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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DaneeBound</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-06-26T23:19:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alxaal&amp;diff=1337577</id>
		<title>Alxaal</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alxaal&amp;diff=1337577"/>
		<updated>2026-06-11T06:02:13Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Alxaal&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = Armor-clad Wanderer&lt;br /&gt;
| gender = male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elvaan&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives&lt;br /&gt;
| level =&lt;br /&gt;
| aggression = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP= Shoya Ishige&lt;br /&gt;
| voiceEN= Will de Renzy-Martin&lt;br /&gt;
| voiceFR= Hugo Brunswick&lt;br /&gt;
| voiceDE= Jochen Drechsler&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|That World Was Called Vana&#039;diel}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{quest list row|It All Began with a Stone}}&lt;br /&gt;
{{quest list row|Jeuno}}&lt;br /&gt;
{{quest list row|Dreams of Paradise}}&lt;br /&gt;
{{quest list row|Northward}}&lt;br /&gt;
{{quest list row|For Whom the Verse Is Sung}}&lt;br /&gt;
{{quest list row|Apocalypse Nigh}}&lt;br /&gt;
{{table footer}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kefka&amp;diff=1334282</id>
		<title>Kefka</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kefka&amp;diff=1334282"/>
		<updated>2026-06-05T06:44:44Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Kefka&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = Sigmascape V4.0&lt;br /&gt;
| coordinates = 6.1, 5.8&lt;br /&gt;
| raid = Sigmascape V4.0&lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| level = 70&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 4.2&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| voiceJP = Shigeru Chiba&lt;br /&gt;
| voiceEN = Dave Wittenberg&lt;br /&gt;
| voiceDE =&lt;br /&gt;
| voiceFR =&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Alpha&#039;s Feather}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Test World of Ruin}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Sigmascape V4.0| 6.1, 5.8 |70}}&lt;br /&gt;
{{NPC location info|Sigmascape V4.0 (Savage)| 6.1, 5.8 |70}}&lt;br /&gt;
{{NPC location info|Dancing Mad (Ultimate)|  |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=300px&amp;gt;&lt;br /&gt;
Kefka phase 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325650</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325650"/>
		<updated>2026-05-27T01:46:47Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Taiwan, Hong Kong, Macau and Southeast Asia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses||the in-universe lore meaning of &amp;quot;world&amp;quot;|The Reflections}}&lt;br /&gt;
{{getting started heading}}&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
[[World]]s (sometimes called servers) are individual instances of [[Final Fantasy XIV]], with their own isolated set of overworld [[zone]]s. Worlds are grouped into &#039;&#039;&#039;logical data centers&#039;&#039;&#039;, which are further grouped into &#039;&#039;&#039;physical data centers&#039;&#039;&#039; or &#039;&#039;&#039;regions&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Every character has a &#039;&#039;&#039;home world&#039;&#039;&#039; which is selected at character creation, and most of the game&#039;s social features can only be used to interact with players within the same world. After character creation, [[#Visiting other worlds|temporary travel to other worlds]] is possible with some limitations, and permanent home world transfers can be purchased for real-world money.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s choice of region can impact the latency they experience, as different physical data centers will be closer to the player than others. The logical data center and specific home world chosen for a character do not affect connection quality.&lt;br /&gt;
&lt;br /&gt;
== Impact on social features ==&lt;br /&gt;
&lt;br /&gt;
Characters can only interact directly if they are in the same world. Additionally, many social features of the game can only be used to interact with characters on the same world, or can only be used while on the character&#039;s home world. These include:&lt;br /&gt;
* [[Free Company]] membership&lt;br /&gt;
* [[Linkshells]]&lt;br /&gt;
* [[Player Housing]]&lt;br /&gt;
* [[Retainers]]&lt;br /&gt;
&lt;br /&gt;
Some features can be used to interact with players on different worlds within the same logical data center, including:&lt;br /&gt;
* [[Cross-world Linkshell]]s&lt;br /&gt;
* [[Duty Finder]] and [[Party Finder]]&lt;br /&gt;
* [[PvP]] teams&lt;br /&gt;
* [[Fellowships]]&lt;br /&gt;
&lt;br /&gt;
== Congestion and preferred worlds ==&lt;br /&gt;
In order to balance the playerbase among the available worlds, worlds with high population are marked &amp;quot;Congested,&amp;quot; which prevents characters from being created or transferred there. Conversely, worlds with low population are marked &amp;quot;Preferred&amp;quot; or &amp;quot;Preferred+,&amp;quot; and there are incentives for creating characters on these worlds or transferring existing characters out of congested worlds and onto preferred worlds.&lt;br /&gt;
&lt;br /&gt;
World classification and specific incentives for using preferred worlds change from patch to patch. For current information about incentives, see [https://na.finalfantasyxiv.com/lodestone/worldstatus/ the server status page] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ the official Play Guide entry on population balancing].&lt;br /&gt;
&lt;br /&gt;
==Selecting a world==&lt;br /&gt;
=== Region/data center selection ===&lt;br /&gt;
[[File:data center selection1.png|400px|right]]&lt;br /&gt;
When logging in for the first time, you will be prompted to select a region and logical data center to connect to. You will only be able to create and log into characters within your selected data center, but you can connect to a different data center at any time by selecting the &amp;quot;Data Center&amp;quot; option on the title screen, or from character select, by selecting &amp;quot;World&amp;quot; and then clicking the current data center name at the top of the list.&lt;br /&gt;
&lt;br /&gt;
When selecting a region, the names of logical data centers and their worlds are displayed. Select the logical data center you want to connect to, then &amp;quot;Proceed.&amp;quot; You are not selecting a specific world at this step; the game displays this information in case you&#039;re looking for a specific world.&lt;br /&gt;
&lt;br /&gt;
If you have previously logged in with a character, the data center of the last character played will be denoted with a star symbol and highlighted text on these screens.&lt;br /&gt;
&lt;br /&gt;
=== Character creation and home world selection ===&lt;br /&gt;
[[File:Home world selection1.png|300px|right]]&lt;br /&gt;
[[File:Home world selection2.png|150px|right]]&lt;br /&gt;
When creating a character, the game will suggest a world to use at random. A specific home world can be chosen instead by pressing &amp;quot;Select Another&amp;quot; and using the list of worlds on the right.&lt;br /&gt;
&lt;br /&gt;
Any world on the currently selected data center can be used as a new character&#039;s home world. However, characters cannot be created on congested worlds. Characters also cannot be created on worlds which have too many players logged in at once; this is a temporary status that varies depending on time of day and is updated every five minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters are bound to the World on which they are created&#039;&#039;&#039;, unless a [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service] is purchased from the [[Mog Station]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visiting other worlds==&lt;br /&gt;
Characters can visit other worlds to [[party]] with friends, purchase [[items]], and tackle [[duties]]. The [[World Visit System]] is used to visit worlds within the same data center as a character&#039;s home world, while the [[Data Center Travel]] system is used to visit worlds in other data centers.&lt;br /&gt;
&lt;br /&gt;
Travel across regions is done via Data Center Travel, but characters can only travel between their home region and Oceania. This means that for e.g. a Japanese character and a European character to meet up, they must both travel to an Oceania world. Characters whose home region is Oceania cannot travel to other regions.&lt;br /&gt;
&lt;br /&gt;
==Changing home world==&lt;br /&gt;
To permanently transfer a character from one home world to another, players need to use the [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service], which costs real-world money. The transfer fee is typically waived if transferring from a congested world to a preferred one, or if transferring to a &amp;quot;Preferred+&amp;quot; world from a less-preferred world.&lt;br /&gt;
&lt;br /&gt;
==List of worlds==&lt;br /&gt;
In the tables below, &amp;quot;Legacy&amp;quot; worlds are worlds that existed before the &#039;&#039;[[A Realm Reborn]]&#039;&#039; ([[Patch 2.0|2.0]]) relaunch. There were ten of these by the end of [[patch 1.23b]], and they were all physically located in Japan. Four legacy worlds were placed in the new North American data center and one in the European data center. Players had an opportunity during the 2.0 beta to select a different home world for existing characters.&lt;br /&gt;
&lt;br /&gt;
Each world also has an internal ID number that was retrieved from the API via datamining; it is unknown what these IDs are based upon.&lt;br /&gt;
&lt;br /&gt;
===North American region===&lt;br /&gt;
====Aether data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Adamantoise || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Cactuar || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Faerie || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Gilgamesh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Jenova || April 04, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 65 || Midgardsormr || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Sargatanas || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Siren || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Crystal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Balmung || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Brynhildr || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Coeurl || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Diabolos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Goblin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Malboro || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Mateus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Zalera || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Crystal Data Center was added on April 23, 2019, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Primal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Behemoth || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Excalibur || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Exodus || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Famfrit || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Hyperion || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Lamia || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Leviathan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Ultros || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dynamis data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 406 || Halicarnassus || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 407 || Maduin || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 404 || Marilith || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 405 || Seraph || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 408 || Cuchulainn || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 411 || Golem || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 409 || Kraken || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 410 || Rafflesia || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===European region===&lt;br /&gt;
In addition to English, German, and French being officially supported languages in the game, there are some smaller communities of other language speakers on European worlds.&lt;br /&gt;
&lt;br /&gt;
For Spanish speakers, common worlds chosen are &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; and &#039;&#039;&#039;Moogle&#039;&#039;&#039; from the Chaos Data Center. There are also third party tools that support translation.&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Spanish Translation&#039;&#039;&#039;: Para los hispanohablantes, los mundos comunes elegidos son &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; y &#039;&#039;&#039;Moogle&#039;&#039;&#039; del Centro de Datos del &#039;&#039;Chaos&#039;&#039;. También existen herramientas de terceros que ofrecen una traducción automática.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Chaos data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Cerberus || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Louisoix || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Moogle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Omega || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 401 || Phantom || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Ragnarok || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 400 || Sagittarius || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Spriggan || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 402 || Alpha || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Lich || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Odin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Phoenix || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 403 || Raiden || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Shiva || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Twintania || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Zodiark || April 04, 2014 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Light Data Center was added on April 2, 2019, and certain existing Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Shadow data center (historical)====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Innocence || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pixie || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Titania || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tycoon || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|}&lt;br /&gt;
Shadow Data Center and the four worlds on it first entered service on June 11, 2024, but as what are officially referred to as &#039;&#039;probationary worlds&#039;&#039;, meaning no characters could be created on them or moved to using the World Transfer System (on the Lodestone, they were listed as congested from the get-go to reflect this). This was to be a temporary measure to help mitigate any potential server congestion on other data centers during [[Dawntrail]]’s release window. As such, the worlds on Shadow DC were only available for the purposes of [[Data Center Travel]] in the event a player could not log into their home world. The Shadow data center was shut down on August 27, 2024.&lt;br /&gt;
&lt;br /&gt;
===Japanese region===&lt;br /&gt;
====Elemental data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Aegis || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Atomos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Carbuncle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Garuda || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Gungnir || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Kujata || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Tonberry || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Typhon || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
As the [[World Visit System]], [[Data Center Travel]], and the Oceanian Data Center were not available at launch, worlds such as Tonberry, Kujata, and Atomos on the Elemental Data Center became popular choices for players from Southeast Asia and Oceania. As a result, the Elemental Data Center has a higher proportion of English-speaking players compared to other Japanese data centers.&amp;lt;ref&amp;gt;https://www.thegamer.com/final-fantasy-14-xiv-which-server-data-center-to-choose/&amp;lt;/ref&amp;gt; English-speaking players on this Data Center should ensure that they have both &amp;quot;J&amp;quot; and &amp;quot;E&amp;quot; selected in the [[Duty Finder]] language settings for faster queues.&lt;br /&gt;
====Gaia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Alexander || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Bahamut || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Durandal || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Fenrir || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Ifrit || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Ridill || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Tiamat || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Ultima || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Mana data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Anima || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Asura || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Chocobo || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Hades || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ixion || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Masamune || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Pandaemonium || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Titan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Meteor data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Belias || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Mandragora || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ramuh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Shinryu || April 4, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Unicorn || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Valefor || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Yojimbo || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Zeromus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Meteor Data Center was added on July 5, 2022, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
===Oceanian region===&lt;br /&gt;
====Materia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Bismarck || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Ravana ||  January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Sephirot || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Sophia || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Zurvan || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Materia data center is unique in that characters on the North American, European, and Japanese regions may freely visit this data center. However, characters with a Home World on Materia may not visit other regions.&lt;br /&gt;
&lt;br /&gt;
== In other editions of the game ==&lt;br /&gt;
The Chinese, Taiwanese, and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]], [[wikipedia:UserJoy Technology|USERJOY Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that the Chinese and Korean editions have historically been always a patch cycle or two behind the international edition (and the Taiwanese edition is several patches behind), the data centers of those releases are completely isolated from the global servers and from each other.&lt;br /&gt;
&lt;br /&gt;
===Mainland China===&lt;br /&gt;
Originally, the Mainland Chinese version of the game had only one data center with ten worlds on it. With the release of the Shadowbringers expansion in October 2019, the data center was split in three and new worlds were added to each one.&lt;br /&gt;
&lt;br /&gt;
Uniquely, the worlds on Chinese data centers are named after locations and landmarks on [[Hydaelyn]]. &amp;lt;!--to do: double-check the translations of the world names and enter when each world first entered service--&amp;gt;&lt;br /&gt;
====Chocobo====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉诺西亚 &#039;&#039;La Noscea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 幻影群岛 &#039;&#039;Isles of Umbra&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神意之地 &#039;&#039;Providence Point&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 萌芽池 &#039;&#039;Hopeseed Pond&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红玉海 &#039;&#039;The Ruby Sea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 宇宙和音 &#039;&#039;Musica Universalis&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 沃仙曦染 &#039;&#039;Voor Sian Siran&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 晨曦王座 &#039;&#039;The Dawn Throne&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Moogle====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 潮风亭 &#039;&#039;Shiozake Hostelry&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神拳痕 &#039;&#039;Rhalgr&#039;s Reach&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白银乡 &#039;&#039;Shirogane&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白金幻象 &#039;&#039;Platinum Mirage&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 旅人栈桥 &#039;&#039;Point of Peregrination&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拂晓之间 &#039;&#039;The Solar&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 龙巢神殿 &#039;&#039;The Aery&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 梦羽宝境 &#039;&#039;Lyhe Ghiah&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fat Cat====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 紫水栈桥 &#039;&#039;Shisui of the Violet Tides&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 延夏 &#039;&#039;Yanxia&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 静语庄园 &#039;&#039;Haukke Manor&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 摩杜纳 &#039;&#039;Mor Dhona&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 海猫茶屋 &#039;&#039;Umineko Teahouse&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 柔风海湾 &#039;&#039;Whisperwind Cove&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 琥珀原 &#039;&#039;The Fields of Amber&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mameshiba====&lt;br /&gt;
The Mameshiba server went into service on January 11, 2022, a couple months before the release of the Endwalker expansion. &lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 水晶塔 &#039;&#039;Crystal Tower&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 银泪湖 &#039;&#039;Silver Tear Lake&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 太阳海岸 &#039;&#039;Costa del Sol&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊修加德 &#039;&#039;Ishgard&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红茶川 &#039;&#039;Black Tea Brook&#039;&#039; || January 11, 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Taiwan, Hong Kong, Macau and Southeast Asia===&lt;br /&gt;
The Taiwanese version of the game released into early access on November 27, 2025, initially with just four worlds. On the same day after early access went live, a fifth and sixth world were added to help alleviate congestion. Upon the full release of the game on December 10, a seventh probationary world “Ramuh” was added, and the day after an eighth full world “Titan” was opened as well. The probationary world “Ramuh” was eventually closed on December 18, 2025, a week after release.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊弗利特 &#039;&#039;Ifrit&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 迦樓羅 &#039;&#039;Garuda&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 利維坦 &#039;&#039;Leviathan&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 鳳凰 &#039;&#039;Phoenix&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 奥汀 &#039;&#039;Odin&#039;&#039; || November 27, 2025 || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 巴哈姆特 &#039;&#039;Bahamut&#039;&#039; || November 28, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉姆 &#039;&#039;Ramuh&#039;&#039; || December 10, 2025 || December 18, 2025&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 泰坦 &#039;&#039;Titan&#039;&#039; || December 11, 2025 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Korea===&lt;br /&gt;
The Korean edition of the game originally entered open beta on August 14, 2015 with two data centers each containing five worlds. Several server restructures occurred in the years following its release, culminating in the game having one unified data center containing five worlds as of May 2026.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 초코보 &#039;&#039;Chocobo&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 카벙클 &#039;&#039;Carbuncle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 모그리 &#039;&#039;Moogle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 톤베리 &#039;&#039;Tonberry&#039;&#039; || December 19, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 펜리르 &#039;&#039;Fenrir&#039;&#039; || September 14, 2021&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325648</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325648"/>
		<updated>2026-05-27T01:41:51Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* In other editions of the game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses||the in-universe lore meaning of &amp;quot;world&amp;quot;|The Reflections}}&lt;br /&gt;
{{getting started heading}}&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
[[World]]s (sometimes called servers) are individual instances of [[Final Fantasy XIV]], with their own isolated set of overworld [[zone]]s. Worlds are grouped into &#039;&#039;&#039;logical data centers&#039;&#039;&#039;, which are further grouped into &#039;&#039;&#039;physical data centers&#039;&#039;&#039; or &#039;&#039;&#039;regions&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Every character has a &#039;&#039;&#039;home world&#039;&#039;&#039; which is selected at character creation, and most of the game&#039;s social features can only be used to interact with players within the same world. After character creation, [[#Visiting other worlds|temporary travel to other worlds]] is possible with some limitations, and permanent home world transfers can be purchased for real-world money.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s choice of region can impact the latency they experience, as different physical data centers will be closer to the player than others. The logical data center and specific home world chosen for a character do not affect connection quality.&lt;br /&gt;
&lt;br /&gt;
== Impact on social features ==&lt;br /&gt;
&lt;br /&gt;
Characters can only interact directly if they are in the same world. Additionally, many social features of the game can only be used to interact with characters on the same world, or can only be used while on the character&#039;s home world. These include:&lt;br /&gt;
* [[Free Company]] membership&lt;br /&gt;
* [[Linkshells]]&lt;br /&gt;
* [[Player Housing]]&lt;br /&gt;
* [[Retainers]]&lt;br /&gt;
&lt;br /&gt;
Some features can be used to interact with players on different worlds within the same logical data center, including:&lt;br /&gt;
* [[Cross-world Linkshell]]s&lt;br /&gt;
* [[Duty Finder]] and [[Party Finder]]&lt;br /&gt;
* [[PvP]] teams&lt;br /&gt;
* [[Fellowships]]&lt;br /&gt;
&lt;br /&gt;
== Congestion and preferred worlds ==&lt;br /&gt;
In order to balance the playerbase among the available worlds, worlds with high population are marked &amp;quot;Congested,&amp;quot; which prevents characters from being created or transferred there. Conversely, worlds with low population are marked &amp;quot;Preferred&amp;quot; or &amp;quot;Preferred+,&amp;quot; and there are incentives for creating characters on these worlds or transferring existing characters out of congested worlds and onto preferred worlds.&lt;br /&gt;
&lt;br /&gt;
World classification and specific incentives for using preferred worlds change from patch to patch. For current information about incentives, see [https://na.finalfantasyxiv.com/lodestone/worldstatus/ the server status page] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ the official Play Guide entry on population balancing].&lt;br /&gt;
&lt;br /&gt;
==Selecting a world==&lt;br /&gt;
=== Region/data center selection ===&lt;br /&gt;
[[File:data center selection1.png|400px|right]]&lt;br /&gt;
When logging in for the first time, you will be prompted to select a region and logical data center to connect to. You will only be able to create and log into characters within your selected data center, but you can connect to a different data center at any time by selecting the &amp;quot;Data Center&amp;quot; option on the title screen, or from character select, by selecting &amp;quot;World&amp;quot; and then clicking the current data center name at the top of the list.&lt;br /&gt;
&lt;br /&gt;
When selecting a region, the names of logical data centers and their worlds are displayed. Select the logical data center you want to connect to, then &amp;quot;Proceed.&amp;quot; You are not selecting a specific world at this step; the game displays this information in case you&#039;re looking for a specific world.&lt;br /&gt;
&lt;br /&gt;
If you have previously logged in with a character, the data center of the last character played will be denoted with a star symbol and highlighted text on these screens.&lt;br /&gt;
&lt;br /&gt;
=== Character creation and home world selection ===&lt;br /&gt;
[[File:Home world selection1.png|300px|right]]&lt;br /&gt;
[[File:Home world selection2.png|150px|right]]&lt;br /&gt;
When creating a character, the game will suggest a world to use at random. A specific home world can be chosen instead by pressing &amp;quot;Select Another&amp;quot; and using the list of worlds on the right.&lt;br /&gt;
&lt;br /&gt;
Any world on the currently selected data center can be used as a new character&#039;s home world. However, characters cannot be created on congested worlds. Characters also cannot be created on worlds which have too many players logged in at once; this is a temporary status that varies depending on time of day and is updated every five minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters are bound to the World on which they are created&#039;&#039;&#039;, unless a [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service] is purchased from the [[Mog Station]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visiting other worlds==&lt;br /&gt;
Characters can visit other worlds to [[party]] with friends, purchase [[items]], and tackle [[duties]]. The [[World Visit System]] is used to visit worlds within the same data center as a character&#039;s home world, while the [[Data Center Travel]] system is used to visit worlds in other data centers.&lt;br /&gt;
&lt;br /&gt;
Travel across regions is done via Data Center Travel, but characters can only travel between their home region and Oceania. This means that for e.g. a Japanese character and a European character to meet up, they must both travel to an Oceania world. Characters whose home region is Oceania cannot travel to other regions.&lt;br /&gt;
&lt;br /&gt;
==Changing home world==&lt;br /&gt;
To permanently transfer a character from one home world to another, players need to use the [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service], which costs real-world money. The transfer fee is typically waived if transferring from a congested world to a preferred one, or if transferring to a &amp;quot;Preferred+&amp;quot; world from a less-preferred world.&lt;br /&gt;
&lt;br /&gt;
==List of worlds==&lt;br /&gt;
In the tables below, &amp;quot;Legacy&amp;quot; worlds are worlds that existed before the &#039;&#039;[[A Realm Reborn]]&#039;&#039; ([[Patch 2.0|2.0]]) relaunch. There were ten of these by the end of [[patch 1.23b]], and they were all physically located in Japan. Four legacy worlds were placed in the new North American data center and one in the European data center. Players had an opportunity during the 2.0 beta to select a different home world for existing characters.&lt;br /&gt;
&lt;br /&gt;
Each world also has an internal ID number that was retrieved from the API via datamining; it is unknown what these IDs are based upon.&lt;br /&gt;
&lt;br /&gt;
===North American region===&lt;br /&gt;
====Aether data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Adamantoise || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Cactuar || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Faerie || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Gilgamesh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Jenova || April 04, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 65 || Midgardsormr || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Sargatanas || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Siren || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Crystal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Balmung || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Brynhildr || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Coeurl || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Diabolos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Goblin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Malboro || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Mateus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Zalera || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Crystal Data Center was added on April 23, 2019, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Primal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Behemoth || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Excalibur || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Exodus || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Famfrit || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Hyperion || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Lamia || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Leviathan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Ultros || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dynamis data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 406 || Halicarnassus || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 407 || Maduin || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 404 || Marilith || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 405 || Seraph || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 408 || Cuchulainn || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 411 || Golem || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 409 || Kraken || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 410 || Rafflesia || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===European region===&lt;br /&gt;
In addition to English, German, and French being officially supported languages in the game, there are some smaller communities of other language speakers on European worlds.&lt;br /&gt;
&lt;br /&gt;
For Spanish speakers, common worlds chosen are &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; and &#039;&#039;&#039;Moogle&#039;&#039;&#039; from the Chaos Data Center. There are also third party tools that support translation.&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Spanish Translation&#039;&#039;&#039;: Para los hispanohablantes, los mundos comunes elegidos son &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; y &#039;&#039;&#039;Moogle&#039;&#039;&#039; del Centro de Datos del &#039;&#039;Chaos&#039;&#039;. También existen herramientas de terceros que ofrecen una traducción automática.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Chaos data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Cerberus || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Louisoix || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Moogle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Omega || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 401 || Phantom || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Ragnarok || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 400 || Sagittarius || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Spriggan || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 402 || Alpha || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Lich || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Odin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Phoenix || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 403 || Raiden || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Shiva || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Twintania || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Zodiark || April 04, 2014 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Light Data Center was added on April 2, 2019, and certain existing Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Shadow data center (historical)====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Innocence || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pixie || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Titania || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tycoon || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|}&lt;br /&gt;
Shadow Data Center and the four worlds on it first entered service on June 11, 2024, but as what are officially referred to as &#039;&#039;probationary worlds&#039;&#039;, meaning no characters could be created on them or moved to using the World Transfer System (on the Lodestone, they were listed as congested from the get-go to reflect this). This was to be a temporary measure to help mitigate any potential server congestion on other data centers during [[Dawntrail]]’s release window. As such, the worlds on Shadow DC were only available for the purposes of [[Data Center Travel]] in the event a player could not log into their home world. The Shadow data center was shut down on August 27, 2024.&lt;br /&gt;
&lt;br /&gt;
===Japanese region===&lt;br /&gt;
====Elemental data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Aegis || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Atomos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Carbuncle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Garuda || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Gungnir || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Kujata || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Tonberry || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Typhon || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
As the [[World Visit System]], [[Data Center Travel]], and the Oceanian Data Center were not available at launch, worlds such as Tonberry, Kujata, and Atomos on the Elemental Data Center became popular choices for players from Southeast Asia and Oceania. As a result, the Elemental Data Center has a higher proportion of English-speaking players compared to other Japanese data centers.&amp;lt;ref&amp;gt;https://www.thegamer.com/final-fantasy-14-xiv-which-server-data-center-to-choose/&amp;lt;/ref&amp;gt; English-speaking players on this Data Center should ensure that they have both &amp;quot;J&amp;quot; and &amp;quot;E&amp;quot; selected in the [[Duty Finder]] language settings for faster queues.&lt;br /&gt;
====Gaia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Alexander || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Bahamut || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Durandal || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Fenrir || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Ifrit || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Ridill || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Tiamat || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Ultima || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Mana data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Anima || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Asura || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Chocobo || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Hades || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ixion || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Masamune || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Pandaemonium || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Titan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Meteor data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Belias || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Mandragora || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ramuh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Shinryu || April 4, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Unicorn || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Valefor || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Yojimbo || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Zeromus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Meteor Data Center was added on July 5, 2022, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
===Oceanian region===&lt;br /&gt;
====Materia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Bismarck || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Ravana ||  January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Sephirot || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Sophia || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Zurvan || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Materia data center is unique in that characters on the North American, European, and Japanese regions may freely visit this data center. However, characters with a Home World on Materia may not visit other regions.&lt;br /&gt;
&lt;br /&gt;
== In other editions of the game ==&lt;br /&gt;
The Chinese, Taiwanese, and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]], [[wikipedia:UserJoy Technology|USERJOY Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that the Chinese and Korean editions have historically been always a patch cycle or two behind the international edition (and the Taiwanese edition is several patches behind), the data centers of those releases are completely isolated from the global servers and from each other.&lt;br /&gt;
&lt;br /&gt;
===Mainland China===&lt;br /&gt;
Originally, the Mainland Chinese version of the game had only one data center with ten worlds on it. With the release of the Shadowbringers expansion in October 2019, the data center was split in three and new worlds were added to each one.&lt;br /&gt;
&lt;br /&gt;
Uniquely, the worlds on Chinese data centers are named after locations and landmarks on [[Hydaelyn]]. &amp;lt;!--to do: double-check the translations of the world names and enter when each world first entered service--&amp;gt;&lt;br /&gt;
====Chocobo====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉诺西亚 &#039;&#039;La Noscea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 幻影群岛 &#039;&#039;Isles of Umbra&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神意之地 &#039;&#039;Providence Point&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 萌芽池 &#039;&#039;Hopeseed Pond&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红玉海 &#039;&#039;The Ruby Sea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 宇宙和音 &#039;&#039;Musica Universalis&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 沃仙曦染 &#039;&#039;Voor Sian Siran&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 晨曦王座 &#039;&#039;The Dawn Throne&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Moogle====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 潮风亭 &#039;&#039;Shiozake Hostelry&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神拳痕 &#039;&#039;Rhalgr&#039;s Reach&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白银乡 &#039;&#039;Shirogane&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白金幻象 &#039;&#039;Platinum Mirage&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 旅人栈桥 &#039;&#039;Point of Peregrination&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拂晓之间 &#039;&#039;The Solar&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 龙巢神殿 &#039;&#039;The Aery&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 梦羽宝境 &#039;&#039;Lyhe Ghiah&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fat Cat====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 紫水栈桥 &#039;&#039;Shisui of the Violet Tides&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 延夏 &#039;&#039;Yanxia&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 静语庄园 &#039;&#039;Haukke Manor&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 摩杜纳 &#039;&#039;Mor Dhona&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 海猫茶屋 &#039;&#039;Umineko Teahouse&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 柔风海湾 &#039;&#039;Whisperwind Cove&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 琥珀原 &#039;&#039;The Fields of Amber&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mameshiba====&lt;br /&gt;
The Mameshiba server went into service on January 11, 2022, a couple months before the release of the Endwalker expansion. &lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 水晶塔 &#039;&#039;Crystal Tower&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 银泪湖 &#039;&#039;Silver Tear Lake&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 太阳海岸 &#039;&#039;Costa del Sol&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊修加德 &#039;&#039;Ishgard&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红茶川 &#039;&#039;Black Tea Brook&#039;&#039; || January 11, 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Taiwan, Hong Kong, Macau and Southeast Asia===&lt;br /&gt;
The Taiwanese version of the game released into early access on November 27, 2025, initially with just four worlds. On the same day after early access went live, a fifth and sixth world were added to help alleviate congestion. Upon the full release of the game on December 10, seventh probationary world “Ramuh” was added, and the day after an eighth full world “Titan” was opened as well. The probationary world “Ramuh” was eventually closed on December 18, 2025, a week after release.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊弗利特 &#039;&#039;Ifrit&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 迦樓羅 &#039;&#039;Garuda&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 利維坦 &#039;&#039;Leviathan&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 鳳凰 &#039;&#039;Phoenix&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 奥汀 &#039;&#039;Odin&#039;&#039; || November 27, 2025 || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 巴哈姆特 &#039;&#039;Bahamut&#039;&#039; || November 28, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉姆 &#039;&#039;Ramuh&#039;&#039; || December 10, 2025 || December 18, 2025&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 泰坦 &#039;&#039;Titan&#039;&#039; || December 11, 2025 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Korea===&lt;br /&gt;
The Korean edition of the game originally entered open beta on August 14, 2015 with two data centers each containing five worlds. Several server restructures occurred in the years following its release, culminating in the game having one unified data center containing five worlds as of May 2026.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 초코보 &#039;&#039;Chocobo&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 카벙클 &#039;&#039;Carbuncle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 모그리 &#039;&#039;Moogle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 톤베리 &#039;&#039;Tonberry&#039;&#039; || December 19, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 펜리르 &#039;&#039;Fenrir&#039;&#039; || September 14, 2021&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325643</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325643"/>
		<updated>2026-05-27T01:26:08Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses||the in-universe lore meaning of &amp;quot;world&amp;quot;|The Reflections}}&lt;br /&gt;
{{getting started heading}}&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
