;&#039;&#039;&lt;br /&gt;
|The party should move out of the AoE and towards whichever player is marked for &#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;&lt;br /&gt;
|All players except the tank debuffed with {{Status effect|debuff|File:Toxicosis icon1.png}} &#039;&#039;&#039;Raven Blight&#039;&#039;&#039; should stack.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Raven Dive&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stardust&#039;&#039;&#039;&lt;br /&gt;
|With every cast, the safe spots for comets decreases. Have a plan for where you would want to run if you&#039;re marked before the cast happens.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lunar Dynamo&#039;&#039;&#039;&lt;br /&gt;
|Melee players can stack on the boss while ranged can be at max range. Players will need to prepare to spread out the instance this cast finishes.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meteor Stream&#039;&#039;&#039;&lt;br /&gt;
|Spread out to avoid overlapping AoEs.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalamud Dive&#039;&#039;&#039;&lt;br /&gt;
|The tank should avoid standing near other players, as this AoE will kill non-tanks.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ravensbeak&#039;&#039;&#039;&lt;br /&gt;
|Mitigate and tank swap.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stardust&#039;&#039;&#039;&lt;br /&gt;
|Move the comet to a safe spot.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meteor Stream x2&#039;&#039;&#039;&lt;br /&gt;
|Healers will need to be on their toes, as a lot of AoE damage will happen in rapid succession.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dalamud Dive&#039;&#039;&#039;&lt;br /&gt;
|Tanks should not stand near others.&lt;br /&gt;
|- class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Loop Repeat&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; While this is accurate to the overall rotation for the first loop, the longer Phase 1 continues, the more offset &#039;&#039;&#039;Ravensbeak&#039;&#039;&#039; casts will be in relation to the other attacks. These mechanics will repeat until the boss is reduced to 65% HP.&lt;br /&gt;
[[File:NaelCometPlacements.png|center|thumb|Recommended spots to place Stardust comets. The &amp;quot;tails&amp;quot; aligning the edges of the floor&#039;s glyph can be used as markers.]]&lt;br /&gt;
&lt;br /&gt;
===Phase 2 - 65%===&lt;br /&gt;
----Nael Deus Darnus will fly into the center of the arena and become invulnerable. Three random players will be targeted with &#039;&#039;&#039;&#039;&#039;Green Comet&#039;&#039;&#039;&#039;&#039; markers that, like &#039;&#039;&#039;Stardust&#039;&#039;&#039;, must be dropped away from other comets on the field.&lt;br /&gt;
&lt;br /&gt;
These &#039;&#039;&#039;&#039;&#039;Green Comets&#039;&#039;&#039;&#039;&#039; will transform into three enemies, each with a different color and set of abilities.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 2 Enemies&lt;br /&gt;
!Appearance&lt;br /&gt;
!Name&lt;br /&gt;
!Attacks&lt;br /&gt;
!Description&lt;br /&gt;
|- class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[File:RedDalamudSpawn.png|128x128px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;line-right&amp;quot;|&#039;&#039;&#039;Red Dalamud Spawn&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Earthen Heart&#039;&#039;&#039;&lt;br /&gt;
|Targets a random player with a [[Area of Effect#Static Circle AoE|Static circle AoE]]. This attack leaves a [[Area of Effect#Puddle|puddle]] on the ground that inflicts a ~1000 {{status effect|debuff|burns}} &#039;&#039;&#039;[[Burns]]&#039;&#039;&#039; damage-over-time debuff. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Strike&#039;&#039;&#039;&lt;br /&gt;
|Three 270 degree [[Area of Effect#Static Cone AoE|Static cone AoEs]] in a wave pattern that deals high damage.&lt;br /&gt;
|-class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[File:BlueDalamudSpawn.png|128x128px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; class=&amp;quot;line-right&amp;quot;|&#039;&#039;&#039;Blue Dalamud Spawn&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Magnetism&#039;&#039;&#039;&lt;br /&gt;
|Pulls all players, comets, and other Dalamud Spawns towards this enemy in a ~10 yalm radius.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Earthshock&#039;&#039;&#039;&lt;br /&gt;
|An [[interrupt|interruptible]] attack that inflicts {{status effect|debuff|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039; on all players for 20 seconds.&lt;br /&gt;
|-class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:GreenDalamudSpawn.png|128x128px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; class=&amp;quot;line-right&amp;quot;|&#039;&#039;&#039;Green Dalamud Spawn&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Demolish&#039;&#039;&#039;&lt;br /&gt;
|High unavoidable party-wide damage.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stone skull&#039;&#039;&#039;&lt;br /&gt;
|A [[tankbuster]].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Boulder Clap&#039;&#039;&#039;&lt;br /&gt;
|A [[Area of Effect#Cleave|cleave]] attack.&lt;br /&gt;
|}&lt;br /&gt;
These &#039;&#039;&#039;Dalamud Spawn&#039;&#039;&#039; will absorb any nearby comets, growing in size and gaining a buff depending on the color of the comet absorbed. Red comets grant {{status effect|buff|damage up}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; while yellow comets grant {{status effect|buff|haste}} &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If a &#039;&#039;&#039;Dalamud Spawn&#039;&#039;&#039; absorbs a total of four comets, &#039;&#039;or absorbs another nearby Dalamud Spawn&#039;&#039;, it will grow enormous and become functionally invincible, wiping the party.&lt;br /&gt;
&lt;br /&gt;
However, if any comets are remaining when Phase 2 ends, they will explode and wipe the party.&lt;br /&gt;
&lt;br /&gt;
To succeed, players will need to not only keep all &#039;&#039;&#039;Dalamud Spawn&#039;&#039;&#039; separated from each other, but also bring them close enough to absorb comets without over-feeding them until all comets are removed.&lt;br /&gt;
&lt;br /&gt;
As there are three golems and only two tanks, one Dalamud Spawn will likely need to be tanked by a DPS or Healer. The &#039;&#039;&#039;Green Dalamud Spawn&#039;&#039;&#039; must be held by a tank, however, as its abilities will quickly kill a DPS or healer.&lt;br /&gt;
&lt;br /&gt;
Thirty seconds after spawning, all living &#039;&#039;&#039;Dalamud Spawn&#039;&#039;&#039; will exchange colors randomly with each other. Dead Dalamud Spawn can not exchange colors, thus removing that color from play.&lt;br /&gt;
&lt;br /&gt;
After sixty seconds have passed, six more &#039;&#039;&#039;Stardust&#039;&#039;&#039; comets will drop targeting random players, followed by another three &#039;&#039;&#039;&#039;&#039;Green Comets&#039;&#039;&#039;&#039;&#039;. Players will then have another minute to repeat the cleaning process.&lt;br /&gt;
&lt;br /&gt;
There are two common strategies to placing the six &#039;&#039;&#039;Stardust&#039;&#039;&#039; comets:&amp;lt;blockquote&amp;gt;The first strategy is simply to have all players spread out equally around the edges of the arena, pre-positioning to different meteor placement spots. This requires individual coordination from all players to take note of when they themselves or their neighbors get targeted. Players can get targeted multiple times in a row, so all players must have multiple potential spots to run to planned ahead of time.&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;The second strategy, commonly referred to as &amp;quot;&#039;&#039;Mario Kart&#039;&#039;&amp;quot;, is to have all players stack together on the edge of the arena prior to the &#039;&#039;&#039;Stardust&#039;&#039;&#039; casts. Once the first marker appears, all players run together in the same direction circling the arena until all six comets are dropped.&lt;br /&gt;
&lt;br /&gt;
This creates a simpler &#039;&#039;&#039;Stardust&#039;&#039;&#039; phase but a slightly harder &#039;&#039;&#039;Dalamud Spawn&#039;&#039;&#039; phase as all comets will be grouped closely on one half of the arena. Additionally, if any player is too far in front or behind of the stack when running, they risk mis-aligning the comets and wiping the party.&amp;lt;/blockquote&amp;gt;Once another sixty seconds has passed, Nael will begin casting &#039;&#039;&#039;Megaflare&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaflare&#039;&#039;&#039; deals high unavoidable party-wide damage and indicates the beginning of Phase 3. If any Dalamud Spawn are still alive at this point, they will merge and wipe the raid. Any remaining comets will be detonated and result in the same.&lt;br /&gt;
&lt;br /&gt;
===Phase 3: 65%-47%===&lt;br /&gt;
----The arena transforms, the glyph on the floor disappearing and being replaced with a scorched red floor. Nael gains a completely new set of attacks for this phase.&lt;br /&gt;
&lt;br /&gt;
Nael loses her frontal cleave attack from this phase onward, allowing DPS and Healers to stack in front of the boss if needed.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 3 Abilities&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavensfall&#039;&#039;&#039;&lt;br /&gt;
|An unmarked [[Knockback#Epicentral Knockback|epicentral knockback]] created from a tower dropping on the center of the arena. This tower will repeatedly create [[Area of Effect#Static Cone AoE|Static cone AoEs]] that deal high damage and inflict {{status effect|debuff|paralysis}} &#039;&#039;&#039;[[Paralysis]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The AoE patterns created by the tower get more complex and difficult to dodge with every cast. The first will be two 90-degree cones, the second alternating cones, and finally the third will be a rotating wave pattern.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Supernova&#039;&#039;&#039;&lt;br /&gt;
|Two random players will be targeted and hit by a black hole, hitting for ~450 damage and creating [[Area of Effect#Landmine|a landmine]]. Players who trigger these landmines are dealt ~4500 damage and inflicted with the {{status effect|debuff|heavy}} &#039;&#039;&#039;[[Heavy]]&#039;&#039;&#039; for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|Hits the main enmity target twice in a row for medium damage.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding Coil&#039;&#039;&#039;&lt;br /&gt;
|Inflicts a random player with {{Status effect|debuff|File:GarroteTwistDebuff.png}} &#039;&#039;&#039;Garrote Twist&#039;&#039;&#039;, a 60 second debuff that repeatedly inflicts stacks of {{Status effect|debuff|File:GarroteDebuff.png}} &#039;&#039;&#039;Garrote&#039;&#039;&#039;. If {{Status effect|debuff|File:GarroteDebuff.png}} &#039;&#039;&#039;Garrote&#039;&#039;&#039; reaches 9 stacks, the player will instantly die.&lt;br /&gt;
&lt;br /&gt;
* {{Status effect|debuff|File:GarroteTwistDebuff.png}} &#039;&#039;&#039;Garrote Twist&#039;&#039;&#039; can only be removed by absorbing one of the three white circles dropped by the &#039;&#039;&#039;Ghost of Meracydia&#039;&#039;&#039; on death.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ghost of Meracydia&#039;&#039;&#039;&lt;br /&gt;
|A dragon enemy that casts [[Tankbuster|tankbusters]], fire [[Area of Effect#Puddle|puddles]], and &#039;&#039;&#039;Binding Chain&#039;&#039;&#039;, which will slowly add stacks of {{Status effect|debuff|File:GarroteDebuff.png}} &#039;&#039;&#039;Garrote&#039;&#039;&#039; to random players until this enemy is killed.&lt;br /&gt;
&lt;br /&gt;
* On death, will cast a massive [[Area of Effect#Static Circle AoE|Static circle AoE]] called &#039;&#039;&#039;&#039;&#039;Neurolink Burst&#039;&#039;&#039;&#039;&#039; that, if not escaped, inflicts 4 stacks of {{Status effect|debuff|File:GarroteDebuff.png}} &#039;&#039;&#039;Garrote&#039;&#039;&#039;.&lt;br /&gt;
* On death, will drop three single-use white circles that are absorbed when ran on top of. These clear {{Status effect|debuff|File:GarroteTwistDebuff.png}} &#039;&#039;&#039;Garrote Twist&#039;&#039;&#039; and all stacks of {{Status effect|debuff|File:GarroteDebuff.png}} &#039;&#039;&#039;Garrote&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
This phase the shortest and the simplest, but can still catch players off guard. The most dangerous attack is &#039;&#039;&#039;Heavensfall&#039;&#039;&#039;, which can instantly kill unaware players who are too close or too far from the center.&lt;br /&gt;
&lt;br /&gt;
Players will need to remain vigilant for {{Status effect|debuff|File:GarroteTwistDebuff.png}} &#039;&#039;&#039;Garrote Twist&#039;&#039;&#039; as, if left uncleansed for too long or kept into Phase 4, it will result in the debuffed player&#039;s death.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 3 Rotation&lt;br /&gt;
!Attack&lt;br /&gt;
!Strategy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavensfall&#039;&#039;&#039;&lt;br /&gt;
|Avoid standing directly under the tower in the center, but standing too far will cause the knockback to push players into the death-wall.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Supernova x2&#039;&#039;&#039;&lt;br /&gt;
|(Not cast for the first Heavensfall) — Players will have to avoid the landmines and the tower&#039;s AoEs.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|Healers be ready to keep the tank topped up.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding Coil&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ghost of Meracydia&#039;&#039;&#039;&lt;br /&gt;
|The off-tank should pick up this enemy and all DPS focus it down as fast as possible. Leave any white circles on the ground for people with {{Status effect|debuff|File:GarroteTwistDebuff.png}} &#039;&#039;&#039;Garrote Twist&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Binding Coil&#039;&#039;&#039;&lt;br /&gt;
|The player targeted by this should try to run and grab one of the white circles before the next &#039;&#039;&#039;Heavensfall&#039;&#039;&#039; cast.&lt;br /&gt;
|- class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Loop Repeat&lt;br /&gt;
|}&lt;br /&gt;
Once Nael is brought to 47% health, she will begin her final phase indicated by casting &#039;&#039;&#039;Bahamut&#039;s Favor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Phase 4: 47%-0%===&lt;br /&gt;
----Once Nael reaches 47%, she will summon three dragons outside of the arena, as well as combine her attacks from Phase 1 with a series of new attacks.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 4 Abilities&lt;br /&gt;
!Name&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Favor&#039;&#039;&#039;&lt;br /&gt;
|Nael buffs themselves with a stack of {{status effect|buff|damage up 2}} &#039;&#039;&#039;[[Damage Up]]&#039;&#039;&#039; permanently. Always followed immediately by &#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|Attacks the main enmity target with high damage five times in rapid succession. The unmitigated damage of this attack can kill a tank twice-over.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Ice Dragon&#039;&#039;&#039;&lt;br /&gt;
|Hits players with &#039;&#039;&#039;&#039;&#039;Iceballs&#039;&#039;&#039;&#039;&#039; in order of the party list, inflicting them with {{Status effect|debuff|ice resistance down}} &#039;&#039;&#039;Frostbitten&#039;&#039;&#039;. Frostbitten players are instantly killed by the next &#039;&#039;&#039;&#039;&#039;Iceball&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* {{Status effect|debuff|ice resistance down}} &#039;&#039;&#039;Frostbitten&#039;&#039;&#039; is removed by being hit with a &#039;&#039;&#039;&#039;&#039;Fireball&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fire Dragon&#039;&#039;&#039;&lt;br /&gt;
|A random player is marked with a tether, then shot with a &#039;&#039;&#039;&#039;&#039;Fireball&#039;&#039;&#039;&#039;&#039; AoE. All players in the AoE are inflicted with &#039;&#039;&#039;{{Status effect|debuff|fire resistance down}} Scorched&#039;&#039;&#039;— making the next &#039;&#039;&#039;&#039;&#039;Fireball&#039;&#039;&#039;&#039;&#039; kill instantly.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;{{Status effect|debuff|fire resistance down}} Scorched&#039;&#039;&#039; is removed by being hit with an &#039;&#039;&#039;&#039;&#039;Iceball&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lightning Dragon&#039;&#039;&#039;&lt;br /&gt;
|One player is debuffed with &#039;&#039;&#039;{{Status effect|debuff|lightning resistance down}} Thunderstruck&#039;&#039;&#039; for five seconds. When this debuff expires, the inflicted will burst in a small AoE, damaging other nearby players and inflicting them with a 20 second {{status effect|debuff|paralysis}} &#039;&#039;&#039;[[Paralysis]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cauterize&#039;&#039;&#039;&lt;br /&gt;
|Two players are marked with a dark-green circle one after the other. When these markers disappear, the dragons on the outside of the arena will attack those locations with giant [[Area of Effect#Static Line AoE|Line AoE]] charges that deal heavy damage and [[knockback]].&lt;br /&gt;
&lt;br /&gt;
* The location the dragons will charge is where the targeted player is standing when the marker disappears.&lt;br /&gt;
* It is possible for the targeted players to dodge the attack by using {{Action icon|Sprint}} to run the instant the marker disappears.&lt;br /&gt;
|}&lt;br /&gt;
[[File:NaelDragonDives.png|alt=The positions of dragons and where to stand to aim them away from the group.|thumb|356x356px|The three potential dragon positions and where players marked by Cauterize should stand.]]The three dragons will attack separately from Nael but still follow a strict timing. The &#039;&#039;&#039;Fire Dragon&#039;&#039;&#039; and &#039;&#039;&#039;Lightning Dragon&#039;&#039;&#039; always attack &#039;&#039;at the same time&#039;&#039;. The &#039;&#039;&#039;Ice Dragon&#039;&#039;&#039; fires between three to four &#039;&#039;&#039;&#039;&#039;Iceballs&#039;&#039;&#039;&#039;&#039; between every &#039;&#039;&#039;&#039;&#039;Fireball&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The biggest hurdle will be handling the dragon&#039;s debuffs between Nael&#039;s onslaught of attacks, as well as &#039;&#039;&#039;Cauterize&#039;&#039;&#039;&#039;&#039;—&#039;&#039; all of which can quickly result in a party wipe.&lt;br /&gt;
&lt;br /&gt;
The three dragons will appear in one of three random patterns, only changing after a &#039;&#039;&#039;Cauterize&#039;&#039;&#039;. As these patterns determine &#039;&#039;where&#039;&#039; dragons will charge from for Cauterize, it is important to take note of which pattern the dragons are in at the start of the phase.&lt;br /&gt;
&lt;br /&gt;
Players will need to take note of who is marked first and second, and which exact position those players need to run to based on the dragon&#039;s placement pattern, all in order to prevent the dragons from charging through the center of the arena and knocking the party into the death-wall.&lt;br /&gt;
{| {{STDT}}&lt;br /&gt;
|+ class=&amp;quot;line-top line-bottom line-left line-right&amp;quot; |Phase 4 Rotation&lt;br /&gt;
!Attack&lt;br /&gt;
!Strategy&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Favor&#039;&#039;&#039;&lt;br /&gt;
|Will follow up immediately with a tankbuster. Tanks and/or healers will need to be prepared.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|Tanks will either need to use several large mitigations to survive this, an invulnerability, or a will-timed tank swap between swings.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Raven Dive&#039;&#039;&#039;&lt;br /&gt;
|Will jump on the farthest player. Players may want to stay near the boss to prevent Nael from moving too far.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lunar Dynamo&#039;&#039;&#039;&lt;br /&gt;
