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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chadimus+Rex</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
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	<updated>2026-04-12T22:17:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove_Events&amp;diff=1106006</id>
		<title>Moogle Treasure Trove Events</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove_Events&amp;diff=1106006"/>
		<updated>2025-11-10T08:37:50Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: add upcoming event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
&#039;&#039;&#039;Moogle Treasure Trove Events&#039;&#039;&#039; are special [[events]] that usually precede a major [[Patches|patch]] or [[expansion]] release, starting with [[patch 5.0]] ([[Shadowbringers]]).&lt;br /&gt;
&lt;br /&gt;
In these events, players can collect [[Irregular Tomestones]] by completing certain [[dungeons]], [[trials]], [[raids]], and [[PvP]] duties. The available duties will change with each event. These duties range from higher-level raids to A Realm Reborn leveling dungeons, allowing lower level characters to participate. To receive rewards, players must complete the duties with [[Duty Finder#Duty Finder Settings|Level Sync]] enabled. As of 2024, [[Ocean Fishing]] and [[GATEs]] also grant the event tomestones, as another option accessible to low-level characters.&lt;br /&gt;
&lt;br /&gt;
These tomestones can then be exchanged with an [[Itinerant Moogle]] located in the three starting cities ([[Limsa Lominsa]], [[Gridania]], or [[Ul&#039;dah]]) for various rewards. Most events feature one limited-time item: typically a lighthearted accessory, such as the {{item icon|Namazu Earring}}. The events also include a variety of rare, hard-to-get, or no-longer-attainable items, such as mounts from extreme trials or the {{item icon|Falcon (Mount)}} — or simply items that the developers wish to spotlight, such as contest-winning outfits. This makes these events useful as a catch-up mechanism for collectors who may have missed the boat on older items.&lt;br /&gt;
&lt;br /&gt;
Because these events typically last a month, some players will try to predict the release date of a major patch based on the event start date, once a time frame for the patch has been announced (e.g., &amp;quot;early January 2023&amp;quot;). The duration of these events varies, with the most common interval being 29 days between the start of the event and patch day. Moogle Treasure Trove Events prior to an expansion launch will run longer with the most common interval being approximately 40 days.&lt;br /&gt;
&lt;br /&gt;
==List of Events==&lt;br /&gt;
{| {{STDT|item align-left}}&lt;br /&gt;
!Name !! Event Period !! Notable rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrrevelation}} [[Moogle Treasure Trove: The Hunt for Revelation]] || November 18, 2025 - December 15, 2025 || New: {{item icon|Buuz Earring}}&amp;lt;br&amp;gt;Returning: {{item icon|Porxie Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrallegory}} [[Moogle Treasure Trove: The Hunt for Allegory]] || July 8, 2025 - August 4, 2025 || New: {{item icon|Coffee Cup Earring}}&amp;lt;br&amp;gt;Returning: {{item icon|Demon Brick Earring}}, {{item icon|Hatchling Earring}}, {{item icon|Taoist Moogle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrphantasmagoria}} [[Moogle Treasure Trove: The Hunt for Phantasmagoria]] || February 26 - March 24, 2025 || New: {{item icon|Paissa Earring}}&amp;lt;br&amp;gt;Returning: {{item icon|Inferno Jacket}}, {{item icon|Falcon Ignition Key}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrgoetia}} [[Moogle Treasure Trove: The Hunt for Goetia]] || October 15 - November 11, 2024 || New: {{item icon|Donut Earring}}&amp;lt;br&amp;gt;Returning: {{item icon|Great Serpent of Ringa}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrgenesisii}} [[Moogle Treasure Trove: The Second Hunt for Genesis]] || May 14 - June 24, 2024 || New: {{item icon|Emerald Carbuncle Earring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrgenesisi}} [[Moogle Treasure Trove: The First Hunt for Genesis]] || January 30 - March 11, 2024 || Returning: {{item icon|Mameshiba Neckerchief}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|tenfoldpageantry}} [[Moogle Treasure Trove: The 10th Anniversary Hunt]] || August 27 - October 3, 2023 || New: {{item icon|Ten Year Anniversary Framer&#039;s Kit}}, {{item icon|Fat Cat Parasol}}&amp;lt;br&amp;gt;Returning: {{item icon|Scarf of Wondrous Wit}}, {{item icon|Goobbue Earring}}, {{item icon|Dodo Earring}}, {{item icon|Cactuar Earring}}, {{item icon|Bomb Earring}}, {{item icon|Coblyn Earring}}, {{item icon|Taoist Moogle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrmendacity}} [[Moogle Treasure Trove: The Hunt for Mendacity]] || April 24 - May 22, 2023 || New: {{item icon|Porxie Earrings}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrcreation}} [[Moogle Treasure Trove: The Hunt for Creation]] || December 12, 2022 - January 10, 2023 || Returning: {{item icon|Namazu Neckerchief}}, {{item icon|Falcon Ignition Key}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrverity}} [[Moogle Treasure Trove: The Hunt for Verity]] || July 25 - August 23, 2022 || New: {{item icon|Demon Brick Earring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrscripture}} [[Moogle Treasure Trove: The Hunt for Scripture]] || March 14 - April 12, 2022 || Returning: {{item icon|Mameshiba Earring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrlore}} [[Moogle Treasure Trove: The Hunt for Lore]] || October 19 - December 2, 2021 || New: {{item icon|Inferno Jacket}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrpageantry}} [[Moogle Treasure Festival 2021: The Hunt for Pageantry]] (2021 Fan Festival Commemoration) || May 14 - June 14, 2021 || New: {{item icon|Great Serpent of Ringa}}&amp;lt;br&amp;gt;Returning: {{item icon|Scarf of Wondrous Wit}}, {{item icon|Goobbue Earring}}, {{item icon|Dodo Earring}}, {{item icon|Cactuar Earring}}, {{item icon|Bomb Earring}}, {{item icon|Coblyn Earring}}, {{item icon|Taoist Moogle}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irresoterics}} [[Moogle Treasure Trove: The Hunt for Esoterics]] || March 15 - April 13, 2021 || Returning: {{item icon|Namazu Earring}}, {{item icon|Falcon Ignition Key}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrlaw}} [[Moogle Treasure Trove: The Hunt for Law]] || May 18 - August 11, 2020 || New: {{item icon|Mameshiba Neckerchief}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrsoldiery}} [[Moogle Treasure Trove: The Hunt for Soldiery]] || January 20 - February 18, 2020 || New: {{item icon|Namazu Neckerchief}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrmythology}} [[Moogle Treasure Trove: The Hunt for Mythology]] || September 20 - October 28, 2019 || New: {{item icon|Mameshiba Earring}}&lt;br /&gt;
|-&lt;br /&gt;
| {{tomestone|irrphilosophy}} [[Moogle Treasure Trove: The Hunt for Philosophy]] || May 20 - June 28, 2019 || New: {{item icon|Namazu Earring}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones==&lt;br /&gt;
Each event typically has one or a few duties that are the most efficient to farm for Irregular Tomestones. {{BLU}} [[Blue Mage]]s with appropriate [[Blue Magic Spellbook|spells]] are a popular choice for completing these quickly.&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_First_Walk&amp;diff=1026605</id>
		<title>The First Walk</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_First_Walk&amp;diff=1026605"/>
		<updated>2025-09-20T22:11:01Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: Redirected page to Jeuno: The First Walk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Jeuno: The First Walk]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Second_Walk&amp;diff=1026603</id>
		<title>The Second Walk</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Second_Walk&amp;diff=1026603"/>
		<updated>2025-09-20T22:10:34Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: Redirected page to San d&amp;#039;Oria: The Second Walk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[San d&#039;Oria: The Second Walk]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aetherspun_Silver&amp;diff=948219</id>
		<title>Aetherspun Silver</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Aetherspun_Silver&amp;diff=948219"/>
		<updated>2025-05-31T03:29:57Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: drops from at least some coffers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Aetherspun Silver&lt;br /&gt;
| icon = aetherspun silver icon1.png&lt;br /&gt;
| description = Thread so fine it could only have been made by magic. Ideal for stitching aetherially conductive designs upon arcanaut attire.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 7.25&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| id-edb = 14c578bd3d1&lt;br /&gt;
| id-gt = 47864&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Treasure===&lt;br /&gt;
Drops from coffers in [[Occult Crescent]]&lt;br /&gt;
&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency={{PAGENAME}}|showCostText=true}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prey_Online&amp;diff=840222</id>
		<title>Prey Online</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prey_Online&amp;diff=840222"/>
		<updated>2024-10-15T22:03:44Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FATE infobox&lt;br /&gt;
| title = Prey Online&lt;br /&gt;
| description = After five millennia offline, Proto Ultima has restored auxiliary power and begun a full systems check. To recharge its main power cells, the Allagan killing machine has deployed several aether collectors guarded by some of the most frightening of the fallen empire&#039;s godless creations.&lt;br /&gt;
| starting-npc = &lt;br /&gt;
| location = Azys Lla&lt;br /&gt;
| location-x = 38.0&lt;br /&gt;
| location-y = 18.0&lt;br /&gt;
| type = notorious monster&lt;br /&gt;
| level = 59&lt;br /&gt;
| duration = 15&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 12,109&lt;br /&gt;
| gil = 118&lt;br /&gt;
| bicolor gemstone = &lt;br /&gt;
| seals = 339&lt;br /&gt;
| mettle = &lt;br /&gt;
| item-reward1 = 3 Proto Ultima Exoplating&lt;br /&gt;
| prev-fate = &lt;br /&gt;
| next-fate = &lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
==Additional Locations==&lt;br /&gt;
*[[Azys Lla]] - [[Alpha Quadrant]]  (X:6, Y:20)&lt;br /&gt;
*Azys Lla - [[Beta Quadrant]]  (X:27, Y:5)&lt;br /&gt;
*Azys Lla - [[The Habisphere]] (38.9, 18.3, 6.2)&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r4.png|link=]] [[Noctilucale]]===&lt;br /&gt;
* Noctilucale is accompanied by an unmoving [[Aether Collector]], which will actively keep up a {{buff|damage up}} [[Damage Up]] buff on the boss. Because of this it is recommended to destroy the Aether Collector first.&lt;br /&gt;
* [[Hybrot Hornet]]s can appear later, but don&#039;t seem to do anything and can be ignored.&lt;br /&gt;
* &#039;&#039;&#039;Rotten Stench:&#039;&#039;&#039; Long line AOE directed at the main aggro target.&lt;br /&gt;
* &#039;&#039;&#039;Leafstorm:&#039;&#039;&#039; Unmarked circle AOE centered around the boss.&lt;br /&gt;
* &#039;&#039;&#039;Floral Scent:&#039;&#039;&#039; Noctilucale will face a random player, then after a couple seconds will pull in any players standing in cone in front of it, {{status effect|stun}} stunning them for 5 seconds. Often followed by &#039;&#039;&#039;Bloody Caress&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Bloody Caress:&#039;&#039;&#039; High damage cleaving attack that afflicts a stacking {{status effect|Physical Vulnerability Up 2}} [[Physical Vulnerability Up]] debuff. To ensure these stacking debuffs fall off, it&#039;s recommended to stun boss a few seconds left on debuff timer/run from melee range.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
During the [[FATE]], players will battle [[Noctilucale]], a boss similar to [[Rafflesia (Enemy)|Rafflesia]]. It spawns during {{weather icon|hyperelectricity}} [[Hyperelectricity]] [[weather]] condition.&lt;br /&gt;
&lt;br /&gt;
Prey Online FATE timer is a full 30 min from the end of Hypercelectricity Weather, which lasts roughly 2-3 minutes. The FATE remains up for the full timer, weather is just the trigger, unlike with Odin, Coeurlregina, and Ixion.&lt;br /&gt;
&lt;br /&gt;
With the respawn on the FATE being 34-48 hours from previous kill.&lt;br /&gt;
&lt;br /&gt;
Hypercelectricity Weather can interrupt any weather and is not set to Eorzean weather timer of 8am, 4pm, or 12am changes.&lt;br /&gt;
&lt;br /&gt;
Along with the Gold Reward, getting Silver drops 2, and Bronze drops 1 {{item icon|Proto Ultima Exoplating}}.&lt;br /&gt;
&lt;br /&gt;
This fate can be completed quickly using the {{action icon|Missile}} action from [[Blue Mage]].&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The rewards listed are for completing the FATE with a Gold rating. Rating is based on the total enmity produced by a person&#039;s party and can be difficult to obtain solo.&lt;br /&gt;
===Success===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || 339 || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Proto Ultima Exoplating}}s || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || 118 || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Failure===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Proto Ultima Exoplating}}s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency=Proto Ultima Exoplating|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
{{Special FATE nav}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prey_Online&amp;diff=840221</id>
		<title>Prey Online</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Prey_Online&amp;diff=840221"/>
		<updated>2024-10-15T22:02:39Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: strat from soloing as tank&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FATE infobox&lt;br /&gt;
| title = Prey Online&lt;br /&gt;
| description = After five millennia offline, Proto Ultima has restored auxiliary power and begun a full systems check. To recharge its main power cells, the Allagan killing machine has deployed several aether collectors guarded by some of the most frightening of the fallen empire&#039;s godless creations.&lt;br /&gt;
| starting-npc = &lt;br /&gt;
| location = Azys Lla&lt;br /&gt;
| location-x = 38.0&lt;br /&gt;
| location-y = 18.0&lt;br /&gt;
| type = notorious monster&lt;br /&gt;
| level = 59&lt;br /&gt;
| duration = 15&lt;br /&gt;
| req-items = &lt;br /&gt;
| exp = 12,109&lt;br /&gt;
| gil = 118&lt;br /&gt;
| bicolor gemstone = &lt;br /&gt;
| seals = 339&lt;br /&gt;
| mettle = &lt;br /&gt;
| item-reward1 = 3 Proto Ultima Exoplating&lt;br /&gt;
| prev-fate = &lt;br /&gt;
| next-fate = &lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
}}&lt;br /&gt;
==Additional Locations==&lt;br /&gt;
*[[Azys Lla]] - [[Alpha Quadrant]]  (X:6, Y:20)&lt;br /&gt;
*Azys Lla - [[Beta Quadrant]]  (X:27, Y:5)&lt;br /&gt;
*Azys Lla - The Habisphere 38.9, 18.3, 6.2)&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===[[File:Aggressive difficulty r4.png|link=]] [[Noctilucale]]===&lt;br /&gt;
* Noctilucale is accompanied by an unmoving [[Aether Collector]], which will actively keep up a {{buff|damage up}} [[Damage Up]] buff on the boss. Because of this it is recommended to destroy the Aether Collector first.&lt;br /&gt;
* Hybrot Hornets can appear later, but don&#039;t seem to do anything and can be ignored.&lt;br /&gt;
* &#039;&#039;&#039;Rotten Stench:&#039;&#039;&#039; Long line AOE directed at the main aggro target.&lt;br /&gt;
* &#039;&#039;&#039;Leafstorm:&#039;&#039;&#039; Unmarked circle AOE centered around the boss.&lt;br /&gt;
* &#039;&#039;&#039;Floral Scent:&#039;&#039;&#039; Noctilucale will face a random player, then after a couple seconds will pull in any players standing in cone in front of it, {{status effect|stun}} stunning them for 5 seconds. Often followed by &#039;&#039;&#039;Bloody Caress&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Bloody Caress:&#039;&#039;&#039; High damage cleaving attack that afflicts a stacking {{status effect|Physical Vulnerability Up 2}} [[Physical Vulnerability Up]] debuff. To ensure these stacking debuffs fall off, it&#039;s recommended to stun boss a few seconds left on debuff timer/run from melee range.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
During the [[FATE]], players will battle [[Noctilucale]], a boss similar to [[Rafflesia (Enemy)|Rafflesia]]. It spawns during {{weather icon|hyperelectricity}} [[Hyperelectricity]] [[weather]] condition.&lt;br /&gt;
&lt;br /&gt;
Prey Online FATE timer is a full 30 min from the end of Hypercelectricity Weather, which lasts roughly 2-3 minutes. The FATE remains up for the full timer, weather is just the trigger, unlike with Odin, Coeurlregina, and Ixion.&lt;br /&gt;
&lt;br /&gt;
With the respawn on the FATE being 34-48 hours from previous kill.&lt;br /&gt;
&lt;br /&gt;
Hypercelectricity Weather can interrupt any weather and is not set to Eorzean weather timer of 8am, 4pm, or 12am changes.&lt;br /&gt;
&lt;br /&gt;
Along with the Gold Reward, getting Silver drops 2, and Bronze drops 1 {{item icon|Proto Ultima Exoplating}}.&lt;br /&gt;
&lt;br /&gt;
This fate can be completed quickly using the {{action icon|Missile}} action from [[Blue Mage]].&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The rewards listed are for completing the FATE with a Gold rating. Rating is based on the total enmity produced by a person&#039;s party and can be difficult to obtain solo.&lt;br /&gt;
===Success===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || 339 || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Proto Ultima Exoplating}}s || 3 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || 118 || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Failure===&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! !! Gold !! Silver !! Bronze&lt;br /&gt;
|-&lt;br /&gt;
| {{company seal}} [[Company Seal]]s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Proto Ultima Exoplating}}s || ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
| {{gil}} [[Gil]] || ?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor table|currency=Proto Ultima Exoplating|showCostText=true}}&lt;br /&gt;
&lt;br /&gt;
{{Special FATE nav}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Abyssal_Fracture_(Extreme)&amp;diff=837999</id>
		<title>The Abyssal Fracture (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Abyssal_Fracture_(Extreme)&amp;diff=837999"/>
		<updated>2024-09-27T13:13:18Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: /* link= Insatiable Vessel: Zeromus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 90 challenge-mode [[trial]]|the story-mode [[Main Scenario]] [[trial]]|The Abyssal Fracture}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Fueled by a yearning not its own, the voidsent Zeromus was poised to shatter the barrier between worlds. Its passage would be halted thanks in part to another denizen of the void, one who wielded splendorous Light to change both her fate and that of the Thirteenth. Yet what if Light&#039;s refulgence proved too great for this voidsent vagabond steeped in Darkness? Would aught else have stayed Zeromus&#039;s hand? These questions and more fuel the Wandering Minstrel&#039;s imagination as he weaves his benighted ballad, its measured tones calling your mind back to a most harrowing encounter.&lt;br /&gt;
