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	<updated>2026-07-02T19:55:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ooh_Rah&amp;diff=1458135</id>
		<title>Ooh Rah</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ooh_Rah&amp;diff=1458135"/>
		<updated>2026-07-02T04:37:53Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Update dialogue tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Ooh Rah						   &lt;br /&gt;
| description =	Your time away has not lightened [[Surito Carito]]&#039;s mood.													  &lt;br /&gt;
| image = Forward_the_Royal_Marines.png&lt;br /&gt;
| quest-giver = Surito Carito&lt;br /&gt;
| related-npcs = Alka Zolka; Halga Tolga; Mamool Ja Mercenary Captain; Mamool Ja Mercenary Leader&lt;br /&gt;
| location = Upper La Noscea&lt;br /&gt;
| location-x = 25.6&lt;br /&gt;
| location-y = 22.3&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Scholar Quests&lt;br /&gt;
| sortkey = 560&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Scholar&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 650&lt;br /&gt;
| unlocks = ac Deployment Tactics&lt;br /&gt;
| prev-quest = False Friends&lt;br /&gt;
| next-quest = Unseen&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = d97b37c19da&lt;br /&gt;
| id-gt = 67210&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
===Trivia===&lt;br /&gt;
&amp;quot;Oorah is a battle cry common in the United States Marine Corps since the mid-20th century.&amp;quot;&amp;lt;ref&amp;gt;[[wikipedia:Ooh rah]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alka Zolka]]&#039;s comment about {{item icon|Salamander Oil (The Monster of Bronze Lake)}} is a reference to {{i|The Monster of Bronze Lake}}.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Halga Tolga]].&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “come hells or high water” to show your resolve to Halga Tolga.&lt;br /&gt;
*With the chat mode in {{colorize|```Say```}}, enter “come hells or high water” again to appease Halga Tolga.&lt;br /&gt;
*Mock the [[Mamool Ja Mercenary Leader|Mamool Ja leader]] with a [[Laugh|/laugh]] and defend yourself if he attacks.&lt;br /&gt;
*Report to Halga Tolga.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Your time away has not lightened Surito Carito&#039;s mood.&lt;br /&gt;
&lt;br /&gt;
* Surito Carito reveals his latest theory: the voidsent bound within the amphora unleashed the sickness upon Nym, and fled from its cage after cloaking itself with dark magicks. He says you must track down this invisible voidsent, but that even a scholar of his experience needs time to discover where to start. In the meantime, he asks that you and Alka Zolka focus on training, and introduces Halga Tolga to guide you. Speak with this former officer of the vaunted Nymian Royal Marines near Bronze Lake, and start learning things the hard way.&lt;br /&gt;
&lt;br /&gt;
* After dressing you down, Halga Tolga demands you show your commitment to the Royal Marines. Demonstrate your resolve now by entering any expression containing the phrase “come hells or high water” with the chat mode in Say.&lt;br /&gt;
&lt;br /&gt;
* Halga Tolga cannot hear you. Show your spirit again by entering any expression containing the phrase “come hells or high water” with the chat mode in Say.&lt;br /&gt;
&lt;br /&gt;
* Grudgingly, Halga Tolga admits you have the spirit of a Royal Marine. Now, he bids you prove that you have the courage of one by finding the leader of the Mamool Ja to the east of Bronze Lake. Mock him and his ways with a great big /laugh, and defend yourself if he should take exception to your actions.&lt;br /&gt;
&lt;br /&gt;
* You have outraged and defeated a band of Mamool Ja. Report back to Halga Tolga near the Wanderer&#039;s Palace for your debriefing.&lt;br /&gt;
&lt;br /&gt;
* Though not overly impressed by either Alka Zolka or you, Halga Tolga concedes that you show promise. However, he is abundantly clear that you have a long way to go. Focus on honing your own skills, he orders you, and you may be able to defeat the invisible voidsent. Someday.&lt;br /&gt;
** ※The next scholar quest will be available from Surito Carito upon reaching level 58. &lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Surito Carito: Thank you for joining me. I gather your noses have not shrunk. And your ears...?&lt;br /&gt;
Surito Carito: Good, then you are safe. I think the voidsent inside the amphora summoned its kind to distract you while it fled, magically concealed.&lt;br /&gt;
Surito Carito: Traces of this enchantment remain, but nothing else. There were no signs of toxin or miasma in the amphora. The corpses of the creatures you slew were likewise free of disease.&lt;br /&gt;
Alka Zolka: What? Does this mean our invisible voidsent is indeed what spread the sickness through Nym!?&lt;br /&gt;
Surito Carito: That is what I have come to believe. As to why it fled, I can only suppose the long years bound within the vase robbed it of the strength to oppose you.&lt;br /&gt;
Alka Zolka: But surely it can regain that strength! My gods... If it does, the entire realm is at terrible risk!&lt;br /&gt;
Surito Carito: It does pose a risk, but this is also an opportunity. If we can track it down and lay it low, its corpse may lead us to a cure!&lt;br /&gt;
Alka Zolka: There is truth in that... Come, [Forename], let us pursue this voidsent forthwith!&lt;br /&gt;
Surito Carito: A moment, Alka Zolka. It will require all my skill to track the voidsent, and time besides. Moreover, you cannot afford to be defeated once I have found it. As such, I have requested the aid of an old companion.&lt;br /&gt;
Halga Tolga: Realm&#039;s gone to shite if these sorry specimens&#039;re all the Royal Marines&#039;ve got left. But they&#039;ll march like proper soldiers when I&#039;m done, or my name isn&#039;t Halga Tolga!&lt;br /&gt;
Alka Zolka: S-Sergeant Tolga!? [Forename], do you understand who this is!? Before us stands the greatest drill instructor of the Nymian military! Come on—we have much and more to learn!&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Halga Tolga===&lt;br /&gt;
-optional start&lt;br /&gt;
Surito Carito: Halga will demand much of you, and subject you to seemingly unreasonable tasks. Know that he does this solely for your benefit.&lt;br /&gt;
Alka Zolka: No hardship is too great! I will become a marauder worthy of the Nymian military!&lt;br /&gt;
-optional end&lt;br /&gt;
Halga Tolga: Think you&#039;ve got what it takes to be a Royal Marine? Hah, you make me laugh! Ever worn glasses into battle, boy? Expect your foe to wait while you wipe blood from the lenses, do you!?&lt;br /&gt;
Halga Tolga: And the &#039;&#039;scholar&#039;&#039;. Had a lot like you in the war. More use dead than alive! Having their corpses piled high around us kept us safer than their damned magicks ever did! You&#039;re a bloody joke!&lt;br /&gt;
Halga Tolga: But I&#039;m here to turn you into Royal Marines, and Royal Marines you &#039;&#039;will&#039;&#039; be! First, the creed! “To victory—come hells or high water.” Come on, let me hear you!&lt;br /&gt;
System: With the chat mode in Say, use your keyboard or the software keyboard to enter any expression that contains the phrase “come hells or high water” to demonstrate your resolve to Halga Tolga.&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in Say, enter “come hells or high water” to show your resolve to Halga Tolga===&lt;br /&gt;
-optional start&lt;br /&gt;
Halga Tolga: Are you a mammet or a scholar!? If you can&#039;t remember five bloody words, then what good are you!? Say “come hells or high water,” or get out of my sight!&lt;br /&gt;
System: With the chat mode in Say, use your keyboard or the software keyboard to enter any expression that contains the phrase “come hells or high water” to demonstrate your resolve to Halga Tolga.&lt;br /&gt;
-optional end&lt;br /&gt;
Alka Zolka: To victory—come hells or high water!&lt;br /&gt;
Halga Tolga: How do you expect to strike fear into your enemies whispering like that!? Open your gobs, and say it like you mean it!&lt;br /&gt;
System: With the chat mode in Say, use your keyboard or the software keyboard to enter any expression that contains the phrase “come hells or high water” to prove yourself to Halga Tolga.&lt;br /&gt;
&lt;br /&gt;
===With the chat mode in Say, enter “come hells or high water” again to appease Halga Tolga===&lt;br /&gt;
Alka Zolka: &#039;&#039;TO VICTORY—COME HELLS OR HIGH WATER, SIR&#039;&#039;!&lt;br /&gt;
Halga Tolga: Well, you show spirit, I&#039;ll give you that... Now, to your tasks!&lt;br /&gt;
Halga Tolga: First, the scholar! There&#039;s a band of Mamool Ja sellswords that&#039;ve been eyeing our palace. Walk up to them with a great, stupid grin, and &#039;&#039;&#039;laugh&#039;&#039;&#039; in the leader&#039;s face!&lt;br /&gt;
Halga Tolga: The whoresons&#039;ll hurl everything they&#039;ve got at you for that. Acquit yourself well and you pass. Now go!&lt;br /&gt;
&lt;br /&gt;
===Mock the Mamool Ja leader with a /laugh and defend yourself if he attacks===&lt;br /&gt;
-optional start&lt;br /&gt;
Halga Tolga: Too craven to laugh at a Mamool Ja!? Then you&#039;ve no place in the Royal Marines! Do it or don&#039;t come back!&lt;br /&gt;
Mamool Ja Mercenary Leader: What? You talk to Mamool Ja? No? Then who you talk to!?&lt;br /&gt;
-optional end&lt;br /&gt;
Mamool Ja Mercenary Leader: Wh-Why you laugh? You think Mamool Ja &#039;&#039;funny&#039;&#039;!? No! You funny! &#039;&#039;I&#039;&#039; laugh, see!? AHAHA...ha... Er... You die now!&lt;br /&gt;
&lt;br /&gt;
===Report to Halga Tolga===&lt;br /&gt;
-optional start&lt;br /&gt;
Alka Zolka: Whew... I have done many and more strange things in pursuit of my goals, [Forename], but massaging a man with salamander oil is the strangest yet...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Halga Tolga: Hah! You&#039;re both still alive. Not half bad!&lt;br /&gt;
Halga Tolga: But any real marine could&#039;ve done it twice as fast! You truly are the sorriest excuse for a unit I have &#039;&#039;ever&#039;&#039; seen!&lt;br /&gt;
Alka Zolka: With all due respect, sir, the tasks you gave us were... I mean, what was I supposed to achieve by massaging that man with...&#039;&#039;salamander&#039;&#039; oil?&lt;br /&gt;
Halga Tolga: You bloody fool! If you&#039;ve got to ask, then clearly you learned &#039;&#039;nothing&#039;&#039;! And you, scholar—are you going to tell me you don&#039;t know why I had you fight without a protector!?&lt;br /&gt;
Halga Tolga: Chaos reigns on the battlefield! The marines around you are all you&#039;ve got, and they will &#039;&#039;die&#039;&#039; for &#039;&#039;your&#039;&#039; failings!&lt;br /&gt;
Halga Tolga: Marines, scholars—&#039;&#039;everyone&#039;&#039; has to do whatever it takes to survive! To be all they can be!&lt;br /&gt;
Halga Tolga: Until you understand that, you&#039;re not fit to face even the weakest voidsent! That is all for today. Now get back to training—you&#039;re dismissed!&lt;br /&gt;
Alka Zolka: Sir, yes, sir! I...I have been a fool, [Forename]! I will do as he says! To victory—come hells or high water!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=1VYZQ9w6m_A}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lesson_in_Patience&amp;diff=1458124</id>
		<title>A Lesson in Patience</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Lesson_in_Patience&amp;diff=1458124"/>
		<updated>2026-07-02T04:37:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Update dialogue tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Lesson in Patience&lt;br /&gt;
| description = [[Jannequinard]] appears slightly distressed. Speak with the astrologian and try to learn if aught is amiss.&lt;br /&gt;
| image = AST HW quest image1.png&lt;br /&gt;
| quest-giver = Jannequinard&lt;br /&gt;
| related-npcs = Leveva&lt;br /&gt;
| location = The Pillars&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 10.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Astrologian Quests&lt;br /&gt;
| sortkey = 400&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Astrologian&lt;br /&gt;
| level = 40&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| unlocks = ac Aspected Helios&lt;br /&gt;
| exp = 10780&lt;br /&gt;
| gil = 0&lt;br /&gt;
| prev-quest = Hanging in the Balance&lt;br /&gt;
| next-quest = Slings and Arrows&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67551&lt;br /&gt;
| id-edb = 749b8483b61&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Leveva on the second floor.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jannequinard appears slightly distressed. Speak with the astrologian and try to learn if aught is amiss.&lt;br /&gt;
&lt;br /&gt;
*Leveva and Quimperain were ambushed once again by bandits, and the Sharlayan astrologian is currently recovering in a refurbished alcove on the second floor of the Athenaeum.&lt;br /&gt;
&lt;br /&gt;
*Lady Leveva&#039;s plan to use the news of her attack as an opportunity to teach her students about holding certain cards in their spreads was only half successful. Fortunately, it was your half that was the success. Speak with Leveva again to have her continue the lesson.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Jannequinard: Are you doing well, [Forename]? Well then that at least makes two of us... Ah... I mean... Oh, I cannot keep such important news from you, [Forename]! Lady Leveva and Quimperain...just last night they fell victim to another ambush at the hands of bandits!&lt;br /&gt;
Jannequinard: The ever-resourceful Quimperain proved his invaluable worth once again with a dashing display of chivalry that would shame any knight in the See—a statement that attests to the sorry state of our knights. But that is a chat we can have over a different cup of tea.&lt;br /&gt;
Jannequinard: When Lady Leveva attempted to retire to a room at that filthy inn in the Brume, I had our sorely disused second floor cleared and furnished with trappings from my own home. She is up there now, and asked to see you the moment you arrived.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva on the second floor===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: The lady has been given a place on the second floor to recover, much to the chagrin of several of my fellow astrologians. Pah! It is not as if they ever go up there... Well, except for that what&#039;s-his-name. What &#039;&#039;is&#039;&#039; his name? Anyway, she has asked that you pay her a visit the moment you arrive...which, if this isn&#039;t last night&#039;s mead talking, is right now.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Leveva: Wait... You don&#039;t seem at all surprised to see me here... Did Jannequinard tell you of the attack? Damn the fool! And after I told him to keep his mouth shut! Though, I suppose I must bear some of the fault for ever thinking he could do as he was told.&lt;br /&gt;
Leveva: Now, I suppose you are wondering why I summoned you here to these makeshift chambers, and no, it has naught to do with the bandit attacks it appears are much more common in your realm than I thought.&lt;br /&gt;
Leveva: There are times when the heavens may provide you with a vision of a future that is...slightly beyond your original aim. In these cases, the stars are not flawed, only...out of order.&lt;br /&gt;
Leveva: So by shuffling a card back into the deck, we are in no way ignoring or denying a future, merely postponing a reading intended for a later date, and replacing it with something that better pertains to the present. I trust that you will pick up this technique swifter than Jannequinard.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Note of Retired Content==&lt;br /&gt;
Historically, this job quest would teach [[Redraw]], which is why in the quest dialogue, Leveva speaks of reshuffling the deck of cards. However, due to [[Patch 7.0|Astrologian Job reworks in Dawntrail]], this job skill has been retired, all the while the quest and the story has not been changed at all to accommodate different job skill that is now unlocked by this job quest.&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zQLY7E4DYBk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pride_and_Duty_(Will_Take_You_from_the_Mountain)&amp;diff=1455813</id>
		<title>Pride and Duty (Will Take You from the Mountain)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Pride_and_Duty_(Will_Take_You_from_the_Mountain)&amp;diff=1455813"/>
		<updated>2026-07-02T03:08:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Update dialogue tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Pride and Duty (Will Take You from the Mountain)&lt;br /&gt;
| description = Axemaster [[Wyrnzoen]] needs an [[adventurer]] he can trust.&lt;br /&gt;
| image = Warrior quest image.png&lt;br /&gt;
| quest-giver = Wyrnzoen&lt;br /&gt;
| related-npcs = Curious Gorge; Fell Demon; Solkwyb&lt;br /&gt;
| location = Limsa Lominsa Upper Decks&lt;br /&gt;
| location-x = 11.2&lt;br /&gt;
| location-y = 6.1&lt;br /&gt;
| type = class&lt;br /&gt;
| class = Marauder&lt;br /&gt;
| level = 30&lt;br /&gt;
| req-quest = Sylph-management&lt;br /&gt;
| requirements = Level 30 [[Marauder]]&lt;br /&gt;
| exp = 12480&lt;br /&gt;
| reward1 = 1 Soul of the Warrior&lt;br /&gt;
| unlocks = ot Warrior, ap Warrior (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = Bringing Down the Mountain&lt;br /&gt;
| next-quest = Embracing the Beast&lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| id-edb = 75e8ccec1f4&lt;br /&gt;
| id-gt = 66585&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| sortkey = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The level 20 [[Main Scenario Quests|Main Scenario Quest]] {{i|Sylph-management}} is required for this quest to unlock.&lt;br /&gt;
&lt;br /&gt;
===Historical===&lt;br /&gt;
This quest originally required {{gladiator}} [[Gladiator]] to be at level 15 as well. This requirement was removed in [[patch 4.0]] alongside [[Role actions|cross-class skills]].&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Solkwyb]] in [[Costa del Sol]].&lt;br /&gt;
*Investigate the northern shore.&lt;br /&gt;
*Fend off the [[Crazed Archelon|crazed archelons]]!&lt;br /&gt;
*Speak with Solkwyb.&lt;br /&gt;
*Speak with [[Curious Gorge]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Axemaster [[Wyrnzoen]] needs an [[adventurer]] he can trust.&lt;br /&gt;
&lt;br /&gt;
* An old comrade of Wyrnzoen&#039;s, now in the employ of Master Gegeruju of Costa del Sol, has sent an urgent call for reinforcements, and the axemaster believes you to be the only marauder up to the task. Travel to Costa del Sol and rendezvous with your guildmate Solkwyb.&lt;br /&gt;
&lt;br /&gt;
* Solkwyb explains that Costa del Sol has been beset by a fearsome horde of turtles, and that the creatures seem to be originating from the northern shore. Investigate any possible cause of the beasts&#039; burgeoning numbers.&lt;br /&gt;
&lt;br /&gt;
* With the assistance of a formidable Roegadyn calling himself Curious Gorge, you have driven back the turtle horde that appeared to have been summoned forth by a suspicious figure. Speak to your guildmate Solkwyb, who appears unnerved by what she has seen.&lt;br /&gt;
&lt;br /&gt;
* Solkwyb suspects that Curious Gorge&#039;s true identity is that of a gifted young marauder who disappeared when the Company of Heroes was disbanded. Should you wish to train in the lost art of the warrior, seek out Curious Gorge at Hidden Falls.&lt;br /&gt;
&lt;br /&gt;
* Duly impressed by your strength, Curious Gorge presents you with the Soul of the Warrior. When your inner beast awakens, he explains, the runes will resonate, granting you such strength as you never thought possible. Hone your skills until such time as Curious Gorge can decipher the chronicles of his ancestors that he carries with him, and thereby continue your training.&lt;br /&gt;
** ※The next warrior quest will be available from Curious Gorge upon reaching level 35.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Wyrnzoen: Ah, [Forename]. Just the {{alternatives|f=woman|m=man}} I was hoping to see. Aye, it&#039;s plain as day that you&#039;ve no equal in our guild, and I&#039;ve a task that I&#039;d entrust to no ordinary marauder.&lt;br /&gt;
Wyrnzoen: To wit: I just received a message from an old comrade-in-arms of mine who now serves as a guardsman in Costa del Sol. It would seem the fighting&#039;s grown fierce in those parts, and he finds himself in dire need of reinforcements.&lt;br /&gt;
Wyrnzoen: Mind you, this man is no white-livered whelp. He can wield an axe with the best of them, as evidenced by Master Gegeruju&#039;s paying good coin for the services of he and his men. No, any enemy who could fluster that bunch is not one to be trifled with.&lt;br /&gt;
Wyrnzoen: I&#039;ve sent Solkwyb on ahead to tend to the wounded. Seek her out upon your arrival and she&#039;ll apprise you of the situation at hand.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Solkwyb in Costa del Sol===&lt;br /&gt;
Solkwyb: [Forename]! Ever the sight for sore eyes. A nasty bale of turtles has been preying on this area of late, snapping and gnashing at everything in sight. Why, even the best men that Master Gegeruju could buy find themselves no match for the creatures.&lt;br /&gt;
Solkwyb: Word has it that the beasts have been sighted swimming in from the lightly guarded northern shore. I would send you there to investigate the cause behind their burgeoning numbers.&lt;br /&gt;
&lt;br /&gt;
===Investigate the northern shore===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Solkwyb: Ugh, damn it all! [Forename], we must see to these beasts!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Fend off the crazed archelons===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Solkwyb: Seven hells, there&#039;s no end to them! Prepare to fall back!&lt;br /&gt;
Curious Gorge@???: I&#039;ll see to the shellbacks! You whelps just try not to end up as turtle grub!&lt;br /&gt;
Solkwyb: That axe! I&#039;ve not seen its like in...&lt;br /&gt;
Solkwyb: [Forename]! We must do what we can!&lt;br /&gt;
-cutscene end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: That should send &#039;em scuttling back to their nests. You can call me Curious Gorge─one remark about the name and I&#039;ll rip yer ugly heads from your shoulders and suck the marrow out of your twitching spines. You two are guards from Costa del Sol, I reckon?&lt;br /&gt;
Solkwyb: Not as such. We are of the Marauders&#039; Guild, sent here by Axemaster Wyrnzoen to assist in the defense. I am Solkwyb, and this is my comrade [Forename].&lt;br /&gt;
Curious Gorge: From the guild, you say? Well, blow me down and call me a bogy! Had you told me sooner, I&#039;d have introduced myself with proper respect.&lt;br /&gt;
Curious Gorge: You&#039;re [Forename], right? We&#039;ve only just met, but I see in you a strength not found in ordinary {{alternatives|f=women|m=men}}. What say you unleash the beast within and become a &#039;&#039;warrior&#039;&#039; with me?&lt;br /&gt;
Solkwyb: A warrior, you say!? So it was you I saw, brandishing battle techniques I had thought lost to the sands of time...&lt;br /&gt;
Curious Gorge: Lost? Gahaha! Perhaps in these parts. But where I come from, the way of the warrior is alive and well! My tribe has been handing them down for thousands of years.&lt;br /&gt;
Curious Gorge: Yet our numbers dwindle with every new summer, and this is why I left the mountain where I was raised to come here. What say you, [Forename]? If you would walk the path of the warrior with me, seek me out at Hidden Falls.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Solkwyb===&lt;br /&gt;
Solkwyb: The warriors of old... We have all heard the tales, but never once did I dream that I would meet one in the flesh.&lt;br /&gt;
Solkwyb: My memory is cloudy, but many years ago, it was said there was a young marauder in the Company of Heroes who would unleash crushing blows theretofore unseen by his comrades. When the Company disbanded, he vanished, never to be seen again─might that be this Curious Gorge?&lt;br /&gt;
Solkwyb: I cannot vouch for the man&#039;s identity, but there can be no denying the display of strength we saw today, nor that he has taken a liking to &#039;&#039;you&#039;&#039;, [Forename]. This could be an opportunity for the ages. Hidden Falls, was it? Were I in your boots, I would head off there without delay.&lt;br /&gt;
&lt;br /&gt;
===Speak with Curious Gorge===&lt;br /&gt;
Curious Gorge: I knew you would come, [Forename]. Let us begin.&lt;br /&gt;
Curious Gorge: Any {{alternatives|f=woman|m=man}} can take up an axe and call {{alternatives|f=herself|m=himself}} a marauder, but to become a true warrior, {{alternatives|f=she|m=he}} must prove {{alternatives|f=she|m=he}} can tame the inner beast that guides the blade.&lt;br /&gt;
Curious Gorge: I witnessed your battle with the turtles, and I must say that I was impressed. You have proven yourself far more worthy of this than I could have imagined.&lt;br /&gt;
Curious Gorge: In your hands lies the Soul of the Warrior─a crystal within which the deeds of a thousand thousand warriors from history are recorded. For countless generations, the Soul has been passed on to those in my tribe who choose the path of the warrior, to guide them and aid them on their journey.&lt;br /&gt;
Curious Gorge: When your inner beast awakens, the runes will resonate, further empowering your will, and granting you such strength as you never thought possible.&lt;br /&gt;
Curious Gorge: Today, there is cause for celebration, my friend! For through you, I have ensured that my tribe&#039;s legacy will endure. Yes, it is for this day, this moment, that I came down from the mountain.&lt;br /&gt;
Curious Gorge: Yet however earnestly I pursue my goal, I cannot deny the fear inside me that my mission will ultimately end in failure. For you see, while I style myself a warrior, the truth is that I left the mountains before my training was complete.&lt;br /&gt;
Curious Gorge: And while I carry with me the chronicles of my ancestors, detailing the ancient arts of war, I lack the ability to fully decipher the texts.&lt;br /&gt;
Curious Gorge: Yet, there may still be hope, for there is another who fled my village─one who shared my dream of passing on the teachings of the tribe, and &#039;&#039;can&#039;&#039; read the tome... My brother.&lt;br /&gt;
Curious Gorge: Without him, I fear there is little more I can teach you at this time. But that will not discourage me from continuing my studies of the chronicles, nor shake my belief that further secrets will soon reveal themselves to me.&lt;br /&gt;
Curious Gorge: Until then, I ask that you use the knowledge I&#039;ve passed on to you, and continue your training. You must strive to harden your will so that it may endure the strain of future burdens. Good luck, my friend.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: The next warrior quest will be available from Curious Gorge upon reaching level 35.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The title of this quest is likely a reference to the song &#039;&#039;[[wikipedia:Rock &#039;n&#039; Roll (Will Take You to the Mountain)|Rock &#039;n&#039; Roll (Will Take You to the Mountain)]]&#039;&#039;, by [[wikipedia:Skrillex|Skrillex]].&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=_JAbfvFobOk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stained_in_Scarlet&amp;diff=1453118</id>
		<title>Stained in Scarlet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Stained_in_Scarlet&amp;diff=1453118"/>
		<updated>2026-07-02T02:11:07Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Stained in Scarlet&lt;br /&gt;
| description = [[X&#039;rhun Tia|X&#039;rhun]] is planning a final confrontation with [[Lambard]].&lt;br /&gt;
| image = RDM StB quest image1.png&lt;br /&gt;
| quest-giver = X&#039;rhun Tia&lt;br /&gt;
| related-npcs = Arya; Jessie; Lambard&lt;br /&gt;
| location = Northern Thanalan&lt;br /&gt;
| location-x = 19.5&lt;br /&gt;
| location-y = 20.8&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Red Mage Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Red Mage&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 2361 &lt;br /&gt;
| unlocks = ac Manafication, ach Red on Arrival I, ngp Red Mage - Part 1&lt;br /&gt;
| prev-quest = On Lambard&#039;s Trail&lt;br /&gt;
| next-quest = The Color of Her Hair&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68118&lt;br /&gt;
| id-edb = fcad96771c4&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Arya]] in [[Revenant&#039;s Toll]].&lt;br /&gt;
*Speak with [[X&#039;rhun]] in Revenant&#039;s Toll.&lt;br /&gt;
*Join X&#039;rhun in Revenant&#039;s Toll.&lt;br /&gt;
*Rescue Arya from her attackers.&lt;br /&gt;
*Rescue Arya from her attackers.&lt;br /&gt;
*Wait at the designated location for [[Lambard]] to appear.&lt;br /&gt;
*Defeat Lambard!&lt;br /&gt;
*Speak with X&#039;rhun in Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*X&#039;rhun is planning a final confrontation with Lambard.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun explains the Empire&#039;s plan to assassinate the deputy president of Garlond Ironworks, and outlines an idea to foil the attempt. After meeting with Jessie herself and hammering out the finer details, he promises to meet you on the terrace above Rowena&#039;s House of Splendors in Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
*You rendezvous with your companions in Revenant&#039;s Toll, and although Jessie seems content to act as bait, X&#039;rhun has reservations about placing her in the path of danger. Arya suddenly offers to disguise herself as the deputy president, and a new plan evolves around her unexpected suggestion. Meet X&#039;rhun by the aetheryte in Revenant&#039;s Toll for a final briefing.&lt;br /&gt;
&lt;br /&gt;
*You meet with your comrades, and X&#039;rhun confesses how he is yet baffled by Lambard&#039;s betrayal of the Crimson Duelists for imperial coin. Resolved to bring him to justice, however, he bids you assemble by the southeast gate to begin your operation.&lt;br /&gt;
&lt;br /&gt;
*Your mission to turn the cabal&#039;s ambush against them has begun. Follow Arya on the path to north Silvertear, and defend her from any attackers.&lt;br /&gt;
&lt;br /&gt;
*You have foiled the first ambush. Continue onwards to the south, and rescue Arya from the cabal&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
*After defeating the second wave of ambushers, you are contacted with further instructions from X&#039;rhun. It seems the Crimson Duelist has dispatched the flanking group, and is certain that Lambard will soon be lured into the fray. Take up position by the airship near the Keeper of the Lake, and wait for the assassins&#039; master to appear.&lt;br /&gt;
&lt;br /&gt;
*Lambard steps from the shadows to finish the job, and X&#039;rhun breaks from his own concealment to confront him. Despite X&#039;rhun&#039;s superior skill in battle, however, the veteran red mage is overcome by Lambard&#039;s sinister powers. You and Arya leap to your fallen companion&#039;s defense, and fight a desperate battle against ancient magicks and forbidden arts. Together you succeed in defeating Lambard, and can now see to the gravely injured X&#039;rhun.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun is badly wounded, but it appears he will survive to fight another day. Speak with your mentor back in Revenant&#039;s Toll.&lt;br /&gt;
&lt;br /&gt;
*Through the combined efforts of you and your fellow red mages, the plot to assassinate Garlond Ironworks&#039; deputy president has ended in failure. In addition to Jessie&#039;s gratitude, X&#039;rhun expresses his own thanks to you and Arya for helping him put right the wrongs of his past. Lambard and his cabal are no more, and your mastery of red magic has won a tangible victory for the good of the realm.&lt;br /&gt;
**※The next red mage quest will be available from X&#039;rhun Tia once you have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
* Throughout the entire fight, Lambard will cut you and apply debuff on you that greatly decreases your magic abilities. Use [[Vercure]] to heal yourself to full, and get rid of the debuff.&lt;br /&gt;
* Partway through the fight, the entire arena will fill with overlapping orbs of voidfire. There is no safe place to escape to. Instead, target one nearby and damage it to destroy it. This will give you a safe space to stand. Do not worry about Arya, since you cannot control where she stands, she can easy survive the aoe hit from two overlapping orbs at full health, however, do heal her via [[Vercure]] afterwards.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: I don&#039;t understand it. I can &#039;&#039;cast&#039;&#039; white magicks in the proper manner, but the effects are so weak...&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: Lambard will be preparing to move on the Garlond Ironworks.&lt;br /&gt;
X&#039;rhun Tia: According to the plans we viewed, they know that Jessie is scheduled to accompany a delivery to the Ala Mhigan Resistance. The ambush itself will be sprung on the outskirts of Revenant&#039;s Toll, as she makes her way to a waiting airship.&lt;br /&gt;
X&#039;rhun Tia: It should be a simple matter for us to lie in wait in Mor Dhona, and take the ambushers—and Lambard—by surprise! Our success will, of course, hinge upon Jessie&#039;s cooperation, and I&#039;ve arranged to meet her to hammer out the finer details.&lt;br /&gt;
X&#039;rhun Tia: Pray travel ahead to Revenant&#039;s Toll, and we will find you on the terrace above Rowena&#039;s House of Splendors.&lt;br /&gt;
&lt;br /&gt;
===Speak with Arya in Revenant&#039;s Toll===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Arya: I&#039;m sorry, were you looking for me? I just felt more comfortable waiting in the corner...&lt;br /&gt;
Arya: Oh! X&#039;rhun and Jessie are here!&lt;br /&gt;
Jessie: Right, I&#039;ve heard all about this big plan to murder me. I&#039;m surprised no one&#039;s tried it before, considering how the company starts to fall apart the very instant I leave the room!&lt;br /&gt;
Jessie: Anyroad, I understand that you and {{alternatives|f=Miss|m=Mister}} [Surname] here are in charge of keeping me alive while I make my merry way to the airship. Is that correct?&lt;br /&gt;
X&#039;rhun Tia: Lambard&#039;s been instructed to bring his entire cabal to bear on this operation. As long as they&#039;ve no hint that we&#039;re onto their plan, then we stand a chance of wiping out the lot of them. I only wish we could manage it without exposing you to danger...&lt;br /&gt;
Arya: Maybe we could...if I pretended to be Jessie.&lt;br /&gt;
X&#039;rhun Tia: Dress you up as the deputy president? That...that&#039;s actually a rather clever idea.&lt;br /&gt;
Jessie: Let&#039;s get the girl a costume, then. I&#039;m not afraid to act as bait, but when push comes to shove I&#039;ll only be in your way. Hmmm, we&#039;ll need to do something about that hair...&lt;br /&gt;
Jessie: There we go! From a distance, no one will be able to tell the difference. It&#039;s just...up close you&#039;re a bit short. Can we stretch you out by a fulm or so?&lt;br /&gt;
Arya: Stretch me out!?&lt;br /&gt;
Jessie: I&#039;m only pulling your leg, lass—I appreciate what you&#039;re doing for me. If you&#039;re ever in need of a favor, I&#039;ll be happy to pay you back in kind!&lt;br /&gt;
X&#039;rhun Tia: The Ironworks airship will soon arrive at the cliffside outside town. Arya will make for the vessel whilst pretending to be Jessie, and you, [Forename], will act as her bodyguard.&lt;br /&gt;
X&#039;rhun Tia: We still have a little time until the airship is scheduled to depart—make whatever preparations you need, then meet me by the aetheryte.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun in Revenant&#039;s Toll===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: Jessie said that I would be more convincing if I appeared on the verge of “biting someone&#039;s nose off.” I&#039;m not sure I even know what that means...&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: The time has come. The Ironworks airship makes ready to depart, and our battle with the traitorous Lambard fast approaches.&lt;br /&gt;
X&#039;rhun Tia: There is, however, one thing I have never been able to reconcile: why did Lambard sell his soul to the Empire?&lt;br /&gt;
X&#039;rhun Tia: He was the Duelists&#039; most brilliant scholar, and not the kind of man who would betray his homeland for vulgar coin. I was baffled when I heard the Empire had bought his loyalty...&lt;br /&gt;
X&#039;rhun Tia: But no matter his reasons, the crime he committed was unforgivable! And we shall bring him to justice.&lt;br /&gt;
X&#039;rhun Tia: Let us see the deed done, my friends. To the southeast gate!&lt;br /&gt;
&lt;br /&gt;
===Join X&#039;rhun in Revenant&#039;s Toll===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: I&#039;ve been practicing my spells, but I wonder if I&#039;m ready for this...&amp;lt;br&amp;gt;Oh, but I&#039;d best not cast anything while I&#039;m pretending to be Jessie!&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: This is it! Arya, take the path towards north Silvertear and keep up the pretense as best you can.&lt;br /&gt;
X&#039;rhun Tia: The airship is waiting near the Keeper of the Lake, but we can be sure the assassins will make their move before you arrive. [Forename], it will be up to you to protect “Jessie” on the road.&lt;br /&gt;
X&#039;rhun Tia: Rather than let them flank us, I will intercept the large group meant to fall upon you from the south.&lt;br /&gt;
X&#039;rhun Tia: You continue to surprise me with the potency of your offensive magicks, Arya. With the progress you&#039;ve shown, I have little doubt you could hold your own against one or two of those mindless assassins.&lt;br /&gt;
X&#039;rhun Tia: But I must ask that you do not engage in combat unless absolutely necessary—the goal is to lure Lambard himself into the fray, and our charade must be convincing. [Forename] should be more than a match for his puppet underlings.&lt;br /&gt;
Arya: I have no doubt of that! Right, then...off I go!&lt;br /&gt;
&lt;br /&gt;
===Rescue Arya from her attackers===&lt;br /&gt;
Arya: That was some battle! Are you ready to continue on?&lt;br /&gt;
Arya: I&#039;ll go ahead, as before.&lt;br /&gt;
&lt;br /&gt;
===Rescue Arya from her attackers===&lt;br /&gt;
Arya: You make it look so easy...&lt;br /&gt;
Arya: ...Hello? Yes, [Forename] has defeated every ambush so far.&lt;br /&gt;
X&#039;rhun Tia: &#039;&#039;Very good. I&#039;ve just finished mopping up the flanking group, and will take up position near the airship.&#039;&#039;&lt;br /&gt;
X&#039;rhun Tia: &#039;&#039;We continue with the charade for now. Make to board the airship as planned—[Forename] and I will conceal ourselves nearby until Lambard makes his move.&#039;&#039;&lt;br /&gt;
X&#039;rhun Tia: &#039;&#039;He should have few of his puppets left, and will be forced to take action directly. That&#039;s when we strike—together!&#039;&#039;&lt;br /&gt;
Arya: Did you hear all that, [Forename]? Let&#039;s keep moving, then.&lt;br /&gt;
&lt;br /&gt;
===Wait for Lambard to appear===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: I don&#039;t see X&#039;rhun, but he said he would be hiding nearby. You better hide, too, or Lambard will see through our ruse...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lambard: ...What have we here? An impostor? &#039;Twould seem I have fallen victim to a child&#039;s ploy.&lt;br /&gt;
X&#039;rhun Tia: Your cabal is in ruins, Lambard. And this time you&#039;ll face the consequences of your crimes!&lt;br /&gt;
X&#039;rhun Tia: But first I must know. Why did you turn coat for the Empire!? After all we had achieved together...&lt;br /&gt;
Lambard: Ah, still the same simple X&#039;rhun. The same tiresome idealism.&lt;br /&gt;
X&#039;rhun Tia: ...Your point?&lt;br /&gt;
Lambard: How many lives did we save, you and I? And what did that truly accomplish? The ancient art of red magic is capable of so much more.&lt;br /&gt;
Lambard: A red mage restricts the source of his mana, but accelerates the effect of his spells via the medium of his own physical form. And what would befall such a mage who then attempted the same techniques whilst channeling the vast aetherial energies of nature?&lt;br /&gt;
X&#039;rhun Tia: A fool&#039;s endeavor. The wielder would be consumed!&lt;br /&gt;
Lambard: Just so. And there we see the true potential of the art. Imagine the incredible powers we could unleash...were we not caged within these prisons of flesh.&lt;br /&gt;
Lambard: It was in the wisdom of the ancients that I discovered the means to transcend our limits; a method to transform one&#039;s vessel and command ever grander magicks.&lt;br /&gt;
Lambard: The price to be paid, however, was a costly one. Restructuring my body required years upon years spent in arcane slumber.&lt;br /&gt;
X&#039;rhun Tia: ...And was it worth it? To surrender that which makes you mortal?&lt;br /&gt;
Lambard: I freed myself from my chains! I now command energies greater than any found in the black, or the white, or the red!&lt;br /&gt;
Lambard: The Crimson Duelists were merely my first step towards greatness...noble sacrifices for a greater cause.&lt;br /&gt;
X&#039;rhun Tia: You damnable fiend!&lt;br /&gt;
Lambard: My art is unfettered by weak-minded taboos. You cannot best me with your feeble red magicks!&lt;br /&gt;
X&#039;rhun Tia: Never once did I lose a duel to you. This day will be no different!&lt;br /&gt;
Lambard: You always were the better fighter...&amp;lt;br&amp;gt;I&#039;ve barely succeeded in giving you a scratch!&lt;br /&gt;
Lambard: ...But a single scratch is all I need.&lt;br /&gt;
Lambard: You see, as a consequence of my transformation, my strength lies not in harming your body but in draining your spirit. Once I have wounded you, your life force belongs to me.&lt;br /&gt;
X&#039;rhun Tia: You— &amp;lt;gasp&amp;gt;&lt;br /&gt;
Arya: X&#039;rhun, no!&lt;br /&gt;
Lambard: Well, well...you yet draw breath.&lt;br /&gt;
Lambard: But not for long...&amp;lt;br&amp;gt;I shall send you to Thal&#039;s realm with the answer to your question; my reason for joining the Empire.&lt;br /&gt;
Lambard: My new form allows me to wield spells of a magnitude denied to ordinary mortals. But I must feed. If I fail to consume sufficient life energies, then I am afflicted with a terrible hunger.&lt;br /&gt;
Lambard: My work as an assassin provides me with fresh prey, and an ideal environment within which to pursue my research. I am eternally grateful to Zenos for his rare and generous understanding.&lt;br /&gt;
Lambard: You speak of achievements, but the constraints of red magic offered naught but frustration. And now after two decades of futile resistance is &#039;&#039;your&#039;&#039; struggle finally over!&lt;br /&gt;
X&#039;rhun Tia: ...My friends...you must flee!&lt;br /&gt;
Arya: This is far from over!&lt;br /&gt;
Lambard: Students of red magic, are you? Come, then. Show me how you resist the advent of your own destruction!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Lambard===&lt;br /&gt;
Lambard the Regal: I will teach you the lie your art is built upon; the inevitability of your fate.&lt;br /&gt;
Arya: We will see whose art is the lie! With red magic we carve our own destiny!&lt;br /&gt;
Lambard the Regal: Yes, burn bright, little magelings. Your essence will be all the sweeter...&lt;br /&gt;
Lambard the Regal: X&#039;rhun has taught you well. But his tutelage will not have prepared you for this!&lt;br /&gt;
Arya: Ugh! I can&#039;t withstand that alone!&amp;lt;br&amp;gt;Stay close to me, [Forename]!&lt;br /&gt;
Lambard the Regal: I have delayed my feast long enough.&amp;lt;br&amp;gt;Your souls are mine to devour!&lt;br /&gt;
Arya: Remember what he did to X&#039;rhun!&amp;lt;br&amp;gt;We cannot be wounded in any way!&lt;br /&gt;
Arya: Quickly! Heal your injuries!&amp;lt;br&amp;gt;Do not let him steal your aether!&lt;br /&gt;
Lambard the Regal: I drank deeply enough to kill most mortals. And yet still you stand...&lt;br /&gt;
Lambard the Regal: Clever...&amp;lt;br&amp;gt;You&#039;ve sealed your wounds with magic.&lt;br /&gt;
Lambard the Regal: What well of power hides within you?&amp;lt;br&amp;gt;...How long until I drain it dry!&lt;br /&gt;
Arya: [Forename]!&amp;lt;br&amp;gt;Be sure to heal yourself!&lt;br /&gt;
Lambard the Regal: Your resolve is commendable. But I have mastered the magicks of the ancients!&lt;br /&gt;
Lambard the Regal: There is no escape!&amp;lt;br&amp;gt;Your souls shall shrivel in voidfire!&lt;br /&gt;
Arya: We&#039;ll be burned alive...&amp;lt;br&amp;gt;But what if we broke the spheres?&lt;br /&gt;
Lambard the Regal: What... No!&amp;lt;br&amp;gt;The voidfire was vulnerable!?&lt;br /&gt;
Lambard the Regal: Impossible!&amp;lt;br&amp;gt;No mortal can rival my power!&lt;br /&gt;
Lambard the Regal: No! I sacrificed everything...&lt;br /&gt;
Arya: He&#039;s...too strong...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
X&#039;rhun Tia: My comrades...&amp;lt;br&amp;gt;You are champions of the red......&lt;br /&gt;
Arya: X&#039;rhun! You mustn&#039;t try to move!&lt;br /&gt;
X&#039;rhun Tia: I&#039;m not dead yet, lass...though it was nice that you thought to avenge me.&lt;br /&gt;
X&#039;rhun Tia: What a miserable pair we make. The last of the Crimson Duelists, staining the ground scarlet with our blood... And I cannot even claim this final vengeance as mine—that honor goes to my students.&lt;br /&gt;
X&#039;rhun Tia: Ah, but there lies the difference between you and me, Lambard. Your puppets follow your commands without question, but they&#039;ll not carry on your legacy after you&#039;re gone.&lt;br /&gt;
Lambard: Is that what twenty years of struggle has taught you? I admit, the sense of justice with which you infect others has delivered you victory. On this day, at least...&lt;br /&gt;
Lambard: But the fates are known for their spiteful twists of fortune. Take this Arya of yours...&lt;br /&gt;
Arya: ...I&#039;m fine. It was a trying battle, is all.&lt;br /&gt;
Lambard: Hm hm hm... Will this be the injustice which breaks you? A pity I will miss...your suffering...&lt;br /&gt;
X&#039;rhun Tia: Lambard knew something, and it seemed to amuse him. Are you truly all right?&lt;br /&gt;
Arya: I feel much recovered, honestly. We should return to Revenant&#039;s Toll!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun in Revenant&#039;s Toll===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: That was a close thing, but we won in the end! I really must work on my healing magicks...&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: It&#039;s still an effort to remain upright, but I believe I&#039;ll live. Seeing how you countered the technique which felled me was a proud moment indeed! You and Arya make a fine team!&lt;br /&gt;
X&#039;rhun Tia: I expect the deputy president will be along shortly...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jessie: You have my thanks. Had you not uncovered this plot, I would almost certainly be dead by now. It&#039;s quite a sobering thought!&lt;br /&gt;
X&#039;rhun Tia: &#039;Tis [Forename] and Arya who most deserve your gratitude—I was busy bleeding to death whilst the two of them vanquished the assassins&#039; master.&lt;br /&gt;
Jessie: Is that so? Well, then, feel free to send the bill for any expenses incurred on this operation to Cid himself.&lt;br /&gt;
X&#039;rhun Tia: With Lambard&#039;s death, so too will his cabal of assassins cease to plague us.&lt;br /&gt;
X&#039;rhun Tia: For much of my life, I have lived with failure: the loss of my homeland; my inability to help prevent the Calamity. But I chose to fight on in the face of these defeats.&lt;br /&gt;
X&#039;rhun Tia: It has taken two decades to right the wrongs of my past. Yet finally have I managed a tangible victory for my home, and for Eorzea.&lt;br /&gt;
X&#039;rhun Tia: You have made this possible.&amp;lt;br&amp;gt;Thank you, my students. My comrades.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the red mage quests for FINAL FANTASY XIV: Heavensward.&lt;br /&gt;
System: In order to undertake the next series of quests, you must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next red mage quest will be available from X&#039;rhun Tia.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=LLxuUBp3nfk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Lambard%27s_Trail&amp;diff=1452207</id>
		<title>On Lambard&#039;s Trail</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=On_Lambard%27s_Trail&amp;diff=1452207"/>
		<updated>2026-07-02T01:35:05Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = On Lambard&#039;s Trail&lt;br /&gt;
| description = [[X&#039;rhun Tia|X&#039;rhun]] wishes to investigate [[Lambard]]&#039;s next move.&lt;br /&gt;
| image = RDM StB quest image1.png&lt;br /&gt;
| quest-giver = X&#039;rhun Tia&lt;br /&gt;
| related-npcs = Arya; Riol&lt;br /&gt;
| location = Western La Noscea&lt;br /&gt;
| location-x = 27.7&lt;br /&gt;
| location-y = 26.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Red Mage Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Red Mage&lt;br /&gt;
| level = 58&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 1439&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Vermilion Vendetta&lt;br /&gt;
| next-quest = Stained in Scarlet&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-gt = 68117&lt;br /&gt;
| id-edb = f7785af9f2d&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Join [[X&#039;rhun Tia]] in [[Limsa Lominsa]].&lt;br /&gt;
*Speak with X&#039;rhun Tia in [[the Drowning Wench]].&lt;br /&gt;
*Join X&#039;rhun Tia at Raubahn&#039;s Push.&lt;br /&gt;
*Survey the area and engage any foes that appear.&lt;br /&gt;
*Rendezvous with X&#039;rhun Tia.&lt;br /&gt;
*Speak with X&#039;rhun Tia.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*X&#039;rhun wishes to investigate Lambard&#039;s next move.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun has contacted an acquaintance in Limsa Lominsa to help investigate possible targets for Lambard and his cabal. Make your way to Hawkers&#039; Round, and rendezvous with the Crimson Duelist.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun&#039;s contact is revealed to be Riol, a former member of the Company of Heroes. Riol tells you that he decided to track the merchantman&#039;s trade goods back to their source, and discovered a link to Castrum Meridianum in northern Thanalan. Considering the relation between Lambard and the Empire, you conclude that this imperial base is likely the source of the cabal&#039;s orders. Speak with X&#039;rhun in the Drowning Wench, and devise a plan of action.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun proposes a simple but effective plan for gaining access to the castrum&#039;s records. Head to northern Thanalan, and regroup with your companions in Raubahn&#039;s Push.&lt;br /&gt;
&lt;br /&gt;
*You have been tasked with drawing the attention of the castrum&#039;s soldiers whilst X&#039;rhun and Arya slip into the back entrance of the imperial base. Find a suitable spot to stage your diversion, and engage any enemies who object to your presence.&lt;br /&gt;
&lt;br /&gt;
*Your diversion appears to have served its purpose. Return to the rendezvous point and speak with X&#039;rhun.&lt;br /&gt;
&lt;br /&gt;
*You rejoin your companions, and X&#039;rhun reports success in uncovering Lambard&#039;s next objective. Withdraw to the Ceruleum Processing Plant and hear the details from the Crimson Duelist.&lt;br /&gt;
&lt;br /&gt;
*X&#039;rhun shares with you the disturbing origins of the cabal&#039;s formation, and reveals that Lambard has been ordered to strike at a new target: the Garlond Ironworks. Rather than eliminate Cid directly, however, the Empire plans to destabilize the famous company by going after its senior staff members. Such a crippling blow to the Ironworks would have repercussions across Eorzea, and it seems the cabal will stop at nothing to achieve its objective. Lambard must be defeated.&lt;br /&gt;
**※The next red mage quest will be available from X&#039;rhun upon reaching level 60.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: Oh, [Forename]! I&#039;m training day and night to make sure I don&#039;t slow you down!&lt;br /&gt;
Arya: And I know X&#039;rhun thinks I&#039;m afraid of him, but I&#039;m honestly not—I know now what a kind and honorable man he is. It&#039;s just that at our first meeting, he seemed so intense and...intimidating.&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: Lambard and his puppets are acting under imperial orders, that much is certain. Ever since we thwarted the attempt on Master Wilkin, however, it would seem they have abandoned him as a target. The merchant&#039;s life is not worth all the assassins we cost them, I&#039;d wager.&lt;br /&gt;
X&#039;rhun Tia: But it will only be a matter of time before the cabal is given new prey to hunt. I&#039;ve called in a favor with a friend to investigate possible targets, and he&#039;s agreed to meet us at Hawkers&#039; Round in Limsa Lominsa.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Join X&#039;rhun Tia in Limsa Lominsa===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: Everything looks so teasingly familiar...&amp;lt;br&amp;gt;It feels strange to have no memory of this place but still have my feet know where—and where not—to step.&lt;br /&gt;
Riol: All here, are we? Let&#039;s be gettin&#039; on with things then!&lt;br /&gt;
-optional end&lt;br /&gt;
&amp;gt; If the player has completed the quest {{i|As You Wish}}&lt;br /&gt;
X&#039;rhun Tia: This fine gentleman here is Riol, a former member of the Company of Heroes. He&#039;s been helping us with our investigations since before we left for Aleport. ...Ah, the two of you have met, I take it?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt;&amp;gt; It&#039;s good to see you, Riol.&lt;br /&gt;
Riol: Good to see ye, too, {{alternatives|f=lass|m=lad}}! Mister Red Britches here didn&#039;t mention ye was on the road together.&lt;br /&gt;
&amp;gt;&amp;gt; Riol? Doesn&#039;t ring a bell...&lt;br /&gt;
Riol: Forget about bells! Three whistles at Bronze Lake? Now do ye remember me!?&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
X&#039;rhun Tia: This fine gentleman here is Riol, a former member of the Company of Heroes. He&#039;s been helping us with our investigations since before we left for Aleport.&lt;br /&gt;
Riol: A pleasure to meet ye!&lt;br /&gt;
---&lt;br /&gt;
Riol: Anyhow, let&#039;s get straight to business. I did some diggin&#039; into that floatin&#039; fortress o&#039; yer cabal. The merchantman dabbles in a bit o&#039; tradin&#039; to keep up the charade, so I started payin&#039; attention to where the goods ended up...&lt;br /&gt;
Riol: An&#039; I think ye&#039;ll find that Lambard gets his orders from the imperial base in northern Thanalan. Castrum Meridianum. That&#039;s yer best bet, I reckon.&lt;br /&gt;
X&#039;rhun Tia: You are a treasure, Riol! I&#039;ll pass on any new information we manage to uncover. For the now, though, consider that favor repaid in full.&lt;br /&gt;
X&#039;rhun Tia: [Forename]. Arya. To the Drowning Wench!&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun Tia in the Drowning Wench===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: I&#039;ve been studying red magic for hours a day, but I&#039;m still having trouble with certain spells. I don&#039;t know if I&#039;ll ever be as skilled in the art as you...&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: Right, we have our destination so let&#039;s discuss the objective: we need to storm Castrum Meridianum, and locate documentation on Lambard&#039;s next target.&lt;br /&gt;
X&#039;rhun Tia: Hah, a poor choice of words perhaps. To clarify, one of us will provide a diversion, while the other two slip inside and rifle through desks until we find what we&#039;re looking for. Better?&lt;br /&gt;
X&#039;rhun Tia: [Forename], you will be our decoy. Draw away as many of their sentries as you can, and buy us the time we need!&lt;br /&gt;
X&#039;rhun Tia: Arya, we will run you through some practice exercises. I see you have been honing your skills on various beasts, but this will be your first battle against thinking opponents, yes?&lt;br /&gt;
X&#039;rhun Tia: Very well. Make your preparations, my friends! We meet at Raubahn&#039;s Push!&lt;br /&gt;
&lt;br /&gt;
===Join X&#039;rhun Tia at Raubahn&#039;s Push===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: X&#039;rhun tested my progress, but seemed a little frustrated. I&#039;m afraid my talent for certain spells has overly raised his expectations...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
X&#039;rhun Tia: Right, just as we planned! [Forename], do your best to become the center of imperial attention!&lt;br /&gt;
X&#039;rhun Tia: Arya, you&#039;re with me. Once inside, we&#039;ll split up to hasten our search, so steel yourself for run-ins with patrols!&lt;br /&gt;
Arya: I hope I&#039;m ready for this...&lt;br /&gt;
X&#039;rhun Tia: Just keep your head, and you&#039;ll be fine! You&#039;ve not quite reached [Forename]&#039;s level of skill, but your offensive magicks are—to be quite honest—terrifyingly powerful.&lt;br /&gt;
X&#039;rhun Tia: Your restorative arts on the other hand... Well, let me just say that the scales swing both ways.&lt;br /&gt;
X&#039;rhun Tia: Now that I think on it, Alisaie lacked balance in much the same manner. Must be something in the blood, but rarely have I met such an extreme case as you...&lt;br /&gt;
X&#039;rhun Tia: I&#039;ve known others who tend to favor one area over another, but rarely have I met such an extreme case as you...&lt;br /&gt;
X&#039;rhun Tia: Not to worry. We will work on your weaker aspects until you find an equilibrium. Such is the key to excelling in red magic!&lt;br /&gt;
X&#039;rhun Tia: Now, let us set to work. Head around to the front of the base and make a nuisance of yourself, [Forename]! With the growth you&#039;ve shown, I&#039;m certain you can handle whatever those imperials throw at you!&lt;br /&gt;
Arya: We&#039;ll be sneaking in from the back side while you hold their attention. Please try not to fight &#039;&#039;all&#039;&#039; of them at once!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with X&#039;rhun Tia===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: I feel...a touch dizzy...&amp;lt;br&amp;gt;All that sneaking about has left me drained...but I&#039;m glad to see you unharmed.&lt;br /&gt;
Arya: We met hardly a handful of guards...thanks to you...&lt;br /&gt;
-optional end&lt;br /&gt;
X&#039;rhun Tia: You don&#039;t do things by halves, do you, my friend—I could hear the commotion from the other side of the wall! Our foe was so focused on your battle, I daresay we could&#039;ve walked out with an entire shelf of records!&lt;br /&gt;
X&#039;rhun Tia: As things stand, however, we contented ourselves with the knowledge of Lambard&#039;s forthcoming operations. There is much to discuss...&amp;lt;br&amp;gt;I suggest we withdraw to the ceruleum plant that we might converse in relative safety.&lt;br /&gt;
X&#039;rhun Tia: Ah, but it would seem the experience has taken its toll on poor Arya. Are you able to walk, my dear?&lt;br /&gt;
&lt;br /&gt;
===Speak with X&#039;rhun Tia===&lt;br /&gt;
-optional start&lt;br /&gt;
Arya: ...I feel much recovered, thank you.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
X&#039;rhun Tia: I see the color has returned to your cheeks, Arya. Do you feel any better?&lt;br /&gt;
Arya: Much better, thank you. I may have been pushing too hard to perfect my white magicks...&lt;br /&gt;
X&#039;rhun Tia: From what I witnessed, I&#039;d say you have much work yet ahead of you!&lt;br /&gt;
Question: What will you say to Arya?&lt;br /&gt;
&amp;gt; Keep at it!&lt;br /&gt;
Arya: I will!&lt;br /&gt;
&amp;gt; Still struggling, eh?&lt;br /&gt;
Arya: ...I&#039;m trying my best!&lt;br /&gt;
---&lt;br /&gt;
X&#039;rhun Tia: Let us return to the subject at hand, shall we? We uncovered documents detailing the Empire&#039;s deployment of the cabal...and it is much as we surmised.&lt;br /&gt;
X&#039;rhun Tia: The cabal&#039;s assassins spirit away youths with arcane aptitude—much like our Arya here—and deliver them to Lambard for branding. Once the cursed sigil has destroyed their wills, he fills their empty minds with lethal thaumaturgy, and conditions them to follow his every command.&lt;br /&gt;
X&#039;rhun Tia: It seems, however, that the formation of the cabal itself was a relatively recent development. Lambard received imperial orders to organize his puppets into an expendable force—a fearless, unswervingly loyal cult of assassins that could strike against Resistance supporters in lands beyond the Empire&#039;s reach.&lt;br /&gt;
&amp;gt; If player has completed the quest {{i|Stormblood (Quest)|Stormblood}}&lt;br /&gt;
X&#039;rhun Tia: This plan—as well as Lambard&#039;s involvement—was proposed by the crown prince himself. As the champion who brought Zenos to justice, I am sure you are familiar with the man&#039;s reputation for cold brutality.&lt;br /&gt;
&amp;gt; Else if player has completed the quest {{i|Let Us Cling Together}}&lt;br /&gt;
X&#039;rhun Tia: This plan—as well as Lambard&#039;s involvement—was proposed by the crown prince Zenos, heir apparent to the Emperor. Even within the imperial legions, this man has a reputation for cold brutality.&lt;br /&gt;
&amp;gt; Else&lt;br /&gt;
X&#039;rhun Tia: This plan—as well as Lambard&#039;s involvement—was proposed by a Garlean officer by the name of Zenos. Even within the imperial legions, this man has a reputation for cold brutality.&lt;br /&gt;
---&lt;br /&gt;
X&#039;rhun Tia: Aside from his mastery of red magic, Lambard is well versed in ancient spells and rituals. Doubtless this knowledge, coupled with his singular lack of moral character, did much to curry the favor of a monster such as Zenos.&lt;br /&gt;
X&#039;rhun Tia: And now we come to the cabal&#039;s next assignment. I could scarce believe my own eyes even as I read the details of the operation.&lt;br /&gt;
X&#039;rhun Tia: Lambard&#039;s next target is the Garlond Ironworks! Aye, the company of engineers founded by the great Cid Garlond!&lt;br /&gt;
X&#039;rhun Tia: As a sanctuary for imperial defectors, the Ironworks has long drawn the ire of the Empire. And if that wasn&#039;t reason enough, the company has also begun sharing engineering secrets with the Ala Mhigan Resistance...&lt;br /&gt;
X&#039;rhun Tia: To my knowledge, this will be the highest profile enemy the cabal has ever been deployed against. Ah, but the operation will not target Cid himself—they have a far more effective method in mind.&lt;br /&gt;
X&#039;rhun Tia: The plan is to assassinate Garlond&#039;s senior staff. And the name at the top of their list was “Jessie”...his deputy president.&lt;br /&gt;
X&#039;rhun Tia: Cid&#039;s ideas cannot be brought to fruition without a talented team of engineers, and the organization itself will grind to a halt without Jessie&#039;s expertise. Her loss would be a dark day for Eorzea indeed.&lt;br /&gt;
X&#039;rhun Tia: I&#039;ve communicated the details of the planned assassination to the Ironworks... Unlike Master Wilkin&#039;s case, however, Lambard has been ordered to succeed at any cost—he will keep sending his killers until the deed is done, or we put a stop to this cabal for good.&lt;br /&gt;
X&#039;rhun Tia: And that means bringing down Lambard himself! [Forename], Arya, I will need your aid. Sharpen your swords and ready your spells, for we are going to war!&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-aReirf2Npc}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1447001</id>
		<title>FFXIV Wiki:Backfill dialogue/Job Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1447001"/>
		<updated>2026-07-01T20:04:31Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Use sortkey&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paladin ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
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|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
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|set=[[Has journal genre::Paladin Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Paladin Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Paladin Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Warrior ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Warrior Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Warrior Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dark Knight ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dark Knight Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Gunbreaker ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Gunbreaker Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dragoon ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dragoon Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Reaper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Reaper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Reaper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Monk ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Monk Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Monk Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Samurai ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Samurai Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Samurai Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Ninja ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Ninja Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Ninja Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Viper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Viper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Viper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Bard ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Bard Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Bard Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Machinist ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Machinist Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Machinist Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== White Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; White Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::White Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Scholar ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Scholar Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Scholar Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Astrologian ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Astrologian Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Sage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Sage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Sage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Black Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Black Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Summoner ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Summoner Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Summoner Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Red Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Red Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Pictomancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Pictomancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Blue Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Blue Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Role_Quests&amp;diff=1446741</id>
		<title>FFXIV Wiki:Backfill dialogue/Role Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Role_Quests&amp;diff=1446741"/>
		<updated>2026-07-01T19:55:50Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Fix queries, use sortkey to sort&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Shadowbringers ==&lt;br /&gt;
=== Tank (Shadowbringers) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Shadowbringers Tank Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Tank Role Quests (Shadowbringers)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Physical DPS (Shadowbringers) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Shadowbringers Physical DPS Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Physical DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Magical Ranged DPS (Shadowbringers) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Shadowbringers Magical Ranged DPS Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Magical Ranged DPS Role Quests (Shadowbringers)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Healer (Shadowbringers) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Shadowbringers Healer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Healer Role Quests (Shadowbringers)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Master Role Quests (Shadowbringers) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Shadowbringers)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Shadowbringers Master Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Role Quests (Shadowbringers)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Endwalker ==&lt;br /&gt;
=== Tank (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Tank Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Tank Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Melee DPS (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Melee DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Melee DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Melee DPS Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Melee DPS Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Physical Ranged DPS (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Physical Ranged DPS Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Physical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Magical Ranged DPS (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Magical Ranged DPS Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Magical Ranged DPS Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Healer (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Healer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Healer Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Master Role Quests (Endwalker) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Endwalker)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Endwalker Master Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Role Quests (Endwalker)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dawntrail ==&lt;br /&gt;
=== Tank (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Tank Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Tank Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Tank Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Melee DPS (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Melee DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Melee DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Melee DPS Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Melee DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Physical Ranged DPS (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Physical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Physical Ranged DPS Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Physical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Magical Ranged DPS (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Magical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Magical Ranged DPS Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Magical Ranged DPS Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Healer (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Healer Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Healer Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Healer Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
=== Master Role Quests (Dawntrail) ===&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Role Quests (Dawntrail)]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dawntrail Master Role Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Role Quests (Dawntrail)]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has sortkey&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Class_Quests_(DoW-DoM)&amp;diff=1445853</id>
		<title>FFXIV Wiki:Backfill dialogue/Class Quests (DoW-DoM)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Class_Quests_(DoW-DoM)&amp;diff=1445853"/>
		<updated>2026-07-01T19:23:27Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Fix queries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gladiator ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gladiator Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gladiator Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Gladiator Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Gladiator Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Marauder ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Marauder Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Marauder Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Marauder Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Marauder Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Lancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Lancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Lancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Lancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Lancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Pugilist ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pugilist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pugilist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Pugilist Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Pugilist Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Archer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Archer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Archer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Archer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Archer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Thaumaturge ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Thaumaturge Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Thaumaturge Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Thaumaturge Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Thaumaturge Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Conjurer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Conjurer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Conjurer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Conjurer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Conjurer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Arcanist ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Arcanist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Arcanist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Arcanist Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Arcanist Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Rogue ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Rogue Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Rogue Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Rogue Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Rogue Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1445474</id>
		<title>FFXIV Wiki:Backfill dialogue/Job Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1445474"/>
