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	<id>https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Boblers</id>
	<title>Final Fantasy XIV Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ffxiv.consolegameswiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Boblers"/>
	<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/wiki/Special:Contributions/Boblers"/>
	<updated>2026-04-12T07:06:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277889</id>
		<title>Chocobo Racing: R-140 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277889"/>
		<updated>2026-04-11T22:34:45Z</updated>

		<summary type="html">&lt;p&gt;Boblers: 2-player bonus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-140&#039;&#039;&#039; class is available to racing chocobos with a rating of 121 ~ 140.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R140 annotated.png|250px|right]]&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1,770 || 717&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,416 || 573&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,298 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,180 || 478&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,062* || 430*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 944 || 382&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 826* || 335*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 236* || 96*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,534 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 129&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Black Mantra || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || || May reference the DC comic supervillain [[wikipedia:Black Manta|Black Manta]].&lt;br /&gt;
|-&lt;br /&gt;
| Blue Who || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Boast Buster || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || May reference the film [[wikipedia:Ghostbusters|Ghostbusters]].&lt;br /&gt;
|-&lt;br /&gt;
| Chantecler || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || The [[wikipedia:Chantecler chicken|Chantecler]] is a Canadian breed of chicken used for both egg and meat production.&lt;br /&gt;
|-&lt;br /&gt;
| Charmante Luzie || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Comète || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Dynamo || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Excalipur || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) ||  [[File:Chocobo_Ability_Choco Cure.png|32px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]] (level unconfirmed) || May be a reference to the joke weapon [https://finalfantasy.fandom.com/wiki/Excalipur_(Final_Fantasy_XII) Excalipur] from Final Fantasy XII.&lt;br /&gt;
|-&lt;br /&gt;
| Force Tranquille || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| General Gonzales || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold Geist || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gil Pit || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Gummy Venus || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Mascarade || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Schnabel || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || || &amp;quot;Mithril Beak&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Nophica&#039;s Bounty || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) ||&lt;br /&gt;
* Rider wears {{i|Augmented Cashmere Robe of Healing}}.&lt;br /&gt;
* Chocobo wears {{i|White Mage Barding}}.&lt;br /&gt;
|-&lt;br /&gt;
| Sightless Melon || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || May reference the band [[wikipedia:Blind Melon|Blind Melon]].&lt;br /&gt;
|-&lt;br /&gt;
| Sixth Sense || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || May be a reference to the film [[wikipedia:The Sixth Sense|The Sixth Sense]].&lt;br /&gt;
|-&lt;br /&gt;
| The Judge || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Theomeny || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://uncommonparlance.com/45/theomeny Theomeny] - &amp;quot;the wrath of a god&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Thal&#039;s Balls || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || In-universe expletive in Thanalan.&lt;br /&gt;
|-&lt;br /&gt;
| Trail Blazer || [[File:Chocobo_Trait_Head Start.png|32px|link=]] [[Head Start]] || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Witwanton || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[wiktionary:witwanton|Witwanton]] - &amp;quot;One who indulges in idle, foolish, and irreverent fancies or speculations; one who tries to be cleverly amusing but falls short.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Noble_Barding&amp;diff=1277836</id>
		<title>Noble Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Noble_Barding&amp;diff=1277836"/>
		<updated>2026-04-11T20:26:44Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Notes */ mention adept&amp;#039;s gear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Noble Barding&lt;br /&gt;
| icon = noble barding icon1.png&lt;br /&gt;
| image = Noble Barding.jpeg&lt;br /&gt;
| description = A lavishly decorated suit of armor crafted for the riding chocobos of Ishgardian nobles.&lt;br /&gt;
| type = Other&lt;br /&gt;
| effects = &lt;br /&gt;
| effects-hq = &lt;br /&gt;
| material-type = other&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = basic&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| recast-hq = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 6ea2168c8fd&lt;br /&gt;
| id-gt = 12080&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
*Awarded to the top 12 entries of the Hairstyle contest running from July 27 to August 21, 2015. One of 5 optional prizes awarded to the 20 finalist in the costume contest at the FINAL FANTASY XIV Fan Festival 2016.&lt;br /&gt;
*Other Square Enix official contest winners.&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is mostly a recolor of the {{i|Orthodox Barding}}, but with slightly more gold accents.&lt;br /&gt;
&lt;br /&gt;
The designs of both bardings resemble the [[Adept&#039;s Gear]] and the {{i|Alpine Coat}}, although the Noble Barding is closer in color to the undyed coat.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Noble Barding.jpeg&lt;br /&gt;
Noble Barding Side.jpeg&lt;br /&gt;
Noble Barding Front.jpeg&lt;br /&gt;
Noble Barding.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Barding&amp;diff=1277835</id>
		<title>Orthodox Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Orthodox_Barding&amp;diff=1277835"/>
		<updated>2026-04-11T20:25:49Z</updated>

		<summary type="html">&lt;p&gt;Boblers: matching outfit note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Orthodox Barding&lt;br /&gt;
| icon = orthodox barding icon1.png&lt;br /&gt;
| description = A beautifully ornamented suit of plate armor worn by chocobos in the service of church officiants.&lt;br /&gt;
| type = Other&lt;br /&gt;
| effects = &lt;br /&gt;
| effects-hq = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = basic&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| recast-hq = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 1&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = 8b8b9c49a5e&lt;br /&gt;
| id-gt = 12991&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet  = &lt;br /&gt;
| type = Other&lt;br /&gt;
| yield = 1&lt;br /&gt;
| class = Weaver&lt;br /&gt;
| level = 56&lt;br /&gt;
| difficulty = 210&lt;br /&gt;
| durability = 70&lt;br /&gt;
| max-quality = 2420&lt;br /&gt;
| rank = &lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| qs-control = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 550&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 4 Ramie Cloth&lt;br /&gt;
| ingredient2 = 1 Dhalmel Leather&lt;br /&gt;
| ingredient3 = 1 Electrum Ingot&lt;br /&gt;
| ingredient4 = 2 Larimar&lt;br /&gt;
| ingredient5 = 5 Lightning Crystal&lt;br /&gt;
| ingredient6 = 4 Wind Crystal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This barding seems to be based on a combination of the [[Adept&#039;s Gear]] and the {{i|Alpine Coat}}.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Orthodox Barding.jpeg&lt;br /&gt;
Orthodox Barding Side.jpeg&lt;br /&gt;
Orthodox Barding Front.jpeg&lt;br /&gt;
File:Orthodox Barding.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon_Barding&amp;diff=1277830</id>
		<title>Dragoon Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Dragoon_Barding&amp;diff=1277830"/>
		<updated>2026-04-11T20:15:56Z</updated>

		<summary type="html">&lt;p&gt;Boblers: matching outfit note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Dragoon Barding&lt;br /&gt;
| icon = dragoon barding icon1.png&lt;br /&gt;
| image = Dragoon Barding.jpeg&lt;br /&gt;
| description =&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| id-edb-exists = n&lt;br /&gt;
| id-gt-exists = n&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
Max out your {{i|Companions|Chocobo Companion}}&#039;s {{dps}} [[Companions#Attacker|attacker skill tree]].&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This barding is based on the [[Artifact Armor (A Realm Reborn)|Artifact Armor]] for [[Dragoon]] in A Realm Reborn.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Dragoon Barding.jpeg&lt;br /&gt;
Dragoon Barding Side.jpeg&lt;br /&gt;
Dragoon Barding Front.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Barding&amp;diff=1277826</id>
		<title>White Mage Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=White_Mage_Barding&amp;diff=1277826"/>
		<updated>2026-04-11T20:12:22Z</updated>

		<summary type="html">&lt;p&gt;Boblers: matching outfit note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = White Mage Barding&lt;br /&gt;
| icon = white mage barding icon1.png&lt;br /&gt;
| image = White Mage Barding.jpeg&lt;br /&gt;
| description =&lt;br /&gt;
| type = Other&lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = Basic&lt;br /&gt;
| value = &lt;br /&gt;
| patch = 2.0&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = &lt;br /&gt;
| id-edb-exists = n&lt;br /&gt;
| id-gt-exists = n&lt;br /&gt;
}}&lt;br /&gt;
==Acquisition==&lt;br /&gt;
Max out your {{i|Companions|Chocobo Companion}}&#039;s {{healer}} [[Companions#Healer|healer skill tree]].&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This barding is based on the [[Artifact Armor (A Realm Reborn)|Artifact Armor]] for [[White Mage]] in A Realm Reborn, specifically the {{i|Healer&#039;s Robe}}.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
White Mage Barding.jpeg&lt;br /&gt;
White Mage Barding Side.jpeg&lt;br /&gt;
White Mage Barding Front.jpeg&lt;br /&gt;
White Mage Barding Front.png&lt;br /&gt;
White Mage Barding Side.png&lt;br /&gt;
Whm choco.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gambler%27s_Attire&amp;diff=1277823</id>
		<title>Gambler&#039;s Attire</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gambler%27s_Attire&amp;diff=1277823"/>
		<updated>2026-04-11T20:09:07Z</updated>

		<summary type="html">&lt;p&gt;Boblers: internal FF link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Description==&lt;br /&gt;
A dapper ensemble tailored to resemble a certain blackjack-playing, world-traveling, casino-dwelling free spirit. One cannot help but feel the Spinner&#039;s luck while clad in these garments.&lt;br /&gt;
=== Set Includes: ===&lt;br /&gt;
[[File:Setzer armor1.jpg|thumb|right|Gambler&#039;s Attire]]&lt;br /&gt;
{| {{STDT|equip align-center sortable}}&lt;br /&gt;
{{armor table header}}&lt;br /&gt;
{{armor table row|Gambler&#039;s Trenchcoat}}&lt;br /&gt;
{{armor table row|Gambler&#039;s Gloves}}&lt;br /&gt;
{{armor table row|Gambler&#039;s Trousers}}&lt;br /&gt;
{{armor table row|Gambler&#039;s Boots}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on the attire of [https://finalfantasy.fandom.com/wiki/Setzer_Gabbiani Setzer] whose class was &amp;quot;Gambler&amp;quot; from [[Final Fantasy VI]].&lt;br /&gt;
[[Category:Glamour Sets]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gambler_Barding&amp;diff=1277822</id>
		<title>Gambler Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Gambler_Barding&amp;diff=1277822"/>
		<updated>2026-04-11T20:08:42Z</updated>

		<summary type="html">&lt;p&gt;Boblers: matching outfit note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item infobox&lt;br /&gt;
| name = Gambler Barding&lt;br /&gt;
| icon = gambler barding icon1.png&lt;br /&gt;
| description = Chocobo armor designed to replicate the lavish accoutrements of a legendary gambler.&lt;br /&gt;
| type = other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = y&lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = y&lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = &lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 2.51&lt;br /&gt;
| release = a realm reborn&lt;br /&gt;
| id-edb = 500969b8c2e&lt;br /&gt;
| id-gt = 10083&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Purchase===&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This barding is based on the [[Gambler&#039;s Attire]], which itself is ased on the attire of [https://finalfantasy.fandom.com/wiki/Setzer_Gabbiani Setzer], whose class was &amp;quot;Gambler&amp;quot;, from [[Final Fantasy VI]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Gambler Barding.jpeg&lt;br /&gt;
Gambler Barding Side.jpeg&lt;br /&gt;
Gambler Barding Front.jpeg&lt;br /&gt;
File:Gambler Barding Front.png&lt;br /&gt;
File:Gambler Barding Side.png&lt;br /&gt;
File:Gamblers barding1.jpg&lt;br /&gt;
File:Gambler Barding.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Highland_Barding&amp;diff=1277817</id>
		<title>Highland Barding</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Highland_Barding&amp;diff=1277817"/>
		<updated>2026-04-11T20:05:59Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Used For */ matching set note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Highland Barding&lt;br /&gt;
| icon = highland barding icon1.png&lt;br /&gt;
| description = A suit of chocobo armor outfitted with multiple layers of leather and fur to protect its wearer from the elements.&lt;br /&gt;
| type = Other&lt;br /&gt;
| effects = &lt;br /&gt;
| effects-hq = &lt;br /&gt;
| material-type = Other&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = &lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = basic&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| recast-hq = &lt;br /&gt;
| cost = &lt;br /&gt;
| value = 1&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 3.0&lt;br /&gt;
| release = heavensward&lt;br /&gt;
| id-edb = c5dc27f9796&lt;br /&gt;
| id-gt = 12081&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Crafting Recipe===&lt;br /&gt;
{{Recipe&lt;br /&gt;
| source = class&lt;br /&gt;
| sheet  = &lt;br /&gt;
| type = Other&lt;br /&gt;
| yield = 1&lt;br /&gt;
| class = Leatherworker&lt;br /&gt;
| level = 40&lt;br /&gt;
| difficulty = 69&lt;br /&gt;
| durability = 80&lt;br /&gt;
| max-quality = 1400&lt;br /&gt;
| rank = &lt;br /&gt;
| quick-synthesis = Unavailable&lt;br /&gt;
| qs-craftsmanship = &lt;br /&gt;
| qs-control = &lt;br /&gt;
| hq = Unavailable&lt;br /&gt;
| craftsmanship = &lt;br /&gt;
| craftsmanship-rec = 136&lt;br /&gt;
| control = &lt;br /&gt;
| control-rec = &lt;br /&gt;
| aspect = &lt;br /&gt;
| specialization = &lt;br /&gt;
| ingredient1 = 2 Blue Fox Hide&lt;br /&gt;
| ingredient2 = 2 Undyed Woolen Cloth&lt;br /&gt;
| ingredient3 = 3 Woolen Yarn&lt;br /&gt;
| ingredient4 = 1 Elm Lumber&lt;br /&gt;
| ingredient5 = 5 Earth Shard&lt;br /&gt;
| ingredient6 = 4 Wind Shard&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
Changes the appearance of your [[Chocobo Companion]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This barding is based on the [[Highland Glamour Set]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Highland Barding.jpeg&lt;br /&gt;
Highland Barding Side.jpeg&lt;br /&gt;
Highland Barding Front.jpeg&lt;br /&gt;
File:Highland Barding Front.png&lt;br /&gt;
File:Highland Barding Side.png&lt;br /&gt;
File:Highland Barding.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Chocobo Barding]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277815</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277815"/>
		<updated>2026-04-11T19:12:27Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Completing the Race */ subsections and formulae&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must have previously completed {{i|It Could Happen to You}} to have access to The Gold Saucer.&lt;br /&gt;
&lt;br /&gt;
Players must then complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). &lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest whole number:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest whole number&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following formula and weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;BaseReward = FirstPlaceReward * ScalingFactor&amp;lt;/pre&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;BaseReward&#039;&#039;&#039; = The amount of EXP or MGP earned, before applying boost buffs.&lt;br /&gt;
* &#039;&#039;&#039;FirstPlaceReward&#039;&#039;&#039; = The amount of EXP or MGP that 1st place would earn.&lt;br /&gt;
* &#039;&#039;&#039;ScalingFactor&#039;&#039;&#039; = A value depending on the player&#039;s finishing placement. See the table below.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling&amp;lt;br&amp;gt;Factor !! Percent of 1st&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15 || 73.33%&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15 || 66.67%&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15 || 53.33%&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15 || 46.67%&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15 || 13.33%&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15 || 86.67%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
&lt;br /&gt;
====Multiplayer bonus====&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
* For 2 players, the amount given seems to be 10% of what 3rd place would have earned, rounded down to the nearest whole number.&lt;br /&gt;
* The scaling appears to be linear, and can be summarized by applying the following scaling factors to FirstPlaceReward:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Scaling&amp;lt;br&amp;gt;Factor !! Percent of 1st&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 11/150 || 7.33%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12/150 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13/150 || 8.67%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 14/150 || 9.33%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 15/150 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 16/150 || 10.67%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 17/150 || 11.33%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dressage====&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the base reward and multiplayer bonus (if any) have been determined:&lt;br /&gt;
&amp;lt;pre&amp;gt;FinalReward = (BaseReward + MultiplayerBonus) * (1 + DressageBonus)&amp;lt;/pre&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;DressageBonus&#039;&#039;&#039; = 0.1, 0.2, or 0.3 for Dressage, Dressage II, or Dressage III respectively.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277813</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277813"/>
		<updated>2026-04-11T18:44:04Z</updated>

		<summary type="html">&lt;p&gt;Boblers: whole number, not integer (as cannot be negative)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must have previously completed {{i|It Could Happen to You}} to have access to The Gold Saucer.&lt;br /&gt;
&lt;br /&gt;
Players must then complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). &lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest whole number:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest whole number&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling&amp;lt;br&amp;gt;factor !! Approx&amp;lt;br&amp;gt;percentage&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15 || 73.33%&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15 || 66.67%&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15 || 53.33%&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15 || 46.67%&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15 || 13.33%&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15 || 86.67%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
* For 2 players, the amount given seems to be 10% of what 3rd place would have earned, rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the scaling factor and multiplayer bonus (if any) have been determined.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-60_class&amp;diff=1277812</id>
		<title>Chocobo Racing: R-60 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-60_class&amp;diff=1277812"/>
		<updated>2026-04-11T18:33:07Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* 20px|link= Sagolii Road */ known 4-player and estimated 2/3-player&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-60&#039;&#039;&#039; class is available to racing chocobos with a rating of 41 ~ 60.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R60 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1,050 || 487&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 840 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 770 || 357&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 700* || 325*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 630* || 292*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 560* || 260*&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 490 || 227&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 140* || 65*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 910 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 77*&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 84*&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 91&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R60 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || 511*&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || 409&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || 375*&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || 341*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || 307*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || 273*&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || 239*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || 68*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R60 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Arabesque || || || [[wikipedia:Arabesque|Arabesque]] is artistic decoration based on intertwining plants, such as ivy.&lt;br /&gt;
|-&lt;br /&gt;
| Break Fast || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] || || Pun on &amp;quot;breakfast&amp;quot; (as in food) and &amp;quot;fast&amp;quot; (as in speed).&lt;br /&gt;
|-&lt;br /&gt;
| Cobra Square || || || &lt;br /&gt;
|-&lt;br /&gt;
| Dandy Trotteur || || || &lt;br /&gt;
|-&lt;br /&gt;
| Dirty Puddings || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Drumstick || || || &amp;quot;Drumstick&amp;quot; is a term used for a leg of poultry, eaten as food.&lt;br /&gt;
|-&lt;br /&gt;
| Early Bird || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Flinke Feder || || || &lt;br /&gt;
|-&lt;br /&gt;
| Hidebound Hawk || || || &lt;br /&gt;
|-&lt;br /&gt;
| Idéal de Gysahl || || || &lt;br /&gt;
|-&lt;br /&gt;
| Kleiner Wuschel || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Klappriger Papa || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Lully Prigger || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || A &amp;quot;[https://idioms.thefreedictionary.com/priggers lully prigger]&amp;quot; is a petty thief that steals wet clothing from outdoor clotheslines.&lt;br /&gt;
|-&lt;br /&gt;
| Morningstar || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Mythril Back || [[File:Chocobo_Ability_Choco_Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Polished Mast || || || It&#039;s probably a dick joke.&lt;br /&gt;
|-&lt;br /&gt;
| Roi Pendragon || [[File:Chocobo_Ability_Choco_Dash.png|32px|link=]] [[Choco Dash]] || || May be a reference to [[wikipedia:Uther Pendragon|Uther Pendragon]], the father of [[wikipedia:King Arthur|King Arthur]].&lt;br /&gt;
|-&lt;br /&gt;
| Silberner Schatz || [[File:Chocobo_Trait_Heavy Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Stunning Stunts || [[File:Chocobo_Ability_Choco_Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Side || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] || || References &amp;quot;sunny side up&amp;quot;, a way to cook eggs.&lt;br /&gt;
|-&lt;br /&gt;
| Take This || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Too Pocked || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || May be a reference to the musical artist [[wikipedia:Tupac Shakur|Tupac Shakur]].&lt;br /&gt;
|-&lt;br /&gt;
| Wild Speed || [[File:Chocobo_Ability_Choco_Dash.png|32px|link=]] [[Choco Dash]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Wishbone || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || &amp;quot;Wishbone&amp;quot; refers to the [[wikipedia:Furcula|Furcula]], a fork-shaped bone in birds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277811</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277811"/>
		<updated>2026-04-11T18:29:48Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Completing the Race */ approximate formula for 2-player multiplayer bonus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). Players must have previously completed {{i|It Could Happen to You}}.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest integer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest integer&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling&amp;lt;br&amp;gt;factor !! Approx&amp;lt;br&amp;gt;percentage&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15 || 73.33%&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15 || 66.67%&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15 || 53.33%&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15 || 46.67%&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15 || 13.33%&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15 || 86.67%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
* For 2 players, the amount given seems to be 10% of what 3rd place would have earned, rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the scaling factor and multiplayer bonus (if any) have been determined.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277794</id>
		<title>Cliffhanger</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277794"/>
		<updated>2026-04-11T17:28:04Z</updated>

		<summary type="html">&lt;p&gt;Boblers: adding a clear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{stub}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Quotation|Lodestone Gold Saucer page|High atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling!?}}&lt;br /&gt;
{{Lead icon|Npcs_that_initiate_gates_icon1.png|frame=none}} [[Cliffhanger]] is a [[GATE]] in [[Gold Saucer]]. During this GATE, players are tasked with rescuing a stranded [[Lost Hatchling|chocobo chick]] at the top of a series of platforms.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Guide==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
This GATE has two possible locations:&lt;br /&gt;
* [[Round Square]] to the north, where the chocobo chick is at the top of [[Mt. Corel]], a rocky structrure.&lt;br /&gt;
* [[Wonder Square]] to the south, where the chocobo chick is at the top of [[El Coloso]], a large cactuar statue with several floating platforms around it.&lt;br /&gt;
&lt;br /&gt;
In either case, the player will need to speak with the GATE&#039;s NPC to initiate the challenge. Doing so will teleport the player onto the platforms, as the platforms normally cannot be reached from the ground floor.&lt;br /&gt;
&lt;br /&gt;
As players climb, a [[goblin]] on the top platform will toss bombs that land among the platforms. Being caught in a bomb&#039;s blast deals a heavy radial knockback from the bomb&#039;s position, which will usually knock affected players off of the platforms - though it is possible to be knocked into a wall or even across platform gaps, depending on position. Should the player fall off of the platforms, they can speak with the GATE&#039;s NPC to try again.&lt;br /&gt;
&lt;br /&gt;
Upon reaching the top, players need to interact with the chocobo chick to rescue it, finishing the GATE and granting a completion reward of {{MGP|3000}}.&lt;br /&gt;
* Prior to [[Patch 4.5]], the reward was {{MGP|2000}}.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*&#039;&#039;&#039;Cliffhanger&#039;&#039;&#039; only has a chance to spawn on the hour, e.g. at 12:00PM.&amp;lt;ref&amp;gt;[https://www.thegamer.com/final-fantasy-14-gold-saucer-gates-events-guide/#gate-schedule TheGamer: &#039;&#039;Final Fantasy 14: Complete Guide To GATEs&#039;&#039;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://latetothepartyfinder.com/ffxiv-gold-saucer-gate-guide/ Late to the Party Finder: &#039;&#039;FFXIV Gold Saucer GATE Guide&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Cliffhanger img1.jpg&lt;br /&gt;
File:gates3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:GATEs]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277791</id>
		<title>Cliffhanger</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277791"/>
		<updated>2026-04-11T17:26:58Z</updated>

		<summary type="html">&lt;p&gt;Boblers: rewriting and noting the 2 possible locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{stub}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Quotation|Lodestone Gold Saucer page|High atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling!?}}&lt;br /&gt;
{{Lead icon|Npcs_that_initiate_gates_icon1.png|frame=none}} [[Cliffhanger]] is a [[GATE]] in [[Gold Saucer]]. During this GATE, players are tasked with rescuing a stranded [[Lost Hatchling|chocobo chick]] at the top of a series of platforms.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Guide==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
This GATE has two possible locations:&lt;br /&gt;
* [[Round Square]] to the north, where the chocobo chick is at the top of [[Mt. Corel]], a rocky structrure.&lt;br /&gt;
* [[Wonder Square]] to the south, where the chocobo chick is at the top of [[El Coloso]], a large cactuar statue with several floating platforms around it.&lt;br /&gt;
&lt;br /&gt;
In either case, the player will need to speak with the GATE&#039;s NPC to initiate the challenge. Doing so will teleport the player onto the platforms, as the platforms normally cannot be reached from the ground floor.&lt;br /&gt;
&lt;br /&gt;
As players climb, a [[goblin]] on the top platform will toss bombs that land among the platforms. Being caught in a bomb&#039;s blast deals a heavy radial knockback from the bomb&#039;s position, which will usually knock affected players off of the platforms - though it is possible to be knocked into a wall or even across platform gaps, depending on position. Should the player fall off of the platforms, they can speak with the GATE&#039;s NPC to try again.&lt;br /&gt;
&lt;br /&gt;
Upon reaching the top, players need to interact with the chocobo chick to rescue it, finishing the GATE and granting a completion reward of {{MGP|3000}}.&lt;br /&gt;
* Prior to [[Patch 4.5]], the reward was {{MGP|2000}}.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*&#039;&#039;&#039;Cliffhanger&#039;&#039;&#039; only has a chance to spawn on the hour, e.g. at 12:00PM.&amp;lt;ref&amp;gt;[https://www.thegamer.com/final-fantasy-14-gold-saucer-gates-events-guide/#gate-schedule TheGamer: &#039;&#039;Final Fantasy 14: Complete Guide To GATEs&#039;&#039;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://latetothepartyfinder.com/ffxiv-gold-saucer-gate-guide/ Late to the Party Finder: &#039;&#039;FFXIV Gold Saucer GATE Guide&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Cliffhanger img1.jpg&lt;br /&gt;
File:gates3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:GATEs]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=El_Coloso&amp;diff=1277787</id>
		<title>El Coloso</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=El_Coloso&amp;diff=1277787"/>
		<updated>2026-04-11T17:15:10Z</updated>

		<summary type="html">&lt;p&gt;Boblers: see also&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{See also|Air Force One|Cliffhanger}}{{Area infobox&lt;br /&gt;
| type = landmark&lt;br /&gt;
| within = Wonder Square&lt;br /&gt;
| zone = The Gold Saucer&lt;br /&gt;
| description = &amp;quot;And let&#039;s not forget the most wondrous of them all. El Coloso——as we lovingly call our mammoth cactuar mascot——is the star of some of our most popular events. Suffice it to say, you won&#039;t want to miss them!&amp;quot;&lt;br /&gt;
| description-source = GATE Keeper&lt;br /&gt;
| weather = fair skies&lt;br /&gt;
| map = El Coloso Map.jpg&lt;br /&gt;
| screenshot = El Coloso.jpg&lt;br /&gt;
| coordinates = 6.4, 6.7&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leap_of_Faith&amp;diff=1277784</id>
		<title>Leap of Faith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leap_of_Faith&amp;diff=1277784"/>
		<updated>2026-04-11T17:11:08Z</updated>

		<summary type="html">&lt;p&gt;Boblers: patch when it was added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|Lodestone Gold Saucer page|Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course&#039;s dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.}}&lt;br /&gt;
{{Lead icon|Npcs_that_initiate_gates_icon1.png|frame=none}} [[Leap of Faith]] is a [[GATE]] in [[Gold Saucer]] added in [[Patch 4.4]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Introduction==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The objective of this GATE is to reach the goal point by jumping to various platforms while also collecting cactuar trophies.&lt;br /&gt;
&lt;br /&gt;
The GATE ends when time expires or players reach the goal point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==How to Participate==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Players can register to participate by speaking with [[Sabotender Guia]] in the Gold Saucer (X:4.9 Y:4.8).&lt;br /&gt;
&lt;br /&gt;
To register with a party, all party members must be present in the Gold Saucer when the party leader speaks with Sabotender Guia. However, any players who have already participated in the GATE at that particular time slot will be unable to repeat it.&lt;br /&gt;
* Players cannot enter using a cross-world party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==The Fall of Belah&#039;dia==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The original Leap of Faith stage introduced in [[patch 4.4]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :20 past the hour.&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Leap of Faith1.jpg&lt;br /&gt;
File:Leap of Faith2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==The Falling City of Nym==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The stage was introduced in [[patch 5.2]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :00 past the hour.&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:The Falling City of Nym1.jpg&lt;br /&gt;
File:The Falling City of Nym2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Sylphstep==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The stage was introduced in [[patch 6.3]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :40 past the hour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Sylphstep1.jpg&lt;br /&gt;
File:Sylphstep2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Rewards==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Players who reach the goal point in the allotted time will receive {{MGP|2000}} [[MGP]]. Otherwise, they will only receive {{MGP|100}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Additional MGP can be earned by collecting cactuar trophies placed on platforms throughout the course. Please note that, so long as you do not choose to leave the instance, you can continue to collect trophies after reaching the goal point.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Trophy &lt;br /&gt;
!MGP&lt;br /&gt;
|-&lt;br /&gt;
|Gilded Cactuar || {{MGP|500}}&lt;br /&gt;
|-&lt;br /&gt;
|Silver Cactuar || {{MGP|300}}&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Cactuar || {{MGP|100}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Achievements==&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*Leap of Faith*}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Duties nav/gold saucer}}[[Category:GATEs]] [[Category:Patch 4.4 Features]] [[Category:Patch 5.2 Features]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tack_%26_Feed_Trader&amp;diff=1277737</id>
		<title>Tack &amp; Feed Trader</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tack_%26_Feed_Trader&amp;diff=1277737"/>
		<updated>2026-04-11T15:41:36Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Historical */ no head start manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Tack &amp;amp; Feed Trader&lt;br /&gt;
| description =&lt;br /&gt;
| image =Tack and Feed Trader The Gold Saucer.PNG&lt;br /&gt;
| location = The Gold Saucer&lt;br /&gt;
| coordinates = 5.9,4.7&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = merchant&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.51&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
===Purchase Items (Gil)===&lt;br /&gt;
{{Vendor table header|section=Purchase Items (Gil)|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=Gysahl Greens|cost=36 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Speed Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Acceleration Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Endurance Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Stamina Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Balance Blend|cost=1500 Gil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Race Items===&lt;br /&gt;
{{Vendor table header|section=Race Items|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Speed Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Acceleration Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Endurance Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Stamina Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Balance Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Speed Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Acceleration Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Endurance Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Stamina Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Balance Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Lethe Water|cost=10 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G1-M|cost=640 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G2-M|cost=845 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G3-M|cost=1,050 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G4-M|cost=1,240 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G5-M|cost=1,480 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G6-M|cost=2,100 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G7-M|cost=2,350 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G8-M|cost=2,650 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G9-M|cost=2,950 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G1-F|cost=640 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G2-F|cost=845 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G3-F|cost=1,050 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G4-F|cost=1,240 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G5-F|cost=1,480 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G6-F|cost=2,100 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G7-F|cost=2,350 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G8-F|cost=2,650 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G9-F|cost=2,950 MGP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chocobo Training Manuals I===&lt;br /&gt;
{{Vendor table header|section=Chocobo Training Manuals I|showLevel=false|showRarity=false|showAdditional=true}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance II|cost=800 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance III|cost=1,260 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance IV|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance V|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head II|cost=800 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head III|cost=1,260 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head IV|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head V|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chocobo Training Manuals II===&lt;br /&gt;
{{Vendor table header|section=Chocobo Training Manuals II|showLevel=false|showRarity=false|showAdditional=true}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage III|cost=2,420 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Paradigm Shift|cost=800 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Super Sprint|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
*{{patch|3.25|&lt;br /&gt;
**Gysahl Greens and all of he grade 1 feeds purchaseable for gil have been added to this NPC.&lt;br /&gt;
**The MGP prices of several items have been reduced:&lt;br /&gt;
***Lethe Water: {{MGP|600}} -&amp;gt; {{MGP|10}}&lt;br /&gt;
***Grade 2 feeds: {{MGP|1100}} -&amp;gt; {{MGP|610}}&lt;br /&gt;
***Grade 3 feeds: {{MGP|2750}} -&amp;gt; {{MGP|1345}}&lt;br /&gt;
***All level I manuals: {{MGP|15000}} -&amp;gt; {{MGP|425}}&lt;br /&gt;
***Most level II manuals: {{MGP|60000}} -&amp;gt; {{MGP|1610}}&lt;br /&gt;
***Heavy Resistance II, Level Head II: {{MGP|30000}} -&amp;gt; {{MGP|800}}&lt;br /&gt;
***Heavy Resistance III, Level Head III: {{MGP|35000}} -&amp;gt; {{MGP|1260}}&lt;br /&gt;
***Heavy Resistance IV, Level Head IV: {{MGP|60000}} -&amp;gt; {{MGP|1610}}&lt;br /&gt;
***Dressage III: {{MGP|80000}} -&amp;gt; {{MGP|2420}}&lt;br /&gt;
**New manuals for the max-level versions of all abilities (excluding Head Start) have been added.&lt;br /&gt;
**Manuals for abilities new to this patch have also been added (Paradigm Shift, Mimic, Feather Field, Super Sprint, Choco Reraise, Enfeeblement Clause, Breather).}}&lt;br /&gt;
*{{patch|2.55|&lt;br /&gt;
**The MGP prices of several items have been reduced:&lt;br /&gt;
***Lethe Water: {{MGP|800}} -&amp;gt; {{MGP|600}}&lt;br /&gt;
***Covering Permission G1-M/F: {{MGP|2,100}} -&amp;gt; {{MGP|640}}&lt;br /&gt;
***Covering Permission G2-M/F {{MGP|2,600}} -&amp;gt; {{MGP|845}}&lt;br /&gt;
***Covering Permission G3-M/F {{MGP|3,000}} -&amp;gt; {{MGP|1,050}}&lt;br /&gt;
***Covering Permission G4-M/F {{MGP|3,300}} -&amp;gt; {{MGP|1,240}}&lt;br /&gt;
***Covering Permission G5-M/F {{MGP|3,700}} -&amp;gt; {{MGP|1,480}}&lt;br /&gt;
***Covering Permission G6-M/F {{MGP|4,200}} -&amp;gt; {{MGP|2,100}}&lt;br /&gt;
***Covering Permission G7-M/F {{MGP|4,700}} -&amp;gt; {{MGP|2,350}}&lt;br /&gt;
***Covering Permission G8-M/F {{MGP|5,300}} -&amp;gt; {{MGP|2,650}}&lt;br /&gt;
***Covering Permission G9-M/F {{MGP|5,900}} -&amp;gt; {{MGP|2,950}}}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Selecting &amp;quot;Information on Race Items&amp;quot; will prompt the following dialogue options:&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Question: What will you ask?&lt;br /&gt;
&amp;gt; Tell me about feed.&lt;br /&gt;
Tack &amp;amp; Feed Trader: As any trainer will tell you, quality feed is indispensable during a rigorous training session.&lt;br /&gt;
Tack &amp;amp; Feed Trader: The blend of nutrients you choose will dictate how your chocobo benefits from the session. To ensure there is no misunderstanding, our race chocobo trainer will inform you what results to expect before training commences.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about training manuals.&lt;br /&gt;
Tack &amp;amp; Feed Trader: Race chocobos can be taught all manner of useful abilities through the use of chocobo training manuals.&lt;br /&gt;
Tack &amp;amp; Feed Trader: You will need to present the manual for the desired ability to our race chocobo trainer, as she is responsible for overseeing these sessions.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about covering permission forms.&lt;br /&gt;
Tack &amp;amp; Feed Trader: For those who wish to arrange a covering yet lack two compatible retired chocobos, the Manderville Gold Saucer maintains a flock of breeding stock.&lt;br /&gt;
Tack &amp;amp; Feed Trader: Do note that the covering permission forms we sell are valid for a single use.&lt;br /&gt;
System:To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo.&lt;br /&gt;
System:Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock.&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tack_%26_Feed_Trader&amp;diff=1277736</id>
		<title>Tack &amp; Feed Trader</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Tack_%26_Feed_Trader&amp;diff=1277736"/>
		<updated>2026-04-11T15:40:27Z</updated>