| image = The Abyssal Fracture (Extreme).png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 90&lt;br /&gt;
| level-sync = 90&lt;br /&gt;
| ilvl = 640&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = High-end Trials (Endwalker)&lt;br /&gt;
| roulette = Mentor&lt;br /&gt;
| tomestones = 25 Poetics&lt;br /&gt;
| location = The Abyssal Fracture&lt;br /&gt;
| region = ???&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = I Wandered Sharlayan as a Minstrel&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| stone-sky-sea = The Abyssal Fracture (Extreme)&lt;br /&gt;
| echo = ex-trial&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Guide==&lt;br /&gt;
{{#ev:youtube|KZbUwAMt4T4|350|right|Video guide by Mrhappy1227}}&lt;br /&gt;
{{#ev:youtube|3bWCM5cSxZM|350|right|Animated guide by Big Kobe}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Insatiable Vessel: [[Zeromus]]===&lt;br /&gt;
Note that players can fall off the arena to their death but can be resurrected after a moderate delay. Players should assign light parties (1 tank, 1 healer, 2 DPS) and corner partners (DPS + support) with tanks/melees going north.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note that meteors can be skipped&#039;&#039; with enough damage (ie unsynced, 5 DPS, significant echo bonuses) - Zeromus seems to transition out of phase with Big Crunch (then into Rend the Rift) at bit over 20% HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Abyssal Nox&#039;&#039;&#039;: Reduces everyone to 1 HP and inflicts {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039; that can be removed by healing to full.&lt;br /&gt;
**Meanwhile, multiple rays of light will travel to random cardinals and intercardinals, indicating the locations of large circular AoEs. Dodge in a location without a light ray. Two sets of light rays and AoEs will occur sequentially.&lt;br /&gt;
**North will always be safe followed by west, or vice versa.&lt;br /&gt;
*&#039;&#039;&#039;Sable Thread&#039;&#039;&#039;: Multi-hit line stack AoE that deals heavy damage, requiring mitigation. The two tanks should stack in front and use personal mitigation as it deals more damage to the two front players.&lt;br /&gt;
*&#039;&#039;&#039;Dark Matter&#039;&#039;&#039;: Three-hit AoE tankbuster targeting both tanks. (In contrast to many extreme trials, this does not target the top two enmity players.)&lt;br /&gt;
*&#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039;: The boss will place its claws over the arena, telegraphing sets of perpendicular line AoEs, leaving two triangular safe spots.&lt;br /&gt;
**After the initial AoEs go off, three X-shaped marks will appear in semi-random locations in the original AoEs. These will each do a cross AoE with from the points of the X, leaving two triangular safe spots in different locations. The AoEs will only have a brief orange indicator.&lt;br /&gt;
*&#039;&#039;&#039;Flare&#039;&#039;&#039;: Spawns two tower with a stack marker, one northwest and one southeast. Tanks/melee DPS should take the northwest tower, and healers/ranged DPS should take the southeast tower.&lt;br /&gt;
**Each tower will leave behind a large fireball that will damage anyone lingering in it emit several fiery lines, indicating line AoEs. The party should dodge in an area not overlapped by a line.&lt;br /&gt;
*&#039;&#039;&#039;Void Bio&#039;&#039;&#039;: Spawns a row of poison orbs (&#039;&#039;&#039;Toxic Bubbles&#039;&#039;&#039;) at the north of the arena, which will gradually begin moving south at various speeds, leaving gaps to dodge through. Anyone hit by these will be inflicted with [[File:Toxicosis icon1.png|link=]] &#039;&#039;&#039;Pollen&#039;&#039;&#039; and take massive damage-over-time, which will likely kill them.&lt;br /&gt;
*The boss casts another &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; when the poison orbs are still moving, so the party needs to dodge these while going to the triangular safe spots.&lt;br /&gt;
*&#039;&#039;&#039;Big Bang&#039;&#039;&#039;: Spawns spread AoE telegraphs on each player and other circular AoE telegraphs at semi-random locations during the cast. The spread AoEs inflict {{status effect|magic vulnerability up}} &#039;&#039;&#039;[[Magic Vulnerability Up]]&#039;&#039;&#039;, making overlap lethal. The attack itself deals high raidwide damage that should be mitigated and transitions the arena. Inflicts several debuffs:&lt;br /&gt;
**[[File:Big bounce icon.png|link=]] &#039;&#039;&#039;Big Bounce&#039;&#039;&#039; (all players): Deals damage-over-time&lt;br /&gt;
**[[File:Acceleration bomb icon.png|link=]] &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; (all players): When the debuff timer expires, the player must remain still and not attack, or they will take damage and be knocked up in the air. There will be an overhead timer when the debuff is about to expire.&lt;br /&gt;
**[[File:Divisive dark icon.png|link=]] &#039;&#039;&#039;Divisive Dark&#039;&#039;&#039; (all players): Telegraphed spread AoE that inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; (1 non-tank player): Stack AoE that inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:Forked lightning icon1.png|link=]] &#039;&#039;&#039;Forked Lightning&#039;&#039;&#039; (2 DPS): Spread AoE that resolves at the same time as [[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; and inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:HP penalty icon1.png|link=]] &#039;&#039;&#039;HP Penalty&#039;&#039;&#039; (all players): Reduces everyone&#039;s maximum HP by around 25%.&lt;br /&gt;
*The above debuffs can be ignored for the next mechanic, although &#039;&#039;&#039;Big Bounce&#039;&#039;&#039; will last for several seconds and require healing.&lt;br /&gt;
*&#039;&#039;&#039;Void Meteor&#039;&#039;&#039;: Spawns numerous proximity markers. Stack middle to mitigate. Each proximity AoE will leave behind a meteor. There will be numerous meteors scattered at the front half of the room, and one meteor located at the south wall.&lt;br /&gt;
*&#039;&#039;&#039;Meteor Impact&#039;&#039;&#039;: Two meteor markers will spawn next to the south meteor. &lt;br /&gt;
**One of the markers will tether all the tanks and healers, then the other one will then tether all DPS (or vice versa).&lt;br /&gt;
**These tethers will also have a blue AoE telegraph surrounding them.&lt;br /&gt;
**Tethered players must stretch their tether to reduce the proximity damage while ensuring that their AoE does not overlap any existing meteors, as indicated by the telegraph turning red, or the meteor will explode and instantly wipe the party.&lt;br /&gt;
**Failing to stretch the tether so it is no longer spiky will inflict lethal damage, which will bypass tank invulnerabilities.&lt;br /&gt;
**Once the first group&#039;s tethers resolve, those players will be temporarily bound and be hit with an attack that inflicts {{status effect|blunt resistance down}} &#039;&#039;&#039;Blunt Resistance Down&#039;&#039;&#039; and spawns a meteor where they were standing, giving less room for the second group to place their meteors. The first group of players should therefore place their meteors as far north as possible.&lt;br /&gt;
**If two players drop their meteors too close to each other (even if their AoEs are still blue), their meteors will overlap and explode.&lt;br /&gt;
**To prevent confusion, it is recommended to have rough assigned positions (e.g. ranged - melee - melee - ranged from west to east) although it is not possible to assign fixed positions due to the semi-random arrangement of meteors.&lt;br /&gt;
**If you cannot stretch your tether in time, it is recommended to sacrifice yourself instead of overlapping a meteor and causing a wipe.&lt;br /&gt;
**Be careful not to overlap your tether with the meteor at the south of the room, which will always appear.&lt;br /&gt;
*After all meteors are placed, they will each emit a telegraphed point-blank AoE to be dodged.&lt;br /&gt;
*&#039;&#039;&#039;Bonds of Darkness&#039;&#039;&#039;: Each tank/healer is chained to one DPS, which must be broken by running away. The boss will cast &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; again, creating two safe spots for each role to go to (e.g. DPS north and supports south). The [[File:Acceleration bomb icon.png|link=]] &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; from &#039;&#039;&#039;Big Bang&#039;&#039;&#039; will also resolve here, so players should stop moving once they break their chains.&lt;br /&gt;
*After the follow-up cross AoEs from &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; resolve, the [[File:Divisive dark icon.png|link=]] &#039;&#039;&#039;Divisive Dark&#039;&#039;&#039; spread AoEs, which are telegraphed, will resolve.&lt;br /&gt;
*Finally, the two tanks will be targeted for &#039;&#039;&#039;Dark Matter&#039;&#039;&#039;, while the player with [[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; will receive a stack marker. All non-tanks should stack, excluding the two players with [[File:Forked lightning icon1.png|link=]] &#039;&#039;&#039;Forked Lightning&#039;&#039;&#039;, who must be isolated.&lt;br /&gt;
*&#039;&#039;&#039;Black Hole&#039;&#039;&#039;: &lt;br /&gt;
**One player will receive a blue overhead marker, indicating they will drop an expanding black hole AoE at their location when the marker disappears. Anyone hit by the black hole will be sucked in and instantly killed.&lt;br /&gt;
**Meanwhile, Zeromus will cast &#039;&#039;&#039;Fractured Eventide&#039;&#039;&#039;, an untelegraphed line AoE that originates from the direction it is facing and will sweep across most of the arena.&lt;br /&gt;
**The party should start by the top corner nearest to where the boss is facing, with the black hole player at the bottom corner. &lt;br /&gt;
**The black hole and laser AoEs will initiate at the same time. The black hole player should regroup with the party immediately after dropping their AoE.&lt;br /&gt;
*&#039;&#039;&#039;Big Crunch&#039;&#039;&#039;: Similar to &#039;&#039;&#039;Big Bang&#039;&#039;&#039;, but removes [[File:HP penalty icon1.png|link=]] &#039;&#039;&#039;HP Penalty&#039;&#039;&#039;. No other debuffs will be applied except for [[File:Big bounce icon.png|link=]] &#039;&#039;&#039;Big Bounce&#039;&#039;&#039;, dealing damage-over-time. The arena will transition back to the start of the phase.&lt;br /&gt;
*&#039;&#039;&#039;Abyssal Nox&#039;&#039;&#039; and &#039;&#039;&#039;Sable Thread&#039;&#039;&#039; are used again.&lt;br /&gt;
*&#039;&#039;&#039;Sparking Flare&#039;&#039;&#039; or &#039;&#039;&#039;Branding Flare&#039;&#039;&#039;:&lt;br /&gt;
**Spawns two stack marker towers near the middle of the room, one west and one east. Players should soak these in their light parties.&lt;br /&gt;
**The flares will emit line AoEs that will always leave the four corners safe, so players should go to their assigned corner with their partner.&lt;br /&gt;
**If &#039;&#039;&#039;Sparking Flare&#039;&#039;&#039; was used, each player will be hit with an untelegraphed spread AoE, so the partners should spread. If &#039;&#039;&#039;Branding Flare&#039;&#039;&#039; was used, the partners should stack instead.&lt;br /&gt;
**Meanwhile, two players will be targeted by &#039;&#039;&#039;Nox&#039;&#039;&#039;, a chasing AoE. They should bait these to the far corners and then run around the edges of the arena, while the non-targeted players remain near the middle.&lt;br /&gt;
*The mechanics for Phase 1 repeat (excluding the mechanics between &#039;&#039;&#039;Big Bang&#039;&#039;&#039; and &#039;&#039;&#039;Big Crunch&#039;&#039;&#039;) until the boss reaches ~25% HP or enrages (see below).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rend the Rift&#039;&#039;&#039;: Raidwide damage and transitions the arena and background music.&lt;br /&gt;
*&#039;&#039;&#039;Void Thunder&#039;&#039;&#039;: Multiple sets of baited AoE telegraphs on players.&lt;br /&gt;
*&#039;&#039;&#039;Nostalgia&#039;&#039;&#039;: Seven hits of raidwide damage, the first four dealing [[physical damage]], and the last three dealing [[magical damage]]. Mitigate and heal through.&lt;br /&gt;
*&#039;&#039;&#039;Flow of the Abyss&#039;&#039;&#039;: The boss tethers a fissure at the side of the room, which will emit a line AoE that covers around a third of the arena. Meanwhile, the boss will do one of three mechanics.&lt;br /&gt;
**Stack marker on random player (&#039;&#039;&#039;Umbral Rays&#039;&#039;&#039;)&lt;br /&gt;
**Orange spread markers on all players (&#039;&#039;&#039;Akh Rhai&#039;&#039;&#039;) that leave behind a persistent AoE for several seconds&lt;br /&gt;
**Two-player enumeration markers (&#039;&#039;&#039;Umbral Prism&#039;&#039;&#039;) on all tanks or all healers. Stack with assigned partners.&lt;br /&gt;
*&#039;&#039;&#039;Flow of the Abyss&#039;&#039;&#039; is used again but will be combined with &#039;&#039;&#039;Void Thunder&#039;&#039;&#039; AoEs to dodge and &#039;&#039;&#039;Chasmic Nails&#039;&#039;&#039;, sequential telegraphed conal AoEs, so dodge accordingly. Anyone who is hit by the nails will receive a damage-over-time debuff that can be cleansed with {{action icon|Esuna}}.&lt;br /&gt;
*These mechanics will repeat until the boss is defeated or it eventually enrages with &#039;&#039;&#039;Big Bang&#039;&#039;&#039; and wipes the party, so it must be defeated before then. (Because the phase transition is HP based while the enrage is time based, it is possible reach the hard enrage even before phase 2.)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Voidvessel Weapons}}&lt;br /&gt;
*Each player will receive 2 {{Item icon|Voidvessel Totem}}s per kill. Collect 10 tokens to exchange for a weapon or 99 for a {{Item icon|Lynx of Abyssal Grief Flute}} at [[Nesvaaz]] in [[Radz-at-Han]] (X:10.6 Y:10.0).&lt;br /&gt;
*{{tomestone|poetics|25}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Zeromus Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Voidvessel Arms (IL 655)}}&lt;br /&gt;
{{Drops table row|Voidvessel Bardiche}}&lt;br /&gt;
{{Drops table row|Voidvessel Guillotine}}&lt;br /&gt;
{{Drops table row|Voidvessel Gunblade}}&lt;br /&gt;
{{Drops table row|Voidvessel Spear}}&lt;br /&gt;
{{Drops table row|Voidvessel War Scythe}}&lt;br /&gt;
{{Drops table row|Voidvessel Claws}}&lt;br /&gt;
{{Drops table row|Voidvessel Blade}}&lt;br /&gt;
{{Drops table row|Voidvessel Cleavers}}&lt;br /&gt;
{{Drops table row|Voidvessel Cavalry Bow}}&lt;br /&gt;
{{Drops table row|Voidvessel Pistol}}&lt;br /&gt;
{{Drops table row|Voidvessel Tathlums}}&lt;br /&gt;
{{Drops table row|Voidvessel Rod}}&lt;br /&gt;
{{Drops table row|Voidvessel Index}}&lt;br /&gt;
{{Drops table row|Voidvessel Smallsword}}&lt;br /&gt;
{{Drops table row|Voidvessel Cane}}&lt;br /&gt;
{{Drops table row|Voidvessel Codex}}&lt;br /&gt;
{{Drops table row|Voidvessel Torquetum}}&lt;br /&gt;
{{Drops table row|Voidvessel Pendulums}}&lt;br /&gt;
{{Drops table row|Voidvessel Weapon Coffer (IL 655)}}&lt;br /&gt;
{{Drops table row|Lynx of Abyssal Grief Flute}}&lt;br /&gt;
{{Drops table row|Faded Copy of FINAL FANTASY IV: The Final Battle (Endwalker)}}&lt;br /&gt;
{{Drops table row|Abyssal Diamond}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Dusk to Dusk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
The Abyssal Fracture EX.jpg&lt;br /&gt;
The Abyssal Fracture boss.jpg&lt;br /&gt;
File:The abyssal fracture (extreme) img1.png&lt;br /&gt;
File:Zeromus img3.jpg&lt;br /&gt;
File:Zeromus render.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Abyssal_Fracture_(Extreme)&amp;diff=837998</id>
		<title>The Abyssal Fracture (Extreme)</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Abyssal_Fracture_(Extreme)&amp;diff=837998"/>
		<updated>2024-09-27T13:10:38Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: /* Guide */ meteors can be skipped unsync w/ good dmg. saw yesterday&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the level 90 challenge-mode [[trial]]|the story-mode [[Main Scenario]] [[trial]]|The Abyssal Fracture}}&lt;br /&gt;
{{Duty infobox&lt;br /&gt;
| description = Fueled by a yearning not its own, the voidsent Zeromus was poised to shatter the barrier between worlds. Its passage would be halted thanks in part to another denizen of the void, one who wielded splendorous Light to change both her fate and that of the Thirteenth. Yet what if Light&#039;s refulgence proved too great for this voidsent vagabond steeped in Darkness? Would aught else have stayed Zeromus&#039;s hand? These questions and more fuel the Wandering Minstrel&#039;s imagination as he weaves his benighted ballad, its measured tones calling your mind back to a most harrowing encounter.&lt;br /&gt;
| image = The Abyssal Fracture (Extreme).png&lt;br /&gt;
| type = Trial&lt;br /&gt;
| level = 90&lt;br /&gt;
| level-sync = 90&lt;br /&gt;
| ilvl = 640&lt;br /&gt;
| ilvl-sync = &lt;br /&gt;
| difficulty = extreme&lt;br /&gt;
| size = full&lt;br /&gt;
| time-limit = 60&lt;br /&gt;
| duty-finder = High-end Trials (Endwalker)&lt;br /&gt;
| roulette = Mentor&lt;br /&gt;
| tomestones = 25 Poetics&lt;br /&gt;
| location = The Abyssal Fracture&lt;br /&gt;
| region = ???&lt;br /&gt;
| entrance = &lt;br /&gt;
| entrance-coordinates = &lt;br /&gt;
| req-quest = I Wandered Sharlayan as a Minstrel&lt;br /&gt;
| patch = 6.5&lt;br /&gt;
| release = Endwalker&lt;br /&gt;
| stone-sky-sea = The Abyssal Fracture (Extreme)&lt;br /&gt;
| echo = ex-trial&lt;br /&gt;
}} {{TOC limit|3}}&lt;br /&gt;
==Guide==&lt;br /&gt;
{{#ev:youtube|KZbUwAMt4T4|350|right|Video guide by Mrhappy1227}}&lt;br /&gt;
{{#ev:youtube|3bWCM5cSxZM|350|right|Animated guide by Big Kobe}}&lt;br /&gt;
===[[File:Aggressive difficulty r6.png|link=]] Insatiable Vessel: [[Zeromus]]===&lt;br /&gt;
Note that players can fall off the arena to their death but can be resurrected after a moderate delay. Players should assign light parties (1 tank, 1 healer, 2 DPS) and corner partners (DPS + support) with tanks/melees going north.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note that meteors can be skipped&#039;&#039; with enough damage (ie unsynced, 5 DPS, significant echo bonuses) - Zeromus seems to transition out of phase with Big Crunch at bit over 20% HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 1&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Abyssal Nox&#039;&#039;&#039;: Reduces everyone to 1 HP and inflicts {{status effect|doom}} &#039;&#039;&#039;[[Doom (status effect)|Doom]]&#039;&#039;&#039; that can be removed by healing to full.&lt;br /&gt;