|A donut AoE where one player will be inflicted with &#039;&#039;&#039;{{Status effect|lightning resistance down}} Thunderstruck&#039;&#039;&#039;. The debuffed player should move to the opposite side of the boss while the party stacks safely together away and from them.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Iron Chariot&#039;&#039;&#039;&lt;br /&gt;
|Start spreading out in preparation for the next attack.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Supernova x3&#039;&#039;&#039;&lt;br /&gt;
|Players should spread out a short distance away from the boss to leave space clear for everyone to stack for the follow-up &#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thermionic Beam&#039;&#039;&#039;&lt;br /&gt;
|Once the third &#039;&#039;&#039;Supernova&#039;&#039;&#039; is cast, all players should immediately run together to stack. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bahamut&#039;s Claw&#039;&#039;&#039;&lt;br /&gt;
|Once again, tanks should use heavy mitigations, an invulnerability, or a well-timed tank swap.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Cauterize&#039;&#039;&#039;&lt;br /&gt;
|The first marked player should run to their designated point based on the dragon placement while the rest of the group stays in the center. The second player moves to their point once marked.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meteor Stream / Lunar Dynamo&#039;&#039;&#039;&lt;br /&gt;
|On the first rotation, players will need to spread out for &#039;&#039;&#039;Meteor Stream&#039;&#039;&#039;. On the second rotation, Nael will instead require players to stack for &#039;&#039;&#039;Lunar Dynamo&#039;&#039;&#039;.&lt;br /&gt;
|- class=&amp;quot;line-top&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Loop Repeat&lt;br /&gt;
|}&lt;br /&gt;
The boss will cycle through these attacks with the dragons firing attacks and debuffs in a set order until around 13 minutes where the boss enrages. When the boss enrages, players will have to kill the boss before the &#039;&#039;&#039;Megaflare&#039;&#039;&#039; cast finishes, or the party will be wiped.&lt;br /&gt;
=== Solo Unsync ===&lt;br /&gt;
This duty may be soloed unsynced by most jobs at around level 90, and possibly earlier for DPS jobs. There are two DPS checks that must be fulfilled:&lt;br /&gt;
* &#039;&#039;&#039;Phase 2:&#039;&#039;&#039; Golems must be killed before they are able to merge. There is a small window of opportunity after they spawn where they are idle and a player must be able to oneshot them. If they are allowed to merge, the resulting golem will be almost invincible and a reset via the death wall will be needed.&lt;br /&gt;
* &#039;&#039;&#039;Phase 3:&#039;&#039;&#039; Nael Deus Darnus must be burned down as fast as possible before the dragons are able to apply two stacks of ice or fire, which is instant death.&lt;br /&gt;
&lt;br /&gt;
==== Blue mage solo setup ====&lt;br /&gt;
A {{BLU}} [[Blue Mage]] can clear the duty solo unsynced at level 70 within phase 2, using the following setup:&lt;br /&gt;
* Full set of [[Augmented Scaevan Armor]] and [[Augmented Scaevan Accessories]].&lt;br /&gt;
* Prior to entering the duty, use {{action icon|Aetheric Mimicry}} to mimic a DPS.&lt;br /&gt;
* Once inside the duty, cast {{action icon|Basic Instinct}}.&lt;br /&gt;
* Damage the boss until about 66% HP - get as low as possible without hitting the phase change threshold of 65%.&lt;br /&gt;
* After the boss&#039;s HP has been lowered, use the following combo of spells: {{action icon|Tingle}}, {{action icon|Moon Flute}}, {{action icon|Whistle}}, {{action icon|Off-guard}}, and finally {{action icon|Final Sting}}. The boss should instantly die from Final Sting&#039;s damage, skipping phases 3 and 4.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|High Allagan Weapons}}&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Nael Deus Darnus]]===&lt;br /&gt;
*{{tomestone|Poetics|20}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|White Raven Armor Fragment}}&lt;br /&gt;
{{Drops table header}} Drops directly from boss, must be &#039;&#039;&#039;synced&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 1====&lt;br /&gt;
{{Drops table row|High Allagan Aetherstone - Weaponry}}&lt;br /&gt;
{{Drops table row|High Allagan Aetherstone - Body Gear}}&lt;br /&gt;
{{Drops table row|High Allagan Chest Gear Coffer (IL 110)}}&lt;br /&gt;
{{Drops table row|Faded Copy of Rise of the White Raven}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====Treasure Coffer 2====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s High Allagan Arms (IL 115)}}&lt;br /&gt;
{{Drops table row|High Allagan Battleaxe}}&lt;br /&gt;
{{Drops table row|High Allagan Guillotine}}&lt;br /&gt;
{{Drops table row|High Allagan Spear}}&lt;br /&gt;
{{Drops table row|High Allagan Baghnakhs}}&lt;br /&gt;
{{Drops table row|High Allagan Cleavers}}&lt;br /&gt;
{{Drops table row|High Allagan Composite Bow}}&lt;br /&gt;
{{Drops table row|High Allagan Pistol}}&lt;br /&gt;
{{Drops table row|High Allagan Staff}}&lt;br /&gt;
{{Drops table row|High Allagan Grimoire of Casting}}&lt;br /&gt;
{{Drops table row|High Allagan Crook}}&lt;br /&gt;
{{Drops table row|High Allagan Grimoire of Healing}}&lt;br /&gt;
{{Drops table row|High Allagan Star Globe}}&lt;br /&gt;
{{Drops table row|High Allagan Weapon Coffer (IL 115)}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|In Another Bind I}}&lt;br /&gt;
{{achievement table row|In Another Bind II}}&lt;br /&gt;
{{achievement table row|In Another Bind III}}&lt;br /&gt;
{{achievement table row|Mightier than the Raven}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header}}&lt;br /&gt;
{{music table row|Phases 1-2|Tempest}}&lt;br /&gt;
{{music table row|Phases 3-4|Rise of the White Raven}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; That...that surely cannot be Dalamud!? How─ Where are we!?&lt;br /&gt;
&lt;br /&gt;
====If played 1.0====&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; Your companion knows this place well. For it was here that {{alternatives|f=she|m=he}} slew Nael van Darnus.&lt;br /&gt;
&lt;br /&gt;
====If did not play 1.0====&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; The final resting place of Nael van Darnus.&lt;br /&gt;
&lt;br /&gt;
====Both====&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; This is a grave for the undeserving. &lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; And for the crime of trespassing upon my god&#039;s sanctuary, this place shall serve as your grave too!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039;  No! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; In the hour of his failure, Nael van Darnus felt the currents of aether begin to bear away his essence. But before oblivion could claim the last of him, a divine will reached out...and I was born. &lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; Then did the words of my god resound in mine ears... &lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; “Bring unto mine enemies crushing defeat, that they might know despair without end! And claim thee thus the victory which thou wert once denied!”&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; ...&#039;Twould seem that little remained of Nael&#039;s essence when Bahamut plucked him from the brink of oblivion. And the result was this strange...simulacrum. Nevertheless, her aura bespeaks great power. She channels the rage of the elder primal himself...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; Lord Bahamut! Thy wish is my command! None shall &#039;scape Thine unquenchable fury!&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; Come, ye dull, unthinking beasts...bare your teeth! &lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; They will avail you naught in the calamity to come!&lt;br /&gt;
&lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Poor creature. Would that you had never been born. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You had surrendered your physical form, and collapsed into aether... But Bahamut denied you death, and imprisoned what little was left of you in an aetherial shell resembling...what, I wonder? Images from your memory, perhaps? &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; But that shell is now broken. And your primal deity seems disinclined to sustain your existence.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Deus Darnus:&#039;&#039;&#039; My “primal deity”? I kneel to no eikon! What need have I to beg the favor of such filth!?&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; I am Nael van Darnus! Legatus of the VIIth Legion... &lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; No... A moment... My thoughts are clouded...and this body is not mine own. Could it be that you spoke the truth? Was I ensorcelled by the lesser moon&#039;s ancient prisoner? ...That will not happen again.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; You speak as if Bahamut no longer controlled you! But that&#039;s impossible! Once a primal ensnares a mind, it cannot be freed! &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Unless... Unless Bahamut simply relinquished his claim. What need has he of a broken spirit bound for the aetherial realm?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; Ohhh...that I should fall prey to the very influence I sought to purge from the land. The irony is galling. &lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; But do not assume that all of my actions were chosen for me. It was &#039;&#039;my&#039;&#039; will that the Meteor project be resurrected─mine and none other. &lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; Yet it seems that my grand designs were destined to fail. Even the ungentle release of death was denied me...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Nael, please. You must tell us more of the Calamity. I must know the truth of what has befallen the world...and what has become of my grandfather, Archon Louisoix.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; You are Louisoix&#039;s grandchild? Ah, the fates are generous with their cruelty.&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; Continue on, if you would have your answers─they await you at the terminus of your path. But know that this path leads only to despair. The light of truth was ever harsh and unforgiving...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Why do you say this? Grandfather will be freed once we put a stop to Bahamut&#039;s restoration, will he not? What are you not telling us!?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; Steel yourself, child. Only unbending resolve and merciless strength can conquer what lies ahead. &lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; The weak can do naught but weep under the pall of their own misery. As did the frail child I once was...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;???:&#039;&#039;&#039; Silence, chattering raven. Your wretched wings are broken, and you shall soar no more.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nael Van Darnus:&#039;&#039;&#039; My crimson moon... Your brilliance sears mine eyes...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; I recognize that voice, [Forename]. But never would he say such words...&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Come, let us finish what we came to do. All will be put aright when the final hulk lies dormant. Grandfather will be himself again...I&#039;m sure of it. &lt;br /&gt;
 &lt;br /&gt;
===Cutscene===&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Bahamut regenerates more swiftly than I had anticipated. Let us hope that disabling this coil will serve to slow the process. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; The display seems...different, but the controls appear to mimic the mechanism we found in the La Noscean hulk. It shouldn&#039;t pose a problem.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; ...[Forename], forgive me. The moment I beheld Nael&#039;s transformation, hope wilted in my heart. I did not believe you could stand against the manifestation of Bahamut&#039;s power. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; For all your fabled strength and skill, I felt certain then that I was going to lose you─just as I lost my grandfather. Even he, a man for whom naught seemed impossible, was humbled before Bahamut&#039;s might. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; And yet, look how far we have come. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Tis incredible the feats of which we are capable─our boundless potential.&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Twas this capacity for greatness, I believe, that Grandfather so dearly wished to protect. With all that has occurred, I have come to understand that much at least. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; &#039;Tis done. Shall we make our way back to the surface and gather our thoughts? We have seen much that will benefit from Urianger&#039;s learned perspective. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Grandfather!? It &#039;&#039;is&#039;&#039; you! Then...why?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Louisoix:&#039;&#039;&#039; Abandon this quest, Alisaie. I will not countenance further sabotage of the coils.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; “Sabotage”? But...but we must disable the coils if we are to prevent Bahamut&#039;s revival!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; Your defiance seals your fate.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; No... No, you are not who I thought you were... My grandfather would &#039;&#039;never&#039;&#039;...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; Foolish girl. &lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; How could the White Raven allow herself to be bested by such sniveling opponents? &lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; Listen well. We all exist at the pleasure of one divine will. &lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; And the word of Lord Bahamut is absolute!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lousioix:&#039;&#039;&#039; Scurry back into your holes, vermin. You have been granted this one reprieve. But should you be so foolish as to crawl into my lord&#039;s domain again, I will crush the life from you myself.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; That light in Grandfather&#039;s eyes... He has suffered the same fate as Nael. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; My grandsire is no more. That was naught but a phantom that profanes his noble memory... &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; This mockery must be expunged! I will not rest until I free Grandfather&#039;s soul from Bahamut&#039;s tyranny. &lt;br /&gt;
 &#039;&#039;&#039;Alisaie:&#039;&#039;&#039; Do you hear me, Bahamut? Your time is at an end! Eorzea─and my family─will be avenged!&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/raid}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Scarlet_Bloodletter&amp;diff=1528624</id>
		<title>The Scarlet Bloodletter</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Scarlet_Bloodletter&amp;diff=1528624"/>
		<updated>2026-09-01T17:22:59Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[Side Quests|sidequest]]|the [[achievement]]|The Scarlet Bloodletter (Achievement)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = The Scarlet Bloodletter&lt;br /&gt;
| description = [[Novv]] needs a rock to sink the bloodthirsty ambitions of the [[Coral Tridents]].&lt;br /&gt;
| image = The_Scarlet_Bloodletter_Image.png&lt;br /&gt;
| quest-giver = Novv&lt;br /&gt;
| related-npcs = Novv&#039;s Hatchling; Pahh; Swallow Captain; Ururu Kogururu&lt;br /&gt;
| location = Western La Noscea&lt;br /&gt;
| location-x = 16&lt;br /&gt;
| location-y = 22&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Sahagin Main Quests&lt;br /&gt;
| journal-section = Allied Society Quests&lt;br /&gt;
| journal-category = Sahagin Quests&lt;br /&gt;
| journal-genre = Sahagin Main Quests&lt;br /&gt;
| sortkey = 0&lt;br /&gt;
| organization = Novv&#039;s Nursery&lt;br /&gt;
| level = 46&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Juicy La Noscean Oranges&lt;br /&gt;
| requirements = Neutral [[Reputation]] maxed&lt;br /&gt;
| exp = 6325&lt;br /&gt;
| gil = 753&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = r2 Sahagin, ach Gilling Me Softly II&lt;br /&gt;
| prev-quest = Clutch and Kin&lt;br /&gt;
| next-quest = Watching the Spawn&lt;br /&gt;
| patch = 2.2&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
| id-gt = 66912&lt;br /&gt;
| id-edb = 4677a08c329&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Pahh]].&lt;br /&gt;
&lt;br /&gt;
*Speak with the [[Swallow Captain|captain]] of the &#039;&#039;Swallow&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Defeat [[The Coral Tridents|Coral Trident]] raiders aboard the &#039;&#039;Swallow&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
*Speak with the captain of the &#039;&#039;Swallow&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Speak with the captain of the &#039;&#039;Swallow&#039;&#039; in [[Aleport]].&lt;br /&gt;
&lt;br /&gt;
*Share the [[Juicy La Noscean Oranges|oranges]] with [[Novv]] at [[Novv&#039;s Nursery]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*[[Novv]] has received the alarming news that the [[Coral Tridents]] are swarming another merchant vessel. Concerned that this incident will be the catalyst that triggers a full military campaign against the Sahagin, the clutchfather urges you to make haste to the deck of the &#039;&#039;Swallow&#039;&#039; to save its crew. Speak with [[Pahh]], the seabeast tamer, and borrow an elbst to carry you across the waves.&lt;br /&gt;
&lt;br /&gt;
*After a swift, albeit somewhat wet, journey on the back of the elbst, you pull yourself over the rails of the beleaguered &#039;&#039;Swallow&#039;&#039;. Speak with the [[Swallow Captain|captain]] of the craft and learn how you might best assist the crew.&lt;br /&gt;
&lt;br /&gt;
*The captain of the &#039;&#039;Swallow&#039;&#039; bids you take the fight to the [[Sahagin]] while his men finish launching the lifeboats. Slay five of the enemies on board and give the captain and his crew the time they need to escape.&lt;br /&gt;
&lt;br /&gt;
*You have slain a fistful of the Coral Trident raiders. Return to the captain and check on the crew&#039;s progress.&lt;br /&gt;
&lt;br /&gt;
*Thanks to your valiant efforts, the entire crew of the &#039;&#039;Swallow&#039;&#039; has managed to flee to [[Aleport]] in relatively good health. Find the captain in the port town&#039;s tavern and learn how he fares.&lt;br /&gt;
&lt;br /&gt;
*While recounting the first moments of the attack on his ship, the captain makes mention of the Tridents&#039; supposed leader -- a &amp;quot;red-hued sea devil.&amp;quot; Upon overhearing the story, a [[Maelstrom]] officer by the name of [[Ururu Kogururu]] urges the unhappy trader to recall the specific color. The [[Lalafell|Lalafellin]] lieutenant is visibly taken aback at the answer. Ururu goes on to explain that the Scarlet Sea Devil was a particularly savage Sahagin pirate that terrorized the seas of [[Western La Noscea|western La Noscea]] more than fifteen years ago. At the culmination of his chilling tale, the lieutenant departs to report the disturbing revelation to his superior.&lt;br /&gt;
&lt;br /&gt;
*Lamenting the loss of his vessel and livelihood, but thankful for his life, the captain of the &#039;&#039;Swallow&#039;&#039; gifts you with a sack of oranges he managed to salvage from the hold. Return to [[Novv&#039;s Nursery]] and share your reward with Novv and the spawnlings.&lt;br /&gt;
&lt;br /&gt;