		<summary type="html">&lt;p&gt;Boblers: documenting historical price changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Tack &amp;amp; Feed Trader&lt;br /&gt;
| description =&lt;br /&gt;
| image =Tack and Feed Trader The Gold Saucer.PNG&lt;br /&gt;
| location = The Gold Saucer&lt;br /&gt;
| coordinates = 5.9,4.7&lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = merchant&lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.51&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
===Purchase Items (Gil)===&lt;br /&gt;
{{Vendor table header|section=Purchase Items (Gil)|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=Gysahl Greens|cost=36 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Speed Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Acceleration Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Endurance Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Stamina Blend|cost=1500 Gil}}&lt;br /&gt;
{{vendor table row|item=Grade 1 Feed - Balance Blend|cost=1500 Gil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Race Items===&lt;br /&gt;
{{Vendor table header|section=Race Items|showLevel=false|showRarity=false}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Speed Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Acceleration Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Endurance Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Stamina Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 2 Feed - Special Balance Blend|cost=610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Speed Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Acceleration Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Endurance Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Stamina Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Grade 3 Feed - Special Balance Blend|cost=1,345 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Lethe Water|cost=10 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G1-M|cost=640 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G2-M|cost=845 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G3-M|cost=1,050 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G4-M|cost=1,240 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G5-M|cost=1,480 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G6-M|cost=2,100 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G7-M|cost=2,350 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G8-M|cost=2,650 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G9-M|cost=2,950 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G1-F|cost=640 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G2-F|cost=845 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G3-F|cost=1,050 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G4-F|cost=1,240 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G5-F|cost=1,480 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G6-F|cost=2,100 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G7-F|cost=2,350 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G8-F|cost=2,650 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Covering Permission G9-F|cost=2,950 MGP}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chocobo Training Manuals I===&lt;br /&gt;
{{Vendor table header|section=Chocobo Training Manuals I|showLevel=false|showRarity=false|showAdditional=true}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Dash III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Cure III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Esuna III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Ease III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Calm III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reflect III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Steal III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Silence III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Shock III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 8 - Playing Both Ends}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Increased Stamina III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance II|cost=800 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance III|cost=1,260 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance IV|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Heavy Resistance V|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head II|cost=800 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head III|cost=1,260 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head IV|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Level Head V|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chocobo Training Manuals II===&lt;br /&gt;
{{Vendor table header|section=Chocobo Training Manuals II|showLevel=false|showRarity=false|showAdditional=true}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Speedy Recovery III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage II|cost=1,610 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Dressage III|cost=2,420 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Drain III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Mimic III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Feather Field III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 12 - Bag of Tricks}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Choco Reraise III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Enfeeblement Clause III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather I|cost=425 MGP}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather II|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Breather III|cost=2,420 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 10 - Cat and Mouse}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Paradigm Shift|cost=800 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 6 - Road Rivals}}&lt;br /&gt;
{{vendor table row|item=1 Chocobo Training Manual - Super Sprint|cost=1,610 MGP|req=Clear [[Chocobo Racing#Challenge Races|Challenge Race]] 4 - Heavy Hooves}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Historical==&lt;br /&gt;
*{{patch|3.25|&lt;br /&gt;
**Gysahl Greens and all of he grade 1 feeds purchaseable for gil have been added to this NPC.&lt;br /&gt;
**The MGP prices of several items have been reduced:&lt;br /&gt;
***Lethe Water: {{MGP|600}} -&amp;gt; {{MGP|10}}&lt;br /&gt;
***Grade 2 feeds: {{MGP|1100}} -&amp;gt; {{MGP|610}}&lt;br /&gt;
***Grade 3 feeds: {{MGP|2750}} -&amp;gt; {{MGP|1345}}&lt;br /&gt;
***All level I manuals: {{MGP|15000}} -&amp;gt; {{MGP|425}}&lt;br /&gt;
***Most level II manuals: {{MGP|60000}} -&amp;gt; {{MGP|1610}}&lt;br /&gt;
***Heavy Resistance II, Level Head II: {{MGP|30000}} -&amp;gt; {{MGP|800}}&lt;br /&gt;
***Heavy Resistance III, Level Head III: {{MGP|35000}} -&amp;gt; {{MGP|1260}}&lt;br /&gt;
***Heavy Resistance IV, Level Head IV: {{MGP|60000}} -&amp;gt; {{MGP|1610}}&lt;br /&gt;
***Dressage III: {{MGP|80000}} -&amp;gt; {{MGP|2420}}&lt;br /&gt;
**New manuals for the max-level versions of all abilities have been added.&lt;br /&gt;
**Manuals for abilities new to this patch have also been added (Paradigm Shift, Mimic, Feather Field, Super Sprint, Choco Reraise, Enfeeblement Clause, Breather).}}&lt;br /&gt;
*{{patch|2.55|&lt;br /&gt;
**The MGP prices of several items have been reduced:&lt;br /&gt;
***Lethe Water: {{MGP|800}} -&amp;gt; {{MGP|600}}&lt;br /&gt;
***Covering Permission G1-M/F: {{MGP|2,100}} -&amp;gt; {{MGP|640}}&lt;br /&gt;
***Covering Permission G2-M/F {{MGP|2,600}} -&amp;gt; {{MGP|845}}&lt;br /&gt;
***Covering Permission G3-M/F {{MGP|3,000}} -&amp;gt; {{MGP|1,050}}&lt;br /&gt;
***Covering Permission G4-M/F {{MGP|3,300}} -&amp;gt; {{MGP|1,240}}&lt;br /&gt;
***Covering Permission G5-M/F {{MGP|3,700}} -&amp;gt; {{MGP|1,480}}&lt;br /&gt;
***Covering Permission G6-M/F {{MGP|4,200}} -&amp;gt; {{MGP|2,100}}&lt;br /&gt;
***Covering Permission G7-M/F {{MGP|4,700}} -&amp;gt; {{MGP|2,350}}&lt;br /&gt;
***Covering Permission G8-M/F {{MGP|5,300}} -&amp;gt; {{MGP|2,650}}&lt;br /&gt;
***Covering Permission G9-M/F {{MGP|5,900}} -&amp;gt; {{MGP|2,950}}}}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
Selecting &amp;quot;Information on Race Items&amp;quot; will prompt the following dialogue options:&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Question: What will you ask?&lt;br /&gt;
&amp;gt; Tell me about feed.&lt;br /&gt;
Tack &amp;amp; Feed Trader: As any trainer will tell you, quality feed is indispensable during a rigorous training session.&lt;br /&gt;
Tack &amp;amp; Feed Trader: The blend of nutrients you choose will dictate how your chocobo benefits from the session. To ensure there is no misunderstanding, our race chocobo trainer will inform you what results to expect before training commences.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about training manuals.&lt;br /&gt;
Tack &amp;amp; Feed Trader: Race chocobos can be taught all manner of useful abilities through the use of chocobo training manuals.&lt;br /&gt;
Tack &amp;amp; Feed Trader: You will need to present the manual for the desired ability to our race chocobo trainer, as she is responsible for overseeing these sessions.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about covering permission forms.&lt;br /&gt;
Tack &amp;amp; Feed Trader: For those who wish to arrange a covering yet lack two compatible retired chocobos, the Manderville Gold Saucer maintains a flock of breeding stock.&lt;br /&gt;
Tack &amp;amp; Feed Trader: Do note that the covering permission forms we sell are valid for a single use.&lt;br /&gt;
System:To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo.&lt;br /&gt;
System:Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock.&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277735</id>
		<title>Cactpot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277735"/>
		<updated>2026-04-11T15:34:41Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Unlock */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mini cactpot1.jpg|400px|thumb|Mini Cactpot]]&lt;br /&gt;
[[File:jumbo cactpot1.jpg|400px|thumb|Jumbo Cactpot]]&lt;br /&gt;
Cactpot is a lottery system introduced in [[patch 2.51]] as part of [[the Gold Saucer]]. Players will be able to enter into [[#Mini Cactpot|mini cactpot]] (daily) and [[#Jumbo Cactpot|jumbo cactpot]] (weekly) to win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
*Each character can only enter once per entry period.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must have previously completed {{i|It Could Happen to You}} to have access to [[The Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
Within The Gold Saucer, players must complete the level 15 quests {{i|Scratch It Rich}} (for Mini Cactpot) and {{i|Hitting the Cactpot}} (for Jumbo Cactpot). &lt;br /&gt;
* {{i|Scratch It Rich}} can be started by talking to [[Mini Cactpot Broker]] in [[The Gold Saucer]] (X:5, Y:6). &lt;br /&gt;
* {{i|Hitting the Cactpot}} can be started by talking to [[Jumbo Cactpot Broker]] in [[The Gold Saucer]] (X:8, Y:5).&lt;br /&gt;
&lt;br /&gt;
==Mini Cactpot==&lt;br /&gt;
The Mini Cactpot is a daily lottery you can participate in 3 times per Earth day (resets every day at 10 AM EST / 7 AM PST / 8 AM PDT). Each ticket costs {{MGP|10}} [[MGP]]. Similar to a scratch-off lottery ticket, you&#039;ll reveal numbers, and depending on the sum of the numbers the rewards you can obtain will differ.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
&#039;&#039;&#039;1. Select Numbers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every ticket has nine spaces with each numbered randomly from one to nine. At the start, however, eight of these nine spaces will be hidden. To begin, select three numbers from the eight hidden on your ticket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Select a Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, select one of eight lines─vertical, horizontal, or diagonal. When selecting a line, the sum of the three numbers in that line will determine the amount of MGP you receive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Receive a Prize&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After you have selected a line, all the numbers are uncovered, and you will receive MGP based on the sum of the line you chose.&lt;br /&gt;
&lt;br /&gt;
===Payout===&lt;br /&gt;
{| {{STDT| sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Sum&lt;br /&gt;
![[MGP]] Reward&lt;br /&gt;
!Combinations&lt;br /&gt;
|-&lt;br /&gt;
|6 || {{MGP|10000}} || 1,2,3&lt;br /&gt;
|-&lt;br /&gt;
|7 || {{MGP|36}} || 1,2,4&lt;br /&gt;
|- &lt;br /&gt;
|8 || {{MGP|720}} || 1,2,5 &#039;&#039;&#039;1,3,4&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|9 || {{MGP|360}} || 1,2,6 &#039;&#039;&#039;1,3,5&#039;&#039;&#039; 2,3,4&lt;br /&gt;
|- &lt;br /&gt;
|10 || {{MGP|80}} || 1,2,7 &#039;&#039;&#039;1,3,6&#039;&#039;&#039; 1,4,5 &#039;&#039;&#039;2,3,5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|11 || {{MGP|252}} || 1,2,8	&#039;&#039;&#039;1,3,7&#039;&#039;&#039; 1,4,6 &#039;&#039;&#039;2,3,6&#039;&#039;&#039; 2,4,5&lt;br /&gt;
|- &lt;br /&gt;
|12 || {{MGP|108}} || 1,2,9	&#039;&#039;&#039;1,3,8&#039;&#039;&#039; 1,4,7 &#039;&#039;&#039;1,5,6&#039;&#039;&#039; 2,3,7	&#039;&#039;&#039;2,4,6&#039;&#039;&#039; 3,4,5&lt;br /&gt;
|- &lt;br /&gt;
|13 || {{MGP|72}} || 1,3,9 &#039;&#039;&#039;1,4,8&#039;&#039;&#039; 1,5,7 &#039;&#039;&#039;2,3,8&#039;&#039;&#039; 2,4,7 &#039;&#039;&#039;2,5,6&#039;&#039;&#039; 3,4,6&lt;br /&gt;
|- &lt;br /&gt;
|14 || {{MGP|54}} || 1,4,9 &#039;&#039;&#039;1,5,8&#039;&#039;&#039; 1,6,7 &#039;&#039;&#039;2,3,9&#039;&#039;&#039; 2,4,8 &#039;&#039;&#039;2,5,7&#039;&#039;&#039; 3,4,7 &#039;&#039;&#039;3,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|15 || {{MGP|180}} || 1,5,9	&#039;&#039;&#039;1,6,8&#039;&#039;&#039; 2,4,9 &#039;&#039;&#039;2,5,8&#039;&#039;&#039; 2,6,7 &#039;&#039;&#039;3,4,8&#039;&#039;&#039; 3,5,7 &#039;&#039;&#039;4,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|16 || {{MGP|72}} || 1,6,9 &#039;&#039;&#039;1,7,8&#039;&#039;&#039; 2,5,9 &#039;&#039;&#039;2,6,8&#039;&#039;&#039; 3,4,9 &#039;&#039;&#039;3,5,8&#039;&#039;&#039; 3,6,7 &#039;&#039;&#039;4,5,7&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|17 || {{MGP|180}} || 1,7,9	&#039;&#039;&#039;2,6,9&#039;&#039;&#039; 2,7,8	&#039;&#039;&#039;3,5,9&#039;&#039;&#039; 3,6,8	&#039;&#039;&#039;4,5,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|18 || {{MGP|119}} || 1,8,9	&#039;&#039;&#039;2,7,9&#039;&#039;&#039; 3,6,9	&#039;&#039;&#039;4,5,9&#039;&#039;&#039; 5,6,7&lt;br /&gt;
|- &lt;br /&gt;
|19 || {{MGP|36}} || 2,8,9 &#039;&#039;&#039;5,6,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|20 || {{MGP|306}} || 5,6,9	&#039;&#039;&#039;5,7,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|21 || {{MGP|1080}} || 6,7,8 &#039;&#039;&#039;5,7,9&#039;&#039;&#039; 5,8,9&lt;br /&gt;
|- &lt;br /&gt;
|22 || {{MGP|144}} || 6,7,9&lt;br /&gt;
|- &lt;br /&gt;
|23 || {{MGP|1800}} || 6,8,9&lt;br /&gt;
|- &lt;br /&gt;
|24 || {{MGP|3600}} || 7,8,9&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jumbo Cactpot==&lt;br /&gt;
The Jumbo Cactpot is a weekly lottery that you can participate in once every Earth week by purchasing up to three tickets with four numbers you select (each digit is between 0 - 9). These tickets cost {{MGP|100}}, {{MGP|150}}, and {{MGP|200}} [[MGP]], respectively. Every Saturday, the winning number is drawn at the Cactpot Board. The more players that purchase at least one ticket, the bigger the prize will be.&lt;br /&gt;
&lt;br /&gt;
When the winning number is drawn, in order from the last digit to the first, the more matching numbers you have, the greater the prize you&#039;ll receive. You win the maximum prize, including the {{item icon|Mad Bird Ring}}, if you match all four numbers. You have up to one week to pick up the prize. There will also be an &#039;&#039;&#039;Early Bird Bonus&#039;&#039;&#039; if you exchange your winning ticket within one hour of the drawing.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Patch 3.4]], players could only purchase a single ticket each week.&lt;br /&gt;
&lt;br /&gt;
The drawing time for the various [[Data Centers]] is different, but occurs every Saturday (local time):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Region&lt;br /&gt;
!Drawing Time&lt;br /&gt;
|-&lt;br /&gt;
|Japan&lt;br /&gt;
|9PM JST / 4AM PST / 5AM PDT&lt;br /&gt;
|-&lt;br /&gt;
|North America&lt;br /&gt;
|6PM PST / 7PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Europe&lt;br /&gt;
|7PM GMT / Sunday 5AM AEST / Sunday 6AM AEDT / 11AM PST / 12PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Oceania&lt;br /&gt;
|9AM GMT / 7PM AEST / 8PM AEDT / 1AM PST / 2AM PDT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Cactpot is associated with the following [[achievements]]:&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner I}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner II}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner III}}&lt;br /&gt;
{{achievement table row|Work Smarter, Not Harder}}&lt;br /&gt;
{{achievement table row|Dream Small I}}&lt;br /&gt;
{{achievement table row|Dream Small II}}&lt;br /&gt;
{{achievement table row|Dream Small III}}&lt;br /&gt;
{{achievement table row|Mountains out of Gil-hills}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.4|&lt;br /&gt;
**The cost of Mini Cactpot tickets has been reduced to {{MGP|10}} for each ticket.&lt;br /&gt;
**The rewards for Jumbo Cactpot 2nd, 3rd, 4th, and 5th place have been increased (1st place remains unchanged):&lt;br /&gt;
***2nd: {{MGP|100,800 MGP}} -&amp;gt; {{MGP|200,000}}&lt;br /&gt;
***3rd: {{MGP|10,080}} -&amp;gt; {{MGP|50,000}}&lt;br /&gt;
***4th: {{MGP|2,016}} -&amp;gt; {{MGP|5,000}}&lt;br /&gt;
***5th: {{MGP|216}} -&amp;gt; {{MGP|1,000}}}}&lt;br /&gt;
*{{patch|3.4|Players may now purchase up to 3 Jumbo Cactpot tickets per week (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|150}}, and third will cost {{MGP|200}}.}}&lt;br /&gt;
*{{patch|3.1|The MGP awarded for Jumbo Cactpots and GATEs has been increased.}}&lt;br /&gt;
*{{patch|3.0|Players can now purchase up to 3 mini cactpot tickets per day (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|200}}, and third will cost {{MGP|300}}.}}&lt;br /&gt;
*{{patch|2.51|Added.}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Gold Saucer]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277734</id>
		<title>Cactpot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277734"/>
		<updated>2026-04-11T15:34:24Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Unlock */ break up the text a bit, and make it flow better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mini cactpot1.jpg|400px|thumb|Mini Cactpot]]&lt;br /&gt;
[[File:jumbo cactpot1.jpg|400px|thumb|Jumbo Cactpot]]&lt;br /&gt;
Cactpot is a lottery system introduced in [[patch 2.51]] as part of [[the Gold Saucer]]. Players will be able to enter into [[#Mini Cactpot|mini cactpot]] (daily) and [[#Jumbo Cactpot|jumbo cactpot]] (weekly) to win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
*Each character can only enter once per entry period.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must have previously completed {{i|It Could Happen to You}} to have access to [[The Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
Within The Gold Saucer, players must complete the level 15 quests {{i|Scratch It Rich}} (fr Mini Cactpot) and {{i|Hitting the Cactpot}} (for Jumbo Cactpot). &lt;br /&gt;
* {{i|Scratch It Rich}} can be started by talking to [[Mini Cactpot Broker]] in [[The Gold Saucer]] (X:5, Y:6). &lt;br /&gt;
* {{i|Hitting the Cactpot}} can be started by talking to [[Jumbo Cactpot Broker]] in [[The Gold Saucer]] (X:8, Y:5).&lt;br /&gt;
&lt;br /&gt;
==Mini Cactpot==&lt;br /&gt;
The Mini Cactpot is a daily lottery you can participate in 3 times per Earth day (resets every day at 10 AM EST / 7 AM PST / 8 AM PDT). Each ticket costs {{MGP|10}} [[MGP]]. Similar to a scratch-off lottery ticket, you&#039;ll reveal numbers, and depending on the sum of the numbers the rewards you can obtain will differ.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
&#039;&#039;&#039;1. Select Numbers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every ticket has nine spaces with each numbered randomly from one to nine. At the start, however, eight of these nine spaces will be hidden. To begin, select three numbers from the eight hidden on your ticket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Select a Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, select one of eight lines─vertical, horizontal, or diagonal. When selecting a line, the sum of the three numbers in that line will determine the amount of MGP you receive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Receive a Prize&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After you have selected a line, all the numbers are uncovered, and you will receive MGP based on the sum of the line you chose.&lt;br /&gt;
&lt;br /&gt;
===Payout===&lt;br /&gt;
{| {{STDT| sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Sum&lt;br /&gt;
![[MGP]] Reward&lt;br /&gt;
!Combinations&lt;br /&gt;
|-&lt;br /&gt;
|6 || {{MGP|10000}} || 1,2,3&lt;br /&gt;
|-&lt;br /&gt;
|7 || {{MGP|36}} || 1,2,4&lt;br /&gt;
|- &lt;br /&gt;
|8 || {{MGP|720}} || 1,2,5 &#039;&#039;&#039;1,3,4&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|9 || {{MGP|360}} || 1,2,6 &#039;&#039;&#039;1,3,5&#039;&#039;&#039; 2,3,4&lt;br /&gt;
|- &lt;br /&gt;
|10 || {{MGP|80}} || 1,2,7 &#039;&#039;&#039;1,3,6&#039;&#039;&#039; 1,4,5 &#039;&#039;&#039;2,3,5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|11 || {{MGP|252}} || 1,2,8	&#039;&#039;&#039;1,3,7&#039;&#039;&#039; 1,4,6 &#039;&#039;&#039;2,3,6&#039;&#039;&#039; 2,4,5&lt;br /&gt;
|- &lt;br /&gt;
|12 || {{MGP|108}} || 1,2,9	&#039;&#039;&#039;1,3,8&#039;&#039;&#039; 1,4,7 &#039;&#039;&#039;1,5,6&#039;&#039;&#039; 2,3,7	&#039;&#039;&#039;2,4,6&#039;&#039;&#039; 3,4,5&lt;br /&gt;
|- &lt;br /&gt;
|13 || {{MGP|72}} || 1,3,9 &#039;&#039;&#039;1,4,8&#039;&#039;&#039; 1,5,7 &#039;&#039;&#039;2,3,8&#039;&#039;&#039; 2,4,7 &#039;&#039;&#039;2,5,6&#039;&#039;&#039; 3,4,6&lt;br /&gt;
|- &lt;br /&gt;
|14 || {{MGP|54}} || 1,4,9 &#039;&#039;&#039;1,5,8&#039;&#039;&#039; 1,6,7 &#039;&#039;&#039;2,3,9&#039;&#039;&#039; 2,4,8 &#039;&#039;&#039;2,5,7&#039;&#039;&#039; 3,4,7 &#039;&#039;&#039;3,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|15 || {{MGP|180}} || 1,5,9	&#039;&#039;&#039;1,6,8&#039;&#039;&#039; 2,4,9 &#039;&#039;&#039;2,5,8&#039;&#039;&#039; 2,6,7 &#039;&#039;&#039;3,4,8&#039;&#039;&#039; 3,5,7 &#039;&#039;&#039;4,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|16 || {{MGP|72}} || 1,6,9 &#039;&#039;&#039;1,7,8&#039;&#039;&#039; 2,5,9 &#039;&#039;&#039;2,6,8&#039;&#039;&#039; 3,4,9 &#039;&#039;&#039;3,5,8&#039;&#039;&#039; 3,6,7 &#039;&#039;&#039;4,5,7&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|17 || {{MGP|180}} || 1,7,9	&#039;&#039;&#039;2,6,9&#039;&#039;&#039; 2,7,8	&#039;&#039;&#039;3,5,9&#039;&#039;&#039; 3,6,8	&#039;&#039;&#039;4,5,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|18 || {{MGP|119}} || 1,8,9	&#039;&#039;&#039;2,7,9&#039;&#039;&#039; 3,6,9	&#039;&#039;&#039;4,5,9&#039;&#039;&#039; 5,6,7&lt;br /&gt;
|- &lt;br /&gt;
|19 || {{MGP|36}} || 2,8,9 &#039;&#039;&#039;5,6,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|20 || {{MGP|306}} || 5,6,9	&#039;&#039;&#039;5,7,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|21 || {{MGP|1080}} || 6,7,8 &#039;&#039;&#039;5,7,9&#039;&#039;&#039; 5,8,9&lt;br /&gt;
|- &lt;br /&gt;
|22 || {{MGP|144}} || 6,7,9&lt;br /&gt;
|- &lt;br /&gt;
|23 || {{MGP|1800}} || 6,8,9&lt;br /&gt;
|- &lt;br /&gt;
|24 || {{MGP|3600}} || 7,8,9&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jumbo Cactpot==&lt;br /&gt;
The Jumbo Cactpot is a weekly lottery that you can participate in once every Earth week by purchasing up to three tickets with four numbers you select (each digit is between 0 - 9). These tickets cost {{MGP|100}}, {{MGP|150}}, and {{MGP|200}} [[MGP]], respectively. Every Saturday, the winning number is drawn at the Cactpot Board. The more players that purchase at least one ticket, the bigger the prize will be.&lt;br /&gt;
&lt;br /&gt;
When the winning number is drawn, in order from the last digit to the first, the more matching numbers you have, the greater the prize you&#039;ll receive. You win the maximum prize, including the {{item icon|Mad Bird Ring}}, if you match all four numbers. You have up to one week to pick up the prize. There will also be an &#039;&#039;&#039;Early Bird Bonus&#039;&#039;&#039; if you exchange your winning ticket within one hour of the drawing.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Patch 3.4]], players could only purchase a single ticket each week.&lt;br /&gt;
&lt;br /&gt;
The drawing time for the various [[Data Centers]] is different, but occurs every Saturday (local time):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Region&lt;br /&gt;
!Drawing Time&lt;br /&gt;
|-&lt;br /&gt;
|Japan&lt;br /&gt;
|9PM JST / 4AM PST / 5AM PDT&lt;br /&gt;
|-&lt;br /&gt;
|North America&lt;br /&gt;
|6PM PST / 7PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Europe&lt;br /&gt;
|7PM GMT / Sunday 5AM AEST / Sunday 6AM AEDT / 11AM PST / 12PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Oceania&lt;br /&gt;
|9AM GMT / 7PM AEST / 8PM AEDT / 1AM PST / 2AM PDT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Cactpot is associated with the following [[achievements]]:&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner I}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner II}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner III}}&lt;br /&gt;
{{achievement table row|Work Smarter, Not Harder}}&lt;br /&gt;
{{achievement table row|Dream Small I}}&lt;br /&gt;
{{achievement table row|Dream Small II}}&lt;br /&gt;
{{achievement table row|Dream Small III}}&lt;br /&gt;
{{achievement table row|Mountains out of Gil-hills}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.4|&lt;br /&gt;
**The cost of Mini Cactpot tickets has been reduced to {{MGP|10}} for each ticket.&lt;br /&gt;
**The rewards for Jumbo Cactpot 2nd, 3rd, 4th, and 5th place have been increased (1st place remains unchanged):&lt;br /&gt;
***2nd: {{MGP|100,800 MGP}} -&amp;gt; {{MGP|200,000}}&lt;br /&gt;
***3rd: {{MGP|10,080}} -&amp;gt; {{MGP|50,000}}&lt;br /&gt;
***4th: {{MGP|2,016}} -&amp;gt; {{MGP|5,000}}&lt;br /&gt;
***5th: {{MGP|216}} -&amp;gt; {{MGP|1,000}}}}&lt;br /&gt;
*{{patch|3.4|Players may now purchase up to 3 Jumbo Cactpot tickets per week (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|150}}, and third will cost {{MGP|200}}.}}&lt;br /&gt;
*{{patch|3.1|The MGP awarded for Jumbo Cactpots and GATEs has been increased.}}&lt;br /&gt;
*{{patch|3.0|Players can now purchase up to 3 mini cactpot tickets per day (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|200}}, and third will cost {{MGP|300}}.}}&lt;br /&gt;
*{{patch|2.51|Added.}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Gold Saucer]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277733</id>
		<title>Cactpot</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cactpot&amp;diff=1277733"/>
		<updated>2026-04-11T15:32:20Z</updated>