**Meanwhile, multiple rays of light will travel to random cardinals and intercardinals, indicating the locations of large circular AoEs. Dodge in a location without a light ray. Two sets of light rays and AoEs will occur sequentially.&lt;br /&gt;
**North will always be safe followed by west, or vice versa.&lt;br /&gt;
*&#039;&#039;&#039;Sable Thread&#039;&#039;&#039;: Multi-hit line stack AoE that deals heavy damage, requiring mitigation. The two tanks should stack in front and use personal mitigation as it deals more damage to the two front players.&lt;br /&gt;
*&#039;&#039;&#039;Dark Matter&#039;&#039;&#039;: Three-hit AoE tankbuster targeting both tanks. (In contrast to many extreme trials, this does not target the top two enmity players.)&lt;br /&gt;
*&#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039;: The boss will place its claws over the arena, telegraphing sets of perpendicular line AoEs, leaving two triangular safe spots.&lt;br /&gt;
**After the initial AoEs go off, three X-shaped marks will appear in semi-random locations in the original AoEs. These will each do a cross AoE with from the points of the X, leaving two triangular safe spots in different locations. The AoEs will only have a brief orange indicator.&lt;br /&gt;
*&#039;&#039;&#039;Flare&#039;&#039;&#039;: Spawns two tower with a stack marker, one northwest and one southeast. Tanks/melee DPS should take the northwest tower, and healers/ranged DPS should take the southeast tower.&lt;br /&gt;
**Each tower will leave behind a large fireball that will damage anyone lingering in it emit several fiery lines, indicating line AoEs. The party should dodge in an area not overlapped by a line.&lt;br /&gt;
*&#039;&#039;&#039;Void Bio&#039;&#039;&#039;: Spawns a row of poison orbs (&#039;&#039;&#039;Toxic Bubbles&#039;&#039;&#039;) at the north of the arena, which will gradually begin moving south at various speeds, leaving gaps to dodge through. Anyone hit by these will be inflicted with [[File:Toxicosis icon1.png|link=]] &#039;&#039;&#039;Pollen&#039;&#039;&#039; and take massive damage-over-time, which will likely kill them.&lt;br /&gt;
*The boss casts another &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; when the poison orbs are still moving, so the party needs to dodge these while going to the triangular safe spots.&lt;br /&gt;
*&#039;&#039;&#039;Big Bang&#039;&#039;&#039;: Spawns spread AoE telegraphs on each player and other circular AoE telegraphs at semi-random locations during the cast. The spread AoEs inflict {{status effect|magic vulnerability up}} &#039;&#039;&#039;[[Magic Vulnerability Up]]&#039;&#039;&#039;, making overlap lethal. The attack itself deals high raidwide damage that should be mitigated and transitions the arena. Inflicts several debuffs:&lt;br /&gt;
**[[File:Big bounce icon.png|link=]] &#039;&#039;&#039;Big Bounce&#039;&#039;&#039; (all players): Deals damage-over-time&lt;br /&gt;
**[[File:Acceleration bomb icon.png|link=]] &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; (all players): When the debuff timer expires, the player must remain still and not attack, or they will take damage and be knocked up in the air. There will be an overhead timer when the debuff is about to expire.&lt;br /&gt;
**[[File:Divisive dark icon.png|link=]] &#039;&#039;&#039;Divisive Dark&#039;&#039;&#039; (all players): Telegraphed spread AoE that inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; (1 non-tank player): Stack AoE that inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:Forked lightning icon1.png|link=]] &#039;&#039;&#039;Forked Lightning&#039;&#039;&#039; (2 DPS): Spread AoE that resolves at the same time as [[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; and inflicts {{status effect|magic vulnerability up}} &#039;&#039;&#039;Magic Vulnerability Up&#039;&#039;&#039;.&lt;br /&gt;
**[[File:HP penalty icon1.png|link=]] &#039;&#039;&#039;HP Penalty&#039;&#039;&#039; (all players): Reduces everyone&#039;s maximum HP by around 25%.&lt;br /&gt;
*The above debuffs can be ignored for the next mechanic, although &#039;&#039;&#039;Big Bounce&#039;&#039;&#039; will last for several seconds and require healing.&lt;br /&gt;
*&#039;&#039;&#039;Void Meteor&#039;&#039;&#039;: Spawns numerous proximity markers. Stack middle to mitigate. Each proximity AoE will leave behind a meteor. There will be numerous meteors scattered at the front half of the room, and one meteor located at the south wall.&lt;br /&gt;
*&#039;&#039;&#039;Meteor Impact&#039;&#039;&#039;: Two meteor markers will spawn next to the south meteor. &lt;br /&gt;
**One of the markers will tether all the tanks and healers, then the other one will then tether all DPS (or vice versa).&lt;br /&gt;
**These tethers will also have a blue AoE telegraph surrounding them.&lt;br /&gt;
**Tethered players must stretch their tether to reduce the proximity damage while ensuring that their AoE does not overlap any existing meteors, as indicated by the telegraph turning red, or the meteor will explode and instantly wipe the party.&lt;br /&gt;
**Failing to stretch the tether so it is no longer spiky will inflict lethal damage, which will bypass tank invulnerabilities.&lt;br /&gt;
**Once the first group&#039;s tethers resolve, those players will be temporarily bound and be hit with an attack that inflicts {{status effect|blunt resistance down}} &#039;&#039;&#039;Blunt Resistance Down&#039;&#039;&#039; and spawns a meteor where they were standing, giving less room for the second group to place their meteors. The first group of players should therefore place their meteors as far north as possible.&lt;br /&gt;
**If two players drop their meteors too close to each other (even if their AoEs are still blue), their meteors will overlap and explode.&lt;br /&gt;
**To prevent confusion, it is recommended to have rough assigned positions (e.g. ranged - melee - melee - ranged from west to east) although it is not possible to assign fixed positions due to the semi-random arrangement of meteors.&lt;br /&gt;
**If you cannot stretch your tether in time, it is recommended to sacrifice yourself instead of overlapping a meteor and causing a wipe.&lt;br /&gt;
**Be careful not to overlap your tether with the meteor at the south of the room, which will always appear.&lt;br /&gt;
*After all meteors are placed, they will each emit a telegraphed point-blank AoE to be dodged.&lt;br /&gt;
*&#039;&#039;&#039;Bonds of Darkness&#039;&#039;&#039;: Each tank/healer is chained to one DPS, which must be broken by running away. The boss will cast &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; again, creating two safe spots for each role to go to (e.g. DPS north and supports south). The [[File:Acceleration bomb icon.png|link=]] &#039;&#039;&#039;Acceleration Bomb&#039;&#039;&#039; from &#039;&#039;&#039;Big Bang&#039;&#039;&#039; will also resolve here, so players should stop moving once they break their chains.&lt;br /&gt;
*After the follow-up cross AoEs from &#039;&#039;&#039;Visceral Whirl&#039;&#039;&#039; resolve, the [[File:Divisive dark icon.png|link=]] &#039;&#039;&#039;Divisive Dark&#039;&#039;&#039; spread AoEs, which are telegraphed, will resolve.&lt;br /&gt;
*Finally, the two tanks will be targeted for &#039;&#039;&#039;Dark Matter&#039;&#039;&#039;, while the player with [[File:Beckoning dark icon.png|link=]] &#039;&#039;&#039;Beckoning Dark&#039;&#039;&#039; will receive a stack marker. All non-tanks should stack, excluding the two players with [[File:Forked lightning icon1.png|link=]] &#039;&#039;&#039;Forked Lightning&#039;&#039;&#039;, who must be isolated.&lt;br /&gt;
*&#039;&#039;&#039;Black Hole&#039;&#039;&#039;: &lt;br /&gt;
**One player will receive a blue overhead marker, indicating they will drop an expanding black hole AoE at their location when the marker disappears. Anyone hit by the black hole will be sucked in and instantly killed.&lt;br /&gt;
**Meanwhile, Zeromus will cast &#039;&#039;&#039;Fractured Eventide&#039;&#039;&#039;, an untelegraphed line AoE that originates from the direction it is facing and will sweep across most of the arena.&lt;br /&gt;
**The party should start by the top corner nearest to where the boss is facing, with the black hole player at the bottom corner. &lt;br /&gt;
**The black hole and laser AoEs will initiate at the same time. The black hole player should regroup with the party immediately after dropping their AoE.&lt;br /&gt;
*&#039;&#039;&#039;Big Crunch&#039;&#039;&#039;: Similar to &#039;&#039;&#039;Big Bang&#039;&#039;&#039;, but removes [[File:HP penalty icon1.png|link=]] &#039;&#039;&#039;HP Penalty&#039;&#039;&#039;. No other debuffs will be applied except for [[File:Big bounce icon.png|link=]] &#039;&#039;&#039;Big Bounce&#039;&#039;&#039;, dealing damage-over-time. The arena will transition back to the start of the phase.&lt;br /&gt;
*&#039;&#039;&#039;Abyssal Nox&#039;&#039;&#039; and &#039;&#039;&#039;Sable Thread&#039;&#039;&#039; are used again.&lt;br /&gt;
*&#039;&#039;&#039;Sparking Flare&#039;&#039;&#039; or &#039;&#039;&#039;Branding Flare&#039;&#039;&#039;:&lt;br /&gt;
**Spawns two stack marker towers near the middle of the room, one west and one east. Players should soak these in their light parties.&lt;br /&gt;
**The flares will emit line AoEs that will always leave the four corners safe, so players should go to their assigned corner with their partner.&lt;br /&gt;
**If &#039;&#039;&#039;Sparking Flare&#039;&#039;&#039; was used, each player will be hit with an untelegraphed spread AoE, so the partners should spread. If &#039;&#039;&#039;Branding Flare&#039;&#039;&#039; was used, the partners should stack instead.&lt;br /&gt;
**Meanwhile, two players will be targeted by &#039;&#039;&#039;Nox&#039;&#039;&#039;, a chasing AoE. They should bait these to the far corners and then run around the edges of the arena, while the non-targeted players remain near the middle.&lt;br /&gt;
*The mechanics for Phase 1 repeat (excluding the mechanics between &#039;&#039;&#039;Big Bang&#039;&#039;&#039; and &#039;&#039;&#039;Big Crunch&#039;&#039;&#039;) until the boss reaches ~25% HP or enrages (see below).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phase 2&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rend the Rift&#039;&#039;&#039;: Raidwide damage and transitions the arena and background music.&lt;br /&gt;
*&#039;&#039;&#039;Void Thunder&#039;&#039;&#039;: Multiple sets of baited AoE telegraphs on players.&lt;br /&gt;
*&#039;&#039;&#039;Nostalgia&#039;&#039;&#039;: Seven hits of raidwide damage, the first four dealing [[physical damage]], and the last three dealing [[magical damage]]. Mitigate and heal through.&lt;br /&gt;
*&#039;&#039;&#039;Flow of the Abyss&#039;&#039;&#039;: The boss tethers a fissure at the side of the room, which will emit a line AoE that covers around a third of the arena. Meanwhile, the boss will do one of three mechanics.&lt;br /&gt;
**Stack marker on random player (&#039;&#039;&#039;Umbral Rays&#039;&#039;&#039;)&lt;br /&gt;
**Orange spread markers on all players (&#039;&#039;&#039;Akh Rhai&#039;&#039;&#039;) that leave behind a persistent AoE for several seconds&lt;br /&gt;
**Two-player enumeration markers (&#039;&#039;&#039;Umbral Prism&#039;&#039;&#039;) on all tanks or all healers. Stack with assigned partners.&lt;br /&gt;
*&#039;&#039;&#039;Flow of the Abyss&#039;&#039;&#039; is used again but will be combined with &#039;&#039;&#039;Void Thunder&#039;&#039;&#039; AoEs to dodge and &#039;&#039;&#039;Chasmic Nails&#039;&#039;&#039;, sequential telegraphed conal AoEs, so dodge accordingly. Anyone who is hit by the nails will receive a damage-over-time debuff that can be cleansed with {{action icon|Esuna}}.&lt;br /&gt;
*These mechanics will repeat until the boss is defeated or it eventually enrages with &#039;&#039;&#039;Big Bang&#039;&#039;&#039; and wipes the party, so it must be defeated before then. (Because the phase transition is HP based while the enrage is time based, it is possible reach the hard enrage even before phase 2.)&lt;br /&gt;
&lt;br /&gt;
==Loot==&lt;br /&gt;
{{see also|Voidvessel Weapons}}&lt;br /&gt;
*Each player will receive 2 {{Item icon|Voidvessel Totem}}s per kill. Collect 10 tokens to exchange for a weapon or 99 for a {{Item icon|Lynx of Abyssal Grief Flute}} at [[Nesvaaz]] in [[Radz-at-Han]] (X:10.6 Y:10.0).&lt;br /&gt;
*{{tomestone|poetics|25}} [[Allagan Tomestone of Poetics]]&lt;br /&gt;
*{{Item icon|Zeromus Card}} (Drops at a fixed rate.)&lt;br /&gt;
&lt;br /&gt;
===[[File:Gold Coffer (small).png|link=]] Treasure Coffer===&lt;br /&gt;
{{Drops table header}}&lt;br /&gt;
{{Drops table row|Paladin&#039;s Voidvessel Arms (IL 655)}}&lt;br /&gt;
{{Drops table row|Voidvessel Bardiche}}&lt;br /&gt;
{{Drops table row|Voidvessel Guillotine}}&lt;br /&gt;
{{Drops table row|Voidvessel Gunblade}}&lt;br /&gt;
{{Drops table row|Voidvessel Spear}}&lt;br /&gt;
{{Drops table row|Voidvessel War Scythe}}&lt;br /&gt;
{{Drops table row|Voidvessel Claws}}&lt;br /&gt;
{{Drops table row|Voidvessel Blade}}&lt;br /&gt;
{{Drops table row|Voidvessel Cleavers}}&lt;br /&gt;
{{Drops table row|Voidvessel Cavalry Bow}}&lt;br /&gt;
{{Drops table row|Voidvessel Pistol}}&lt;br /&gt;
{{Drops table row|Voidvessel Tathlums}}&lt;br /&gt;
{{Drops table row|Voidvessel Rod}}&lt;br /&gt;
{{Drops table row|Voidvessel Index}}&lt;br /&gt;
{{Drops table row|Voidvessel Smallsword}}&lt;br /&gt;
{{Drops table row|Voidvessel Cane}}&lt;br /&gt;
{{Drops table row|Voidvessel Codex}}&lt;br /&gt;
{{Drops table row|Voidvessel Torquetum}}&lt;br /&gt;
{{Drops table row|Voidvessel Pendulums}}&lt;br /&gt;
{{Drops table row|Voidvessel Weapon Coffer (IL 655)}}&lt;br /&gt;
{{Drops table row|Lynx of Abyssal Grief Flute}}&lt;br /&gt;
{{Drops table row|Faded Copy of FINAL FANTASY IV: The Final Battle (Endwalker)}}&lt;br /&gt;
{{Drops table row|Abyssal Diamond}}&lt;br /&gt;
{{Table footer}}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
This duty is associated with the following [[achievements]]:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|Dusk to Dusk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
The Abyssal Fracture EX.jpg&lt;br /&gt;
The Abyssal Fracture boss.jpg&lt;br /&gt;
File:The abyssal fracture (extreme) img1.png&lt;br /&gt;
File:Zeromus img3.jpg&lt;br /&gt;
File:Zeromus render.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Duties nav|trial}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ingleside&amp;diff=829526</id>
		<title>Ingleside</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Ingleside&amp;diff=829526"/>
		<updated>2024-08-27T20:24:50Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: not sure on patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| name = Ingleside&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Empyreum&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| map = Ingleside Apartments1.png&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot = Empyreum10.jpg&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = &lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;br /&gt;
{{main|Apartments}}&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
{{merchant list|Ingleside Apartment Lobby}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zealous_Mol_Warrior&amp;diff=829525</id>
		<title>Zealous Mol Warrior</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zealous_Mol_Warrior&amp;diff=829525"/>
		<updated>2024-08-27T20:24:23Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Zealous Mol Warrior&lt;br /&gt;
| description = &lt;br /&gt;
| image =&lt;br /&gt;
| location = The Azim Steppe&lt;br /&gt;
| coordinates =&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age =&lt;br /&gt;
| race = Au Ra&lt;br /&gt;
| clan = Xaela&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = Mol Tribe&lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|As the Gods Will}}&lt;br /&gt;
{{quest list row|Glory to the Khagan}}&lt;br /&gt;
{{quest list row|Naadam}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wisent_Herd&amp;diff=829524</id>
		<title>Wisent Herd</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wisent_Herd&amp;diff=829524"/>
		<updated>2024-08-27T20:24:11Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Sea of Clouds&lt;br /&gt;
| description = This grazing ground is the legacy of an attempt to domesticate the wisent of the Sea of Clouds, that the knights might have a self-sustaining supply of meat, milk, and hides. However, the pasture was neglected due to lack of resources, and the beasts turned feral whilst growing in number.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{The Sea of Clouds areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wizened_Fisher&amp;diff=829523</id>
		<title>Wizened Fisher</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Wizened_Fisher&amp;diff=829523"/>
		<updated>2024-08-27T20:23:59Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Wizened Fisher&lt;br /&gt;
| description = &lt;br /&gt;
| image =&lt;br /&gt;
| location = Kholusia&lt;br /&gt;
| coordinates = 35,25&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Male&lt;br /&gt;
| age =&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = quest&lt;br /&gt;
| goal =&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Morsel of the Deep}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zenith&amp;diff=829522</id>
		<title>Zenith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Zenith&amp;diff=829522"/>
		<updated>2024-08-27T20:23:00Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Churning Mists&lt;br /&gt;
| aetheryte1 = {{map icon|aetheryte}}[[Zenith]] (10.8, 28.8)&lt;br /&gt;
| description = A majestic fortress in Hraesvelgr&#039;s domain, watched over at the great wyrm&#039;s behest by the moogles who make their home in the Churning Mists. Though the years—a thousand of them—have taken their toll, it still stands proud and strong, stirring the hearts of all who lay eyes upon it.&lt;br /&gt;
| description-source = &lt;br /&gt;
| loading-screen = Heavensward artwork2.jpg&lt;br /&gt;
| screenshot = Zenith.png&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|aetheryte}}[[Zenith]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|dungeon}}[[Sohr Khai]]===&lt;br /&gt;
Majestic and forgotten, its existence unrecorded in the annals of man, a palace rests atop my clouds in the farthest reaches of the Churning Mists. This skyborne splendor was once home to [[Ratatoskr]], brood-sister to [[Hraesvelgr]] and [[Nidhogg]], until the treachery of mortals ensured that its stones would never again ring under the she-wyrm&#039;s talons. The [[dragon]]s named it &amp;quot;Sohr Khai,&amp;quot; a grieving apology for their failure to avert her fate, and they watched with infinite sadness as Ratatoskr&#039;s empty roost was overrun by bird and beast.&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
*{{map icon|aetheryte}} [[Aetheryte]]&lt;br /&gt;
*{{map icon|chocobokeep}} [[Summoning Stone]]&lt;br /&gt;
&lt;br /&gt;
==Activities==&lt;br /&gt;
===Quests===&lt;br /&gt;
{{see also|The Churning Mists Sidequests}}&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|A Moogle&#039;s Intuition}}&lt;br /&gt;
{{quest list row|An Uneasy Feeling}}&lt;br /&gt;
{{quest list row|An Urgent Message}}&lt;br /&gt;
{{quest list row|Far from Home}}&lt;br /&gt;