		<updated>2026-07-01T19:09:27Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Remove extraneous line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paladin ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Paladin Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Paladin Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Paladin Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Paladin Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Warrior ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Warrior Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Warrior Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dark Knight ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dark Knight Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Gunbreaker ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Gunbreaker Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dragoon ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dragoon Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Reaper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Reaper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Reaper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Monk ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Monk Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Monk Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Samurai ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Samurai Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Samurai Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Ninja ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Ninja Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Ninja Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Viper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Viper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Viper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Bard ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Bard Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Bard Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Machinist ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Machinist Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Machinist Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== White Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; White Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::White Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Scholar ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Scholar Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Scholar Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Astrologian ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Astrologian Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Sage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Sage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Sage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Black Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Black Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Summoner ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Summoner Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Summoner Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Red Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Red Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Pictomancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Pictomancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Blue Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Blue Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1445412</id>
		<title>FFXIV Wiki:Backfill dialogue/Job Quests</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=FFXIV_Wiki:Backfill_dialogue/Job_Quests&amp;diff=1445412"/>
		<updated>2026-07-01T19:07:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: Fix queries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Paladin ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Paladin Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Paladin Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Paladin Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Paladin Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Warrior ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Warrior Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Warrior Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Warrior Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dark Knight ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dark Knight Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dark Knight Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Gunbreaker ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Gunbreaker Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Gunbreaker Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dragoon ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dragoon Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dragoon Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Reaper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Reaper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Reaper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Reaper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Monk ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Monk Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Monk Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Monk Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Samurai ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Samurai Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Samurai Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Samurai Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Ninja ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Ninja Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Ninja Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Ninja Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Viper ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Viper Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Viper Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Viper Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Bard ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Bard Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Bard Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Bard Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Machinist ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Machinist Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Machinist Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Machinist Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Dancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Dancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Dancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Dancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== White Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::White Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; White Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::White Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Scholar ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Scholar Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Scholar Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Scholar Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Astrologian ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Astrologian Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Astrologian Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Sage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Sage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Sage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Sage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Black Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Black Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Black Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Summoner ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Summoner Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Summoner Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Sage Quests]]&lt;br /&gt;
{{#ask: [[Has journal genre::Summoner Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Red Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Red Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Red Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Pictomancer ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Pictomancer Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Pictomancer Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;br /&gt;
== Blue Mage ==&lt;br /&gt;
{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=bar&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;{{Percent of set&lt;br /&gt;
|set=[[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|subset=[[Category:Quest with stub sections]]&lt;br /&gt;
|subset2=[[Category:Quests missing dialogue template]]&lt;br /&gt;
|format=fraction&lt;br /&gt;
|invert-subset=y&lt;br /&gt;
}}&#039;&#039;&#039; Blue Mage Quests completed&lt;br /&gt;
{{#ask: [[Has journal genre::Blue Mage Quests]]&lt;br /&gt;
|?=Quest&lt;br /&gt;
|?Has quest level=Level&lt;br /&gt;
|?Has game description=Description&lt;br /&gt;
|?Category:Quests missing dialogue template=Needs Conversion&lt;br /&gt;
|?Category:Quest with stub sections=Needs Review&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=Has quest level&lt;br /&gt;
|limit=999&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hired_Gunblades&amp;diff=1445220</id>
		<title>Hired Gunblades</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hired_Gunblades&amp;diff=1445220"/>
		<updated>2026-07-01T19:00:17Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Hired Gunblades&lt;br /&gt;
| description = [[Radovan]] is keen for you to put your newly acquired skills into practice.&lt;br /&gt;
| image = Gunbreaker quest image1.png&lt;br /&gt;
| quest-giver = Radovan&lt;br /&gt;
| related-npcs = Editha; Estaine; Francquet; Gods&#039; Quiver Bow; Hoddyn; Jonathas; Lassenchou; Millith Ironheart; Ondine; Saethryda; Simpkin; Sophie; Y&#039;mhitra; Y&#039;shuwahe&lt;br /&gt;
| location = East Shroud&lt;br /&gt;
| location-x = 17.1&lt;br /&gt;
| location-y = 21.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Gunbreaker Quests&lt;br /&gt;
| sortkey = 102&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Gunbreaker&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 2661&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Makings of a Gunbreaker&lt;br /&gt;
| next-quest = For Better or Worse&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68798&lt;br /&gt;
| id-edb = f891df43750&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Radovan in the Carline Canopy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Lassenchou outside the Wailing Barracks.&lt;br /&gt;
&lt;br /&gt;
*Speak with locals around Mih Khetto&#039;s Amphitheatre.&lt;br /&gt;
&lt;br /&gt;
*Share your findings with Radovan.&lt;br /&gt;
&lt;br /&gt;
*Speak with Lassenchou.&lt;br /&gt;
&lt;br /&gt;
**Head for Mih Khetto&#039;s Amphitheatre!&lt;br /&gt;
&lt;br /&gt;
**Quiz the locals!&lt;br /&gt;
&lt;br /&gt;
**Protect Editha and defeat the assailants!&lt;br /&gt;
&lt;br /&gt;
*Speak with Editha.&lt;br /&gt;
&lt;br /&gt;
*Speak with Radovan in the Quicksand.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Radovan is keen for you to put your newly acquired skills into practice.&lt;br /&gt;
&lt;br /&gt;
*With your gunblade and soul crystal in hand, you have everything you need to begin your training as a gunbreaker. Instead of employing traditional methods, Radovan would rather you learned on the job, and suggests seeking work in Gridania. Since he and Sophie are newcomers to the Shroud, you suggest that they make the Adventurers&#039; Guild their first port of call.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the Carline Canopy to discover that not only have Sophie and Radovan registered as adventurers, they have also been given the details of someone seeking to hire bodyguards. You follow your new companions to the Wailing Barracks to meet a man named Lassenchou, your first client.&lt;br /&gt;
&lt;br /&gt;
*Following the briefest of introductions, Lassenchou reveals that the renowned harpsichordist Editha&#039;s life may be in danger. In addition to receiving a death threat, she narrowly escaped being injured by a stone thrown during a recent performance. In his capacity as her manager, Lassenchou has ordered that she remain inside until the perpetrator can be brought to justice. However, the musician has expressed her reluctance to remain confined any longer and insists upon taking an invigorating stroll through the sun-dappled groves of Gridania. As your task is to keep her safe from harm during the outing, Radovan suggests scouting the area and questioning the locals to ascertain the nature of those who seek to intimidate Editha.&lt;br /&gt;
&lt;br /&gt;
*Quizzing a handful of Gridanians reveals a range of opinions on the popular harpsichordist. Perhaps the most pertinent tidbit of information is that some of Editha&#039;s followers have taken their infatuation to worrying levels, which Radovan will no doubt be interested to hear.&lt;br /&gt;
&lt;br /&gt;
*You find Radovan engaged in a rather one-sided conversation with a lady named Ondine, who seems all too eager to share her opinions with any and all who will listen. Her views are in line with the general consensus that the person threatening Editha is likely to be one of her admirers, although Radovan avoids jumping to conclusions for the time being, deciding to view anyone and all with equal suspicion. Although he would prefer to obtain more reliable information before beginning the assignment, he decides against keeping the client waiting for longer than necessary.&lt;br /&gt;
&lt;br /&gt;
*You return to Lassenchou to find him bedecked in an elaborate suit of armor, seemingly intent on joining you, while Editha prances around, blissfully oblivious to the danger she faces. Though Radovan is clearly exasperated that your charge has next to no chance of remaining undetected, he formulates a plan of action, wherein you and your mentor will lead the mission while Lassenchou and Sophie remain behind, ready to provide support if needed. Upon embarking on what is supposed to be a sedate promenade through Gridania, you are soon accosted by bandits and savage creatures, all commanded by an enigmatic masked woman.&lt;br /&gt;
&lt;br /&gt;
*Overwhelmed by the combined might of two gunbreakers, the masked villain is forced to reveal her true identity: Ondine, one of the locals you spoke with during your investigation. She, like Editha, is a harpsichordist, although her popularity waned as her followers deserted her in favor of her young rival. Her hatred festering within her, Ondine sought the cooperation of local highwaymen, and even hired them to assassinate Editha on the road through the Shroud. In a bizarre turn of events, Sophie&#039;s distinctive Viera ears were mistaken for the musician&#039;s trademark bunny crown adornment, leading the bandits to attack Sophie instead. While your assignment has ended successfully, there is one more matter Editha wishes to discuss with you in private─a secret to which even her manager Lassenchou cannot be made privy.&lt;br /&gt;
&lt;br /&gt;
*In a secluded corner of the Greatloam Growery, Editha reveals her true identity: she is in fact a disguised sylph. Dispelling her glamour, she explains that she has been visiting Gridania and enchanting the crowds with her prodigious harpsichord playing, with no one suspecting a thing, least of all Lassenchou. Although she was under no obligation to share this secret with you, she felt that since you risked your lives to protect her, you deserved to know the truth. She also states that her desire to walk outside was not merely a selfish whim, but one born of the utmost necessity, as sylphs wilt and eventually die if deprived of the sun&#039;s rays. After Editha says her farewells, Radovan takes the opportunity to tell you more of the gunbreaker&#039;s origins and his clan&#039;s place in keeping their traditions alive. Since he is the last survivor of his people, it is his duty to pass the art of the gunblade on to the next generation, with you as the prime candidate to become his successor. While the burden is indeed a heavy one, he is committed to helping you gain the necessary skills and experience. As they intend to broaden their horizons, Sophie and Radovan suggest moving on to Ul&#039;dah to seek out their next client.&lt;br /&gt;
&lt;br /&gt;
*Sophie and Radovan have already begun looking for work, although their search has yet to bear fruit. Rather than waiting idly for a chance to come your way, Radovan recommends that you use the time available to work on your sword arm, so that you may be ready for whatever fate has in store.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Sophie: Perhaps some of your acquaintances in Gridania would have work for us?&lt;br /&gt;
Radovan: Now that the gunbreakers of eld have yielded a portion of their wisdom, you are ready to take blade in hand.&lt;br /&gt;
Radovan: Rather than spend moons and moons training you, perhaps we had best find employment first. We can use the time between assignments to refine your abilities. But where should we start?&lt;br /&gt;
Radovan: The Adventurers&#039; Guild... Yes, that sounds quite promising.&lt;br /&gt;
Sophie: I suppose we &#039;&#039;are&#039;&#039; adventurers, after all.&lt;br /&gt;
Sophie: Tell me, [Forename], are you familiar with this sort of thing?&lt;br /&gt;
Sophie: Oh my! In that case, we couldn&#039;t have found a better guide!&lt;br /&gt;
Radovan: Well, there&#039;s no time like the present. Shall we?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan in the Carline Canopy===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: You know, “adventurer” sounds a lot more romantic than “hired muscle,” even though that&#039;s essentially what it is.&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: Now that Mother Miounne has made us formal members of the Adventurers&#039; Guild, we can start accepting assignments.&lt;br /&gt;
Sophie: In fact, we&#039;ve already been given the details of a potential client in need of a bodyguard or two.&lt;br /&gt;
Radovan: A man named Lassenchou is waiting by the Wailing Barracks. Sophie and I will try making our own way there, to get our bearings.&lt;br /&gt;
&lt;br /&gt;
===Speak with Lassenchou outside the Wailing Barracks===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: We thought it best to wait for you before we introduce ourselves.&lt;br /&gt;
Sophie: I feel strangely at home here. It&#039;s not at all like the cities in the Empire.&lt;br /&gt;
-optional end&lt;br /&gt;
Lassenchou: You must be the ones sent by the Adventurers&#039; Guild, yes? Oh, thank goodness! Something dreadful has befallen—well, threatens to befall—the one and only Editha!&lt;br /&gt;
Lassenchou: You mean to say you are unfamiliar with the most gifted harpsichordist who ever lived!? Whatever possessed me to hire such uncultured b— Ahem! It appears my breath would be better spent briefing you on the nature of my request.&lt;br /&gt;
Lassenchou: A few days ago, Editha received a most unwelcome missive—a death threat, to be precise. At first, I deemed it nothing more than the crazed scrawlings of some harmless churl. That was until, during a recital, a stone was thrown at her, missing by a hair&#039;s breadth!&lt;br /&gt;
Lassenchou: I have, in my capacity as her manager, canceled all public appearances until the perpetrator can be brought to justice.&lt;br /&gt;
Lassenchou: I fear, though, that my delicate tulip would wither and fail if confined to her dressing room. And she has herself expressed a desire to stroll freely beneath the canopies of Mih Khetto&#039;s Amphitheatre...&lt;br /&gt;
Sophie: I see where this is going— You want us to take her for a walk, is that it?&lt;br /&gt;
Radovan: If that&#039;s all we have to do, we should count ourselves lucky. A threatening letter, a brazen attack in a public place... Who knows what will happen next? But she can&#039;t stay indoors forever. I say we accept.&lt;br /&gt;
Lassenchou: Splendid. Without any further ado, I shall have Editha prepare for her promenade.&lt;br /&gt;
Radovan: Hmm... We&#039;d best proceed carefully. If the culprit knows that Lassenchou asked the Adventurers&#039; Guild for help, they can probably deduce that Editha will be coming out of hiding.&lt;br /&gt;
Radovan: We should see if anyone bears a grudge against her, so we know what to expect. And we&#039;d better look around the amphitheatre for places where an ambusher might hide.&lt;br /&gt;
&lt;br /&gt;
===Speak with locals around Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: If you notice anything, no matter how small, be sure to let me know.&lt;br /&gt;
Sophie: It sounds like this Editha has quite the following. Whether that&#039;s due to her musical abilities or her eccentric stage persona is hard to tell, though.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Simpkin: Oh, Editha! Even a moment deprived of her sumptuous harmonies is akin to an eternity of unimaginable torment! When, oh when, will she grace me with her splendor once more?&lt;br /&gt;
-optional start&lt;br /&gt;
Simpkin: Oh, to perform a duet with Editha would be a dream come true. Yet I am barely worthy of laying eyes upon, let alone sharing a stage with, one so divine.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Estaine: The amphitheatre has never seen such crowds for a solo harpsichordist before. Some even claim that she has a certain “otherworldly charm,” although I am not quite sure what they mean by that.&lt;br /&gt;
-optional start&lt;br /&gt;
Estaine: Why yes, Editha has been the talk of Gridania since her debut. Her skill as a musician is without question, although I sense that many of her admirers are more interested in her bizarre stage garb.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Francquet: Know of her? I certainly do! I would consider myself to be one of her many admirers. In all honesty, I do not care for the way some of the others...ogle her.&lt;br /&gt;
Francquet: If the rumors about Editha receiving death threats are true, one of those lecherous scoundrels must be behind it.&lt;br /&gt;
-optional start&lt;br /&gt;
Francquet: As you may have heard, Editha has not appeared in public since someone in the audience threw a stone at her. A stone! Can you believe it!?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Share your findings with Radovan===&lt;br /&gt;
-optional start&lt;br /&gt;
Ondine: Oh, yes. She&#039;s veeery talented...&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: [Forename], have you met Miss Ondine? She&#039;s a harpsichordist, like Editha.&lt;br /&gt;
Ondine: That poor girl! What is the world coming to? That a gifted and beautiful young performer such as her must hide away for fear of her life—it beggars belief!&lt;br /&gt;
Ondine: It must be one of her followers. I&#039;ve seen the way some of them look at her, and it makes my skin crawl. With fans like that, who needs enemies?&lt;br /&gt;
Radovan: So, what did the other locals have to say?&lt;br /&gt;
Radovan: Yes, most of them think that one of Editha&#039;s admirers is to blame, but I sense there&#039;s more to it.&lt;br /&gt;
Radovan: I think that until we have more information, we should treat everyone with equal suspicion, to be on the safe side. Personally, I&#039;d prefer to carry out a more thorough investigation, but we&#039;d best not keep our clients waiting. Once you are ready, let us return to Lassenchou.&lt;br /&gt;
System: You have learned all gunbreaker actions and traits to level 60. Detailed descriptions can be viewed in the &#039;&#039;&#039;Actions &amp;amp; Traits&#039;&#039;&#039; window, accessed under &#039;&#039;&#039;Character&#039;&#039;&#039; in the main menu.&lt;br /&gt;
&lt;br /&gt;
===Speak with Lassenchou===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: If I were Lassenchou, I would have hired an investigator to catch the villain instead. An agent of enquiry or some such, perhaps.&lt;br /&gt;
Sophie: After hearing so much about Editha, I can&#039;t wait to finally meet her!&lt;br /&gt;
-optional end&lt;br /&gt;
Lassenchou: Editha assures me that she will be ready in two shakes of a ziz&#039;s tail, whatever that means.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Editha: Ah, my chaperones have arrived! How wonderful!&lt;br /&gt;
Editha: Oh, to finally feel the sun&#039;s warming rays! I am reborn!&lt;br /&gt;
Sophie: They weren&#039;t joking when they called her eccentric.&lt;br /&gt;
Radovan: Ungh... All this prancing about is going to draw unwanted attention. We&#039;d better get this over with as quickly as possible.&lt;br /&gt;
Radovan: Sophie—[Forename] and I will escort her to the amphitheatre. Why don&#039;t you stay behind with Lassenchou in case we need to hurry back?&lt;br /&gt;
Sophie: Fine by me. I&#039;ll keep an ear out for any signs of danger, and come running if you call.&lt;br /&gt;
Lassenchou: Although I was fully prepared to join you in guarding Editha, and even dressed for the occasion, I will defer to your professional opinion and remain here. But promise me that you will keep my sweet petunia safe!&lt;br /&gt;
Radovan: Leave it to us. Are you ready, [Forename]?&lt;br /&gt;
Editha: La la la!♪&amp;lt;br&amp;gt;What a beautiful day for a stroll!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Head for Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
Radovan the Undaunted: We only need to escort her to the amphitheatre and back, but keep your eyes peeled!&lt;br /&gt;
Radovan the Undaunted: I must ask that you refrain from wandering...&lt;br /&gt;
Editha the Nonchalant: Oh, I wouldn&#039;t dream of it!&amp;lt;br&amp;gt;La la la♪&lt;br /&gt;
Radovan the Undaunted: ...and avoid any needless frolicking.&lt;br /&gt;
Radovan the Undaunted: I don&#039;t think I&#039;ve ever seen anywhere so peaceful and serene.&lt;br /&gt;
Editha the Nonchalant: Oh, Gridania is a wonderful&amp;lt;br&amp;gt;place indeed! You should&amp;lt;br&amp;gt;stay a while.&lt;br /&gt;
Radovan the Undaunted: Ha ha! I will give it some thought.&lt;br /&gt;
Saethryda: Is that...? It is! It&#039;s Editha!&lt;br /&gt;
Radovan the Undaunted: Wait! Don&#039;t run on ahead!&lt;br /&gt;
Radovan the Undaunted: Hmm... An unwanted distraction, but perhaps they can tell us why those bandits are after Editha.&lt;br /&gt;
&lt;br /&gt;
===Quiz the locals===&lt;br /&gt;
Saethryda: Is it true her music is inspired by all of the wondrous places she&#039;s seen on her travels?&lt;br /&gt;
Millith Ironheart: I hear that Editha has become something of a recluse of late. I do hope she returns to grace the stage once more!&lt;br /&gt;
Y&#039;mhitra: Editha has only recently begun performing in Gridania and has already amassed a considerable following. I have heard, however, that some of the other harpsichordists are envious of her success.&lt;br /&gt;
Jonathas: You are escorting the lovely Editha? Please, allow me to make a record of this day&#039;s events.&lt;br /&gt;
Y&#039;shuwahe: The whole of Gridania delights in Editha&#039;s magnificent melodies. Every other musician pales in comparison to her.&lt;br /&gt;
Radovan the Undaunted: So, you get the impression that a jealous rival is the instigator?&lt;br /&gt;
Bandit Executioner: There she is, with the rabbit ears!&lt;br /&gt;
Radovan the Undaunted: Who goes there?&lt;br /&gt;
Bandit Executiuoner: Never you mind. Step away from the girl, nice and slow.&lt;br /&gt;
Radovan the Undaunted: I think not. [Forename], don&#039;t let them near her!&lt;br /&gt;
Y&#039;mhitra the Learned: Perhaps you would benefit from my ministrations. Allow me!&lt;br /&gt;
Radovan the Undaunted: At times like these, the Royal Guard stance is probably your best option.&lt;br /&gt;
Radovan the Undaunted: I&#039;m sure there are others ready to crawl out of the woodwork. Stay alert!&lt;br /&gt;
Y&#039;mhitra the Learned: You go on ahead.&amp;lt;br&amp;gt;I will hold them off here!&lt;br /&gt;
Saethryda: I hope Editha is all right!&lt;br /&gt;
Millith Ironheart: What was that all about?&lt;br /&gt;
Jonathas: If you require my assistance,&amp;lt;br&amp;gt;do not hesitate to ask!&lt;br /&gt;
Y&#039;shuwahe: Please, take good care of her.&lt;br /&gt;
Radovan the Undaunted: There could be more of them, so be on your guard!&lt;br /&gt;
Radovan the Undaunted: We must be ready to strike at a moment&#039;s notice.&lt;br /&gt;
&lt;br /&gt;
===Head for Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
Radovan the Undaunted: Editha, you mustn&#039;t run off like that again!&lt;br /&gt;
Editha the Nonchalant: Oh! You&#039;re no fun!&lt;br /&gt;
Radovan the Undaunted: Gah! They never learn... [Forename], take the left again!&lt;br /&gt;
Hoddyn: What&#039;s going on here?&lt;br /&gt;
Radovan the Undaunted: Your assistance is much appreciated!&lt;br /&gt;
Radovan the Undaunted: I can tell this one&#039;s a cut above the rest.&lt;br /&gt;
Radovan the Undaunted: Use Solid Barrel to ready a cartridge, then Gnashing Fang to release the aether.&lt;br /&gt;
Radovan the Undaunted: That&#039;s it!&lt;br /&gt;
Head Bandit: What was that...?&lt;br /&gt;
Hoddyn: Leave these ruffians to me! I and the other Wood Wailers will get to the bottom of this.&lt;br /&gt;
Hoddyn: I&#039;m taking you in for questioning.&lt;br /&gt;
Radovan the Undaunted: Not much farther now!&lt;br /&gt;
Radovan the Undaunted: Do you know who could&amp;lt;br&amp;gt;be behind these attacks?&lt;br /&gt;
Editha the Nonchalant: No idea.&lt;br /&gt;
Editha the Nonchalant: Crazy people?&lt;br /&gt;
Radovan the Undaunted: Yes, I think we&#039;ve gathered that much...&lt;br /&gt;
Editha the Nonchalant: What a beautiful day!&lt;br /&gt;
Radovan the Undaunted: Glad to see the threat of assassination has done little to dampen your mood.&lt;br /&gt;
Radovan the Undaunted: It&#039;s too quiet... They must be expecting us.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ondine@Masked Assailant: My my, what a naughty little rabbit. It seems you&#039;ve wandered too far from your warren.&lt;br /&gt;
Ondine@Masked Assailant: The stage is set for your curtain call, though it cost me a pretty penny to rent the place.&lt;br /&gt;
Ondine@Masked Assailant: This will be the last time you walk all over &#039;&#039;my&#039;&#039; stage with those grubby little paws of yours.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Protect Editha and defeat the assailants===&lt;br /&gt;
Ondine@Masked Assailant: I want that talentless sow&#039;s head on a platter! And save me the bunny ears!&lt;br /&gt;
Radovan the Undaunted: Remember, Editha is their target! Don&#039;t let her out of your sight!&lt;br /&gt;
Ondine@Masked Assailant: Useless! And you call yourselves professionals... Looks like it&#039;s time to introduce the little rabbit to my kitty!&lt;br /&gt;
Radovan the Undaunted: Now she sends beasts after us?&lt;br /&gt;
Radovan the Undaunted: No matter. We must protect Editha at all costs!&lt;br /&gt;
Radovan the Undaunted: Hells&#039; bells! That&#039;s lightning-aspected aether!&lt;br /&gt;
Radovan the Undaunted: Try running into them! You&#039;ll get a nasty shock, but we can worry about that later!&lt;br /&gt;
Ondine@Masked Assailant: What are you waiting for!? Kill them!&lt;br /&gt;
Radovan the Undaunted: Reinforcements! Draw their attention away from Editha!&lt;br /&gt;
Radovan the Undaunted: What&#039;s wrong? No more surprises?&lt;br /&gt;
Ondine@Masked Assailant: Sorry to disappoint you, but I&#039;m afraid not.&lt;br /&gt;
Radovan the Undaunted: More of them? Stop them before they reach Editha!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Radovan: The show&#039;s over. Now, take off that mask, before I &#039;&#039;cut&#039;&#039; it off and your face with it.&lt;br /&gt;
Radovan: Miss Ondine. I might have guessed. But what&#039;s Editha ever done to deserve this?&lt;br /&gt;
Ondine: That harlot doesn&#039;t know the first thing about real music! And she thinks she can steal my fans, &#039;&#039;my stage&#039;&#039;, with those appalling outfits of hers!? I won&#039;t stand for it... I won&#039;t!&lt;br /&gt;
Sophie: What happened here?&lt;br /&gt;
Gods&#039; Quiver Bow: I&#039;d heard that Ondine wasn&#039;t exactly a fan of Editha&#039;s, but I never thought she&#039;d pay to have her killed!&lt;br /&gt;
Gods&#039; Quiver Bow: And now we know that the highwaymen in the woods were in on her schemes, too.&lt;br /&gt;
Gods&#039; Quiver Bow: A few days back, they held up Ondine&#039;s carriage in the Shroud, but she made them an offer worth more than the valuables she was carryin&#039;.&lt;br /&gt;
Gods&#039; Quiver Bow: Mind you, I don&#039;t suppose there&#039;s many of the bastards left after today. You&#039;ve done us all a good turn, so if you ever need anythin&#039; from the Gods&#039; Quiver, don&#039;t hesitate to ask!&lt;br /&gt;
Lassenchou: Now that the danger has passed, Editha will at long last be able to make her triumphant return to Mih Khetto&#039;s Amphitheatre!&lt;br /&gt;
Sophie: There&#039;s still one thing I don&#039;t quite understand. Why did those highwaymen attack me and Radovan in the woods?&lt;br /&gt;
Editha: Maybe it was because of your ears? I imagine Ondine told them how much I love wearing my favorite bunny crown. They probably thought you were me!&lt;br /&gt;
Editha: Ho ho! These ones aren&#039;t real Viera ears! At least I don&#039;t think so... Actually, I was wondering if I might have a word in private with the three of you?&lt;br /&gt;
Lassenchou: But...there are four of us.&lt;br /&gt;
Editha: Yes, but only if I include you. Which I&#039;m not.&lt;br /&gt;
Lassenchou: What have I done to deserve such treatment?&lt;br /&gt;
Editha: Now that that pesky manager of mine is out of the way, let&#039;s go to the Greatloam Growery.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Editha===&lt;br /&gt;
-optional start&lt;br /&gt;
Lassenchou: &amp;lt;sigh&amp;gt; Well, I suppose a lady is entitled to her secrets. But before I return to my duties, I wish to express my gratitude for your part in today&#039;s events. You have both performed admirably.&lt;br /&gt;
Radovan: I haven&#039;t the foggiest idea what this is about.&lt;br /&gt;
Sophie: What could it be? I&#039;m almost afraid to find out...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Editha: You risked life and limb to protect me, so I feel it&#039;s only fair that I explain myself. One moment, please.&lt;br /&gt;
Radovan: What!?&lt;br /&gt;
Radovan: You mean to say she was a sylph from the very beginning?&lt;br /&gt;
Editha: Oh, yes. This one feels much more comfortable now. It is fun to use glamours and play the harpsichord, but a little tiring.&lt;br /&gt;
Editha: And this one spent so long in walking one&#039;s house, this one nearly died! These ones need the sun&#039;s rays to flourish, to live! That is why this one had to go outside, even though dangerous ones were all around.&lt;br /&gt;
Editha: This one hopes helpful ones will understand and not tell simpering one. Listening ones will be sad if this one can no longer play sweet, sweet music.&lt;br /&gt;
Radovan: Your secret is safe with us.&lt;br /&gt;
Editha: I&#039;m ever so grateful! Promise you&#039;ll come to listen to my harpsichord soon, yes? Tee hee!&lt;br /&gt;
Radovan: Not quite the conclusion I was expecting, but a satisfactory one nonetheless. I must say, you&#039;ve acquitted yourself rather well, [Forename].&lt;br /&gt;
Radovan: It normally takes a lot longer for novices to grasp the fundamental differences between a gunblade and a regular sword.&lt;br /&gt;
Radovan: It was originally developed by my people in the Third Astral Era. The march of the Allagan Empire had driven us to the barren wastelands, where even survival was a constant struggle.&lt;br /&gt;
Radovan: Our queen, Gunnhildr, was closely guarded by loyal soldiers known for the unique swords they wielded.&lt;br /&gt;
Radovan: These loyal vassals were known as “Gunnhildr&#039;s Blades,” a name that was abbreviated and applied to the most distinctive of their weapons, the gunblade.&lt;br /&gt;
Radovan: Meanwhile, the Allagans were developing firearms capable of launching projectiles over great distances. As they were similar in appearance to our gunblades, we referred to these weapons as “guns,” a term which is now commonplace.&lt;br /&gt;
Radovan: So effective were these new weapons on the battlefield, the queen&#039;s guard decided to specialize in smashing through the enemy lines and destroying them as swiftly as possible. Thus did they come to be known as “gunbreakers.”&lt;br /&gt;
Radovan: Even after the fall of the Allagan Empire, these techniques were passed down to each new generation. My clan are the descendants of Gunnhildr&#039;s royal guard, although I am all that remains.&lt;br /&gt;
Radovan: It is my duty to see that the art of the gunbreaker lives on, even if that means entrusting it to an outsider, such as yourself.&lt;br /&gt;
Sophie: If you like history lessons, you two will get along like a house on fire.&lt;br /&gt;
Radovan: I&#039;d best leave it there for the time being. I don&#039;t want to overwhelm the {{alternatives|f=lass|m=lad}}.&lt;br /&gt;
Radovan: The best learning is done in the field, however. As pleasant as Gridania is, I am eager to see what the other city-states have to offer.&lt;br /&gt;
Sophie: Then may I suggest Ul&#039;dah? Their markets have goods from all over the world, and I&#039;m dying to take a look!&lt;br /&gt;
Radovan: Ul&#039;dah it is, then. Sophie and I will go on ahead. When you arrive, seek us out. We shouldn&#039;t be hard to find.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan in the Quicksand===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: The best way to settle in to a new place is to dress like the locals! Well, that&#039;s my excuse, anyway.&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: It&#039;s good to finally get away from that noisy marketplace, not that this watering hole is much quieter. Still, it&#039;s a paradise compared to anything you&#039;ll find in Garlean territory.&lt;br /&gt;
Sophie: I think he&#039;s just in a sour mood because he can&#039;t find any work.&lt;br /&gt;
Radovan: You&#039;re not wrong there, Sophie. I&#039;ll keep looking though. [Forename], you&#039;d better train by yourself until we find our next client. Which, with a little luck, will be soon.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=D7ma0Sf0nOk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hired_Gunblades&amp;diff=1445026</id>
		<title>Hired Gunblades</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Hired_Gunblades&amp;diff=1445026"/>
		<updated>2026-07-01T18:53:07Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Hired Gunblades&lt;br /&gt;
| description = [[Radovan]] is keen for you to put your newly acquired skills into practice.&lt;br /&gt;
| image = Gunbreaker quest image1.png&lt;br /&gt;
| quest-giver = Radovan&lt;br /&gt;
| related-npcs = Editha; Estaine; Francquet; Gods&#039; Quiver Bow; Hoddyn; Jonathas; Lassenchou; Millith Ironheart; Ondine; Saethryda; Simpkin; Sophie; Y&#039;mhitra; Y&#039;shuwahe&lt;br /&gt;
| location = East Shroud&lt;br /&gt;
| location-x = 17.1&lt;br /&gt;
| location-y = 21.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Gunbreaker Quests&lt;br /&gt;
| sortkey = 102&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Gunbreaker&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 2661&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = The Makings of a Gunbreaker&lt;br /&gt;
| next-quest = For Better or Worse&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-gt = 68798&lt;br /&gt;
| id-edb = f891df43750&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Radovan in the Carline Canopy.&lt;br /&gt;
&lt;br /&gt;
*Speak with Lassenchou outside the Wailing Barracks.&lt;br /&gt;
&lt;br /&gt;
*Speak with locals around Mih Khetto&#039;s Amphitheatre.&lt;br /&gt;
&lt;br /&gt;
*Share your findings with Radovan.&lt;br /&gt;
&lt;br /&gt;
*Speak with Lassenchou.&lt;br /&gt;
&lt;br /&gt;
**Head for Mih Khetto&#039;s Amphitheatre!&lt;br /&gt;
&lt;br /&gt;
**Quiz the locals!&lt;br /&gt;
&lt;br /&gt;
**Protect Editha and defeat the assailants!&lt;br /&gt;
&lt;br /&gt;
*Speak with Editha.&lt;br /&gt;
&lt;br /&gt;
*Speak with Radovan in the Quicksand.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Radovan is keen for you to put your newly acquired skills into practice.&lt;br /&gt;
&lt;br /&gt;
*With your gunblade and soul crystal in hand, you have everything you need to begin your training as a gunbreaker. Instead of employing traditional methods, Radovan would rather you learned on the job, and suggests seeking work in Gridania. Since he and Sophie are newcomers to the Shroud, you suggest that they make the Adventurers&#039; Guild their first port of call.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the Carline Canopy to discover that not only have Sophie and Radovan registered as adventurers, they have also been given the details of someone seeking to hire bodyguards. You follow your new companions to the Wailing Barracks to meet a man named Lassenchou, your first client.&lt;br /&gt;
&lt;br /&gt;
*Following the briefest of introductions, Lassenchou reveals that the renowned harpsichordist Editha&#039;s life may be in danger. In addition to receiving a death threat, she narrowly escaped being injured by a stone thrown during a recent performance. In his capacity as her manager, Lassenchou has ordered that she remain inside until the perpetrator can be brought to justice. However, the musician has expressed her reluctance to remain confined any longer and insists upon taking an invigorating stroll through the sun-dappled groves of Gridania. As your task is to keep her safe from harm during the outing, Radovan suggests scouting the area and questioning the locals to ascertain the nature of those who seek to intimidate Editha.&lt;br /&gt;
&lt;br /&gt;
*Quizzing a handful of Gridanians reveals a range of opinions on the popular harpsichordist. Perhaps the most pertinent tidbit of information is that some of Editha&#039;s followers have taken their infatuation to worrying levels, which Radovan will no doubt be interested to hear.&lt;br /&gt;
&lt;br /&gt;
*You find Radovan engaged in a rather one-sided conversation with a lady named Ondine, who seems all too eager to share her opinions with any and all who will listen. Her views are in line with the general consensus that the person threatening Editha is likely to be one of her admirers, although Radovan avoids jumping to conclusions for the time being, deciding to view anyone and all with equal suspicion. Although he would prefer to obtain more reliable information before beginning the assignment, he decides against keeping the client waiting for longer than necessary.&lt;br /&gt;
&lt;br /&gt;
*You return to Lassenchou to find him bedecked in an elaborate suit of armor, seemingly intent on joining you, while Editha prances around, blissfully oblivious to the danger she faces. Though Radovan is clearly exasperated that your charge has next to no chance of remaining undetected, he formulates a plan of action, wherein you and your mentor will lead the mission while Lassenchou and Sophie remain behind, ready to provide support if needed. Upon embarking on what is supposed to be a sedate promenade through Gridania, you are soon accosted by bandits and savage creatures, all commanded by an enigmatic masked woman.&lt;br /&gt;
&lt;br /&gt;
*Overwhelmed by the combined might of two gunbreakers, the masked villain is forced to reveal her true identity: Ondine, one of the locals you spoke with during your investigation. She, like Editha, is a harpsichordist, although her popularity waned as her followers deserted her in favor of her young rival. Her hatred festering within her, Ondine sought the cooperation of local highwaymen, and even hired them to assassinate Editha on the road through the Shroud. In a bizarre turn of events, Sophie&#039;s distinctive Viera ears were mistaken for the musician&#039;s trademark bunny crown adornment, leading the bandits to attack Sophie instead. While your assignment has ended successfully, there is one more matter Editha wishes to discuss with you in private─a secret to which even her manager Lassenchou cannot be made privy.&lt;br /&gt;
&lt;br /&gt;
*In a secluded corner of the Greatloam Growery, Editha reveals her true identity: she is in fact a disguised sylph. Dispelling her glamour, she explains that she has been visiting Gridania and enchanting the crowds with her prodigious harpsichord playing, with no one suspecting a thing, least of all Lassenchou. Although she was under no obligation to share this secret with you, she felt that since you risked your lives to protect her, you deserved to know the truth. She also states that her desire to walk outside was not merely a selfish whim, but one born of the utmost necessity, as sylphs wilt and eventually die if deprived of the sun&#039;s rays. After Editha says her farewells, Radovan takes the opportunity to tell you more of the gunbreaker&#039;s origins and his clan&#039;s place in keeping their traditions alive. Since he is the last survivor of his people, it is his duty to pass the art of the gunblade on to the next generation, with you as the prime candidate to become his successor. While the burden is indeed a heavy one, he is committed to helping you gain the necessary skills and experience. As they intend to broaden their horizons, Sophie and Radovan suggest moving on to Ul&#039;dah to seek out their next client.&lt;br /&gt;
&lt;br /&gt;
*Sophie and Radovan have already begun looking for work, although their search has yet to bear fruit. Rather than waiting idly for a chance to come your way, Radovan recommends that you use the time available to work on your sword arm, so that you may be ready for whatever fate has in store.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
===Speak with Lassenchou===&lt;br /&gt;
Sophie: Perhaps some of your acquaintances in Gridania would have work for us?&lt;br /&gt;
Radovan: Now that the gunbreakers of eld have yielded a portion of their wisdom, you are ready to take blade in hand.&lt;br /&gt;
Radovan: Rather than spend moons and moons training you, perhaps we had best find employment first. We can use the time between assignments to refine your abilities. But where should we start?&lt;br /&gt;
Radovan: The Adventurers&#039; Guild... Yes, that sounds quite promising.&lt;br /&gt;
Sophie: I suppose we &#039;&#039;are&#039;&#039; adventurers, after all.&lt;br /&gt;
Sophie: Tell me, [Forename], are you familiar with this sort of thing?&lt;br /&gt;
Sophie: Oh my! In that case, we couldn&#039;t have found a better guide!&lt;br /&gt;
Radovan: Well, there&#039;s no time like the present. Shall we?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan in the Carline Canopy===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: You know, “adventurer” sounds a lot more romantic than “hired muscle,” even though that&#039;s essentially what it is.&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: Now that Mother Miounne has made us formal members of the Adventurers&#039; Guild, we can start accepting assignments.&lt;br /&gt;
Sophie: In fact, we&#039;ve already been given the details of a potential client in need of a bodyguard or two.&lt;br /&gt;
Radovan: A man named Lassenchou is waiting by the Wailing Barracks. Sophie and I will try making our own way there, to get our bearings.&lt;br /&gt;
&lt;br /&gt;
===Speak with Lassenchou outside the Wailing Barracks===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: We thought it best to wait for you before we introduce ourselves.&lt;br /&gt;
Sophie: I feel strangely at home here. It&#039;s not at all like the cities in the Empire.&lt;br /&gt;
-optional end&lt;br /&gt;
Lassenchou: You must be the ones sent by the Adventurers&#039; Guild, yes? Oh, thank goodness! Something dreadful has befallen—well, threatens to befall—the one and only Editha!&lt;br /&gt;
Lassenchou: You mean to say you are unfamiliar with the most gifted harpsichordist who ever lived!? Whatever possessed me to hire such uncultured b— Ahem! It appears my breath would be better spent briefing you on the nature of my request.&lt;br /&gt;
Lassenchou: A few days ago, Editha received a most unwelcome missive—a death threat, to be precise. At first, I deemed it nothing more than the crazed scrawlings of some harmless churl. That was until, during a recital, a stone was thrown at her, missing by a hair&#039;s breadth!&lt;br /&gt;
Lassenchou: I have, in my capacity as her manager, canceled all public appearances until the perpetrator can be brought to justice.&lt;br /&gt;
Lassenchou: I fear, though, that my delicate tulip would wither and fail if confined to her dressing room. And she has herself expressed a desire to stroll freely beneath the canopies of Mih Khetto&#039;s Amphitheatre...&lt;br /&gt;
Sophie: I see where this is going— You want us to take her for a walk, is that it?&lt;br /&gt;
Radovan: If that&#039;s all we have to do, we should count ourselves lucky. A threatening letter, a brazen attack in a public place... Who knows what will happen next? But she can&#039;t stay indoors forever. I say we accept.&lt;br /&gt;
Lassenchou: Splendid. Without any further ado, I shall have Editha prepare for her promenade.&lt;br /&gt;
Radovan: Hmm... We&#039;d best proceed carefully. If the culprit knows that Lassenchou asked the Adventurers&#039; Guild for help, they can probably deduce that Editha will be coming out of hiding.&lt;br /&gt;
Radovan: We should see if anyone bears a grudge against her, so we know what to expect. And we&#039;d better look around the amphitheatre for places where an ambusher might hide.&lt;br /&gt;
&lt;br /&gt;
===Speak with locals around Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: If you notice anything, no matter how small, be sure to let me know.&lt;br /&gt;
Sophie: It sounds like this Editha has quite the following. Whether that&#039;s due to her musical abilities or her eccentric stage persona is hard to tell, though.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Simpkin: Oh, Editha! Even a moment deprived of her sumptuous harmonies is akin to an eternity of unimaginable torment! When, oh when, will she grace me with her splendor once more?&lt;br /&gt;
-optional start&lt;br /&gt;
Simpkin: Oh, to perform a duet with Editha would be a dream come true. Yet I am barely worthy of laying eyes upon, let alone sharing a stage with, one so divine.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Estaine: The amphitheatre has never seen such crowds for a solo harpsichordist before. Some even claim that she has a certain “otherworldly charm,” although I am not quite sure what they mean by that.&lt;br /&gt;
-optional start&lt;br /&gt;
Estaine: Why yes, Editha has been the talk of Gridania since her debut. Her skill as a musician is without question, although I sense that many of her admirers are more interested in her bizarre stage garb.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
Francquet: Know of her? I certainly do! I would consider myself to be one of her many admirers. In all honesty, I do not care for the way some of the others...ogle her.&lt;br /&gt;
Francquet: If the rumors about Editha receiving death threats are true, one of those lecherous scoundrels must be behind it.&lt;br /&gt;
-optional start&lt;br /&gt;
Francquet: As you may have heard, Editha has not appeared in public since someone in the audience threw a stone at her. A stone! Can you believe it!?&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Share your findings with Radovan===&lt;br /&gt;
-optional start&lt;br /&gt;
Ondine: Oh, yes. She&#039;s veeery talented...&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: [Forename], have you met Miss Ondine? She&#039;s a harpsichordist, like Editha.&lt;br /&gt;
Ondine: That poor girl! What is the world coming to? That a gifted and beautiful young performer such as her must hide away for fear of her life—it beggars belief!&lt;br /&gt;
Ondine: It must be one of her followers. I&#039;ve seen the way some of them look at her, and it makes my skin crawl. With fans like that, who needs enemies?&lt;br /&gt;
Radovan: So, what did the other locals have to say?&lt;br /&gt;
Radovan: Yes, most of them think that one of Editha&#039;s admirers is to blame, but I sense there&#039;s more to it.&lt;br /&gt;
Radovan: I think that until we have more information, we should treat everyone with equal suspicion, to be on the safe side. Personally, I&#039;d prefer to carry out a more thorough investigation, but we&#039;d best not keep our clients waiting. Once you are ready, let us return to Lassenchou.&lt;br /&gt;
System: You have learned all gunbreaker actions and traits to level 60. Detailed descriptions can be viewed in the &#039;&#039;&#039;Actions &amp;amp; Traits&#039;&#039;&#039; window, accessed under &#039;&#039;&#039;Character&#039;&#039;&#039; in the main menu.&lt;br /&gt;
&lt;br /&gt;
===Speak with Lassenchou===&lt;br /&gt;
-optional start&lt;br /&gt;
Radovan: If I were Lassenchou, I would have hired an investigator to catch the villain instead. An agent of enquiry or some such, perhaps.&lt;br /&gt;
Sophie: After hearing so much about Editha, I can&#039;t wait to finally meet her!&lt;br /&gt;
-optional end&lt;br /&gt;
Lassenchou: Editha assures me that she will be ready in two shakes of a ziz&#039;s tail, whatever that means.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Editha: Ah, my chaperones have arrived! How wonderful!&lt;br /&gt;
Editha: Oh, to finally feel the sun&#039;s warming rays! I am reborn!&lt;br /&gt;
Sophie: They weren&#039;t joking when they called her eccentric.&lt;br /&gt;
Radovan: Ungh... All this prancing about is going to draw unwanted attention. We&#039;d better get this over with as quickly as possible.&lt;br /&gt;
Radovan: Sophie—[Forename] and I will escort her to the amphitheatre. Why don&#039;t you stay behind with Lassenchou in case we need to hurry back?&lt;br /&gt;
Sophie: Fine by me. I&#039;ll keep an ear out for any signs of danger, and come running if you call.&lt;br /&gt;
Lassenchou: Although I was fully prepared to join you in guarding Editha, and even dressed for the occasion, I will defer to your professional opinion and remain here. But promise me that you will keep my sweet petunia safe!&lt;br /&gt;
Radovan: Leave it to us. Are you ready, [Forename]?&lt;br /&gt;
Editha: La la la!♪&amp;lt;br&amp;gt;What a beautiful day for a stroll!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Head for Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
Radovan the Undaunted: We only need to escort her to the amphitheatre and back, but keep your eyes peeled!&lt;br /&gt;
Radovan the Undaunted: I must ask that you refrain from wandering...&lt;br /&gt;
Editha the Nonchalant: Oh, I wouldn&#039;t dream of it!&amp;lt;br&amp;gt;La la la♪&lt;br /&gt;
Radovan the Undaunted: ...and avoid any needless frolicking.&lt;br /&gt;
Radovan the Undaunted: I don&#039;t think I&#039;ve ever seen anywhere so peaceful and serene.&lt;br /&gt;
Editha the Nonchalant: Oh, Gridania is a wonderful&amp;lt;br&amp;gt;place indeed! You should&amp;lt;br&amp;gt;stay a while.&lt;br /&gt;
Radovan the Undaunted: Ha ha! I will give it some thought.&lt;br /&gt;
Saethryda: Is that...? It is! It&#039;s Editha!&lt;br /&gt;
Radovan the Undaunted: Wait! Don&#039;t run on ahead!&lt;br /&gt;
Radovan the Undaunted: Hmm... An unwanted distraction, but perhaps they can tell us why those bandits are after Editha.&lt;br /&gt;
&lt;br /&gt;
===Quiz the locals===&lt;br /&gt;
Saethryda: Is it true her music is inspired by all of the wondrous places she&#039;s seen on her travels?&lt;br /&gt;
Millith Ironheart: I hear that Editha has become something of a recluse of late. I do hope she returns to grace the stage once more!&lt;br /&gt;
Y&#039;mhitra: Editha has only recently begun performing in Gridania and has already amassed a considerable following. I have heard, however, that some of the other harpsichordists are envious of her success.&lt;br /&gt;
Jonathas: You are escorting the lovely Editha? Please, allow me to make a record of this day&#039;s events.&lt;br /&gt;
Y&#039;shuwahe: The whole of Gridania delights in Editha&#039;s magnificent melodies. Every other musician pales in comparison to her.&lt;br /&gt;
Radovan the Undaunted: So, you get the impression that a jealous rival is the instigator?&lt;br /&gt;
Bandit Executioner: There she is, with the rabbit ears!&lt;br /&gt;
Radovan the Undaunted: Who goes there?&lt;br /&gt;
Bandit Executiuoner: Never you mind. Step away from the girl, nice and slow.&lt;br /&gt;
Radovan the Undaunted: I think not. [Forename], don&#039;t let them near her!&lt;br /&gt;
Y&#039;mhitra the Learned: Perhaps you would benefit from my ministrations. Allow me!&lt;br /&gt;
Radovan the Undaunted: At times like these, the Royal Guard stance is probably your best option.&lt;br /&gt;
Radovan the Undaunted: I&#039;m sure there are others ready to crawl out of the woodwork. Stay alert!&lt;br /&gt;
Y&#039;mhitra the Learned: You go on ahead.&amp;lt;br&amp;gt;I will hold them off here!&lt;br /&gt;
Saethryda: I hope Editha is all right!&lt;br /&gt;
Millith Ironheart: What was that all about?&lt;br /&gt;
Jonathas: If you require my assistance,&amp;lt;br&amp;gt;do not hesitate to ask!&lt;br /&gt;
Y&#039;shuwahe: Please, take good care of her.&lt;br /&gt;
Radovan the Undaunted: There could be more of them, so be on your guard!&lt;br /&gt;
Radovan the Undaunted: We must be ready to strike at a moment&#039;s notice.&lt;br /&gt;
&lt;br /&gt;
===Head for Mih Khetto&#039;s Amphitheatre===&lt;br /&gt;
Radovan the Undaunted: Editha, you mustn&#039;t run off like that again!&lt;br /&gt;
Editha the Nonchalant: Oh! You&#039;re no fun!&lt;br /&gt;
Radovan the Undaunted: Gah! They never learn... [Forename], take the left again!&lt;br /&gt;
Hoddyn: What&#039;s going on here?&lt;br /&gt;
Radovan the Undaunted: Your assistance is much appreciated!&lt;br /&gt;
Radovan the Undaunted: I can tell this one&#039;s a cut above the rest.&lt;br /&gt;
Radovan the Undaunted: Use Solid Barrel to ready a cartridge, then Gnashing Fang to release the aether.&lt;br /&gt;
Radovan the Undaunted: That&#039;s it!&lt;br /&gt;
Head Bandit: What was that...?&lt;br /&gt;
Hoddyn: Leave these ruffians to me! I and the other Wood Wailers will get to the bottom of this.&lt;br /&gt;
Hoddyn: I&#039;m taking you in for questioning.&lt;br /&gt;
Radovan the Undaunted: Not much farther now!&lt;br /&gt;
Radovan the Undaunted: Do you know who could&amp;lt;br&amp;gt;be behind these attacks?&lt;br /&gt;
Editha the Nonchalant: No idea.&lt;br /&gt;
Editha the Nonchalant: Crazy people?&lt;br /&gt;
Radovan the Undaunted: Yes, I think we&#039;ve gathered that much...&lt;br /&gt;
Editha the Nonchalant: What a beautiful day!&lt;br /&gt;
Radovan the Undaunted: Glad to see the threat of assassination has done little to dampen your mood.&lt;br /&gt;
Radovan the Undaunted: It&#039;s too quiet... They must be expecting us.&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Ondine@Masked Assailant: My my, what a naughty little rabbit. It seems you&#039;ve wandered too far from your warren.&lt;br /&gt;
Ondine@Masked Assailant: The stage is set for your curtain call, though it cost me a pretty penny to rent the place.&lt;br /&gt;
Ondine@Masked Assailant: This will be the last time you walk all over &#039;&#039;my&#039;&#039; stage with those grubby little paws of yours.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Protect Editha and defeat the assailants===&lt;br /&gt;
Ondine@Masked Assailant: I want that talentless sow&#039;s head on a platter! And save me the bunny ears!&lt;br /&gt;
Radovan the Undaunted: Remember, Editha is their target! Don&#039;t let her out of your sight!&lt;br /&gt;
Ondine@Masked Assailant: Useless! And you call yourselves professionals... Looks like it&#039;s time to introduce the little rabbit to my kitty!&lt;br /&gt;
Radovan the Undaunted: Now she sends beasts after us?&lt;br /&gt;
Radovan the Undaunted: No matter. We must protect Editha at all costs!&lt;br /&gt;
Radovan the Undaunted: Hells&#039; bells! That&#039;s lightning-aspected aether!&lt;br /&gt;
Radovan the Undaunted: Try running into them! You&#039;ll get a nasty shock, but we can worry about that later!&lt;br /&gt;
Ondine@Masked Assailant: What are you waiting for!? Kill them!&lt;br /&gt;
Radovan the Undaunted: Reinforcements! Draw their attention away from Editha!&lt;br /&gt;
Radovan the Undaunted: What&#039;s wrong? No more surprises?&lt;br /&gt;
Ondine@Masked Assailant: Sorry to disappoint you, but I&#039;m afraid not.&lt;br /&gt;
Radovan the Undaunted: More of them? Stop them before they reach Editha!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Radovan: The show&#039;s over. Now, take off that mask, before I &#039;&#039;cut&#039;&#039; it off and your face with it.&lt;br /&gt;
Radovan: Miss Ondine. I might have guessed. But what&#039;s Editha ever done to deserve this?&lt;br /&gt;
Ondine: That harlot doesn&#039;t know the first thing about real music! And she thinks she can steal my fans, &#039;&#039;my stage&#039;&#039;, with those appalling outfits of hers!? I won&#039;t stand for it... I won&#039;t!&lt;br /&gt;
Sophie: What happened here?&lt;br /&gt;
Gods&#039; Quiver Bow: I&#039;d heard that Ondine wasn&#039;t exactly a fan of Editha&#039;s, but I never thought she&#039;d pay to have her killed!&lt;br /&gt;
Gods&#039; Quiver Bow: And now we know that the highwaymen in the woods were in on her schemes, too.&lt;br /&gt;
Gods&#039; Quiver Bow: A few days back, they held up Ondine&#039;s carriage in the Shroud, but she made them an offer worth more than the valuables she was carryin&#039;.&lt;br /&gt;
Gods&#039; Quiver Bow: Mind you, I don&#039;t suppose there&#039;s many of the bastards left after today. You&#039;ve done us all a good turn, so if you ever need anythin&#039; from the Gods&#039; Quiver, don&#039;t hesitate to ask!&lt;br /&gt;
Lassenchou: Now that the danger has passed, Editha will at long last be able to make her triumphant return to Mih Khetto&#039;s Amphitheatre!&lt;br /&gt;
Sophie: There&#039;s still one thing I don&#039;t quite understand. Why did those highwaymen attack me and Radovan in the woods?&lt;br /&gt;
Editha: Maybe it was because of your ears? I imagine Ondine told them how much I love wearing my favorite bunny crown. They probably thought you were me!&lt;br /&gt;
Editha: Ho ho! These ones aren&#039;t real Viera ears! At least I don&#039;t think so... Actually, I was wondering if I might have a word in private with the three of you?&lt;br /&gt;
Lassenchou: But...there are four of us.&lt;br /&gt;
Editha: Yes, but only if I include you. Which I&#039;m not.&lt;br /&gt;
Lassenchou: What have I done to deserve such treatment?&lt;br /&gt;
Editha: Now that that pesky manager of mine is out of the way, let&#039;s go to the Greatloam Growery.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Editha===&lt;br /&gt;
-optional start&lt;br /&gt;
Lassenchou: &amp;lt;sigh&amp;gt; Well, I suppose a lady is entitled to her secrets. But before I return to my duties, I wish to express my gratitude for your part in today&#039;s events. You have both performed admirably.&lt;br /&gt;
Radovan: I haven&#039;t the foggiest idea what this is about.&lt;br /&gt;
Sophie: What could it be? I&#039;m almost afraid to find out...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Editha: You risked life and limb to protect me, so I feel it&#039;s only fair that I explain myself. One moment, please.&lt;br /&gt;
Radovan: What!?&lt;br /&gt;
Radovan: You mean to say she was a sylph from the very beginning?&lt;br /&gt;
Editha: Oh, yes. This one feels much more comfortable now. It is fun to use glamours and play the harpsichord, but a little tiring.&lt;br /&gt;
Editha: And this one spent so long in walking one&#039;s house, this one nearly died! These ones need the sun&#039;s rays to flourish, to live! That is why this one had to go outside, even though dangerous ones were all around.&lt;br /&gt;
Editha: This one hopes helpful ones will understand and not tell simpering one. Listening ones will be sad if this one can no longer play sweet, sweet music.&lt;br /&gt;
Radovan: Your secret is safe with us.&lt;br /&gt;
Editha: I&#039;m ever so grateful! Promise you&#039;ll come to listen to my harpsichord soon, yes? Tee hee!&lt;br /&gt;
Radovan: Not quite the conclusion I was expecting, but a satisfactory one nonetheless. I must say, you&#039;ve acquitted yourself rather well, [Forename].&lt;br /&gt;
Radovan: It normally takes a lot longer for novices to grasp the fundamental differences between a gunblade and a regular sword.&lt;br /&gt;
Radovan: It was originally developed by my people in the Third Astral Era. The march of the Allagan Empire had driven us to the barren wastelands, where even survival was a constant struggle.&lt;br /&gt;
Radovan: Our queen, Gunnhildr, was closely guarded by loyal soldiers known for the unique swords they wielded.&lt;br /&gt;
Radovan: These loyal vassals were known as “Gunnhildr&#039;s Blades,” a name that was abbreviated and applied to the most distinctive of their weapons, the gunblade.&lt;br /&gt;
Radovan: Meanwhile, the Allagans were developing firearms capable of launching projectiles over great distances. As they were similar in appearance to our gunblades, we referred to these weapons as “guns,” a term which is now commonplace.&lt;br /&gt;
Radovan: So effective were these new weapons on the battlefield, the queen&#039;s guard decided to specialize in smashing through the enemy lines and destroying them as swiftly as possible. Thus did they come to be known as “gunbreakers.”&lt;br /&gt;
Radovan: Even after the fall of the Allagan Empire, these techniques were passed down to each new generation. My clan are the descendants of Gunnhildr&#039;s royal guard, although I am all that remains.&lt;br /&gt;
Radovan: It is my duty to see that the art of the gunbreaker lives on, even if that means entrusting it to an outsider, such as yourself.&lt;br /&gt;
Sophie: If you like history lessons, you two will get along like a house on fire.&lt;br /&gt;
Radovan: I&#039;d best leave it there for the time being. I don&#039;t want to overwhelm the {{alternatives|f=lass|m=lad}}.&lt;br /&gt;
Radovan: The best learning is done in the field, however. As pleasant as Gridania is, I am eager to see what the other city-states have to offer.&lt;br /&gt;
Sophie: Then may I suggest Ul&#039;dah? Their markets have goods from all over the world, and I&#039;m dying to take a look!&lt;br /&gt;
Radovan: Ul&#039;dah it is, then. Sophie and I will go on ahead. When you arrive, seek us out. We shouldn&#039;t be hard to find.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan in the Quicksand===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: The best way to settle in to a new place is to dress like the locals! Well, that&#039;s my excuse, anyway.&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: It&#039;s good to finally get away from that noisy marketplace, not that this watering hole is much quieter. Still, it&#039;s a paradise compared to anything you&#039;ll find in Garlean territory.&lt;br /&gt;
Sophie: I think he&#039;s just in a sour mood because he can&#039;t find any work.&lt;br /&gt;
Radovan: You&#039;re not wrong there, Sophie. I&#039;ll keep looking though. [Forename], you&#039;d better train by yourself until we find our next client. Which, with a little luck, will be soon.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=D7ma0Sf0nOk}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Makings_of_a_Gunbreaker&amp;diff=1439333</id>
		<title>The Makings of a Gunbreaker</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Makings_of_a_Gunbreaker&amp;diff=1439333"/>
		<updated>2026-07-01T07:23:35Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Makings of a Gunbreaker&lt;br /&gt;
| description = An anxious member of the Gods&#039; Quiver is haranguing passersby, presumably for some worthy cause.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※This quest will unlock the gunbreaker job.&lt;br /&gt;
| image = Gunbreaker quest image1.png&lt;br /&gt;
| quest-giver = Gods&#039; Quiver Bow&lt;br /&gt;
| related-npcs = Peculiar Conjurer; Radovan;Sophie; Weary Swordsman&lt;br /&gt;
| location = New Gridania&lt;br /&gt;
| location-x = 11.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = feature&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Gunbreaker Quests&lt;br /&gt;
| sortkey = 101&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = Any [[Disciple of War]] or [[Disciple of Magic|Magic]] Lv. 60&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 50000&lt;br /&gt;
| gil = 1094&lt;br /&gt;
| reward1 = 1 Soul of the Gunbreaker&lt;br /&gt;
| reward2 = 1 HQ High Steel Gunblade&lt;br /&gt;
| reward3 = 1 Outsider&#039;s Attire Coffer (IL 255)&lt;br /&gt;
| unlocks = ot Gunbreaker, ap Gunbreaker (Simple) Adventurer Plate&lt;br /&gt;
| prev-quest = &lt;br /&gt;
| next-quest = Hired Gunblades&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
| id-edb = e3f6c6209c3&lt;br /&gt;
| id-gt = 68797&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area in the [[East Shroud]].&lt;br /&gt;
*Defeat the highwayman.&lt;br /&gt;
*Aid the [[Weary Swordsman|weary swordsman]].&lt;br /&gt;
*Speak with [[Radovan]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* An anxious member of the Gods&#039; Quiver is haranguing passersby, presumably for some worthy cause.&lt;br /&gt;
** ※This quest will unlock the gunbreaker job.&lt;br /&gt;
&lt;br /&gt;
* While passing through Gridania, a highly strung Gods&#039; Quiver bow beckons you over. They are attempting to track down a gang of highwaymen who have been preying on those traversing the Shroud, and they aim to widen the net by hiring adventurers. Before payment or even your willingness to participate can be discussed, you are instructed to proceed to the Bramble Patch and apprehend any suspicious individuals.&lt;br /&gt;
&lt;br /&gt;
* Barely have you arrived when you spy a pair of outlandish travelers being accosted by bandits. Although they appear to have the measure of their assailants, the situation swiftly takes a turn for the worse when one of them inexplicably collapses, leaving his conjurer friend alone to defend herself.&lt;br /&gt;
&lt;br /&gt;
* The highwaymen were unprepared for your timely intervention and paid the ultimate price for their cowardly ambush. The young healer is thankfully unharmed, and her sword-wielding companion is crestfallen but alive.&lt;br /&gt;
&lt;br /&gt;
* The Gods&#039; Quiver bow offers his thanks for your contribution to the cause, though he fears there may still be bandits in the vicinity. You are asked to escort the two travelers to Gridania, who introduce themselves as Radovan andSophie, recent escapees from Garlean-held territory in the north. Radovan reveals that he was once forced against his will to fight as an imperial conscript, and having cut all ties, now wishes to start a new life as a bodyguard in Eorzea. After witnessing the ease with which you disposed of the highwaymen, he asks for your help in his endeavors, and in exchange, offers to tutor you in the art of the gunbreaker. Radovan chooses not to press you for an answer, instead giving you time to consider his offer.&lt;br /&gt;
&lt;br /&gt;
* Having accepted Radovan&#039;s proposal, he places a gunbreaker soul crystal in your hand, and the power within is almost tangible. Once you have made the necessary preparations, you will be ready to wield the gunblade and master its myriad techniques.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Gods&#039; Quiver Bow: Oi, {{alternatives|f=miss|m=mate}}! Fancy makin&#039; yerself useful?&lt;br /&gt;
Gods&#039; Quiver Bow: Listen close— A gang of highwaymen have been applyin&#039; their trade &#039;round here these last few days, and we&#039;re tryin&#039; to flush &#039;em out.&lt;br /&gt;
Gods&#039; Quiver Bow: They&#039;re slippery buggers, though, so we need all the help we can get. That&#039;s where you come in.&lt;br /&gt;
Gods&#039; Quiver Bow: We&#039;ve spotted &#039;em lurkin&#039; in the Bramble Patch, and we&#039;re gettin&#039; ready to spring our trap.&lt;br /&gt;
Gods&#039; Quiver Bow: All you have to do is collar anyone who strikes you as a bit shifty and raise the alarum. We&#039;ll take care of the rest.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area in the East Shroud===&lt;br /&gt;
-optional start&lt;br /&gt;
Gods&#039; Quiver Bow: You just need to keep &#039;em busy until we get there. And don&#039;t rough &#039;em up without us. We need to make sure it&#039;s one of the culprits you&#039;ve grabbed and not some other poor sod.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Bloodthirsty Highwayman: Outta my way or I&#039;ll gut ya!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Aid the weary swordsman===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: Phew! That was a close one.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Radovan@Weary Swordsman: You have my thanks, stranger.&lt;br /&gt;
Sophie@Peculiar Conjurer: And mine. If you hadn&#039;t shown up, things could&#039;ve gone very badly for us.&lt;br /&gt;
Radovan@Weary Swordsman: It&#039;s my fault. I&#039;ll be more careful next time.&lt;br /&gt;
&amp;gt; If player has completed the quest {{i|Beyond the Great Wall}}&lt;br /&gt;
Radovan@Weary Swordsman: Truth be told, I thought we&#039;d have an easier time of it on this side of the wall. How wrong I was.&lt;br /&gt;
&amp;gt; Otherwise&lt;br /&gt;
Radovan@Weary Swordsman: Truth be told, I thought we&#039;d have a quieter journey after sneaking past all those imperial patrols and leaving Gyr Abania behind. How wrong I was.&lt;br /&gt;
---&lt;br /&gt;
Radovan@Weary Swordsman: To think we could be caught unawares by a gang of common thieves...&lt;br /&gt;
Gods&#039; Quiver Bow: What&#039;s goin&#039; on!? We heard a commotion and—&lt;br /&gt;
Gods&#039; Quiver Bow: That&#039;s one of them! Just like the witnesses described!&lt;br /&gt;
Gods&#039; Quiver Bow: Hmm... It&#039;s strange they&#039;d go after a pair like you. All their marks so far have been merchants and whatnot. You know, folk carryin&#039; coin and valuables who won&#039;t put up much of a fight.&lt;br /&gt;
Gods&#039; Quiver Bow: I reckon that if any of their cronies are out there watchin&#039;, they&#039;ll think twice before crossin&#039; you lot again. Still, might be an idea for you to see these travelers to Gridania. Me and the others&#039;ll keep lookin&#039; for the rest of the highwaymen.&lt;br /&gt;
Radovan@Weary Swordsman: Those bandits... Something about this doesn&#039;t sit right with me. We barely have a fistful of gil between us, and I have a couple of fulms of edged steel strapped to my back. Not the most likely of targets.&lt;br /&gt;
Radovan@Weary Swordsman: Perhaps that&#039;s why they went straight for the kill. And they might have succeeded if you hadn&#039;t stepped in. We are in your debt.&lt;br /&gt;
Radovan: I am Radovan, and this is Sophie. We traveled here from Ilsabard, far to the north, where once I served as a soldier of Garlemald.&lt;br /&gt;
Radovan: I had no choice. My family was taken hostage. While it is true that I have fought and killed for the Empire, I would never have done so willingly.&lt;br /&gt;
Radovan: Although I&#039;ve freed myself of their shackles, the life I&#039;d known is no more. But that was another life—one I would sooner put behind me. I came to Eorzea in the hope that I might start anew here.&lt;br /&gt;
Sophie: As for me, I also escaped from the Garleans. I was part of a resistance movement, until we were all rounded up or killed, that is.&lt;br /&gt;
Sophie: The Empire took everything from me—my family, my homeland. With nowhere else to go, the two of us decided we&#039;d stand a better chance of surviving if we stuck together. And here we are.&lt;br /&gt;
Radovan: To see me now, you&#039;d scarce believe I once served as personal guard to my queen. But in the end, I couldn&#039;t protect her. I couldn&#039;t protect anyone. Not even my wife and son.&lt;br /&gt;
Radovan: While I would have gladly given my life for theirs, it was not to be. Even so, there may still be a use for the skills I spent years honing. Those whom I may yet deliver from harm.&lt;br /&gt;
Sophie: That&#039;s why I suggested looking for employment as a bodyguard in Eorzea, and Gridania seems a good place to start.&lt;br /&gt;
Radovan: I know you&#039;ve helped us enough already, but I have a proposal.&lt;br /&gt;
Radovan: Would you consider working with us?&lt;br /&gt;
Sophie: Now hold on, Radovan! That&#039;s rather a lot to ask, don&#039;t you think?&lt;br /&gt;
Radovan: But [Forename] has what it takes...to become a gunbreaker.&lt;br /&gt;
Radovan: It seems my gunblade has caught your eye. You may have seen Garleans wielding something similar, but this is the genuine article.&lt;br /&gt;
Radovan: The ones used by the Empire are simply edged weapons with a firearm bolted on, or vice versa. While they have their uses, they pale in comparison to those my clan forged for generations.&lt;br /&gt;
Radovan: Our gunblades use aetherially imbued cartridges.&lt;br /&gt;
Radovan: When you pull the trigger, the powdered crystal within ignites, releasing the aether.&lt;br /&gt;
Radovan: This sends a powerful shockwave through the blade, increasing its destructive capabilities. The cartridges can even be fired into the air to create defensive barriers.&lt;br /&gt;
Sophie: Perhaps you should save the lectures until you&#039;ve heard [Forename]&#039;s answer?&lt;br /&gt;
Radovan: Ah, yes! First things first. So, are you interested?&lt;br /&gt;
Radovan: In exchange for assisting us, I will teach you the art of the gunbreaker.&lt;br /&gt;
Sophie: And I was wondering if you might be able to act as a guide. If you&#039;d accept gunblade training as a form of payment, we&#039;d be most grateful. Once the coin starts rolling in, you&#039;ll receive a fair share.&lt;br /&gt;
Radovan: You need not answer right away. But please, give it some thought.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Radovan===&lt;br /&gt;
-optional start&lt;br /&gt;
Sophie: When Radovan&#039;s at his best, he&#039;s unbeatable. The trouble is, he&#039;s not always at his best, as you saw. I think we&#039;d both feel a lot safer with someone like you alongside us.&lt;br /&gt;
-optional end&lt;br /&gt;
Radovan: Have you reached a decision?&lt;br /&gt;
Question: Do you wish to become a gunbreaker?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
Radovan: I understand. Should you change your mind, the offer still stands.&lt;br /&gt;
This option will cancel the dialogue, and require you to speak to Radovan again to progress the quest.&lt;br /&gt;