		<summary type="html">&lt;p&gt;Boblers: historical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:mini cactpot1.jpg|400px|thumb|Mini Cactpot]]&lt;br /&gt;
[[File:jumbo cactpot1.jpg|400px|thumb|Jumbo Cactpot]]&lt;br /&gt;
Cactpot is a lottery system introduced in [[patch 2.51]] as part of [[the Gold Saucer]]. Players will be able to enter into [[#Mini Cactpot|mini cactpot]] (daily) and [[#Jumbo Cactpot|jumbo cactpot]] (weekly) to win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
*Each character can only enter once per entry period.&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 quests {{i|Scratch It Rich}} and {{i|Hitting the Cactpot}}. Players can start the {{i|Hitting the Cactpot}} by talking to [[Jumbo Cactpot Broker]] in [[The Gold Saucer]] (X:8, Y:5). Players can start the {{i|Scratch It Rich}} by talking to [[Mini Cactpot Broker]] in [[The Gold Saucer]] (X:5, Y:6). Players must have previously completed {{i|It Could Happen to You}}.&lt;br /&gt;
&lt;br /&gt;
==Mini Cactpot==&lt;br /&gt;
The Mini Cactpot is a daily lottery you can participate in 3 times per Earth day (resets every day at 10 AM EST / 7 AM PST / 8 AM PDT). Each ticket costs {{MGP|10}} [[MGP]]. Similar to a scratch-off lottery ticket, you&#039;ll reveal numbers, and depending on the sum of the numbers the rewards you can obtain will differ.&lt;br /&gt;
&lt;br /&gt;
===How to Play===&lt;br /&gt;
&#039;&#039;&#039;1. Select Numbers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Every ticket has nine spaces with each numbered randomly from one to nine. At the start, however, eight of these nine spaces will be hidden. To begin, select three numbers from the eight hidden on your ticket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Select a Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Next, select one of eight lines─vertical, horizontal, or diagonal. When selecting a line, the sum of the three numbers in that line will determine the amount of MGP you receive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Receive a Prize&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After you have selected a line, all the numbers are uncovered, and you will receive MGP based on the sum of the line you chose.&lt;br /&gt;
&lt;br /&gt;
===Payout===&lt;br /&gt;
{| {{STDT| sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
!Sum&lt;br /&gt;
![[MGP]] Reward&lt;br /&gt;
!Combinations&lt;br /&gt;
|-&lt;br /&gt;
|6 || {{MGP|10000}} || 1,2,3&lt;br /&gt;
|-&lt;br /&gt;
|7 || {{MGP|36}} || 1,2,4&lt;br /&gt;
|- &lt;br /&gt;
|8 || {{MGP|720}} || 1,2,5 &#039;&#039;&#039;1,3,4&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|9 || {{MGP|360}} || 1,2,6 &#039;&#039;&#039;1,3,5&#039;&#039;&#039; 2,3,4&lt;br /&gt;
|- &lt;br /&gt;
|10 || {{MGP|80}} || 1,2,7 &#039;&#039;&#039;1,3,6&#039;&#039;&#039; 1,4,5 &#039;&#039;&#039;2,3,5&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|11 || {{MGP|252}} || 1,2,8	&#039;&#039;&#039;1,3,7&#039;&#039;&#039; 1,4,6 &#039;&#039;&#039;2,3,6&#039;&#039;&#039; 2,4,5&lt;br /&gt;
|- &lt;br /&gt;
|12 || {{MGP|108}} || 1,2,9	&#039;&#039;&#039;1,3,8&#039;&#039;&#039; 1,4,7 &#039;&#039;&#039;1,5,6&#039;&#039;&#039; 2,3,7	&#039;&#039;&#039;2,4,6&#039;&#039;&#039; 3,4,5&lt;br /&gt;
|- &lt;br /&gt;
|13 || {{MGP|72}} || 1,3,9 &#039;&#039;&#039;1,4,8&#039;&#039;&#039; 1,5,7 &#039;&#039;&#039;2,3,8&#039;&#039;&#039; 2,4,7 &#039;&#039;&#039;2,5,6&#039;&#039;&#039; 3,4,6&lt;br /&gt;
|- &lt;br /&gt;
|14 || {{MGP|54}} || 1,4,9 &#039;&#039;&#039;1,5,8&#039;&#039;&#039; 1,6,7 &#039;&#039;&#039;2,3,9&#039;&#039;&#039; 2,4,8 &#039;&#039;&#039;2,5,7&#039;&#039;&#039; 3,4,7 &#039;&#039;&#039;3,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|15 || {{MGP|180}} || 1,5,9	&#039;&#039;&#039;1,6,8&#039;&#039;&#039; 2,4,9 &#039;&#039;&#039;2,5,8&#039;&#039;&#039; 2,6,7 &#039;&#039;&#039;3,4,8&#039;&#039;&#039; 3,5,7 &#039;&#039;&#039;4,5,6&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|16 || {{MGP|72}} || 1,6,9 &#039;&#039;&#039;1,7,8&#039;&#039;&#039; 2,5,9 &#039;&#039;&#039;2,6,8&#039;&#039;&#039; 3,4,9 &#039;&#039;&#039;3,5,8&#039;&#039;&#039; 3,6,7 &#039;&#039;&#039;4,5,7&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|17 || {{MGP|180}} || 1,7,9	&#039;&#039;&#039;2,6,9&#039;&#039;&#039; 2,7,8	&#039;&#039;&#039;3,5,9&#039;&#039;&#039; 3,6,8	&#039;&#039;&#039;4,5,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|18 || {{MGP|119}} || 1,8,9	&#039;&#039;&#039;2,7,9&#039;&#039;&#039; 3,6,9	&#039;&#039;&#039;4,5,9&#039;&#039;&#039; 5,6,7&lt;br /&gt;
|- &lt;br /&gt;
|19 || {{MGP|36}} || 2,8,9 &#039;&#039;&#039;5,6,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|20 || {{MGP|306}} || 5,6,9	&#039;&#039;&#039;5,7,8&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|21 || {{MGP|1080}} || 6,7,8 &#039;&#039;&#039;5,7,9&#039;&#039;&#039; 5,8,9&lt;br /&gt;
|- &lt;br /&gt;
|22 || {{MGP|144}} || 6,7,9&lt;br /&gt;
|- &lt;br /&gt;
|23 || {{MGP|1800}} || 6,8,9&lt;br /&gt;
|- &lt;br /&gt;
|24 || {{MGP|3600}} || 7,8,9&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Jumbo Cactpot==&lt;br /&gt;
The Jumbo Cactpot is a weekly lottery that you can participate in once every Earth week by purchasing up to three tickets with four numbers you select (each digit is between 0 - 9). These tickets cost {{MGP|100}}, {{MGP|150}}, and {{MGP|200}} [[MGP]], respectively. Every Saturday, the winning number is drawn at the Cactpot Board. The more players that purchase at least one ticket, the bigger the prize will be.&lt;br /&gt;
&lt;br /&gt;
When the winning number is drawn, in order from the last digit to the first, the more matching numbers you have, the greater the prize you&#039;ll receive. You win the maximum prize, including the {{item icon|Mad Bird Ring}}, if you match all four numbers. You have up to one week to pick up the prize. There will also be an &#039;&#039;&#039;Early Bird Bonus&#039;&#039;&#039; if you exchange your winning ticket within one hour of the drawing.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Patch 3.4]], players could only purchase a single ticket each week.&lt;br /&gt;
&lt;br /&gt;
The drawing time for the various [[Data Centers]] is different, but occurs every Saturday (local time):&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Region&lt;br /&gt;
!Drawing Time&lt;br /&gt;
|-&lt;br /&gt;
|Japan&lt;br /&gt;
|9PM JST / 4AM PST / 5AM PDT&lt;br /&gt;
|-&lt;br /&gt;
|North America&lt;br /&gt;
|6PM PST / 7PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Europe&lt;br /&gt;
|7PM GMT / Sunday 5AM AEST / Sunday 6AM AEDT / 11AM PST / 12PM PDT&lt;br /&gt;
|-&lt;br /&gt;
|Oceania&lt;br /&gt;
|9AM GMT / 7PM AEST / 8PM AEDT / 1AM PST / 2AM PDT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Cactpot is associated with the following [[achievements]]:&lt;br /&gt;
{| {{STDT| mech1 sortable align-left}}&lt;br /&gt;
{{achievement table header}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner I}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner II}}&lt;br /&gt;
{{achievement table row|You Could Already Be a Winner III}}&lt;br /&gt;
{{achievement table row|Work Smarter, Not Harder}}&lt;br /&gt;
{{achievement table row|Dream Small I}}&lt;br /&gt;
{{achievement table row|Dream Small II}}&lt;br /&gt;
{{achievement table row|Dream Small III}}&lt;br /&gt;
{{achievement table row|Mountains out of Gil-hills}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*{{patch|4.4|&lt;br /&gt;
**The cost of Mini Cactpot tickets has been reduced to {{MGP|10}} for each ticket.&lt;br /&gt;
**The rewards for Jumbo Cactpot 2nd, 3rd, 4th, and 5th place have been increased (1st place remains unchanged):&lt;br /&gt;
***2nd: {{MGP|100,800 MGP}} -&amp;gt; {{MGP|200,000}}&lt;br /&gt;
***3rd: {{MGP|10,080}} -&amp;gt; {{MGP|50,000}}&lt;br /&gt;
***4th: {{MGP|2,016}} -&amp;gt; {{MGP|5,000}}&lt;br /&gt;
***5th: {{MGP|216}} -&amp;gt; {{MGP|1,000}}}}&lt;br /&gt;
*{{patch|3.4|Players may now purchase up to 3 Jumbo Cactpot tickets per week (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|150}}, and third will cost {{MGP|200}}.}}&lt;br /&gt;
*{{patch|3.1|The MGP awarded for Jumbo Cactpots and GATEs has been increased.}}&lt;br /&gt;
*{{patch|3.0|Players can now purchase up to 3 mini cactpot tickets per day (previously 1).&lt;br /&gt;
** The first will cost {{MGP|100}}, second will cost {{MGP|200}}, and third will cost {{MGP|300}}.}}&lt;br /&gt;
*{{patch|2.51|Added.}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Gold Saucer]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277732</id>
		<title>Cliffhanger</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Cliffhanger&amp;diff=1277732"/>
		<updated>2026-04-11T15:22:06Z</updated>

		<summary type="html">&lt;p&gt;Boblers: reward mgp amount&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{stub}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Quotation|Lodestone Gold Saucer page|High atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling!?}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Guide==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
{{Lead icon|Npcs_that_initiate_gates_icon1.png|frame=none}} In this [[GATEs|GATE]], you have to rescue a stranded [[Lost Hatchling|chocobo chick]] that has climbed to the upper-reached of [[Mt. Corel]], the rocky structure in the middle of [[Round Square]]. You&#039;ll need to run and jump your way along the treacherous path to the peak. &lt;br /&gt;
&lt;br /&gt;
As you climb, [[goblin]]s will be tossing bombs down around you. If you get caught in the blast of a bomb, it will knock you away from the bomb&#039;s location, usually causing you to fall off the path and thus needing to start from the beginning of the climb again (though it can instead knock you into a wall, or along the path, depending on your position relative to the bomb when it explodes).&lt;br /&gt;
*You can restart the activity by speaking to the NPC, or by simply running around the base of the structure to the start point and jumping back up.&lt;br /&gt;
&lt;br /&gt;
As of [[Patch 4.5]], successfully completing this GATE rewards {{MGP|3000}}.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*&#039;&#039;&#039;Cliffhanger&#039;&#039;&#039; only has a chance to spawn on the hour, e.g. at 12:00PM.&amp;lt;ref&amp;gt;[https://www.thegamer.com/final-fantasy-14-gold-saucer-gates-events-guide/#gate-schedule TheGamer: &#039;&#039;Final Fantasy 14: Complete Guide To GATEs&#039;&#039;]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://latetothepartyfinder.com/ffxiv-gold-saucer-gate-guide/ Late to the Party Finder: &#039;&#039;FFXIV Gold Saucer GATE Guide&#039;&#039;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Cliffhanger img1.jpg&lt;br /&gt;
File:gates3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:GATEs]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leap_of_Faith&amp;diff=1277731</id>
		<title>Leap of Faith</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Leap_of_Faith&amp;diff=1277731"/>
		<updated>2026-04-11T15:18:58Z</updated>

		<summary type="html">&lt;p&gt;Boblers: distributing the images throughout the article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quotation|Lodestone Gold Saucer page|Hop, skip, and jump your way to the top in this death-defying test of athleticism. Will you climb straightway to the finish line, or claim trophies precariously perched along the way? To scale the course&#039;s dizzying heights will require strong legs, and a stronger stomach. Or perhaps one need only take a leap of faith.}}&lt;br /&gt;
{{Lead icon|Npcs_that_initiate_gates_icon1.png|frame=none}} [[Leap of Faith]] is a [[GATE]] in [[Gold Saucer]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Introduction==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The objective of this GATE is to reach the goal point by jumping to various platforms while also collecting cactuar trophies.&lt;br /&gt;
&lt;br /&gt;
The GATE ends when time expires or players reach the goal point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==How to Participate==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Players can register to participate by speaking with [[Sabotender Guia]] in the Gold Saucer (X:4.9 Y:4.8).&lt;br /&gt;
&lt;br /&gt;
To register with a party, all party members must be present in the Gold Saucer when the party leader speaks with Sabotender Guia. However, any players who have already participated in the GATE at that particular time slot will be unable to repeat it.&lt;br /&gt;
* Players cannot enter using a cross-world party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==The Fall of Belah&#039;dia==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The original Leap of Faith stage introduced in [[patch 4.4]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :20 past the hour.&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Leap of Faith1.jpg&lt;br /&gt;
File:Leap of Faith2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==The Falling City of Nym==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The stage was introduced in [[patch 5.2]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :00 past the hour.&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:The Falling City of Nym1.jpg&lt;br /&gt;
File:The Falling City of Nym2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Sylphstep==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
The stage was introduced in [[patch 6.3]].&lt;br /&gt;
&lt;br /&gt;
This stage is available at :40 past the hour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Sylphstep1.jpg&lt;br /&gt;
File:Sylphstep2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;==Rewards==&amp;lt;includeonly&amp;gt;=&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Players who reach the goal point in the allotted time will receive {{MGP|2000}} [[MGP]]. Otherwise, they will only receive {{MGP|100}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Additional MGP can be earned by collecting cactuar trophies placed on platforms throughout the course. Please note that, so long as you do not choose to leave the instance, you can continue to collect trophies after reaching the goal point.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|sortable align-center}}&lt;br /&gt;
|-&lt;br /&gt;
!Trophy &lt;br /&gt;
!MGP&lt;br /&gt;
|-&lt;br /&gt;
|Gilded Cactuar || {{MGP|500}}&lt;br /&gt;
|-&lt;br /&gt;
|Silver Cactuar || {{MGP|300}}&lt;br /&gt;
|-&lt;br /&gt;
|Bronze Cactuar || {{MGP|100}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Achievements==&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*Leap of Faith*}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Duties nav/gold saucer}}[[Category:GATEs]] [[Category:Patch 4.4 Features]] [[Category:Patch 5.2 Features]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo&amp;diff=1277727</id>
		<title>Chocobo</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo&amp;diff=1277727"/>
		<updated>2026-04-11T14:32:03Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Chocobo Racing */ using i template in header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{otheruses|the game mechanics regarding chocobos|the genus of enemy|Category:Chocobo}}&lt;br /&gt;
[[File:Chocobo render.png|right|400px]]&lt;br /&gt;
In &#039;&#039;[[A Realm Reborn]]&#039;&#039;, [[Chocobo]]s serve not only as a form of [[transportation]], but also as a [[companions|companion]] that will fight alongside you. Players can first acquire their own [[Company Chocobo|chocobo mount]] at level 20 in the [[Main Scenario Quests]]. At level 30, players can unlock the [[Companions|Companion]] feature that will allow the chocobo to fight alongside them. Players can customize the looks of their chocobo by equipping [[Chocobo Barding]], or by changing the [[Chocobo Colors|color]] of the chocobo&#039;s feathers. They can further improve and personalize their chocobo through [[Chocobo Raising]]. In [[The Gold Saucer]], players can partake in [[Chocobo Racing]] with different, specially-race-bred birds.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
=={{item icon|Company Chocobo|size=big}}==&lt;br /&gt;
[[File:Company_chocobo3.jpg|right|400px|thumb|Company Chocobo mount]]&lt;br /&gt;
To obtain your [[Company Chocobo]], you must be level 20+ and have progressed through the [[Main Scenario Quests|main story]] enough that you have joined a [[Grand Company]]. To unlock the mount, you need to complete the quest {{i|My Little Chocobo}}. In the quest, you need to purchase a [[Chocobo Issuance]] from your [[Grand Company Quartermaster]] for {{company seal|200}} [[Company Seals]]. The game now gives you enough seals for the issuance directly from the [[Main Scenario]]. It is now required to complete {{i|My Little Chocobo}} before you can begin the level 49 [[Main Scenario Quests|main story quest]] {{i|Operation Archon}}.&lt;br /&gt;
&lt;br /&gt;
Players can also obtain seals through [[FATE|FATEs]], [[Hunting Log#Grand Companies|Grand Company Hunting Log]]s, [[Guildleve#Grand Company Leves|Grand Company Leves]] and [[Grand Company#Missions|supply and provisions]] quests.&lt;br /&gt;
&lt;br /&gt;
Players can summon their [[mounts]] by dragging and activating the mount icon from Mounts Menu. You must first unlock the {{item icon|Company Chocobo}} before you can use any other mount you may already have (like from the [[Final Fantasy XIV Online Store]]).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Companions|Chocobo Companion]]==&lt;br /&gt;
[[File:Companions1.jpg|right|400px|thumb|[[Companions|Chocobo Companion]] in battle.]]&lt;br /&gt;
[[Companions]] refers to the functionality that allows the {{item icon|Company Chocobo}} to fight alongside you. Players will not only be able to level up his or her Chocobo companion but also customize their looks and abilities. These aesthetic changes will be applied even while mounted. Players can specialize their personal Chocobos into tank, healer, or damage dealer by allocating their skill points into the Defender, Attacker or Healer skill trees.&lt;br /&gt;
&lt;br /&gt;
To unlock the Companion, players must have completed the level 30 quest {{i|My Feisty Little Chocobo}}.&lt;br /&gt;
&lt;br /&gt;
===[[Chocobo Raising]]===&lt;br /&gt;
Chocobo Raising allows the player to train, improve and customize their {{item icon|Company Chocobo}} using a {{item icon|Chocobo Stable}}. This is primarily a passive means to gain Companion experience, and a way to set the chocobo&#039;s favorite food, which will strengthen that food&#039;s buffs when it is used in the field.&lt;br /&gt;
&lt;br /&gt;
==[[Chocobo Colors]]==&lt;br /&gt;
The color of the player&#039;s {{item icon|Company Chocobo}} can be customized by feeding them certain foods while stabled.&lt;br /&gt;
&lt;br /&gt;
Racing chocobos instead customize their color through breeding.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Chocobo Barding]]==&lt;br /&gt;
[[File:eerie barding1.jpg|right|400px|thumb|[[Chocobo Barding]]]]&lt;br /&gt;
Chocobo Bardings are customization items that can change the look of your chocobo. They do not give speed or stat bonuses.&lt;br /&gt;
&lt;br /&gt;
Bardings can be used to customize both your Mount/Companion Chocobo and your Racing Chocobo.&lt;br /&gt;
&lt;br /&gt;
Bardings frequently come as sets that include head, body, and legs pieces, which can be mixed and matched for a unique look.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Porter==&lt;br /&gt;
[[File:Chocobo Porter img1.png|right|400px]]&lt;br /&gt;
{{quotation|[https://na.finalfantasyxiv.com/a_realm_reborn/system/game_system/ A Realm Reborn Promotional Website]|Known for their masks modeled after the ever faithful chocobo, Chocobokeeps can be found at outposts across Eorzea offering adventurers use of their chocobo porter service.&lt;br /&gt;
&lt;br /&gt;
Mounted on one of their specially-bred chocobo, travel switfly and safely to one of several nearby stables. These chocobo have been trained to travel specific routes to their destinations, so relax, enjoy the view, and let these trustworthy taxis handle the rest.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span&amp;gt; The map icon for Chocobo Porters is: {{map icon|chocobokeep}}&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chocobo porters allow the player to travel between certain nearby locations for a small {{gil}} [[gil]] fee. Beginning in [[Heavensward]] areas, a flying [[Black Chocobo|black chocobo]] is used, while in [[Hingashi]] and [[Othard]] they ride [[falcon]]s. On [[the First]], [[Amaro]] are ridden, and on the far western continent of [[Yok Tural]], [[Alpaca (Mount)|Alpacas]] are the mount of choice. The northern new world continent of [[Xak Tural]] raises [[Rroneek (Mount)|Rroneek]] for riding duty.&lt;br /&gt;
&lt;br /&gt;
As the route map is very limited and travel is not instantaneous, this feature is much less convenient than using {{action icon|Teleport}} unless if one is severely strapped for gil or attempting to spawn [[Bone Crawler]].&lt;br /&gt;
Additionally, porters are not available in several locations in &#039;&#039;[[Endwalker]]&#039;&#039; and &#039;&#039;[[Dawntrail]]&#039;&#039; for lore reasons.&lt;br /&gt;
&lt;br /&gt;
=={{i|Chocobo Racing}}==&lt;br /&gt;
[[File:chocobo racing1.jpg|right|400px|thumb|[[Chocobo Racing]]]]&lt;br /&gt;
Chocobo Racing is a [[Gold Saucer]] mini-game introduced in [[patch 2.51]], allowing you to breed, train and race your own chocobo against other players in return for [[Manderville Gold Saucer Points]] and other rewards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that your Racing Chocobo is NOT the same as your Mount/Companion Chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
The domestication of chocobos in Eorzea appears to date back to prehistory, with ancient paintings recently discovered near Ishgard showing tribesfolk using the flightless yellow cloudkin to till the earth, transport grain, and carry warriors into battle. While the overwhelming majority of chocobos seen in Eorzea today are of Coerthan stock, it is rumored that wild breeds of the species—including those which have retained the capacity for flight-still thrive throughout forests nestled in the vastly unexplored valleys of Abalathia&#039;s Spine.&amp;lt;ref&amp;gt;Encyclopaedia Eorzea: Volume I, page 284&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite the emergence of airships, chocobos have retained their place as a traveler&#039;s best friend. Be it as bearers of a merchant&#039;s wares, steeds for battle-bound soldiers, or an adventurer&#039;s means of locomotion; the long-legged avian creatures are still very much a common sight.&lt;br /&gt;
&lt;br /&gt;
These flightless birds have sturdy legs with which to bear you across great distances swiftly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chocobo&#039;&#039;&#039; is also a [[server]] in the Japanese &#039;&#039;&#039;Mana&#039;&#039;&#039; [[Data Center]].&lt;br /&gt;
&lt;br /&gt;
===Chocobo Breeds===&lt;br /&gt;
The chocobo’s long tenure as the uncontested mount of choice among Eorzeans has allowed ample time for breeding, resulting in the wide variety of chocobos seen today.&lt;br /&gt;
&lt;br /&gt;
====Rouncey====&lt;br /&gt;
The rouncey is Eorzea’s most popular breed. Rounceys are of middling size and extremely versatile, well suited to everything from pulling carriages to charging into battle. However, their willful temperament means they require extensive training before they can be handled.&lt;br /&gt;
&lt;br /&gt;
====Destrier====&lt;br /&gt;
Hulking chocobos bred for war, destriers can bear soldiers in full plate and withstand frontline clashes while leading a charge. Because their strength allows them to carry even heavy riders with ease, they are preferred by the bulky Roegadyn.&lt;br /&gt;
&lt;br /&gt;
====Belah’dian Jennet====&lt;br /&gt;
These diminutive chocobos were originally bred in Belah&#039;dia for Lalafellin riders. Their small size is evidently the result of extensive crossbreeding with Near Eastern chocobos, and they are both gentle and obedient.&lt;br /&gt;
&lt;br /&gt;
====Palfrey====&lt;br /&gt;
Palfrey, bred in Thanalan to thrive in arid climes, can travel great distances while consuming relatively little water. This has historically made them a popular choice for merchants and caravans traveling eastward. They are raised in great numbers in Ul’dah and Ala Mhigo today.&lt;br /&gt;
&lt;br /&gt;
====Flyer====&lt;br /&gt;
These Ishgardian chocobos are more often known as black chocobos, as their feathers&#039; inky coloration is their most memorable trait. Given the proper training, any chocobo of the flyer breed can take to the skies.&lt;br /&gt;
&lt;br /&gt;
====Percheron====&lt;br /&gt;
The percheron is a rare example of a new tameable breed resulting from once-domesticated chocobos—Ishgardian ones, in this case—becoming feral and reproducing in the wild. At almost twice the size of the rouncey, a percheron can seat multiple riders; however, the breed’s volatile temperament means taming one well enough that it will do so is no small feat.&lt;br /&gt;
&lt;br /&gt;
This peculiar stock is playfully referred to as “fat chocobos” among adventurers. They appear to be of a mixed breed, and unfailingly boast an insatiable appetite and a mass exceeding that of any destrier.&lt;br /&gt;
&amp;lt;ref&amp;gt;[[Encyclopaedia Eorzea: Volume II]], page 194&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:chocobo caravan1.jpg&lt;br /&gt;
File:chocobo raising1.jpg|[[Chocobo Raising]]&lt;br /&gt;
File:chocobo raising2.jpg|[[Chocobo Raising]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Features]] [[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Aphorism&amp;diff=1277725</id>
		<title>Moogle Treasure Trove: The Hunt for Aphorism</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Moogle_Treasure_Trove:_The_Hunt_for_Aphorism&amp;diff=1277725"/>
		<updated>2026-04-11T14:23:07Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Rewards */ note emerald totem option; add brief explanation of why bucket is rare&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eventspecial infobox&lt;br /&gt;
| name = Moogle Treasure Trove: The Hunt for Aphorism&lt;br /&gt;
| image = The_Hunt_for_Aphorism_Banner_Art.png&lt;br /&gt;
| description = It gives us great pleasure to announce the return of the Moogle Treasure Trove starting Tuesday, March 31, 2026!&lt;br /&gt;
&lt;br /&gt;
Collect irregular tomestones of aphorism by completing specific duties and exchange them with itinerant moogles for a host of treasures including accessories and mounts. Seek out those tomestones and reap the rewards!&lt;br /&gt;
&lt;br /&gt;
New to these exclusive offerings is the miner&#039;s earring. Chip away at challenges and boast the proof of your labors!&lt;br /&gt;
&lt;br /&gt;
| eventstart = March 31, 2026&lt;br /&gt;
| eventfinish = April 27, 2026&lt;br /&gt;
| eventpage = https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202603/lba1j4i815&lt;br /&gt;
}}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{tomestone|irraphorism}} &#039;&#039;&#039;Irregular Tomestones of Aphorism&#039;&#039;&#039; will be awarded upon completion of specific activities. These include certain PvE and PvP combat [[duties]], [[GATE]]s, and [[Ocean Fishing]], among other activities. The list of available duties is viewable in the &#039;&#039;&#039;{{item icon|Mogpendium}}&#039;&#039;&#039;, which can be accessed from the main menu (Duty &amp;gt; Collection).&lt;br /&gt;
&lt;br /&gt;
*[[File:Extreme caution icon1.png|link=|20px]] &#039;&#039;&#039;Important:&#039;&#039;&#039; If this is your first time participating in a Mogpendium event, you will need to talk to an [[Itinerant Moogle]] to receive the Mogpendium and be able to earn irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
There are four types of objectives in the Mogpendium:&lt;br /&gt;
*&#039;&#039;&#039;Standard Objectives:&#039;&#039;&#039; Can be completed repeatedly, similar to objectives in prior events. Duties associated with this event will feature a moogle icon in the [[Duty Finder]].&lt;br /&gt;
*&#039;&#039;&#039;Weekly Objectives:&#039;&#039;&#039; One random standard objective (with some exceptions) will be assigned as a weekly objective. Note that it is possible to be assigned a duty objective that you have not unlocked.&lt;br /&gt;
*&#039;&#039;&#039;Minimog Challenges:&#039;&#039;&#039; Two various objectives will be assigned as a weekly minimog challenge. Completing either one of the two will reward bonus irregular tomestones. You will not receive an additional bonus for completing both.&lt;br /&gt;
*&#039;&#039;&#039;Ultimog Challenges:&#039;&#039;&#039; These objectives can be completed once for the event period, resulting in a large bonus of irregular tomestones.&lt;br /&gt;
&lt;br /&gt;
Weekly objectives are randomly assigned per player, while Minimog and Ultimog Challenges are shared.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
*{{tomestone|irraphorism}} Irregular Tomestones will not be awarded when using adventurer squadrons, Duty Support system, or Trust system.&lt;br /&gt;
*Irregular tomestone rewards are only available to unrestricted parties if the &amp;quot;Level Sync&amp;quot; option is applied.&lt;br /&gt;
*Rewards for standard objectives will be claimed automatically upon duty completion. Rewards for weekly objectives, minimog challenges, and ultimog challenges must be manually claimed from the Mogpendium.&lt;br /&gt;
*Mogpendium rewards cannot be claimed after the release of [[patch 7.55]].&lt;br /&gt;
&lt;br /&gt;
==Standard/Weekly Objectives==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Duty&lt;br /&gt;
! Duty Type&lt;br /&gt;
! Level&lt;br /&gt;
! Tomestones&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Haukke Manor (Hard)}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Lost City of Amdapor}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Castrum Meridianum}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Praetorium}} || [[Dungeon]] || 50 || {{tomestone|irraphorism|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Neverreap}} || [[Dungeon]] || 60 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Sohm Al (Hard)}} || [[Dungeon]] || 60 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Temple of the Fist}} || [[Dungeon]] || 70 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Hells&#039; Lid}} || [[Dungeon]] || 70 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Twinning}} || [[Dungeon]] || 80 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Akadaemia Anyder}} || [[Dungeon]] || 80 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Smileton}} || [[Dungeon]] || 90 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Stigma Dreamscape}} || [[Dungeon]] || 90 || {{tomestone|irraphorism|4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Royal City of Rabanastre}} || [[Alliance Raid]] || 70 || {{tomestone|irraphorism|7}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Ridorana Lighthouse}} || [[Alliance Raid]] || 70 || {{tomestone|irraphorism|8}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Orbonne Monastery}} || [[Alliance Raid]] || 70 || {{tomestone|irraphorism|9}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Fist of the Father}} || [[Raid]] || 60 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Cuff of the Father}} || [[Raid]] || 60 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Arm of the Father}} || [[Raid]] || 60 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Burden of the Father}} || [[Raid]] || 60 || {{tomestone|irraphorism|1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Fist of the Son}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Cuff of the Son}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Arm of the Son}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Burden of the Son}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Eyes of the Creator}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Breath of the Creator}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Heart of the Creator}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Alexander - The Soul of the Creator}} || [[Raid]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Porta Decumana}} || [[Trial]] || 50 || {{tomestone|irraphorism|3}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay S1T7}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay P1T6}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Containment Bay Z1T9}} || [[Trial]] || 60 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Kugane Ohashi}} || [[Trial]] || 70 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Cinder Drift}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Castrum Marinum}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Cloud Deck}} || [[Trial]] || 80 || {{tomestone|irraphorism|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Borderland Ruins (Secure)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;&amp;gt;PvP duties will reward 5 tomestones if the player&#039;s team wins or the match ends in a draw, or 3 tomestones if they lose.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Seal Rock (Seize)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Fields of Glory (Shatter)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Onsal Hakair (Danshig Naadam)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Worqor Chirteh (Triumph)}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Hidden Gorge}} || [[PvP]] || 30 || {{tomestone|irraphorism|3}} or {{tomestone|irraphorism|5}} &amp;lt;ref name=&amp;quot;pvp&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Cliffhanger}} || [[GATE]] || 1 || {{tomestone|irraphorism|1}} or {{tomestone|irraphorism|3}} &amp;lt;ref name=&amp;quot;cliffhanger&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 100 MGP and {{tomestone|irraphorism|3}} for 3000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Air Force One}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 4}} &amp;lt;ref name=&amp;quot;airforce&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 1500 MGP, and {{tomestone|irraphorism|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Leap of Faith}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 4}} &amp;lt;ref name=&amp;quot;leap&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 2000 MGP, and {{tomestone|irraphorism|4}} for 4000 MGP. &amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|Any Way the Wind Blows}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 8}} &amp;lt;ref name=&amp;quot;wind&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|3}} for 1600 MGP, and {{tomestone|irraphorism|8}} for 7500 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{i|The Slice Is Right}} || [[GATE]] || 1 || {{tomestone|irraphorism|1 - 10}} &amp;lt;ref name=&amp;quot;gate&amp;quot;&amp;gt;Tomestones earned depend on the MGP the player earns from the GATE. {{tomestone|irraphorism|1}} for 0 MGP, {{tomestone|irraphorism|5}} for 5750 MGP, {{tomestone|irraphorism|10}} for 12000 MGP.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ocean Fishing]] (at least 2,000 points) || [[Gathering Forays|Gathering Foray]] || 1 || {{tomestone|irraphorism|5 - 10}} &amp;lt;ref name=&amp;quot;fishing&amp;quot;&amp;gt;Tomestones earned depend on the player&#039;s score: {{tomestone|irraphorism|5}} for 2,000 - 4,999 points, {{tomestone|irraphorism|8}} for 5,000 - 7,999 points, {{tomestone|irraphorism|10}} for 8,000 or more points.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One random dungeon, raid, trial, or PvP objective above (excluding Hidden Gorge) will be selected as a &#039;&#039;&#039;weekly objective&#039;&#039;&#039;. Completing the weekly objective will reward 20 {{tomestone|irraphorism}} which needs to be manually claimed from the {{i|Mogpendium}}.&lt;br /&gt;
&lt;br /&gt;
==Minimog Challenges==&lt;br /&gt;
Two objectives are offered per week. Completing &#039;&#039;either&#039;&#039; will reward &#039;&#039;&#039;10&#039;&#039;&#039; {{tomestone|irraphorism}} to be manually claimed from the Mogpendium. Completing both will not yield any extra reward.&lt;br /&gt;
&lt;br /&gt;
===Week 1 (March 31 - April 6)===&lt;br /&gt;
*[[File:Fates icon1.png|26px|link=]] Complete 5 [[FATE]]s in [[Lakeland FATEs|Lakeland]] or [[Kholusia FATEs|Kholusia]].&lt;br /&gt;
** These are Shadowbringers zones, and thus require a certain amount of story progress to access.&lt;br /&gt;
*Play 1 match of [[Doman Mahjong|Doman mahjong]] with other players.&lt;br /&gt;
**NPC matches will not be counted.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 2 (April 7 - 13)===&lt;br /&gt;
*Collect 3 seals for {{i|Wondrous Tails}}.&lt;br /&gt;
*Complete 5 [[Grand Company Supply and Provisioning Missions|Grand Company supply and provisioning missions]].&lt;br /&gt;
** Expert delivery (turning in dungeon gear) also counts for this.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 3 (April 14 - 20)===&lt;br /&gt;
*Complete 1 critical encounter on {{i|the Occult Crescent: South Horn}}.&lt;br /&gt;
*Complete any {{i|Custom Deliveries|custom delivery}} 6 times.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Week 4 (April 21 - 27)===&lt;br /&gt;
*Complete any set of 10 floors in {{i|Pilgrim&#039;s Traverse}}&lt;br /&gt;
*Win a game of [[Triple Triad]] against [[Marcechamp]] in [[The Dravanian Forelands]] {{coords|31.9, 22.9}} (requires level 52 MSQ {{i|Gifts for the Outcasts}}).&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Ultimog Challenge==&lt;br /&gt;
[[File:Mogpendium treasure hunt.png|300px|right]]&lt;br /&gt;
Enter a {{i|Treasure Dungeon|treasure dungeon}} via a teleportation portal 5 times. Completion will reward 50 {{tomestone|irraphorism}} which need to be manually claimed from the Mogpendium.&lt;br /&gt;
*Treasure hunts abandoned midway through (via the duty menu) will not count toward the total.&lt;br /&gt;
*You do not actually need to complete the dungeon, just enter it and progress until you either complete it or are kicked out. Wiping (which will kick you out) also counts toward the total.&lt;br /&gt;
&lt;br /&gt;
==Item Exchange==&lt;br /&gt;
Exchange Irregular Tomestones of Aphorism with an [[Itinerant Moogle|itinerant moogle]] for various items.&lt;br /&gt;
&lt;br /&gt;
===Note===&lt;br /&gt;
*Irregular Tomestones of Aphorism can only be obtained during the event period.&lt;br /&gt;
*Item exchanges will be available until the release of Patch 8.0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Itinerant Moogle Locations&#039;&#039;&#039;&lt;br /&gt;
*[[Limsa Lominsa Lower Decks]] {{coords|9.4, 11.6}}&lt;br /&gt;
*[[New Gridania]] {{coords|12.4, 12.1}}&lt;br /&gt;
*[[Ul&#039;dah - Steps of Nald]] {{coords|9.6, 9.1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Itinerant Moogle Limsa Lominsa Lower Decks.jpg|Limsa Lominsa location&lt;br /&gt;
Itinerant Moogle New Gridania.jpg|New Gridania location&lt;br /&gt;
Itinerant Moogle Ul&#039;dah - Steps of Nald.jpg|Ul&#039;dah location&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| {{STDT|sortable item align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Item&lt;br /&gt;
! Cost&lt;br /&gt;
! Original Source&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Miner&#039;s Earring}}&#039;&#039;&#039; || {{tomestone|irraphorism|100}} || Exclusive to this event&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Fat Cat Parasol}}&#039;&#039;&#039; || {{tomestone|irraphorism|50}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Emerald Gwiber Trumpet}} || {{tomestone|irraphorism|50}} || Random drop from {{i|Castrum Marinum (Extreme)}} and purchasable for {{i|Emerald Totem|Emerald Totems|qty=99}} &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ixion Clarion}} || {{tomestone|irraphorism|50}} || Exchanged for {{i|Ixion Horn|qty=12}} from {{i|A Horse Outside}} (2 clears with gold rank)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Modern Aesthetics - Styled for Hire}} || {{tomestone|irraphorism|50}} || {{wolf mark|18000}} [[Wolf Mark]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ballroom Etiquette - Fear and Loathing}} || {{tomestone|irraphorism|50}} || {{Centurio seal|3000}} [[Centurio Seals]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Blood on the Wind Orchestrion Roll}} || {{tomestone|irraphorism|50}} || {{Bozjan cluster|25}} [[Bozjan Cluster]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ironfrog Ambler}} || {{tomestone|irraphorism|30}} || {{item icon|Formidable Cog|qty=6}} from {{i|A Finale Most Formidable}} (1 clear with gold rank)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Coverall Top}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2200}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Singlet}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2200}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Craftsman&#039;s Coverall Bottoms}} || {{tomestone|irraphorism|30}} || {{Skybuilders scrip|2000}} [[Skybuilders&#039; Scrip]]s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|MGP Platinum Card}}&#039;&#039; || {{tomestone|irraphorism|30}} || Obtainable from {{i|Wondrous Tails}}&#039;s 2 line and 3 line rewards&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Bomb Palanquin Horn}} || {{tomestone|irraphorism|30}} || Purchased from [[Kobold Vendor]] after reaching {{reputation|kobold|trusted}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Direwolf Whistle}} || {{tomestone|irraphorism|30}} || Purchased from [[Ixali Vendor]] after reaching {{reputation|ixal|sworn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Lunar Kamuy Fife}} || {{tomestone|irraphorism|30}} || Random drop from {{i|The Minstrel&#039;s Ballad: Tsukuyomi&#039;s Pain}} and purchasable for {{i|Lunar Totem|Lunar Totems|qty=99}} &lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Euphonious Kamuy Fife}} || {{tomestone|irraphorism|30}} || Random drop from {{i|Hells&#039; Kier (Extreme)}} and purchasable for {{i|Suzaku Totem|Suzaku Totems|qty=99}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Amaurotine Spire Chandelier}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Ornamental Crystal Array}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Sweetfish Skewers}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Raised Wooden Deck}} || {{tomestone|irraphorism|20}} || Crafted (level 90)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mummer&#039;s Shelf}} || {{tomestone|irraphorism|20}} || Purchased from [[Kasumi]] for {{gil|8800}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Ixal}} || {{tomestone|irraphorism|15}} || Purchased from [[Ixali Vendor]] after reaching {{reputation|ixal|sworn}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;{{item icon|Magic Bucket}}&#039;&#039;|| {{tomestone|irraphorism|15}} || [[Fishing]] at [[Fishing Log: South Banepool]] (Estimated 0.57% bite rate, the lowest of all fish in the game.)&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Fending}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Maiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Striking}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Scouting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Jacket of Aiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Tunic of Casting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Heirloom Tunic of Healing}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Matoya&#039;s Relict}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Jacket of Fending}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Jacket of Maiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Striking}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Scouting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestpiece of Aiming}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestwrap of Casting}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Paglth&#039;an Chestwrap of Healing}} || {{tomestone|irraphorism|15}} || Random drop from {{i|Paglth&#039;an}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Seemingly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Ostensibly Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Potentially Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Conceivably Special Timeworn Map}}&#039;&#039;&#039; || {{tomestone|irraphorism|15}} || Exclusive to this event, original source removed&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Middle La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|The Ultimate Weapon}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Lower La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Eastern La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Western La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Upper La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Outer La Noscea Riding Map}} &amp;lt;ref name=&amp;quot;arr&amp;quot; /&amp;gt; || {{tomestone|irraphorism|10}} || [[Hunt Billmaster]], {{Allied seal|250}} [[Allied Seal]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Namazu Card}} &amp;lt;ref name=&amp;quot;criminal phrenology&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Criminal Phrenology}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || Random drop from beating [[Gyoei]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Kojin Card}} &amp;lt;ref name=&amp;quot;our most venerated ancestor&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Our Most Venerated Ancestor}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|10}} || Random drop from beating [[Tsuzura]] in [[Triple Triad]]&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Mist Dragon Card}} &amp;lt;ref name=&amp;quot;feel the burn&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|Feel the Burn}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from final boss of {{i|The Burn}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Tioman Card}} &amp;lt;ref name=&amp;quot;mourn in passing&amp;quot;&amp;gt; -Will become available for exchange once you have completed the main scenario quest {{i|Mourn in Passing}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from final boss of {{i|Sohm Al}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Diamond Weapon Card}} &amp;lt;ref name=&amp;quot;duty in the sky with diamond&amp;quot;&amp;gt; -Will become available for exchange once you have completed the quest {{i|Duty in the Sky with Diamond}}&amp;lt;/ref&amp;gt; || {{tomestone|irraphorism|7}} || Random drop from {{i|The Cloud Deck}} or {{i|The Cloud Deck (Extreme)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Wind-up Succubus}} || {{tomestone|irraphorism|7}} || {{Allied seal|500}} [[Allied Seal]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Hopl&#039;s Dropple Orchestrion Roll}} || {{tomestone|irraphorism|7}} || Purchased from [[Yuqurl Manl]] after reaching {{reputation|qitari|honored}}&lt;br /&gt;
|-&lt;br /&gt;
| {{item icon|Abigail Barding}} || {{tomestone|irraphorism|5}} || Random drop from {{i|Silver-trimmed Sack}} or {{i|Gold-trimmed Sack}} from {{i|Palace of the Dead}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;{{item icon|Magicked Prism (Job Mastery)}}&#039;&#039;&#039; x10 || {{tomestone|irraphorism|1}} || Purchasable every [[Moogle Treasure Trove]] event&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
* Items in &#039;&#039;&#039;bold&#039;&#039;&#039; text can no longer be acquired from their original source, or are exclusive to this event.&lt;br /&gt;
* Items in &#039;&#039;italics&#039;&#039; have a low drop rate, require lots of grinding, require performing a difficult task, are expensive, or are otherwise difficult to acquire outside this event.&lt;br /&gt;
&lt;br /&gt;
==Farming Irregular Tomestones of Aphorism==&lt;br /&gt;
*Make sure to complete the weekly objective, weekly Minimog challenge, and Ultimog challenge for bonus tomestones.&lt;br /&gt;
*[[GATE]]s appear every 20 minutes and provide a consistent source of tomestones.&lt;br /&gt;
*An average {{i|Hidden Gorge}} match takes around 10 to 13 minutes to complete and provides 3 to 5 tomestones.&lt;br /&gt;
** Hidden Gorge matches also happen more often during this event, which is useful for players working on the [[Rival_Wings_Achievements|associated achievements]].&lt;br /&gt;
**During this event, {{item icon|Modern Aesthetics - Styled for Hire}} is available for {{tomestone|irraphorism|50}} tomestones, but is normally available for 18,000 {{wolf mark}}Wolf Marks. Hidden Gorge matches award 500 or 1000 {{wolf mark}}Wolf Marks, and also grant {{i|Challenge Log}} credit: up to an additional 2,000 {{wolf mark}}Wolf Marks from &amp;quot;Prepare to Dice&amp;quot; and &amp;quot;Luck Be a Lady Tonight&amp;quot;. &lt;br /&gt;
::Because of this, players can simply farm Hidden Gorge to earn the {{wolf mark}}Wolf Marks needed, allowing them to buy {{item icon|Modern Aesthetics - Styled for Hire}} without spending tomestones.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
In recent years, demand from collectors and historians has led to a surge of adventurers seeking tomestones, those mysterious relics of the Allagan Empire made to record and keep its secrets. Some small number of the artifacts, unique for the peculiar sort of knowledge contained within, have piqued the interest of the eccentric─in particular, itinerant moogles, who come bearing rare goods of their own to exchange for these &amp;quot;irregular&amp;quot; tomestones.&amp;lt;ref&amp;gt;[https://na.finalfantasyxiv.com/lodestone/special/mogmog-collection/202603/lba1j4i815 Irregular tomestone lore]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [[File:FFXIV Collect Logo.png|30px]] [https://ffxivcollect.com/tomestones Track rewards via FFXIV Collect]&lt;br /&gt;
{{Event nav}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seemingly_Special_Timeworn_Map&amp;diff=1277721</id>
		<title>Seemingly Special Timeworn Map</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Seemingly_Special_Timeworn_Map&amp;diff=1277721"/>
		<updated>2026-04-11T14:13:23Z</updated>