[[World]]s (sometimes called servers) are individual instances of [[Final Fantasy XIV]], with their own isolated set of overworld [[zone]]s. Worlds are grouped into &#039;&#039;&#039;logical data centers&#039;&#039;&#039;, which are further grouped into &#039;&#039;&#039;physical data centers&#039;&#039;&#039; or &#039;&#039;&#039;regions&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Every character has a &#039;&#039;&#039;home world&#039;&#039;&#039; which is selected at character creation, and most of the game&#039;s social features can only be used to interact with players within the same world. After character creation, [[#Visiting other worlds|temporary travel to other worlds]] is possible with some limitations, and permanent home world transfers can be purchased for real-world money.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s choice of region can impact the latency they experience, as different physical data centers will be closer to the player than others. The logical data center and specific home world chosen for a character do not affect connection quality.&lt;br /&gt;
&lt;br /&gt;
== Impact on social features ==&lt;br /&gt;
&lt;br /&gt;
Characters can only interact directly if they are in the same world. Additionally, many social features of the game can only be used to interact with characters on the same world, or can only be used while on the character&#039;s home world. These include:&lt;br /&gt;
* [[Free Company]] membership&lt;br /&gt;
* [[Linkshells]]&lt;br /&gt;
* [[Player Housing]]&lt;br /&gt;
* [[Retainers]]&lt;br /&gt;
&lt;br /&gt;
Some features can be used to interact with players on different worlds within the same logical data center, including:&lt;br /&gt;
* [[Cross-world Linkshell]]s&lt;br /&gt;
* [[Duty Finder]] and [[Party Finder]]&lt;br /&gt;
* [[PvP]] teams&lt;br /&gt;
* [[Fellowships]]&lt;br /&gt;
&lt;br /&gt;
== Congestion and preferred worlds ==&lt;br /&gt;
In order to balance the playerbase among the available worlds, worlds with high population are marked &amp;quot;Congested,&amp;quot; which prevents characters from being created or transferred there. Conversely, worlds with low population are marked &amp;quot;Preferred&amp;quot; or &amp;quot;Preferred+,&amp;quot; and there are incentives for creating characters on these worlds or transferring existing characters out of congested worlds and onto preferred worlds.&lt;br /&gt;
&lt;br /&gt;
World classification and specific incentives for using preferred worlds change from patch to patch. For current information about incentives, see [https://na.finalfantasyxiv.com/lodestone/worldstatus/ the server status page] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ the official Play Guide entry on population balancing].&lt;br /&gt;
&lt;br /&gt;
==Selecting a world==&lt;br /&gt;
=== Region/data center selection ===&lt;br /&gt;
[[File:data center selection1.png|400px|right]]&lt;br /&gt;
When logging in for the first time, you will be prompted to select a region and logical data center to connect to. You will only be able to create and log into characters within your selected data center, but you can connect to a different data center at any time by selecting the &amp;quot;Data Center&amp;quot; option on the title screen, or from character select, by selecting &amp;quot;World&amp;quot; and then clicking the current data center name at the top of the list.&lt;br /&gt;
&lt;br /&gt;
When selecting a region, the names of logical data centers and their worlds are displayed. Select the logical data center you want to connect to, then &amp;quot;Proceed.&amp;quot; You are not selecting a specific world at this step; the game displays this information in case you&#039;re looking for a specific world.&lt;br /&gt;
&lt;br /&gt;
If you have previously logged in with a character, the data center of the last character played will be denoted with a star symbol and highlighted text on these screens.&lt;br /&gt;
&lt;br /&gt;
=== Character creation and home world selection ===&lt;br /&gt;
[[File:Home world selection1.png|300px|right]]&lt;br /&gt;
[[File:Home world selection2.png|150px|right]]&lt;br /&gt;
When creating a character, the game will suggest a world to use at random. A specific home world can be chosen instead by pressing &amp;quot;Select Another&amp;quot; and using the list of worlds on the right.&lt;br /&gt;
&lt;br /&gt;
Any world on the currently selected data center can be used as a new character&#039;s home world. However, characters cannot be created on congested worlds. Characters also cannot be created on worlds which have too many players logged in at once; this is a temporary status that varies depending on time of day and is updated every five minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters are bound to the World on which they are created&#039;&#039;&#039;, unless a [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service] is purchased from the [[Mog Station]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visiting other worlds==&lt;br /&gt;
Characters can visit other worlds to [[party]] with friends, purchase [[items]], and tackle [[duties]]. The [[World Visit System]] is used to visit worlds within the same data center as a character&#039;s home world, while the [[Data Center Travel]] system is used to visit worlds in other data centers.&lt;br /&gt;
&lt;br /&gt;
Travel across regions is done via Data Center Travel, but characters can only travel between their home region and Oceania. This means that for e.g. a Japanese character and a European character to meet up, they must both travel to an Oceania world. Characters whose home region is Oceania cannot travel to other regions.&lt;br /&gt;
&lt;br /&gt;
==Changing home world==&lt;br /&gt;
To permanently transfer a character from one home world to another, players need to use the [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service], which costs real-world money. The transfer fee is typically waived if transferring from a congested world to a preferred one, or if transferring to a &amp;quot;Preferred+&amp;quot; world from a less-preferred world.&lt;br /&gt;
&lt;br /&gt;
==List of worlds==&lt;br /&gt;
In the tables below, &amp;quot;Legacy&amp;quot; worlds are worlds that existed before the &#039;&#039;[[A Realm Reborn]]&#039;&#039; ([[Patch 2.0|2.0]]) relaunch. There were ten of these by the end of [[patch 1.23b]], and they were all physically located in Japan. Four legacy worlds were placed in the new North American data center and one in the European data center. Players had an opportunity during the 2.0 beta to select a different home world for existing characters.&lt;br /&gt;
&lt;br /&gt;
Each world also has an internal ID number that was retrieved from the API via datamining; it is unknown what these IDs are based upon.&lt;br /&gt;
&lt;br /&gt;
===North American region===&lt;br /&gt;
====Aether data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Adamantoise || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Cactuar || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Faerie || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Gilgamesh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Jenova || April 04, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 65 || Midgardsormr || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Sargatanas || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Siren || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Crystal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Balmung || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Brynhildr || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Coeurl || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Diabolos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Goblin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Malboro || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Mateus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Zalera || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Crystal Data Center was added on April 23, 2019, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Primal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Behemoth || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Excalibur || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Exodus || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Famfrit || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Hyperion || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Lamia || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Leviathan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Ultros || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dynamis data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 406 || Halicarnassus || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 407 || Maduin || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 404 || Marilith || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 405 || Seraph || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 408 || Cuchulainn || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 411 || Golem || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 409 || Kraken || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 410 || Rafflesia || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===European region===&lt;br /&gt;
In addition to English, German, and French being officially supported languages in the game, there are some smaller communities of other language speakers on European worlds.&lt;br /&gt;
&lt;br /&gt;
For Spanish speakers, common worlds chosen are &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; and &#039;&#039;&#039;Moogle&#039;&#039;&#039; from the Chaos Data Center. There are also third party tools that support translation.&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Spanish Translation&#039;&#039;&#039;: Para los hispanohablantes, los mundos comunes elegidos son &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; y &#039;&#039;&#039;Moogle&#039;&#039;&#039; del Centro de Datos del &#039;&#039;Chaos&#039;&#039;. También existen herramientas de terceros que ofrecen una traducción automática.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Chaos data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Cerberus || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Louisoix || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Moogle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Omega || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 401 || Phantom || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Ragnarok || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 400 || Sagittarius || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Spriggan || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 402 || Alpha || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Lich || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Odin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Phoenix || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 403 || Raiden || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Shiva || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Twintania || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Zodiark || April 04, 2014 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Light Data Center was added on April 2, 2019, and certain existing Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Shadow data center (historical)====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Innocence || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pixie || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Titania || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tycoon || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|}&lt;br /&gt;
Shadow Data Center and the four worlds on it first entered service on June 11, 2024, but as what are officially referred to as &#039;&#039;probationary worlds&#039;&#039;, meaning no characters could be created on them or moved to using the World Transfer System (on the Lodestone, they were listed as congested from the get-go to reflect this). This was to be a temporary measure to help mitigate any potential server congestion on other data centers during [[Dawntrail]]’s release window. As such, the worlds on Shadow DC were only available for the purposes of [[Data Center Travel]] in the event a player could not log into their home world. The Shadow data center was shut down on August 27, 2024.&lt;br /&gt;
&lt;br /&gt;
===Japanese region===&lt;br /&gt;
====Elemental data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Aegis || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Atomos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Carbuncle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Garuda || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Gungnir || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Kujata || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Tonberry || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Typhon || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
As the [[World Visit System]], [[Data Center Travel]], and the Oceanian Data Center were not available at launch, worlds such as Tonberry, Kujata, and Atomos on the Elemental Data Center became popular choices for players from Southeast Asia and Oceania. As a result, the Elemental Data Center has a higher proportion of English-speaking players compared to other Japanese data centers.&amp;lt;ref&amp;gt;https://www.thegamer.com/final-fantasy-14-xiv-which-server-data-center-to-choose/&amp;lt;/ref&amp;gt; English-speaking players on this Data Center should ensure that they have both &amp;quot;J&amp;quot; and &amp;quot;E&amp;quot; selected in the [[Duty Finder]] language settings for faster queues.&lt;br /&gt;
====Gaia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Alexander || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Bahamut || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Durandal || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Fenrir || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Ifrit || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Ridill || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Tiamat || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Ultima || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Mana data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Anima || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Asura || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Chocobo || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Hades || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ixion || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Masamune || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Pandaemonium || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Titan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Meteor data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Belias || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Mandragora || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ramuh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Shinryu || April 4, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Unicorn || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Valefor || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Yojimbo || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Zeromus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Meteor Data Center was added on July 5, 2022, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
===Oceanian region===&lt;br /&gt;
====Materia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Bismarck || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Ravana ||  January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Sephirot || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Sophia || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Zurvan || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Materia data center is unique in that characters on the North American, European, and Japanese regions may freely visit this data center. However, characters with a Home World on Materia may not visit other regions.&lt;br /&gt;
&lt;br /&gt;
== In other editions of the game ==&lt;br /&gt;
The Chinese, Taiwanese, and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]], [[wikipedia:UserJoy Technology|USERJOY Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that the Chinese and Korean editions have historically been always a patch cycle or two behind the international edition (and the Taiwanese edition is several patch cycles behind), the data centers of those releases are completely isolated the global servers and from each other.&lt;br /&gt;
&lt;br /&gt;
===Mainland China===&lt;br /&gt;
Originally, the Mainland Chinese version of the game had only one data center with ten worlds on it. With the release of the Shadowbringers expansion in October 2019, the data center was split in three and new worlds were added to each one.&lt;br /&gt;
&lt;br /&gt;
Uniquely, the worlds on Chinese data centers are named after locations on [[Hydaelyn]]&lt;br /&gt;
&amp;lt;!--to do: double-check the translations of the world names and enter when each world entered service--&amp;gt;&lt;br /&gt;
====Chocobo====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉诺西亚 &#039;&#039;La Noscea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 幻影群岛 &#039;&#039;Isles of Umbra&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神意之地 &#039;&#039;Providence Point&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 萌芽池 &#039;&#039;Hopeseed Pond&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红玉海 &#039;&#039;The Ruby Sea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 宇宙和音 &#039;&#039;Musica Universalis&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 沃仙曦染 &#039;&#039;Voor Sian Siran&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 晨曦王座 &#039;&#039;The Dawn Throne&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Moogle====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 潮风亭 &#039;&#039;Shiozake Hostelry&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神拳痕 &#039;&#039;Rhalgr&#039;s Reach&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白银乡 &#039;&#039;Shirogane&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白金幻象 &#039;&#039;Platinum Mirage&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 旅人栈桥 &#039;&#039;Point of Peregrination&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拂晓之间 &#039;&#039;The Solar&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 龙巢神殿 &#039;&#039;The Aery&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 梦羽宝境 &#039;&#039;Lyhe Ghiah&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fat Cat====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 紫水栈桥 &#039;&#039;Shisui of the Violet Tides&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 延夏 &#039;&#039;Yanxia&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 静语庄园 &#039;&#039;Haukke Manor&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 摩杜纳 &#039;&#039;Mor Dhona&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 海猫茶屋 &#039;&#039;Umineko Teahouse&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 柔风海湾 &#039;&#039;Whisperwind Cove&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 琥珀原 &#039;&#039;The Fields of Amber&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mameshiba====&lt;br /&gt;
The Mameshiba server went into service on January 11, 2022, a couple months before the release of the Endwalker expansion. &lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 水晶塔 &#039;&#039;Crystal Tower&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 银泪湖 &#039;&#039;Silver Tear Lake&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 太阳海岸 &#039;&#039;Costa del Sol&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊修加德 &#039;&#039;Ishgard&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红茶川 &#039;&#039;Black Tea Brook&#039;&#039; || January 11, 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Taiwan, Hong Kong, Macau and Southeast Asia===&lt;br /&gt;
The Taiwanese version of the game released into early access on November 27, 2025, initially with just four worlds. On the same day after early access went live, a fifth and sixth world were added to help alleviate congestion. Upon the full release of the game on December 10, seventh probationary world “Ramuh” was added, and the day after an eighth full world “Titan” was opened as well. The probationary world “Ramuh” was eventually closed on December 18, 2025, a week after release.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊弗利特 &#039;&#039;Ifrit&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 迦樓羅 &#039;&#039;Garuda&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 利維坦 &#039;&#039;Leviathan&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 鳳凰 &#039;&#039;Phoenix&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 奥汀 &#039;&#039;Odin&#039;&#039; || November 27, 2025 || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 巴哈姆特 &#039;&#039;Bahamut&#039;&#039; || November 28, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉姆 &#039;&#039;Ramuh&#039;&#039; || December 10, 2025 || December 18, 2025&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 泰坦 &#039;&#039;Titan&#039;&#039; || December 11, 2025 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Korea===&lt;br /&gt;
The Korean edition of the game originally entered open beta on August 14, 2015 with two data centers each containing five worlds. Several server restructures occurred in the years following its release, culminating in the game having one unified data center containing five worlds as of May 2026.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 초코보 &#039;&#039;Chocobo&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 카벙클 &#039;&#039;Carbuncle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 모그리 &#039;&#039;Moogle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 톤베리 &#039;&#039;Tonberry&#039;&#039; || December 19, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 펜리르 &#039;&#039;Fenrir&#039;&#039; || September 14, 2021&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325642</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325642"/>
		<updated>2026-05-27T01:25:51Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: Undo revision 1325641 by DaneeBound (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses||the in-universe lore meaning of &amp;quot;world&amp;quot;|The Reflections}}&lt;br /&gt;
{{getting started heading}}&lt;br /&gt;
{{TOC limit RIGHT|3}}&lt;br /&gt;
[[World]]s (sometimes called servers) are individual instances of [[Final Fantasy XIV]], with their own isolated set of overworld [[zone]]s. Worlds are grouped into &#039;&#039;&#039;logical data centers&#039;&#039;&#039;, which are further grouped into &#039;&#039;&#039;physical data centers&#039;&#039;&#039; or &#039;&#039;&#039;regions&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Every character has a &#039;&#039;&#039;home world&#039;&#039;&#039; which is selected at character creation, and most of the game&#039;s social features can only be used to interact with players within the same world. After character creation, [[#Visiting other worlds|temporary travel to other worlds]] is possible with some limitations, and permanent home world transfers can be purchased for real-world money.&lt;br /&gt;
&lt;br /&gt;
A player&#039;s choice of region can impact the latency they experience, as different physical data centers will be closer to the player than others. The logical data center and specific home world chosen for a character do not affect connection quality.&lt;br /&gt;
&lt;br /&gt;
== Impact on social features ==&lt;br /&gt;
&lt;br /&gt;
Characters can only interact directly if they are in the same world. Additionally, many social features of the game can only be used to interact with characters on the same world, or can only be used while on the character&#039;s home world. These include:&lt;br /&gt;
* [[Free Company]] membership&lt;br /&gt;
* [[Linkshells]]&lt;br /&gt;
* [[Player Housing]]&lt;br /&gt;
* [[Retainers]]&lt;br /&gt;
&lt;br /&gt;
Some features can be used to interact with players on different worlds within the same logical data center, including:&lt;br /&gt;
* [[Cross-world Linkshell]]s&lt;br /&gt;
* [[Duty Finder]] and [[Party Finder]]&lt;br /&gt;
* [[PvP]] teams&lt;br /&gt;
* [[Fellowships]]&lt;br /&gt;
&lt;br /&gt;
== Congestion and preferred worlds ==&lt;br /&gt;
In order to balance the playerbase among the available worlds, worlds with high population are marked &amp;quot;Congested,&amp;quot; which prevents characters from being created or transferred there. Conversely, worlds with low population are marked &amp;quot;Preferred&amp;quot; or &amp;quot;Preferred+,&amp;quot; and there are incentives for creating characters on these worlds or transferring existing characters out of congested worlds and onto preferred worlds.&lt;br /&gt;
&lt;br /&gt;
World classification and specific incentives for using preferred worlds change from patch to patch. For current information about incentives, see [https://na.finalfantasyxiv.com/lodestone/worldstatus/ the server status page] and [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ the official Play Guide entry on population balancing].&lt;br /&gt;
&lt;br /&gt;
==Selecting a world==&lt;br /&gt;
=== Region/data center selection ===&lt;br /&gt;
[[File:data center selection1.png|400px|right]]&lt;br /&gt;
When logging in for the first time, you will be prompted to select a region and logical data center to connect to. You will only be able to create and log into characters within your selected data center, but you can connect to a different data center at any time by selecting the &amp;quot;Data Center&amp;quot; option on the title screen, or from character select, by selecting &amp;quot;World&amp;quot; and then clicking the current data center name at the top of the list.&lt;br /&gt;
&lt;br /&gt;
When selecting a region, the names of logical data centers and their worlds are displayed. Select the logical data center you want to connect to, then &amp;quot;Proceed.&amp;quot; You are not selecting a specific world at this step; the game displays this information in case you&#039;re looking for a specific world.&lt;br /&gt;
&lt;br /&gt;
If you have previously logged in with a character, the data center of the last character played will be denoted with a star symbol and highlighted text on these screens.&lt;br /&gt;
&lt;br /&gt;
=== Character creation and home world selection ===&lt;br /&gt;
[[File:Home world selection1.png|300px|right]]&lt;br /&gt;
[[File:Home world selection2.png|150px|right]]&lt;br /&gt;
When creating a character, the game will suggest a world to use at random. A specific home world can be chosen instead by pressing &amp;quot;Select Another&amp;quot; and using the list of worlds on the right.&lt;br /&gt;
&lt;br /&gt;
Any world on the currently selected data center can be used as a new character&#039;s home world. However, characters cannot be created on congested worlds. Characters also cannot be created on worlds which have too many players logged in at once; this is a temporary status that varies depending on time of day and is updated every five minutes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Characters are bound to the World on which they are created&#039;&#039;&#039;, unless a [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service] is purchased from the [[Mog Station]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Visiting other worlds==&lt;br /&gt;
Characters can visit other worlds to [[party]] with friends, purchase [[items]], and tackle [[duties]]. The [[World Visit System]] is used to visit worlds within the same data center as a character&#039;s home world, while the [[Data Center Travel]] system is used to visit worlds in other data centers.&lt;br /&gt;
&lt;br /&gt;
Travel across regions is done via Data Center Travel, but characters can only travel between their home region and Oceania. This means that for e.g. a Japanese character and a European character to meet up, they must both travel to an Oceania world. Characters whose home region is Oceania cannot travel to other regions.&lt;br /&gt;
&lt;br /&gt;
==Changing home world==&lt;br /&gt;
To permanently transfer a character from one home world to another, players need to use the [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/ Home World Transfer Service], which costs real-world money. The transfer fee is typically waived if transferring from a congested world to a preferred one, or if transferring to a &amp;quot;Preferred+&amp;quot; world from a less-preferred world.&lt;br /&gt;
&lt;br /&gt;
==List of worlds==&lt;br /&gt;
In the tables below, &amp;quot;Legacy&amp;quot; worlds are worlds that existed before the &#039;&#039;[[A Realm Reborn]]&#039;&#039; ([[Patch 2.0|2.0]]) relaunch. There were ten of these by the end of [[patch 1.23b]], and they were all physically located in Japan. Four legacy worlds were placed in the new North American data center and one in the European data center. Players had an opportunity during the 2.0 beta to select a different home world for existing characters.&lt;br /&gt;
&lt;br /&gt;
Each world also has an internal ID number that was retrieved from the API via datamining; it is unknown what these IDs are based upon.&lt;br /&gt;
&lt;br /&gt;
===North American region===&lt;br /&gt;
====Aether data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Adamantoise || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Cactuar || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Faerie || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Gilgamesh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Jenova || April 04, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 65 || Midgardsormr || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Sargatanas || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Siren || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Crystal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Balmung || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Brynhildr || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Coeurl || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Diabolos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Goblin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Malboro || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Mateus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Zalera || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Crystal Data Center was added on April 23, 2019, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Primal data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Behemoth || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Excalibur || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Exodus || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Famfrit || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Hyperion || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Lamia || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Leviathan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Ultros || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dynamis data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 406 || Halicarnassus || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 407 || Maduin || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 404 || Marilith || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 405 || Seraph || November 1, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 408 || Cuchulainn || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 411 || Golem || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 409 || Kraken || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| 410 || Rafflesia || June 11, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===European region===&lt;br /&gt;
In addition to English, German, and French being officially supported languages in the game, there are some smaller communities of other language speakers on European worlds.&lt;br /&gt;
&lt;br /&gt;
For Spanish speakers, common worlds chosen are &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; and &#039;&#039;&#039;Moogle&#039;&#039;&#039; from the Chaos Data Center. There are also third party tools that support translation.&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Spanish Translation&#039;&#039;&#039;: Para los hispanohablantes, los mundos comunes elegidos son &#039;&#039;&#039;Ragnarok&#039;&#039;&#039; y &#039;&#039;&#039;Moogle&#039;&#039;&#039; del Centro de Datos del &#039;&#039;Chaos&#039;&#039;. También existen herramientas de terceros que ofrecen una traducción automática.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Chaos data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Cerberus || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Louisoix || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Moogle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Omega || June 16, 2017 || No&lt;br /&gt;
|-&lt;br /&gt;
| 401 || Phantom || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Ragnarok || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 400 || Sagittarius || July 5, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Spriggan || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 402 || Alpha || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Lich || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Odin || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Phoenix || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 403 || Raiden || July 5, 2022  || No&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Shiva || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Twintania || June 18, 2019 || No&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Zodiark || April 04, 2014 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Light Data Center was added on April 2, 2019, and certain existing Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
====Shadow data center (historical)====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Innocence || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Pixie || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Titania || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|-&lt;br /&gt;
| ??? || Tycoon || June 11, 2024 || August 27, 2024 || No&lt;br /&gt;
|}&lt;br /&gt;
Shadow Data Center and the four worlds on it first entered service on June 11, 2024, but as what are officially referred to as &#039;&#039;probationary worlds&#039;&#039;, meaning no characters could be created on them or moved to using the World Transfer System (on the Lodestone, they were listed as congested from the get-go to reflect this). This was to be a temporary measure to help mitigate any potential server congestion on other data centers during [[Dawntrail]]’s release window. As such, the worlds on Shadow DC were only available for the purposes of [[Data Center Travel]] in the event a player could not log into their home world. The Shadow data center was shut down on August 27, 2024.&lt;br /&gt;
&lt;br /&gt;
===Japanese region===&lt;br /&gt;
====Elemental data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Aegis || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Atomos || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Carbuncle || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Garuda || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Gungnir || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Kujata || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Tonberry || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Typhon || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
As the [[World Visit System]], [[Data Center Travel]], and the Oceanian Data Center were not available at launch, worlds such as Tonberry, Kujata, and Atomos on the Elemental Data Center became popular choices for players from Southeast Asia and Oceania. As a result, the Elemental Data Center has a higher proportion of English-speaking players compared to other Japanese data centers.&amp;lt;ref&amp;gt;https://www.thegamer.com/final-fantasy-14-xiv-which-server-data-center-to-choose/&amp;lt;/ref&amp;gt; English-speaking players on this Data Center should ensure that they have both &amp;quot;J&amp;quot; and &amp;quot;E&amp;quot; selected in the [[Duty Finder]] language settings for faster queues.&lt;br /&gt;
====Gaia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Alexander || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Bahamut || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Durandal || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Fenrir || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Ifrit || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Ridill || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Tiamat || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Ultima || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Mana data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Anima || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Asura || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Chocobo || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Hades || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ixion || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Masamune || August 16, 2013 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Pandaemonium || September 4, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Titan || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Meteor data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Belias || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Mandragora || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Ramuh || August 16, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Shinryu || April 4, 2014 || No &lt;br /&gt;
|-&lt;br /&gt;
| 30 || Unicorn || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Valefor || August 18, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Yojimbo || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Zeromus || September 12, 2013 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Meteor Data Center was added on July 5, 2022, and these preexisting Worlds were redistributed to it.&lt;br /&gt;
&lt;br /&gt;
===Oceanian region===&lt;br /&gt;
====Materia data center====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Legacy World&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Bismarck || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Ravana ||  January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Sephirot || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Sophia || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Zurvan || January 25, 2022 || No&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Materia data center is unique in that characters on the North American, European, and Japanese regions may freely visit this data center. However, characters with a Home World on Materia may not visit other regions.&lt;br /&gt;
&lt;br /&gt;
== In other editions of the game ==&lt;br /&gt;
The Chinese and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that both of these editions of the game are always a patch cycle or two behind the international edition, the Chinese and Korean data centers are completely isolated from international worlds and from each other.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]] [[Category:Glossary]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325641</id>
		<title>World</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=World&amp;diff=1325641"/>
		<updated>2026-05-27T01:25:25Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In other editions of the game ==&lt;br /&gt;
The Chinese, Taiwanese, and Korean editions of Final Fantasy XIV are sub-licensed to and operated by different companies ([[wikipedia:Shengqu_Games|Shanda Games]], [[wikipedia:UserJoy Technology|USERJOY Games]] and [https://www.actoz.com/english Actoz Soft], respectively), and therefore have their own data centers with their own unique worlds. Due to the nature of this arrangement, and the fact that the Chinese and Korean editions have historically been always a patch cycle or two behind the international edition (and the Taiwanese edition is several patch cycles behind), the data centers of those releases are completely isolated the global servers and from each other.&lt;br /&gt;
&lt;br /&gt;
===Mainland China===&lt;br /&gt;
Originally, the Mainland Chinese version of the game had only one data center with ten worlds on it. With the release of the Shadowbringers expansion in October 2019, the data center was split in three and new worlds were added to each one.&lt;br /&gt;
&lt;br /&gt;
Uniquely, the worlds on Chinese data centers are named after locations on [[Hydaelyn]]&lt;br /&gt;
&amp;lt;!--to do: double-check the translations of the world names and enter when each world entered service--&amp;gt;&lt;br /&gt;
====Chocobo====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉诺西亚 &#039;&#039;La Noscea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 幻影群岛 &#039;&#039;Isles of Umbra&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神意之地 &#039;&#039;Providence Point&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 萌芽池 &#039;&#039;Hopeseed Pond&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红玉海 &#039;&#039;The Ruby Sea&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 宇宙和音 &#039;&#039;Musica Universalis&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 沃仙曦染 &#039;&#039;Voor Sian Siran&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 晨曦王座 &#039;&#039;The Dawn Throne&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Moogle====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 潮风亭 &#039;&#039;Shiozake Hostelry&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 神拳痕 &#039;&#039;Rhalgr&#039;s Reach&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白银乡 &#039;&#039;Shirogane&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 白金幻象 &#039;&#039;Platinum Mirage&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 旅人栈桥 &#039;&#039;Point of Peregrination&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拂晓之间 &#039;&#039;The Solar&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 龙巢神殿 &#039;&#039;The Aery&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 梦羽宝境 &#039;&#039;Lyhe Ghiah&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fat Cat====&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 紫水栈桥 &#039;&#039;Shisui of the Violet Tides&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 延夏 &#039;&#039;Yanxia&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 静语庄园 &#039;&#039;Haukke Manor&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 摩杜纳 &#039;&#039;Mor Dhona&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 海猫茶屋 &#039;&#039;Umineko Teahouse&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 柔风海湾 &#039;&#039;Whisperwind Cove&#039;&#039; || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 琥珀原 &#039;&#039;The Fields of Amber&#039;&#039; || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mameshiba====&lt;br /&gt;
The Mameshiba server went into service on January 11, 2022, a couple months before the release of the Endwalker expansion. &lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 水晶塔 &#039;&#039;Crystal Tower&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 银泪湖 &#039;&#039;Silver Tear Lake&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 太阳海岸 &#039;&#039;Costa del Sol&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊修加德 &#039;&#039;Ishgard&#039;&#039; || January 11, 2022&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 红茶川 &#039;&#039;Black Tea Brook&#039;&#039; || January 11, 2022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Taiwan, Hong Kong, Macau and Southeast Asia===&lt;br /&gt;
The Taiwanese version of the game released into early access on November 27, 2025, initially with just four worlds. On the same day after early access went live, a fifth and sixth world were added to help alleviate congestion. Upon the full release of the game on December 10, seventh probationary world “Ramuh” was added, and the day after an eighth full world “Titan” was opened as well. The probationary world “Ramuh” was eventually closed on December 18, 2025, a week after release.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
! Closure Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 伊弗利特 &#039;&#039;Ifrit&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 迦樓羅 &#039;&#039;Garuda&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 利維坦 &#039;&#039;Leviathan&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|- &lt;br /&gt;
| ?? || 鳳凰 &#039;&#039;Phoenix&#039;&#039; || November 27, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 奥汀 &#039;&#039;Odin&#039;&#039; || November 27, 2025 || &lt;br /&gt;
|-&lt;br /&gt;
| ?? || 巴哈姆特 &#039;&#039;Bahamut&#039;&#039; || November 28, 2025 ||&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 拉姆 &#039;&#039;Ramuh&#039;&#039; || December 10, 2025 || December 18, 2025&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 泰坦 &#039;&#039;Titan&#039;&#039; || December 11, 2025 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Korea===&lt;br /&gt;
The Korean edition of the game originally entered open beta on August 14, 2015 with two data centers each containing five worlds. Several server restructures occurred in the years following its release, culminating in the game having one unified data center containing five worlds as of May 2026.&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name        &lt;br /&gt;
! Activation Date&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 초코보 &#039;&#039;Chocobo&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 카벙클 &#039;&#039;Carbuncle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 모그리 &#039;&#039;Moogle&#039;&#039; || January 31, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 톤베리 &#039;&#039;Tonberry&#039;&#039; || December 19, 2017&lt;br /&gt;
|-&lt;br /&gt;
| ?? || 펜리르 &#039;&#039;Fenrir&#039;&#039; || September 14, 2021&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nanamo_Ul_Namo&amp;diff=1311477</id>
		<title>Nanamo Ul Namo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nanamo_Ul_Namo&amp;diff=1311477"/>
		<updated>2026-05-18T13:54:07Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Nanamo Ul Namo&lt;br /&gt;
| description = &amp;quot;The true wealth of Ul&#039;dah lies in the health, happiness, and hopes of her citizens.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A Dunesfolk maid of royal blood, Nanamo Ul Namo came to power at the tender age of five when her father passed. Naturally, none so young could fathom the intricacies of government, and the sultana was relegated to the role of royal puppet. Despite having ruled for more than a decade and a half, to this day, many dare to accuse her of being little more than a mammet mouthing the Syndicate&#039;s words.&amp;lt;br&amp;gt;She is not, however, without her allies. At the age of nine, she surprised the city-state by pardoning Raubahn Aldynn on a whim. As his Coliseum winnings were conferred upon him, the Bull of Ala Mhigo swore an undying oath to serve as the sultana&#039;s sword. When he joined the Syndicate, Raubahn made good on this promise, and remains entirely loyal to Nanamo.&amp;lt;br&amp;gt;Though she is the picture of propriety when sitting the throne, Nanamo is still a maiden of twenty-one years, and has a more playful side. She is known to leave the palace incognito, and take tea and crumpets at the Quicksand.&lt;br /&gt;
| image = Nanamo_Ul_Namo.jpg&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| coordinates = 9.1, 11.1&lt;br /&gt;
| title = Sultana&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = 21&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = Ul&#039;dah&lt;br /&gt;
| relatives = Sasabal Ul Sisibal (father, deceased)&amp;lt;br&amp;gt; Nanasha Ul Nasha (mother, deceased)&lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| voiceJP = Mariya Ise&lt;br /&gt;
| voiceEN = Joanna Ruiz &amp;lt;br/&amp;gt; Erin Fitzgerald &amp;lt;sup&amp;gt;([[Patch 2.2|2.2]] - [[Patch 2.5|2.55]])&amp;lt;/sup&amp;gt; &amp;lt;br/&amp;gt; Carrie Savage &amp;lt;sup&amp;gt;([[Patch 2.0|2.0]])&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(credited as Haley Alexander)&amp;lt;/small&amp;gt;&lt;br /&gt;