---&lt;br /&gt;
Radovan: From this day forth, our fates are entwined.&lt;br /&gt;
Radovan: While the path that lies ahead is not an easy one, the spirits of my predecessors will watch over you.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=zRFTdgAbJZQ}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rise_of_the_Machinists&amp;diff=1438942</id>
		<title>Rise of the Machinists</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rise_of_the_Machinists&amp;diff=1438942"/>
		<updated>2026-07-01T06:53:11Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] has received word on the upcoming trial.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Celestaux; Count Baurendouin de Haillenarte; Joye; Rostnsthal; Tedalgrinche&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 60&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1656&lt;br /&gt;
| reward1 = 1 Machinist&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Heated Slug Shot, tt Slug Shot Mastery, ach I&#039;m a Machinist Not a Man II, ngp Machinist - Part 2&lt;br /&gt;
| prev-quest = Rusted Steel&lt;br /&gt;
| next-quest = The Machinists&#039; Choice&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67248&lt;br /&gt;
| id-edb = 74fe228d7b6&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
===Solo Duty===&lt;br /&gt;
* Note that there are a number of NPC allies present in the scenario.  If any of the named ones (Joye, Rostnsthal, Stephanivien, Celestaux, and later Tedalgrinche and the Ishgardian Priest) die, the scenario fails, so ensure you protect them.&lt;br /&gt;
* A cutscene will play in which Tedalgrinche once again taunts you, introduces the Ishgardian priest, sets the rules of the trial, and the predicts your eminent brutal death, before retreating to a cliff above to watch the proceeding battle.&lt;br /&gt;
* After a cutscene, you&#039;ll start facing a pack of smaller dragons.  There will also be a larger pack behind you that will attack the NPCs running rear guard.  Take care of the pack in front first, then run back and clear the pack attacking the NPCs behind your start point.  The dragons have a number of point-black and conal AoE attacks with easily-dodged telegraphs, and otherwise don&#039;t present a significant threat.&lt;br /&gt;
* At this point, another cutscene plays in which Tedalgrinche and the Ishgardian Priest are knocked off their cliff by the dragon Veri Selen, with Tedalgrinche&#039;s sword remaining lodged in the cliff above, leaving him and the priest defenseless.  Stephanivien orders the machinists to defend the two fallen, and after more back-and-forth, you&#039;re faced with Veri Selen directly.&lt;br /&gt;
* Veri Selen, like he smaller dragons, mostly attacks with telegraphed conal and point-blank AoE attacks that are easily dodged.  Note, however, that there&#039;s two additional packs of dragons that spawn behind you, one attacking Celestaux and several other machinists, and one attacking Tedalgrinche directly.  Attack Veri to gain aggro (Reassemble + Drill does the trick very well), then turn and retreat to the packs of enemies behind you.  This allows you to AoE down all of the smaller enemies, then finish off Veri afterwards.  Try to avoid pointing Veri (and if possible, the other dragons) at the named NPCs, but as long as you kill them all relatively quickly, it&#039;s not a substantial risk of failure.&lt;br /&gt;
* Once Veri and the other dragons are dead, the duty completes. It &#039;&#039;may&#039;&#039; only require killing Veri directly, needs testing.&lt;br /&gt;
* Another cutscene plays, in which Stephanivien is once again given a carte blanche and essentially asks for nothing but fluff. Proceed to /facepalm.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Rostnsthal]].&lt;br /&gt;
*Speak with [[Joye]].&lt;br /&gt;
*Speak with [[Celestaux]].&lt;br /&gt;
*Speak with [[Count Baurendouin de Haillenarte]].&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Speak with Stephanivien at Twinpools.&lt;br /&gt;
*Defeat the dragons!&lt;br /&gt;
*Protect [[Tedalgrinche]] and defeat the dragons!&lt;br /&gt;
*Speak with Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien has received word on the upcoming trial.&lt;br /&gt;
&lt;br /&gt;
*With the day of the trial near at hand, Stephanivien would host a feast in honor of his machinists&#039; accomplishments. As has become customary, however, the principal players are nowhere to be found. Head out into Foundation, and locate Rostnsthal, Joye, Celestaux, and Count Baurendouin de Haillenarte.&lt;br /&gt;
&lt;br /&gt;
*You have found and spoken with Stephanivien&#039;s absent guests. The count, though he wishes his son well, has declined to attend. Return to the Skysteel Manufactory, and pass on his message to Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien thanks you for summoning everyone to the feast, and speaks highly of your positive influence on the manufactory. It is time now, he vows, for the machinists to make their mark on history. Prepare yourself for a demanding battle, and join Stephanivien at Twinpools in the Coerthas western highlands.&lt;br /&gt;
&lt;br /&gt;
*In an unexpected turn of events, the machinists find themselves defending Tedalgrinche as they fight to defeat Veri Selen and its host of lesser minions. Upon the great beast&#039;s demise, the grateful noble at last recognizes machinistry&#039;s worth, and promises to work alongside the manufactory chief in building a place for the machinists in Ishgard. Return to the Skysteel Manufactory, and share this triumph with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien reflects on the events of the battle, and rejoices that the age of machinistry has at last arrived in Ishgard. With Rostnsthal&#039;s departure, however, he recognizes that there remain none in the workshop who can match your skill with a firearm. Take the lessons you have learned in the manufactory, and do your part in spreading the machinist trade to the farthest reaches of Eorzea!&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Stephanivien: A day has been chosen for our trial against Veri Selen. More than any that have come before, this battle shall be pivotal in deciding the future of the manufactory and machinistry both. Thus, ere we march forth to meet our fate, I would hold a celebration in honor of all that we have accomplished.&lt;br /&gt;
Stephanivien: As has become customary, however, the principal players are nowhere to be found. Pray head out into the city, and seek out Joye, Rostnsthal, Celestaux...and my father.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: Pray head out into the city, and seek out Joye, Rostnsthal, Celestaux...and my father.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Speak with Rostnsthal===&lt;br /&gt;
Rostnsthal: What? Another bleedin&#039; celebration? Well, I guess we never did get to &#039;ave that first one.&lt;br /&gt;
Rostnsthal: Ah, [Forename]—I knew the first time I met ye ye&#039;d be a demon with a carbine. An&#039; bugger me if I weren&#039;t right.&lt;br /&gt;
Rostnsthal: Now look at us: ready to stand side by side against one o&#039; the biggest bloody dragons to ever raid a supply train. I&#039;ll get everyone through this, though, don&#039;t ye worry...&lt;br /&gt;
&lt;br /&gt;
===Speak with Joye===&lt;br /&gt;
Joye: Aye, I&#039;ll head there right now. But afore we do, [Forename]...&lt;br /&gt;
Joye: I wanted to thank you again for helpin&#039; me find me way. I just got meself back to where I belong, and I ain&#039;t about to give up the workshop a second time!&lt;br /&gt;
&lt;br /&gt;
===Speak with Celestaux===&lt;br /&gt;
Celestaux: A feast, is it? I can already feel me belly rumblin&#039;...&lt;br /&gt;
Celestaux: As always, the chief works to make the manufactory a place where commoners like me feel welcome. He&#039;s done his best for us, and I mean to do me best for him...even if it means fightin&#039; that monster of a dragon.&lt;br /&gt;
&lt;br /&gt;
===Speak with Count Baurendouin de Haillenarte===&lt;br /&gt;
Count Baurendouin de Haillenarte: I am &#039;&#039;invited&#039;&#039; to the manufactory? Well, well, how times have changed. Though I appreciate the gesture, I do not have a place at that table. I vowed to leave Skysteel matters to Stephanivien alone, and so I shall.&lt;br /&gt;
Count Baurendouin de Haillenarte: Tell my son that I shall pray for victory, and the prosperous future that will grow from his success.&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
-optional start&lt;br /&gt;
Rostnsthal: Been a good while since I shared a drink with mates. Reminds me of old times...an&#039; mistakes I don&#039;t mean to repeat.&lt;br /&gt;
Joye: [Forename], you should have a nibble—it&#039;s all so delicious, I might gobble the lot meself! His lordship says this feast is courtesy of the count...&lt;br /&gt;
Celestaux: Ah, I ain&#039;t eaten like this since...well, ever, to be honest. If this&#039;s to be me last meal, then I&#039;ll die a happy man...&lt;br /&gt;
-optional end&lt;br /&gt;
Stephanivien: Thank you for summoning everyone to the feast. And thank you for Father&#039;s message.&lt;br /&gt;
Stephanivien: Eat, drink, and be merry, my friends! Soon, we shall introduce Veri Selen to the rage of the machinists...for the manufactory, and for Ishgard!&lt;br /&gt;
x@Machinists: For Ishgard!&lt;br /&gt;
Stephanivien: See how their eyes shine with determination? You were the perfect choice to act as my ambassador.&lt;br /&gt;
Stephanivien: Ever has your presence been a boon to the manufactory. I often wonder what would have become of us had you not chosen to walk the path of the machinist...&lt;br /&gt;
Stephanivien: Though our next battle together will indeed be perilous, it shall also serve to demonstrate the pinnacle of our achievements. When Veri Selen lies defeated in the snow, we will have accomplished a deed that Tedalgrinche—and the Holy See—believe nigh impossible.&amp;lt;br&amp;gt;When you are ready to make history, join us at the site of the trial in the Coerthas western highlands.&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at Twinpools===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: When you are ready to make history, join us at the site of the trial in the Coerthas western highlands.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: Lord Tedalgrinche, my machinists are assembled. We now but await the arrival of the dreaded Veri Selen.&lt;br /&gt;
Tedalgrinche: Excellent! I am accompanied by a priest of the Holy See, who shall ensure that the trial proceeds in accordance with Ishgardian law. A wagon has also been provided to tempt the talons of your quarry.&lt;br /&gt;
Tedalgrinche: The Observatorium has been tracking the creature&#039;s movements... According to their calculations, Veri Selen and its entourage should fly over this pass within the hour.&lt;br /&gt;
Ishgardian Priest: Should the machinists of the Skysteel Manufactory satisfy the conditions of this trial by combat—either through victory or valorous death—then shall your innocence be proven and your honor redeemed. Should you choose to flee, however... I trust I need not elaborate further?&lt;br /&gt;
Ishgardian Priest: We shall oversee proceedings from on high, that I might judge thine actions evenly and with uninterrupted view. May justice be served.&lt;br /&gt;
Tedalgrinche: Ahahaha! Your Reverence, pray do not avert your eyes should the scene become one of bloody carnage. We would not wish to deny these fine combatants a fair trial.&lt;br /&gt;
Stephanivien: My strategy for the battle is thus: hit these beasts with everything we have! Deploy every turret and shoot every bullet! We shall bury Veri Selen under a hail of metal and fire!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat the dragons===&lt;br /&gt;
Stephanivien Brightsun: For the manufactory, and for Ishgard!&lt;br /&gt;
Tedalgrinche Overbright: I wonder who shall scream the loudest...&lt;br /&gt;
Stephanivien Brightsun: [Forename], pray aid Celestaux!&amp;lt;br&amp;gt;His position is overrun!&lt;br /&gt;
Celestaux the Keen: There&#039;s just too many of &#039;em!&amp;lt;br&amp;gt;We&#039;re gonna need help over here!&lt;br /&gt;
Tedalgrinche Overbright: Veri Selen commands an impressive number of minions...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rostnsthal: Bloody &#039;ells, it&#039;s massive... An&#039; that&#039;s the thing we gotta kill?&lt;br /&gt;
Stephanivien: As manufactory chief, I have but one order for you all: survive the battle!&lt;br /&gt;
Stephanivien: Machinists! Protect the fallen!&lt;br /&gt;
Tedalgrinche: ...Why do this? Why protect me? Should you but allow the dragons to do their bloody work, you will be free to pursue your agenda...&lt;br /&gt;
Stephanivien: Aye, and few could argue that you had earned it. After the grief you have caused, I should take what is left of your corpse and string it up for target practice!&lt;br /&gt;
Stephanivien: But if my machinists are truly to be the spear and shield of Ishgard, we must defend all her citizens with equal zeal!&lt;br /&gt;
Tedalgrinche: I fear that excessive association with commoners has softened your brain... The oath you have sworn, however, is indeed a knightly one.&lt;br /&gt;
Joye: If you&#039;re done yappin&#039;, Lord Tedalgrinche, we&#039;re a bit bloody busy here! Wag that tongue again and it&#039;ll be the first thing I put a bullet through!&lt;br /&gt;
Stephanivien: You&#039;d best heed her warning, old fellow. Joye is not one to give voice to idle threats.&lt;br /&gt;
Tedalgrinche: Until this day, I have but observed your battles from afar. What a perfect opportunity for me to evaluate your skills from a more...intimate perspective.&lt;br /&gt;
Stephanivien: By the Fury, is he still speaking!? Leave him, Joye—we have more pressing matters to attend to! Let us shoot a path through the foes arrayed before us!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Protect Tedalgrinche and defeat the dragons===&lt;br /&gt;
Stephanivien Brightsun: Celestaux! See to Tedalgrinche!&amp;lt;br&amp;gt;[Forename]! We shall engage Veri Selen!&lt;br /&gt;
Celestaux the Keen: Aye, I&#039;ll see the &#039;&#039;noble&#039;&#039; lord ain&#039;t killed!&lt;br /&gt;
Tedalgrinche Overbright: &#039;Tis not quite the scene I envisioned...&lt;br /&gt;
Stephanivien Brightsun: And still they come...&amp;lt;br&amp;gt;Quickly, [Forename]! To Tedalgrinche&#039;s side!&lt;br /&gt;
Celestaux the Keen: Dammit! We can&#039;t hold &#039;em all!&lt;br /&gt;
Tedalgrinche Overbright: Hmph. Will you prove me right, machinists?&lt;br /&gt;
Stephanivien Brightsun: Ware, [Forename]!&amp;lt;br&amp;gt;Our foe has become desperate!&lt;br /&gt;
Stephanivien Brightsun: No... This was me chance to make it right...&lt;br /&gt;
Stephanivien Brightsun: Fight on, my friends...&lt;br /&gt;
Joye of Nine Faces: Load! Aim...? Why&#039;s it gone all dark...?&lt;br /&gt;
Celestaux the Keen: I&#039;m done for...&lt;br /&gt;
Tedalgrinche Overbright: I knew I could not depend on you machinists...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: We&#039;ve done it! The damnable beast is dead!&lt;br /&gt;
Tedalgrinche: ...I thank you for saving my life. The accusations against you shall, of course, be withdrawn.&lt;br /&gt;
Tedalgrinche: As a further token of my gratitude, I would offer you a boon. Speak your wish, and I shall do all within my power to grant it.&lt;br /&gt;
Rostnsthal: A “boon”!? Ye think one little favor&#039;ll wipe the ledger clean o&#039; yer steamin&#039; shite!?&lt;br /&gt;
Stephanivien: Fortunately, my heart has but one desire... I will have your oath that henceforth you shall no longer oppose the rise of the machinists, and never again seek to interfere in the operation of the Skysteel Manufactory.&lt;br /&gt;
Tedalgrinche: ...Is that all? No chests of coin? No promises of power? The workings of your mind are truly an enigma to me.&lt;br /&gt;
Tedalgrinche: But you shall have my word on this, nevertheless. Indeed, we shall discover the best means by which your fine machinists might contribute to Ishgard&#039;s defenses.&lt;br /&gt;
Stephanivien: &#039;Tis only from behind a sturdy front line that a machinist&#039;s full potential is realized. Together with your knights, however, we will change the face of war.&lt;br /&gt;
Tedalgrinche: Ahahaha! Of course! You cannot yet do without the masters of the battlefield! May we strike fear into the hearts of our enemies, and ensure the continued prosperity of the Holy See! Fare you well, Lord Stephanivien.&lt;br /&gt;
Rostnsthal: ...Well, that&#039;s that, then. Thanks for lettin&#039; me join ye on this one, boss. I think I&#039;m ready to move on now...&lt;br /&gt;
Rostnsthal: Joye. Yer aim&#039;s as sharp as yer &#039;arpy tongue. Good work, lass. I nominate ye to take over as master o&#039; marksmanship.&lt;br /&gt;
Rostnsthal: [Forename]. Yer too bleedin&#039; quiet, but yer weapon speaks loud enough, I s&#039;pose. Keep firin&#039; like ye do, an&#039; I reckon new students&#039;ll flock to the workshop to follow in yer footsteps.&lt;br /&gt;
Joye: Are you truly leavin&#039; us...?&lt;br /&gt;
Rostnsthal: I&#039;ve never been the kind o&#039; bloke as sticks in one place for too long. Ye&#039;ve treated me well at the workshop—better&#039;n I deserve, I reckon—but it&#039;s time I weighed anchor. I&#039;ll be seein&#039; ye, then.&lt;br /&gt;
Stephanivien: Should your travels bring you back to Ishgard, know you always have a place at the manufactory, my friend! Shall we be on our way, as well?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: What an extraordinary turn of events. With these troubles behind us, however, I feel the age of machinistry has finally arrived.&lt;br /&gt;
Stephanivien: And you, [Forename], have all but outgrown the manufactory—with Rostnsthal&#039;s departure, there are none who might compete with your skill at firearms. Pray take the lessons you have learned, and make known the machinist&#039;s trade in every corner of Eorzea.&lt;br /&gt;
Stephanivien: You are, of course, welcome to return to us whenever you desire. We shall be here, ever serving Ishgard as her deadliest spear and sturdiest shield.&lt;br /&gt;
Stephanivien: Ah, before I forget, Rostnsthal asked that I encourage you to push the limits of your marksmanship. I believe his exact words were, “so that ye can blast through any pile of shite what might stand in yer way!” I&#039;m getting better at the accent, don&#039;t you think?&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the machinist quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next machinist quest will be available from Stephanivien.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=2AjLhPV0HYg}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ballad_of_Oblivion&amp;diff=1438482</id>
		<title>The Ballad of Oblivion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ballad_of_Oblivion&amp;diff=1438482"/>
		<updated>2026-07-01T06:24:21Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Ballad of Oblivion&lt;br /&gt;
| description = [[Sanson]] has given up hope of [[Guydelot]] returning. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Jehantel; Ligeia; Mogta&lt;br /&gt;
| location = The Churning Mists&lt;br /&gt;
| location-x = 30.1&lt;br /&gt;
| location-y = 36.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Sanson&#039;s Journal&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 908&lt;br /&gt;
| reward1 = 1 Aoidos&#039; Attire Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Sidewinder, ach A Bard&#039;s Tale II, ngp Bard - Part 2&lt;br /&gt;
| prev-quest = A Saint of Song&lt;br /&gt;
| next-quest = Three&#039;s a Company&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| id-gt = 67254&lt;br /&gt;
| id-edb = a6aacc93c8d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver Sanson&#039;s journal to [[Guydelot]].&lt;br /&gt;
*Speak with [[Sanson]] at the [[Gridania]] airship landing.&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
*Speak with [[Jehantel]] west of [[Quarrymill]].&lt;br /&gt;
*Defeat [[Ligeia]]!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson has given up hope of Guydelot returning.&lt;br /&gt;
&lt;br /&gt;
*Together with Mogta, Sanson has searched high and low for Guydelot, but the bard is nowhere to be found; it would seem you must continue the mission without him. Mogta informs you that the Ballad of Oblivion is said to originate from the skies to the east, and you take this to mean the Sea of Clouds. Sanson declares that he will secure an airship to carry you there, and bids you meet him at the airship landing in Gridania. After the serpent captain takes his leave, Mogta reveals to you a secret: he has met with Guydelot, but could not convince the bard to return with him. The moogle believes that you may fare better than he did, and entrusts you with Sanson&#039;s journal in case it may be of use. Make your way to the peak of Sohm Al, where Guydelot is lingering, and show the journal to the bard.&lt;br /&gt;
&lt;br /&gt;
*In spite of the journal and your earnest pleading, Guydelot refuses to rejoin the fellowship, so ashamed is he of having accused Sanson of using song as a tool. You can only stand and watch as Guydelot leaves to do his soul-searching. Follow your two other companions back to Gridania, and join them at the airship landing.&lt;br /&gt;
&lt;br /&gt;
*Sanson has secured the use of an airship, and together you fly to the island of Mok Oogl, at the fringe of the Sea of Clouds. Speak with Sanson for further instructions.&lt;br /&gt;
&lt;br /&gt;
*Something upon the island has Mogta deeply unsettled, and Sanson believes it to be the Ballad of Oblivion. Do your part to scour the island, and report to Sanson.&lt;br /&gt;
&lt;br /&gt;
*You find Sanson staring longingly at a stone bearing strange markings. Mogta remembers that it is a stone of sealing, used to imprison baleful beings, but his warning comes a breath too late, and Sanson unleashes the siren that had been held within. The Ballad of Oblivion is revealed to be the fiend&#039;s soul-rending voice, which it used to annihilate the tribe of moogles that once dwelled upon Mok Oogl. Sanson is resolved to face the siren alone, and bids you and Mogta flee. At that moment, Guydelot makes his return, his words instilling Sanson with newfound courage. Together with your companions, you succeed in returning the siren to its stony prison. Though the Ballad of Oblivion never truly existed, Sanson believes that such abilities as you have mastered in the course of the mission will suffice to satisfy his superiors. Follow your friends back to the airship and let Sanson know when you are ready to return to Gridania.&lt;br /&gt;
&lt;br /&gt;
*Sanson expresses his heartfelt thanks for your invaluable contributions to the mission. While he makes his report to the Order of the Twin Adder and the Gods&#039; Quiver, he bids you pay a visit to Jehantel west of Quarrymill, that you might regale the old bard with an account of your journey.&lt;br /&gt;
&lt;br /&gt;
*Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the battle with Ligeia, Guydelot says &amp;quot;Your music is bad and you should feel bad!&amp;quot;. This is a quote from [https://theinfosphere.org/The_Devil%27s_Hands_Are_Idle_Playthings a 2003 episode of Futurama], and subsequently [https://knowyourmeme.com/memes/your-musics-bad-and-you-should-feel-bad an internet meme].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Guydelot sounds like a nice fellow! I can&#039;t wait to meet him, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: In spite of our best efforts, I&#039;m afraid we weren&#039;t able to find Guydelot.&lt;br /&gt;
Sanson: If he had any intention to return, he would have done so by now. It seems plain we cannot depend upon him anymore.&lt;br /&gt;
Sanson: But with or without him, we must continue our mission.&lt;br /&gt;
Mogta: I was &#039;&#039;so&#039;&#039; hoping to meet Guydelot, but I suppose the show must go on. Now, the legend says that the Ballad of Oblivion can be found in the skies to the east. Is there another place like the Churning Mists in that direction, kupo?&lt;br /&gt;
Question: Is there a place like the Churning Mists?&lt;br /&gt;
&amp;gt; Yes, it&#039;s called the Sea of Clouds.&lt;br /&gt;
&amp;gt; Yes, the Ishgardians have an outpost there.&lt;br /&gt;
---&lt;br /&gt;
Sanson: Truly? Then that is where we must go!&lt;br /&gt;
Sanson: We will need to make a brief visit to Gridania, to secure the use of an airship to bear us there. Pray come to the landing when you arrive in the city.&lt;br /&gt;
Mogta: This is just between you and me, but I&#039;ve actually spoken with Guydelot, kupo.&lt;br /&gt;
Mogta: Unfortunately, he refused to come back, saying that he couldn&#039;t bear to face Sanson. I couldn&#039;t convince him to join us, but maybe you can, [Forename]. Here, take this with you.&lt;br /&gt;
Mogta: It&#039;s Sanson&#039;s journal, the one he&#039;s always writing in. I, uh...&#039;&#039;borrowed&#039;&#039; it. I thought that it might help if you were to show it to Guydelot. You&#039;ll find him at the summit of Sohm Al, kupo.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Deliver Sanson&#039;s journal to Guydelot===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Please see if you can convince Guydelot to join us. Show him Sanson&#039;s journal if you think it&#039;ll help. You&#039;ll find him at the summit of Sohm Al, kupo.&lt;br /&gt;
-optional end&lt;br /&gt;
Guydelot: Bah, that Mogta blabbed, didn&#039;t he!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Sanson&#039;s Journal}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Guydelot: ...Hm? Sanson&#039;s journal, is it? It&#039;s nigh filled cover to cover with writings on song. Huh... To see this, you&#039;d think him a bard.&lt;br /&gt;
Guydelot: &amp;lt;sigh&amp;gt; I&#039;ve done a lot of thinking since we last spoke.&lt;br /&gt;
Guydelot: Though he&#039;s no bard, Sanson&#039;s bent on finding the song. Hells, he&#039;s keener on it than any one of us, and I couldn&#039;t understand why. But now I do.&lt;br /&gt;
Guydelot: Sanson truly believes in song—it&#039;s as simple as that. But in the heat of the moment, I accused him of using song as a tool.&lt;br /&gt;
Guydelot: That was ill done, and I&#039;m ashamed of myself. I can&#039;t bear to be in Sanson&#039;s company.&lt;br /&gt;
Guydelot: ...You&#039;re off to the Sea of Clouds? Then I wish you luck. I can&#039;t go with you—I don&#039;t have the right.&lt;br /&gt;
Guydelot: I need to be alone right now and take a long, hard look at myself. You&#039;d do best not to expect anything of me.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson at the Gridania airship landing===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: I&#039;ve made myself invisible with moogle magicks. You mustn&#039;t talk to me, or people will suspect, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: I&#039;m pleased to say I was able to secure the Order&#039;s cooperation. We have permission to take an airship to the Sea of Clouds!&lt;br /&gt;
Mogta: Oh, joy of joys! I&#039;m so excited, I can hear music from the general direction of the airship!&lt;br /&gt;
Mogta: Let&#039;s not tarry—the Ballad of Oblivion awaits, kupo!&lt;br /&gt;
Question: Travel to the Sea of Clouds?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Something about this place makes my fur stand on end, kupo...&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Mogta senses that an eldritch power rests here, and it fills him with dread. It can only be the Ballad of Oblivion.&lt;br /&gt;
Sanson: Though this place is abandoned, such structures as remain are reminiscent of Moghome. If moogles once lived here, then we are surely on the right track. Let us scour the entire isle!&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: This stone... It calls to me...&lt;br /&gt;
Sanson: The Ballad of Oblivion is here! I&#039;ve never felt so certain of anything in my life!&lt;br /&gt;
Mogta: Hmmm... Where have I seen such markings before, kupo...?&lt;br /&gt;
Mogta: &amp;lt;gasp&amp;gt; I remember now! This is a sealing stone, used to seal away baleful beings! Y-You mustn&#039;t touch—&lt;br /&gt;
Ligeia : The long cold night is ended, banished by the hand of a fool.♪&amp;lt;br&amp;gt;Your dreams are mine to see, and your heart is mine to rule.♪&lt;br /&gt;
Ligeia : I sing a song of love, and such love I bear for you,♪&amp;lt;br&amp;gt;With all my heart I give it, and know my heart is true.♪&amp;lt;br&amp;gt;As I once loved the creatures who upon this land did dwell,♪&amp;lt;br&amp;gt;But they cast aside my love, so I sent them all to hell.♪&lt;br /&gt;
Sanson: Unnngh... M-My head—nay, my very soul is like to split... What...what is this voice?&lt;br /&gt;
Mogta: Resounds through the heavens and destroys all... Oh, gods, &#039;&#039;this&#039;&#039; is the Ballad of Oblivion!?&lt;br /&gt;
Mogta: And this fiend used it to lay waste to an entire tribe of moogles! This isn&#039;t a song...this is an &#039;&#039;outrage&#039;&#039;, kupo!&lt;br /&gt;
Sanson: All this time, the thing I sought didn&#039;t even exist...&lt;br /&gt;
Sanson: &#039;Twas I who released this menace into the world. I will vanquish it, even if it costs me my life. Flee this place, the both of you!&lt;br /&gt;
Guydelot@???: Who do you think you&#039;re trying to impress?&lt;br /&gt;
Guydelot: [Forename] and Mogta aren&#039;t running anywhere, and neither am I. We&#039;re in this together—to the bitter end!&lt;br /&gt;
Sanson: G-Guydelot!? Why are you here!?&lt;br /&gt;
Guydelot: &amp;lt;sigh&amp;gt; I&#039;m here because you know nothing, Sanson the Stiff. I can&#039;t well leave you to your own devices.&lt;br /&gt;
Guydelot: Prick up your ears, because I&#039;m not going to say this again: it&#039;s the fervent desire to aid our comrades that bestows our songs with power.&lt;br /&gt;
Guydelot: And no songs have more power than those you compose yourself! If there&#039;s no Ballad of Oblivion to be had, we&#039;ll just have to &#039;&#039;create&#039;&#039; it!&lt;br /&gt;
Sanson: Yes... Yes, you have the right of it. Let ours be the song of triumph over a legendary fiend!&lt;br /&gt;
Guydelot: Hah, I like the sound of that! Now then, there&#039;re four of us to battle the siren. This makes the song a quartet, eh!?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Ligeia===&lt;br /&gt;
Ligeia: Hush now, my dearest, close your weary eyes.♪&amp;lt;br&amp;gt;Bask in the warmth of my tender lullaby.♪&lt;br /&gt;
Serpent Captain Sanson Smyth: No, fiend! You&#039;re the one who will be sleeping!&lt;br /&gt;
Guydelot the Spent: You call that a song!? Don&#039;t make me laugh!&lt;br /&gt;
Ligeia: Why deny your feelings, why keep your love from me?♪&amp;lt;br&amp;gt;Give your heart to my song, and it shall set you free.♪&lt;br /&gt;
Serpent Captain Sanson Smyth: Be careful, [Forename]!&lt;br /&gt;
Guydelot the Spent: I&#039;ve got a bad feeling about this!&lt;br /&gt;
Ligeia: My love unrequited, I hunger for your kiss,♪&amp;lt;br&amp;gt;I taste only tears, will I ne&#039;er know true bliss?♪&lt;br /&gt;
Serpent Captain Sanson Smyth: Keep your guard up!&lt;br /&gt;
Guydelot the Spent: Your music is bad and you should feel bad!&lt;br /&gt;
Ligeia: Lost to your affection, I languish in the night.♪&amp;lt;br&amp;gt;My salvation lies in your love&#039;s precious light.♪&lt;br /&gt;
Mogta Mogsong: Just a little further, kupo!&lt;br /&gt;
Guydelot the Spent: Our own Ballad of Oblivion...for your consideration, fiend!&lt;br /&gt;
Serpent Captain Sanson Smyth: Confound it...&lt;br /&gt;
Guydelot the Spent: Ungh... You must finish...our song...&lt;br /&gt;
Mogta Mogsong: And I&#039;m spent, kupo...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mogta: Whew... The sealing stone is back to the way it was, kupo.&lt;br /&gt;
Sanson: ...You were with us &#039;&#039;aboard&#039;&#039; the airship!? But there&#039;s scarcely any room to— Ack, never mind that now! Wherever it was you were hiding, you made us all worried sick! Do you know that!?&lt;br /&gt;
Guydelot: If I didn&#039;t know before, I certainly do now. I also know how hard you&#039;ve been working, thanks to this.&lt;br /&gt;
Sanson: M-My journal! Where did you—!? Give that back this instant! I need it to write my report!&lt;br /&gt;
Guydelot: Balls you do! We composed our own Ballad of Oblivion—that&#039;s all you need to write!&lt;br /&gt;
Sanson: Hmmm... Now that I think about it, my superiors will demand more tangible results...&lt;br /&gt;
Sanson: Ah, but of course! Such abilities that [Forename] mastered during the journey—they shall serve admirably!&lt;br /&gt;
Guydelot: Bah, make up your bloody mind!&lt;br /&gt;
Mogta: When I return to Moghome, I&#039;m going to tell everyone that we created our very own Ballad of Oblivion, kupo!&lt;br /&gt;
Guydelot: Speaking of returning, I&#039;d best get back to being a Quiverman. And who knows? I might even try to behave myself from now on. But whatever I might get up to, know that I won&#039;t rest until I surpass both Jehantel and [Forename]!&lt;br /&gt;
Sanson: I look forward to the day that you do. Remember, my plan can&#039;t succeed without you.&lt;br /&gt;
Mogta: Please send me word when the unit is formed! I&#039;ll come and pay everyone a visit, kupo!&lt;br /&gt;
Sanson: You shall be the first to know, my friend.&lt;br /&gt;
Guydelot: And on that note, let&#039;s go home!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Please send me word when Sanson and Guydelot form their unit! I&#039;ll come and pay everyone a visit, kupo!&lt;br /&gt;
Guydelot: Let&#039;s be on our way, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Upon returning to Gridania, I must report to both the Order of the Twin Adder and the Gods&#039; Quiver. While I attend to business, might I trouble you to pay Jehantel a visit? He will doubtless desire to hear an account of our journey.&lt;br /&gt;
Sanson: Thank you, [Forename]—for everything. I know not when it will be, but I look forward to the day we meet again.&lt;br /&gt;
Question: Travel to the Gridania airship landing?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Jehantel west of Quarrymill===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Guydelot and Sanson have returned to their duties, and I suppose you have things to get back to as well. I do believe I&#039;ll take this opportunity to see the sights and sounds of the Twelveswood. Do send Jehantel my regards, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Jehantel: ...A rousing tale of friendship in the face of adversity. I thank you for watching over Sanson and Guydelot. When Sanson&#039;s plan begins taking shape, he may count on me to aid him in whatever way I am able.&lt;br /&gt;
Jehantel: As for you, my friend, &#039;tis plain that your experiences have raised you higher as a bard, as I had expected they would. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the bard quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next bard quest will be available from Jehantel.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-H2PVxx2dr0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ballad_of_Oblivion&amp;diff=1438479</id>
		<title>The Ballad of Oblivion</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ballad_of_Oblivion&amp;diff=1438479"/>
		<updated>2026-07-01T06:23:55Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Ballad of Oblivion&lt;br /&gt;
| description = [[Sanson]] has given up hope of [[Guydelot]] returning. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Jehantel; Ligeia; Mogta&lt;br /&gt;
| location = The Churning Mists&lt;br /&gt;
| location-x = 30.1&lt;br /&gt;
| location-y = 36.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = 1 Sanson&#039;s Journal&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 908&lt;br /&gt;
| reward1 = 1 Aoidos&#039; Attire Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Sidewinder, ach A Bard&#039;s Tale II, ngp Bard - Part 2&lt;br /&gt;
| prev-quest = A Saint of Song&lt;br /&gt;
| next-quest = Three&#039;s a Company&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| id-gt = 67254&lt;br /&gt;
| id-edb = a6aacc93c8d&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Deliver Sanson&#039;s journal to [[Guydelot]].&lt;br /&gt;
*Speak with [[Sanson]] at the [[Gridania]] airship landing.&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
*Speak with [[Jehantel]] west of [[Quarrymill]].&lt;br /&gt;
*Defeat [[Ligeia]]!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson has given up hope of Guydelot returning.&lt;br /&gt;
&lt;br /&gt;
*Together with Mogta, Sanson has searched high and low for Guydelot, but the bard is nowhere to be found; it would seem you must continue the mission without him. Mogta informs you that the Ballad of Oblivion is said to originate from the skies to the east, and you take this to mean the Sea of Clouds. Sanson declares that he will secure an airship to carry you there, and bids you meet him at the airship landing in Gridania. After the serpent captain takes his leave, Mogta reveals to you a secret: he has met with Guydelot, but could not convince the bard to return with him. The moogle believes that you may fare better than he did, and entrusts you with Sanson&#039;s journal in case it may be of use. Make your way to the peak of Sohm Al, where Guydelot is lingering, and show the journal to the bard.&lt;br /&gt;
&lt;br /&gt;
*In spite of the journal and your earnest pleading, Guydelot refuses to rejoin the fellowship, so ashamed is he of having accused Sanson of using song as a tool. You can only stand and watch as Guydelot leaves to do his soul-searching. Follow your two other companions back to Gridania, and join them at the airship landing.&lt;br /&gt;
&lt;br /&gt;
*Sanson has secured the use of an airship, and together you fly to the island of Mok Oogl, at the fringe of the Sea of Clouds. Speak with Sanson for further instructions.&lt;br /&gt;
&lt;br /&gt;
*Something upon the island has Mogta deeply unsettled, and Sanson believes it to be the Ballad of Oblivion. Do your part to scour the island, and report to Sanson.&lt;br /&gt;
&lt;br /&gt;
*You find Sanson staring longingly at a stone bearing strange markings. Mogta remembers that it is a stone of sealing, used to imprison baleful beings, but his warning comes a breath too late, and Sanson unleashes the siren that had been held within. The Ballad of Oblivion is revealed to be the fiend&#039;s soul-rending voice, which it used to annihilate the tribe of moogles that once dwelled upon Mok Oogl. Sanson is resolved to face the siren alone, and bids you and Mogta flee. At that moment, Guydelot makes his return, his words instilling Sanson with newfound courage. Together with your companions, you succeed in returning the siren to its stony prison. Though the Ballad of Oblivion never truly existed, Sanson believes that such abilities as you have mastered in the course of the mission will suffice to satisfy his superiors. Follow your friends back to the airship and let Sanson know when you are ready to return to Gridania.&lt;br /&gt;
&lt;br /&gt;
*Sanson expresses his heartfelt thanks for your invaluable contributions to the mission. While he makes his report to the Order of the Twin Adder and the Gods&#039; Quiver, he bids you pay a visit to Jehantel west of Quarrymill, that you might regale the old bard with an account of your journey.&lt;br /&gt;
&lt;br /&gt;
*Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the battle with Ligeia, Guydelot says &amp;quot;Your music is bad and you should feel bad!&amp;quot;. This is a quote from [https://theinfosphere.org/The_Devil%27s_Hands_Are_Idle_Playthings a 2003 episode of Futurama], and subsequently [https://knowyourmeme.com/memes/your-musics-bad-and-you-should-feel-bad an internet meme].&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Guydelot sounds like a nice fellow! I can&#039;t wait to meet him, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: In spite of our best efforts, I&#039;m afraid we weren&#039;t able to find Guydelot.&lt;br /&gt;
Sanson: If he had any intention to return, he would have done so by now. It seems plain we cannot depend upon him anymore.&lt;br /&gt;
Sanson: But with or without him, we must continue our mission.&lt;br /&gt;
Mogta: I was &#039;&#039;so&#039;&#039; hoping to meet Guydelot, but I suppose the show must go on. Now, the legend says that the Ballad of Oblivion can be found in the skies to the east. Is there another place like the Churning Mists in that direction, kupo?&lt;br /&gt;
Question: Is there a place like the Churning Mists?&lt;br /&gt;
&amp;gt; Yes, it&#039;s called the Sea of Clouds.&lt;br /&gt;
&amp;gt; Yes, the Ishgardians have an outpost there.&lt;br /&gt;
---&lt;br /&gt;
Sanson: Truly? Then that is where we must go!&lt;br /&gt;
Sanson: We will need to make a brief visit to Gridania, to secure the use of an airship to bear us there. Pray come to the landing when you arrive in the city.&lt;br /&gt;
Mogta: This is just between you and me, but I&#039;ve actually spoken with Guydelot, kupo.&lt;br /&gt;
Mogta: Unfortunately, he refused to come back, saying that he couldn&#039;t bear to face Sanson. I couldn&#039;t convince him to join us, but maybe you can, [Forename]. Here, take this with you.&lt;br /&gt;
Mogta: It&#039;s Sanson&#039;s journal, the one he&#039;s always writing in. I, uh...&#039;&#039;borrowed&#039;&#039; it. I thought that it might help if you were to show it to Guydelot. You&#039;ll find him at the summit of Sohm Al, kupo.&lt;br /&gt;
&lt;br /&gt;
===Deliver Sanson&#039;s journal to Guydelot===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Please see if you can convince Guydelot to join us. Show him Sanson&#039;s journal if you think it&#039;ll help. You&#039;ll find him at the summit of Sohm Al, kupo.&lt;br /&gt;
-optional end&lt;br /&gt;
Guydelot: Bah, that Mogta blabbed, didn&#039;t he!?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over {{i|Sanson&#039;s Journal}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Guydelot: ...Hm? Sanson&#039;s journal, is it? It&#039;s nigh filled cover to cover with writings on song. Huh... To see this, you&#039;d think him a bard.&lt;br /&gt;
Guydelot: &amp;lt;sigh&amp;gt; I&#039;ve done a lot of thinking since we last spoke.&lt;br /&gt;
Guydelot: Though he&#039;s no bard, Sanson&#039;s bent on finding the song. Hells, he&#039;s keener on it than any one of us, and I couldn&#039;t understand why. But now I do.&lt;br /&gt;
Guydelot: Sanson truly believes in song—it&#039;s as simple as that. But in the heat of the moment, I accused him of using song as a tool.&lt;br /&gt;
Guydelot: That was ill done, and I&#039;m ashamed of myself. I can&#039;t bear to be in Sanson&#039;s company.&lt;br /&gt;
Guydelot: ...You&#039;re off to the Sea of Clouds? Then I wish you luck. I can&#039;t go with you—I don&#039;t have the right.&lt;br /&gt;
Guydelot: I need to be alone right now and take a long, hard look at myself. You&#039;d do best not to expect anything of me.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson at the Gridania airship landing===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: I&#039;ve made myself invisible with moogle magicks. You mustn&#039;t talk to me, or people will suspect, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: I&#039;m pleased to say I was able to secure the Order&#039;s cooperation. We have permission to take an airship to the Sea of Clouds!&lt;br /&gt;
Mogta: Oh, joy of joys! I&#039;m so excited, I can hear music from the general direction of the airship!&lt;br /&gt;
Mogta: Let&#039;s not tarry—the Ballad of Oblivion awaits, kupo!&lt;br /&gt;
Question: Travel to the Sea of Clouds?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Something about this place makes my fur stand on end, kupo...&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Mogta senses that an eldritch power rests here, and it fills him with dread. It can only be the Ballad of Oblivion.&lt;br /&gt;
Sanson: Though this place is abandoned, such structures as remain are reminiscent of Moghome. If moogles once lived here, then we are surely on the right track. Let us scour the entire isle!&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: This stone... It calls to me...&lt;br /&gt;
Sanson: The Ballad of Oblivion is here! I&#039;ve never felt so certain of anything in my life!&lt;br /&gt;
Mogta: Hmmm... Where have I seen such markings before, kupo...?&lt;br /&gt;
Mogta: &amp;lt;gasp&amp;gt; I remember now! This is a sealing stone, used to seal away baleful beings! Y-You mustn&#039;t touch—&lt;br /&gt;
Ligeia : The long cold night is ended, banished by the hand of a fool.♪&amp;lt;br&amp;gt;Your dreams are mine to see, and your heart is mine to rule.♪&lt;br /&gt;
Ligeia : I sing a song of love, and such love I bear for you,♪&amp;lt;br&amp;gt;With all my heart I give it, and know my heart is true.♪&amp;lt;br&amp;gt;As I once loved the creatures who upon this land did dwell,♪&amp;lt;br&amp;gt;But they cast aside my love, so I sent them all to hell.♪&lt;br /&gt;
Sanson: Unnngh... M-My head—nay, my very soul is like to split... What...what is this voice?&lt;br /&gt;
Mogta: Resounds through the heavens and destroys all... Oh, gods, &#039;&#039;this&#039;&#039; is the Ballad of Oblivion!?&lt;br /&gt;
Mogta: And this fiend used it to lay waste to an entire tribe of moogles! This isn&#039;t a song...this is an &#039;&#039;outrage&#039;&#039;, kupo!&lt;br /&gt;
Sanson: All this time, the thing I sought didn&#039;t even exist...&lt;br /&gt;
Sanson: &#039;Twas I who released this menace into the world. I will vanquish it, even if it costs me my life. Flee this place, the both of you!&lt;br /&gt;
Guydelot@???: Who do you think you&#039;re trying to impress?&lt;br /&gt;
Guydelot: [Forename] and Mogta aren&#039;t running anywhere, and neither am I. We&#039;re in this together—to the bitter end!&lt;br /&gt;
Sanson: G-Guydelot!? Why are you here!?&lt;br /&gt;
Guydelot: &amp;lt;sigh&amp;gt; I&#039;m here because you know nothing, Sanson the Stiff. I can&#039;t well leave you to your own devices.&lt;br /&gt;
Guydelot: Prick up your ears, because I&#039;m not going to say this again: it&#039;s the fervent desire to aid our comrades that bestows our songs with power.&lt;br /&gt;
Guydelot: And no songs have more power than those you compose yourself! If there&#039;s no Ballad of Oblivion to be had, we&#039;ll just have to &#039;&#039;create&#039;&#039; it!&lt;br /&gt;
Sanson: Yes... Yes, you have the right of it. Let ours be the song of triumph over a legendary fiend!&lt;br /&gt;
Guydelot: Hah, I like the sound of that! Now then, there&#039;re four of us to battle the siren. This makes the song a quartet, eh!?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Ligeia===&lt;br /&gt;
Ligeia: Hush now, my dearest, close your weary eyes.♪&amp;lt;br&amp;gt;Bask in the warmth of my tender lullaby.♪&lt;br /&gt;
Serpent Captain Sanson Smyth: No, fiend! You&#039;re the one who will be sleeping!&lt;br /&gt;
Guydelot the Spent: You call that a song!? Don&#039;t make me laugh!&lt;br /&gt;
Ligeia: Why deny your feelings, why keep your love from me?♪&amp;lt;br&amp;gt;Give your heart to my song, and it shall set you free.♪&lt;br /&gt;
Serpent Captain Sanson Smyth: Be careful, [Forename]!&lt;br /&gt;
Guydelot the Spent: I&#039;ve got a bad feeling about this!&lt;br /&gt;
Ligeia: My love unrequited, I hunger for your kiss,♪&amp;lt;br&amp;gt;I taste only tears, will I ne&#039;er know true bliss?♪&lt;br /&gt;
Serpent Captain Sanson Smyth: Keep your guard up!&lt;br /&gt;
Guydelot the Spent: Your music is bad and you should feel bad!&lt;br /&gt;
Ligeia: Lost to your affection, I languish in the night.♪&amp;lt;br&amp;gt;My salvation lies in your love&#039;s precious light.♪&lt;br /&gt;
Mogta Mogsong: Just a little further, kupo!&lt;br /&gt;
Guydelot the Spent: Our own Ballad of Oblivion...for your consideration, fiend!&lt;br /&gt;
Serpent Captain Sanson Smyth: Confound it...&lt;br /&gt;
Guydelot the Spent: Ungh... You must finish...our song...&lt;br /&gt;
Mogta Mogsong: And I&#039;m spent, kupo...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mogta: Whew... The sealing stone is back to the way it was, kupo.&lt;br /&gt;
Sanson: ...You were with us &#039;&#039;aboard&#039;&#039; the airship!? But there&#039;s scarcely any room to— Ack, never mind that now! Wherever it was you were hiding, you made us all worried sick! Do you know that!?&lt;br /&gt;
Guydelot: If I didn&#039;t know before, I certainly do now. I also know how hard you&#039;ve been working, thanks to this.&lt;br /&gt;
Sanson: M-My journal! Where did you—!? Give that back this instant! I need it to write my report!&lt;br /&gt;
Guydelot: Balls you do! We composed our own Ballad of Oblivion—that&#039;s all you need to write!&lt;br /&gt;
Sanson: Hmmm... Now that I think about it, my superiors will demand more tangible results...&lt;br /&gt;
Sanson: Ah, but of course! Such abilities that [Forename] mastered during the journey—they shall serve admirably!&lt;br /&gt;
Guydelot: Bah, make up your bloody mind!&lt;br /&gt;
Mogta: When I return to Moghome, I&#039;m going to tell everyone that we created our very own Ballad of Oblivion, kupo!&lt;br /&gt;
Guydelot: Speaking of returning, I&#039;d best get back to being a Quiverman. And who knows? I might even try to behave myself from now on. But whatever I might get up to, know that I won&#039;t rest until I surpass both Jehantel and [Forename]!&lt;br /&gt;
Sanson: I look forward to the day that you do. Remember, my plan can&#039;t succeed without you.&lt;br /&gt;
Mogta: Please send me word when the unit is formed! I&#039;ll come and pay everyone a visit, kupo!&lt;br /&gt;
Sanson: You shall be the first to know, my friend.&lt;br /&gt;
Guydelot: And on that note, let&#039;s go home!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Please send me word when Sanson and Guydelot form their unit! I&#039;ll come and pay everyone a visit, kupo!&lt;br /&gt;
Guydelot: Let&#039;s be on our way, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Upon returning to Gridania, I must report to both the Order of the Twin Adder and the Gods&#039; Quiver. While I attend to business, might I trouble you to pay Jehantel a visit? He will doubtless desire to hear an account of our journey.&lt;br /&gt;
Sanson: Thank you, [Forename]—for everything. I know not when it will be, but I look forward to the day we meet again.&lt;br /&gt;
Question: Travel to the Gridania airship landing?&lt;br /&gt;
&amp;gt; Yes&lt;br /&gt;
&amp;gt; No&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Jehantel west of Quarrymill===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: Guydelot and Sanson have returned to their duties, and I suppose you have things to get back to as well. I do believe I&#039;ll take this opportunity to see the sights and sounds of the Twelveswood. Do send Jehantel my regards, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Jehantel: ...A rousing tale of friendship in the face of adversity. I thank you for watching over Sanson and Guydelot. When Sanson&#039;s plan begins taking shape, he may count on me to aid him in whatever way I am able.&lt;br /&gt;
Jehantel: As for you, my friend, &#039;tis plain that your experiences have raised you higher as a bard, as I had expected they would. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the bard quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next bard quest will be available from Jehantel.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=-H2PVxx2dr0}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Appetite_for_Destruction&amp;diff=1437881</id>
		<title>Appetite for Destruction</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Appetite_for_Destruction&amp;diff=1437881"/>
		<updated>2026-07-01T05:15:41Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Appetite for Destruction&lt;br /&gt;
| description = Time is running out to rescue D&#039;zentsa, and Widargelt is uncharacteristically unsettled.&lt;br /&gt;
| image = The Legend Continues.png&lt;br /&gt;
| quest-giver = Widargelt&lt;br /&gt;
| related-npcs = D&#039;zentsa; H&#039;raha Tia; O&#039;tchakha&lt;br /&gt;
| location = Mor Dhona&lt;br /&gt;
| location-x = 21.7&lt;br /&gt;
| location-y = 7.8&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Monk Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Monk&lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1413&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Tantra Armor Coffer (IL 210)&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Enhanced Perfect Balance, ac  Masterful Blitz, ach Bulletproof II, ngp Monk - Part 2&lt;br /&gt;
| prev-quest = Stop the Senseless Killing&lt;br /&gt;
| next-quest = A Fistful of Resolve&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67567&lt;br /&gt;
| id-edb = 718bc0561cb&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[O&#039;tchakha]] near [[Little Ala Mhigo]].&lt;br /&gt;
*Speak with [[Widargelt]].&lt;br /&gt;
*Hold off [[H&#039;raha Tia]] until [[D&#039;zentsa]] is free!&lt;br /&gt;
*Defeat H&#039;raha Tia!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Time is running out to rescue D&#039;zentsa, and Widargelt is uncharacteristically unsettled.&lt;br /&gt;
&lt;br /&gt;
*Though you have not found a way to open your final chakra, you must confront H&#039;raha Tia now, or D&#039;zentsa&#039;s life will be forfeit. Widargelt bids you join him and O&#039;tchakha near Little Ala Mhigo in southern Thanalan ahead of the rescue mission.&lt;br /&gt;
&lt;br /&gt;
*Desperate to save her friend, O&#039;tchakha bids you fight her, that you might open your final chakra. However, Widargelt will not hear of it. He harbors the hope that, in joining hands, you may yet defeat H&#039;raha Tia. Prepare yourself for the confrontation, and tell Widargelt when you are ready to proceed to the southern ruins, where D&#039;zentsa has been taken.&lt;br /&gt;
&lt;br /&gt;
*At the ruins, Widargelt attempts to convince H&#039;raha Tia that fighting one another is not the way. Alas, the master of the sect of shadow will not be swayed from his beliefs, and he sets upon you with fists and feet flying. In the midst of battle, your final chakra opens, allowing you to do battle with H&#039;raha Tia on even footing. And with D&#039;zentsa&#039;s belated help, you succeed in overcoming him and his pupils. As the dust settles, speak with Widargelt south of Little Ala Mhigo to know his mind on the battle&#039;s outcome.&lt;br /&gt;
&lt;br /&gt;
*The pursuit of power was once thought to be the sole route to greatness among the disciples of the Fist of Rhalgr. But by your shining example, this old preconception has been shattered, giving way to alternate paths. Together with D&#039;zentsa and O&#039;tchakha, Widargelt will strive to rebuild the order as it once was, reuniting the sects of light and shadow. As the paragon for a new generation of monks, see to it that you ever exercise your powers for the good of the realm.&lt;br /&gt;
**※The next monk quest will be available from Erik once you have met the following requirements:&lt;br /&gt;
**※ You must have completed the main scenario quest “[[The Far Edge of Fate]].”&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Widargelt: Time is running out. D&#039;zentsa&#039;s life will soon be forfeit. We must act now.&lt;br /&gt;
Widargelt: Alas, we did not find it. A way to open the seventh chakra. But we must act nonetheless.&lt;br /&gt;
Widargelt: O&#039;tchakha has gone to Little Ala Mhigo. She fears for her friend. Let us join her.&lt;br /&gt;
&lt;br /&gt;
===Speak with O&#039;tchakha near Little Ala Mhigo===&lt;br /&gt;
-optional start&lt;br /&gt;
Widargelt: We must rescue D&#039;zentsa. But how...?&lt;br /&gt;
-optional end&lt;br /&gt;
O&#039;tchakha: Zentsa is still alive, but I fear she&#039;ll not remain so much longer. But moments ago, she was taken to the ruins to the south.&lt;br /&gt;
O&#039;tchakha: You will have already heard, but I couldn&#039;t find a bloodless way to open chakra of an opposing aspect.&lt;br /&gt;
O&#039;tchakha: Thus far, you have opened thirteen chakra—the most of us three. But one more, and you could face H&#039;raha Tia as an equal...&lt;br /&gt;
O&#039;tchakha: Fight me, [Forename], and make the final chakra yours!&lt;br /&gt;
Question: How will you respond?&lt;br /&gt;
&amp;gt; Very well. Let&#039;s get this over with.&lt;br /&gt;
Widargelt: No, {{alternatives|f=sister|m=brother}}! If O&#039;tchakha dies, victory would have no meaning!&lt;br /&gt;
Widargelt: We need power. This is true. But at what cost? You must remember what is truly important. Or you will commit a grave mistake. As I once did.&lt;br /&gt;
&amp;gt; No, this isn&#039;t the way.&lt;br /&gt;
Widargelt: Listen to [Forename]. {{alternatives|f=She|m=He}} speaks the truth. It is not the way.&lt;br /&gt;
Widargelt: We need power. This is true. But at what cost? If you die, D&#039;zentsa would grieve. Victory would have no meaning.&lt;br /&gt;
---&lt;br /&gt;
Widargelt: Remember my words. All our chakra may not be open. But we have each other. Together, we can defeat H&#039;raha Tia. We can rescue D&#039;zentsa.&lt;br /&gt;
Widargelt: The disciples of our sects once fought side by side. Let us do so again. As we did in the days of old.&lt;br /&gt;
O&#039;tchakha: Thank you, Widargelt. I shall stand with you.&lt;br /&gt;
Widargelt: First, I will try to persuade H&#039;raha Tia. Convince him to see reason. But if my words fail, be ready to fight.&lt;br /&gt;
&lt;br /&gt;
===Speak with Widargelt===&lt;br /&gt;
-optional start&lt;br /&gt;
O&#039;tchakha: Zentsa was taken to the ruins to the south. We must hurry before it&#039;s too late!&lt;br /&gt;
-optional end&lt;br /&gt;
Widargelt: We go to confront H&#039;raha Tia. Are you ready, {{alternatives|f=sister|m=brother}}?&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Widargelt: Hear me, H&#039;raha Tia! We come, but not to accept your demands!&lt;br /&gt;
Widargelt: Nay, we would remind you of the past! Of the true nature of our order!&lt;br /&gt;
Widargelt: Our two sects once fought beside each other. Not against. Together, we can achieve much. Let us join hands, brother. And rebuild the Fist of Rhalgr!&lt;br /&gt;
H&#039;raha Tia: Hmph, cowards like you bring shame upon our order. Plainly, it is &#039;&#039;you&#039;&#039; who needs to be reminded of our true nature.&lt;br /&gt;
H&#039;raha Tia: The arduous training to hone mind and body, the blood we spill and shed—all of it is for no other purpose but to honor the Destroyer.&lt;br /&gt;
H&#039;raha Tia: We pay Him great tribute by dueling to the death. And in return, He grants us great power: the power of all fourteen chakra.&lt;br /&gt;
H&#039;raha Tia: By consorting with the royal house, the disciples of light lost sight of their true nature. For this, Rhalgr visited destruction upon them.&lt;br /&gt;
H&#039;raha Tia: But in His wisdom, you were spared, that your existence—feeble though it is—might serve to raise us higher. Upon your battered bodies, the Fist of Rhalgr shall be restored to its former glory!&lt;br /&gt;
Widargelt: You are wrong. The sect of light was undone, but not as you say. We misused our power. We turned it upon our own people. For &#039;&#039;this&#039;&#039;, we were cast down.&lt;br /&gt;
Widargelt: Now &#039;&#039;you&#039;&#039; misuse your power. You turn it upon your own comrades. It is the same. It will end the same. You will destroy yourselves as we did.&lt;br /&gt;
Widargelt: Do not make the same mistake, brother. If we are to survive, we must find another way. A way to prosper together. Or we shall perish in vain. All of us.&lt;br /&gt;
Widargelt: Those who have power must choose. &#039;&#039;You&#039;&#039; must choose. With it, will you pave the way for life? Or will you destroy it? Surely, the choice is clear.&lt;br /&gt;
H&#039;raha Tia: I grow weary of your blathering. You have already declared your unwillingness to meet my demands. There is naught more to discuss.&lt;br /&gt;
H&#039;raha Tia: Take the adventurer alive—{{alternatives|f=she|m=he}} will yet prove useful to us. Kill the rest!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Hold off H&#039;raha Tia until D&#039;zentsa is free===&lt;br /&gt;
Widargelt the Watcher: Hold off H&#039;raha Tia, [Forename]! We will unbind D&#039;zentsa!&lt;br /&gt;
O&#039;tchakha of the Endless Day: Hold on, Zentsa!&lt;br /&gt;
D&#039;zentsa of the Endless Night: Tchakha!? And you two as well!?&lt;br /&gt;
H&#039;raha Tia Fistborn: You think you can defeat me? Fools!&lt;br /&gt;
H&#039;raha Tia Fistborn: Impressive. Mayhap a different approach is in order.&lt;br /&gt;
Widargelt the Watcher: Beware, [Forename]! I sense a torrent of energy!&lt;br /&gt;
H&#039;raha Tia Fistborn: It seems your awakening is at hand. How curious.&lt;br /&gt;
O&#039;tchakha of the Endless Day: Their ranks have thinned out! Now&#039;s our chance!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
O&#039;tchakha: Zentsa! Are you all right!?&lt;br /&gt;
D&#039;zentsa: You came... Thank you...&lt;br /&gt;
H&#039;raha Tia: So you have turned against me, the both of you. Have you forgotten who it was that saved you all those years ago?&lt;br /&gt;
H&#039;raha Tia: But I pride myself on being a forgiving man. In lieu of an apology, I shall accept your life force.&lt;br /&gt;
H&#039;raha Tia: Ahahaha! Your power is mine! Be glad, my wayward pupils, that you were useful to me at the end!&lt;br /&gt;
H&#039;raha Tia: Magnificent! My body is as a raging furnace! It shall be as child&#039;s play to unleash my ultimate technique!&lt;br /&gt;
H&#039;raha Tia: It ends here!&lt;br /&gt;
H&#039;raha Tia: What!?&lt;br /&gt;
Widargelt: Can it be? Your final chakra has opened?&lt;br /&gt;
D&#039;zentsa: That&#039;s the only explanation! Which means that [Forename]&#039;s now an equal with H&#039;raha Tia!&lt;br /&gt;
O&#039;tchakha: If we fight together, we may yet triumph!&lt;br /&gt;
H&#039;raha Tia: Triumph, you say? I do not recall having raised such a foolish child.&lt;br /&gt;
H&#039;raha Tia: [Forename] is as a suckling babe with {{alternatives|f=her|m=his}} new chakra, while my entire being is fairly ablaze with the life energy of three monks!&lt;br /&gt;
H&#039;raha Tia: It matters not how many of you there are! You cannot hope to defeat me!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat H&#039;raha Tia===&lt;br /&gt;
H&#039;raha Tia Fistborn: Such power! My body can scarcely contain it!&lt;br /&gt;
Widargelt the Watcher: Fear not, {{alternatives|f=sister|m=brother}}! You are now his equal!&lt;br /&gt;
O&#039;tchakha of the Endless Day: Focus on Master, [Forename]! We&#039;ll keep the rest occupied!&lt;br /&gt;
D&#039;zentsa of the Endless Night: Past time I made myself useful!&lt;br /&gt;
H&#039;raha Tia Fistborn: Play time is over! Prepare yourselves!&lt;br /&gt;
Widargelt the Watcher: Something comes! Be careful!&lt;br /&gt;
O&#039;tchakha of the Endless Day: Master, please! We need not fight any longer! There is another way!&lt;br /&gt;
D&#039;zentsa of the Endless Night: [Forename] opened {{alternatives|f=her|m=his}} final chakra, and {{alternatives|f=she|m=he}} did it without hurting you!&lt;br /&gt;
H&#039;raha Tia Fistborn: This changes nothing. Mine is the one true path. It is to exalt Rhalgr that we fight.&lt;br /&gt;
H&#039;raha Tia Fistborn: So it ends here...&lt;br /&gt;
Widargelt the Watcher: I was not strong enough...&lt;br /&gt;
O&#039;tchakha of the Endless Day: Ungh... Please take care of Zentsa...&lt;br /&gt;
D&#039;zentsa of the Endless Night: I&#039;m sorry, Tchakha...&lt;br /&gt;
&lt;br /&gt;
===Speak with Widargelt===&lt;br /&gt;
-optional start&lt;br /&gt;
D&#039;zentsa: Tchakha has told me everything. Thank you, [Forename].&lt;br /&gt;
O&#039;tchakha: To be reunited with Zentsa... Words cannot well express my relief.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Widargelt: It is over. Zentsa is safe. Together, we achieved the impossible.&lt;br /&gt;
Widargelt: Yet my heart is heavy. I failed to convince H&#039;raha Tia.&lt;br /&gt;
Widargelt: Every step I take, blood is spilled. With my power, I know only destruction.&lt;br /&gt;
D&#039;zentsa: That&#039;s not true, Widargelt. A monk&#039;s power can also be used to save, like you saved us.&lt;br /&gt;
O&#039;tchakha: We have a favor to ask of you. If you are still intent on rebuilding the Fist of Rhalgr, we would lend you our aid.&lt;br /&gt;
D&#039;zentsa: We&#039;d bring whoever&#039;s left of our sect. Together, we can restore the order to the way it used to be, with disciples of light and shadow side by side.&lt;br /&gt;
D&#039;zentsa: And together, we can think about what power means to us. Thinking about it alone, your mind&#039;s liable to take you to a dark place. Better to have comrades around who share your cause, I reckon.&lt;br /&gt;
O&#039;tchakha: With H&#039;raha Tia gone, [Forename] is the only soul left who has opened all fourteen chakra. And a soul of gentleness {{alternatives|f=she|m=he}} is.&lt;br /&gt;
O&#039;tchakha: {{alternatives|f=She|m=He}} did not seek power for its own sake, yet {{alternatives|f=she|m=he}} has reached the zenith of our art. In so doing, {{alternatives|f=she|m=he}} has shattered our old preconceptions and shown us another path.&lt;br /&gt;
O&#039;tchakha: And in opening {{alternatives|f=her|m=his}} final chakra by stopping Master&#039;s technique, {{alternatives|f=she|m=he}} has given us hope that there is a way to open &#039;&#039;all&#039;&#039; chakra without bloodshed.&lt;br /&gt;
Widargelt: Thank you, D&#039;zentsa, O&#039;tchakha. Together, we will create a new path. And lay a new foundation for our order!&lt;br /&gt;
Widargelt: [Forename]. It is to your shining example that we turn.&lt;br /&gt;
Widargelt: You are as a star. We look up to it. We strive to reach its heights.&lt;br /&gt;
Widargelt: The way may be dark. And it may be filled with hardship. But come what may, we will forge on. Towards your light.&lt;br /&gt;
Widargelt: Promise me this, {{alternatives|f=sister|m=brother}}. Ever use your powers for good. And for the realm!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the monk quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next monk quest will be available from Erik.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=Fy3b5H-CvEo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Defiant_Ones&amp;diff=1437094</id>
		<title>The Defiant Ones</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Defiant_Ones&amp;diff=1437094"/>
		<updated>2026-07-01T04:27:21Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Lalai]] has learned the location of the Defiant&#039;s hidden base. &lt;br /&gt;
| image = BLM HW quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = 269th Order Mendicant Da Za; Dozol Meloc; Kazagg Chah; Waldeve; Zhai&#039;a Nelhah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 13.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1466&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Goetia Attire Coffer (IL 210)&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Fire IV, ach Back in Black II, ngp Black Mage - Part 2&lt;br /&gt;
| prev-quest = Destruction in the Name of Justice&lt;br /&gt;
| next-quest = Shades of Shatotto&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67219&lt;br /&gt;
| id-edb = 2e548618321&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with [[Lalai]] at [[the Burning Wall]].&lt;br /&gt;
* Speak with Lalai.&lt;br /&gt;
* Speak with [[Kazagg Chah]].&lt;br /&gt;
* Speak with [[Dozol Meloc]].&lt;br /&gt;
* Speak with [[269th Order Mendicant Da Za]].&lt;br /&gt;
* Report to Lalai at [[Milvaneth Sacrarium]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Lalai has learned the location of the Defiant&#039;s hidden base. &lt;br /&gt;
&lt;br /&gt;
* Lalai was recently approached by Zhai&#039;a Nelhah, who announced that he had discovered the Defiant&#039;s base of operations before departing in a rush. It seems that the cultists lurk at the Burning Wall in eastern Thanalan. Hurry there with Lalai and meet with Zhai&#039;a Nelhah before he attempts to confront them himself&lt;br /&gt;
&lt;br /&gt;
* In the deepest depths of the Burning Wall, you encounter Waldeve. In defiance and desperation, he calls forth a great horror from the beyond. Knowing that his powers alone are insufficient - and despite Lalai&#039;s warnings of the inherent danger - he plans to control this monstrous voidsent such that all will fall in worship of him. Before he can enact his ghastly plot, Zhai&#039;a Nelhah appears...and with reinforcements! Kazagg Chah, Dozol Meloc, and 269th Order Mendicant Da Za arrive to lend their strength, wisdom, and support. Waldeve&#039;s plan fails when, as predicted by Lalai, the voidsent turns on him, defeating him in an instant. This unspeakable, dangerous beast cannot be allowed to escape the Burning Wall. Slay it. With the threat of the voidsent resolved, Zhai&#039;a Nelhah steps forward to heal the grievous and brutal wounds that it inflicted upon Waldeve. The criminal is taken away into custody by Zhai&#039;a Nelhah, who asks you to wait for him at Milvaneth Sacrarium, where he intends to thank you formally for your assistance in his investigation. Confer with Lalai.&lt;br /&gt;
&lt;br /&gt;
* Lalai decides to return to Ul&#039;dah immediately. She suggests you to do the same, but not before you speak with Kazagg Chah, Dozol Meloc, and 269th Order Mendicant Da Za, who assisted you in the battle. This is a valuable opportunity to renew your friendship with these powerful allies.&lt;br /&gt;
&lt;br /&gt;
* You thank the beastmen for their support. The bond you share with these noble magi will not be easily broken. Lalai still waits for you at Milvaneth Sacrarium. Return there and speak with her.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lalai: [Forename], your timing is impeccable! Just moments ago, Zhai&#039;a Nelhah approached me.&lt;br /&gt;
Lalai: He ran up to me, all fuss and flurry, and told me he had found the Defiant&#039;s base of operations! He then departed before I could respond!&lt;br /&gt;
Lalai: It seems that he is headed to that base himself. Though the Defiant&#039;s forces may well be weakened, it&#039;s utterly reckless to approach them alone. It&#039;s as though he has learned naught from the incident at Ishgard!&lt;br /&gt;
Lalai: We should waste no time in traveling to the Defiant&#039;s den. Before he left, Zhai&#039;a Nelhah mentioned that it was at the Burning Wall. I shall meet you there.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Lalai at the Burning Wall===&lt;br /&gt;
-optional start&lt;br /&gt;
Lalai: Zhai&#039;a Nelhah is in great danger. We must travel to the Burning Wall immediately!&lt;br /&gt;
Kazagg Chah: No, I have seen no sign of Zhai&#039;a Nelhah... But to think that the Defiant lurked so close! I shall prepare for battle and join you posthaste.&lt;br /&gt;
-optional end&lt;br /&gt;
Lalai: Zhai&#039;a Nelhah is nowhere to be seen. I fear he may have already fallen victim to the Defiant&#039;s destructive magicks.&lt;br /&gt;
Lalai: We have no choice but to press on. If Zhai&#039;a Nelhah&#039;s intelligence was accurate, then Waldeve must be further down this road. Are you ready?&lt;br /&gt;
&lt;br /&gt;
===Make your way down the Burning Wall===&lt;br /&gt;
Lalai Darkeyes: The Defiant are lying in ambush. Proceed with caution!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lalai: Waldeve! Give yourself up! Your followers lay defeated. You have nowhere left to run!&lt;br /&gt;
Waldeve: Hmph. There is no need for me to run.&lt;br /&gt;
Waldeve: Mwahahaha! The summoning ritual is complete! All shall congregate in worship of my might!&lt;br /&gt;
Waldeve: I may not be powerful enough to rule this world &#039;&#039;alone&#039;&#039;, but with this voidsent under my control, followers will flock from across the realm to kneel before me!&lt;br /&gt;
Lalai: That voidgate... It&#039;s colossal! Whatever could he mean to summon!?&lt;br /&gt;
Lalai: Waldeve, stop! Whatever comes through that portal, you&#039;ll never be able to control it!&lt;br /&gt;
Waldeve: Barghest! I summon thee! Present thyself and be bound to my will!&lt;br /&gt;
Waldeve: MwahahahaHAHAHAHAHA! Perhaps it&#039;s now &#039;&#039;you&#039;&#039; who should run. Do you really think that the two of you can defeat me alone!?&lt;br /&gt;
Zhai&#039;a Nelhah@???: They are not alone!&lt;br /&gt;
Zhai&#039;a Nelhah: Your evil plans end here, Waldeve!&lt;br /&gt;
Lalai: Zhai&#039;a! Where were you!?&lt;br /&gt;
Kazagg Chah: Fool of a mage! You are lost to reason and shall be shown no mercy!&lt;br /&gt;
Dozol Meloc: Prepare yourself! Squaaawk! Here, we are! And at an end, your schemes are! Squaaawk!&lt;br /&gt;
269th Order Mendicant Da Za: [Forename]! We are here to help—aid, assist, help!&lt;br /&gt;
Zhai&#039;a Nelhah: [Forename]! Lalai! Forgive my late arrival! I hope I am not too late to make a difference!&lt;br /&gt;
Waldeve: No. You are inconsequential.&lt;br /&gt;
Waldeve: Barghest! Don&#039;t just stand there—destroy them!&lt;br /&gt;
Waldeve: No! &#039;&#039;NO&#039;&#039;! Not me! &#039;&#039;Them&#039;&#039;! Noooooo...!&lt;br /&gt;
Zhai&#039;a Nelhah: A sorry end... Defeated by the very creature he summoned.&lt;br /&gt;
Lalai: It ought come as no surprise. He was playing with forces far beyond his reckoning.&lt;br /&gt;
Zhai&#039;a Nelhah: We can discuss it later. First let&#039;s deal with this voidsent!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Slay the barghest===&lt;br /&gt;
Zhai&#039;a Nelhah the White Mind: I shall see to healing! Unleash your destructive magicks upon the barghest!&lt;br /&gt;
Lalai Darkeyes: Voidsent are emerging from the voidgate! Destroy it quickly before more arrive!&lt;br /&gt;
Lalai Darkeyes: What!? It&#039;s grown a new head! Be careful!&lt;br /&gt;
Lalai Darkeyes: Another head!? Destroy it, quickly!&lt;br /&gt;
Lalai Darkeyes: No! How!? [Forename], finish this...&lt;br /&gt;
Lostkin Kazagg Chah: Alas! I am defeated...&lt;br /&gt;
269th Order Mendicant Da Za: Sorry...[Forename]...&lt;br /&gt;
Dozol Meloc the Yea-sayer: No! Squaaawk! No!&lt;br /&gt;
Zhai&#039;a Nelhah the White Mind: I am beaten... [Forename]...the voidsent...&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Lalai: You could not have arrived at a better time. We thought you were lost to us!&lt;br /&gt;
Zhai&#039;a Nelhah: Hmph. Did you think I had rushed in alone? What manner of a fool do you take me for, to think that I would repeat so grave an error?&lt;br /&gt;
Lalai: For a moment there, I thought he might strike him!&lt;br /&gt;
Waldeve: But...but why?&lt;br /&gt;
Zhai&#039;a Nelhah: You are responsible for a great many deaths, and I have been tasked with bringing you to justice. I need you alive so that you may atone for your sins.&lt;br /&gt;
Zhai&#039;a Nelhah: [Forename], Lalai. I owe you my thanks.&lt;br /&gt;
Zhai&#039;a Nelhah: First, I must see to Waldeve&#039;s incarceration. But once that is done, I shall return to Milvaneth Sacrarium and thank you properly.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Lalai===&lt;br /&gt;
Lalai: We, too, should return to Milvaneth Sacrarium. I&#039;d hate to miss something as rare as a “thank you” from Zhai&#039;a Nelhah!&lt;br /&gt;
Lalai: But first, you should speak with our beastman companions. This is a valuable opportunity to rekindle our relations with them—it would be folly to waste it.&lt;br /&gt;
&lt;br /&gt;
===Speak with Kazagg Chah===&lt;br /&gt;
Kazagg Chah: The battle was well fought, [Forename], well fought. But where do you rush to? Did Lalai not have more to say at the wall?&lt;br /&gt;
Kazagg Chah: It is well the man was brought to justice. I harbor no regrets.&lt;br /&gt;
Kazagg Chah: [Forename], my friend. Though we may be of different lands, the bond we share cannot be broken. I hope we can all meet again.&lt;br /&gt;
&lt;br /&gt;
===Speak with Dozol Meloc===&lt;br /&gt;
Dozol Meloc: Squaaawk! All killed, the evil black mages are! Done here, Dozol is. Dozol&#039;s debt is now repaid.&lt;br /&gt;
&lt;br /&gt;
===Speak with 269th Order Mendicant Da Za===&lt;br /&gt;
269th Order Mendicant Da Za: To all fight together again... It was a hard fight, but fun—enjoyable, satisfying, fun! Until we meet again, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai at Milvaneth Sacrarium===&lt;br /&gt;
-optional start&lt;br /&gt;
Kazagg Chah: There is no sorrow in this parting. Instead, consider it a vow to one day meet again. For now, it is best you return to Ul&#039;dah.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zhai&#039;a Nelhah: I&#039;m sorry to have kept you waiting. Waldeve has been placed under arrest, and is awaiting sentencing by the Padjals.&lt;br /&gt;
Zhai&#039;a Nelhah: [Forename], thank you for all your help.&lt;br /&gt;
Zhai&#039;a Nelhah: The Book of Thal was amongst his belongings. Lalai, I entrust it to your care.&lt;br /&gt;
Zhai&#039;a Nelhah: Are you sure? You&#039;ve made your views on black magic very clear...&lt;br /&gt;
Lalai: Our recent battles have shown me that black magic itself is not evil. It need only be used in the right way, in pursuit of the right goals.&lt;br /&gt;