*After Novv praises you for your actions in saving the crew, you relinquish the sack of [[Juicy La Noscean Oranges|oranges]] to the clutchfather and his curious offspring. The elder Sahagin muses on the differences between your peoples, and provides some insight into the Coral Tridents&#039; rise to prominence. Continue to offer your aid to Novv&#039;s Clutch and deepen your understanding of the Sahagin tribe.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Novv: Pshhh... The tide brings ill news, shhhorewalker. It seems the Coral Tridents and their finless pets, the Ssserpent Reavers, are even now ssswarming another vessel off the coast of wessstern La Noscea.&lt;br /&gt;
Novv: But there is ssstill time—we mussst not let them sink this shhhip as they did the lassst one.&lt;br /&gt;
Novv: Shhhould the Tridentsss continue to agitate the waters with sssuch abandon, the shhhorewalker elders will shhhurely bring their armies againssst usss.&lt;br /&gt;
Novv: Shhhorewalker... Pshhh... [Forename], is it? I need you to become the rock I ssspoke of when we firssst met. Board the trading vessel known as the &#039;&#039;Ssswallow&#039;&#039; as sssoon as you are able, and blunt the thrusssts of my foolhardy kin.&lt;br /&gt;
Novv: We Sssahagin are comfortable with ssswimming long distances, but you have not the required... physiology. You mussst speak with my ssson Pahh.&lt;br /&gt;
Novv: The elbssst he breeds are trained to carry those wounded in deepwater ssskirmishes, but they will just as easily carry an uninjured warrior into battle. Pshhh... Your seabeast sssteed awaits!&lt;br /&gt;
 -quest accepted&lt;br /&gt;
 -optional start&lt;br /&gt;
Novv: Pshhh... Ssspeak with my ssson Pahh, and he will lend you an elbssst to carry you to the &#039;&#039;Ssswallow&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with Pahh===&lt;br /&gt;
Pahh: Pshhh... The clutchfather has told me of your need. This elbssst is the largessst and ssswiftest creature in my ssstable, and should have no difficulty in bearing you across the waves.&lt;br /&gt;
Pahh: Be shhhure you are prepared for heavy combat, shhhorewalker—the Coral Tridents often bring their own ssseabeasts into battle, ill-treated and foul-tempered brutes all. And I ssspeak not of the Ssserpent Reavers, though the description may be apt.&lt;br /&gt;
Pahh: Pshhh... Are you ready to ride my elbssst to the &#039;&#039;Ssswallow&#039;&#039;, finless one?&lt;br /&gt;
&lt;br /&gt;
System: Mount the elbst?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
(Quest Continues)&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Pahh: Pshhh.... the tide waitsss for no {{alternatives|f=woman|m=man}}, shorewalker. Ssspeak with me again when your preparations are complete.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speaking with the captain of the &#039;&#039;Swallow&#039;&#039;===&lt;br /&gt;
Swallow Captain: Please! Take whatever you want! Just let me keep my insides on the inside!&lt;br /&gt;
Swallow Captain: ...Eh? You don&#039;t work for those marrow-sucking fishbacks? You&#039;re here to rescue me and my crew? Well, then! I won&#039;t question how you reached us in the middle of the ocean without a vessel of your own...&lt;br /&gt;
Swallow Captain: Ahem. This proud lady is the &#039;&#039;Swallow&#039;&#039;, and I&#039;m her slightly less-than-proud captain. We were, in fact, in the ignoble process of abandoning ship.&lt;br /&gt;
Swallow Captain: If you truly wish to save our skins, then I would be much obliged if you were to stall the enemies on deck while my men continue to prepare the lifeboats. Stall them how, you ask? Try spilling some of their black blood and see if that helps!&lt;br /&gt;
 -optional start&lt;br /&gt;
Swallow Captain: I&#039;ll be supervising things from my, er, “vantage point” here. The deck is swarming with Sahagin and their cronies–pick a victim and set to, {{alternatives|f=madam|m=sir}}!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speaking with the captain of the &#039;&#039;Swallow&#039;&#039;===&lt;br /&gt;
Swallow Captain: By the Navigator&#039;s nightshirt! You certainly are a force of nature! I was so focused on your deadly dance that I scarce noticed the lifeboats were in the water.&lt;br /&gt;
Swallow Captain: &amp;lt;sigh&amp;gt; As much as it pains my heart to lose my dear &#039;&#039;Swallow&#039;&#039;, losing my innards would be more painful still! Come, my brave {{alternatives|f=lass|m=lad}}—I can hear the tavern in Aleport calling our names!&lt;br /&gt;
&lt;br /&gt;
===Speaking with the captain of the &#039;&#039;Swallow&#039;&#039; in Aleport (Cutscene)===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Swallow Captain: Thank you for your aid, my stalwart friend! If you hadn&#039;t inexplicably appeared malms from the coast without a sail in sight, I fear my crew and I would now be taking our final rest on the ocean bed—alongside the broken hull of my sweet &#039;&#039;Swallow&#039;&#039;.&lt;br /&gt;
Swallow Captain: I had but recently fitted the ship with lifeboats, and I am full glad I did. &#039;Twas the sinking of that trading ship not long past that prompted me to take such precautions. An awful business, that.&lt;br /&gt;
Swallow Captain: Tell me: how is an honest man meant to make a living when the trade routes are thus preyed upon? How can mere merchants be expected to fight through a sea of slavering fishbacks?&lt;br /&gt;
Swallow Captain: The ones that attacked us were so bold as to &#039;&#039;introduce&#039;&#039; themselves before clambering over our rails. The &amp;quot;Coral Tridents,” they said they were, and praised their leader as some manner of red-hued sea devil—&lt;br /&gt;
&lt;br /&gt;
Ururu Kogururu@???:  A &#039;&#039;red-hued&#039;&#039; sea devil!? &lt;br /&gt;
Ururu Kogururu: ...Ah, pray forgive my outburst. Storm Lieutenant Ururu Kogururu, at your service.&lt;br /&gt;
Ururu Kogururu: Captain—and this is of vital importance—do you recall exactly &#039;&#039;which&#039;&#039; red hue the Sahagin used to describe their leader? It wouldn&#039;t happen to have been scarlet...would it?&lt;br /&gt;
&lt;br /&gt;
Swallow Captain: Well... now that you mention it, I&#039;m fairly certain it was scarlet. If it were crimson or carmine, I&#039;m sure I would have remembered. A merchant captain must keep abreast of such details, you underst--&lt;br /&gt;
&lt;br /&gt;
Ururu Kogururu: Twelve above... The demon rises from the depths once more!&lt;br /&gt;
&lt;br /&gt;
Swallow Captain: Is something terribly amiss, Lieutenant?&lt;br /&gt;
&lt;br /&gt;
Ururu Kogururu: Some fifteen years ago, there was one Sahagin pirate of such cruelty, such depravity, that he plunged the entire region of western La Noscea into gibbering terror.&lt;br /&gt;
Ururu Kogururu: The hands of the stoutest sailor would shake at the mere hint of his shadow on the waves—truly, he was a monster that froze the hearts of men. Even the Knights of the Barracuda were powerless to halt this villain&#039;s rampage.&lt;br /&gt;
 Ururu Kogururu: So much delight did he take in the act of slaughter that the white coral necklace he wore was stained perpetually red with blood. Thus was the beastman whispered of in tavern-room tales as the “Scarlet Sea Devil.”&lt;br /&gt;
Ururu Kogururu: &#039;Tis been so long since the name&#039;s been uttered, I&#039;d thought him perished of old age. But it appears the horror lives on...&lt;br /&gt;
Ururu Kogururu: &amp;lt;shudder&amp;gt; These are dark days, my friends. I must return to Camp Skull Valley and report this development to Commander Falkbryda at once!&lt;br /&gt;
&lt;br /&gt;
Swallow Captain: &amp;lt;gulp&amp;gt; Well, this sea devil fellow sounds awfully unpleasant, doesn&#039;t he? Perhaps losing my ship was not the most terrible fortune, after all...&lt;br /&gt;
Swallow Captain: Ah! I managed to save some things from the hold before we fled. I would be honored if you were to accept a small token of my gratitude.&lt;br /&gt;
Swallow Captain: It is not, alas, a sack bulging with coin. You will, however, find no finer friend than these oranges for fending off illness on long sea voyages.&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Swallow Captain: &amp;lt;sigh&amp;gt; I had carved out a life for myself as an open-sea trader, but I believe it is time I took up a less perilous occupation. Pig farming, mayhap? Hmmm...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Sharing the oranges with Novv at Novv&#039;s Nursery===&lt;br /&gt;
Novv: [Forename], you have returned. My ssspawnlings have heard rumors from the Coral Trident camp that the crew of the &#039;&#039;Swallow&#039;&#039; essscaped with the aid of an elbssst-riding shhhorewalker. Pshhhahaha, well done! Though the shhhip was taken, the lives you sssaved will ssspare us much enmity.&lt;br /&gt;
Novv: Pshhh? What is it you have there...?&lt;br /&gt;
 &#039;&#039;&amp;lt;Hand Over Juicy La Noscean Oranges&amp;gt;&#039;&#039;&lt;br /&gt;
-cutscene start&lt;br /&gt;
Novv: Ah, I have ssseen the like of these before. Fruit, yesss? Picked from your land-grown “trees.”&lt;br /&gt;
&lt;br /&gt;
Novv&#039;s Hatchling: Clutchfather! What are those!? They shhhmell shhhtrange!&lt;br /&gt;
Novv&#039;s Hatchling: “Oh-ren-jez”? Do they tassste as good as sssea cucumbers?&lt;br /&gt;
&lt;br /&gt;
Novv: They are a gift from our shhhorewalker friend. Be shhhure to thank {{alternatives|f=her|m=him}}, and shhhare them evenly among your clutchmatesss.&lt;br /&gt;
&lt;br /&gt;
Novv&#039;s Hatchling: Pshhh! Thank you, shhhorewalker!&lt;br /&gt;
&lt;br /&gt;
Novv: Ssstill ssso innocent. But I cannot shhhelter them from the world&#039;s harshhh truths forever. What of you, [Forename]? Have you any offssspring?&lt;br /&gt;
Novv: I imagine a warrior of your ssstature would have much to impart to your hatchlings. Ah, but you shhhorewalkers do &#039;&#039;not&#039;&#039; lay eggs, correct?&lt;br /&gt;
Novv: Pshhh... There is much I am unfamiliar with concerning your kind, but there is alssso much of &#039;&#039;our&#039;&#039; people that you likely find mysssterious. For instance, why have the Coral Tridentsss sssuddenly come to prominence?&lt;br /&gt;
Novv: Those who sssucceed in battle are vaunted amongst their kin. And with their ssstrategic use of the Ssserpent Reavers, the Tridentsss have achieved a growing number of victories.&lt;br /&gt;
Novv: Now you tell me they boassst of a new leader? You are certain of the name?&lt;br /&gt;
Novv: Pshhh... This does not bode well for our plans at all. I did not expect the Ssscarlet Sssea Devil to return...&lt;br /&gt;
-cutscene end&lt;br /&gt;
-quest complete&lt;br /&gt;
System: You have achieved Recognized reputation with Novv&#039;s Clutch.&lt;br /&gt;
System: New Sahagin daily quests are now available from Houu at Novv&#039;s Nursery.&lt;br /&gt;
System: Furthermore, you now have access to a wider selection of wares from the Novv&#039;s Clutch vendor.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=1DEbnaVs3v8}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Praetorium&amp;diff=1528623</id>
		<title>The Praetorium</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Praetorium&amp;diff=1528623"/>
		<updated>2026-09-01T17:22:46Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Duty infobox&lt;br /&gt;
| name = The Praetorium&lt;br /&gt;
| description = With the magitek field now out of commission, the path to the Ultima Weapon lies open. While the [[Immortal Flames]] sweep [[Castrum Meridianum]] and suppress the remnants of the enemy garrison, you and your comrades must fight your way to the innermost sector of the Praetorium, there to locate and destroy [[the Ultima Weapon]]. [[Cid]]&#039;s airship, the &#039;&#039;Enterprise&#039;&#039;, will bear you to the stage of the final confrontation.&lt;br /&gt;
| image = The Praetorium.png&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 50&lt;br /&gt;
| level-sync = 50&lt;br /&gt;
| ilvl = 42&lt;br /&gt;
| ilvl-sync = 60&lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 120&lt;br /&gt;
| duty-finder = Dungeons (A Realm Reborn)&lt;br /&gt;
| roulette = main scenario&lt;br /&gt;
| tomestones = 150 poetics&lt;br /&gt;
| region = Thanalan&lt;br /&gt;
| entrance = Northern Thanalan&lt;br /&gt;
| entrance-coordinates = 15,16&lt;br /&gt;
| req-quest = The Ultimate Weapon&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = A Realm Reborn&lt;br /&gt;
| id-gt = 86&lt;br /&gt;
| id-edb = f6de0165484&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==General Information==&lt;br /&gt;
*As of [[patch 6.1]], extensive changes to general progression have been made as part of the implementation of [[Duty Support]], and certain cutscenes have returned to being skippable. As such, the rewards have been reduced. For the prior version, see [[The Praetorium/Old]].&lt;br /&gt;
&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{{companion table&lt;br /&gt;
| npc1   = Storm Marauder&lt;br /&gt;
| image1 = DS Marauder4.png&lt;br /&gt;
| imgwidth1 = 156px&lt;br /&gt;
| class1 = {{MRD}} [[Marauder]]&lt;br /&gt;
| role1  = Tank&lt;br /&gt;
| npc2   = Serpent Conjurer&lt;br /&gt;
| image2 = DS Conjurer4.png&lt;br /&gt;
| class2 = {{CNJ}} [[Conjurer]]&lt;br /&gt;
| role2  = Healer&lt;br /&gt;
| npc3   = Flame Thaumaturge  &lt;br /&gt;
| image3 = DS Thaumaturge4.png&lt;br /&gt;
| class3 = {{THM}} [[Thaumaturge]]&lt;br /&gt;
| role3  = DPS&lt;br /&gt;
| npc4   = Serpent Lancer  &lt;br /&gt;
| image4 = DS Lancer4.png&lt;br /&gt;
| class4 = {{LNC}} [[Lancer]]&lt;br /&gt;
| role4  = DPS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Secure the command chamber: 0/1&lt;br /&gt;
#Make for the Laboratorium Primum: 0/1&lt;br /&gt;
#Power and board magitek armor: 0/1&lt;br /&gt;
#Defeat [[Nero tol Scaeva (boss)|Nero tol Scaeva]]: 0/1&lt;br /&gt;
#Defeat [[Gaius van Baelsar (boss)|Gaius van Baelsar]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
*[[1st Cohort Eques]]&lt;br /&gt;
*[[1st Cohort Laquearius]]&lt;br /&gt;
*[[1st Cohort Secutor]]&lt;br /&gt;
*[[1st Cohort Primi Ordines]]&lt;br /&gt;
*[[1st Cohort Sagittarius]]&lt;br /&gt;
*[[Magitek Death Claw]]&lt;br /&gt;
*[[Magitek Reaper (Enemy)|Magitek Reaper]]&lt;br /&gt;
*[[Magitek Colossus (Enemy)|Magitek Colossus]]&lt;br /&gt;
*[[Magitek Vanguard H-1]]&lt;br /&gt;
*[[Proto Ultima Arm Unit]]&lt;br /&gt;
*[[Cermet Blast Door]]&lt;br /&gt;
*[[Terminus Est]]&lt;br /&gt;
*[[Phantom Gaius]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{evt|service=youtube|id=2II_pa64nk8|dimensions=325|align=right|description=The Praetorium Video Guide (Updated for 6.1)}}&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Mark II Magitek Colossus]]===&lt;br /&gt;
*&#039;&#039;&#039;Ceruleum Vent&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Prototype Laser Alpha&#039;&#039;&#039;: Four circle AoEs will appear from the center and move toward the outside of the arena.&lt;br /&gt;
*&#039;&#039;&#039;Prototype Laser Beta&#039;&#039;&#039;: Circle AoEs will be placed on every player, requiring them to spread out.&lt;br /&gt;
*&#039;&#039;&#039;Grand Sword&#039;&#039;&#039;: A cone AoE targeting a random player.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Nero tol Scaeva (boss)|Nero tol Scaeva]]===&lt;br /&gt;
There is an electrical field on the outside of the arena, giving people the debuff {{status effect|electrocution}} [[Electrocution]] that deals damage over time until they leave.&lt;br /&gt;
*&#039;&#039;&#039;Spine Shatter&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Iron Uprising&#039;&#039;&#039;: A frontal cone AoE that knocks players back.&lt;br /&gt;
*&#039;&#039;&#039;Activate&#039;&#039;&#039;: Summons a Magitek Death Claw that tethers to one player and slowly moves towards them, knocking player back when it gets to them. The players not tethered should kill it.&lt;br /&gt;
*&#039;&#039;&#039;Augmented Shatter&#039;&#039;&#039;: A stack on a random player, followed by Wheel of Suffering centered on the targeted player.&lt;br /&gt;
**&#039;&#039;&#039;Wheel of Suffering&#039;&#039;&#039;: A circle AoE that deals damage to all players near the boss. Players should stack together then move out of the following AoE.&lt;br /&gt;
*&#039;&#039;&#039;Augmented Uprising&#039;&#039;&#039;: Nero will hop to one side of the arena and attack a large portion of the arena with a cone AoE that should be avoided.&lt;br /&gt;
*&#039;&#039;&#039;Augmented Suffering&#039;&#039;&#039;: Nero will jump to the center and cast a knockback attack. Players should get into the center to avoid being flung into the electrical field.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Gaius van Baelsar (boss)|Gaius van Baelsar]]===&lt;br /&gt;
*&#039;&#039;&#039;Innocence&#039;&#039;&#039;: Tankbuster.&lt;br /&gt;
*&#039;&#039;&#039;Horrida Bella&#039;&#039;&#039;: Unavoidable raidwide damage that must be healed through.&lt;br /&gt;
*&#039;&#039;&#039;Terminus Est&#039;&#039;&#039;: Gaius will fire several blue, flaming Xs. After a few seconds, a line AoE blast comes from the X dealing heavy damage to any players in its path.&lt;br /&gt;
*&#039;&#039;&#039;Phantasmata&#039;&#039;&#039;: Copies of Gaius will appear on the long side of the arena and each cast Terminus Est, marked by flaming Xs. Players should move out of the way of their path by moving in between two of them.&lt;br /&gt;
*&#039;&#039;&#039;Festina Lente&#039;&#039;&#039;: A stack marker on a random player.&lt;br /&gt;
*&#039;&#039;&#039;Ductus&#039;&#039;&#039;: Three circular AoEs appear on the short side of the arena and move along the length of the platform.&lt;br /&gt;
*&#039;&#039;&#039;Hand of the Empire&#039;&#039;&#039;: Each player will be marked by an unavoidable circle AoE. Players should spread out to avoid excess damage.&lt;br /&gt;
&lt;br /&gt;
At 5% HP, Gaius will summon 4 &#039;&#039;&#039;Phantom Gaius&#039;&#039;&#039; adds that must be taken out while he charges up Blade Energy for his ultimate attack, &#039;&#039;&#039;Veni Vidi Vici&#039;&#039;&#039;, which will &#039;&#039;&#039;instantly kill the party&#039;&#039;&#039; if energy reaches 100%. This type of attack is called a &amp;quot;hard enrage&amp;quot; by players and is uncommon in normal-mode content.&lt;br /&gt;
*&#039;&#039;&#039;Heirsbane&#039;&#039;&#039;: Each Phantom Gaius will target a random player, dealing moderate damage to them.&lt;br /&gt;
*&#039;&#039;&#039;Ductus&#039;&#039;&#039;: The party will continue to be bombarded with this and &#039;&#039;&#039;Phantasmata&#039;&#039;&#039; as they battle each Phantom Gaius.&lt;br /&gt;
*&#039;&#039;&#039;Horrida Bella&#039;&#039;&#039;: After &#039;&#039;&#039;Veni Vidi Vici&#039;&#039;&#039; is withstood, Gaius will spam a higher damage version of this until he is defeated.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
*{{tomestone|Poetics|150}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Drops item|Gaius van Baelsar Card|fixed=y}} (Drops at a fixed rate)&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following achievements:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Praetorium}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|Penitus}}&lt;br /&gt;
{{music table row|Boss 1|A Fine Death|roll=n}}&lt;br /&gt;
{{music table row|Boss 2|Steel Reason}}&lt;br /&gt;