{{quest list row|Hide Your Moogles}}&lt;br /&gt;
{{quest list row|If Living Is without Nuts}}&lt;br /&gt;
{{quest list row|No Country for Young Moogles}}&lt;br /&gt;
{{quest list row|The Nest Episode}}&lt;br /&gt;
{{quest list row|The Unceasing Gardener}}&lt;br /&gt;
{{quest list row|There Will Be Blades}}&lt;br /&gt;
{{quest list row|Trouble at Zenith}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Churning Mists areas}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Churning Mists]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Riversmeet&amp;diff=829521</id>
		<title>Riversmeet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Riversmeet&amp;diff=829521"/>
		<updated>2024-08-27T20:22:26Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| name = Riversmeet&lt;br /&gt;
| map = &lt;br /&gt;
| type = Area&lt;br /&gt;
| within = Coerthas Western Highlands&lt;br /&gt;
| quests = &lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| weather = &lt;br /&gt;
| levels = &lt;br /&gt;
| description = Once a fertile floodplain of the Swiftrun and Coerthas rivers, Riversmeet is now a frozen wasteland home to only the most hardy pines and firs.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Pike]]===&lt;br /&gt;
A monumental stone sculpture carved in the likeness of [[Haldrath]], the first Azure Dragoon. The stonemason Percelle devoted thirty of her later years chiseling the piece, and it has stood for more than one hundred and fifty years since. Even today, one cannot find a more stirring tribute to one of [[Ishgard]]&#039;s founding fathers.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Black Iron Bridge]]===&lt;br /&gt;
This testament to the skill of [[House Dzemael]]&#039;s artisans serves the main road stretching from the capital to [[the Dusk Vigil]]. Although built primarily of solid stone, the bridge was named for its suspended metal chains, wrought from black iron impervious to the blazing temperatures of a [[dragon]]&#039;s exhalation.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Ninth Vare]]===&lt;br /&gt;
Some hundred years past, the [[Holy See]] decreed twelve watchtowers be built, and so inspired were the Ishgardian people by their majesty that many embarked on pilgrimages to each tower during the warmer moons. Wind, hellfire, and the pillaging hands of the zealous lowborn have since seen those spiritual citadels reduced to ruin, and now only the Ninth Vare continues its silent vigil.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Camp Riversmeet]]===&lt;br /&gt;
Once a key military outpost for the Ishgardian forces, this strategic location where the waters of the Swiftrun and the Coerthas flow together is home to a lone [[aetheryte]] shard, which has stood abandoned in the years since [[the Calamity]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Gorgagne Mills]]===&lt;br /&gt;
[[Ser Gorgagne]] was a proud knight and bannerman of [[House Durendaire]], until the fateful day when the heir of that house vanished from sight while under his care, never to be seen again. Devastated by the loss of the boy and his own failing, he put aside his blade and built this farm, where he quietly lived out the rest of his days.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Hemlock]]===&lt;br /&gt;
Once a bustling village and home to the woodcutters who plied their trade in the Western Highlands of Coerthas, this settlement–named for the large evergreens unique to the area–was abandoned when the chill came, and remains a ghost town to this day, save for the terrible dragons which prowl &#039;neath rotting caves.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|50|Cedar Branch|50|||tome=|slot=3|31.4, 31.9}}&lt;br /&gt;
{{gathering node table row|logging|50|Ice Crystal|26|||tome=|slot=5|31.4, 31.9}}&lt;br /&gt;
{{gathering node table row|logging|50|Cedar Log|50|||tome=|slot=6|31.4, 31.9}}&lt;br /&gt;
{{gathering node table row|harvesting|55|Rarefied Rainbow Cotton Boll|51|||tome=|slot=4|26.3, 13.1}}&lt;br /&gt;
{{gathering node table row|harvesting|65|Phial of Thermal Fluid|65|||tome=|slot=1|32.9, 14.8}}&lt;br /&gt;
{{gathering node table row|harvesting|65|Ice Crystal|26|||tome=|slot=5|32.9, 14.8}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|55|Chives|55||10AM/PM|tome=|slot=1|31.1, 18.9}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|55|Pearl Sprout Seeds|52||10AM/PM|tome=|slot=2|31.1, 18.9}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|55|Coerthan Tea Seeds|53||10AM/PM|tome=|slot=3|31.1, 18.9}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|55|Pearl Sprouts|52||10AM/PM|tome=|slot=6|31.1, 18.9}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|55|Coerthan Tea Leaves|53||10AM/PM|tome=|slot=7|31.1, 18.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|50|Yellow Copper Ore|50|||tome=|slot=2|29.3, 28.1}}&lt;br /&gt;
{{gathering node table row|mining|50|Ice Crystal|26|||tome=|slot=5|29.3, 28.1}}&lt;br /&gt;
{{gathering node table row|mining|50|Dragon Obsidian|50|||tome=|slot=8|29.3, 28.1}}&lt;br /&gt;
{{gathering node table row|mining|55|Ice Crystal|26|||tome=|slot=5|31.3, 12.6}}&lt;br /&gt;
{{gathering node table row|mining|55|Raw Larimar|53|||tome=|slot=7|31.3, 12.6}}&lt;br /&gt;
{{gathering node table row|mining|55|Raw Mormorion|54|||tome=|slot=8|31.3, 12.6}}&lt;br /&gt;
{{gathering node table row|mining|55|Mythrite Ore|53|||tome=|slot=|31.3, 12.6}}&lt;br /&gt;
{{gathering node table row|quarrying|55|Rarefied Mythrite Sand|51|||tome=|slot=2|35.5, 21.3}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral|60|Lightning Moraine|56||8PM-12AM|tome=|slot=4|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral|60|Bright Lightning Rock|58||8PM-12AM|tome=|slot=5|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral|60|Radiant Lightning Moraine|56||8PM-12AM|tome=|slot=6|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral|60|Lightning Crystal|26||8PM-12AM|tome=|slot=7|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral 1|60|Radiant Astral Moraine|60||8PM-12AM|tome=|slot=8|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying ephemeral|60|Lightning Cluster|50||8PM-12AM|tome=|slot=|23.5, 21.1}}&lt;br /&gt;
{{gathering node table row|quarrying legendary 1|60|Astral Moraine|60||12AM/PM|tome=Coerthas|slot=4|37.3, 17.6}}&lt;br /&gt;
{{gathering node table row|quarrying legendary 1|60|Violet Quartz|60||12AM/PM|tome=Coerthas|slot=6|37.3, 17.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| {{STDT|gathering-role mw-collapsible mw-collapsed}}&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &amp;lt;strong&amp;gt;Fishing&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Location !! Coordinates !! Level !! Type !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[Clearpool]]||x36,y6||align = &amp;quot;left&amp;quot;|60||align = &amp;quot;left&amp;quot;|Freshwater||align = &amp;quot;left&amp;quot;|GullEye V&lt;br /&gt;
|-&lt;br /&gt;
|[[Greytail Falls]]||x35,y26||align = &amp;quot;left&amp;quot;|51||align = &amp;quot;left&amp;quot;|Cloudfishing||align = &amp;quot;left&amp;quot;|Skyfishing&lt;br /&gt;
|-&lt;br /&gt;
|[[Riversmeet]]||x24,y24||align = &amp;quot;left&amp;quot;|50||align = &amp;quot;left&amp;quot;|Freshwater||align = &amp;quot;left&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name &lt;br /&gt;
! Level&lt;br /&gt;
! Starter &lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
|[[From on High]]||50||align = &amp;quot;left&amp;quot;|[[Thierremont]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[At the End of Our Hope]]||50||align = &amp;quot;left&amp;quot;|[[Artoirel]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Knights Be Not Proud]]||50||align = &amp;quot;left&amp;quot;|[[Artoirel]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Reconnaissance Lost]]||50||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The First and Foremost]]||50||align = &amp;quot;left&amp;quot;|[[Rothe]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Work in Progress]]||50||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[From One Heretic to Another]]||51||align = &amp;quot;left&amp;quot;|[[Expedition Leader]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[In Search of Iceheart]]||51||align = &amp;quot;left&amp;quot;|[[Alphinaud]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sounding Out the Amphitheatre]]||51||align = &amp;quot;left&amp;quot;|[[Alphinaud]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Causes and Costs]]||60||align = &amp;quot;left&amp;quot;|[[Alphinaud]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Choices]]||60||align = &amp;quot;left&amp;quot;|[[Thancred]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Consequences]]||60||align = &amp;quot;left&amp;quot;|[[Thancred]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[For Those We Have Lost]]||60||align = &amp;quot;left&amp;quot;|[[Emmanellain]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Once More, a Favor]]||60||align = &amp;quot;left&amp;quot;|[[Emmanellain]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Staunch Conviction]]||60||align = &amp;quot;left&amp;quot;|[[Lucia]]||align = &amp;quot;left&amp;quot;|[[Heavensward Main Scenario Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Heart of Justice]]||52||align = &amp;quot;left&amp;quot;|[[Heustienne]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Sollerets to Fill]]||54||align = &amp;quot;left&amp;quot;|[[Constaint]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Requiem on Ice]]||54||align = &amp;quot;left&amp;quot;|[[Sanson]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Hey Soul Crystal]]||56||align = &amp;quot;left&amp;quot;|[[Constaint]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Dark Blight Writhes]]||56||align = &amp;quot;left&amp;quot;|[[Eschiva]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[This Little Sword of Mine]]||60||align = &amp;quot;left&amp;quot;|[[Constaint]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Widow and Her Love]]||63||align = &amp;quot;left&amp;quot;|[[Sidurgu]]||align = &amp;quot;left&amp;quot;|[[Job Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Mystery Illness]]||50||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[An Attractive Charm]]||50||align = &amp;quot;left&amp;quot;|[[Hot-tempered Knight]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ancient Wisdom]]||50||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bad Wine]]||50||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridge over Frozen Water]]||50||align = &amp;quot;left&amp;quot;|[[Ingaret]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Contingency Supplies]]||50||align = &amp;quot;left&amp;quot;|[[Noirterel]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Dances with Wolves]]||50||align = &amp;quot;left&amp;quot;|[[Ysaudore]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Grandfather&#039;s Belongings]]||50||align = &amp;quot;left&amp;quot;|[[Ingaret]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Memories in the Snow]]||50||align = &amp;quot;left&amp;quot;|[[Sigan]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Stolen Goods]]||50||align = &amp;quot;left&amp;quot;|[[Auriaune]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cat on a Cold Stone Roof]]||51||align = &amp;quot;left&amp;quot;|[[Nonplussed Noblewoman]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flower Mill]]||51||align = &amp;quot;left&amp;quot;|[[Well-mannered Widow]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[A Den of Evil]]||56||align = &amp;quot;left&amp;quot;|[[Redwald]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Old Man and the Lake]]||56||align = &amp;quot;left&amp;quot;|[[Troubled Elezen]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Two Scoops]]||56||align = &amp;quot;left&amp;quot;|[[Ingaret]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[When the Ice Melts]]||56||align = &amp;quot;left&amp;quot;|[[Emont]]||align = &amp;quot;left&amp;quot;|[[Sidequest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Coerthas Western Highlands areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scree&amp;diff=829520</id>
		<title>Scree</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Scree&amp;diff=829520"/>
		<updated>2024-08-27T20:22:10Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|reason=&amp;quot;Missing key information about its landmarks&amp;quot;}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Kholusia&lt;br /&gt;
| description = Encompassing the lower slopes of Mt. Gulg, this jagged landscape is rich with ore deposits. The highlands of Scree are known as the ancestral home of the dwarves, and the Tholl in particular have a strong presence in the region.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 111&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|settlement}}[[Amity]]===&lt;br /&gt;
A thriving center for trade with the dwarves, Amity&#039;s importance evaporated under [[Lord Vauthry]]&#039;s restrictive policies. Its faded status has since made it the perfect hideaway for fugitives fleeing the cruel vagaries of [[Eulmore]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Pit 8]]===&lt;br /&gt;
The [[dwarves]] of [[Tomra]] built this secret tunnel for [[Amity]]&#039;s reclusive residents. Disguised as a mining camp, its extensive shafts allow one to bypass [[the Ladder (Landmark)]] completely when traveling between highlands and lowlands.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Top Rung]]===&lt;br /&gt;
As the name implies, this counterpart facility to the Bottom Rung stands at the Ladder&#039;s apex. In its glory days, the complex was filled with trundling [[Talos]], shifting and stacking boxes of cargo.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Ladder]]===&lt;br /&gt;
This enormous mechanism facilitates travel between Kholusia&#039;s lowlands and highlands. Its gears once driven by the tireless Talos of [[Daedalus Stoneworks]], the apparatus fell into disrepair after said company retired its operations in the region—a development that all but halted trade with the highland dwarves.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Coffee Beans|78|||slot=2|13.5, 14.3}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Bomba Rice|78|||slot=4|13.5, 14.3}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Dwarven Cotton Boll|79|||slot=5|13.5, 14.3}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Ice Crystal|26|||slot=6|13.5, 14.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Volcanic Tuff|76|||slot=3|22.7, 18.3}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Fire Crystal|26|||slot=5|22.7, 18.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Kholusia areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Andron&amp;diff=829519</id>
		<title>The Andron</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Andron&amp;diff=829519"/>
		<updated>2024-08-27T20:22:01Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| name = The Andron&lt;br /&gt;
| icon = Inn (map icon).png&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Old Sharlayan&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadow_Fault&amp;diff=829518</id>
		<title>Shadow Fault</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Shadow_Fault&amp;diff=829518"/>
		<updated>2024-08-27T20:21:52Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub|reason=&amp;quot;Missing key information about the area&amp;quot;}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Kholusia&lt;br /&gt;
| description = Even on the brightest day, the glowering cliffs cast long shadows over this stretch of the island. A number of towers keep watch over the dreary landscape, with Stonegazer on guard for bandits and dwarves from the highlands, and Seagazer scanning the ocean for approaching pirates. &lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 110&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Bottom Rung]]===&lt;br /&gt;
This facility oversaw the operation of [[the Ladder]] and served as a hub for the transport of trade goods. In earlier days, ore purchased from the highland dwarves would be packed here, ready for shipment to [[Eulmore]], but [[Lord Vauthry]]&#039;s despotic rule saw the Bottom Rung fall into disuse.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Venmont Yards]]===&lt;br /&gt;
Bearing the name of a famous shipwright, these shipyards were once a pillar of Eulmore&#039;s commercial industry. With the loss of the oceans to the [[Flood of Light|Light]], however, there is little demand for seafaring vessels, and the builders&#039; descendants have thus turned their woodworking skills to crafting homes and furniture.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Lawns]]===&lt;br /&gt;
Now a training facility for soldiers, legend has it that this stage-like formation was once the playground of mermaids. Sailors would make blindly for the &amp;quot;lawns&amp;quot; on which these captivating creatures frolicked, only to drown as their ships were dashed upon the many rocks jutting up from the ocean floor.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Wax Seal Mills]]===&lt;br /&gt;
This site was once home to a crowded sheep pasture, the air thick with the cries of ovine contentment. Now only the windmills used to full their wool remain, a pair of somber sentinels without a flock to tend.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Stonegaze]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Whisperwind Cove]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Barrow Isle]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Split Hull]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Seagazer]]===&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|70|Raven Coal|70|||slot=2|17.4, 24.5}}&lt;br /&gt;
{{gathering node table row|logging|70|Kholusian Miscellany|70|||slot=3|17.4, 24.5}}&lt;br /&gt;
{{gathering node table row|logging|70|Ice Crystal|26|||slot=5|17.4, 24.5}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Upland Wheat|73|||slot=3|16.4, 36.1}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Ice Crystal|26|||slot=5|16.4, 36.1}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Raven Coal|70|||slot=2|9.9, 28.3}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Kholusian Miscellany|70|||slot=3|9.9, 28.3}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Fire Crystal|26|||slot=5|9.9, 28.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Kholusia areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sullen&amp;diff=829517</id>
		<title>Sullen</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sullen&amp;diff=829517"/>
		<updated>2024-08-27T20:21:48Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Lakeland&lt;br /&gt;