Zhai&#039;a Nelhah: You have shown yourselves to be noble magi with pure intentions. I trust you to use the knowledge within this book wisely.&lt;br /&gt;
Zhai&#039;a Nelhah: That being said, I am a conjurer. Were I to witness black magic used with ill intent, I would not hesitate to take action. Even if it were you, Lalai, I would hunt you down without mercy.&lt;br /&gt;
Lalai: Come now, Zhai&#039;a! Can&#039;t we have &#039;&#039;any&#039;&#039; fun?&lt;br /&gt;
Zhai&#039;a Nelhah: Haha... You&#039;d do well to not forget that my order still considers your black magic forbidden.&lt;br /&gt;
Zhai&#039;a Nelhah: But if there were more magi like you... I hope this might become the first step towards a world in which both healing and destructive magicks can meet on the battlefield, not as enemies, but as allies.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the black mage quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next black mage quest will be available from Lalai.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=U-BUjMML7eA}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Destruction_in_the_Name_of_Justice&amp;diff=1436698</id>
		<title>Destruction in the Name of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Destruction_in_the_Name_of_Justice&amp;diff=1436698"/>
		<updated>2026-07-01T04:02:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Zhai&#039;a Nelhah]] has contacted [[Lalai]], requesting your assistance in the investigation into the Defiant. Speak with him at the Quicksand for further details.&lt;br /&gt;
| image = BLM HW quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = Convictor Banneret; Convictor Bowman; Convictor Knight; Well-built Temple Knight; Zhai&#039;a Nelhah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 13.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 2208&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Blizzard IV&lt;br /&gt;
| prev-quest = Black Squawk Down&lt;br /&gt;
| next-quest = The Defiant Ones&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67218&lt;br /&gt;
| id-edb = c4360e9d473&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
During the Duty, there are 3 waves of enemies:&lt;br /&gt;
* Wave 1: 3 Mages, dispatch them accordingly&lt;br /&gt;
* Wave 2: 2 Mages, 2 Fissures that spawn enemies. Sleep the mages and nuke down the fissures first, ignore the spawns until the fissures are down.&lt;br /&gt;
* Wave 3: 2 Mages, 3 Fissures. Same strategy as Wave 2. It helps to stand on top of the spawn point so you can sleep the 2 mages as well as the 3 initial spawns.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Zhai&#039;a Nelhah at the Quicksand&lt;br /&gt;
* Speak with the Temple Knight near the Arc of the Worthy&lt;br /&gt;
* Speak with Zhai&#039;a Nelhah at the Convictory&lt;br /&gt;
* Gather information about the Defiant&lt;br /&gt;
* Search for Zhai&#039;a Nelhah southeast of the Convictory&lt;br /&gt;
* Report to Lalai&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Zhai&#039;a Nelhah has contacted Lalai, requesting your assistance in the investigation into the Defiant. Speak with him at the Quicksand for further details.&lt;br /&gt;
&lt;br /&gt;
* The Conjurers&#039; Guild had contacted the many cities of Eorzea, requesting any information that might lead to the apprehension of Waldeve and his dangerous cult. A response has finally come from the Temple Knights of Ishgard. The Defiant have been witnessed at the Holy See. Zhai&#039;a Nelhah knows nothing of this nation and requests your assistance in following up on this sighting. Travel to the Arc of the Worthy in Ishgard and speak with the Temple Knights for more details concerning Waldeve&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
* You soon find a Temple Knight, who explains that the Defiant were recently proselytizing in the Holy See. When the Temple Knights moved to stop them, the cultists fled the city. However, the trail has not been lost. Reports now reach the capital that the Defiant have been seen at the Convictory, in the Coerthas western highlands. However, the Convictors do not share the Temple Knights&#039; resolute steadfastness. Travel to the Convictory and stop the Defiant before they can rally these impressionable young soldiers to their cause.&lt;br /&gt;
&lt;br /&gt;
* There is no sign of the Defiant at the Convictory. Try asking some of the troops if they have seen any suspicious mages recently.&lt;br /&gt;
&lt;br /&gt;
* You question the Convictors and learn that, as best you can tell, none of them were fooled by the Defiant&#039;s promises of easy power. You also hear that the cultists have set up camp near the Swiftrun River, southeast of the Convictory. Unfortunately, it seems that Zhai&#039;a Nelhah has heard this, too, and has headed off to confront them without you. Find him before he gets himself killed.&lt;br /&gt;
&lt;br /&gt;
* You find Zhai&#039;a Nelhah in time to assist him in fending off an attack by the Defiant. He apologizes for his hypocrisy in attempting to engage the cultists alone. However, he goes on to explain that he feared the Defiant mages would lose control of their powers if forced to defend themselves against a black mage of your skill. With, once again, no Defiant survivors to question, you are left with no leads. Return to Lalai and pass on Zhai&#039;a Nelhah&#039;s apologies.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lalai: [Forename]! I just received word from Zhai&#039;a Nelhah—he wants to speak with us!&lt;br /&gt;
Lalai: Apparently, he has secured lodging at the Hourglass, and is awaiting us at the Quicksand. We should head there now. I wonder what he could want...?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Zhai&#039;a Nelhah at the Quicksand===&lt;br /&gt;
-optional start&lt;br /&gt;
Lalai: Zhai&#039;a Nelhah is waiting for us at the Quicksand. I suppose we shouldn&#039;t keep him.&amp;lt;br&amp;gt;...At least, not &#039;&#039;too&#039;&#039; long...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zhai&#039;a Nelhah: Thank you for coming so quickly. [Forename], I have something to ask of you.&lt;br /&gt;
Zhai&#039;a Nelhah: Some time ago, the Conjurers&#039; Guild contacted the various cities of the realm, entreating assistance in the search for—and capture of—Waldeve. It seems that this finally paid off. They just received a missive from the Temple Knights of Ishgard. The Defiant have been sighted at the Holy See!&lt;br /&gt;
Zhai&#039;a Nelhah: The cult has been trying to garner popular support there. They&#039;ve been offering what they claim is “the power to defeat the Dravanians” to anyone who will listen.&lt;br /&gt;
Zhai&#039;a Nelhah: I hear that you have made something of a name for yourself among the High Houses of Ishgard. I, however, know next to nothing about their lands.&lt;br /&gt;
Zhai&#039;a Nelhah: Now that Ishgard has opened its borders, it is no longer difficult to travel to the Holy See. However, I still know next to nothing about their lands.&lt;br /&gt;
Zhai&#039;a Nelhah: Please, [Forename], would you lend me your assistance in tracking down this evil cult and bringing them to justice?&lt;br /&gt;
Lalai: Zhai&#039;a, you have made no effort to conceal your disapproval of we black mages and our ways. Are we to understand that you have now come to accept us?&lt;br /&gt;
Zhai&#039;a Nelhah: ...That I have.&amp;lt;br&amp;gt;The Temple Knights who provided us with this intelligence are stationed at the Arc of the Worthy, within the city of Ishgard. They will be waiting for us there.&lt;br /&gt;
Lalai: Much though I would like to believe that he has had a change of heart, men are not wont to change so simply. One does not live one&#039;s whole life hating black magic, only to change one&#039;s mind over the exoneration of a single mage.&lt;br /&gt;
Lalai: I know not what this man is plotting, but I suggest you keep a close eye on him.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Temple Knight near the Arc of the Worthy===&lt;br /&gt;
-optional start&lt;br /&gt;
Zhai&#039;a Nelhah: You won&#039;t get away this time, Waldeve!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-built Temple Knight: You must be the investigators from Gridania. It&#039;s about time! Someone needs to do something about that blasphemous cult.&lt;br /&gt;
Well-built Temple Knight: They were ranting on and on to anyone who would listen, offering the power to defeat the Dravanians. We Ishgardians have our own way of fighting—we told them as much quite plainly. But it made no difference; they continued their proselytizing.&lt;br /&gt;
Well-built Temple Knight: Obviously such blasphemy could not be allowed to stand. We Temple Knights made our move, but they managed to get away. It hardly mattered to us at the time—they were no longer spreading their lies here—but they recently reappeared, this time at the Convictory in the western highlands.&lt;br /&gt;
Well-built Temple Knight: Most Convictors would do anything to earn honor and glory through the slaying of a powerful dragon. They are young and full of spirit...and naive. I fear that some among them may be deceived, seduced by promises of easy power.&lt;br /&gt;
Zhai&#039;a Nelhah: Hmph. Gullible fools... Well, our destination is clear. To the Convictory!&lt;br /&gt;
&lt;br /&gt;
===Speak with Zhai&#039;a Nelhah at the Convictory===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Temple Knight: The cultists you seek have been sighted at the Convictory, in the Coerthas western highlands.&lt;br /&gt;
-optional end&lt;br /&gt;
Zhai&#039;a Nelhah: Hmmm. There is no obvious sign of the Defiant here... We should split up and question the soldiers.&lt;br /&gt;
&lt;br /&gt;
===Gather information about the Defiant===&lt;br /&gt;
Convictor Bowman: Those crazy mages? I&#039;ve spent years studying the art of dragonslaying—I don&#039;t need some magical help from weird outsiders. I made sure to tell them as much.&lt;br /&gt;
Convictor Knight: I think I know who you&#039;re talking about. I told them I wasn&#039;t interested. Ancient spells are no match for a good spear at your side!&lt;br /&gt;
Convictor Banneret: &#039;&#039;You&#039;re&#039;&#039; goin&#039; on about the Defiant, too? Well, they spent a while shoutin&#039; about how they&#039;d share ultimate power with any who&#039;d join &#039;em... Then they left.&lt;br /&gt;
Convictor Banneret: Apparently, they&#039;ve set up camp o&#039;er near the Swiftrun River. What&#039;s the story with that lot anyway? Some Miqo&#039;te chap was askin&#039; the same thing a few minutes ago. I told him what I told you an&#039; he ran off in a right hurry!&lt;br /&gt;
&lt;br /&gt;
===Defeat the Defiant===&lt;br /&gt;
Zhai&#039;a Nelhah: We can&#039;t let them get away! [Forename], stop them!&lt;br /&gt;
Zhai&#039;a Nelhah: Watch out! There&#039;s more of them!&lt;br /&gt;
Zhai&#039;a Nelhah: They&#039;re attempting to summon something! Seal the planar fissures!&lt;br /&gt;
Zhai&#039;a Nelhah: There&#039;s yet more of them! Beware the voidsent!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zhai&#039;a Nelhah: Ungh... I know what you must be thinking... I entreated your help only to run off on my own.&lt;br /&gt;
Zhai&#039;a Nelhah: But you know what happens when you get involved. You saw it happen just now. They&#039;ve no choice but to fight back with all their strength. And when they do so, they lose control of their power, and they...they burn.&lt;br /&gt;
Zhai&#039;a Nelhah: Nobody deserves to die like that. So I went to confront them alone.&lt;br /&gt;
Zhai&#039;a Nelhah: I am a fool! My healing magic is no match for the destructive power they wield.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We can work together.&lt;br /&gt;
&amp;gt; It was foolish to go alone.&lt;br /&gt;
---&lt;br /&gt;
Zhai&#039;a Nelhah: You&#039;re right. What did I expect to achieve, challenging them without any help at all?&lt;br /&gt;
Zhai&#039;a Nelhah: Had we fought together, things would have turned out differently. You, taking down the mages in a flash of black magic; me, nullifying their every attack with my healing spells...&lt;br /&gt;
Zhai&#039;a Nelhah: I truly was a fool to assume all black magic was evil. I should have seen that such power can be harnessed safely—just as it is by you.&lt;br /&gt;
Zhai&#039;a Nelhah: I apologize. We have lost our only lead, and this time it is clearly my fault.&lt;br /&gt;
Zhai&#039;a Nelhah: Please pass on my apologies to Lalai. My actions were unbefitting of a representative of the Seedseer Council. I shall take my leave. I need to reflect on my actions.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai===&lt;br /&gt;
Lalai: Ah! You&#039;re back from Ishgard already! But where is Zhai&#039;a Nelhah?&lt;br /&gt;
Lalai: I see. If nothing else, you have stopped more poor souls from joining that accursed cult. I can only hope that Zhai&#039;a Nelhah can see it that way.&lt;br /&gt;
Lalai: The fact that the Defiant would travel so far as Ishgard in an attempt to recruit new members speaks volumes to how desperate they grow...&lt;br /&gt;
Lalai: Ah! [Forename]! I almost forgot. I was able to decipher the final remaining spell from the Book of Nald. Though you might not welcome an ice magick after the frigid wind of Coerthas, I&#039;m certain you&#039;ll find this a frighteningly powerful addition to your repertoire.&lt;br /&gt;
Lalai: I doubt the Defiant can hold out much longer. They will be forced to use everything they have in the next fight—they cannot risk being drawn into a protracted war of attrition. Should we defeat them, we can finally recover the Book of Thal—and uncover the magicks within!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: The next black mage quest will be available from Lalai upon reaching level 60.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SFOpxIFeuqM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Destruction_in_the_Name_of_Justice&amp;diff=1436610</id>
		<title>Destruction in the Name of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Destruction_in_the_Name_of_Justice&amp;diff=1436610"/>
		<updated>2026-07-01T03:56:49Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Zhai&#039;a Nelhah]] has contacted [[Lalai]], requesting your assistance in the investigation into the Defiant. Speak with him at the Quicksand for further details.&lt;br /&gt;
| image = BLM HW quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = Convictor Banneret; Convictor Bowman; Convictor Knight; Well-built Temple Knight; Zhai&#039;a Nelhah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 13.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 2208&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Blizzard IV&lt;br /&gt;
| prev-quest = Black Squawk Down&lt;br /&gt;
| next-quest = The Defiant Ones&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67218&lt;br /&gt;
| id-edb = c4360e9d473&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
During the Duty, there are 3 waves of enemies:&lt;br /&gt;
* Wave 1: 3 Mages, dispatch them accordingly&lt;br /&gt;
* Wave 2: 2 Mages, 2 Fissures that spawn enemies. Sleep the mages and nuke down the fissures first, ignore the spawns until the fissures are down.&lt;br /&gt;
* Wave 3: 2 Mages, 3 Fissures. Same strategy as Wave 2. It helps to stand on top of the spawn point so you can sleep the 2 mages as well as the 3 initial spawns.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Speak with Zhai&#039;a Nelhah at the Quicksand&lt;br /&gt;
* Speak with the Temple Knight near the Arc of the Worthy&lt;br /&gt;
* Speak with Zhai&#039;a Nelhah at the Convictory&lt;br /&gt;
* Gather information about the Defiant&lt;br /&gt;
* Search for Zhai&#039;a Nelhah southeast of the Convictory&lt;br /&gt;
* Report to Lalai&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Zhai&#039;a Nelhah has contacted Lalai, requesting your assistance in the investigation into the Defiant. Speak with him at the Quicksand for further details.&lt;br /&gt;
&lt;br /&gt;
* The Conjurers&#039; Guild had contacted the many cities of Eorzea, requesting any information that might lead to the apprehension of Waldeve and his dangerous cult. A response has finally come from the Temple Knights of Ishgard. The Defiant have been witnessed at the Holy See. Zhai&#039;a Nelhah knows nothing of this nation and requests your assistance in following up on this sighting. Travel to the Arc of the Worthy in Ishgard and speak with the Temple Knights for more details concerning Waldeve&#039;s whereabouts.&lt;br /&gt;
&lt;br /&gt;
* You soon find a Temple Knight, who explains that the Defiant were recently proselytizing in the Holy See. When the Temple Knights moved to stop them, the cultists fled the city. However, the trail has not been lost. Reports now reach the capital that the Defiant have been seen at the Convictory, in the Coerthas western highlands. However, the Convictors do not share the Temple Knights&#039; resolute steadfastness. Travel to the Convictory and stop the Defiant before they can rally these impressionable young soldiers to their cause.&lt;br /&gt;
&lt;br /&gt;
* There is no sign of the Defiant at the Convictory. Try asking some of the troops if they have seen any suspicious mages recently.&lt;br /&gt;
&lt;br /&gt;
* You question the Convictors and learn that, as best you can tell, none of them were fooled by the Defiant&#039;s promises of easy power. You also hear that the cultists have set up camp near the Swiftrun River, southeast of the Convictory. Unfortunately, it seems that Zhai&#039;a Nelhah has heard this, too, and has headed off to confront them without you. Find him before he gets himself killed.&lt;br /&gt;
&lt;br /&gt;
* You find Zhai&#039;a Nelhah in time to assist him in fending off an attack by the Defiant. He apologizes for his hypocrisy in attempting to engage the cultists alone. However, he goes on to explain that he feared the Defiant mages would lose control of their powers if forced to defend themselves against a black mage of your skill. With, once again, no Defiant survivors to question, you are left with no leads. Return to Lalai and pass on Zhai&#039;a Nelhah&#039;s apologies.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai===&lt;br /&gt;
Lalai: [Forename]! I just received word from Zhai&#039;a Nelhah—he wants to speak with us!&lt;br /&gt;
Lalai: Apparently, he has secured lodging at the Hourglass, and is awaiting us at the Quicksand. We should head there now. I wonder what he could want...?&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Zhai&#039;a Nelhah at the Quicksand===&lt;br /&gt;
-optional start&lt;br /&gt;
Lalai: Zhai&#039;a Nelhah is waiting for us at the Quicksand. I suppose we shouldn&#039;t keep him.&amp;lt;br&amp;gt;...At least, not &#039;&#039;too&#039;&#039; long...&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zhai&#039;a Nelhah: Thank you for coming so quickly. [Forename], I have something to ask of you.&lt;br /&gt;
Zhai&#039;a Nelhah: Some time ago, the Conjurers&#039; Guild contacted the various cities of the realm, entreating assistance in the search for—and capture of—Waldeve. It seems that this finally paid off. They just received a missive from the Temple Knights of Ishgard. The Defiant have been sighted at the Holy See!&lt;br /&gt;
Zhai&#039;a Nelhah: The cult has been trying to garner popular support there. They&#039;ve been offering what they claim is “the power to defeat the Dravanians” to anyone who will listen.&lt;br /&gt;
Zhai&#039;a Nelhah: I hear that you have made something of a name for yourself among the High Houses of Ishgard. I, however, know next to nothing about their lands.&lt;br /&gt;
Zhai&#039;a Nelhah: Now that Ishgard has opened its borders, it is no longer difficult to travel to the Holy See. However, I still know next to nothing about their lands.&lt;br /&gt;
Zhai&#039;a Nelhah: Please, [Forename], would you lend me your assistance in tracking down this evil cult and bringing them to justice?&lt;br /&gt;
Lalai: Zhai&#039;a, you have made no effort to conceal your disapproval of we black mages and our ways. Are we to understand that you have now come to accept us?&lt;br /&gt;
Zhai&#039;a Nelhah: ...That I have.&amp;lt;br&amp;gt;The Temple Knights who provided us with this intelligence are stationed at the Arc of the Worthy, within the city of Ishgard. They will be waiting for us there.&lt;br /&gt;
Lalai: Much though I would like to believe that he has had a change of heart, men are not wont to change so simply. One does not live one&#039;s whole life hating black magic, only to change one&#039;s mind over the exoneration of a single mage.&lt;br /&gt;
Lalai: I know not what this man is plotting, but I suggest you keep a close eye on him.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with the Temple Knight near the Arc of the Worthy===&lt;br /&gt;
-optional start&lt;br /&gt;
Zhai&#039;a Nelhah: You won&#039;t get away this time, Waldeve!&lt;br /&gt;
-optional end&lt;br /&gt;
Well-built Temple Knight: You must be the investigators from Gridania. It&#039;s about time! Someone needs to do something about that blasphemous cult.&lt;br /&gt;
Well-built Temple Knight: They were ranting on and on to anyone who would listen, offering the power to defeat the Dravanians. We Ishgardians have our own way of fighting—we told them as much quite plainly. But it made no difference; they continued their proselytizing.&lt;br /&gt;
Well-built Temple Knight: Obviously such blasphemy could not be allowed to stand. We Temple Knights made our move, but they managed to get away. It hardly mattered to us at the time—they were no longer spreading their lies here—but they recently reappeared, this time at the Convictory in the western highlands.&lt;br /&gt;
Well-built Temple Knight: Most Convictors would do anything to earn honor and glory through the slaying of a powerful dragon. They are young and full of spirit...and naive. I fear that some among them may be deceived, seduced by promises of easy power.&lt;br /&gt;
Zhai&#039;a Nelhah: Hmph. Gullible fools... Well, our destination is clear. To the Convictory!&lt;br /&gt;
&lt;br /&gt;
===Speak with Zhai&#039;a Nelhah at the Convictory===&lt;br /&gt;
-optional start&lt;br /&gt;
Well-built Temple Knight: The cultists you seek have been sighted at the Convictory, in the Coerthas western highlands.&lt;br /&gt;
-optional end&lt;br /&gt;
Zhai&#039;a Nelhah: Hmmm. There is no obvious sign of the Defiant here... We should split up and question the soldiers.&lt;br /&gt;
&lt;br /&gt;
===Gather information about the Defiant===&lt;br /&gt;
Convictor Bowman: Those crazy mages? I&#039;ve spent years studying the art of dragonslaying—I don&#039;t need some magical help from weird outsiders. I made sure to tell them as much.&lt;br /&gt;
Convictor Knight: I think I know who you&#039;re talking about. I told them I wasn&#039;t interested. Ancient spells are no match for a good spear at your side!&lt;br /&gt;
Convictor Banneret: &#039;&#039;You&#039;re&#039;&#039; goin&#039; on about the Defiant, too? Well, they spent a while shoutin&#039; about how they&#039;d share ultimate power with any who&#039;d join &#039;em... Then they left.&lt;br /&gt;
Convictor Banneret: Apparently, they&#039;ve set up camp o&#039;er near the Swiftrun River. What&#039;s the story with that lot anyway? Some Miqo&#039;te chap was askin&#039; the same thing a few minutes ago. I told him what I told you an&#039; he ran off in a right hurry!&lt;br /&gt;
&lt;br /&gt;
===Defeat the Defiant===&lt;br /&gt;
Zhai&#039;a Nelhah: We can&#039;t let them get away! [Forename], stop them!&lt;br /&gt;
Zhai&#039;a Nelhah: Watch out! There&#039;s more of them!&lt;br /&gt;
Zhai&#039;a Nelhah: They&#039;re attempting to summon something! Seal the planar fissures!&lt;br /&gt;
Zhai&#039;a Nelhah: There&#039;s yet more of them! Beware the voidsent!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Zhai&#039;a Nelhah: Ungh... I know what you must be thinking... I entreated your help only to run off on my own.&lt;br /&gt;
Zhai&#039;a Nelhah: But you know what happens when you get involved. You saw it happen just now. They&#039;ve no choice but to fight back with all their strength. And when they do so, they lose control of their power, and they...they burn.&lt;br /&gt;
Zhai&#039;a Nelhah: Nobody deserves to die like that. So I went to confront them alone.&lt;br /&gt;
Zhai&#039;a Nelhah: I am a fool! My healing magic is no match for the destructive power they wield.&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; We can work together.&lt;br /&gt;
&amp;gt; It was foolish to go alone.&lt;br /&gt;
---&lt;br /&gt;
Zhai&#039;a Nelhah: You&#039;re right. What did I expect to achieve, challenging them without any help at all?&lt;br /&gt;
Zhai&#039;a Nelhah: Had we fought together, things would have turned out differently. You, taking down the mages in a flash of black magic; me, nullifying their every attack with my healing spells...&lt;br /&gt;
Zhai&#039;a Nelhah: I truly was a fool to assume all black magic was evil. I should have seen that such power can be harnessed safely—just as it is by you.&lt;br /&gt;
Zhai&#039;a Nelhah: I apologize. We have lost our only lead, and this time it is clearly my fault.&lt;br /&gt;
Zhai&#039;a Nelhah: Please pass on my apologies to Lalai. My actions were unbefitting of a representative of the Seedseer Council. I shall take my leave. I need to reflect on my actions.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai===&lt;br /&gt;
Lalai: Ah! You&#039;re back from Ishgard already! But where is Zhai&#039;a Nelhah?&lt;br /&gt;
Lalai: I see. If nothing else, you have stopped more poor souls from joining that accursed cult. I can only hope that Zhai&#039;a Nelhah can see it that way.&lt;br /&gt;
Lalai: The fact that the Defiant would travel so far as Ishgard in an attempt to recruit new members speaks volumes to how desperate they grow...&lt;br /&gt;
Lalai: Ah! [Forename]! I almost forgot. I was able to decipher the final remaining spell from the Book of Nald. Though you might not welcome an ice magick after the frigid wind of Coerthas, I&#039;m certain you&#039;ll find this a frighteningly powerful addition to your repertoire.&lt;br /&gt;
Lalai: I doubt the Defiant can hold out much longer. They will be forced to use everything they have in the next fight—they cannot risk being drawn into a protracted war of attrition. Should we defeat them, we can finally recover the Book of Thal—and uncover the magicks within!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: The next black mage quest will be available from Lalai upon reaching level 60.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=SFOpxIFeuqM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Why_They_Call_It_the_Blues&amp;diff=1434814</id>
		<title>Why They Call It the Blues</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Why_They_Call_It_the_Blues&amp;diff=1434814"/>
		<updated>2026-07-01T01:48:53Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, word check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Why They Call It the Blues&lt;br /&gt;
| description = [[Martyn]] is eager to take you into the field for further training.&lt;br /&gt;
| image = BLU HW quest image1.png&lt;br /&gt;
| quest-giver = Martyn&lt;br /&gt;
| related-npcs = Burly Thug; Heartless Moneylender; Maudlin Latool Ja; Ruthless Moneylender; Wayward Gaheel Ja; Whastrach&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 13.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Blue Mage Quests&lt;br /&gt;
| sortkey = 200&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 20&lt;br /&gt;
| requirements = Learn {{action icon|Mind Blast}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 1740&lt;br /&gt;
| gil = 546&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Blue Collar Work&lt;br /&gt;
| next-quest = Scream Blue Murder&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| id-gt = 68731&lt;br /&gt;
| id-edb = b8b3f380a14&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Mind Blast}} is available via:&lt;br /&gt;
{{#lsth:Mind Blast|[[Blue Mage Spells Learning Guide|Acquisition]]}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with [[Martyn]] at [[Spineless Basin]] in [[central Thanalan]].&lt;br /&gt;
*Survey the designated location and slay any monstrous moles that appear.&lt;br /&gt;
*Report to Martyn.&lt;br /&gt;
*Speak with Martyn in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Martyn is eager to take you into the field for further training.&lt;br /&gt;
&lt;br /&gt;
*Now that you have learned Mind Blast, Martyn deems you ready for the next stage in his impromptu training regime. Once again, Spineless Basin is the chosen location, recalling unwelcome memories of being duped into exterminating a pest to help line Martyn&#039;s pockets.&lt;br /&gt;
&lt;br /&gt;
*This time, the locals have paid Martyn in advance to slay some troublesome moles, a task which he has wasted no time in delegating to you. He insists that this will also prove beneficial in improving your blue magic, since they provide moving targets on which to test your new Mind Blast spell.&lt;br /&gt;
&lt;br /&gt;
*Despite being outnumbered, your burgeoning blue magic makes short work of the mischievous moles. Now that the pests have been dealt with, you hope that Martyn has something to teach you in exchange for your hard work.&lt;br /&gt;
&lt;br /&gt;
*You find Martyn being accosted by a gang of thugs, to whom he apparently owes money. Although your instincts as an adventurer compel you to rush to the aid of your mentor, he is adamant that he can handle these ruffians by himself. Rather than using his blue magic to repel his assailants, Martyn attempts to appease them by surrendering his clothes. His plan works better than expected, and the moneylenders decide not to carry out their threats of bodily harm, although the matter of the borrowed coin is far from settled. Not one to be deterred by such setbacks, Martyn heads back to Ul&#039;dah, seemingly paying no heed to the fact that he is almost as naked as the day he was born.&lt;br /&gt;
&lt;br /&gt;
*Thankfully, Martyn found a spare costume awaiting him on his return, although having to pay for it himself only adds to his woes. The unexpected arrival of Whastrach, an old acquaintance, does nothing to brighten Martyn&#039;s mood. The unwelcome visitor&#039;s voice drips with disdain as he takes great relish in pointing out that the blue mage has become a shadow of his former self since leaving the Arcanists&#039; Guild. And though Whastrach mercifully chooses not to stay any longer than necessary, it seems that Martyn will be seeing more of his former associate sooner rather than later. At a questioning look from you, your mentor reveals that they once worked as researchers and traveled to the New World to study blue magic. When their funding was cut, Martyn practically bankrupted himself to pursue his passion, while Whastrach chose a more lucrative career as the head of a trading company. Keen not to dwell on the past, Martyn changes the subject to more immediate matters, and sets you the task of learning the Faze spell as the next step to becoming a master of blue magic.&lt;br /&gt;
**※The [[Scream_Blue_Murder|next blue mage quest]] will be available from [[Martyn]] upon reaching level 30 and learning [[Faze]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If the player has not learned the action {{i|Mind Blast}}&lt;br /&gt;
Martyn: Any luck learnin&#039; Mind Blast? ...Oh well, not to worry. It&#039;s not the easiest one to pick up, that&#039;s for sure. Let me know once you&#039;ve mastered it, and I&#039;ll impart my next bit of wisdom.&lt;br /&gt;
System: The next blue mage quest will be available from Martyn upon learning Mind Blast.&lt;br /&gt;
---&lt;br /&gt;
Martyn: So, you&#039;ve learned Mind Blast already? That was quicker than I was expectin&#039;, but I&#039;ll take your word for it.&lt;br /&gt;
Martyn: Come to think of it, your new spell might be useful in our next trainin&#039; session. We&#039;re goin&#039; back to Spineless Basin, so meet me there when you&#039;re ready.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with Martyn at Spineless Basin in central Thanalan===&lt;br /&gt;
-optional start&lt;br /&gt;
Maudlin Latool Ja: Martyn is wearing mask more and more, even when no one can see him, and when is sleeping. Perhaps Martyn prefers being Great Azuro to being Martyn?&lt;br /&gt;
-optional end&lt;br /&gt;
Martyn: Now, considerin&#039; what happened last time, you might be thinkin&#039; we came all the way here just to slay a few beasts for a handful of coin...&lt;br /&gt;
Martyn: And you&#039;d be exactly right! There are a few differences, though. Firstly, we&#039;ve been paid in advance. Secondly, you&#039;ll be goin&#039; up against moles, not hornets. And lastly, you have to kill two of them, not just one.&lt;br /&gt;
Martyn: Why are you lookin&#039; at me like that? Oh, you wanted trainin&#039;, didn&#039;t you? Erm...in that case, why not try stoppin&#039; them in their tracks with Mind Blast? I tell you, it works wonders when you&#039;re outnumbered. Go on then, off you go! I ain&#039;t got all {{alternatives|morning=day|day=day|night=night}}!&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location and slay any monstrous moles that appear===&lt;br /&gt;
-optional start&lt;br /&gt;
Martyn: Don&#039;t forget, it&#039;s moles we&#039;re after and they spend a lot of time underground. You might have to do a bit of diggin&#039; before they show themselves.&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Martyn===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Martyn: That can&#039;t be right—I already gave you everythin&#039; I owe!&lt;br /&gt;
Ruthless Moneylender: Yes, you paid back the original amount. Late, I might add. Very late. Don&#039;t tell me you&#039;d forgotten about the interest?&lt;br /&gt;
Burly Thug: Oi, you! This is none of your business! Piss off!&lt;br /&gt;
Martyn: [Forename], I appreciate you tryin&#039; to help, but I got myself into this mess, and I&#039;ll get myself out of it!&lt;br /&gt;
Heartless Moneylender: You dress quite well for a penniless swindler! Not my size, but these fine garments should fetch a gil or two!&lt;br /&gt;
Ruthless Moneylender: Count yourself lucky—at least we left you enough cloth to protect your modesty. Make sure you&#039;ve got our money next time, or we won&#039;t be so generous!&lt;br /&gt;
Martyn: Thank you! I&#039;m eternally grateful!&lt;br /&gt;
Martyn: Ahem! Not my finest hour, I&#039;ll admit, but I&#039;ve been through worse and lived to tell the tale!&lt;br /&gt;
Martyn: Speakin&#039; of which, it looks like you survived your scuffle with those scary-lookin&#039; moles! Let&#039;s head back to Ul&#039;dah to celebrate.&lt;br /&gt;
Martyn: Oh...that reminds me—Royse is bound to have some choice words for me about the costume. Well, I might&#039;ve lost the shirt off my back, but at least I still have my dignity...&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Martyn in Ul&#039;dah===&lt;br /&gt;
-optional start&lt;br /&gt;
Maudlin Latool Ja: We know Martyn&#039;s favorite color, but we not know even his undergarments are blue. Latool Ja thinks it sign of dedication. Very admirable.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Martyn: Royse was, as I expected, none too pleased when I showed up lookin&#039; a bit...underdressed. Luckily, we had a spare outfit. Not so luckily, the cost is comin&#039; out of my wages. &amp;lt;sigh&amp;gt; Things are goin&#039; from bad to worse.&lt;br /&gt;
Whastrach@Condescending Voice: My, my. This is certainly a far cry from your days at the Arcanists&#039; Guild.&lt;br /&gt;
Martyn: Whastrach? What&#039;re you doin&#039; here?&lt;br /&gt;
Whastrach: If you must know, I&#039;m here on business—very lucrative business, I might add. And as luck would have it, I heard rumors of the Masked Carnivale, starring a so-called blue mage. It didn&#039;t take much to deduce that my old friend Martyn was behind it.&lt;br /&gt;
Martyn: If you&#039;re here to watch the show, buy a ticket. If you just came to gloat, save it for another time, because I ain&#039;t in the bloody mood.&lt;br /&gt;
Whastrach: I say! It&#039;s not like you to be so hostile. Perhaps I should come back when you&#039;re feeling a little more amenable. I&#039;ll be seeing you, Martyn.&lt;br /&gt;
Martyn: The less I see of that smug prick, the better. You see, we&#039;ve known each other since our time at the Arcanists&#039; Guild, where we researched magicks from outside of Eorzea.&lt;br /&gt;
Martyn: We both traveled to the New World and spent time with the Whalaqee, who taught us about blue magic. But when we came back to the guild to share our findin&#039;s, they said it was “simply not practical” and cut off our fundin&#039;.&lt;br /&gt;
Martyn: The theory was sound, I just needed to spend more time with the Whalaqee, so I paid for another expedition out of my own pocket. Damn near ruined me, though. Now I&#039;m up to my neck in debt, tryin&#039; to make ends meet by performin&#039; like some bloody clown!&lt;br /&gt;
Martyn: Whastrach, on the other hand, ditched the research when he realized there was no money in it. Even though he went through all the trouble of learnin&#039; blue magic like me, he just lost interest.&lt;br /&gt;
Martyn: After that, he came back to Eorzea and set up his own tradin&#039; company. Him and his rich friends started rakin&#039; in the gil, doin&#039; gods only know what.&lt;br /&gt;
Martyn: Sorry, [Forename]. I expect you&#039;ve got better things to do than listen to my sob stories. Like learnin&#039; some more spells, for instance!&lt;br /&gt;
Martyn: The next one I want you to add to your arsenal is “Faze.” It&#039;s perfect for givin&#039; you an openin&#039; to land a few more hits. Or run away—whichever you prefer.&lt;br /&gt;
Martyn: Anyway, once you&#039;ve mastered that one, come and see me. Becomin&#039; a blue mage ain&#039;t easy—and I know that better than most—but stick with it, and one day you&#039;ll be just like me! Actually, you should probably ignore that last part...&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Black_Squawk_Down&amp;diff=1429394</id>
		<title>Black Squawk Down</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Black_Squawk_Down&amp;diff=1429394"/>
		<updated>2026-06-30T17:27:28Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Lalai]] tells you of a letter she received from [[Dozol Meloc]]&lt;br /&gt;
| image = BLM HW quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = Dozol Meloc; Zhai&#039;a Nelhah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 13.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| sortkey = 560&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 1524&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Enochian&lt;br /&gt;
| prev-quest = A Cunning Plan&lt;br /&gt;
| next-quest = Destruction in the Name of Justice&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67217&lt;br /&gt;
| id-edb = 27332e04866&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search Alder Springs for Dozol Meloc&lt;br /&gt;
* Report to Lalai&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Lalai tells you of a letter she received from Dozol Meloc. he is hiding from someone at Alder Springs, and asks urgently for your assistance. It is clear that, as was the case with Da Za, this is the work of the Defiant. Travel to Alder Springs and stop them before anything happens to Dozol Meloc. Lalai will inform Zhai&#039;a Nelhah of the letter.&lt;br /&gt;
&lt;br /&gt;
* You have successfully defended Dozol Meloc from the Defiant mages. As he is thanking you for your help, Zhai&#039;a Nelhah arrives. He once again berates you for slaying every last attacker - again leaving not one alive to be questioned - before realizing that they appear to have been burned alive from the inside. Dozol Meloc suggests that, without the Gem of Shatotto to control their dark magicks, the very aether within their bodies ignited when they resorted to their most powerful spells. Zhai&#039;a Nelhah offers his apologies for blaming you for the previous deaths before leaving. Dozol Meloc is safe and the Defiant mages have been defeated. Return to Ul&#039;dah and report to Lalai.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Lalai: [Forename]! I&#039;ve received another letter!&lt;br /&gt;
Lalai: “Danjer! Pleez Help! Me Hide In Alder Springs&amp;lt;br&amp;gt;Tell [Forename]!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;— DOZOL”&lt;br /&gt;
Lalai: That&#039;s all it says... The handwriting is barely legible.&lt;br /&gt;
Lalai: It doubtless goes without saying, but Dozol Meloc is in need of our help.&lt;br /&gt;
Lalai: I shall have to tell Zhai&#039;a Nelhah about this. Do not dwell on his previous outburst. I know you have full control of your powers.&lt;br /&gt;
Lalai: Use this opportunity to show that man the true cunning and finesse that a black mage can bring to the fight!&lt;br /&gt;
Lalai: Enough talk. Hurry to Alder Springs and save Dozol Meloc!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Alder Springs for Dozol Meloc===&lt;br /&gt;
-optional start&lt;br /&gt;
Lalai: [Forename], why are you still here!? Dozol Meloc is clearly in danger! Hurry to Alder Springs and save him!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Aid Dozol Meloc===&lt;br /&gt;
Dozol Meloc: Thank you, [Forename]! Save Dozol&#039;s life, you have! Kazagg Chah tried to warn Dozol. Dozol panicked, tried to flee. But get caught, Dozol did! Squaaawk!&lt;br /&gt;
Dozol Meloc: Somehow knew that Dozol was exiled from tribe, these mages did. So into the forest, they chased Dozol! Squaaawk!&lt;br /&gt;
Dozol Meloc: Finally, they surrounded Dozol. Offered friendship at first...but rejected, Dozol did. They said if Dozol is not friend, then Dozol enemy... But save Dozol, you did. Many thanks.&lt;br /&gt;
Zhai&#039;a Nelhah: Gods! I was too late &#039;&#039;again&#039;&#039;! You&#039;ve already cut your swath of reckless destruction.&lt;br /&gt;
Zhai&#039;a Nelhah: What did you plan to achieve? How many more lives must you end before you realize how fruitless this is?&lt;br /&gt;
Zhai&#039;a Nelhah: Wait... These wounds...they&#039;re unlike anything I&#039;ve ever seen. It looks like they were incinerated from the &#039;&#039;inside&#039;&#039;.&lt;br /&gt;
Zhai&#039;a Nelhah: [Forename], was this perhaps not your doing, after all?&lt;br /&gt;
Dozol Meloc: Of what does this man speak? Pursued Dozol for a long time, these men did. Tried to kill Dozol! Squaaawk! Explain! Who are they? What did they want!?&lt;br /&gt;
Dozol Meloc: Dozol understands now! Squaaawk! Read the Book of Thal, they did. Learned of mother of mother of mother of Dozol, learned of her secrets—Dozol&#039;s secrets. Made clear, their pursuit is!&lt;br /&gt;
Dozol Meloc: But these wounds... Perhaps Dozol has an explanation. These men did not have the Gem of Shatotto! Squaaawk! Dozol thinks that is why they died.&lt;br /&gt;
Zhai&#039;a Nelhah: Gem of Shatotto? Whatever are you talking about?&lt;br /&gt;
Dozol Meloc: Gem is proof that [Forename] is &#039;&#039;true&#039;&#039; black mage.&lt;br /&gt;
Dozol Meloc: Gem brims with magical power. Without the Gem of Shatotto, impossible to control, the most powerful black magic is! Squaaawk!&lt;br /&gt;
Dozol Meloc: Lost control, these mages did. Aether within their own bodies ignited! Burned alive from the inside. Painful way to die, it is.&lt;br /&gt;
Zhai&#039;a Nelhah: So these Defiant mages fell victim to their own arrogance—using dark magicks that far outstripped their ability to control them. So [Forename] isn&#039;t at fault...&lt;br /&gt;
Dozol Meloc: The answers you seek, Dozol hopes you find. But Dozol cannot stay here. Dozol must leave. Thank you, [Forename]. Dozol owes you debt of life. Squaaawk! One day, Dozol will repay!&lt;br /&gt;
Zhai&#039;a Nelhah: So these men were slain not by your hand, but by their own use of powers they couldn&#039;t control.&lt;br /&gt;
Zhai&#039;a Nelhah: But please understand that the fact that &#039;&#039;you&#039;&#039; can control your powers does nothing to resolve the issue at hand.&lt;br /&gt;
Zhai&#039;a Nelhah: You should return to Lalai and explain to her what happened here. Please accept my apologies for my earlier accusations.&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai===&lt;br /&gt;
Lalai: [Forename]! Was Dozol Meloc unharmed?&lt;br /&gt;
Lalai: Hmmm, I see... Well, if nothing else, it seems that Zhai&#039;a Nelhah no longer doubts your innocence.&lt;br /&gt;
Lalai: But...the Defiant were immolated from within? If Dozol Meloc&#039;s conjecture is accurate, the cult&#039;s situation becomes quite clear! But I hardly need to explain that to &#039;&#039;you&#039;&#039;, do I?&lt;br /&gt;
Question: How will you answer?&lt;br /&gt;
&amp;gt; Ah, so you have noticed, too.&lt;br /&gt;
Lalai: But I still cannot condone Zhai&#039;a Nelhah&#039;s attitude. I have struggled ceaselessly through my studies of the dark arts myself with what little power I have. Perhaps none can understand the Defiant&#039;s motivations better than I...&lt;br /&gt;
&amp;gt; But if you &#039;&#039;were&#039;&#039; to explain it to me...?&lt;br /&gt;
Lalai: I suppose for one to whom these powers come as second nature, some things are not so easily noticed.&lt;br /&gt;
---&lt;br /&gt;
Lalai: The Defiant&#039;s numbers cannot continue to grow indefinitely. They will have difficulty swelling their ranks when they cannot use their powers without the risk of a horrifying death by immolation.&lt;br /&gt;
Lalai: Thus they strive for control over the dark arts, while showing themselves only to our beastman friends in the hope that they might reveal the secrets to controlling these magicks.&lt;br /&gt;
Lalai: Fortunately, we have prevented them from learning anything. With these avenues now lost to him, Waldeve must realize that he is running out of options.&lt;br /&gt;
Lalai: Though we may lack leads from which to track down the Defiant, their position becomes weaker the longer they wait. They will soon be forced to take action.&lt;br /&gt;
Lalai: There is no need to rush—we need simply wait the enemy out.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=MOtyoxl2fuM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Saint_of_Song&amp;diff=1429385</id>
		<title>A Saint of Song</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Saint_of_Song&amp;diff=1429385"/>
		<updated>2026-06-30T17:27:16Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Saint of Song&lt;br /&gt;
| description = [[Sanson]] is holding out for [[Guydelot]]&#039;s return. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Moglin; Mogta; Sylviel&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 33.4&lt;br /&gt;
| location-y = 22.8&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest = Mountaintop Diplomacy&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 855&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| prev-quest = When Gnaths Cry&lt;br /&gt;
| next-quest = The Ballad of Oblivion&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67253&lt;br /&gt;
| id-edb = b55183eceab&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Sylviel.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson at Anyx Trine.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson outside Moghome.&lt;br /&gt;
&lt;br /&gt;
*Speak with Moglin at Moghome.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*Search for Mogta.&lt;br /&gt;
&lt;br /&gt;
*Speak with Moglin.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson is holding out for Guydelot&#039;s return.&lt;br /&gt;
&lt;br /&gt;
*As promised, Sylviel has looked into the Coerthan legend pertaining to a saint of song in the heavens. Alas, the information he provided is not as promising as Sanson had hoped, with “the heavens” most likely referring to a natural phenomenon, as Guydelot had suspected. Just when Sanson resigns himself to accepting that the legend is a dead end, you reveal to him the existence of a tribe of moogles in the Churning Mists. The revelation spurs him to continue his mission, and he begs you to show him to Moghome. Before striking out, he bids you leave a message with Sylviel for Guydelot, in the hopes that the wayward bard will rejoin you later.&lt;br /&gt;
&lt;br /&gt;
*To your surprise, you find Sylviel conversing with Guydelot, who apparently has been watching you and Sanson from afar. Upon hearing of the moogles of Moghome, Sylviel concedes that the legend may in fact be referring to the creatures, and urges Guydelot to settle his differences with Sanson and accompany him to the Churning Mists. For now, however, a promise to think on it is the best the bard can offer. Your message thus delivered, make your way to Anyx Trine and rejoin Sanson.&lt;br /&gt;
&lt;br /&gt;
*Sanson is eager to continue on to the Churning Mists. Lead the way to the summit of Sohm Al, and speak with your companion when you arrive.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Moghome, Sanson declares his intent to seek an audience with the moogle chieftain. As he walks away, you catch a glimpse of what appears to be Guydelot, hiding behind a rock. Set aside that sighting in your mind for the time being, and join Sanson for his meeting with Moglin.&lt;br /&gt;
&lt;br /&gt;
*Moglin informs you that the Ballad of Oblivion is exceedingly dangerous, and hence is forbidden among mooglekind. In spite of his ominous words, however, he goes to great lengths to point you in the direction of a moogle bard named Mogta, who has also shown an interest in the song. Sanson bids you meet him outside Moghome to discuss the chieftain&#039;s curious behavior.&lt;br /&gt;
&lt;br /&gt;
*Whatever Moglin&#039;s intention may be, Sanson believes that there is no harm in seeking out Mogta. Search for the moogle bard at the specified location in Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search to another part of Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search to yet another part of Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search towards the Landlord Colony.&lt;br /&gt;
&lt;br /&gt;
*Just as you are about to give up searching for Mogta, the moogle stumbles into you. You quickly establish your shared interest in the Ballad of Oblivion, and he becomes a member of your expedition. Return to Moghome and receive Moglin&#039;s blessing to search for the forbidden song.&lt;br /&gt;
&lt;br /&gt;
*Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If the player has not completed the quest {{i|Mountaintop Diplomacy}}&lt;br /&gt;
System: In order to undertake this quest, you must first complete the main scenario quest “Mountaintop Diplomacy.”&lt;br /&gt;
---&lt;br /&gt;
Sanson: Ah, it&#039;s you, [Forename]. If you are wondering about Guydelot, I&#039;m afraid I&#039;ve not seen him since he stormed out.&lt;br /&gt;
Sanson: But I &#039;&#039;have&#039;&#039; spoken with Master Sylviel. As promised, he looked into the Coerthan legend—the saint of song in the heavens—and he came to share his findings.&lt;br /&gt;
Sanson: Apparently, “the heavens” is a reference to a voice from the sky. It is most likely some form of natural phenomena, such as thunder and lightning.&lt;br /&gt;
Sanson: Which means that Guydelot was right. After all, what else could a voice from the sky be? It isn&#039;t as though there are people who dwell in the clouds, and love to sing besides.&lt;br /&gt;
Sanson: ...What!? A tribe of moogles in the Churning Mists!? Why didn&#039;t you say so earlier!?&lt;br /&gt;
Sanson: If these moogles are patrons of music like their forest-dwelling counterparts, they may well know of the Ballad of Oblivion. Please, you must show me to their village!&lt;br /&gt;
Sanson: As for Guydelot... &#039;Twould seem he still requires time alone. But I daresay he will come after us once he hears we are on the right track.&lt;br /&gt;
Sanson: Might I trouble you to leave a message with Master Sylviel, informing Guydelot of our destination? I shall await you at Anyx Trine.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Sylviel===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: [Forename]!?&lt;br /&gt;
-optional end&lt;br /&gt;
Sylviel: Hah, &#039;twas but a matter of time before you found him. Lest you wonder, Guydelot has been watching you and Sanson from afar. Several times did he come to ask what I had been discussing with his friend.&lt;br /&gt;
Sylviel: ...Moogles at the summit of Sohm Al? I was not aware of this. And I certainly wouldn&#039;t discount the possibility that the legend may in fact refer to the creatures.&lt;br /&gt;
Sylviel: Guydelot, you should settle your differences with Sanson and go to the Churning Mists with your friends. Being stubborn is wearisome business, you know.&lt;br /&gt;
Guydelot: Damn it... I want to, but...ugh... [Forename], you always seem to know what&#039;s best. Tell me, what should I do?&lt;br /&gt;
Question: What will you say to Guydelot?&lt;br /&gt;
&amp;gt; Come with us.&lt;br /&gt;
Guydelot: You reckon I should go as well, eh? I&#039;ll...I&#039;ll think on it.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Guydelot: You want me to think for myself, is that it? Well, then, I&#039;ll do just that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson at Anyx Trine===&lt;br /&gt;
-optional start&lt;br /&gt;
Sylviel: I wasn&#039;t aware that moogles also dwell in the Churning Mists. And I certainly wouldn&#039;t discount the possibility that the legend may in fact refer to the creatures.&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Such an imposing structure... Were Guydelot here, he would doubtless be inspired to compose a song.&lt;br /&gt;
Sanson: From here on, I must rely upon you to lead the way. Let us ascend to the Churning Mists!&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson outside Moghome===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: Such a magnificent view... I have no gift for verse. I must commit this scene to memory, that I might convey it all to Guydelot when next we meet.&lt;br /&gt;
Sanson: Now then, &#039;tis only meet that we first present ourselves to the chieftain of Moghome. Let us seek him out.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Moglin at Moghome===&lt;br /&gt;
-optional start&lt;br /&gt;
Sanson: Th-This is the chieftain? He has such...&#039;&#039;presence&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
Moglin: The Ballad of Oblivion... I had not expected to hear the name from you, kupo.&lt;br /&gt;
Moglin: It is a terrible, terrible song. Hence it is forbidden among mooglekind. Why, just earlier, I gave one of our bards a dressing-down simply for asking about it!&lt;br /&gt;
Moglin: Ah, young Mogta... He was ever the inquisitive one. I hope he understands that I mean well. Lest you wonder, after being scolded, he flew off sulking and headed north of Moghome. That&#039;s &#039;&#039;Mogta&#039;&#039;, and to the &#039;&#039;north&#039;&#039;, kupo!&lt;br /&gt;
Sanson: Hmmm... [Forename], would you mind meeting up with me outside the village?&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Moglin: After his scolding, Mogta flew off sulking and headed north of Moghome. That&#039;s &#039;&#039;Mogta&#039;&#039;, and to the &#039;&#039;north&#039;&#039;, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Despite making much of the song&#039;s forbidden nature, it&#039;s clear that Chieftain Moglin wanted us to meet the moogle who shares our interest in it.&lt;br /&gt;
Sanson: What his motives are, I cannot say, but I see no harm in seeking out the bard of which he spoke. Twelve forbid you have forgotten this, but his name is Mogta, and he should be north of Moghome.&lt;br /&gt;
&lt;br /&gt;
===Search for Mogta===&lt;br /&gt;
-optional start&lt;br /&gt;
Sanson: No luck so far...&lt;br /&gt;
Mogta: Boneheaded...&amp;lt;mumble&amp;gt;...layabout...&amp;lt;grumble&amp;gt;...kupo.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: I cannot seem to find the little creature. And I was so certain that the chieftain had intended for us to seek him out...&lt;br /&gt;
Mogta@Skittish Moogle: Kupopo!? P-Please don&#039;t eat me! I&#039;m not nearly as sweet and succulent as I look!&lt;br /&gt;
Sanson: Have no fear, little one. I promise we won&#039;t hurt you. Might you be Mogta, by any chance?&lt;br /&gt;
Mogta: You...you know my name? Who &#039;&#039;are&#039;&#039; you?&lt;br /&gt;
Mogta: ...You seek the Ballad of Oblivion? Why, I do believe we&#039;re looking for the same thing, kupo!&lt;br /&gt;
Mogta: Recently, I learned about the existence of a potent song. Legend says it resounds through the heavens and destroys all. Curious to know more, I went to ask the chieftain about it, but he told me off...&lt;br /&gt;
Mogta: It&#039;s beyond a single moogle to seek, he said. I need friends with me whom I trust, otherwise it&#039;d be far too dangerous. Unfortunately, I have no friends, kupo...&lt;br /&gt;
Sanson: Though we have only met, we share a common objective. Might we not seek the Ballad of Oblivion together—as friends?&lt;br /&gt;
Mogta: You...you would search with me?&lt;br /&gt;
Mogta: Oh, joy of joys! I have friends!&lt;br /&gt;
Mogta: Let&#039;s return to Moghome at once and have the chieftain tell us all about the song, kupo!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Moglin===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: I&#039;m not alone, kupo!&lt;br /&gt;
Sanson: I dare to hope that we will actually find the Ballad of Oblivion. Which just leaves the question of Guydelot...&lt;br /&gt;
-optional end&lt;br /&gt;
Moglin: Hmmm... That your hearts beat as one in this endeavor is plain to see. You are fit to look for the Ballad of Oblivion...&lt;br /&gt;
Moglin: ...Is what I would say, except you are still missing a little something—a small but vital piece. I can&#039;t quite put a paw on it, but your fellowship is incomplete without it, kupo!&lt;br /&gt;
Sanson: Guydelot—&#039;&#039;he&#039;&#039; is our missing piece. I believed that he would come back, but it seems I was wrong...&lt;br /&gt;
Sanson: Is this true!? You caught sight of Guydelot here in the Churning Mists!?&lt;br /&gt;
Mogta: This Guydelot fellow—does he love music, kupo?&lt;br /&gt;
Sanson: Aye, that he does. Like you, he is a bard, and he loves music with all his heart.&lt;br /&gt;
Mogta: Then it&#039;s settled! Once Guydelot joins us, we&#039;ll embark upon our journey! Our band will be all the merrier for his company!&lt;br /&gt;
Mogta: If he&#039;s nearby, we&#039;re bound to find him. So please cheer up, kupo!&lt;br /&gt;
Moglin: Until such time as your fellowship is whole, you may remain here as our guest, kupo.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=kuQGsUyc1-A}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Gnaths_Cry&amp;diff=1429376</id>
		<title>When Gnaths Cry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Gnaths_Cry&amp;diff=1429376"/>
		<updated>2026-06-30T17:27:02Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = When Gnaths Cry&lt;br /&gt;
| description = [[Sanson]] is wearing an expectant look. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Parchment Bearer; Sylviel; Tailfeather Hunter; Unsettled Sellsword&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 33.4&lt;br /&gt;
| location-y = 23.8&lt;br /&gt;
| type = Job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 560&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 866&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Iron Jaws&lt;br /&gt;
| prev-quest = Requiem on Ice&lt;br /&gt;
| next-quest = A Saint of Song&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67252&lt;br /&gt;
| id-edb = 3affd7ac077&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Sanson outside Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*Rescue Sylviel!&lt;br /&gt;
&lt;br /&gt;
*Defeat the Gnath that bar your retreat!&lt;br /&gt;
&lt;br /&gt;
*Defeat the Gnath!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson is wearing an expectant look.&lt;br /&gt;
&lt;br /&gt;
*No sooner does Sanson inform you that Sylviel will soon return to Tailfeather than the scholar&#039;s hired sword rushes in bearing dire tidings: his master has been captured by the Gnath. With the denizens of Tailfeather unwilling to help, it falls to you to mount a rescue. First, Sanson suggests that you scout out the entrance to the stronghold of Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Loth ast Gnath to find that Sylviel&#039;s assistant has managed to flee to safety. Alas, his master is still being held by the beastmen. Together with your friends, you sally forth into the stronghold and succeed in freeing Sylviel from the clutches of the Gnath. Speak with Sanson north of Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*All members of Sylviel&#039;s survey party have been accounted for. Make your way back to Tailfeather and speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: Life&#039;s too short to waste squabbling, eh? I&#039;d argue it&#039;s also too short to waste on pompous prats.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: You come at a good time, [Forename]! Sylviel and his expedition are due to return any moment now.&lt;br /&gt;
Unsettled Sellsword@???: Help! For gods&#039; sakes!&lt;br /&gt;
Unsettled Sellsword: Hear my tale, I beg you! A group of us were surveying ancient ruins when we stumbled into Gnath territory. The creatures took us captive—I was the only one who managed to flee.&lt;br /&gt;
Sanson: Tell me, is the leader of your party a man named Sylviel?&lt;br /&gt;
Unsettled Sellsword: H-How did you know? But yes, I&#039;m his hired sword. I ran back to Tailfeather as swiftly as my legs could carry me, but no one here is willing to help us.&lt;br /&gt;
Guydelot: And why the hells not?&lt;br /&gt;
Unsettled Sellsword: Going into Gnath territory is tantamount to suicide. They warned us, but we ignored them, thinking we could manage. How wrong we were...&lt;br /&gt;
Guydelot: There&#039;re people in need, [Forename]. Are we going to ignore their plight? Or are we going to lend them our aid?&lt;br /&gt;
Question: Rescue the survey team?&lt;br /&gt;
&amp;gt; We can&#039;t abandon them.&lt;br /&gt;
&amp;gt; But of course!&lt;br /&gt;
---&lt;br /&gt;
Guydelot: Heh, that was just a rhetorical question, but thanks for humoring me all the same! Aye, we&#039;ll go and rescue these people, and I&#039;m sure you&#039;d be no less enthused even if Sylviel weren&#039;t among them!&lt;br /&gt;
Guydelot: As for you, friend—while we&#039;re off saving your employer&#039;s arse, I want you to tell the craven bastards here they&#039;re a bunch of craven bloody bastards!&lt;br /&gt;
Sanson: Needless to say, I am coming as well. Let us begin by scouting the entrance to Loth ast Gnath.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson outside Loth ast Gnath===&lt;br /&gt;
Guydelot: So that&#039;s the Gnath, eh? Is it just me, or does it look like they&#039;re all wearing hats?&lt;br /&gt;
Parchment Bearer: &amp;lt;pant&amp;gt; Please... They still have Master Sylviel...&lt;br /&gt;
Sanson: This man is Sylviel&#039;s assistant. He managed to win free, but Sylviel is still being held within. Let us go and extricate him!&lt;br /&gt;
&lt;br /&gt;
===Rescue Sylviel===&lt;br /&gt;
Serpent Captain Sanson Smyth: Guydelot and I will draw them away! Please tend to Master Sylviel!&lt;br /&gt;
Sylviel the Observant: Y-You are...?&lt;br /&gt;
Guydelot the Spent: No time for chitchat! Hurry on out of here—we&#039;ll keep the Gnath occupied!&lt;br /&gt;
Sylviel the Observant: You have my thanks!&lt;br /&gt;
&lt;br /&gt;
===Defeat the Gnath that bar your retreat===&lt;br /&gt;
Gnath Low Patron: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Intruders! To arms, to arms!&lt;br /&gt;
Serpent Captain Sanson Smyth: Keep them away from Master Sylviel!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Defeat the Gnath===&lt;br /&gt;
Sylviel the Observant: Thank you. I shall be fine from here.&lt;br /&gt;
Guydelot the Spent: Let&#039;s finish off this lot and quit this place!&lt;br /&gt;
Serpent Captain Sanson Smyth: Master Sylviel! Are you hurt?&lt;br /&gt;
Sylviel the Observant: No more than a few scratches, thanks to you.&lt;br /&gt;
Serpent Captain Sanson Smyth: You must...fight on...&lt;br /&gt;
Guydelot the Spent: Bugger... The rest is up to you...&lt;br /&gt;
Sylviel the Observant: No... I am not...ready...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: Nothing to it!&lt;br /&gt;
Parchment Bearer: Thank you ever so much!&lt;br /&gt;
Sylviel: I did not think I would escape with my life.&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Are you all right, Master Sylviel?&lt;br /&gt;
Sylviel: Aye. A little shaken, perhaps, but otherwise whole of body—a statement I am able to make thanks to your timely arrival. May I ask the names of my saviors?&lt;br /&gt;
Sanson: I am Sanson, of the Order of the Twin Adder, and my companions are the bards [Forename] and Guydelot. We three are on a journey to find a legendary song. The Ballad of Oblivion, &#039;tis called, and we were given to understand that you may have knowledge of it.&lt;br /&gt;
Sanson: But this is not an ideal place for conversation. Let us first return to Tailfeather.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: So, what&#039;s the next legendary feat on the agenda? A performance with moogles, perhaps?&lt;br /&gt;
Parchment Bearer: I shudder to think what may have happened had you not come to our rescue.&lt;br /&gt;
Sylviel: I harbor no ill feelings towards the people of Tailfeather for forsaking us. We are outsiders, after all, and they owe us nothing.&lt;br /&gt;
Tailfeather Hunter: So you&#039;re the heroes what went to the rescue, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: This hunter here wishes a word with us.&lt;br /&gt;
Tailfeather Hunter: I won&#039;t keep you long—just wanted to say thanks for wakin&#039; us up, is all. Tailfeather&#039;s made up o&#039; folk who come here seekin&#039; their fortune, you see, an&#039; such folk tend to put themselves first.&lt;br /&gt;
Tailfeather Hunter: But most of us are ashamed we didn&#039;t lift a finger to help them as were in need, an&#039; we&#039;re determined to do better from now on. To be sure, gettin&#039; called “craven bloody bastards” stung at first, but after the grumblin&#039; died down, none could deny that it was the truth. An&#039; that&#039;s all I wanted to say.&lt;br /&gt;
Sylviel: You certainly have a knack for moving people, my friends, though I suppose it is only to be expected of bards! But come, let us speak of the song you seek—the Ballad of Oblivion.&lt;br /&gt;
Sylviel: Coerthan legend speaks of a saint of song in the heavens. This saint is an individual with transcendent mastery over poetry and verse, and &#039;tis said that he can bring a battle to its conclusion with a song.&lt;br /&gt;
Sylviel: As for being in the heavens, I suspect it is a figurative expression, but I cannot say for certain at this juncture. I shall investigate the legend further—a small gesture of gratitude for having saved our lives.&lt;br /&gt;
Sanson: While we wait to hear from Master Sylviel, let us conduct our own investigation. Coerthan literature may yield us some clues.&lt;br /&gt;
Guydelot: If you ask me, it sounds like naught but a faerie tale. I&#039;d wager that “heavens” is just a metaphor for a natural phenomenon. We&#039;ve hit a dead end—I say we return to Gridania for now and look for other avenues.&lt;br /&gt;
Sanson: And if you ask me, I think it far too early to draw conclusions. I, for one, mean to continue searching until I find a definite answer. If you wish to abandon our mission, I&#039;ll not stop you.&lt;br /&gt;
Sanson: But know that you would be judged a deserter. You would lose your place in the Gods&#039; Quiver...and that would be precisely what your superiors had intended.&lt;br /&gt;
Sanson: Look, Guydelot. You of all people must know the true reason they chose you for this mission. They wanted you out of the way! Your skills had naught to do with it!&lt;br /&gt;
Sanson: And it isn&#039;t so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed!&amp;lt;br&amp;gt;That is why we must succeed! That is why we must find the Ballad of Oblivion!&lt;br /&gt;
Guydelot: If you want to find the song so badly, you can bloody well find it yourself. I&#039;ve had a gutful.&lt;br /&gt;
Guydelot: You&#039;re no bard—I doubt you even understand what gives a song its power. Yet here you are gallivanting about searching for one.&lt;br /&gt;
Guydelot: To you, the Ballad of Oblivion is just a means to curry favor with the brass hats. Well, that&#039;s an insult to honest-to-gods bards like me and [Forename].&lt;br /&gt;
Sanson: Oh, gods, what have I done? I did not mean to be antagonizing...&lt;br /&gt;
Sanson: Though my pride won&#039;t let me tell him this, I know that Guydelot is a truly exceptional bard. With his skills married to my unit composition, I had hoped that we might prove our detractors wrong. Alas, my words failed to convey that intent.&lt;br /&gt;
Sanson: Given time, I believe that Guydelot will come around. I shall wait for him here. Meanwhile, I ask that you have patience with us.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=C5__ERg5LkE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeds_Know_No_Borders&amp;diff=1429366</id>
		<title>Seeds Know No Borders</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeds_Know_No_Borders&amp;diff=1429366"/>
		<updated>2026-06-30T17:26:50Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Seeds Know No Borders&lt;br /&gt;
| description = [[Mujih Mewrilah]] appears at once pleased and sorry to see you.&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Aubierault; Basyle; Fufucha; Martineau; Vainctoroix&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 3 Chysahl Greens, 1 Greatloam Gysahl Greens, 1 Martineau&#039;s Findings&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 662500&lt;br /&gt;
| gil = 3037&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 3 Hi-Cordial&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 3 Gatherer&#039;s Guerdon Materia IV&lt;br /&gt;
| reward-opt2 = 3 Gatherer&#039;s Guile Materia IV&lt;br /&gt;
| reward-opt3 = 3 Gatherer&#039;s Grasp Materia IV&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ngp Botanist - Part 2&lt;br /&gt;
| prev-quest = Love for Harmony&lt;br /&gt;
| next-quest = Never Meet Your Heroes&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 8318741aecd&lt;br /&gt;
| id-gt = 67588&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Chysahl Greens}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Speak with [[Fufucha]] at the [[Botanists&#039; Guild]].&lt;br /&gt;
*Harvest [[Chysahl Greens|chysahl greens]] in the [[Coerthas Western Highlands|Coerthas western highlands]]. 0/3&lt;br /&gt;
*Deliver the chysahl greens to [[Martineau]] in [[Saint Reymanaud&#039;s Cathedral]].&lt;br /&gt;
*Deliver the chysahl greens to Basyle at Camp Cloudtop.&lt;br /&gt;
*Deliver the [[Greatloam Gysahl Greens|Greatloam gysahl greens]] and [[Martineau&#039;s Findings|Martineau&#039;s findings]] to Basyle.&lt;br /&gt;
*Speak with Basyle.&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
*Report to Fufucha at the Botanists&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah appears at once pleased and sorry to see you.&lt;br /&gt;
&lt;br /&gt;
* Even as Mujih informs you that there has been no word from Basyle, the botanist calls her via linkpearl. To her great dismay, it appears he has gotten into trouble with the Vault on account of his recent activities, which were mentioned in her articles. Determined to help Basyle, Mujih bids you seek him out at Camp Cloudtop while she explores all possible avenues of aid.&lt;br /&gt;
&lt;br /&gt;
* You arrive just in time to witness Basyle being questioned by two representatives from the Vault, Ser Vainctoroix and Father Aubierault. Ridiculous though it sounds, he is accused of besmirching Ishgardian honor by planting a foreign variety of gysahl greens on Ishgardian soil─an indiscretion which may well cost him his life. Unless you can provide conclusive proof of Basyle&#039;s innocence, he will be forced to defend it in a trial by combat. The desperate botanist begs you to go to the Botanists&#039; Guild, whence the seeds for the offending vegetables hail, and ask Fufucha for advice.&lt;br /&gt;
&lt;br /&gt;
* Fufucha is shocked to learn of Basyle&#039;s situation. That shock soon gives way to pleasure, however, as she goes on to reveal that the gysahl greens in question are in fact of Coerthan stock, whereas most of the plants presently grown in Ishgard are of the Near Eastern variety. In order to prove this point, she gives you a bunch of Greatloam gysahl greens, and bids you gather three bunches of chysahl greens in the western highlands of Coerthas. Once you have obtained the latter, present both varieties of greens to the herbalist Martineau in Saint Reymanaud&#039;s Cathedral, that he might attest to their similarities.&lt;br /&gt;
&lt;br /&gt;
* You present the two varieties of greens to Martineau, and the herbalist wastes no time declaring that they belong to the same family of foliage plants. He commits his findings to a piece of parchment, which he bids you use as testimony. Hasten back to Camp Cloudtop and present to Basyle the items you have acquired which will prove his innocence.&lt;br /&gt;
&lt;br /&gt;
* You present the chysahl greens to Basyle. Despite being a botanist, he was not familiar with this variety, lending credence to Fufucha&#039;s claim that native gysahl greens are no longer cultivated in Ishgard. Offer him the other items to serve as evidence─the Greatloam gysahl greens and Martineau&#039;s findings.&lt;br /&gt;
&lt;br /&gt;
* Much to your relief, the evidence you have gathered suffices to exonerate Basyle of all wrongdoing. In an unexpected turn, Father Aubierault reveals to you that he had earlier received a package from the Botanists&#039; Guild bearing a donation of seeds. Touched by this gesture, he promises that Basyle will no longer be hindered in his work. Speak with Basyle and share in his joy.&lt;br /&gt;
&lt;br /&gt;
* Basyle is tremendously grateful for your invaluable aid, and bids you share with Mujih the happy outcome. Find the reporter at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
* Mujih lets it slip that it was she who sent the seeds, out of the desire to make amends for the trouble she had caused. She thanks you for helping her to write the most fulfilling story of her life, and bids you collect your reward from Fufucha.&lt;br /&gt;
&lt;br /&gt;
* At the Botanists&#039; Guild, Fufucha happily informs you that Mujih&#039;s latest article has inspired many souls to aspire to botany. In parting, she marks your continued growth as a botanist with pride, and bids you continue employing your knowledge and skills in service to man and nature both.&lt;br /&gt;
** ※The next botanist quest will be available from Fufucha once you have met the following requirements:&lt;br /&gt;
** ※ [[Stormblood|FINAL FANTASY XIV: Stormblood]] must be registered to your service account.&lt;br /&gt;
** ※ You must have completed the main scenario quest “[[The Far Edge of Fate]].”&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mujih Mewrilah: Hello there, [Forename]! Come for a task, have you? Well, aren&#039;t we enthusiastic! Which makes me feel all the more sorry to disappoint—there&#039;s been no word from Basyle, I&#039;m afraid.&lt;br /&gt;
Mujih Mewrilah: Oh, speak of the devil, he&#039;s calling my linkpearl right now! If you&#039;d excuse me a moment...&lt;br /&gt;
Mujih Mewrilah: Basyle! Yes, this is Mujih! How fare you? ...WHAT!?&lt;br /&gt;
Mujih Mewrilah: T-Terrible news, [Forename]! Basyle has gotten into trouble with the Vault! It seems my articles were brought to the attention of some dignitaries, and they&#039;re taking issue with his recent ventures...&lt;br /&gt;
Mujih Mewrilah: I made certain to withhold details pertaining to security, so it&#039;s not a question of leaked intelligence, at the very least.&lt;br /&gt;
Mujih Mewrilah: To hear Basyle tell it, he&#039;s just a hapless pawn in the game between the nobles. &#039;Twas House Dzemael that alerted the Vault to his alleged misdeeds—a petty blow against House Haillenarte.&lt;br /&gt;
Mujih Mewrilah: But however it happened, Basyle is in trouble, and we must help him. Could you please go to him and ask after the details? I&#039;ll explore all possible avenues of aid in the meantime.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: However it happened, Basyle is in trouble, and we must help him. Could you please go to him and ask after the details? I&#039;ll explore all possible avenues of aid in the meantime.&lt;br /&gt;
Aubierault: To plant foreign seeds upon Ishgardian soil... Such thoughtlessness cannot be borne.&lt;br /&gt;
Vainctoroix: He is clearly unrepentant, Your Holiness!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for coming, [Forename]. To put it simply, the Vault isn&#039;t pleased with the cooperation I&#039;ve received from the Botanists&#039; Guild. And now they&#039;ve sent representatives to convey their displeasure, Father Aubierault and Ser Vainctoroix.&lt;br /&gt;