{{music table row|Final Boss|Bite of the Black Wolf|roll=n}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; So here we are... &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The Ultima Weapon will almost certainly be housed in the depths of the complex. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; This is it, my friend! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; We need to make our way down. There ought to be a terminal for the lift up ahead.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Here it is. If you&#039;d care to take the van, I&#039;ll follow after I&#039;ve had a look around.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Ah, Cid, my boy... You are late. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; There is something I always meant to tell you, yet the time never seemed right. It concerns your father. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...What of him? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In the winter of his years, Midas came to abhor his part in Meteor. He told me that he wanted nothing more than to wash his hands of the whole sordid business. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But he did &#039;&#039;not&#039;&#039; wash his hands of it. He helmed the project until the day it killed him! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come now, Cid...you must know that he did not have the luxury of choice. By the time he realized his error, it was too late. Meteor had him completely in its thrall. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Shortly before his...transformation, mayhap sensing that something was amiss, your father confided to me all the regrets of his life. Most of them concerned &#039;&#039;you&#039;&#039;. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Early on in your career, he realized that while you had a talent for devising armaments, it would never fulfill you. Long before you knew your own mind, he saw that you would be far happier using your knowledge for peaceful purposes, and the thought touched him. He was a changed man for it, though he could not let it show. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You ripped open walls in this place just so you could say this to me!? What is it you want, Gaius!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I want you at my side, Cid. Take up your father&#039;s mantle, and become the Empire&#039;s lead engineer. It is your destiny. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; My father had a change of heart─you said so yourself! Besides, I have long known my destiny, and I assure you, it lies &#039;&#039;not&#039;&#039; with the Empire! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; A pity.&lt;br /&gt;
 And what of you, adventurer? Will you not consider making common cause with me?    &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; With your powers joined to mine, we might do much for this realm. Together, we could bring order to Eorzea, and usher in a lasting peace. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; No? And I can expect no better answer than this? So be it. It was your strength that made me proffer my hand in friendship, and it is your strength that makes me proffer now my blade. Save as an ally, you are too dangerous to be let to remain. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Run, Cid. Or stay. It makes no matter. You cannot escape the past. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius, wait! ...Damn it! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Right, I&#039;ll examine the equipment for intelligence. Press on─I&#039;ll let you know if I learn anything.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Well, well, would you look at this! It&#039;s the armor we borrowed for our mission at Castrum Centri!&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; If this isn&#039;t fate, I don&#039;t know what is! Go on, strap yourself in and raise hells!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; That bulkhead is composed of a special alloy. &#039;&#039;Extremely&#039;&#039; tough. Ordinary fire won&#039;t leave a mark, I&#039;m afraid. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;ll need to divert all power to the magitek cannon, as I did at Castrum Meridianum. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The armor&#039;s core is like to expire from the strain, but there&#039;s no help for it if we want to press on. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Now, listen well. Press...&amp;lt;buzzzzzz&amp;gt;...the control...&amp;lt;fizzzzzz&amp;gt;...engage ancillary...then fire away. Don&#039;t mind the warning lights. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; You&#039;re a natural at this! All right, the way&#039;s clear, but it&#039;s just you and your own two feet now, so be careful. &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have been leaving a fine mess in your wake, adventurer. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Is someone there!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Garlond, old friend. How it warms the heart to hear your voice again after all these years. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...Nero? Is that you!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You sound well. It would seem this savage land agrees with you. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The highest ranking tribunus of the XIVth... It was &#039;&#039;you&#039;&#039; all this time? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Tell me, Garlond. How long do you intend to keep all the glory for yourself? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Uh...what? You&#039;ve lost me. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Don&#039;t play the fool with me. Ever since the Academy, I have been condemned to live in your shadow. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; By all objective measure, &#039;&#039;I&#039;&#039; was the more talented of the two of us, yet that fact counted for naught beside your privileged birth. &#039;&#039;You&#039;&#039; were admired as the young prodigy simply because your father was the great Midas nan Garlond! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; When you defected, I felt sure my star would finally rise... &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; But by disappearing, you acquired the status of a legend─your reputed genius gaining credence merely by dint of your absence! Instead of cursing you for a traitor, the people actually came to think of you more &#039;&#039;fondly&#039;&#039;! To this day, you are &#039;&#039;still&#039;&#039; the young prodigy of magitek! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I, meanwhile, have ever been made to feel second-rate─I who have continued to serve &#039;&#039;our&#039;&#039; nation faithfully. Whenever I fail to excel─why, it is only to be expected! Yet when I exceed all reasonable expectations, people proclaim that I walk in the footsteps of the great Cid nan &#039;&#039;bloody&#039;&#039; Garlond! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero, I...I don&#039;t know what to say. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It matters not a whit what I achieve. Your existence has rendered mine worthless. Even Lord van Baelsar saw fit to offer &#039;&#039;you&#039;&#039; a place at his side─and this in spite of your betrayal! Did he extend any such offer to me─the man who has remained loyal to him for all these years? Why, no. He did not. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Long have I endured this injustice...but no more. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Lord van Baelsar is in the midst of activating the fully powered Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is my magnum opus─the creation that will win me the recognition I am due. I will not let anyone interfere. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Nero! What are you─!? &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ever since I first set foot in this benighted land, I have watched you─every move you have made, every step you have taken. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; You have felled eikons, a feat made possible by the Echo, a peculiar power which shields you from their corrupting influence. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; It is of little wonder that my lord has taken an interest in you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; As have I, if truth be told. It is my desire to harness your power for use in the Ultima Weapon. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039;  Should I succeed, Lord van Baelsar will surely take notice! Beside this, Garlond&#039;s achievements will be as child&#039;s play! &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039;  Come, adventurer, and yield to me the secrets of your power! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I have taken the liberty of preparing an &#039;&#039;electrifying&#039;&#039; stage for you. &lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; I will lay Garlond low, but first I must break you! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Meet one of my creations. You might find it a &#039;&#039;handful&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; &amp;lt;pant&amp;gt; I will not suffer...to be in another&#039;s shadow!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; This changes...nothing... &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Nero tol Scaeva:&#039;&#039;&#039; Ahahahaha! The Ultima Weapon is activated, and it brims with the power of eikons! Nothing can withstand its might!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Are you all right!? &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What of Nero!? ...Fled!? Damn it! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; In the instant prior to the blackout, the instruments detected a massive power surge from the deepest chamber. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Gaius is certain to be there! We have no time to waste! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Word arrived from the Alliance a short while ago. It seems the Order of the Twin Adder has completed its blockade of Castrum Centri. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; What hands they can spare are hastening this way even as we speak, and likewise for the Maelstrom. All that&#039;s left is to destroy the Ultima Weapon! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; ...I should warn you: the chamber which houses the target appears to be saturated with aetheric energies. There&#039;s bound to be heavy interference. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; But even if we lose contact, you must go on. Just don&#039;t do anything I wouldn&#039;t do, all right?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Look for the lift&#039;s control panel─it&#039;ll be somewhere nearby. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Take the lift down, and you should find yourself in the chamber of the Ultima Weapon. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Keep your eyes peeled─Gaius could be waiting for you down there. &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; Oh, and don&#039;t even &#039;&#039;think&#039;&#039; about dying. You&#039;re too bloody useful! &lt;br /&gt;
 &#039;&#039;&#039;Cid:&#039;&#039;&#039; The interference is getting worse. I don&#039;t think the connection will last much─ &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Tell me...for whom do you fight? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Hmph! Do you believe in Eorzea? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea&#039;s unity is forged of falsehoods. Its city-states are built on deceit. And its faith is an instrument of deception. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; It is naught but a cobweb of lies. To believe in Eorzea is to believe in nothing. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; In Eorzea, the beast tribes often summon gods to fight in their stead─though your comrades only rarely respond in kind. Which is strange, is it not? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Are the “Twelve” otherwise engaged? I was given to understand they were your protectors. If you truly believe them your guardians, why do you not repeat the trick that served you so well at Carteneau, and call them down? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; They will answer─so long as you lavish them with crystals and gorge them on aether. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your gods are no different from those of the beasts─eikons every one. Accept but this, and you will see how Eorzea&#039;s faith is bleeding the land dry. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Nor is this unknown to your masters. Which prompts the question: why do they cling to these false deities? What drives even men of learning─even the great Louisoix─to grovel at their feet? &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039;  The answer? Your masters lack the strength to do otherwise! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; For the world of man to mean anything, man must own the world. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; To this end, he hath fought ever to raise himself through conflict─to grow rich through conquest. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; And when the dust of battle settles, it is ever the strong who dictate the fate of the weak. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Knowing this, but a single path is open to the impotent ruler─that of false worship. A path which leads to enervation and death. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Only a man of power can rightly steer the course of civilization. And in this land of creeping mendacity, that one truth will prove its salvation. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039;  Come, champion of Eorzea, face me! Your defeat shall serve as proof of my readiness to rule! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039;  It is only right that I should take your realm. For none among you has the power to stop me! &lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Let us dance, champion of Eorzea. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Know your place! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Impressive! Now it is &#039;&#039;my&#039;&#039; turn! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Come, we shall see if you can finish what you have started. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; If you will not yield, then you will be destroyed! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Eorzea is mine by right! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; That you should still stand... Very well, then!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; I had not thought to be so hard-pressed. &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Your strength is...most impressive. Such power befits a ruler! &lt;br /&gt;
 &#039;&#039;&#039;Gaius van Baelsar:&#039;&#039;&#039; Yet you lack the resolve to put it to proper use. A waste.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===The Hour Of Reckoning===&lt;br /&gt;
A fortress within a fortress rising at the heart of Castrum Meridianum, the Praetorium houses the XIVth Imperial Legion’s command center, wherefrom Gaius van Baelsar directed his army’s operations realm wide.&lt;br /&gt;
&lt;br /&gt;
Occupying the underground levels is a magitek research facility headed by Tribunus Nero tol Scaeva, a brilliant engineer responsible for the development of myriad machina of war. Of the many projects to his name, none was more groundbreaking than the revival of the Ultima Weapon. Created to suppress eikons, it was the Black Wolf&#039;s key to his conquest of Eorzea—and the Alliance&#039;s primary target in Operation Archon.&lt;br /&gt;
&lt;br /&gt;
===The Ultima Weapon===&lt;br /&gt;
A counter-primal weapon of unparalleled might, the Ultima Weapon is a relic of ancient Allag discovered deep beneath Gyr Abania in a nigh-forgotten, ruin-sized site. Through the ingenuity of Nero tol Scaeva, it was restored to working order and made battle-ready, but dark rumors surround its source of power, the Heart of Sabik, which some claim was gifted from the Ascians.&lt;br /&gt;
&lt;br /&gt;
===Gaius van Baelsar===&lt;br /&gt;
A general and governor both, his many accomplishments include the conquest and political assimilation of five enemy cities. Fearsome in battle, he personally rose to challenge those adventurers who stormed Castrum Meridianum, wielding his gunblade Heirsbane with deadly effect.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
The ancient magick sealed within the Ultima Weapon wreaked untold havoc, tearing open a crater of charred steel. Defeated, Gaius van Baelsar is said to have been consumed by ravenous flames.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/dungeon}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Power_of_the_Fist&amp;diff=1528622</id>
		<title>The Power of the Fist</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Power_of_the_Fist&amp;diff=1528622"/>
		<updated>2026-09-01T17:22:46Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Power of the Fist&lt;br /&gt;
| description = Khulan is worried about her friend.&lt;br /&gt;
| image = Mauci of the Seven Worries.png&lt;br /&gt;
| quest-giver = Khulan&lt;br /&gt;
| related-npcs = Mauci&lt;br /&gt;
| location = The Azim Steppe&lt;br /&gt;
| location-x = 12.8&lt;br /&gt;
| location-y = 34.4&lt;br /&gt;
| type = side&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Othardian Sidequests&lt;br /&gt;
| journal-genre = Azim Steppe Sidequests&lt;br /&gt;
| sortkey = 6150&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 66&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 26500&lt;br /&gt;
| gil = 900&lt;br /&gt;
| reward1 = 3 Quickarm Materia V&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Undying Ones, Watch and Learn&lt;br /&gt;
| next-quest = Do or Die&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68329&lt;br /&gt;
| id-edb = 6d6fc6565b7&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Mauci.&lt;br /&gt;
&lt;br /&gt;
*Escort Mauci to the lamp on the hill.&lt;br /&gt;
&lt;br /&gt;
*Speak with Mauci.&lt;br /&gt;
&lt;br /&gt;
*Speak with Khulan.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Khulan is worried about her friend.&lt;br /&gt;
&lt;br /&gt;
*Khulan explains to you that the Dotharl khatun is in charge of identifying who newborns were in their past lives. However, even the khatun is not infallible, and Khulan is convinced she incorrectly identified Mauci as the reincarnation of Mauci of the Seven and Seven Swords. Mauci is frustrated by the continuing speculation regarding his identity and asks you accompany him to an area just outside Dotharl Khaa.&lt;br /&gt;
&lt;br /&gt;
*Mauci explains there is a hill to the north of the village that he likes to sit upon when he needs to reorganize his thoughts. As he is unarmed, you agree to make the trip with him and keep him safe from harm.&lt;br /&gt;
&lt;br /&gt;
*Mauci reaches his destination safe and sound thanks to your aid. You approach the Dotharl boy to lend an ear to his woes.&lt;br /&gt;
&lt;br /&gt;
*Mauci remarks that while he is grateful for Khulan&#039;s attention, he cannot help but be jealous of his friend and how comparatively simple her life has been. The village&#039;s expectations of Mauci have clearly taken their toll on the young Dotharl. He states that he no longer cares if he is able to wield a sword, he just desires the strength required to feel he belongs to his tribe.&lt;br /&gt;
&lt;br /&gt;
*As you prepare to return to Dotharl Khaa, you are set upon by a manzasiri. The beast is downed in the blink of an eye by none other than Mauci himself. The young Dotharl is not quite sure how he did it, but it seems he defeated the manzasiri with his bare fists.&lt;br /&gt;
&lt;br /&gt;
*Mauci has started to think he may be a much better fighter with his fists than he ever will be with a sword. He mentions that would like to confirm something and bids you head back to Dotharl Khaa to tell Khulan of his newfound strength. Khulan is initially shocked to see you returned without Mauci, but calms down when she hears of recent developments. Now that it is clear Mauci is skilled in hand-to-hand combat, Khulan is positive that her friend is not who the khatun judged him to be. She asks you to continue to lend her your help, that you might discover the truth behind Mauci&#039;s indentity.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; ...&lt;br /&gt;