		<summary type="html">&lt;p&gt;Boblers: tag untradable and remove some blank fields, to make this more in line with other moogle map items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item infobox&lt;br /&gt;
| name = Seemingly Special Timeworn Map&lt;br /&gt;
| icon = seemingly special timeworn map icon1.png&lt;br /&gt;
| description = This bottle is holding what appears to be a particularly valuable leather map.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;※Use the action &#039;&#039;&#039;[[Decipher]]&#039;&#039;&#039; to extract the map and examine its contents.&amp;lt;br&amp;gt;※Level 70 full party (eight players) recommended.&amp;lt;br&amp;gt;※Guaranteed to summon a teleportation portal.&lt;br /&gt;
| type = Other&lt;br /&gt;
| effects = &lt;br /&gt;
| material-type = Miscellany&lt;br /&gt;
| unique = &lt;br /&gt;
| untradable = y&lt;br /&gt;
| unsellable = &lt;br /&gt;
| rarity = white&lt;br /&gt;
| level = &lt;br /&gt;
| ilvl = &lt;br /&gt;
| race = &lt;br /&gt;
| gender = &lt;br /&gt;
| recast = &lt;br /&gt;
| value = 5&lt;br /&gt;
| value-hq = &lt;br /&gt;
| seals = &lt;br /&gt;
| patch = 4.58&lt;br /&gt;
| release = stormblood&lt;br /&gt;
| id-edb = &lt;br /&gt;
| id-gt = 24794&lt;br /&gt;
| id-edb-exists = n&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
==Acquisition==&lt;br /&gt;
===Exchange===&lt;br /&gt;
{{vendor list}}&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
{{main|Treasure Hunt}}&lt;br /&gt;
Deciphers into a treasure map that is functionally identical to a {{item icon|Timeworn Gazelleskin Map}}, revealing the location of a treasure chest somewhere in [[Gyr Abania]] or [[Othard (region)|Othard]]. Unlike the original item, this map guarantees a portal to either {{i|The Lost Canals of Uznair}} or {{i|The Shifting Altars of Uznair}}.&lt;br /&gt;
&lt;br /&gt;
{{Treasure maps nav}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Itinerant_Moogle&amp;diff=1277720</id>
		<title>Itinerant Moogle</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Itinerant_Moogle&amp;diff=1277720"/>
		<updated>2026-04-11T14:10:08Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Newest Irregular Tomestone Exchange */ fix typo on craftsman&amp;#039;s singlet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lead icon|Itinerant moogle map symbol.png|frame=none}}&amp;lt;section begin=&amp;quot;shared_info&amp;quot; /&amp;gt;{{NPC infobox&lt;br /&gt;
| name = Itinerant Moogle&lt;br /&gt;
| description = &lt;br /&gt;
| image = Itinerant Moogle.jpg&lt;br /&gt;
| icon = merchantv2.png&lt;br /&gt;
| location = Limsa Lominsa Lower Decks&lt;br /&gt;
| coordinates = 9.4,11.6&lt;br /&gt;
| title = &lt;br /&gt;
| gender = &lt;br /&gt;
| age =&lt;br /&gt;
| race = Moogle&lt;br /&gt;
| clan = &lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = &lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.28&lt;br /&gt;
| release = &lt;br /&gt;
}} Though they were once temporary [[event merchant]]s, the [[Itinerant Moogle]]s are now permanent fixtures in their starting cities, making &amp;quot;Itinerant&amp;quot; something of a misnomer.&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Limsa Lominsa Lower Decks| 9.4,11.6 |-}}&lt;br /&gt;
{{NPC location info|New Gridania| 12.4,12.1 |-}}&lt;br /&gt;
{{NPC location info|Ul&#039;dah - Steps of Nald| 9.6,9.1 |-}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
Itinerant Moogle Limsa Lominsa Lower Decks.jpg|Limsa Lominsa location&lt;br /&gt;
Itinerant Moogle New Gridania.jpg|New Gridania location&lt;br /&gt;
Itinerant Moogle Ul&#039;dah - Steps of Nald.jpg|Ul&#039;dah location&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;section end=&amp;quot;shared_info&amp;quot; /&amp;gt;&lt;br /&gt;
==Items for Sale==&lt;br /&gt;
===Newest Irregular Tomestone Exchange===&lt;br /&gt;
{{Vendor table header|section=Newest Irregular Tomestone Exchange}}&lt;br /&gt;
{{vendor table row|item=Miner&#039;s Earring|cost=100 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Fat Cat Parasol|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Emerald Gwiber Trumpet|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Ixion Clarion|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Modern Aesthetics - Styled for Hire|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Ballroom Etiquette - Fear and Loathing|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Blood on the Wind Orchestrion Roll|cost=50 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Ironfrog Ambler|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Craftsman&#039;s Coverall Top|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Craftsman&#039;s Singlet|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Craftsman&#039;s Coverall Bottoms|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=MGP Platinum Card|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Bomb Palanquin Horn|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Direwolf Whistle|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Lunar Kamuy Fife|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Euphonious Kamuy Fife|cost=30 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Amaurotine Spire Chandelier|cost=20 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Ornamental Crystal Array|cost=20 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Sweetfish Skewers|cost=20 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Raised Wooden Deck|cost=20 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Mummer&#039;s Shelf|cost=20 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Wind-up Ixal|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Magic Bucket|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Jacket of Fending|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Jacket of Maiming|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Jacket of Striking|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Jacket of Scouting|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Jacket of Aiming|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Tunic of Casting|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Heirloom Tunic of Healing|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Jacket of Fending|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Jacket of Maiming|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Chestpiece of Striking|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Chestpiece of Scouting|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Chestpiece of Aiming|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Chestwrap of Casting|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Paglth&#039;an Chestwrap of Healing|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Seemingly Special Timeworn Map|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Ostensibly Special Timeworn Map|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Potentially Special Timeworn Map|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Conceivably Special Timeworn Map|cost=15 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Middle La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Lower La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Eastern La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Western La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Upper La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Outer La Noscea Riding Map|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Namazu Card|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Kojin Card|cost=10 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Mist Dragon Card|cost=7 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Tioman Card|cost=7 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Diamond Weapon Card|cost=7 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Wind-up Succubus|cost=7 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Hopl&#039;s Dropple Orchestrion Roll|cost=7 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=Abigail Barding|cost=5 Irregular Tomestone of Aphorism}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Aphorism}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Previous Irregular Tomestone Exchange===&lt;br /&gt;
{{Vendor table header|section=Previous Irregular Tomestone Exchange|showLevel=false|showRarity=false|showAdditional=true}}&lt;br /&gt;
{{vendor table row|item=1 Buuz Earring|cost=100 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Porxie Earrings|cost=50 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Gwiber of Light Trumpet|cost=50 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Ballroom Etiquette - Excessive Petticoats|cost=50 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Modern Aesthetics - Fashionably Feathered|cost=50 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Don&#039;t Be Afraid Orchestrion Roll|cost=50 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Tinker&#039;s Bell|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Red Mage Barding|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Parasol|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Crescent Moon Nightgown|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Crescent Moon Bottoms|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 MGP Platinum Card|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Laurel Goobbue Horn|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Elbst Horn|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Legendary Kamuy Fife|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Auspicious Kamuy Fife|cost=30 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Kweh-kweh Clock|cost=20 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Eastern Canopy Bed|cost=20 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Wondrous Parfait|cost=20 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Eulmoran Divan|cost=20 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Ivy Curtain|cost=20 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Wind-up Sahagin|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Fending|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Fending|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Maiming|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Maiming|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Striking|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Striking|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Scouting|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Scouting|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Aiming|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Aiming|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Casting|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Casting|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Pelt of Healing|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Warg Jacket of Healing|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Seemingly Special Timeworn Map|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Ostensibly Special Timeworn Map|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Potentially Special Timeworn Map|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Conceivably Special Timeworn Map|cost=15 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Central Shroud Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 East Shroud Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 South Shroud Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 North Shroud Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Mor Dhona Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Coerthas Central Highlands Riding Map|cost=10 Irregular Tomestone of Revelation|req={{i|The Ultimate Weapon|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Lost Lamb Card|cost=10 Irregular Tomestone of Revelation|req={{i|Triple Triad Trial|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Magitek Colossus Card|cost=10 Irregular Tomestone of Revelation|req={{i|Triple Triad Trial|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Prometheus Card|cost=7 Irregular Tomestone of Revelation|req={{i|The Face of War|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Mother Porxie Card|cost=7 Irregular Tomestone of Revelation|req={{i|Like Master, Like Pupil|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Ruby Weapon Card|cost=7 Irregular Tomestone of Revelation|req={{i|Ruby Doomsday|status=historical}}|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Griffin Hatchling|cost=7 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Wind-up Hobgoblin|cost=5 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=1 Onslaught Orchestrion Roll|cost=3 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Revelation|status=historical}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Past Irregular Tomestone Exchange===&lt;br /&gt;
{{Vendor table header|section=Past Irregular Tomestone Exchange|showLevel=true|showRarity=true}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Philosophy}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Mythology}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Soldiery}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Law}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Esoterics}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Lore}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Scripture}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Verity}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Creation}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Mendacity}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Tenfold Pageantry}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Genesis I}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Genesis II}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Goetia}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Phantasmagoria}}&lt;br /&gt;
{{vendor table row|item=10 Magicked Prism (Job Mastery)|cost=1 Irregular Tomestone of Allegory}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&#039;&#039;For the historic lists of exchanges, see [[Itinerant Moogle/Historical]].&#039;&#039;&lt;br /&gt;
{{Event nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Merchants]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277698</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277698"/>
		<updated>2026-04-11T11:13:02Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Completing the Race */ putting percents into their own column for neatness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). Players must have previously completed {{i|It Could Happen to You}}.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest integer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest integer&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling&amp;lt;br&amp;gt;factor !! Approx&amp;lt;br&amp;gt;percentage&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15 || 73.33%&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15 || 66.67%&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15 || 53.33%&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15 || 46.67%&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15 || 13.33%&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15 || 86.67%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the scaling factor and multiplayer bonus (if any) have been determined.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277697</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277697"/>
		<updated>2026-04-11T11:11:24Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Completing the Race */ adding approximate percentages to represent the weights&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). Players must have previously completed {{i|It Could Happen to You}}.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest integer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest integer&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling factor&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15 (100%)&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15 (80%)&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15 (73.33%)&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15 (66.67%)&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15 (60%)&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15 (53.33%)&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15 (46.67%)&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15 (13.33%)&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15 (86.67%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the scaling factor and multiplayer bonus (if any) have been determined.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277696</id>
		<title>Chocobo Racing</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing&amp;diff=1277696"/>
		<updated>2026-04-11T11:03:59Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Rating */ link to class data pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:chocobo racing1.jpg|350px|right]]&lt;br /&gt;
{{quotation|[[Race Chocobo Registrar]]|Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!}}&lt;br /&gt;
{{Lead icon|Chocobo Racing icon.png|frame=none}} [[Chocobo Racing]] is an activity released with the [[Gold Saucer]] in [[patch 2.51]]. During this activity, players act as breeders, trainers and jockeys of their [[chocobo]]s. Players can enter their well-bred and carefully trained chocobos into races to increase their [[#Rank | ranks]] and win {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note that the chocobo you use in Chocobo Racing is NOT your [[Companions|companion]]/[[Company Chocobo|mount]] chocobo.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
__TOC__&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players must complete the level 15 questline starting with {{i|So You Want to Be a Jockey}}. Players can start the quest by talking to [[Race Chocobo Registrar]] in the [[Gold Saucer]] (X:6, Y:4). Players must have previously completed {{i|It Could Happen to You}}.&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===Rank===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rank&#039;&#039;&#039; is its level, which can be increased with experience from racing. The maximum rank is 50, but chocobos can be [[#Covering|retired]] as early as rank 40.&lt;br /&gt;
&lt;br /&gt;
At rank 1, your chocobo starts with each [[#Stats|stat]] at 11% of its maximum value.&lt;br /&gt;
&lt;br /&gt;
Every time your chocobo&#039;s rank increases, 5 stats will be randomly selected and increased by 1% of their maximum value. A particular stat can be chosen multiple times in a single rank-up. It also earns a [[#Feeds|feeding]] opportunity.&lt;br /&gt;
* If a stat has already been maxed, then it can&#039;t be chosen for a boost at rank-up. This ensures you never &amp;quot;miss out&amp;quot; on points.&lt;br /&gt;
&lt;br /&gt;
At Rank 10, your chocobo will learn a new [[#Abilities| ability]], chosen at random. If the ability is removed (using {{item icon|Lethe Water}}), a new ability is selected the next time your chocobo&#039;s rank increases. Chocobos with a higher rating (not rank) have a higher chance to learn high-tier versions of abilities.&lt;br /&gt;
&lt;br /&gt;
===Rating===&lt;br /&gt;
A chocobo&#039;s &#039;&#039;&#039;Rating&#039;&#039;&#039; is a comprehensive measure of its ability, and determines which racing class your chocobo may enter. It is calculated using the following formula, rounded down to the nearest integer:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following formula also works, and is also rounded down to the nearest integer&amp;lt;ref&amp;gt;The second rating formula is obtained by combining the first rating formula with the stat cap formula. Here is a proof:&lt;br /&gt;
* Base formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(sum of stat caps) / 500 ] * (10 + current rank)&lt;br /&gt;
&lt;br /&gt;
Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Combining formulae:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = { [(40 * (Pedigree + Stars A) - 20) + (40 * (Pedigree + Stars B) - 20) + (40 * (Pedigree + Stars C) - 20) + (40 * (Pedigree + Stars D) - 20) + (40 * (P + Stars E) - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = { [(40 * Pedigree + 40 * Stars A - 20) + (40 * Pedigree + 40 * Stars B - 20) + (40 * Pedigree + 40 * Stars C - 20) + (40 * Pedigree + 40 * Stars D - 20) + (40 * Pedigree + 40 * Stars E - 20)] / 500 } * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating= { [5 * 40 * Pedigree + 40 * (Stars A + Stars B + Stars C + Stars D + Stars E) + 5 * (-20)] } / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [200 * Pedigree + 40 * (sum of stars) - 100] / 500 * (10 + rank)&lt;br /&gt;
&lt;br /&gt;
Rating = [10 * Pedigree + 2 * (sum of stars) - 5] / 25 * (10 + rank)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;Rating = [(10 * pedigree) + (2 * (sum of stars)) - 5] / 25 * (10 + rank)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Generally speaking, this means rating increases as you breed higher-pedigree chocobos with higher stars, and as you train up a chocobo&#039;s rank. Feeds and ability choices will &#039;&#039;not&#039;&#039; affect rating.&lt;br /&gt;
&lt;br /&gt;
A higher rating grants entry to higher-difficulty races, but also blocks access to lower-difficulty races. Your chocobo will earn far-greater EXP and slightly-more [[MGP]] in higher-tier races.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Class !! Rating range&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: Maiden class|Maiden]] || 1 ~ 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-40 class|R-40]] || 21 ~ 40&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-60 class|R-60]] || 41 ~ 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-80 class|R-80]] || 61 ~ 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-100 class|R-100]] || 81 ~ 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-120 class|R-120]] || 101 ~ 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-140 class|R-140]] || 121 ~ 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-160 class|R-160]] || 141 ~ 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-180 class|R-180]] || 161 ~ 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-200 class|R-200]] || 181 ~ 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-220 class|R-220]] || 201 ~ 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-240 class|R-240]] || 221 ~ 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocobo Racing: R-300 class|R-300]] || 241 ~ 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Even though feeds don&#039;t affect rating, they &#039;&#039;do&#039;&#039; affect performance. If you don&#039;t feed your chocobo, or use lower-Grade Feeds, you will have a slight disadvantage against well-fed chocobos with a similar rating.&lt;br /&gt;
&lt;br /&gt;
==Stats and Abilities==&lt;br /&gt;
[[File:Chocobo Racing stats and abilities.png|350px|thumb|right|A chocobo&#039;s stats and abilities.]]&lt;br /&gt;
===Stats===&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Stat&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
|[[Maximum Speed]] || Affects how quickly your chocobo can run.&lt;br /&gt;
|-&lt;br /&gt;
|[[Acceleration_(Chocobo_Stat)|Acceleration]] || Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Endurance]] || Affects the threshold at which your chocobo gains &amp;quot;Lathered&amp;quot; status and consumes stamina at an increased rate.&lt;br /&gt;
|-&lt;br /&gt;
|[[Stamina]] || Affects the total amount of stamina your chocobo has.&lt;br /&gt;
* The max stamina in a gauge is approximately 1,000 at 2 stars and 2,000 at 4 stars.&lt;br /&gt;
|-&lt;br /&gt;
|[[Cunning]] || Affects how effectively your chocobo can navigate a course with rough terrain.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The stats of your chocobo are displayed in the format (current stats)/(stat cap).&lt;br /&gt;
&lt;br /&gt;
====Stat cap====&lt;br /&gt;
The formula for a single stat&#039;s cap is: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Stat Cap = 40 * (Pedigree Level + Star Rating) - 20&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your first chocobo will start with 1 Pedigree Level and 2 Star Rating in all stats, so it will have stat cap of 100 in all stats. A chocobo with Pedigree of 2 and 2 Stars in all stats will have stat cap of 140. The maximum stat cap is 500, requiring a Pedigree Level 9 Chocobo with a full 4 Star Rating.&lt;br /&gt;
&lt;br /&gt;
====Increasing stats====&lt;br /&gt;
Ranking up increases stats, and stats can also be increased through training with feed. All gains through all sources are a whole-number percentage of your respective maximum in that stat.&lt;br /&gt;
* Your chocobo starts with 11% in all stats at rank 1.&lt;br /&gt;
* Each rank up selects 5 stats at random to be increased by 1% each. It is possible for stats to be selected multiple times. (example: a rank up might randomly select Maximum Speed once for 1%, Endurance once for 1%, and Stamina three times for 3%.)&lt;br /&gt;
** If a stat is already maxed, then it won&#039;t be picked for the 5 increases.&lt;br /&gt;
* Grade 1 feed for a stat increases it by 1%. Grade 2 feed increases it by 2%, and Grade 3 by 3%.&lt;br /&gt;
** Be warned that overcapping a stat with feed causes some points to be lost. (example: if a feed would give 15 points, but your chocobo is only 10 points away from max in that stat, then the spare 5 points is lost.)&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Your chocobo can have a maximum of 2 abilities: one &amp;quot;acquired&amp;quot; (learned) and one &amp;quot;hereditary&amp;quot; (inherited from parents).&lt;br /&gt;
* A chocobo cannot equip 2 abilities of the same type (example: you cannot equip both Choco Cure II and Choco Cure III).&lt;br /&gt;
&lt;br /&gt;
Your chocobo will learn a random ability at [[#Rank|Rank 10]], if its learn slot is empty.&lt;br /&gt;
* The random ability cannot be the same type as the chocobo&#039;s hereditary ability (example: if the hereditary ability is Choco Dash, then Choco Dash II or III cannot appear as random rank-up skills).&lt;br /&gt;
* You can have your chocobo forget its learned ability by purchasing {{item icon|Lethe Water}} from the [[Tack &amp;amp; Feed Trader]] for {{MGP|10}} [[MGP]], then speaking to the [[Race Chocobo Trainer]] and selecting &amp;quot;Unlearning Race Abilities&amp;quot;. On the next Rank increase, your Chocobo will learn a new random ability.&lt;br /&gt;
* Chocobos with higher rating (not rank) will generally learn higher-tier versions of abilities.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/05/29/intermediate-rank-ups-ability-acquisition/ Rank-up ability learning]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also purchase Training Manuals from the [[Tack &amp;amp; Feed Trader]] to teach your chocobo a specific ability.&lt;br /&gt;
* If you have not done so already, your chocobo must first unlearn its current ability by using {{item icon|Lethe Water}}.&lt;br /&gt;
* Once the ability slot is empty and a manual has been purchased, talk to the [[Race Chocobo Trainer]] and select &amp;quot;Teaching Race Abilities&amp;quot; to use the manual.&lt;br /&gt;
* Manuals are available for all abilities except [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]. Some manuals require clearing certain [[#Chocobo Challenge|Chocobo Challenge]] courses in order to unlock them from the vendor.&lt;br /&gt;
&lt;br /&gt;
Your chocobo can inherit an ability from its parents. Each parent has a 50% chance of passing on its hereditary ability to a specific offspring.&lt;br /&gt;
&lt;br /&gt;
Active abilities can be used once per race. Passive abilities are always active.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Ability&lt;br /&gt;
! Type&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Dash.png|40px]] || [[Choco Dash]] || Active || Temporarily boosts speed without depleting [[stamina]] for 1s / 2s / 3s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Cure.png|40px]] || [[Choco Cure (Chocobo Racing)|Choco Cure]] || Active || Restores 6% / 9% / 12% of total [[stamina]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Esuna.png|40px|link=]] || [[Choco Esuna]] || Active || Removes all current enfeeblements with a 75% / 90% / 100% success rate.&lt;br /&gt;
* Cannot cure {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, as that prevents the use of abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Ease.png|40px|link=]] || [[Choco Ease]] || Active || Cures {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] status while restoring [[stamina]] by 80 / 130 / 180.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Calm.png|40px|link=]] || [[Choco Calm]] || Active || Cures {{status effect|debuff|File:Frenzied icon.png}} Frenzied status while restoring [[stamina]] by 100 / 150 / 200.&lt;br /&gt;
* Stamina is only restored when curing the {{status effect|debuff|File:Frenzied icon.png}} Frenzied status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Reflect.png|40px|link=]] ||[[Choco Reflect]] || Active || Repels any non area-of-effect enfeeblement back to its point of origin for 10s / 15s / 20s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Steal.png|40px|link=]] || [[Choco Steal]] || Active || Take an item from the satchel of the forerunning jockey with a 50% / 70% / 90% success rate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Silence.png|40px|link=]] || [[Choco Silence]] || Active || Creates a vacuum of {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, preventing any nearby chocobo from using abilities for 35s / 40s / 45s.&lt;br /&gt;
*Telegraphs orange chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Shock.png|40px|link=]] || [[Choco Shock]] || Active || Creates a disconcerting aura which {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts nearby chocobos, preventing them from using items for 25s / 30s / 35s.&lt;br /&gt;
*Telegraphs blue chains for a couple seconds, then becomes active (indicated by the scattering chains visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Head Start.png|40px|link=]] || [[Head Start]] || Passive || Begin the race at maximum speed.&lt;br /&gt;
* This uses the chocobo&#039;s current max speed stat.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Increased Stamina.png|40px|link=]] || [[Increased Stamina]] || Passive || Reduces [[stamina]] depletion during acceleration by 9% / 12% / 15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Heavy Resistance.png|40px|link=]] || [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] || Passive || Increases chance of resisting {{status effect|debuff|File:Heavy chocobo racing icon.png}} [[Heavy]] to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Level Head.png|40px|link=]] || [[Level Head]] || Passive || Increases chance of resisting {{status effect|debuff|File:Frenzied icon.png}} Frenzied to 60% / 70% / 80% / 90% / 100%.&lt;br /&gt;
* The default resistance chance is 0%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Speedy Recovery.png|40px|link=]] || [[Speedy Recovery]] || Passive || Increases all [[stamina]] recovery by 50% / 65% / 80%.&lt;br /&gt;
* Includes items, abilities, and even green Magicked Panels.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Dressage.png|40px|link=]] || [[Dressage]] || Passive || Increases EXP earned in races by 10% / 20% / 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Choco Drain.png|40px|link=]] || [[Choco Drain]] || Active || Generates a field which drains the stamina of nearby chocobos at a rate of 15 / 25 / 35 per second.&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Paradigm Shift.png|40px|link=]] || [[Paradigm Shift]] || Active || Swaps current item with a different one.&lt;br /&gt;
* The item received is random, and cannot be the same as the initial item.&lt;br /&gt;
* Fails if the user does not have an item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Mimic.png|40px|link=]] || [[Mimic (Chocobo Racing)|Mimic]] || Active || {{status effect|buff|File:Mimic chocobo racing icon.png}} Repeats any ability or item used by a forerunning chocobo. Duration: 7s / 11s / 15s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Feather Field.png|40px|link=]] || [[Feather Field]] || Active || {{status effect|buff|File:Feather Field icon.png}} Protects the user from the detrimental field effects of any nearby chocobos. Duration: 10s / 20s / 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Ability Super Sprint.png|40px|link=]] || [[Super Sprint]] || Active || {{status effect|buff|File:Super Sprint icon.png}} Sprint without weather or terrain penalties until all stamina is spent. Consumes significantly higher stamina. Cannot be toggled off.&lt;br /&gt;
* Chocobo will have a movement speed of 500 (maxed stat) for the duration of the effect, regardless of their max speed stat.&lt;br /&gt;
* Chocobo cannot decelerate for the duration of this effect.&lt;br /&gt;
* Effect fades when stamina reaches 0 (regardless of stamina restoration afterwards, such as from [[File:Chocobo Trait Choco Reraise.png|20px|link=]] [[Choco Reraise]]).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Choco Reraise.png|40px|link=]] || [[Choco Reraise]] || Passive || Instantly restores 60 / 130 / 200 stamina when stamina meter reaches zero.&lt;br /&gt;
* Only once per race. Cannot be refreshed by the [[File:Choco Aether.png|20px|link=]] Choco Aether item.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Enfeeblement Clause.png|40px|link=]] || [[Enfeeblement Clause]] || Passive || Reduces enfeeblement duration by 20% / 35% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chocobo Trait Breather.png|40px|link=]] || [[Breather]] || Passive || Restores stamina at a rate of 0.8% / 1% / 1.2% per second while decelerating.&lt;br /&gt;
*Specifically requires pressing backwards. Slowing down any other way does not count.&lt;br /&gt;
*Still works if decelerating while at minimum speed.&lt;br /&gt;
*Does not work while {{status effect|debuff|File:Lamed icon.png}} Lamed by [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Feeds==&lt;br /&gt;
[[File:Chocobo racing feed training.jpeg|350px|right|thumb|Performing a feeding session to increase a chocobo&#039;s stats.]]&lt;br /&gt;
You can feed your chocobo once per rank-up. The feeding sessions are stockpiled, so you can save up for better food if you need to.&lt;br /&gt;
&lt;br /&gt;
Due to the limited amount of feeding sessions, it is recommended to only buy the best feed, which would be grade 3. These are only available through {{MGP}} [[MGP]].&lt;br /&gt;
&lt;br /&gt;
Even though crafted feed options are available, they are not recommended, as they only come in grades 1 and 2, and the ingredients require [[Gardening]] (which requires housing) or waiting for [[Unspoiled Nodes]] to spawn. This is more effort than necessary for feed that is not even the best available option.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item sortable}}&lt;br /&gt;
|-&lt;br /&gt;
! Item &lt;br /&gt;
! Effect&lt;br /&gt;
! Acquired By&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Balance Blend|size=big}} || [[Cunning]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Endurance Blend|size=big}} || [[Endurance]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 1 Feed - Stamina Blend|size=big}} || [[Stamina]] +1% of Stat Cap || Level 30 [[Culinarian]] Recipe&amp;lt;br&amp;gt;Purchased from [[Feathertrader]] in [[Central Shroud]] (x20,y22) for {{gil|1500}} [[gil]].&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{gil|1500}} [[gil]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap || Level 50★★ [[Culinarian]] Recipe.&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Balance Blend|size=big}} || [[Cunning]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 2 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +2% of Stat Cap ||{{i|Like Sire Like Fledgling}}&amp;lt;br&amp;gt;Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|610}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Acceleration Blend|size=big}} || [[Acceleration_(Chocobo_Stat)|Acceleration]] +3% of Stat Cap ||align = &amp;quot;left&amp;quot;|Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Balance Blend|size=big}} || [[Cunning]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Endurance Blend|size=big}} || [[Endurance]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]]. &lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Speed Blend|size=big}} || [[Maximum Speed]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|{{item icon|Grade 3 Feed - Special Stamina Blend|size=big}} || [[Stamina]] +3% of Stat Cap || Purchased from [[Tack &amp;amp; Feed Trader]] in [[Chocobo Square]] (x6,y4) for {{MGP|1345}} [[MGP]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Racing Items==&lt;br /&gt;
[[File:Chocobo Racing item.jpeg|250px|right|thumb|A treasure coffer containing items.]]&lt;br /&gt;
In addition to [[#Magicked Panels|magicked panels]], you may come across treasure coffers containing race items. Race items will be added to your hotbar automatically.&lt;br /&gt;
&lt;br /&gt;
While some offer beneficial effects for you and your chocobo, others can be used to hinder your opponents. Blue chests tend to contain beneficial skills, while red chests tend to contain hindering skills.&lt;br /&gt;
&lt;br /&gt;
Each box has a queue of items it will give out. When a racer touches the box, they will receive the item at the front of the queue. This queue can be previewed in the race UI when approaching the box.&lt;br /&gt;
* Racers in leading spots can use this information to snatch items that could be used against them, or they can avoid touching the box to prevent advancing its queue.&lt;br /&gt;
* Similarly, a racer approaching a box might choose to slow down for an opponent to take an item, so they can then take the item after it.&lt;br /&gt;
&lt;br /&gt;
Note that some boxes are airborne, requiring jumping to reach them.&lt;br /&gt;
&lt;br /&gt;
After acquiring an item, you can activate it through your hotbar.&lt;br /&gt;
&lt;br /&gt;
Only one item can be held at a time. You cannot receive another item until your current one is used or stolen.&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width:40px;&amp;quot; | Icon&lt;br /&gt;
! Item&lt;br /&gt;
! Type&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Potion.png|40px]] || Choco Potion || Self || Common || Instantly restores stamina by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Tablet.png|40px]] || Stamina Tablet ||  Self || Common || Grants {{status effect|buff|File:Tireless icon.png}} Tireless, which prevents stamina reduction for 10 seconds. If stamina is at zero, restores a small amount of stamina.&lt;br /&gt;
* Also prevents all other forms of stamina loss, such as being hit by [[File:Briar Caltrop.png|20px|link=]] Briar Caltrop or [[File:Choco Meteor racing.png|20px|link=]] Choco Meteor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sprint Shoes.png|40px]] || Sprint Shoes || Self || Common || Temporarily boosts speed without depleting stamina for 3s. Functionally identical to the ability [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Aether.png|40px]] || Choco Aether ||  Self || Common || Allows a previously-used active race ability to be executed again.&lt;br /&gt;
* If you have 2 active abilities, it will restore only 1 of them, chosen at random. It is possible for it to choose an ability that is already full, wasting the refill.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bacchus Water.png|40px]] || Bacchus&#039;s Water ||  Offensive || Common || Sends the forerunning chocobo into a {{status effect|debuff|File:Frenzied icon.png}} Frenzied state for 15 seconds and increases its stamina loss.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Graviball.png|40px]] || Graviball ||  Offensive || Common || Inflicts the forerunning chocobo with {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 10 seconds. This instantly decreases their speed and acceleration significantly.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Briar Caltrop.png|40px]] || Briar Caltrop ||  Offensive || Common || Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter at a rate of 5% per second (up to 4 seconds).&lt;br /&gt;
*Telegraphs for a couple seconds, then becomes active (indicated by the thorns visual effect) and remains an active hazard for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hero Tonic.png|40px]] || Hero Tonic || Self || Rare || Invigorates your chocobo for 15 seconds, increasing its overall performance while preventing and nullifying any current enfeeblements. Stamina is consumed at a decreased rate.&lt;br /&gt;
* You are immune to &#039;&#039;every negative status effect&#039;&#039;, including course hazards, Magicked Panels, items, abilities, and even the Lathered status.&lt;br /&gt;
* You are also immune to losing stamina from hazards, and Imps cannot steal your items.&lt;br /&gt;
* Max Speed and Cunning are significantly increased.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Choco Meteor racing.png|40px]] || Choco Meteor ||  Offensive || Rare || Summons a meteor from the heavens to wreak havoc on all forerunning chocobos. Inflicts 20% stamina damage to all chocobos in front of you, as well as the {{status effect|debuff|File:Lamed icon.png}} Lamed status for 8 seconds which reduces speed to minimum and prevents all acceleration, including from items and abilities.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stamina Swapper.png|40px]] || Stamina Swapper || Offensive || Rare || Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
|-&lt;br /&gt;
|| [[File:Spiderweb racing.png|40px]] || Spiderweb || Offensive || Common || {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracts the chocobo running immediately behind you, rendering them unable to use items for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Racing==&lt;br /&gt;
Up to 8 players and their chocobos can enter into a race, allowing you to enter a race as a full party.&lt;br /&gt;
&lt;br /&gt;
During the race, your chocobo will run along the course automatically. Players can increase the speed of their chocobos by holding forward, which increases the rate of [[stamina]] consumption. The course is divided into invisible &amp;quot;tracks&amp;quot; spanning the width of the course and pressing left or right will move you onto the adjacent &amp;quot;track&amp;quot;. You want to steer your chocobo into speed boosts and out of speed decreases. When you pick up an item, you will be able to use it from your hotbar. &lt;br /&gt;
&lt;br /&gt;
As you continue to enter races and your chocobo gains experience, it will grow stronger, and its rating will increase. A higher rating will earn you entry to races in higher classes. However, your chocobo will become barred from participating in lower class races.&lt;br /&gt;
&lt;br /&gt;
===Accessing Chocobo Square===&lt;br /&gt;
To acquire a racing chocobo, register your chocobo, and begin racing, players must first proceed to the Chocobo Square by speaking with the lift operator Saethrith at the Entrance Square of [[Gold Saucer]] (X:4, Y:6).&lt;br /&gt;
&lt;br /&gt;
===Preparing for Chocobo Racing===&lt;br /&gt;
====Obtain a Registration Form====&lt;br /&gt;
After completing the prerequisite quest, players can register their racing chocobo. Over the course of the quest, players will receive either a {{i|Fledgling Chocobo Registration G1-M}} or a {{i|Fledgling Chocobo Registration G1-F}}, depending on the preferred gender of their chocobo.&lt;br /&gt;
&lt;br /&gt;
*In the event you accidentally discard your registration form or wish to acquire a new racing chocobo, a new registration form can be purchased from the [[Feathertrader]] NPC at Bentbranch Meadows in [[Central Shroud]] (X:20, Y:22) for {{gil|5000}}.&lt;br /&gt;
&lt;br /&gt;
====Register Your Racing Chocobo====&lt;br /&gt;
After acquiring your registration form, speak with the [[Race Chocobo Trainer]] NPC at the Chocobo Square (X:6, Y:4) to complete registration for your chocobo and give it a [[Race_Chocobo_Name_List|name]].&lt;br /&gt;
*Each name change costs {{gil|2000}} gil.&lt;br /&gt;
*Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
*Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
&lt;br /&gt;
Only one chocobo can be registered for racing at a time. To register a new one, the current one must be permanently retired or dismissed.&lt;br /&gt;
* Once a chocobo reaches rank 40, it can be retired and then used for breeding.&lt;br /&gt;
* The currently-registered racing chocobo can be dismissed before it reaches rank 40, but in this case it cannot be used for breeding.&lt;br /&gt;
&lt;br /&gt;
====How to Enter a Race====&lt;br /&gt;
Chocobo races can be queued using the [[Duty Finder]]. The queue will pop once 30 seconds have passed or 8 players have entered, whichever happens first.&lt;br /&gt;
* Please note that you cannot register for other duties when queuing to enter a race.&lt;br /&gt;
* If queueing as a pre-made party, the class will be selected based on the lowest-rating chocobo. All other chocobos will be synced down to that rating.&lt;br /&gt;
* If fewer than 8 players are present in any case, the remaining slots will be filled by pre-made NPCs.&lt;br /&gt;
&lt;br /&gt;
To repeat the training course, speak with the [[Race Chocobo Registrar]] NPC at the Chocobo Square (X:6, Y:4).&lt;br /&gt;
* Prior to [[Patch 4.3]] (which added Duty Finder support), players had to talk to this NPC and select from the races available at their rating.&lt;br /&gt;
&lt;br /&gt;
To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
&lt;br /&gt;
====Courses====&lt;br /&gt;
{| {{STDT|location}}&lt;br /&gt;
! Course !! Length !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Uldah Flag.png|20px|link=]] Sagolii Road || 1560 yalms || Shortest course. No detrimental terrain. Few slopes.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || 1600 yalms || Medium-length course, with submerged track and steep hills.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || 1700 yalms || Longest course, with a large swamp area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Controls===&lt;br /&gt;
====Steering====&lt;br /&gt;
To steer your chocobo left and right, press the following buttons or keys:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Left&#039;&#039;&#039;&lt;br /&gt;
*A (Move Left)&lt;br /&gt;
*Q (Strafe Left)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steer Right&#039;&#039;&#039;&lt;br /&gt;
*D (Move Right)&lt;br /&gt;
*E (Strafe Right)&lt;br /&gt;
*Left Analog Stick&lt;br /&gt;
&lt;br /&gt;
====Speed and Stamina====&lt;br /&gt;
&#039;&#039;&#039;To accelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*W (Move Forward)&lt;br /&gt;
*LB (L1) Button&lt;br /&gt;
*Left Analog Stick Up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To decelerate, press any of the following buttons or keys:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*S (Move Backward)&lt;br /&gt;
*Left Analog Stick Down&lt;br /&gt;
&lt;br /&gt;
Be warned, however, that accelerating increases the rate at which your chocobo&#039;s stamina gauge depletes. If you run out of stamina, your speed will drop, and you will be unable to accelerate for the remainder of the race.&lt;br /&gt;
&lt;br /&gt;
====Magicked Panels====&lt;br /&gt;
[[File:Chocobo racing magicked panels.png|350px|right|thumb|Magicked Panels]]&lt;br /&gt;
Magicked Panels have beneficial and detrimental effects. The green and blue ones are beneficial, while the red and purple ones are detrimental.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Green&#039;&#039;&#039; - Restores about 7% stamina.&lt;br /&gt;
* &#039;&#039;&#039;Blue&#039;&#039;&#039; - increases speed temporarily.&lt;br /&gt;
* &#039;&#039;&#039;Purple&#039;&#039;&#039; - inflicts {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy status for 5 seconds.&lt;br /&gt;
* &#039;&#039;&#039;Red&#039;&#039;&#039; - decreases stamina by 15%.&lt;br /&gt;
&lt;br /&gt;
===Weather Effects===&lt;br /&gt;
Chocobo races are held outdoors, and therefore subject to varying weather conditions. Weather comes in 3 types: Fair, Foul, and Neutral.&lt;br /&gt;
&lt;br /&gt;
Fair weathers:&lt;br /&gt;
* {{weather icon|clear skies}} [[Clear Skies]]&lt;br /&gt;
* {{weather icon|fair skies}} [[Fair Skies]]&lt;br /&gt;
* {{weather icon|heat waves}} [[Heat Waves]] ([[File:Uldah Flag.png|20px|link=]] Sagolii Road only)&lt;br /&gt;
&lt;br /&gt;
Foul weathers:&lt;br /&gt;
* {{weather icon|rain}} [[Rain]]&lt;br /&gt;
* {{weather icon|showers}} [[Showers]]&lt;br /&gt;
* {{weather icon|thunderstorms}} [[Thunderstorms]] ([[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol only)&lt;br /&gt;
&lt;br /&gt;
Neutral weathers:&lt;br /&gt;
* {{weather icon|clouds}} [[Clouds]]&lt;br /&gt;
* {{weather icon|fog}} [[Fog]]&lt;br /&gt;
&lt;br /&gt;
A chocobo can prefer either Fair or Foul weather, and this will affect their performance in those weather types.&lt;br /&gt;
&lt;br /&gt;
In practice, Fair and Neutral weathers don&#039;t appear to affect performance much, whereas Foul weathers impose penalties on all chocobos.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/01/intermediate-weather-and-weather-preference/ Weather analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While a Foul weather is active:&lt;br /&gt;
* &#039;&#039;&#039;Fair weather preference:&#039;&#039;&#039; max speed is reduced by about 10%.&lt;br /&gt;
* &#039;&#039;&#039;Foul weather preference:&#039;&#039;&#039; max speed is reduced by about 5%. Cunning is also increased, according to the [[Patch 2.55]] notes.&lt;br /&gt;
* &#039;&#039;&#039;Everyone:&#039;&#039;&#039; the speed threshold to become Lathered is decreased by more than max speed is decreased (meaning it is easier to become Lathered).&lt;br /&gt;
&lt;br /&gt;
Fair-preference chocobos in Fair weather are believed to receive a bonus to Cunning, similar to what Foul-preference chocobos receive in Foul weather.&lt;br /&gt;
&lt;br /&gt;
As of an undocumented change estimated around [[Patch 5.1]], weather changes work as follows:&lt;br /&gt;
* The race will always start as {{weather icon|fair skies}} [[Fair Skies]] (a Fair weather type).&lt;br /&gt;
* The weather can change 0-2 times per race. It will usually change into a different type (example: Fair -&amp;gt; Neutral), but there is a small chance of changing to the same type (example: Fair -&amp;gt; Fair).&lt;br /&gt;
* Fair weather is over twice as common as Neutral and Foul weathers, on average.&lt;br /&gt;
* Each course also has a slightly-higher chance of one weather type:&lt;br /&gt;
**[[File:Uldah Flag.png|20px|link=]] Sagolii Road: Fair&lt;br /&gt;
**[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol: Neutral&lt;br /&gt;
**[[File:Gridania Flag.png|20px|link=]] Tranquil Paths: Foul&lt;br /&gt;
&lt;br /&gt;
===Completing the Race===&lt;br /&gt;
[[File:chocobo racing3.jpg|350px|right]]&lt;br /&gt;
A race will conclude when all racers have crossed the finish line, or 30 seconds after a winner (1st place) is declared. The results will be determined at this time, with {{MGP}} [[MGP]] and experience points awarded based on performance.&lt;br /&gt;
&lt;br /&gt;
Experience and MGP rewards are scaled according to finishing placment, using the following weights&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=60753819#gid=60753819 Reward calculation weights] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;:&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! Scaling factor&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 15/15&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 12/15&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 11/15&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 10/15&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 9/15&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 8/15&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 7/15&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 2/15&lt;br /&gt;
|-&lt;br /&gt;
| Bonus || 13/15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The penalty on 8th place was imposed in [[Patch 2.55]] to discourage players from intentionally placing last (by AFK-ing, etc).&lt;br /&gt;
* The &amp;quot;Bonus&amp;quot; is randomly given to one of the racers who finished 2nd to 7th. This racer uses the bonus scaling factor instead of the normal one for their placement.&lt;br /&gt;
* If there is a tie for a placement, then all racers in the tie use the scaling factor for that place (example: there is a tie for 3rd place, everyone in that tie uses the 3rd place scaling factor). If a tied placement gets the bonus, then this is also given to everyone in the tie.&lt;br /&gt;
&lt;br /&gt;
If racing with other players present (as opposed to just 1 player + 7 NPCs), everyone receives a flat (non-percentage) amount of bonus experience, regardless of placement. This multiplayer bonus increases with more players.&lt;br /&gt;
* Example: 2 players on R-100 Sagolii Road each earn +103 experience from the multiplayer bonus. &lt;br /&gt;
&lt;br /&gt;
The experience boost from [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]] is applied at the end, after the scaling factor and multiplayer bonus (if any) have been determined.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Racing UI===&lt;br /&gt;
[[File:Chocobo Racing UI.jpeg|350px|right|thumb|The default layout of the racing UI.]]&lt;br /&gt;
The following unique UI elements are displayed during chocobo races.&lt;br /&gt;
*Position in Race, top left corner by default.&lt;br /&gt;
*Stamina Gauge, bottom-center of the screen by default.&lt;br /&gt;
*Race Item Notices, bottom right corner by default.&lt;br /&gt;
&lt;br /&gt;
These UI elements are displayed in place of the currently existing UI elements:&lt;br /&gt;
*Party List --&amp;gt; Position in Race&lt;br /&gt;
*Parameter Bar --&amp;gt; Stamina Bar&lt;br /&gt;