Vainctoroix: I take it you are the foreigner with whom the accused has been consorting.&lt;br /&gt;
Vainctoroix: Botanist Basyle! It has come to our attention that you have been using your position of privilege to sow abhorrent seeds upon Ishgardian soil!&lt;br /&gt;
Vainctoroix: Know that your transgressions have sparked an uproar in the Vault. So dismayed was Father Aubierault, he was prompted to make the long journey to this outpost, that he might impress upon you the graveness of the matter.&lt;br /&gt;
Aubierault: Presently, there exist two varieties of foliage plants called gysahl greens. However, only one of them is worthy of the name—that which is native to Coerthas.&lt;br /&gt;
Aubierault: The other originates from the Near East, and it is a pretender. On account of the ignorance of the masses, however, it usurped the honored name of gysahl. To we proud Ishgardians, it was—and shall ever be—a different plant.&lt;br /&gt;
Aubierault: We know and accept no gysahl greens save for that with which the Fury has seen fit to bless us. It is a question of honor, and you have besmirched that honor by growing the foreign pretender upon Ishgardian soil.&lt;br /&gt;
Aubierault: Such are the charges against you. If you would protest them, know that words alone shan&#039;t suffice. Nay, you must needs present us with conclusive proof of your innocence.&lt;br /&gt;
Vainctoroix: We shall wait yonder, but know that we&#039;ll not wait long. If you cannot produce the proof, you had best prepare yourself for a trial by combat!&lt;br /&gt;
Basyle: T-Trial by combat? He might as well throw me off this island right now! And I was only acting in our nation&#039;s best interests... &amp;lt;sob&amp;gt;&lt;br /&gt;
Basyle: It seems I have no choice but to try and prove my innocence...but how? The seeds I used came from the Botanists&#039; Guild. Besides going there, I don&#039;t know what else to do. Could you please consult Fufucha in my stead?&lt;br /&gt;
Basyle: The seeds I used came from the Botanists&#039; Guild. Besides going there, I don&#039;t know what else to do to prove my innocence. Could you please consult Fufucha in my stead?&lt;br /&gt;
&lt;br /&gt;
===Speak with Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
Fufucha: ...What!? I know that the Ishgardians can be hardheaded, but this beggars belief. To force their own notion of honor upon nature... Ridiculous doesn&#039;t even begin to describe it!&lt;br /&gt;
Fufucha: Well, the folly of it all notwithstanding, you will be pleased to know that we can clear Basyle&#039;s name.&lt;br /&gt;
Fufucha: The truth is, the gysahl seeds we gave him are of the Coerthan variety. The first botanist of a few generations past brought the plants back to Gridania, and we have been cultivating them here since.&lt;br /&gt;
Fufucha: And that is not all. Research has proven that much of the gysahl greens presently grown in Ishgard are in fact Near Eastern.&lt;br /&gt;
Fufucha: To wit, the plants under scrutiny are far closer to the “true” gysahl the Ishgardians so revere. So much for their accusations.&lt;br /&gt;
Fufucha: Here, take this bunch of greens with you. &#039;Tis the selfsame as that which Basyle has been cultivating—an improved strain of chysahl greens, found throughout the wilds of Coerthas.&lt;br /&gt;
Fufucha: An expert would be able to identify its Coerthan origin at a glance. The problem will be convincing the priest of this fact...&lt;br /&gt;
Fufucha: ...You are acquainted with the herbalist Martineau!? Then that should simplify matters!&lt;br /&gt;
Fufucha: I suggest you harvest some chysahl greens, and present them and the Greatloam strain to him for comparison. Search in relatively unbeaten parts of the western highlands. &#039;Tis in such areas that you are like to find the purest specimens.&lt;br /&gt;
Fufucha: Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Deliver the chysahl greens to Martineau in Saint Reymanaud&#039;s Cathedral===&lt;br /&gt;
-optional start&lt;br /&gt;
Fufucha: I suggest you search for chysahl greens in relatively unbeaten parts of the western highlands of Coerthas. &#039;Tis in such areas that you are like to find the purest specimens.&lt;br /&gt;
Fufucha: Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, [Forename]!&lt;br /&gt;
-optional end&lt;br /&gt;
Martineau: Once again you come to me with a troubled look. Tell me of your plight, and we shall see if my knowledge may avail you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Chysahl Greens}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Martineau: Well, if these aren&#039;t chysahl greens! You have done well to find these, rare as they are. And you have something else to show me, you say?&lt;br /&gt;
Martineau: I have seen many a head of gysahl greens in my time—this specimen can be considered royalty among them. Well, I am thoroughly impressed, but what is it exactly that you would have me do?&lt;br /&gt;
Martineau: ...So that is the way of it. I am ashamed to call those zealots my countrymen. But come, let us compare the greens you brought.&lt;br /&gt;
Martineau: Though their outer leaves differ, their cores are identical in hue and structure both. There can be no doubting that these two specimens belong to the same family of foliage plants. I shall record these findings in a missive for you to use as testimony.&lt;br /&gt;
Martineau: There is no need for thanks. As a man of science, &#039;tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.&lt;br /&gt;
&lt;br /&gt;
===Deliver the chysahl greens to Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Martineau: Use my findings as testimony. There is no need for thanks—&#039;tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.&lt;br /&gt;
Basyle: You&#039;re my only hope, [Forename]. Please help me to clear my name.&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: Have you found a way to refute the accusations against me? Please tell me you have!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Chysahl Greens}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Hm? These appear to be gysahl greens, but it&#039;s not a variety I&#039;m familiar with. Wherever did you get this from?&lt;br /&gt;
&lt;br /&gt;
===Deliver the Greatloam gysahl greens and Martineau&#039;s findings to Basyle===&lt;br /&gt;
Basyle: Forgive me if I&#039;m being obtuse, but these greens you brought... I&#039;m not quite sure how they will prove my innocence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Greatloam Gysahl Greens}} and {{i|Martineau&#039;s Findings}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Yet another kind of greens and a missive...?&lt;br /&gt;
Basyle: ...This is truly the way of it!? By the Fury! I must show these findings to Father Aubierault at once!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Aubierault: All the gysahl greens found in Ishgard are the Near Eastern variety, you say? That is a most outrageous claim.&lt;br /&gt;
Vainctoroix: Utterly ridiculous! What proof have you of this?&lt;br /&gt;
Basyle: My lords, please look upon these two bunches of greens.&lt;br /&gt;
Basyle: One is the gysahl accused of being foreign, and the other is the wild chysahl found in Coerthas.&lt;br /&gt;
Basyle: Master Martineau, the Holy See&#039;s foremost herbalist, testifies that these two greens belong to the same family of foliage plants.&lt;br /&gt;
Basyle: &#039;Tis a small wonder, then, that the “foreign” variety has so thrived here, for it wasn&#039;t foreign at all. Nay, my lords, it was very much at home.&lt;br /&gt;
Basyle: Master Martineau further goes on to write thus: “Seeds are borne from one end of the realm to another by all creatures great and small. No matter how tightly sealed, gates will do naught to hinder their spread.”&lt;br /&gt;
Vainctoroix: Are you ridiculing our nation&#039;s policy!?&lt;br /&gt;
Basyle: I wouldn&#039;t dream of it, Ser Vainctoroix. I only wished to draw your attention to a time in the past, before Ishgard closed her gates to the outside world.&lt;br /&gt;
Basyle: Over a century ago, Near Eastern gysahl greens were brought over to Eorzea. Thanks to its hardiness, it thrived in our realm, becoming so ubiquitous that it displaced many indigenous species.&lt;br /&gt;
Basyle: Species such as the Coerthan gysahl, which fairly disappeared. And indeed it would&#039;ve, had the Botanists&#039; Guild not continued cultivating it as a strain suited to cooler lands.&lt;br /&gt;
Basyle: These chysahl greens found a new home in faraway Gridania. And now they have found their way back home, to Ishgard.&lt;br /&gt;
Basyle: “Seeds know no borders; they will sprout wheresoever the earth embraces them.”&amp;lt;br&amp;gt;...In this manner, Master Martineau ends his missive.&lt;br /&gt;
Aubierault: As the matter was still undecided, I thought it best to withhold this fact, but I had received a package from Mistress Fufucha of the Botanists&#039; Guild.&lt;br /&gt;
Aubierault: Contained within were seeds beyond counting, along with this message: “May they provide for your children and theirs after them for a thousand years to come.”&lt;br /&gt;
Aubierault: Never in all my years have I felt so humbled. Our own people would do well to learn from this magnanimous gesture.&lt;br /&gt;
Vainctoroix: F-Father! Surely you cannot mean to withdraw the accusations!?&lt;br /&gt;
Aubierault: The gysahl greens in question were of Coerthan stock all along. Our accusations were unfounded from the first. The matter is settled.&lt;br /&gt;
Aubierault: Botanist Basyle. It seems we have been less tolerant than was warranted. Upon my word, none shall question your deeds or motives again. Pray carry on as you have, in the name of our nation.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle===&lt;br /&gt;
Basyle: Without your help, I&#039;d most certainly be a dead man. Thank you, [Forename]. Thank you a thousand times over.&lt;br /&gt;
Basyle: You&#039;ve done so much for us already, I couldn&#039;t ask any more of you. From here on, we&#039;ll endeavor to get by on our own. And who knows? If we work hard enough, one day we may even win over Ser Vainctoroix!&lt;br /&gt;
Basyle: Now, I suspect that Miss Mujih will be beside herself with worry. Please be sure to let her know that all is well. Once again, thank you, [Forename]! For everything!&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mujih Mewrilah: ...All of this happened? Would that I had been there to see it all! And “Seeds know no borders”—I reckon I have the title for the final installment! Make no mistake, this clash between religion and reason will make for truly compelling reading!&lt;br /&gt;
Mujih Mewrilah: Ah, but I jest! I&#039;ve got more sense than to invite more controversy than I already have. The article will focus on Basyle&#039;s tireless efforts and the fruit borne of the cooperation between botanists. With that, everything will be wrapped up in a neat little package!&lt;br /&gt;
Mujih Mewrilah: &amp;lt;sigh&amp;gt; Speaking of packages, would that it didn&#039;t cost an arm and a leg to send those seeds. Now I&#039;ve got nothing to show for my hard work...&lt;br /&gt;
Mujih Mewrilah: Uwaaah! Wh-What I said just now... You mustn&#039;t tell anyone!&lt;br /&gt;
Mujih Mewrilah: I wanted to make amends for all the trouble I&#039;d caused, you see, and so I sent the seeds in Fufucha&#039;s name. I&#039;m glad to hear that they were of some help to Basyle.&lt;br /&gt;
Mujih Mewrilah: And with matters settled, our work here is done. You&#039;ve been the best of subjects, [Forename].&lt;br /&gt;
Mujih Mewrilah: Without a doubt, this has been the most fulfilling story I&#039;ve ever written, and I couldn&#039;t have written it without you! From the bottom of my heart, thank you!&lt;br /&gt;
Mujih Mewrilah: Oh, I&#039;ve left your reward in Fufucha&#039;s keeping. Please have it from her when you go to make your report, as I&#039;m sure you will!&lt;br /&gt;
Mujih Mewrilah: I&#039;ve left your reward in Fufucha&#039;s keeping. Please have it from her when you go to make your report, as I&#039;m sure you will!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Report to Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
Fufucha: I am glad to hear that it ended well. And you will be glad to hear that Mujih&#039;s latest article is the talk of the town!&lt;br /&gt;
Fufucha: Inspired by the tale, many souls have come knocking upon our door—those who harbor the dream of becoming a botanist for the first time, as well as those who had once abandoned that dream. The guild is livelier for their presence.&lt;br /&gt;
Fufucha: In the midst of all this activity, a peculiar missive arrived from Ishgard, thanking me and the guild for our donation. I haven&#039;t the faintest inkling what this is about.&lt;br /&gt;
Question: Who will you attribute the donation to?&lt;br /&gt;
&amp;gt; A bashful philanthropist.&lt;br /&gt;
Fufucha: &#039;Tis a bashful philanthropist indeed who does good deeds in someone else&#039;s name. I hope to one day get the chance to thank this person. And speaking of thanks, I have something for you.&lt;br /&gt;
&amp;gt; An altruistic reporter.&lt;br /&gt;
Fufucha: ...A reporter? Oh, I see! It appears that even the most uninhibited among us may have a bashful side. And that reminds me, I have something for you.&lt;br /&gt;
---&lt;br /&gt;
Fufucha: Your reward from Mujih, doubtless hard earned. And &#039;tis plain from your bearing that you have grown much for your experience. Promise me that you will continue employing your knowledge and skills in service to man and nature both.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the botanist quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next botanist quest will be available from Fufucha.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=gcRnaJ-48p8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Nations,_One_Seed&amp;diff=1429288</id>
		<title>Two Nations, One Seed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Nations,_One_Seed&amp;diff=1429288"/>
		<updated>2026-06-30T17:24:28Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Two Nations, One Seed&lt;br /&gt;
| description = [[Mujih Mewrilah]] has received word of another task from [[Basyle]].&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Basyle; Fufucha; Martineau&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 550&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 55&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Shroud Vetch, 10 Emerald Beans&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 836550&lt;br /&gt;
| gil = 3107&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Titanium Hatchet&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Dhalmelskin Vest&lt;br /&gt;
| reward-opt2 = 1 Dhalmelskin Gloves&lt;br /&gt;
| reward-opt3 = 1 Ramie Trousers of Gathering&lt;br /&gt;
| reward-opt4 = 1 Dhalmelskin Fringe Boots&lt;br /&gt;
| reward-opt5 = 4 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Luck of the Pioneer&lt;br /&gt;
| prev-quest = Onions of Life Bestowing&lt;br /&gt;
| next-quest = Love for Harmony&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 54baece3283&lt;br /&gt;
| id-gt = 67586&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Emerald Beans}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Speak with [[Fufucha]] at the [[Botanists&#039; Guild]].&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
*Speak with [[Martineau]] in [[Saint Reymanaud&#039;s Cathedral]].&lt;br /&gt;
*Harvest [[Emerald Beans|emerald beans]] in [[the Churning Mists]]. 0/10&lt;br /&gt;
*Deliver the emerald beans and [[Shroud Vetch|Shroud vetch]] to Basyle at Camp Cloudtop.&lt;br /&gt;
*Report to Mujih Mewrilah at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah has received word of another task from Basyle.&lt;br /&gt;
&lt;br /&gt;
* Mujih informs you that Basyle has need of your expertise once more. Speak with the botanist at Camp Cloudtop and inquire after the particulars.&lt;br /&gt;
&lt;br /&gt;
* Basyle explains to you his latest dilemma: in order to maintain soil fertility, he wishes to grow crops of the bean family at regular intervals. However, such varieties of beans as are found in Coerthas refuse to grow in the Sea of Clouds. Based on your recommendation, Basyle asks you to return to Gridania to trouble Fufucha for advice.&lt;br /&gt;
&lt;br /&gt;
* Fufucha believes that the Shroud vetch would be best suited to Basyle&#039;s needs. Even so, she does not think it entirely ideal, and suggests that you find another strain with which to cross it and create a new variety. To this end, you must seek the counsel of a specialist─an Ishgardian native versed in local flora. During her time in Ishgard, Mujih may have come to know of such an individual; seek the reporter out at the aetheryte plaza in Foundation.&lt;br /&gt;
&lt;br /&gt;
* Most fortuitously, Mujih knows just the person you are looking for─the foremost herbalist in Ishgard, a man named Martineau. She offers to arrange a meeting with him, and instructs you to go to Saint Reymanaud&#039;s Cathedral, where he will supposedly be.&lt;br /&gt;
&lt;br /&gt;
* Having marveled at the fine specimens of Shroud vetch, Martineau gives you his recommendation for a crossing match: emerald beans, which can be harvested from lush vegetation in the Churning Mists. Procure ten handfuls of these beans and deliver them to Basyle.&lt;br /&gt;
&lt;br /&gt;
* Basyle receives the Shroud vetch and emerald beans with thanks. Though it will require time and effort to cross them, he believes that it will be worthwhile in the end. In parting, he informs you that Mujih has left a message asking you to meet her at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
* With great satisfaction, Mujih informs you that the second installment in her series is on its way to The Raven. She praises you for your part in Basyle&#039;s recent successes, and bids you keep up your efforts.&lt;br /&gt;
** ※The next botanist quest will be available from Mujih Mewrilah upon reaching level 58.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mujih Mewrilah: Ah, I was hoping you&#039;d come by! Basyle has another task for you!&lt;br /&gt;
Mujih Mewrilah: Just so you know, I won&#039;t be accompanying you from now on. While you go about your gathering, I&#039;ve a mind to do some gathering of my own—for information here in the Holy See!&lt;br /&gt;
Mujih Mewrilah: Having said that, I &#039;&#039;will&#039;&#039; require a report from you afterwards, so be sure to remember all the juicy details. Now, off you go to Camp Cloudtop!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: Though I won&#039;t be accompanying you from now on, I &#039;&#039;will&#039;&#039; require a report from you afterwards, so be sure to remember all the juicy details. Now, off you go to Camp Cloudtop!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for your help the other day, [Forename]. I&#039;m pleased to report that the cyclops onions are coming along nicely.&lt;br /&gt;
Basyle: This time, I need your help to maintain soil quality. As you know, soil gradually becomes barren with continued cultivation.&lt;br /&gt;
Basyle: In order to keep it fertile, we normally grow crops of the bean family at regular intervals.&lt;br /&gt;
Basyle: Alas, such beans as we have in Coerthas refuse to grow here. Unless we do something, I fear the soil will cease to yield crops altogether. Is there aught you can suggest?&lt;br /&gt;
Question: What will you suggest?&lt;br /&gt;
&amp;gt; Try growing a Gridanian variety of beans.&lt;br /&gt;
Basyle: But of course! We&#039;ve managed to grow gysahl greens from Gridanian seeds—perhaps this success can be repeated with beans.&lt;br /&gt;
&amp;gt; Request seeds from the Botanists&#039; Guild.&lt;br /&gt;
Basyle: But of course! The Botanists&#039; Guild has a veritable treasure trove of seeds from all regions. There&#039;s bound to be something among them that will grow in these parts.&lt;br /&gt;
---&lt;br /&gt;
Basyle: I&#039;m sorry to trouble you, [Forename], but could you please travel to Gridania and consult Fufucha? If anybody knows a strain of beans to suit our needs, it will be she.&lt;br /&gt;
&lt;br /&gt;
===Speak with Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: Could you please travel to Gridania and consult Fufucha? If anybody knows a strain of beans to suit our needs, it will be she.&lt;br /&gt;
-optional end&lt;br /&gt;
Fufucha: Ah, if it isn&#039;t the toast of the guild! Aye, I have read all about your recent exploits in &#039;&#039;The Raven&#039;&#039;. You have been away only a short while, and already you have achieved so much! We all of us here are very proud of you!&lt;br /&gt;
Fufucha: ...Oh? Embellished? Well, I suppose that is simply the way of Mujih&#039;s profession. And though her words may have been flowery, I choose to believe that they are firmly rooted in truth.&lt;br /&gt;
Fufucha: In any case, all seems to be well with you, and for that I am glad. Now then, was there something you wished to talk about?&lt;br /&gt;
Fufucha: Hmmm... Cover crops for revitalizing soil, and those that will grow in the Sea of Clouds besides... This is a difficult order to fill.&lt;br /&gt;
Fufucha: From my experience, I would say that Shroud vetch would be best suited. Even so, it is not entirely ideal.&lt;br /&gt;
Fufucha: Nay, it must be crossed with a highland strain to create what Basyle needs.&lt;br /&gt;
Fufucha: Now, rather than crossing strains haphazardly, I suggest you seek the counsel of a specialist—that is, an Ishgardian native versed in the local flora.&lt;br /&gt;
Fufucha: Show to him this bundle of Shroud vetch, and he should be able to provide you with the name of a suitable match.&lt;br /&gt;
Fufucha: As to where you might find such an individual, I daresay Mujih will be the best person to ask. It is her business to know people, after all.&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Fufucha: I daresay Mujih will know of an Ishgardian specialist versed in the local flora. You would do well to speak with her.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: ...Fufucha suggested that you come to me? Ooh, she&#039;s a sharp one!&lt;br /&gt;
Mujih Mewrilah: Indeed, it&#039;s my business to know people, and I happen to know just the person you&#039;re looking for!&lt;br /&gt;
Mujih Mewrilah: Martineau is his name, and he&#039;s no less than the foremost herbalist in all of Ishgard! I&#039;ll arrange a meeting right away!&lt;br /&gt;
Mujih Mewrilah: Actually, I wonder if it&#039;s appropriate to intervene in the doings of my subject... Ah, never mind the details—they&#039;re the bane of a good story!&lt;br /&gt;
Mujih Mewrilah: I&#039;ll have Martineau come and meet you in Saint Reymanaud&#039;s Cathedral. Off you go, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Speak with Martineau in Saint Reymanaud&#039;s Cathedral===&lt;br /&gt;
Martineau: You are the botanist who wished to speak with me? Hm, you certainly appear capable, as your frenetic friend led me to believe.&lt;br /&gt;
Martineau: I always enjoy the chance to engage with fellow lovers of nature. And being a researcher, I welcome the insights of gatherers like your good self. But come, I am given to understand you seek advice on crossing strains of beans.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Shroud Vetch}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Martineau: I had always held the Botanists&#039; Guild in the highest regard. Seeing such fine specimens serves to reaffirm that sentiment.&lt;br /&gt;
Martineau: As Mistress Fufucha has already concluded, the Shroud vetch will not prosper in the Sea of Clouds. It must needs be crossed with another strain to bring out its resilience.&lt;br /&gt;
Martineau: I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls.&lt;br /&gt;
Martineau: And with that, I trust you now know what is required. Should you have further questions, do not hesitate to seek me out again.&lt;br /&gt;
Martineau: For your purposes, you will need perhaps ten handfuls of emerald beans. Should you have further questions, do not hesitate to seek me out again.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Deliver the emerald beans and Shroud vetch to Basyle at Camp Cloudtop===&lt;br /&gt;
Basyle: Miss Mujih tells me you managed to get Master Martineau&#039;s advice, even though he&#039;s notoriously elusive. You truly are dedicated to our cause, my friend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Emerald Beans}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Ah, so these are emerald beans! If I understand correctly, the plan is to cross these with Shroud vetch. Do you have the latter as well?&lt;br /&gt;
Basyle: Marvelous! My thanks, [Forename]! I shall set about cross-pollinating them at once!&lt;br /&gt;
Basyle: The process will require considerable time and effort, but I&#039;m confident that it will be worthwhile in the end.&lt;br /&gt;
Basyle: Ah, before I forget, Miss Mujih left a message for you. She bids you come and meet her at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
===Report to Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: Miss Mujih awaits you at the aetheryte plaza in Ishgard.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: Welcome back, [Forename], and good work! Not only did you help Basyle solve another problem, you served as a bridge connecting the people of Gridania and Ishgard!&lt;br /&gt;
Mujih Mewrilah: In case you&#039;re wondering, I&#039;ve already sent off the draft for the second installment in my series. It&#039;s bound to be as successful as the first, and there&#039;s not a hint of fabrication in there! Embellishments? Certainly! But no fabrication!&lt;br /&gt;
Mujih Mewrilah: “Two Nations, One Seed”—that&#039;s the title I have in mind. Simple but powerful, even if I do say so myself!&lt;br /&gt;
Mujih Mewrilah: Of course, my story is secondary to all your hard work. Basyle&#039;s crops are coming along well, and it&#039;s in no small part due to your efforts. For his sake, please keep it up!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: In blazing new trails as a botanist, you have learned “Luck of the Pioneer”!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=mkrsSZRjGIA}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Onions_of_Life_Bestowing&amp;diff=1429284</id>
		<title>Onions of Life Bestowing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Onions_of_Life_Bestowing&amp;diff=1429284"/>
		<updated>2026-06-30T17:24:15Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Onions of Life Bestowing&lt;br /&gt;
| description = [[Mujih Mewrilah]] has received word of a task from [[Basyle]].&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Basyle&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 530&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 53&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 10 Cyclops Onion&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 663390&lt;br /&gt;
| gil = 2470&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Mythrite Scythe&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Wyvernskin Jerkin&lt;br /&gt;
| reward-opt2 = 1 Holy Rainbow Work Gloves&lt;br /&gt;
| reward-opt3 = 1 Wyvernskin Culottes&lt;br /&gt;
| reward-opt4 = 1 Wyvernskin Workboots&lt;br /&gt;
| reward-opt5 = 3 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tt Tree Whisperer V&lt;br /&gt;
| prev-quest = Call from the Clouds&lt;br /&gt;
| next-quest = Two Nations&amp;amp;comma; One Seed&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 8d620eecdda&lt;br /&gt;
| id-gt = 67585&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Cyclops Onion}}&lt;br /&gt;
{{item icon|Cyclops Onion}} is a &#039;&#039;&#039;HIDDEN&#039;&#039;&#039; item on the nodes, this means it is not always visible. {{item icon|Luck of the Pioneer}} unlocked by the next [[Botanist]] quest will allow you to reveal these items right away, so you only have to put up with it for this quest.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Harvest [[Cyclops Onion|cyclops onions]] in [[The Dravanian Forelands|the Dravanian forelands]]. 0/10&lt;br /&gt;
*Deliver the cyclops onions to Basyle at Camp Cloudtop.&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah has received word of a task from Basyle.&lt;br /&gt;
&lt;br /&gt;
* In excited tones, Mujih informs you that Basyle has sent word of your very first task. Make your way to Camp Cloudtop in the Sea of Clouds, and ask the botanist what he requires of you.&lt;br /&gt;
&lt;br /&gt;
* The supply situation is grim at Camp Cloudtop, and Basyle begs your advice on a suitable crop to cultivate. Based on your response, he decides to try his luck on cyclops onions, which grow wild in the Dravanian forelands. Gather ten bulbs of the onion and bring them to Basyle.&lt;br /&gt;
&lt;br /&gt;
* You have delivered ten cyclops onions to Basyle, who declares that he will try growing them in the test plot. Satisfied that she has sufficient material for her first article, Mujih returns to Ishgard. Make your own way back and join her at the aetheryte plaza.&lt;br /&gt;
&lt;br /&gt;
* With evident pleasure, Mujih informs you that the first installment of her story will soon grace an edition of The Raven. As before, she will remain in Ishgard to await further instructions from Basyle.&lt;br /&gt;
** ※The next botanist quest will be available from Mujih Mewrilah upon reaching level 55.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Mujih Mewrilah: Perfect timing, [Forename]! Word arrived from Basyle not a moment ago.&lt;br /&gt;
Mujih Mewrilah: He has a task, and bids you come to Camp Cloudtop. Let us go at once!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: “Seeds of Hope Sprout in the Sea of Clouds”... What do you think? Pretty inspired, even if I do say so myself!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for coming on such short notice. To begin with, I&#039;d like to ask your advice on crops that would thrive in this environment.&lt;br /&gt;
Basyle: Right now, our principal crop is a strain of pumpkin native to these isles. With some experimentation, we&#039;ve succeeded in cultivating it.&lt;br /&gt;
Basyle: Unfortunately, hardly anything else grows that&#039;s a viable food source. It has something to do with the ratio of wind- to earth-aspected aether up here. There&#039;s a much higher concentration of the former, you see, and hardly any of the latter.&lt;br /&gt;
Basyle: Gysahl greens are just about the only other thing that has worked out, and these aren&#039;t the same as what we have in Coerthas, either. It may interest you to know that the seeds came to us from Gridania, from the Botanists&#039; Guild.&lt;br /&gt;
Basyle: Roiteloin urged me to give them a try, and lo and behold, they cropped up like weeds. Strange things do happen, eh?&lt;br /&gt;
Basyle: But in the end, gysahl greens are fit only for chocobos, and what little I&#039;m managing to grow at the moment doesn&#039;t make up for the shortfall of supplies.&lt;br /&gt;
Basyle: If we&#039;re to keep feeding the garrison, we need to find more crops that grow, and set about growing them as soon as possible, or soon we&#039;ll all be supping on bird fodder. And so I&#039;d like to ask your opinion: in selecting a crop, what quality is the most critical?&lt;br /&gt;
Question: What quality is the most critical?&lt;br /&gt;
&amp;gt; Hardiness to cold.&lt;br /&gt;
Basyle: I see... In that case, we might try our luck with onions.&lt;br /&gt;
&amp;gt; Hardiness to elevation.&lt;br /&gt;
Basyle: I see... In that case, we might try a plant that&#039;s native to highland regions.&lt;br /&gt;
---&lt;br /&gt;
Basyle: Ah, that reminds me! A hunter I spoke with recently mentioned having seen wild onions in the Dravanian forelands!&lt;br /&gt;
Basyle: Cyclops onions, they&#039;re called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I&#039;d be grateful if you could gather and bring me ten bulbs.&lt;br /&gt;
&lt;br /&gt;
===Deliver the cyclops onions to Basyle at Camp Cloudtop===&lt;br /&gt;
Basyle: Have you gathered the cyclops onions? They can be found growing wild in the Dravanian forelands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Cyclops Onion}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: My, they&#039;re far larger than I had dared hope! My thanks, [Forename]. I shall try growing them in our test plot right away.&lt;br /&gt;
Mujih Mewrilah: A test plot, you say?&lt;br /&gt;
Basyle: That&#039;s right, miss. Before we grow something in earnest, we need to make certain that it won&#039;t be a detriment to other crops.&lt;br /&gt;
Basyle: Though sustenance is important, so too is sustainability. If we don&#039;t think ahead, we&#039;re liable to damage the environment, and that would leave us with nothing.&lt;br /&gt;
Mujih Mewrilah: I see! Pioneers must be at once bold &#039;&#039;and&#039;&#039; cautious—a delicate balancing act!&lt;br /&gt;
Mujih Mewrilah: With that, I believe I have sufficient material for my first article! I&#039;ll go on back to Ishgard to send my notes to the chief editor. See you at the aetheryte plaza, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: My thanks for your advice as well as the onions. When I have another task for you, I&#039;ll send word to your retainer as before.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: Glad tidings, [Forename]! The chief editor was utterly taken by my draft, and the first installment of my series will soon grace &#039;&#039;The Raven&#039;&#039;!&lt;br /&gt;
Mujih Mewrilah: Oh, and lest you worry, I&#039;ll make sure to withhold names and locations. It&#039;s an Ishgardian outpost, after all, and we can&#039;t well have such details known to all and sundry. Ah, but have a listen to this:&lt;br /&gt;
Mujih Mewrilah: “So it was that the dilemma of a suitable crop was solved, thanks to the ingenuity of one humble botanist.&lt;br /&gt;
Mujih Mewrilah: “It shall not be long ere this azure frontier is blanketed in life-giving cyclops onions.”&amp;lt;br&amp;gt;...That&#039;s how I&#039;m planning to close the article!&lt;br /&gt;
Mujih Mewrilah: I see you&#039;re not entirely convinced that the dilemma is “solved.” Well, it practically is! Only I can&#039;t write “practically”—the statement would lose something for it.&lt;br /&gt;
Mujih Mewrilah: As before, I&#039;ll remain in Ishgard to await word from Basyle. I look forward to the next task!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: In blazing new trails as a botanist, you have learned “Tree Whisperer V”!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=koSLo9ltSSE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rusted_Steel&amp;diff=1429271</id>
		<title>Rusted Steel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rusted_Steel&amp;diff=1429271"/>
		<updated>2026-06-30T17:23:52Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] has word on the situation with [[Rostnsthal]].&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Joye; Rostnsthal&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 58&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 26520&lt;br /&gt;
| gil = 507&lt;br /&gt;
| OptReward = &lt;br /&gt;
| prev-quest = Taking the Fall&lt;br /&gt;
| next-quest = Rise of the Machinists&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67247&lt;br /&gt;
| id-edb = 0fbc4c365d1&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 15&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
If the player no longer has access to Slug Shot (e.g. if repeating this quest line at lv 60+ using [[New Game Plus]]), {{i|Heated Slug Shot}} may be used instead.&lt;br /&gt;
&lt;br /&gt;
==Steps== &lt;br /&gt;
*Confront [[Rostnsthal]] in the Pillars.&lt;br /&gt;
*Use [[Slug Shot]] on Rostnsthal.&lt;br /&gt;
*Speak with [[Stephanivien]] at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien has word on the situation with Rostnsthal.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien informs you that Joye and several of her colleagues have caught up to Rostnsthal. Fearing that the determined instructor will be difficult to stop, the chief machinist sends you along to aid in his detainment. Head to the Pillars and confront Rostnsthal.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene to find Rostnsthal in a tense confrontation with several machinists. Joye bids you fire upon the instructor, and take the fight out of him before anyone is seriously hurt. Approach Rostnsthal, and wind him with a Slug Shot.&amp;lt;br&amp;gt; When Slug Shot is unavailable, Heated Slug Shot may be used instead.&lt;br /&gt;
&lt;br /&gt;
*You beat Rostnsthal on the draw, and impress upon him the efficacy of his own instruction. Stephanivien arrives soon after, and convinces the pirate that giving himself up will solve nothing in the long term. Rostnsthal then shares with you the sins of his past, and demands to be given the chance to atone by helping you defeat Veri Selen. Return to the Skysteel Manufactory and speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien has informed Tedalgrinche of the manufactory&#039;s decision to face Veri Selen. Even with Rostnsthal&#039;s promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Stephanivien: One of our machinists just returned to report on the situation with Rostnsthal. &#039;Twould seem that Joye and some few colleagues have caught up to him in the Pillars. Pray make your way to the scene, and persuade the instructor to stand down.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Confront Rostnsthal in the Pillars===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: Joye and some few colleagues have caught up to Rostnsthal in the Pillars. Pray make your way to the scene, and persuade the instructor to stand down.&lt;br /&gt;
Joye: [Forename]! You&#039;ve got to stop him!&lt;br /&gt;
-optional end&lt;br /&gt;
Rostnsthal: Shoulda known ye&#039;d be along... Now, back off afore I teach this student the meanin&#039; o&#039; “point-blank.”&lt;br /&gt;
Rostnsthal: I&#039;m talkin&#039; to you as well, Joye! Step aside!&lt;br /&gt;
Joye: I bloody well will not step aside! [Forename]! Take the fight out of him with a Slug Shot, if you please!&lt;br /&gt;
Rostnsthal: So that&#039;s &#039;ow it&#039;s gonna be, eh? Come on, then! We&#039;ll see who shoots who first!&lt;br /&gt;
&amp;gt; If player has learned the action {{i|Heated Slug Shot}}&lt;br /&gt;
System: Heated Slug Shot may be used in place of Slug Shot to proceed with this quest.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Use Slug Shot on Rostnsthal===&lt;br /&gt;
-optional start&lt;br /&gt;
Rostnsthal: Back off afore I teach this student the meanin&#039; o&#039; “point-blank.”&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rostnsthal: ...Bloody &#039;ells, that was fast.&lt;br /&gt;
Stephanivien: Your students ever strive to impress you, Rostnsthal.&lt;br /&gt;
Stephanivien: And &#039;tis thanks to [Forename]&#039;s diligence that I was able to once more improve the tools of our trade.&lt;br /&gt;
Stephanivien: Even Veri Selen cannot stand against the advances we have made in both technique and technology! You must have faith that our machinists will prevail.&lt;br /&gt;
Stephanivien: And though I appreciate your eagerness to occupy a cell on my behalf, such a sacrifice will not halt Tedalgrinche&#039;s crusade against the manufactory.&lt;br /&gt;
Rostnsthal: Aye... Ye might be right about that.&lt;br /&gt;
Joye: He&#039;s right about more than just that—you&#039;ve got to stop underestimatin&#039; what we&#039;re capable of.&lt;br /&gt;
Rostnsthal: Hah hah hah! I keep forgettin&#039; what a stubborn lot I&#039;m dealin&#039; with—yer the ones what&#039;re challengin&#039; the very stones what Ishgard was built on.&lt;br /&gt;
Rostnsthal: Alright, I won&#039;t give meself up...on one condition.&lt;br /&gt;
Rostnsthal: All talk o&#039; contracts aside, ye let me &#039;elp in the fight against this Veri Selen nightmare.&lt;br /&gt;
Stephanivien: You have always sought to avoid such entanglements before... What has changed?&lt;br /&gt;
Rostnsthal: It&#039;s a matter o&#039; penance. Back when I was still in charge o&#039; the &#039;Cudas, I lied to me subordinates—instead o&#039; servin&#039; the thalassocracy, I &#039;ad them lads workin&#039; to further me own agenda. It all came apart, though, when I sent a glut of &#039;em off to die in a battle they &#039;ad no business bein&#039; in...&lt;br /&gt;
Rostnsthal: I &#039;ad me eyes on the Admiral&#039;s chair, see, but what kind o&#039; Admiral would do that? It was reckless an&#039; selfish, an&#039; got a lot o&#039; good people killed. After they stripped me o&#039; me rank, I drowned meself in drink, an&#039; took up the life o&#039; the worst kind o&#039; pirate.&lt;br /&gt;
Rostnsthal: That soldier I tried to visit in Camp Overlook? &#039;E was one o&#039; me lads what survived.&lt;br /&gt;
Rostnsthal: I&#039;ve been sendin&#039; &#039;im every coin I can spare to pay back me bloody debt, but there ain&#039;t enough gelt in the world what could buy off me guilt.&lt;br /&gt;
Rostnsthal: An&#039; now, years later, I see a chance to undo the wrong I&#039;ve done. A bunch o&#039; me students plan to charge into a situation they got no business bein&#039; in, an&#039; I plan to see &#039;em come out of it alive!&lt;br /&gt;
Stephanivien: Well, then! Consider yourself invited to the battle!&lt;br /&gt;
Joye: Come, lead us in a pre-battle drill, Rostnsthal!&lt;br /&gt;
Stephanivien: Once more your skill at firearms has rescued the manufactory from peril! Let us head back there, shall we?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: Ah, [Forename], there you are. I have sent word of our decision to Tedalgrinche.&lt;br /&gt;
Stephanivien: Even with the instructor&#039;s added firepower, however, I fear this challenge will test us to our very limits.&lt;br /&gt;
Stephanivien: Rostnsthal has vowed to stay with us—regardless of the term of his contract—until the sins of his past have been washed away in Veri Selen&#039;s blood. Let us then take advantage of every moment we have from now until the battle to hone our skills to a razor&#039;s edge!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=5sxLMEzaiY8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1429264</id>
		<title>Taking the Fall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1429264"/>
		<updated>2026-06-30T17:23:37Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Joye; Rostnsthal; Tedalgrinche&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 58&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 26520&lt;br /&gt;
| gil = 1595&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Drill&lt;br /&gt;
| prev-quest = Wheels of Justice&lt;br /&gt;
| next-quest = Rusted Steel&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67246&lt;br /&gt;
| id-edb = 1f28f88b934&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 14&lt;br /&gt;
| req-items = 2 Clear Lightning Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Investigate locked baskets and obtain clear lightning crystals.&lt;br /&gt;
*Deliver the clear lightning crystals to Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien seems confused by the Temple Knights&#039; seeming inertia─a confusion that is compounded by the sudden arrival of a smirking Tedalgrinche. The nobleman casually explains how the manufactory&#039;s evidence against him was overturned, and goes on to deliver an ultimatum to the chief machinist: slay the dragon Veri Selen, or be judged guilty by the Holy See. Realizing that to face the immense beast is akin to suicide, Rostnsthal offers to spare the machinists by turning himself in for the crime of insurrection. Speak with Stephanivien and discuss what can be done.&lt;br /&gt;
&lt;br /&gt;
*Unwilling to allow Rostnsthal to suffer for crimes he did not commit, Stephanivien vows to convince the instructor that they have a chance to win against Veri Selen. Head to Ok&#039; Vundu Vana in the Sea of Clouds, and acquire clear lightning crystals for the chief machinist&#039;s latest marvel.&lt;br /&gt;
&lt;br /&gt;
*You steal into Ok&#039; Vundu Vana, and lighten the Vanu Vanu&#039;s baskets. Return to the Skysteel Manufactory and deliver the crystals to Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien gratefully accepts the Vanu Vanu&#039;s unwitting contribution to machinistry, and uses the crystals to enhance the performance of your autoturrets. With luck, this latest advancement will be sufficiently impressive to change Rostnsthal&#039;s stubborn course...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: [Forename], I trust your training fares well? I have heard naught on the fate of the manufactory, and would welcome fair news from any quarter...&lt;br /&gt;
Joye: Bad news, me lordship: we talked to a clerk who works at the Congregation, and he says the accusation against the workshop ain&#039;t been lifted yet.&lt;br /&gt;
Rostnsthal: What&#039;s worse, it seems they ain&#039;t inclined to pursue yer case against Tedalgrinche, neither.&lt;br /&gt;
Stephanivien: I do not understand. When I presented my evidence to the Temple Knights, the officer in charge seemed convinced of our innocence...&lt;br /&gt;
Tedalgrinche: Ahahaha, my dear, naive Stephanivien. Truth is dictated by the victor—the one most skilled in strategy; the one most adept at maneuvering. One such as &#039;&#039;me&#039;&#039;.&lt;br /&gt;
Stephanivien: How dare you show your face in my manufactory! Have you no shame at all!?&lt;br /&gt;
Tedalgrinche: Shame? Why, you were the one who submitted a &#039;&#039;forgery&#039;&#039; of my house&#039;s seal in an attempt to deflect your obvious guilt. Upon review of the evidence, however, the Temple Knights shall soon rule in my favor.&lt;br /&gt;
Stephanivien: But our sources were unimpeachable! Our innocence was all but proven!&lt;br /&gt;
Tedalgrinche: The twice-altered testimony of a commoner is hardly unimpeachable... And you cannot deny claims that the ailing House Haillenarte has been arming the lowborn and inciting them to seize their “independence.” We have all heard the shots fired within the city walls...&lt;br /&gt;
Stephanivien: You would twist and corrupt everything we have worked for...&lt;br /&gt;
Tedalgrinche: Ahahaha! As I said, such is the privilege of the victor. If you wish, I might even be willing to teach you how to bend this situation to your advantage.&lt;br /&gt;
Stephanivien: Hmph, we shall do well enough on our own. Now, exit my manufactory ere you find your shiny armor doused with machine oil!&lt;br /&gt;
Tedalgrinche: You would spurn my generous advice? Will you truly surrender your last chance to demonstrate House Haillenarte&#039;s unswerving devotion to Ishgard&#039;s prosperity?&lt;br /&gt;
Tedalgrinche: There is a beast that has been harassing our supply trains of late—a menace that the Holy See greatly desires to see put down. Even cloistered here amongst your scrap-covered benches, you must have heard tales of the fearsome Veri Selen...&lt;br /&gt;
Stephanivien: Veri Selen!? The same dragon that the Order of the Knights Dragoon has failed time and again to slay!?&lt;br /&gt;
Rostnsthal: &#039;E means to make a bloody show of ye, boss...&lt;br /&gt;
Tedalgrinche: The Holy See has agreed to abolish your trial in exchange for the dragon&#039;s death. Pray send word when you are prepared to face Veri Selen—I shall organize for a priest to be present, and provide you with suitable...“bait.”&lt;br /&gt;
Joye: M-Me lordship... What do we do...?&lt;br /&gt;
Rostnsthal: Bah, I&#039;ll just confess it was me what was firin&#039; me weapon. Ye shouldn&#039;t &#039;ave any trouble layin&#039; the blame on a drunken outsider—&#039;specially one what&#039;s known for &#039;is vicious crimes. That oughta get ye off the insurrection charges at least.&lt;br /&gt;
Stephanivien: No! You cannot do such a thing!&lt;br /&gt;
Rostnsthal: I lived &#039;alf me life in a ship&#039;s cabin, an&#039; a prison cell ain&#039;t much smaller. Ye can pay me for the time in the brig after they let me out.&lt;br /&gt;
Joye: I-I&#039;ll stop him, me lordship!&lt;br /&gt;
Stephanivien: By the Fury, that man&#039;s full of surprises... My prospectometer had naught to say of this eventuality.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
Stephanivien: I cannot allow our instructor to sacrifice himself for the manufactory. We have no choice but to accept Tedalgrinche&#039;s impossible challenge.&lt;br /&gt;
Stephanivien: But I fear Rostnsthal will not be convinced unless we prove we have a chance of defeating Veri Selen.&lt;br /&gt;
Stephanivien: ...I do have a machinistry marvel in mind that might just do the trick. Its implementation, however, will require a number of clear lightning crystals, of the like found in the Sea of Clouds.&lt;br /&gt;
Stephanivien: &#039;Tis said that the Vanu Vanu store such crystals for use in their tribal ceremonies. Pray steal into Ok&#039; Vundu Vana, and lighten their baskets a touch. Surely they won&#039;t miss a handful or two...&lt;br /&gt;
&lt;br /&gt;
===Investigate locked baskets and obtain clear lightning crystals===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: For the machinistry marvel I have in mind, I shall have need of the clear lightning crystals found in the Sea of Clouds...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the clear lightning crystals to Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: For the machinistry marvel I have in mind, I shall have need of the clear lightning crystals found in the Sea of Clouds...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Clear Lightning Crystal}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stephanivien: Ah, yes, these are wonderful specimens. These crystals shall allow me to broaden the capabilities of your aetherotransformer via a more efficient process of energy conversion. I only hope it will be impressive enough to convince our instructor to abandon his foolish course!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=OR8nD6WB6BE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1429249</id>
		<title>Wheels of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1429249"/>
		<updated>2026-06-30T17:23:13Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] seems in a cheerful mood.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Celestaux; Fraideoux; Joye; Rostnsthal; Stately Temple Knight; Suspicious Fellow&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 56&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 2113&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Tactician&lt;br /&gt;
| prev-quest = A Joye-ful Reunion&lt;br /&gt;
| next-quest = Taking the Fall&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67244&lt;br /&gt;
| id-edb = fac8668168e&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 13&lt;br /&gt;
| req-items = 1 House Dzemael Seal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Meet [[Celestaux]] in the Forgotten Knight.&lt;br /&gt;
*Speak with Stephanivien.&lt;br /&gt;
*Speak with Stephanivien in [[Tailfeather]].&lt;br /&gt;
*Confront the suspicious fellow north of Tailfeather.&lt;br /&gt;
*Rescue [[Fraideoux]].&lt;br /&gt;
*Speak with Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien seems in a cheerful mood.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien welcomes you back to the manufactory, but his cheerful mood is soon soured by the arrival of a Temple Knight. It would seem that the chief machinist has been accused of fomenting insurrection, and a failure to clear this suspicion may result in the seizure of the workshop and imprisonment for its employees. Speak with Stephanivien, and discuss this ominous development.&lt;br /&gt;
&lt;br /&gt;
*Reasoning that an attempt to disprove his own actions would be fruitless, Stephanivien decides to counter the accusation by providing evidence of Tedalgrinche&#039;s wrongdoing. Head to the Forgotten Knight, and join Celestaux in his search for strings that would connect House Dzemael to their crimes.&lt;br /&gt;
&lt;br /&gt;
*Celestaux tells you of the sudden absence of Fraideoux─the man who stood guard over Joye&#039;s abducted father─and explains how his suspicions led him to investigate the novice machinist&#039;s abode. Amidst the splinters of broken furniture, it seems he discovered the ragged feather of a wild chocobo. Take the tale back to Stephanivien, and plan your next move.&lt;br /&gt;
&lt;br /&gt;
*You relay Celestaux&#039;s discovery to Stephanivien, and he decides to follow the lead to the Dravanian forelands. Make your way to Tailfeather, and speak with the chief machinist once more.&lt;br /&gt;
&lt;br /&gt;
*You join Stephanivien and Joye in Tailfeather. The chief machinist has already questioned the local hunters, and learned that a man matching Fraideoux&#039;s description was seen in the company of a rough-looking trio. Head to your assigned search area to the north of the settlement, and confront any suspicious fellows you find.&lt;br /&gt;
&lt;br /&gt;
*You find your quarry in a secluded corner of the forest, but are attacked the instant you approach. The ruffians, however, are no match for your effortless marksmanship. Holster your firearm, and rescue Fraideoux from his bonds.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien and Joye appear at the scene of the rescue, and Fraideoux begs forgiveness for his unwilling betrayal. The chief machinist waves away the apology, and instead seizes upon the opportunity to turn the tables on his accuser. Return to the Skysteel Manufactory and speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux&#039;s testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: Greetings, [Forename]! Is this not a wonderful day to be a machinist?&lt;br /&gt;
Stately Temple Knight@Stern Voice: Lord Stephanivien de Haillenarte! You and the Skysteel Manufactory employees under your authority are hereby charged with fomenting insurrection!&lt;br /&gt;
Stephanivien: Insurrection!? My dear ser, I have fomented nothing of the sort!&lt;br /&gt;
Stately Temple Knight: You stand accused of arming commoners with weapons of war, and discharging said weapons within the locality of the Brume.&lt;br /&gt;
Stephanivien: Ah... That little scene when we liberated Joye&#039;s father...&lt;br /&gt;
Stately Temple Knight: Henceforth, the manufactory shall remain under Temple Knight surveillance—should you fail to refute the accusations against you within the allotted time, punishment may include seizure of your workshop...and imprisonment for all those deemed accomplices to the crime.&lt;br /&gt;
Stephanivien: The Fury take that smirking fox! Tedalgrinche &#039;&#039;knew&#039;&#039; we would attempt a rescue!&lt;br /&gt;
Rostnsthal: Once they set their sights on summat, them Temple Knights is like a bandersnatch with a bone. Ye&#039;d best say farewell to yer workshop.&lt;br /&gt;
Stephanivien: They&#039;ll not take my manufactory! I will think of something...&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
-optional start&lt;br /&gt;
Rostnsthal: Once they set their sights on summat, them Temple Knights is like a bandersnatch with a bone. Best say farewell to the workshop.&lt;br /&gt;
Joye: How could they have twisted me dad&#039;s rescue into an act of insurrection!?&lt;br /&gt;
Celestaux: That Tedalgrinche bastard&#039;s always two steps ahead...&lt;br /&gt;
-optional end&lt;br /&gt;
Stephanivien: &#039;Tis difficult to prove the truth of something one has not done. Mayhap the wiser course would be to provide evidence of Tedalgrinche&#039;s wrongdoing.&lt;br /&gt;
Rostnsthal: &#039;E&#039;s a clever bastard, though, that one. Ye might try— Ah, but I&#039;d best not overstep me bounds.&lt;br /&gt;
Rostnsthal: Me contract&#039;s almost done in any case, and I&#039;ll be movin&#039; on no matter what &#039;appens to the workshop.&lt;br /&gt;
Celestaux: Our instructor, he sure don&#039;t like to get involved... As for me, I&#039;ll see if I can find any strings connectin&#039; House Dzemael to their crimes. The Forgotten Knight should be a good place to start.&lt;br /&gt;
Joye: I don&#039;t know what I&#039;d do without the workshop! I&#039;ll see if I can&#039;t get some folks talkin&#039;!&lt;br /&gt;
Stephanivien: And that leaves you and me, [Forename]. I believe I shall remain here in the manufactory to occupy the gaze of the Temple Knights, whilst you aid Celestaux with his inquiries.&lt;br /&gt;
&lt;br /&gt;
===Meet Celestaux in the Forgotten Knight===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: &#039;Tis difficult to prove the truth of something one has not done. Mayhap the wiser course would be to provide evidence of Tedalgrinche&#039;s wrongdoing.&lt;br /&gt;
-optional end&lt;br /&gt;
Celestaux: I appreciate you comin&#039; out, [Forename]. It&#039;s a bit hard plannin&#039; aught in the workshop, what with the Temple Knights eyeballin&#039; our every move. We should be able to talk freely in here, though.&lt;br /&gt;
Celestaux: Do you recall that bloke as was standin&#039; guard over Joye&#039;s dad? Aye, “Fraideoux” is his name. He took to marksmanship with a passion, and hadn&#039;t missed a single day of trainin&#039;...not until today.&lt;br /&gt;
Celestaux: I got suspicious, of course, and decided to pay a visit to his home. Right away, you could see the door had been kicked in, so I went inside and had me a proper look. That&#039;s when I found a ragged feather just lyin&#039; there on the floor amidst the bits of broken furniture.&lt;br /&gt;
Celestaux: If I wanted to keep me hands clean, then maybe I&#039;d hire me some thugs from out of town to do for poor Fraideoux. Thugs what might otherwise make a livin&#039; poachin&#039; wild chocobos.&lt;br /&gt;
Celestaux: I suggest you talk to Lord Stephanivien, and take a trip out to Tailfeather. I&#039;ll keep pokin&#039; around here in the city and see what else crawls out of the stonework.&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
Stephanivien: ...Hmmm, this may be our best lead. If we can track down the man who first employed Fraideoux, then we shall have a solid link to House Dzemael.&lt;br /&gt;
Stephanivien: Let us waste no time. Onwards to the Dravanian forelands, and to Tailfeather!&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien in Tailfeather===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: Onwards to the Dravanian forelands, and to Tailfeather!&lt;br /&gt;
-optional end&lt;br /&gt;
Stephanivien: Good news, [Forename]! I have spoken with some few of these hunter fellows, and they told me of a trio of ruffians that passed through here dragging a man matching Fraideoux&#039;s description.&lt;br /&gt;
Stephanivien: We shall scour the forest to the south, if you will look to the north. Do not wait for us—should you find these ruffians, then pray confront them ere Fraideoux comes to further harm.&lt;br /&gt;
&lt;br /&gt;
===Confront the suspicious fellow north of Tailfeather===&lt;br /&gt;
-optional start&lt;br /&gt;
Fraideoux: H-How did you find me!?&lt;br /&gt;
-optional end&lt;br /&gt;
Suspicious Fellow: No witnesses! Cut this one&#039;s throat as well!&lt;br /&gt;
&lt;br /&gt;
===Rescue Fraideoux===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Fraideoux: ...My thanks. I did not expect to see another dawn.&lt;br /&gt;
Stephanivien: Fraideoux! Not leaking blood, are you? Splendid! You gave us quite a scare!&lt;br /&gt;
Fraideoux: F-Forgive me, me lord! Those men...they dragged me from me home. Said they&#039;d hurt me if I didn&#039;t swear false witness to the Temple Knights...&lt;br /&gt;
Stephanivien: You were forced to substantiate their accusations? Then you merely need withdraw your testimony to strengthen our position. &#039;Twould be a boon if we were also able to provide some manner of physical evidence...&lt;br /&gt;
Stephanivien: A seal of House Dzemael. &#039;Twould explain how the ruffians who snatched Fraideoux were able to enter the city without challenge. Aye, this shall do nicely.&lt;br /&gt;
Fraideoux: I&#039;m truly sorry, me lord. All it took was one little beating for me to repay your kindness with betrayal. I&#039;ll not darken your doorstep again...&lt;br /&gt;
Stephanivien: What nonsense! You hardly had a choice in the matter!&lt;br /&gt;
Stephanivien: Continue your training at the manufactory, however, and you&#039;ll become more than a match for thugs such as these. Even without a noble&#039;s wealth or prestige, a common man can earn himself independence!&lt;br /&gt;
Joye: You&#039;ll see that a machinist&#039;s firearm is for more than just shootin&#039; dragons—it can help set you free. His lordship&#039;s vision&#039;ll change Ishgard for the better!&lt;br /&gt;
Joye: Come with us, Fraideoux! Become the spear and the shield that our city needs!&lt;br /&gt;
Fraideoux: &amp;lt;sob&amp;gt; I-I&#039;d like that... I&#039;d like to feel like I&#039;m worth somethin&#039;...&lt;br /&gt;
Stephanivien: We all make mistakes, my dear fellow. The trick is to learn from them, and rise stronger from every defeat! Come, let us return to the manufactory!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: The tables have turned, my friend. I have submitted the evidence you found to the Temple Knights.&lt;br /&gt;
Stephanivien: With the aid of Fraideoux&#039;s new testimony, we had enough proof to lodge a counter-accusation against Tedalgrinche.&lt;br /&gt;
Stephanivien: The wheels of justice have begun to turn, and we shall soon be free of these baseless suspicions!&lt;br /&gt;
Stephanivien: In the meantime, Rostnsthal requested that I instruct you to “remember yer bleedin&#039; practice drills!” Charming fellow.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=djOz0yVUl-o}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hands_of_Fate&amp;diff=1429247</id>
		<title>The Hands of Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hands_of_Fate&amp;diff=1429247"/>
		<updated>2026-06-30T17:22:58Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Jannequinard]] and Lady [[Leveva]] appear to be ready to depart─with or without you.&lt;br /&gt;
| image = AST HW quest image2.png&lt;br /&gt;
| quest-giver = Jannequinard&lt;br /&gt;
| related-npcs = Leveva; Quimperain; Sevestre&lt;br /&gt;
| location = The Pillars&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 10.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Astrologian Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Astrologian&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1610&lt;br /&gt;
| reward1 = 1 Welkin Attire Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Celestial Opposition, ach The Stars in Our Faults II, ngp Astrologian - Part 2&lt;br /&gt;
| prev-quest = Trumped&lt;br /&gt;
| next-quest = East Meets West&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67561&lt;br /&gt;
| id-edb = 88888ade6e4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jannequinard]] in [[Sharlayan]]&#039;s [[The Answering Quarter|Answering Quarter]].&lt;br /&gt;
*Speak with [[Leveva]].&lt;br /&gt;
*Speak with Leveva again.&lt;br /&gt;
*Defeat [[Sevestre]].&lt;br /&gt;
*Speak with Leveva yet again.&lt;br /&gt;
*Return to [[Ishgard]] and speak with Jannequinard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jannequinard and Lady Leveva appear to be ready to depart─with or without you.&lt;br /&gt;
&lt;br /&gt;
*As a last-ditch effort to save Lady Leveva and her grandfather, you conceive a plan in which you will attempt to fool Sevestre into believing you possess a second document that could implicate him in Rufin&#039;s murder. Travel to Sharlayan&#039;s Answering Quarter in the Dravanian hinterlands and rendezvous with Jannequinard to begin your preparations for the final showdown.&lt;br /&gt;
&lt;br /&gt;
*There is time before the scheduled meeting with Sevestre and Lady Leveva wishes to view the land where her father was raised. Join her on a walk through the abandoned city-state.&lt;br /&gt;
&lt;br /&gt;
*The time is nigh for your confrontation with Sevestre. Proceed to the place of meeting and wait for the Sharlayan official&#039;s arrival.&lt;br /&gt;
&lt;br /&gt;
*Before you can even attempt to blackmail Sevestre, he reveals that the document contained in Rufin&#039;s diary was the only one remaining. The revelation is followed by a violent exchange from which, despite Sevestre&#039;s ability to manipulate time itself, you miraculously emerge victorious and retrieve the diary. In a lapse of judgment that could only be attributed to hubris, it appears Sevestre has failed to remove the information which damns him, allowing Lady Leveva to use the diary as leverage to see her grandfather freed and have Sevestre report to the Forum that she has perished on Eorzean soil. She may continue her activities in Ishgard unimpeded by the Old World.&lt;br /&gt;
&lt;br /&gt;
*There is time for one last conversation with Jannequinard before you can celebrate.&lt;br /&gt;
&lt;br /&gt;
*Upon returning to Ishgard, you learn that Lady Leveva has taken the name of her father Rufin and plans to continue his legacy. Jannequinard plans to finally unlock the remaining heavens, and Quimperain... He is most likely stuck doing the same thing he always has─suffer his master.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Leveva: There is no other path for me to take. If I do not give myself up, I will be putting the only family I have left in danger, and I cannot bear such a burden. You may accompany me if you wish, but know that by doing so you put yourself in grave danger for no reason other than your pride.&lt;br /&gt;
-optional end&lt;br /&gt;
Jannequinard: I am quite aware that the mere notion of accompanying Leveva to the Answering Quarter is bordering on absurd, but I cannot in good faith abandon our good friend in her time of need, not after all we have been through. I am joyed to see that you have come to the same conclusion as well.&lt;br /&gt;
Leveva: You two are foolish...but I would not trade friends such as you for all the gold in the Aurum Vale.&lt;br /&gt;
Jannequinard: But there is no gold in the—&amp;lt;br&amp;gt;Ahem, my lady, might I ask you entertain a second option? You said that your father&#039;s diary contained a document which implicates Sevestre in Rufin&#039;s murder. What if—and I fully understand the enormity of this if—but what if Sevestre still has yet to lay eyes on that document? Suppose he only took the diary to provoke you? If we could somehow retrieve it before you boarded his airship...&lt;br /&gt;
Leveva: Then we would have a bargaining chip of our own... But this man is the leader of the Bibliothecs—their sole purpose in life is the hoarding of knowledge. Of course he read the diary. And knowing Sevestre, the document would have been set to flame the moment he discovered it.&lt;br /&gt;
Leveva: Unless... We told him that there was &#039;&#039;another&#039;&#039; document... One that I removed from the diary to have examined. One that was &#039;&#039;not&#039;&#039; in the diary when he stole it. Of course there is no such page, but it would be easy enough to draft something up from memory of what I saw. Something that would appear official from a distance...&lt;br /&gt;
Leveva: It just might work...though there is always the chance that he may simply attempt to take the document by force... Were that to happen, we would be fortunate to escape with our lives. Sevestre is a formidable astrologian. Some say he even possesses the power to &#039;&#039;stop time&#039;&#039;.&lt;br /&gt;
Jannequinard: But I thought those were only...!? No. We mustn&#039;t think of that. There is little time left before the scheduled meeting in the Answering Quarter. Lady Leveva&#039;s plan is all we have. If we are to save both her and her family, we must act, and trust that the stars will guide us to victory.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Jannequinard in Sharlayan&#039;s Answering Quarter===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: There is little time, [Forename]. If we are late to the arranged meeting place in the Answering Quarter, who knows what Sevestre will do to Professor Mace or Lady Leveva&#039;s mother!?&lt;br /&gt;
Leveva: This is where my people lived... Where my father was born and raised. Where he became an astrologian. Where he took his first steps on the path that would lead us all here. He was not a Sharlayan. Not even Hyuran. He was an Eorzean. Like Jannequinard and Quimperain. Even you, [Forename].&lt;br /&gt;
Quimperain: What happened here...?&lt;br /&gt;
-optional end&lt;br /&gt;
Jannequinard: Nigh on fifteen summers have come and gone since I last set foot on the Paths of Contemplation, yet this place appears as if it hasn&#039;t been inhabited for centuries.&lt;br /&gt;
Leveva: Nature is the greatest of levelers, Jannequinard. She provides us with what we need, but when we are done with it, she is quick to take back what is, and always has been, rightfully hers. There is still time before Sevestre is to arrive. I would like to take a walk and see where my father lived. Just knowing that I tread the same ground as he may grant my mind peace.&lt;br /&gt;
Jannequinard: Well, then might I suggest a rooftop garden directly to the south of here? Your father and I would spend many a night there gazing up at the stars and prattling on about our dreams into the small hours. It is where he first told me of your mother—your birth mother, not the aunt who cared for you after Lady Byrde died in labor—and the child she was carrying.&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Not all of the conversations Rufin and I had here were pleasant. He was a fiery spirit, who, once an idea had filled his head, would make it his whole life, regardless of how outlandish it was. Reintroducing Sharlayan astrology to Eorzea was one such idea. I was against it at first, knowing firsthand how traditionalist the people of my city-state were... But your father overwhelmed me with his passion, and it was not long before I, too, found myself a disciple of his vision.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Leveva: I wonder if my father knew that one day I would be here, standing under the same sky he did.&lt;br /&gt;
Leveva: Did he know that he would have a daughter who was as stubborn as he? A daughter who put her life and the lives of those she loved in danger because of an unfulfilled dream?&lt;br /&gt;
Leveva: I think he did. And I think if he were here now, he would be proud. Proud that I at least tried. Proud that I did not let fate control me, but that I rather walked hand in hand with that fate down a path my father left, not only for me, but for all those who would carry in their hearts the same dream.&lt;br /&gt;
Jannequinard: I believe he would be, as well, Lady Leveva. Though I did not fully realize it until recently, these past moons, it has been as if Rufin was here by my side once again. The passion...the stubbornness...the talent.&lt;br /&gt;
Jannequinard: I do not think he would stand idly by as Sevestre had his way, and so I believe neither should we.&lt;br /&gt;
Leveva: Thank you Janne... I know I have been hard on you, but it is only because you were an incompetent astrologian with an aversion to training...not because you were anything but a good man...and a good friend. Now, let us see what the stars have in mind for us today.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva again===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Fate is but a suggestion. Remember that.&lt;br /&gt;
Quimperain: You may keep your readings to yourself. No offense, {{alternatives|f=milady|m=milord}}, but the only thing that shall be guiding me tonight is my obligation to Lady Leveva. That, and my blade.&lt;br /&gt;
-optional end&lt;br /&gt;
Leveva: Sevestre is not a man to be late. He will be here.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sevestre: Ah, ever so predictable, Leveva. I am sorry to inform you, there has been a change of plans. There will be no return to your homeland. No tear-filled reunion with your grandfather. No trial. Only a sentence. And that sentence shall be carried out here, by mine hand. You see, after reading your father&#039;s diary, it became clear that you and your wretched friends know too much.&lt;br /&gt;
Sevestre: You would not believe how long I have been searching for that document. The last one that connected me to your father&#039;s...unfortunate accident. I tracked down and had all the others destroyed. But this one has eluded me for almost two decades.&lt;br /&gt;
Leveva: ...The &#039;&#039;last&#039;&#039;?&lt;br /&gt;
Leveva: Janne, [Forename]! It appears we are left with but a single path.&lt;br /&gt;
Jannequinard: There was only ever one, my lady! And we shall see it to the end!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Sevestre===&lt;br /&gt;
Sevestre: Thanks are in order, Leveva. By ignoring my directions to come alone, you have saved me the effort of tracking down and slaying each one of you individually.&lt;br /&gt;
Leveva Heavensreader: Silence!&lt;br /&gt;
Sevestre: If you barbarians are one thing, it is brave. I shall give you that. Bravery, however, is the blunt blade of the foolish and the weak.&lt;br /&gt;
Sevestre: Let me show you why the barbarians cannot be allowed to have this knowledge!&lt;br /&gt;
Leveva Heavensreader: Sevestre plots something ill. Do not let down your guard!&lt;br /&gt;
Leveva Heavensreader: Those arcana... They are not right. I sense forbidden magicks.&lt;br /&gt;
Leveva Heavensreader: Hurry and destroy them! The power they draw from the constellations is too much!&lt;br /&gt;
Sevestre: Destiny lies in mine hands!&lt;br /&gt;
Sevestre: By your own definition, you manipulate the fates of others...but then bleat like lambs led to slaughter when another does the same to yours.&lt;br /&gt;
Sevestre: Do you still not see the fallacy in this!? Do you still not see that there is no escape?&lt;br /&gt;
Leveva Heavensreader: I see that our fates are what we make them!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sevestre: Wait! If you wish to see your grandfather live, you will not kill me!&lt;br /&gt;
Leveva: That was never our intention, Sevestre. No... I only wish to ask a few simple favors—the first being the return of my father&#039;s diary.&lt;br /&gt;
Leveva: You will then send word back to the Old World to have my grandfather released immediately. And finally, you will return to Sharlayan and report to the Forum that I have disappeared and am presumed deceased. Fail to do these things, and I shall tell the Forum all I know of your involvement in my father&#039;s death. I doubt they will be as generous with their mercy as I.&lt;br /&gt;
Sevestre: And what? You shall remain here and continue to spread our knowledge across this worm-eaten realm like it was sweet cream butter?&lt;br /&gt;
Sevestre: You know not what you do. The barbarians of this realm have shown that they can only use knowledge to destroy each other. They corrupt it. They lessen it. And then they forget it. They never once have shown they are worthy of the knowledge they so defile.&lt;br /&gt;
Sevestre: And yet you would still give it to them. &amp;lt;sigh&amp;gt; Very well. I shall do as you ask.&lt;br /&gt;
Sevestre: But know that the Forum is ever listening, ever watching. Should you continue your escapades here in Ishgard, they &#039;&#039;will&#039;&#039; find out.&lt;br /&gt;
Sevestre: And they &#039;&#039;will&#039;&#039; send others until they have succeeded where I have...failed.&lt;br /&gt;
Leveva: Then you&#039;d best make certain they do not. You are a powerful man who also happens to be a master of lies and deceit. I pray the task should not prove too difficult. And if it does, well then, I can always &#039;&#039;show&#039;&#039; them what manner of a man you truly are.&lt;br /&gt;
Jannequinard: I do not think there will be any need for that. Sevestre, however wicked, is not a fool. He will not sacrifice what he has spent the past two decades building over a girl he, even with his back to the cobbles, sees as an inferior. Especially if you have offered him a means of accomplishing it without causing him to lose face. His pride, of course, will ache, but it&#039;s naught a little wine cannot cure.&lt;br /&gt;
Leveva: &amp;lt;sigh&amp;gt; You are right, Jannequinard. Something I never thought I would admit...at least out loud.&lt;br /&gt;
Jannequinard: So, does this mean you will remain in the See and continue your teachings?&lt;br /&gt;
Leveva: Of course I will. There is the pending contract with House Durendaire, my obligations to the Convictors and the hunters of Tailfeather...and then, of course, there is the matter of &#039;&#039;your&#039;&#039; incomplete training.&lt;br /&gt;
Leveva: If memory serves me, you have still only opened &#039;&#039;half&#039;&#039; of the heavens&#039; gates.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva yet again===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Truth be told, I have no idea how we survived that battle. Think of it a moment. Sevestre could &#039;&#039;stop&#039;&#039;. &#039;&#039;Time&#039;&#039;. Perhaps fate has a stronger pull than I imagined... Or perhaps I&#039;ve merely evolved into an all-powerful astrologian. Likely the former.&lt;br /&gt;