| description = Weed, Brick, Knot, and Lap—the fishing village of Sullen sprawls across these four small islands, its bridges connecting each location to the next, and thence to the shore of the Source itself. The settlement&#039;s name, it seems, was agreed upon as a self-deprecating nod to the oft-creased brows of its resident fishermen.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 105&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Weed]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Brick]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Knot]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Lap]]===&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Tiger Lily|79|||slot=1|25.5, 29.9}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Light Gerbera|79|||slot=2|25.5, 29.9}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Lime Basil|78|||slot=3|25.5, 29.9}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Earth Crystal|26|||slot=5|25.5, 29.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|75|Lightning Crystal|26|||slot=5|26.9, 36.5}}&lt;br /&gt;
{{gathering node table row|mining|75|Bluespirit Ore|74|||slot=6|26.9, 36.5}}&lt;br /&gt;
{{gathering node table row|mining|75|Animal Droppings|73|||slot=7|26.9, 36.5}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|80|Raw Petalite|78||6AM/PM|slot=8|28.1, 33.2}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Lakeland areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Baldaquin&amp;diff=829516</id>
		<title>The Baldaquin</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Baldaquin&amp;diff=829516"/>
		<updated>2024-08-27T20:21:37Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Crystarium&lt;br /&gt;
| description = This ever-bustling district contains facilities vital to the continued well-being of the city, such as the Mean&#039;s workshops and Spagyrics&#039;s infirmary. The plateau neighboring the Mean is given over to the amaro tamers and their charges, with the supports of the Amaro Launch extending out into the surrounding gorge.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 101&lt;br /&gt;
| map = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}} The Amaro Launch===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}} Ballistics===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}} The Crystalline Mean===&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Crystarium areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Exarch_Gate&amp;diff=829515</id>
		<title>The Exarch Gate</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Exarch_Gate&amp;diff=829515"/>
		<updated>2024-08-27T20:20:00Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Lakeland&lt;br /&gt;
| description = The main gate leading into the Crystarium proper, a passage so named not through the Exarch&#039;s own choice, but by the repeated usage of all those seeking his succor. From here, travelers set foot on the Belt-a road which cuts across the middle of Lakeland.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 104&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Bridges]]===&lt;br /&gt;
Along with [[Fort Jobb]], the Bridges fortify [[the Crystarium]] against intrusions by stray [[Sin Eater|eaters]] or [[Nightshade]], a volatile group of [[Elezen|elven]] traditionalists.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Accensor Gate]]===&lt;br /&gt;
A final checkpoint for travelers before entering the Crystarium, this gate marks the outer edge of the city&#039;s territory.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting ephemeral|80|Earth Crystal|26||12PM-4PM|slot=5|31.6, 36.5}}&lt;br /&gt;
{{gathering node table row|harvesting ephemeral|80|Bog Sage|76||12PM-4PM|slot=6|31.6, 36.5}}&lt;br /&gt;
{{gathering node table row|harvesting ephemeral 2|80|Levin Mint|80||12PM-4PM|slot=7|31.6, 36.5}}&lt;br /&gt;
{{gathering node table row|harvesting ephemeral|80|Earth Cluster|50||12PM-4PM|31.6, 36.5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining ephemeral|80|Lightning Crystal|26||8AM-12PM|slot=5|35.4, 30.5}}&lt;br /&gt;
{{gathering node table row|mining ephemeral 2|80|Thunder Rock|80||8AM-12PM|slot=7|35.4, 30.5}}&lt;br /&gt;
{{gathering node table row|mining ephemeral|80|Solarite|76||8AM-12PM|slot=8|35.4, 30.5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Lakeland areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voeburtenburg&amp;diff=829514</id>
		<title>Voeburtenburg</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voeburtenburg&amp;diff=829514"/>
		<updated>2024-08-27T20:19:52Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Il Mheg&lt;br /&gt;
| description = This corner of the former Kingdom of Voeburt is inhabited by the Nu Mou, a fae race which maintained favorable relations with the mortals of that now-fallen nation. In stark contrast to the pixies, the Nu Mou have retained the original Voeburtite names for many of the locales and landmarks. &lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 115&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Church at Dammroen Field]]===&lt;br /&gt;
In the early days of [[Voeburt]]&#039;s founding, a shepherd was scouring the woods in search of stray sheep. What she stumbled across instead was a long-forgotten church of the [[Church of the First Light|First Light]], and a weeping statue of its radiant deity. The tales of pilgrims journeying from afar to marvel at her discovery are many and well documented, yet if one is to visit the ruins today, the miraculous sculpture in question is nowhere to be found.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Father Collard&#039;s Chambers]]===&lt;br /&gt;
With the aid of his [[Nu Mou]] assistant, the eponymous monk cultivated mushrooms in this secluded cavern as part of his research into apothecary. The lawless ones coveted the cultivars for their potent effects, and so seized the chance afforded by the [[Flood of Light|Flood]] to usurp control of the chambers and their fantastical fungi.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Saint Fathric&#039;s Temple]]===&lt;br /&gt;
This secluded mountain shelf was favored by Saint Fathric of the Church of the First Light as a place to perform rites of penance. Amongst the faeries of Il Mheg, only the Nu Mou would remember or understand the significance of the location&#039;s history.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Anden&#039;s Airs]]===&lt;br /&gt;
Unwilling to abandon his home even in the face of an eater invasion, the shepherd [[Anden]] spent his last days as a mortal man among his flock. When the [[pixies]] learned of his refusal to flee, they transformed him into a [[leafman]] that he might watch over his &amp;quot;sweet fluffies&amp;quot; for eternity.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Sextuplet Shallow]]===&lt;br /&gt;
These shallows are fed by streams flowing from half a dozen mountain waterfalls. One of the more macabre legends claims that the pixies sacrificed six infant siblings, interring their souls in the rock to conjure this bountiful source of water.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|75|Pixie Apple|71|||slot=2|31.9, 5.1}}&lt;br /&gt;
{{gathering node table row|logging|75|Water Crystal|26|||slot=5|31.9, 5.1}}&lt;br /&gt;
{{gathering node table row|logging|75|Miracle Apple Log|72|||slot=6|31.9, 5.1}}&lt;br /&gt;
{{gathering node table row|logging legendary 2|80|Merbau Log|80||tome=Norvrandt|8AM/PM|slot=6|36.4, 27.4}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|75|Raw Diaspore|72||6AM/PM|slot=6|26.4, 13.2}}&lt;br /&gt;
{{gathering node table row|mining legendary 1|80|Beryllium Ore|80||tome=Norvrandt|4AM/PM|slot=5|30.5, 20.6}}&lt;br /&gt;
{{gathering node table row|mining legendary 1|80|Prismstone|80||tome=Norvrandt|4AM/PM|slot=7|30.5, 20.6}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Crafters&#039; Supplies|84|||slot=4|31.6, 11.3}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Water Crystal|26|||slot=5|31.6, 11.3}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Raw Sheep Fodder|81|||slot=7|31.6, 11.3}}&lt;br /&gt;
{{gathering node table row|quarrying legendary 3|80|Solstice Stone|80||tome=Norvrandt|2AM/PM|slot=7|35.6, 8.7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Il Mheg areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voor_Sian_Siran&amp;diff=829513</id>
		<title>Voor Sian Siran</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Voor_Sian_Siran&amp;diff=829513"/>
		<updated>2024-08-27T20:19:46Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Sea of Clouds&lt;br /&gt;
| description = A spring formed from moisture in the skies accumulated and solidified by the power of water crystals. It is said that the knight who first discovered these ethereal waters shared the story with a wandering minstrel, who declared it to be the legendary paradise of Voor Sian Siran. However, this claim has been met with some skepticism, given the minstrel&#039;s penchant fur embellishment.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Nidifice]]===&lt;br /&gt;
A nest of great migratory birds that travel with the seasons from the [[Near East]] to [[Eorzea]] and back again in search of warmer climes. It is here that they lay their eggs, raise their young, and teach them to take to the skies before making the journey anew.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|60|Wind Widow|56|||tome=|slot=1|26.4, 33.4}}&lt;br /&gt;
{{gathering node table row|logging|60|Birch Branch|58|||tome=|slot=3|26.4, 33.4}}&lt;br /&gt;
{{gathering node table row|logging|60|Birch Sap|59|||tome=|slot=4|26.4, 33.4}}&lt;br /&gt;
{{gathering node table row|logging|60|Water Crystal|26|||tome=|slot=5|26.4, 33.4}}&lt;br /&gt;
{{gathering node table row|logging|60|Cloud Mushroom|59|||tome=|slot=7|26.4, 33.4}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Lightning Crystal|26|||tome=|slot=5|35.8, 37.1}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Crafting Tool Paraphernalia|73|||tome=|slot=6|35.8, 37.1}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Medical Supply Materials|72|||tome=|slot=7|35.8, 37.1}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|60|Abalathian Spring Water|57|||tome=|slot=1|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|mining|60|Aurum Regis Sand|59|||tome=|slot=2|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|mining|60|Lightning Crystal|26|||tome=|slot=5|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|mining|60|Water Crystal|26|||tome=|slot=6|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|mining|60|Glass Eye|60|||tome=|slot=7|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|mining|60|Eventide Jade|60|||tome=|slot=8|34.8, 30.5}}&lt;br /&gt;
{{gathering node table row|quarrying legendary 1|60|Sun Mica|60||4AM/PM|tome=Abalathia&#039;s Spine|slot=2|36.3, 37.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Sea of Clouds areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Confluence&amp;diff=829512</id>
		<title>The Confluence</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Confluence&amp;diff=829512"/>
		<updated>2024-08-27T20:19:20Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Archon&#039;s Design&lt;br /&gt;
| coordinates = 9.8, 10.3&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = This research facility is known for deciphering the underlying principles of Allagan aetherytes and reconstructing that ancient technology for the modern age. In addition to the production of replacement parts, researchers here are also developing a new, experimental type of aetheryte.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 129&lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Chiliad&amp;diff=829511</id>
		<title>The Chiliad</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Chiliad&amp;diff=829511"/>
		<updated>2024-08-27T20:19:00Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Lakeland&lt;br /&gt;
| description = Named by the elves in the distant past, this jagged mountain range enfolding the region of Lakeland was believed to offer the promise of a thousand possibilities.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 104&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|75|Frantoio|71|||slot=2|35.3, 24.9}}&lt;br /&gt;
{{gathering node table row|logging|75|Earth Crystal|26|||slot=5|35.3, 24.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Lakeland areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blue_Window&amp;diff=829510</id>
		<title>The Blue Window</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Blue_Window&amp;diff=829510"/>
		<updated>2024-08-27T20:18:49Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Sea of Clouds&lt;br /&gt;
| description = The highest point in the Sea of Clouds, the vegetation which grows on this floating isle is noticeably different from that found in lower altitudes.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}} Access is via the NPC [[L&#039;khonebb]] (requires level 57 &#039;&#039;[[Heavensward]]&#039;&#039; [[Main Scenario Quests|MSQ]] {{questlink|main|Familiar Faces}}).&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Morrowmotes]]===&lt;br /&gt;
A number of [[Vanu Vanu]] shamans chose to roost here for the proximity to the white, floating puffs of which they breathe deep to see visions of the future. Botanists theorize that the plants which produce them are related to the cloud mallow of [[the Churning Mists]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Ok&#039; Gundu Nakki]]===&lt;br /&gt;
[[Vanu Vanu Daily Quests|Vanu Vanu Beast Tribe]] quests are located here on this small island.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Periwinkle|60|||tome=|slot=1|22.6, 11.7}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Sesame Seeds|57|||tome=|slot=2|22.6, 11.7}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Lightning Crystal|26|||tome=|slot=5|22.6, 11.7}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Glass Eye|60|||tome=|slot=6|22.6, 11.7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|60|Rarefied Abalathian Spring Water|57||2AM/PM|tome=|slot=1|20.6, 11.6}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|60|Rarefied Aurum Regis Sand|59||2AM/PM|tome=|slot=2|20.6, 11.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Sea of Clouds areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Twinpools&amp;diff=829509</id>
		<title>Twinpools</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Twinpools&amp;diff=829509"/>
		<updated>2024-08-27T20:17:18Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Coerthas Western Highlands&lt;br /&gt;
| description = The vast region known as Twinpools in the far western highlands is marked by Ashpool to its south and Banepool to its north. As it lies on the border of Dravanian territory, it has served as a theater for countless historic battles during the Dragonsong War.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Convictory]]===&lt;br /&gt;
The Convictory is the headquarters of the eponymous [[The Convictory|Convictors]], an order of ambitious noblemen and their servants led by [[Jantellot de Thelomaire]]. They came to the western highlands in the hopes of earning fame and fortune by slaying the largest [[dragon]]s they could find.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Dusk Vigil]]===&lt;br /&gt;
[[Seventh Umbral Calamity|The Calamity]] was not kind to this once-proud watchtower, from which [[Ser Yuhelmeric]] and the brave knights of [[House Durendaire]] once stood watch against the encroaching [[Dravanian Horde|Horde]]. Since the walls fell and the chill took hold, it has come to be inhabited by all manner of fell beasts, and gods only know what else.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Dreaming Dragon]]===&lt;br /&gt;
What appears to be an island floating amidst the icy waters of Ashpool is said to have once been a living, breathing dragon-magicked into slumber by the [[Holy See]] until ash enveloped its body and its limbs turned nigh unto stone.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Slate Mountains]]===&lt;br /&gt;
These mountains on the outskirts of [[Ishgard]] were valued as a mining site for slate of exceptional quality. Three years past, the knights of [[House Dzemael]] attempted to carve an Ishgardian stronghold into the cliffs, enraging the dragon [[Cuelebre]] and his followers. Remnants of the gruesome battle that followed still lie scattered about the crags, unable to decay in the chilled altitude.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Dragonspit]]===&lt;br /&gt;
Said to be as scalding as a wyrm&#039;s breath, Dragonspit is a colorful analogy for the hot springs nestled between the cliffs near the Slate Mountains. Local wildlife has long been attracted to the warmth of the natural thermal pools, and their numbers have only increased following the advent of the long winter. The steaming springs are also frequented by Ishgardian knights, who laud them for their supposed healing properties.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|55|Rainbow Cotton Boll|51|||tome=|slot=4|18.1, 16.6}}&lt;br /&gt;
{{gathering node table row|harvesting|55|Ice Crystal|26|||tome=|slot=5|18.1, 16.6}}&lt;br /&gt;
{{gathering node table row|harvesting|55|Mist Dill|52|||tome=|slot=6|18.1, 16.6}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Rue|58|||tome=|slot=1|11.5, 15.2}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Coriander|59|||tome=|slot=3|11.5, 15.2}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Whitefrost Cotton Boll|60|||tome=|slot=4|11.5, 15.2}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Ice Crystal|26|||tome=|slot=5|11.5, 15.2}}&lt;br /&gt;
{{gathering node table row|harvesting|60|Ice Stalagmite|58|||tome=|slot=6|11.5, 15.2}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Oddly Specific Amber|80|||tome=|slot=3|10.6, 18.5}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Oddly Specific Bauble|80|||tome=|slot=|10.6, 18.5}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|60|Chysahl Greens|60||8AM/PM|tome=|slot=6|8.7, 10.4}}&lt;br /&gt;
{{gathering node table row|harvesting legendary 1|60|Vanilla Beans|60||6AM/PM|tome=Coerthas|slot=3|23.1, 21.3}}&lt;br /&gt;
{{gathering node table row|harvesting legendary 1|60|Dravanian Paprika|60||6AM/PM|tome=Coerthas|slot=4|23.1, 21.3}}&lt;br /&gt;
{{gathering node table row|harvesting legendary 1|60|Frost Cotton Boll|60||6AM/PM|tome=Coerthas|slot=5|23.1, 21.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining legendary 3|60|Tungstite|60||2AM/PM|tome=Coerthas|slot=4|10.1, 10.3}}&lt;br /&gt;
{{gathering node table row|quarrying|55|Mythrite Sand|51|||tome=|slot=2|16.6, 12.8}}&lt;br /&gt;
{{gathering node table row|quarrying|55|Yellow Quartz|52|||tome=|slot=4|16.6, 12.8}}&lt;br /&gt;
{{gathering node table row|quarrying|55|Ice Crystal|26|||tome=|slot=5|16.6, 12.8}}&lt;br /&gt;
{{gathering node table row|quarrying|55|Green Quartz|55|||tome=|slot=6|16.6, 12.8}}&lt;br /&gt;
{{gathering node table row|quarrying|75|Ice Crystal|26|||tome=|slot=5|12.7, 23.6}}&lt;br /&gt;
{{gathering node table row|quarrying|75|Gathering Tool Paraphernalia|71|||tome=|slot=7|12.7, 23.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Coerthas Western Highlands areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=829507</id>
		<title>Tural</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=829507"/>
		<updated>2024-08-27T20:16:36Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = landmass&lt;br /&gt;