&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; When a Dotharli child is born, the khatun looks into their eyes to determine who they were in their past life.&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Rarely is the khatun wrong. However, I can only think she made a mistake with Mauci. Truly, have you seen him hold a blade?&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Yet, despite his lack of ability, Mauci himself refuses to give up. He blames himself when it is not his fault.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Silence! You cannot understand...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Mauci, I know you are disheartened. You just lost in combat. Put down your sword and relax by taking a well-earned bath.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; I have a better idea. There is somewhere just outside the village I would rather visit. [Forename], would you join me? There is something I wish to discuss.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Please speak with him. I do not think he would appreciate my company at the moment. &lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; He is right. I cannot truly understand how hard this must be for him. Please accompany Mauci wherever it is he wants to go. No one here will be of much help.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mauci===&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Thank you for coming. There is a place to the north I go in order to calm down sometimes. Although, I can hardly make the journey unarmed. &lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Would you accompany me in case any creatures should attack en route? If you are willing, let me know when you are ready to depart.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Mauci===&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; You will join me? Excellent. Our destination is that lamp on the hill to the north.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Escort Mauci safely to the lamp on the hill. Should you fail to defend him, or move too far away, he will return to Dotharl Khaa, where you may rendezvous with him before trying again.&lt;br /&gt;
&lt;br /&gt;
===Escorting Mauci to the lamp on the hill===&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Thank you, [Forename].&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Quite a view, wouldn&#039;t you agree? Ah, I feel calmer already.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; I appreciate that Khulan is worried about me, but she will never know what my life is like. I know it is not fair to harbor feelings of jealousy towards her, though I cannot help it─she has had no trouble living up to her name.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; I wish I could just throw down my blasted sword. Walk away from it all. But I feel the weight of the village&#039;s expectations on my shoulders every single day.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; I do not care about improving my swordsmanship. I only desire strength. The kind of strength that would make me a worthy member of the Dotharl tribe.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Ah, I have done nothing but complain since we arrived here. My apologies, [Forename]. It is time I resumed my training. I shall meet you at the bottom of the hill.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039;  Look out!  &lt;br /&gt;
&lt;br /&gt;
===Speaking with Mauci===&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; I-I do not know what just happened. I think I defeated the beast with... my fists.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Perhaps I was wasting my time training with a blade? It seems hand-to-hand combat is a better match for me.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Please go on ahead back to the village, [Forename]. I wish to confirm something on my own.&lt;br /&gt;
 &#039;&#039;&#039;Mauci:&#039;&#039;&#039; Oh, and tell Khulan I may have found a solution to my problems. I hope that puts her mind at ease.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Khulan===&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Where is Mauci? Did something happen to him? Surely you did not leave him unarmed in the desert!?&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; He bested a manzasiri with his bare fists, you say? Well, that is quite something.&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; It also makes me even more inclined to think he has been named incorrectly.&lt;br /&gt;
 &#039;&#039;&#039;Khulan:&#039;&#039;&#039; Please, [Forename], help me look into this. We need to find out Mauci&#039;s true identity, for his own sake.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=HC4-vrLpf-o}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Orphans_and_the_Broken_Blade&amp;diff=1528621</id>
		<title>The Orphans and the Broken Blade</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Orphans_and_the_Broken_Blade&amp;diff=1528621"/>
		<updated>2026-09-01T17:22:45Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Orphans and the Broken Blade&lt;br /&gt;
| description = [[Sidurgu]] is about to make a suggestion he will immediately regret.&lt;br /&gt;
| image = Dark Knight StB Quest image1.png&lt;br /&gt;
| quest-giver = Sidurgu&lt;br /&gt;
| related-npcs = Moggie; Myste; Ompagne; Rielle&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 31.7&lt;br /&gt;
| location-y = 23.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dark Knight Quests&lt;br /&gt;
| sortkey = 650&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Dark Knight&lt;br /&gt;
| level = 65&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 105000&lt;br /&gt;
| gil = 2185&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Widow and Her Love&lt;br /&gt;
| next-quest = We Can Never Go Home&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68453&lt;br /&gt;
| id-edb = 4845714a359&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with Sidurgu at Moghome.&lt;br /&gt;
&lt;br /&gt;
*Search for Myste.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Follow Sidurgu.&lt;br /&gt;
&lt;br /&gt;
*Search for Rielle.&lt;br /&gt;
&lt;br /&gt;
*Use Souleater to consume the swirling abyss.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sidurgu.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sidurgu is about to make a suggestion he will immediately regret.&lt;br /&gt;
&lt;br /&gt;
*Myste remains inconsolable, unable to turn his thoughts from Lowdy and her plight. And so, in a fit of what can only be described as temporary insanity, Sidurgu has proposed that you return to Moghome. Apparently he hopes that the fresh air and the quiet might cheer the boy. Alternatively, he may long to punch a moogle in its furry little face.&lt;br /&gt;
&lt;br /&gt;
*After sparing a moment to put the fear of the gods into Moggie, Sidurgu suggests you go and look for Myste, who has wandered off somewhere to take in these familiar sights.&lt;br /&gt;
&lt;br /&gt;
*Myste stares out at the endless expanse and speaks of loss, which we know all too well. So, so many friends and loved ones. Close your eyes and you can see them pass, one by one, in solemn procession. A lesser woman would be tempted to forget, but we know better.&lt;br /&gt;
&lt;br /&gt;
*After reflection, Myste is ready to resume his search, and so Sidurgu declares it time to leave Moghome and never, ever return. Rielle, however, is unwilling to say good-bye, and over Sidurgu&#039;s protestations she takes Myste and heads north. Needless to say, you cannot abandon them to the wilderness and the three-headed goobbues that may be wandering about.&lt;br /&gt;
&lt;br /&gt;
*Well, at least Sid got to enjoy a spot of revenge by severely beating a few moogles half to death. Rielle and Myste are nowhere to be found; Sidurgu suggests you head directly to Asah while he circles around in case they strayed from the road.&lt;br /&gt;
&lt;br /&gt;
*You find the two children in a familiar place: the clearing where you and Sidurgu once fought a party of moogles who had pretended to kidnap Rielle for questionable reasons. Myste listens intently as Rielle tells him of how the dark knight loved and admired Ser Ompagne, his former master and caretaker, and when Sidurgu at last arrives, Myste asks him if he would like to see the fallen knight again. Sidurugu tells him yes, too late realizing the boy&#039;s intentions, and moments later you are confronted with another memory given form...&lt;br /&gt;
&lt;br /&gt;
*Sidurgu has long wondered why Ser Ompagne chose to adopt Fray and Sid, two orphan children, and train them as dark knights. After a spirited test of strength, the conjured memory reveals the truth that Sid has always known deep within his heart: that the former Temple Knight saw in him and Fray a chance to redeem himself for the countless young boys who fought and died under his command. A chance to create a lasting legacy and ensure that the world would be a better place for him having been in it. A chance for...forgiveness.&lt;br /&gt;
&lt;br /&gt;
* Now comes your part&amp;lt;br&amp;gt;To cloak yourself in the fiction&amp;lt;br&amp;gt;To breathe life into the dead&amp;lt;br&amp;gt;To give words to the voiceless&lt;br /&gt;
&lt;br /&gt;
*Mark well this moment, for she will learn from it...&lt;br /&gt;
&lt;br /&gt;
*The abyss is ours again, but again the boy holds back. Again he apologizes profusely. To his credit, Sid shows remarkable restraint, though that may be solely due to the many injuries inflicted upon him by Ser Ompagne...&lt;br /&gt;
&lt;br /&gt;
*As feared, Sidurgu will require some time to recover from his wounds. So poor is his condition that he is not even fit to make the journey back to Ishgard. Alas, this means that he must enjoy the company of the moogles at Moghome for the foreseeable future. But all is not lost─he did give you leave to punch a moogle for him.&lt;br /&gt;
**※The next dark knight quest will be available from Myste upon reaching level 68.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sidurgu: &amp;lt;yawn&amp;gt; [Forename]. I imagine you&#039;d like to get back to it, and so would I. Unfortunately, Myste remains inconsolable.&lt;br /&gt;
Sidurgu: His failure with Lowdy, such as it was, weighs on his mind. He&#039;s afraid of repeating the same mistake with others.&lt;br /&gt;
Sidurgu: And so...for lack of a better idea...I&#039;m thinking it&#039;s time to pay another visit to those furry little shites in the Churning Mists.&lt;br /&gt;
Rielle: What? But why? I can&#039;t imagine Myste helping a moogle.&lt;br /&gt;
Sidurgu: My master used to take me to places like Moghome when the city became too much. The fresh air, the quiet, the isolation...&lt;br /&gt;
Sidurgu: ...And yes, I have not forgotten how the moogles helped Rielle and me when we were moody and brooding. Though I would argue that we reconciled in spite of their intervention, not because of it.&lt;br /&gt;
Rielle: Whatever you say, Sid. Whatever you say...&lt;br /&gt;
Myste: ...Don&#039;t worry. I haven&#039;t given up yet. How could I? You wouldn&#039;t.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Rielle: It&#039;s good to see you again, Moggie. I hope you and your friends haven&#039;t been getting into too much trouble...&lt;br /&gt;
Moggie: Oh, you know Moggie! Trouble follows me wherever I go, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
===Rendezvous with Sidurgu at Moghome===&lt;br /&gt;
Sidurgu: Right, then. Water under the bridge. No need for poms to be torn from heads and shoved down throats. Yet.&lt;br /&gt;
Sidurgu: Our Myste is taking in the sights, I believe. Why don&#039;t you join him?&lt;br /&gt;
-optional start&lt;br /&gt;
Sidurgu: I don&#039;t know why they&#039;re so afraid of me. It&#039;s not as though I threatened to kill every last one of them and burn their village to cinders. Not recently, at least.&lt;br /&gt;
-optional end&lt;br /&gt;
===Search for Myste===&lt;br /&gt;
Myste: The wind in your hair, the sun on your face... Here you can immerse yourself in the beauty and the calm, and forget the horrors. Almost.&lt;br /&gt;
Myste: How far we have come, you and I. The others, they hesitate...but you understand the obligation. The duty. The need for atonement.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; For what do you need to atone?&lt;br /&gt;
&amp;gt; What happened to you?&lt;br /&gt;
---&lt;br /&gt;
Myste: We have lost...so, so much. So many friends and loved ones. So many moments. We thought we could keep and preserve them...but we are left with anguish in the end.&lt;br /&gt;
Myste: Time strips us of even this bitter remainder, if we let it. But I cannot. This pain, this sadness...it is mine to bear. Mine alone. This I understand now.&lt;br /&gt;
Myste: Their grief will be mine, and in return I will give them peace. But who and when and where, that is the question. Even we have our limits...&lt;br /&gt;
Myste: Who did I lose? Everyone. No one. We have always been apart, have we not?&lt;br /&gt;
Myste: Perhaps one day you will understand...and then you will share my loathing and contempt.&lt;br /&gt;
Myste: Oh! Forgive me, I...I have been away from the others too long. Sid will be worried. We must return to them at once!&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: Is Sid upset? I&#039;m not sure, but I think I heard him grinding his teeth...&lt;br /&gt;
Rielle: Did you and Myste have time to talk?&lt;br /&gt;
Moggie: Kupopo? Is this another one of your friends?&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Sidurgu===&lt;br /&gt;
Sidurgu: There you are. I trust Myste has had ample time to reflect upon his mistake?&lt;br /&gt;
Myste: I have. I am ready to resume my search for those I might help with my power. Difficult though it may be, I do not intend to give up.&lt;br /&gt;
Sidurgu: Glad to hear it. In that case, there&#039;s no need to remain here any longer. I say we leave this accursed place and never return.&lt;br /&gt;
Rielle: Don&#039;t be silly, Sid. I say we show Myste more of the Churning Mists. We did come all this way, you know.&lt;br /&gt;
Rielle: Come on—there&#039;s a place I&#039;d like to show you...&lt;br /&gt;
Sidurgu:  Now wait just a godsdamned moment! You can&#039;t go running off on your own like that! You&#039;ll get eaten by a three-headed goobbue! Rielle!? Rielle! &lt;br /&gt;
Sidurgu: Bugger me with a bleeding... &amp;lt;sigh&amp;gt; Come on, they cannot have gone far. Watch out for belligerent Dravanians and mischievous moogles...&lt;br /&gt;
===Follow Sidurgu===&lt;br /&gt;
Sidurgu: ...Don&#039;t give me that look. If the little bastards didn&#039;t want their heads caved in, they shouldn&#039;t&#039;ve tried to sneak up on me. Besides, they&#039;re still alive. You ought to give me credit for holding back.&lt;br /&gt;
Sidurgu: Anyway, I lost sight of the children. I&#039;m not sure which way they went.&lt;br /&gt;
Sidurgu: I&#039;ll head north and circle back towards Asah. You head straightways there.&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: Rielle tells me she has rather fond memories of this place...&lt;br /&gt;
-optional end&lt;br /&gt;
===Search for Rielle===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rielle: ...You should have seen the look on Sid&#039;s face when the moogles started singing and dancing. He was utterly speechless!&lt;br /&gt;
Myste: Um...why were the moogles singing and dancing again?&lt;br /&gt;
Rielle: It was stupid, really, but...I guess you could say that Sid had become obsessed with trying to live up to his master&#039;s example. And for all the wrong reasons.&lt;br /&gt;
Rielle: He lost his family when he was younger than me. Ser Ompagne took care of him, and Fray, but then they died too. So it&#039;s just the two of us now...&lt;br /&gt;
Rielle: He was angry and shortsighted, but now...well, he&#039;s still both those things...but not as much as before. So that&#039;s progress, I suppose.&lt;br /&gt;
Myste: Sid&#039;s master was very dear to him, wasn&#039;t he...&lt;br /&gt;
Sidurgu: Oh, thank the gods. You shouldn&#039;t have run off like that.&lt;br /&gt;
Myste: Do you wish to see him again? Your master?&lt;br /&gt;
Sidurgu: Huh? Where is this coming from? What has Rielle been telling you? I mean...there is much I wish I could have asked him before he passed, but—&lt;br /&gt;
Sidurgu: Wait, no! Don&#039;t you dare, you little shite!&lt;br /&gt;
Ompagne@???: Oh Sid. Charming as ever, I see.&lt;br /&gt;
Sidurgu: Master!&lt;br /&gt;
Ompagne: And this must be Fray&#039;s successor. A worthy one, I have no doubt. My name is Ompagne, and it is an honor and a pleasure to meet you, [Forename].&lt;br /&gt;
Ompagne: You did well to come so far on your own before meeting Sid. And together, you have both grown so much, in mind and body and soul. As dark knights, and as true heroes.&lt;br /&gt;
Ompagne: There was a time when I was hailed as a hero too. For deeds meritorious in the defense of Ishgard and in the name of the Fury...&lt;br /&gt;
Ompagne: A brave and true Temple Knight, I was. Slayer of countless Dravanians. A commander beloved of and respected by his men. They would follow me into the seventh hell...&lt;br /&gt;
Ompagne: ...And indeed, that is where I led them. Time and time again. They would fall, and I would earn the accolades. And then they would give me more green boys with dreams of glory.&lt;br /&gt;
Ompagne: Green boys with red blood, spilled on white snow.&amp;lt;br&amp;gt;Again and again and again...&lt;br /&gt;
Ompagne: And then, one day, I couldn&#039;t...I couldn&#039;t remember the first one&#039;s face. I had forgotten the face of the first boy who gave his life for me...&lt;br /&gt;
Ompagne: That was the day I left the Temple Knights.&lt;br /&gt;
Sidurgu: I know that tale by heart...but not the tale of what came after...&lt;br /&gt;
Sidurgu: Why a goodly man with titles and wealth, a man who could have lived out his days in quiet comfort...why that man chose instead to walk the path...and to once more accept two children into his care...&lt;br /&gt;
Ompagne: Aye, you asked me that very question long ago, and I told you that one day you would understand...when you were older and wiser and stronger...&lt;br /&gt;
Ompagne: Shall we put you to the proof, Sid, and see if today is that day?&lt;br /&gt;
Sidurgu: &amp;lt;sigh&amp;gt; You always were fond of your tests.&lt;br /&gt;
Ompagne: Now, now, don&#039;t be cross. You&#039;ve only yourself to blame. These are your memories, remember? Hah, but of course you do...&lt;br /&gt;
Ompagne: The point is, deep down, you wanted this. And while there&#039;s no substitute for the genuine article, you could do a lot worse.&lt;br /&gt;
Ompagne: So do me this honor—all of you! One last dance with the dead. Show me the man you have become, Sidurgu of the Obsidian Heart!&lt;br /&gt;
-cutscene end&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
Ompagne@Ompagne Deepblack: Hold nothing back, you three! Show me your all!&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: You heard the man, [Forename]! With me!&lt;br /&gt;
Ompagne@Ompagne Deepblack: Is that the best you can do? Hmph. Maybe this will help!&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: They&#039;re going after Rielle! Help her, [Forename]!&lt;br /&gt;
Ompagne@Ompagne Deepblack: You swore an oath, Sid, did you not? &amp;lt;br&amp;gt; What will happen if you fail to uphold it?&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: I can&#039;t break free! Save Rielle, [Forename]!&lt;br /&gt;