| voiceFR = Adeline Chetail &lt;br /&gt;
| voiceDE = Antje von der Ahe&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Duty}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Resolve}}&lt;br /&gt;
{{quest list row|Securing the Saltery}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Royal Reception}}&lt;br /&gt;
{{quest list row|The Ul&#039;dahn Envoy}}&lt;br /&gt;
{{quest list row|Volunteer Dragonslayers}}&lt;br /&gt;
{{quest list row|An Allied Perspective}}&lt;br /&gt;
{{quest list row|Come, but Not Gone}}&lt;br /&gt;
{{quest list row|The Parting Glass}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Strings}}&lt;br /&gt;
{{quest list row|Revenge of the Chefsbane}}&lt;br /&gt;
{{quest list row|A Royal Request}}&lt;br /&gt;
{{quest list row|A Key to the Past}}&lt;br /&gt;
{{quest list row|For Coin, Country, and Comrades}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Lilira}}&lt;br /&gt;
===Lore===&lt;br /&gt;
Following the destruction of [[Eorzea]] at the hands of [[Bahamut]], she worked tirelessly to restore order to the city of [[Ul&#039;dah]], employing the members of the [[Thaumaturges&#039; Guild]] to aid her. For their deeds and assistance, she named each of them a &#039;&#039;&#039;Guildmaster&#039;&#039;&#039;. Many years later on the anniversary of the [[Seventh Umbral Calamity]], she gave a speech to rouse the people of &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039; and raise their spirits. When [[Gaius van Baelsar]] declared his intentions to attack &#039;&#039;&#039;Eorzea&#039;&#039;&#039;, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; was amongst the leaders who ultimately decided to make a stand and aided in forming [[Operation Archon]], helmed by her right hand, [[Raubahn]].&lt;br /&gt;
&lt;br /&gt;
While outside of the city walls dressed as a commoner and under the name &amp;quot;&#039;&#039;&#039;Lilira&#039;&#039;&#039;&amp;quot;, she escaped the ever watchful eye of [[Thancred]], and was ambushed by a voidsent summoned by an [[Ascian]]. She was rescued by &#039;&#039;&#039;Thancred&#039;&#039;&#039; and the [[Warrior of Light]], whom she revealed her true identity to, and said she was ever in their debt for their courage and bravery.&lt;br /&gt;
&lt;br /&gt;
When [[Yugiri Mistwalker]] and the [[Doma|Doman Refugees]] came before her to ask for sanctuary, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; empathized with her and her peoples&#039; plight. However, she was ruled against by [[The Syndicate]], and was ultimately powerless to do anything. When [[Teledji Adeledji]] proceeded to incite riots in the streets, she learned it was an attempt to force her hand into signing the &#039;&#039;&#039;Carteneau Reclamation Bill&#039;&#039;&#039;, which would see ownership of the land turned over to &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039;-and ultimately, the &#039;&#039;&#039;Syndicate&#039;&#039;&#039;, which would give him access to the [[Allagan Empire|Allagan]] weapon [[Omega]]. This caused &#039;&#039;&#039;Nanamo&#039;&#039;&#039; to become wary of the machinations of the &#039;&#039;&#039;Syndicate&#039;&#039;&#039;, and intended to dissolve them. &lt;br /&gt;
&lt;br /&gt;
Before she could take action against them however, &#039;&#039;&#039;Teledji&#039;&#039;&#039; attempted to have her poisoned, and [[the Scions of the Seventh Dawn]] and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; framed for regicide. However, her life was saved when [[Lolorito]] secretly had the poison swapped with a powerful sleeping draught. &lt;br /&gt;
&lt;br /&gt;
Some time later, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; was awakened by an overjoyed &#039;&#039;&#039;Raubahn&#039;&#039;&#039;, who administered the antidote himself. Thankful for him, the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; and the &#039;&#039;&#039;Scions&#039;&#039;&#039;, she returned to active duty leading &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039;. She also had the [[Immortal Flames]] participate in the &#039;&#039;&#039;Grand Melee&#039;&#039;&#039; as a show of support for [[Ishgard]] rejoining the [[Eorzean Alliance]].&lt;br /&gt;
&lt;br /&gt;
Following the liberation of [[Ala Mhigo]], &#039;&#039;&#039;Nanamo&#039;&#039;&#039; released &#039;&#039;&#039;Raubahn&#039;&#039;&#039; from his services so he may return to his homeland and aid in its rebuilding. She also sought to help them herself, and ended up consulting with &#039;&#039;&#039;Lolorito&#039;&#039;&#039; on how best to do this. They agree that they should fund the rebuilding of the saltery, and the pair both offer up a sizable fund to do so.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nanamo&#039;&#039;&#039; was also present at the parley between &#039;&#039;&#039;Eorzea&#039;&#039;&#039; and the [[Garlean Empire]]. She, along with the other leaders attempted to sway the &#039;&#039;&#039;Emperor&#039;&#039;&#039; to cease his conquest and join with &#039;&#039;&#039;Eorzea&#039;&#039;&#039; instead, uniting the [[Three Great Continents]]. He instead refused, swearing to take the realm by force. Realizing there was no further point in peace talks, both groups prepared for war. For her part, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; had the &#039;&#039;&#039;Immortal Flames&#039;&#039;&#039; join the other nations on the battlefield of [[The Ghimlyt Dark]] to hold back the forces of the &#039;&#039;&#039;Empire&#039;&#039;&#039; from invading.&lt;br /&gt;
&lt;br /&gt;
Some time later, when the [[Final Days]] had befallen the world, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; sent several envoys to deliver goods and materials to enhance the [[Ragnarok]] as well as supply the refugees who sought to go to the moon. When the &#039;&#039;&#039;Final Days&#039;&#039;&#039; had been averted, she along with the other nations held a celebration in honor of the &#039;&#039;&#039;Scions&#039;&#039;&#039; and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;gallery heights=300px mode=packed&amp;gt;&lt;br /&gt;
File:Nanamo ul namo1.jpg&lt;br /&gt;
Raubahn and Nanamo render.png | Nanamo and [[Raubahn]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nanamo_Ul_Namo&amp;diff=1311475</id>
		<title>Nanamo Ul Namo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nanamo_Ul_Namo&amp;diff=1311475"/>
		<updated>2026-05-18T13:50:25Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Nanamo Ul Namo&lt;br /&gt;
| description = &amp;quot;The true wealth of Ul&#039;dah lies in the health, happiness, and hopes of her citizens.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A Dunesfolk maid of royal blood, Nanamo Ul Namo came to power at the tender age of five when her father passed. Naturally, none so young could fathom the intricacies of government, and the sultana was relegated to the role of royal puppet. Despite having ruled for more than a decade and a half, to this day, many dare to accuse her of being little more than a mammet mouthing the Syndicate&#039;s words.&amp;lt;br&amp;gt;She is not, however, without her allies. At the age of nine, she surprised the city-state by pardoning Raubahn Aldynn on a whim. As his Coliseum winnings were conferred upon him, the Bull of Ala Mhigo swore an undying oath to serve as the sultana&#039;s sword. When he joined the Syndicate, Raubahn made good on this promise, and remains entirely loyal to Nanamo.&amp;lt;br&amp;gt;Though she is the picture of propriety when sitting the throne, Nanamo is still a maiden of twenty-one years, and has a more playful side. She is known to leave the palace incognito, and take tea and crumpets at the Quicksand.&lt;br /&gt;
| image = Nanamo_Ul_Namo.jpg&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| coordinates = 9.1, 11.1&lt;br /&gt;
| title = Sultana&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = 21&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = Ul&#039;dah&lt;br /&gt;
| relatives = Sasabal Ul Sisibal (father, deceased)&amp;lt;br&amp;gt; Nanasha Ul Nasha (mother, deceased)&lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| voiceJP = Mariya Ise&lt;br /&gt;
| voiceEN = Joanna Ruiz &amp;lt;br/&amp;gt; Erin Fitzgerald &amp;lt;sup&amp;gt;(2.1 - 2.55)&amp;lt;/sup&amp;gt; &amp;lt;br/&amp;gt; Carrie Savage &amp;lt;sup&amp;gt;(2.0)&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;(credited as Haley Alexander)&amp;lt;/small&amp;gt;&lt;br /&gt;
| voiceFR = Adeline Chetail &lt;br /&gt;
| voiceDE = Antje von der Ahe&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Duty}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Resolve}}&lt;br /&gt;
{{quest list row|Securing the Saltery}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Royal Reception}}&lt;br /&gt;
{{quest list row|The Ul&#039;dahn Envoy}}&lt;br /&gt;
{{quest list row|Volunteer Dragonslayers}}&lt;br /&gt;
{{quest list row|An Allied Perspective}}&lt;br /&gt;
{{quest list row|Come, but Not Gone}}&lt;br /&gt;
{{quest list row|The Parting Glass}}&lt;br /&gt;
{{quest list row|A Sultana&#039;s Strings}}&lt;br /&gt;
{{quest list row|Revenge of the Chefsbane}}&lt;br /&gt;
{{quest list row|A Royal Request}}&lt;br /&gt;
{{quest list row|A Key to the Past}}&lt;br /&gt;
{{quest list row|For Coin, Country, and Comrades}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Lilira}}&lt;br /&gt;
===Lore===&lt;br /&gt;
Following the destruction of [[Eorzea]] at the hands of [[Bahamut]], she worked tirelessly to restore order to the city of [[Ul&#039;dah]], employing the members of the [[Thaumaturges&#039; Guild]] to aid her. For their deeds and assistance, she named each of them a &#039;&#039;&#039;Guildmaster&#039;&#039;&#039;. Many years later on the anniversary of the [[Seventh Umbral Calamity]], she gave a speech to rouse the people of &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039; and raise their spirits. When [[Gaius van Baelsar]] declared his intentions to attack &#039;&#039;&#039;Eorzea&#039;&#039;&#039;, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; was amongst the leaders who ultimately decided to make a stand and aided in forming [[Operation Archon]], helmed by her right hand, [[Raubahn]].&lt;br /&gt;
&lt;br /&gt;
While outside of the city walls dressed as a commoner and under the name &amp;quot;&#039;&#039;&#039;Lilira&#039;&#039;&#039;&amp;quot;, she escaped the ever watchful eye of [[Thancred]], and was ambushed by a voidsent summoned by an [[Ascian]]. She was rescued by &#039;&#039;&#039;Thancred&#039;&#039;&#039; and the [[Warrior of Light]], whom she revealed her true identity to, and said she was ever in their debt for their courage and bravery.&lt;br /&gt;
&lt;br /&gt;
When [[Yugiri Mistwalker]] and the [[Doma|Doman Refugees]] came before her to ask for sanctuary, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; empathized with her and her peoples&#039; plight. However, she was ruled against by [[The Syndicate]], and was ultimately powerless to do anything. When [[Teledji Adeledji]] proceeded to incite riots in the streets, she learned it was an attempt to force her hand into signing the &#039;&#039;&#039;Carteneau Reclamation Bill&#039;&#039;&#039;, which would see ownership of the land turned over to &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039;-and ultimately, the &#039;&#039;&#039;Syndicate&#039;&#039;&#039;, which would give him access to the [[Allagan Empire|Allagan]] weapon [[Omega]]. This caused &#039;&#039;&#039;Nanamo&#039;&#039;&#039; to become wary of the machinations of the &#039;&#039;&#039;Syndicate&#039;&#039;&#039;, and intended to dissolve them. &lt;br /&gt;
&lt;br /&gt;
Before she could take action against them however, &#039;&#039;&#039;Teledji&#039;&#039;&#039; attempted to have her poisoned, and [[the Scions of the Seventh Dawn]] and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; framed for regicide. However, her life was saved when [[Lolorito]] secretly had the poison swapped with a powerful sleeping draught. &lt;br /&gt;
&lt;br /&gt;
Some time later, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; was awakened by an overjoyed &#039;&#039;&#039;Raubahn&#039;&#039;&#039;, who administered the antidote himself. Thankful for him, the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; and the &#039;&#039;&#039;Scions&#039;&#039;&#039;, she returned to active duty leading &#039;&#039;&#039;Ul&#039;dah&#039;&#039;&#039;. She also had the [[Immortal Flames]] participate in the &#039;&#039;&#039;Grand Melee&#039;&#039;&#039; as a show of support for [[Ishgard]] rejoining the [[Eorzean Alliance]].&lt;br /&gt;
&lt;br /&gt;
Following the liberation of [[Ala Mhigo]], &#039;&#039;&#039;Nanamo&#039;&#039;&#039; released &#039;&#039;&#039;Raubahn&#039;&#039;&#039; from his services so he may return to his homeland and aid in its rebuilding. She also sought to help them herself, and ended up consulting with &#039;&#039;&#039;Lolorito&#039;&#039;&#039; on how best to do this. They agree that they should fund the rebuilding of the saltery, and the pair both offer up a sizable fund to do so.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nanamo&#039;&#039;&#039; was also present at the parley between &#039;&#039;&#039;Eorzea&#039;&#039;&#039; and the [[Garlean Empire]]. She, along with the other leaders attempted to sway the &#039;&#039;&#039;Emperor&#039;&#039;&#039; to cease his conquest and join with &#039;&#039;&#039;Eorzea&#039;&#039;&#039; instead, uniting the [[Three Great Continents]]. He instead refused, swearing to take the realm by force. Realizing there was no further point in peace talks, both groups prepared for war. For her part, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; had the &#039;&#039;&#039;Immortal Flames&#039;&#039;&#039; join the other nations on the battlefield of [[The Ghimlyt Dark]] to hold back the forces of the &#039;&#039;&#039;Empire&#039;&#039;&#039; from invading.&lt;br /&gt;
&lt;br /&gt;
Some time later, when the [[Final Days]] had befallen the world, &#039;&#039;&#039;Nanamo&#039;&#039;&#039; sent several envoys to deliver goods and materials to enhance the [[Ragnarok]] as well as supply the refugees who sought to go to the moon. When the &#039;&#039;&#039;Final Days&#039;&#039;&#039; had been averted, she along with the other nations held a celebration in honor of the &#039;&#039;&#039;Scions&#039;&#039;&#039; and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;gallery heights=300px mode=packed&amp;gt;&lt;br /&gt;
File:Nanamo ul namo1.jpg&lt;br /&gt;
Raubahn and Nanamo render.png | Nanamo and [[Raubahn]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pipin&amp;diff=1311469</id>
		<title>Pipin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pipin&amp;diff=1311469"/>
		<updated>2026-05-18T12:48:28Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Pipin&lt;br /&gt;
| full-name = Pipin Tarupin&lt;br /&gt;
| description = &amp;quot;I dare not abandon Ul&#039;dah to the Monetarists and their cronies.&amp;quot;&lt;br /&gt;
| image = Pipin.jpeg&lt;br /&gt;
| location = The Lochs&lt;br /&gt;
| coordinates = 28.2,22.3&lt;br /&gt;
| title = Vice Marshal&amp;lt;br&amp;gt;Bloodsworn&amp;lt;br&amp;gt;Of the Steel Heart&amp;lt;br&amp;gt;Flame General&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = 25&lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| class = Gladiator&lt;br /&gt;
| job =&lt;br /&gt;
| profession = Immortal Flames Vice Marshal&amp;lt;br&amp;gt;Immortal Flames General&lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = Ul&#039;dah, The Immortal Flames, The Royalists&lt;br /&gt;
| relatives = [[Raubahn]] (adoptive father), [[Nanamo Ul Namo]] (liege)&lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.55&lt;br /&gt;
| release = &lt;br /&gt;
| voiceEN = Max Mittelman &amp;lt;sup&amp;gt;(ARR)&amp;lt;/sup&amp;gt; &amp;lt;br/&amp;gt; Adam Howden &amp;lt;sup&amp;gt;(HW onwards)&amp;lt;/sup&amp;gt;&lt;br /&gt;
| voiceJP = Nobuyuki Hiyama&lt;br /&gt;
| voiceDE = Benjamin Stöwe&lt;br /&gt;
| voiceFR = Benjamin Bollen&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[File:Pipin Tarupin.png|300px|right|link=]]&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|In Crimson It Began}}&lt;br /&gt;
{{quest list row|Bereft of Hearth and Home}}&lt;br /&gt;
{{quest list row|Stormblood (Quest)}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|The Parting Glass}}&lt;br /&gt;
{{quest list row|Aetherial Trail}}&lt;br /&gt;
{{quest list row|The Measure of His Reach}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{quotation|[[Encyclopaedia Eorzea: Volume I]], page 131|The twenty-five year old Vice Marshal of the Immortal Flames, Pipin Tarupin was born to a drunkard of a father who traded him to some man of the Coliseum for a refill of his tankard. There, the boy met the Bull of Ala Mhigo, who granted him his freedom. Yet, the Dunesfolk youth realized he would likely be sold again should he return home, and begged Raubahn to train him as a gladiator. Touched by the boy&#039;s desire to seize his own future, the Ala Mhigan found a lawful means to adopt Pipin as his own. Growing under Raubahn&#039;s care, Pipin went on to find great success as a mercenary, and was involved with the establishment of the Immortal Flames. Eventually, he came to serve in the Bloodsworn directly beneath his adopted father.&lt;br /&gt;
&lt;br /&gt;
Though deadly serious in the line of duty, Pipin does enjoy a healthy nip of good Ul&#039;dahn spirits each evening—the stronger, the better.}}&lt;br /&gt;
&lt;br /&gt;
===Lore===&lt;br /&gt;
&#039;&#039;&#039;Pipin&#039;&#039;&#039; came to the aid of the [[Warrior of Light]] and [[the Scions of the Seventh Dawn]] numerous times, and aided in the march against the [[Garlean Empire]] in [[Operation Archon]]. After the events of the banquet where the &#039;&#039;&#039;Sultana&#039;&#039;&#039; was believed to have been assassinated and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; and the &#039;&#039;&#039;Scions&#039;&#039;&#039; framed, he assisted [[Alphinaud Leveilleur]] in escaping the clutches of the [[Brass Blades]] and secured him, [[Tataru Taru]] and the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; a means of escaping to [[Coerthas Western Highlands]] to meet with [[Haurchefant]].&lt;br /&gt;
&lt;br /&gt;
Later, when the location where [[Raubahn]] was being held was discovered to be [[Halatali]], &#039;&#039;&#039;Pipin&#039;&#039;&#039; mounted a rescue mission to save him from the [[Crystal Braves]] leader [[Ilberd]], who intended to execute him for &amp;quot;abandoning their homeland&amp;quot;. He secured the aid of the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;, [[Yugiri Mistwalker]] and &#039;&#039;&#039;Alphinaud&#039;&#039;&#039;, and charged the prison, defeating any &#039;&#039;&#039;Crystal Braves&#039;&#039;&#039; who stood in his way. He aided his father&#039;s escape and took him to [[the Waking Sands]] following him learning that the &#039;&#039;&#039;Sultana&#039;&#039;&#039; had in fact not been assassinated, and was merely under the effects of a powerful sleeping draught. He rejoined his father as the &#039;&#039;&#039;Vice Marshal&#039;&#039;&#039; once he returned to active duty as the leader of the [[Immortal Flames]].&lt;br /&gt;
&lt;br /&gt;
Following the defeat of [[Nidhogg]] and [[Ishgard]] rejoining the [[Eorzean Alliance]], &#039;&#039;&#039;Pipin&#039;&#039;&#039; took part in the &#039;&#039;&#039;Grand Melee&#039;&#039;&#039;, fighting under the banner of the &#039;&#039;&#039;Immortal Flames&#039;&#039;&#039;. Though he fought hard, taking out many other members of the other [[Grand Company|Grand Companies]], he was ultimately beaten by the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;, and witnessed the battle between them and his father.&lt;br /&gt;
&lt;br /&gt;
When the &#039;&#039;&#039;Griffin&#039;&#039;&#039; attacked [[Baelsar&#039;s Wall]], &#039;&#039;&#039;Pipin&#039;&#039;&#039; took part in the battle against the &#039;&#039;&#039; Imperial Soldiers&#039;&#039;&#039; who defended it, securing a path to the top of the wall for the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039; and the other &#039;&#039;&#039;Scions&#039;&#039;&#039;. Following the events of the battle between [[Shinryu]] and [[Omega]], &#039;&#039;&#039;Pipin&#039;&#039;&#039; was tasked with claiming and holding control over the &#039;&#039;&#039;Wall&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pipin&#039;&#039;&#039; was also on the frontlines of the battle for [[Ala Mhigo]]. He assisted in several missions against the various &#039;&#039;&#039;Castra&#039;&#039;&#039; in the area, and battled against [[The Skulls]] and the [[XIIth Imperial Legion]] when they attacked [[Rhalgr&#039;s Reach]]. He was the runner to [[Castrum Oriens]] who brought reinforcements to the battle as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pipin&#039;&#039;&#039; led the charge against [[Specula Imperatoris]], taking out &#039;&#039;&#039;Imperials&#039;&#039;&#039; and &#039;&#039;&#039;Skulls&#039;&#039;&#039; alike, and held one of the towers. However, when the &#039;&#039;&#039;Garlean Empire&#039;&#039;&#039; turned the canons on the base of the tower and blew it into the ocean, he led those inside to safety. He wielded one of his father&#039;s twin blades, &#039;&#039;&#039;Tizona&#039;&#039;&#039;, and fought to liberate &#039;&#039;&#039;Ala Mhigo&#039;&#039;&#039; at [[the Royal Menagerie]], clearing the way to the top for the &#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pipin&#039;&#039;&#039; would later become the general of the &#039;&#039;&#039;Immortal Flames&#039;&#039;&#039; when his father was dismissed so he could stay and help stabilize &#039;&#039;&#039;Ala Mhigo&#039;&#039;&#039;, and lead its army. One would assume &#039;&#039;&#039;Pipin&#039;&#039;&#039; also inherited his father&#039;s duties on [[the Syndicate]] at the same time. &#039;&#039;&#039;Pipin&#039;&#039;&#039; would go on to lead the &#039;&#039;&#039;Immortal Flames&#039;&#039;&#039; into [[Garlemald]] to assist with the mission to take out [[The Tower of Babil]] and rescue the &#039;&#039;&#039;Garlean&#039;&#039;&#039; civilians trapped there.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.55 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astragalos&amp;diff=1310738</id>
		<title>Astragalos</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astragalos&amp;diff=1310738"/>
		<updated>2026-05-17T14:17:01Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{retired}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Astragalos&lt;br /&gt;
| description = On the forgotten fringes of the Dravanian hinterlands, there lie the remnants of a Sharlayan testing site known as Astragalos. With their boundless ingenuity, the goblins of Idyllshire have transformed the place into an expansive training ground. Here, brave adventurers can take control of mighty machines in large-scale war games reminiscent of battles against the Garlean Empire. A furious struggle for territorial supremacy awaits!&lt;br /&gt;
| image = astragalos.png&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 15&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 50 Poetics + 50 Causality + 20 Comedy&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Earning Your Wings&lt;br /&gt;
| patch = 4.15&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} It is a [[Rival Wings]] mode. Participants are divided into two teams, the Falcons and the Ravens, comprised of six light parties each.&lt;br /&gt;
&lt;br /&gt;
Following the release of [[Hidden Gorge]] in [[Patch 4.55]], the Astragalos mode has been disabled and is no longer available to players. However, it is still listed as a locked duty in the [[Duty Finder]] menu, with the text stating that the content is &amp;quot;temporarily unavailable&amp;quot; due to &amp;quot;revisions being made to the PvP system&amp;quot;. As of Patch 7.5, Astragalos is still unavailable.&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:rival wings1.jpg|400px|right]]&lt;br /&gt;
===Participating in Campaigns===&lt;br /&gt;
Players can queue to enter Astragalos campaigns alone, or in a party of up to four players. There are no role restrictions when queueing as a party.&lt;br /&gt;
&lt;br /&gt;
===Role Requirements===&lt;br /&gt;
When participating in Astragalos campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs at their team&#039;s landing.&lt;br /&gt;
* The recast time of skills will not be reset when changing jobs.&lt;br /&gt;
&lt;br /&gt;
===Preparing for Battle===&lt;br /&gt;
Rival Wings participants will be placed on one of two teams: the Falcons or the Ravens. Players will then begin the match at their teams&#039; respective landing points. Matches will begin after a 90-second countdown.&lt;br /&gt;
&lt;br /&gt;
===Chat===&lt;br /&gt;
The Say, Party, Alliance, Yell, Shout, Free Company, Linkshell, and Novice Network chat channels can be used during Rival Wings.&lt;br /&gt;
* Say, Yell, and Shout can only be used with players on the same team.&lt;br /&gt;
&lt;br /&gt;
===Retaliation===&lt;br /&gt;
Incapacitated players will be returned to their landing point, where they will be allowed to rejoin combat after a short delay. Furthermore, players will be invulnerable so long as they remain at their landing point. This effect will be lost upon returning to the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
Players are free to use mounts during Astragalos campaigns. However, players taking damage while mounted will be inflicted with the Limp status effect.&lt;br /&gt;
* Flying mounts cannot be used to fly during Astragalos campaigns. Furthermore, two-person mounts cannot be ridden.&lt;br /&gt;
&lt;br /&gt;
===Return===&lt;br /&gt;
Using Return will teleport players back to their landing point. Moreover, this action has no recast time during Astragalos campaigns. Please note, however, casting will be interrupted by attacks.&lt;br /&gt;
&lt;br /&gt;
===Abandoning Matches===&lt;br /&gt;
Players who abandon an Astragalos campaign (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to register for PvP duties for 30 minutes. Players inactive for over a period of two minutes will automatically be removed from play.&lt;br /&gt;
&lt;br /&gt;
==Basic Rules and Objectives==&lt;br /&gt;
The first team to destroy the core located on the opponent&#039;s base will be declared the winner. In the event neither team destroys a core, victory will be decided based on each team&#039;s remaining number of towers, tower HP, and core HP, in that order.&lt;br /&gt;
* In the event these values are the same for both teams, the match will end in a draw.&lt;br /&gt;
&lt;br /&gt;
===Cores===&lt;br /&gt;
Each team has a core located at its base, and the chief objective is to destroy the enemy&#039;s core. The core is protected by a magitek field eminating from two towers. As such, before you can strike at the core, you must first destroy the towers and deactivate the magitek field.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings2.png]]&lt;br /&gt;
&lt;br /&gt;
===Towers===&lt;br /&gt;
Each team has two towers that serve to protect their core. Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members and restores their HP. Players can take advantage of this protection when hard pressed by the opposing team.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings4.png]]&lt;br /&gt;
&lt;br /&gt;
===Display of Core and Tower HP===&lt;br /&gt;
A unique UI is used to display the HP of cores and towers. Because each team&#039;s core cannot be damaged until their towers are destroyed, only the HP of towers will be displayed at the start of a match. Once the core is exposed, however, its HP will also be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings7.png]]&lt;br /&gt;
&lt;br /&gt;
==Machina==&lt;br /&gt;
Players can deploy three types of powerful machina in battle. Before they can be deployed, however, players must obtain Ceruleum (CE). Ceruleum stores can be built up by collecting tanks in the field or defeating enemy team members and mammets up to a maximum of 100 units.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Means of Procurement	&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
|Found on the field	 || 10 units&lt;br /&gt;
|-&lt;br /&gt;
|Defeating enemy mammets	|| 10 units&lt;br /&gt;
|-&lt;br /&gt;
|Granted by power generators || 1 unit per 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hangar terminals are located near the starting area for each team, from which machina can be deployed.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings8.png]]&lt;br /&gt;
&lt;br /&gt;
Accessing a terminal will display a unique UI containing information on available machina.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings9.png]]&lt;br /&gt;
&lt;br /&gt;
===Machina Restrictions===&lt;br /&gt;
Only one machina may be operated per party at any given time, regardless of type. In the case of the Opressor, however, the limit is two per team. Two Brute Justices can be deployed by each team per match, one becoming available for each tower you lose.&lt;br /&gt;
&lt;br /&gt;
* After acquiring the required ceruleum, Cruise Chaser and Oppressor can be deployed at any time.&lt;br /&gt;
&lt;br /&gt;
===Resource Management===&lt;br /&gt;
When deploying a machina, its HP will be displayed in place of the player. Its HP cannot be restored by curative actions of teammates, nor will it restore automatically when out of combat. Machina actions will expend EP, a resource that can only be restored by using the Ceruleum Refill action. Be advised that use of this action will deplete your party&#039;s ceruleum stores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceruleum Refill&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 30s&lt;br /&gt;
*Required Ceruleum: 25 units&lt;br /&gt;
*Range/Radius: 0y/0y&lt;br /&gt;
*Effect: Uses 25 units of ceruleum fuel (CE) to restore 500 EP to currently mounted warmachina.&lt;br /&gt;
&lt;br /&gt;
==Cruise Chaser==&lt;br /&gt;
[[File:rival wings10.png]]&lt;br /&gt;
&lt;br /&gt;
A next-generation machina ideal for combat against enemy players and machina.&lt;br /&gt;
&lt;br /&gt;
*HP: 30,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment:: 6&lt;br /&gt;
*Requirements to Deploy: None&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Spin Crusher&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 3s&lt;br /&gt;
*Cost: 25 EP&lt;br /&gt;
*Range/Radius: 0y/5y&lt;br /&gt;
*Effect: Delivers an attack with a potency of 6,000 to all opposing warmachina in a cone before you. 600 when attacking a player, mammet, or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Laser X Sword&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 10s&lt;br /&gt;
*Cost: 100 EP&lt;br /&gt;
*Range/Radius: 0y/15y&lt;br /&gt;
*Effect: Delivers an attack with a potency of 8,000 to all opposing players and warmachina in a cone before you. 800 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optical Sight&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 5s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 50y/10y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 4,000 to all opposing players and warmachina near point of impact. 400 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
==Oppressor==&lt;br /&gt;
[[File:rival wings12.png]]&lt;br /&gt;
&lt;br /&gt;
A hulking machina engineered for siege warfare, it excels at wreaking havoc upon structures.&lt;br /&gt;
&lt;br /&gt;
*HP: 75,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment: 2&lt;br /&gt;
*Requirements to Deploy: -&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Steam Release&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 5s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 0y/10y&lt;br /&gt;
*Effect: Deals magic damage to all opposing players and warmachina nearby with a potency of 1,000. 100 when attacking a mammet or object.&lt;br /&gt;
*Additional Effect: 15-yalm knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3000-tonze Missile&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2.5s&lt;br /&gt;
*Recast Time: 15s&lt;br /&gt;
*Cost: 200 EP&lt;br /&gt;
*Range/Radius: 75y/10y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 200,000 to all objects near point of impact. 2,000 to opposing players, warmachina, or mammets.&amp;lt;br&amp;gt;Potency decreases the greater the target&#039;s distance from point of impact, to a maximum of 30 yalms.&lt;br /&gt;
&lt;br /&gt;
==Brute Justice==&lt;br /&gt;
[[File:rival wings14.png]]&lt;br /&gt;
&lt;br /&gt;
Boasting unrivaled power, Brute Justice dominates opposing players on the battlefield, while also laying waste to structures with its lethal armaments.&lt;br /&gt;
&lt;br /&gt;
*HP: 150,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment: 2&lt;br /&gt;
*Requirements to Deploy: Available after losing a tower.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Flarethrower&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 10s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 0y/31y&lt;br /&gt;
*Effect: Deals fire damage with a potency of 8,000 to all opposing players and warmachina in a cone before you. 800 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 3s&lt;br /&gt;
*Cost: 25 EP&lt;br /&gt;
*Range/Radius: 50y/3y&lt;br /&gt;
*Effect: Deals physical damage with a potency of 40,000 to all objects near point of impact. 4,000 when attacking opposing players, warmachina, or mammets.&lt;br /&gt;
*Additional Effect: Stun&lt;br /&gt;
*Duration: 3s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mega Beam&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 15s&lt;br /&gt;
*Cost: 100 EP&lt;br /&gt;
*Range/Radius: 0y/70y&lt;br /&gt;
*Effect: Delivers magic damage with a potency of 12,000 to all opposing players and warmachina in a straight line before you. 1,200 when attacking a mammet or object.&lt;br /&gt;
*Additional Effect: 30-yalm knockback&lt;br /&gt;
&lt;br /&gt;
==Steam Cannon==&lt;br /&gt;
A steam cannon has been erected near each team&#039;s core. While it cannot be moved, it is a powerful weapon which may prove useful in deterring enemy forces.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings16.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cannonfire&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 1.5s&lt;br /&gt;
*Recast Time: 1s&lt;br /&gt;
*Cost: -&lt;br /&gt;
*Range/Radius: 65y/6y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 4,000 to all opposing players and warmachina near point of impact. 400 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
==Mammets==&lt;br /&gt;
Mammets are clockwork soldiers programmed to seek out and destroy towers and cores. They emerge from their own core at regular intervals before striking out on a set route, and will remain in battle for a set duration. Upon detecting an enemy mammet, they will engage and attack until either side is destroyed. Mammets that arrive at an enemy tower or core will perform a powerful self-sacrificing attack. That is the extent of their programming; mammets will not harm adventurers.&lt;br /&gt;
&lt;br /&gt;
===Wind-up Viking===&lt;br /&gt;
These mammets boast high HP and specialize in fighting at close quarters.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings18.png]]&lt;br /&gt;
===Wind-up Magus===&lt;br /&gt;
These mammets specialize in long range combat with magic-based attacks.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings20.png]]&lt;br /&gt;
===Gaining Ceruleum from Mammets===&lt;br /&gt;
Parties can gain up to ten units of Ceruleum upon defeating an enemy mammet. These units will be distributed to all parties that engage with the mammet based on the amount of damage inflicted. Ceruleum cannot be gained from damage inflicted by other mammets.&lt;br /&gt;
&lt;br /&gt;
==Power Generators==&lt;br /&gt;
[[File:rival wings22.png]]&lt;br /&gt;
&lt;br /&gt;
A power generator is located at the center of the map. Combatants from either team can take control of the generator by interacting with it. While the generator is under a team&#039;s control, the stores of ceruleum for all of its alliances will gradually replenish.&lt;br /&gt;
&lt;br /&gt;
==Soaring==&lt;br /&gt;
When you defeat an enemy team member, your party receives the Soaring enhancing effect. This effect can stack up to ten times, increasing all party members&#039; damage dealt and HP restored via healing magic, while also reducing damage taken. However, each time a party member is KO&#039;d, half the party&#039;s current number of stacks will be lost and awarded to the party of the opposing team.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
!Status/Requirement&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Soaring/Defeat enemy players. || Increase damage dealt and HP restored via healing magic by 2%, while reducing damage taken by 1%. Effect stacks up to ten times.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gaining stacks of Soaring&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings23.png]]&lt;br /&gt;
&lt;br /&gt;
Losing stacks of Soaring&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings24.png]]&lt;br /&gt;
&lt;br /&gt;
An icon will also be displayed next to the name of players under the effects of Soaring.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings25.png]]&lt;br /&gt;
&lt;br /&gt;
The Soaring effect of other parties on your team can be confirmed via the alliance list.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings26.png]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Rival Wings makes use of a unique UI to display match information such as the deployment of machina by allies or enemy players and the units of ceruleum stored by your party. This UI also displays the number of stacks of Soaring accumulated by your party.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings27.png]]&lt;br /&gt;
&lt;br /&gt;
The position of these UI elements can be changed via the HUD Layout interface under System in the main menu.&lt;br /&gt;
* These UI elements can only be adjusted while participating in Rival Wings.&lt;br /&gt;
&lt;br /&gt;
The duty list will not be displayed while participating in Rival Wings.&lt;br /&gt;
&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Rival Wings]] [[Category:Patch 4.1 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astragalos&amp;diff=1310737</id>
		<title>Astragalos</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Astragalos&amp;diff=1310737"/>
		<updated>2026-05-17T14:14:29Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{retired}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| name = Astragalos&lt;br /&gt;
| description = On the forgotten fringes of the Dravanian hinterlands, there lie the remnants of a Sharlayan testing site known as Astragalos. With their boundless ingenuity, the goblins of Idyllshire have transformed the place into an expansive training ground. Here, brave adventurers can take control of mighty machines in large-scale war games reminiscent of battles against the Garlean Empire. A furious struggle for territorial supremacy awaits!&lt;br /&gt;
| image = astragalos.png&lt;br /&gt;
| type = PvP&lt;br /&gt;
| level = 30&lt;br /&gt;
| level-sync =&lt;br /&gt;
| ilvl = &lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = normal&lt;br /&gt;
| size = &lt;br /&gt;
| unsync = n&lt;br /&gt;
| time-limit = 15&lt;br /&gt;
| roulette = &lt;br /&gt;
| tomestones = 50 Poetics + 50 Causality + 20 Comedy&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = Earning Your Wings&lt;br /&gt;
| patch = 4.15&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} It is a [[Rival Wings]] mode. Participants are divided into two teams, the Falcons and the Ravens, comprised of six light parties each.&lt;br /&gt;
&lt;br /&gt;
Following the release of [[Hidden Gorge]] in [[Patch 4.55]], the Astragalos mode has been disabled and is no longer available to players. However, it is still listed as a locked duty in the [[Duty Finder]] menu, with the text stating that the content is &amp;quot;temporarily unavailable&amp;quot; due to &amp;quot;due to revisions being made to the PvP system&amp;quot;. As of Patch 7.5, Astragalos is still unavailable.&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[File:rival wings1.jpg|400px|right]]&lt;br /&gt;
===Participating in Campaigns===&lt;br /&gt;
Players can queue to enter Astragalos campaigns alone, or in a party of up to four players. There are no role restrictions when queueing as a party.&lt;br /&gt;
&lt;br /&gt;
===Role Requirements===&lt;br /&gt;
When participating in Astragalos campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs at their team&#039;s landing.&lt;br /&gt;
* The recast time of skills will not be reset when changing jobs.&lt;br /&gt;
&lt;br /&gt;
===Preparing for Battle===&lt;br /&gt;
Rival Wings participants will be placed on one of two teams: the Falcons or the Ravens. Players will then begin the match at their teams&#039; respective landing points. Matches will begin after a 90-second countdown.&lt;br /&gt;
&lt;br /&gt;
===Chat===&lt;br /&gt;
The Say, Party, Alliance, Yell, Shout, Free Company, Linkshell, and Novice Network chat channels can be used during Rival Wings.&lt;br /&gt;
* Say, Yell, and Shout can only be used with players on the same team.&lt;br /&gt;
&lt;br /&gt;
===Retaliation===&lt;br /&gt;
Incapacitated players will be returned to their landing point, where they will be allowed to rejoin combat after a short delay. Furthermore, players will be invulnerable so long as they remain at their landing point. This effect will be lost upon returning to the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Mounts===&lt;br /&gt;
Players are free to use mounts during Astragalos campaigns. However, players taking damage while mounted will be inflicted with the Limp status effect.&lt;br /&gt;
* Flying mounts cannot be used to fly during Astragalos campaigns. Furthermore, two-person mounts cannot be ridden.&lt;br /&gt;
&lt;br /&gt;
===Return===&lt;br /&gt;
Using Return will teleport players back to their landing point. Moreover, this action has no recast time during Astragalos campaigns. Please note, however, casting will be interrupted by attacks.&lt;br /&gt;
&lt;br /&gt;
===Abandoning Matches===&lt;br /&gt;
Players who abandon an Astragalos campaign (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to register for PvP duties for 30 minutes. Players inactive for over a period of two minutes will automatically be removed from play.&lt;br /&gt;
&lt;br /&gt;
==Basic Rules and Objectives==&lt;br /&gt;
The first team to destroy the core located on the opponent&#039;s base will be declared the winner. In the event neither team destroys a core, victory will be decided based on each team&#039;s remaining number of towers, tower HP, and core HP, in that order.&lt;br /&gt;
* In the event these values are the same for both teams, the match will end in a draw.&lt;br /&gt;
&lt;br /&gt;
===Cores===&lt;br /&gt;
Each team has a core located at its base, and the chief objective is to destroy the enemy&#039;s core. The core is protected by a magitek field eminating from two towers. As such, before you can strike at the core, you must first destroy the towers and deactivate the magitek field.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings2.png]]&lt;br /&gt;
&lt;br /&gt;
===Towers===&lt;br /&gt;
Each team has two towers that serve to protect their core. Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members and restores their HP. Players can take advantage of this protection when hard pressed by the opposing team.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings4.png]]&lt;br /&gt;
&lt;br /&gt;
===Display of Core and Tower HP===&lt;br /&gt;
A unique UI is used to display the HP of cores and towers. Because each team&#039;s core cannot be damaged until their towers are destroyed, only the HP of towers will be displayed at the start of a match. Once the core is exposed, however, its HP will also be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings6.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings7.png]]&lt;br /&gt;
&lt;br /&gt;
==Machina==&lt;br /&gt;
Players can deploy three types of powerful machina in battle. Before they can be deployed, however, players must obtain Ceruleum (CE). Ceruleum stores can be built up by collecting tanks in the field or defeating enemy team members and mammets up to a maximum of 100 units.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Means of Procurement	&lt;br /&gt;
!Amount&lt;br /&gt;
|-&lt;br /&gt;
|Found on the field	 || 10 units&lt;br /&gt;
|-&lt;br /&gt;
|Defeating enemy mammets	|| 10 units&lt;br /&gt;
|-&lt;br /&gt;
|Granted by power generators || 1 unit per 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hangar terminals are located near the starting area for each team, from which machina can be deployed.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings8.png]]&lt;br /&gt;
&lt;br /&gt;
Accessing a terminal will display a unique UI containing information on available machina.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings9.png]]&lt;br /&gt;
&lt;br /&gt;
===Machina Restrictions===&lt;br /&gt;
Only one machina may be operated per party at any given time, regardless of type. In the case of the Opressor, however, the limit is two per team. Two Brute Justices can be deployed by each team per match, one becoming available for each tower you lose.&lt;br /&gt;
&lt;br /&gt;
* After acquiring the required ceruleum, Cruise Chaser and Oppressor can be deployed at any time.&lt;br /&gt;
&lt;br /&gt;
===Resource Management===&lt;br /&gt;
When deploying a machina, its HP will be displayed in place of the player. Its HP cannot be restored by curative actions of teammates, nor will it restore automatically when out of combat. Machina actions will expend EP, a resource that can only be restored by using the Ceruleum Refill action. Be advised that use of this action will deplete your party&#039;s ceruleum stores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ceruleum Refill&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 30s&lt;br /&gt;
*Required Ceruleum: 25 units&lt;br /&gt;
*Range/Radius: 0y/0y&lt;br /&gt;
*Effect: Uses 25 units of ceruleum fuel (CE) to restore 500 EP to currently mounted warmachina.&lt;br /&gt;
&lt;br /&gt;
==Cruise Chaser==&lt;br /&gt;
[[File:rival wings10.png]]&lt;br /&gt;
&lt;br /&gt;
A next-generation machina ideal for combat against enemy players and machina.&lt;br /&gt;
&lt;br /&gt;
*HP: 30,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment:: 6&lt;br /&gt;
*Requirements to Deploy: None&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Spin Crusher&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 3s&lt;br /&gt;
*Cost: 25 EP&lt;br /&gt;
*Range/Radius: 0y/5y&lt;br /&gt;
*Effect: Delivers an attack with a potency of 6,000 to all opposing warmachina in a cone before you. 600 when attacking a player, mammet, or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Laser X Sword&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 10s&lt;br /&gt;
*Cost: 100 EP&lt;br /&gt;
*Range/Radius: 0y/15y&lt;br /&gt;
*Effect: Delivers an attack with a potency of 8,000 to all opposing players and warmachina in a cone before you. 800 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Optical Sight&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 5s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 50y/10y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 4,000 to all opposing players and warmachina near point of impact. 400 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
==Oppressor==&lt;br /&gt;
[[File:rival wings12.png]]&lt;br /&gt;
&lt;br /&gt;
A hulking machina engineered for siege warfare, it excels at wreaking havoc upon structures.&lt;br /&gt;
&lt;br /&gt;
*HP: 75,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment: 2&lt;br /&gt;
*Requirements to Deploy: -&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Steam Release&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 5s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 0y/10y&lt;br /&gt;
*Effect: Deals magic damage to all opposing players and warmachina nearby with a potency of 1,000. 100 when attacking a mammet or object.&lt;br /&gt;