| map = Tural map translated.jpg&lt;br /&gt;
| within = Hydaelyn&lt;br /&gt;
| description = Tural, also known as the New World is a continent far to the west of Eorzea, far beyond the Indigo Deep.&lt;br /&gt;
| quests = &lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| weather = &lt;br /&gt;
| connections = &lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
Also known as the &#039;&#039;&#039;New World&#039;&#039;&#039;, Tural is a continent far to the west of [[Eorzea]], far beyond the [[Indigo Deep]]. Originally found several centuries ago, the New World was a myth until recently, as all records of its existence, both official records and the folklore tales from the land had all been lost or destroyed.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Tural consists of two main landmasses: [[Yok Tural]] to the south and [[Xak Tural]] to the north. The city of [[Tuliyollal]], located on the north of Yok Tural, is the capital of the federal nation-state comprising much of Tural. A singular bridge extending from Tuliyollal joins the two landmasses, which are divided by a surface crevasse in the Stardust Sea.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
===Tuliyollal===&lt;br /&gt;
{{main|Tuliyollal}}&lt;br /&gt;
&lt;br /&gt;
===Urqopacha===&lt;br /&gt;
{{main|Urqopacha}}&lt;br /&gt;
&lt;br /&gt;
===Yak T&#039;el‎===&lt;br /&gt;
{{main|Yak T&#039;el‎}}&lt;br /&gt;
&lt;br /&gt;
===Kozama&#039;uka‎===&lt;br /&gt;
{{main|Kozama&#039;uka}}&lt;br /&gt;
&lt;br /&gt;
===Solution Nine===&lt;br /&gt;
{{main|Solution Nine}}&lt;br /&gt;
&lt;br /&gt;
===Shaaloani===&lt;br /&gt;
{{main|Shaaloani}}&lt;br /&gt;
&lt;br /&gt;
===Heritage Found===&lt;br /&gt;
{{main|Heritage Found}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Almost a century ago, the continent of the New World was spoken of as an old wives tale. In a bid to prove the existence of the land, a [[Roegadyn]] sailor by the name of [[Ketenramm the Blue]] set sail from the west coast of [[Eorzea]] with his crew. After sailing for almost two months, they finally made land in the New World. Upon its rediscovery, Ketenramm attempted to call the land &amp;quot;Ketenland&amp;quot;, however the general populace of the [[Three Great Continents]] refer to it as the New World.&lt;br /&gt;
&lt;br /&gt;
Ketenramm and his crew made land and set up camp. In the following days, they would explore the land, quickly coming across the sprawling nation of [[Mamook]]. The party was brought before the nation&#039;s Supreme Leader, whom they presented with many gifts from their homeland. The Supreme Leader was so impressed and enamored with these gifts that they rewarded the sailors with several gifts of their own, not the least of which being a massive statue crafted out of pure silver. The party was also given free reign to travel all over the land while they were there. This afforded Ketenramm and his retinue the opportunity to collect valuable data and info about the New World. They spent several months exploring, mapping the entire island and gathering various fauna and seeds, such as the fruits and vegetables that are native to the New World, such as [[Ogre Pumpkin]]s, [[Ruby Tomato]]es, [[Popoto]]es and more. Upon returning to [[Eorzea]], the various plants, roots and vegetables came to be a regular part of the Eorzean diet.&lt;br /&gt;
&lt;br /&gt;
Another group of note is the [[Whalaqee]] people, who live in a settlement near [[Lapis Canyon]] where a luminous blue stone appears in massive veins. The Whalaqee are practitioners of [[Blue Magic]], the art of looking into the soul of a beast and learning how they control aether. The Whalaqee view the color blue as a holy color and use it in all aspects of life. The rock that they worshiped that glowed blue actually turned out to be [[Ceruleum]], which drew the attention of entrepreneurs who came from Eorzea to mine the mineral. When the influx of merchants and traders brought a disease to the New World, the Whalqee began dying quickly from it. An Eorzean who came to study [[Blue Magic]] named [[Martyn]] felt responsible and returned to Eorzea to find a cure to save the Whalaqee people. After coming up with a cure, his colleague Whastrach, under the guise of wanting to help, took the cure personally to the Whalaqee, only to use it to barter for the right to mine the Ceruleum in Lapis Canyon, a sacred area for the tribe. His plans were stopped thanks in part to the [[Warrior of Light]] however, and he agreed to leave their sacred land alone, asking one of the Whalaqee to help him discover unclaimed land he could work with.&lt;br /&gt;
&lt;br /&gt;
Given the technological limitations of the time, communications and trade lines were not possible to establish, so interaction with the New World was relatively sparse. More recently however, [[Merlwyb Bloefhiswyn]] opened trade routes and communication between the two nations now that quicker travel is more possible. [[Mamool Ja]] mercenaries have also made the trip across the [[Indigo Deep]], looking to capitalize on the unrest caused by the [[Garlean Empire]] invading.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The final of Hydaelyn&#039;s three major landmasses lies far to the west of Eorzea, beyond the boundless ocean known as the Indigo Deep. Despite the dearth of ancient epics and historical tomes to support the land&#039;s existence, as recently as eighty years ago it was debated whether or not the place was naught more than mere literary exaggeration—that is until a Sea Wolf adventurer hailing from Limsa Lominsa named Ketenramm the Blue rediscovered the region upon sailing west for nigh two moons straight. Notwithstanding the sailor&#039;s repeated attempts to name the region Ketenland, the “New World” remains the term most commonly used today.&lt;br /&gt;
&lt;br /&gt;
Not only did Ketenramm and his crew discover the landmass, but they also spent several moons exploring inland, eventually encountering the denizens of the sprawling nation of Mamool Ja. Ketenramm was even granted audience with the nation’s supreme leader, to whom he presented various gifts from his Eorzean home. These rare gifts impressed the leader so much, that he presented him with a massive idol forged from pure silver, as well as allowance to roam free about his nation during their stay. Ketenramm used this opportunity not only to map the land, but to gather myriad root vegetables and seeds to carry back to Limsa Lominsa. Many staples in modern-day Eorzean diet such as ogre pumpkins, ruby tomatoes, popotoes, and alligator pears are all transplants from the New World.&lt;br /&gt;
&lt;br /&gt;
While distance prevents much modern-day interaction between the New World and Eorzea, recent years have seen an influx of Mamool Ja mercenaries making the trip from their homeland to make profit from the unrest in the east.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Zone nav}}&lt;br /&gt;
[[Category:Lore/Geography]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=829506</id>
		<title>Tural</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tural&amp;diff=829506"/>
		<updated>2024-08-27T20:14:11Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = landmass&lt;br /&gt;
| map = Tural map translated.jpg&lt;br /&gt;
| within = Hydaelyn&lt;br /&gt;
| description = Tural, also known as the New World is a continent far to the west of Eorzea, far beyond the Indigo Deep.&lt;br /&gt;
| quests = &lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| weather = &lt;br /&gt;
| connections = &lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;br /&gt;
Also known as the &#039;&#039;&#039;New World&#039;&#039;&#039;, Tural is a continent far to the west of [[Eorzea]], far beyond the [[Indigo Deep]]. Originally found several centuries ago, the New World was a myth until recently, as all records of its existence, both official records and the folklore tales from the land had all been lost or destroyed.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Tural consists of two main landmasses: [[Yok Tural]] to the south and [[Xak Tural]] to the north. The city of [[Tuliyollal]], located on the north of Yok Tural, is the capital of the federal nation-state comprising much of Tural. A singular bridge extending from Tuliyollal joins the two landmasses, which are divided by a surface crevasse in the Stardust Sea.&lt;br /&gt;
&lt;br /&gt;
==Zones==&lt;br /&gt;
===Tuliyollal===&lt;br /&gt;
{{main|Tuliyollal}}&lt;br /&gt;
&lt;br /&gt;
===Urqopacha===&lt;br /&gt;
{{main|Urqopacha}}&lt;br /&gt;
&lt;br /&gt;
===Yak T&#039;el‎===&lt;br /&gt;
{{main|Yak T&#039;el‎}}&lt;br /&gt;
&lt;br /&gt;
===Kozama&#039;uka‎===&lt;br /&gt;
{{main|Kozama&#039;uka}}&lt;br /&gt;
&lt;br /&gt;
===Solution Nine===&lt;br /&gt;
{{main|Solution Nine}}&lt;br /&gt;
&lt;br /&gt;
===Shaaloani===&lt;br /&gt;
{{main|Shaaloani}}&lt;br /&gt;
&lt;br /&gt;
===Heritage Found===&lt;br /&gt;
{{main|Heritage Found}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Almost a century ago, the continent of the New World was spoken of as an old wives tale. In a bid to prove the existence of the land, a [[Roegadyn]] sailor by the name of [[Ketenramm the Blue]] set sail from the west coast of [[Eorzea]] with his crew. After sailing for almost two months, they finally made land in the New World. Upon its rediscovery, [[Ketenramm the Blue|Ketenramm]] attempted to call the land &amp;quot;Ketenland&amp;quot;, however the general populace of the [[Three Great Continents]] refer to it as the New World.&lt;br /&gt;
&lt;br /&gt;
[[Ketenramm the Blue|Ketenramm]] and his crew made land and set up camp. In the following days, they would explore the land, quickly coming across the sprawling nation of [[Mamook]]. The party was brought before the nation&#039;s Supreme Leader, whom they presented with many gifts from their homeland. The Supreme Leader was so impressed and enamored with these gifts that they rewarded the sailors with several gifts of their own, not the least of which being a massive statue crafted out of pure silver. The party was also given free reign to travel all over the land while they were there. This afforded [[Ketenramm the Blue|Ketenramm]] and his retinue the opportunity to collect valuable data and info about the New World. They spent several months exploring, mapping the entire island and gathering farious fauna and seeds, such as the fruits and vegetables that are native to the New World, such as [[Ogre Pumpkin]]s, [[Ruby Tomato]]es, [[Popoto]]es and more. Upon returning to [[Eorzea]], the various plants, roots and vegetables came to be a regular part of the Eorzean diet.&lt;br /&gt;
&lt;br /&gt;
Another group of note is the [[Whalaqee]] people, who live in a settlement near [[Lapis Canyon]] where a luminous blue stone appears in massive veins. The [[Whalaqee]] are practitioners of [[Blue Magic]], the art of looking into the soul of a beast and learning how they control aether. The [[Whalaqee]] view the color blue as a holy color and use it in all aspects of life. The rock that they worshiped that glowed blue actually turned out to be [[Ceruleum]], which drew the attention of entrepreneurs who came from [[Eorzea]] to mine the mineral. When the influx of merchants and traders brought a disease to the New World, the [[Whalqee]] began dying quickly from it. An Eorzean who came to study [[Blue Magic]] named [[Martyn]] felt responsible and returned to [[Eorzea]] to find a cure to save the [[Whalaqee]] people. After coming up with a cure, his collegue [[Whastrach]], under the guise of wanting to help, took the cure personally to the [[Whalaqee]], only to use it to barter for the right to mine the [[Ceruleum]] in [[Lapis Canyon]], a sacred area for the tribe. His plans were stopped thanks in part to the [[Warrior of Light]] however, and he agreed to leave their sacred land alone, asking one of the [[Whalaqee]] to help him discover unclaimed land he could work with.&lt;br /&gt;
&lt;br /&gt;
Given the technological limitations of the time, communications and trade lines were not possible to establish, so interaction with the New World was relatively sparse. More recently however, [[Merlwyb Bloefhiswyn]] opened trade routes and communication between the two nations now that quicker travel is more possible. [[Mamool Ja]] mercenaries have also made the trip across the [[Indigo Deep]], looking to capitalize on the unrest caused by the [[Garlean Empire]] invading.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The final of Hydaelyn&#039;s three major landmasses lies far to the west of Eorzea, beyond the boundless ocean known as the Indigo Deep. Despite the dearth of ancient epics and historical tomes to support the land&#039;s existence, as recently as eighty years ago it was debated whether or not the place was naught more than mere literary exaggeration—that is until a Sea Wolf adventurer hailing from Limsa Lominsa named Ketenramm the Blue rediscovered the region upon sailing west for nigh two moons straight. Notwithstanding the sailor&#039;s repeated attempts to name the region Ketenland, the “New World” remains the term most commonly used today.&lt;br /&gt;
&lt;br /&gt;
Not only did Ketenramm and his crew discover the landmass, but they also spent several moons exploring inland, eventually encountering the denizens of the sprawling nation of Mamool Ja. Ketenramm was even granted audience with the nation’s supreme leader, to whom he presented various gifts from his Eorzean home. These rare gifts impressed the leader so much, that he presented him with a massive idol forged from pure silver, as well as allowance to roam free about his nation during their stay. Ketenramm used this opportunity not only to map the land, but to gather myriad root vegetables and seeds to carry back to Limsa Lominsa. Many staples in modern-day Eorzean diet such as ogre pumpkins, ruby tomatoes, popotoes, and alligator pears are all transplants from the New World.&lt;br /&gt;
&lt;br /&gt;
While distance prevents much modern-day interaction between the New World and Eorzea, recent years have seen an influx of Mamool Ja mercenaries making the trip from their homeland to make profit from the unrest in the east.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Zone nav}}&lt;br /&gt;
[[Category:Lore/Geography]]&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timh_Gyeus&amp;diff=829505</id>
		<title>Timh Gyeus</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Timh_Gyeus&amp;diff=829505"/>
		<updated>2024-08-27T20:13:16Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Il Mheg&lt;br /&gt;
| description = The lush fields and rolling hills in the southwest of Il Mheg were once home to mortal shepherds and their flocks of well-tended sheep. Roughly translated, the faeries&#039; name for this region means &amp;quot;our rose-colored bed.&amp;quot; &lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 114&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Phisor Lran]]===&lt;br /&gt;
The retinue of trees surrounding this domicile—formerly a shepherd&#039;s abode—attracted the [[pixies]]&#039; attention. One particularly curious faerie wondered what fruits or nuts the boughs might be hiding, but never returned from their gathering. It was around that same time that an odd beaver-like creature was spotted waddling about the premises.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The March of the Marchioness]]===&lt;br /&gt;
The giant tree near the water&#039;s edge of [[Dohn Mheg]] is referred to as the marchioness. The pixies tell the story of a fierce [[Voeburt|Voeburtite]] general who fought against the [[Sin Eater|eater]]s till the bitter end—and how they &amp;quot;gifted&amp;quot; her with a floral form as grand and beautiful as her spirit.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|dungeon}}[[Dohn Mheg]]===&lt;br /&gt;
Your quest to gain entry to [[Lyhe Ghiah]] and vanquish the [[Titania|Lightwarden]] sealed within has brought you to the domain of the water-bound [[Fuath]], bearers of one of the four fae relics that comprise the key to the castle. The creatures agree to yield to you their relic, the shell crown, but in exchange they demand of you what they call “thrilling sport.” In order to fulfill your side of the bargain, you and your comrades sally forth into a realm of illusion as treacherous and unpredictable as its denizens...&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|75|Broad Beans|72||12AM/PM|slot=2|25.3, 36.5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Il Mheg areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Troia_Keep&amp;diff=829504</id>
		<title>Troia Keep</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Troia_Keep&amp;diff=829504"/>
		<updated>2024-08-27T20:13:09Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Fell Court of Troia (Zone)&lt;br /&gt;
| description = &lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Seat of the Foremost]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Pilgrim&#039;s Ascent]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{The Fell Court of Troia areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Smoldering_Wastes&amp;diff=829503</id>
		<title>The Smoldering Wastes</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Smoldering_Wastes&amp;diff=829503"/>
		<updated>2024-08-27T20:12:38Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Dravanian Forelands&lt;br /&gt;
| description = The Smoldering Wastes was given its name by the residents of Tailfeather to the hunting grounds of the Gnath. The area is constantly enveloped with a thick, smoky haze due to the censers deployed by the territorial beastmen to ward off Dravanian incursions.&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Loth ast Vath]]===&lt;br /&gt;
Cast out from the main colony, a minority of [[Gnath]] known as [[Gnath#Loth_Ast_Vath|the Nonmind]] built Loth ast Vath as a sanctuary for other exiles. The word &amp;quot;[[Gnath#Loth_Ast_Vath|Vath]]&amp;quot; is derogatory in the Gnathic tongue, referring to those who can no longer link their  thoughts to [[Gnath#Leadership|the Overmind]]. Possessed of individual personalities unlike their Onemind brothers, the Vath learn to live with each other&#039;s differing thoughts in the makeshift colony.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Stained One]]===&lt;br /&gt;
An enormous toppled statue of a dragon, it has been said that the Stained One is the last of seven figures which graced the forelands nearly a millennia ago-an ancient tribute to the [[First Brood]]. However, the [[Ishgard]]ian Orthodox Church is quick to dismiss this as yet another heretical fabrication.&lt;br /&gt;
&lt;br /&gt;
===[[File:Vath Relations.png|25px]] [[Loth ast Gnath]]===&lt;br /&gt;
Built from a highly viscous blend of spittle and Dravanian clay, the nests of the Gnath are surprisingly stable, able to withstand the harsh elements of the Dravanian forelands, the smoke that rises from the mound-like structures is believed to be a sort of incense with a scent that, for reasons unknown, keeps would be dragon invaders at bay.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|55|Dark Chestnut Branch|55|||tome=|slot=3|26.6, 27.1}}&lt;br /&gt;