Ompagne@Ompagne Deepblack: Death awaits those who walk this path alone, Sid...&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: Ugh! You never were one to hold back...&lt;br /&gt;
Rielle@Rielle the Voiceless: Sid! Sid! Are you all right!? Hold on!&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: We&#039;re still here, old man! What else have you got!?&lt;br /&gt;
Ompagne@Ompagne Deepblack: Never take your eyes off your charge, Sid! Remember!&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: Godsdammit, not again! [Forename], help Rielle!&lt;br /&gt;
Ompagne@Ompagne Deepblack: If it wasn&#039;t for [Forename], you&#039;d be dead by now...&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: Gah... He&#039;s right. That&#039;s one more I owe you...&lt;br /&gt;
Ompagne@Ompagne Deepblack: Well done, you two! You have exceeded all expectation! &amp;lt;br&amp;gt; Consider this your reward!&lt;br /&gt;
Sidurgu@Sidurgu of the Obsidian Heart: You thrice-damned son of a─ Graaagh!&lt;br /&gt;
Rielle@Rielle the Voiceless: Sid! Speak to me! Sid!&lt;br /&gt;
Ompagne@Ompagne Deepblack: I am still your opponent! Defend yourself!&lt;br /&gt;
Ompagne@Ompagne Deepblack: Think me merciless? Your enemies will be no kinder!&lt;br /&gt;
Ompagne@Ompagne Deepblack: Strength is pain! Suffering! Sacrifice!&lt;br /&gt;
Ompagne@Ompagne Deepblack: Magnificent, [Forename]. Fray would be proud...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ompagne: Well done, [Forename]. Well done indeed... Fray would be proud to know that you carry on his legacy...and mine...&lt;br /&gt;
Ompagne: And Sid...Sid, my boy. My beloved boy. You nearly had me—&lt;br /&gt;
Sidurgu: Oh, spare me your sympathy, you bloody shade. I lost, and that&#039;s the end of it.&lt;br /&gt;
Ompagne: You kept Rielle and [Forename] out of harm&#039;s way, Sid. You did well. Learn to shut up and take the compliment.&lt;br /&gt;
Ompagne: You asked me once why I chose to walk the path. Why I chose to look after you and Fray, even though, deep down, you already know. But, since I lost, I owe you the answer from my lips.&lt;br /&gt;
Ompagne: I was angry. Angry with the Temple Knights, angry with myself, angry with this twisted world where good men die for nothing. I was seeking justice for my boys...and forgiveness for my sins.&lt;br /&gt;
Ompagne: I saved lives and punished the wicked, and for a time, that was enough. But nothing lasts forever, does it? And a man ought to have a legacy...&lt;br /&gt;
Ompagne: ...I failed my boys as a Temple Knight, but you two were my second chance.&lt;br /&gt;
Ompagne: I would teach you everything I knew, everything I learned from my mistakes so you wouldn&#039;t have to make them. I would send you out into the world to do great things and maybe, maybe...it would all balance out...&lt;br /&gt;
Ompagne: Well. That&#039;s all I have to say about that. You know what comes next, don&#039;t you?&lt;br /&gt;
Ompagne: ...Though I suppose I ought to give &#039;&#039;you&#039;&#039; a word of advice before I disappear in a puff of smoke. I am your predecessor&#039;s master, after all.&lt;br /&gt;
Ompagne: People like us will never know peace. Every moment brings us closer to death—those of our enemies, our loved ones, and yes...our very own.&lt;br /&gt;
Ompagne: The fear of death is what keeps most men alive. That dread, that desperation to escape the inevitable, if only for a little longer.&lt;br /&gt;
Ompagne: But we are not like most men. We have seen what awaits us beyond the abyss. We have tasted that despair, bathed in that oblivion. We have wept rivers for our dead and cursed the gods for their cruelty.&lt;br /&gt;
Ompagne: That is our sword and our strength, and that is why you may one day stand above us all. May the gods have mercy on your soul.&lt;br /&gt;
Ompagne: Take care, Sid. Be nicer to the girl. And try to be less of a chocobo&#039;s arse.&lt;br /&gt;
Sidurgu: Oh, for the love of...&lt;br /&gt;
-cutscene end&lt;br /&gt;
-optional start&lt;br /&gt;
Myste: They weren&#039;t supposed to fight...&lt;br /&gt;
Sidurgu: For an illusion, that bastard hit awfully hard... Reclaim your aether so we can leave. I may need to visit a healer...&lt;br /&gt;
Rielle: Sid&#039;s in a bad way. I think Ser Ompagne may have overdone it a bit...&lt;br /&gt;
System: In the depths of the abyss, a flame lingers...&lt;br /&gt;
-optional end&lt;br /&gt;
===Use Souleater to consume the swirling abyss===&lt;br /&gt;
System: As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper...&lt;br /&gt;
===Speak with Sidurgu===&lt;br /&gt;
Sidurgu: Good, good... Glad to see it all worked out in the end...&lt;br /&gt;
Sidurgu: As for you, Myste...I distinctly recall telling you not to do that.&lt;br /&gt;
Myste: Forgive me...had I known it would come to violence, I...I...&lt;br /&gt;
Sidurgu: Don&#039;t you dare start pouting. I&#039;m annoyed, aye, and sore all over, but it&#039;s nothing that won&#039;t heal with time.&lt;br /&gt;
Sidurgu: All I ask is that you promise not to do it again without warning and consent. Memories can be powerful and painful...in more ways than one.&lt;br /&gt;
Sidurgu: That said, he was right. I&#039;ve only myself to blame. If I thought I could defeat him, I would&#039;ve. But I didn&#039;t think I had a chance...and so I didn&#039;t. Ugh...&lt;br /&gt;
Rielle: His injuries are worse than I thought. We should hurry back to Moghome!&lt;br /&gt;
Myste: For a moment I was certain he would fly into a fury... Could it be that he is grateful for the experience after all?&lt;br /&gt;
Myste: Then...then it was not in vain. Tired and broken though he may be, he is nevertheless better for the pain, and in time...in time...we too may be...&lt;br /&gt;
Myste: There is still hope. Redemption is not beyond us.&lt;br /&gt;
-optional start&lt;br /&gt;
Rielle: He&#039;ll heal, but I&#039;m afraid it&#039;s going to take a while. The moogles can probably help, though Sid would have to let them—and good luck convincing him.&lt;br /&gt;
Myste: He...he will recover, yes?&lt;br /&gt;
Moggie: On the bright side, you can&#039;t blame us for it this time!&lt;br /&gt;
-optional end&lt;br /&gt;
===Speak with Sidurgu===&lt;br /&gt;
Sidurgu: Ugh...I&#039;m afraid Rielle is right. I&#039;m going to need some time to recover. I&#039;m not fit to travel in my condition.&lt;br /&gt;
Sidurgu: Which means...which means...oh, gods help me, I&#039;m going to have to stay with these furry little shites even longer.&lt;br /&gt;
Sidurgu: Two more times, was it? Two more times and we&#039;ll be finished with this boy&#039;s crusade. Not soon enough... &amp;lt;sigh&amp;gt; &amp;lt;br&amp;gt;[Forename], be a dear and punch a moogle for me, would you?&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Z1ch0U5ErUM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_and_the_Found&amp;diff=1528620</id>
		<title>The Lost and the Found</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lost_and_the_Found&amp;diff=1528620"/>
		<updated>2026-09-01T17:22:44Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Lost and the Found&lt;br /&gt;
| description = [[Giott]] appears to be consuming ale with even greater voracity than usual.&lt;br /&gt;
| image = Traditions and Travails.png&lt;br /&gt;
| quest-giver = Giott&lt;br /&gt;
| related-npcs = Cylva; Lamitt; Warrior of Darkness (NPC)&lt;br /&gt;
| location = The Crystarium&lt;br /&gt;
| location-x = 10.7&lt;br /&gt;
| location-y = 15.4&lt;br /&gt;
| type = role&lt;br /&gt;
| quest-line = Shadowbringers Role Quests&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Role Quests&lt;br /&gt;
| journal-genre = Healer Role Quests (Shadowbringers)&lt;br /&gt;
| sortkey = 231&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 76&lt;br /&gt;
| req-quest = Into the Wood&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = {{Healer|name=yes}}&lt;br /&gt;
| exp = 224640&lt;br /&gt;
| gil = 3020&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Scientific Method&lt;br /&gt;
| next-quest = Never to Return&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68806&lt;br /&gt;
| id-edb = dc7ac33b9e4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Giott]] in [[Slitherbough]].&lt;br /&gt;
*Slay sin eaters at the destination.&lt;br /&gt;
*Slay sin eaters at the next destination.&lt;br /&gt;
*Report to Giott.&lt;br /&gt;
*Speak with Giott.&lt;br /&gt;
*Speak with Giott at [[the Wandering Stairs]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Giott appears to be consuming ale with even greater voracity than usual.&lt;br /&gt;
&lt;br /&gt;
*Though a search through the Cabinet of Curiosity&#039;s resources for further information regarding Sophrosyne&#039;s magic has borne no fruit─through much fault of Giott&#039;s own, you gather─a new lead as to the Virtue&#039;s whereabouts did apparently present itself. Giott reasons that there&#039;s no reason not to pursue it, given the dearth of other options, so you agree to set out for the Rak&#039;tika Greatwood in search of the eater.&lt;br /&gt;
&lt;br /&gt;
*You meet up with Giott, who, to no one&#039;s surprise, is enjoying the local spirits in Slitherbough. The dwarf proposes that you once again divide your efforts and kill a number of sin eaters as bait for Sophrosyne.&lt;br /&gt;
&lt;br /&gt;
*You put down a pair of sin eaters in accordance with the plan. The more the better, however, so slaying a few extra would not go amiss.&lt;br /&gt;
&lt;br /&gt;
*Between your efforts and the enthusiasm with which Giott is doubtless undertaking the task, you have likely dispatched a sufficiency of sin eaters. All that remains is to rejoin your companion and wait to see if Sophrosyne appears.&lt;br /&gt;
&lt;br /&gt;
*Fortunately, Sophrosyne takes the bait, swiftly healing a fallen eater. Less fortunately, the Echo causes you to collapse almost immediately upon engaging it in combat. It shows you another vision of Lamitt&#039;s past, one in which the First&#039;s Warriors of Light travel to the ruins of Ronka, and it seems that it was in that ancient place that she learned the long-forgotten technique that Sophrosyne now wields.&lt;br /&gt;
&lt;br /&gt;
*You relate the contents of your vision to Giott, who, it transpires, has saved you from an untimely death at the hands of Sophrosyne. You do not neglect to mention the detail of Lamitt&#039;s apparent purpose in seeking the restorative magic of eld─to save her sister, though from what you do not know. Giott finds the tale to be of great interest, and suggests you both return to the Crystarium to further reflect on it...over a mug of ale, no doubt.&lt;br /&gt;
&lt;br /&gt;
*It appears that learning of Lamitt&#039;s sister has provided Giott with a solid lead at last, as dwarven records are likely to contain at least some mention of her. It also may be worth looking into the Ronkan magic Lamitt gained access to...though whether it will be possible to do so will depend on whether Moren is willing to forgive Giott&#039;s prior transgressions at the Cabinet. Regardless, it will take the dwarf some time to investigate all possible avenues, so you are free to wander afield in the meanwhile.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
In order to undertake this quest, must first complete a prerequisite quest, {{i|Into the Wood}} from the [[Shadowbringers Main Scenario Quests#Levels 74-75|Shadowbringers MSQ]]. As this quest requires that [[Slitherbough]] and [[The Blind Forest of Yx&#039;Maja]] are unlocked and fully accessible.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* In the first half of this duty, [[Giott]] will fight alongside you. It&#039;s important to keep her healed up.&lt;br /&gt;
* [[Sophrosyne]] will be untargetable while the lesser sin eater is active.&lt;br /&gt;
* After defeating the lesser sin eater, [[Sophrosyne]] will become targetable. However, she will revive the lesser eater, and this time it will be untargetable.&lt;br /&gt;
* [[Giott]] will focus on the lesser sine eater, while you target Sophrosyne.&lt;br /&gt;
* After defeating her, you will transition to the second half of the duty. You will fight as [[Lamitt]], with [[Ardbert]], [[Cylva]], and [[Renda-Rae]] fighting alongside you. If any of them fall, you will have to start all over.&lt;br /&gt;
* For this half, focus on healing your allies. Let them damage the enemy and any reinforcements.&lt;br /&gt;
* [[Lamitt]] has no {{action icon|Lucid Dreaming}}, she only has natural MP regen, which is slow. If she continuously uses healing, she will ran out of mana rather quickly. Therefore, tamper youself, and spread her healing to avoid running of mana.&lt;br /&gt;
* The boss will tether to [[Ardbert]], and after short while, he will get {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039;, fully heal him to remove it. Other party members, including [[Lamitt]], could fall victim to same attack. In all cases, to remove {{status effect|doom}}, heal that party member to full.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Lali-ho! I&#039;d ask if you&#039;re here for a drink, but I know you ain&#039;t. You&#039;ve got that serious look about you─as usual.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I&#039;ve got &#039;&#039;my&#039;&#039; usual here too. My fifth round of it, in fact! Ha!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Why so few, you ask? Well, I stepped away for a while to do some research, but that Moren bloke kicked me right out of the Cabinet of Curiosity. And then banned me for life!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Spill just a wee bit of mead on the books and he chases you out with the fury of a thousand Floods... That man could use a drink, if you ask me.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; What&#039;s the glare for? Don&#039;t tell me you&#039;re siding with him over me! We&#039;re supposed to be partners!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; And after I worked so hard to find us new information on Sophrosyne! Drank so much! Sat with those dusty tomes until not one, but &#039;&#039;both&#039;&#039; of my buttocks went numb...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say?&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; So...&#039;&#039;did&#039;&#039; you find anything? &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; Yeah, that sounds like you. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; So...&#039;&#039;did&#039;&#039; you find anything? &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; You know, after what I went through at the Cabinet, your complete refusal to acknowledge anything I do is kind of comforting, actually.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;&amp;lt; Yeah, that sounds like you. &amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I know, ain&#039;t I great? And I have the most magnificent beard!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Anyhow, I did get some new information from a reliable source─a drinking buddy of mine. Sophrosyne was seen recently in the Rak&#039;tika Greatwood. If we do some of our signature eater-slaying in the forest, there&#039;s a chance we&#039;ll draw it out.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I figure that sitting around thinking is getting us nowhere, and research can only take us so far. So why not? Maybe fighting it together&#039;ll teach us something we couldn&#039;t learn otherwise.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; We can&#039;t kill it, but the two of us should be more than capable of getting a few whacks in and making an escape. I&#039;ve fought it before and come away fine. Mostly.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; So that&#039;s the plan! Meet me at Slitherbough. Then we go a-pummeling.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott in Slitherbough===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; &amp;lt;gulp&amp;gt; Ahhh...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; There you are. I didn&#039;t mention it earlier, but I&#039;ve been here looking for Sophrosyne before. I know most everyone in Slitherbough, actually.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Sure, they seem an odd lot at first, what with worshipping the darkness and all. But once you get to know &#039;em, share a few drinks...they&#039;re not bad folks.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Make a fine wine, too. Shame you can&#039;t get it anywhere else.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Anyhow, they&#039;ve been helping me out while I enjoy the local spirits. Seems that Sophrosyne&#039;s shown itself in the Blind Forest of Yx&#039;Maja, east of here. Let&#039;s get out there and slay a few sin eaters each, like we did before. See if that brings it to us.&lt;br /&gt;
&lt;br /&gt;
===Reporting to Giott===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Right, that looks good. Well, not &#039;&#039;good&#039;&#039;, but you take my meaning. Now we settle in and hope that Sophrosyne&#039;s feeling charitable today. &lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; ...Where is it? I&#039;m nearly out of wine.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Oh─there!&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Don&#039;t forget─we still need to find out how it does what it does, so make sure you&#039;re watching, not just walloping.&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Watch closely...&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Wait for it... There!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; ...Why doesn&#039;t it fix the other one, though?&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Well, makes our lives easier, I guess. Chaaarge!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Take down the weakling first!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sophrosyne:&#039;&#039;&#039; &amp;lt;huff&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Ha! Ain&#039;t no match for us!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Now for Sophrosy─ Oh. Shite.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; How does it do that so fast?&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Right. Divide and conquer, then. You take Sophrosyne.&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; It&#039;s working! Keep at it!&lt;br /&gt;
 &#039;&#039;&#039;Giott the Aleforged:&#039;&#039;&#039; Ha! Take that, you─ What!?&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Did we do it? &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; Of course not. Healing magic is so &#039;&#039;annoying&#039;&#039;...er, no offense intended.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; [Forename]!? Oh, not again!&lt;br /&gt;
&lt;br /&gt;
====Echo====&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; So this is the guardian. You excited, Lamitt?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; I... Yes. Of course. I&#039;ve come this far, and I &#039;&#039;will&#039;&#039; claim the legacy of Ronka.&lt;br /&gt;
&lt;br /&gt;
====Solo Duty====&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; In the coming battle, you will fight as Lamitt.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; We&#039;ll follow your lead, Lamitt!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; I&#039;ll keep it busy!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Ouch! Please tell me your Esuna can fix this...&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Much better! And now I take my revenge...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; It&#039;s a big one! To me, quickly!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; Nicely done, everyone!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; I don&#039;t know what&#039;s coming, but it can&#039;t be good...&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; Gods, it&#039;s as if my strength is being drained somehow... I need you to heal me as much as you can!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Fully heal Ardbert before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; You did it! I&#039;m alright!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; The statues─they&#039;re moving!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; I&#039;ll draw their focus. Meanwhile...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Say no more! Just keep them in one place.&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Tougher than I thought... But I&#039;ll get you yet!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; I could use some help...&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; The statues─they&#039;re moving!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; I&#039;ll draw their focus. Meanwhile...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Say no more! Just keep them in one place.&lt;br /&gt;