*Notices --&amp;gt; Race Item Notices&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Chocobo Challenge==&lt;br /&gt;
[[File:Chocobo_challenge_race.png|350px|right]]&lt;br /&gt;
&#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; is a mode added in [[patch 3.25]], where players race against unique NPC rivals on remixed versions of the standard courses. Succeeding yields very large amounts of MGP, as well as access to buy more chocobo training manuals.&lt;br /&gt;
&lt;br /&gt;
===Entry ===&lt;br /&gt;
Challenge races will be available upon speaking with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8).&lt;br /&gt;
*Chocobo rating must be greater than 41 to qualify for Chocobo Challenge races. Each race also has its own rating requirement on top of that.&lt;br /&gt;
&lt;br /&gt;
Speak with the [[Race Chocobo Registrar]] in the [[Chocobo Square]] (X:6.1, Y:4.8) and select your desired challenge race.&lt;br /&gt;
*Players cannot register for challenge races while in a party. There is no wait time on the queue, it pops instantly.&lt;br /&gt;
*Chocobo Challenge races give experience roughly equivalent to what an R-140 race on that course would give. &lt;br /&gt;
**Since entry is possible as early as rating 41, this means doing Chocobo Challenge races may be a faster way to rank up than normal races, until reaching rating 141 to qualify for R-160. However, Chocobo Challenge races have the drawback of not rewarding any MGP, and generally having more-difficult NPCs and hazard layouts.&lt;br /&gt;
&lt;br /&gt;
===Challenge Races===&lt;br /&gt;
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo&#039;s rating must exceed a certain threshold to participate in each race.&lt;br /&gt;
&lt;br /&gt;
Players will only receive a reward for their first-time completion. Completing specific challenges unlocks additional ability manuals for purchase from the [[Tack &amp;amp; Feed Trader]].&lt;br /&gt;
* Note that the first-time MGP rewards are affected by MGP-boosting buffs, such as from the {{item icon|Gold Saucer VIP Card}} - so it&#039;s recommended to have this buff active when attempting a race.&lt;br /&gt;
* However, the MGP is not affected by the [[The Make It Rain Campaign]].&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|mech1 sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! Race&lt;br /&gt;
! Rating&lt;br /&gt;
! Course&lt;br /&gt;
! MGP Reward&lt;br /&gt;
! Ability manuals unlocked&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race 1 - Hugging the Inside || 41 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|20000}} || || &lt;br /&gt;
* Middle Child is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 2 - Keep Away || 61 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|21000}} || || &lt;br /&gt;
* Brass Tacks is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 3 - Inability || 81 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|22000}} || ||&lt;br /&gt;
* There are 2 opponents to beat: Besion Pressant and Sourdine Maline.&lt;br /&gt;
* Besion Pressant is extremely fast, and generally maintains the lead throughout the race. Debuffing them with items, or using the Coblyn hazards&#039; explosions to reduce their stamina, can help gain an advantage.&lt;br /&gt;
* Sourdine Maline is a much-lesser threat by comparison.&lt;br /&gt;
|-&lt;br /&gt;
|Race 4 - Heavy Hooves || 101 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|23000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain II.png|20px|link=]] [[Choco Drain|Choco Drain II]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic II.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic II]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field II.png|20px|link=]] [[Feather Field|Feather Field II]]&lt;br /&gt;
* [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]]&lt;br /&gt;
|&lt;br /&gt;
* Lightfoot Longstrider is the opponent to beat. She has [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making her immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a large amount of Morbol hazards on the sides, and Purple Magicked Panels that need to be jumped over or sidestepped. Both of these inflict {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Race 5 - Defending the Rush || 121 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|24000}} || || &lt;br /&gt;
* Fiery Retort is the opponent to beat.&lt;br /&gt;
* The course has a lot of enemy hazards and Red Magicked Panels, to sap stamina.&lt;br /&gt;
|-&lt;br /&gt;
|Race 6 - Road Rivals || 141 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|25000}} || &lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise II.png|20px|link=]] [[Choco Reraise|Choco Reraise II]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause II.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause II]]&lt;br /&gt;
* [[File:Chocobo Trait Breather II.png|20px|link=]] [[Breather|Breather II]]&lt;br /&gt;
* [[File:Chocobo Ability Paradigm Shift.png|20px|link=]] [[Paradigm Shift]]&lt;br /&gt;
|&lt;br /&gt;
* Pale Lightning is the opponent to beat.&lt;br /&gt;
|-&lt;br /&gt;
|Race 7 - Field of Dreams || 161 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|26000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Rolanberry Field, Snurbleberry Field, and Tonberry Field.&lt;br /&gt;
|-&lt;br /&gt;
|Race 8 - Playing Both Ends || 181 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|27000}} ||&lt;br /&gt;
* [[File:Chocobo Ability Choco Esuna III.png|20px|link=]] [[Choco Esuna|Choco Esuna III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Ease III.png|20px|link=]] [[Choco Ease|Choco Ease III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Calm III.png|20px|link=]] [[Choco Calm|Choco Calm III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Reflect III.png|20px|link=]] [[Choco Reflect|Choco Reflect III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Steal III.png|20px|link=]] [[Choco Steal|Choco Steal III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Silence III.png|20px|link=]] [[Choco Silence|Choco Silence III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Shock III.png|20px|link=]] [[Choco Shock|Choco Shock III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Choco Loco and Flotte Lotte.&lt;br /&gt;
|-&lt;br /&gt;
|Race 9 - Stamina || 201 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|28000}} || || &lt;br /&gt;
* There are 2 opponents to beat: Safe Cracker and Fiddler&#039;s Wages.&lt;br /&gt;
* The course has a very large amount of red magicked panels, Cactuars, and Coblyns, all of which decrease stamina. Recall that Cactuars and Coblyns cannot be jumped over.&lt;br /&gt;
|-&lt;br /&gt;
|Race 10 - Cat and Mouse || 221 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|29000}} || &lt;br /&gt;
* [[File:Chocobo Trait Increased Stamina III.png|20px|link=]] [[Increased Stamina|Increased Stamina III]]&lt;br /&gt;
* [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]]&lt;br /&gt;
* [[File:Chocobo Trait Level Head V.png|20px|link=]] [[Level Head|Level Head V]]&lt;br /&gt;
* [[File:Chocobo Trait Speedy Recovery III.png|20px|link=]] [[Speedy Recovery|Speedy Recovery III]]&lt;br /&gt;
* [[File:Chocobo Trait Choco Reraise III.png|20px|link=]] [[Choco Reraise|Choco Reraise III]]&lt;br /&gt;
* [[File:Chocobo Trait Enfeeblement Clause III.png|20px|link=]] [[Enfeeblement Clause|Enfeeblement Clause III]]&lt;br /&gt;
* [[File:Chocobo Trait Breather III.png|20px|link=]] [[Breather|Breather III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Wicked Wolf and Gone Coeurl.&lt;br /&gt;
|-&lt;br /&gt;
|Race 11 - Mad Dash || 231 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|30000}} || || &lt;br /&gt;
* There are 3 opponents to beat: Dalli Dalli, Schrager Vogel, and Volle Kanne&lt;br /&gt;
|-&lt;br /&gt;
|Race 12 - Bag of Tricks || 241 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|35000}} || &lt;br /&gt;
* [[File:Chocobo Ability Choco Dash III.png|20px|link=]] [[Choco Dash|Choco Dash III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]&lt;br /&gt;
* [[File:Chocobo Ability Choco Drain III.png|20px|link=]] [[Choco Drain|Choco Drain III]]&lt;br /&gt;
* [[File:Chocobo Ability Mimic III.png|20px|link=]] [[Mimic (Chocobo Racing)|Mimic III]]&lt;br /&gt;
* [[File:Chocobo Ability Feather Field III.png|20px|link=]] [[Feather Field|Feather Field III]]&lt;br /&gt;
| &lt;br /&gt;
* There are 2 opponents to beat: Blue Ribbon and Nine Times.&lt;br /&gt;
|-&lt;br /&gt;
|Race 13 - Tag Team || 251 || [[File:Uldah Flag.png|20px|link=]] Sagolii Road || {{MGP|40000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Lob Lolly, Ruff Peck, and Staggering Bob.&lt;br /&gt;
|-&lt;br /&gt;
|Race 14 - Heavier Hooves || 261 || [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol || {{MGP|45000}} || ||&lt;br /&gt;
* There are 3 opponents to beat: Heavy Head, Heavy Heart, and Heavy Legs. All of them have [[File:Chocobo Trait Heavy Resistance V.png|20px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance V]], making them immune to {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
* The course has a very large amount of purple magicked panels, which apply {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy.&lt;br /&gt;
|-&lt;br /&gt;
|Race 15 - Ultimatum || 271 || [[File:Gridania Flag.png|20px|link=]] Tranquil Paths || {{MGP|50000}} || {{item icon|Race Barding}} (achievement reward) || &lt;br /&gt;
* There are 3 opponents to beat: My Stars, Max Power, and Sticky Fingers.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.&lt;br /&gt;
* You do not need to place 1st in the race, you only need to place higher than all special opponents.&lt;br /&gt;
* Players will be matched with other players and regular NPCs in addition to special opponents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Racing Opponents&#039;&#039;&#039;&lt;br /&gt;
[[File:Chocobo Racing challenge opponent.jpeg|350px|right|thumb|A special opponent during a Chocobo Challenge race.]]&lt;br /&gt;
Special racing opponents are denoted by an [[File:Aggressive difficulty r1.png|26px|link=]] aggression icon next to their name, as well as a different colored nameplate. They will also be wearing the {{i|Race Barding}}.&lt;br /&gt;
&lt;br /&gt;
Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.&lt;br /&gt;
* The color of their display names is adjustable by going to &amp;quot;Character Configuration&amp;quot; -&amp;gt; &amp;quot;Display Name Settings&amp;quot; -&amp;gt; &amp;quot;NPCs&amp;quot; -&amp;gt; &amp;quot;Engaged Enemies&amp;quot;.&lt;br /&gt;
* By default, special opponents&#039; nameplates are red, players&#039; are blue, and normal NPCs&#039; are green.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Breeding==&lt;br /&gt;
[[File:chocobo breeding1.jpg|350px|right|thumb|A pair of chocobos, ready to breed.]]&lt;br /&gt;
Retired racing chocobos can breed with other chocobos of the opposite sex in a process called &amp;quot;&#039;&#039;&#039;Covering&#039;&#039;&#039;&amp;quot;. Their offspring will increase in Pedigree Level, inherit Stars for each stat, inherit an ability from its parents, and gain some of its parent&#039;s characteristics, such as color. The breeding process allows the player to raise stronger chocobos. &lt;br /&gt;
&lt;br /&gt;
Only chocobos that are at least rank 40 can retire and become breeders. Breeding requires a retired male chocobo and a retired female chocobo.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Covering permissions&amp;quot; that represent pre-made breeding chocobos can also be bought from the [[Tack &amp;amp; Feed Trader]] in the Gold Saucer, in exchange for {{MGP}} [[Manderville Gold Saucer Points]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Unlock===&lt;br /&gt;
[[File:Gold Saucer Chocobokeep location.png|300px|right|thumb|Talk to the Chocobokeep to start the quest &amp;quot;Like Sire Like Fledgling&amp;quot;]]&lt;br /&gt;
To unlock Covering, players must complete the quest {{i|Like Sire Like Fledgling}}. They can start the quest by speaking to [[Chocobokeep]] in [[Chocobo Square]] (X:6, Y:4) in [[Gold Saucer]]. Players must have completed the {{i|So You Think You Can Ride This Chocobo}} quest and have a rank 40 or higher Chocobo.&lt;br /&gt;
&lt;br /&gt;
To retire a race chocobo, talk to the [[Race Chocobo Trainer]] in [[Chocobo Square]] (X:6.0, Y:4.7) in [[Gold Saucer]].&lt;br /&gt;
&lt;br /&gt;
When retiring a race chocobo, the player can offer some parting words, praising one of the chocobo&#039;s two abilities. The ability praised will remain as its hereditary ability to be passed down through covering.&lt;br /&gt;
*Please note that a race chocobo cannot be re-registered once retired.&lt;br /&gt;
&lt;br /&gt;
===Preparing Chocobos for the Covering===&lt;br /&gt;
Both male and female chocobos are required when arranging a covering. Furthermore, only one of the pair may be a breeding chocobo purchased from the Manderville Gold Saucer (a &amp;quot;covering permission&amp;quot;) - the other one must be a retired racing chocobo.&lt;br /&gt;
&lt;br /&gt;
It is also possible to breed two retired chocobos together, and this is eventually required in order to breed for maximum stars.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Arranging the Covering===&lt;br /&gt;
[[File:Katering location.png|300px|right|thumb|Talk to Katering to arrange for chocobo coverings.]]&lt;br /&gt;
When the chocobos have been prepared for covering, speak with [[Katering]] in the [[Central Shroud]] at Moogle&#039;s Gift Mounts (X:20, Y:22).&lt;br /&gt;
&lt;br /&gt;
Arranging a covering will incur a small {{gil}} [[gil]] fee, depending on the highest-pedigree parent:&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Highest-&amp;lt;br&amp;gt;pedigree&amp;lt;br&amp;gt;parent !! {{gil}} Gil cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 1,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 2,200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 3,480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Receiving a Proof of Covering===&lt;br /&gt;
Upon payment, Katering will take the two chocobos into her care, and the player will receive a {{item icon|Proof of Covering}}, which indicates when the fledgling chocobo can be retrieved. Speak with her again after 30 minutes to receive the new chocobo&#039;s license.&lt;br /&gt;
&lt;br /&gt;
===Collecting the Fledgling===&lt;br /&gt;
After the appointed time, speak with [[Katering]] to exchange the {{item icon|Proof of Covering}} for the fledgling&#039;s license.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
===Breeding strategy===&lt;br /&gt;
[[File:Chocobo parent inheritance.jpeg|350px|thumb|right|The covering menu, with a summary of possible traits to inherit from the parents.]]&lt;br /&gt;
====Pedigree Level====&lt;br /&gt;
Breeding allows for creating a child chocobo with a higher Pedigree level than their parents. Every Pedigree Level on a chocobo increases all of their maximum stats by 40. For example, if a Pedigree Level 1 chocobo has a max of 100 in all of its stats, a Pedigree Level 2 chocobo will have a max of 140 in all of its stats.&lt;br /&gt;
&lt;br /&gt;
Note that the Pedigree Level of the child will be the lowest Pedigree Level among the parents, plus 1. Therefore, it is only necessary to breed with a chocobo that has equal-or-higher Pedigree Level. For example, don&#039;t waste MGP by breeding a Pedigree 1 chocobo with a Pedigree 9 one - just breed it with another Pedigree 1 chocobo. Their offspring is going to be Pedigree 2 in both cases.&lt;br /&gt;
* Due to this, purchasing a pedigree 9 covering has no advantage over purchasing a pedigree 8, as breeding parents of pedigree 8+8, 8+9, or 9+9 will produce a pedigree 9 child in all three cases. &lt;br /&gt;
&lt;br /&gt;
====Traits inherited from parents====&lt;br /&gt;
* Each parent&#039;s ability has a 50% chance of passing down to its offspring.&lt;br /&gt;
** If a parent chocobo has two abilities, the player can choose which one to be considered for passing down when retiring them. This cannot be changed once the retirement process has gone through and the Retired Chocobo Registration item has been received.&lt;br /&gt;
* Each parent&#039;s color has a 50% chance of passing down.&lt;br /&gt;
* Star Ratings are inherited randomly from the parents&#039; genes, calculated for each stat separately&lt;br /&gt;
&lt;br /&gt;
Not inherited:&lt;br /&gt;
* The offspring&#039;s sex is 50% male or 50% female.&lt;br /&gt;
* The offspring&#039;s weather preference is 50% fair or 50% foul, regardless of the parents&#039; weather preferences. Weather preference is not visible until the chocobo is registered for racing.&lt;br /&gt;
&lt;br /&gt;
====Star Ratings====&lt;br /&gt;
[[File:Chocobo Racing star types.png|350px|thumb|right|The 3 types of star ratings.]]&lt;br /&gt;
Star Ratings on a chocobo are listed in 3 sets: &amp;quot;own&amp;quot;, male &amp;quot;parentage&amp;quot; (blue stars), and female &amp;quot;parentage&amp;quot; (red stars).&lt;br /&gt;
&lt;br /&gt;
These work similar to phenotypes and genotypes in real-life genetics - essentially, the &amp;quot;own&amp;quot; stars are the physical expression (phenotype), which the chocobo will use for racing - but these stars are &#039;&#039;not&#039;&#039; the ones passed down by breeding. Instead, the parentage stars (genotype, or genes) are what gets passed down by breeding. When creating a child chocobo, their male &amp;quot;parentage&amp;quot; stars randomly pick one of the father&#039;s two genes for each stat category (maximum speed, acceleration, endurance, stamina, and cunning). The female &amp;quot;parentage&amp;quot; stars repeat the process, but for the mother&#039;s genes.&lt;br /&gt;
&lt;br /&gt;
A chocobo&#039;s &amp;quot;own&amp;quot; stars are determined when the chocobo is registered for racing, and are randomly selected between their male gene (blue stars) or female gene (red stars) for that stat.&lt;br /&gt;
&lt;br /&gt;
Note that a chocobo&#039;s stat &#039;&#039;numbers&#039;&#039; (calculated based on current rank, feed trainings, etc) do not matter while breeding. Only its Pedigree Level, Stars, and Abilities matter. To create powerful chocobos (Pedigree 9, and 4-Stars in multiple stats), breed the current chocobo as soon as it hits rank 40. Do not waste time and money to raise the stats of low-pedigree chocobos through feed trainings.&lt;br /&gt;
&lt;br /&gt;
After retiring a chocobo, it can breed up to 10 times. Covering permissions purchased from the Gold Saucer can only breed 1 time each. If an offspring is unsuitable, the offspring&#039;s certificate can be discarded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Bogdan Blazkowiz&#039;s Chocobo Breeding Calculator]&#039;&#039;&#039; can be helpful for choosing breeding partners. Input the stats of up to 10 chocobos, and it will determine the best pair among the set.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
====Optimization====&lt;br /&gt;
{{evt|service=youtube|id=6y5Sd2wU1GM|dimensions=350|align=right|description=Chocobo breeding path example}}&lt;br /&gt;
Time optimization with coverings:&lt;br /&gt;
* When breeding chocobos, the player is given a {{item icon|Proof of Covering}} item that is tagged as {{colorize|``UNIQUE``}} - the NPC will not allow for starting another covering while the player possesses a Proof of Covering in their inventory.&lt;br /&gt;
* However, if the player puts a Proof into other inventories, such as [[Retainer]]s and the {{i|Chocobo Saddlebag}}, then the NPC will let them do another covering. By using the base inventory, the Chocobo Saddlebag, and 2 Retainers, it is therefore possible to perform 4 Coverings at the same time.&lt;br /&gt;
&lt;br /&gt;
Leveling process:&lt;br /&gt;
* When leveling a new chocobo through ranks 1-20, it is highly recommended to use the ability [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] to increase EXP gain.&lt;br /&gt;
** After about rank 20, the race opponents become difficult enough that using a better racing ability (such as [[File:Chocobo Ability Choco Cure.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]]) can make performance better and more consistent.&lt;br /&gt;
* Higher placement in a race gives more exp, but the main concern is to &#039;&#039;avoid placing 8th (dead last)&#039;&#039;, as this grants 70% less exp than 7th place.&lt;br /&gt;
* In higher-rating races, and/or when using a low-star/low-stat chocobo, it may be necessary to use some feed trainings to increase stats, to ensure consistent non-last placements.&lt;br /&gt;
* Racing with other players present (as opposed to just racing NPCs) grants an exp bonus to everyone, regardless of placement. This bonus increases with more players.&lt;br /&gt;
* As pedigree increases, the amount of exp needed to rank up increases. Higher-tier races also give more exp, but not enough to completely mitigate this. Overall, expect each chocobo to take longer to rank up than their parent(s).&lt;br /&gt;
&lt;br /&gt;
Ability:&lt;br /&gt;
* The ability can be directly controlled through using manuals (with the exception of [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]], which has no manual). Assuming both chocobos are owned by the player (as opposed to purchased covering permissions), it is possible to teach the same ability to both parents before retiring them, to guarantee that specific ability is passed down.&lt;br /&gt;
** Most endgame builds use [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]], so this is generally recommended as the hereditary ability. The other ability slot can be freely switched by using manuals, allowing for trying out multiple builds.&lt;br /&gt;
&lt;br /&gt;
Stars:&lt;br /&gt;
* Since racing chocobos purchased from the [[Feathertrader]] will always have the default Desert Yellow color and 2-star genes across the board, players will need to purchase covering permissions from the [[Tack &amp;amp; Feed Trader]] to add other colors and higher-star genes into the gene pool.&lt;br /&gt;
* If a chocobo receives 4-star genes from both parents for the same stat, then this chocobo will be guaranteed to pass a 4-star gene for that stat to its offspring.&lt;br /&gt;
** Obtaining all ten 4-star genes on both a male and female chocobo is technically ideal, as this means the RNG element for the child&#039;s stars is completely removed - the child will be guaranteed to have 4-stars across the board, effectively &amp;quot;cloning&amp;quot; the parents stat-wise (while increasing pedigree, if it isn&#039;t already at 9).&lt;br /&gt;
** However, getting all ten 4-star genes is more work than necessary. For optimal racing performance, all that matters is whether the chocobo&#039;s phenotype (the &amp;quot;own&amp;quot; column) has 4 stars in every stat, and that the chocobo is pedigree 9.&lt;br /&gt;
* As pedigree increases, so does the exp needed to rank up the chocobo - and since a chocobo must reach rank 40 before it can breed, this means the breeding process slows down. Due to this, it is recommended to aim for 4-stars long before reaching pedigree 9.&lt;br /&gt;
** For an estimate: in the video by Squintina linked above, it took 651 races go from a pedigree 1 default chocobo to a rank 50 pedigree 9 chocobo with all 4 star genes (effectively a &amp;quot;perfect&amp;quot; chocobo). However, they did most of that without [[File:Chocobo Trait Dressage.png|20px|link=]] [[Dressage]]. Using Dressage frequently should significantly reduce the amount of races needed.&lt;br /&gt;
&lt;br /&gt;
Final Chocobo:&lt;br /&gt;
* Once a pedigree 9 chocobo with an optimal phenotype has been obtained, its stat build can be considered. Effectively, a chocobo has 2,250 points to work with (275 at base, 1,225 from rank-ups, and 750 from grade 3 feeds), and each stat has a max of 500 points.&lt;br /&gt;
** This means that only 2,250 of the 2,500 stat points can be assigned, leaving a &amp;quot;gap&amp;quot; of 250 points.&lt;br /&gt;
* Aim to max 3 stats, as this is fully within the player&#039;s control, whereas maxing 4 stats requires that the random rank-up points leave one stat at 250 or below.&lt;br /&gt;
* Generally speaking, Maximum Speed &amp;gt; Stamina &amp;gt; Endurance &amp;gt; Cunning &amp;gt; Acceleration.&lt;br /&gt;
* Use only grade 3 feeds for the +15 points (3% of stat cap of 500) per feed. You can use up to 50 feeds.&lt;br /&gt;
** Try to wait until a stat is a multiple of 15 points away from max, as this means you can max it with feeds on-the-dot without missing out on any feed points.&lt;br /&gt;
** However, also try not to max a stat too early, as this increases the chance of an undesired stat being selected for a boost on rank-up.&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-raising-that-final-chocobo/ guide to raising final chocobo]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://ffxivchocoboracing.wordpress.com/2015/06/02/advanced-endgame-builds/ endgame builds]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* When feeding, try not to raise Max Speed too much above Endurance at a given time. This combination means you will suffer a higher stamina-spend penalty when Lathered at max speed.&lt;br /&gt;
&lt;br /&gt;
===MGP cost analysis===&lt;br /&gt;
Raising an ideal chocobo costs a lot of MGP, but there is also a lot of MGP to be gained in the process.&lt;br /&gt;
&lt;br /&gt;
Spendings:&lt;br /&gt;
* The bulk of spending will probably be on covering permissions, which is subject to a lot of RNG.&lt;br /&gt;
** Ideally (for lowest cost), 4-star genes are obtained at earlier pedigrees, with pedigree 3 being the absolute earliest, while pedigree 4 or 5 are more realistic.&lt;br /&gt;
** Pedigree 2 is not expected to gain lots of 4-star genes, as the starter pedigree 1 chocobo is guaranteed to pass only 2-star genes. This means in best-case, a pedigree 2 chocobo could have five 4-star genes from a pedigree 1 covering.&lt;br /&gt;
** In Squintina&#039;s example, she purchased 42x pedigree 1 coverings ({{MGP|640}} each, total {{MGP|26880}}) and 30x pedigree 2 coverings ({{MGP|845}} each, total {{MGP|25350}}) before switching to inbreeding birds for the rest of the process (which does not cost MGP). This totals to a cost of {{MGP|52230}}, as a rough estimate.&lt;br /&gt;
* Assuming the player follows a similar path to the video, they can expect to raise about 15 birds (one each for pedigrees 1-2, then two each to inbreed for pedigrees 3-8, and one final at pedigree 9).&lt;br /&gt;
** For each chocobo, expect to spend {{MGP|2420}} on a [[File:Chocobo Trait Dressage III.png|20px|link=]] [[Dressage|Dressage III]] manual (to speed up the raising process), and optionally another {{MGP|2420}} for a different manual if higher races become difficult. Across 15 birds, this should total to {{MGP|36300-72600}}.&lt;br /&gt;
* For the final chocobo, the 50x grade 3 feeds should total to {{MGP|67250}}.&lt;br /&gt;
* &#039;&#039;&#039;Grand total estimated spending: {{MGP|155780-192080}}, or about 150-200k.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earnings:&lt;br /&gt;
* The MGP earnings per race before raising the final chocobo is about {{MGP|300-500}} on the low end (various placements in pedigrees 1-4). With an estimated 500-600 races during this process, we can expect MGP income of about {{MGP|150000-300000}} (lowball estimate).&lt;br /&gt;
* The MGP earned from first-clears of challenge races sums to {{MGP|445000}}. If a {{i|Gold Saucer VIP Card}} (15% MGP buff) is applied to all of them, this adds {{MGP|66750}}, totaling {{MGP|511750}} for the lot.&lt;br /&gt;
* &#039;&#039;&#039;Grand total expected earnings: {{MGP|661750-811750}}, or about 660-810k.&#039;&#039;&#039;&lt;br /&gt;
* This is also technically not the end of the earnings, as winning a race with a maxed bird can generally net about {{MGP|1000}} per 2 minutes, including queue time. This is a very fast way to farm MGP on-demand between limited events such as [[GATE]]s or [[Open Tournament]]s.&lt;br /&gt;
** Weekly [[Challenge Log]] entries for racing also account for another {{MGP|26000}} per week, if all 4 objectives are met (play 20 races, and win 10 races).&lt;br /&gt;
&lt;br /&gt;
To conclude, Chocobo Racing easily pays for itself over time. Just try to have 50-100k MGP ready at the start, to get past the hurdle of covering permissions RNG.&lt;br /&gt;
&lt;br /&gt;
===Track choice===&lt;br /&gt;
For farming wins and {{MGP}} [[MGP]], [[File:Uldah Flag.png|20px|link=]] Sagolii Road is generally recommended due to its short length and low amount of hazards and rough terrain.&lt;br /&gt;
* It&#039;s short enough that [[File:Chocobo Ability Super Sprint.png|20px|link=]] [[Super Sprint]] (or [[File:Chocobo Ability Head Start.png|20px|link=]] [[Head Start]]) plus stamina sustain (such as [[File:Chocobo Ability Choco Cure III.png|20px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure III]]) is more than enough to simply sprint at full speed through the entire track.&lt;br /&gt;
* Super Sprint or Head Start builds can completely ignore [[Acceleration (Chocobo Stat)|Acceleration]], as they can reach max speed immediately and maintain it throughout the race.&lt;br /&gt;
* The lack of rough terrain also means the [[Cunning]] stat does not need to be prioritized.&lt;br /&gt;
&lt;br /&gt;
However, builds fully-focused on sprinting through Sagolii Road generally perform worse than generalist builds on [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol and [[File:Gridania Flag.png|20px|link=]] Tranquil Paths. These tracks&#039; longer length and larger amount of rough terrain/obstacles means it&#039;s harder to manage stamina efficiently enough to cover the entire track sprinting.&lt;br /&gt;
&lt;br /&gt;
===In-race tips===&lt;br /&gt;
Movement:&lt;br /&gt;
* The track is effectively split into distinct lanes, rather than being a freely-explorable area. It is not possible to pass a Chocobo that is ahead of you on the same lane (in other words, there is collision between chocobos), so don&#039;t use [[File:Sprint Shoes.png|20px|link=]] Sprint Shoes when you are directly behind another Chocobo.&lt;br /&gt;
** This can also be used to your advantage - running directly in front of an opponent can effectively body-block them, and reduce the chance of them passing you.&lt;br /&gt;
&lt;br /&gt;
Stamina management:&lt;br /&gt;
* Budget your stamina. Look at your track completion percentage and your stamina gauge, and try to ensure that they sum to 100%.&lt;br /&gt;
** If the sum is higher than 100%, then you have excess stamina and should push spending it, even into Lathered state.&lt;br /&gt;
** If the sum is 100% or less, you should consider slowing down to clear the Lathered state, while maintaining a medium stroll. Spend stamina to speed up only when you start to have excess stamina, or when opponents start to approach.&lt;br /&gt;
** In an ideal scenario, your stamina will hit 0 right when you cross the finish line.&lt;br /&gt;
* In R-60 or higher races, avoid mobs. When you hit a mob, you lose speed and 3-5% stamina, and sometimes receive debuffs such as {{status effect|debuff|File:Heavy chocobo racing icon.png}} Heavy, {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence, or {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted. You can jump over some smaller ones such as mandragora.&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Avoid getting hit by &#039;&#039;&#039;[[File:Briar Caltrop.png|20px|link=]] Briar Caltrop&#039;&#039;&#039; at all costs. Briar Caltrop appears as a circular wall of thorns; move away from it ASAP, or it will drain about 10 to 20% of your stamina. Do not trade Briar Caltrops with another player(s), because even if you sap their stamina, they will sap yours as well. Unaffected players will easily overtake the both of you.&lt;br /&gt;
* You cannot collect a new item if you are still carrying an old one.&lt;br /&gt;
* If you are ahead, try to control what items your opponent can get. Do not take an item if the next one will be far more useful to you, or if leaving it behind may allow your opponent to catch up.&lt;br /&gt;
&lt;br /&gt;
Hazards:&lt;br /&gt;
* Imps in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths will steal your current item if you touch them.&lt;br /&gt;
* Enemies that wait on the sides of the track will use their AoEs when a racer uses an item or ability nearby. These AoEs inflict {{status effect|debuff|File:Silenced chocobo racing icon.png}} Silence and {{status effect|debuff|File:Distracted chocobo racing icon.png}} Distracted to anyone hit by them. This applies to Peistes in [[File:Uldah Flag.png|20px|link=]] Sagolii Road (cone AoE), Morbols in [[File:Gridania Flag.png|20px|link=]] Tranquil Paths (cone AoE), and Goobbues in [[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol (circle AoE, 3 spots).&lt;br /&gt;
* On [[File:Uldah Flag.png|20px|link=]] Sagolii Road, the red panels and Coblyn on the bridge can all be dodged by holding left into the wall, rather than jumping over the panels. This only works on the left edge of the bridge, it does not work on the right edge.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
Chocobo breeding and racing are associated with the following [[achievements]]:&lt;br /&gt;
{{Achievement list|Character|Gold Saucer|conditions=Has game description::~*chocobo*{{!!}}~*races*}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
chocobo racing2.jpg&lt;br /&gt;
chocobo racing4.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Resources==&lt;br /&gt;
* [https://ffxivchocoboracing.wordpress.com/ Chocobo Racing wordpress guides] - Loki Iridescia on Gilgamesh&lt;br /&gt;
* [https://bogdanblazkowiz.github.io/chocobo-breeding-calculator/ Chocobo Breeding Calculator] - Bogdan Blazkowiz&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing Stats}}&lt;br /&gt;
{{Duties nav/gold saucer}}&lt;br /&gt;
[[Category:Patch 2.5 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing_experience_tables&amp;diff=1277693</id>
		<title>Chocobo Racing experience tables</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing_experience_tables&amp;diff=1277693"/>
		<updated>2026-04-11T10:19:59Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Pedigree 5 */ 15-16&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chocobo Racing rank up.jpg|right|thumb|400px|Ranking up after a chocobo race.]]&lt;br /&gt;
A [[Chocobo Racing|Racing Chocobo]]&#039;s &amp;quot;rank&amp;quot; works similar to a level - chocobos earn {{experience}} experience by participating in chocobo races, and earning enough experience will increase the chocobo&#039;s rank. The amount needed for the next rank steadily increases as rank increases, and as pedigree (from [[Chocobo Racing#Breeding|breeding]]) increases.&lt;br /&gt;
&lt;br /&gt;
Some data in the following tables is taken from [https://ffxiv.gamerescape.com/wiki/Chocobo_Racing GamerEscape&#039;s Chocobo Racing article]. Additional data points have been added -  mainly filling out missing cells.&lt;br /&gt;
&lt;br /&gt;
Due to the length of these tables, they are collapsed by default. Click &amp;quot;show&amp;quot; on each table to expand it.&lt;br /&gt;
&lt;br /&gt;
==Pedigree 1==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 430&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 460&lt;br /&gt;
|-&lt;br /&gt;
| 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 20 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 520&lt;br /&gt;
|-&lt;br /&gt;
| 22 || &lt;br /&gt;
|-&lt;br /&gt;
| 23 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 570&lt;br /&gt;
|-&lt;br /&gt;
| 25 || &lt;br /&gt;
|-&lt;br /&gt;
| 26 || 610&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 620&lt;br /&gt;
|-&lt;br /&gt;
| 28 || &lt;br /&gt;
|-&lt;br /&gt;
| 29 || 770&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 790&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 32 || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 870&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 890&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 910&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 930&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 950&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 970&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 990&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,020&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,040&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 1,120&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1,140&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 1,350&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 2==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 170&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 260&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 330&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 480&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 560&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 660&lt;br /&gt;
|-&lt;br /&gt;
| 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 20 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 730&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 23 || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 830&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 860&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 880&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 910&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,030&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1,120&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,150&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,180&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1,270&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 1,290&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 1,320&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 1,350&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 1,380&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,440&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1,490&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 1,620&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 1,750&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1,780&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 1,840&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 3==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 240&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 290&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 310&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 340&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 580&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 690&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 720&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 780&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 840&lt;br /&gt;
|-&lt;br /&gt;
| 21 || &lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,030&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,070&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,130&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,170&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,270&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,300&lt;br /&gt;
|-&lt;br /&gt;
| 31 || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,460&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1,620&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 1,660&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1,700&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 1,740&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 1,770&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 1,850&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,890&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,930&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2,070&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2,230&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2,270&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 2,350&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 2,400&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 2,440&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 4==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 280&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 340&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 540&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 610&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 780&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 870&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 970&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,010&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,090&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,130&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,170&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,250&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,370&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,540&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,590&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,630&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,680&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,720&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1,770&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,960&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,110&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,160&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,210&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 2,260&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 2,360&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 2,410&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 2,460&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 2,640&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2,820&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2,870&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2,980&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,040&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 3,090&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 3,150&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 5==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 290&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 490&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 560&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 940&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 980&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,020&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,180&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,290&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,340&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,390&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,430&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,480&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,530&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,710&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,860&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,910&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,960&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,010&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,070&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,170&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,210&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,330&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,560&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 2,620&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 2,680&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 2,730&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 2,790&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 2,980&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 3,170&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 3,230&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 3,360&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 3,420&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,490&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 3,550&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 3,760&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 6==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 310&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 590&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,160&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,260&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,310&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,540&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,670&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,730&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,780&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,840&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,890&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,950&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,100&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 2,260&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,320&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,390&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,450&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,510&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,680&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,870&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,060&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 3,130&lt;br /&gt;
|-&lt;br /&gt;
| 40 || &lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3,400&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 3,610&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 3,680&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 3,750&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 3,820&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 3,890&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,970&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4,190&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 4,420&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 7==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 380&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 460&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || 660&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,110&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,260&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,390&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,520&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,690&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,750&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,900&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,050&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,120&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,180&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,240&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,660&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,730&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,860&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,130&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 3,330&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,400&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,480&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 3,550&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 3,770&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3,990&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 4,070&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 4,150&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4,230&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 4,310&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 4,550&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4,790&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4,880&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 4,970&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 8==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 510&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 740&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 790&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 890&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,160&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,280&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,530&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,590&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,730&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,880&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,950&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2,010&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2,080&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,240&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,420&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,490&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,560&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,630&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 2,700&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,890&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 3,090&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 3,170&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 3,240&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 3,320&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,530&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 3,750&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,830&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,920&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 4,000&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4,230&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 4,470&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 4,560&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 4,650&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4,740&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 4,990&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 5,250&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 5,350&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 5,440&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 5,540&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 9==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 410 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 490 || 410&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 570 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 620 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 670 || 2,090&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 720 || 2,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 820 || 3,480&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 930 || 4,300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 980 || 5,230&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 1,040 || 6,210&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 1,100 || 7,250&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,220 || 8,350&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,340 || 9,570&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,410 || 10,910&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,470 || 12,320&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,610 || 13,790&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,760 || 15,400&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,820 || 17,160&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,890 || 18,980&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,960 || 20,870&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 2,130 || 22,830&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2,290 || 24,960&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2,370 || 27,250&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,440 || 29,620&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,520 || 32,060&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,700 || 34,580&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,890 || 37,280&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,980 || 40,170&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 3,060 || 43,150&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 3,260 || 46,210&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 3,470 || 49,470&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 3,560 || 52,940&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 3,650 || 56,500&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 3,730 || 60,150&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,960 || 63,880&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 4,190 || 67,840&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 4,280 || 72,030&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 4,380 || 76,310&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 4,470 || 80,690&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4,720 || 85,160&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 4,970 || 89,880&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 5,070 || 94,850&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 5,170 || 99,920&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 5,280 || 105,090&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 5,540 || 110,370&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 5,820 || 115,910&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 5,930 || 121,730&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 6,030 || 127,660&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 6,140 || 133,690&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 0 || 139,830&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-40_class&amp;diff=1277690</id>
		<title>Chocobo Racing: R-40 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-40_class&amp;diff=1277690"/>
		<updated>2026-04-11T09:49:22Z</updated>