*Additional Effect: 15-yalm knockback&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3000-tonze Missile&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2.5s&lt;br /&gt;
*Recast Time: 15s&lt;br /&gt;
*Cost: 200 EP&lt;br /&gt;
*Range/Radius: 75y/10y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 200,000 to all objects near point of impact. 2,000 to opposing players, warmachina, or mammets.&amp;lt;br&amp;gt;Potency decreases the greater the target&#039;s distance from point of impact, to a maximum of 30 yalms.&lt;br /&gt;
&lt;br /&gt;
==Brute Justice==&lt;br /&gt;
[[File:rival wings14.png]]&lt;br /&gt;
&lt;br /&gt;
Boasting unrivaled power, Brute Justice dominates opposing players on the battlefield, while also laying waste to structures with its lethal armaments.&lt;br /&gt;
&lt;br /&gt;
*HP: 150,000&lt;br /&gt;
*Required Ceruleum: 50 units&lt;br /&gt;
*Maximum Simultaneous Deployment: 2&lt;br /&gt;
*Requirements to Deploy: Available after losing a tower.&lt;br /&gt;
&lt;br /&gt;
===Actions===&lt;br /&gt;
&#039;&#039;&#039;Flarethrower&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 10s&lt;br /&gt;
*Cost: 50 EP&lt;br /&gt;
*Range/Radius: 0y/31y&lt;br /&gt;
*Effect: Deals fire damage with a potency of 8,000 to all opposing players and warmachina in a cone before you. 800 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Double Rocket Punch&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: Instant&lt;br /&gt;
*Recast Time: 3s&lt;br /&gt;
*Cost: 25 EP&lt;br /&gt;
*Range/Radius: 50y/3y&lt;br /&gt;
*Effect: Deals physical damage with a potency of 40,000 to all objects near point of impact. 4,000 when attacking opposing players, warmachina, or mammets.&lt;br /&gt;
*Additional Effect: Stun&lt;br /&gt;
*Duration: 3s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mega Beam&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 2s&lt;br /&gt;
*Recast Time: 15s&lt;br /&gt;
*Cost: 100 EP&lt;br /&gt;
*Range/Radius: 0y/70y&lt;br /&gt;
*Effect: Delivers magic damage with a potency of 12,000 to all opposing players and warmachina in a straight line before you. 1,200 when attacking a mammet or object.&lt;br /&gt;
*Additional Effect: 30-yalm knockback&lt;br /&gt;
&lt;br /&gt;
==Steam Cannon==&lt;br /&gt;
A steam cannon has been erected near each team&#039;s core. While it cannot be moved, it is a powerful weapon which may prove useful in deterring enemy forces.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings16.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cannonfire&#039;&#039;&#039;&lt;br /&gt;
*Cast Time: 1.5s&lt;br /&gt;
*Recast Time: 1s&lt;br /&gt;
*Cost: -&lt;br /&gt;
*Range/Radius: 65y/6y&lt;br /&gt;
*Effect: Deals magic damage with a potency of 4,000 to all opposing players and warmachina near point of impact. 400 when attacking a mammet or object.&lt;br /&gt;
&lt;br /&gt;
==Mammets==&lt;br /&gt;
Mammets are clockwork soldiers programmed to seek out and destroy towers and cores. They emerge from their own core at regular intervals before striking out on a set route, and will remain in battle for a set duration. Upon detecting an enemy mammet, they will engage and attack until either side is destroyed. Mammets that arrive at an enemy tower or core will perform a powerful self-sacrificing attack. That is the extent of their programming; mammets will not harm adventurers.&lt;br /&gt;
&lt;br /&gt;
===Wind-up Viking===&lt;br /&gt;
These mammets boast high HP and specialize in fighting at close quarters.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings18.png]]&lt;br /&gt;
===Wind-up Magus===&lt;br /&gt;
These mammets specialize in long range combat with magic-based attacks.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings20.png]]&lt;br /&gt;
===Gaining Ceruleum from Mammets===&lt;br /&gt;
Parties can gain up to ten units of Ceruleum upon defeating an enemy mammet. These units will be distributed to all parties that engage with the mammet based on the amount of damage inflicted. Ceruleum cannot be gained from damage inflicted by other mammets.&lt;br /&gt;
&lt;br /&gt;
==Power Generators==&lt;br /&gt;
[[File:rival wings22.png]]&lt;br /&gt;
&lt;br /&gt;
A power generator is located at the center of the map. Combatants from either team can take control of the generator by interacting with it. While the generator is under a team&#039;s control, the stores of ceruleum for all of its alliances will gradually replenish.&lt;br /&gt;
&lt;br /&gt;
==Soaring==&lt;br /&gt;
When you defeat an enemy team member, your party receives the Soaring enhancing effect. This effect can stack up to ten times, increasing all party members&#039; damage dealt and HP restored via healing magic, while also reducing damage taken. However, each time a party member is KO&#039;d, half the party&#039;s current number of stacks will be lost and awarded to the party of the opposing team.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| sortable align-center}}&lt;br /&gt;
!Status/Requirement&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Soaring/Defeat enemy players. || Increase damage dealt and HP restored via healing magic by 2%, while reducing damage taken by 1%. Effect stacks up to ten times.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gaining stacks of Soaring&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings23.png]]&lt;br /&gt;
&lt;br /&gt;
Losing stacks of Soaring&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings24.png]]&lt;br /&gt;
&lt;br /&gt;
An icon will also be displayed next to the name of players under the effects of Soaring.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings25.png]]&lt;br /&gt;
&lt;br /&gt;
The Soaring effect of other parties on your team can be confirmed via the alliance list.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings26.png]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Rival Wings makes use of a unique UI to display match information such as the deployment of machina by allies or enemy players and the units of ceruleum stored by your party. This UI also displays the number of stacks of Soaring accumulated by your party.&lt;br /&gt;
&lt;br /&gt;
[[File:rival wings27.png]]&lt;br /&gt;
&lt;br /&gt;
The position of these UI elements can be changed via the HUD Layout interface under System in the main menu.&lt;br /&gt;
* These UI elements can only be adjusted while participating in Rival Wings.&lt;br /&gt;
&lt;br /&gt;
The duty list will not be displayed while participating in Rival Wings.&lt;br /&gt;
&lt;br /&gt;
{{PvP nav}}&lt;br /&gt;
[[Category:Rival Wings]] [[Category:Patch 4.1 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hall_of_the_Novice&amp;diff=1310583</id>
		<title>Hall of the Novice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hall_of_the_Novice&amp;diff=1310583"/>
		<updated>2026-05-17T04:14:54Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Tactical Training Exercises */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| name = Hall of the Novice&lt;br /&gt;
| icon = Npcs offering quests related to the Hall of the Novice icon.png&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Skull Valley&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = Hall of the Novice is a series of challenges designed to prepare new adventurers for the rigors of party combat. It was a feature introduced in patch 3.2. &lt;br /&gt;
| weather = &lt;br /&gt;
| map = Hall of the Novice Map.jpg&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot = Hall of the Novice1.png&lt;br /&gt;
| release = heavensward&lt;br /&gt;
|coordinates=28.2, 24.6, 0.2|zone=Western La Noscea}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
The &#039;&#039;&#039;Hall of the Novice&#039;&#039;&#039; can be found in [[Western La Noscea]] at (x28,y24).&lt;br /&gt;
__TOC__&lt;br /&gt;
==Entry Requirements==&lt;br /&gt;
&amp;lt;div&amp;gt;Upon reaching level 15 with at least one combat [[class]], players can speak with {{map icon|smith}} The Smith [[NPC]]s located at the {{map icon|avguild}} [[Adventurers&#039; Guild]] in each [[city]] and several other locations to register for Hall of the Novice training. The {{i|Main Scenario Quests}} will also lead to the Smith near the first dungeon you are expected to complete. Once this is done, Hall of the Novice training can be accessed through the Duty tab in the {{i|Action}} bar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Registration locations:&lt;br /&gt;
*[[New Gridania]] (x11,y13)&lt;br /&gt;
*[[Limsa Lominsa Upper Decks]] (x11,y11)&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] (x11.8,y:9)&lt;br /&gt;
*[[South Shroud]] (x19,y18)&lt;br /&gt;
*[[Central Shroud]] (x10,y22)&lt;br /&gt;
*[[Central Shroud]] (x19,y28)&lt;br /&gt;
*[[Western La Noscea]] (x28,y24)&lt;br /&gt;
*[[Western Thanalan]] (x27,y16)&lt;br /&gt;
*[[Eastern Thanalan]] (x14,y30)&lt;br /&gt;
&lt;br /&gt;
==Basic Training Exercises==&lt;br /&gt;
Players can undertake several training exercises depending on the role of their current [[class]] or [[job]] and three general Tactical Training. Each role will have a different number of exercises to complete. Tank roles have eight total, DPS roles have seven total, and healer roles have five total. &lt;br /&gt;
&lt;br /&gt;
Class/job roles are as follows:&lt;br /&gt;
*{{tank}} &#039;&#039;&#039;Tank&#039;&#039;&#039;: {{GLA}} [[Gladiator]] / {{PLD}} [[Paladin]] / {{MRD}} [[Marauder]] / {{WAR}} [[Warrior]] / {{DRK}} [[Dark Knight]]&lt;br /&gt;
*{{dps}} &#039;&#039;&#039;DPS&#039;&#039;&#039;: {{PGL}} [[Pugilist]] / {{MNK}} [[Monk]] / {{ROG}} [[Rogue]] / {{NIN}} [[Ninja]] / {{LNC}} [[Lancer]] / {{DRG}} [[Dragoon]] / {{ARC}} [[Archer]] / {{BRD}} [[Bard]] / {{ACN}} [[Arcanist]] / {{SMN}} [[Summoner]] / {{THM}} [[Thaumaturge]] / {{BLM}} [[Black Mage]] / {{MCH}} [[Machinist]]&lt;br /&gt;
*{{healer}} &#039;&#039;&#039;Healer&#039;&#039;&#039;: {{CNJ}} [[Conjurer]] / {{WHM}} [[White Mage]] / {{SCH}} [[Scholar]] / {{AST}} [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
[[Jobs]] introduced in &#039;&#039;[[Stormblood]]&#039;&#039; and later [[expansions]] cannot participate in the Hall of the Novice’s basic training exercises.&lt;br /&gt;
&lt;br /&gt;
==Tactical Training Exercises==&lt;br /&gt;
[[File:Tactical Training Exercises1.png|right|350px]]&lt;br /&gt;
Added in [[Patch 7.1]].&lt;br /&gt;
&lt;br /&gt;
Through tactical training, players will have a chance to learn about various party mechanics, enemy attacks, and effect markers commonly seen when undertaking duties.&lt;br /&gt;
&lt;br /&gt;
The combat guide found in the Hall of the Novice also offers a brief overview of these topics. &lt;br /&gt;
&lt;br /&gt;
After completing tactical training exercises 1 through 3, you will receive a {{item icon|Neophyte&#039;s Ring}}, which grants increased experience points to Disciples of War and Magic up to level 60.&lt;br /&gt;
&lt;br /&gt;
===Undertaking Training Exercises===&lt;br /&gt;
After completing the main scenario quest {{i|Hearts on Fire}}, speak with a [[The Smith|Smith]] at an [[Adventurers&#039; Guild]] with a Disciple of War or Magic level 49 or above. You may also access these exercises via Hall of the Novice under the Duty section of the main menu. &lt;br /&gt;
&lt;br /&gt;
Compared to the basic training exercises, the tactical training exercises are role-agnostic and can be undertaken as any combat class or job.&lt;br /&gt;
&lt;br /&gt;
The option &amp;quot;Display Completed Exercises&amp;quot; in the Hall of the Novice window has been replaced with &amp;quot;Display All Exercises.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Hall of the Novice Loot==&lt;br /&gt;
The loot that the player receives depends on the role they complete an exercise in. Completing an exercise again will reward its loot again.&lt;br /&gt;
&lt;br /&gt;
===Tank Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Cuirass}}&lt;br /&gt;
{{armor table row|Brand-new Gauntlets}}&lt;br /&gt;
{{armor table row|Brand-new Trousers}}&lt;br /&gt;
{{armor table row|Brand-new Sabatons}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciples of War Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Tabard}}&lt;br /&gt;
{{armor table row|Brand-new Gloves}}&lt;br /&gt;
{{armor table row|Brand-new Skirt}}&lt;br /&gt;
{{armor table row|Brand-new Boots}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciples of Magic Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Robe}}&lt;br /&gt;
{{armor table row|Brand-new Halfgloves}}&lt;br /&gt;
{{armor table row|Brand-new Waistwrap}}&lt;br /&gt;
{{armor table row|Brand-new Thighboots}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===All Roles Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Ring}}&lt;br /&gt;
{{armor table row|Neophyte&#039;s Ring}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hall of the Novice Role Exercises==&lt;br /&gt;
=== Tank Exercises ===&lt;br /&gt;
{| {{STDT|tanker-role align-center}}&lt;br /&gt;
! Exercise !! Description &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets.&lt;br /&gt;
 |-&lt;br /&gt;
|[[Tank Training - Exercise 2: Execute a Combo to Increase Enmity]] || Practice your class&#039;s specific attack combo designed to generate enmity. &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 3: Execute a Combo in Battle]] || Use your expertise from the previous training exercise on live targets. &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 4: Accrue Enmity from Multiple Targets]] || Practice using your area of effect attack against multiple dummy targets.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 5: Engage Multiple Targets]] || Use your expertise from the previous training exercise against three live targets, making sure to keep them away from your party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 6: Execute a Ranged Attack to Increase Enmity]] || Use your class&#039;s ranged attack to get the attention of pairs of targets, picking them off one by one instead of charging into the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 7: Engage Enemy Reinforcements]] || Use any tools in your new arsenal to make sure your healer doesn&#039;t get attacked by current, and then new, enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 8: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DPS Exercises ===&lt;br /&gt;
{| {{STDT|dps-role align-center}}&lt;br /&gt;
! Exercise !! Description &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets.&lt;br /&gt;
 |-&lt;br /&gt;
|[[DPS Training - Exercise 2: Assist Allies in Defeating a Target]] || Use your offensive skills to bring the enemy down.&lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 3: Defeat an Occupied Target]] || Take down multiple enemies in specific order. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 4: Avoid Engaged Targets]] || Avoid the targeted attacks from an enemy that&#039;s engaged with a different party member. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 5: Engage Enemy Reinforcements]] || Defeat the reinforcements before they bring down a party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 6: Interact with the Battlefield ]] || Find the way to close out the enemies and interact with it, then take down the rest of the enemies left on the battlefield. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 7: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Healer Exercises ===&lt;br /&gt;
{| {{STDT|healer-role align-center}}&lt;br /&gt;
! Exercise !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets&lt;br /&gt;
 |-&lt;br /&gt;
|[[Healer Training - Exercise 2: Heal an Ally]] || Use your classes healing abilities to keep your party members alive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 3: Heal Multiple Allies]] || Use your expertise from the previous training exercise on more than one target, while enemy reinforcements arrive periodically.&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 4: Avoid Engaged Targets]] || Practice moving out of the way of attacks that may hit you but are focused on your party members, and keep your attacks clear of your party members. &lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 5: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tactical Exercises ===&lt;br /&gt;
{| {{STDT|pve align-center}}&lt;br /&gt;
! Exercise !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 1: React to Attack Markers]] || Learn how to react to different attack markers on players.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 2: React to Floor Markers]] || Practice avoiding out of the way of AoE attacks with floor markers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 3: React to Advanced Visual Indicators]] || Find out what special attacks with advanced markers exist and how to dodge them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Hall of the Novice img1.jpg&lt;br /&gt;
File:Hall of the Novice img2.jpg&lt;br /&gt;
File:Hall of the Novice img3.jpg&lt;br /&gt;
File:Hall of the Novice img4.jpg&lt;br /&gt;
File:Hall of the Novice img5.jpg|[[Patch 7.1]] update&lt;br /&gt;
File:Hall of the Novice map.png|A more precise local map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/hall of the novice|t}}&lt;br /&gt;
[[Category:Hall of the Novice]] [[Category:Game mechanics]] [[Category:Features]] [[Category:Patch 3.2 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hall_of_the_Novice&amp;diff=1310582</id>
		<title>Hall of the Novice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hall_of_the_Novice&amp;diff=1310582"/>
		<updated>2026-05-17T04:12:00Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| name = Hall of the Novice&lt;br /&gt;
| icon = Npcs offering quests related to the Hall of the Novice icon.png&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Skull Valley&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = Hall of the Novice is a series of challenges designed to prepare new adventurers for the rigors of party combat. It was a feature introduced in patch 3.2. &lt;br /&gt;
| weather = &lt;br /&gt;
| map = Hall of the Novice Map.jpg&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot = Hall of the Novice1.png&lt;br /&gt;
| release = heavensward&lt;br /&gt;
|coordinates=28.2, 24.6, 0.2|zone=Western La Noscea}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
The &#039;&#039;&#039;Hall of the Novice&#039;&#039;&#039; can be found in [[Western La Noscea]] at (x28,y24).&lt;br /&gt;
__TOC__&lt;br /&gt;
==Entry Requirements==&lt;br /&gt;
&amp;lt;div&amp;gt;Upon reaching level 15 with at least one combat [[class]], players can speak with {{map icon|smith}} The Smith [[NPC]]s located at the {{map icon|avguild}} [[Adventurers&#039; Guild]] in each [[city]] and several other locations to register for Hall of the Novice training. The {{i|Main Scenario Quests}} will also lead to the Smith near the first dungeon you are expected to complete. Once this is done, Hall of the Novice training can be accessed through the Duty tab in the {{i|Action}} bar.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Registration locations:&lt;br /&gt;
*[[New Gridania]] (x11,y13)&lt;br /&gt;
*[[Limsa Lominsa Upper Decks]] (x11,y11)&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] (x11.8,y:9)&lt;br /&gt;
*[[South Shroud]] (x19,y18)&lt;br /&gt;
*[[Central Shroud]] (x10,y22)&lt;br /&gt;
*[[Central Shroud]] (x19,y28)&lt;br /&gt;
*[[Western La Noscea]] (x28,y24)&lt;br /&gt;
*[[Western Thanalan]] (x27,y16)&lt;br /&gt;
*[[Eastern Thanalan]] (x14,y30)&lt;br /&gt;
&lt;br /&gt;
==Basic Training Exercises==&lt;br /&gt;
Players can undertake several training exercises depending on the role of their current [[class]] or [[job]] and three general Tactical Training. Each role will have a different number of exercises to complete. Tank roles have eight total, DPS roles have seven total, and healer roles have five total. &lt;br /&gt;
&lt;br /&gt;
Class/job roles are as follows:&lt;br /&gt;
*{{tank}} &#039;&#039;&#039;Tank&#039;&#039;&#039;: {{GLA}} [[Gladiator]] / {{PLD}} [[Paladin]] / {{MRD}} [[Marauder]] / {{WAR}} [[Warrior]] / {{DRK}} [[Dark Knight]]&lt;br /&gt;
*{{dps}} &#039;&#039;&#039;DPS&#039;&#039;&#039;: {{PGL}} [[Pugilist]] / {{MNK}} [[Monk]] / {{ROG}} [[Rogue]] / {{NIN}} [[Ninja]] / {{LNC}} [[Lancer]] / {{DRG}} [[Dragoon]] / {{ARC}} [[Archer]] / {{BRD}} [[Bard]] / {{ACN}} [[Arcanist]] / {{SMN}} [[Summoner]] / {{THM}} [[Thaumaturge]] / {{BLM}} [[Black Mage]] / {{MCH}} [[Machinist]]&lt;br /&gt;
*{{healer}} &#039;&#039;&#039;Healer&#039;&#039;&#039;: {{CNJ}} [[Conjurer]] / {{WHM}} [[White Mage]] / {{SCH}} [[Scholar]] / {{AST}} [[Astrologian]]&lt;br /&gt;
&lt;br /&gt;
[[Jobs]] introduced in &#039;&#039;[[Stormblood]]&#039;&#039; and later [[expansions]] cannot participate in the Hall of the Novice’s basic training exercises.&lt;br /&gt;
&lt;br /&gt;
==Tactical Training Exercises==&lt;br /&gt;
[[File:Tactical Training Exercises1.png|right|350px]]&lt;br /&gt;
Added in [[Patch 7.1]].&lt;br /&gt;
&lt;br /&gt;
Through tactical training, players will have a chance to learn about various party mechanics, enemy attacks, and effect markers commonly seen when undertaking duties.&lt;br /&gt;
&lt;br /&gt;
The combat guide found in the Hall of the Novice also offers a brief overview of these topics.&lt;br /&gt;
&lt;br /&gt;
After completing tactical training exercises 1 through 3, you will receive a {{item icon|Neophyte&#039;s Ring}}, which grants increased experience points to Disciples of War and Magic up to level 60.&lt;br /&gt;
&lt;br /&gt;
===Undertaking Training Exercises===&lt;br /&gt;
After completing the main scenario quest {{i|Hearts on Fire}}, speak with a [[The Smith|Smith]] at an [[Adventurers&#039; Guild]] with a Disciple of War or Magic level 49 or above. You may also access these exercises via Hall of the Novice under the Duty section of the main menu.&lt;br /&gt;
&lt;br /&gt;
The option &amp;quot;Display Completed Exercises&amp;quot; in the Hall of the Novice window has been replaced with &amp;quot;Display All Exercises.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Hall of the Novice Loot==&lt;br /&gt;
The loot that the player receives depends on the role they complete an exercise in. Completing an exercise again will reward its loot again.&lt;br /&gt;
&lt;br /&gt;
===Tank Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Cuirass}}&lt;br /&gt;
{{armor table row|Brand-new Gauntlets}}&lt;br /&gt;
{{armor table row|Brand-new Trousers}}&lt;br /&gt;
{{armor table row|Brand-new Sabatons}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciples of War Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Tabard}}&lt;br /&gt;
{{armor table row|Brand-new Gloves}}&lt;br /&gt;
{{armor table row|Brand-new Skirt}}&lt;br /&gt;
{{armor table row|Brand-new Boots}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciples of Magic Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Robe}}&lt;br /&gt;
{{armor table row|Brand-new Halfgloves}}&lt;br /&gt;
{{armor table row|Brand-new Waistwrap}}&lt;br /&gt;
{{armor table row|Brand-new Thighboots}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===All Roles Loot===&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Brand-new Ring}}&lt;br /&gt;
{{armor table row|Neophyte&#039;s Ring}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hall of the Novice Role Exercises==&lt;br /&gt;
=== Tank Exercises ===&lt;br /&gt;
{| {{STDT|tanker-role align-center}}&lt;br /&gt;
! Exercise !! Description &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets.&lt;br /&gt;
 |-&lt;br /&gt;
|[[Tank Training - Exercise 2: Execute a Combo to Increase Enmity]] || Practice your class&#039;s specific attack combo designed to generate enmity. &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 3: Execute a Combo in Battle]] || Use your expertise from the previous training exercise on live targets. &lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 4: Accrue Enmity from Multiple Targets]] || Practice using your area of effect attack against multiple dummy targets.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 5: Engage Multiple Targets]] || Use your expertise from the previous training exercise against three live targets, making sure to keep them away from your party members.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 6: Execute a Ranged Attack to Increase Enmity]] || Use your class&#039;s ranged attack to get the attention of pairs of targets, picking them off one by one instead of charging into the group.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 7: Engage Enemy Reinforcements]] || Use any tools in your new arsenal to make sure your healer doesn&#039;t get attacked by current, and then new, enemies.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tank Training - Exercise 8: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DPS Exercises ===&lt;br /&gt;
{| {{STDT|dps-role align-center}}&lt;br /&gt;
! Exercise !! Description &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets.&lt;br /&gt;
 |-&lt;br /&gt;
|[[DPS Training - Exercise 2: Assist Allies in Defeating a Target]] || Use your offensive skills to bring the enemy down.&lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 3: Defeat an Occupied Target]] || Take down multiple enemies in specific order. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 4: Avoid Engaged Targets]] || Avoid the targeted attacks from an enemy that&#039;s engaged with a different party member. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 5: Engage Enemy Reinforcements]] || Defeat the reinforcements before they bring down a party member.&lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 6: Interact with the Battlefield ]] || Find the way to close out the enemies and interact with it, then take down the rest of the enemies left on the battlefield. &lt;br /&gt;
|-&lt;br /&gt;
|[[DPS Training - Exercise 7: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Healer Exercises ===&lt;br /&gt;
{| {{STDT|healer-role align-center}}&lt;br /&gt;
! Exercise !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 1: Avoid Area of Effect Attacks]] || Master moving out of the way of attacks from caster and melee targets&lt;br /&gt;
 |-&lt;br /&gt;
|[[Healer Training - Exercise 2: Heal an Ally]] || Use your classes healing abilities to keep your party members alive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 3: Heal Multiple Allies]] || Use your expertise from the previous training exercise on more than one target, while enemy reinforcements arrive periodically.&lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 4: Avoid Engaged Targets]] || Practice moving out of the way of attacks that may hit you but are focused on your party members, and keep your attacks clear of your party members. &lt;br /&gt;
|-&lt;br /&gt;
|[[Healer Training - Exercise 5: Final Exercise]] || Put all of your training to use in one final exercise.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tactical Exercises ===&lt;br /&gt;
{| {{STDT|pve align-center}}&lt;br /&gt;
! Exercise !! Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 1: React to Attack Markers]] || Learn how to react to different attack markers on players.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 2: React to Floor Markers]] || Practice avoiding out of the way of AoE attacks with floor markers.&lt;br /&gt;
|-&lt;br /&gt;
|[[Tactical Training - Exercise 3: React to Advanced Visual Indicators]] || Find out what special attacks with advanced markers exist and how to dodge them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;200&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:Hall of the Novice img1.jpg&lt;br /&gt;
File:Hall of the Novice img2.jpg&lt;br /&gt;
File:Hall of the Novice img3.jpg&lt;br /&gt;
File:Hall of the Novice img4.jpg&lt;br /&gt;
File:Hall of the Novice img5.jpg|[[Patch 7.1]] update&lt;br /&gt;
File:Hall of the Novice map.png|A more precise local map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav/hall of the novice|t}}&lt;br /&gt;
[[Category:Hall of the Novice]] [[Category:Game mechanics]] [[Category:Features]] [[Category:Patch 3.2 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hollow_King&amp;diff=1309771</id>
		<title>Hollow King</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hollow_King&amp;diff=1309771"/>
		<updated>2026-05-16T11:57:38Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = &lt;br /&gt;
| description-source = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Windurst: The Third Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 14730&lt;br /&gt;
| voiceJP = Seiyu Fujiwara&lt;br /&gt;
| voiceEN = Joseph Capp&lt;br /&gt;
| voiceFR = Olivier Cordina&lt;br /&gt;
| voiceDE = Michael Pink&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Windurst: The Third Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|The Hollow Promise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
Not many people know this, but the cavernous maws dotting the lands of Vana&#039;diel are actually gateways. They lead to another Vana&#039;diel.&lt;br /&gt;
&lt;br /&gt;
A native of that place brought a number of us adventurers there in hopes of saving his home. Its skies were stained red, its lands mired in shadow. He called it Abyssea.&lt;br /&gt;
&lt;br /&gt;
There were strange and horrible monsters unlike anything in our world. The most terrible among them was a dragon whose power rivaled the gods.&lt;br /&gt;
&lt;br /&gt;
Shinryu... We eventually managed to overcome the fiend with the aid of a special primeval brew that granted us preternatural strength.&lt;br /&gt;
&lt;br /&gt;
And you&#039;re saying this Sareel Ja was able to fuse Shinryu together with Gulool Ja Ja?&lt;br /&gt;
&lt;br /&gt;
I struggle to imagine the horrors such a king would inflict upon the world. Had his plan succeeded, it would have spelled the end of everything as we know it.&lt;br /&gt;
&lt;br /&gt;
I certainly hope you apprehend him soon, before he finds some other means to abuse the memories of Vana&#039;diel.&lt;br /&gt;
&lt;br /&gt;
A pity we must always be reminded of the world&#039;s evils when there&#039;s so much good in it.&lt;br /&gt;
&lt;br /&gt;
But with adventurers like you to help defend that good, I know we&#039;ll be all right.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Promathia&amp;diff=1309770</id>
		<title>Promathia</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Promathia&amp;diff=1309770"/>
		<updated>2026-05-16T11:57:36Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = This echo was formed from the memories of the Twilight God Promathia. He is the darkness to the Dawn Goddess Altana&#039;s radiance, an empty-hearted incarnation born of arrogance, envy, cowardice, apathy, and rage.&lt;br /&gt;
| description-source = [[Promathia Card]]&lt;br /&gt;
| image = Promathia render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Windurst: The Third Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 14779&lt;br /&gt;
| voiceJP = Akito Sugibayashi&lt;br /&gt;
| voiceEN = Shaun Mendum&lt;br /&gt;
| voiceFR = Slimane Yefsah&lt;br /&gt;
| voiceDE = Peter Lehn&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Windurst: The Third Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|The Hollow Promise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
The Twilight God? I know the legends, yes.&lt;br /&gt;
&lt;br /&gt;
It&#039;s said that, after Altana created the five races, Promathia cursed each with a negative trait.&lt;br /&gt;
&lt;br /&gt;
What&#039;s more, he birthed the beastmen, in the hopes they might one day destroy Altana&#039;s creations. The darkness to Altana&#039;s light.&lt;br /&gt;
&lt;br /&gt;
I did once hear a very different interpretation of their relationship, and how Promathia may have actually had a hand in man&#039;s creation.&lt;br /&gt;
&lt;br /&gt;
They went on to talk about how the chains that bind Promathia bind us all, and something about a struggle to break free... I never did figure out what they meant.&lt;br /&gt;
&lt;br /&gt;
I can only imagine what long and arduous journey they endured to ascertain the truth. Even if they tried to explain, something tells me I&#039;d fail to comprehend it.&lt;br /&gt;
&lt;br /&gt;
Which is why I decided to set out on a journey of my own, to explore the unknown. Maybe I&#039;ll discover the truth of the world for myself.&lt;br /&gt;
And if the fates are kind, I&#039;ll cross paths with that adventurer again someday. I&#039;d fancy an adventure with you as well, should the opportunity arise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Promathia.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This enemy is directly based on [https://www.bg-wiki.com/ffxi/Promathia Promathia], the final boss of the Chains of Promathia expansion from Final Fantasy XI.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_Resurrected&amp;diff=1309568</id>
		<title>Alexander Resurrected</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Alexander_Resurrected&amp;diff=1309568"/>
		<updated>2026-05-16T01:39:38Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = This echo was formed from the memories of the celestial avatar, Alexander. An embodiment of Vana&#039;diel&#039;s will, legends tell of the apocalyptic war it waged against its dark counterpart, Odin.&lt;br /&gt;
| description-source = [[Alexander Resurrected Card]]&lt;br /&gt;
| image = Alexander Resurrected render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Windurst: The Third Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = &lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.5&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-gt = 14529&lt;br /&gt;
| voiceJP = Taiten Kusunoki&lt;br /&gt;
| voiceEN = Timothy Watson&lt;br /&gt;
| voiceFR = Julien Meunier&lt;br /&gt;
| voiceDE = Thomas Schmuckert&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Windurst: The Third Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|The Hollow Promise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
Alexander, the Light Divinity? Yes, I know of him.&lt;br /&gt;
&lt;br /&gt;
As his name suggests, Alexander is revered for his ability to manipulate light, creating the perfect defense against any attack. That light can also be wielded as a terrible weapon, smiting his foes with divine judgment.&lt;br /&gt;
&lt;br /&gt;
Or so they say. I had a hand in helping an adventurer who sought an audience with the colossus, but I know not what they found in the ruins where he is said to slumber.&lt;br /&gt;
&lt;br /&gt;
If you ever find yourself in Aht Urhgan, perhaps you can find out the truth for yourself.&lt;br /&gt;
&lt;br /&gt;
A good place to start would be joining Salaheem&#039;s Sentinels. They&#039;re well connected, and always looking for capable mercenaries.&lt;br /&gt;
&lt;br /&gt;
You should know, though, their president is something of a tyrant, and the pay can be...less than desirable at times. Should you choose to join them, I can&#039;t be held responsible for what happens.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Alexander Resurrected.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*This enemy is directly based on [https://www.bg-wiki.com/ffxi/Alexander_(Avatar) Alexander], the final boss of the Treasures of Aht Urghan expansion from Final Fantasy XI.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shantotto&amp;diff=1309567</id>
		<title>Shantotto</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shantotto&amp;diff=1309567"/>
		<updated>2026-05-16T01:38:51Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Shantotto&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = The Black Shroud&lt;br /&gt;
| coordinates = &lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Tarutaru&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.15&lt;br /&gt;
| voiceJP = Megumi Hayashibara&lt;br /&gt;
| voiceEN = Claire Morgan&lt;br /&gt;
| voiceFR = Anaïs Delva&lt;br /&gt;
| voiceDE = Tabea Börner&lt;br /&gt;
}}&lt;br /&gt;
She originally made a cameo during the limited time [[Burgeoning Dread]] (Final Fantasy XI collaboration) event held twice during 2014. She appears again at the end of the level 100 [[Echoes of Vana&#039;diel]] alliance raid questline.&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Burgeoning Dread (Quest)}}&lt;br /&gt;
{{quest list row|Distant Promises}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Black Shroud| |-}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el|35.2, 31.4|-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Shantotto the Demon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{quotation|https://finalfantasy.fandom.com/wiki/Shantotto|Shantotto is a non-playable character from Final Fantasy XI. She is a Tarutaru Black Mage from the Federation of Windurst and a hero of the Crystal War. She is famous for her iconic laugh and unique speech pattern (speaking in rhyme in English, and the speech pattern of a formal lady in Japanese). She is a central character in the expansion pack, Final Fantasy XI: A Shantotto Ascension - The Legend Torn, Her Empire Born.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the original release, Shantotto was primarily a character involved in Black Mage related quests, and was not meant to have become such an iconic Windurstian character. Her few appearances proved memorable to fans on both sides of the Pacific and in response the developers expanded on her character in a number of expansion stories. Due to her general popularity with the player-base she has become one of the game&#039;s most iconic characters, and typically serves as its main representative in crossover products or events.}}&lt;br /&gt;
Shantotto is the iconic Tarutaru NPC character from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
shantotto3.jpg|Shantotto as she appeared during the [[Burgeoning Dread]] event.&lt;br /&gt;
File:shantotto1.jpg|Giant Shantotto as seen in the [[FATE]] [[Tower of Power (Event)|Tower of Power]]&lt;br /&gt;
File:shantotto2.jpg|[[Wind-up Shantotto]] [[minion]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.15 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kam%27lanaut&amp;diff=1306995</id>
		<title>Kam&#039;lanaut</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Kam%27lanaut&amp;diff=1306995"/>
		<updated>2026-05-14T12:50:58Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = This echo was formed from the memories of Kam&#039;lanaut, Archduke of Jeuno in Vana&#039;diel. Though hailed as a hero by the people, he is, in truth, one of the last survivors of an ancient race known as the Zilart.&lt;br /&gt;
| description-source = [[Kam&#039;lanaut Card]]&lt;br /&gt;
| image = Kam&#039;lanaut render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = San d&#039;Oria: The Second Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Zilart&lt;br /&gt;
| clan =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = [[Eald&#039;narche]] (elder brother)&lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Satoshi Mikami&lt;br /&gt;
| voiceEN = Jay Saighal&lt;br /&gt;
| voiceFR = Augustin Bonhomme&lt;br /&gt;
| voiceDE = David Hörning&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Second Movement Score|fixed=y|3}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Mail of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Mail of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Bolero of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Casaque of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Casaque of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Robe of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Robe of Healing}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Boots of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Boots of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Boots of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Shoes of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Shoes of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Pigaches of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Pigaches of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|San d&#039;Oria: The Second Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Dreams of Paradise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
The Archduke is the reason Jeuno grew from a small fishing village into the bustling city we know today.&lt;br /&gt;
&lt;br /&gt;
During the Crystal War, he rallied the nations of Windurst, Bastok, and San d&#039;Oria together under the banner of the Allied Forces of Altana. This union afforded the Enlightened Races an invaluable foothold in their fight against the beastmen.&lt;br /&gt;
&lt;br /&gt;
When enemy forces reached Jeuno&#039;s doorstep, it&#039;s said that Kam&#039;lanaut himself led the counterattack that resulted in a decisive victory against the invasion.&lt;br /&gt;
&lt;br /&gt;
While widely regarded as a hero of the people, some believe he&#039;s not all that he appears to be. He&#039;s rumored to have ties to the Zilart, an ancient race whose people flourished some ten thousand years ago.&lt;br /&gt;
&lt;br /&gt;
Which begs the question, does he intend to use his position as Archduke to further some unknown agenda? And what would an ostensibly extinct people have to gain from it? Only the gods know, I suppose.&lt;br /&gt;
&lt;br /&gt;
After being away from the public eye, I never would have imagined that&#039;s how he&#039;d reveal himself.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Kam&#039;lanaut.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.3 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eald%27narche&amp;diff=1306994</id>
		<title>Eald&#039;narche</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eald%27narche&amp;diff=1306994"/>
		<updated>2026-05-14T12:50:51Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = This echo was formed from the memories of Eald&#039;narche, older brother of Kam&#039;lanaut, who governed Jeuno alongside him in Vana&#039;diel. The eldest prince of the ancient Zilart, he remains undeterred by the passage of ages in his quest to open the Gates of Paradise.&lt;br /&gt;
| description-source = [[Eald&#039;narche Card]]&lt;br /&gt;
| image = Eald&#039;narche render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = San d&#039;Oria: The Second Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = Legacy of the Zilart&lt;br /&gt;
| gender = male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Zilart&lt;br /&gt;
| clan =&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = [[Kam&#039;lanaut]] (younger brother)&lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Minami Takayama&lt;br /&gt;
| voiceEN = Adam Howden&lt;br /&gt;
| voiceFR = Benoît Fort-Junca&lt;br /&gt;
| voiceDE = Max Hegewald&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Second Movement Score|fixed=y|6}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Helm of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Helm of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Tiara of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Hairpin of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Hairpin of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Ribbons of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Ribbons of Healing}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Mail of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Mail of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Bolero of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Casaque of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Casaque of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Robe of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Robe of Healing}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Gauntlets of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Gauntlets of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Ring of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Ringbands of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Ringbands of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Gloves of Healing}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Brais of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Breeches of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Bottoms of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Tights of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Tights of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Slops of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Slops of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|San d&#039;Oria: The Second Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Dreams of Paradise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
The young man is known to speak with a wisdom well beyond his years, but I&#039;m surprised to hear he&#039;s well versed in combat as well.&lt;br /&gt;
&lt;br /&gt;
He is Kam&#039;lanaut&#039;s younger brother, and despite his age, he plays a significant role in the governance of Jeuno, his shrewdness often surpassing even that of senior officials.&lt;br /&gt;
&lt;br /&gt;
I say “despite his age,” but it has been thirty years since he and his older brother first assumed leadership.&lt;br /&gt;
&lt;br /&gt;
Whatever secrets they&#039;re hiding, the people of Jeuno seem to have little interest in bringing them to light. Or, perhaps, they fear the repercussions of drawing the Archduke&#039;s ire. &lt;br /&gt;
&lt;br /&gt;
Did you know there are some adventurers who claim that Eald&#039;narche is actually the older brother? If that were true, it would call into question everything we know about him and his brother.&lt;br /&gt;
&lt;br /&gt;
Eald&#039;narche disappeared from the public eye around the same time news spread of his brother&#039;s death. As for why, one prevailing theory points to the involvement of a seasoned adventurer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Eald&#039;narche.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Eald%27narche Eald&#039;narche] is the final boss of the Rise of the Zilart expansion from Final Fantasy XI.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.3 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_HM&amp;diff=1306981</id>
		<title>Ark Angel HM</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_HM&amp;diff=1306981"/>
		<updated>2026-05-14T12:24:30Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = An echo formed from the memories of Vana&#039;diel&#039;s Crystal Warriors. Resembling a Hume, this entity is said to embody that race&#039;s deep-seated apathy.&lt;br /&gt;
| description-source = [[Ark Angel HM Card]] description&lt;br /&gt;
| image = Ark Angel HM render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hume&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Ninja, Warrior&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Rikuya Yasuda&lt;br /&gt;
| voiceEN = Ben Turner&lt;br /&gt;
| voiceFR = Alexandre Gillet&lt;br /&gt;
| voiceDE = Tino Kießling&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Greaves of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Sabatons of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
I&#039;ve heard stories. Of the five warriors clad in black. If the fates are kind, I will never have the poor fortune to cross paths with them.&lt;br /&gt;
&lt;br /&gt;
They were not born but forged from crystal, assuming the legends are true.&lt;br /&gt;
&lt;br /&gt;
The Dawn Goddess, Altana, wept five tears that gave birth to the five races: Hume, Elvaan, Tarutaru, Mithra, and Galka. The Ark Angels are said to be the embodiment of their sins.&lt;br /&gt;
&lt;br /&gt;
Apathy, arrogance, cowardice, envy, rage─the darkness that lurks within us all...&lt;br /&gt;
&lt;br /&gt;
No one is certain why they were created. The prevailing theory is they served as guardians of some ancient paradise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Ark Angel HM.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_EV&amp;diff=1306980</id>
		<title>Ark Angel EV</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_EV&amp;diff=1306980"/>
		<updated>2026-05-14T12:24:28Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = An echo formed from the memories of Vana&#039;diel&#039;s Crystal Warriors. Resembling an Elvaan, this entity is said to embody that race&#039;s deep-seated arrogance.&lt;br /&gt;