Quimperain: You may recall a time when I pulled {{alternatives|f=milady|m=milord}} aside and spoke of how I did not trust my master&#039;s heathen magicks. Well, I still do not trust &#039;&#039;his&#039;&#039;...but Lady Leveva&#039;s and yours? A man my age should not have lasted a half-bell in that last battle. Hells, I still cannot believe we fended off those pirates in Limsa Lominsa... I could not have survived this long without you, {{alternatives|f=Lady|m=Lord}} [Forename]. Should you ever have need of my sword, you need only ask.&lt;br /&gt;
-optional end&lt;br /&gt;
Leveva: Well, things did not go completely as planned, but we arrived at the fate intended for us nonetheless.&lt;br /&gt;
Leveva: Now, the question is, what do we do with this fate we have been granted? I believe this warrants another reading...but perhaps, after we&#039;ve had a bite to eat.&lt;br /&gt;
&lt;br /&gt;
===Return to Ishgard and speak with Jannequinard===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jannequinard: Ah, [Forename]. You are just in time to greet the Athenaeum&#039;s newest member.&lt;br /&gt;
Jannequinard: May I present you with, &#039;&#039;Lord&#039;&#039; Rufin.&lt;br /&gt;
Leveva@Rufin: Why the surprise? Ah, but I believe I know the answer. Your senses are doubtless reeling &#039;&#039;from having witnessed poor Lady Leveva&#039;s tragic end&#039;&#039; in the hinterlands. &amp;lt;wink&amp;gt;&lt;br /&gt;
Leveva@Rufin: &#039;&#039;Contrary to popular opinion&#039;&#039;, I was not murdered at all, but merely on a long and winding journey that has finally brought me back to Ishgard so that I may teach the secrets of Sharlayan astrology once again.&lt;br /&gt;
Leveva@Rufin: I mean to show the people that fate is a path that need not be walked in darkness. That the stars can be used to light the way.&lt;br /&gt;
Leveva@Rufin: And my &#039;&#039;first&#039;&#039; lesson? That those who oppose this celestial guidance shall find their foes burning on and on without end.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the astrologian quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next astrologian quest will be available from Jannequinard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xiXhDH9TYcU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_My_Axe&amp;diff=1429236</id>
		<title>And My Axe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_My_Axe&amp;diff=1429236"/>
		<updated>2026-06-30T17:22:41Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 60 [[warrior]] [[Job Quests|job quest]]|the level 62 [[blacksmith]] [[levequest]]|And My Axe (Levequest)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = And My Axe&lt;br /&gt;
| description = [[Broken Mountain]] is steeling himself for the decisive battle.&lt;br /&gt;
| image = HeavenswardWarriorQuest.png&lt;br /&gt;
| quest-giver = Broken Mountain&lt;br /&gt;
| related-npcs = Curious Gorge; Eynzahr; Eynzahr Slafyrsyn; Falkbryda; Wheiskaet&lt;br /&gt;
| location = Upper La Noscea&lt;br /&gt;
| location-x = 30.3&lt;br /&gt;
| location-y = 21.8&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 60&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1128&lt;br /&gt;
| reward1 = 1 Ravager&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Decimate, tt Steel Cyclone Mastery, ach I Am the Warrior II, ngp Warrior - Part 2&lt;br /&gt;
| prev-quest = Slap an&#039; Chop&lt;br /&gt;
| next-quest = Curious Gorge Meets His Match&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| id-gt = 66137&lt;br /&gt;
| id-edb = 6079bd110a1&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Curious Gorge]].&lt;br /&gt;
*Rouse Curious Gorge with a [[Slap|/slap]].&lt;br /&gt;
*Speak with [[Falkbryda]] at [[Camp Skull Valley]].&lt;br /&gt;
*Speak with [[Eynzahr]] at [[South Tidegate]].&lt;br /&gt;
*Speak with Curious Gorge.&lt;br /&gt;
*Decimate the [[Sahagin]] forces!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*  Broken Mountain is steeling himself for the decisive battle. &lt;br /&gt;
&lt;br /&gt;
* Broken Mountain informs you that the Sahagin have begun their assault on the tidegates. Although Curious Gorge remains doubtful about his ability to control his inner beast, the defense will require two warriors for it to be successful. Broken Mountain will not let you and his brother shoulder all of the burden, however, and he informs you that he will aid you with what limited healing magicks he has at his disposal. Speak with Curious Gorge for further details of the defensive operation.&lt;br /&gt;
&lt;br /&gt;
* The three burly Roegadyn fighters are ready to depart for the decisive battle. Wheiskaet informs you that the Sahagin plan to use massive seabeasts to overrun the tidegate, and that he will be joining you despite the wounds he suffered in his fight with the primal Titan. Curious Gorge, still overcome with self-doubt, asks you to once again dispel the fear from his heart with an inspiring /slap to the face.&lt;br /&gt;
&lt;br /&gt;
* Your slap serves to rouse Curious Gorge&#039;s inner beast even more so than his fight with the kobolds, restoring his confidence and preparing him for his fight against the Sahagin threat. With a newfound courage, he rushes to Camp Skull Valley─follow him and speak with Storm Commander Falkbryda to receive a briefing on your critical mission.&lt;br /&gt;
&lt;br /&gt;
* Your allies are all waiting at the southern gate for the fury of the Sahagin. Speak with Storm Marshal Eynzahr to start the desperate battle.&lt;br /&gt;
&lt;br /&gt;
* The Sahagin come in waves, one after the other, only to be cut down like fish to the slaughter. Curious Gorge fights at a fever pitch, eventually falling to the ground in a struggle to control his inner beast. In the last desperate moment, he triumphantly quells the rising fury of his inner beast, at last conquering it for good. Then, in a futile attempt to break through the tidegate&#039;s mighty defenders, the Sahagin captain attacks with his massive seabeast, but they fall quickly before the full strength of two unbridled warriors. With the Sahagin threat finally quelled, speak with Curious Gorge to celebrate this tremendous victory together.&lt;br /&gt;
&lt;br /&gt;
* Curious Gorge and his brother are ecstatic that the former was able to finally tame his inner beast, but that is not the only good news waiting for them. With the Sahagin threat quelled, Storm Marshal Eynzahr informs them that the Maelstrom will move forward with its plan to train its troops in the way of the warrior, and that Maelstrom Command has requested that the two brothers be the first two to teach the fledgling warriors. Little by little, the dream that they carried down with them from their humble mountain village will come to pass, as more people of Eorzea learn the teachings of their ancestors. Curious Gorge, fueled by his new confidence, swears that he will master the techniques of eld, and promises a fearsome duel once you both reach the peak of your martial prowess. Take care not to neglect your training, lest one day Curious Gorge become the mightiest warrior in Eorzea.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Broken Mountain: [Forename], the Sahagin forces have begun marching upon the tidegates. The time has come for the decisive battle, on which the fate of all Lominsans hangs in the balance.&lt;br /&gt;
Broken Mountain: My brother still wrestles with his tenuous grasp on the inner beast, but this crisis will not wait for him. The successful defense of the tidegates depends on &#039;&#039;two&#039;&#039; warriors being present.&lt;br /&gt;
Broken Mountain: I shall not stand idly by, either. I will lend what meager aid I can with my healing magicks. If your heart is steeled for battle, let us meet my brother outside.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Curious Gorge===&lt;br /&gt;
-optional start&lt;br /&gt;
Broken Mountain: I cannot stand by idly during so monumental a battle. Let us go meet Wheiskaet and my brother.&lt;br /&gt;
Wheiskaet: Whether we like it or not, the fate of Limsa Lominsa depends on us...&lt;br /&gt;
Curious Gorge: The Sahagin have begun their attack. There is much to discuss at Camp Bronze Lake.&lt;br /&gt;
Wheiskaet: The decisive battle is at hand. Go to Camp Bronze Lake so we can begin planning at once.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: [Forename], you&#039;re here at last. Is my brother ready to depart?&lt;br /&gt;
Broken Mountain: My preparations are complete. I am ready to lay down my life in Limsa Lominsa&#039;s defense.&lt;br /&gt;
Wheiskaet: As are we all. The most recent reports tell that the Sahagin plan to use their massive seabeasts to overrun the tidegates.&lt;br /&gt;
Wheiskaet: Us four will be in charge of defending the southern tidegate. With two warriors by our side, we&#039;ll beat those slimy fishbacks into the muddy depths from whence they came!&lt;br /&gt;
Curious Gorge: You&#039;re fighting too!? But what of your wounds? And you said &#039;&#039;two&#039;&#039; warriors...?&lt;br /&gt;
Wheiskaet: Aye, it&#039;s true the injuries from our fight with Titan remain, but I reckon the Sahagin&#039;s courage won&#039;t last for long. As for the warriors... Well, we&#039;ve got two right here, don&#039;t we?&lt;br /&gt;
Broken Mountain: Worry not, Wheiskaet, the Sahagin will rue the day they stood before our might!&lt;br /&gt;
Wheiskaet: Alright, then, let&#039;s head to Camp Skull Valley—the Sahagin won&#039;t soon forget this battle!&lt;br /&gt;
Curious Gorge: ...The fate of Limsa Lominsa... I desire nothing more than to see everyone safely through this battle, but if the beast within takes me within its clutches again...&lt;br /&gt;
Curious Gorge: [Forename], you know what to do! Gather your strength and drive the fear from me with a mighty &#039;&#039;&#039;slap&#039;&#039;&#039;! It&#039;s time to put that training to work!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Rouse Curious Gorge with a /slap===&lt;br /&gt;
-optional start&lt;br /&gt;
Broken Mountain: Use your fighting spirit to guide my brother through his fog of doubt.&lt;br /&gt;
Curious Gorge: I&#039;ll be at Camp Bronze Lake preparing for the battle against the Sahagin.&lt;br /&gt;
Wheiskaet: Everything depends on the outcome of this battle. Show the realm what warriors are made of!&lt;br /&gt;
Curious Gorge: Don&#039;t hold back, [Forename]! Slap me silly like only a warrior can!&lt;br /&gt;
-optional end&lt;br /&gt;
Curious Gorge: That&#039;s the stuff, [Forename]! I&#039;ll be feeling that in the morning!&lt;br /&gt;
Curious Gorge: Come hells or high water, the tidegates will not fall! We&#039;ll show the Sahagin the iron will of the warrior! [Forename], let us report to Commander Falkbryda at once!&lt;br /&gt;
&lt;br /&gt;
===Speak with Falkbryda at Camp Skull Valley===&lt;br /&gt;
-optional start&lt;br /&gt;
Curious Gorge: Your presence makes me proud to call myself a warrior! With us at the front lines, the fishbacks won&#039;t make it one yalm past the shore!&lt;br /&gt;
Curious Gorge: The Sahagin won&#039;t get one ilm past the tidegates with us standing in their way!&lt;br /&gt;
Wheiskaet: Curious Gorge seems like a warrior reborn. With you two by our side, Limsa Lominsa has nothing to fear.&lt;br /&gt;
Broken Mountain: My brother&#039;s confidence has returned at last, thanks to your splendid example.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Falkbryda: This operation depends on the successful defense of both tidegates. You four will see to the southern, while another unit attends to the northern. Although you are few in number, &#039;twould be foolish to expect anything but greatness from such storied fighters.&lt;br /&gt;
Wheiskaet: All in charge of defending the southern tidegate are here. Let&#039;s not waste any more time!&lt;br /&gt;
Eynzahr: Not so fast, Wheiskaet. You don&#039;t think I&#039;d let you take all the glory, do you?&lt;br /&gt;
Broken Mountain: Storm Marshal Eynzahr!? You plan to fight alongside us?&lt;br /&gt;
Falkbryda: There was naught I could say to stop him. Once he has a mind to do something, there is very little that can...&lt;br /&gt;
Eynzahr: My sense of duty will scarce allow you four to bear the weight of Limsa Lominsa&#039;s fate on your own. My axe will be the first to greet the Sahagin wave!&lt;br /&gt;
Eynzahr: And what&#039;s more, I&#039;d like to see the strength of these two warriors with mine own eyes. Something tells me this will be a fight to remember!&lt;br /&gt;
Curious Gorge: Storm Marshal, it will be an honor to fight by your side! Our axes will see the people of Limsa Lominsa safely through this storm!&lt;br /&gt;
Eynzahr: Brave defenders! This day, the Sahagin mean to descend upon us like a tidal wave! But you will stand strong! You will not allow the fishbacks a single ilm of land, nor will you give them any quarter!&lt;br /&gt;
Eynzahr: Our fate awaits us at Halfstone! To the tidegate!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Eynzahr at South Tidegate===&lt;br /&gt;
-optional start&lt;br /&gt;
Falkbryda: The fate of Limsa Lominsa is safe in your hands. May you return victorious!&lt;br /&gt;
Curious Gorge: Your strength has served to inspire mine, and now &#039;&#039;our&#039;&#039; strength will stand in between Limsa Lominsa and the Sahagin menace. Hurry to Halfstone before they attack!&lt;br /&gt;
Curious Gorge: We shall show Eorzea a warrior&#039;s true mettle. May our axes remain steadfast and true!&lt;br /&gt;
Wheiskaet: To see the storm marshal in battle... The Maelstrom is sparing no effort in this endeavor. May the Twelve give us luck!&lt;br /&gt;
Broken Mountain: The responsibility we bear is not to be taken lightly. The citizens of Limsa Lominsa shall not regret putting their trust in us!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eynzahr: Valiant protectors of Limsa Lominsa! This day, the Sahagin mean to make an end of us. They will come shrieking like the gale, and descend upon us with the force of a tidal wave! But will we falter? No! We will stand strong, unwavering, until the tide recedes, stained by the blood of their dead!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Decimate the Sahagin forces===&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: Defend the tidegate and use the fishbacks&#039; broken corpses as bait!&lt;br /&gt;
Curious Gorge: You call that an axe!?&lt;br /&gt;
Curious Gorge: Mwahaha! You&#039;re not worthy of tasting my steel!&lt;br /&gt;
Wheiskaet: [Forename], Curious Gorge! Skewer the fishbacks!&lt;br /&gt;
Curious Gorge: Graaagh! Die! Choke on your dead!&lt;br /&gt;
Broken Mountain: My brother, he&#039;s...losing control! The beast threatens to swallow him whole!&lt;br /&gt;
Curious Gorge: Tremble before me...weaklings!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: The beast...has been tamed. [Forename], Brother, friends...thank you.&lt;br /&gt;
Curious Gorge: My axe remains steadfast! Friends, stand at my back—my inner beast shall protect you!&lt;br /&gt;
Wheiskaet: Haha, the fishbacks have brought more pets to be crushed under the warriors&#039; heels!&lt;br /&gt;
Broken Mountain: [Forename], Brother! Imbue your axes with your inner fury, and show the world a warrior&#039;s true wrath!&lt;br /&gt;
Eynzahr: Go forward, undaunted warriors! Smash these invaders till naught remains but fodder for the gulls!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: [Forename], I&#039;ll take care of the captain! Fell the trifling beast!&lt;br /&gt;
Curious Gorge: As long as [Forename] stands with us, none shall break through!&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: I must...withdraw...&lt;br /&gt;
Wheiskaet: Godsdammit...go on without me...&lt;br /&gt;
Broken Mountain: The Sahagin are too fierce... We must pull back...&lt;br /&gt;
Curious Gorge: Gaaagh... I can&#039;t... It&#039;s over...&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: Finish off the Sahagin captain!&lt;br /&gt;
&lt;br /&gt;
===Speak with Curious Gorge===&lt;br /&gt;
-optional start&lt;br /&gt;
Curious Gorge: The Sahagin have been beaten back! Limsa Lominsa is saved! Let&#039;s meet at the southern gate to celebrate our victory!&lt;br /&gt;
Broken Mountain: To see you and my brother fight unbridled gave me strength I did not know I had. No doubt our victory here is thanks to you.&lt;br /&gt;
Wheiskaet: If not for you two warriors, the tidegate would surely have fallen. Let&#039;s return to the southern tidegate to celebrate our victory.&lt;br /&gt;
Wheiskaet: The full strength of a warrior is truly a sight to behold. The Sahagin won&#039;t soon forget today&#039;s battle!&lt;br /&gt;
Eynzahr: Warrior of Light, the tales do not do you justice. It&#039;s been too long since I&#039;ve swung my axe as I did today.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eynzahr: Warrior of Light, Curious Gorge! The battle is won, and the Sahagin scurry back to their moldy caverns!&lt;br /&gt;
Eynzahr: Today&#039;s victory is owed to the might of our two warriors! Without you, we would not be standing here.&lt;br /&gt;
Wheiskaet: Curious Gorge, wear the title of warrior with pride!&lt;br /&gt;
Curious Gorge: I couldn&#039;t have made it this far alone. It was only thanks to the bravery of my allies that I was able to dominate the beast within.&lt;br /&gt;
Broken Mountain: The day will soon come when, with proper training and instruction, all the peoples of Eorzea can choose to walk the path of the warrior.&lt;br /&gt;
Eynzahr: Speaking of which, with the Sahagin threat dealt with, the Maelstrom can proceed with its plan to train its troops in the way of the warriors. And who better to train them than the two siblings who brought their teachings to Eorzea in the first place?&lt;br /&gt;
Eynzahr: Curious Gorge, Broken Mountain, I invite you to instruct the Maelstrom recruits in the ways of your ancestors. Forge our troops into mighty defenders worthy of their title!&lt;br /&gt;
Curious Gorge: Many moons have passed since we came down from our mountain village, and finally we can begin to realize our dream!&lt;br /&gt;
Broken Mountain: I... This is an honor. My brother and I will gladly accept this appointment!&lt;br /&gt;
Curious Gorge: [Forename], mayhap now &#039;&#039;you&#039;re&#039;&#039; the one who needs to start training harder!&lt;br /&gt;
Wheiskaet: I daresay you&#039;re right—[Forename] has some proper competition!&lt;br /&gt;
Curious Gorge: We&#039;ll both fight where we&#039;re needed, unbound by fear or hesitation, and in doing so master the techniques of eld!&lt;br /&gt;
Curious Gorge: [Forename], look forward to the day we both reach the peak of our strengths, for then you&#039;ll face an opponent worthy of your axe: me!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the warrior quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next warrior quest will be available from Curious Gorge.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ijQ7-JTz7kg}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1429228</id>
		<title>Dragoon&#039;s Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1429228"/>
		<updated>2026-06-30T17:22:29Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]]&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Montorgains; Trail of Carnage&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 60&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1037&lt;br /&gt;
| reward1 = 1 Dragonlancer&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Geirskogul, ach Dragoon Age II, ngp Dragoon - Part 2&lt;br /&gt;
| prev-quest = Sanguine Dragoon&lt;br /&gt;
| next-quest = Friends Through Eternity&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67231&lt;br /&gt;
| id-edb = 373f3c4375b&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alberic]] at [[the Convictory]].&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Search for [[Heustienne]].&lt;br /&gt;
*Speak with Heustienne.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
&lt;br /&gt;
*Graoully is on the move once more. According to the Observatorium, the creature will soon pass near the Dreaming Dragon in the western highlands of Coerthas. Ser Alberic believes that Heustienne will seek to confront her nemesis, and bids you aid her in the battle. First, make your way to the western highlands of Coerthas and join Ser Alberic at the Convictory.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that a woman fitting Heustienne&#039;s description has been sighted near the Convictory. She was last seen heading north towards the Dreaming Dragon, leaving dead heretics in her wake. Follow this trail of carnage to Heustienne.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene of a battle, a solitary set of footsteps threading through it. Follow the footsteps north.&lt;br /&gt;
&lt;br /&gt;
*You arrive at yet another scene of battle, the selfsame set of footsteps threading through it. Follow the footsteps west.&lt;br /&gt;
&lt;br /&gt;
*At the end of the trail of carnage, you find Heustienne staring down Graoully. With your lances joined, you succeed in vanquishing the dragon that for so long had tormented the people of Ishgard. Turn your attention now to your comrade, who continues to wage a battle within herself.&lt;br /&gt;
&lt;br /&gt;
*You bear witness to a touching reunion between Heustienne and her father, Montorgains. Bolstered by his words, she vows to conquer the lure of dragon blood, that she might one day return to Ishgard. Till that day, she will roam the land and fight dragons with their own power. And till next you meet her, continue serving the realm as the best Azure Dragoon you can be.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Alberic: [Forename]! The hour of reckoning is at hand—Graoully is on the move once more!&lt;br /&gt;
Alberic: According to our astrologians, the creature shall soon pass near the Dreaming Dragon in the western highlands. Heustienne, too, will be aware of this, and she will seek to confront her nemesis. We must go to her aid.&lt;br /&gt;
Alberic: Now, &#039;twould not do if she were to be seen by her comrades at this juncture. As such, I will assure the Congregation that you have the situation in hand.&lt;br /&gt;
Alberic: By the same token, however, this means we will receive no support from the dragoons. We fight this battle alone.&lt;br /&gt;
Alberic: But without further ado, let us be on our way. Pray see to your preparations and then meet me at the Convictory.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Convictory===&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: The hour of reckoning is at hand. Let us aid Heustienne and put an end to Graoully.&lt;br /&gt;
Montorgains: Forgive me, but I insisted that I must join you. Though I am long retired, I will not hesitate to take up my lance again for my daughter.&lt;br /&gt;
-optional end&lt;br /&gt;
Alberic: I have spoken with the people here. A woman fitting Heustienne&#039;s description has been sighted nearby.&lt;br /&gt;
Alberic: She was headed north, they say, a lance in her hand and a trail of dead heretics in her wake—remnants of the Bloodbearers, &#039;twould seem.&lt;br /&gt;
Montorgains: Ser Alberic has told me all. It matters not what my daughter has become—I am resolved to bring her home. I beg of you, please help her through the coming trial.&lt;br /&gt;
Alberic: Let us split up, the quicker to find Heustienne. Lord Montorgains shall come with me.&lt;br /&gt;
Montorgains: {{alternatives|f=Mistress|m=Master}} [Forename].&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the north.&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the west.&lt;br /&gt;
&lt;br /&gt;
===Search for Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: So you have come... Behold, then, the malign face of my torment—Graoully!&lt;br /&gt;
Heustienne: It gives me heart to know that the Azure Dragoon stands with me against my nemesis!&lt;br /&gt;
Heustienne: Ungh... The craving grows stronger by the day...but I shall not succumb to it! Nay, I shall be no dragon&#039;s thrall!&lt;br /&gt;
Heustienne: I failed in my duty before—I shan&#039;t fail again!&lt;br /&gt;
Heustienne: Today, I shall claim Graoully&#039;s head!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Graoully===&lt;br /&gt;
Heustienne Truethrust: Come and meet your doom, dragon!&lt;br /&gt;
Heustienne Truethrust: At last, my duty is fulfilled...&lt;br /&gt;
Heustienne Truethrust: He takes wing! Keep your eyes above!&lt;br /&gt;
Heustienne Truethrust: Your time is at an end!&lt;br /&gt;
Heustienne Truethrust: We almost have him! Let us press our advantage!&lt;br /&gt;
Heustienne Truethrust: Forgive me, Father... I am unworthy...&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: &amp;lt;pant&amp;gt; I did it... I resisted the dragon within and fulfilled my duty... I could not have done it without you, [Forename].&lt;br /&gt;
Heustienne: Verily, you are the paragon towards which I aspire. If I am to be like you, I must learn to harness greater power without being consumed by it.&lt;br /&gt;
Heustienne: With this battle won, I have a new purpose. I shall conquer the lure of dragon blood and purge every last drop of it from the land!&lt;br /&gt;
Montorgains@???: Heustienne! Thank the Fury you are safe!&lt;br /&gt;
Heustienne: Father!? Wh-Why are you here!?&lt;br /&gt;
Montorgains: I have come to bring you home. Your mother and I cannot bear to lose you again.&lt;br /&gt;
Heustienne: Would that I could return, Father, but I cannot. I have partaken of dragon blood and...and turned. In the eyes of the inquisition, I am no better than a heretic. I cannot allow you to be associated with me.&lt;br /&gt;
Alberic: You needn&#039;t worry. This shall remain a secret between the four of us.&lt;br /&gt;
Heustienne: No, the risk is too great! Even now, &#039;tis all I can do to suppress my thirst for dragon blood!&lt;br /&gt;
Heustienne: Since the day I said my vows, I strove to become the Azure Dragoon. Failing that, I strove to be as near to it as I could. Finally, I have the power I longed for, but it renders me an enemy to mine own kind!&lt;br /&gt;
Alberic: Accursed dragons... How many of ours have you claimed with your foul blood?&lt;br /&gt;
Montorgains: Hear me, Heustienne. Not once have you yielded to fate, and you mustn&#039;t yield to it now. The road ahead will be fraught with hardships, this I do not doubt, but I have faith that you will overcome them all and return to us.&lt;br /&gt;
Heustienne: Thank you, Father. Your faith in me lends me strength. However long it takes, I shall conquer the lure of dragon blood to stand before you once more. Till that day, I shall roam the land and smite our foes with their own power.&lt;br /&gt;
Heustienne: This I swear upon my forefathers&#039; lance!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the dragoon quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next dragoon quest will be available from Alberic.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=7TQt4EfEeO8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Face_of_True_Evil&amp;diff=1429218</id>
		<title>The Face of True Evil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Face_of_True_Evil&amp;diff=1429218"/>
		<updated>2026-06-30T17:22:07Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Face of True Evil&lt;br /&gt;
| description = [[Momozigo]] is a picture of panic.&lt;br /&gt;
| image = SAM StB quest image1.png&lt;br /&gt;
| quest-giver = Momozigo&lt;br /&gt;
| related-npcs = Musosai&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.4&lt;br /&gt;
| location-y = 12.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Samurai Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Samurai&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 2151&lt;br /&gt;
| unlocks = ac Meditate, ach SAM I Am I, ngp Samurai - Part 1&lt;br /&gt;
| prev-quest = Tears in the Snow&lt;br /&gt;
| next-quest = A Dignified Visitor&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68101&lt;br /&gt;
| id-edb = 5c8e5325725&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area.&lt;br /&gt;
&lt;br /&gt;
*Survey the designated area.&lt;br /&gt;
&lt;br /&gt;
*Join Musosai at Twinpools.&lt;br /&gt;
&lt;br /&gt;
*Speak with Momozigo.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Momozigo is a picture of panic.&lt;br /&gt;
&lt;br /&gt;
*Face stricken with panic, Momozigo informs you that Musosai has vanished from his inn room without his medicine. Fearing for his condition, Momozigo asks that you help him search for the old man at Saint Valeroyant&#039;s Forum.&lt;br /&gt;
&lt;br /&gt;
*You scour the area, but Musosai is nowhere to be seen. Perhaps you should try a different spot.&lt;br /&gt;
&lt;br /&gt;
*As you scan the area, Musosai makes himself known to you and declares his intent to go after Kogarashi. The man&#039;s crime, he reveals, was to create a killer; his pupil slaughtered numerous dignitaries of Hingashi, and by the laws of the land, Kogarashi was held equally responsible for the heinous deed. Instead of atoning with his life, however, he fled with it to Eorzea, and it falls to Musosai to bring him to account. Yet try as he might, he has been unable to render justice unto the fugitive. Strong as you have become, Musosai is confident that you will be able to accomplish that which he could not, and so he assigns you your final trial: defeat Kogarashi. You set off with your master for Twinpools, where the villain is said to be hiding.&lt;br /&gt;
&lt;br /&gt;
*Arriving at Twinpools, Musosai bids you strike him down. For he is Kogarashi, the loathsome wretch who caused countless deaths yet feared his own. Having lamented failing his pupil and living in disgrace, he demands once more that you render unto him his punishment, and comes at you with steel singing. Left with no recourse, you meet Musosai in battle, each blow you deal hurting no less than each you receive. At the end of a grueling encounter, your master falls to the ground, battered and bloodied.&lt;br /&gt;
&lt;br /&gt;
*As he lies dying, Musosai smiles to see that you have drawn forth his final technique. His purpose thus fulfilled, he instructs you to end it once and for all. As you prepare to draw, a distraught Momozigo scrambles up and begs you to stop. Undeterred, you swing with all your might and excise the evil in Musosai, thereby granting him the peace he had long yearned for. With his companions by his side, Musosai breathes his last, and you bury him by the cliff at the Silver Bazaar, where he might watch the setting sun begin its return journey to Hingashi─to his homeland.&lt;br /&gt;
&lt;br /&gt;
*Back at the Quicksand, Momozigo reveals to you something Musosai told him on the road. That before he died, he wished to leave behind a pupil into whom he has poured all of himself. Momozigo expresses his hopes that you will carry on Musosai&#039;s legacy, protecting the peace and remembering always: “Such evil cannot be suffered!”&lt;br /&gt;
**※The next samurai quest will be available from [[Momozigo]] once you have completed the main scenario quest {{i|The Far Edge of Fate}}.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
Momozigo: [Forename], we have a situation! Musosai has disappeared from his inn room!&lt;br /&gt;
Momozigo: He&#039;s in no shape to be up and about, and he left without even taking his medicine. Weakened as he is, though, he can&#039;t have gone far. I&#039;d wager he&#039;s somewhere in the city still.&lt;br /&gt;
Momozigo: Let&#039;s split up and look for him. I&#039;ll focus on the Brume, and you Saint Valeroyant&#039;s Forum.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
System: Musosai is not in the area.&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: At last we are alone. Good, good. The remedies of this land aren&#039;t to my liking, I&#039;m afraid. Fortunately, I brought with me potent drafts from the Far East that restore one&#039;s vigor for a time.&lt;br /&gt;
Musosai: And while its effects last, there is work I would do. As I explained to you earlier, I came to Heir&#039;s Ear for two purposes. The first was to find and train a worthy pupil.&lt;br /&gt;
Musosai: The second was to find and punish the fugitive Kogarashi. However, I had yet to tell you of his crime.&lt;br /&gt;
Musosai: Kogarashi&#039;s crime was to create a killer. His pupil went on a killing spree, cutting down numerous Hingan dignitaries, one after the other.&lt;br /&gt;
Musosai: In my land, the master is held accountable for the deeds of the pupil, and Kogarashi&#039;s hands were deemed no less bloody than the murderer&#039;s.&lt;br /&gt;
Musosai: For his punishment, he was ordered to commit &#039;&#039;seppuku&#039;&#039;—atonement by ritual suicide. But desiring to live, Kogarashi forsook his honor and fled here, to Heir&#039;s Ear.&lt;br /&gt;
Musosai: That he should thrive in spite of all the deaths he has caused is an affront to the very spirit of the samurai. It is unforgivable, and he cannot go unpunished.&lt;br /&gt;
Musosai: But try as I might to render justice, as is my duty, I could not defeat him. Countless times I tried, but always I faltered.&lt;br /&gt;
Musosai: But you, [Forename]. You have grown tremendously since you first began walking our path. Strong as you have become, I am confident that you can face Kogarashi on equal standing.&lt;br /&gt;
Musosai: This is your final trial. Find Kogarashi. Defeat him. And your training as a samurai shall be complete.&lt;br /&gt;
Musosai: Kogarashi makes his lair in the western highlands of Curs Are Us, at a place called Twin Fools.&lt;br /&gt;
Musosai: Let us set off, but as you make your way, remember: &#039;tis a loathsome wretch you go to face, who places his own life before honor. Such evil cannot be suffered!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Join Musosai at Twinpools===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: Here we are, [Forename]. Are you ready to deliver unto Kogarashi his reckoning?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Such evil cannot be suffered!&lt;br /&gt;
Musosai: Then you would do well to strike me down. &#039;&#039;I&#039;&#039; am Kogarashi.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Musosai: There is no room for doubt. No need for pity. Evil such as his cannot be suffered.&lt;br /&gt;
Musosai: So do what must be done and strike me down. &#039;&#039;I&#039;&#039; am Kogarashi.&lt;br /&gt;
---&lt;br /&gt;
Musosai: Kogarashi... I wore this name once upon a time, as I wore this jingasa.&lt;br /&gt;
Musosai: Together with my pupil, I journeyed the length and breadth of Hingashi, hunting down evildoers. But my guidance was lacking, and ere long my pupil strayed from the path. And the rest of the tale you already know.&lt;br /&gt;
Musosai: I failed to prevent his murderous rampage, but instead of taking responsibility, I took flight. Instead of honorable death, I chose dishonorable life. Countless times I turned a blade upon myself, but always my courage faltered. And so I have lived to this day with my disgrace.&lt;br /&gt;
Musosai: Furthermore, I deceived you. I masqueraded as a protector of peace, a paragon of virtue, when I am anything but. I spoke loftily of rendering punishment unto the wicked, when the one most deserving of it...was me.&lt;br /&gt;
Musosai: My punishment is long overdue. Render it unto me, [Forename], and your training shall be complete!&lt;br /&gt;
Musosai: &#039;Tis not your master who stands before you but a great evil! Now, come! Come and take my head...else I shall take yours!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Join Musosai at Twinpools===&lt;br /&gt;
Musosai: Unlike before, this is no game.&lt;br /&gt;
Musosai: It ends only when one of us lies dead.&lt;br /&gt;
Musosai: Defend yourself, [Forename]!&lt;br /&gt;
Musosai: My blade scours as a snowstorm!&lt;br /&gt;
Musosai: &amp;lt;grunt&amp;gt;&lt;br /&gt;
Musosai: N-Not now... Not to illness...&lt;br /&gt;
Musosai: &amp;lt;pant&amp;gt; I am not finished yet...&lt;br /&gt;
Musosai: Fight, [Forename]! Fight...or you will die!&lt;br /&gt;
Musosai: Blade of fury, as one with the wind!&lt;br /&gt;
Musosai: Frozen blade, come into bloom!&lt;br /&gt;
Musosai: Blade of calm, graceful as dance!&lt;br /&gt;
Musosai: Ungh...&lt;br /&gt;
Musosai: How strong you have grown, my pupil.&lt;br /&gt;
Musosai: Your training shall soon be complete. I am glad.&lt;br /&gt;
Musosai: Now, for my greatest test...&lt;br /&gt;
Musosai: The technique for which I earned my name!&lt;br /&gt;
Musosai: Drawing upon my blade&#039;s power, I shall call forth violent winds.&lt;br /&gt;
Musosai: Show me the fruit of your training, and weather it.&lt;br /&gt;
Musosai: Death comes!&lt;br /&gt;
Musosai: Well done, my pupil!&lt;br /&gt;
Musosai: We are come to the end. I shall bring my all to bear, and so shall you.&lt;br /&gt;
Musosai: Hold nothing back. Do you hear me?&lt;br /&gt;
Musosai: Storms gather, blossoms scatter!&lt;br /&gt;
Musosai: The storm amidst the calm!&lt;br /&gt;
Musosai: No, [Forename]! You cannot fall...not when you are so close!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: Well done...my pupil... You have fulfilled your duty...&lt;br /&gt;
Musosai: The final technique... You have drawn it forth... Good, good... I have served my purpose...&lt;br /&gt;
Musosai: Now, end it... Give this villain his just punishment...&lt;br /&gt;
Momozigo: [Forename]! Oh, gods, what have you done!?&lt;br /&gt;
Musosai: Peace, Momozigo... It was my doing... And no more than I deserve...&lt;br /&gt;
Momozigo: No, stop! For the love of the Twelve, that&#039;s enough!&lt;br /&gt;
Musosai: Excised the evil in me...have you?&lt;br /&gt;
Musosai: Absolved me of my crimes...&lt;br /&gt;
Musosai: [Forename]... You have become a greater samurai...than even I dared to hope... Living in shame and coming to this land...it was all worth it...&lt;br /&gt;
Musosai: The evil in me is no more... Now I may know peace...in the realm yonder...&lt;br /&gt;
Momozigo: No, Musosai! Please don&#039;t die! You can&#039;t!&lt;br /&gt;
Musosai: My time was nigh... Better that it end this way... [Forename], Momozigo... Every moment of our journey...I cherished...&lt;br /&gt;
Musosai: Our work here is done... One fewer evil afflicts...the realm...&lt;br /&gt;
Momozigo: &amp;lt;sniff&amp;gt; Thank you, old man. For everything. We&#039;ll go on one last journey together, to the promised place.&lt;br /&gt;
Momozigo: Musosai bade me bury him here, where he could look upon the western seas.&lt;br /&gt;
Momozigo: I didn&#039;t know why at first, but now I think I do.&lt;br /&gt;
Momozigo: He wanted to watch the setting sun. Watch it begin its return journey to the east—to Hingashi. No doubt he wished that he could do the same.&lt;br /&gt;
Momozigo: He missed his homeland dearly. And to the last, the thought of his errant pupil weighed on his mind.&lt;br /&gt;
Momozigo: Well, I suppose we should be going. Let&#039;s leave Musosai to rest and head back to Ul&#039;dah.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Momozigo===&lt;br /&gt;
Momozigo: While we were on the road, the old man told me something. That before he died, he wanted to leave behind a pupil into whom he has poured all of himself.&lt;br /&gt;
Momozigo: I don&#039;t think he could have found a better person. And as his final pupil, I get the sense that he&#039;s entrusted his legacy to you, [Forename].&lt;br /&gt;
Momozigo: So I hope that you&#039;ll keep on protecting the peace as Musosai once did, seeking out the wicked and bringing them to account.&lt;br /&gt;
Momozigo: And remember always: “Such evil cannot be suffered”!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the samurai quests for FINAL FANTASY XIV: Heavensward.&lt;br /&gt;
System: In order to undertake the next series of quests, you must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next samurai quest will be available from Momozigo.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=etmt0irzrWU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tears_in_the_Snow&amp;diff=1429207</id>
		<title>Tears in the Snow</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tears_in_the_Snow&amp;diff=1429207"/>
		<updated>2026-06-30T17:21:51Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Tears in the Snow&lt;br /&gt;
| description = A heart-rending rumor has blown [[Momozigo]]&#039;s way, and [[Musosai]] has a mind to delve into it.&lt;br /&gt;
| image = SAM StB quest image1.png&lt;br /&gt;
| quest-giver = Musosai&lt;br /&gt;
| related-npcs = Honfraint; Leery Lowborn; Listless Lowborn; Lonely Lowborn; Momozigo; Perturbed Pauper; Ydrancheux&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.4&lt;br /&gt;
| location-y = 12.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Samurai Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Samurai&lt;br /&gt;
| level = 58&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 919&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = A Fraudster in the Forest&lt;br /&gt;
| next-quest = The Face of True Evil&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68100&lt;br /&gt;
| id-edb = e3ad3ee7407&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Gather information in the Brume.&lt;br /&gt;
&lt;br /&gt;
*Report to Musosai.&lt;br /&gt;
&lt;br /&gt;
*Follow Musosai.&lt;br /&gt;
&lt;br /&gt;
*Speak with Honfraint.&lt;br /&gt;
&lt;br /&gt;
*Search for Momozigo at the Black Iron Bridge.&lt;br /&gt;
&lt;br /&gt;
*Rescue Momozigo.&lt;br /&gt;
&lt;br /&gt;
*Speak with Momozigo in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*A heart-rending rumor has blown Momozigo&#039;s way, and Musosai has a mind to delve into it.&lt;br /&gt;
&lt;br /&gt;
*Momozigo has caught wind of a heart-rending rumor: a young lowborn couple threw themselves off a cliff after being hounded by a lordling who fancied the girl. Though Momozigo is incensed at the self-serving highborn, Musosai states that rumors are no basis for punishment, and proposes ascertaining the truth by speaking with denizens of the Brume.&lt;br /&gt;
&lt;br /&gt;
*Your inquiries in the Brume have exposed a number of holes in the suicide story, the locals finding both the choice of location and the motive implausible. You hurry to report your findings to Musosai.&lt;br /&gt;
&lt;br /&gt;
*As Musosai mulls over your report, Momozigo&#039;s distressed cry pierces the chill air. The old samurai dashes off to investigate, and you follow on close behind.&lt;br /&gt;
&lt;br /&gt;
*Musosai finds a button from Momozigo&#039;s garment, but its owner is nowhere to be seen. A fearful local informs you that your friend was asking him about the suicide when unknown men came and abducted him. It seems plain that there are those who take ill to your prying. With Momozigo&#039;s life potentially in peril, Musosai decides to confront Honfraint, who was recently seen in the vicinity of the Last Vigil.&lt;br /&gt;
&lt;br /&gt;
*You find Honfraint standing by a ledge, on the verge of ending his life. Racked by grief and guilt both, he confesses that his father, Lord Ydrancheux, had the young couple silenced when the girl inadvertently learned of his illicit dealings. And now Momozigo is about to be silenced in the same fashion. You must get to the Black Iron Bridge before your friend ends up at the bottom of the chasm.&lt;br /&gt;
&lt;br /&gt;
*※In order to travel to the Coerthas western highlands, you must first complete the main scenario quest “Over the Wall.”&lt;br /&gt;
&lt;br /&gt;
*You arrive just in time to stop Ydrancheux&#039;s mercenaries from bundling Momozigo off the bridge. With the immediate danger passed, you may look to your friend.&lt;br /&gt;
&lt;br /&gt;
*After you assist Momozigo, Musosai arrives and demands that Ydrancheux surrenders. The proud lord, however, refuses to give himself up, and Musosai does not require further urging to deal the remorseless wretch his due punishment. Though your work is done, the exertion has again taken its toll on Musosai, who again falls to his knees. He somehow manages to rally to his feet, and marches off back to Ishgard while you and Momozigo watch on in worry.&lt;br /&gt;
&lt;br /&gt;
*Arriving in Ishgard, you are received by a distraught Momozigo, who informs you that Musosai has collapsed yet again. The old man is now resting at the inn, but the chirurgeon has given a damning diagnosis: he is gravely ill and hasn&#039;t long to live. Momozigo cannot help but wonder what it is that drives Musosai on, and suggests that perhaps the two of you might finish his duty for him. For now, however, there is little to do but wait and pray.&lt;br /&gt;
**※The next samurai quest will be available from Momozigo upon reaching level 60.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
-optional start&lt;br /&gt;
Momozigo: When I complained about the cold to the old man, he told me to empty my mind, and then even snow would feel toasty warm. In other words, it&#039;s all in my head. Which is to say put up with it.&lt;br /&gt;
-optional end&lt;br /&gt;
Musosai: Ah, [Forename]. Your aura does not lie—you&#039;ve grown stronger still.&lt;br /&gt;
Musosai: Since embarking upon our journey, you have made remarkable progress. Ere long you will be a fully fledged samurai.&lt;br /&gt;
Musosai: But on to our mission. As we scoured the snow-swept stones and pillars of this city for evil, Momozigo came upon a disturbing rumor.&lt;br /&gt;
Momozigo: It&#039;s just awful, [Forename]—a stage tragedy played out in real life. A young couple threw themselves off a cliff in the western highlands. &amp;lt;sniff&amp;gt;&lt;br /&gt;
Momozigo: As I hear it, the two were sweethearts from lowborn families, but the girl had the ill luck of being fancied by a young nobleman. This Honfraint tried to force them apart, and he hounded them so badly that they decided to end it.&lt;br /&gt;
Momozigo: Two innocent lives lost, and why? Because some lordling had to think with his member! He must be punished, I tell you!&lt;br /&gt;
Musosai: Heartrending as this rumor is, rumors are no basis for punishment. We must ascertain the truth of the matter. Let us begin by making inquiries of the couple in the Bloom.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Gather information in the Brume===&lt;br /&gt;
-optional start&lt;br /&gt;
Musosai: It appears that in this nation, a man&#039;s fate is decided not by his worth, but by his birth. Would that I could say it were not so in Hingashi...&lt;br /&gt;
-optional end&lt;br /&gt;
Lonely Lowborn: The young couple what hurled &#039;emselves off a cliff? A right tragedy, an&#039; no doubt, but it seems odd they&#039;d go all the way to the western highlands to do it. No shortage of places to fall off from &#039;round here.&lt;br /&gt;
Leery Lowborn: Folk are sayin&#039; suicide, but I ain&#039;t convinced. Knew both of them well, I did, an&#039; they&#039;re not the sort to just give up on life, let alone each other.&lt;br /&gt;
Listless Lowborn: &#039;Course I heard &#039;bout the poor buggers. Their luck ran out when Honfraint took a fancy to the girl. He&#039;s a greedy bastard, just like his father, Lord Ydrancheux, an&#039; the Fury forbid you get in the way of what he wants.&lt;br /&gt;
&lt;br /&gt;
===Report to Musosai===&lt;br /&gt;
Musosai: Hmmm, so a cloud of suspicion hangs over the suicide. It bears further investigation. But first things first—Momozigo has vanished yet again.&lt;br /&gt;
Momozigo: W-Wait! Let&#039;s talk it over! Uwaaaaaah! Help meeeeee!&lt;br /&gt;
Musosai: Momozigo!? He is in trouble! Come, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Follow Musosai===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: This button is from Momozigo&#039;s garment, but he is nowhere to be seen. This bodes ill.&lt;br /&gt;
Perturbed Pauper: Th-That little fella—was he your friend?&lt;br /&gt;
Perturbed Pauper: He was askin&#039; me &#039;bout the suicides when some men bundled him up an&#039; carried him off. I hope he&#039;ll be alright...&lt;br /&gt;
Musosai: It seems plain there are those who take unkindly to our investigation.&lt;br /&gt;
Musosai: The time for caution is past. Let us confront this On-a-Frond himself. He was recently sighted near the Fast Fiddle, on the level above.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Honfraint===&lt;br /&gt;
-optional start&lt;br /&gt;
Musosai: On-a-Frond, he is threatening to jump...&lt;br /&gt;
-optional end&lt;br /&gt;
Honfraint: Go away! Let me die in peace!&lt;br /&gt;
Musosai: If you wish to throw your life away, we will not stop you. But first, answer me something and clear your conscience.&lt;br /&gt;
Musosai: Our companion was seized by unknown men while investigating the recent suicides, and it seems there is more to the incident than rumors would have us believe. Tell us, what truly happened?&lt;br /&gt;
Honfraint: I-I tried to break them apart, that much is true. But they didn&#039;t kill themselves.&lt;br /&gt;
Honfraint: I brought her to the manor late one night, and she...she learned things she wasn&#039;t supposed to know. Learned how my father was dealing illicitly in Furite.&lt;br /&gt;
Honfraint: I implored Father to overlook it—tried to convince him that she wouldn&#039;t talk—but he refused to listen. He ordered them taken to the western highlands and they were...they were... &amp;lt;sob&amp;gt; Oh, gods, I &#039;&#039;loved&#039;&#039; her! I truly did!&lt;br /&gt;
Honfraint: As for your friend... I fear they mean to silence him, too—at the Black Iron Bridge, like they did the others.&lt;br /&gt;
Musosai: We thank you for your honesty, and shall bother you no more. But know this: you are still young.&lt;br /&gt;
Musosai: You have all the time in the world. To begin anew, to make amends. Unlike this tired old man.&lt;br /&gt;
Honfraint: &amp;lt;whimper&amp;gt;&lt;br /&gt;
Musosai: We haven&#039;t a moment to waste. To Slack-eye on Bridge, [Forename]!&lt;br /&gt;
&amp;gt; If player has not completed the quest {{i|Over the Wall}}&lt;br /&gt;
System: In order to travel to the Coerthas western highlands, you must first complete the main scenario quest “Over the Wall.”&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Search for Momozigo at the Black Iron Bridge===&lt;br /&gt;
-optional start&lt;br /&gt;
Honfraint: &amp;lt;whimper&amp;gt;&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Rescue Momozigo===&lt;br /&gt;
-optional start&lt;br /&gt;
Ydrancheux: Bah! Pathetic, every last man of them!&lt;br /&gt;
-optional end&lt;br /&gt;
Momozigo: Gods, that was close... I thought I was a dead Lalafell...&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: Forgive me my delay. The deep snow makes you work for every step.&lt;br /&gt;
Musosai: So, you are the heartless cur who stole two innocent young lives. It is over. Surrender yourself.&lt;br /&gt;
Ydrancheux: Like hells it&#039;s over! Mistake me not for one of those useless mercenaries!&lt;br /&gt;
Musosai: Not a shred of remorse, lowlier than a mindless beast... Such evil cannot be suffered!&lt;br /&gt;
Musosai: &amp;lt;huff&amp;gt; Our work here is...is...&lt;br /&gt;
Momozigo: M-Musosai!&lt;br /&gt;
Musosai: Ungh... I&#039;ve not come this far...to fall here...&lt;br /&gt;
Musosai: Worry not, my friends, &#039;twas but a dizzy spell. Now then, I believe we&#039;ve visited all the major cities of Heir&#039;s Ear.&lt;br /&gt;
Musosai: Momozigo, you have been a fine guide and companion both. I am grateful for your help.&lt;br /&gt;
Musosai: All that remains is to find Kogarashi and deliver unto him his reckoning...&lt;br /&gt;
Musosai: [Forename]. In the course of righting wrongs across the land, you have become a great samurai. One whose skills rival even those of Kogarashi.&lt;br /&gt;
Musosai: There is little and less left for me to teach you. I thank the kami for blessing with me such a fine pupil.&amp;lt;br&amp;gt;...Come, my friends, let us return to the city and find a place to warm ourselves.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Momozigo in Ishgard===&lt;br /&gt;
Momozigo: [Forename], thank the gods you&#039;re here! It&#039;s Musosai! He collapsed again as soon as we entered the gates!&lt;br /&gt;
Momozigo: He&#039;s resting at the inn right now, but the chirurgeon... He said that the old man is ill—&#039;&#039;gravely&#039;&#039; ill.&lt;br /&gt;
Momozigo: He...he hasn&#039;t long left. It&#039;s a wonder he could even draw his katana.&lt;br /&gt;
Momozigo: All this time, he&#039;s been pushing on by sheer force of will, punishing evildoers across the land, even saving my hide...&lt;br /&gt;
Momozigo: What is it that drives him on? Why does he go to such lengths to find this Kogarashi character?&lt;br /&gt;
Momozigo: The old man won&#039;t breathe a word on the matter, but there must be some reason. If only we knew, we could finish his duty in his stead...&lt;br /&gt;
Momozigo: For now, there&#039;s naught to do but keep watch over him. I&#039;ll see to that, so you needn&#039;t worry. If there&#039;s a change, you&#039;ll be the very first to know.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=wjj475SlRZA}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Collar_Work&amp;diff=1428927</id>
		<title>Blue Collar Work</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Blue_Collar_Work&amp;diff=1428927"/>
		<updated>2026-06-30T17:13:44Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Blue Collar Work&lt;br /&gt;
| description = [[Martyn]] has found time between performances to train you in the ways of blue magic.&lt;br /&gt;
| image = BLU HW quest image1.png&lt;br /&gt;
| quest-giver = Martyn&lt;br /&gt;
| related-npcs = Awestruck Fan; Local Trader; Maudlin Latool Ja; Starstruck Fan; Thunderstruck Fan; Wayward Gaheel Ja&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.5&lt;br /&gt;
| location-y = 13.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Blue Mage Quests&lt;br /&gt;
| sortkey = 100&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Blue Mage&lt;br /&gt;
| level = 10&lt;br /&gt;
| requirements = Learn {{action icon|Blood Drain}}&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 855&lt;br /&gt;
| gil = 414&lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Blue Leading the Blue&lt;br /&gt;
| next-quest = Why They Call It the Blues&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.5&lt;br /&gt;
| id-gt = 68730&lt;br /&gt;
| id-edb = 7b55412faec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{action icon|Blood Drain}} is used by:&lt;br /&gt;
{{dropped by|Blood Drain}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Rendezvous with [[Martyn]] at Spineless Basin in [[Central Thanalan]].&lt;br /&gt;
*Survey the designated location and slay any [[Man-eating Hornet|man-eating hornets]] that appear.&lt;br /&gt;
*Report to Martyn.&lt;br /&gt;
*Speak with Martyn in [[Ul&#039;dah]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Martyn has found time between performances to train you in the ways of blue magic.&lt;br /&gt;
&lt;br /&gt;
*Having mastered Blood Drain, you return to Martyn, eager to continue your training. As the Great Azuro, he has already gained something of a following, and a small group of fans interrupts your conversation to have him perform his─apparently─customary pre-fight speech. While he seems to be relishing his newfound stardom rather more than anyone had anticipated, he finds time in his busy schedule to impart to you his knowledge, and arranges to meet you in Spineless Basin in central Thanalan.&lt;br /&gt;
&lt;br /&gt;
*The rocky landscape of central Thanalan is plagued with hordes of vicious hornets, and the area where you rendezvous with Martyn is home to a particularly lethal variety. He suggests that you test your recently acquired Blood Drain spell on these vilekin, so that you may gain valuable experience in using blue magic against a genuine threat.&lt;br /&gt;
&lt;br /&gt;
*A barrage of spells soon puts paid to the man-eating hornet&#039;s attempts to sting you to death. It is slowly becoming apparent that blue magic may yet serve as a viable means of dispatching a variety of threats, and that Martyn&#039;s claims of its endless potential may be founded in fact after all.&lt;br /&gt;
&lt;br /&gt;
*On your way back to Martyn, you find him accepting payment from a local merchant for exterminating the very same buzzing pest you were sent to slay. Although you are quick to express your displeasure at being asked to carry out menial tasks in the name of “training,” your blue mage mentor weasels out of it with practiced ease, and offers to pay your share once you have returned to Ul&#039;dah.&lt;br /&gt;
&lt;br /&gt;
*Martyn is under the impression that the training session in Thanalan has yielded the desired results, while you cannot shake the feeling that it was a thinly veiled ploy to earn a few extra gil at your expense. In an attempt to prove that he has not entirely forgotten about mentoring you in blue magic, he sets you the task of learning another spell, namely, Mind Blast.&lt;br /&gt;
**※The [[Why_They_Call_It_the_Blues|next blue mage quest]] will be available from [[Martyn]] upon reaching level 20 and learning [[Mind Blast]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
===Accepting the quest===&lt;br /&gt;
&amp;gt; If the player has not learned the action {{i|Blood Drain}}&lt;br /&gt;
Martyn: How are you gettin&#039; on with that spellbook? If you don&#039;t know where to learn Blood Drain, it might be worth havin&#039; a quick read first.&lt;br /&gt;
System: The next blue mage quest will be available from Martyn upon learning Blood Drain.&lt;br /&gt;
---&lt;br /&gt;
-cutscene start&lt;br /&gt;
Martyn: Well, well! If it ain&#039;t my gifted apprentice, [Forename]! Before you say anything, let me guess. You&#039;re here because you&#039;ve learned Blood Drain and you want to hear my next bit of advice. I&#039;m right, aren&#039;t I?&lt;br /&gt;
Martyn: The next step is to—&lt;br /&gt;
Starstruck Fan: It&#039;s him! The Great Azuro!&lt;br /&gt;
Awestruck Fan: It&#039;s like all my namedays have come at once!&lt;br /&gt;
Thunderstruck Fan: Please, say it for us one more time!&lt;br /&gt;
Martyn: Haha! How could I refuse my adoring public? Ahem!&lt;br /&gt;
Martyn: Master of knowledge beyond the comprehension of mere mortals, and wielder of arcane magicks as unfathomable as the deepest ocean... Hearken, foul beasts—the indomitable keeper of the blue has come!&lt;br /&gt;
Martyn: &#039;Tis I, the Great Azuro!&lt;br /&gt;
Starstruck Fan: He said it! He actually said it!&lt;br /&gt;
Martyn: Sorry about that. Just doin&#039; my bit to keep the coin rollin&#039; in. Where were we? Ah, yes. I know a great spot for a bit of trainin&#039;. Meet me at Spineless Basin—I&#039;ll explain everythin&#039; when we get there.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Rendezvous with Martyn at Spineless Basin in central Thanalan===&lt;br /&gt;
-optional start&lt;br /&gt;
Maudlin Latool Ja: When Martyn put on mask, he become Great Azuro and crowd cheer for him. But the Great Azuro has strange voice, so Latool Ja prefers him without mask.&lt;br /&gt;
-optional end&lt;br /&gt;
Martyn: Glad to see you survived the trek. I hope the hornets didn&#039;t give you any bother! In fact, they&#039;re the reason we&#039;re here. There are some especially angry ones that would be perfect targets for practicin&#039; your blue magic.&lt;br /&gt;
Martyn: They&#039;re tough, but not too tough. Some folk call them “man-eaters” but I think that&#039;s an exaggeration. Anyway, why not give Blood Drain a try? It&#039;ll draw out some of the enemy&#039;s aether to help you cast more spells!&lt;br /&gt;
&lt;br /&gt;
===Survey the designated location and slay any man-eating hornets that appear===&lt;br /&gt;
-optional start&lt;br /&gt;
Martyn: I think I saw a few buzzin&#039; around over there. Even if you don&#039;t have many spells, Blood Drain should be enough!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Report to Martyn===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Local Trader: Thank you, Great Azuro, for getting rid of that pesky hornet! He was a right nasty bastard if ever I saw one. Here&#039;s your payment, as agreed.&lt;br /&gt;
Martyn: Ah, I didn&#039;t see you there... How goes the trainin&#039;?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Training!? Working for free is more like it!&lt;br /&gt;
&amp;gt; Maybe one day I can get paid for doing nothing, too.&lt;br /&gt;
---&lt;br /&gt;
Martyn: Come on, don&#039;t be like that! You had a chance to hone your skills, and that bloke can go about his business without bein&#039; stung to buggery. If he&#039;s willin&#039; to part with a few gil for it, who am I to say no?&lt;br /&gt;
Martyn: Once we get back to Ul&#039;dah, I&#039;ll divvy up the earnin&#039;s. I&#039;ll see you outside the Celestium.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Martyn in Ul&#039;dah===&lt;br /&gt;
-optional start&lt;br /&gt;
Maudlin Latool Ja: Welcome back, [Forename]. I hope Martyn&#039;s training not too grueling.&lt;br /&gt;
-optional end&lt;br /&gt;
Martyn: Ah, there you are. What took you so long?&lt;br /&gt;
Martyn: You&#039;re showin&#039; signs of improvement, but you&#039;ll want a few more tricks up your sleeve before you can step into the arena—those pit fiends don&#039;t mess about! I reckon what you need is “Mind Blast.”&lt;br /&gt;
Martyn: Once you&#039;ve learned that, come and find me, and we&#039;ll continue your trainin&#039;. And here&#039;s your payment for the hornet you put down!&lt;br /&gt;
-quest complete&lt;br /&gt;
Martyn: You think I&#039;m bein&#039; stingy? Listen, {{alternatives|f=miss|m=mate}}, I&#039;ve already subtracted the fees for your trainin&#039;. If I charged any less, I&#039;d be cuttin&#039; my own throat!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Black_Squawk_Down&amp;diff=1428107</id>
		<title>Black Squawk Down</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Black_Squawk_Down&amp;diff=1428107"/>
		<updated>2026-06-30T16:31:32Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Lalai]] tells you of a letter she received from [[Dozol Meloc]]&lt;br /&gt;
| image = BLM HW quest image1.png&lt;br /&gt;
| quest-giver = Lalai&lt;br /&gt;
| related-npcs = Dozol Meloc; Zhai&#039;a Nelhah&lt;br /&gt;
| location = Ul&#039;dah - Steps of Thal&lt;br /&gt;
| location-x = 12.9&lt;br /&gt;
| location-y = 13.5&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Black Mage Quests&lt;br /&gt;
| sortkey = 560&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Black Mage&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 1524&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward(1-10) = &lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Enochian&lt;br /&gt;
| prev-quest = A Cunning Plan&lt;br /&gt;
| next-quest = Destruction in the Name of Justice&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67217&lt;br /&gt;
| id-edb = 27332e04866&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
* Search Alder Springs for Dozol Meloc&lt;br /&gt;
* Report to Lalai&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Lalai tells you of a letter she received from Dozol Meloc. he is hiding from someone at Alder Springs, and asks urgently for your assistance. It is clear that, as was the case with Da Za, this is the work of the Defiant. Travel to Alder Springs and stop them before anything happens to Dozol Meloc. Lalai will inform Zhai&#039;a Nelhah of the letter.&lt;br /&gt;
&lt;br /&gt;
* You have successfully defended Dozol Meloc from the Defiant mages. As he is thanking you for your help, Zhai&#039;a Nelhah arrives. He once again berates you for slaying every last attacker - again leaving not one alive to be questioned - before realizing that they appear to have been burned alive from the inside. Dozol Meloc suggests that, without the Gem of Shatotto to control their dark magicks, the very aether within their bodies ignited when they resorted to their most powerful spells. Zhai&#039;a Nelhah offers his apologies for blaming you for the previous deaths before leaving. Dozol Meloc is safe and the Defiant mages have been defeated. Return to Ul&#039;dah and report to Lalai.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Lalai: [Forename]! I&#039;ve received another letter!&lt;br /&gt;
Lalai: “Danjer! Pleez Help! Me Hide In Alder Springs&amp;lt;br&amp;gt;Tell [Forename]!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;— DOZOL”&lt;br /&gt;
Lalai: That&#039;s all it says... The handwriting is barely legible.&lt;br /&gt;
Lalai: It doubtless goes without saying, but Dozol Meloc is in need of our help.&lt;br /&gt;
Lalai: I shall have to tell Zhai&#039;a Nelhah about this. Do not dwell on his previous outburst. I know you have full control of your powers.&lt;br /&gt;
Lalai: Use this opportunity to show that man the true cunning and finesse that a black mage can bring to the fight!&lt;br /&gt;
Lalai: Enough talk. Hurry to Alder Springs and save Dozol Meloc!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Search Alder Springs for Dozol Meloc===&lt;br /&gt;
-optional start&lt;br /&gt;
Lalai: [Forename], why are you still here!? Dozol Meloc is clearly in danger! Hurry to Alder Springs and save him!&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Aid Dozol Meloc===&lt;br /&gt;
Dozol Meloc: Thank you, [Forename]! Save Dozol&#039;s life, you have! Kazagg Chah tried to warn Dozol. Dozol panicked, tried to flee. But get caught, Dozol did! Squaaawk!&lt;br /&gt;
Dozol Meloc: Somehow knew that Dozol was exiled from tribe, these mages did. So into the forest, they chased Dozol! Squaaawk!&lt;br /&gt;
Dozol Meloc: Finally, they surrounded Dozol. Offered friendship at first...but rejected, Dozol did. They said if Dozol is not friend, then Dozol enemy... But save Dozol, you did. Many thanks.&lt;br /&gt;
Zhai&#039;a Nelhah: Gods! I was too late &#039;&#039;again&#039;&#039;! You&#039;ve already cut your swath of reckless destruction.&lt;br /&gt;
Zhai&#039;a Nelhah: What did you plan to achieve? How many more lives must you end before you realize how fruitless this is?&lt;br /&gt;
Zhai&#039;a Nelhah: Wait... These wounds...they&#039;re unlike anything I&#039;ve ever seen. It looks like they were incinerated from the &#039;&#039;inside&#039;&#039;.&lt;br /&gt;
Zhai&#039;a Nelhah: [Forename], was this perhaps not your doing, after all?&lt;br /&gt;
Dozol Meloc: Of what does this man speak? Pursued Dozol for a long time, these men did. Tried to kill Dozol! Squaaawk! Explain! Who are they? What did they want!?&lt;br /&gt;
Dozol Meloc: Dozol understands now! Squaaawk! Read the Book of Thal, they did. Learned of mother of mother of mother of Dozol, learned of her secrets—Dozol&#039;s secrets. Made clear, their pursuit is!&lt;br /&gt;
Dozol Meloc: But these wounds... Perhaps Dozol has an explanation. These men did not have the Gem of Shatotto! Squaaawk! Dozol thinks that is why they died.&lt;br /&gt;
Zhai&#039;a Nelhah: Gem of Shatotto? Whatever are you talking about?&lt;br /&gt;
Dozol Meloc: Gem is proof that [Forename] is &#039;&#039;true&#039;&#039; black mage.&lt;br /&gt;
Dozol Meloc: Gem brims with magical power. Without the Gem of Shatotto, impossible to control, the most powerful black magic is! Squaaawk!&lt;br /&gt;
Dozol Meloc: Lost control, these mages did. Aether within their own bodies ignited! Burned alive from the inside. Painful way to die, it is.&lt;br /&gt;
Zhai&#039;a Nelhah: So these Defiant mages fell victim to their own arrogance—using dark magicks that far outstripped their ability to control them. So [Forename] isn&#039;t at fault...&lt;br /&gt;
Dozol Meloc: The answers you seek, Dozol hopes you find. But Dozol cannot stay here. Dozol must leave. Thank you, [Forename]. Dozol owes you debt of life. Squaaawk! One day, Dozol will repay!&lt;br /&gt;
Zhai&#039;a Nelhah: So these men were slain not by your hand, but by their own use of powers they couldn&#039;t control.&lt;br /&gt;
Zhai&#039;a Nelhah: But please understand that the fact that &#039;&#039;you&#039;&#039; can control your powers does nothing to resolve the issue at hand.&lt;br /&gt;
Zhai&#039;a Nelhah: You should return to Lalai and explain to her what happened here. Please accept my apologies for my earlier accusations.&lt;br /&gt;
&lt;br /&gt;
===Report to Lalai===&lt;br /&gt;
Lalai: [Forename]! Was Dozol Meloc unharmed?&lt;br /&gt;
Lalai: Hmmm, I see... Well, if nothing else, it seems that Zhai&#039;a Nelhah no longer doubts your innocence.&lt;br /&gt;
Lalai: But...the Defiant were immolated from within? If Dozol Meloc&#039;s conjecture is accurate, the cult&#039;s situation becomes quite clear! But I hardly need to explain that to &#039;&#039;you&#039;&#039;, do I?&lt;br /&gt;
Question: How will you answer?&lt;br /&gt;
&amp;gt; Ah, so you have noticed, too.&lt;br /&gt;
Lalai: But I still cannot condone Zhai&#039;a Nelhah&#039;s attitude. I have struggled ceaselessly through my studies of the dark arts myself with what little power I have. Perhaps none can understand the Defiant&#039;s motivations better than I...&lt;br /&gt;
&amp;gt; But if you &#039;&#039;were&#039;&#039; to explain it to me...?&lt;br /&gt;
Lalai: I suppose for one to whom these powers come as second nature, some things are not so easily noticed.&lt;br /&gt;
---&lt;br /&gt;
Lalai: The Defiant&#039;s numbers cannot continue to grow indefinitely. They will have difficulty swelling their ranks when they cannot use their powers without the risk of a horrifying death by immolation.&lt;br /&gt;
Lalai: Thus they strive for control over the dark arts, while showing themselves only to our beastman friends in the hope that they might reveal the secrets to controlling these magicks.&lt;br /&gt;
Lalai: Fortunately, we have prevented them from learning anything. With these avenues now lost to him, Waldeve must realize that he is running out of options.&lt;br /&gt;
Lalai: Though we may lack leads from which to track down the Defiant, their position becomes weaker the longer they wait. They will soon be forced to take action.&lt;br /&gt;
Lalai: There is no need to rush—we need simply wait the enemy out.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=MOtyoxl2fuM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Saint_of_Song&amp;diff=1424757</id>
		<title>A Saint of Song</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=A_Saint_of_Song&amp;diff=1424757"/>
		<updated>2026-06-30T06:34:57Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = A Saint of Song&lt;br /&gt;
| description = [[Sanson]] is holding out for [[Guydelot]]&#039;s return. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Moglin; Mogta; Sylviel&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 33.4&lt;br /&gt;
| location-y = 22.8&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest = Mountaintop Diplomacy&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 53040&lt;br /&gt;
| gil = 855&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| prev-quest = When Gnaths Cry&lt;br /&gt;
| next-quest = The Ballad of Oblivion&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67253&lt;br /&gt;
| id-edb = b55183eceab&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Sylviel.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson at Anyx Trine.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson outside Moghome.&lt;br /&gt;
&lt;br /&gt;
*Speak with Moglin at Moghome.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*Search for Mogta.&lt;br /&gt;
&lt;br /&gt;
*Speak with Moglin.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson is holding out for Guydelot&#039;s return.&lt;br /&gt;
&lt;br /&gt;
*As promised, Sylviel has looked into the Coerthan legend pertaining to a saint of song in the heavens. Alas, the information he provided is not as promising as Sanson had hoped, with “the heavens” most likely referring to a natural phenomenon, as Guydelot had suspected. Just when Sanson resigns himself to accepting that the legend is a dead end, you reveal to him the existence of a tribe of moogles in the Churning Mists. The revelation spurs him to continue his mission, and he begs you to show him to Moghome. Before striking out, he bids you leave a message with Sylviel for Guydelot, in the hopes that the wayward bard will rejoin you later.&lt;br /&gt;
&lt;br /&gt;
*To your surprise, you find Sylviel conversing with Guydelot, who apparently has been watching you and Sanson from afar. Upon hearing of the moogles of Moghome, Sylviel concedes that the legend may in fact be referring to the creatures, and urges Guydelot to settle his differences with Sanson and accompany him to the Churning Mists. For now, however, a promise to think on it is the best the bard can offer. Your message thus delivered, make your way to Anyx Trine and rejoin Sanson.&lt;br /&gt;
&lt;br /&gt;
*Sanson is eager to continue on to the Churning Mists. Lead the way to the summit of Sohm Al, and speak with your companion when you arrive.&lt;br /&gt;
&lt;br /&gt;
*Shortly after arriving at Moghome, Sanson declares his intent to seek an audience with the moogle chieftain. As he walks away, you catch a glimpse of what appears to be Guydelot, hiding behind a rock. Set aside that sighting in your mind for the time being, and join Sanson for his meeting with Moglin.&lt;br /&gt;
&lt;br /&gt;
*Moglin informs you that the Ballad of Oblivion is exceedingly dangerous, and hence is forbidden among mooglekind. In spite of his ominous words, however, he goes to great lengths to point you in the direction of a moogle bard named Mogta, who has also shown an interest in the song. Sanson bids you meet him outside Moghome to discuss the chieftain&#039;s curious behavior.&lt;br /&gt;
&lt;br /&gt;
*Whatever Moglin&#039;s intention may be, Sanson believes that there is no harm in seeking out Mogta. Search for the moogle bard at the specified location in Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search to another part of Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search to yet another part of Eil Tohm.&lt;br /&gt;
&lt;br /&gt;
*Mogta does not appear to be in the area. Take your search towards the Landlord Colony.&lt;br /&gt;
&lt;br /&gt;
*Just as you are about to give up searching for Mogta, the moogle stumbles into you. You quickly establish your shared interest in the Ballad of Oblivion, and he becomes a member of your expedition. Return to Moghome and receive Moglin&#039;s blessing to search for the forbidden song.&lt;br /&gt;
&lt;br /&gt;
*Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;gt; If the player has not completed the quest {{i|Mountaintop Diplomacy}}&lt;br /&gt;
System: In order to undertake this quest, you must first complete the main scenario quest “Mountaintop Diplomacy.”&lt;br /&gt;
---&lt;br /&gt;
Sanson: Ah, it&#039;s you, [Forename]. If you are wondering about Guydelot, I&#039;m afraid I&#039;ve not seen him since he stormed out.&lt;br /&gt;
Sanson: But I &#039;&#039;have&#039;&#039; spoken with Master Sylviel. As promised, he looked into the Coerthan legend—the saint of song in the heavens—and he came to share his findings.&lt;br /&gt;
Sanson: Apparently, “the heavens” is a reference to a voice from the sky. It is most likely some form of natural phenomena, such as thunder and lightning.&lt;br /&gt;
Sanson: Which means that Guydelot was right. After all, what else could a voice from the sky be? It isn&#039;t as though there are people who dwell in the clouds, and love to sing besides.&lt;br /&gt;
Sanson: ...What!? A tribe of moogles in the Churning Mists!? Why didn&#039;t you say so earlier!?&lt;br /&gt;
Sanson: If these moogles are patrons of music like their forest-dwelling counterparts, they may well know of the Ballad of Oblivion. Please, you must show me to their village!&lt;br /&gt;
Sanson: As for Guydelot... &#039;Twould seem he still requires time alone. But I daresay he will come after us once he hears we are on the right track.&lt;br /&gt;
Sanson: Might I trouble you to leave a message with Master Sylviel, informing Guydelot of our destination? I shall await you at Anyx Trine.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Sylviel===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: [Forename]!?&lt;br /&gt;
-optional end&lt;br /&gt;
Sylviel: Hah, &#039;twas but a matter of time before you found him. Lest you wonder, Guydelot has been watching you and Sanson from afar. Several times did he come to ask what I had been discussing with his friend.&lt;br /&gt;
Sylviel: ...Moogles at the summit of Sohm Al? I was not aware of this. And I certainly wouldn&#039;t discount the possibility that the legend may in fact refer to the creatures.&lt;br /&gt;
Sylviel: Guydelot, you should settle your differences with Sanson and go to the Churning Mists with your friends. Being stubborn is wearisome business, you know.&lt;br /&gt;
Guydelot: Damn it... I want to, but...ugh... [Forename], you always seem to know what&#039;s best. Tell me, what should I do?&lt;br /&gt;
Question: What will you say to Guydelot?&lt;br /&gt;
&amp;gt; Come with us.&lt;br /&gt;
Guydelot: You reckon I should go as well, eh? I&#039;ll...I&#039;ll think on it.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Guydelot: You want me to think for myself, is that it? Well, then, I&#039;ll do just that.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson at Anyx Trine===&lt;br /&gt;