		<summary type="html">&lt;p&gt;Boblers: tail buzzer has ease&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-40&#039;&#039;&#039; class is available to racing chocobos with a rating of 21 ~ 40.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R40 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 870 || 424&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 696 || 339&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 638 || 311&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 580* || 283*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 522 || 254&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 464* || 226*&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 406 || 198&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 116* || 57*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette || 754 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 63&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R40 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R40 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Bolide Battant || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Coerthan Cooper || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Common Bird || || || Rider wears a [[Chocobokeep]]&#039;s outfit.&lt;br /&gt;
|-&lt;br /&gt;
| Down Below || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] || || Existed prior to {{i|The Fire-bird Down Below}}&lt;br /&gt;
|-&lt;br /&gt;
| Fair Play || [[File:Chocobo_Ability_Choco_Dash.png|32px|link=]] [[Choco Dash]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Heavens Ward || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| I Lied || [[File:Chocobo_Ability_Choco Esuna.png|32px|link=]] [[Choco Esuna]] (not level 3) || || {{i|Battle on the Big Bridge}} reference&lt;br /&gt;
|-&lt;br /&gt;
| Jellied Fish || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Jolie Plume || || || &lt;br /&gt;
|-&lt;br /&gt;
| Lahmer Sprinter || || || &lt;br /&gt;
|-&lt;br /&gt;
| Lutin Farceur || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Morbid Fascination || [[File:Chocobo_Ability_Choco_Dash.png|32px|link=]] [[Choco Dash]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Saure Zitrone || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] || || &amp;quot;Sour Lemon&amp;quot; in German&lt;br /&gt;
|-&lt;br /&gt;
| Street Preacher || [[File:Chocobo_Ability_Choco_Dash.png|32px|link=]] [[Choco Dash]] || || &lt;br /&gt;
|-&lt;br /&gt;
| Tail Buzzer || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Treue Diana || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Unhappy Feet || || || May reference the animated film [[wikipedia:Happy Feet|Happy Feet]].&lt;br /&gt;
|-&lt;br /&gt;
| Weak Fist || [[File:Chocobo_Ability_Choco Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing_experience_tables&amp;diff=1277689</id>
		<title>Chocobo Racing experience tables</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing_experience_tables&amp;diff=1277689"/>
		<updated>2026-04-11T09:48:21Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Pedigree 5 */ 5-6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Chocobo Racing rank up.jpg|right|thumb|400px|Ranking up after a chocobo race.]]&lt;br /&gt;
A [[Chocobo Racing|Racing Chocobo]]&#039;s &amp;quot;rank&amp;quot; works similar to a level - chocobos earn {{experience}} experience by participating in chocobo races, and earning enough experience will increase the chocobo&#039;s rank. The amount needed for the next rank steadily increases as rank increases, and as pedigree (from [[Chocobo Racing#Breeding|breeding]]) increases.&lt;br /&gt;
&lt;br /&gt;
Some data in the following tables is taken from [https://ffxiv.gamerescape.com/wiki/Chocobo_Racing GamerEscape&#039;s Chocobo Racing article]. Additional data points have been added -  mainly filling out missing cells.&lt;br /&gt;
&lt;br /&gt;
Due to the length of these tables, they are collapsed by default. Click &amp;quot;show&amp;quot; on each table to expand it.&lt;br /&gt;
&lt;br /&gt;
==Pedigree 1==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 430&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 460&lt;br /&gt;
|-&lt;br /&gt;
| 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 20 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 520&lt;br /&gt;
|-&lt;br /&gt;
| 22 || &lt;br /&gt;
|-&lt;br /&gt;
| 23 || 550&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 570&lt;br /&gt;
|-&lt;br /&gt;
| 25 || &lt;br /&gt;
|-&lt;br /&gt;
| 26 || 610&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 620&lt;br /&gt;
|-&lt;br /&gt;
| 28 || &lt;br /&gt;
|-&lt;br /&gt;
| 29 || 770&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 790&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 32 || &lt;br /&gt;
|-&lt;br /&gt;
| 33 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 870&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 890&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 910&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 930&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 950&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 970&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 990&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,020&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,040&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1,080&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 1,120&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1,140&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 1,350&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 2==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 170&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 260&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 330&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || &lt;br /&gt;
|-&lt;br /&gt;
| 10 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 480&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 560&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 660&lt;br /&gt;
|-&lt;br /&gt;
| 19 || &lt;br /&gt;
|-&lt;br /&gt;
| 20 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 730&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 23 || &lt;br /&gt;
|-&lt;br /&gt;
| 24 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 830&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 860&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 880&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 910&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,030&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1,120&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,150&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,180&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1,270&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 1,290&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 1,320&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 1,350&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 1,380&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,440&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 1,490&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 1,620&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 1,750&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 1,780&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 1,840&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 3==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 240&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 290&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 310&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 340&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 580&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 690&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 720&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &lt;br /&gt;
|-&lt;br /&gt;
| 18 || 780&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 840&lt;br /&gt;
|-&lt;br /&gt;
| 21 || &lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,030&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,070&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,130&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,170&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,240&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,270&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,300&lt;br /&gt;
|-&lt;br /&gt;
| 31 || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,460&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 1,620&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 1,660&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 1,700&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 1,740&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 1,770&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 1,850&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 1,890&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 1,930&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2,070&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2,230&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2,270&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 2,350&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 2,400&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 2,440&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 4==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 280&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 340&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 540&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 610&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 780&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 870&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 970&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,010&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,090&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,130&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,170&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,250&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,370&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,540&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,590&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,630&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,680&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 1,720&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 1,770&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 1,810&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 1,960&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,110&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,160&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,210&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 2,260&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 2,360&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 2,410&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 2,460&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 2,640&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 2,820&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 2,870&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 2,980&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,040&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 3,090&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 3,150&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 5==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 290&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 490&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 560&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 670&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &lt;br /&gt;
|-&lt;br /&gt;
| 13 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 940&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,020&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,180&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,290&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,340&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,390&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,430&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,480&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,530&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,710&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,860&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 1,910&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 1,960&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,010&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,070&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,170&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,210&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,330&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,560&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 2,620&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 2,680&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 2,730&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 2,790&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 2,980&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 3,170&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 3,230&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 3,360&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 3,420&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,490&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 3,550&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 3,760&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 6==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 310&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 440&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 590&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 760&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 810&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,160&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,260&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,310&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,360&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,540&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,670&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,730&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 1,780&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1,840&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 1,890&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 1,950&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,100&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 2,260&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,320&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,390&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,450&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,510&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,680&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 2,870&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,060&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 3,130&lt;br /&gt;
|-&lt;br /&gt;
| 40 || &lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3,400&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 3,610&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 3,680&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 3,750&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 3,820&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 3,890&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 3,970&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4,190&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 4,420&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 7==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 380&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 460&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || 660&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 710&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || 800&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 850&lt;br /&gt;
|-&lt;br /&gt;
| 11 || &lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,060&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,110&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,210&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,260&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,390&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,520&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,580&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,690&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 1,750&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 1,900&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,050&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,120&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,180&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,240&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,310&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,660&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 2,730&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 2,800&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 2,860&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 2,930&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,130&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 3,330&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,400&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,480&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 3,550&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 3,770&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 3,990&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 4,070&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 4,150&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4,230&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 4,310&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 4,550&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 4,790&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 4,880&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 4,970&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 8==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 390&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 510&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 640&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 740&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 790&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 890&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &lt;br /&gt;
|-&lt;br /&gt;
| 11 || 1,050&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,100&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,160&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,280&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,410&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,530&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,590&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,730&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,880&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 1,950&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2,010&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2,080&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,240&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,420&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,490&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,560&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,630&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 2,700&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 2,890&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 3,090&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 3,170&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 3,240&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 3,320&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,530&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 3,750&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 3,830&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 3,920&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 4,000&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4,230&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 4,470&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 4,560&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 4,650&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 4,740&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 4,990&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 5,250&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 5,350&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 5,440&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 5,540&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pedigree 9==&lt;br /&gt;
{| {{STDT|item mw-collapsible mw-collapsed}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 | Rank !! colspan=2 | {{Experience}} EXP&lt;br /&gt;
|-&lt;br /&gt;
! To next !! Total&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 410 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 490 || 410&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 570 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 620 || 1,470&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 670 || 2,090&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 720 || 2,760&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 820 || 3,480&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 930 || 4,300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 980 || 5,230&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 1,040 || 6,210&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 1,100 || 7,250&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 1,220 || 8,350&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 1,340 || 9,570&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 1,410 || 10,910&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 1,470 || 12,320&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1,610 || 13,790&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1,760 || 15,400&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1,820 || 17,160&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1,890 || 18,980&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 1,960 || 20,870&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 2,130 || 22,830&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2,290 || 24,960&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2,370 || 27,250&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2,440 || 29,620&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 2,520 || 32,060&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 2,700 || 34,580&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 2,890 || 37,280&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 2,980 || 40,170&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 3,060 || 43,150&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 3,260 || 46,210&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 3,470 || 49,470&lt;br /&gt;
|-&lt;br /&gt;
| 32 || 3,560 || 52,940&lt;br /&gt;
|-&lt;br /&gt;
| 33 || 3,650 || 56,500&lt;br /&gt;
|-&lt;br /&gt;
| 34 || 3,730 || 60,150&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 3,960 || 63,880&lt;br /&gt;
|-&lt;br /&gt;
| 36 || 4,190 || 67,840&lt;br /&gt;
|-&lt;br /&gt;
| 37 || 4,280 || 72,030&lt;br /&gt;
|-&lt;br /&gt;
| 38 || 4,380 || 76,310&lt;br /&gt;
|-&lt;br /&gt;
| 39 || 4,470 || 80,690&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 4,720 || 85,160&lt;br /&gt;
|-&lt;br /&gt;
| 41 || 4,970 || 89,880&lt;br /&gt;
|-&lt;br /&gt;
| 42 || 5,070 || 94,850&lt;br /&gt;
|-&lt;br /&gt;
| 43 || 5,170 || 99,920&lt;br /&gt;
|-&lt;br /&gt;
| 44 || 5,280 || 105,090&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 5,540 || 110,370&lt;br /&gt;
|-&lt;br /&gt;
| 46 || 5,820 || 115,910&lt;br /&gt;
|-&lt;br /&gt;
| 47 || 5,930 || 121,730&lt;br /&gt;
|-&lt;br /&gt;
| 48 || 6,030 || 127,660&lt;br /&gt;
|-&lt;br /&gt;
| 49 || 6,140 || 133,690&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 0 || 139,830&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skywatcher&amp;diff=1277687</id>
		<title>Skywatcher</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Skywatcher&amp;diff=1277687"/>
		<updated>2026-04-11T09:37:40Z</updated>