| description-source = [[Ark Angel EV Card]] description&lt;br /&gt;
| image = Ark Angel EV render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elvaan&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Paladin, White Mage&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Sayuri Yahagi&lt;br /&gt;
| voiceEN = Olivia Morgan&lt;br /&gt;
| voiceFR = Youna Noiret&lt;br /&gt;
| voiceDE = Cornelia Waibel&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Greaves of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Sabatons of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
I&#039;ve heard stories. Of the five warriors clad in black. If the fates are kind, I will never have the poor fortune to cross paths with them.&lt;br /&gt;
&lt;br /&gt;
They were not born but forged from crystal, assuming the legends are true.&lt;br /&gt;
&lt;br /&gt;
The Dawn Goddess, Altana, wept five tears that gave birth to the five races: Hume, Elvaan, Tarutaru, Mithra, and Galka. The Ark Angels are said to be the embodiment of their sins.&lt;br /&gt;
&lt;br /&gt;
Apathy, arrogance, cowardice, envy, rage─the darkness that lurks within us all...&lt;br /&gt;
&lt;br /&gt;
No one is certain why they were created. The prevailing theory is they served as guardians of some ancient paradise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Ark Angel EV.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_GK&amp;diff=1306979</id>
		<title>Ark Angel GK</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_GK&amp;diff=1306979"/>
		<updated>2026-05-14T12:24:25Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = An echo formed from the memories of Vana&#039;diel&#039;s Crystal Warriors. Resembling a Galka, this entity is said to embody that race&#039;s deep-seated rage.&lt;br /&gt;
| description-source = [[Ark Angel GK Card]] description&lt;br /&gt;
| image = Ark Angel GK render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Galka&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Samurai, Dragoon&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Yasutaka Tomioka&lt;br /&gt;
| voiceEN = Robert Vernon&lt;br /&gt;
| voiceFR = Jérémie Bédrune&lt;br /&gt;
| voiceDE = Johann Fohl&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Greaves of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Sabatons of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
I&#039;ve heard stories. Of the five warriors clad in black. If the fates are kind, I will never have the poor fortune to cross paths with them.&lt;br /&gt;
&lt;br /&gt;
They were not born but forged from crystal, assuming the legends are true.&lt;br /&gt;
&lt;br /&gt;
The Dawn Goddess, Altana, wept five tears that gave birth to the five races: Hume, Elvaan, Tarutaru, Mithra, and Galka. The Ark Angels are said to be the embodiment of their sins.&lt;br /&gt;
&lt;br /&gt;
Apathy, arrogance, cowardice, envy, rage─the darkness that lurks within us all...&lt;br /&gt;
&lt;br /&gt;
No one is certain why they were created. The prevailing theory is they served as guardians of some ancient paradise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Ark Angel GK.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_MR&amp;diff=1306978</id>
		<title>Ark Angel MR</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_MR&amp;diff=1306978"/>
		<updated>2026-05-14T12:24:23Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Ark Angel MR&lt;br /&gt;
| description = An echo formed from the memories of Vana&#039;diel&#039;s Crystal Warriors. Resembling a Mithra, this entity is said to embody that race&#039;s deep-seated envy.&lt;br /&gt;
| description-source = [[Ark Angel MR Card]] description&lt;br /&gt;
| image = Ark Angel MR render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Mithra&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Thief, Beastmaster&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Yoshino Nanjō&lt;br /&gt;
| voiceEN = Sarah Ovens&lt;br /&gt;
| voiceFR = Camille Donda&lt;br /&gt;
| voiceDE = Friederike von Frajer&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Greaves of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Sabatons of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
I&#039;ve heard stories. Of the five warriors clad in black. If the fates are kind, I will never have the poor fortune to cross paths with them.&lt;br /&gt;
&lt;br /&gt;
They were not born but forged from crystal, assuming the legends are true.&lt;br /&gt;
&lt;br /&gt;
The Dawn Goddess, Altana, wept five tears that gave birth to the five races: Hume, Elvaan, Tarutaru, Mithra, and Galka. The Ark Angels are said to be the embodiment of their sins.&lt;br /&gt;
&lt;br /&gt;
Apathy, arrogance, cowardice, envy, rage─the darkness that lurks within us all...&lt;br /&gt;
&lt;br /&gt;
No one is certain why they were created. The prevailing theory is they served as guardians of some ancient paradise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Ark Angel MR.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_TT&amp;diff=1306977</id>
		<title>Ark Angel TT</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ark_Angel_TT&amp;diff=1306977"/>
		<updated>2026-05-14T12:24:19Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = {{PAGENAME}}&lt;br /&gt;
| description = An echo formed from the memories of Vana&#039;diel&#039;s Crystal Warriors. Resembling a Tarutaru, this entity is said to embody that race&#039;s deep-seated cowardice.&lt;br /&gt;
| description-source = [[Ark Angel TT Card]] description&lt;br /&gt;
| image = Ark Angel TT render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Tarutaru&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage, Dark Knight&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Misato Matsuoka&lt;br /&gt;
| voiceEN = Colin Ryan&lt;br /&gt;
| voiceFR = Laëtitia Lefebvre&lt;br /&gt;
| voiceDE = Michael Baral&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Greaves of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Sabatons of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Boots of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Thighboots of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
I&#039;ve heard stories. Of the five warriors clad in black. If the fates are kind, I will never have the poor fortune to cross paths with them.&lt;br /&gt;
&lt;br /&gt;
They were not born but forged from crystal, assuming the legends are true.&lt;br /&gt;
&lt;br /&gt;
The Dawn Goddess, Altana, wept five tears that gave birth to the five races: Hume, Elvaan, Tarutaru, Mithra, and Galka. The Ark Angels are said to be the embodiment of their sins.&lt;br /&gt;
&lt;br /&gt;
Apathy, arrogance, cowardice, envy, rage─the darkness that lurks within us all...&lt;br /&gt;
&lt;br /&gt;
No one is certain why they were created. The prevailing theory is they served as guardians of some ancient paradise.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Ark Angel TT.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nashmeira&amp;diff=1306971</id>
		<title>Nashmeira</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nashmeira&amp;diff=1306971"/>
		<updated>2026-05-14T12:12:28Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Nashmeira&lt;br /&gt;
| description = Forgive me for not having properly introduced myself. I am Nashmeira, principal dancer and leader of Troupe Falsiam. Ranaa, the girl whose performance you were admiring, is my number one student and protégé.&lt;br /&gt;
| image =&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| coordinates = 9.1,15.1&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = 37&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job = Dancer&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Gamboling for Gil}}&lt;br /&gt;
{{quest list row|A Soirée in the Sultanate}}&lt;br /&gt;
{{quest list row|Dances with Duskwights}}&lt;br /&gt;
{{quest list row|High-steppin&#039; in the Holy See}}&lt;br /&gt;
{{quest list row|Rising to the Occasion}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Save the Last Dance for Me}}&lt;br /&gt;
{{quest list row|Shall We Dance}}&lt;br /&gt;
{{quest list row|Pain to Recall}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Encyclopaedia Eorzea Volume III, p. 233|&amp;quot;Lose yourself in the music, let the passion in your heart take over, and you will move as you have never moved before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As erstwhile principal of Troupe Falsiam, Nashmeira inherited the duty of thwarting the dance of the damned from her predecessor, though an injury sustained in her youth that developed into a chronic illness has left the thirty-seven-year-old unable to perform the Kriegstanz to the best of her ability. Concerned that the Totentanz may have taken hold in [[Eorzea]] due to the scars left behind by the [[Seventh Umbral Calamity]], she brought Troupe Falsiam across the sea to [[Limsa Lominsa]], recruiting an adventurer with considerable poise as an apprentice to bolster its ranks while continuing to train her star pupil, [[Ranaa Mihgo]]. She is also reportedly close friends with the renowned [[F&#039;lhaminn]], whom she encountered by chance when the songstress fled to [[Thavnair]] following the events of [[Ul&#039;dah]]&#039;s bloody banquet, and meets the older woman for a cup of chai whenever the opportunity arises.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&#039;&#039;&#039;Nashmeira&#039;&#039;&#039; shares her name with [https://finalfantasy.fandom.com/wiki/Nashmeira a major character] from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]&#039;&#039;’s &#039;&#039;Treasures of Aht Urhgan&#039;&#039; expansion.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 5.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nashmeira&amp;diff=1306969</id>
		<title>Nashmeira</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Nashmeira&amp;diff=1306969"/>
		<updated>2026-05-14T12:11:38Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Nashmeira&lt;br /&gt;
| description = Forgive me for not having properly introduced myself. I am Nashmeira, principal dancer and leader of Troupe Falsiam. Ranaa, the girl whose performance you were admiring, is my number one student and protégé.&lt;br /&gt;
| image =&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| coordinates = 9.1,15.1&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = 37&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job = Dancer&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Gamboling for Gil}}&lt;br /&gt;
{{quest list row|A Soirée in the Sultanate}}&lt;br /&gt;
{{quest list row|Dances with Duskwights}}&lt;br /&gt;
{{quest list row|High-steppin&#039; in the Holy See}}&lt;br /&gt;
{{quest list row|Rising to the Occasion}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Save the Last Dance for Me}}&lt;br /&gt;
{{quest list row|Shall We Dance}}&lt;br /&gt;
{{quest list row|Pain to Recall}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|Encyclopaedia Eorzea Volume III, p. 233|&amp;quot;Lose yourself in the music, let the passion in your heart take over, and you will move as you have never moved before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As erstwhile principal of Troupe Falsiam, Nashmeira inherited the duty of thwarting the dance of the damned from her predecessor, though an injury sustained in her youth that developed into a chronic illness has left the thirty-seven-year-old unable to perform the Kriegstanz to the best of her ability. Concerned that the Totentanz may have taken hold in [[Eorzea]] due to the scars left behind by the [[Seventh Umbral Calamity]], she brought Troupe Falsiam across the sea to [[Limsa Lominsa]], recruiting an adventurer with considerable poise as an apprentice to bolster its ranks while continuing to train her star pupil, [[Ranaa Mihgo]]. She is also reportedly close friends with the renowned [[F&#039;lhaminn]], whom she encountered by chance when the songstress fled to [[Thavnair]] following the events of [[Ul&#039;dah]]&#039;s bloody banquet, and meets the older woman for a cup of chai whenever the opportunity arises.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&#039;&#039;&#039;Nashmeira&#039;&#039;&#039; shares her name with [https://finalfantasy.fandom.com/wiki/Nashmeira a major character] from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]&#039;&#039;’s Treasures of Aht Urghan expansion.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 5.0 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Faithbound_Kirin&amp;diff=1306880</id>
		<title>Faithbound Kirin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Faithbound_Kirin&amp;diff=1306880"/>
		<updated>2026-05-13T23:50:54Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Faithbound Kirin&lt;br /&gt;
| description = &lt;br /&gt;
| description-source = &lt;br /&gt;
| image = Faithbound Kirin render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = San d&#039;Oria: The Second Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age = &lt;br /&gt;
| race = Beastkin&lt;br /&gt;
| clan = Manticore&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.3&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Masafumi Kimura&lt;br /&gt;
| voiceEN = Joseph Capp&lt;br /&gt;
| voiceFR = Franck Vincent &lt;br /&gt;
| voiceDE = François Smesny&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Helm of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Helm of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Tiara of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Hairpin of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Hairpin of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Ribbons of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Ribbons of Healing}}&lt;br /&gt;
&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Boots of Fending}}&lt;br /&gt;
{{Drops table row|War Cloud&#039;s Boots of Maiming}}&lt;br /&gt;
{{Drops table row|Prishe&#039;s Boots of Striking}}&lt;br /&gt;
{{Drops table row|Mayakov Shoes of Scouting}}&lt;br /&gt;
{{Drops table row|Mayakov Shoes of Aiming}}&lt;br /&gt;
{{Drops table row|Orastery Pigaches of Casting}}&lt;br /&gt;
{{Drops table row|Orastery Pigaches of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|San d&#039;Oria: The Second Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Dreams of Paradise}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{quotation|[[Hume Adventurer]]|&lt;br /&gt;
A talking manticore possessed of powerful elemental magicks? Only Kirin comes to mind.&lt;br /&gt;
&lt;br /&gt;
Master of the Shijin, residing within the deepest reaches of the Shrine of Ru&#039;Avitau. It is said to be a creature of boundless power and wisdom both.&lt;br /&gt;
&lt;br /&gt;
Only those who can best the four Shijin and claim their seals are granted an audience. I can say I&#039;ve managed it just the once with a band of adventurers many moons ago.&lt;br /&gt;
&lt;br /&gt;
An arduous experience, to say the least. The Shijin also required offerings of rare gems and stones to be summoned, and we weren&#039;t the only ones who sought them. It was a mad dash from dawn to dusk, running ourselves ragged just to meet with these lesser divine beasts.&lt;br /&gt;
&lt;br /&gt;
When it finally came time to face Kirin, we had to be prepared. Defeat would have meant repeating the process of gathering gems and stones for the Shijin, and I don&#039;t think we had resolve enough to face them all a second time. Not without a long, long reprieve.&lt;br /&gt;
&lt;br /&gt;
As you can imagine, the spoils from that battle are exceedingly rare. Kirin&#039;s Osode, for example, could easily fetch ninety-nine million gil on the bazaar.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Faithbound Kirin.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This enemy is a reference to the [https://www.bg-wiki.com/ffxi/Kirin Kirin] notorious monster from &#039;&#039;Final Fantasy XI&#039;&#039;. That monster&#039;s appearance was reused for [[:Category:Manticore|manticore enemies]] in XIV, such as the [[Rank S]] mark [[The Garlok]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.3 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadow_Lord&amp;diff=1306878</id>
		<title>Shadow Lord</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadow_Lord&amp;diff=1306878"/>
		<updated>2026-05-13T23:41:02Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Shadow Lord&lt;br /&gt;
| description = This echo was formed from the memories of Vana&#039;diel&#039;s tyrannical Shadow Lord. The original was remembered as a terrifying presence who rallied the beastmen against the nations of man in a war of wrath and vengeance.&lt;br /&gt;
| description-source = [[Shadow Lord Card]] description&lt;br /&gt;
| image = Shadow Lord render.png&lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = Jeuno: The First Walk&lt;br /&gt;
| trial = &lt;br /&gt;
| objective = boss&lt;br /&gt;
| title = Kindred Rage&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Galka&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = 100&lt;br /&gt;
| aggression = a6&lt;br /&gt;
| service = &lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceJP = Yasuhiro Mamiya&lt;br /&gt;
| voiceEN = Anthony Howell&lt;br /&gt;
| voiceFR = Nicolas Justamon&lt;br /&gt;
| voiceDE = Romanus Fuhrmann&lt;br /&gt;
}}&lt;br /&gt;
==Loot==&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Tattered Sheet Music|fixed=y}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Circlet of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Visor of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Visor of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Face Guard of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Circlet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Petasos of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Circlet of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Cuirass of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Corselet of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Coat of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Tunic of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Armguards of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Gauntlets of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Gauntlets of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Vambraces of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Vambraces of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Gloves of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Armguards of Healing}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Breeches of Fending}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Breeches of Maiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Breeches of Striking}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Breeches of Scouting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Poleyns of Aiming}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Slops of Casting}}&lt;br /&gt;
{{Drops table row|Ark Angel&#039;s Breeches of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Jeuno: The First Walk| |100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
{{Quotation|[[Hume Adventurer]]|&lt;br /&gt;
The great darkness of the northlands, hatred made manifest. There&#039;s not a soul in all of Vana&#039;diel who doesn&#039;t know of the Shadow Lord.&lt;br /&gt;
&lt;br /&gt;
His sole desire was to bring about the extinction of Altana&#039;s children, and so he rallied together the beastmen, inciting what came to be known as the Crystal War.&lt;br /&gt;
&lt;br /&gt;
The beastmen&#039;s assault was merciless, and it was not long before Bastok, San d&#039;Oria, and Windurst were brought to their knees. It was only after Archduke Kam&#039;lanaut convinced them to join forces with the Grand Duchy of Jeuno that they gained the momentum needed to push back.&lt;br /&gt;
&lt;br /&gt;
United as the Alliance of Altana, they would eventually drive the beastmen back from their lands, and soon found themselves going on the offensive in Xarcabard. The alliance proved victorious in the end, but not without a great many sacrifices. &lt;br /&gt;
&lt;br /&gt;
Peace had been restored to Vana&#039;diel. For a time, at least. The Shadow Lord was somehow resurrected twenty years later, but thankfully he was slain before the beastmen could be emboldened to take arms a second time.&lt;br /&gt;
&lt;br /&gt;
There is much speculation as to his origins. Most believe he was once a Galka, if you can believe it.&lt;br /&gt;
&lt;br /&gt;
He was betrayed by one of his companions, mortally wounded and left to die. A dear friend of his was also said to have been cut down in the altercation.&lt;br /&gt;
&lt;br /&gt;
He succumbed to his wounds, but his rage and despair would remain, giving life to the Shadow Lord. &lt;br /&gt;
&lt;br /&gt;
If what you say is true, and he has returned once more, perhaps the flames of his hatred can never truly be extinguished.}}&lt;br /&gt;
&lt;br /&gt;
{{quotation|https://finalfantasy.fandom.com/wiki/Shadow_Lord|The Shadow Lord is the original and main antagonist of Final Fantasy XI. The bitter spirit of Raogrimm, a deceased Galka warrior, he is a large, demonic creature responsible for rallying the Beastmen in an effort to annihilate the Enlightened Races of Vana&#039;diel. He is therefore the cause of the Crystal War.}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Echoes of vana&#039;diel title2.jpg&lt;br /&gt;
Shadow Lord.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] [[Category:Patch 7.1 Enemies]] [[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prishe&amp;diff=1306365</id>
		<title>Prishe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prishe&amp;diff=1306365"/>
		<updated>2026-05-12T02:07:37Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Prishe&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = Lower Jeuno&lt;br /&gt;
| coordinates = 6.0,7.2&lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elvaan&lt;br /&gt;
| clan = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives&lt;br /&gt;
| level =&lt;br /&gt;
| aggression = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 7.1&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| voiceEN = Bethan Cullinane&lt;br /&gt;
| voiceJP = Aya Hirano&lt;br /&gt;
| voiceDE = Rieke Werner&lt;br /&gt;
| voiceFR = Camille Donda&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|It All Began with a Stone}}&lt;br /&gt;
{{quest list row|For Whom the Verse Is Sung}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|An Otherworldly Encounter}}&lt;br /&gt;
{{quest list row|That World Was Called Vana&#039;diel}}&lt;br /&gt;
{{quest list row|Jeuno}}&lt;br /&gt;
{{quest list row|Dreams of Paradise}}&lt;br /&gt;
{{quest list row|Northward}}&lt;br /&gt;
{{quest list row|Apocalypse Nigh}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Prishe of the Distant Chains}}&lt;br /&gt;
{{quotation|https://finalfantasy.fandom.com/wiki/Prishe|Prishe is a non-player character from Final Fantasy XI, and is one of the main characters in the Chains of Promathia story. Prishe is an Elvaan living in the Tavnazian Safehold, since her former home in the once prosperous Tavnazian Marquisate was destroyed during the Crystal War 20 years ago. She mysteriously does not age, causing many to label her as a demon—the reasons for which are explored in the story. Prishe is a tomboy who is well known for her impulsive attitude and forthrightness.}}&lt;br /&gt;
[[Category:Patch 7.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1295408</id>
		<title>Eager Marauder</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1295408"/>
		<updated>2026-05-03T15:41:10Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Marauder&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Marauder / Storm Marauder&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Roegadyn&lt;br /&gt;
| clan = Sea Wolves&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Marauder 1.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Marauder 2.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Storm Marauder.jpg|As “Storm Marauder” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Marauder 3.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Marauder 4.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Marauder 5.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Marauder1.png|Eager Marauder&lt;br /&gt;
File:DS Marauder2.png|Scion Marauder (1)&lt;br /&gt;
File:DS Marauder3.png|Scion Marauder (2)&lt;br /&gt;
File:DS Marauder4.png|Storm Marauder&lt;br /&gt;
File:DS Marauder5.png|Scion Marauder (3)&lt;br /&gt;
File:DS Marauder6.png|Scion Marauder (4)&lt;br /&gt;
File:DS Marauder7.png|Scion Marauder (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1295385</id>
		<title>Eager Conjurer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1295385"/>
		<updated>2026-05-03T15:40:35Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Conjurer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Conjurer / Serpent Conjurer&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Conjurer 1.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Conjurer 2.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Serpent Conjurer.jpg|As “Serpent Conjurer” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Conjurer 3.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Conjurer 4.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Conjurer 5.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Conjurer1.png|Eager Conjurer&lt;br /&gt;
File:DS Conjurer2.png|Scion Conjurer (1)&lt;br /&gt;
File:DS Conjurer3.png|Scion Conjurer (2)&lt;br /&gt;
File:DS Conjurer4.png|Serpent Conjurer&lt;br /&gt;
File:DS Conjurer5.png|Scion Conjurer (3)&lt;br /&gt;
File:DS Conjurer6.png|Scion Conjurer (4)&lt;br /&gt;
File:DS Conjurer7.png|Scion Conjurer (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shisui_of_the_Violet_Tides&amp;diff=1295309</id>
		<title>Shisui of the Violet Tides</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shisui_of_the_Violet_Tides&amp;diff=1295309"/>
		<updated>2026-05-03T15:38:46Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the [[dungeon]]|the landmark in [[The Ruby Sea]]|Shisui of the Violet Tides (Landmark)}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Nestled on the sands of the Turquoise Trench, a thousand thousand fathoms below the surface of the Ruby Sea, is Shisui of the Violet Tides. A resplendent palace erected by Raen refugees who fled under water to escape the constant wars that raged upon the land, its unique beauty is nigh unparalleled. The light, however, quickly fades from its once-peaceful halls as sinister wraiths from the void pour forth, seizing the souls of all its occupants, including that of the Ruby Princess. Now, none but the Warrior of Light can save Shisui of the Violet Tides from the darkness that threatens to engulf it whole...&lt;br /&gt;
| image = y&lt;br /&gt;
| type = dungeon&lt;br /&gt;
| level = 63&lt;br /&gt;
| level-sync = 64&lt;br /&gt;
| size = light&lt;br /&gt;
| time-limit = 90&lt;br /&gt;
| ilvl = 245&lt;br /&gt;
| roulette = leveling&lt;br /&gt;
| duty-finder = Dungeons (Stormblood)&lt;br /&gt;
| region = Othard&lt;br /&gt;
| entrance = The Ruby Sea&lt;br /&gt;
| entrance-coordinates = 2.2, 36.6, -9.0&lt;br /&gt;
| req-quest = The Palace of Lost Souls&lt;br /&gt;
| modes = duty support, explorer&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| base-exp = 375,000&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Duty Support==&lt;br /&gt;
{| {{STDT|pve align-left}}&lt;br /&gt;
! &lt;br /&gt;
! Scion Marauder&lt;br /&gt;
! Scion Conjurer&lt;br /&gt;
! Scion Thaumaturge&lt;br /&gt;
! Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| [[File:DS Marauder7.png|249px]]&lt;br /&gt;
| [[File:DS Conjurer7.png|150px]]&lt;br /&gt;
| [[File:DS Thaumaturge7.png|150px]]&lt;br /&gt;
| [[File:DS Lancer7.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Class&#039;&#039;&#039;&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| Tank&lt;br /&gt;
| Healer&lt;br /&gt;
| DPS&lt;br /&gt;
| DPS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
#Clear the Sogyoku Piscary: 0/1&lt;br /&gt;
#Defeat [[Amikiri]]: 0/1&lt;br /&gt;
#Clear the Kogyoku Palace: 0/1&lt;br /&gt;
#Defeat the [[Ruby Princess]]: 0/1&lt;br /&gt;
#Clear the Shisui Temple: 0/1&lt;br /&gt;
#Defeat the [[Shisui Yohi]]: 0/1&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
*[[Hatsugyo]]&lt;br /&gt;
*[[Violet Coralshell]]&lt;br /&gt;
*[[Hikagiri]]&lt;br /&gt;
*[[Ango]]&lt;br /&gt;
*[[Mutsu]]&lt;br /&gt;
*[[Amikiri Leg]]&lt;br /&gt;
*[[Kamikiri]]&lt;br /&gt;
*[[Palace Guard]]&lt;br /&gt;
*[[Captain of the Guard]]&lt;br /&gt;
*[[Blue Unkiu]]&lt;br /&gt;
*[[Violet Tatsunoko]]&lt;br /&gt;
*[[Bald Kraken]]&lt;br /&gt;
*[[Violet Shark]]&lt;br /&gt;
*[[Churn]]&lt;br /&gt;
*[[Naishi-no-Kami]]&lt;br /&gt;
*[[Naishi-no-jo]]&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
{{evt|service=youtube|id=1JJdTI2nI80|dimensions=350|align=right|description=Shisui of the Violet Tides - Lv.63 Dungeon Guide}}&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Amikiri]]===&lt;br /&gt;
* This is, for the most part, a tank-and-spank fight.&lt;br /&gt;
* The boss will use &#039;&#039;&#039;Sharpstrike&#039;&#039;&#039; on its primary target, which deals a moderate amount of damage. Cooldown and heal as necessary.&lt;br /&gt;
* The boss will periodically target a single player and drop a puddle AoE under them, immobilizing the target and any other player near them. The boss will immediately move to the stunned target and begin to cast &#039;&#039;&#039;Shuck&#039;&#039;&#039; which will usually kill the target.&lt;br /&gt;
** While the boss is casting Shuck, one of the boss&#039;s legs will become targetable. Destroying the leg interrupts the cast of Shuck, and also sends the boss tumbling onto its back for a few seconds, preventing it from performing any actions and inflicting {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;.&lt;br /&gt;
* Periodically, a &#039;&#039;&#039;Kamikiri&#039;&#039;&#039; add will spawn and the three non-tank players will be marked for &#039;&#039;&#039;Digest&#039;&#039;&#039;. If Kamikiri spawns while Amikiri is casting Shuck, Digest instead targets the three players not targeted by Shuck. The attack leaves a water puddle under each target, which inflicts {{status effect|dropsy}} &#039;&#039;&#039;[[Dropsy]]&#039;&#039;&#039; as long as a player stands in it.&lt;br /&gt;
** If the Kamikiri add is slain before Digest&#039;s cast completes, the cast is interrupted.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r5.png|32px|link=]] [[Ruby Princess]]===&lt;br /&gt;
* The boss will periodically enter the center of the room and begin to cast {{status effect|seduce}} &#039;&#039;&#039;[[Seduce]]&#039;&#039;&#039;, which will cause everyone hit by it to slowly walk toward the boss. Immediately after Seduce, the boss will perform &#039;&#039;&#039;Coriolis Kick&#039;&#039;&#039;, a large circular AoE, which Seduced players will be hit by. &lt;br /&gt;
* To avoid being hit by Seduce, each player must run into one of the four boxes around the outside of the arena, which will place the {{status effect|debuff|File:Old icon1.png}} &#039;&#039;&#039;Old&#039;&#039;&#039; debuff on that player. Once touched, the box will be used up until the next Seduce phase, and while one box can affect multiple players, the timing is too precise to be practical. So, each player should pick a box and only use that box, and avoid running into it except to avoid the Seduce effect.&lt;br /&gt;
* The boss will periodically cast &#039;&#039;&#039;Abyssal Volcano&#039;&#039;&#039;, which places a large circular AoE as well as marking two players with an AoE which will track them. Affected players should repeatedly run out of this effect, avoiding touching the boxes. &lt;br /&gt;
* The boss periodically casts &#039;&#039;&#039;Tornadogenesis&#039;&#039;&#039; on its primary target, which deals a moderate amount of damage, Cooldown and heal as necessary.&lt;br /&gt;
&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|32px|link=]] [[Shisui Yohi]]===&lt;br /&gt;
* The boss will use &#039;&#039;&#039;Foul Nail&#039;&#039;&#039; on its primary target, which does two attacks for moderate damage. Cooldown and heal as necessary.&lt;br /&gt;
* Shisui Yohi will cast &#039;&#039;&#039;Thick Fog&#039;&#039;&#039;, dealing group-wide damage, filling the arena with water and hiding the boss. Three Churn enemies (bubble adds) will spawn, each applying a stacking {{status effect|dropsy}}  &#039;&#039;&#039;[[Dropsy]]&#039;&#039;&#039; debuff until they are killed. When all three Churns have been killed, Shisui Yohi will re-enter the battlefield.&lt;br /&gt;
* During the Thick Fog phase the boss will move around the arena, look for a large mass of churning ripples. Standing in these bubbles will damage the player. The boss will re-emerge from these ripples.&lt;br /&gt;
* When the boss re-enters the arena after the Churns are destroyed, it will instantly cast &#039;&#039;&#039;Black Tide&#039;&#039;&#039; which will deal a moderate amount damage to any player standing near it and debuff any player hit with {{status effect|vulnerability up}} &#039;&#039;&#039;[[Vulnerability Up]]&#039;&#039;&#039;. Players should pay attention to the location of the ripples and avoid standing in that area of the arena. &lt;br /&gt;
* Periodically the boss will summon two Shark adds, Naishi-no-jo and Naishi-no-Kami, which lock onto a specific player with a line AoE, &#039;&#039;&#039;Bite and Run&#039;&#039;&#039; which will do large amounts of damage will follow the targeted player. These should be killed ASAP, before they can execute their rush attack. The Naishi-no-jo is weaker, and will target a random DPS. The Naishi-no-Kami is stronger and targets the healer, but will take longer to complete its cast. &lt;br /&gt;
* After summoning the shark adds, the boss will cast &#039;&#039;&#039;Mad Stare&#039;&#039;&#039;, a gaze attack which will debuff affected players with {{status effect|hysteria}} &#039;&#039;&#039;[[Hysteria]]&#039;&#039;&#039;, making them uncontrollable and wander the arena. Turn away before the cast finishes to avoid the attack. &lt;br /&gt;
* Note that if the Shark adds are still up when the boss enters the next Thick Fog phase, they will be hidden and untargetable, but still perform their rush attacks. This can cause large damage spikes unexpectedly and can lead to wipes.&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Ruby Tide Weapons|Shisui Armor|Ruby Tide Accessories}}&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Amikiri]]===&lt;br /&gt;
* {{exp|75000}} [[Experience Points]]&lt;br /&gt;
{{Drops list|Amikiri}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Silver Coffer (small).png|32px|link=]] [[Ruby Princess]]===&lt;br /&gt;
* {{exp|130000}} [[Experience Points]]&lt;br /&gt;
{{Drops list|Ruby Princess}}&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|32px|link=]] [[Shisui Yohi]]===&lt;br /&gt;
* {{exp|170000}} [[Experience Points]]&lt;br /&gt;
{{Drops list|Shisui Yohi}}&lt;br /&gt;
&lt;br /&gt;
===Additional Treasure Coffers===&lt;br /&gt;
For [[Stormblood]] [[dungeons]], it&#039;s possible for any additional coffer to be random materials from the [[#Miss List|Miss List]] instead of gear.&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 1 (X: 10.5 Y: 10.1)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Fending}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Maiming}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Striking}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Scouting}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Aiming}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Casting}}&lt;br /&gt;
{{Drops table row|Shisui Zori of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 2 (X: 11.0 Y: 8.6)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Fending}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Maiming}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Striking}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Scouting}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Aiming}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Casting}}&lt;br /&gt;
{{Drops table row|Shisui Mengu of Healing}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Fending}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Maiming}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Striking}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Scouting}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Aiming}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Casting}}&lt;br /&gt;
{{Drops table row|Shisui Kote of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 3 (X: 12.4 Y: 5.5)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Fending}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Maiming}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Striking}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Scouting}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Aiming}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Casting}}&lt;br /&gt;
{{Drops table row|Shisui Joi of Healing}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Fending}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Maiming}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Striking}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Scouting}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Aiming}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Casting}}&lt;br /&gt;
{{Drops table row|Shisui Kohakama of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Bracelets of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Ring of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
====[[File:Bronze Coffer (small).png|32px|link=]] Treasure Coffer 4 (X: 10.6 Y: 4.7)====&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Ruby Tide Paladin&#039;s Arms (IL 270)}}&lt;br /&gt;
{{Drops table row|Ruby Tide Axe}}&lt;br /&gt;
{{Drops table row|Ruby Tide Greatsword}}&lt;br /&gt;
{{Drops table row|Ruby Tide Gunblade}}&lt;br /&gt;
{{Drops table row|Ruby Tide Lance}}&lt;br /&gt;
{{Drops table row|Ruby Tide Claws}}&lt;br /&gt;
{{Drops table row|Ruby Tide Uchigatana}}&lt;br /&gt;
{{Drops table row|Ruby Tide Daggers}}&lt;br /&gt;
{{Drops table row|Ruby Tide Longbow}}&lt;br /&gt;
{{Drops table row|Ruby Tide Musketoon}}&lt;br /&gt;
{{Drops table row|Ruby Tide Windfire Wheels}}&lt;br /&gt;
{{Drops table row|Ruby Tide Rod}}&lt;br /&gt;
{{Drops table row|Ruby Tide Grimoire}}&lt;br /&gt;
{{Drops table row|Ruby Tide Rapier}}&lt;br /&gt;
{{Drops table row|Ruby Tide Cane}}&lt;br /&gt;
{{Drops table row|Ruby Tide Codex}}&lt;br /&gt;
{{Drops table row|Ruby Tide Astrometer}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Earrings of Healing}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Fending}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Slaying}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Aiming}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Casting}}&lt;br /&gt;
{{Drops table row|Ruby Tide Necklace of Healing}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
=====Miss List=====&lt;br /&gt;
{{:SB Dungeon Miss List}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Mapping the Realm: Shisui of the Violet Tides}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{music table header|condition=y}}&lt;br /&gt;
{{music table row|Main|The Open Box}}&lt;br /&gt;
{{music table row|Mid-Bosses|A Fine Death}}&lt;br /&gt;
{{music table row|Final Boss|Triumph}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:Shisui of the violet tides.png&lt;br /&gt;
Shisui of the violet tides2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
===The Palace Beneath The Sea===&lt;br /&gt;
Nestled on the sands of the Turquoise Trench, a thousand thousand fathoms below the surface of the Ruby Sea, is Shisui of the Violet Tides. A resplendent palace erected by Raen refugees who fled underwater to escape the constant wars that raged upon the land, its unique beauty is nigh unparalleled.&lt;br /&gt;
&lt;br /&gt;
The palace is home to the Ruby Princess, ruler of Sui-no-Sato, who oversees religious rites within its sanctified grounds. Barring special leave, entry is forbidden even to citizens, and for long years what lay beyond the gates was shrouded in mystery. With the admittance of one adventurer, however, the world was afforded a rare glimpse beneath the veil. Stepping through the solitary ingress, one first comes upon the beauteous Sogyoku Piscary. A stroll through its coral-lined paths brings one to Harutsuge Gate, beyond which lies Kogyoku Palace, the stately residence of the Ruby Princess. Passing through these apartments, one finally arrives at Shisui Temple, where priests and priestesses conduct ceremonies under Her Grace’s watchful gaze.&lt;br /&gt;
&lt;br /&gt;
All of this had become the dominion of a voidsent, and the aforementioned adventurer was called upon to purge its dark presence and rescue the Ruby Princess. By virtue of his valor, we now have more than mere rumors to enlighten us.&lt;br /&gt;
&lt;br /&gt;
===The Ruby Princess===&lt;br /&gt;
The Ruby Princess was found to be under the power of a voidsent, but with the creature’s defeat, she was released from its grip and subsequently made a full recovery. Although the day was saved, in the event that the situation became untenable, one priest was prepared to destroy the dome encasing the palace, thereby engulfing all in the Ruby Sea.&lt;br /&gt;
&lt;br /&gt;
===Shisui Yohi===&lt;br /&gt;
Upon manifesting in the palace, this immense voidsent moved to exert its influence upon the corporeal realm, employing its powerful enthrallment magicks to bring all nearby souls under its control, the Ruby Princess included. It is uncertain whether its tentacled form is its own or the result of its choice of vessel.&lt;br /&gt;
&lt;br /&gt;
===More===&lt;br /&gt;
While Shisui’s architectural style resembles those of Hingashi and Doma, in the adornments one may observe touches of the sea. From such differences, it may be stated that the Raen of Sui-no-Sato have established an identity distinct from their land-dwelling kin.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Duty Dialogue===&lt;br /&gt;
 &#039;&#039;&#039;Captain of the Guard:&#039;&#039;&#039; Loose your arrows and draw your swords! Slay the intruders!&lt;br /&gt;
 &#039;&#039;&#039;Captain of the Guard:&#039;&#039;&#039; Archers, fall back and defend Her Highness!&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Ruby Princess:&#039;&#039;&#039; I must protect...my seas...my people...&lt;br /&gt;
 &#039;&#039;&#039;Ruby Princess:&#039;&#039;&#039; Your life—it is mine!&lt;br /&gt;
 &#039;&#039;&#039;Ruby Princess:&#039;&#039;&#039; AAAAAAAAARGH! I...I...was so close...&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Shusui Yohi:&#039;&#039;&#039; Insolence...such insolence will not be tolerated! You shall take a knee in my sanctuary!&lt;br /&gt;
 &#039;&#039;&#039;Shusui Yohi:&#039;&#039;&#039; Mists, come to me! Give unto me your power!&lt;br /&gt;
 &#039;&#039;&#039;Shusui Yohi:&#039;&#039;&#039; Fogs—smother all who stand in my way! Fill them with fear...with despair! &lt;br /&gt;
 &#039;&#039;&#039;Shusui Yohi:&#039;&#039;&#039; Dark currents from beyond—hearken unto your master! Wash away any who dare oppose me!&lt;br /&gt;
 &#039;&#039;&#039;Shusui Yohi:&#039;&#039;&#039; AAARGH! So this is the end... The girl... I nearly had her...&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
A &amp;quot;thousand thousand fathoms&amp;quot; would be 6,000,000 feet (1828.8 kilometers) or over 166 times the depth of the [[wikipedia:Mariana Trench|Mariana Trench]], so this number must be hyperbolic.&lt;br /&gt;
{{Duties nav/dungeon}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Lancer&amp;diff=1295106</id>
		<title>Eager Lancer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Lancer&amp;diff=1295106"/>
		<updated>2026-05-03T15:33:41Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Lancer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Lancer / Serpent Lancer&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elezen&lt;br /&gt;
| clan = Wildwood&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} She is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=140px&amp;gt;&lt;br /&gt;
File:Scion Lancer 1.jpg|As “Scion Lancer” during [[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Lancer 2.jpg|As “Scion Lancer” during [[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Serpent Lancer.jpg|As “Serpent Lancer” during [[Porta Decumana]]&lt;br /&gt;
File:Scion Lancer 3.jpg|As “Scion Lancer” during [[Keeper of the Lake]]&lt;br /&gt;
File:Scion Lancer 4.jpg|As “Scion Lancer” during [[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Lancer 5.jpg|As “Scion Lancer” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Lancer1.png|Eager Lancer&lt;br /&gt;
File:DS Lancer2.png|Scion Lancer (1)&lt;br /&gt;
File:DS Lancer3.png|Scion Lancer (2)&lt;br /&gt;
File:DS Lancer4.png|Serpent Lancer&lt;br /&gt;
File:DS Lancer5.png|Scion Lancer (3)&lt;br /&gt;
File:DS Lancer6.png|Scion Lancer (4)&lt;br /&gt;
File:DS Lancer7.png|Scion Lancer (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1295052</id>
		<title>Eager Marauder</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1295052"/>
		<updated>2026-05-03T15:32:21Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Marauder&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Marauder / Storm Marauder&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Roegadyn&lt;br /&gt;
| clan = Sea Wolves&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Marauder 1.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Marauder 2.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Storm Marauder.jpg|As “Storm Marauder” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Marauder 3.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Marauder 4.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Marauder 5.jpg|As “Scion Marauder” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Marauder1.png|Eager Marauder&lt;br /&gt;
File:DS Marauder2.png|Scion Marauder (1)&lt;br /&gt;
File:DS Marauder3.png|Scion Marauder (2)&lt;br /&gt;
File:DS Marauder4.png|Storm Marauder&lt;br /&gt;
File:DS Marauder5.png|Scion Marauder (3)&lt;br /&gt;
File:DS Marauder6.png|Scion Marauder (4)&lt;br /&gt;
File:DS Marauder7.png|Scion Marauder (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1295011</id>
		<title>Eager Conjurer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1295011"/>
		<updated>2026-05-03T15:31:24Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Conjurer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Conjurer / Serpent Conjurer&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Conjurer 1.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Conjurer 2.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Serpent Conjurer.jpg|As “Serpent Conjurer” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Conjurer 3.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Conjurer 4.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Conjurer 5.jpg|As “Scion Conjurer” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Conjurer1.png|Eager Conjurer&lt;br /&gt;
File:DS Conjurer2.png|Scion Conjurer (1)&lt;br /&gt;
File:DS Conjurer3.png|Scion Conjurer (2)&lt;br /&gt;
File:DS Conjurer4.png|Serpent Conjurer&lt;br /&gt;
File:DS Conjurer5.png|Scion Conjurer (3)&lt;br /&gt;
File:DS Conjurer6.png|Scion Conjurer (4)&lt;br /&gt;
File:DS Conjurer7.png|Scion Conjurer (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Thaumaturge&amp;diff=1294967</id>
		<title>Eager Thaumaturge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Thaumaturge&amp;diff=1294967"/>
		<updated>2026-05-03T15:30:11Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Thaumaturge&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Thaumaturge / Flame Thaumaturge&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} She is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=160px&amp;gt;&lt;br /&gt;