-optional start&lt;br /&gt;
Sylviel: I wasn&#039;t aware that moogles also dwell in the Churning Mists. And I certainly wouldn&#039;t discount the possibility that the legend may in fact refer to the creatures.&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Such an imposing structure... Were Guydelot here, he would doubtless be inspired to compose a song.&lt;br /&gt;
Sanson: From here on, I must rely upon you to lead the way. Let us ascend to the Churning Mists!&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson outside Moghome===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: Such a magnificent view... I have no gift for verse. I must commit this scene to memory, that I might convey it all to Guydelot when next we meet.&lt;br /&gt;
Sanson: Now then, &#039;tis only meet that we first present ourselves to the chieftain of Moghome. Let us seek him out.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Moglin at Moghome===&lt;br /&gt;
-optional start&lt;br /&gt;
Sanson: Th-This is the chieftain? He has such...&#039;&#039;presence&#039;&#039;.&lt;br /&gt;
-optional end&lt;br /&gt;
Moglin: The Ballad of Oblivion... I had not expected to hear the name from you, kupo.&lt;br /&gt;
Moglin: It is a terrible, terrible song. Hence it is forbidden among mooglekind. Why, just earlier, I gave one of our bards a dressing-down simply for asking about it!&lt;br /&gt;
Moglin: Ah, young Mogta... He was ever the inquisitive one. I hope he understands that I mean well. Lest you wonder, after being scolded, he flew off sulking and headed north of Moghome. That&#039;s &#039;&#039;Mogta&#039;&#039;, and to the &#039;&#039;north&#039;&#039;, kupo!&lt;br /&gt;
Sanson: Hmmm... [Forename], would you mind meeting up with me outside the village?&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Moglin: After his scolding, Mogta flew off sulking and headed north of Moghome. That&#039;s &#039;&#039;Mogta&#039;&#039;, and to the &#039;&#039;north&#039;&#039;, kupo!&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Despite making much of the song&#039;s forbidden nature, it&#039;s clear that Chieftain Moglin wanted us to meet the moogle who shares our interest in it.&lt;br /&gt;
Sanson: What his motives are, I cannot say, but I see no harm in seeking out the bard of which he spoke. Twelve forbid you have forgotten this, but his name is Mogta, and he should be north of Moghome.&lt;br /&gt;
&lt;br /&gt;
===Search for Mogta===&lt;br /&gt;
-optional start&lt;br /&gt;
Sanson: No luck so far...&lt;br /&gt;
Mogta: Boneheaded...&amp;lt;mumble&amp;gt;...layabout...&amp;lt;grumble&amp;gt;...kupo.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: I cannot seem to find the little creature. And I was so certain that the chieftain had intended for us to seek him out...&lt;br /&gt;
Mogta@Skittish Moogle: Kupopo!? P-Please don&#039;t eat me! I&#039;m not nearly as sweet and succulent as I look!&lt;br /&gt;
Sanson: Have no fear, little one. I promise we won&#039;t hurt you. Might you be Mogta, by any chance?&lt;br /&gt;
Mogta: You...you know my name? Who &#039;&#039;are&#039;&#039; you?&lt;br /&gt;
Mogta: ...You seek the Ballad of Oblivion? Why, I do believe we&#039;re looking for the same thing, kupo!&lt;br /&gt;
Mogta: Recently, I learned about the existence of a potent song. Legend says it resounds through the heavens and destroys all. Curious to know more, I went to ask the chieftain about it, but he told me off...&lt;br /&gt;
Mogta: It&#039;s beyond a single moogle to seek, he said. I need friends with me whom I trust, otherwise it&#039;d be far too dangerous. Unfortunately, I have no friends, kupo...&lt;br /&gt;
Sanson: Though we have only met, we share a common objective. Might we not seek the Ballad of Oblivion together—as friends?&lt;br /&gt;
Mogta: You...you would search with me?&lt;br /&gt;
Mogta: Oh, joy of joys! I have friends!&lt;br /&gt;
Mogta: Let&#039;s return to Moghome at once and have the chieftain tell us all about the song, kupo!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Moglin===&lt;br /&gt;
-optional start&lt;br /&gt;
Mogta: I&#039;m not alone, kupo!&lt;br /&gt;
Sanson: I dare to hope that we will actually find the Ballad of Oblivion. Which just leaves the question of Guydelot...&lt;br /&gt;
-optional end&lt;br /&gt;
Moglin: Hmmm... That your hearts beat as one in this endeavor is plain to see. You are fit to look for the Ballad of Oblivion...&lt;br /&gt;
Moglin: ...Is what I would say, except you are still missing a little something—a small but vital piece. I can&#039;t quite put a paw on it, but your fellowship is incomplete without it, kupo!&lt;br /&gt;
Sanson: Guydelot—&#039;&#039;he&#039;&#039; is our missing piece. I believed that he would come back, but it seems I was wrong...&lt;br /&gt;
Sanson: Is this true!? You caught sight of Guydelot here in the Churning Mists!?&lt;br /&gt;
Mogta: This Guydelot fellow—does he love music, kupo?&lt;br /&gt;
Sanson: Aye, that he does. Like you, he is a bard, and he loves music with all his heart.&lt;br /&gt;
Mogta: Then it&#039;s settled! Once Guydelot joins us, we&#039;ll embark upon our journey! Our band will be all the merrier for his company!&lt;br /&gt;
Mogta: If he&#039;s nearby, we&#039;re bound to find him. So please cheer up, kupo!&lt;br /&gt;
Moglin: Until such time as your fellowship is whole, you may remain here as our guest, kupo.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=kuQGsUyc1-A}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Gnaths_Cry&amp;diff=1424360</id>
		<title>When Gnaths Cry</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=When_Gnaths_Cry&amp;diff=1424360"/>
		<updated>2026-06-30T06:21:30Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = When Gnaths Cry&lt;br /&gt;
| description = [[Sanson]] is wearing an expectant look. &lt;br /&gt;
| image = On the Road Again Image.png&lt;br /&gt;
| quest-giver = Sanson&lt;br /&gt;
| related-npcs = Guydelot; Parchment Bearer; Sylviel; Tailfeather Hunter; Unsettled Sellsword&lt;br /&gt;
| location = The Dravanian Forelands&lt;br /&gt;
| location-x = 33.4&lt;br /&gt;
| location-y = 23.8&lt;br /&gt;
| type = Job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Bard Quests&lt;br /&gt;
| sortkey = 560&lt;br /&gt;
| organization =&lt;br /&gt;
| class = &lt;br /&gt;
| job = Bard&lt;br /&gt;
| level = 56&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = &lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 866&lt;br /&gt;
| reward(1-8) = &lt;br /&gt;
| reward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Iron Jaws&lt;br /&gt;
| prev-quest = Requiem on Ice&lt;br /&gt;
| next-quest = A Saint of Song&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67252&lt;br /&gt;
| id-edb = 3affd7ac077&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with Sanson outside Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*Speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*Rescue Sylviel!&lt;br /&gt;
&lt;br /&gt;
*Defeat the Gnath that bar your retreat!&lt;br /&gt;
&lt;br /&gt;
*Defeat the Gnath!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Sanson is wearing an expectant look.&lt;br /&gt;
&lt;br /&gt;
*No sooner does Sanson inform you that Sylviel will soon return to Tailfeather than the scholar&#039;s hired sword rushes in bearing dire tidings: his master has been captured by the Gnath. With the denizens of Tailfeather unwilling to help, it falls to you to mount a rescue. First, Sanson suggests that you scout out the entrance to the stronghold of Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*You arrive at Loth ast Gnath to find that Sylviel&#039;s assistant has managed to flee to safety. Alas, his master is still being held by the beastmen. Together with your friends, you sally forth into the stronghold and succeed in freeing Sylviel from the clutches of the Gnath. Speak with Sanson north of Loth ast Gnath.&lt;br /&gt;
&lt;br /&gt;
*All members of Sylviel&#039;s survey party have been accounted for. Make your way back to Tailfeather and speak with Sanson.&lt;br /&gt;
&lt;br /&gt;
*According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: Life&#039;s too short to waste squabbling, eh? I&#039;d argue it&#039;s also too short to waste on pompous prats.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: You come at a good time, [Forename]! Sylviel and his expedition are due to return any moment now.&lt;br /&gt;
Unsettled Sellsword@???: Help! For gods&#039; sakes!&lt;br /&gt;
Unsettled Sellsword: Hear my tale, I beg you! A group of us were surveying ancient ruins when we stumbled into Gnath territory. The creatures took us captive—I was the only one who managed to flee.&lt;br /&gt;
Sanson: Tell me, is the leader of your party a man named Sylviel?&lt;br /&gt;
Unsettled Sellsword: H-How did you know? But yes, I&#039;m his hired sword. I ran back to Tailfeather as swiftly as my legs could carry me, but no one here is willing to help us.&lt;br /&gt;
Guydelot: And why the hells not?&lt;br /&gt;
Unsettled Sellsword: Going into Gnath territory is tantamount to suicide. They warned us, but we ignored them, thinking we could manage. How wrong we were...&lt;br /&gt;
Guydelot: There&#039;re people in need, [Forename]. Are we going to ignore their plight? Or are we going to lend them our aid?&lt;br /&gt;
Question: Rescue the survey team?&lt;br /&gt;
&amp;gt; We can&#039;t abandon them.&lt;br /&gt;
&amp;gt; But of course!&lt;br /&gt;
---&lt;br /&gt;
Guydelot: Heh, that was just a rhetorical question, but thanks for humoring me all the same! Aye, we&#039;ll go and rescue these people, and I&#039;m sure you&#039;d be no less enthused even if Sylviel weren&#039;t among them!&lt;br /&gt;
Guydelot: As for you, friend—while we&#039;re off saving your employer&#039;s arse, I want you to tell the craven bastards here they&#039;re a bunch of craven bloody bastards!&lt;br /&gt;
Sanson: Needless to say, I am coming as well. Let us begin by scouting the entrance to Loth ast Gnath.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson outside Loth ast Gnath===&lt;br /&gt;
Guydelot: So that&#039;s the Gnath, eh? Is it just me, or does it look like they&#039;re all wearing hats?&lt;br /&gt;
Parchment Bearer: &amp;lt;pant&amp;gt; Please... They still have Master Sylviel...&lt;br /&gt;
Sanson: This man is Sylviel&#039;s assistant. He managed to win free, but Sylviel is still being held within. Let us go and extricate him!&lt;br /&gt;
&lt;br /&gt;
===Rescue Sylviel===&lt;br /&gt;
Serpent Captain Sanson Smyth: Guydelot and I will draw them away! Please tend to Master Sylviel!&lt;br /&gt;
Sylviel the Observant: Y-You are...?&lt;br /&gt;
Guydelot the Spent: No time for chitchat! Hurry on out of here—we&#039;ll keep the Gnath occupied!&lt;br /&gt;
Sylviel the Observant: You have my thanks!&lt;br /&gt;
&lt;br /&gt;
===Defeat the Gnath that bar your retreat===&lt;br /&gt;
Gnath Low Patron: &amp;lt;click&amp;gt; &amp;lt;click&amp;gt; Intruders! To arms, to arms!&lt;br /&gt;
Serpent Captain Sanson Smyth: Keep them away from Master Sylviel!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Defeat the Gnath===&lt;br /&gt;
Sylviel the Observant: Thank you. I shall be fine from here.&lt;br /&gt;
Guydelot the Spent: Let&#039;s finish off this lot and quit this place!&lt;br /&gt;
Serpent Captain Sanson Smyth: Master Sylviel! Are you hurt?&lt;br /&gt;
Sylviel the Observant: No more than a few scratches, thanks to you.&lt;br /&gt;
Serpent Captain Sanson Smyth: You must...fight on...&lt;br /&gt;
Guydelot the Spent: Bugger... The rest is up to you...&lt;br /&gt;
Sylviel the Observant: No... I am not...ready...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: Nothing to it!&lt;br /&gt;
Parchment Bearer: Thank you ever so much!&lt;br /&gt;
Sylviel: I did not think I would escape with my life.&lt;br /&gt;
-optional end&lt;br /&gt;
Sanson: Are you all right, Master Sylviel?&lt;br /&gt;
Sylviel: Aye. A little shaken, perhaps, but otherwise whole of body—a statement I am able to make thanks to your timely arrival. May I ask the names of my saviors?&lt;br /&gt;
Sanson: I am Sanson, of the Order of the Twin Adder, and my companions are the bards [Forename] and Guydelot. We three are on a journey to find a legendary song. The Ballad of Oblivion, &#039;tis called, and we were given to understand that you may have knowledge of it.&lt;br /&gt;
Sanson: But this is not an ideal place for conversation. Let us first return to Tailfeather.&lt;br /&gt;
&lt;br /&gt;
===Speak with Sanson===&lt;br /&gt;
-optional start&lt;br /&gt;
Guydelot: So, what&#039;s the next legendary feat on the agenda? A performance with moogles, perhaps?&lt;br /&gt;
Parchment Bearer: I shudder to think what may have happened had you not come to our rescue.&lt;br /&gt;
Sylviel: I harbor no ill feelings towards the people of Tailfeather for forsaking us. We are outsiders, after all, and they owe us nothing.&lt;br /&gt;
Tailfeather Hunter: So you&#039;re the heroes what went to the rescue, eh?&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sanson: This hunter here wishes a word with us.&lt;br /&gt;
Tailfeather Hunter: I won&#039;t keep you long—just wanted to say thanks for wakin&#039; us up, is all. Tailfeather&#039;s made up o&#039; folk who come here seekin&#039; their fortune, you see, an&#039; such folk tend to put themselves first.&lt;br /&gt;
Tailfeather Hunter: But most of us are ashamed we didn&#039;t lift a finger to help them as were in need, an&#039; we&#039;re determined to do better from now on. To be sure, gettin&#039; called “craven bloody bastards” stung at first, but after the grumblin&#039; died down, none could deny that it was the truth. An&#039; that&#039;s all I wanted to say.&lt;br /&gt;
Sylviel: You certainly have a knack for moving people, my friends, though I suppose it is only to be expected of bards! But come, let us speak of the song you seek—the Ballad of Oblivion.&lt;br /&gt;
Sylviel: Coerthan legend speaks of a saint of song in the heavens. This saint is an individual with transcendent mastery over poetry and verse, and &#039;tis said that he can bring a battle to its conclusion with a song.&lt;br /&gt;
Sylviel: As for being in the heavens, I suspect it is a figurative expression, but I cannot say for certain at this juncture. I shall investigate the legend further—a small gesture of gratitude for having saved our lives.&lt;br /&gt;
Sanson: While we wait to hear from Master Sylviel, let us conduct our own investigation. Coerthan literature may yield us some clues.&lt;br /&gt;
Guydelot: If you ask me, it sounds like naught but a faerie tale. I&#039;d wager that “heavens” is just a metaphor for a natural phenomenon. We&#039;ve hit a dead end—I say we return to Gridania for now and look for other avenues.&lt;br /&gt;
Sanson: And if you ask me, I think it far too early to draw conclusions. I, for one, mean to continue searching until I find a definite answer. If you wish to abandon our mission, I&#039;ll not stop you.&lt;br /&gt;
Sanson: But know that you would be judged a deserter. You would lose your place in the Gods&#039; Quiver...and that would be precisely what your superiors had intended.&lt;br /&gt;
Sanson: Look, Guydelot. You of all people must know the true reason they chose you for this mission. They wanted you out of the way! Your skills had naught to do with it!&lt;br /&gt;
Sanson: And it isn&#039;t so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed!&amp;lt;br&amp;gt;That is why we must succeed! That is why we must find the Ballad of Oblivion!&lt;br /&gt;
Guydelot: If you want to find the song so badly, you can bloody well find it yourself. I&#039;ve had a gutful.&lt;br /&gt;
Guydelot: You&#039;re no bard—I doubt you even understand what gives a song its power. Yet here you are gallivanting about searching for one.&lt;br /&gt;
Guydelot: To you, the Ballad of Oblivion is just a means to curry favor with the brass hats. Well, that&#039;s an insult to honest-to-gods bards like me and [Forename].&lt;br /&gt;
Sanson: Oh, gods, what have I done? I did not mean to be antagonizing...&lt;br /&gt;
Sanson: Though my pride won&#039;t let me tell him this, I know that Guydelot is a truly exceptional bard. With his skills married to my unit composition, I had hoped that we might prove our detractors wrong. Alas, my words failed to convey that intent.&lt;br /&gt;
Sanson: Given time, I believe that Guydelot will come around. I shall wait for him here. Meanwhile, I ask that you have patience with us.&lt;br /&gt;
-quest complete&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=C5__ERg5LkE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeds_Know_No_Borders&amp;diff=1423943</id>
		<title>Seeds Know No Borders</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seeds_Know_No_Borders&amp;diff=1423943"/>
		<updated>2026-06-30T06:05:17Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Seeds Know No Borders&lt;br /&gt;
| description = [[Mujih Mewrilah]] appears at once pleased and sorry to see you.&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Aubierault; Basyle; Fufucha; Martineau; Vainctoroix&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 60&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 3 Chysahl Greens, 1 Greatloam Gysahl Greens, 1 Martineau&#039;s Findings&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 662500&lt;br /&gt;
| gil = 3037&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 3 Hi-Cordial&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 3 Gatherer&#039;s Guerdon Materia IV&lt;br /&gt;
| reward-opt2 = 3 Gatherer&#039;s Guile Materia IV&lt;br /&gt;
| reward-opt3 = 3 Gatherer&#039;s Grasp Materia IV&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ngp Botanist - Part 2&lt;br /&gt;
| prev-quest = Love for Harmony&lt;br /&gt;
| next-quest = Never Meet Your Heroes&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 8318741aecd&lt;br /&gt;
| id-gt = 67588&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Chysahl Greens}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Speak with [[Fufucha]] at the [[Botanists&#039; Guild]].&lt;br /&gt;
*Harvest [[Chysahl Greens|chysahl greens]] in the [[Coerthas Western Highlands|Coerthas western highlands]]. 0/3&lt;br /&gt;
*Deliver the chysahl greens to [[Martineau]] in [[Saint Reymanaud&#039;s Cathedral]].&lt;br /&gt;
*Deliver the chysahl greens to Basyle at Camp Cloudtop.&lt;br /&gt;
*Deliver the [[Greatloam Gysahl Greens|Greatloam gysahl greens]] and [[Martineau&#039;s Findings|Martineau&#039;s findings]] to Basyle.&lt;br /&gt;
*Speak with Basyle.&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
*Report to Fufucha at the Botanists&#039; Guild.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah appears at once pleased and sorry to see you.&lt;br /&gt;
&lt;br /&gt;
* Even as Mujih informs you that there has been no word from Basyle, the botanist calls her via linkpearl. To her great dismay, it appears he has gotten into trouble with the Vault on account of his recent activities, which were mentioned in her articles. Determined to help Basyle, Mujih bids you seek him out at Camp Cloudtop while she explores all possible avenues of aid.&lt;br /&gt;
&lt;br /&gt;
* You arrive just in time to witness Basyle being questioned by two representatives from the Vault, Ser Vainctoroix and Father Aubierault. Ridiculous though it sounds, he is accused of besmirching Ishgardian honor by planting a foreign variety of gysahl greens on Ishgardian soil─an indiscretion which may well cost him his life. Unless you can provide conclusive proof of Basyle&#039;s innocence, he will be forced to defend it in a trial by combat. The desperate botanist begs you to go to the Botanists&#039; Guild, whence the seeds for the offending vegetables hail, and ask Fufucha for advice.&lt;br /&gt;
&lt;br /&gt;
* Fufucha is shocked to learn of Basyle&#039;s situation. That shock soon gives way to pleasure, however, as she goes on to reveal that the gysahl greens in question are in fact of Coerthan stock, whereas most of the plants presently grown in Ishgard are of the Near Eastern variety. In order to prove this point, she gives you a bunch of Greatloam gysahl greens, and bids you gather three bunches of chysahl greens in the western highlands of Coerthas. Once you have obtained the latter, present both varieties of greens to the herbalist Martineau in Saint Reymanaud&#039;s Cathedral, that he might attest to their similarities.&lt;br /&gt;
&lt;br /&gt;
* You present the two varieties of greens to Martineau, and the herbalist wastes no time declaring that they belong to the same family of foliage plants. He commits his findings to a piece of parchment, which he bids you use as testimony. Hasten back to Camp Cloudtop and present to Basyle the items you have acquired which will prove his innocence.&lt;br /&gt;
&lt;br /&gt;
* You present the chysahl greens to Basyle. Despite being a botanist, he was not familiar with this variety, lending credence to Fufucha&#039;s claim that native gysahl greens are no longer cultivated in Ishgard. Offer him the other items to serve as evidence─the Greatloam gysahl greens and Martineau&#039;s findings.&lt;br /&gt;
&lt;br /&gt;
* Much to your relief, the evidence you have gathered suffices to exonerate Basyle of all wrongdoing. In an unexpected turn, Father Aubierault reveals to you that he had earlier received a package from the Botanists&#039; Guild bearing a donation of seeds. Touched by this gesture, he promises that Basyle will no longer be hindered in his work. Speak with Basyle and share in his joy.&lt;br /&gt;
&lt;br /&gt;
* Basyle is tremendously grateful for your invaluable aid, and bids you share with Mujih the happy outcome. Find the reporter at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
* Mujih lets it slip that it was she who sent the seeds, out of the desire to make amends for the trouble she had caused. She thanks you for helping her to write the most fulfilling story of her life, and bids you collect your reward from Fufucha.&lt;br /&gt;
&lt;br /&gt;
* At the Botanists&#039; Guild, Fufucha happily informs you that Mujih&#039;s latest article has inspired many souls to aspire to botany. In parting, she marks your continued growth as a botanist with pride, and bids you continue employing your knowledge and skills in service to man and nature both.&lt;br /&gt;
** ※The next botanist quest will be available from Fufucha once you have met the following requirements:&lt;br /&gt;
** ※ [[Stormblood|FINAL FANTASY XIV: Stormblood]] must be registered to your service account.&lt;br /&gt;
** ※ You must have completed the main scenario quest “[[The Far Edge of Fate]].”&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mujih Mewrilah: Hello there, [Forename]! Come for a task, have you? Well, aren&#039;t we enthusiastic! Which makes me feel all the more sorry to disappoint—there&#039;s been no word from Basyle, I&#039;m afraid.&lt;br /&gt;
Mujih Mewrilah: Oh, speak of the devil, he&#039;s calling my linkpearl right now! If you&#039;d excuse me a moment...&lt;br /&gt;
Mujih Mewrilah: Basyle! Yes, this is Mujih! How fare you? ...WHAT!?&lt;br /&gt;
Mujih Mewrilah: T-Terrible news, [Forename]! Basyle has gotten into trouble with the Vault! It seems my articles were brought to the attention of some dignitaries, and they&#039;re taking issue with his recent ventures...&lt;br /&gt;
Mujih Mewrilah: I made certain to withhold details pertaining to security, so it&#039;s not a question of leaked intelligence, at the very least.&lt;br /&gt;
Mujih Mewrilah: To hear Basyle tell it, he&#039;s just a hapless pawn in the game between the nobles. &#039;Twas House Dzemael that alerted the Vault to his alleged misdeeds—a petty blow against House Haillenarte.&lt;br /&gt;
Mujih Mewrilah: But however it happened, Basyle is in trouble, and we must help him. Could you please go to him and ask after the details? I&#039;ll explore all possible avenues of aid in the meantime.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: However it happened, Basyle is in trouble, and we must help him. Could you please go to him and ask after the details? I&#039;ll explore all possible avenues of aid in the meantime.&lt;br /&gt;
Aubierault: To plant foreign seeds upon Ishgardian soil... Such thoughtlessness cannot be borne.&lt;br /&gt;
Vainctoroix: He is clearly unrepentant, Your Holiness!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for coming, [Forename]. To put it simply, the Vault isn&#039;t pleased with the cooperation I&#039;ve received from the Botanists&#039; Guild. And now they&#039;ve sent representatives to convey their displeasure, Father Aubierault and Ser Vainctoroix.&lt;br /&gt;
Vainctoroix: I take it you are the foreigner with whom the accused has been consorting.&lt;br /&gt;
Vainctoroix: Botanist Basyle! It has come to our attention that you have been using your position of privilege to sow abhorrent seeds upon Ishgardian soil!&lt;br /&gt;
Vainctoroix: Know that your transgressions have sparked an uproar in the Vault. So dismayed was Father Aubierault, he was prompted to make the long journey to this outpost, that he might impress upon you the graveness of the matter.&lt;br /&gt;
Aubierault: Presently, there exist two varieties of foliage plants called gysahl greens. However, only one of them is worthy of the name—that which is native to Coerthas.&lt;br /&gt;
Aubierault: The other originates from the Near East, and it is a pretender. On account of the ignorance of the masses, however, it usurped the honored name of gysahl. To we proud Ishgardians, it was—and shall ever be—a different plant.&lt;br /&gt;
Aubierault: We know and accept no gysahl greens save for that with which the Fury has seen fit to bless us. It is a question of honor, and you have besmirched that honor by growing the foreign pretender upon Ishgardian soil.&lt;br /&gt;
Aubierault: Such are the charges against you. If you would protest them, know that words alone shan&#039;t suffice. Nay, you must needs present us with conclusive proof of your innocence.&lt;br /&gt;
Vainctoroix: We shall wait yonder, but know that we&#039;ll not wait long. If you cannot produce the proof, you had best prepare yourself for a trial by combat!&lt;br /&gt;
Basyle: T-Trial by combat? He might as well throw me off this island right now! And I was only acting in our nation&#039;s best interests... &amp;lt;sob&amp;gt;&lt;br /&gt;
Basyle: It seems I have no choice but to try and prove my innocence...but how? The seeds I used came from the Botanists&#039; Guild. Besides going there, I don&#039;t know what else to do. Could you please consult Fufucha in my stead?&lt;br /&gt;
Basyle: The seeds I used came from the Botanists&#039; Guild. Besides going there, I don&#039;t know what else to do to prove my innocence. Could you please consult Fufucha in my stead?&lt;br /&gt;
&lt;br /&gt;
===Speak with Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
Fufucha: ...What!? I know that the Ishgardians can be hardheaded, but this beggars belief. To force their own notion of honor upon nature... Ridiculous doesn&#039;t even begin to describe it!&lt;br /&gt;
Fufucha: Well, the folly of it all notwithstanding, you will be pleased to know that we can clear Basyle&#039;s name.&lt;br /&gt;
Fufucha: The truth is, the gysahl seeds we gave him are of the Coerthan variety. The first botanist of a few generations past brought the plants back to Gridania, and we have been cultivating them here since.&lt;br /&gt;
Fufucha: And that is not all. Research has proven that much of the gysahl greens presently grown in Ishgard are in fact Near Eastern.&lt;br /&gt;
Fufucha: To wit, the plants under scrutiny are far closer to the “true” gysahl the Ishgardians so revere. So much for their accusations.&lt;br /&gt;
Fufucha: Here, take this bunch of greens with you. &#039;Tis the selfsame as that which Basyle has been cultivating—an improved strain of chysahl greens, found throughout the wilds of Coerthas.&lt;br /&gt;
Fufucha: An expert would be able to identify its Coerthan origin at a glance. The problem will be convincing the priest of this fact...&lt;br /&gt;
Fufucha: ...You are acquainted with the herbalist Martineau!? Then that should simplify matters!&lt;br /&gt;
Fufucha: I suggest you harvest some chysahl greens, and present them and the Greatloam strain to him for comparison. Search in relatively unbeaten parts of the western highlands. &#039;Tis in such areas that you are like to find the purest specimens.&lt;br /&gt;
Fufucha: Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Deliver the chysahl greens to Martineau in Saint Reymanaud&#039;s Cathedral===&lt;br /&gt;
-optional start&lt;br /&gt;
Fufucha: I suggest you search for chysahl greens in relatively unbeaten parts of the western highlands of Coerthas. &#039;Tis in such areas that you are like to find the purest specimens.&lt;br /&gt;
Fufucha: Three bunches should suffice for your purposes. Once you have enough, pray go to Martineau and have him inspect them. Good luck to you, [Forename]!&lt;br /&gt;
-optional end&lt;br /&gt;
Martineau: Once again you come to me with a troubled look. Tell me of your plight, and we shall see if my knowledge may avail you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Chysahl Greens}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Martineau: Well, if these aren&#039;t chysahl greens! You have done well to find these, rare as they are. And you have something else to show me, you say?&lt;br /&gt;
Martineau: I have seen many a head of gysahl greens in my time—this specimen can be considered royalty among them. Well, I am thoroughly impressed, but what is it exactly that you would have me do?&lt;br /&gt;
Martineau: ...So that is the way of it. I am ashamed to call those zealots my countrymen. But come, let us compare the greens you brought.&lt;br /&gt;
Martineau: Though their outer leaves differ, their cores are identical in hue and structure both. There can be no doubting that these two specimens belong to the same family of foliage plants. I shall record these findings in a missive for you to use as testimony.&lt;br /&gt;
Martineau: There is no need for thanks. As a man of science, &#039;tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.&lt;br /&gt;
&lt;br /&gt;
===Deliver the chysahl greens to Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Martineau: Use my findings as testimony. There is no need for thanks—&#039;tis reward enough that I can do my part to prove those old fossils of the Holy See wrong.&lt;br /&gt;
Basyle: You&#039;re my only hope, [Forename]. Please help me to clear my name.&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: Have you found a way to refute the accusations against me? Please tell me you have!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Chysahl Greens}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Hm? These appear to be gysahl greens, but it&#039;s not a variety I&#039;m familiar with. Wherever did you get this from?&lt;br /&gt;
&lt;br /&gt;
===Deliver the Greatloam gysahl greens and Martineau&#039;s findings to Basyle===&lt;br /&gt;
Basyle: Forgive me if I&#039;m being obtuse, but these greens you brought... I&#039;m not quite sure how they will prove my innocence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Greatloam Gysahl Greens}} and {{i|Martineau&#039;s Findings}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Yet another kind of greens and a missive...?&lt;br /&gt;
Basyle: ...This is truly the way of it!? By the Fury! I must show these findings to Father Aubierault at once!&lt;br /&gt;
-cutscene start&lt;br /&gt;
Aubierault: All the gysahl greens found in Ishgard are the Near Eastern variety, you say? That is a most outrageous claim.&lt;br /&gt;
Vainctoroix: Utterly ridiculous! What proof have you of this?&lt;br /&gt;
Basyle: My lords, please look upon these two bunches of greens.&lt;br /&gt;
Basyle: One is the gysahl accused of being foreign, and the other is the wild chysahl found in Coerthas.&lt;br /&gt;
Basyle: Master Martineau, the Holy See&#039;s foremost herbalist, testifies that these two greens belong to the same family of foliage plants.&lt;br /&gt;
Basyle: &#039;Tis a small wonder, then, that the “foreign” variety has so thrived here, for it wasn&#039;t foreign at all. Nay, my lords, it was very much at home.&lt;br /&gt;
Basyle: Master Martineau further goes on to write thus: “Seeds are borne from one end of the realm to another by all creatures great and small. No matter how tightly sealed, gates will do naught to hinder their spread.”&lt;br /&gt;
Vainctoroix: Are you ridiculing our nation&#039;s policy!?&lt;br /&gt;
Basyle: I wouldn&#039;t dream of it, Ser Vainctoroix. I only wished to draw your attention to a time in the past, before Ishgard closed her gates to the outside world.&lt;br /&gt;
Basyle: Over a century ago, Near Eastern gysahl greens were brought over to Eorzea. Thanks to its hardiness, it thrived in our realm, becoming so ubiquitous that it displaced many indigenous species.&lt;br /&gt;
Basyle: Species such as the Coerthan gysahl, which fairly disappeared. And indeed it would&#039;ve, had the Botanists&#039; Guild not continued cultivating it as a strain suited to cooler lands.&lt;br /&gt;
Basyle: These chysahl greens found a new home in faraway Gridania. And now they have found their way back home, to Ishgard.&lt;br /&gt;
Basyle: “Seeds know no borders; they will sprout wheresoever the earth embraces them.”&amp;lt;br&amp;gt;...In this manner, Master Martineau ends his missive.&lt;br /&gt;
Aubierault: As the matter was still undecided, I thought it best to withhold this fact, but I had received a package from Mistress Fufucha of the Botanists&#039; Guild.&lt;br /&gt;
Aubierault: Contained within were seeds beyond counting, along with this message: “May they provide for your children and theirs after them for a thousand years to come.”&lt;br /&gt;
Aubierault: Never in all my years have I felt so humbled. Our own people would do well to learn from this magnanimous gesture.&lt;br /&gt;
Vainctoroix: F-Father! Surely you cannot mean to withdraw the accusations!?&lt;br /&gt;
Aubierault: The gysahl greens in question were of Coerthan stock all along. Our accusations were unfounded from the first. The matter is settled.&lt;br /&gt;
Aubierault: Botanist Basyle. It seems we have been less tolerant than was warranted. Upon my word, none shall question your deeds or motives again. Pray carry on as you have, in the name of our nation.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle===&lt;br /&gt;
Basyle: Without your help, I&#039;d most certainly be a dead man. Thank you, [Forename]. Thank you a thousand times over.&lt;br /&gt;
Basyle: You&#039;ve done so much for us already, I couldn&#039;t ask any more of you. From here on, we&#039;ll endeavor to get by on our own. And who knows? If we work hard enough, one day we may even win over Ser Vainctoroix!&lt;br /&gt;
Basyle: Now, I suspect that Miss Mujih will be beside herself with worry. Please be sure to let her know that all is well. Once again, thank you, [Forename]! For everything!&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Mujih Mewrilah: ...All of this happened? Would that I had been there to see it all! And “Seeds know no borders”—I reckon I have the title for the final installment! Make no mistake, this clash between religion and reason will make for truly compelling reading!&lt;br /&gt;
Mujih Mewrilah: Ah, but I jest! I&#039;ve got more sense than to invite more controversy than I already have. The article will focus on Basyle&#039;s tireless efforts and the fruit borne of the cooperation between botanists. With that, everything will be wrapped up in a neat little package!&lt;br /&gt;
Mujih Mewrilah: &amp;lt;sigh&amp;gt; Speaking of packages, would that it didn&#039;t cost an arm and a leg to send those seeds. Now I&#039;ve got nothing to show for my hard work...&lt;br /&gt;
Mujih Mewrilah: Uwaaah! Wh-What I said just now... You mustn&#039;t tell anyone!&lt;br /&gt;
Mujih Mewrilah: I wanted to make amends for all the trouble I&#039;d caused, you see, and so I sent the seeds in Fufucha&#039;s name. I&#039;m glad to hear that they were of some help to Basyle.&lt;br /&gt;
Mujih Mewrilah: And with matters settled, our work here is done. You&#039;ve been the best of subjects, [Forename].&lt;br /&gt;
Mujih Mewrilah: Without a doubt, this has been the most fulfilling story I&#039;ve ever written, and I couldn&#039;t have written it without you! From the bottom of my heart, thank you!&lt;br /&gt;
Mujih Mewrilah: Oh, I&#039;ve left your reward in Fufucha&#039;s keeping. Please have it from her when you go to make your report, as I&#039;m sure you will!&lt;br /&gt;
Mujih Mewrilah: I&#039;ve left your reward in Fufucha&#039;s keeping. Please have it from her when you go to make your report, as I&#039;m sure you will!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Report to Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
Fufucha: I am glad to hear that it ended well. And you will be glad to hear that Mujih&#039;s latest article is the talk of the town!&lt;br /&gt;
Fufucha: Inspired by the tale, many souls have come knocking upon our door—those who harbor the dream of becoming a botanist for the first time, as well as those who had once abandoned that dream. The guild is livelier for their presence.&lt;br /&gt;
Fufucha: In the midst of all this activity, a peculiar missive arrived from Ishgard, thanking me and the guild for our donation. I haven&#039;t the faintest inkling what this is about.&lt;br /&gt;
Question: Who will you attribute the donation to?&lt;br /&gt;
&amp;gt; A bashful philanthropist.&lt;br /&gt;
Fufucha: &#039;Tis a bashful philanthropist indeed who does good deeds in someone else&#039;s name. I hope to one day get the chance to thank this person. And speaking of thanks, I have something for you.&lt;br /&gt;
&amp;gt; An altruistic reporter.&lt;br /&gt;
Fufucha: ...A reporter? Oh, I see! It appears that even the most uninhibited among us may have a bashful side. And that reminds me, I have something for you.&lt;br /&gt;
---&lt;br /&gt;
Fufucha: Your reward from Mujih, doubtless hard earned. And &#039;tis plain from your bearing that you have grown much for your experience. Promise me that you will continue employing your knowledge and skills in service to man and nature both.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the botanist quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next botanist quest will be available from Fufucha.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=gcRnaJ-48p8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Love_for_Harmony&amp;diff=1422476</id>
		<title>Love for Harmony</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Love_for_Harmony&amp;diff=1422476"/>
		<updated>2026-06-30T05:10:04Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Love for Harmony&lt;br /&gt;
| description = [[Mujih Mewrilah]] has distressing news from [[Basyle]].&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Basyle; Martineau&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 580&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 58&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 10 Birch Log&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 1113840&lt;br /&gt;
| gil = 2050&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Hardsilver Hatchet&lt;br /&gt;
| reward2 = 1 Hi-Cordial&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Gatherer&#039;s Guerdon Materia IV&lt;br /&gt;
| reward-opt2 = 1 Gatherer&#039;s Guile Materia IV&lt;br /&gt;
| reward-opt3 = 1 Gatherer&#039;s Grasp Materia IV&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = &lt;br /&gt;
| prev-quest = Two Nations&amp;amp;comma; One Seed&lt;br /&gt;
| next-quest = Seeds Know No Borders&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 04e456c6189&lt;br /&gt;
| id-gt = 67587&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Birch Log}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Speak with [[Martineau]] in [[Saint Reymanaud&#039;s Cathedral]].&lt;br /&gt;
*Harvest [[Birch Log|birch logs]] in [[the Sea of Clouds]]. 0/10&lt;br /&gt;
*Deliver the birch logs to Basyle at Camp Cloudtop.&lt;br /&gt;
*Report to [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah has distressing news from Basyle.&lt;br /&gt;
&lt;br /&gt;
* A fretful Mujih informs you that Basyle&#039;s crops are under threat from a plague of vermin. Make haste to Camp Cloudtop and see how you can assist the beleaguered botanist.&lt;br /&gt;
&lt;br /&gt;
* Though an alchemical concoction would deal with the pests in short order, Basyle is loath to employ such an extreme measure for fear of its impact on the environment. To that end, he begs you to consult Martineau once more, in hopes that he will know of a nature-friendly solution. Seek out the herbalist in Saint Reymanaud&#039;s Cathedral.&lt;br /&gt;
&lt;br /&gt;
* Martineau is impressed by your determination to place nature first, and advises you that birch tar has vermin-repelling properties. The substance will have the greatest effect if extracted from logs gathered in the selfsame region that the pests inhabit. Gather ten birch logs in the Sea of Clouds and deliver them to Basyle.&lt;br /&gt;
&lt;br /&gt;
* Basyle thanks you for the birch logs, and expresses his frustration at being powerless to uphold his own beliefs and serve nature&#039;s best interests. In closing, he bids you pass along his thanks to Mujih for her concern. Join the reporter at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
* In spite of her claims to the contrary, you are convinced that Mujih&#039;s interest in Basyle&#039;s efforts has become personal. Her added expectation serves to stoke the fires of your desire to succeed.&lt;br /&gt;
** ※The next botanist quest will be available from Mujih Mewrilah upon reaching level 60.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mujih Mewrilah: [Forename]! I&#039;ve received word from Basyle. He has two pieces of news to share with you—one good, one bad.&lt;br /&gt;
Mujih Mewrilah: To begin with the good, he&#039;s succeeded in cross-pollinating the two varieties of beans you brought him. A new, more resilient strain is on its way!&lt;br /&gt;
Mujih Mewrilah: As for the bad...the vermin population has fairly exploded, most likely due to rapid reclamation, and they&#039;re threatening the crops!&lt;br /&gt;
Mujih Mewrilah: Unless the pests are dealt with, they&#039;ll undo all of Basyle&#039;s hard work. Please hurry to Camp Cloudtop at once and see how you can be of help!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: Pests are threatening Basyle&#039;s crops. Please hurry to Camp Cloudtop at once and see how you can be of help!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: It&#039;s awful, [Forename]. Just awful. Our crops were coming along so well, but now a plague of vermin is threatening to destroy it all.&lt;br /&gt;
Basyle: An alchemical concoction would deal with them quickly enough, but it&#039;s like to harm all creatures indiscriminately. What&#039;s more, there&#039;s no telling what other effects it might have on the environment.&lt;br /&gt;
Basyle: If at all possible, I&#039;d like to protect our crops without resorting to such extreme measures. But I don&#039;t know how to go about it.&lt;br /&gt;
Basyle: You&#039;ve spoken with Master Martineau before. Do you think you could seek him out again, and trouble him for advice with regard to our dilemma?&lt;br /&gt;
&lt;br /&gt;
===Speak with Martineau in Saint Reymanaud&#039;s Cathedral===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: I&#039;d like to protect our crops without resorting to alchemical concoctions. I&#039;d be grateful if you could trouble Master Martineau for his advice.&lt;br /&gt;
-optional end&lt;br /&gt;
Martineau: You look troubled, my friend. Is something the matter?&lt;br /&gt;
Martineau: Though your friend&#039;s concern for nature is touching, extreme circumstances call for extreme measures. Were I in his shoes, I wouldn&#039;t rule out an alchemical concoction. But tell me, what are your own thoughts on this?&lt;br /&gt;
Question: What are your thoughts on Basyle&#039;s situation?&lt;br /&gt;
&amp;gt; We should avoid damaging the environment.&lt;br /&gt;
&amp;gt; We should avoid killing the local fauna.&lt;br /&gt;
---&lt;br /&gt;
Martineau: So you are determined to place nature first. I respect that. Very well, I will share with you my knowledge.&lt;br /&gt;
Martineau: When dry distilled, birch bark yields a tar which possesses vermin-repelling properties. &#039;Tis a trait the tree developed to protect itself from pests.&lt;br /&gt;
Martineau: You would do well to gather birch logs at the same place the vermin inhabit, namely the Sea of Clouds. Ten pieces should suffice to begin with.&lt;br /&gt;
&lt;br /&gt;
===Deliver the birch logs to Basyle at Camp Cloudtop===&lt;br /&gt;
Basyle: Have you found a way to protect our crops?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Birch Log}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: ...To think that such a method existed! I&#039;ll begin extracting tar from these logs at once!&lt;br /&gt;
Basyle: Once again, I&#039;m in your debt. I don&#039;t know what I would&#039;ve done without you, and the thought of it shames me. Here I am, professing to put nature first, yet I was powerless in the face of this trial.&lt;br /&gt;
Basyle: When I mentioned my plight to Mistress Mujih, she was very worried for me. She even offered to help in any way she could. Please pass along my thanks to her as well.&lt;br /&gt;
&lt;br /&gt;
===Report to Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
Mujih Mewrilah: Welcome back, [Forename]! Another day, another job well done, I shouldn&#039;t doubt.&amp;lt;br&amp;gt; ...Oh? Basyle sends his thanks, you say?&lt;br /&gt;
Mujih Mewrilah: Well, his passion is downright infectious, as is yours. You can&#039;t help but &#039;&#039;want&#039;&#039; to help!&lt;br /&gt;
Mujih Mewrilah: And lest you worry, I don&#039;t allow sentiment to color my articles. Nay, I tell it as it is, and this time, it&#039;s about respecting nature. Here&#039;s a choice passage from my draft:&lt;br /&gt;
Mujih Mewrilah: “In that moment, a warm sensation swept over me, and I knew it for pride—the pride that, in this faraway land, the Gridanian love for harmony has taken root.”&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;...That sounds sentimental, you say? Ah, but see, I&#039;m simply giving voice to what all forestborn will be feeling—a small but distinct difference!&lt;br /&gt;
Mujih Mewrilah: At any rate, I&#039;ve got another promising addition to my series, and it&#039;s all thanks to you! Keep up the good work!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=wim7G2QkcIo}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Nations,_One_Seed&amp;diff=1420258</id>
		<title>Two Nations, One Seed</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Two_Nations,_One_Seed&amp;diff=1420258"/>
		<updated>2026-06-30T03:54:00Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Two Nations, One Seed&lt;br /&gt;
| description = [[Mujih Mewrilah]] has received word of another task from [[Basyle]].&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Basyle; Fufucha; Martineau&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 550&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 55&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 1 Shroud Vetch, 10 Emerald Beans&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 836550&lt;br /&gt;
| gil = 3107&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Titanium Hatchet&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Dhalmelskin Vest&lt;br /&gt;
| reward-opt2 = 1 Dhalmelskin Gloves&lt;br /&gt;
| reward-opt3 = 1 Ramie Trousers of Gathering&lt;br /&gt;
| reward-opt4 = 1 Dhalmelskin Fringe Boots&lt;br /&gt;
| reward-opt5 = 4 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = ac Luck of the Pioneer&lt;br /&gt;
| prev-quest = Onions of Life Bestowing&lt;br /&gt;
| next-quest = Love for Harmony&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 54baece3283&lt;br /&gt;
| id-gt = 67586&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Emerald Beans}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Speak with [[Fufucha]] at the [[Botanists&#039; Guild]].&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
*Speak with [[Martineau]] in [[Saint Reymanaud&#039;s Cathedral]].&lt;br /&gt;
*Harvest [[Emerald Beans|emerald beans]] in [[the Churning Mists]]. 0/10&lt;br /&gt;
*Deliver the emerald beans and [[Shroud Vetch|Shroud vetch]] to Basyle at Camp Cloudtop.&lt;br /&gt;
*Report to Mujih Mewrilah at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah has received word of another task from Basyle.&lt;br /&gt;
&lt;br /&gt;
* Mujih informs you that Basyle has need of your expertise once more. Speak with the botanist at Camp Cloudtop and inquire after the particulars.&lt;br /&gt;
&lt;br /&gt;
* Basyle explains to you his latest dilemma: in order to maintain soil fertility, he wishes to grow crops of the bean family at regular intervals. However, such varieties of beans as are found in Coerthas refuse to grow in the Sea of Clouds. Based on your recommendation, Basyle asks you to return to Gridania to trouble Fufucha for advice.&lt;br /&gt;
&lt;br /&gt;
* Fufucha believes that the Shroud vetch would be best suited to Basyle&#039;s needs. Even so, she does not think it entirely ideal, and suggests that you find another strain with which to cross it and create a new variety. To this end, you must seek the counsel of a specialist─an Ishgardian native versed in local flora. During her time in Ishgard, Mujih may have come to know of such an individual; seek the reporter out at the aetheryte plaza in Foundation.&lt;br /&gt;
&lt;br /&gt;
* Most fortuitously, Mujih knows just the person you are looking for─the foremost herbalist in Ishgard, a man named Martineau. She offers to arrange a meeting with him, and instructs you to go to Saint Reymanaud&#039;s Cathedral, where he will supposedly be.&lt;br /&gt;
&lt;br /&gt;
* Having marveled at the fine specimens of Shroud vetch, Martineau gives you his recommendation for a crossing match: emerald beans, which can be harvested from lush vegetation in the Churning Mists. Procure ten handfuls of these beans and deliver them to Basyle.&lt;br /&gt;
&lt;br /&gt;
* Basyle receives the Shroud vetch and emerald beans with thanks. Though it will require time and effort to cross them, he believes that it will be worthwhile in the end. In parting, he informs you that Mujih has left a message asking you to meet her at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
* With great satisfaction, Mujih informs you that the second installment in her series is on its way to The Raven. She praises you for your part in Basyle&#039;s recent successes, and bids you keep up your efforts.&lt;br /&gt;
** ※The next botanist quest will be available from Mujih Mewrilah upon reaching level 58.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mujih Mewrilah: Ah, I was hoping you&#039;d come by! Basyle has another task for you!&lt;br /&gt;
Mujih Mewrilah: Just so you know, I won&#039;t be accompanying you from now on. While you go about your gathering, I&#039;ve a mind to do some gathering of my own—for information here in the Holy See!&lt;br /&gt;
Mujih Mewrilah: Having said that, I &#039;&#039;will&#039;&#039; require a report from you afterwards, so be sure to remember all the juicy details. Now, off you go to Camp Cloudtop!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: Though I won&#039;t be accompanying you from now on, I &#039;&#039;will&#039;&#039; require a report from you afterwards, so be sure to remember all the juicy details. Now, off you go to Camp Cloudtop!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for your help the other day, [Forename]. I&#039;m pleased to report that the cyclops onions are coming along nicely.&lt;br /&gt;
Basyle: This time, I need your help to maintain soil quality. As you know, soil gradually becomes barren with continued cultivation.&lt;br /&gt;
Basyle: In order to keep it fertile, we normally grow crops of the bean family at regular intervals.&lt;br /&gt;
Basyle: Alas, such beans as we have in Coerthas refuse to grow here. Unless we do something, I fear the soil will cease to yield crops altogether. Is there aught you can suggest?&lt;br /&gt;
Question: What will you suggest?&lt;br /&gt;
&amp;gt; Try growing a Gridanian variety of beans.&lt;br /&gt;
Basyle: But of course! We&#039;ve managed to grow gysahl greens from Gridanian seeds—perhaps this success can be repeated with beans.&lt;br /&gt;
&amp;gt; Request seeds from the Botanists&#039; Guild.&lt;br /&gt;
Basyle: But of course! The Botanists&#039; Guild has a veritable treasure trove of seeds from all regions. There&#039;s bound to be something among them that will grow in these parts.&lt;br /&gt;
---&lt;br /&gt;
Basyle: I&#039;m sorry to trouble you, [Forename], but could you please travel to Gridania and consult Fufucha? If anybody knows a strain of beans to suit our needs, it will be she.&lt;br /&gt;
&lt;br /&gt;
===Speak with Fufucha at the Botanists&#039; Guild===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: Could you please travel to Gridania and consult Fufucha? If anybody knows a strain of beans to suit our needs, it will be she.&lt;br /&gt;
-optional end&lt;br /&gt;
Fufucha: Ah, if it isn&#039;t the toast of the guild! Aye, I have read all about your recent exploits in &#039;&#039;The Raven&#039;&#039;. You have been away only a short while, and already you have achieved so much! We all of us here are very proud of you!&lt;br /&gt;
Fufucha: ...Oh? Embellished? Well, I suppose that is simply the way of Mujih&#039;s profession. And though her words may have been flowery, I choose to believe that they are firmly rooted in truth.&lt;br /&gt;
Fufucha: In any case, all seems to be well with you, and for that I am glad. Now then, was there something you wished to talk about?&lt;br /&gt;
Fufucha: Hmmm... Cover crops for revitalizing soil, and those that will grow in the Sea of Clouds besides... This is a difficult order to fill.&lt;br /&gt;
Fufucha: From my experience, I would say that Shroud vetch would be best suited. Even so, it is not entirely ideal.&lt;br /&gt;
Fufucha: Nay, it must be crossed with a highland strain to create what Basyle needs.&lt;br /&gt;
Fufucha: Now, rather than crossing strains haphazardly, I suggest you seek the counsel of a specialist—that is, an Ishgardian native versed in the local flora.&lt;br /&gt;
Fufucha: Show to him this bundle of Shroud vetch, and he should be able to provide you with the name of a suitable match.&lt;br /&gt;
Fufucha: As to where you might find such an individual, I daresay Mujih will be the best person to ask. It is her business to know people, after all.&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Fufucha: I daresay Mujih will know of an Ishgardian specialist versed in the local flora. You would do well to speak with her.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: ...Fufucha suggested that you come to me? Ooh, she&#039;s a sharp one!&lt;br /&gt;
Mujih Mewrilah: Indeed, it&#039;s my business to know people, and I happen to know just the person you&#039;re looking for!&lt;br /&gt;
Mujih Mewrilah: Martineau is his name, and he&#039;s no less than the foremost herbalist in all of Ishgard! I&#039;ll arrange a meeting right away!&lt;br /&gt;
Mujih Mewrilah: Actually, I wonder if it&#039;s appropriate to intervene in the doings of my subject... Ah, never mind the details—they&#039;re the bane of a good story!&lt;br /&gt;
Mujih Mewrilah: I&#039;ll have Martineau come and meet you in Saint Reymanaud&#039;s Cathedral. Off you go, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Speak with Martineau in Saint Reymanaud&#039;s Cathedral===&lt;br /&gt;
Martineau: You are the botanist who wished to speak with me? Hm, you certainly appear capable, as your frenetic friend led me to believe.&lt;br /&gt;
Martineau: I always enjoy the chance to engage with fellow lovers of nature. And being a researcher, I welcome the insights of gatherers like your good self. But come, I am given to understand you seek advice on crossing strains of beans.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Shroud Vetch}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Martineau: I had always held the Botanists&#039; Guild in the highest regard. Seeing such fine specimens serves to reaffirm that sentiment.&lt;br /&gt;
Martineau: As Mistress Fufucha has already concluded, the Shroud vetch will not prosper in the Sea of Clouds. It must needs be crossed with another strain to bring out its resilience.&lt;br /&gt;
Martineau: I would recommend emerald beans, a rare strain which grows in the Churning Mists. For your purposes, you will need perhaps ten handfuls.&lt;br /&gt;
Martineau: And with that, I trust you now know what is required. Should you have further questions, do not hesitate to seek me out again.&lt;br /&gt;
Martineau: For your purposes, you will need perhaps ten handfuls of emerald beans. Should you have further questions, do not hesitate to seek me out again.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Deliver the emerald beans and Shroud vetch to Basyle at Camp Cloudtop===&lt;br /&gt;
Basyle: Miss Mujih tells me you managed to get Master Martineau&#039;s advice, even though he&#039;s notoriously elusive. You truly are dedicated to our cause, my friend.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Emerald Beans}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: Ah, so these are emerald beans! If I understand correctly, the plan is to cross these with Shroud vetch. Do you have the latter as well?&lt;br /&gt;
Basyle: Marvelous! My thanks, [Forename]! I shall set about cross-pollinating them at once!&lt;br /&gt;
Basyle: The process will require considerable time and effort, but I&#039;m confident that it will be worthwhile in the end.&lt;br /&gt;
Basyle: Ah, before I forget, Miss Mujih left a message for you. She bids you come and meet her at the aetheryte plaza in Ishgard.&lt;br /&gt;
&lt;br /&gt;
===Report to Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: Miss Mujih awaits you at the aetheryte plaza in Ishgard.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: Welcome back, [Forename], and good work! Not only did you help Basyle solve another problem, you served as a bridge connecting the people of Gridania and Ishgard!&lt;br /&gt;
Mujih Mewrilah: In case you&#039;re wondering, I&#039;ve already sent off the draft for the second installment in my series. It&#039;s bound to be as successful as the first, and there&#039;s not a hint of fabrication in there! Embellishments? Certainly! But no fabrication!&lt;br /&gt;
Mujih Mewrilah: “Two Nations, One Seed”—that&#039;s the title I have in mind. Simple but powerful, even if I do say so myself!&lt;br /&gt;
Mujih Mewrilah: Of course, my story is secondary to all your hard work. Basyle&#039;s crops are coming along well, and it&#039;s in no small part due to your efforts. For his sake, please keep it up!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: In blazing new trails as a botanist, you have learned “Luck of the Pioneer”!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=mkrsSZRjGIA}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Onions_of_Life_Bestowing&amp;diff=1420015</id>
		<title>Onions of Life Bestowing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Onions_of_Life_Bestowing&amp;diff=1420015"/>
		<updated>2026-06-30T03:02:33Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = Onions of Life Bestowing&lt;br /&gt;
| description = [[Mujih Mewrilah]] has received word of a task from [[Basyle]].&lt;br /&gt;
| image = Call from the Clouds.png&lt;br /&gt;
| quest-giver = Mujih Mewrilah&lt;br /&gt;
| related-npcs = Basyle&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 9.5&lt;br /&gt;
| location-y = 11.9&lt;br /&gt;
| type = class&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of the Land Quests&lt;br /&gt;
| journal-genre = Botanist Quests&lt;br /&gt;
| sortkey = 530&lt;br /&gt;
| organization =&lt;br /&gt;
| class = Botanist&lt;br /&gt;
| job = &lt;br /&gt;
| level = 53&lt;br /&gt;
| req-quest =&lt;br /&gt;
| req-items = 10 Cyclops Onion&lt;br /&gt;
| requirements = &lt;br /&gt;
| exp = 663390&lt;br /&gt;
| gil = 2470&lt;br /&gt;
| mettle = &lt;br /&gt;
| reward1 = 1 Mythrite Scythe&lt;br /&gt;
| overridereward(1-10) = &lt;br /&gt;
| reward-opt1 = 1 Wyvernskin Jerkin&lt;br /&gt;
| reward-opt2 = 1 Holy Rainbow Work Gloves&lt;br /&gt;
| reward-opt3 = 1 Wyvernskin Culottes&lt;br /&gt;
| reward-opt4 = 1 Wyvernskin Workboots&lt;br /&gt;
| reward-opt5 = 3 Allagan Silver Piece&lt;br /&gt;
| overridereward-opt(1-8) = &lt;br /&gt;
| unlocks = tt Tree Whisperer V&lt;br /&gt;
| prev-quest = Call from the Clouds&lt;br /&gt;
| next-quest = Two Nations&amp;amp;comma; One Seed&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 8d620eecdda&lt;br /&gt;
| id-gt = 67585&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{gathering list|Cyclops Onion}}&lt;br /&gt;
{{item icon|Cyclops Onion}} is a &#039;&#039;&#039;HIDDEN&#039;&#039;&#039; item on the nodes, this means it is not always visible. {{item icon|Luck of the Pioneer}} unlocked by the next [[Botanist]] quest will allow you to reveal these items right away, so you only have to put up with it for this quest.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Basyle]] at [[Camp Cloudtop]].&lt;br /&gt;
*Harvest [[Cyclops Onion|cyclops onions]] in [[The Dravanian Forelands|the Dravanian forelands]]. 0/10&lt;br /&gt;
*Deliver the cyclops onions to Basyle at Camp Cloudtop.&lt;br /&gt;
*Speak with [[Mujih Mewrilah]] at the [[Foundation|aetheryte plaza]] in [[Ishgard]].&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
* Mujih Mewrilah has received word of a task from Basyle.&lt;br /&gt;
&lt;br /&gt;
* In excited tones, Mujih informs you that Basyle has sent word of your very first task. Make your way to Camp Cloudtop in the Sea of Clouds, and ask the botanist what he requires of you.&lt;br /&gt;
&lt;br /&gt;
* The supply situation is grim at Camp Cloudtop, and Basyle begs your advice on a suitable crop to cultivate. Based on your response, he decides to try his luck on cyclops onions, which grow wild in the Dravanian forelands. Gather ten bulbs of the onion and bring them to Basyle.&lt;br /&gt;
&lt;br /&gt;
* You have delivered ten cyclops onions to Basyle, who declares that he will try growing them in the test plot. Satisfied that she has sufficient material for her first article, Mujih returns to Ishgard. Make your own way back and join her at the aetheryte plaza.&lt;br /&gt;
&lt;br /&gt;
* With evident pleasure, Mujih informs you that the first installment of her story will soon grace an edition of The Raven. As before, she will remain in Ishgard to await further instructions from Basyle.&lt;br /&gt;
** ※The next botanist quest will be available from Mujih Mewrilah upon reaching level 55.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Mujih Mewrilah: Perfect timing, [Forename]! Word arrived from Basyle not a moment ago.&lt;br /&gt;
Mujih Mewrilah: He has a task, and bids you come to Camp Cloudtop. Let us go at once!&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Basyle at Camp Cloudtop===&lt;br /&gt;
-optional start&lt;br /&gt;
Mujih Mewrilah: “Seeds of Hope Sprout in the Sea of Clouds”... What do you think? Pretty inspired, even if I do say so myself!&lt;br /&gt;
-optional end&lt;br /&gt;
Basyle: My thanks for coming on such short notice. To begin with, I&#039;d like to ask your advice on crops that would thrive in this environment.&lt;br /&gt;
Basyle: Right now, our principal crop is a strain of pumpkin native to these isles. With some experimentation, we&#039;ve succeeded in cultivating it.&lt;br /&gt;
Basyle: Unfortunately, hardly anything else grows that&#039;s a viable food source. It has something to do with the ratio of wind- to earth-aspected aether up here. There&#039;s a much higher concentration of the former, you see, and hardly any of the latter.&lt;br /&gt;
Basyle: Gysahl greens are just about the only other thing that has worked out, and these aren&#039;t the same as what we have in Coerthas, either. It may interest you to know that the seeds came to us from Gridania, from the Botanists&#039; Guild.&lt;br /&gt;
Basyle: Roiteloin urged me to give them a try, and lo and behold, they cropped up like weeds. Strange things do happen, eh?&lt;br /&gt;
Basyle: But in the end, gysahl greens are fit only for chocobos, and what little I&#039;m managing to grow at the moment doesn&#039;t make up for the shortfall of supplies.&lt;br /&gt;
Basyle: If we&#039;re to keep feeding the garrison, we need to find more crops that grow, and set about growing them as soon as possible, or soon we&#039;ll all be supping on bird fodder. And so I&#039;d like to ask your opinion: in selecting a crop, what quality is the most critical?&lt;br /&gt;
Question: What quality is the most critical?&lt;br /&gt;
&amp;gt; Hardiness to cold.&lt;br /&gt;
Basyle: I see... In that case, we might try our luck with onions.&lt;br /&gt;
&amp;gt; Hardiness to elevation.&lt;br /&gt;
Basyle: I see... In that case, we might try a plant that&#039;s native to highland regions.&lt;br /&gt;
---&lt;br /&gt;
Basyle: Ah, that reminds me! A hunter I spoke with recently mentioned having seen wild onions in the Dravanian forelands!&lt;br /&gt;
Basyle: Cyclops onions, they&#039;re called, and I fancy our chances of cultivating them. If we succeed, they would make a welcome addition to our rations. I&#039;d be grateful if you could gather and bring me ten bulbs.&lt;br /&gt;
&lt;br /&gt;
===Deliver the cyclops onions to Basyle at Camp Cloudtop===&lt;br /&gt;
Basyle: Have you gathered the cyclops onions? They can be found growing wild in the Dravanian forelands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Cyclops Onion}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Basyle: My, they&#039;re far larger than I had dared hope! My thanks, [Forename]. I shall try growing them in our test plot right away.&lt;br /&gt;
Mujih Mewrilah: A test plot, you say?&lt;br /&gt;
Basyle: That&#039;s right, miss. Before we grow something in earnest, we need to make certain that it won&#039;t be a detriment to other crops.&lt;br /&gt;
Basyle: Though sustenance is important, so too is sustainability. If we don&#039;t think ahead, we&#039;re liable to damage the environment, and that would leave us with nothing.&lt;br /&gt;
Mujih Mewrilah: I see! Pioneers must be at once bold &#039;&#039;and&#039;&#039; cautious—a delicate balancing act!&lt;br /&gt;
Mujih Mewrilah: With that, I believe I have sufficient material for my first article! I&#039;ll go on back to Ishgard to send my notes to the chief editor. See you at the aetheryte plaza, [Forename]!&lt;br /&gt;
&lt;br /&gt;
===Speak with Mujih Mewrilah at the aetheryte plaza in Ishgard===&lt;br /&gt;
-optional start&lt;br /&gt;
Basyle: My thanks for your advice as well as the onions. When I have another task for you, I&#039;ll send word to your retainer as before.&lt;br /&gt;
-optional end&lt;br /&gt;
Mujih Mewrilah: Glad tidings, [Forename]! The chief editor was utterly taken by my draft, and the first installment of my series will soon grace &#039;&#039;The Raven&#039;&#039;!&lt;br /&gt;
Mujih Mewrilah: Oh, and lest you worry, I&#039;ll make sure to withhold names and locations. It&#039;s an Ishgardian outpost, after all, and we can&#039;t well have such details known to all and sundry. Ah, but have a listen to this:&lt;br /&gt;
Mujih Mewrilah: “So it was that the dilemma of a suitable crop was solved, thanks to the ingenuity of one humble botanist.&lt;br /&gt;
Mujih Mewrilah: “It shall not be long ere this azure frontier is blanketed in life-giving cyclops onions.”&amp;lt;br&amp;gt;...That&#039;s how I&#039;m planning to close the article!&lt;br /&gt;
Mujih Mewrilah: I see you&#039;re not entirely convinced that the dilemma is “solved.” Well, it practically is! Only I can&#039;t write “practically”—the statement would lose something for it.&lt;br /&gt;
Mujih Mewrilah: As before, I&#039;ll remain in Ishgard to await word from Basyle. I look forward to the next task!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: In blazing new trails as a botanist, you have learned “Tree Whisperer V”!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=koSLo9ltSSE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rusted_Steel&amp;diff=1420010</id>
		<title>Rusted Steel</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Rusted_Steel&amp;diff=1420010"/>
		<updated>2026-06-30T01:54:41Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] has word on the situation with [[Rostnsthal]].&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Joye; Rostnsthal&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 58&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 26520&lt;br /&gt;
| gil = 507&lt;br /&gt;
| OptReward = &lt;br /&gt;
| prev-quest = Taking the Fall&lt;br /&gt;
| next-quest = Rise of the Machinists&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67247&lt;br /&gt;
| id-edb = 0fbc4c365d1&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 15&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
If the player no longer has access to Slug Shot (e.g. if repeating this quest line at lv 60+ using [[New Game Plus]]), {{i|Heated Slug Shot}} may be used instead.&lt;br /&gt;
&lt;br /&gt;
==Steps== &lt;br /&gt;
*Confront [[Rostnsthal]] in the Pillars.&lt;br /&gt;
*Use [[Slug Shot]] on Rostnsthal.&lt;br /&gt;
*Speak with [[Stephanivien]] at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien has word on the situation with Rostnsthal.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien informs you that Joye and several of her colleagues have caught up to Rostnsthal. Fearing that the determined instructor will be difficult to stop, the chief machinist sends you along to aid in his detainment. Head to the Pillars and confront Rostnsthal.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene to find Rostnsthal in a tense confrontation with several machinists. Joye bids you fire upon the instructor, and take the fight out of him before anyone is seriously hurt. Approach Rostnsthal, and wind him with a Slug Shot.&amp;lt;br&amp;gt; When Slug Shot is unavailable, Heated Slug Shot may be used instead.&lt;br /&gt;
&lt;br /&gt;
*You beat Rostnsthal on the draw, and impress upon him the efficacy of his own instruction. Stephanivien arrives soon after, and convinces the pirate that giving himself up will solve nothing in the long term. Rostnsthal then shares with you the sins of his past, and demands to be given the chance to atone by helping you defeat Veri Selen. Return to the Skysteel Manufactory and speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien has informed Tedalgrinche of the manufactory&#039;s decision to face Veri Selen. Even with Rostnsthal&#039;s promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Stephanivien: One of our machinists just returned to report on the situation with Rostnsthal. &#039;Twould seem that Joye and some few colleagues have caught up to him in the Pillars. Pray make your way to the scene, and persuade the instructor to stand down.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Confront Rostnsthal in the Pillars===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: Joye and some few colleagues have caught up to Rostnsthal in the Pillars. Pray make your way to the scene, and persuade the instructor to stand down.&lt;br /&gt;
Joye: [Forename]! You&#039;ve got to stop him!&lt;br /&gt;
-optional end&lt;br /&gt;
Rostnsthal: Shoulda known ye&#039;d be along... Now, back off afore I teach this student the meanin&#039; o&#039; “point-blank.”&lt;br /&gt;
Rostnsthal: I&#039;m talkin&#039; to you as well, Joye! Step aside!&lt;br /&gt;
Joye: I bloody well will not step aside! [Forename]! Take the fight out of him with a Slug Shot, if you please!&lt;br /&gt;
Rostnsthal: So that&#039;s &#039;ow it&#039;s gonna be, eh? Come on, then! We&#039;ll see who shoots who first!&lt;br /&gt;
&amp;gt; If player has learned the action {{i|Heated Slug Shot}}&lt;br /&gt;
System: Heated Slug Shot may be used in place of Slug Shot to proceed with this quest.&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
===Use Slug Shot on Rostnsthal===&lt;br /&gt;
-optional start&lt;br /&gt;
Rostnsthal: Back off afore I teach this student the meanin&#039; o&#039; “point-blank.”&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Rostnsthal: ...Bloody &#039;ells, that was fast.&lt;br /&gt;
Stephanivien: Your students ever strive to impress you, Rostnsthal.&lt;br /&gt;
Stephanivien: And &#039;tis thanks to [Forename]&#039;s diligence that I was able to once more improve the tools of our trade.&lt;br /&gt;
Stephanivien: Even Veri Selen cannot stand against the advances we have made in both technique and technology! You must have faith that our machinists will prevail.&lt;br /&gt;
Stephanivien: And though I appreciate your eagerness to occupy a cell on my behalf, such a sacrifice will not halt Tedalgrinche&#039;s crusade against the manufactory.&lt;br /&gt;
Rostnsthal: Aye... Ye might be right about that.&lt;br /&gt;
Joye: He&#039;s right about more than just that—you&#039;ve got to stop underestimatin&#039; what we&#039;re capable of.&lt;br /&gt;
Rostnsthal: Hah hah hah! I keep forgettin&#039; what a stubborn lot I&#039;m dealin&#039; with—yer the ones what&#039;re challengin&#039; the very stones what Ishgard was built on.&lt;br /&gt;
Rostnsthal: Alright, I won&#039;t give meself up...on one condition.&lt;br /&gt;
Rostnsthal: All talk o&#039; contracts aside, ye let me &#039;elp in the fight against this Veri Selen nightmare.&lt;br /&gt;
Stephanivien: You have always sought to avoid such entanglements before... What has changed?&lt;br /&gt;
Rostnsthal: It&#039;s a matter o&#039; penance. Back when I was still in charge o&#039; the &#039;Cudas, I lied to me subordinates—instead o&#039; servin&#039; the thalassocracy, I &#039;ad them lads workin&#039; to further me own agenda. It all came apart, though, when I sent a glut of &#039;em off to die in a battle they &#039;ad no business bein&#039; in...&lt;br /&gt;
Rostnsthal: I &#039;ad me eyes on the Admiral&#039;s chair, see, but what kind o&#039; Admiral would do that? It was reckless an&#039; selfish, an&#039; got a lot o&#039; good people killed. After they stripped me o&#039; me rank, I drowned meself in drink, an&#039; took up the life o&#039; the worst kind o&#039; pirate.&lt;br /&gt;
Rostnsthal: That soldier I tried to visit in Camp Overlook? &#039;E was one o&#039; me lads what survived.&lt;br /&gt;
Rostnsthal: I&#039;ve been sendin&#039; &#039;im every coin I can spare to pay back me bloody debt, but there ain&#039;t enough gelt in the world what could buy off me guilt.&lt;br /&gt;
Rostnsthal: An&#039; now, years later, I see a chance to undo the wrong I&#039;ve done. A bunch o&#039; me students plan to charge into a situation they got no business bein&#039; in, an&#039; I plan to see &#039;em come out of it alive!&lt;br /&gt;
Stephanivien: Well, then! Consider yourself invited to the battle!&lt;br /&gt;
Joye: Come, lead us in a pre-battle drill, Rostnsthal!&lt;br /&gt;
Stephanivien: Once more your skill at firearms has rescued the manufactory from peril! Let us head back there, shall we?&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: Ah, [Forename], there you are. I have sent word of our decision to Tedalgrinche.&lt;br /&gt;
Stephanivien: Even with the instructor&#039;s added firepower, however, I fear this challenge will test us to our very limits.&lt;br /&gt;
Stephanivien: Rostnsthal has vowed to stay with us—regardless of the term of his contract—until the sins of his past have been washed away in Veri Selen&#039;s blood. Let us then take advantage of every moment we have from now until the battle to hone our skills to a razor&#039;s edge!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=5sxLMEzaiY8}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1420009</id>
		<title>Taking the Fall</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Taking_the_Fall&amp;diff=1420009"/>
		<updated>2026-06-30T01:47:53Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Joye; Rostnsthal; Tedalgrinche&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 58&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 26520&lt;br /&gt;
| gil = 1595&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Drill&lt;br /&gt;
| prev-quest = Wheels of Justice&lt;br /&gt;
| next-quest = Rusted Steel&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67246&lt;br /&gt;
| id-edb = 1f28f88b934&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 14&lt;br /&gt;
| req-items = 2 Clear Lightning Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Investigate locked baskets and obtain clear lightning crystals.&lt;br /&gt;