		<summary type="html">&lt;p&gt;Boblers: mention that shb needs a quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Skywatcher&lt;br /&gt;
| description = A wise woman once said that she who does not pay heed to the skies will most surely get wet. Sound advice if you ask me. Would you like to hear what the skies tell us this fine day?&lt;br /&gt;
| image = skywatcher.png&lt;br /&gt;
| location = Varies&lt;br /&gt;
| icon = Skywatcher (map icon).png&lt;br /&gt;
| title =&lt;br /&gt;
| gender = Female&lt;br /&gt;
| age =&lt;br /&gt;
| race = Hyur&lt;br /&gt;
| clan = Midlander&lt;br /&gt;
| class =&lt;br /&gt;
| job =&lt;br /&gt;
| profession = Weather Forecaster&lt;br /&gt;
| birthplace =&lt;br /&gt;
| organization = &lt;br /&gt;
| level =&lt;br /&gt;
| aggression =&lt;br /&gt;
| service = &lt;br /&gt;
| goal =&lt;br /&gt;
| patch = 2.35&lt;br /&gt;
| no-footer-text = y&lt;br /&gt;
}} __NOTOC__&lt;br /&gt;
{{lead icon|Skywatcher (map icon).png|frame=none}} &#039;&#039;&#039;Skywatchers&#039;&#039;&#039; are a class of [[NPCs]] that forecast the [[Weather|weather conditions]] of the open-world [[locations]] in [[Final Fantasy XIV]]. The Skywatcher will inform the players of the current weather conditions along with the weather conditions of the next 8, 16 and 24 hours. If the zone is experiencing a weather event related to progression of the [[Main Scenario Quests]], the Skywatcher will not be able to give a forecast.&lt;br /&gt;
&lt;br /&gt;
Skywatchers are initially able to give forecasts in [[Eorzea]], [[The Far East]], [[Ilsabard]], and [[The Northern Empty]]. Curiously they are also initially able to give forecasts for [[Azys Lla]] and most of [[Tural]], despite these areas being canonically unknown or inaccessible in &#039;&#039;[[A Realm Reborn]]&#039;&#039;. As players progress through the Main Scenario Quests, they will unlock forecasts in extradimensional areas such as [[Norvrandt]] (through the quasi-quest {{i|The Aspiring Skywatcher}}) as well as the sixth zone in more recent expansions ([[Ultima Thule]] and [[Living Memory]], for example). &lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{NPC location table header}}&lt;br /&gt;
{{NPC location info|Limsa Lominsa Lower Decks| 9.6,11.7 |-}}&lt;br /&gt;
{{NPC location info|New Gridania| 11,11.4 |-}}&lt;br /&gt;
{{NPC location info|Ul&#039;dah - Steps of Nald| 8.9,9.1 |-}}&lt;br /&gt;
{{NPC location info|Coerthas Central Highlands| 26.5,16.9 |-}}&lt;br /&gt;
{{NPC location info|Mor Dhona| 21.9,8.4 |-}}&lt;br /&gt;
{{NPC location info|Foundation| 9.6,11.8 |-}}&lt;br /&gt;
{{NPC location info|The Sea of Clouds| 9.5,32 |-}}&lt;br /&gt;
{{NPC location info|The Dravanian Forelands| 31,22.3 |-}}&lt;br /&gt;
{{NPC location info|Idyllshire| 7.0,5.6 |-}}&lt;br /&gt;
{{NPC location info|The Diadem| 8.6,18.9 |-}}&lt;br /&gt;
{{NPC location info|Kugane| 11.7,10.6 |-}}&lt;br /&gt;
{{NPC location info|Rhalgr&#039;s Reach| 11.7,12.5 |-}}&lt;br /&gt;
{{NPC location info|The Ruby Sea| 24,9.6 |-}}&lt;br /&gt;
{{NPC location info|The Peaks| 23.6,5.9 |-}}&lt;br /&gt;
{{NPC location info|Eulmore| 10.8,9.8 |-}}&lt;br /&gt;
{{NPC location info|Amh Araeng| 27.1,16.7 |-}}&lt;br /&gt;
{{NPC location info|Kholusia| 16.3,28.5 |-}}&lt;br /&gt;
{{NPC location info|The Crystarium| 11.1,11.5 |-}}&lt;br /&gt;
{{NPC location info|Lakeland| 7.7,16.2 |-}}&lt;br /&gt;
{{NPC location info|Old Sharlayan| 12,11.2 |-}}&lt;br /&gt;
{{NPC location info|Radz-at-Han| 10.6,13.4 |-}}&lt;br /&gt;
{{NPC location info|Thavnair| 25,35.2 |-}}&lt;br /&gt;
{{NPC location info|Labyrinthos| 21.3,21.4 |-}}&lt;br /&gt;
{{NPC location info|Tuliyollal| 12.9,11.4 |-}}&lt;br /&gt;
{{NPC location info|Solution Nine| 12.0,13.8 |-}}&lt;br /&gt;
{{NPC location info|Urqopacha| 27.8,12.7 |-}}&lt;br /&gt;
{{NPC location info|Kozama&#039;uka| 19.3,13.6 |-}}&lt;br /&gt;
{{NPC location info|Shaaloani| 29.0,31.2 |-}}&lt;br /&gt;
{{NPC location info|Yak T&#039;el| 14.2,13.1 |-}}&lt;br /&gt;
{{NPC location info|Heritage Found| 16.6,10.2 |-}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Skywatcher location 1.png|[[Limsa Lominsa Lower Decks]] (X:9.6, Y:11.7) &lt;br /&gt;
File:Skywatcher location 2.png|[[New Gridania]] (X:11, Y:11.4) &lt;br /&gt;
File:Skywatcher location 3.png|[[Ul&#039;dah - Steps of Nald]] (X:8.9, Y:9.1) &lt;br /&gt;
File:Skywatcher location 4.png|[[Coerthas Central Highlands]] (X:26.5, Y:16.9) &lt;br /&gt;
File:Skywatcher location 5.png|[[Mor Dhona]] (X:21.9, Y:8.4) &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==Additional Information==&lt;br /&gt;
All organic Skywatchers in the game are Female [[Midlander]] [[Hyur]].&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
Skywatcher (Limsa Lominsa).jpeg|[[Limsa Lominsa]]&lt;br /&gt;
Skywatcher (New Gridania).jpeg|[[New Gridania]]&lt;br /&gt;
skywatcher.png|[[Ul&#039;dah]]&lt;br /&gt;
Skywatcher (Urqopacha).jpg|[[Urqopacha]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: NPCs]] [[Category:Patch 2.35 NPCs]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sightseeing_Log&amp;diff=1277686</id>
		<title>Sightseeing Log</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Sightseeing_Log&amp;diff=1277686"/>
		<updated>2026-04-11T09:35:59Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Unlock */ quasi-quest names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Lead icon|Sightseeing log icon2.png}} The [[Sightseeing Log]], introduced in [[Patch 2.28]], allows the player to solve various riddles in turn to experience the spectacular sceneries in [[Eorzea]]. Players can unlock these Vistas at specific locations, at certain times, in certain weathers and by performing specific [[emotes]].&lt;br /&gt;
&lt;br /&gt;
[[File:Sightseeing Log img1.png|250px|right]]&lt;br /&gt;
[[File:Sightseeing Log img2.png|250px|right]]&lt;br /&gt;
&lt;br /&gt;
Completing the Sightseeing Log in &#039;&#039;[[A Realm Reborn]]&#039;&#039; can be quite time consuming. Not only must the player find and reach a specific location, but the time of day and weather effects must also match the description of the riddle.&lt;br /&gt;
&lt;br /&gt;
Since &#039;&#039;[[Heavensward]]&#039;&#039; ([[Patch 3.0|3.0]]), vistas are indicated by a blue orb, making them easier to identify, and have no [[weather]] and time requirements, with the exception of entries 48 and 58 in Stormblood.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Tips==&lt;br /&gt;
*Some locations are difficult to reach. They might require the players to solve jumping puzzles or use {{action icon|Sprint}}.&lt;br /&gt;
*Weather has a chance to change at 12:05AM, 8:05AM and 4:05PM [[Eorzea Time]] (in-game time).&lt;br /&gt;
*1 minute real-life time = 20 minutes [[Eorzea Time]] (that&#039;s one Eorzean minute every three real-life seconds).&lt;br /&gt;
*Players will know they are standing at the right spot when the message &amp;quot;You have arrived at a vista!&amp;quot; appears in chat.&lt;br /&gt;
*If players have moved away from the vista, a message &amp;quot;You have strayed too far from the vista&amp;quot; appears.&lt;br /&gt;
*Some vistas require the players to face specific directions. Try changing the directions of your character if you are unable to unlock certain vistas.&lt;br /&gt;
&lt;br /&gt;
Useful Resource: [https://tylian.net/sslog/ Sightseeing Log Helper]&lt;br /&gt;
&lt;br /&gt;
==Unlock==&lt;br /&gt;
Players can unlock the Sightseeing Log by completing the level 20 quest {{i|A Sight to Behold}}. Players can start the quest by talking to the NPC [[Naoh Gamduhla]] in [[New Gridania]] (X:11.8, Y:13.4). Players must have previously completed the main story quest: {{i|Sylph-management}}. The first 20 vistas must be completed before the remaining [[#A Realm Reborn Vistas|A Realm Reborn sightseeing logs]] can be unlocked. Players can unlock the remaining vistas by talking to the NPC [[Millith Ironheart]] in [[Old Gridania]] (X:10.7, Y:6.0).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Heavensward&#039;&#039;&#039;:&lt;br /&gt;
* [[#Heavensward Vistas|Heavensward sightseeing logs]] are unlocked by speaking to [[Kester Ironheart]] in [[The Dravanian Forelands]] (X:32.6, Y:23.2) to complete the quasi-quest {{i|Sights of the North}}.&lt;br /&gt;
* Players must be a combat [[class]] level 50 or higher to tackle these sightseeing logs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stormblood&#039;&#039;&#039;&lt;br /&gt;
* [[#Stormblood Vistas|Stormblood sightseeing logs]] are unlocked by speaking to [[Ulger Ironheart]] in [[Rhalgr&#039;s Reach]] (X:10.5, Y:13) to complete the quasi-quest {{i|Sights of Crimson and Dawn}}.&lt;br /&gt;
* Players must be a combat [[class]] level 60 or higher to tackle these sightseeing logs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadowbringers&#039;&#039;&#039;&lt;br /&gt;
* [[#Shadowbringers Vistas|Shadowbringers sightseeing logs]] are unlocked by speaking to [[Eirlalth]] in [[The Crystarium]] (X:9.5, Y:9.7) to complete the quasi-quest {{i|Sights of the First}}.&lt;br /&gt;
* Players must be a combat [[class]] level 70 or higher to tackle these sightseeing logs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endwalker&#039;&#039;&#039;&lt;br /&gt;
* [[#Endwalker Vistas|Endwalker sightseeing logs]] are unlocked by speaking to [[Babeth Ironheart]] in [[Old Sharlayan]] (X:13.4, Y:16.8) to complete the quasi-quest {{i|Sights of the End}}.&lt;br /&gt;
* Players must be a combat [[class]] level 80 or higher to tackle these sightseeing logs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dawntrail&#039;&#039;&#039;&lt;br /&gt;
* Entries 1-28 of [[#Dawntrail Vistas|Dawntrail sightseeing logs]] are unlocked by speaking to [[Elsebee Ironheart]] in [[Tuliyollal]] (X:13.9, Y:10.1) to complete the quasi-quest {{i|Sights of the West}}.&lt;br /&gt;
* Entries 29-45 can later be unlocked by speaking to [[Emeline Ironheart]] in [[Solution Nine]] (X:16.8, Y:13.1) to complete the quasi-quest {{i|Sights of the West and Beyond}}.&lt;br /&gt;
* Players must be a combat [[class]] level 90 or higher to tackle these sightseeing logs.&lt;br /&gt;
&lt;br /&gt;
==A Realm Reborn Vistas==&lt;br /&gt;
{{See Mobile}}&lt;br /&gt;
*In [[Patch 2.3]], Vistas that require {{weather icon|fair skies}} [[Fair Skies]] or {{weather icon|clear skies}} [[Clear Skies]] weather conditions can now be fulfilled when either condition is present.&lt;br /&gt;
*With the addition of [[Flying Mounts|flying mounts]] in [[patch 5.3]], several A Realm Reborn vistas have become significantly easier to reach. Flight is unlocked upon completing {{i|The Ultimate Weapon}}.&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Weather&lt;br /&gt;
! data-sort-type=number | Time&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
| 1 || [[Sightseeing Log 1: Barracuda Piers|Barracuda Piers]] ||[[Limsa Lominsa Upper Decks]] ||(X:9.5, Y:7.8) ||width=&amp;quot;125px&amp;quot;| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 ||width=&amp;quot;80px&amp;quot;| {{action icon|Lookout}} ||Located northwest out of The Bismarck, there are two sets of bricks set into the wall there. The set of bricks closer to the stairs is the Vista location.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [[Sightseeing Log 2: The Astalicia|The Astalicia]] ||[[Limsa Lominsa Lower Decks]] ||(X:7.1, Y:15.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Climb to the top of The Astalicia (the ship there), and go east towards the bow (front) of the ship. Climb the pole extending from the ship and go to the very tip.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [[Sightseeing Log 3: Seasong Grotto|Seasong Grotto]] ||[[Middle La Noscea]] || (X:20.3, Y:19.1) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 5:00-8:00 || {{action icon|Pray}} || In the Seasong Grotto, by the entrance. Vista is close to the end of the tunnel leading into the cave, You&#039;ll want to stand in the middle of the end of the tunnel, as that&#039;s where the message will appear.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || [[Sightseeing Log 4: The Skylift|The Skylift]] ||[[Middle La Noscea]] || (X:16.0, Y:17.3)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||By the Skylift, next to the NPC overlooking the pier.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || [[Sightseeing Log 5: La Thagran Eastroad|La Thagran Eastroad]] ||[[Middle La Noscea]] || (X:25.3, Y:27.5)|| {{weather icon|clouds}} [[Clouds]] || 8:00-12:00 || {{action icon|Lookout}} ||Looking at the gate into Lower La Noscea, go up the stairs on the east side, and jump up onto the fence post at the top of the stairs.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || [[Sightseeing Log 6: The Salt Strand|The Salt Strand]] ||[[Lower La Noscea]] || (X:23.1, Y:40.2)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Jump onto the base of the rock near the cliff west of the farmer&#039;s house.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || [[Sightseeing Log 7: Red Rooster Stead|Red Rooster Stead]] ||[[Lower La Noscea]]|| (X:33.5, Y:19.3)|| {{weather icon|fog}}  [[Fog]] || 5:00-8:00 || {{action icon|Lookout}} ||Jump on the top of the gate structure for the portal that leads to [[Mist]]. Vista is in on top and in middle of the archway leading into the housing area.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || [[Sightseeing Log 8: Brewer&#039;s Beacon|Brewer&#039;s Beacon]] ||[[Western La Noscea]] || (X:29.9, Y:30.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||Go behind the lighthouse on the west side. The vista is located where the wooden barrier and the lighthouse&#039;s wall meet.&lt;br /&gt;
|-&lt;br /&gt;
| 9 || [[Sightseeing Log 9: The Leatherworkers&#039; Guild|The Leatherworkers&#039; Guild]] ||[[Old Gridania]] ||(X:12.8, Y:7.8) || {{weather icon|clouds}} [[Clouds]] || 12:00-17:00 || {{action icon|Lookout}} ||From inside the guild you go up the steps in the back, jump on the table against the right wall, jump again to get onto the higher shelf. Face the room and use {{action icon|Lookout}}.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || [[Sightseeing Log 10: Apkallu Falls|Apkallu Falls]] || [[Old Gridania]] || (X:10.8, Y:6.4)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Near Apkallu Falls, there are 3 lamp posts. You have to climb onto the cliff on the southeast (10.4, 6.6) and from there use sprint and jump onto the top of the lamp post closest to the waterfall. The lamp post lights must be on for it to complete (after sunset). &lt;br /&gt;
|-&lt;br /&gt;
| 11 || [[Sightseeing Log 11: Bentbranch Meadows| Bentbranch Meadows]] ||[[Central Shroud]] ||(X:21.8, Y:21.8) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 ||{{action icon|Sit}} ||The Vista is right next to the [[Aetheryte]]. There are three stumps across the Moogle mail carrier. A woman is sitting on the first one. Hop up onto the third one to reach the Vista.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || [[Sightseeing Log 12: The Sanctum of the Twelve| The Sanctum of the Twelve]] ||[[East Shroud]] || (X:17.6, Y:18.2)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Pray}} ||At the entrance to the chamber to the garden around the Sanctum of the Twelve.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || [[Sightseeing Log 13: Little Solace| Little Solace]] ||[[East Shroud]] || (X:22.3, Y:26.2)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Just behind and above the Sylph Vendor NPC, on the top of the tree branch (looks like a tongue) extending from the tree. Alternatively, one can simply land on the awning directly above the yellow sphere with a flying mount.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || [[Sightseeing Log 14: Royal Promenade| Royal Promenade]] ||[[Ul&#039;dah - Steps of Thal]] || (X:11.1, Y:11.6)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Salute}} ||There are three silver squares in front of the Royal Promenade (players can get there from the Chamber of Rule Aetheryte Shard). The Vista is on the tip of the triangle. Face the stairs and guards then use {{action icon|Salute}}.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || [[Sightseeing Log 15: The Gold Court| The Gold Court]] || [[Ul&#039;dah - Steps of Thal]] ||(X:11.5, Y:11.2) || {{weather icon|clouds}} [[Clouds]] || 12:00-17:00 || {{action icon|Lookout}} ||Jump from Hustings Strip balcony down onto the eastern-most lamp.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || [[Sightseeing Log 16: The Jewel of the Desert| The Jewel of the Desert]] ||[[Western Thanalan]] || (X:22.3, Y:22.3)|| {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Use your mount and jump from the boulder to the awning (the cloth roof) at the beginning of the staircase.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || [[Sightseeing Log 17: The Ruins of Sil&#039;dih| The Ruins of Sil&#039;dih]] ||[[Central Thanalan]] ||(X:15.9, Y:22.9) || {{weather icon|fog}}  [[Fog]] || 8:00-12:00 || {{action icon|Lookout}} ||About half way down the cliff, where the cliff meets the creek. The easiest way is to directly land on it with a flying mount.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || [[Sightseeing Log 18: The Lonely Giant| The Lonely Giant]] ||[[Eastern Thanalan]] ||(X:19.5, Y:24.7) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 17:00-18:00 || {{action icon|Comfort}} ||It is located under the base of the tree clump across from the [[Goobbue (Mob)|Goobbue]]. Vista is in the middle of the tree clump. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || [[Sightseeing Log 19: The Invisible City| The Invisible City]] ||[[Eastern Thanalan]] ||(X:14.3, Y:18.5) || {{weather icon|clouds}} [[Clouds]] || 8:00-12:00 || {{action icon|Lookout}} ||At the tip of the ruin/roof that overlooks the area.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || [[Sightseeing Log 20: Highbridge| Highbridge]] ||[[Eastern Thanalan]] ||(X:21.0, Y:20.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Pray}} ||The Vista is on the small platform that sticks out from underneath the north side of the bridge. It is closest to the NPC located in the carved area on the side of the canyon.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[Sightseeing Log 21: Woad Whisper Canyon| Woad Whisper Canyon]] ||[[Middle La Noscea]] || (X:20.0, Y:13.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||Edge of the path, before you pass under the rocky archways.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || [[Sightseeing Log 22: Summerford Farms| Summerford Farms]] ||[[Middle La Noscea]] || (X:25.7, Y:17) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||Second floor of Inn. Top of lamp to left of door. Jump on pot plant, then to partition, then to top of lamp.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || [[Sightseeing Log 23: The Grey Fleet| The Grey Fleet]] ||[[Lower La Noscea]] || (X:31.5, Y:12.7) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of the house of sticks. Use the rocks behind the house to get onto the roof.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || [[Sightseeing Log 24: Hidden Falls| Hidden Falls]] ||[[Eastern La Noscea]] || (X:32.6, Y:23.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Sit}} ||{{action icon|Sit}} on chair at end of dock.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[Sightseeing Log 25: Gullperch Tower| Gullperch Tower]] ||[[Eastern La Noscea]] || (X:29.6, Y:33.8) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 18:00-5:00 || {{action icon|Lookout}} ||On top of Gullperch Tower. Located on the edge of the wall to the left of the two lookout NPCs.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || [[Sightseeing Log 26: The Navigator| The Navigator]] ||[[Western La Noscea]] || (X:26.9, Y:26.6) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Pray}} || To the left hand side along the railing (if lookout out towards the sea).&lt;br /&gt;
|-&lt;br /&gt;
| 27 || [[Sightseeing Log 27: The Ship Graveyard| The Ship Graveyard]] ||[[Western La Noscea]] || (X:17.1, Y:36.2) || {{weather icon|gales}} [[Gales (Weather)|Gales]] || 18:00-5:00 || {{action icon|Lookout}} ||Bottom SE corner of Isle of Umbral. Stand on top of the pot in the sand.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || [[Sightseeing Log 28: Camp Skull Valley| Camp Skull Valley]] ||[[Western La Noscea]] || (X:22.8, Y:22.4) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Lookout}} ||On top of the front-right spike (if facing) of the tents on the top of the fort. Jump on canvas roof then on spike.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || [[Sightseeing Log 29: Tidegate| Tidegate]] ||[[Western La Noscea]] || (X:19.4, Y:23.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On the top of the center pole on the round tent (just after three tents). Jump onto the smaller pole then BACKWARDS HOP onto the higher bit. From there sprint jump to the top/middle pole.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[Sightseeing Log 30: Camp Bronze Lake| Camp Bronze Lake]] ||[[Upper La Noscea]] || (X:30.8, Y:22.4) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Lookout}} || Go to the side of the house and jump up on the barrels between the two awnings (jump at the barrels head on, not from the side). Jump up onto the right awning and then onto the rocky ledge. Walk along the edge and jump onto the small part of the roof that juts out. The vista is on the highest point at the front of the house.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || [[Sightseeing Log 31: Thalaos| Thalaos]] ||[[Upper La Noscea]] || (X:12.9, Y:22.0) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||Very tip of biggest bone/spire. Base of spire starts in (X:13.4, Y:21.5). Vista log message did not appear until correct time. (You can also just land on this.)&lt;br /&gt;
|-&lt;br /&gt;
| 32 || [[Sightseeing Log 32: Jijiroon&#039;s Trading Post| Jijiroon&#039;s Trading Post]] ||[[Upper La Noscea]] || (X:29.1, Y:25.4) || {{weather icon|thunderstorms}} [[Thunderstorms]] || 18:00-5:00 || {{action icon|Lookout}} ||The vista is on the east side of the arch-like structure. Climb a wall and jump over to the next ruin.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || [[Sightseeing Log 33: The Floating City of Nym| The Floating City of Nym]] ||[[Outer La Noscea]] || (X:12.7, Y:15.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Cliff overlooking Nym.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || [[Sightseeing Log 34: Camp Overlook| Camp Overlook]] ||[[Outer La Noscea]] || (X:17.1, Y:16.3, Z:0.8) || {{weather icon|clouds}} [[Clouds]] || 5:00-8:00 || {{action icon|Lookout}} ||Crumbling arch. Climb from the North side. Jump over gap and hop up on highest part. Kind of hidden by bushes.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || [[Sightseeing Log 35: U&#039;Ghamaro Mines| U&#039;Ghamaro Mines]] ||[[Outer La Noscea]] || (X:23.4, Y:11.7, Z:0.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of the high furnace. Jump from the smaller one to the bigger one. There&#039;s a smokestack sticking out of the small one that kind of looks like the exhaust stack on a semi-truck/tractor trailer. If you try to run forward towards the big one, it blocks you. So jump on top of it, and then jump across to the big one. You must complete the jumping mini-puzzle to access the vista. It is not possible to land directly on it with a flying mount.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || [[Sightseeing Log 36: The Hermit&#039;s Hovel| The Hermit&#039;s Hovel]] || [[Outer La Noscea]] || (X:15.4, Y:10.1) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 18:00-5:00 || {{action icon|Sit}} ||Inside the house jump on the table -&amp;gt; bookshelf -&amp;gt; area with bed and table. stand on the stool and then {{action icon|Sit}}.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || [[Sightseeing Log 37: The Carline Canopy| The Carline Canopy]] || [[New Gridania]] || (X:14.3, Y:14.3) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00  || {{action icon|Lookout}} ||Blue Badger Gate on the left gate (facing the exit). Jump on railing from stairs. From there sprint jump to door. Then jump from door to door.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || [[Sightseeing Log 38: The Lancer&#039;s Guild| The Lancer&#039;s Guild]] || [[Old Gridania]] || (X:14.2, Y:5.9) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 5:00-8:00 || {{action icon|Lookout}} ||Jump on bookshelf (X:14.7, Y:5.9), then onto weapons displays along the south wall to make your way to the corner.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || [[Sightseeing Log 39: The Bannock| The Bannock]] || [[Central Shroud]] || (X:23.4, Y:19.9) || {{weather icon|rain}} [[Rain]] &amp;lt;br&amp;gt; {{weather icon|showers}} [[Showers]] || 5:00-8:00 || {{action icon|Lookout}} ||Jump onto the canvas above the commander&#039;s heads by first jumping up and along the tree. The vista is on top of the wooden arch.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || [[Sightseeing Log 40: Haukke Manor| Haukke Manor]] || [[Central Shroud]] || (X:13.6, Y:23.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Climb onto the roots from left side just walk up. Hop onto top. Root are coming off of cliff into a small pond with a view of the mansion.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || [[Sightseeing Log 41: The Guardian Tree| The Guardian Tree]] || [[Central Shroud]] || (X:16.3, Y:22.3) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On tree bridge.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || [[Sightseeing Log 42: Rainbow Bridge| Rainbow Bridge]] || [[Central Shroud]] || (X:26.5, Y:18.8) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 11:00-13:00 || {{action icon|Lookout}} ||On top and center of waterfall side of railing on bridge.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || [[Sightseeing Log 43: The Seedbed| The Seedbed]] || [[East Shroud]] || (X:20.9, Y:10.7) || {{weather icon|thunder}} [[Thunder (Weather)|Thunder]] || 18:00-5:00 || {{action icon|Lookout}} ||Right in front of giant glowing mushroom.&lt;br /&gt;