 &#039;&#039;&#039;Renda-Rae:&#039;&#039;&#039; Tougher than I thought... But I&#039;ll get you yet!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; That&#039;s all of them. Now, let&#039;s finish this!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; It&#039;s going for you, Lamitt! Come here!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Fully heal Cylva before it&#039;s too late!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; I could use some help...&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; I get the feeling that you just saved my life. Again!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; We&#039;re so close! Hit it with everything you&#039;ve got!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; Everyone alright?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; All&#039;s well. Now, let&#039;s get what we came for─the lost restorative magic of Ronka...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Cylva:&#039;&#039;&#039; Can you sense the power in it?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; Yes─there can be no mistake, Cylva. This is it. And I... My only path is forward. &lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; Wise guardian! In the name of the royal house of Ronka, I implore you─grant me your knowledge!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; Lamitt! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; I─I did it. The spell is mine at long last...&lt;br /&gt;
 &#039;&#039;&#039;Lamitt:&#039;&#039;&#039; I can save my sister!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ardbert:&#039;&#039;&#039; And you will. We&#039;ll meet up with Branden and Nyelbert, and then we&#039;ll see you home.&lt;br /&gt;
====Echo End====&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039;  Hey, O {{alternatives|f=she|m=he}} of inferior beardlyness! Egg-face! {{alternatives|f=Hobdaughter|m=Hobson}}! Get it together, for stone&#039;s sake! &lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Seeing into the past is a nice trick and all, but could you maybe─oh, I don&#039;t know─wait until we&#039;re not in mortal peril next time?&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Driving Sophrosyne away without pulverizing you in the bargain was no mean feat! If I weren&#039;t, well, &#039;&#039;me&#039;&#039;, we&#039;d both be dead right about now.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I hope you learned something worth the trouble, at least.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; So Lamitt was after a spell from old Ronka? That could be the secret of Sophrosyne&#039;s power...but it&#039;s hard to know for sure. Whatever Lamitt did to pry those secrets out of the ruins was right complicated, by the sound of it─and she took the power with her.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; We need to think on how we can confirm what you saw, maybe find out what that magic actually does. Yes, over a nice mug of ale. No, mead. No─ale first, then mead...&lt;br /&gt;
&lt;br /&gt;
===Speaking with Giott at the Wandering Stairs===&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; &amp;lt;gulp&amp;gt; Nothing goes down so well after a fight than ale! Ain&#039;t no higher truth in this world than that.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; ...Don&#039;t give me those “oh, there goes Giott, waxing philosophical about the ale again” eyes! I&#039;m doing this for your own good. It&#039;s plain that you never had a proper education.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; It&#039;s like this─you pick the right booze for the right job. You&#039;ve got your ale for before and after physical fights, of course, but you&#039;ve also got mead for reading, wine for singing, and your hard liquor for those times when you need to tell some hobson to go stick his head in the forge.&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; Me, I&#039;ll be switching to the mead─I&#039;m thinking I might find something about what happened to Lamitt&#039;s sister if I look through my village&#039;s old annals. And hopefully I can get my hands on some historical records of Ronka, Moren be damned...&lt;br /&gt;
 &#039;&#039;&#039;Giott:&#039;&#039;&#039; I don&#039;t know what you&#039;ll be getting yourself into while I&#039;m at it, but you make sure to bring the right drink for the job! I&#039;ll let you know when I&#039;ve got something worth pursuing.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=i47_Tzt8FiI}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Light_of_Progress&amp;diff=1528619</id>
		<title>The Light of Progress</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Light_of_Progress&amp;diff=1528619"/>
		<updated>2026-09-01T17:22:43Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Light of Progress&lt;br /&gt;
| description = You spy a blackened envelope on the floor of [[Archons&#039; Design]].&lt;br /&gt;
| image = &lt;br /&gt;
| quest-giver = Ash-covered Envelope&lt;br /&gt;
| related-npcs = Bookish Miqo&#039;te; Toffwyb&lt;br /&gt;
| location = Old Sharlayan&lt;br /&gt;
| location-x = 5.1&lt;br /&gt;
| location-y = 7.8&lt;br /&gt;
| type = sidequest&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Sharlayan Sidequests&lt;br /&gt;
| journal-genre = Old Sharlayan Sidequests&lt;br /&gt;
| sortkey = 1410&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| quest-sync = true&lt;br /&gt;
| req-quest = Sound the Bell&amp;amp;comma; School&#039;s In &lt;br /&gt;
| req-items = 1 Ash-covered Envelope (Key Item), 1 Thick Candle&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 168300-190575&lt;br /&gt;
| gil = 815&lt;br /&gt;
| unlocks = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = &lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
| id-gt = 69747&lt;br /&gt;
| id-edb = ef52029b64e&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver the [[Ash-covered Envelope]] to the [[bookish Miqo&#039;te]] at [[the Confluence]].&lt;br /&gt;
*Speak with [[Toffwyb]] at [[the Agora]].&lt;br /&gt;
*Deliver the thick candle to the bookish Miqo&#039;te.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*You spy a blackened envelope on the floor of Archons&#039; Design.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You spy an envelope on the ground, covered in ash. Upon closer inspection, you realize that the ash spells out a message.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ash-covered Envelope:&#039;&#039;&#039; &#039;&#039;To the kind soul who finds this missive,&#039;&#039;&lt;br /&gt;
 &#039;&#039;Pray deliver this letter to the unassuming Miqo&#039;te scholar who can usually be found sequestered in a quiet corner of the Confluence.&#039;&#039;&lt;br /&gt;
 &#039;&#039;Many thanks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Deliver the [[Ash-covered Envelope]] to the [[bookish Miqo&#039;te]] at [[the Confluence]]===&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Yes? Were you looking for me? I suspect I spend too much time in this corner of the Confluence if someone I&#039;ve never met knows to find me here.&lt;br /&gt;
 &#039;&#039;(Hand over Ash-covered Envelope)&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; A letter? If you don&#039;t mind me asking, can you tell me where you found this?&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Of course... I see...&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; The place where you chanced upon this is one of dubious prominence. Students are confined there as punishment for...recalcitrant behavior. I believe I recognize the hand which penned this message.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; The student is an acquaintance of mine, although that might be a rather generous term. Several days ago he was confined there for concocting an explosive alchemical compound and using it to “surprise” his teachers. His little stunt ended with half the gardens in the Teachers&#039; Quarters in ashes.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; And it seems he put more effort into writing a message to his would-be courier than to his letter&#039;s recipient...&lt;br /&gt;
 &#039;&#039;Bring me food and a candle.&#039;&#039;&lt;br /&gt;
 I see...&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; That boorish lout! It serves him right, being locked up in that room!&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; As you can doubtless surmise, our relationship is somewhat strained, and I apologize for making you party to it. But what&#039;s done is done, and now I would ask a favor of you myself.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Could you procure a candle from Toffwyb at the Agora? I shall prepare the food this fool has requested, much as I would rather not. When you are done, pray meet me at the spot where you found the letter.&lt;br /&gt;
&lt;br /&gt;
===Speak with [[Toffwyb]] at [[the Agora]]===&lt;br /&gt;
 &#039;&#039;&#039;Toffwyb:&#039;&#039;&#039; A candle, you say? Why of course─here, take this. Please inform the requesting student that they can pay at their leisure.&lt;br /&gt;
 &#039;&#039;&#039;(Optional)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Toffwyb:&#039;&#039;&#039; The student can pay at their leisure. I know they&#039;re good for it.&lt;br /&gt;
&lt;br /&gt;
===Deliver the thick candle to the [[bookish Miqo&#039;te]]===&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; There you are. Were you able to acquire the candle?&lt;br /&gt;
 &#039;&#039;(Hand over Thick Candle)&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Yes, this shall do. Once again I must apologize for sending you to and fro, but the sooner this matter is concluded, the better off we both shall be.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; I suppose since you are from a foreign land, you are unaware of what this candle represents. There is a reason that scoundrel requested a candle of this type.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Long ago, one of the students confined within these rooms spent his days unraveling some of the most troublesome mathematical problems of the time. With nothing to distract his attention, he was quite successful.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; He wrote the equations on his wall with the blackened ends of his spent candles. When the professors saw what he had done, well, they were too impressed to be angry.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Doubtless that idiot means to make his own mark, as many delinquent students have attempted to since. The professors will turn a blind eye to his vandalism, to be sure─they would not let rules impede discovery.&lt;br /&gt;
 &#039;&#039;&#039;Bookish Miqo&#039;te:&#039;&#039;&#039; Anyroad, I will deliver these to him. Perhaps some good can come of his selfish request. Here, take this for your troubles. I pray there are no more.&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=PuzfyDSeQoM}}&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lady_of_Blades&amp;diff=1528618</id>
		<title>The Lady of Blades</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Lady_of_Blades&amp;diff=1528618"/>
		<updated>2026-09-01T17:22:42Z</updated>

		<summary type="html">&lt;p&gt;Dr Agon: Text replacement - &amp;quot;&amp;gt;&amp;gt;(.+?)&amp;lt;&amp;lt;&amp;quot; to &amp;quot;$1&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Lady of Blades&lt;br /&gt;
| description = [[Bajsaljen]] is determined to take [[Castrum Lacus Litore]], and would have you join him.&lt;br /&gt;
| image = the lady of blades1.png&lt;br /&gt;
| quest-giver = Bajsaljen&lt;br /&gt;
| related-npcs = Bwagi; Lilja; Marsak; Mikoto; Queen Gunnhildr; Stanik&lt;br /&gt;
| location = Bozjan Southern Front&lt;br /&gt;
| location-x = 14.6&lt;br /&gt;
| location-y = 29.6&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = Resistance Weapons Quests&lt;br /&gt;
| journal-section = Sidequests&lt;br /&gt;
| journal-category = Weapon Enhancement Sidequests&lt;br /&gt;
| journal-genre = Resistance Weapons Quests&lt;br /&gt;
| sortkey = 111&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 80&lt;br /&gt;
| requirements = Resistance Rank 10&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 0&lt;br /&gt;
| gil = 1200&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Field Notes on Menenius&lt;br /&gt;
| reward2 = 1 Field Notes on Misija&lt;br /&gt;
| reward3 = 1 Field Notes on Gunnhildr&lt;br /&gt;
| unlocks = ach In the Trenches&lt;br /&gt;
| prev-quest = Picking Up the Trail&lt;br /&gt;
| next-quest = A Sign of What&#039;s to Come&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.35&lt;br /&gt;
| id-gt = 69487&lt;br /&gt;
| id-edb = a4757aad44d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Clear the critical engagement “the Battle of [[Castrum Lacus Litore]].”&lt;br /&gt;
*Speak with [[Bajsaljen]].&lt;br /&gt;
*Speak with [[Marsak]].&lt;br /&gt;
*Speak with Bajsaljen.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Bajsaljen is determined to take Castrum Lacus Litore, and would have you join him.&lt;br /&gt;
&lt;br /&gt;
*The Resistance has fought valiantly to force imperial troops to fall back into the castrum, and at last Operation Eagle&#039;s Nest can be seen through to completion. Bajsaljen is ready to lead Gunnhildr&#039;s Blades into the belly of the beast, and he can think of no better soldier than you to accompany them.&lt;br /&gt;
**※Players may enter Castrum Lacus Litore via the associated critical engagement.&lt;br /&gt;
&lt;br /&gt;
*Your defeat of the imperial soldiers is almost effortless. Before you can plot your next move, however, Misija appears before you with Mikoto, as well as the crystal focus and the legendary blade Save the Queen. Using Mikoto as leverage, Misija coerces you into activating the crystal focus to explore the memories of the holy blade. Her intent is soon made clear when, moments later, Queen Gunnhildr emerges as a primal-like entity, enslaving the minds of the soldiers bearing the title of her guard. The threat of the queen proved too great, forcing the Resistance to retreat from the castrum.&lt;br /&gt;
&lt;br /&gt;
*After regrouping at Utya&#039;s Aegis, you discuss the events that took place in the castrum. Mikoto explains that Misija discovered a way to alter the memories of Save the Queen, thereby allowing her to call forth Queen Gunnhildr in a fashion not unlike primal summoning. Having now lost both the castrum and Gunnhildr&#039;s Blades, the Resistance must think long and hard on how next to proceed.&lt;br /&gt;
&lt;br /&gt;
*The Resistance suffered a grave defeat at Castrum Lacus Litore, but they are not discouraged. Marsak informs you that reinforcements from Dalmasca have recently arrived, with more en route from the Eastern alliance. Though it will take time, the Resistance will not rest until Bozja is free from imperial rule. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Our next incursion will be into Castrum Lacus Litore. We must seize the fortress both to ensure Mikoto&#039;s safety and secure a foothold in Bozja. Failure is not an option.&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; If you&#039;ve naught to discuss, I will leave you to your preparations.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039; Please, [Forename]. You have to save Mikoto... Gods, I still can&#039;t understand why Misija would do this. &lt;br /&gt;
&lt;br /&gt;
===Accepting the quest (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; The time has come, [Forename]. This day, we shall take Castrum Lacus Litore!&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; On behalf of the Resistance, I offer you my humblest thanks. We could not have come this far without your aid.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; What say you, my friend? Are you prepared to rout the Garleans?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; What will you say? &amp;gt;&#039;&#039;&#039; &lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You couldn&#039;t stop me if you tried. &amp;gt;&#039;&#039;&#039; 	&lt;br /&gt;
 &#039;&#039;&#039;&amp;lt; You all seem to have it under control, but if you insist. &amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;(Both)&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; The battle for the castrum will no doubt be the fiercest yet, but do not forget your training. Do not forget all we have fought for. You are Gunnhildr&#039;s Blades, and by the queen&#039;s grace shall we prevail this day. Now, let us make ready for battle. For Bozja!&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Reports suggest a powerful mage presently commands the castrum, and the continued presence of Lyon sas Helsos will no doubt prove troublesome, to say the least.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Still, with you at our side, I am confident we will be victorious in the end.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; If we succeed, southern Bozja may very well be freed from the Empire&#039;s grasp. With you at our side, I have little doubt we will emerge victorious in the end.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You may now access the critical engagement &amp;quot;the Battle of Castrum Lacus Litore.&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; This critical engagement will be initiated when a sufficient number of players with access to Castrum Lacus Litore are present on the southern front.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Furthermore, by completing other skirmishes and critical engagements, the time required before the Battle of Castrum Lacus Litore can be initiated again will be reduced.&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Be sure to prepare lost actions from the lost finds cache, as they may prove key to turning the tide of battle.&lt;br /&gt;
&lt;br /&gt;
===Clearing the critical engagement &amp;quot;the Battle of Castrum Lacus Litore&amp;quot;===&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; The tunnel armor will breach their defenses.&lt;br /&gt;
 It&#039;s up to us to keep it in one piece until it&#039;s through!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; We&#039;ll split into two groups: one to lay siege from the outside, while the other scales the wall!&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Our efforts will all be for naught if the tunnel armor fails now.&lt;br /&gt;
 Do whatever it takes to defend it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; Keep those helldivers away from the tunnel armor!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; The tunnel armor is under attack!&lt;br /&gt;
 Strike the enemy&#039;s core!&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; It&#039;s beginning to crack!&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Helldivers! We must guard the tunnel armor from them at all costs!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; More helldivers, coming in fast! Quickly, get rid of them!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; We&#039;re almost there! Just a little longer!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Castrum Centurion:&#039;&#039;&#039; Brionac has fallen!?&lt;br /&gt;