*Deliver the clear lightning crystals to Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien is frustrated by the lack of movement evinced by the wheels of justice.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien seems confused by the Temple Knights&#039; seeming inertia─a confusion that is compounded by the sudden arrival of a smirking Tedalgrinche. The nobleman casually explains how the manufactory&#039;s evidence against him was overturned, and goes on to deliver an ultimatum to the chief machinist: slay the dragon Veri Selen, or be judged guilty by the Holy See. Realizing that to face the immense beast is akin to suicide, Rostnsthal offers to spare the machinists by turning himself in for the crime of insurrection. Speak with Stephanivien and discuss what can be done.&lt;br /&gt;
&lt;br /&gt;
*Unwilling to allow Rostnsthal to suffer for crimes he did not commit, Stephanivien vows to convince the instructor that they have a chance to win against Veri Selen. Head to Ok&#039; Vundu Vana in the Sea of Clouds, and acquire clear lightning crystals for the chief machinist&#039;s latest marvel.&lt;br /&gt;
&lt;br /&gt;
*You steal into Ok&#039; Vundu Vana, and lighten the Vanu Vanu&#039;s baskets. Return to the Skysteel Manufactory and deliver the crystals to Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien gratefully accepts the Vanu Vanu&#039;s unwitting contribution to machinistry, and uses the crystals to enhance the performance of your autoturrets. With luck, this latest advancement will be sufficiently impressive to change Rostnsthal&#039;s stubborn course...&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: [Forename], I trust your training fares well? I have heard naught on the fate of the manufactory, and would welcome fair news from any quarter...&lt;br /&gt;
Joye: Bad news, me lordship: we talked to a clerk who works at the Congregation, and he says the accusation against the workshop ain&#039;t been lifted yet.&lt;br /&gt;
Rostnsthal: What&#039;s worse, it seems they ain&#039;t inclined to pursue yer case against Tedalgrinche, neither.&lt;br /&gt;
Stephanivien: I do not understand. When I presented my evidence to the Temple Knights, the officer in charge seemed convinced of our innocence...&lt;br /&gt;
Tedalgrinche: Ahahaha, my dear, naive Stephanivien. Truth is dictated by the victor—the one most skilled in strategy; the one most adept at maneuvering. One such as &#039;&#039;me&#039;&#039;.&lt;br /&gt;
Stephanivien: How dare you show your face in my manufactory! Have you no shame at all!?&lt;br /&gt;
Tedalgrinche: Shame? Why, you were the one who submitted a &#039;&#039;forgery&#039;&#039; of my house&#039;s seal in an attempt to deflect your obvious guilt. Upon review of the evidence, however, the Temple Knights shall soon rule in my favor.&lt;br /&gt;
Stephanivien: But our sources were unimpeachable! Our innocence was all but proven!&lt;br /&gt;
Tedalgrinche: The twice-altered testimony of a commoner is hardly unimpeachable... And you cannot deny claims that the ailing House Haillenarte has been arming the lowborn and inciting them to seize their “independence.” We have all heard the shots fired within the city walls...&lt;br /&gt;
Stephanivien: You would twist and corrupt everything we have worked for...&lt;br /&gt;
Tedalgrinche: Ahahaha! As I said, such is the privilege of the victor. If you wish, I might even be willing to teach you how to bend this situation to your advantage.&lt;br /&gt;
Stephanivien: Hmph, we shall do well enough on our own. Now, exit my manufactory ere you find your shiny armor doused with machine oil!&lt;br /&gt;
Tedalgrinche: You would spurn my generous advice? Will you truly surrender your last chance to demonstrate House Haillenarte&#039;s unswerving devotion to Ishgard&#039;s prosperity?&lt;br /&gt;
Tedalgrinche: There is a beast that has been harassing our supply trains of late—a menace that the Holy See greatly desires to see put down. Even cloistered here amongst your scrap-covered benches, you must have heard tales of the fearsome Veri Selen...&lt;br /&gt;
Stephanivien: Veri Selen!? The same dragon that the Order of the Knights Dragoon has failed time and again to slay!?&lt;br /&gt;
Rostnsthal: &#039;E means to make a bloody show of ye, boss...&lt;br /&gt;
Tedalgrinche: The Holy See has agreed to abolish your trial in exchange for the dragon&#039;s death. Pray send word when you are prepared to face Veri Selen—I shall organize for a priest to be present, and provide you with suitable...“bait.”&lt;br /&gt;
Joye: M-Me lordship... What do we do...?&lt;br /&gt;
Rostnsthal: Bah, I&#039;ll just confess it was me what was firin&#039; me weapon. Ye shouldn&#039;t &#039;ave any trouble layin&#039; the blame on a drunken outsider—&#039;specially one what&#039;s known for &#039;is vicious crimes. That oughta get ye off the insurrection charges at least.&lt;br /&gt;
Stephanivien: No! You cannot do such a thing!&lt;br /&gt;
Rostnsthal: I lived &#039;alf me life in a ship&#039;s cabin, an&#039; a prison cell ain&#039;t much smaller. Ye can pay me for the time in the brig after they let me out.&lt;br /&gt;
Joye: I-I&#039;ll stop him, me lordship!&lt;br /&gt;
Stephanivien: By the Fury, that man&#039;s full of surprises... My prospectometer had naught to say of this eventuality.&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
Stephanivien: I cannot allow our instructor to sacrifice himself for the manufactory. We have no choice but to accept Tedalgrinche&#039;s impossible challenge.&lt;br /&gt;
Stephanivien: But I fear Rostnsthal will not be convinced unless we prove we have a chance of defeating Veri Selen.&lt;br /&gt;
Stephanivien: ...I do have a machinistry marvel in mind that might just do the trick. Its implementation, however, will require a number of clear lightning crystals, of the like found in the Sea of Clouds.&lt;br /&gt;
Stephanivien: &#039;Tis said that the Vanu Vanu store such crystals for use in their tribal ceremonies. Pray steal into Ok&#039; Vundu Vana, and lighten their baskets a touch. Surely they won&#039;t miss a handful or two...&lt;br /&gt;
&lt;br /&gt;
===Investigate locked baskets and obtain clear lightning crystals===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: For the machinistry marvel I have in mind, I shall have need of the clear lightning crystals found in the Sea of Clouds...&lt;br /&gt;
-optional end&lt;br /&gt;
&lt;br /&gt;
===Deliver the clear lightning crystals to Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: For the machinistry marvel I have in mind, I shall have need of the clear lightning crystals found in the Sea of Clouds...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The player hands over the {{i|Clear Lightning Crystal}}s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stephanivien: Ah, yes, these are wonderful specimens. These crystals shall allow me to broaden the capabilities of your aetherotransformer via a more efficient process of energy conversion. I only hope it will be impressive enough to convince our instructor to abandon his foolish course!&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=OR8nD6WB6BE}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1420008</id>
		<title>Wheels of Justice</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wheels_of_Justice&amp;diff=1420008"/>
		<updated>2026-06-30T01:47:20Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Formatting, add missing details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Stephanivien]] seems in a cheerful mood.&lt;br /&gt;
| image = Machinist HW quest image2.png&lt;br /&gt;
| quest-giver = Stephanivien&lt;br /&gt;
| related-npcs = Celestaux; Fraideoux; Joye; Rostnsthal; Stately Temple Knight; Suspicious Fellow&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 8.1&lt;br /&gt;
| location-y = 10.1&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Machinist&lt;br /&gt;
| level = 56&lt;br /&gt;
| Items = &lt;br /&gt;
| exp = 51480&lt;br /&gt;
| gil = 2113&lt;br /&gt;
| OptReward = &lt;br /&gt;
| unlocks = ac Tactician&lt;br /&gt;
| prev-quest = A Joye-ful Reunion&lt;br /&gt;
| next-quest = Taking the Fall&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67244&lt;br /&gt;
| id-edb = fac8668168e&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Machinist Quests&lt;br /&gt;
| sortkey = 13&lt;br /&gt;
| req-items = 1 House Dzemael Seal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Stephanivien]].&lt;br /&gt;
*Meet [[Celestaux]] in the Forgotten Knight.&lt;br /&gt;
*Speak with Stephanivien.&lt;br /&gt;
*Speak with Stephanivien in [[Tailfeather]].&lt;br /&gt;
*Confront the suspicious fellow north of Tailfeather.&lt;br /&gt;
*Rescue [[Fraideoux]].&lt;br /&gt;
*Speak with Stephanivien at the Skysteel Manufactory.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Stephanivien seems in a cheerful mood.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien welcomes you back to the manufactory, but his cheerful mood is soon soured by the arrival of a Temple Knight. It would seem that the chief machinist has been accused of fomenting insurrection, and a failure to clear this suspicion may result in the seizure of the workshop and imprisonment for its employees. Speak with Stephanivien, and discuss this ominous development.&lt;br /&gt;
&lt;br /&gt;
*Reasoning that an attempt to disprove his own actions would be fruitless, Stephanivien decides to counter the accusation by providing evidence of Tedalgrinche&#039;s wrongdoing. Head to the Forgotten Knight, and join Celestaux in his search for strings that would connect House Dzemael to their crimes.&lt;br /&gt;
&lt;br /&gt;
*Celestaux tells you of the sudden absence of Fraideoux─the man who stood guard over Joye&#039;s abducted father─and explains how his suspicions led him to investigate the novice machinist&#039;s abode. Amidst the splinters of broken furniture, it seems he discovered the ragged feather of a wild chocobo. Take the tale back to Stephanivien, and plan your next move.&lt;br /&gt;
&lt;br /&gt;
*You relay Celestaux&#039;s discovery to Stephanivien, and he decides to follow the lead to the Dravanian forelands. Make your way to Tailfeather, and speak with the chief machinist once more.&lt;br /&gt;
&lt;br /&gt;
*You join Stephanivien and Joye in Tailfeather. The chief machinist has already questioned the local hunters, and learned that a man matching Fraideoux&#039;s description was seen in the company of a rough-looking trio. Head to your assigned search area to the north of the settlement, and confront any suspicious fellows you find.&lt;br /&gt;
&lt;br /&gt;
*You find your quarry in a secluded corner of the forest, but are attacked the instant you approach. The ruffians, however, are no match for your effortless marksmanship. Holster your firearm, and rescue Fraideoux from his bonds.&lt;br /&gt;
&lt;br /&gt;
*Stephanivien and Joye appear at the scene of the rescue, and Fraideoux begs forgiveness for his unwilling betrayal. The chief machinist waves away the apology, and instead seizes upon the opportunity to turn the tables on his accuser. Return to the Skysteel Manufactory and speak with Stephanivien.&lt;br /&gt;
&lt;br /&gt;
*You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux&#039;s testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-cutscene start&lt;br /&gt;
Stephanivien: Greetings, [Forename]! Is this not a wonderful day to be a machinist?&lt;br /&gt;
Stately Temple Knight@Stern Voice: Lord Stephanivien de Haillenarte! You and the Skysteel Manufactory employees under your authority are hereby charged with fomenting insurrection!&lt;br /&gt;
Stephanivien: Insurrection!? My dear ser, I have fomented nothing of the sort!&lt;br /&gt;
Stately Temple Knight: You stand accused of arming commoners with weapons of war, and discharging said weapons within the locality of the Brume.&lt;br /&gt;
Stephanivien: Ah... That little scene when we liberated Joye&#039;s father...&lt;br /&gt;
Stately Temple Knight: Henceforth, the manufactory shall remain under Temple Knight surveillance—should you fail to refute the accusations against you within the allotted time, punishment may include seizure of your workshop...and imprisonment for all those deemed accomplices to the crime.&lt;br /&gt;
Stephanivien: The Fury take that smirking fox! Tedalgrinche &#039;&#039;knew&#039;&#039; we would attempt a rescue!&lt;br /&gt;
Rostnsthal: Once they set their sights on summat, them Temple Knights is like a bandersnatch with a bone. Ye&#039;d best say farewell to yer workshop.&lt;br /&gt;
Stephanivien: They&#039;ll not take my manufactory! I will think of something...&lt;br /&gt;
-quest accepted&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
-optional start&lt;br /&gt;
Rostnsthal: Once they set their sights on summat, them Temple Knights is like a bandersnatch with a bone. Best say farewell to the workshop.&lt;br /&gt;
Joye: How could they have twisted me dad&#039;s rescue into an act of insurrection!?&lt;br /&gt;
Celestaux: That Tedalgrinche bastard&#039;s always two steps ahead...&lt;br /&gt;
-optional end&lt;br /&gt;
Stephanivien: &#039;Tis difficult to prove the truth of something one has not done. Mayhap the wiser course would be to provide evidence of Tedalgrinche&#039;s wrongdoing.&lt;br /&gt;
Rostnsthal: &#039;E&#039;s a clever bastard, though, that one. Ye might try— Ah, but I&#039;d best not overstep me bounds.&lt;br /&gt;
Rostnsthal: Me contract&#039;s almost done in any case, and I&#039;ll be movin&#039; on no matter what &#039;appens to the workshop.&lt;br /&gt;
Celestaux: Our instructor, he sure don&#039;t like to get involved... As for me, I&#039;ll see if I can find any strings connectin&#039; House Dzemael to their crimes. The Forgotten Knight should be a good place to start.&lt;br /&gt;
Joye: I don&#039;t know what I&#039;d do without the workshop! I&#039;ll see if I can&#039;t get some folks talkin&#039;!&lt;br /&gt;
Stephanivien: And that leaves you and me, [Forename]. I believe I shall remain here in the manufactory to occupy the gaze of the Temple Knights, whilst you aid Celestaux with his inquiries.&lt;br /&gt;
&lt;br /&gt;
===Meet Celestaux in the Forgotten Knight===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: &#039;Tis difficult to prove the truth of something one has not done. Mayhap the wiser course would be to provide evidence of Tedalgrinche&#039;s wrongdoing.&lt;br /&gt;
-optional end&lt;br /&gt;
Celestaux: I appreciate you comin&#039; out, [Forename]. It&#039;s a bit hard plannin&#039; aught in the workshop, what with the Temple Knights eyeballin&#039; our every move. We should be able to talk freely in here, though.&lt;br /&gt;
Celestaux: Do you recall that bloke as was standin&#039; guard over Joye&#039;s dad? Aye, “Fraideoux” is his name. He took to marksmanship with a passion, and hadn&#039;t missed a single day of trainin&#039;...not until today.&lt;br /&gt;
Celestaux: I got suspicious, of course, and decided to pay a visit to his home. Right away, you could see the door had been kicked in, so I went inside and had me a proper look. That&#039;s when I found a ragged feather just lyin&#039; there on the floor amidst the bits of broken furniture.&lt;br /&gt;
Celestaux: If I wanted to keep me hands clean, then maybe I&#039;d hire me some thugs from out of town to do for poor Fraideoux. Thugs what might otherwise make a livin&#039; poachin&#039; wild chocobos.&lt;br /&gt;
Celestaux: I suggest you talk to Lord Stephanivien, and take a trip out to Tailfeather. I&#039;ll keep pokin&#039; around here in the city and see what else crawls out of the stonework.&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien===&lt;br /&gt;
Stephanivien: ...Hmmm, this may be our best lead. If we can track down the man who first employed Fraideoux, then we shall have a solid link to House Dzemael.&lt;br /&gt;
Stephanivien: Let us waste no time. Onwards to the Dravanian forelands, and to Tailfeather!&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien in Tailfeather===&lt;br /&gt;
-optional start&lt;br /&gt;
Stephanivien: Onwards to the Dravanian forelands, and to Tailfeather!&lt;br /&gt;
-optional end&lt;br /&gt;
Stephanivien: Good news, [Forename]! I have spoken with some few of these hunter fellows, and they told me of a trio of ruffians that passed through here dragging a man matching Fraideoux&#039;s description.&lt;br /&gt;
Stephanivien: We shall scour the forest to the south, if you will look to the north. Do not wait for us—should you find these ruffians, then pray confront them ere Fraideoux comes to further harm.&lt;br /&gt;
&lt;br /&gt;
===Confront the suspicious fellow north of Tailfeather===&lt;br /&gt;
-optional start&lt;br /&gt;
Fraideoux: H-How did you find me!?&lt;br /&gt;
-optional end&lt;br /&gt;
Suspicious Fellow: No witnesses! Cut this one&#039;s throat as well!&lt;br /&gt;
&lt;br /&gt;
===Rescue Fraideoux===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Fraideoux: ...My thanks. I did not expect to see another dawn.&lt;br /&gt;
Stephanivien: Fraideoux! Not leaking blood, are you? Splendid! You gave us quite a scare!&lt;br /&gt;
Fraideoux: F-Forgive me, me lord! Those men...they dragged me from me home. Said they&#039;d hurt me if I didn&#039;t swear false witness to the Temple Knights...&lt;br /&gt;
Stephanivien: You were forced to substantiate their accusations? Then you merely need withdraw your testimony to strengthen our position. &#039;Twould be a boon if we were also able to provide some manner of physical evidence...&lt;br /&gt;
Stephanivien: A seal of House Dzemael. &#039;Twould explain how the ruffians who snatched Fraideoux were able to enter the city without challenge. Aye, this shall do nicely.&lt;br /&gt;
Fraideoux: I&#039;m truly sorry, me lord. All it took was one little beating for me to repay your kindness with betrayal. I&#039;ll not darken your doorstep again...&lt;br /&gt;
Stephanivien: What nonsense! You hardly had a choice in the matter!&lt;br /&gt;
Stephanivien: Continue your training at the manufactory, however, and you&#039;ll become more than a match for thugs such as these. Even without a noble&#039;s wealth or prestige, a common man can earn himself independence!&lt;br /&gt;
Joye: You&#039;ll see that a machinist&#039;s firearm is for more than just shootin&#039; dragons—it can help set you free. His lordship&#039;s vision&#039;ll change Ishgard for the better!&lt;br /&gt;
Joye: Come with us, Fraideoux! Become the spear and the shield that our city needs!&lt;br /&gt;
Fraideoux: &amp;lt;sob&amp;gt; I-I&#039;d like that... I&#039;d like to feel like I&#039;m worth somethin&#039;...&lt;br /&gt;
Stephanivien: We all make mistakes, my dear fellow. The trick is to learn from them, and rise stronger from every defeat! Come, let us return to the manufactory!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Stephanivien at the Skysteel Manufactory===&lt;br /&gt;
Stephanivien: The tables have turned, my friend. I have submitted the evidence you found to the Temple Knights.&lt;br /&gt;
Stephanivien: With the aid of Fraideoux&#039;s new testimony, we had enough proof to lodge a counter-accusation against Tedalgrinche.&lt;br /&gt;
Stephanivien: The wheels of justice have begun to turn, and we shall soon be free of these baseless suspicions!&lt;br /&gt;
Stephanivien: In the meantime, Rostnsthal requested that I instruct you to “remember yer bleedin&#039; practice drills!” Charming fellow.&lt;br /&gt;
-quest complete&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=djOz0yVUl-o}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Has_datamined_dialogue]]&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hands_of_Fate&amp;diff=1413892</id>
		<title>The Hands of Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Hands_of_Fate&amp;diff=1413892"/>
		<updated>2026-06-29T21:12:03Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = [[Jannequinard]] and Lady [[Leveva]] appear to be ready to depart─with or without you.&lt;br /&gt;
| image = AST HW quest image2.png&lt;br /&gt;
| quest-giver = Jannequinard&lt;br /&gt;
| related-npcs = Leveva; Quimperain; Sevestre&lt;br /&gt;
| location = The Pillars&lt;br /&gt;
| location-x = 15.2&lt;br /&gt;
| location-y = 10.0&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of Magic Job Quests&lt;br /&gt;
| journal-genre = Astrologian Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Astrologian&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1610&lt;br /&gt;
| reward1 = 1 Welkin Attire Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Celestial Opposition, ach The Stars in Our Faults II, ngp Astrologian - Part 2&lt;br /&gt;
| prev-quest = Trumped&lt;br /&gt;
| next-quest = East Meets West&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67561&lt;br /&gt;
| id-edb = 88888ade6e4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
{{see also|Artifact Armor}}&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Jannequinard]] in [[Sharlayan]]&#039;s [[The Answering Quarter|Answering Quarter]].&lt;br /&gt;
*Speak with [[Leveva]].&lt;br /&gt;
*Speak with Leveva again.&lt;br /&gt;
*Defeat [[Sevestre]].&lt;br /&gt;
*Speak with Leveva yet again.&lt;br /&gt;
*Return to [[Ishgard]] and speak with Jannequinard.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Jannequinard and Lady Leveva appear to be ready to depart─with or without you.&lt;br /&gt;
&lt;br /&gt;
*As a last-ditch effort to save Lady Leveva and her grandfather, you conceive a plan in which you will attempt to fool Sevestre into believing you possess a second document that could implicate him in Rufin&#039;s murder. Travel to Sharlayan&#039;s Answering Quarter in the Dravanian hinterlands and rendezvous with Jannequinard to begin your preparations for the final showdown.&lt;br /&gt;
&lt;br /&gt;
*There is time before the scheduled meeting with Sevestre and Lady Leveva wishes to view the land where her father was raised. Join her on a walk through the abandoned city-state.&lt;br /&gt;
&lt;br /&gt;
*The time is nigh for your confrontation with Sevestre. Proceed to the place of meeting and wait for the Sharlayan official&#039;s arrival.&lt;br /&gt;
&lt;br /&gt;
*Before you can even attempt to blackmail Sevestre, he reveals that the document contained in Rufin&#039;s diary was the only one remaining. The revelation is followed by a violent exchange from which, despite Sevestre&#039;s ability to manipulate time itself, you miraculously emerge victorious and retrieve the diary. In a lapse of judgment that could only be attributed to hubris, it appears Sevestre has failed to remove the information which damns him, allowing Lady Leveva to use the diary as leverage to see her grandfather freed and have Sevestre report to the Forum that she has perished on Eorzean soil. She may continue her activities in Ishgard unimpeded by the Old World.&lt;br /&gt;
&lt;br /&gt;
*There is time for one last conversation with Jannequinard before you can celebrate.&lt;br /&gt;
&lt;br /&gt;
*Upon returning to Ishgard, you learn that Lady Leveva has taken the name of her father Rufin and plans to continue his legacy. Jannequinard plans to finally unlock the remaining heavens, and Quimperain... He is most likely stuck doing the same thing he always has─suffer his master.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
-optional start&lt;br /&gt;
Leveva: There is no other path for me to take. If I do not give myself up, I will be putting the only family I have left in danger, and I cannot bear such a burden. You may accompany me if you wish, but know that by doing so you put yourself in grave danger for no reason other than your pride.&lt;br /&gt;
-optional end&lt;br /&gt;
Jannequinard: I am quite aware that the mere notion of accompanying Leveva to the Answering Quarter is bordering on absurd, but I cannot in good faith abandon our good friend in her time of need, not after all we have been through. I am joyed to see that you have come to the same conclusion as well.&lt;br /&gt;
Leveva: You two are foolish...but I would not trade friends such as you for all the gold in the Aurum Vale.&lt;br /&gt;
Jannequinard: But there is no gold in the—&amp;lt;br&amp;gt;Ahem, my lady, might I ask you entertain a second option? You said that your father&#039;s diary contained a document which implicates Sevestre in Rufin&#039;s murder. What if—and I fully understand the enormity of this if—but what if Sevestre still has yet to lay eyes on that document? Suppose he only took the diary to provoke you? If we could somehow retrieve it before you boarded his airship...&lt;br /&gt;
Leveva: Then we would have a bargaining chip of our own... But this man is the leader of the Bibliothecs—their sole purpose in life is the hoarding of knowledge. Of course he read the diary. And knowing Sevestre, the document would have been set to flame the moment he discovered it.&lt;br /&gt;
Leveva: Unless... We told him that there was &#039;&#039;another&#039;&#039; document... One that I removed from the diary to have examined. One that was &#039;&#039;not&#039;&#039; in the diary when he stole it. Of course there is no such page, but it would be easy enough to draft something up from memory of what I saw. Something that would appear official from a distance...&lt;br /&gt;
Leveva: It just might work...though there is always the chance that he may simply attempt to take the document by force... Were that to happen, we would be fortunate to escape with our lives. Sevestre is a formidable astrologian. Some say he even possesses the power to &#039;&#039;stop time&#039;&#039;.&lt;br /&gt;
Jannequinard: But I thought those were only...!? No. We mustn&#039;t think of that. There is little time left before the scheduled meeting in the Answering Quarter. Lady Leveva&#039;s plan is all we have. If we are to save both her and her family, we must act, and trust that the stars will guide us to victory.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Jannequinard in Sharlayan&#039;s Answering Quarter===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: There is little time, [Forename]. If we are late to the arranged meeting place in the Answering Quarter, who knows what Sevestre will do to Professor Mace or Lady Leveva&#039;s mother!?&lt;br /&gt;
Leveva: This is where my people lived... Where my father was born and raised. Where he became an astrologian. Where he took his first steps on the path that would lead us all here. He was not a Sharlayan. Not even Hyuran. He was an Eorzean. Like Jannequinard and Quimperain. Even you, [Forename].&lt;br /&gt;
Quimperain: What happened here...?&lt;br /&gt;
-optional end&lt;br /&gt;
Jannequinard: Nigh on fifteen summers have come and gone since I last set foot on the Paths of Contemplation, yet this place appears as if it hasn&#039;t been inhabited for centuries.&lt;br /&gt;
Leveva: Nature is the greatest of levelers, Jannequinard. She provides us with what we need, but when we are done with it, she is quick to take back what is, and always has been, rightfully hers. There is still time before Sevestre is to arrive. I would like to take a walk and see where my father lived. Just knowing that I tread the same ground as he may grant my mind peace.&lt;br /&gt;
Jannequinard: Well, then might I suggest a rooftop garden directly to the south of here? Your father and I would spend many a night there gazing up at the stars and prattling on about our dreams into the small hours. It is where he first told me of your mother—your birth mother, not the aunt who cared for you after Lady Byrde died in labor—and the child she was carrying.&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Not all of the conversations Rufin and I had here were pleasant. He was a fiery spirit, who, once an idea had filled his head, would make it his whole life, regardless of how outlandish it was. Reintroducing Sharlayan astrology to Eorzea was one such idea. I was against it at first, knowing firsthand how traditionalist the people of my city-state were... But your father overwhelmed me with his passion, and it was not long before I, too, found myself a disciple of his vision.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Leveva: I wonder if my father knew that one day I would be here, standing under the same sky he did.&lt;br /&gt;
Leveva: Did he know that he would have a daughter who was as stubborn as he? A daughter who put her life and the lives of those she loved in danger because of an unfulfilled dream?&lt;br /&gt;
Leveva: I think he did. And I think if he were here now, he would be proud. Proud that I at least tried. Proud that I did not let fate control me, but that I rather walked hand in hand with that fate down a path my father left, not only for me, but for all those who would carry in their hearts the same dream.&lt;br /&gt;
Jannequinard: I believe he would be, as well, Lady Leveva. Though I did not fully realize it until recently, these past moons, it has been as if Rufin was here by my side once again. The passion...the stubbornness...the talent.&lt;br /&gt;
Jannequinard: I do not think he would stand idly by as Sevestre had his way, and so I believe neither should we.&lt;br /&gt;
Leveva: Thank you Janne... I know I have been hard on you, but it is only because you were an incompetent astrologian with an aversion to training...not because you were anything but a good man...and a good friend. Now, let us see what the stars have in mind for us today.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva again===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Fate is but a suggestion. Remember that.&lt;br /&gt;
Quimperain: You may keep your readings to yourself. No offense, {{alternatives|f=milady|m=milord}}, but the only thing that shall be guiding me tonight is my obligation to Lady Leveva. That, and my blade.&lt;br /&gt;
-optional end&lt;br /&gt;
Leveva: Sevestre is not a man to be late. He will be here.&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sevestre: Ah, ever so predictable, Leveva. I am sorry to inform you, there has been a change of plans. There will be no return to your homeland. No tear-filled reunion with your grandfather. No trial. Only a sentence. And that sentence shall be carried out here, by mine hand. You see, after reading your father&#039;s diary, it became clear that you and your wretched friends know too much.&lt;br /&gt;
Sevestre: You would not believe how long I have been searching for that document. The last one that connected me to your father&#039;s...unfortunate accident. I tracked down and had all the others destroyed. But this one has eluded me for almost two decades.&lt;br /&gt;
Leveva: ...The &#039;&#039;last&#039;&#039;?&lt;br /&gt;
Leveva: Janne, [Forename]! It appears we are left with but a single path.&lt;br /&gt;
Jannequinard: There was only ever one, my lady! And we shall see it to the end!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Sevestre===&lt;br /&gt;
Sevestre: Thanks are in order, Leveva. By ignoring my directions to come alone, you have saved me the effort of tracking down and slaying each one of you individually.&lt;br /&gt;
Leveva Heavensreader: Silence!&lt;br /&gt;
Sevestre: If you barbarians are one thing, it is brave. I shall give you that. Bravery, however, is the blunt blade of the foolish and the weak.&lt;br /&gt;
Sevestre: Let me show you why the barbarians cannot be allowed to have this knowledge!&lt;br /&gt;
Leveva Heavensreader: Sevestre plots something ill. Do not let down your guard!&lt;br /&gt;
Leveva Heavensreader: Those arcana... They are not right. I sense forbidden magicks.&lt;br /&gt;
Leveva Heavensreader: Hurry and destroy them! The power they draw from the constellations is too much!&lt;br /&gt;
Sevestre: Destiny lies in mine hands!&lt;br /&gt;
Sevestre: By your own definition, you manipulate the fates of others...but then bleat like lambs led to slaughter when another does the same to yours.&lt;br /&gt;
Sevestre: Do you still not see the fallacy in this!? Do you still not see that there is no escape?&lt;br /&gt;
Leveva Heavensreader: I see that our fates are what we make them!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Sevestre: Wait! If you wish to see your grandfather live, you will not kill me!&lt;br /&gt;
Leveva: That was never our intention, Sevestre. No... I only wish to ask a few simple favors—the first being the return of my father&#039;s diary.&lt;br /&gt;
Leveva: You will then send word back to the Old World to have my grandfather released immediately. And finally, you will return to Sharlayan and report to the Forum that I have disappeared and am presumed deceased. Fail to do these things, and I shall tell the Forum all I know of your involvement in my father&#039;s death. I doubt they will be as generous with their mercy as I.&lt;br /&gt;
Sevestre: And what? You shall remain here and continue to spread our knowledge across this worm-eaten realm like it was sweet cream butter?&lt;br /&gt;
Sevestre: You know not what you do. The barbarians of this realm have shown that they can only use knowledge to destroy each other. They corrupt it. They lessen it. And then they forget it. They never once have shown they are worthy of the knowledge they so defile.&lt;br /&gt;
Sevestre: And yet you would still give it to them. &amp;lt;sigh&amp;gt; Very well. I shall do as you ask.&lt;br /&gt;
Sevestre: But know that the Forum is ever listening, ever watching. Should you continue your escapades here in Ishgard, they &#039;&#039;will&#039;&#039; find out.&lt;br /&gt;
Sevestre: And they &#039;&#039;will&#039;&#039; send others until they have succeeded where I have...failed.&lt;br /&gt;
Leveva: Then you&#039;d best make certain they do not. You are a powerful man who also happens to be a master of lies and deceit. I pray the task should not prove too difficult. And if it does, well then, I can always &#039;&#039;show&#039;&#039; them what manner of a man you truly are.&lt;br /&gt;
Jannequinard: I do not think there will be any need for that. Sevestre, however wicked, is not a fool. He will not sacrifice what he has spent the past two decades building over a girl he, even with his back to the cobbles, sees as an inferior. Especially if you have offered him a means of accomplishing it without causing him to lose face. His pride, of course, will ache, but it&#039;s naught a little wine cannot cure.&lt;br /&gt;
Leveva: &amp;lt;sigh&amp;gt; You are right, Jannequinard. Something I never thought I would admit...at least out loud.&lt;br /&gt;
Jannequinard: So, does this mean you will remain in the See and continue your teachings?&lt;br /&gt;
Leveva: Of course I will. There is the pending contract with House Durendaire, my obligations to the Convictors and the hunters of Tailfeather...and then, of course, there is the matter of &#039;&#039;your&#039;&#039; incomplete training.&lt;br /&gt;
Leveva: If memory serves me, you have still only opened &#039;&#039;half&#039;&#039; of the heavens&#039; gates.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Leveva yet again===&lt;br /&gt;
-optional start&lt;br /&gt;
Jannequinard: Truth be told, I have no idea how we survived that battle. Think of it a moment. Sevestre could &#039;&#039;stop&#039;&#039;. &#039;&#039;Time&#039;&#039;. Perhaps fate has a stronger pull than I imagined... Or perhaps I&#039;ve merely evolved into an all-powerful astrologian. Likely the former.&lt;br /&gt;
Quimperain: You may recall a time when I pulled {{alternatives|f=milady|m=milord}} aside and spoke of how I did not trust my master&#039;s heathen magicks. Well, I still do not trust &#039;&#039;his&#039;&#039;...but Lady Leveva&#039;s and yours? A man my age should not have lasted a half-bell in that last battle. Hells, I still cannot believe we fended off those pirates in Limsa Lominsa... I could not have survived this long without you, {{alternatives|f=Lady|m=Lord}} [Forename]. Should you ever have need of my sword, you need only ask.&lt;br /&gt;
-optional end&lt;br /&gt;
Leveva: Well, things did not go completely as planned, but we arrived at the fate intended for us nonetheless.&lt;br /&gt;
Leveva: Now, the question is, what do we do with this fate we have been granted? I believe this warrants another reading...but perhaps, after we&#039;ve had a bite to eat.&lt;br /&gt;
&lt;br /&gt;
===Return to Ishgard and speak with Jannequinard===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Jannequinard: Ah, [Forename]. You are just in time to greet the Athenaeum&#039;s newest member.&lt;br /&gt;
Jannequinard: May I present you with, &#039;&#039;Lord&#039;&#039; Rufin.&lt;br /&gt;
Leveva@Rufin: Why the surprise? Ah, but I believe I know the answer. Your senses are doubtless reeling &#039;&#039;from having witnessed poor Lady Leveva&#039;s tragic end&#039;&#039; in the hinterlands. &amp;lt;wink&amp;gt;&lt;br /&gt;
Leveva@Rufin: &#039;&#039;Contrary to popular opinion&#039;&#039;, I was not murdered at all, but merely on a long and winding journey that has finally brought me back to Ishgard so that I may teach the secrets of Sharlayan astrology once again.&lt;br /&gt;
Leveva@Rufin: I mean to show the people that fate is a path that need not be walked in darkness. That the stars can be used to light the way.&lt;br /&gt;
Leveva@Rufin: And my &#039;&#039;first&#039;&#039; lesson? That those who oppose this celestial guidance shall find their foes burning on and on without end.&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the astrologian quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next astrologian quest will be available from Jannequinard.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=xiXhDH9TYcU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_My_Axe&amp;diff=1408493</id>
		<title>And My Axe</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=And_My_Axe&amp;diff=1408493"/>
		<updated>2026-06-29T18:10:57Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 60 [[warrior]] [[Job Quests|job quest]]|the level 62 [[blacksmith]] [[levequest]]|And My Axe (Levequest)}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| title = And My Axe&lt;br /&gt;
| description = [[Broken Mountain]] is steeling himself for the decisive battle.&lt;br /&gt;
| image = HeavenswardWarriorQuest.png&lt;br /&gt;
| quest-giver = Broken Mountain&lt;br /&gt;
| related-npcs = Curious Gorge; Eynzahr; Eynzahr Slafyrsyn; Falkbryda; Wheiskaet&lt;br /&gt;
| location = Upper La Noscea&lt;br /&gt;
| location-x = 30.3&lt;br /&gt;
| location-y = 21.8&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Warrior&lt;br /&gt;
| level = 60&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1128&lt;br /&gt;
| reward1 = 1 Ravager&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Decimate, tt Steel Cyclone Mastery, ach I Am the Warrior II, ngp Warrior - Part 2&lt;br /&gt;
| prev-quest = Slap an&#039; Chop&lt;br /&gt;
| next-quest = Curious Gorge Meets His Match&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = Heavensward&lt;br /&gt;
| id-gt = 66137&lt;br /&gt;
| id-edb = 6079bd110a1&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Warrior Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Curious Gorge]].&lt;br /&gt;
*Rouse Curious Gorge with a [[Slap|/slap]].&lt;br /&gt;
*Speak with [[Falkbryda]] at [[Camp Skull Valley]].&lt;br /&gt;
*Speak with [[Eynzahr]] at [[South Tidegate]].&lt;br /&gt;
*Speak with Curious Gorge.&lt;br /&gt;
*Decimate the [[Sahagin]] forces!&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*  Broken Mountain is steeling himself for the decisive battle. &lt;br /&gt;
&lt;br /&gt;
* Broken Mountain informs you that the Sahagin have begun their assault on the tidegates. Although Curious Gorge remains doubtful about his ability to control his inner beast, the defense will require two warriors for it to be successful. Broken Mountain will not let you and his brother shoulder all of the burden, however, and he informs you that he will aid you with what limited healing magicks he has at his disposal. Speak with Curious Gorge for further details of the defensive operation.&lt;br /&gt;
&lt;br /&gt;
* The three burly Roegadyn fighters are ready to depart for the decisive battle. Wheiskaet informs you that the Sahagin plan to use massive seabeasts to overrun the tidegate, and that he will be joining you despite the wounds he suffered in his fight with the primal Titan. Curious Gorge, still overcome with self-doubt, asks you to once again dispel the fear from his heart with an inspiring /slap to the face.&lt;br /&gt;
&lt;br /&gt;
* Your slap serves to rouse Curious Gorge&#039;s inner beast even more so than his fight with the kobolds, restoring his confidence and preparing him for his fight against the Sahagin threat. With a newfound courage, he rushes to Camp Skull Valley─follow him and speak with Storm Commander Falkbryda to receive a briefing on your critical mission.&lt;br /&gt;
&lt;br /&gt;
* Your allies are all waiting at the southern gate for the fury of the Sahagin. Speak with Storm Marshal Eynzahr to start the desperate battle.&lt;br /&gt;
&lt;br /&gt;
* The Sahagin come in waves, one after the other, only to be cut down like fish to the slaughter. Curious Gorge fights at a fever pitch, eventually falling to the ground in a struggle to control his inner beast. In the last desperate moment, he triumphantly quells the rising fury of his inner beast, at last conquering it for good. Then, in a futile attempt to break through the tidegate&#039;s mighty defenders, the Sahagin captain attacks with his massive seabeast, but they fall quickly before the full strength of two unbridled warriors. With the Sahagin threat finally quelled, speak with Curious Gorge to celebrate this tremendous victory together.&lt;br /&gt;
&lt;br /&gt;
* Curious Gorge and his brother are ecstatic that the former was able to finally tame his inner beast, but that is not the only good news waiting for them. With the Sahagin threat quelled, Storm Marshal Eynzahr informs them that the Maelstrom will move forward with its plan to train its troops in the way of the warrior, and that Maelstrom Command has requested that the two brothers be the first two to teach the fledgling warriors. Little by little, the dream that they carried down with them from their humble mountain village will come to pass, as more people of Eorzea learn the teachings of their ancestors. Curious Gorge, fueled by his new confidence, swears that he will master the techniques of eld, and promises a fearsome duel once you both reach the peak of your martial prowess. Take care not to neglect your training, lest one day Curious Gorge become the mightiest warrior in Eorzea.&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Broken Mountain: [Forename], the Sahagin forces have begun marching upon the tidegates. The time has come for the decisive battle, on which the fate of all Lominsans hangs in the balance.&lt;br /&gt;
Broken Mountain: My brother still wrestles with his tenuous grasp on the inner beast, but this crisis will not wait for him. The successful defense of the tidegates depends on &#039;&#039;two&#039;&#039; warriors being present.&lt;br /&gt;
Broken Mountain: I shall not stand idly by, either. I will lend what meager aid I can with my healing magicks. If your heart is steeled for battle, let us meet my brother outside.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Speak with Curious Gorge===&lt;br /&gt;
-optional start&lt;br /&gt;
Broken Mountain: I cannot stand by idly during so monumental a battle. Let us go meet Wheiskaet and my brother.&lt;br /&gt;
Wheiskaet: Whether we like it or not, the fate of Limsa Lominsa depends on us...&lt;br /&gt;
Curious Gorge: The Sahagin have begun their attack. There is much to discuss at Camp Bronze Lake.&lt;br /&gt;
Wheiskaet: The decisive battle is at hand. Go to Camp Bronze Lake so we can begin planning at once.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: [Forename], you&#039;re here at last. Is my brother ready to depart?&lt;br /&gt;
Broken Mountain: My preparations are complete. I am ready to lay down my life in Limsa Lominsa&#039;s defense.&lt;br /&gt;
Wheiskaet: As are we all. The most recent reports tell that the Sahagin plan to use their massive seabeasts to overrun the tidegates.&lt;br /&gt;
Wheiskaet: Us four will be in charge of defending the southern tidegate. With two warriors by our side, we&#039;ll beat those slimy fishbacks into the muddy depths from whence they came!&lt;br /&gt;
Curious Gorge: You&#039;re fighting too!? But what of your wounds? And you said &#039;&#039;two&#039;&#039; warriors...?&lt;br /&gt;
Wheiskaet: Aye, it&#039;s true the injuries from our fight with Titan remain, but I reckon the Sahagin&#039;s courage won&#039;t last for long. As for the warriors... Well, we&#039;ve got two right here, don&#039;t we?&lt;br /&gt;
Broken Mountain: Worry not, Wheiskaet, the Sahagin will rue the day they stood before our might!&lt;br /&gt;
Wheiskaet: Alright, then, let&#039;s head to Camp Skull Valley—the Sahagin won&#039;t soon forget this battle!&lt;br /&gt;
Curious Gorge: ...The fate of Limsa Lominsa... I desire nothing more than to see everyone safely through this battle, but if the beast within takes me within its clutches again...&lt;br /&gt;
Curious Gorge: [Forename], you know what to do! Gather your strength and drive the fear from me with a mighty &#039;&#039;&#039;slap&#039;&#039;&#039;! It&#039;s time to put that training to work!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Rouse Curious Gorge with a /slap===&lt;br /&gt;
-optional start&lt;br /&gt;
Broken Mountain: Use your fighting spirit to guide my brother through his fog of doubt.&lt;br /&gt;
Curious Gorge: I&#039;ll be at Camp Bronze Lake preparing for the battle against the Sahagin.&lt;br /&gt;
Wheiskaet: Everything depends on the outcome of this battle. Show the realm what warriors are made of!&lt;br /&gt;
Curious Gorge: Don&#039;t hold back, [Forename]! Slap me silly like only a warrior can!&lt;br /&gt;
-optional end&lt;br /&gt;
Curious Gorge: That&#039;s the stuff, [Forename]! I&#039;ll be feeling that in the morning!&lt;br /&gt;
Curious Gorge: Come hells or high water, the tidegates will not fall! We&#039;ll show the Sahagin the iron will of the warrior! [Forename], let us report to Commander Falkbryda at once!&lt;br /&gt;
&lt;br /&gt;
===Speak with Falkbryda at Camp Skull Valley===&lt;br /&gt;
-optional start&lt;br /&gt;
Curious Gorge: Your presence makes me proud to call myself a warrior! With us at the front lines, the fishbacks won&#039;t make it one yalm past the shore!&lt;br /&gt;
Curious Gorge: The Sahagin won&#039;t get one ilm past the tidegates with us standing in their way!&lt;br /&gt;
Wheiskaet: Curious Gorge seems like a warrior reborn. With you two by our side, Limsa Lominsa has nothing to fear.&lt;br /&gt;
Broken Mountain: My brother&#039;s confidence has returned at last, thanks to your splendid example.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Falkbryda: This operation depends on the successful defense of both tidegates. You four will see to the southern, while another unit attends to the northern. Although you are few in number, &#039;twould be foolish to expect anything but greatness from such storied fighters.&lt;br /&gt;
Wheiskaet: All in charge of defending the southern tidegate are here. Let&#039;s not waste any more time!&lt;br /&gt;
Eynzahr: Not so fast, Wheiskaet. You don&#039;t think I&#039;d let you take all the glory, do you?&lt;br /&gt;
Broken Mountain: Storm Marshal Eynzahr!? You plan to fight alongside us?&lt;br /&gt;
Falkbryda: There was naught I could say to stop him. Once he has a mind to do something, there is very little that can...&lt;br /&gt;
Eynzahr: My sense of duty will scarce allow you four to bear the weight of Limsa Lominsa&#039;s fate on your own. My axe will be the first to greet the Sahagin wave!&lt;br /&gt;
Eynzahr: And what&#039;s more, I&#039;d like to see the strength of these two warriors with mine own eyes. Something tells me this will be a fight to remember!&lt;br /&gt;
Curious Gorge: Storm Marshal, it will be an honor to fight by your side! Our axes will see the people of Limsa Lominsa safely through this storm!&lt;br /&gt;
Eynzahr: Brave defenders! This day, the Sahagin mean to descend upon us like a tidal wave! But you will stand strong! You will not allow the fishbacks a single ilm of land, nor will you give them any quarter!&lt;br /&gt;
Eynzahr: Our fate awaits us at Halfstone! To the tidegate!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Eynzahr at South Tidegate===&lt;br /&gt;
-optional start&lt;br /&gt;
Falkbryda: The fate of Limsa Lominsa is safe in your hands. May you return victorious!&lt;br /&gt;
Curious Gorge: Your strength has served to inspire mine, and now &#039;&#039;our&#039;&#039; strength will stand in between Limsa Lominsa and the Sahagin menace. Hurry to Halfstone before they attack!&lt;br /&gt;
Curious Gorge: We shall show Eorzea a warrior&#039;s true mettle. May our axes remain steadfast and true!&lt;br /&gt;
Wheiskaet: To see the storm marshal in battle... The Maelstrom is sparing no effort in this endeavor. May the Twelve give us luck!&lt;br /&gt;
Broken Mountain: The responsibility we bear is not to be taken lightly. The citizens of Limsa Lominsa shall not regret putting their trust in us!&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eynzahr: Valiant protectors of Limsa Lominsa! This day, the Sahagin mean to make an end of us. They will come shrieking like the gale, and descend upon us with the force of a tidal wave! But will we falter? No! We will stand strong, unwavering, until the tide recedes, stained by the blood of their dead!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Decimate the Sahagin forces===&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: Defend the tidegate and use the fishbacks&#039; broken corpses as bait!&lt;br /&gt;
Curious Gorge: You call that an axe!?&lt;br /&gt;
Curious Gorge: Mwahaha! You&#039;re not worthy of tasting my steel!&lt;br /&gt;
Wheiskaet: [Forename], Curious Gorge! Skewer the fishbacks!&lt;br /&gt;
Curious Gorge: Graaagh! Die! Choke on your dead!&lt;br /&gt;
Broken Mountain: My brother, he&#039;s...losing control! The beast threatens to swallow him whole!&lt;br /&gt;
Curious Gorge: Tremble before me...weaklings!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Curious Gorge: The beast...has been tamed. [Forename], Brother, friends...thank you.&lt;br /&gt;
Curious Gorge: My axe remains steadfast! Friends, stand at my back—my inner beast shall protect you!&lt;br /&gt;
Wheiskaet: Haha, the fishbacks have brought more pets to be crushed under the warriors&#039; heels!&lt;br /&gt;
Broken Mountain: [Forename], Brother! Imbue your axes with your inner fury, and show the world a warrior&#039;s true wrath!&lt;br /&gt;
Eynzahr: Go forward, undaunted warriors! Smash these invaders till naught remains but fodder for the gulls!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
Curious Gorge: [Forename], I&#039;ll take care of the captain! Fell the trifling beast!&lt;br /&gt;
Curious Gorge: As long as [Forename] stands with us, none shall break through!&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: I must...withdraw...&lt;br /&gt;
Wheiskaet: Godsdammit...go on without me...&lt;br /&gt;
Broken Mountain: The Sahagin are too fierce... We must pull back...&lt;br /&gt;
Curious Gorge: Gaaagh... I can&#039;t... It&#039;s over...&lt;br /&gt;
Grand Storm Marshal Slafyrsyn: Finish off the Sahagin captain!&lt;br /&gt;
&lt;br /&gt;
===Speak with Curious Gorge===&lt;br /&gt;
-optional start&lt;br /&gt;
Curious Gorge: The Sahagin have been beaten back! Limsa Lominsa is saved! Let&#039;s meet at the southern gate to celebrate our victory!&lt;br /&gt;
Broken Mountain: To see you and my brother fight unbridled gave me strength I did not know I had. No doubt our victory here is thanks to you.&lt;br /&gt;
Wheiskaet: If not for you two warriors, the tidegate would surely have fallen. Let&#039;s return to the southern tidegate to celebrate our victory.&lt;br /&gt;
Wheiskaet: The full strength of a warrior is truly a sight to behold. The Sahagin won&#039;t soon forget today&#039;s battle!&lt;br /&gt;
Eynzahr: Warrior of Light, the tales do not do you justice. It&#039;s been too long since I&#039;ve swung my axe as I did today.&lt;br /&gt;
-optional end&lt;br /&gt;
-cutscene start&lt;br /&gt;
Eynzahr: Warrior of Light, Curious Gorge! The battle is won, and the Sahagin scurry back to their moldy caverns!&lt;br /&gt;
Eynzahr: Today&#039;s victory is owed to the might of our two warriors! Without you, we would not be standing here.&lt;br /&gt;
Wheiskaet: Curious Gorge, wear the title of warrior with pride!&lt;br /&gt;
Curious Gorge: I couldn&#039;t have made it this far alone. It was only thanks to the bravery of my allies that I was able to dominate the beast within.&lt;br /&gt;
Broken Mountain: The day will soon come when, with proper training and instruction, all the peoples of Eorzea can choose to walk the path of the warrior.&lt;br /&gt;
Eynzahr: Speaking of which, with the Sahagin threat dealt with, the Maelstrom can proceed with its plan to train its troops in the way of the warriors. And who better to train them than the two siblings who brought their teachings to Eorzea in the first place?&lt;br /&gt;
Eynzahr: Curious Gorge, Broken Mountain, I invite you to instruct the Maelstrom recruits in the ways of your ancestors. Forge our troops into mighty defenders worthy of their title!&lt;br /&gt;
Curious Gorge: Many moons have passed since we came down from our mountain village, and finally we can begin to realize our dream!&lt;br /&gt;
Broken Mountain: I... This is an honor. My brother and I will gladly accept this appointment!&lt;br /&gt;
Curious Gorge: [Forename], mayhap now &#039;&#039;you&#039;re&#039;&#039; the one who needs to start training harder!&lt;br /&gt;
Wheiskaet: I daresay you&#039;re right—[Forename] has some proper competition!&lt;br /&gt;
Curious Gorge: We&#039;ll both fight where we&#039;re needed, unbound by fear or hesitation, and in doing so master the techniques of eld!&lt;br /&gt;
Curious Gorge: [Forename], look forward to the day we both reach the peak of our strengths, for then you&#039;ll face an opponent worthy of your axe: me!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the warrior quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next warrior quest will be available from Curious Gorge.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=ijQ7-JTz7kg}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1407157</id>
		<title>Dragoon&#039;s Fate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon%27s_Fate&amp;diff=1407157"/>
		<updated>2026-06-29T17:27:24Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Add missing details to dialogue&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| description = Ser [[Alberic]]&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
| image = Dragoon HW image1.png&lt;br /&gt;
| quest-giver = Alberic&lt;br /&gt;
| related-npcs = Heustienne; Montorgains; Trail of Carnage&lt;br /&gt;
| location = Coerthas Central Highlands&lt;br /&gt;
| location-x = 25.8&lt;br /&gt;
| location-y = 28.3&lt;br /&gt;
| type = job&lt;br /&gt;
| job = Dragoon&lt;br /&gt;
| level = 60&lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 1037&lt;br /&gt;
| reward1 = 1 Dragonlancer&#039;s Armor Coffer (IL 210)&lt;br /&gt;
| unlocks = ac Geirskogul, ach Dragoon Age II, ngp Dragoon - Part 2&lt;br /&gt;
| prev-quest = Sanguine Dragoon&lt;br /&gt;
| next-quest = Friends Through Eternity&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-gt = 67231&lt;br /&gt;
| id-edb = 373f3c4375b&lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Dragoon Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The coffer contents are the [[Artifact Armor (Heavensward)|Artifact Armor for &#039;&#039;Heavensward&#039;&#039;]], which is [[Item Level]] 210 former {{tomestone|esoterics}} [[Allagan Tomestone of Esoterics]] gear. The coffer was added to this quest with the launch of &#039;&#039;[[Stormblood]]&#039;&#039;. The rest of the set is available at [[Yolaine]] in [[Foundation]] (X:13.1, Y:11.9) for {{centurio seal}} [[Centurio Seal]]s.&lt;br /&gt;
&lt;br /&gt;
==Steps==&lt;br /&gt;
*Speak with [[Alberic]] at [[the Convictory]].&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Follow the trail of carnage.&lt;br /&gt;
*Search for [[Heustienne]].&lt;br /&gt;
*Speak with Heustienne.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Ser Alberic&#039;s jaw is set in anticipation of a confrontation.&lt;br /&gt;
&lt;br /&gt;
*Graoully is on the move once more. According to the Observatorium, the creature will soon pass near the Dreaming Dragon in the western highlands of Coerthas. Ser Alberic believes that Heustienne will seek to confront her nemesis, and bids you aid her in the battle. First, make your way to the western highlands of Coerthas and join Ser Alberic at the Convictory.&lt;br /&gt;
&lt;br /&gt;
*Ser Alberic informs you that a woman fitting Heustienne&#039;s description has been sighted near the Convictory. She was last seen heading north towards the Dreaming Dragon, leaving dead heretics in her wake. Follow this trail of carnage to Heustienne.&lt;br /&gt;
&lt;br /&gt;
*You arrive at the scene of a battle, a solitary set of footsteps threading through it. Follow the footsteps north.&lt;br /&gt;
&lt;br /&gt;
*You arrive at yet another scene of battle, the selfsame set of footsteps threading through it. Follow the footsteps west.&lt;br /&gt;
&lt;br /&gt;
*At the end of the trail of carnage, you find Heustienne staring down Graoully. With your lances joined, you succeed in vanquishing the dragon that for so long had tormented the people of Ishgard. Turn your attention now to your comrade, who continues to wage a battle within herself.&lt;br /&gt;
&lt;br /&gt;
*You bear witness to a touching reunion between Heustienne and her father, Montorgains. Bolstered by his words, she vows to conquer the lure of dragon blood, that she might one day return to Ishgard. Till that day, she will roam the land and fight dragons with their own power. And till next you meet her, continue serving the realm as the best Azure Dragoon you can be.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Alberic: [Forename]! The hour of reckoning is at hand—Graoully is on the move once more!&lt;br /&gt;
Alberic: According to our astrologians, the creature shall soon pass near the Dreaming Dragon in the western highlands. Heustienne, too, will be aware of this, and she will seek to confront her nemesis. We must go to her aid.&lt;br /&gt;
Alberic: Now, &#039;twould not do if she were to be seen by her comrades at this juncture. As such, I will assure the Congregation that you have the situation in hand.&lt;br /&gt;
Alberic: By the same token, however, this means we will receive no support from the dragoons. We fight this battle alone.&lt;br /&gt;
Alberic: But without further ado, let us be on our way. Pray see to your preparations and then meet me at the Convictory.&lt;br /&gt;
-quest complete&lt;br /&gt;
&lt;br /&gt;
===Speak with Alberic at the Convictory===&lt;br /&gt;
-optional start&lt;br /&gt;
Alberic: The hour of reckoning is at hand. Let us aid Heustienne and put an end to Graoully.&lt;br /&gt;
Montorgains: Forgive me, but I insisted that I must join you. Though I am long retired, I will not hesitate to take up my lance again for my daughter.&lt;br /&gt;
-optional end&lt;br /&gt;
Alberic: I have spoken with the people here. A woman fitting Heustienne&#039;s description has been sighted nearby.&lt;br /&gt;
Alberic: She was headed north, they say, a lance in her hand and a trail of dead heretics in her wake—remnants of the Bloodbearers, &#039;twould seem.&lt;br /&gt;
Montorgains: Ser Alberic has told me all. It matters not what my daughter has become—I am resolved to bring her home. I beg of you, please help her through the coming trial.&lt;br /&gt;
Alberic: Let us split up, the quicker to find Heustienne. Lord Montorgains shall come with me.&lt;br /&gt;
Montorgains: {{alternatives|f=Mistress|m=Master}} [Forename].&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the north.&lt;br /&gt;
&lt;br /&gt;
===Follow the trail of carnage===&lt;br /&gt;
System: A fierce battle took place here recently. A solitary set of footsteps leads to the west.&lt;br /&gt;
&lt;br /&gt;
===Search for Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: So you have come... Behold, then, the malign face of my torment—Graoully!&lt;br /&gt;
Heustienne: It gives me heart to know that the Azure Dragoon stands with me against my nemesis!&lt;br /&gt;
Heustienne: Ungh... The craving grows stronger by the day...but I shall not succumb to it! Nay, I shall be no dragon&#039;s thrall!&lt;br /&gt;
Heustienne: I failed in my duty before—I shan&#039;t fail again!&lt;br /&gt;
Heustienne: Today, I shall claim Graoully&#039;s head!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Defeat Graoully===&lt;br /&gt;
Heustienne Truethrust: Come and meet your doom, dragon!&lt;br /&gt;
Heustienne Truethrust: At last, my duty is fulfilled...&lt;br /&gt;
Heustienne Truethrust: He takes wing! Keep your eyes above!&lt;br /&gt;
Heustienne Truethrust: Your time is at an end!&lt;br /&gt;
Heustienne Truethrust: We almost have him! Let us press our advantage!&lt;br /&gt;
Heustienne Truethrust: Forgive me, Father... I am unworthy...&lt;br /&gt;
&lt;br /&gt;
===Speak with Heustienne===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Heustienne: &amp;lt;pant&amp;gt; I did it... I resisted the dragon within and fulfilled my duty... I could not have done it without you, [Forename].&lt;br /&gt;
Heustienne: Verily, you are the paragon towards which I aspire. If I am to be like you, I must learn to harness greater power without being consumed by it.&lt;br /&gt;
Heustienne: With this battle won, I have a new purpose. I shall conquer the lure of dragon blood and purge every last drop of it from the land!&lt;br /&gt;
Montorgains@???: Heustienne! Thank the Fury you are safe!&lt;br /&gt;
Heustienne: Father!? Wh-Why are you here!?&lt;br /&gt;
Montorgains: I have come to bring you home. Your mother and I cannot bear to lose you again.&lt;br /&gt;
Heustienne: Would that I could return, Father, but I cannot. I have partaken of dragon blood and...and turned. In the eyes of the inquisition, I am no better than a heretic. I cannot allow you to be associated with me.&lt;br /&gt;
Alberic: You needn&#039;t worry. This shall remain a secret between the four of us.&lt;br /&gt;
Heustienne: No, the risk is too great! Even now, &#039;tis all I can do to suppress my thirst for dragon blood!&lt;br /&gt;
Heustienne: Since the day I said my vows, I strove to become the Azure Dragoon. Failing that, I strove to be as near to it as I could. Finally, I have the power I longed for, but it renders me an enemy to mine own kind!&lt;br /&gt;
Alberic: Accursed dragons... How many of ours have you claimed with your foul blood?&lt;br /&gt;
Montorgains: Hear me, Heustienne. Not once have you yielded to fate, and you mustn&#039;t yield to it now. The road ahead will be fraught with hardships, this I do not doubt, but I have faith that you will overcome them all and return to us.&lt;br /&gt;
Heustienne: Thank you, Father. Your faith in me lends me strength. However long it takes, I shall conquer the lure of dragon blood to stand before you once more. Till that day, I shall roam the land and smite our foes with their own power.&lt;br /&gt;
Heustienne: This I swear upon my forefathers&#039; lance!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the dragoon quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:&lt;br /&gt;
System: ※You must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next dragoon quest will be available from Alberic.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=7TQt4EfEeO8}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Face_of_True_Evil&amp;diff=1406144</id>
		<title>The Face of True Evil</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Face_of_True_Evil&amp;diff=1406144"/>
		<updated>2026-06-29T16:29:28Z</updated>

		<summary type="html">&lt;p&gt;Colburn: /* Dialogue */ Use dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| title = The Face of True Evil&lt;br /&gt;
| description = [[Momozigo]] is a picture of panic.&lt;br /&gt;
| image = SAM StB quest image1.png&lt;br /&gt;
| quest-giver = Momozigo&lt;br /&gt;
| related-npcs = Musosai&lt;br /&gt;
| location = Foundation&lt;br /&gt;
| location-x = 13.4&lt;br /&gt;
| location-y = 12.4&lt;br /&gt;
| type = job&lt;br /&gt;
| quest-line = &lt;br /&gt;
| journal-section = Class &amp;amp; Job Quests&lt;br /&gt;
| journal-category = Disciple of War Job Quests&lt;br /&gt;
| journal-genre = Samurai Quests&lt;br /&gt;
| sortkey = 600&lt;br /&gt;
| organization = &lt;br /&gt;
| class = &lt;br /&gt;
| job = Samurai&lt;br /&gt;
| level = 60&lt;br /&gt;
| requirements = &lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 100000&lt;br /&gt;
| gil = 2151&lt;br /&gt;
| unlocks = ac Meditate, ach SAM I Am I, ngp Samurai - Part 1&lt;br /&gt;
| prev-quest = Tears in the Snow&lt;br /&gt;
| next-quest = A Dignified Visitor&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
| id-gt = 68101&lt;br /&gt;
| id-edb = 5c8e5325725&lt;br /&gt;
}}&lt;br /&gt;
==Steps==&lt;br /&gt;
*Survey the designated area.&lt;br /&gt;
&lt;br /&gt;
*Survey the designated area.&lt;br /&gt;
&lt;br /&gt;
*Join Musosai at Twinpools.&lt;br /&gt;
&lt;br /&gt;
*Speak with Momozigo.&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
*Momozigo is a picture of panic.&lt;br /&gt;
&lt;br /&gt;
*Face stricken with panic, Momozigo informs you that Musosai has vanished from his inn room without his medicine. Fearing for his condition, Momozigo asks that you help him search for the old man at Saint Valeroyant&#039;s Forum.&lt;br /&gt;
&lt;br /&gt;
*You scour the area, but Musosai is nowhere to be seen. Perhaps you should try a different spot.&lt;br /&gt;
&lt;br /&gt;
*As you scan the area, Musosai makes himself known to you and declares his intent to go after Kogarashi. The man&#039;s crime, he reveals, was to create a killer; his pupil slaughtered numerous dignitaries of Hingashi, and by the laws of the land, Kogarashi was held equally responsible for the heinous deed. Instead of atoning with his life, however, he fled with it to Eorzea, and it falls to Musosai to bring him to account. Yet try as he might, he has been unable to render justice unto the fugitive. Strong as you have become, Musosai is confident that you will be able to accomplish that which he could not, and so he assigns you your final trial: defeat Kogarashi. You set off with your master for Twinpools, where the villain is said to be hiding.&lt;br /&gt;
&lt;br /&gt;
*Arriving at Twinpools, Musosai bids you strike him down. For he is Kogarashi, the loathsome wretch who caused countless deaths yet feared his own. Having lamented failing his pupil and living in disgrace, he demands once more that you render unto him his punishment, and comes at you with steel singing. Left with no recourse, you meet Musosai in battle, each blow you deal hurting no less than each you receive. At the end of a grueling encounter, your master falls to the ground, battered and bloodied.&lt;br /&gt;
&lt;br /&gt;
*As he lies dying, Musosai smiles to see that you have drawn forth his final technique. His purpose thus fulfilled, he instructs you to end it once and for all. As you prepare to draw, a distraught Momozigo scrambles up and begs you to stop. Undeterred, you swing with all your might and excise the evil in Musosai, thereby granting him the peace he had long yearned for. With his companions by his side, Musosai breathes his last, and you bury him by the cliff at the Silver Bazaar, where he might watch the setting sun begin its return journey to Hingashi─to his homeland.&lt;br /&gt;
&lt;br /&gt;
*Back at the Quicksand, Momozigo reveals to you something Musosai told him on the road. That before he died, he wished to leave behind a pupil into whom he has poured all of himself. Momozigo expresses his hopes that you will carry on Musosai&#039;s legacy, protecting the peace and remembering always: “Such evil cannot be suffered!”&lt;br /&gt;
**※The next samurai quest will be available from [[Momozigo]] once you have completed the main scenario quest {{i|The Far Edge of Fate}}.&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Momozigo: [Forename], we have a situation! Musosai has disappeared from his inn room!&lt;br /&gt;
Momozigo: He&#039;s in no shape to be up and about, and he left without even taking his medicine. Weakened as he is, though, he can&#039;t have gone far. I&#039;d wager he&#039;s somewhere in the city still.&lt;br /&gt;
Momozigo: Let&#039;s split up and look for him. I&#039;ll focus on the Brume, and you Saint Valeroyant&#039;s Forum.&lt;br /&gt;
-quest accepted&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
System: Musosai is not in the area.&lt;br /&gt;
&lt;br /&gt;
===Survey the designated area===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: At last we are alone. Good, good. The remedies of this land aren&#039;t to my liking, I&#039;m afraid. Fortunately, I brought with me potent drafts from the Far East that restore one&#039;s vigor for a time.&lt;br /&gt;
Musosai: And while its effects last, there is work I would do. As I explained to you earlier, I came to Heir&#039;s Ear for two purposes. The first was to find and train a worthy pupil.&lt;br /&gt;
Musosai: The second was to find and punish the fugitive Kogarashi. However, I had yet to tell you of his crime.&lt;br /&gt;
Musosai: Kogarashi&#039;s crime was to create a killer. His pupil went on a killing spree, cutting down numerous Hingan dignitaries, one after the other.&lt;br /&gt;
Musosai: In my land, the master is held accountable for the deeds of the pupil, and Kogarashi&#039;s hands were deemed no less bloody than the murderer&#039;s.&lt;br /&gt;
Musosai: For his punishment, he was ordered to commit &#039;&#039;seppuku&#039;&#039;—atonement by ritual suicide. But desiring to live, Kogarashi forsook his honor and fled here, to Heir&#039;s Ear.&lt;br /&gt;
Musosai: That he should thrive in spite of all the deaths he has caused is an affront to the very spirit of the samurai. It is unforgivable, and he cannot go unpunished.&lt;br /&gt;
Musosai: But try as I might to render justice, as is my duty, I could not defeat him. Countless times I tried, but always I faltered.&lt;br /&gt;
Musosai: But you, [Forename]. You have grown tremendously since you first began walking our path. Strong as you have become, I am confident that you can face Kogarashi on equal standing.&lt;br /&gt;
Musosai: This is your final trial. Find Kogarashi. Defeat him. And your training as a samurai shall be complete.&lt;br /&gt;
Musosai: Kogarashi makes his lair in the western highlands of Curs Are Us, at a place called Twin Fools.&lt;br /&gt;
Musosai: Let us set off, but as you make your way, remember: &#039;tis a loathsome wretch you go to face, who places his own life before honor. Such evil cannot be suffered!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Join Musosai at Twinpools===&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: Here we are, [Forename]. Are you ready to deliver unto Kogarashi his reckoning?&lt;br /&gt;
Question: What will you say?&lt;br /&gt;
&amp;gt; Such evil cannot be suffered!&lt;br /&gt;
Musosai: Then you would do well to strike me down. &#039;&#039;I&#039;&#039; am Kogarashi.&lt;br /&gt;
&amp;gt; ...&lt;br /&gt;
Musosai: There is no room for doubt. No need for pity. Evil such as his cannot be suffered.&lt;br /&gt;
Musosai: So do what must be done and strike me down. &#039;&#039;I&#039;&#039; am Kogarashi.&lt;br /&gt;
---&lt;br /&gt;
Musosai: Kogarashi... I wore this name once upon a time, as I wore this jingasa.&lt;br /&gt;
Musosai: Together with my pupil, I journeyed the length and breadth of Hingashi, hunting down evildoers. But my guidance was lacking, and ere long my pupil strayed from the path. And the rest of the tale you already know.&lt;br /&gt;
Musosai: I failed to prevent his murderous rampage, but instead of taking responsibility, I took flight. Instead of honorable death, I chose dishonorable life. Countless times I turned a blade upon myself, but always my courage faltered. And so I have lived to this day with my disgrace.&lt;br /&gt;
Musosai: Furthermore, I deceived you. I masqueraded as a protector of peace, a paragon of virtue, when I am anything but. I spoke loftily of rendering punishment unto the wicked, when the one most deserving of it...was me.&lt;br /&gt;
Musosai: My punishment is long overdue. Render it unto me, [Forename], and your training shall be complete!&lt;br /&gt;
Musosai: &#039;Tis not your master who stands before you but a great evil! Now, come! Come and take my head...else I shall take yours!&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Join Musosai at Twinpools===&lt;br /&gt;
Musosai: Unlike before, this is no game.&lt;br /&gt;
Musosai: It ends only when one of us lies dead.&lt;br /&gt;
Musosai: Defend yourself, [Forename]!&lt;br /&gt;
Musosai: My blade scours as a snowstorm!&lt;br /&gt;
Musosai: &amp;lt;grunt&amp;gt;&lt;br /&gt;
Musosai: N-Not now... Not to illness...&lt;br /&gt;
Musosai: &amp;lt;pant&amp;gt; I am not finished yet...&lt;br /&gt;
Musosai: Fight, [Forename]! Fight...or you will die!&lt;br /&gt;
Musosai: Blade of fury, as one with the wind!&lt;br /&gt;
Musosai: Frozen blade, come into bloom!&lt;br /&gt;
Musosai: Blade of calm, graceful as dance!&lt;br /&gt;
Musosai: Ungh...&lt;br /&gt;
Musosai: How strong you have grown, my pupil.&lt;br /&gt;
Musosai: Your training shall soon be complete. I am glad.&lt;br /&gt;
Musosai: Now, for my greatest test...&lt;br /&gt;
Musosai: The technique for which I earned my name!&lt;br /&gt;
Musosai: Drawing upon my blade&#039;s power, I shall call forth violent winds.&lt;br /&gt;
Musosai: Show me the fruit of your training, and weather it.&lt;br /&gt;
Musosai: Death comes!&lt;br /&gt;
Musosai: Well done, my pupil!&lt;br /&gt;
Musosai: We are come to the end. I shall bring my all to bear, and so shall you.&lt;br /&gt;
Musosai: Hold nothing back. Do you hear me?&lt;br /&gt;
Musosai: Storms gather, blossoms scatter!&lt;br /&gt;
Musosai: The storm amidst the calm!&lt;br /&gt;
Musosai: No, [Forename]! You cannot fall...not when you are so close!&lt;br /&gt;
&lt;br /&gt;
-cutscene start&lt;br /&gt;
Musosai: Well done...my pupil... You have fulfilled your duty...&lt;br /&gt;
Musosai: The final technique... You have drawn it forth... Good, good... I have served my purpose...&lt;br /&gt;
Musosai: Now, end it... Give this villain his just punishment...&lt;br /&gt;
Momozigo: [Forename]! Oh, gods, what have you done!?&lt;br /&gt;
Musosai: Peace, Momozigo... It was my doing... And no more than I deserve...&lt;br /&gt;
Momozigo: No, stop! For the love of the Twelve, that&#039;s enough!&lt;br /&gt;
Musosai: Excised the evil in me...have you?&lt;br /&gt;
Musosai: Absolved me of my crimes...&lt;br /&gt;
Musosai: [Forename]... You have become a greater samurai...than even I dared to hope... Living in shame and coming to this land...it was all worth it...&lt;br /&gt;
Musosai: The evil in me is no more... Now I may know peace...in the realm yonder...&lt;br /&gt;
Momozigo: No, Musosai! Please don&#039;t die! You can&#039;t!&lt;br /&gt;
Musosai: My time was nigh... Better that it end this way... [Forename], Momozigo... Every moment of our journey...I cherished...&lt;br /&gt;
Musosai: Our work here is done... One fewer evil afflicts...the realm...&lt;br /&gt;
Momozigo: &amp;lt;sniff&amp;gt; Thank you, old man. For everything. We&#039;ll go on one last journey together, to the promised place.&lt;br /&gt;
Momozigo: Musosai bade me bury him here, where he could look upon the western seas.&lt;br /&gt;
Momozigo: I didn&#039;t know why at first, but now I think I do.&lt;br /&gt;
Momozigo: He wanted to watch the setting sun. Watch it begin its return journey to the east—to Hingashi. No doubt he wished that he could do the same.&lt;br /&gt;
Momozigo: He missed his homeland dearly. And to the last, the thought of his errant pupil weighed on his mind.&lt;br /&gt;
Momozigo: Well, I suppose we should be going. Let&#039;s leave Musosai to rest and head back to Ul&#039;dah.&lt;br /&gt;
-cutscene end&lt;br /&gt;
&lt;br /&gt;
===Speak with Momozigo===&lt;br /&gt;
Momozigo: While we were on the road, the old man told me something. That before he died, he wanted to leave behind a pupil into whom he has poured all of himself.&lt;br /&gt;
Momozigo: I don&#039;t think he could have found a better person. And as his final pupil, I get the sense that he&#039;s entrusted his legacy to you, [Forename].&lt;br /&gt;
Momozigo: So I hope that you&#039;ll keep on protecting the peace as Musosai once did, seeking out the wicked and bringing them to account.&lt;br /&gt;
Momozigo: And remember always: “Such evil cannot be suffered”!&lt;br /&gt;
-quest complete&lt;br /&gt;
System: This concludes the samurai quests for FINAL FANTASY XIV: Heavensward.&lt;br /&gt;
System: In order to undertake the next series of quests, you must have completed the main scenario quest “The Far Edge of Fate.”&lt;br /&gt;
System: Once you have done so, the next samurai quest will be available from Momozigo.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Video Archive==&lt;br /&gt;
{{quest video archive|id=etmt0irzrWU}}&lt;/div&gt;</summary>
		<author><name>Colburn</name></author>
	</entry>
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