{{gathering node table row|logging|55|Fire Crystal|26|||tome=|slot=5|26.6, 27.1}}&lt;br /&gt;
{{gathering node table row|logging|55|Dark Chestnut Log|54|||tome=|slot=6|26.6, 27.1}}&lt;br /&gt;
{{gathering node table row|logging|55|Dark Chestnut|55|||tome=|slot=3|26.6, 27.1}}&lt;br /&gt;
{{gathering node table row|logging unspoiled|55|Rarefied Dark Chestnut Branch|55||10AM/PM|tome=|slot=3|29.1, 30.0}}&lt;br /&gt;
{{gathering node table row|logging unspoiled|55|Rarefied Dark Chestnut Sap|51||10AM/PM|tome=|slot=4|29.1, 30.0}}&lt;br /&gt;
{{gathering node table row|logging unspoiled|55|Rarefied Dark Chestnut Log|53||10AM/PM|tome=|slot=6|29.1, 30.0}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|55|Dravanian Spring Water|54|||tome=|slot=1|27.4, 31.8}}&lt;br /&gt;
{{gathering node table row|mining|55|Limonite|54|||tome=|slot=3|27.4, 31.8}}&lt;br /&gt;
{{gathering node table row|mining|55|Fire Crystal|26|||tome=|slot=5|27.4, 31.8}}&lt;br /&gt;
{{gathering node table row|mining|55|Raw Tiger&#039;s Eye|52|||tome=|slot=6|27.4, 31.8}}&lt;br /&gt;
{{gathering node table row|mining|55|Raw Agate|51|||tome=|slot=8|27.4, 31.8}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|55|Rarefied Chalcocite|53||4AM/PM|tome=|slot=2|30.6, 32.1}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|55|Rarefied Pyrite|51||4AM/PM|tome=|slot=3|30.6, 32.1}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|55|Rarefied Limonite|55||4AM/PM|tome=|slot=4|30.6, 32.1}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Dravanian Forelands areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Southern_Hills_of_Amber&amp;diff=829502</id>
		<title>The Southern Hills of Amber</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Southern_Hills_of_Amber&amp;diff=829502"/>
		<updated>2024-08-27T20:11:58Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Amh Araeng&lt;br /&gt;
| description = The southern hills are known as the location of Malikah&#039;s Well. This famous landmark was built in remembrance of one of the ancient kings of Nabaath Areng, its subterranean waters once providing a welcome source of respite from the desert heat.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 113&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Ladle]]===&lt;br /&gt;
This now-dilapidated station for [[Talos]]-drawn trolleys served the needs of passengers traveling to and from the city. Shipments of water drawn from [[Malikah&#039;s Well]] were also loaded here for transport.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|dungeon}}[[Malikah&#039;s Well]]===&lt;br /&gt;
Mourning the loss of her beloved, the queen of [[Nabaath Areng]] commanded a great well be built in his memory, its waters offering respite from the sweltering heat. In more recent years, the well was transformed into an excavation site by the miners of Amh Araeng. It has long since fallen into disuse, yet the presence of Light emanating from within is unmistakable. What horrors await at the trolley tracks&#039; end in the depths of this massive reservoir?&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|80|Amber Cloves|76|||slot=3|16.1, 30.0}}&lt;br /&gt;
{{gathering node table row|logging|80|Fire Crystal|26|||slot=5|16.1, 30.0}}&lt;br /&gt;
{{gathering node table row|logging|80|Sandteak Log|76|||slot=6|16.1, 30.0}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|80|Raw Triplite|76||12AM/PM|slot=7|19.9, 28.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Amh Araeng areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thirstless_Shore&amp;diff=829501</id>
		<title>The Thirstless Shore</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Thirstless_Shore&amp;diff=829501"/>
		<updated>2024-08-27T20:11:28Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Lakeland&lt;br /&gt;
| description = The northern shore of the Source. This edge is perpetually inundated with several ilms of water, its shallows extending inland for some distance.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 105&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Dampsole]]===&lt;br /&gt;
Proximity to the lake means the ground here is always wet and muddy, a quality which no doubt contributed to the name of this former fishing village. Like many small settlements in Lakeland, it was abandoned after the [[Sin Eater|sin eater]] host swept through and slaughtered most of its inhabitants.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging legendary 3|80|Wattle Petribark|80||12AM/PM|slot=5|tome=Norvrandt|5.2, 26.5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Lakeland areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Trivium&amp;diff=829500</id>
		<title>The Trivium</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Trivium&amp;diff=829500"/>
		<updated>2024-08-27T20:11:19Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Crystarium&lt;br /&gt;
| description = Located in the city&#039;s north, the Trivium&#039;s constituent parts represent the scholarly branches of grammar, rhetoric, and logic.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 103&lt;br /&gt;
| map = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}The Cabinet of Curiosity===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Whispering Gallery===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Hortorium===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Temenos Rookery===&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Crystarium areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Rotunda&amp;diff=829499</id>
		<title>The Rotunda</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Rotunda&amp;diff=829499"/>
		<updated>2024-08-27T20:10:27Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Crystarium&lt;br /&gt;
| description = Upon stepping foot inside the Crystarium, one is greeted by the sight of a stately domed structure, walkways and hallways branching away from its walls like arteries from a beating heart. Yet it is in the visitor&#039;s own heart that this elegant construction of black iron and shimmering crystal is like to remain.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 101&lt;br /&gt;
| map = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}Tessellation===&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Crystarium areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sea_of_Blades&amp;diff=829498</id>
		<title>The Sea of Blades</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Sea_of_Blades&amp;diff=829498"/>
		<updated>2024-08-27T20:10:15Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Azim Steppe&lt;br /&gt;
| description = &lt;br /&gt;
| release = stormblood&lt;br /&gt;
| patch = 4.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Ragill&#039;s Reckoning]]===&lt;br /&gt;
Long ago, Ragill of the [[Qestir]] believed that the best way to protect [[Reunion]] was with a great stone wall. However, well before work on a wall could be completed, the market was attacked, and many lives were lost, In response, the Qestir revised their plans and set about constructing a more modest wall that encompassed a smaller area and took advantage of Reunion&#039;s natural defenses.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Kahkol Iloh]]===&lt;br /&gt;
Shortly after this settlement of the [[Kahkol]] was destroyed by the [[Buduga]], the weakened tribe suffered further hardship when its remaining population was decimated by disease. Ironically, some of the scattered survivors are said to be living among the Buduga.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|settlement}}[[Mol Iloh]]===&lt;br /&gt;
The current home of the [[Mol Tribe|Mol]], one of the many [[Xaela]] tribes that roam the Azim Steppe. Being nomads, their stay here is but temporary, and the turn of the seasons will see them strike camp in search of greener pastures for their livestock. Through quite sturdy when erected, the yurts are designed for ease of relocation.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Wound]]===&lt;br /&gt;
At the base of this deep canyon is one of many rivers which flow into the One River. Xaela legend tells that the great rift was formed long, long ago, before the first [[Au Ra]] was created, by the chaos brought about by a terrible battle between the [[Gods_of_The_Steppe#Azim.2C_the_Dawn_Father|Dawn Father]] and the [[Gods_of_The_Steppe#Nhamaa.2C_the_Dusk_Mother|Dusk Mother]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Path of the Craven]]===&lt;br /&gt;
This bridge which once extended across the Wound has yet to be restored since it fell into disrepair and collapsed. Before, it served as a simple test for would-be warriors of the Steppe, who must be brave enough to tame and ride a [[yol]]. Those who crossed without trouble were deemed worthy, whereas those who hesitated or turned back were found wanting.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|70|Rarefied Silvergrace Ore|69||6AM/PM|tome=|slot=6|35.9, 26.4}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|70|Rarefied Raw Azurite|67||6AM/PM|tome=|slot=7|35.9, 26.4}}&lt;br /&gt;
{{gathering node table row|mining ephemeral 2|70|Yanxian Soil|70||12PM-4PM|tome=|slot=2|34.7, 24.4}}&lt;br /&gt;
{{gathering node table row|mining ephemeral|70|Schorl|66||12PM-4PM|tome=|slot=4|34.7, 24.4}}&lt;br /&gt;
{{gathering node table row|mining ephemeral|70|Lightning Crystal|26||12PM-4PM|tome=|slot=5|34.7, 24.4}}&lt;br /&gt;
{{gathering node table row|mining ephemeral|70|Lightning Cluster|50||12PM-4PM|tome=|slot=|34.7, 24.4}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Lightning Crystal|26|||tome=|slot=5|22.3, 28.6}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Art Supply Materials|77|||tome=|slot=6|22.3, 28.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Azim Steppe areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Exedra&amp;diff=829497</id>
		<title>The Exedra</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Exedra&amp;diff=829497"/>
		<updated>2024-08-27T20:08:47Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Crystarium&lt;br /&gt;
| description = A broad plaza which one must cross before ascending the steps of the Crystal Tower. As the largest open space in the city, the Exedra is the location of choice for holding festivals, ceremonies, and public addresses.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 101&lt;br /&gt;
| map = &lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}The Dossal Gate===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|dungeon}}[[The Twinning]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}The Syrcus Tower===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|skywatcher}}Skywatcher===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}Spagyrics===&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Crystarium areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forest_of_the_Lost_Shepherd&amp;diff=829496</id>
		<title>The Forest of the Lost Shepherd</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Forest_of_the_Lost_Shepherd&amp;diff=829496"/>
		<updated>2024-08-27T20:08:43Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Lakeland&lt;br /&gt;
| description = The lavender foliage of this Lakeland forest is lovely to behold, but even those familiar with its boughs have been known to lose their way. Legend has it that a local shepherd set off into the woods in search of a stray lamb, and never found his way out again.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 104&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Wolves of Shadow]]===&lt;br /&gt;
This ruined mansion was once home to a high-ranking [[Elezen|elven]] noble—a man who had pledged fealty to the [[Shadowkeeper]] in the hopes of restoring his people&#039;s supremacy. In return for his allegiance, he and his entire family were transformed into lupine soldiers, and to this day do they wander the land as fell beasts.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Radisca&#039;s Round]]===&lt;br /&gt;
Located in the center of Lakeland, this watchtower is named in honor of a soldier who saved countless lives when he warned of a flying swarm of [[Sin Eater|sin eater]]s. The soldier himself was slain in battle, having chosen to remain at the tower and delay the eaters&#039; pursuit.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Hour of Certain Durance]]===&lt;br /&gt;
Built during the elven rule of Lakeland, this prison held those accused of murder, insurgency, and similarly heinous misdeeds. Unable to escape their cells when the hordes came, the prisoners faced unjust punishment at the claws of sin eaters, with many succumbing to the dreadful metamorphosis.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Mortal Irons]]===&lt;br /&gt;
Erstwhile home to the wardens of the Hour of Certain Durance, this dwelling was abandoned along with the prison when the region was swarmed with sin eaters, its original name discarded in favor of its present somber title.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Embrasure]]===&lt;br /&gt;
The branching trunk of a giant tree has created this naturally sheltered campsite. Elven patrols would take their rest here, likening the gaps between boles to the openings in a parapet.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Belt]]===&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Bright Flax|71|||slot=4|14.2, 22.9}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Earth Crystal|26|||slot=5|14.2, 22.9}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Purple Carrot|71|||slot=7|14.2, 22.9}}&lt;br /&gt;
{{gathering node table row|harvesting|75|Animal Droppings|73|||slot=8|14.2, 22.9}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|75|Peppermint|74||10AM/PM|slot=6|26.2, 20.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|75|Rarefied Bluespirit Ore|71|||slot=6|29.5, 22.0}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|75|Rarefied Titancopper Ore|71||4AM/PM|slot=6|31.2, 24.1}}&lt;br /&gt;
{{gathering node table row|mining unspoiled|75|Rarefied Raw Petalite|75||4AM/PM|slot=8|31.2, 24.1}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
{{Lakeland areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Gauntlet&amp;diff=829495</id>
		<title>The Gauntlet</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Gauntlet&amp;diff=829495"/>
		<updated>2024-08-27T20:08:31Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Sea of Clouds&lt;br /&gt;
| description = This chain of northern isles is used by young Vanu Vanu warriors as a training ground for their rites of passage, prompting the knights of Cloudtop to give it the name the &amp;quot;Gauntlet.&amp;quot;&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Shattered Back]]===&lt;br /&gt;
The strong seasonal winds from the north have carved the crags of this floating isle into their unique shapes. The knights of [[Ishgard]] called it the Shattered Back for its ominous resemblance to the gnarled rib bones of a great beast.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Hengr&#039;s Crucible]]===&lt;br /&gt;
This oddly shaped isle, floating in the eastern reaches of the Sea of Clouds, is named for the witch Hengr, a figure of [[Coerthas|Coerthan]] faerie tales whose cauldron its shape is said to resemble. In recent years, it has become a gathering place for the notoriously territorial [[Toco Toco|toco tocos]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Coldwind]]===&lt;br /&gt;
When the Rose Knights first came to the Sea of Clouds and treated with the [[Zundu]], they asked the chieftain what he called this islet floating northwest of [[Ok&#039; Zundu]], to which he responded &amp;quot;small island beneath which cold winds of [[Coerthas]] ever blow.&amp;quot; For the sake of brevity, the knights simply called it Coldwind.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Mok Oogl Island]]===&lt;br /&gt;
An island whose name, in the tongue of the [[Vanu Vanu]], translates to &amp;quot;a noise heard on high.&amp;quot; On the island stands a monument engraved with a mark of [[moogle]] design, but no sign of the creatures themselves, leaving its origins clouded in mystery.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Provenance]]===&lt;br /&gt;
When Ser Marielle was appointed to the Rose Knights of [[Camp Cloudtop]], she spotted this heart-shaped island atop the deck of her airship bound for post. It reminded the knight of a place of provenance where two lovers would begin their journey together, and the island was named thus.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging legendary 1|60|Honeydew Almonds|60||12AM/PM|tome=Abalathia&#039;s Spine|slot=2|22.2, 6.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|mining|75|Water Crystal|26|||tome=|slot=5|29.9, 7.5}}&lt;br /&gt;
{{gathering node table row|mining|75|Crafting Tool Paraphernalia|73|||tome=|slot=6|29.9, 7.5}}&lt;br /&gt;
{{gathering node table row|mining|75|Medical Supply Materials|72|||tome=|slot=7|29.9, 7.5}}&lt;br /&gt;
{{gathering node table row|mining legendary 1|60|Smithsonite Ore|60||8AM/PM|tome=Abalathia&#039;s Spine|slot=2|37.5, 14.5}}&lt;br /&gt;
{{gathering node table row|mining legendary 1|60|Meteorite|60||8AM/PM|tome=Abalathia&#039;s Spine|slot=3|37.5, 14.5}}&lt;br /&gt;
{{gathering node table row|quarrying unspoiled|60|Abalathian Rock Salt|56||10AM/PM|tome=|slot=1|7.7, 7.6}}&lt;br /&gt;
{{gathering node table row|quarrying unspoiled|60|Red Quartz|58||10AM/PM|tome=|slot=6|7.7, 7.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Sea of Clouds areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fields_of_Amber&amp;diff=829494</id>
		<title>The Fields of Amber</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fields_of_Amber&amp;diff=829494"/>
		<updated>2024-08-27T20:08:14Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Amh Araeng&lt;br /&gt;
| description = In the days before the Flood, caravans of heavily laden amaro could be seen wending their way across the amber desert. Merchants of the present age yet follow the same routes to market, though they are a far less common sight than they once were.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 112&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Samiel&#039;s Backbone]]===&lt;br /&gt;
According to [[Kobolds|Mord]] mythology, these bones belonged to a colossal creature known as a samiel. Many believe its ghost still roams the sands, and young Mord are known to dare each other to spend the night beneath its fossilized remains.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Pitch]]===&lt;br /&gt;
One of several watchtowers constructed to guard against bandits preying on Mord trade routes. Its sister spires are known as Snitch and Twitch.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Snitch]]===&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Twitch]]===&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting|70|Night Pepper|70|||slot=3|32.3, 16.8}}&lt;br /&gt;
{{gathering node table row|harvesting|70|Animal Trace|70|||slot=4|32.3, 16.8}}&lt;br /&gt;