File:Scion Thaumaturge 1.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Thaumaturge 2.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Flame Thaumaturge.jpg|As “Flame Thaumaturge” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Thaumaturge 3.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Thaumaturge 4.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Thaumaturge 5.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Duty Support menu portraits &lt;br /&gt;
&amp;lt;gallery class=center heights=100px widths=210px&amp;gt;&amp;gt;&lt;br /&gt;
File:DS Thaumaturge1.png|Eager Thaumaturge&lt;br /&gt;
File:DS Thaumaturge2.png|Scion Thaumaturge (1)&lt;br /&gt;
File:DS Thaumaturge3.png|Scion Thaumaturge (2)&lt;br /&gt;
File:DS Thaumaturge4.png|Flame Thaumaturge&lt;br /&gt;
File:DS Thaumaturge5.png|Scion Thaumaturge (3)&lt;br /&gt;
File:DS Thaumaturge6.png|Scion Thaumaturge (4)&lt;br /&gt;
File:DS Thaumaturge7.png|Scion Thaumaturge (5)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ascians&amp;diff=1294727</id>
		<title>Ascians</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ascians&amp;diff=1294727"/>
		<updated>2026-05-03T10:46:41Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Dawntrail (Patch 7.0) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
The &#039;&#039;&#039;Ascians&#039;&#039;&#039; are the principal antagonists in [[Final Fantasy XIV]]. They wear black (or rarely, white) robes and masks that conceal their faces. They are powerful, mysterious, and almost-immortal servants of [[Zodiark]], the god of Darkness that opposes [[Hydaelyn (deity)|Hydaelyn]]. Many questions about these beings yet remain unanswered, for lack of evidence. The few details &#039;&#039;we do know&#039;&#039; about the Ascians are &#039;&#039;&#039;heavily entwined with key story details&#039;&#039;&#039; for all expansions of Final Fantasy XIV.&lt;br /&gt;
&lt;br /&gt;
{{Quotation|Encyclopaedia Eorzea Volume 1 (2022 printing), page 213|Servants of Darkness, the Ascians are pledged to Zodiark, a celestial syzygy legend holds was exiled to the moon by Hydaelyn Herself. From the shadows, they have shaped history by imparting forbidden knowledge unto mortals, stoking the fires of war while revealing the secrets of primal summoning. Throughout history, they have been known by many names, among those, Paragons and the Bringers of Chaos.&lt;br /&gt;
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&#039;&#039;&#039;On the Ascians&#039;&#039;&#039;&lt;br /&gt;
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What are the Ascians and whence did the shadowless beings come? Do their bodies harbor “life” as is defined by our laws of nature, or are they something different—something more sinister? As of this writing, these questions and more remain unanswered for want of evidence. Mankind has not, however, been completely blind to the existence of the Ascians. A report compiled by the Scions and the Students of Baldesion points to their lingering presence throughout recorded history. Indeed, it is thought these beings also known as Paragons have long interfered with the affairs of man, and are somehow connected to each of history’s seven umbral calamities.&lt;br /&gt;
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Recent direct encounters with the beings have shed more light on both their true nature and intentions. For one, the Ascians are known to possess the Echo—just as the Warrior of Light and a handful of his companions—and use this power to transfer their souls into the bodies of others. This is doubtless the secret behind how the so-called “immortals” have survived for so long. Should the vessel an Ascian inhabited to be utterly obliterated, his soul does not appear to succumb to the tug of the Lifestream. Instead, the Paragons harness the power of the Crystal of Darkness to find sanctuary in a space that lies twixt corporeal and aetherial. At present, there is only one known means to destroy an Ascian: entrap its soul within white auracite—a substance capable of temporarily holding aether—and then shatter the stone with a blade of concentrated life energy.}}&lt;br /&gt;
{{Quotation|[[The_Unending_Codex#The_Ascians|The Unending Codex § The Ascians]]|Throughout Eorzean history, whether it be in folklore or myth, there has been scattered mention of dark-robed figures known variously as “Ascians” or “Paragons.” With their twisted words, they would incite strife between peoples, or indeed, entire nations─often escalating hostilities by instructing the beleaguered inhabitants in the rituals of primal summoning.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While this portrayal was not inaccurate, it was not the entire story. In the course of their efforts to counter the machinations of the Ascians, the Scions of the Seventh Dawn came to understand the true nature of their enemy. They learned that the cabal was comprised of thirteen prominent individuals: three “unsundered” survivors of the Convocation of Fourteen, the council which had orchestrated the summoning of Zodiark in antiquity; and ten “sundered” souls─fragments of members restored to their former offices. They were known as Loghrif, Mitron, Emet-Selch, Pashtarot, Fandaniel, Altima, Halmarut, Nabriales, Igeyorhm, Deudalaphon, Emmerololth, Lahabrea, and Elidibus. These positions served as both name and title, for should an Ascian fall, another bearing a shard of the same soul would be found and raised to the vacant seat.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Ascians&#039; ultimate purpose was nothing less than the restoration of their dark god, Zodiark, and the resurrection of their ancient brethren. Such miracles demanded they sow chaos in both the Source and its reflections, that they might cultivate the conditions for cataclysmic Rejoinings. Only then would Zodiark be freed of His chains, and the souls of the modern age be worthy of offering up in sacrifice.}}&lt;br /&gt;
==Overview==&lt;br /&gt;
Long ago, in a time well before recorded history, [[Hydaelyn (deity)|Hydaelyn]] battled and triumphed against the will of Darkness, [[Zodiark]], casting him into space, and imprisoning him within the silver Moon. In doing so, Hydaelyn tore open the dimensional fabric, spawning thirteen mirror images of the world, and effectively dividing--or &#039;&#039;&#039;&amp;quot;[[The Sundering|Sundering]]&amp;quot;&#039;&#039;&#039;-- the aether that made up the original world into fourteen parts. &amp;lt;ref name=&amp;quot;dc&amp;quot;&amp;gt;Encyclopedia Eorzea, 2022 edition, &amp;quot;Dimensional Compression&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Doctrines and Beliefs==  &lt;br /&gt;
To wake their exiled god, Zodiark, the Ascians seek to &amp;quot;rejoin&amp;quot; these mirrored worlds with the original &amp;quot;source&amp;quot; world, by breaking down the walls between dimensions, causing the mirror worlds to collapse in on themselves. On the Source, where Final Fantasy XIV takes place, this also causes Umbral Calamities.&amp;lt;ref name=&amp;quot;dc&amp;quot; /&amp;gt; &lt;br /&gt;
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Operating together under a &#039;&#039;strict social hierarchy&#039;&#039;, the Ascians have successfully &amp;quot;rejoined&amp;quot; a recorded total of seven worlds by sowing chaos and discord on Hydaelyn, but they do not accomplish this randomly; they have clear methods, now practiced a total of seven times.  &lt;br /&gt;
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===Ascian Overlords===&lt;br /&gt;
Efforts to cause the necessary conditions for these [[Rejoining]]s are led, foremost, by the three &#039;&#039;&#039;Unsundered&#039;&#039;&#039; Ascians, also known as the &#039;&#039;&#039;Ascian Overlords&#039;&#039;&#039;. The overlords are fundamentally more powerful than their counterparts because their souls were able to escape the effects of Hydaelyn&#039;s Sundering, retaining their original identities and abilities, whereas all other souls that existed at the time were divided into fourteen parts among the fourteen worlds.&lt;br /&gt;
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Overlords make up the topmost rung of the Ascian social hierarchy. To them, all other beings are considered inferior, and therefore disposable.&lt;br /&gt;
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===Red-masked Ascians===&lt;br /&gt;
The [[Ancient]] people who existed before the Sundering were governed by a structure of their own, a council of fourteen members, known as the [[Convocation of Fourteen]]. The Convocation members are also referred to by their title, or seat, and have different personal names from before assuming a position on the council. A successor would then assume the name of the seat they filled. Preceding the sundering, each of the current members of the Convocation stored their memories in crystal, a format that the ancients commonly used for information. &lt;br /&gt;
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Seeking allies for their cause in the times that came after the Sundering, the Ascian Overlords would seek out the souls that were sundered from the former Convocation members, restore their memories, and thus bring them back into the fold. Each Ascian occupying a seat on the &amp;quot;new&amp;quot; Convocation of Fourteen wears a &#039;&#039;&#039;red mask&#039;&#039;&#039; as their ancient counterparts did, with each mask bearing a design symbolizing the owner&#039;s specific seat on the Convocation. The Ascian Overlords, each being members of the Convocation prior to the sundering, &#039;&#039;also wear red masks&#039;&#039; for this reason. &lt;br /&gt;
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===Black-masked Ascians===&lt;br /&gt;
Frequently unnamed, Ascians wearing black masks are exclusively made up of sundered peoples recruited to the Ascians by other members. The method of how being unclear.&lt;br /&gt;
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===White Robes===&lt;br /&gt;
Robes of white indicate an Ascian emissary, such as the Overlord [[Elidibus]]. The symbolism of the robes also dates back to the [[Amaurotine|ancients]], but the meaning used by the Ascians is somewhat different. &lt;br /&gt;
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==Known Members==&lt;br /&gt;
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===Overlords===&lt;br /&gt;
* [[Lahabrea]]&lt;br /&gt;
* [[Elidibus]]&lt;br /&gt;
* [[Emet-Selch]] &lt;br /&gt;
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===Red Masks===&lt;br /&gt;
* [[Pashtarot]] &lt;br /&gt;
* [[Nabriales]]&lt;br /&gt;
* [[Igeyorhm]]&lt;br /&gt;
* [[Loghrif]]&lt;br /&gt;
* [[Mitron]]&lt;br /&gt;
* [[Hermes|Fandaniel]]&lt;br /&gt;
* [[Halmarut]]&lt;br /&gt;
* Emmerololth&lt;br /&gt;
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The remaining Red-mask Ascians appeared in a cutscene around [[Patch 2.3]], but have yet to reappear in-game as of [[Patch 7.4]].&lt;br /&gt;
* Altima&lt;br /&gt;
* Deudalaphon&lt;br /&gt;
* Emmerololth -- the one exception on this list. Mentioned again in [[Patch 4.55]], but still does not appear on screen.&lt;br /&gt;
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{{see also|The Convocation of Fourteen}}&lt;br /&gt;
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===Black Masks===&lt;br /&gt;
&#039;&#039;Not including instances of &amp;quot;masked mages&amp;quot; from 2.0 that were actually just Lahabrea&#039;&#039;&lt;br /&gt;
*[[Ascian of the Twelfth Sword]]&lt;br /&gt;
*[[Ascian of the Twelfth Staff]]&lt;br /&gt;
*[[Ascian of the Twelfth Chalice]]&lt;br /&gt;
*[[Ascian of the Twelfth Pentacle]]&lt;br /&gt;
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== Encounters ==&lt;br /&gt;
As the game&#039;s primary antagonists, the Ascians are fought throughout the Main Scenario Questline and beyond.&lt;br /&gt;
===A Realm Reborn ===&lt;br /&gt;
* [[Lahabrea]] is fought as the final boss of the main storyline, during {{i|The Ultimate Weapon}}. He was originally faced as the final boss of {{i|The Praetorium}}, but due to the lack of an ilvl sync and the lack of mechanics, the encounter became notoriously easy. In [[Patch 6.1]], Lahabrea&#039;s encounter was revamped to become a solo quest battle.&lt;br /&gt;
* [[Nabriales]] is fought as the boss of the trial, {{i|The Chrysalis}}.&lt;br /&gt;
===Heavensward ===&lt;br /&gt;
* [[Lahabrea]] and [[Igeyorhm]] are faced as the penultimate boss(es) of the main storyline, during the final encounter of {{i|The Aetherochemical Research Facility}}. The second phase sees the Ascians fuse into a [[Ascian Prime]]. In [[Patch 6.3]], this encounter was mechanically overhauled, with the first phase especially extended.&lt;br /&gt;
* The [[Ascian of the Twelfth Chalice]] is faced in two quest battles during the expansion&#039;s [[Summoner]] storyline. He is first faced alone during {{i|I Could Have Tranced All Night}}, and then alongside the other three Ascians of the Twelfth during {{i|A Flare for the Dramatic}}.&lt;br /&gt;
=== Stormblood ===&lt;br /&gt;
* [[Lahabrea]] reappears as the boss of the intermission phase of {{i|The Weapon&#039;s Refrain (Ultimate)}}.&lt;br /&gt;
* [[Elidibus]] is fought as the final boss of the patches storyline during {{i|A Requiem for Heroes}}, while using [[Zenos yae Galvus]]&#039; body as vessel.&lt;br /&gt;
===Shadowbringers===&lt;br /&gt;
* [[Emet-Selch]] is fought under his true name, &#039;&#039;&#039;Hades&#039;&#039;&#039;, as the final boss of the main storyline, during the trial, {{i|The Dying Gasp}}. Its extreme mode sees shades of previously defeated Ascians reappear.&lt;br /&gt;
* [[Elidibus]] is twice faced during the events of [[Patch 5.3]]&#039;s storyline. The first battle is against him possessing the body of [[Ardbert]] in the solo quest battle during {{i|Faded Memories}}. The final battle is against him in his &amp;quot;&#039;&#039;&#039;Warrior of Light&#039;&#039;&#039;&amp;quot; guise during the trial, {{i|The Seat of Sacrifice}}, as well as its extreme mode.&lt;br /&gt;
*A mutated Ascian Prime consisting of [[Mitron]] and [[Gaia]]/[[Loghrif]], &#039;&#039;&#039;Eden&#039;s Promise&#039;&#039;&#039;, is the final boss of the [[Eden]] raid series. It is faced during {{i|Eden&#039;s Promise: Eternity}}, as well as its savage mode.&lt;br /&gt;
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===Endwalker===&lt;br /&gt;
* [[Fandaniel]] is fought thrice throughout the main storyline, though never under his true name or form. The first battle is against him possessing the body of Zodiark in the trial, {{i|The Dark Inside}}, as well as it&#039;s extreme mode. He is later fought as his unsundered incarnation, [[Hermes]], as the final boss of {{i|Ktisis Hyperboreia}}. The third battle is against &#039;&#039;&#039;Amon the Undying&#039;&#039;&#039;, a lich version of his [[Amon]] incarnation, as the final boss of {{i|The Aitiascope}}&lt;br /&gt;
* [[Lahabrea]]&#039;s splintered fragment, [[Hephaistos]], is fought as the boss of {{i|Abyssos: The Eighth Circle}}, as well as its savage mode.&lt;br /&gt;
* A reincarnation of [[Elidibus]]&#039;s orignal self, [[Themis]], is fought as the boss of {{i|Anabaseios: The Eleventh Circle}}, as well as its savage mode.&lt;br /&gt;
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===Dawntrail===&lt;br /&gt;
* [[Mitron]] and [[Gaia]]/[[Loghrif]] are fought multiple times throughout {{i|Futures Rewritten (Ultimate)}}, with Loghrif being fought as the [[Oracle of Darkness]] in phases 3 and 4 and Mitron being fought while possessing the body of Ryne (as Shiva) during phases 2 and 4 along with holding control over [[Pandora]] in phase 5.&lt;br /&gt;
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==History==&lt;br /&gt;
=== Pre-Game Events ===&lt;br /&gt;
In prehistory, a single race, known as the [[Amaurotine|Amaurotines]], inhabited all corners of the planet [[Etheirys]]. Through their vast pool of aether and the innate ability to use &amp;quot;creation magick&amp;quot; they accomplished wondrous feats and built utopian cities, including [[Amaurot]], the center of their civilization and home to the [[Convocation of Fourteen]].&lt;br /&gt;
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The actions of the Convocation&#039;s current &amp;quot;Fandaniel&amp;quot;, [[Hermes]], doomed their people when he allowed his creations, [[Meteion]] and her sisters, to commence the song of oblivion. Only the former &amp;quot;Azem&amp;quot;, [[Venat]], escaped Hermes&#039;s act of altering the memories of those who learned of his deed. The Meteia&#039;s song stagnated Etheirys&#039;s aether and instilled despair in the ancients, warping their creation magick to unleash grotesque monsters formed from their subconscious fears. This calamity would come to be known as the [[Final Days]].&lt;br /&gt;
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The Convocation devised a plan to &amp;quot;weave the laws of reality anew&amp;quot; through the summoning of Zodiark, an entity able to quell the aether stagnation as a darkness-attribute primal. [[Azem|The ancient who succeeded Venat]] in the seat of &amp;quot;Azem&amp;quot; refused to participate in the summoning and left the Convocation who yet went on to sacrifice half of the ancients&#039; population for the amount of aether needed to summon Zodiark; the ancient bearing the title of &amp;quot;Elidibus&amp;quot;, [[Themis]], offered himself as Zodiark&#039;s core. Though the summoning halted the Final Days, it was but a temporary solution, as the calamity had reduced most of the star into a lifeless, blighted land, prompting the Convocation to sacrifice another half of their population to restore life to the world.&lt;br /&gt;
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The Convocation sought to call upon Zodiark&#039;s power once more by offering the primal the harvested life energies of the new life forms that had been born in their world to reconstitute those who had sacrificed themselves and now rested within their deity. Venat assembled a faction of ancients who opposed the Convocation&#039;s plans to sacrifice the new life forms, this summoning the current Azem also refused to participate in. Elidibus separated himself from Zodiark to aid the Convocation as a primal in a failed attempt to restore order. Venat used her followers&#039; sacrifice to become Hydaelyn to subjugate Zodiark to buy time until she would devise a permanent solution to stop the Meteia. The two elder primals fought ceaselessly until Hydaelyn used all her strength to fragment Zodiark, shattering the &amp;quot;very fabric of reality&amp;quot; and dividing the world into thirteen reflections and the Source. Amaurot was destroyed along the remains of the ancients&#039; civilization, while the souls of the living similarly split into fourteen pieces across the fragmented worlds.&lt;br /&gt;
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Only three ancients escaped the sundering with their souls intact: Elidibus, Hades (the ancient bearing the title of &amp;quot;[[Emet-Selch]]&amp;quot;) and Hephaistos (the ancient bearing the title &amp;quot;[[Lahabrea]]&amp;quot;). The three resolved to orchestrate a series of events to revive Zodiark and restore their home via Umbral Calamities, cataclysms designed to gradually merge the Source and the thirteen shards back into the original Etheirys. They intended to resume sacrificing some of the rejoined current humanity to bring back their loved ones once the Rejoining was complete. They reformed themselves as the Ascians, and began searching for the fragmented souls of their fellow Convocation members to bring them into the fold. By imparting their knowledge of creation magick, the Ascians posed as saviors to the races whose persecution they exploited, allowing the beast tribes to summon their &amp;quot;gods&amp;quot; to grant them succor. Elidibus and Emet-Selch also contributed across the Source and its shards as part of their plan, the latter nurturing civilizations while the former began the legend of the &amp;quot;[[Warriors of Light|Warrior of Light]]&amp;quot;.&lt;br /&gt;
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Originally, each Ascian was entrusted to personally oversee a shard. That changed following [[Igeyorhm]] manipulating the heroes of the Thirteenth shard into using auracite to contain primals to prevent their resummoning. The heroes, corrupted by the leaking aether, turned on each other and the people they were meant to protect. The conflicts escalated into great wars, unleashing a [[The Flood|Flood of Darkness]] that decimated the Thirteenth shard and transformed the survivors into [[voidsent]], rendering the world unfit for Rejoining. The Ascians discovered a link between the aether of the shards and the Source, and theorized that a simultaneous disaster on the Source and the shard of the same elemental aspect would allow for them to rejoin, a theory subsequently proven in the first Umbral Calamity of Wind. Since then, Ascians have worked in groups to oversee the process.&lt;br /&gt;
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During the Third Astral Era, Emet-Selch established the [[Allagan Empire]] on the Source to set up the Fourth Umbral Calamity. The Ascians manipulated the grief-stricken [[Tiamat]] and the [[First Brood]] into reviving Tiamat&#039;s deceased mate [[Bahamut]] as a primal and provided the Allagan emperor, [[Xande]], the means to capture and bind primals. While the Allagans sealed the primal Bahamut in [[Dalamud]], the [[Warring Triad]] were imprisoned at [[Azys Lla]] to power Allag&#039;s aetherochemical research. Prior to Xande causing the Fourth Umbral Calamity in his attempt to destroy the world, Emet-Selch inducted the Allagan scientist [[Amon]] into the Ascians by restoring his memories as a fragment of Hermes, the ancient who had held the seat of &amp;quot;Fandaniel&amp;quot; in the Convocation of Fourteen.&lt;br /&gt;
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By the time that the Fifth and Sixth Umbral Calamities were completed, the centuries in between each Rejoining gradually took their toll upon the three Unsundered. Lahabrea&#039;s fanatical obsession of completing the Rejoining would see him constantly swap bodies, draining his mental and physical strength. Elidibus would forget about his original life in Amaurot, rejecting Emet-Selch&#039;s suggestion to use a memory crystal and remaining committed to his duty. Emet-Selch was the only Ascian to maintain his sanity and full strength, taking rests in the rift between each Rejoining. He later assumed the identity of Solus zos Galvus and established the [[Garlean Empire]] to suit his brethren&#039;s needs in setting up the Seventh Umbral Calamity.&lt;br /&gt;
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===A Realm Reborn (2.0)===&lt;br /&gt;
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Following the [[Seventh Umbral Calamity]], the Ascians became much more active in their efforts to influence the Source. The Ascians&#039; actions were uncovered with several reports of &#039;&#039;&#039;&amp;quot;Masked Mages&amp;quot;&#039;&#039;&#039; spotted interacting with the beast tribes. &#039;&#039;&#039;[[Lahabrea]]&#039;&#039;&#039; was the first &#039;&#039;named&#039;&#039; Ascian introduced, introducing himself to the Warrior of Light within the depths of &#039;&#039;&#039;Toto-Rak&#039;&#039;&#039; during the Level 24 quest [[Into the Beast&#039;s Maw]]. It would be him, operating from the shadows, working to manipulate Legatus [[Gaius van Baelsar]] into being an unwitting pawn for his master plan. The Garleans would cooperate while being completely unaware of his true motives, seeking out [[The Ultima Weapon]] made by the Allagans, and using it to absorb the Aether of summoned Primals.&lt;br /&gt;
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Lahabrea struck a personal nerve with the Scions when he took possession of [[Thancred Waters]], using him as a spy against his friends for an unknown amount of time before revealing his charade during [[Escape from Castrum Centri]]. Thancred remained the unwilling vessel of Lahabrea until [[Operation Archon]]; after the Warrior of Light&#039;s defeat of The Ultima Weapon, Lahabrea attempted to kill the hero using the powers of darkness. His attempt was initially successful, but the Warrior was then revived by Hydaelyn&#039;s intervention. Empowered, the Warrior defeated Lahabrea and expelled him from Thancred&#039;s body. &lt;br /&gt;
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====2.0 Epilogue====&lt;br /&gt;
In the Epilogue cutscene for A Realm Reborn, [[Lahabrea]] was shown to have survived his expulsion, and &#039;&#039;three more named Ascians were introduced&#039;&#039; with their hoods down, but faces obscured. This included &#039;&#039;&#039;[[Pashtarot]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Igeyorhm]]&#039;&#039;&#039;, and &#039;&#039;&#039;[[Nabriales]]&#039;&#039;&#039; in that order.&lt;br /&gt;
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{{Quotation|Cutscene dialogue following Lahabrea&#039;s defeat, during [[The Ultimate Weapon]]|&amp;lt;br&amp;gt;Pashtarot: Bahamut stirs.&amp;lt;br&amp;gt;Igeyorhm: As will the others ere long.&amp;lt;br&amp;gt;Nabriales: &#039;Tis not a question of whether Eorzea&#039;s champion shall yield, but of when.&amp;lt;br&amp;gt;Lahabrea: And with each passing moment we draw closer to the Reckoning.&amp;lt;br&amp;gt;(Lahabrea raises his hands, and the camera zooms out to reveal the presence of more hooded Ascians behind them).&amp;lt;br&amp;gt;Ascians: To the one true god! &amp;lt;br&amp;gt;Ascians: To Zodiark!}}&lt;br /&gt;
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====Patch 2.1====&lt;br /&gt;
As the Scions are making preparations to depart for [[Mor Dhona]], the white-robed Ascian &#039;&#039;&#039;[[Elidibus]]&#039;&#039;&#039; appears within the solar and introduces himself to [[Minfilia]] as &#039;emissary of the Ascians.&#039; Elidibus departs again in at the end of [[The Gifted]], leaving the Warrior of Light with some ominous words to chew on.&lt;br /&gt;
{{Quotation|Elidibus, during [[The Gifted]]| &amp;quot;As it was, so shall it be again.&amp;quot;}}   &lt;br /&gt;
After this, Nabriales appears again in a brief confrontation with Elidibus, asking him why he revealed himself to the Scions. &lt;br /&gt;
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During cutscenes for the Extreme fights for The Howling Eye, The Navel, and The Bowl of Embers, we are first introduced to an unnamed &#039;&#039;&#039;Ascian of the Twelfth Staff&#039;&#039;&#039; and an &#039;&#039;&#039;Ascian of the Twelfth Sword&#039;&#039;&#039;. Their contribution to the plot is minimal at best.&lt;br /&gt;
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====Patches 2.2 through 2.5====&lt;br /&gt;
* Elidibus is credited with &amp;quot;granting the Echo&amp;quot; to a Sahagin priest, teaching him how to cheat death by possessing the body of another. Interestingly enough, this is also the first recorded case of an Ascian who does not belong to one of the &amp;quot;races of man&amp;quot;, even if he was shortly subsumed by the Primal Leviathan &lt;br /&gt;
* In [[What Little Gods Are Made Of]], the first information is revealed about how Ascian &amp;quot;immortality&amp;quot; works, resulting in a wonderful slideshow presentation. Within this same quest is another scene with the Ascian Convocation meeting in [[the Chrysalis]], in which &#039;&#039;&#039;Emmerololth&#039;&#039;&#039; and &#039;&#039;&#039;Altima&#039;&#039;&#039; are named and shown on screen for the first time. We also get to see the first visual depiction of Zodiark, &#039;&#039;outside of&#039;&#039; his &amp;quot;crystal&amp;quot; form.&lt;br /&gt;
* In [[The Instruments of Our Deliverance]], Nabriales is shown observing the defeat of Shiva at the hands of the Warrior of Light. &lt;br /&gt;
* The scenes during [[Aether on Demand]] give us our second slideshow presentation about the Scion&#039;s plan to trap an Ascian soul within White Auracite, the first step in destroying it. Later, &#039;&#039;&#039;Nabriales meets his end&#039;&#039;&#039; during [[An Uninvited Ascian]], marking the &#039;&#039;first time an Ascian is permanently killed.&#039;&#039;&lt;br /&gt;
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===Heavensward (Patch 3.0)===&lt;br /&gt;
* [[Lahabrea]] and [[Igeyorhm]] work in the background for most of the expansion, teaching various parties how to summon new primals.&lt;br /&gt;
* During the Summoner class quests, the [[Ascian of the Twelfth Chalice]] flees Azys Lla after being defeated by the Warrior of Light. The finale of these quests results in the defeat of the Ascians of the Twelfth Chalice, Staff, Sword, and Pentacle. These scenes also reveal that the four of them are specifically servants of Lahabrea (or &#039;&#039;were&#039;&#039;). Their mortal forms are defeated, but it is unclear if they are able to harness rebirth the same way their masters do.&lt;br /&gt;
* On [[Azys Lla]], Lahabrea and Igeyorhm use the power of the Echo to fuse into an [[Ascian Prime]] for the first time. After the defeat of Ascian Prime, &#039;&#039;&#039;Igeyorhm dies&#039;&#039;&#039; at the hands of the Warrior of Light, using a White Auracite in their possession. Following this, &#039;&#039;&#039;Lahabrea dies&#039;&#039;&#039; after being betrayed by [[Thordan VII]], who consumes the aether of his soul to further empower his primal form.&lt;br /&gt;
* Off-screen, [[Mitron]] and [[Loghrif]] attempted to enact an Umbral Calamity on [[The First]] at the same time as Lahabrea and Igeyorhm on the Source. Their plots were foiled by the Warriors of Light on the First; their leader [[Ardbert]] &#039;&#039;&#039;destroyed Loghrif&#039;&#039;&#039; with a blade of light and caused Mitron to transform into a sin eater, [[Eden]], triggering a Flood of Light.&lt;br /&gt;
* [[Elidibus]] reappears in an Epilogue scene, shown on the Moon for the first time. With the Ascians taking heavy losses, he opts to recruit the First&#039;s Warriors of Light to restore balance on the Source.&lt;br /&gt;
&lt;br /&gt;
====Patches 3.1 through 3.5====&lt;br /&gt;
* Elidibus tricks the Warriors of the First into believing they can save their homeworld by enacting an Umbral Calamity on the Source. They perform various tasks for Elidibus, such as retrieving the eyes of [[Nidhogg]] and defeating numerous newly-summoned primals, such as [[Ravana]].&lt;br /&gt;
* The Warriors are eventually sent back to the First by Hydaelyn to stop the Flood of Light themselves. Meanwhile, Elidibus hands over the eyes of Nidhogg to [[the Griffin]], who goes on to use them to summon the primal [[Shinryu]], leading to all-out war between Garlemald and Eorzea.&lt;br /&gt;
&lt;br /&gt;
===Stormblood (Patch 4.0)===&lt;br /&gt;
* Ascians are largely absent from this expansion, as the Echo and its capabilities take the stage in other ways.&lt;br /&gt;
* An unnamed Ascian causes trouble under the sea: [[Kurenai]] of [[Sui-no-Sato]] mentions the visitation of a &amp;quot;man cloaked in black&amp;quot; in the days before a voidsent takes possession of the [[Ruby Princess]]&#039;s body. &lt;br /&gt;
* At the conclusion of Stormblood, Elidibus appears to Emperor [[Varis zos Galvus]] after the death of his son, [[Zenos yae Galvus|Zenos]]. Elidibus removes his mask before the Emperor, causing him shock for reasons that are not revealed within the scene.&lt;br /&gt;
&lt;br /&gt;
====Patch 4.1 through 4.5====&lt;br /&gt;
* Elidibus is revealed to have stolen the body of Zenos from its unmarked grave in Ala Mhigo, and assumes his identity.&lt;br /&gt;
* Elidibus teaches [[Asahi sas Brutus]] how to summon a primal, leading to the summoning of [[Tsukuyomi]]. He continues to escalate the war between Garlemald and Eorzea in hopes of goading Varis into using [[Black Rose]], a chemical weapon that will produce the desired calamity.&lt;br /&gt;
* [[Gaius van Baelsar]] is revealed to have survived his apparent demis. In revenge for Lahabrea&#039;s manipulations, he has been hunting Ascians. Gaius collected the masks of the Ascians he defeated, including those of [[Altima]] and [[Deudalaphon]]. It is unclear if his actions resulted in the &amp;quot;true death&amp;quot; of the Ascians involved, or if he merely dispatched their corporeal forms.&lt;br /&gt;
* In Patch 4.4, [[Solus zos Galvus]] is introduced, and revealed to be an Ascian, and to have built the Garlean Empire specifically to further the goals of the Ascians. &lt;br /&gt;
* A memo from Galuf Baldesion reveals that, by casting the Isle of Val into the Lifestream, they also ensured the defeat of an Ascian known as &#039;&#039;&#039;Emmerololth,&#039;&#039;&#039; also ensuring that he would &amp;quot;never reform.&amp;quot;&lt;br /&gt;
* The Warrior of Light does battle against Elidibus posing as Zenos. Due to an untimely vision, he deals a critical blow and nearly defeats the Warrior, but is foiled by Estinien Wyrmblood rescuing them before he can deal a finishing blow. Elidibus-Zenos returns to Garlemald afterwards. &lt;br /&gt;
&lt;br /&gt;
===[[Shadowbringers]] (Patch 5.0)===&lt;br /&gt;
* In this expansion we get a very clear idea of what happens with [[Rejoining|Rejoinings]], [[Umbral Calamity|Umbral Calamities]] and how the [[Ascians]] have been involved the whole time.&lt;br /&gt;
* [[Solus zos Galvus]] comes forth pretty quickly and &#039;&#039;&#039;re-introduces himself as the Unsundered Ascian, [[Emet-Selch]]&#039;&#039;&#039;. Although his objectives remain obscured for several chapters, [[Emet-Selch]] eventually emerges as the primary antagonist of the expansion. &lt;br /&gt;
* When the Scions reach [[The Tempest]], we are first introduced to the concept of the [[Ancient]]s and their capitol city, [[Amaurot]], through the recreation made by Emet-Selch (other details that were revealed about the Ancients during this time are detailed on that page).&lt;br /&gt;
* [[The Final Days]] is also name-dropped and partially explained during the final few chapters, before the Warrior of Light eventually fights and &#039;&#039;&#039;kills Emet-Selch.&#039;&#039;&#039;&lt;br /&gt;
* Meanwhile, Elidibus, now the last remaining Unsundered, is forced to flee Garlemald after the real Zenos, who had cheated death by possessing another, takes back his body and murders Varis to halt the Black Rose. He vows to avenge his comrades by using the &amp;quot;Warriors of Light&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Patch 5.1 through 5.3====&lt;br /&gt;
{{section-stub| reason=&amp;quot;Need information for this period, summarized like the other sections.&amp;quot;}}&lt;br /&gt;
* Release of the first two parts of the Eden raid series, providing hints about the past and potential future on the First.&lt;br /&gt;
* Release of the lead-up to Seat of Sacrifice, featuring Elidibus.&lt;br /&gt;
&lt;br /&gt;
Following the defeat of Emet-Selch, the Scions begin investigating The Empty and discover the slumbering form of Eden.  After awaking the Sin Eater, then begin using its power to try to reverse the effects of the Flood of Light.  They are interrupted by the arrival of Gaia, a girl they determine to be the Oracle of Darkness.  Throughout her life, Gaia has been hearing what she calls a &#039;fairy,&#039; an internal voice or feeling that guides her actions.  She then joins the Scions in their investigation.&lt;br /&gt;
&lt;br /&gt;
====Patch 5.3====&lt;br /&gt;
{{section-stub| reason=&amp;quot;Need information for this period, summarized like the other sections.&amp;quot;}}&lt;br /&gt;
* Release of [[The Seat of Sacrifice]], resulting in the &#039;&#039;&#039;capture of Elidibus within the Crystal Tower&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Elidibus heads to the First and possesses the body of [[Ardbert]] and awakens the latent power of the Echo in the people of the First to continue the legend of the Warrior of Light, using their faith in the myth to strengthen himself the way a primal would feed on the faith of those who would summon it.&lt;br /&gt;
&lt;br /&gt;
Elidibus, at his peak strength, attacks the [[Crystal Tower]] and summons simulacrums of the Warriors of Light from other worlds to fight the darkness with him. He and the Warrior of Light engage in combat at the top of the tower, and he almost wins. However, in a turn of events, the call that Elidibus evoked reached Emet-Selch, who pulled the Warrior of Light out of the Void to continue the fight. &lt;br /&gt;
&lt;br /&gt;
The Warrior of Light prevails, and the last Unsundered Ascian was sealed within the Crystal Tower. Before fading completely, the remnants of Elidibus&#039;s shade gifts the Warrior of Light with the [[Soul Crystals]] of the Convocation of the Fourteen, sharing his memories with them. With Elidibus gone, the Ascians can no longer replenish their ranks, meaning the end of them and their plans.&lt;br /&gt;
&lt;br /&gt;
====Patch 5.4====&lt;br /&gt;
{{section-stub| reason=&amp;quot;Need information for this period, summarized like the other sections.&amp;quot;}}&lt;br /&gt;
* Release of Eden&#039;s Promise, the final third of the Eden Raids, revealing the history and fate of [[Mitron]] and [[Loghrif]] on The First.&lt;br /&gt;
&lt;br /&gt;
It is discovered that Gaia is the reincarnated form of the Ascian Loghrif, and that the &#039;fairy&#039; was Loghrif&#039;s former partner and lover Mitron, trapped in the form of Eden.  Mitron forcibly integrates Loghrif&#039;s memories into Gaia while erasing Gaia&#039;s own memories, and together they form an Ascian Prime.  The Ascian Prime is then defeated by the warrior of darkness.  After the defeat, Mitron&#039;s essence is returned to the aetherial sea, and a restored Gaia remains on the First.&lt;br /&gt;
&lt;br /&gt;
====Patch 5.5====&lt;br /&gt;
* Introduction of the Ascian [[Fandaniel]], through the release of [[Paglth&#039;an]]&lt;br /&gt;
&lt;br /&gt;
After the death of Elidibus, Fandaniel begins to act of his own accord. He entreats with Zenos and convinces him to help him in his mission to destroy the Source, promising him the chance to face off against the Warrior of Light one more time. &lt;br /&gt;
&lt;br /&gt;
Fandaniel confronts the Scions upon their return to the Source, warning them that he and his group of rogue Ascians, the Telophoroi, will destroy the Source using their [[Lunar Primals]], which they create by kidnapping the people of the Source and trapping them in strange towers, draining their Aether to summon the twisted versions of the Primals. Fandaniel, Zenos and the rest of the as yet unnamed Telophoroi ready to engage with the Warrior of Light, who intends to stop their coming apocalypse.&lt;br /&gt;
&lt;br /&gt;
===Endwalker (Patch 6.0)===&lt;br /&gt;
{{section-stub| reason=&amp;quot;Need information for this period, summarized like the other sections.&amp;quot;}}&lt;br /&gt;
Fandaniel siphoned aether from his towers around Eorzea and concentrated them upon [[The Tower of Babil]]. Knowing the the prison of Zodiark laid upon the moon, Fandaniel used the aether to severely weaken Zodiark&#039;s binds, and had Zenos finish the job. Fandaniel then plunged into [[The Dark Inside]] and took control of Zodiark&#039;s body, and battled the Warrior of Light. The Warrior defeated the incomplete Zodiark, but the elder primal&#039;s destruction had been the Ascian&#039;s goal all along, as it recommenced the Final Days. Zodiark&#039;s death in Fandaniel&#039;s suicidal gambit marked &#039;&#039;&#039;the end of the Ascians as a threat&#039;&#039;&#039;, if any remained.&lt;br /&gt;
====Patches 6.1-6.5====&lt;br /&gt;
{{section-stub| reason=&amp;quot;Need information for this period, summarized like the other sections.&amp;quot;}}&lt;br /&gt;
No Ascians appeared in the patches.&lt;br /&gt;
&lt;br /&gt;
===Dawntrail (Patch 7.0)===&lt;br /&gt;
No Ascians appeared, marking the first expansion to not include them.&lt;br /&gt;
====Patches 7.1-7.5====&lt;br /&gt;
An unnamed Ascian appears at the end of patch 7.3. Calyx refers to an unidentified group of &amp;quot;Winterer peers&amp;quot; while speaking with this Ascian, suggesting they are in a group of some kind.&lt;br /&gt;
&lt;br /&gt;
Later, at the end of Patch 7.4, the Ascian Halmarut appeared in [[Treno]] in the guise of an auri girl with old-fashioned garbs, and accompanied by Calyx, now in the form of a small squirrel puppet. They observe the Warrior of Light and their allies as they depart Treno, and quickly leave the scene as their eyes met. Halmarut related to the diminutised Calyx that &#039;&#039;this world&#039;&#039; is doomed to die, lest the hero changes course. They then make the ominous prediction that the “the great withering” is coming, and that the Winterers must be prepared to outlast it:&lt;br /&gt;
{{Quotation|Halmarut to Calyx|It’s nature’s proclamation. Can’t you hear it? It echoes in the silence, left by [[Hydaelyn (boss)|the will of the star]].}}&lt;br /&gt;
&lt;br /&gt;
In Patch 7.5, after the scions dealt with a rise of [[voidsent]] activity, Halmarut and Calyx appeared before the group on Mare Lamentorum. She explains that what is to befall Etheirys, now that the will of the star is no more: A “natural rejoining” referred to by her as the Solstice. One that, unlike the rejoinings the Ascians themselves have wrought, would afford all living things on the star no special treatment. To that end Halmarut recruited like-minded individuals like Calyx from across the reflections, the “[[Winterers]]”, as they are collectively known, who would willingly force the remaining shards to rejoin. Before leaving, Halmarut addresses the warrior of light directly:&lt;br /&gt;
{{Quotation|Halmarut to the player|Of course, should it serve to satisfy your ambition, you are welcome to deal with the reflections as you deem fit.&amp;lt;br/&amp;gt;[a scythe lands in front of Halmarut]&amp;lt;br/&amp;gt;Like the [[Zenos|pariah and wanderer who satisfied his own]], when he brought the star to the brink of ruin to face you.}}&lt;br /&gt;
&lt;br /&gt;
Later, after the group returned to the [[The Rising Stones|Rising Stones]], Calyx appeared before the warrior of light again by himself: He explains that soon, both he and Halmarut will leave for the [[The Fourth|Fourth]] reflection to observe one of their peers’ plot coming to fruition.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore/People]][[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Maiden%27s_Rhapsody&amp;diff=1292064</id>
		<title>The Maiden&#039;s Rhapsody</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Maiden%27s_Rhapsody&amp;diff=1292064"/>
		<updated>2026-05-01T15:25:02Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Repeats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = The Maiden&#039;s Rhapsody&lt;br /&gt;
| image = The Maiden&#039;s Rhapsody banner art.png&lt;br /&gt;
| description = The final chapter of Rhapsodies of Vana&#039;diel, the ultimate scenario of FINAL FANTASY XI, will soon release and bring the game&#039;s story to an end. To celebrate this momentous occasion, we&#039;re holding a special collaboration event. Participate and discover what strange twist of fate brought a hero of Vana&#039;diel to Eorzea!&lt;br /&gt;
| eventstart = November 11, 2015&lt;br /&gt;
| eventfinish = December 31, 2015&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/2015/The_Maidens_Rhapsody/&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
[[File:The Maidens Rhapsody 2015 location npc.jpg|right|300px]]&lt;br /&gt;
==Repeats==&lt;br /&gt;
* {{event rerun|November 10 2017|November 29 2017}} [https://na.finalfantasyxiv.com/lodestone/special/2017/The_Maidens_Rhapsody/]&lt;br /&gt;
* {{event rerun|May 28 2020|June 22 2020}} [https://na.finalfantasyxiv.com/lodestone/special/2020/The_Maidens_Rhapsody/]&lt;br /&gt;
* {{event rerun|April 28 2022|May 18 2022}} [https://na.finalfantasyxiv.com/lodestone/special/2022/The_Maidens_Rhapsody/u8fwlp9ev3]&lt;br /&gt;
* {{event rerun|January 22 2024|February 5 2024}} [https://na.finalfantasyxiv.com/lodestone/special/2024/The_Maidens_Rhapsody/flf9m2g38k]&lt;br /&gt;
* {{event rerun|May 8 2026|May 25 2026}} [https://na.finalfantasyxiv.com/lodestone/special/2026/The_Maidens_Rhapsody/p3aora58ehzn]&lt;br /&gt;
&lt;br /&gt;
==A Journey to Remember==&lt;br /&gt;
Speak to [[Remumu]] in [[Limsa Lominsa Upper Decks]] (X:11.6 Y:11.2) to begin the quest {{i|A Journey to Remember}}.&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
*{{item icon|Amatsu Hachigane}}&lt;br /&gt;
*{{item icon|Amatsu Togi}}&lt;br /&gt;
*{{item icon|Amatsu Tekko}}&lt;br /&gt;
*{{item icon|Amatsu Haidate}}&lt;br /&gt;
*{{item icon|Amatsu Sune-ate}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
*Remumu, a reporter for the Harbor Herald is hot on the heels of her latest story, but needs the help of a brave adventurer to ensure her safety while investigating. &lt;br /&gt;
*The event celebrates Rhapsodies of Vana&#039;diel, the final chapter of FFXI&#039;s story. The event follows Iroha, the main heroine of Rhapsodies of Vana&#039;diel.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Maiden&#039;s Rhapsody attire.png&lt;br /&gt;
the maidens rhapsody1.jpg&lt;br /&gt;
The Maidens Rhapsody 2015 event items.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Shantotto.jpg&amp;diff=1291938</id>
		<title>File:Shantotto.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Shantotto.jpg&amp;diff=1291938"/>
		<updated>2026-05-01T11:26:41Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: DaneeBound uploaded a new version of File:Shantotto.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shantotto&amp;diff=1291937</id>
		<title>Shantotto</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shantotto&amp;diff=1291937"/>
		<updated>2026-05-01T11:15:33Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Shantotto&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = The Black Shroud&lt;br /&gt;
| coordinates = &lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Tarutaru&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.15&lt;br /&gt;
}}&lt;br /&gt;
She originally made a cameo during the limited time [[Burgeoning Dread]] (Final Fantasy XI collaboration) event held twice during 2014. She appears again at the end of the level 100 [[Echoes of Vana&#039;diel]] alliance raid questline.&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Burgeoning Dread (Quest)}}&lt;br /&gt;
{{quest list row|Distant Promises}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|The Black Shroud| |-}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el|35.2, 31.4|-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{see also|Shantotto the Demon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{quotation|https://finalfantasy.fandom.com/wiki/Shantotto|Shantotto is a non-playable character from Final Fantasy XI. She is a Tarutaru Black Mage from the Federation of Windurst and a hero of the Crystal War. She is famous for her iconic laugh and unique speech pattern (speaking in rhyme in English, and the speech pattern of a formal lady in Japanese). She is a central character in the expansion pack, Final Fantasy XI: A Shantotto Ascension - The Legend Torn, Her Empire Born.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the original release, Shantotto was primarily a character involved in Black Mage related quests, and was not meant to have become such an iconic Windurstian character. Her few appearances proved memorable to fans on both sides of the Pacific and in response the developers expanded on her character in a number of expansion stories. Due to her general popularity with the player-base she has become one of the game&#039;s most iconic characters, and typically serves as its main representative in crossover products or events.}}&lt;br /&gt;
Shantotto is the iconic Tarutaru NPC character from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_XI Final Fantasy XI]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
shantotto3.jpg|Shantotto as she appeared during the [[Burgeoning Dread]] event.&lt;br /&gt;
File:shantotto1.jpg|Giant Shantotto as seen in the [[FATE]] [[Tower of Power (Event)|Tower of Power]]&lt;br /&gt;
File:shantotto2.jpg|[[Wind-up Shantotto]] [[minion]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.15 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job&amp;diff=1291440</id>
		<title>Job</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Job&amp;diff=1291440"/>