 Quickly, deploy reinforcements!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Haha! We&#039;re through the wall!&lt;br /&gt;
 But we mustn&#039;t get complacent. It&#039;s not over yet.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; Storm the castrum! Everyone, forward!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; We can&#039;t give these durs another ilm.&lt;br /&gt;
 Take no prisoners! Kill every last one of them!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; That&#039;s Albeleo. He&#039;s a crafty one─watch out for his spells!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; Enough of this! Hit them with everything we have!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; Now&#039;s our chance! Attack!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Albedo the Maleficent:&#039;&#039;&#039; They leave me with no choice.&lt;br /&gt;
 The day has come to demonstrate the power of the auracite!&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; Close the barricade! I need more time!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; It seems he&#039;s eluded us, for now, at least.&lt;br /&gt;
 We&#039;ll need to get past that barricade.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Everyone, split up and search for a way to open it!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; A number of our countrymen were taken captive.&lt;br /&gt;
 They&#039;re likely being held somewhere in the castrum.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Imperial Soldier:&#039;&#039;&#039; Retreat! Retreat!&lt;br /&gt;
 Burn all documents, execute the prisoners! &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; It&#039;s open! Continue to the inner reaches!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; Not another step closer! Time to show you what the IVth Legion&#039;s made of!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; Is there no end to them!?&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; They&#039;ve finally run out of soldiers to throw at us, it seems.&lt;br /&gt;
 Forward!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Someone&#039;s there! Wait, is that...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; You fools...what have you done? Gabranth would see Bozja reborn, yet you would bare your steel against him!?&lt;br /&gt;
 &#039;&#039;&#039;Albeleo the Maleficent:&#039;&#039;&#039; By denying the path of righteousness, you have sealed your fate.&lt;br /&gt;
 The heavens have spoken, and they are wroth indeed!&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; So this is what it is to be a god.&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; I am Adrammelech...&lt;br /&gt;
 Now know regret, a sinner&#039;s recompense.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; Careful now. Something&#039;s not right.&lt;br /&gt;
 Be on your guard.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; The crack of lightning, the roar of flame,&lt;br /&gt;
 The rumble of earth, the grip of ice,&lt;br /&gt;
 The rush of water, the howl of wind.&lt;br /&gt;
 At their center, I stand. Alone and omnipotent.&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; Look on my works, ye mighty, and despair!&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; May the lightning tear through you!&lt;br /&gt;
 Let your dying screams fill the air!&lt;br /&gt;
 &#039;&#039;&#039;Adrammelech:&#039;&#039;&#039; From your shattered corse, I shall craft a monument to agony!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; To think he would go to such lengths, to surrender himself body and soul to that devil.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stalwart:&#039;&#039;&#039; There&#039;s no time to dwell on that.&lt;br /&gt;
 We must press on!&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Come, Dawon! We&#039;ve a spot of game that wants for hunting.&lt;br /&gt;
&lt;br /&gt;
====Duty Dialogue====&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; I have to hand it to you, I never thought you&#039;d make it this far.&lt;br /&gt;
 I&#039;m going to enjoy this...&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Go, Dawon! Your prey awaits!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; That&#039;s it. Just like I taught you!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Not bad! This calls for something special!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; I can&#039;t let you lot have all the fun.&lt;br /&gt;
 Why not come over here and let me take a swing?&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; If you won&#039;t make a move, then I will!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Dawon! Are you enjoying this as much as I am?&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Nothing like a good scrap to get the blood pumping!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Steady on! No need to get carried away!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Well, as enjoyable as it&#039;s been, it&#039;s time I called it quits.&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Not quite what I had in mind.&lt;br /&gt;
 Dawon, let&#039;s try that again!&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; You&#039;d better not mess it up this time! &lt;br /&gt;
&lt;br /&gt;
====Post-battle Cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Dawon was...defeated? So they&#039;ve bark &#039;&#039;and&#039;&#039; bite, then.&lt;br /&gt;
 &#039;&#039;&#039;Lyon the Beast King:&#039;&#039;&#039; Perhaps I&#039;ll take your measure another time. Until we meet again.&lt;br /&gt;
&lt;br /&gt;
====Post-duty Pop-ups====&lt;br /&gt;
 &#039;&#039;&#039;Marsak the Stawlart:&#039;&#039;&#039; Alermuc is ours! We&#039;ve won!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen the Righteous:&#039;&#039;&#039; That Lyon fellow is not one to be trifled with...&lt;br /&gt;
&lt;br /&gt;
====Post-duty cutscene====&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Something troubles you?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Their soldiers fell so easily, fled so quickly. This all seems...too easy.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; We struck before their reinforcements could arrive, as planned, and our soldiers fought valiantly. If you believe our victory came easy, it is because your plan was executed to the letter, sir.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Perhaps...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039;  [Forename]! &lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039; Is... &amp;lt;pant&amp;gt; &amp;lt;pant&amp;gt; Is Mikoto...all right?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; We must split up and search for her.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039;  I don&#039;t believe that will be necessary. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; You are outnumbered and outmatched, Misija. Release her, and we may yet be lenient with you.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; I&#039;m not here to bargain, Bajsaljen.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Please, Misija. Whatever your grievance may be, I am certain we can find a solution. But you have to let her go. &lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; We can build a better Bozja, Misija. Together.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Ever the optimist. And likely the first to go when this is all over. &lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; [Forename]. If you would see her unharmed, come over here. Nice and slowly.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; (Ready the Blades, and wait for an opening.)&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; How I have waited for this moment.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; [Forename], I&#039;m so sorry...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Careful. It would be a pity if I were forced to sully a holy relic such as this.  &lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Would you care to enlighten our friend here as to its history?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; What is she planning? And what is that queer-looking blade?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Here. &lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; We are going to take a little trip into the memories of this blade. If you wish to keep Mikoto in one piece, that is.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039;  Mikoto! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039;  Do it! Do it now! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Misija intends to explore the memories of that blade? Perhaps while she is occupied we can─&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; No. It sounds as though Mikoto and [Forename] will be going with her. Interrupting them may have dire consequences. We must wait for our moment.&lt;br /&gt;
&lt;br /&gt;
====Blade Memory====&lt;br /&gt;
 &#039;&#039;&#039;Righteous Blade:&#039;&#039;&#039; Is it done, then?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Forbearing Blade:&#039;&#039;&#039; She does not breathe, and her pulse has ceased.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Beneficent Blade:&#039;&#039;&#039; We were fortunate to catch her unawares. Were we to have incurred the wrath of the blade, she may have destroyed us all.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Righteous Blade:&#039;&#039;&#039; A quick, painless death. Like as not, she did not even realize what happened.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; Is this...the memory of the last queen?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Queen Gunnhildr:&#039;&#039;&#039; &#039;Tis true the blade possessed a terrible power. But was this the only way?&lt;br /&gt;
 &#039;&#039;&#039;Queen Gunnhildr:&#039;&#039;&#039; I thought myself able to control it, to harness its power for good. And yet...it seems I was found wanting.&lt;br /&gt;
 &#039;&#039;&#039;Queen Gunhnildr:&#039;&#039;&#039; At the very least, I shall take heart in the knowledge my people are safe.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Naught but lies and deceit. They used you, betrayed you, slaughtered you, and dragged your name through the dirt.&lt;br /&gt;
 Now, rise, my queen. Exact your vengeance, erase their accursed legacy from the pages of history!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; No! Leave her be!&lt;br /&gt;
====Memory Ends==== &lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039;  Go! Claim what is yours! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Stanik:&#039;&#039;&#039; Death to the deceivers... In the name of the queen...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039;  Retreat! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039;  Mikoto, no! &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039;  Marsak! &lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; [Forename]! We must withdraw and regroup!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bwagi:&#039;&#039;&#039;  All of you, run! &lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; Misija always seemed so kind, and caring. Why did it have to come to this? &lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; I would like to believe the Empire has deceived her somehow but... I know it&#039;s not that simple. We have to stop her, [Forename].&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039; If I hadn&#039;t seen it with my own eyes, I wouldn&#039;t believe it...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bwagi:&#039;&#039;&#039; Nothing is ever simple with you, is it? I only came here to deliver a message from Lady Fran. &lt;br /&gt;
 &#039;&#039;&#039;Beagi:&#039;&#039;&#039; I don&#039;t understand what&#039;s going on here, but I don&#039;t intend on staying long enough to find out. I suggest you keep your time here brief as well.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; We were so close. So bloody close... Misija &#039;&#039;will&#039;&#039; pay for this.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Bajsaljen (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; So the legends of her power are true, then. We thought them mere faerie tales.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bwagi:&#039;&#039;&#039; It wouldn&#039;t be the first time one turned out to be true. Trust me.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; But she is the protector of Bozja! Why would the queen do such a thing...?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; Misija. She has planted a seed of hatred within the queen.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039; The queen&#039;s memory was altered, then?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; That hatred seemed to be reaffirmed when the queen looked upon the soldiers bearing the weapons of her guard. Misija was likely anticipating that reaction.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Death to the deceivers they said... Gods, what happened all those years ago?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Let us not dwell on the past. The Blades must be saved.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Mikoto:&#039;&#039;&#039; I&#039;m afraid the effects of tempering cannot be undone... Or rather, a cure has yet to be found.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Damn it all. Was this part of her plan as well?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Let us return to Gangos. There is still much for us to discuss.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Understood.&lt;br /&gt;
&lt;br /&gt;
====Optional====&lt;br /&gt;
 &#039;&#039;&#039;Lilja:&#039;&#039;&#039; Thank goodness Mikoto was okay. No time to relax, though. Not as long as the IVth Legion is still out there up to no good. &lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Never in my wildest dreams did I imagine Queen Gunnhildr herself could be turned against us, her blades enslaved by way of foul magicks.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; Now that I think of it, reforging the blades of Gunnhildr was originally proposed by Misija, as was the exploration of memories. Could this have been her aim all along?&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; At any rate, something must be done about this new weapon of the Empire.&lt;br /&gt;
 &#039;&#039;&#039;Bajsaljen:&#039;&#039;&#039; If you&#039;ve nothing else to discuss, I would give this new turn of events some thought.&lt;br /&gt;
&lt;br /&gt;
===Speaking with Marsak (Cutscene)===&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; To lose the castrum and Gunnhildr&#039;s Blades both... A heavy and most unexpected blow.&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; It seems that rather than rely on sheer numbers, Menenius had a far more devious scheme in mind all along. And we played right into his hands.&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Thankfully, reinforcements from Dalmasca have recently arrived, and more from the Eastern alliance will soon join our ranks as well.&lt;br /&gt;
 &#039;&#039;&#039;Marsak:&#039;&#039;&#039; Until then, there is naught to do but wait and plan our next move. Now is the time to rest, my friend. You have more than earned it.&lt;br /&gt;
&lt;br /&gt;
====Cutscene====&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Meanwhile, at Castrum Lacus Litore&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Well, well! Word around here is you summoned a primal, is that right? You certainly know how to make a good first impression, don&#039;t you lass? &lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; I&#039;ve seen similar from Albeleo and that auracite of his, but a primal summoning? That takes a great deal more aether, doesn&#039;t it? And I&#039;d imagine even more to control it.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; You have done well. Now, go. Tend to your wounds. &lt;br /&gt;
 &#039;&#039;&#039;Meneius sas Lanatus:&#039;&#039;&#039; That&#039;s an order. We have ample time before the Resistance returns, and when they do, I will have need of you again. Understood?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Misija:&#039;&#039;&#039; Yes, sir.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Poor thing. If only she could learn to let go, it would be better for everyone. Well, some more than others...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; ...What do you want?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; I trust you&#039;re aware of the request from the IIIrd Legion to return to the capital?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; Of course I am. But Gabranth is in no position to comply with such orders.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; I thought as much. Not that it matters. Nerva is just like his father Titus, weak and a coward. Unfit to give orders, let alone lead a nation.&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Having spent time serving under Basch I understand full well your frustration, but the Garlemald you long for is a thing of the past.&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Though I must say, your plans to stall for time have proven quite effective. One can only hope you are as prepared as our dear Noah for what comes next.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; What is it you are trying to say?&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Soldiers with potential like her are not something to be used and discarded like an old boot.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; I... We have never considered her to be expendable. She is a valuable asset.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; For now, at least. Like I always say, death finds a way to weed out the unremarkable and otherwise ill fortuned.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; &amp;lt;sigh&amp;gt; I almost envy you and your insouciance. Not that you would ever heed my council on such matters, let alone Gabranth&#039;s.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Says the man who ignores the council of peers and superiors both to defend Bozja. &lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; But I really have to hand it to you, enthralling those Resistance soldiers was a fantastic idea. Why bother with persuasion when you have the power to enslave minds? Hahaha!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; Flattery ill suits you Lyon, even when false.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Lyon rem Helsos:&#039;&#039;&#039; Perhaps, but dirty tricks like that suit you quite well, don&#039;t they? You always were a conniving bastard. A real snake in the grass.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Menenius sas Lanatus:&#039;&#039;&#039; &#039;&#039;That&#039;&#039; I shall take as a compliment.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; You can now exchange Bozjan coins for gear by speaking with the Resistance supplier at Utya&#039;s Aegis. &lt;br /&gt;
 &#039;&#039;&#039;System:&#039;&#039;&#039; Gear provided by the Resistance supplier possesses special attributes that are only effective when battling on the Bozjan southern front.&lt;br /&gt;
&lt;br /&gt;
[[Category:Save the Queen]]&lt;br /&gt;
[[Category:Quests missing dialogue template]]&lt;/div&gt;</summary>
		<author><name>Dr Agon</name></author>
	</entry>
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