{{gathering node table row|harvesting|70|Fire Crystal|26|||slot=5|32.3, 16.8}}&lt;br /&gt;
{{gathering node table row|harvesting|70|Amh Araeng Seasonings|70|||slot=7|32.3, 16.8}}&lt;br /&gt;
{{gathering node table row|harvesting|70|Airship Fitting Components|70|||slot=8|32.3, 16.8}}&lt;br /&gt;
{{gathering node table row|harvesting|80|Rarefied Night Pepper|80|||slot=3|28.4, 28.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Yellow Alumen|70|||slot=2|30.3, 22.9}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Coarse Saltpeter|70|||slot=3|30.3, 22.9}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Animal Trace|70|||slot=4|30.3, 22.9}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Wind Crystal|26|||slot=5|30.3, 22.9}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Amh Araeng Seasonings|70|||slot=7|30.3, 22.9}}&lt;br /&gt;
{{gathering node table row|quarrying|70|Airship Fitting Components|70|||slot=8|30.3, 22.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Amh Araeng areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flagship&amp;diff=829493</id>
		<title>The Flagship</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Flagship&amp;diff=829493"/>
		<updated>2024-08-27T20:08:01Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Azys Lla&lt;br /&gt;
| description = The Flagship is the Boating nerve center at the center of Azys Lla, where research was once conducted on three captive deities from the southern continent, known as the &amp;quot;Warring Triad.&amp;quot;&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Aetherochemical Research Facility]]===&lt;br /&gt;
This floating structure once served as a research facility of the ancient [[Allagan Empire]], wherein studies in restraining [[dragon]]s and mastering [[primals]] were conducted. Test subjects from failed experiments prowl its long-since-abandoned halls.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Fractal Continuum]]===&lt;br /&gt;
The Fractal Continuum appears to be the hull of a once mighty warship converted after its decommission into a museum, intended to preserve for eternity precious artifacts from the thousand-year history of the Allagan Empire. From everyday tools to advanced military technology, the objects within are a testament to the fallen civilization&#039;s surpassing might and prosperity.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Quarantine Block]]===&lt;br /&gt;
This floating islet in a lonely corner of Azys Lla served as an isolation area for [[Category: Chimera|chimerical]] creations which failed to meet established safety parameters. Historical records indicate that the facility began its life as a research center for advanced agricultural crossbreeding.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Mobile Supply Cache]]===&lt;br /&gt;
The mobile supply cache was, in essence, a traveling warehouse which could move from facility to facility providing researchers with their requested supplies.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Hyperstellar Downconverter]]===&lt;br /&gt;
Engineers surmise that the Hyperstellar Downconverter was developed to communicate with [[Dalamud]], the false moon containing [[Bahamut]] which had been propelled into the heavens. It was later repurposed and improved upon to facilitate communication over the massive distances between stars.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging|80|Oddly Specific Primordial Log|80|||tome=|slot=6|7.0, 16.1}}&lt;br /&gt;
{{gathering node table row|logging|80|Oddly Specific Primordial Resin|80|||tome=|slot=|7.0, 16.1}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Azys Lla areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_For%27ard_Cabins&amp;diff=829492</id>
		<title>The For&#039;ard Cabins</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_For%27ard_Cabins&amp;diff=829492"/>
		<updated>2024-08-27T20:07:52Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| name = The For&#039;ard Cabins&lt;br /&gt;
| icon = Inn (map icon).png&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Tuliyollal&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = dawntrail&lt;br /&gt;
| patch = 7.0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fury%27s_Mercy&amp;diff=829491</id>
		<title>The Fury&#039;s Mercy</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Fury%27s_Mercy&amp;diff=829491"/>
		<updated>2024-08-27T20:07:18Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| name = The Fury&#039;s Mercy&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Foundation&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = One of the mighty ballistas protecting the city, the Fury&#039;s Mercy is said to strike its target with a force so great that it dies instantly, and thus feels no pain.&lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| patch = 3.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Yard&amp;diff=829490</id>
		<title>The Yard</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Yard&amp;diff=829490"/>
		<updated>2024-08-27T20:06:13Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Area infobox&lt;br /&gt;
| name = The Yard&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Doman Enclave&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = &lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| connections = &lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = stormblood&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Whale%27s_Breach&amp;diff=829489</id>
		<title>The Whale&#039;s Breach</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Whale%27s_Breach&amp;diff=829489"/>
		<updated>2024-08-27T20:03:35Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Kholusia&lt;br /&gt;
| description = This promontory leading into Eulmore is said to vaguely resemble the shape of a whale heaved up onto the beach. Once marked only by the paved path of Slowroad, the locale has long since become cluttered with makeshift hovels&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 110&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[Gatetown]]===&lt;br /&gt;
Gatetown is a haphazard mess of shacks and lean-tos—the result of refugees throwing up shelters as they await their chance to embrace the comforts of [[Eulmore]]. Though living conditions can best be described as abysmal, the regular distribution of [[meol]] and minimal risk of [[Sin Eater|eater]] attacks has only seen the population increase over time.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|75|Truegold Sand|71|||tome=|slot=2|22.8, 31.7}}&lt;br /&gt;
{{gathering node table row|quarrying|75|Hard Mudstone|71|||tome=|slot=3|22.8, 31.7}}&lt;br /&gt;
{{gathering node table row|quarrying|75|Fire Crystal|26|||tome=|slot=5|22.8, 31.7}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Kholusia areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Platinum_Mirage&amp;diff=829488</id>
		<title>The Platinum Mirage</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Platinum_Mirage&amp;diff=829488"/>
		<updated>2024-08-27T20:02:54Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = landmark&lt;br /&gt;
| icon = pugilist (map icon).png&lt;br /&gt;
| description = One of two Ul&#039;dahn entertainment halls, the Platinum Mirage allows through its doors only those whose coffers are of a prodigious weight. Wards to protect against magical chicanery can be purchased at the city&#039;s so-called oasis of fortune, as can the protective services of a pugilist.&lt;br /&gt;
| within = Ul&#039;dah - Steps of Nald&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Serves as the &#039;&#039;&#039;Pugilists&#039; Guild&#039;&#039;&#039; headed by former Bloodsands competitor [[Hamon|Hamon Holyfist]]. The Platinum Mirage is owned by [[Teledji Adeledji]], a [[the Syndicate|Syndicate]] member.&lt;br /&gt;
&lt;br /&gt;
===Pugilists&#039; Guild Lore===&lt;br /&gt;
In the Coliseum&#039;s early years, all fighters banded together, answering to the same lanistae, training in the same ludii. Even- tually, however, those who fought with their fists parted ways with those who took up the sword. From the start, this new group of pugilists was largely one of equals offering his fellow brawler support. All this changed with the inception of legendary fighter Cornelia as head of the association. So masterful were her feats on the bloodsands that men and women came from all corners of the realm to spar under her mindful watch. In time, the organization had devoted itself to training, and, fifty years ago, officially changed the sign above its doors to read &amp;quot;Pugilists&#039; Guild.&amp;quot; In addition to instructing new talent, it is also a hub for those who earn their keep with their fists. &lt;br /&gt;
&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume I, page 140&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Peristyle&amp;diff=829487</id>
		<title>The Peristyle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Peristyle&amp;diff=829487"/>
		<updated>2024-08-27T20:02:31Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| name = The Peristyle&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Scholar&#039;s Harbour&lt;br /&gt;
| coordinates = 12.2, 12.8&lt;br /&gt;
| aetheryte1 = &lt;br /&gt;
| aetheryte2 = &lt;br /&gt;
| aetheryte3 = &lt;br /&gt;
| description = Cargo unloaded from arriving ships is stored here temporarily before being carried off to its final destination. Under the guildship&#039;s management, the peristyle also serves as a counter for assigning leves and hunts to dependable agents.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 127&lt;br /&gt;
| weather = &lt;br /&gt;
| map =&lt;br /&gt;
| levels =&lt;br /&gt;
| loading-screen =&lt;br /&gt;
| screenshot =&lt;br /&gt;
| sstext =&lt;br /&gt;
| release = endwalker&lt;br /&gt;
| patch = 6.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ox%27Dalan_Gap&amp;diff=829486</id>
		<title>The Ox&#039;Dalan Gap</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Ox%27Dalan_Gap&amp;diff=829486"/>
		<updated>2024-08-27T20:02:17Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = The Rak&#039;tika Greatwood&lt;br /&gt;
| description = This yawning chasm splits the Blind Forest in half. Running east to west, any attempts to guess at its depth are defeated by obscuring gloom, so it is perhaps natural, then, that it bears the name of Ox&#039;Dalan—Ronkan god of the underworld.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 117&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Isle of Consorts]]===&lt;br /&gt;
It is said that male [[Viera|Viis]] sneak onto this isle before approaching [[Fanow]] in search of a seasonal mate, with a warning hail of arrows meeting any suitor unlucky enough to be spotted. The ability to remain undetected until the courtship of a chosen partner has begun is thus considered the mark of an accomplished hunter.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Isle of Bows]]===&lt;br /&gt;
One of several earthen platforms suspended over the Ox&#039;Dalan Gap, this island is oft visited by Fanow youths as part of their rite of passage. The rite demands they craft a bow of their own, and the sacred trees here provide the needed materials.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[The Isle of Sisters]]===&lt;br /&gt;
A pair of Viis sisters would often come here to escape their chores in the village. Viis are, however, possessed of incredibly sharp hearing, and the siblings&#039; muffled voices could still be heard from the other side of Fanow.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Hopl&#039;s Stopple]]===&lt;br /&gt;
The entrance here leads to a subterranean network supposedly constructed by the [[Qitari]] in the twilight years of the [[Ronkan Empire]]. Tunnels sprawl below like a great web, serving as the secret archives for stelae their people engraved with the grand history of Ronka. [[Qitari Daily Quests]] are located here.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|dungeon}}[[The Qitana Ravel]]===&lt;br /&gt;
The empire of Ronka was a place of magic and enlightenment, of peace and prosperity. Sadly, it was not meant to last. Though naught but ruins remain, they remain heavily guarded nonetheless. The Qitana Ravel is perhaps the most sacred of these sites, home to the ancient wisdom of the past. With the advent of the [[Flood of Light|Flood]], however, you have reason to believe something more sinister now resides there as well.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|harvesting legendary 3|80|Raindrop Cotton Boll|80||10AM/PM|tome=Norvrandt|slot=4|33.0,13.0}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{The Rak&#039;tika Greatwood areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Northern_Hills_of_Amber&amp;diff=829485</id>
		<title>The Northern Hills of Amber</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Northern_Hills_of_Amber&amp;diff=829485"/>
		<updated>2024-08-27T20:02:07Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Amh Araeng&lt;br /&gt;
| description = In contrast to the transient sands of the Fields of Amber, the highland plateaus of northwestern Amh Araeng sit atop a stable foundation of rock. A clan of Ronso relocated here during the reign of the Ronkan Empire, leaving their mark-and their names-on the region&#039;s mine sand settlements.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 113&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|settlement}}[[Garik]]===&lt;br /&gt;
Though it was once a bustling mining town, Garik&#039;s inhabitants evacuated en masse to escape the approaching [[Flood of Light|Flood]]. [[Kobolds|Mord]] merchants later moved into the abandoned cabins, only too happy to claim such a convenient trading post for doing business with their [[Lakeland]] partners.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Mount Biran Mines]]===&lt;br /&gt;
The shafts carved into the side of Mount Biran were the center of a large-scale mining operation which employed the relentless strength of an army of [[Talos]]. As is the case with Garik, [[Kelk]], and many other places in the region, Biran was named for a [[Hrothgar|Ronso]] of historical note.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging legendary 3|80|Silver Beech Log|80||6AM/PM|tome=Norvrandt|slot=6|16.1, 10.9}}&lt;br /&gt;
{{gathering node table row|harvesting|85|Fire Crystal|26|||slot=5|13.2, 10.9}}&lt;br /&gt;
{{gathering node table row|harvesting|85|Natural Ingredients|83|||slot=6|13.2, 10.9}}&lt;br /&gt;
{{gathering node table row|harvesting|85|Combustible Fuel|82|||slot=7|13.2, 10.9}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Titancopper Sand|76||||slot=2|16.4, 11.4}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Dimythrite Sand|79||||slot=3|16.4, 11.4}}&lt;br /&gt;
{{gathering node table row|quarrying|80|Wind Crystal|26||||slot=5|16.4, 11.4}}&lt;br /&gt;
{{gathering node table row|quarrying legendary 2|80|Ashen Alumen|80||tome=Norvrandt|10AM/PM|slot=2|20.1, 8.6}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Amh Araeng areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Central_Hills_of_Amber&amp;diff=829484</id>
		<title>The Central Hills of Amber</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=The_Central_Hills_of_Amber&amp;diff=829484"/>
		<updated>2024-08-27T20:01:31Z</updated>

		<summary type="html">&lt;p&gt;Chadimus Rex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area infobox&lt;br /&gt;
| type = area&lt;br /&gt;
| within = Amh Araeng&lt;br /&gt;
| description = The central hills of Amh Araeng were the heart of Nabaath Areng&#039;s mining industry, with trolley tracks cutting north and south through the countryside. One band of young entrepreneurs is determined to repair the railway and return the mining operations to their former glory.&lt;br /&gt;
| description-source = Encyclopaedia Eorzea Volume III, p. 113&lt;br /&gt;
| release = shadowbringers&lt;br /&gt;
| patch = 5.0&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Landmarks==&lt;br /&gt;
==={{map icon|landmark}}[[The Dragging Tail]]===&lt;br /&gt;
Likened to the long, curved tail of a [[Kobolds|Mord]], this tunnel is a repurposed mineshaft which provides a direct passage from [[Mord Souq]] to the central hills.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Our Ladies&#039; Hands]]===&lt;br /&gt;
Built high up to catch the wind whistling through the mountains, this windmill is put to steady use by the Mord to grind popoto-like desert tubers into flour. Its name is an expression of gratitude, the technology replacing what was once a laborious task carried out by hand.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Our Ladies&#039; Feet]]===&lt;br /&gt;
Another contraption built by the Mord, this windmill is used for crushing the wildly diverse ingredients mixed into the local brews. Similar to the Ladies&#039; Hands, the technology replaces a process that once involved a great deal of jumping and stomping.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Nuvy&#039;s Leavings]]===&lt;br /&gt;
The history of this mine stretches back to the time of the [[Ronkan Empire]]. [[Hrothgar|Ronso]] workers labored to carve out its winding shafts, but there was a limit to how deep they could dig with only pickaxes and persistence. The [[Nabaath Empire]] commissioned a project to reopen the excavation using [[Talos]], but as with many endeavors of that age, the scheme fell by the wayside with the advent of the [[Flood of Light|Flood]].&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Kelk]]===&lt;br /&gt;
Once a Ronso settlement, Kelk had been abandoned in favor of larger cities long before the Flood arrived. Thus, it is known amongst scavengers as a prime location for finding trinkets and relics untouched by conflict.&lt;br /&gt;
&lt;br /&gt;
==={{map icon|landmark}}[[Lift Station]]===&lt;br /&gt;
Scavengers built this pulley-and-rope mechanism to facilitate the recovery of precious artifacts from the ruins of [[Nabaath Areng]]. As the city has since been picked clean of treasures, however, the winch&#039;s condition has deteriorated from disuse.&lt;br /&gt;
&lt;br /&gt;
==Gathering Nodes==&lt;br /&gt;
{{gathering node table header|gatherer=botanist}}&lt;br /&gt;
{{gathering node table row|logging unspoiled|80|Rarefied Amber Cloves|80||2AM/PM|slot=3|18.5, 20.4}}&lt;br /&gt;
{{gathering node table row|logging unspoiled|80|Rarefied Sandteak Log|77||2AM/PM|slot=6|18.5, 20.4}}&lt;br /&gt;
{{gathering node table row|harvesting unspoiled|80|Russet Popoto|76||8AM/PM|slot=7|19.5, 16.5}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{gathering node table header|gatherer=miner}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Wind Crystal|26|||slot=5|14.9, 18.3}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Natural Ingredients|83|||slot=6|14.9, 18.3}}&lt;br /&gt;
{{gathering node table row|quarrying|85|Combustible Fuel|82|||slot=7|14.9, 18.3}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
{{Amh Araeng areas}}&lt;/div&gt;</summary>
		<author><name>Chadimus Rex</name></author>
	</entry>
</feed>