		<updated>2026-04-30T11:00:37Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Job chart */ src: market board&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Jobs Screen.png|right|thumb|In-game Jobs Screen (as of Patch 7.48)]]&lt;br /&gt;
[[File:FFXIV ARR Jobs.jpg|Final Fantasy XIV&#039;s original jobs.|thumb]]&lt;br /&gt;
[[File:Final_Fantasy_XIV_classes.jpeg|With the &#039;&#039;A Realm Reborn&#039;&#039; additions.|thumb]]&lt;br /&gt;
{{TOCRIGHT}}&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039; are an extension of their base [[class]]es and require a [[soul crystal]] to activate. &#039;&#039;&#039;A job is a strict upgrade to its class, which means there is no reason to keep using the class once the job is available.&#039;&#039;&#039; There are currently 21 regular jobs and one [[limited job]] in the game, but only the 10 jobs from before &#039;&#039;[[Heavensward]]&#039;&#039; have a base class. At least two new jobs are released each [[expansion]].&lt;br /&gt;
&lt;br /&gt;
Advancing from a class to a job requires you to finish your level 30 [[class quests]] as well as the level 20 [[Main Scenario Quests|Main Scenario Quest]] {{i|Sylph-management}}. The subsequent [[job quest]] will reward a soul crystal that can be equipped via the [[Armory Chest]] to transform the player&#039;s current class to its corresponding job. Jobs added with expansions do not have a base class and receive their soul crystal as soon as they are unlocked. They also start out at higher base levels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jobs are not mutually exclusive.&#039;&#039;&#039; Given enough time, one can level all classes and jobs on a single character.&lt;br /&gt;
&lt;br /&gt;
Similar to classes, each job represents one specific [[role]]: {{Tank}} tank, {{Healer}} healer, or {{Dps}} DPS. Jobs of the same role are balanced to provide roughly the same level of combat performance at the level cap. While all content in the game can be completed with any job as long as role composition requirements are met, some forms of content may favor specific jobs. In addition, jobs differ from one another in their playing style (e.g. melee vs. ranged damage) and in the balance of damage, utility, and party buffs they provide. The exception is the limited job of {{Blue Mage}} [[Blue Mage]], which is for all intents and purposes a separate game of its own.&lt;br /&gt;
&lt;br /&gt;
==Job changing==&lt;br /&gt;
* To switch to a job from its corresponding class, equip its soul crystal. Returning to a base class works similarly by unequipping the soul crystal.&lt;br /&gt;
* To switch between jobs, equip its corresponding weapon. Jobs that have classes will also need the respective soul crystal equipped. Equipping the weapon of a job without a base class will automatically equip its soul crystal.&lt;br /&gt;
* Similar to classes, job gearsets can be saved and assigned to a hotbar for convenient switching.&lt;br /&gt;
&lt;br /&gt;
==Job features==&lt;br /&gt;
* Jobs possess all of the actions and traits of the base class and have a large number of additional actions and traits on top of it. Classes typically gain at most a couple of actions and traits after level 30 until level 50, while jobs will continue gaining actions and traits specific to them. Both classes and jobs have access to the full set of role actions (e.g., {{action icon|Swiftcast}}), however.&lt;br /&gt;
* While many actions are acquired through leveling up, some are instead rewarded by [[Job Quests]]. &#039;&#039;&#039;It is therefore important to complete these as they become available, or you will be missing critical job actions.&#039;&#039;&#039;&lt;br /&gt;
* Level is shared between job and primary class once that job is unlocked. For example, if you level a [[Summoner]] to 40, then swap over to its base class ([[Arcanist]]), the latter will also be at level 40. Both the base class and its respective job(s) will always be the same level, regardless of which you play as. A side effect of this is that the two jobs that stem from the [[Arcanist]] base class, [[Summoner]] and [[Scholar]], also share a level, so increases in level to either one are also reflected in the other.&lt;br /&gt;
* With one exception, there exists &#039;&#039;&#039;no content after level 30&#039;&#039;&#039; oriented towards classes rather than jobs. There is only one level 30 quest that can only be accessed by the base class, not the job it transforms into: {{i|Unicorn Power}} is only available to Conjurers, not to White Mages, despite being a level 30 quest and only becoming accessible &#039;&#039;after&#039;&#039; the level 30 Conjurer quest.&lt;br /&gt;
** Deliberately playing a [[class]] instead of a [[job]] in high-level content is justification for a vote-dismiss under the [https://support.na.square-enix.com/faqarticle.php?id=5382&amp;amp;la=1&amp;amp;kid=68216 Prohibited Activities in Final Fantasy XIV] section &amp;quot;Lethargic behavior.&amp;quot;&lt;br /&gt;
* Hotbar configuration is &#039;&#039;not&#039;&#039; shared between classes and the jobs they transform into.&lt;br /&gt;
** Hotbars can, however, be copied between classes and jobs using the &amp;lt;code&amp;gt;/hotbar copy&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/chotbar copy&amp;lt;/code&amp;gt; commands. See [https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/?category2=4 the EDB entry on Hotbar commands] for more information.&lt;br /&gt;
&lt;br /&gt;
== Job chart ==&lt;br /&gt;
This list includes all jobs with their base classes.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 table}}&lt;br /&gt;
! Base Class&amp;lt;br&amp;gt;(Level 1-30) !! Job&amp;lt;br&amp;gt;(Level 30+) !! Code !! Role !! Starting&amp;lt;br&amp;gt;Location !! Prerequisites&amp;lt;ref name=&amp;quot;combat&amp;quot; /&amp;gt; !! Starting&amp;lt;br&amp;gt;Level !! Weapon !! Armor&amp;lt;br&amp;gt;Type !! Accessory&amp;lt;br&amp;gt;Type !! [[Free Trial|Free&amp;lt;br&amp;gt;Trial]]?&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 1.23b|1.21]] - &#039;&#039;[[Patch 1.23b|Final Fantasy XIV 1.0]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{GLA}} [[Gladiator]]&lt;br /&gt;
| {{PLD}} &#039;&#039;&#039;[[Paladin]]&#039;&#039;&#039;&lt;br /&gt;
| PLD&lt;br /&gt;
| {{Tank}} Tank&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Gladiator&#039;s Arm|Swords]] and [[Shield]]s&lt;br /&gt;
| [[Armor#Fending|Fending]]&lt;br /&gt;
| Fending&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| {{MRD}} [[Marauder]]&lt;br /&gt;
| {{WAR}} &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
| WAR&lt;br /&gt;
| {{Tank}} Tank&lt;br /&gt;
| {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Marauder&#039;s Arm|Greataxes]]&lt;br /&gt;
| [[Armor#Fending|Fending]]&lt;br /&gt;
| Fending&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
| {{LNC}} [[Lancer]]&lt;br /&gt;
| {{DRG}} &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
| DRG&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Gridania|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Lancer&#039;s Arm|Polearms]]&lt;br /&gt;
| [[Armor#Maiming|Maiming]]&lt;br /&gt;
| Slaying&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| {{PGL}} [[Pugilist]]&lt;br /&gt;
| {{MNK}} &#039;&#039;&#039;[[Monk]]&#039;&#039;&#039;&lt;br /&gt;
| MNK&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Pugilist&#039;s Arm|Fist Weapons]]&lt;br /&gt;
| [[Armor#Striking|Striking]]&lt;br /&gt;
| Slaying&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
| {{ARC}} [[Archer]]&lt;br /&gt;
| {{BRD}} &#039;&#039;&#039;[[Bard]]&#039;&#039;&#039;&lt;br /&gt;
| BRD&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS&lt;br /&gt;
| {{Gridania|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Archer&#039;s Arm|Bows]]&lt;br /&gt;
| [[Armor#Aiming|Aiming]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
| {{THM}} [[Thaumaturge]]&lt;br /&gt;
| {{BLM}} &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
| BLM&lt;br /&gt;
| {{Magic Ranged DPS}} Magical Ranged DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Two-handed Thaumaturge&#039;s Arm|Staves]] &amp;lt;br&amp;gt; (or [[One-handed Thaumaturge&#039;s Arm|Scepters]] and [[Shield]]s)&amp;lt;ref name=&amp;quot;shield&amp;quot;/&amp;gt;&lt;br /&gt;
| [[Armor#Casting|Casting]]&lt;br /&gt;
| Casting&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
| {{CNJ}} [[Conjurer]]&lt;br /&gt;
| {{WHM}} &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
| WHM&lt;br /&gt;
| {{Healer}} Pure Healer&lt;br /&gt;
| {{Gridania|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Two-handed Conjurer&#039;s Arm|Canes]] &amp;lt;br&amp;gt; (or [[One-handed Conjurer&#039;s Arm|Wands]] and [[Shield]]s)&amp;lt;ref name=&amp;quot;shield&amp;quot;/&amp;gt;&lt;br /&gt;
| [[Armor#Healing|Healing]]&lt;br /&gt;
| Healing&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 2.0|2.0]] - &#039;&#039;[[A Realm Reborn]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border:none&amp;quot; | {{ACN}} [[Arcanist]] &amp;lt;ref name=&amp;quot;ACN&amp;quot;/&amp;gt;&lt;br /&gt;
| {{SMN}} &#039;&#039;&#039;[[Summoner]]&#039;&#039;&#039;&lt;br /&gt;
| SMN&lt;br /&gt;
| {{Magic Ranged DPS}} Magical Ranged DPS&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border:none&amp;quot; | {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Arcanist&#039;s Grimoire|Grimoires]]&lt;br /&gt;
| [[Armor#Casting|Casting]]&lt;br /&gt;
| Casting&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
| {{SCH}} &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
| SCH&lt;br /&gt;
| {{Healer}} Barrier Healer&lt;br /&gt;
| —&lt;br /&gt;
| 1&lt;br /&gt;
| [[Scholar&#039;s Arm|Codices]]&lt;br /&gt;
| [[Armor#Healing|Healing]]&lt;br /&gt;
| Healing&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | [[Patch 2.4|2.4]] - &#039;&#039;Dreams of Ice&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{ROG}} [[Rogue]]&lt;br /&gt;
| {{NIN}} &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
| NIN&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| Level 10 or 15 &amp;lt;ref name=&amp;quot;ROG&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[Rogue&#039;s Arm|Twin Daggers]]&lt;br /&gt;
| [[Armor#Scouting|Scouting]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 3.0|3.0]] - &#039;&#039;[[Heavensward]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{DRK}} &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
| DRK&lt;br /&gt;
| {{Tank}} Tank&lt;br /&gt;
| {{Ishgard|name=yes}}&lt;br /&gt;
| Level 50 &amp;lt;br&amp;gt; Main story &amp;lt;ref name=&amp;quot;HW jobs&amp;quot;/&amp;gt;&lt;br /&gt;
| 30&lt;br /&gt;
| [[Dark Knight&#039;s Arm|Greatswords]]&lt;br /&gt;
| [[Armor#Fending|Fending]]&lt;br /&gt;
| Fending&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{MCH}} &#039;&#039;&#039;[[Machinist]]&#039;&#039;&#039;&lt;br /&gt;
| MCH&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS&lt;br /&gt;
| {{Ishgard|name=yes}}&lt;br /&gt;
| Level 50 &amp;lt;br&amp;gt; Main story &amp;lt;ref name=&amp;quot;HW jobs&amp;quot;/&amp;gt;&lt;br /&gt;
| 30&lt;br /&gt;
| [[Machinist&#039;s Arm|Firearms]]&lt;br /&gt;
| [[Armor#Aiming|Aiming]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{AST}} &#039;&#039;&#039;[[Astrologian]]&#039;&#039;&#039;&lt;br /&gt;
| AST&lt;br /&gt;
| {{Healer}} Pure Healer&lt;br /&gt;
| {{Ishgard|name=yes}}&lt;br /&gt;
| Level 50 &amp;lt;br&amp;gt; Main story &amp;lt;ref name=&amp;quot;HW jobs&amp;quot;/&amp;gt;&lt;br /&gt;
| 30&lt;br /&gt;
| [[Astrologian&#039;s Arm|Star Globes]]&lt;br /&gt;
| [[Armor#Healing|Healing]]&lt;br /&gt;
| Healing&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 4.0|4.0]] - &#039;&#039;[[Stormblood]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{SAM}} &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
| SAM&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| Level 50&lt;br /&gt;
| 50&lt;br /&gt;
| [[Samurai&#039;s Arm|Katanas]]&lt;br /&gt;
| [[Armor#Striking|Striking]]&lt;br /&gt;
| Slaying&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{RDM}} &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
| RDM&lt;br /&gt;
| {{Magic Ranged DPS}} Magical Ranged DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| Level 50&lt;br /&gt;
| 50&lt;br /&gt;
| [[Red Mage&#039;s Arm|Rapiers]]&lt;br /&gt;
| [[Armor#Casting|Casting]]&lt;br /&gt;
| Casting&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | [[Patch 4.5|4.5]] - &#039;&#039;A Requiem for Heroes&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{BLU}} &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
| BLU&lt;br /&gt;
| [[Limited Job]]&amp;lt;br&amp;gt;{{Magic Ranged DPS}} Magical Ranged DPS&lt;br /&gt;
| {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| Level 50 &amp;lt;br&amp;gt; Main story &amp;lt;ref name=&amp;quot;BLU&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[Blue Mage&#039;s Arm|One-Handed Canes]]&lt;br /&gt;
| [[Armor#Casting|Casting]]&lt;br /&gt;
| Casting&lt;br /&gt;
| {{Yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 5.0|5.0]] - &#039;&#039;[[Shadowbringers]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{GNB}} &#039;&#039;&#039;[[Gunbreaker]]&#039;&#039;&#039;&lt;br /&gt;
| GNB&lt;br /&gt;
| {{Tank}} Tank&lt;br /&gt;
| {{Gridania|name=yes}}&lt;br /&gt;
| Level 60&lt;br /&gt;
| 60&lt;br /&gt;
| [[Gunbreaker&#039;s Arm|Gunblades]]&lt;br /&gt;
| [[Armor#Fending|Fending]]&lt;br /&gt;
| Fending&lt;br /&gt;
| {{yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{DNC}} &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
| DNC&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS&lt;br /&gt;
| {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| Level 60&lt;br /&gt;
| 60&lt;br /&gt;
| [[Dancer&#039;s Arm|Throwing Weapons]]&lt;br /&gt;
| [[Armor#Aiming|Aiming]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{yes|blue}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 6.0|6.0]] - &#039;&#039;[[Endwalker]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{RPR}} &#039;&#039;&#039;[[Reaper]]&#039;&#039;&#039;&lt;br /&gt;
| RPR&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| Level 70&lt;br /&gt;
| 70&lt;br /&gt;
| [[Reaper&#039;s Arm|War Scythes]]&lt;br /&gt;
| [[Armor#Maiming|Maiming]]&lt;br /&gt;
| Slaying&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{SGE}} &#039;&#039;&#039;[[Sage]]&#039;&#039;&#039;&lt;br /&gt;
| SGE&lt;br /&gt;
| {{Healer}} Barrier Healer&lt;br /&gt;
| {{Limsa Lominsa|name=yes}}&lt;br /&gt;
| Level 70&lt;br /&gt;
| 70&lt;br /&gt;
| [[Sage&#039;s Arm|Nouliths]]&lt;br /&gt;
| [[Armor#Healing|Healing]]&lt;br /&gt;
| Healing&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 7.0|7.0]] - &#039;&#039;[[Dawntrail]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{VPR}} &#039;&#039;&#039;[[Viper]]&#039;&#039;&#039;&lt;br /&gt;
| VPR&lt;br /&gt;
| {{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Uldah|name=yes}}&lt;br /&gt;
| Level 80&lt;br /&gt;
| 80&lt;br /&gt;
| [[Viper&#039;s Arm|Dual Blades]]&lt;br /&gt;
| [[Armor#Scouting|Scouting]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| {{PCT}} &#039;&#039;&#039;[[Pictomancer]]&#039;&#039;&#039;&lt;br /&gt;
| PCT&lt;br /&gt;
| {{Magic Ranged DPS}} Magical Ranged DPS&lt;br /&gt;
| {{Gridania|name=yes}} &lt;br /&gt;
| Level 80&lt;br /&gt;
| 80&lt;br /&gt;
| [[Pictomancer&#039;s Arm|Brushes]] &lt;br /&gt;
| [[Armor#Casting|Casting]]&lt;br /&gt;
| Casting&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | [[Patch 7.5|Patch 7.56]] - &#039;&#039;Trail to the Heavens&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| &#039;&#039;&#039;[[Beastmaster]]&#039;&#039;&#039;&lt;br /&gt;
| BST&lt;br /&gt;
| [[Limited Job]]&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS&lt;br /&gt;
| {{Gridania|name=yes}}&lt;br /&gt;
| Level 50 &amp;lt;br&amp;gt; Main story &amp;lt;ref name=&amp;quot;BST&amp;quot;/&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[Beastmaster&#039;s Arm|One-handed Axes]]&amp;lt;br&amp;gt;and [[Shield]]s&lt;br /&gt;
| [[Armor#Striking|Striking]]&lt;br /&gt;
| Slaying&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | &amp;lt;big&amp;gt;[[Patch 8.0|8.0]] - &#039;&#039;[[Evercold]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| TBA&lt;br /&gt;
| ???&lt;br /&gt;
| {{Tank}} Tank&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| [[Armor#Fending|Fending]]&lt;br /&gt;
| Fending&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
| —&lt;br /&gt;
| TBA&lt;br /&gt;
| ???&lt;br /&gt;
| {{Physical Ranged DPS}} Physical Ranged DPS&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| ???&lt;br /&gt;
| [[Armor#Aiming|Aiming]]&lt;br /&gt;
| Aiming&lt;br /&gt;
| {{No|red}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;combat&amp;quot;&amp;gt;If a job has no base class, then it requires reaching the indicated level in &#039;&#039;any&#039;&#039; [[Disciple of War]] or [[Disciple of Magic|Magic]] (i.e. any combat job). Role does not matter: for example, you can unlock {{DRK}}Dark Knight even if you haven&#039;t levelled any other tanks. [[Crafters]] and [[Gatherers]] may not be used.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ROG&amp;quot;&amp;gt;Although {{ROG}}Rogue/{{NIN}}Ninja has no specific prerequisites, it is not available as a starting class (due to being added in [[patch 2.4]]). Players who want to become a Rogue as quickly as possible will need to begin as a different class, unlock class-changing (level 10 class quest), and gain access to [[Limsa Lominsa]] (level 15 main story quest, unless you started there).&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;ACN&amp;quot;&amp;gt;{{SMN}}Summoner and {{SCH}}Scholar are both based on {{ACN}}Arcanist. That means that Summoner and Scholar share levels with each other.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;BLU&amp;quot;&amp;gt;{{BLU}}Blue Mage requires completion of the Main Scenario Quest {{Questlink|main|The Ultimate Weapon}} (the end of [[patch 2.0]]) and a [[Disciple of War]] or [[Disciple of Magic|Magic]] at level 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;BST&amp;quot;&amp;gt;Beastmaster requires completion of the Main Scenario Quest {{Questlink|main|The Ultimate Weapon}} (the end of [[patch 2.0]]) and a [[Disciple of War]] or [[Disciple of Magic|Magic]] at level 50. In addition, players must have registered the [[Dawntrail]] expansion on their service account.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;HW jobs&amp;quot;&amp;gt;The &#039;&#039;Heavensward&#039;&#039; jobs require starting the Main Scenario Quest {{Questlink|main|Coming to Ishgard}} (the start of [[patch 3.0]]) to access the city of Ishgard, and a [[Disciple of War]] or [[Disciple of Magic|Magic]] at level 50. &#039;&#039;&#039;Note that the starting level of these jobs is different from the level required to unlock them.&#039;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;shield&amp;quot;&amp;gt;{{BLM}}Black Mage and {{WHM}}White Mage can initially equip either two-handed weapons or a one-handed weapon plus shield. However, no one-handed weapons or shields for these classes have been added beyond level 50; starting with [[Patch 2.4]], all newly introduced weapons have been exclusively two-handed. This is a remnant of [[Patch 1.23b|1.0]] class design where these classes could equip the since-removed Sentinel sub-class, which specialized in shields. Ranking up Sentinel gave these classes unique skills and the ability to guard and block. The class was removed in [[Patch 1.23b|Patch 1.20]] and its abilities transferred to {{GLA}}[[Gladiator]] as preparation for the addition of {{PLD}}[[Paladin]] in [[Patch 1.23b|Patch 1.21]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jobs ==&lt;br /&gt;
==={{tank|big=y}}  [[Tank]]s ===&lt;br /&gt;
The job of a tank is to protect their party. Using [[enmity]]-increasing stances, they hold the enemies&#039; attention, keeping those attacks away from the more softly-armoured members of the party. The tanks have many techniques to increase their own survivability (referred to as &amp;quot;mitigation&amp;quot;, &amp;quot;defensive cooldowns&amp;quot;, or just &amp;quot;cooldowns&amp;quot;), allowing them to weather the brunt of the enemy&#039;s fury.&lt;br /&gt;
&lt;br /&gt;
Tanks wear [[Armor#Fending|Fending]] armour and use STR and VIT as their primary stats. They have extremely high physical and magical defense.&lt;br /&gt;
&lt;br /&gt;
{{tile grid|minwidth=500px}}&lt;br /&gt;
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{{tile|color=tank}}&lt;br /&gt;
[[File:Paladin concept art.jpg|frameless|right]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{PLD|big=y}} [[Paladin]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Paladins are front-line specialists, sporting a veritable arsenal of defensive and supportive tools to protect both themselves and their allies. Paladins also utilize MP to heal their comrades and to deal burst damage.&lt;br /&gt;
&lt;br /&gt;
Paladins possess a unique &#039;&#039;&#039;ranged spellcasting&#039;&#039;&#039; period in their rotation allowing them to attack targets without being in melee range, and a strong cooldown that makes them completely immune to all damage for a period. Paladins also possess two unique &#039;&#039;&#039;party-wide mitigation&#039;&#039;&#039; actions to other tanks&#039; one unique action, along with a unique action that allows the paladin to cover an ally from attacks.&lt;br /&gt;
&lt;br /&gt;
At higher levels, paladins possess good self-healing abilities, arguably second compared to warrior.&lt;br /&gt;
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{{tile|color=tank}}&lt;br /&gt;
[[File:Warrior concept art.jpg|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{WAR|big=y}} [[Warrior]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Warriors are mighty front-liners wielding two-handed axes which are used to perform huge burst damage using their Beast Gauge.&lt;br /&gt;
&lt;br /&gt;
They have a &#039;&#039;&#039;very simple damage rotation&#039;&#039;&#039; focusing on hard-hitting weaponskills. Warriors have &#039;&#039;&#039;exceptionally potent self-healing&#039;&#039;&#039; abilities that make them particularly strong in dungeons. They also have a strong cooldown that, rather than preventing damage, simply prevents them from dying for the duration. This &amp;quot;invulnerability&amp;quot; also has the shortest recast timer among all tank invulnerabilities.&lt;br /&gt;
&lt;br /&gt;
Warrior&#039;s simplicity but high survivability makes it a good tank for beginners.&lt;br /&gt;
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[[File:Dark Knight concept art.jpg|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{DRK|big=y}} [[Dark Knight]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Dark knights provide the player with a balanced offering of mitigation and damage-dealing tools, complemented by their skill with two-handed greatswords. They use &#039;&#039;&#039;MP as a secondary resource&#039;&#039;&#039; for executing strong magical attacks and very powerful burst damage relying more on strong abilities (off-global cooldown actions) than weaponskills.&lt;br /&gt;
&lt;br /&gt;
Dark knights arguably have the strongest burst damage among all tanks and are the most effective at stockpiling resources as necessary for when more damage is needed. Dark knights possess &#039;&#039;&#039;powerful self-shielding abilities&#039;&#039;&#039; and have a cooldown that lets them continue attacking even after having been &amp;quot;killed&amp;quot;, potentially returning to life without interruption if healed sufficiently during the short period after their ostensible death.&lt;br /&gt;
&lt;br /&gt;
At higher levels, dark knights also have the most flexible targeted mitigation among all the tanks, allowing them to easily shield and mitigate multiple allies at once.&lt;br /&gt;
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{{tile|color=tank}}&lt;br /&gt;
[[File:Gunbreaker concept art.jpg|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{GNB|big=y}} [[Gunbreaker]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Gunbreakers blend solid damage, mitigation, and utility into a straightforward playstyle. They possess &#039;&#039;&#039;combos that generate Cartridges&#039;&#039;&#039;, which can be used on multiple strong attacks.&lt;br /&gt;
&lt;br /&gt;
Gunbreakers possess strong DPS but have a rigid damage rotation and &#039;&#039;&#039;busy burst windows&#039;&#039;&#039;. They possess a cooldown that, while it reduces them by half of their maximum HP, makes them immune to nearly all attacks and abilities for a duration thereafter. Gunbreakers also have a strong healing-over-time action that can be used on themselves or a target ally.&lt;br /&gt;
&lt;br /&gt;
At higher levels, gunbreakers gain access to a particularly strong mitigation action with a short cooldown that automatically heals the target if their health drops below a certain amount.&lt;br /&gt;
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==={{healer|big=y}} [[Healer]] ===&lt;br /&gt;
As the name would suggest, a healer&#039;s job is to heal and protect their party. However, this should not be confused for pacifism – an efficiently-played healer can still dish out a lot of damage.&lt;br /&gt;
&lt;br /&gt;
Healers are divided into two types: pure and barrier. Unlike with the DPS sub-roles, pure healers and barrier healers share the same [[List of healer actions|role actions]].&lt;br /&gt;
&lt;br /&gt;
Healers wear [[Armor#Healing|Healing]] armour and use MND as their primary stat. They have low physical and high magical defense, making them slightly more likely to survive a boss&#039;s roomwide attacks (which tend to be magical in nature).&lt;br /&gt;
&lt;br /&gt;
====Pure healers====&lt;br /&gt;
&amp;quot;Pure&amp;quot; healers have access to higher healing output in response to damage and stronger healing-over-time abilities.&lt;br /&gt;
&lt;br /&gt;
{{tile grid|minwidth=500px}}&lt;br /&gt;
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{{tile|color=healer}}&lt;br /&gt;
[[File:White Mage concept art.jpg|frameless|right]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{WHM|big=y}} [[White Mage]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
White Mage is a straightforward healing class that forgoes utility to provide immense healing output and regeneration effects to their allies.&lt;br /&gt;
&lt;br /&gt;
Their &#039;&#039;&#039;simple but powerful&#039;&#039;&#039; healing kit does not require much advanced planning compared to other healers. They also have good personal damage, blasting their enemies with devastating elemental attacks, including a powerful AoE stun.&lt;br /&gt;
&lt;br /&gt;
At higher levels, they gain access to Lilies, which can be used on &#039;&#039;&#039;instant healing spells&#039;&#039;&#039; without needing MP, and later on will gain access to an exceptionally powerful attack that is fueled by Lilies. White mages also have a movement action that allows them to quickly dash forward.&lt;br /&gt;
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{{tile|color=healer}}&lt;br /&gt;
[[File:Astrologian concept art.jpg|frameless|left]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{AST|big=y}} [[Astrologian]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Astrologians are masters of fate that provide healing and regeneration to their allies.&lt;br /&gt;
&lt;br /&gt;
They have a unique Card system that allows them to provide &#039;&#039;&#039;damage, healing, or defensive buffs&#039;&#039;&#039; to fellow party members; an ability that buffs the entire party&#039;s damage for a short period; and a large number of cooldowns to provide all manner of utility or damage as the fight demands. In exchange for their utility, their personal damage is lower than that of other healers.&lt;br /&gt;
&lt;br /&gt;
Several of their healing abilities have a &#039;&#039;&#039;strong but delayed healing&#039;&#039;&#039; effect, meaning proactive usage and knowledge of specific encounters are key to effective healing. In many situations, astrologians are also generally more effective at reducing incoming damage than White Mages.&lt;br /&gt;
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&lt;br /&gt;
====Barrier healers====&lt;br /&gt;
&amp;quot;Barrier&amp;quot; healers have access to more abilities which provide shields to party members, increasing their effective max HP, and abilities that reduce damage taken, allowing them to better prepare the party for strong incoming enemy attacks.&lt;br /&gt;
&lt;br /&gt;
{{tile grid|minwidth=500px}}&lt;br /&gt;
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{{tile|color=healer}}&lt;br /&gt;
[[File:Scholar concept art.png|frameless|left]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{SCH|big=y}} [[Scholar]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Scholars, accompanied by their faithful healing fairies, provide allies with powerful barriers whilst debilitating enemies with an ability that increases critical hits taken.&lt;br /&gt;
&lt;br /&gt;
Their &#039;&#039;&#039;fairies will automatically heal&#039;&#039;&#039; injured players. At higher levels, they can call a more powerful version of their fairy to the battlefield—or even transform into a seraphic figure themselves—to augment their allies&#039; defenses and provide on-demand burst healing.&lt;br /&gt;
&lt;br /&gt;
By using a certain combination of actions that can also be augmented from other party members&#039; healing up actions, scholars can provide the &#039;&#039;&#039;strongest party shields&#039;&#039;&#039; of any job. They are the only job in the game that can increase the movement speed of the party in combat with a special ability.&lt;br /&gt;
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{{tile|color=healer}}&lt;br /&gt;
[[File:Sage concept art1.jpg|frameless|right]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{SGE|big=y}} [[Sage]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
The Sage is a job that provides a solid balance of healing, mitigation, and damage.&lt;br /&gt;
&lt;br /&gt;
They can &#039;&#039;&#039;choose one ally to receive Kardia&#039;&#039;&#039;, which will automatically heal them every time the Sage uses an attack spell. Using their Nouliths, they can enhance their spells to make them instant cast and provide their party with potent barriers or damage-over-time on enemies. Compared to scholars, sages have a more streamlined toolkit and higher personal damage in exchange for not providing party damage buffs.&lt;br /&gt;
&lt;br /&gt;
Sages also feature skills which provide &#039;&#039;&#039;shields that automatically regenerate&#039;&#039;&#039; once they have been depleted, making them especially potent on multi-hit attacks. Sages have good mobility with an ability that allows them to dash to another player or enemy. Sage&#039;s basic mitigation action does not require allies to stand inside a ground effect, making it superior to Scholar&#039;s in most cases.&lt;br /&gt;
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==={{Melee DPS|big=y}} [[DPS|Melee DPS]] ===&lt;br /&gt;
Melee DPS jobs typically deal the most damage among the DPS roles but require being in melee range to enemies and have positional-based attacks, which will do more damage if the player attacks from the rear or flank of an enemy, depending on the attack. Some melee DPS jobs also have cast times for their strongest attacks, requiring them to briefly stand still.&lt;br /&gt;
&lt;br /&gt;
Melee DPS can be subdivided by the armour type they wear.&lt;br /&gt;
&lt;br /&gt;
====Maiming====&lt;br /&gt;
Jobs that wear [[Armor#Maiming|Maiming]] armour use STR as their primary stat. They have high physical defense (though this is rarely relevant in practice, as taking physical blows is the responsibility of tanks, not DPS) and medium magical defense.&lt;br /&gt;
&lt;br /&gt;
Cosmetically, maiming gear tends to look more heavily armoured, similar to a tank. Maiming jobs use polearm weapons such as spears and scythes.&lt;br /&gt;
&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Dragoon concept art.jpg|frameless|right]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{DRG|big=y}} [[Dragoon]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Dragoons are famous for launching themselves across battlefields and decimating their foes using lance-based weapons, bombarding enemies with &#039;&#039;&#039;vicious leaping attacks and lengthy combos&#039;&#039;&#039; while empowering allies with buffs.&lt;br /&gt;
&lt;br /&gt;
They draw upon the Blood of the Dragon to augment their abilities, occasionally being even further empowered for short periods by Life of the Dragon. Dragoons have very strong AoE damage, with several attacks that cleave in a line.&lt;br /&gt;
&lt;br /&gt;
Compared to other melee DPS, dragoon does not have particularly hard-hitting weaponskills, but instead has damage &#039;&#039;&#039;spread out across many skills.&#039;&#039;&#039; It uses a combination of weaponskills and a variety of off-global cooldown abilities to deal strong sustained and burst damage.&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Reaper concept art1.jpg|frameless|left]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{RPR|big=y}} [[Reaper]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Reapers fight using both the scythe they wield and the void avatar they command.&lt;br /&gt;
&lt;br /&gt;
They must first &#039;&#039;&#039;harvest their victims&#039;&#039;&#039; to build up the Soul gauge, which is used to feed their avatar to deliver powerful attacks. The avatar builds up the Shroud gauge, which can be use to &#039;&#039;&#039;combine with the avatar&#039;&#039;&#039; for an even more powerful, temporary boost in power. In addition, reapers can temporarily empower their allies.&lt;br /&gt;
&lt;br /&gt;
Reaper&#039;s exceptional ability to store damage resources makes them especially strong for multi-phase encounters such as ultimate raids, in which more damage may be needed at certain points.&lt;br /&gt;
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====Striking====&lt;br /&gt;
Jobs that wear [[Armor#Striking|Striking]] armour use STR as their primary stat. They have medium physical and magical defense.&lt;br /&gt;
&lt;br /&gt;
Cosmetically, striking gear tends to look more lightly armoured, with leather or cloth. Striking jobs use close-quarters weapons such as swords and knuckles.&lt;br /&gt;
&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Monk concept art.jpg|frameless|left]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{MNK|big=y}} [[Monk]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Monks are very agile combatants that deal impressive sustained and burst damage, darting across the battlefield to annihilate foes with lightning speed using their fist-based weapons and martial techniques.&lt;br /&gt;
&lt;br /&gt;
Their &#039;&#039;&#039;basic weaponskills are more free-form&#039;&#039;&#039; than other Melee DPS jobs and do not follow a strict combo system, instead employing a &amp;quot;form&amp;quot; system that allows usage of specific weaponskills depending on the monk&#039;s form, which changes after using a weaponskill. They also have a Chakra system that allows them to &#039;&#039;&#039;build to powerful attacks&#039;&#039;&#039; as combat progresses, and Masterful Blitz, allowing them to unleash powerful attacks based on specific sequences of their basic weaponskills. They also possess an action that temporarily increases healing received to all allies in range.&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Samurai concept art.png|frameless|right]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{SAM|big=y}} [[Samurai]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
The Samurai uses a two-handed katana to deal out tremendous damage at the expense of providing party buffs.&lt;br /&gt;
&lt;br /&gt;
Samurai use their combos to &#039;&#039;&#039;generate three kinds of Sen&#039;&#039;&#039;, symbols of their mastery of the blade, which they can then leverage to unleash one of several &#039;&#039;&#039;powerful Iaijutsu finishers&#039;&#039;&#039;. At higher levels, Samurai&#039;s combos will build Kenki gauge and their Iaijutsu will build Meditation stacks, which are additional resources that can be used on other strong attacks.&lt;br /&gt;
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====Scouting====&lt;br /&gt;
Jobs that wear [[Armor#Scouting|Scouting]] armour use DEX as their primary stat. They have medium physical and magical defense.&lt;br /&gt;
&lt;br /&gt;
Cosmetically, scouting gear tends to look more lightly armoured, with leather or cloth. Scouting jobs use twin blades.&lt;br /&gt;
&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Ninja concept art.png|frameless|right]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{NIN|big=y}} [[Ninja]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Ninja are agile and elusive fighters that utilize [[ninjutsu]] and dual-daggers, slicing unsuspecting foes from the shadows in the blink of an eye. By using the &#039;&#039;&#039;right combination of mudras&#039;&#039;&#039;, they can also blast enemies with a variety of elemental ranged attacks.&lt;br /&gt;
&lt;br /&gt;
Ninja&#039;s exceptional burst damage that is mostly based on cooldowns instead of gauge resources makes them especially strong for encounters in which the boss is untargetable for long periods of time. Their ace-in-the-hole, [[Mug]] (at higher levels, [[Dokumori]]), also &#039;&#039;&#039;increases the damage a target takes&#039;&#039;&#039; from all sources.&lt;br /&gt;
&lt;br /&gt;
Ninja have higher movement speed than other jobs and an ability that allows them to move quickly to a specified location.&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Viper concept art.jpg|frameless|left]]&lt;br /&gt;
===== &amp;lt;center&amp;gt; {{VPR|big=y}} [[Viper]] &amp;lt;/center&amp;gt; =====&lt;br /&gt;
Vipers are agile hunters wielding a pair of blades that can be joined into a single dual-bladed weapon. Forgoing personal defenses and party utility, vipers can unleash a &#039;&#039;&#039;flurry of strikes&#039;&#039;&#039; on their enemies for massive combined damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Instead of traditional combos&#039;&#039;&#039;, many of the viper&#039;s available weaponskills and abilities depend on the user&#039;s current state, allowing for their actions to be mapped onto relatively few hotbar slots. At higher levels, vipers can call on the power of their ancestors to empower themselves with [[Reawaken]], gaining access to powerful new attacks.&lt;br /&gt;
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==={{Physical Ranged DPS|big=y}} [[DPS|Physical Ranged DPS]] ===&lt;br /&gt;
Physical Ranged DPS jobs typically deal the least damage among the DPS roles but do not need to be in melee range or have mobility-limiting cast times. With the exception of Machinist, Physical Ranged DPS jobs provide the strongest party buffs and other utility among the DPS jobs.&lt;br /&gt;
&lt;br /&gt;
Physical ranged DPS wear [[Armor#Aiming|Aiming]] armour and use DEX as their primary stat. They have medium physical and magical defense.&lt;br /&gt;
&lt;br /&gt;
{{tile grid|minwidth=500px}}&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Bard Concept Art.png|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{BRD|big=y}} [[Bard]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Bards are bow-wielding ranged damage dealers sporting mobility, utility, and a &#039;&#039;&#039;random proc-based combat style&#039;&#039;&#039; that debilitates enemies through damage-over-time effects wrought by their skillful bow shots.&lt;br /&gt;
&lt;br /&gt;
Through the power of song, they can also provide party-wide buffs and inspire their allies to greater feats of damage, the strongest party buffs in the game. Their own attacks cycle through &#039;&#039;&#039;3 different distinct periods&#039;&#039;&#039; based on the song they are currently playing.&lt;br /&gt;
&lt;br /&gt;
They are the only non-healer job that can remove a detrimental status effect from a party member, using a unique ability. They also possess an action that temporarily increases healing received to all allies in range.&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Machinist concept art.jpg|frameless|right]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{MCH|big=y}} [[Machinist]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Machinists are gun-toting tinkerers that specialize in blasting foes in rapid succession, building up their Heat gauge, which is used to fuel their abilities further.&lt;br /&gt;
&lt;br /&gt;
They have access to multiple &#039;&#039;&#039;powerful Tool attacks&#039;&#039;&#039; to further damage foes. Using their Battery gauge, they can also deploy an automaton to assist the player in combat temporarily. Their relatively high single-target personal damage is at the expense of providing party buffs.&lt;br /&gt;
&lt;br /&gt;
Similar to reaper, machinists can &#039;&#039;&#039;flexibly store and use their resources&#039;&#039;&#039; at points in an encounter in which more damage may be needed. Machinists have a unique utility action that reduces damage dealt from an enemy (in addition to their normal physical ranged DPS party mitigation action), making them the best physical ranged DPS at reducing incoming damage.&lt;br /&gt;
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{{tile|color=dps}}&lt;br /&gt;
[[File:Dancer concept art.jpg|frameless|right]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{DNC|big=y}} [[Dancer]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
The Dancer is a highly mobile job providing damage, utility, and support capabilities to those around them while slicing their enemies with throws of their bladed chakrams. Dancers can also &#039;&#039;&#039;choose a party member as their Dance Partner&#039;&#039;&#039;, further empowering that party member by echoing the effects of several of the Dancer&#039;s abilities on that player.&lt;br /&gt;
&lt;br /&gt;
Their combat style relies heavily on random procs, with several layers of procs feeding into further (potential) procs. Dancers feature &amp;quot;Steps&amp;quot; in their rotation, which are abilities that require executing either &#039;&#039;&#039;two or four random Dance Steps&#039;&#039;&#039; to unleash powerful AoE attacks that also boost allies&#039; damage, with the strength increasing depending on how many Dance Steps were correctly executed.&lt;br /&gt;
&lt;br /&gt;
They possess an ability to rapidly dash around the battlefield and support abilities that heal nearby party members or provide shields.&lt;br /&gt;
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==={{Magical Ranged DPS|big=y}} [[DPS|Magical Ranged DPS]] ===&lt;br /&gt;
Magical Ranged DPS jobs are a diverse role with several attacks require them to stand still and cast, limiting their mobility at times. With the exception of Black Mage, Magical Ranged DPS jobs usually provide good party utility. Two jobs - Summoner and Red Mage - can even resurrect fallen allies during battle, although at the cost of having lower damage (comparable to physical ranged DPS) as the magical ranged jobs that cannot resurrect, who have comparable damage to melee DPS jobs.&lt;br /&gt;
&lt;br /&gt;
Magical ranged DPS wear [[Armor#Casting|Casting]] armour and use INT as their primary stat. They have low physical and high magical defense, making them slightly more likely to survive a boss&#039;s roomwide attacks (which tend to be magical in nature).&lt;br /&gt;
&lt;br /&gt;
{{tile grid|minwidth=500px}}&lt;br /&gt;
&lt;br /&gt;
{{tile|color=dps}}&lt;br /&gt;
[[File:Black Mage concept art.jpg|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{BLM|big=y}} [[Black Mage]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Black Mages resemble the classical elemental mage, trading party buffs, utility, and mobility for unmatched spells damage, comparable to melee DPS jobs.&lt;br /&gt;
&lt;br /&gt;
Their unique mechanics revolve around &#039;&#039;&#039;balancing Astral Fire and Umbral Ice&#039;&#039;&#039;, consuming their MP with powerful but costly spells during Astral Fire, and then rapidly regenerating it during Umbral Ice, all while utilizing deadly lightning magicks that inflict damage over time.&lt;br /&gt;
&lt;br /&gt;
At higher levels, Black Mages will gain access to more &#039;&#039;&#039;instant cast spells and other mobility options&#039;&#039;&#039;, which must be used to maximize their performance.&lt;br /&gt;
{{tile end}}&lt;br /&gt;
&lt;br /&gt;
{{tile|color=dps}}&lt;br /&gt;
[[File:Summoner concept art.jpg|frameless|right]]&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{SMN|big=y}} [[Summoner]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Summoners conjure one of several familiars to deliver a &#039;&#039;&#039;variety of attacks based on what they have summoned&#039;&#039;&#039;, cycling between fire, earth, and wind aspects throughout the fight. As a result, Summoners are surprisingly versatile and mobile for a Magic job. At higher levels, Summoners are able to manifest powerful echoes of the primals Bahamut and Phoenix to devastate their foes with high burst damage and provide regenerative healing.&lt;br /&gt;
&lt;br /&gt;
Among the magical ranged DPS, summoners have &#039;&#039;&#039;arguably the most straightforward damage rotation&#039;&#039;&#039; and the fewest actions with cast times, despite having the highest number of unique actions for a non-limited job. Summoner, like Red Mage, is also one of the few DPS jobs that can resurrect fallen allies in combat. These factors make summoner a very beginner-friendly job for endgame content.&lt;br /&gt;
{{tile end}}&lt;br /&gt;
&lt;br /&gt;
{{tile|color=dps}}&lt;br /&gt;
[[File:Red Mage concept art.png|frameless|right]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{RDM|big=y}} [[Red Mage]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
The Red Mage is a versatile job capable of using both magic and melee weapon skills effectively. The job focuses on &#039;&#039;&#039;building and balancing white and black mana&#039;&#039;&#039; by casting offensive elemental magic, then expending them on their melee rapier skills, followed by strong instant cast spells to deal finishing blows.&lt;br /&gt;
&lt;br /&gt;
In addition to dealing damage, Red Mages can draw upon healing magic and even raise fallen party members, as well as augmenting the damage of their allies for a short period of time, and temporarily decreasing magic damage nearby allies take.&lt;br /&gt;
&lt;br /&gt;
The combat style of Red Mages revolves around a &#039;&#039;&#039;unique pattern of casting a quick spell followed by a powerful spell made instant-cast&#039;&#039;&#039; due to their Dualcast trait, which can also be used on their resurrection spell to revive multiple allies in quick succession. Similar to reapers and machinists, red mages can flexibly store and use their resources at points in an encounter in which more damage may be needed. &lt;br /&gt;
{{tile end}}&lt;br /&gt;
&lt;br /&gt;
{{tile|color=dps}}&lt;br /&gt;
[[File:Pictomancer concept art.jpg|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{PCT|big=y}} [[Pictomancer]] &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Pictomancers are artistic mages that channel aether in the form of artwork to unleash a variety of offensive spells dealing massive damage.&lt;br /&gt;
&lt;br /&gt;
In addition to basic color spell sequences, pictomancers can &#039;&#039;&#039;paint on up to three different canvases&#039;&#039;&#039; to create creatures, weapons, and landscapes, which can be rendered to life for both offensive and party support purposes. Because painting requires lengthy cast times, pictomancers also have access to a variety of instant cast spells which can be stored for when movement is needed.&lt;br /&gt;
&lt;br /&gt;
In exchange for needing to spend time painting (which itself does not do damage), their damaging actions are particularly hard-hitting compared to other magical ranged DPS jobs. As a result, pictomancers are particularly strong in encounters where the boss becomes untargetable at certain points, as they can &#039;&#039;&#039;prepare their motifs and stockpile strong attacks&#039;&#039;&#039; during that time.&lt;br /&gt;
&lt;br /&gt;
While they do not have access to a resurrection spell, pictomancers can support their party by boosting allies&#039; attack, providing minor healing, and creating defensive shields.&lt;br /&gt;
{{tile end}}&lt;br /&gt;
&lt;br /&gt;
{{tile|color=dps}}&lt;br /&gt;
[[File:Blue Mage concept art.jpg|frameless|left]]&lt;br /&gt;
==== &amp;lt;center&amp;gt; {{BLU|big=y}} [[Blue Mage]] (Limited) &amp;lt;/center&amp;gt; ====&lt;br /&gt;
Blue Mages learn skills by &#039;&#039;&#039;copying the abilities of their defeated enemies.&#039;&#039;&#039; They have access to a wide variety of spells, which make them more versatile and powerful as they learn more spells, to the point where they can emulate any of the three major roles (tank, healer, DPS).&lt;br /&gt;
&lt;br /&gt;
However, their status as a &#039;&#039;&#039;[[Limited Job]]&#039;&#039;&#039; restricts their access to content: they have a lower max level than non-limited jobs, and they cannot be used to play the [[Main Scenario Quest]]s or participate in endgame [[raid]]s. Unlike other jobs, Blue Mages retain access to all of their learned spells even when level synced, providing unique advantages in content they can participate in.&lt;br /&gt;
{{tile end}}&lt;br /&gt;
&lt;br /&gt;
{{tile grid end}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
As a game mechanic, the &#039;&#039;&#039;Job system&#039;&#039;&#039; is a holdover from [[Patch 1.23b|Legacy]]. When 1.0 first launched, only the base [[class]]es were available in-game. After the change in development leadership in response to the poor release reception, Jobs were added to give the classes a more authentic &amp;quot;Final Fantasy&amp;quot; feel. Job progression during Legacy was kept in the migration to &#039;&#039;[[A Realm Reborn]]&#039;&#039; for characters imported over.&lt;br /&gt;
&lt;br /&gt;
Originally, a secondary class was required to unlock each job. With the release of &#039;&#039;[[Stormblood]]&#039;&#039;, this is no longer required. Each class can advance to its corresponding job at level 30 regardless of the levels of your other classes. &lt;br /&gt;
&lt;br /&gt;
{{Job navbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs|*]] [[Category:Patch 1.21 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Support&amp;diff=1289477</id>
		<title>Duty Support</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Duty_Support&amp;diff=1289477"/>
		<updated>2026-04-29T10:14:15Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Non-Avatars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Trust System}}&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
{{Lead icon|Duty support icon1.png}} The &#039;&#039;&#039;Duty Support&#039;&#039;&#039; system can be used to progress through main scenario [[dungeons]] and 4-player [[trials]] with a party of [[NPCs]].&lt;br /&gt;
&lt;br /&gt;
[[File:Duty Support1.png|thumb|right|[[The Howling Eye]] with Duty Support]]&lt;br /&gt;
&lt;br /&gt;
As of [[patch 7.5]], all main scenario dungeons, optional dungeons in {{i|Duty Roulette: Leveling|alt=Duty Roulette: Leveling}}, and 4-player main scenario trials are supported. Newly-released main scenario dungeons have Duty Support available on release. However, most optional dungeons and most 8-player trials are not supported.&lt;br /&gt;
&lt;br /&gt;
Parties must be composed of 1 tank, 1 healer, and 2 DPS. This feature cannot be used while in a party with other players, limited jobs are not allowed, and Level Sync cannot be disabled. The player must also meet the average [[item level]] requirement for the duty to register.&lt;br /&gt;
&lt;br /&gt;
==Duty Support vs. Real Players==&lt;br /&gt;
Completing dungeons using Duty Support offers several advantages and disadvantages compared to forming a party with other players (typically using [[Duty Finder]]).&lt;br /&gt;
===Advantages===&lt;br /&gt;
* NPCs offer flavor text and unique dialogue that can enhance the story context of the dungeon, especially for first-time runs. In addition, many Duty Support NPCs from &#039;&#039;Heavensward&#039;&#039; onwards are significant in the main story.&lt;br /&gt;
* Can explore and complete dungeon at own pace without influence from other players&lt;br /&gt;
* Players can learn boss mechanics by following the movements of the NPC party members, who are programmed to do them correctly (with very few exceptions)&lt;br /&gt;
* No queue time compared to a matchmade party in Duty Finder, or waiting for a party to fill in [[Party Finder]]. This is particularly helpful when playing as DPS, in a low-population data center, or during off-peak hours.&lt;br /&gt;
* Do not need to roll against other players for loot&lt;br /&gt;
&lt;br /&gt;
===Disadvantages===&lt;br /&gt;
* NPCs are tuned to deal less damage compared to an average Duty Finder party, resulting in longer runs (~20-30 minutes). In addition, NPC tanks will not engage more than one group of enemies at a time unless if the player deliberately runs ahead to pull more.&lt;br /&gt;
* The player has to engage in all dungeon gimmicks by themselves, instead of being able to split them between multiple people&lt;br /&gt;
* Automatic party wipe if the player character dies, but the Willful buff allows the player to gain extra &amp;quot;lives&amp;quot; during dungeon bosses and duty support-compatible trials (more information below).&lt;br /&gt;
* Can only run with NPCs solo&lt;br /&gt;
* Fewer overall loot drops&lt;br /&gt;
* Some awkward mechanical resolution which may be annoying (e.g., forcing the player out of melee range to take a stack marker AoE)&lt;br /&gt;
&lt;br /&gt;
==Will to Live==&lt;br /&gt;
Normally, if the player character dies in Duty Support mode, the party will automatically wipe, causing a reset of an ongoing boss encounter. However, the {{status effect|debuff|File:Willful icon1.png}} &#039;&#039;&#039;Willful&#039;&#039;&#039; status effect allows players to have additional &amp;quot;lives&amp;quot; before the encounter resets. One Willful stack is expended when a player would take lethal damage, allowing them to survive with 1 HP. When the effect is triggered, the player will be temporarily immobilized and the {{status effect|debuff|File:Will to live icon1.png}} &#039;&#039;&#039;Will to Live&#039;&#039;&#039; status effect will be granted, restoring HP to full. However, falling off the arena will still reset the encounter, and Willful cannot prevent this.&lt;br /&gt;
&lt;br /&gt;
In trials, players will begin with 1 or 2 stacks of Willful, depending on the trial. As of [[patch 7.4]], players will also gain stacks of Willful in dungeon bosses, starting from 0. Stacks are granted in accordance with the number of times a player is KO&#039;d, up to a maximum of five. Each stack allows the player to survive lethal damage once. The Willful status effect and any remaining stacks are removed upon defeating the boss.&lt;br /&gt;
&lt;br /&gt;
==Accessing the Duty Support System from Duty Entrance==&lt;br /&gt;
[[File:Duty Support2.png]]&lt;br /&gt;
[[File:trust system1.png|350px|right]]&lt;br /&gt;
After reaching the quest objective to clear a dungeon in the main scenario, the Duty Support icon will display above the entrance of the duty. Select the entrance, and then choose the option to enter the dungeon with a group of NPCs in the window that appears. A new menu will display, from which you can select &amp;quot;Register for Duty&amp;quot; to begin the duty.&lt;br /&gt;
&lt;br /&gt;
In dungeons added starting in Shadowbringers (Lv. 71+), which are compatible with Trust, several allied NPCs will be standing near the dungeon&#039;s entrance. Speaking to them will also bring up the Duty Support UI. Party member selection is also available in most Lv. 71+ dungeons.&lt;br /&gt;
&lt;br /&gt;
In Duty Support mode, NPCs will always be the minimum level to enter the dungeon.&lt;br /&gt;
&lt;br /&gt;
==Accessing the Duty Support System from Main Menu==&lt;br /&gt;
[[File:Duty Support3.png]]&lt;br /&gt;
&lt;br /&gt;
First, select Duty Support under Duty in the main menu. A list of available duties will be displayed in the window that appears. Select the duty you wish to enter, confirm which NPCs will be accompanying you, then select the &amp;quot;Register for Duty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The [[Duty Finder]] and [[Trust System|Trust]] menus can also be accessed by pressing the appropriate button at the bottom of the Duty Support menu.&lt;br /&gt;
&lt;br /&gt;
==Party Selection==&lt;br /&gt;
Most Lv. 71+ dungeons (Shadowbringers onwards) allow you to switch out the NPCs in your party. This is indicated by a message that displays underneath your party members.&lt;br /&gt;
&lt;br /&gt;
[[File:Duty Support4.png]]&lt;br /&gt;
&lt;br /&gt;
Click on your party members or press the confirm button on your controller to open a window showing a list of available NPCs for that duty.&lt;br /&gt;
&lt;br /&gt;
* The NPC party members available in instanced duties prior to Shadowbringers are fixed according to your role, and therefore cannot be selected.&lt;br /&gt;
* All Lv. 71+ dungeons compatible with Duty Support have this option available in the UI, even if in practice, party member selection is not possible due on a limited number of available NPCs and their roles.&lt;br /&gt;
&lt;br /&gt;
== Compatible Duties ==&lt;br /&gt;
{| {{STDT|npc}}&lt;br /&gt;
|-&lt;br /&gt;
! [[Duty]] !! Level !! NPCs Available in Duty Support Mode&lt;br /&gt;
|- &lt;br /&gt;
| {{i|Sastasha}} || 15 || [[Eager Marauder]], [[Eager Conjurer]], [[Eager Thaumaturge]], [[Eager Lancer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Tam-Tara Deepcroft}} || 16 || Eager Marauder, Eager Conjurer, Eager Thaumaturge, Eager Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Copperbell Mines}} || 17 || Eager Marauder, Eager Conjurer, Eager Thaumaturge, Eager Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Halatali}} || 20 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Bowl of Embers}} || 20 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Thousand Maws of Toto-Rak}} || 24 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Haukke Manor}} || 28 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Brayflox&#039;s Longstop}} || 32 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Navel}} || 34 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Sunken Temple of Qarn}} || 35 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Cutter&#039;s Cry}} || 38 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Stone Vigil}} || 41 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Howling Eye}} || 44 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Dzemael Darkhold}} || 44 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Aurum Vale}} || 47 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Castrum Meridianum}} || 50 || Storm Marauder, Serpent Conjurer, Flame Thaumaturge, Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Praetorium}} || 50 || Storm Marauder, Serpent Conjurer, Flame Thaumaturge, Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Porta Decumana}} || 50 || Storm Marauder, Serpent Conjurer, Flame Thaumaturge, Serpent Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Snowcloak}} || 50 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Keeper of the Lake}} || 50 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Dusk Vigil}} || 51 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Sohm Al}} || 53 || [[Alphinaud]], [[Estinien]], [[Ysayle]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Aery}} || 55 || Estinien, Temple Knight, Temple Chirurgeon, Temple Banneret&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Vault}} || 57 || Alphinaud, [[Haurchefant]], Temple Banneret&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Great Gubal Library}} || 59 || Alphinaud, [[Y&#039;shtola]], Pero Roggo&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Aetherochemical Research Facility}} || 60 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Antitower}} || 60 || Alphinaud, [[Thancred]], Y&#039;shtola&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Sohr Khai}} || 60 || Alphinaud, [[Aymeric]], Temple Banneret&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Xelphatol}} || 60 || Alphinaud, House Fortemps Knight, House Fortemps Banneret, House Fortemps Archer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Baelsar&#039;s Wall}} || 60 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Sirensong Sea}} || 61 || Alphinaud, [[Alisaie]], [[Carvallain]], [[Lyse]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Shisui of the Violet Tides}} || 63 || Scion Marauder, Scion Conjurer, Scion Thaumaturge, Scion Lancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Bardam&#039;s Mettle}} || 65 || [[Gosetsu]], [[Hien]], Lyse, Mol Youth&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Doma Castle}} || 67 || Gosetsu, [[Yugiri]], Doman Shaman, Doman Liberator&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Castrum Abania}} || 69 || Alphinaud, Alisaie, Resistance Fighter, Resistance Pikedancer&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Ala Mhigo (Duty)|alt=Ala Mhigo}} || 70 || Alphinaud, [[Arenvald]], Lyse, [[Raubahn]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Drowned City of Skalla}} || 70 || Alphinaud, Arenvald, [[J&#039;moldva]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Burn}} || 70 || Hien, Y&#039;shtola, Alisaie, Yugiri&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Ghimlyt Dark}} || 70 || Hien, Doman Shaman, Alisaie, Yugiri&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Holminster Switch}} || 71 || Alphinaud, Alisaie, [[Crystal Exarch]], [[Lyna]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Dohn Mheg}} || 73 || Alphinaud, Alisaie, Thancred, [[Urianger]], Ryne&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Qitana Ravel}} || 75 || Thancred, Urianger, Y&#039;shtola, Minfilia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Malikah&#039;s Well}} || 77 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, [[Ryne]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Mt. Gulg}} || 79 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Ryne&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Amaurot}} || 80 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Ryne&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Grand Cosmos}} || 80 || Alphinaud, Alisaie, Y&#039;shtola, Crystal Exarch&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Anamnesis Anyder}} || 80 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Ryne&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Heroes&#039; Gauntlet}} || 80 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Ryne&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Matoya&#039;s Relict}} || 80 || Alphinaud, Alisaie, Y&#039;shtola, [[G&#039;raha Tia]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Paglth&#039;an}} || 80 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Tower of Zot}} || 81 || Alphinaud, Alisaie, Thancred, Estinien&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Tower of Babil}} || 83 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Vanaspati}} || 85 || Alphinaud, Alisaie, Thancred, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Ktisis Hyperboreia}} || 87 || [[Hythlodaeus]], [[Emet-Selch]], [[Venat]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Aitiascope}} || 89 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Mothercrystal}}&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 89 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Dead Ends}} || 90 || Alphinaud, Alisaie, Thancred, Urianger, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Alzadaal&#039;s Legacy (Duty)|alt=Alzadaal&#039;s Legacy}} || 90 || Urianger, Y&#039;shtola, Estinien, G&#039;raha Tia&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Fell Court of Troia (Duty)|alt=The Fell Court of Troia}} || 90 || Y&#039;shtola, Estinien, [[Varshahn]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Lapis Manalis}} || 90 || Varshahn, Alphinaud, [[Zero]], Estinien, Alisaie, Y&#039;shtola&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Aetherfont}} || 90 || Thancred, Urianger, Zero, Varshahn&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Lunar Subterrane}} || 90 || Varshahn, Y&#039;shtola, Estinien, Zero&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Ihuykatumu}} || 91 || [[Wuk Lamat]], Alphinaud, [[Krile]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Worqor Zormor}} || 93 || Wuk Lamat, Alisaie, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Worqor Lar Dor}}&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 93 || Wuk Lamat, Thancred, Urianger, Alisaie, Krile, [[Zoraal Ja]], [[Koana]]&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Skydeep Cenote}} || 95 || Wuk Lamat, Alphinaud, Alisaie, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Vanguard}} || 97 || Wuk Lamat, G&#039;raha Tia, Alisaie, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Origenics}} || 99 || Wuk Lamat, G&#039;raha Tia, Alisaie, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Everkeep}}&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 99 || Wuk Lamat, G&#039;raha Tia, Alphinaud, Alisaie, Y&#039;shtola, Estinien, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Alexandria}} || 100 || Wuk Lamat, G&#039;raha Tia, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Yuweyawata Field Station}} || 100 || Wuk Lamat, G&#039;raha Tia, Alphinaud, Alisaie, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Underkeep}} || 100 || Wuk Lamat, G&#039;raha Tia, Krile&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Meso Terminal}} || 100 || Wuk Lamat, G&#039;raha Tia, Alphinaud, [[Sphene (NPC)|Sphene]], Krile, Alisaie, Y&#039;shtola&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Ageless Necropolis}}&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; || 100 || Wuk Lamat, G&#039;raha Tia, Alphinaud, Sphene, Krile, Alisaie, Y&#039;shtola&lt;br /&gt;
|-&lt;br /&gt;
| {{i|Mistwake}} || 100 || G&#039;raha Tia, Sphene, Krile, Y&#039;shtola&lt;br /&gt;
|-&lt;br /&gt;
| {{i|The Clyteum}} || 100 || Thancred, G&#039;raha Tia, Alphinaud, Urianger, Alisaie&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt; These trials are 8-player duties available for Duty Support. A party must consist of 2 tanks, 2 healers, and 4 DPS.&lt;br /&gt;
&lt;br /&gt;
==Allied NPCs==&lt;br /&gt;
===Non-Avatars===&lt;br /&gt;
The following allies are only available in Duty Support Mode and cannot be used at all in Trust Mode. They do not gain experience, and the player may not glamour them.&lt;br /&gt;
{| {{STDT|npc}}&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot;|Ally !! width=&amp;quot;10%&amp;quot;|Dungeon !!width=&amp;quot;10%&amp;quot;|Role !! width=&amp;quot;10%&amp;quot;|Class/Job !! width=&amp;quot;100%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| Roegadyn Marauder || All &#039;&#039;ARR&#039;&#039; and some &#039;&#039;HW&#039;&#039; and &#039;&#039;StB&#039;&#039; duties || {{Tank}} Tank || {{Marauder}} Marauder || Uses the prefix &amp;quot;Eager&amp;quot; from Sastasha until Copperbell Mines; &amp;quot;Scion&amp;quot; from The Bowl of Embers until The Howling Eye; &amp;quot;Storm&amp;quot; from Castrum Meridianum till The Porta Decumana; and returns to &amp;quot;Scion&amp;quot; from Snowcloak onward.&lt;br /&gt;
|-&lt;br /&gt;
| Hyur Conjurer || All &#039;&#039;ARR&#039;&#039; and some &#039;&#039;HW&#039;&#039; and &#039;&#039;StB&#039;&#039; duties || {{Healer}} Healer || {{Conjurer}} Conjurer || Uses the prefix &amp;quot;Eager&amp;quot; from Sastasha until Copperbell Mines; &amp;quot;Scion&amp;quot; from The Bowl of Embers until The Howling Eye; &amp;quot;Serpent&amp;quot; from Castrum Meridianum till The Porta Decumana; and returns to &amp;quot;Scion&amp;quot; from Snowcloak onward.&lt;br /&gt;
|-&lt;br /&gt;
| Lalafell Thaumaturge || All &#039;&#039;ARR&#039;&#039; and some &#039;&#039;HW&#039;&#039; and &#039;&#039;StB&#039;&#039; duties || {{Magic Ranged DPS}} Magical Ranged DPS || {{Thaumaturge}} Thaumaturge || Uses the prefix &amp;quot;Eager&amp;quot; from Sastasha until Copperbell Mines; &amp;quot;Scion&amp;quot; from The Bowl of Embers until The Howling Eye; &amp;quot;Flame&amp;quot; from Castrum Meridianum till The Porta Decumana; and returns to &amp;quot;Scion&amp;quot; from Snowcloak onward.&lt;br /&gt;
|-&lt;br /&gt;
| Elezen Lancer || All &#039;&#039;ARR&#039;&#039; and some &#039;&#039;HW&#039;&#039; and &#039;&#039;StB&#039;&#039; duties || {{Melee DPS}} Melee DPS || {{Lancer}} Lancer || Uses the prefix &amp;quot;Eager&amp;quot; from Sastasha until Copperbell Mines; &amp;quot;Scion&amp;quot; from The Bowl of Embers until The Howling Eye; &amp;quot;Serpent&amp;quot; from Castrum Meridianum till The Porta Decumana; and returns to &amp;quot;Scion&amp;quot; from Snowcloak onward.&amp;lt;br&amp;gt;Cannot be swapped with the Thaumaturge, and is thus only available if the player is a {{Tank}} Tank or {{Healer}} Healer.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ysayle]] || [[Sohm Al]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Magic Ranged DPS}} Magical Ranged DPS || {{Gladiator}}{{Thaumaturge}} Oracle of Frost || Can be a [[Gladiator]] or [[Thaumaturge]] depending on the role needed.&amp;lt;br&amp;gt;Uses Ice-elemental skills as both roles, and is able to use attacks derived from [[Shiva]].&amp;lt;br&amp;gt;As a Thaumaturge, does not use Fire or Lightning-elemental skills. &lt;br /&gt;
|-&lt;br /&gt;
| Temple Knight || [[The Aery]] || {{Tank}} Tank || {{Gladiator}} Knight ||&lt;br /&gt;
|-&lt;br /&gt;
| Temple Chirurgeon || [[The Aery]] || {{Healer}} Healer || {{Conjurer}} Chirurgeon ||&lt;br /&gt;
|-&lt;br /&gt;
| Temple Banneret || [[The Aery]], [[The Vault]], [[Sohr Khai]] || {{Melee DPS}} Melee DPS || {{Lancer}} Banneret ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Haurchefant]] || [[The Vault]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS || {{Gladiator}} [[File:Red gladiator.png|Gladiator|20px|link=]] Chivalric Knight || Functions as a [[Gladiator]] in both {{Tank}} Tank and DPS roles. His skills as a DPS deal more damage and generate less enmity.&lt;br /&gt;
|-&lt;br /&gt;
| Pero Roggo || [[The Great Gubal Library]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Magic Ranged DPS}}Magical Ranged DPS || [[File:Tank no class.png|Tank|20px|link=]] [[File:DPS no class.png|DPS|20px|link=]] [[Poroggo]] || Does not have a job or class.&amp;lt;br&amp;gt;Casts &#039;&#039;&#039;Water&#039;&#039;&#039; for offense.&amp;lt;br&amp;gt;As a tank, uses {{action icon|Frog Legs}} to provoke multiple enemies at once.&lt;br /&gt;
|-&lt;br /&gt;
| [[Aymeric]] || [[Sohr Khai]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS || {{Gladiator}} Lord Commander ||&lt;br /&gt;
|-&lt;br /&gt;
| House Fortemps Knight || [[Xelphatol]] || {{Tank}} Tank || {{Gladiator}} Knight ||&lt;br /&gt;
|-&lt;br /&gt;
| House Fortemps Banneret || [[Xelphatol]] || {{Melee DPS}} Melee DPS || {{Lancer}} Banneret ||&lt;br /&gt;
|-&lt;br /&gt;
| House Fortemps Archer || [[Xelphatol]] || {{Physical Ranged DPS}} Physical Ranged DPS || {{Archer}} Archer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carvallain]] || [[The Sirensong Sea]] || {{Tank}} Tank || {{Marauder}} Marauder ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lyse]] || [[The Sirensong Sea]], [[Bardam&#039;s Mettle]], [[Ala Mhigo (Duty)|Ala Mhigo]] || {{Melee DPS}} Melee DPS || {{Pugilist}} Pugilist ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gosetsu]] || [[Bardam&#039;s Mettle]], [[Doma Castle]] || {{Tank}} Tank || [[File:Blue samurai.png|Samurai|20px|link=]] Samurai || Has &#039;&#039;&#039;Imposing Figure&#039;&#039;&#039; as [[tank stance]]&amp;lt;br&amp;gt;Uses &#039;&#039;&#039;Honed Eye&#039;&#039;&#039; as a defensive action&lt;br /&gt;
|-&lt;br /&gt;
| [[Hien]] || [[Bardam&#039;s Mettle]], [[The Burn]], [[The Ghimlyt Dark]] || {{Melee DPS}} Melee DPS&amp;lt;br&amp;gt;{{Tank}} Tank || {{Samurai}} [[File:Blue samurai.png|Samurai|20px|link=]] Samurai || Only available as a &#039;&#039;&#039;DPS&#039;&#039;&#039; in Bardam&#039;s Mettle&amp;lt;br&amp;gt;Only available as a &#039;&#039;&#039;Tank&#039;&#039;&#039; in The Burn and The Ghimlyt Dark&lt;br /&gt;
|-&lt;br /&gt;
| Mol Youth || [[Bardam&#039;s Mettle]] || {{Healer}} Healer || {{Conjurer}} Shaman ||&lt;br /&gt;
|-&lt;br /&gt;
| Doman Shaman || [[Doma Castle]], [[The Ghimlyt Dark]] || {{Healer}} Healer || {{Conjurer}} Shaman ||&lt;br /&gt;
|-&lt;br /&gt;
| Doman Liberator || [[Doma Castle]] || {{Melee DPS}} Melee DPS || {{Samurai}} Samurai ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yugiri]] || [[Doma Castle]], [[The Burn]], [[The Ghimlyt Dark]] || {{Melee DPS}} Melee DPS || {{Ninja}} Ninja ||&lt;br /&gt;
|-&lt;br /&gt;
| Resistance Fighter || [[Castrum Abania]] || {{Tank}} Tank || {{Gladiator}} Gladiator ||&lt;br /&gt;
|-&lt;br /&gt;
| Resistance Pikedancer || [[Castrum Abania]] || {{Melee DPS}} Melee DPS || {{Lancer}} Pikedancer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Arenvald]] || [[Ala Mhigo (Duty)|Ala Mhigo]], [[The Drowned City of Skalla]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS || {{Gladiator}} [[File:Red gladiator.png|Gladiator|20px|link=]] Gladiator || Only available as a &#039;&#039;&#039;Tank&#039;&#039;&#039; in Ala Mhigo&lt;br /&gt;
|-&lt;br /&gt;
| [[Raubahn]] || [[Ala Mhigo (Duty)|Ala Mhigo]] || {{Melee DPS}} Melee DPS || [[File:Red gladiator.png|Gladiator|20px|link=]] Champion Gladiator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[J&#039;moldva]] || [[The Drowned City of Skalla]] || {{Melee DPS}} Melee DPS || {{LNC}} Lancer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lyna]] || [[Holminster Switch]] || {{Physical Ranged DPS}} Physical Ranged DPS || {{Dancer}} Guard Captain || [[Dancer]], but does not use {{action icon|Closed Position}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Emet-Selch]] || [[Ktisis Hyperboreia]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Magic Ranged DPS}} Magical Ranged DPS || {{Dark Knight}}{{Black Mage}} The Third Seat || Can be a [[Dark Knight]] or [[Black Mage]] depending on the role needed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hythlodaeus]] || [[Ktisis Hyperboreia]] || {{Physical Ranged DPS}} Physical Ranged DPS || {{Bard}} Soulseer || [[Bard]], but buffs the player with Bravery instead of performing songs for the party.&lt;br /&gt;
|-&lt;br /&gt;
| [[Venat]] || [[Ktisis Hyperboreia]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Healer}} Healer&amp;lt;br&amp;gt;{{Physical Ranged DPS}} Physical Ranged DPS || {{Paladin}}{{White Mage}}{{Dancer}} All-Rounder || Can be a [[Paladin]], [[White Mage]], or [[Dancer]] depending on the role needed.&amp;lt;br&amp;gt;Has a unique level 2 Limit Break.&lt;br /&gt;
|-&lt;br /&gt;
| [[Varshahn]] || [[The Fell Court of Troia (Duty)|The Fell Court of Troia]], [[Lapis Manalis]], [[The Aetherfont]], [[The Lunar Subterrane]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS || {{Gladiator}}{{Dragoon}} Satrap || Can be a [[Gladiator]] or [[Dragoon]] depending on the role needed.&amp;lt;br&amp;gt;Uses &#039;&#039;&#039;The Scarlet Whisper&#039;&#039;&#039; as both roles, an AoE attack that deals high damage.&amp;lt;br&amp;gt;As a Gladiator, is able to drain HP from enemies with certain abilities to heal himself.&amp;lt;br&amp;gt;As a Dragoon, does not use any jump or dive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wuk Lamat]] || [[Ihuykatumu]], [[Worqor Zormor]], [[Worqor Lar Dor]], [[The Skydeep Cenote]], [[Vanguard]], [[Origenics]], [[Everkeep]], [[Alexandria]], [[Yuweyawata Field Station]], [[The Underkeep]], [[The Meso Terminal]], [[The Ageless Necropolis]] || {{Tank}} Tank&amp;lt;br&amp;gt;{{Melee DPS}} Melee DPS || {{WAR}}[[File:Red warrior.png|Warrior|20px|link=]] Intrepid || Warrior, but can be either tank or DPS&amp;lt;br&amp;gt;Only available as a tank in {{i|Everkeep}}&amp;lt;br&amp;gt;As tank, uses Thunder of the Rroneek as {{Action icon|Reprisal}}, which will overwrite the player&#039;s&lt;br /&gt;
|-&lt;br /&gt;
| [[Koana]] || [[Worqor Lar Dor]] || {{Physical Ranged DPS}} Physical Ranged DPS || {{MCH}} Innovator || [[Machinist]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Zoraal Ja]] || [[Worqor Lar Dor]] || {{Melee DPS}} Melee DPS || {{VPR}} Viper || &lt;br /&gt;
|-&lt;br /&gt;
| [[Sphene (NPC)|Sphene]] || [[The Meso Terminal]], [[The Ageless Necropolis]], [[Mistwake]] || {{Magic Ranged DPS}} Magical Ranged DPS&amp;lt;br&amp;gt;{{Healer}} Healer || {{ACN}}[[File:Green Arcanist.png|Arcanist|20px|link=]]  Zoemancer || Similar to {{ACN}} [[arcanist]], but does not summon Carbuncle.&amp;lt;br&amp;gt;Uses various &amp;quot;Alexandrian&amp;quot; spells to attack (e.g. Alexandrian Ruin III, Alexandrian Thunder).&amp;lt;br&amp;gt;Only available as a DPS in {{i|The Meso Terminal}} and {{i|The Ageless Necropolis}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Avatars===&lt;br /&gt;
The following NPCs are also compatible with [[Trust]]. Many of these NPCs can adopt different jobs in Duty Support, but only a few of their possible jobs are available in Trust.&lt;br /&gt;
{| {{STDT|npc}}&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot;|Ally !! width=&amp;quot;12%&amp;quot;|Role !! width=&amp;quot;10%&amp;quot;|Class/Job !! width=&amp;quot;100%&amp;quot;|Notes &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Alphinaud]] || rowspan=&amp;quot;2&amp;quot;|{{Healer}} Healer || [[File:Green Arcanist.png|Arcanist|20px]] {{Scholar}} Academician || [[Scholar]], but uses a unique Moonstone Carbuncle instead of a Fairy.&amp;lt;br /&amp;gt;The Carbuncle deals damage instead of healing and occasionally provides a {{status effect|buff|damage up}} [[Damage Up]] buff to allies.&amp;lt;br /&amp;gt;Prioritizes healing [[Alisaie]] over the player if she&#039;s in the party.&amp;lt;br/&amp;gt;In Trust mode, can only be brought into &#039;&#039;[[Shadowbringers]]&#039;&#039; dungeons.&lt;br /&gt;
|-&lt;br /&gt;
|{{Sage}} [[Sage]] ||Requires &#039;&#039;[[Endwalker]]&#039;&#039; [[expansion]].&amp;lt;br&amp;gt;Does not use {{action icon|Kardia}}, but has stronger healing to compensate.&amp;lt;br&amp;gt;Cannot be brought into &#039;&#039;[[Shadowbringers]]&#039;&#039; dungeons in Trust Mode.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|{{Magic Ranged DPS}} Magical Ranged DPS ||{{Arcanist}} Academician||Available only in {{i|Sohm Al}}, {{i|The Vault}}, {{i|The Great Gubal Library}}, {{i|The Antitower}}, {{i|Sohr Khai}}, {{i|Xelphatol}}, {{i|Castrum Abania}}, and {{i|The Drowned City of Skalla}} if the player is healer.&amp;lt;br /&amp;gt;Not available in Trust mode.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Red Sage.png|Sage|20px|link=]] [[Sage]] ||Available only in {{i|Ihuykatumu}} if the player is a healer.&amp;lt;br&amp;gt;Not available in Trust mode.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| [[Alisaie]] || {{Magic Ranged DPS}} Magical Ranged DPS || {{Red Mage}} [[Red Mage]] ||Uses {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] against bosses as soon as it becomes available.&amp;lt;br /&amp;gt;Has a unique level 2 {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] called &#039;&#039;&#039;Vermillion Pledge&#039;&#039;&#039;.&amp;lt;br /&amp;gt;Uses {{action icon|Vercure}} to heal if the entire party&#039;s HP drops too low.&amp;lt;br&amp;gt;Always finishes her combo with {{action icon|Resolution}} in &#039;&#039;Endwalker&#039;&#039;, regardless of her level.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Healer}} Healer || [[File:Green Red Mage.png|Red Mage|20px|link=]] [[Red Mage]] || Available only in {{i|Worqor Zormor}} and {{i|Worqor Lar Dor}} if the player is on a non-healer role.&amp;lt;br&amp;gt;Casts Vermedica II as an AoE heal.&amp;lt;br&amp;gt;Not available in Trust mode.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[Thancred]] || rowspan=&amp;quot;2&amp;quot;|{{Tank}} Tank || {{Gunbreaker}} [[Gunbreaker]] || Cannot use cartridge-based abilities unless Ryne (in &#039;&#039;Shadowbringers&#039;&#039;) or Y&#039;shtola (from Paglth&#039;an onward) is also in the party. This has no effect on his damage output.&amp;lt;br&amp;gt;{{action icon|Superbolide}} reduces his HP to 1 instead of 50%. (as it did for players in &#039;&#039;[[Shadowbringers]]&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| {{Gladiator}} Archon || rowspan=&amp;quot;2&amp;quot;|Available only in {{i|The Antitower}}.&amp;lt;br /&amp;gt;Not available in Trust mode.&lt;br /&gt;
|-&lt;br /&gt;
| {{Melee DPS}} Melee DPS || {{Rogue}} Archon&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |[[Urianger]] || {{Healer}} Healer || {{Astrologian}} [[Astrologian]] || Is able to cast &#039;&#039;&#039;Death&#039;&#039;&#039; in addition to normal abilities.&amp;lt;br&amp;gt;{{action icon|Gravity}} inflicts {{status effect|slow}} [[Slow]] and {{status effect|heavy}} [[Heavy]] on enemies hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{Magic Ranged DPS}} Magical Ranged DPS || {{Summoner}} Lithomancer || [[Summoner]], but can only use {{action icon|Summon Bahamut}} and {{action icon|Summon Phoenix}} (in addition to Amber Carbuncle.)&amp;lt;br /&amp;gt;Available only in {{i|The Mothercrystal}} if player is healer.&amp;lt;br&amp;gt;Not available in Trust mode.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[Y&#039;shtola]] || rowspan=&amp;quot;2&amp;quot; |{{Magic Ranged DPS}} Magical Ranged DPS || {{Black Mage}} Sorceress || [[Black Mage]], but can cast Water, {{action icon|Aero}}, {{action icon|Stone (spell)}}, and {{action icon|Cure II}} in addition to normal abilities.&amp;lt;br /&amp;gt;{{action icon|Foul}} usages are renamed and visually appear as {{action icon|Holy}}, though it lacks the stun.&amp;lt;br /&amp;gt;Will use {{action icon|Cure II}} if tank player&#039;s HP drops extremely low.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Red Conjurer.png|Conjurer|20px|link=]] Archon || Available only in {{i|The Great Gubal Library}} and {{i|The Antitower}}.&amp;lt;br /&amp;gt;Not available in Trust mode.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{Healer}} Healer || {{Conjurer}} Sorceress || Available only in {{questlink|dungeon|The Fell Court of Troia (Duty)|The Fell Court of Troia}}, {{i|The Lunar Subterrane}} and {{i|Everkeep}} if the player is a non-healer role, and in {{i|The Ageless Necropolis}} if the player is a DPS.&amp;lt;br /&amp;gt;Not available in Trust mode.&lt;br /&gt;
|-&lt;br /&gt;
| {{Conjurer}} Archon || Available only in {{i|The Burn}} if the player is a DPS.&amp;lt;br /&amp;gt;Not available in Trust mode.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| Minfilia || rowspan=&amp;quot;2&amp;quot;| {{Melee DPS}} Melee DPS || rowspan=&amp;quot;2&amp;quot;|{{Rogue}} Oracle of Light || rowspan=&amp;quot;2&amp;quot;|[[Rogue]], but can cast &#039;&#039;&#039;Banish&#039;&#039;&#039; in addition to normal abilities.&amp;lt;br /&amp;gt;Never uses {{STFI|Limit Break|link=Limit Break|icon=Limit break icon1.png|size=small}} [[Limit Break]] if the player is a DPS. &amp;lt;br&amp;gt;In Trust mode, can only be brought into &#039;&#039;[[Shadowbringers]]&#039;&#039; dungeons, and is capped at level 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryne]]&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| |[[Crystal Exarch]] || rowspan=&amp;quot;2&amp;quot;|{{Tank}} Tank&amp;lt;br&amp;gt;{{Healer}} Healer&amp;lt;br&amp;gt;{{Magic Ranged DPS}} Magical Ranged DPS || rowspan=&amp;quot;2&amp;quot;|{{Paladin}}{{White Mage}}{{Black Mage}}All-Rounder || rowspan=&amp;quot;2&amp;quot;|Can be a  [[Paladin]], [[White Mage]], or [[Black Mage]] depending on the role needed.&amp;lt;br&amp;gt;Not available in Trust mode until completing &amp;quot;{{i|Reflections in Crystal}}&amp;quot; and joins at level 80.&amp;lt;br&amp;gt;Not available as a Healer during {{i|The Mothercrystal}} or {{i|Everkeep}}.&amp;lt;br&amp;gt;Not available as a DPS in Duty Support during {{i|The Meso Terminal}}, {{i|The Ageless Necropolis}}, or {{i|Mistwake}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[G&#039;raha Tia]]&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| [[Estinien]] || {{Melee DPS}} Melee DPS || {{Dragoon}} [[Dragoon]] || Requires &#039;&#039;[[Endwalker]]&#039;&#039; [[expansion]].&amp;lt;br&amp;gt;Cannot be brought into &#039;&#039;[[Shadowbringers]]&#039;&#039; dungeons in Trust Mode.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| [[Zero]] || {{Melee DPS}} Melee DPS || {{Reaper}} Memoriate || Functionally identical to a [[Reaper]], but does not use avatar skills.&amp;lt;br&amp;gt;Available in Trust mode in {{i|Lapis Manalis}}, {{i|The Aetherfont}}, and {{i|The Lunar Subterrane}} only.&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #aaa&amp;quot;&lt;br /&gt;
| [[Krile]] || {{Magic Ranged DPS}} Magical Ranged DPS || {{Pictomancer}} [[Pictomancer]] || Requires &#039;&#039;[[Dawntrail]]&#039;&#039; expansion.&amp;lt;br&amp;gt;Cannot be brought into &#039;&#039;[[Shadowbringers]]&#039;&#039; or &#039;&#039;[[Endwalker]]&#039;&#039; dungeons in Trust Mode.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
===Shadowbringers===&lt;br /&gt;
{| {{STDT|npc align-center}}&lt;br /&gt;
|-&lt;br /&gt;
|+Duty Support Availability&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;|Ally !! width=&amp;quot;5%&amp;quot;|Holminster Switch !! width=&amp;quot;5%&amp;quot;|Dohn Mheg !! width=&amp;quot;5%&amp;quot;|Qitana Ravel !! width=&amp;quot;5%&amp;quot;|Malikah&#039;s Well !! width=&amp;quot;5%&amp;quot;|Mt. Gulg !! width=&amp;quot;5%&amp;quot;|Amaurot !! width=&amp;quot;5%&amp;quot;|The Grand Cosmos !! width=&amp;quot;5%&amp;quot;|Anamnesis Anyder !! width=&amp;quot;5%&amp;quot;|The Heroes&#039; Gauntlet !! width=&amp;quot;5%&amp;quot;|Matoya&#039;s Relict !! width=&amp;quot;5%&amp;quot;|Paglth&#039;an&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alphinaud || ✓ || ✓ || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alisaie || ✓ || ✓ || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Thancred || || ✓ || ✓ || ✓ || ✓ || ✓ || || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Urianger || || ✓ || ✓ || ✓ || ✓ || ✓ || || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Y&#039;shtola || || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Minfilia / Ryne || || ✓ ||✓ || ✓ || ✓ || ✓ || || ✓ || ✓ || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Crystal Exarch || ✓ || || || || || || ✓ || || || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Lyna || ✓ || || || || || || || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Endwalker===&lt;br /&gt;
{| {{STDT|npc align-center}}&lt;br /&gt;
|-&lt;br /&gt;
|+Duty Support Availability&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;|Ally !! width=&amp;quot;5%&amp;quot;|The Tower of Zot !! width=&amp;quot;5%&amp;quot;|The Tower of Babil !! width=&amp;quot;5%&amp;quot;|Vanaspati !! width=&amp;quot;5%&amp;quot;|Ktisis Hyperboreia !! width=&amp;quot;5%&amp;quot;|The Aitiascope !! width=&amp;quot;5%&amp;quot;|The Mothercrystal !! width=&amp;quot;5%&amp;quot;|The Dead Ends !! width=&amp;quot;5%&amp;quot;|Alzadaal&#039;s Legacy !! width=&amp;quot;5%&amp;quot;|The Fell Court of Troia !! width=&amp;quot;5%&amp;quot;|Lapis Manalis !! width=&amp;quot;5%&amp;quot;|The Aetherfont !! width=&amp;quot;5%&amp;quot;|The Lunar Subterrane&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alphinaud || ✓ || ✓ || ✓ || || ✓ || ✓ || ✓ || || || ✓ || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alisaie || ✓ || ✓ || ✓ || || ✓ || ✓ || ✓ || || || ✓ || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Thancred || ✓ || ✓ || ✓ || || ✓ || ✓ || ✓ || || || || ✓ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Urianger || || ✓ ||  || || ✓ || ✓ || ✓ || ✓ || || || ✓  ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Y&#039;shtola || || ✓ || ✓ || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|G&#039;raha Tia || || ✓ || ✓ || || ✓ || ✓ || ✓ || ✓ || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Estinien || ✓ || ✓ || ✓ || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Emet-Selch]] || || || || ✓ || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Hythlodaeus]] || || || || ✓ || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Venat]] || || || || ✓ || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Varshahn]] || || || || || || || || || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|[[Zero]] || || || || || || || || || || ✓ || ✓ || ✓&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dawntrail===&lt;br /&gt;
{| {{STDT|npc align-center}}&lt;br /&gt;
|-&lt;br /&gt;
|+Duty Support Availability&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;|Ally !! width=&amp;quot;5%&amp;quot;|Ihuykatumu !! width=&amp;quot;5%&amp;quot;|Worqor Zormor !! width=&amp;quot;5%&amp;quot;|Worqor Lar Dor !! width=&amp;quot;5%&amp;quot;|The Skydeep Cenote !! width=&amp;quot;5%&amp;quot;|Vanguard !! width=&amp;quot;5%&amp;quot;|Origenics !! width=&amp;quot;5%&amp;quot;|Everkeep !! width=&amp;quot;5%&amp;quot;|Alexandria !! width=&amp;quot;5%&amp;quot;|Yuweyawata Field Station !! width=&amp;quot;5%&amp;quot;|The Underkeep !! width=&amp;quot;5%&amp;quot;|The Meso Terminal !! width=&amp;quot;5%&amp;quot;|The Ageless Necropolis !! width=&amp;quot;5%&amp;quot;|Mistwake !! width=&amp;quot;5%&amp;quot;|The Clyteum&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alphinaud || ✓ ||  ||  || ✓  || || || ✓ || ✓ || ✓  || || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Alisaie || || ✓ || ✓ || ✓  || ✓ || ✓ || ✓ || || ✓ || || ✓ || ✓ || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Thancred || || || ✓ || ||  ||  || || || || || || || || ✓&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Urianger || || || ✓ || ||  ||  || || || || || || || || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Y&#039;shtola || || || || || || || ✓ || || || || ✓ || ✓ || ✓ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|G&#039;raha Tia || || || || || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Estinien || || || || || || || ✓ || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Krile || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Wuk Lamat || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ✓ || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Koana || || || ✓ || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Zoraal Ja || || || ✓ || || || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|Sphene || || || || || || || || || || || ✓ || ✓ || ✓ ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Features]] [[Category:Patch 6.1 Features]] [[Category:Patch 6.2 Features]] [[Category:Patch 6.3 Features]] [[Category:Patch 6.4 Features]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1289476</id>
		<title>Eager Marauder</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Marauder&amp;diff=1289476"/>
		<updated>2026-04-29T09:55:04Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Marauder&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Marauder / Storm Marauder&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Roegadyn&lt;br /&gt;
| clan = Sea Wolves&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Marauder 1.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Marauder 2.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Storm Marauder.jpg|As “Storm Marauder” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Marauder 3.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Marauder 4.jpg|As “Scion Marauder” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Marauder 5.jpg|As “Scion Marauder” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1289475</id>
		<title>Eager Conjurer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Conjurer&amp;diff=1289475"/>
		<updated>2026-04-29T09:54:50Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Conjurer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Conjurer / Serpent Conjurer&lt;br /&gt;
| gender = Male&lt;br /&gt;
| age = &lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} He is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=180px&amp;gt;&lt;br /&gt;
File:Scion Conjurer 1.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Conjurer 2.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Serpent Conjurer.jpg|As “Serpent Conjurer” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Conjurer 3.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Conjurer 4.jpg|As “Scion Conjurer” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Conjurer 5.jpg|As “Scion Conjurer” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Lancer&amp;diff=1289474</id>
		<title>Eager Lancer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Lancer&amp;diff=1289474"/>
		<updated>2026-04-29T09:54:36Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Lancer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Lancer / Serpent Lancer&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elezen&lt;br /&gt;
| clan = Wildwood&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} She is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=140px&amp;gt;&lt;br /&gt;
File:Scion Lancer 1.jpg|As “Scion Lancer” during [[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Lancer 2.jpg|As “Scion Lancer” during [[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Serpent Lancer.jpg|As “Serpent Lancer” during [[Porta Decumana]]&lt;br /&gt;
File:Scion Lancer 3.jpg|As “Scion Lancer” during [[Keeper of the Lake]]&lt;br /&gt;
File:Scion Lancer 4.jpg|As “Scion Lancer” during [[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Lancer 5.jpg|As “Scion Lancer” during [[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Marauder_5.jpg&amp;diff=1289473</id>
		<title>File:Scion Marauder 5.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Marauder_5.jpg&amp;diff=1289473"/>
		<updated>2026-04-29T09:53:40Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Lancer_5.jpg&amp;diff=1289472</id>
		<title>File:Scion Lancer 5.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Lancer_5.jpg&amp;diff=1289472"/>
		<updated>2026-04-29T09:53:28Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Conjurer_5.jpg&amp;diff=1289471</id>
		<title>File:Scion Conjurer 5.jpg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Scion_Conjurer_5.jpg&amp;diff=1289471"/>
		<updated>2026-04-29T09:53:16Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Square Enix image|screenshot}}&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Thaumaturge&amp;diff=1289470</id>
		<title>Eager Thaumaturge</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Eager_Thaumaturge&amp;diff=1289470"/>
		<updated>2026-04-29T09:44:39Z</updated>

		<summary type="html">&lt;p&gt;DaneeBound: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Eager Thaumaturge&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = &lt;br /&gt;
| coordinates = &lt;br /&gt;
| title = Scion Thaumaturge / Flame Thaumaturge&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Lalafell&lt;br /&gt;
| clan = Dunesfolk&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.1&lt;br /&gt;
| voiceJP = &lt;br /&gt;
| voiceEN = &lt;br /&gt;
| voiceFR = &lt;br /&gt;
| voiceDE = &lt;br /&gt;
}} She is one of four NPCs that accompany the player in various dungeons through [[Duty Support]].&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery class=center heights=310px widths=160px&amp;gt;&lt;br /&gt;
File:Scion Thaumaturge 1.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[The Thousand Maws of Toto-Rak]]&lt;br /&gt;
File:Scion Thaumaturge 2.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Brayflox&#039;s Longstop]]&lt;br /&gt;
File:Flame Thaumaturge.jpg|As “Flame Thaumaturge” during&amp;lt;br/&amp;gt;[[Porta Decumana]]&lt;br /&gt;
File:Scion Thaumaturge 3.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Keeper of the Lake]]&lt;br /&gt;
File:Scion Thaumaturge 4.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Baelsar&#039;s Wall]]&lt;br /&gt;
File:Scion Thaumaturge 5.jpg|As “Scion Thaumaturge” during&amp;lt;br/&amp;gt;[[Shisui of the Violet Tides]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 6.1 NPCs]]&lt;/div&gt;</summary>
		<author><name>DaneeBound</name></author>
	</entry>
</feed>