|-&lt;br /&gt;
| 44 || [[Sightseeing Log 44: Buscarron&#039;s Druthers| Buscarron&#039;s Druthers]] || [[South Shroud]] || (X:17.8, Y:20.1) || {{weather icon|thunderstorms}} [[Thunderstorms]] || 8:00-12:00 || {{action icon|Lookout}} ||On the balcony above the front door to the bar, on the outside. Get there by jumping from wall on eastern back corner of the bar, and onto the roof. Follow it back to the front of the building and sprint jump from roof corner to balcony.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || [[Sightseeing Log 45: South Shroud Landing| South Shroud Landing]] || [[South Shroud]] || (X:14.7, Y:33.9) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Lookout}} ||On the windowsill beside the &amp;quot;hut&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 46 || [[Sightseeing Log 46: Urth&#039;s Gift| Urth&#039;s Gift]] || [[South Shroud]] || (X:33.3, Y:23.9) || {{weather icon|fog}}  [[Fog]] || 12:00-17:00 || {{action icon|Lookout}} ||At the rock wall.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || [[Sightseeing Log 47: Quarrymill| Quarrymill]] || [[South Shroud]] || (X:25.4, Y:21.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||On top of chimney on house farthest from [[Aetheryte]] (shaped like a mushroom). Jump from balcony.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || [[Sightseeing Log 48: Ixali Logging Grounds| Ixali Logging Grounds]] || [[North Shroud]] || (X:18.4, Y:19.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||The middle post on the log-pile at the back of the area. Recommend using flying mount.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || [[Sightseeing Log 49: Fallen Neurolink| Fallen Neurolink]] || [[North Shroud]] || (X:15.8, Y:32.0) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Near edge of cliff looking at giant arc.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [[Sightseeing Log 50: Alder Springs| Alder Springs]] || [[North Shroud]] || (X:15.4, Y:27.2) || {{weather icon|clouds}} [[Clouds]] || 8:00-12:00 || {{action icon|Lookout}} ||Drop down from above. Start at stump of tree that broke off near edge of cliff and fall down directly below to another root/branch extending out. Take left fork twice. Go SLOW!&lt;br /&gt;
|-&lt;br /&gt;
| 51 || [[Sightseeing Log 51: Castrum Marinum| Castrum Marinum]] || [[Western Thanalan]] || (X:8.7, Y:5.2) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Lookout}} ||On the lamp.&lt;br /&gt;
|-&lt;br /&gt;
| 52 || [[Sightseeing Log 52: Vesper Bay| Vesper Bay]] || [[Western Thanalan]] || (X:12.4, Y:14.8) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Point}} ||Top of the building, north west corner.&lt;br /&gt;
|-&lt;br /&gt;
| 53 || [[Sightseeing Log 53: Black Brush Station| Black Brush Station]] || [[Central Thanalan]] || (X:21.4, Y:17.5) || {{weather icon|dust storms}} [[Dust Storms]] || 18:00-5:00 || {{action icon|Lookout}} ||Jump from the top of the building to the lamp post on the left hand side.&lt;br /&gt;
|-&lt;br /&gt;
| 54 || [[Sightseeing Log 54: Gate of Nald| Gate of Nald]] || [[Central Thanalan]] || (X:18.5, Y:26.1) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Sit}} ||On top of a canvas.&lt;br /&gt;
|-&lt;br /&gt;
| 55 || [[Sightseeing Log 55: The Burning Wall| The Burning Wall]] || [[Eastern Thanalan]] || (X:30.7, Y:26.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of the small crystal that looks like a cobra, drop down from the ledge just above at (X:30.7, Y:26.7, Z:0.0). (You can also just land on this.)&lt;br /&gt;
|-&lt;br /&gt;
| 56 || [[Sightseeing Log 56: The Golden Bazaar| The Golden Bazaar]] || [[Eastern Thanalan]] || (X:10.0, Y:16.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Lookout}} ||On top of the entrance to a collapsed mine, jump to fence. Use fence to jump to higher platform. Vista on top of platform above 2 NPC at the front.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || [[Sightseeing Log 57: Thal&#039;s Respite| Thal&#039;s Respite]] || [[Eastern Thanalan]] || (X:25.2, Y:14.7) || {{weather icon|showers}} [[Showers]] || 18:00-5:00 || {{action icon|Pray}} || In front of the statue.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || [[Sightseeing Log 58: Nald&#039;s Reflection| Nald&#039;s Reflection]] || [[Southern Thanalan]] || (X:12.2, Y:22.9) || {{weather icon|fog}}  [[Fog]] || 5:00-8:00 || {{action icon|Pray}} || In front of the statue.&lt;br /&gt;
|-&lt;br /&gt;
| 59 || [[Sightseeing Log 59: Zahar&#039;ak| Zahar&#039;ak]] || [[Southern Thanalan]] || (X:19.3, Y:20.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||On top of the stone column. Jump with mount.&lt;br /&gt;
|-&lt;br /&gt;
| 60 || [[Sightseeing Log 60: The Sagolii Desert| The Sagolii Desert]] || [[Southern Thanalan]] || (X:21.3, Y:38.6) || {{weather icon|heat waves}} [[Heat Waves]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of large mound next to tower ruin on ground.&lt;br /&gt;
|-&lt;br /&gt;
| 61 || [[Sightseeing Log 61: The Sunken Temple of Qarn| The Sunken Temple of Qarn]] || [[Southern Thanalan]] || (X:23.8, Y:11.8) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||Use rocks to jump up on to the sloped building.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || [[Sightseeing Log 62: Minotaur Malm| Minotaur Malm]] || [[Southern Thanalan]] || (X:14.6, Y:26.5) || {{weather icon|heat waves}} [[Heat Waves]] || 5:00-8:00 || {{action icon|Psych}} || Stand beside the drill sergeant near the exercising recruits.&lt;br /&gt;
|-&lt;br /&gt;
| 63 || [[Sightseeing Log 63: East Watchtower| East Watchtower]] || [[Northern Thanalan]] || (X:22.2, Y:25.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Salute}} ||{{action icon|Salute}} on top of the tower, on the flagpole.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || [[Sightseeing Log 64: Ceruleum Pipeline| Ceruleum Pipeline]] || [[Northern Thanalan]] || (X:20.6, Y:29.5, Z:0.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||On top of the gate, north side.&lt;br /&gt;
|-&lt;br /&gt;
| 65 || [[Sightseeing Log 65: Bluefog| Bluefog]] || [[Northern Thanalan]] || (X:20.8, Y:22.5) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On the fence.&lt;br /&gt;
|-&lt;br /&gt;
| 66 || [[Sightseeing Log 66: Raubahn&#039;s Push| Raubahn&#039;s Push]] || [[Northern Thanalan]] || (X:20.0, Y:17.7) || {{weather icon|clouds}} [[Clouds]] || 8:00-12:00 || {{action icon|Lookout}} ||On one of the southwestern spires.&lt;br /&gt;
|-&lt;br /&gt;
| 67 || [[Sightseeing Log 67: Abandoned Amajina Mythril Mine| Abandoned Amajina Mythril Mine]] || [[Northern Thanalan]] || (X:26.4, Y:22.7) || {{weather icon|fog}}  [[Fog]] || 18:00-5:00 || {{action icon|Lookout}} ||On a little ledge attached to a broken pillar near stairs. Go up the stairs at (25.7, 22.7). Jump from the railing to the crumbling stone beam, then walk across the metal beams and make another jump to the broken arch on your right. Finally, Sprint-jump across the gap to the other side.&lt;br /&gt;
|-&lt;br /&gt;
| 68 || [[Sightseeing Log 68: The Nail| The Nail]] || [[Coerthas Central Highlands]] || (X:25.4, Y:29.9) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Lookout}} ||Top of the Observatorium on the ladder under the telescope. Jump onto the lamp closest to the ladder and then onto the ladder itself.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || [[Sightseeing Log 69: The Observatorium| The Observatorium]] || [[Coerthas Central Highlands]] || (X:25.5, Y:29.8) || {{weather icon|fog}}  [[Fog]] || 18:00-5:00 || {{action icon|Lookout}} ||Take a couple of steps down from the first floor and walk/fall off into the center of the tower, landing on the highest chandelier.&lt;br /&gt;
|-&lt;br /&gt;
| 70 || [[Sightseeing Log 70: The Frozen Fang| The Frozen Fang]] || [[Coerthas Central Highlands]] || (X:11.7, Y:15.8) || {{weather icon|blizzards}} [[Blizzard (Weather)|Blizzards]] || 8:00-12:00 || {{action icon|Lookout}} ||From the base of the stairs at (11.0,15.5) walk along the small ledge that sticks out until you&#039;re at the middle of the semi-circle part of the bridge.&lt;br /&gt;
|-&lt;br /&gt;
| 71 || [[Sightseeing Log 71: The Holy See of Ishgard| The Holy See of Ishgard]] || [[Coerthas Central Highlands]] || (X:12.8, Y:17.3, Z:1.4) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||Top of the tower on the over-arch. After climbing the stone spiral staircase, enter the small room and use the wooden stairs to get all the way up.&lt;br /&gt;
|-&lt;br /&gt;
| 72 || [[Sightseeing Log 72: Boulder Downs| Boulder Downs]] || [[Coerthas Central Highlands]] || (X:7.8, Y:28.9, Z:1.8) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Lookout}} ||Top of monument tower next to the NPC standing next to the top of the stairs.&lt;br /&gt;
|-&lt;br /&gt;
| 73 || [[Sightseeing Log 73: The Fury&#039;s Gaze| The Fury&#039;s Gaze]] ||[[Coerthas Central Highlands]] || (X:7.9, Y:31.3) || {{weather icon|blizzards}} [[Blizzard (Weather)|Blizzards]] &amp;lt;br&amp;gt; {{weather icon|snow}} [[Snow]] || 18:00-5:00 || {{action icon|Lookout}} ||Inside the cave before you reach the plasmoids.&lt;br /&gt;
|-&lt;br /&gt;
| 74 || [[Sightseeing Log 74: Snowcloak| Snowcloak]] || [[Coerthas Central Highlands]] || (X:2.2, Y:21.4) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 8:00-12:00 || {{action icon|Lookout}} ||Climb up to the highest ledge.&lt;br /&gt;
|-&lt;br /&gt;
| 75 || [[Sightseeing Log 75: Camp Dragonhead| Camp Dragonhead]] || [[Coerthas Central Highlands]] || (X:26.5, Y:17.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||Climb up to the eastern battlements and head south to draw parallel to the green-roofed building. Jump up onto a higher crenelation that&#039;s in line with a buttress opposite and sprint one step and jump over to the building.&lt;br /&gt;
|-&lt;br /&gt;
| 76 || [[Sightseeing Log 76: The Steel Vigil| The Steel Vigil]] || [[Coerthas Central Highlands]] || (X:28.2, Y:10.3) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 5:00-8:00 || {{action icon|Lookout}} ||On the broken arch of the ruins. Start climbing from the most South Eastern edge of the broken wall. The vista is just on the other side of the steeple. &lt;br /&gt;
|-&lt;br /&gt;
| 77 || [[Sightseeing Log 77: Castrum Centri| Castrum Centri]] || [[Mor Dhona]] || (X:9.8, Y:13.5) || {{weather icon|gloom}} [[Gloom]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of red light just past four cylinders. Jump up onto the smaller ledge and then onto the ledge leading towards the light.&lt;br /&gt;
|-&lt;br /&gt;
| 78 || [[Sightseeing Log 78: The Crystal Tower| The Crystal Tower]] || [[Mor Dhona]] || (X:27.4, Y:8.0, Z:0.6) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 18:00-5:00 || {{action icon|Lookout}} ||Follow path that curves to the left to go to the upper level. Vista is near a tree by the edge.&lt;br /&gt;
|-&lt;br /&gt;
| 79 || [[Sightseeing Log 79: Rathefrost| Rathefrost]] ||[[Mor Dhona]] || (X:18.6, Y:17.7) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 12:00-17:00 || {{action icon|Lookout}} ||On top of rock near crystal tree.&lt;br /&gt;
|-&lt;br /&gt;
| 80 || [[Sightseeing Log 80: The Keeper of the Lake| The Keeper of the Lake]] || [[Mor Dhona]] || (X:26.1, Y:11.2) || {{weather icon|fair skies}} [[Fair Skies]] &amp;lt;br&amp;gt; {{weather icon|clear skies}} [[Clear Skies]] || 17:00-18:00 || {{action icon|Sit}} ||{{action icon|Sit}} on top of tree. Climb the back of the red metallic wreckage near a smaller red cylinder. Walk up and jump on small metal rib. From there jump onto back of Big broken red metallic hull. It&#039;s also possible, with maximum mount speed, to jump from the branch of the next-closest tree.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Heavensward Vistas==&lt;br /&gt;
Vistas in Heavensward areas are far easier to identify than ARR Vistas. Heavensward Vistas are small blue glowing orbs at which players need to [[Lookout|/lookout]] or use another emote. While players need to have [[Mounts#Flying Mounts|flying unlocked]], there are no time or weather requirements. Each Vista gives {{exp|8775}} [[EXP]] as long as your class is at least a level 50 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
=== Coerthas Western Highlands ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Heavensward Sightseeing Log 1: Falcon&#039;s Nest|Falcon&#039;s Nest]] || [[Coerthas Western Highlands]] || (X:32, Y:36, Z:2.4) || {{action icon|Lookout}} ||On top of the tower (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Heavensward Sightseeing Log 2: Camp Riversmeet|Camp Riversmeet]] || [[Coerthas Western Highlands]] || (X:20, Y:23, Z:1.7) || {{action icon|Lookout}} ||On the bones of the dragon (The Watcher)&lt;br /&gt;
|-&lt;br /&gt;
|3 || [[Heavensward Sightseeing Log 3: The Dreaming Dragon|The Dreaming Dragon]] || [[Coerthas Western Highlands]] || (X:10.3, Y:18, Z:1.7) || {{action icon|Lookout}} ||On the top of &amp;quot;The Dreaming Dragon&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Heavensward Sightseeing Log 4: The Dusk Vigil|The Dusk Vigil]] || [[Coerthas Western Highlands]] || (X:20.0, Y:6.6, Z:0.9) || {{action icon|Lookout}} ||On the left stone landing (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Heavensward Sightseeing Log 5: Gorgagne Mills|Gorgagne Mills]] || [[Coerthas Western Highlands]] || (X:31.6, Y:4.8, Z:1.3) || {{action icon|Lookout}} ||On top of the bridge (Lancegate) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|6 || [[Heavensward Sightseeing Log 6: Hemlock|Hemlock]] || [[Coerthas Western Highlands]] || (X:36.2, Y:19.2, Z:1.6) || {{action icon|Lookout}} ||On top of the house (Hemlock) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|7 || [[Heavensward Sightseeing Log 7: The Bed of Bones|The Bed of Bones]] || [[Coerthas Western Highlands]] || (X:20.5, Y:36.5, Z:1.8) || {{action icon|Lookout}} ||Above on cliffs to the south (The Bed of Bones) (Requires Flying) &lt;br /&gt;
|-&lt;br /&gt;
|43 || [[Heavensward Sightseeing Log 43: The Pike|The Pike]] || [[Coerthas Western Highlands]] || (X:32.6, Y:28.2, Z:1.4) ||{{action icon|Rally}} ||On the hand of the giant statue (The Pike) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|44 || [[Heavensward Sightseeing Log 44: Black Iron Bridge|Black Iron Bridge]] || [[Coerthas Western Highlands]] || (X:29.9, Y:23.8, Z:1.5) || {{action icon|Lookout}} ||On a lantern on the bridge. You must climb up the chain on the bridge and then fall onto the lantern to reach it. (Black Iron Bridge)&lt;br /&gt;
|-&lt;br /&gt;
|45 || [[Heavensward Sightseeing Log 45: Dragonspit|Dragonspit]] || [[Coerthas Western Highlands]] || (X:9.0, Y:10.4, Z:0.4) ||{{action icon|Sit}} ||In the pond (Dragonspit)&lt;br /&gt;
|-&lt;br /&gt;
|46 || [[Heavensward Sightseeing Log 46: The Slate Mountains|The Slate Mountains]] || [[Coerthas Western Highlands]] || (X:12.7, Y:8.2, Z:0.9) ||{{action icon|Me}} ||Tip of the spear in the giant dragon&#039;s eye (Slate Mountains) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Dravanian Forelands ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|8 || [[Heavensward Sightseeing Log 8: Loth ast Gnath|Loth ast Gnath]] || [[The Dravanian Forelands]] || (X:27.4, Y:36.3, Z:1.7) || {{action icon|Lookout}} ||Window ledge (Loth ast Gnath) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|9 || [[Heavensward Sightseeing Log 9: Anyx Minor|Anyx Minor]] || [[The Dravanian Forelands]] || (X:12.0, Y:39.4, Z:1.0) || {{action icon|Lookout}} ||On top of the dragon statue (Anyx Minor) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Heavensward Sightseeing Log 10: Anyx Trine|Anyx Trine]] || [[The Dravanian Forelands]] || (X:16.6, Y:23.3, Z:5.6) || {{action icon|Lookout}} ||On top of the tower the Aetheryte is in, on the head of dragon (Anyx Trine) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Heavensward Sightseeing Log 11: The Hundred Throes|The Hundred Throes]] || [[The Dravanian Forelands]] || (X:29.6, Y:6.1, Z:2.4) || {{action icon|Lookout}} ||On the Archway (The Iron Feast) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Heavensward Sightseeing Log 12: Halo|Halo]] || [[The Dravanian Forelands]] || (X:8.2, Y:6.1, Z:1.6) ||{{action icon|Pray}} ||At the entrance to dungeon &amp;quot;Sohm Al Foothills&amp;quot; (Halo)&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Heavensward Sightseeing Log 13: Tailfeather|Tailfeather]] || [[The Dravanian Forelands]] || (X:33.9, Y:23.5, Z:1.4) || {{action icon|Lookout}} ||Above entrance to town eastside (Tailfeather) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Heavensward Sightseeing Log 14: Sohm Al|Sohm Al]] || [[The Dravanian Forelands]] || (X:11.4, Y:13.4, Z:6.6) || {{action icon|Lookout}} ||On the cliffside, Fly north of &amp;quot;Anyx Trine&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|47 || [[Heavensward Sightseeing Log 47: Whilom River|Whilom River]] || [[The Dravanian Forelands]] || (X:23.4, Y:39.4, Z:0.2) || {{action icon|Lookout}} ||On the side of the mountain. Climb up from the river. (Go to Loth ast Gnath and head west from there)&lt;br /&gt;
|-&lt;br /&gt;
|48 || [[Heavensward Sightseeing Log 48: Loth ast Vath|Loth ast Vath]] || [[The Dravanian Forelands]] || (X:24.2, Y:18.8, Z:1.2) || {{action icon|Lookout}} ||On a wooden stake sticking out of the mountain (Loth ast Vath) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|49 || [[Heavensward Sightseeing Log 49: The Hissing Cobbles|The Hissing Cobbles]] || [[The Dravanian Forelands]] || (X:34.3, Y:15.8, Z:1.3) || {{action icon|Lookout}} ||On the broken wall, north of &amp;quot;The Hissing Cobbles&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|50 || [[Heavensward Sightseeing Log 50: The Danneroad|The Danneroad]] || [[The Dravanian Forelands]] || (X:18.6, Y:32.6, Z:0.7) || {{action icon|Lookout}} ||On top of the arch, south of &amp;quot;The Danneroad&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Churning Mists ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Heavensward Sightseeing Log 15: Moghome|Moghome]] || [[The Churning Mists]] || (X:29.4, Y:35.1, Z:0.2) || {{action icon|Lookout}} ||On a mushroom inside cave, overlooking center of Moghome&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Heavensward Sightseeing Log 16: The Aery|The Aery]] || [[The Churning Mists]] || (X:29.2, Y:13.0, Z:3.0) || {{action icon|Lookout}} ||End of bridge to the south of the &amp;quot;Easton Eyes&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Heavensward Sightseeing Log 17: Tharl Oom Khash|Tharl Oom Khash]] || [[The Churning Mists]] || (X:18.6, Y:6.4, Z:3.6) || {{action icon|Lookout}} ||At the top of a wall north of &amp;quot;Thari Oom Khash&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Heavensward Sightseeing Log 18: Zenith|Zenith]] || [[The Churning Mists]] || (X:7.8, Y:27.0, Z:5.4) || {{action icon|Lookout}} ||Top of giant structure, above the dungeon &amp;quot;Sohr Khai&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Heavensward Sightseeing Log 19: The Lost Landlord|The Lost Landlord]] || [[The Churning Mists]] || (X:17.6, Y:37.2, Z:0.5) ||{{action icon|Pray}} ||On the ramp, between two pillars. (The Lost Landlord) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Heavensward Sightseeing Log 20: The House of Letters|The House of Letters]] || [[The Churning Mists]] || (X:35.1, Y:20.4, Z:1.3) || {{action icon|Lookout}} ||At the top of the stairs at broken tower. (The House of Letters) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Heavensward Sightseeing Log 21: The Rookery|The Rookery]] || [[The Churning Mists]] || (X:23.2, Y:18.6, Z:1.5) || {{action icon|Lookout}} ||Under the building, on an outcropping. south east of &amp;quot;The Rookery&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|51 || [[Heavensward Sightseeing Log 51: Statue of the Unsung|Statue of the Unsung]] || [[The Churning Mists]] || (X:33.8, Y:32.4, Z:2.6) ||{{action icon|Pray}} ||Up on a floating island in front of statue, north of Mоghome. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|52 || [[Heavensward Sightseeing Log 52: Landlord Colony|Landlord Colony]] || [[The Churning Mists]] || (X:37.3, Y:14.4, Z:2.8) || {{action icon|Lookout}} ||On a small floating island, east of &amp;quot;Monsterie&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|53 || [[Heavensward Sightseeing Log 53: The Old Father|The Old Father]] || [[The Churning Mists]] || (X:14.7, Y:25.0, Z:1.9) || {{action icon|Lookout}} ||On a small floating island, north of &amp;quot;Bahrr Lehs&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Sea of Clouds ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Heavensward Sightseeing Log 22: Camp Cloudtop|Camp Cloudtop]] || [[The Sea of Clouds]] || (X:15.2, Y:37.7, Z:1.0) || {{action icon|Lookout}} ||On the tarp in the treehouse (The Rosehouse) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|23 || [[Heavensward Sightseeing Log 23: The Nidifice|The Nidifice]] || [[The Sea of Clouds]] || (X:37.2, Y:40.1, Z:1.6) ||{{action icon|Doze}} ||Inside the left tree nest (looks like floating egg prison) south of The Nidifice (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|24 || [[Heavensward Sightseeing Log 24: Voor Sian Siran|Voor Sian Siran]] || [[The Sea of Clouds]] || (X:39.9, Y:21.9, Z:2.8) || {{action icon|Lookout}} ||On a lone floating island tree, north-east of &amp;quot;Vundu Ok&#039; Bendu&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Heavensward Sightseeing Log 25: Mok Oogl Island|Mok Oogl Island]] || [[The Sea of Clouds]] || (X:13.0, Y:9.0, Z:2.1) || {{action icon|Lookout}} ||On a small island between &amp;quot;Morrowmotes&amp;quot; and &amp;quot;Mok Oogi Island&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|26 || [[Heavensward Sightseeing Log 26: Hall of the Fallen Plume|Hall of the Fallen Plume]] || [[The Sea of Clouds]] || (X:18.5, Y:27.0, Z:5.5) || {{action icon|Lookout}} ||On top of the &amp;quot;Hall of the Fallen Plume&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|27 || [[Heavensward Sightseeing Log 27: Ok&#039; Vundu Vana|Ok&#039; Vundu Vana]] || [[The Sea of Clouds]] || (X:25.0, Y:23.9, Z:0.7) || {{action icon|Lookout}} ||Southwest of &amp;quot;Ok&#039; Vundu Vana&amp;quot; on a small ledge below the main island. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|28 || [[Heavensward Sightseeing Log 28: Hengr&#039;s Crucible|Hengr&#039;s Crucible]] || [[The Sea of Clouds]] || (X:38.1, Y:11.7, Z:2.0) || {{action icon|Lookout}} ||Tip of protrusion on the north end of &amp;quot;Hengr&#039;s Crucible&amp;quot; (Requires Flying) &lt;br /&gt;
|-&lt;br /&gt;
|54 || [[Heavensward Sightseeing Log 54: Coldwind|Coldwind]] || [[The Sea of Clouds]] || (X:6.4, Y:6.0, Z:1.5) || {{action icon|Lookout}} ||On the floating Island &amp;quot;Coldwind&amp;quot; Near the Redbill Standard. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|55 || [[Heavensward Sightseeing Log 55: The Shattered Back|The Shattered Back]] || [[The Sea of Clouds]] || (X:26.7, Y:6.9, Z:2.2) || {{action icon|Lookout}} ||At the root of the tree, west of &amp;quot;The Shattered Back&amp;quot; (Requires Flying) &lt;br /&gt;
|-&lt;br /&gt;
|56 || [[Heavensward Sightseeing Log 56: Provenance|Provenance]] || [[The Sea of Clouds]] || (X:9.9, Y:28.7, Z:0.7) || {{action icon|Lookout}} ||Northside of the tree at the root Overlooking the heart shaped floating rock. South of &amp;quot;Provenance&amp;quot; and north of &amp;quot;Camp Cloudtop&amp;quot; (Requires Flying) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Dravanian Hinterlands ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|29 || [[Heavensward Sightseeing Log 29: The Arkhitekton|The Arkhitekton]] || [[The Dravanian Hinterlands]] || (X:40.1, Y:21.8, Z:1.9) || {{action icon|Lookout}} || On the cliff bottom of the mountain. East of &amp;quot;The Arkhitekton&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|30 || [[Heavensward Sightseeing Log 30: The Answering Quarter|The Answering Quarter]] || [[The Dravanian Hinterlands]] || (X:17.9, Y:23.2, Z:0.4) || {{action icon|Lookout}} ||Waterfall on the side of cliff, West of the &amp;quot;Thaliak River&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|31 || [[Heavensward Sightseeing Log 31: The Cenotaph|The Cenotaph]] || [[The Dravanian Hinterlands]] || (X:22.1, Y:27.6, Z:1.7) || {{action icon|Lookout}} || Located on Alexander&#039;s head platform. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|32 || [[Heavensward Sightseeing Log 32: The Tipped Ewer|The Tipped Ewer]] || [[The Dravanian Hinterlands]] || (X:10.1, Y:35.9, Z:1.1) || {{action icon|Lookout}} ||In the caves at the top of a ladder near roof of cave. (The Path of Conviction) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|33 || [[Heavensward Sightseeing Log 33: Great Gubal Library|Great Gubal Library]] || [[The Dravanian Hinterlands]] || (X:28.8, Y:37.8, Z:3.6) || {{action icon|Lookout}} ||On top of the Great Gubal Library. (The Great Gubal Library) (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|34 || [[Heavensward Sightseeing Log 34: The Orn Wild|The Orn Wild]] || [[The Dravanian Hinterlands]] || (X:32.7, Y:11.9, Z:0.9) || {{action icon|Lookout}} ||Small outcrop on the north east edge of the map, North of the &amp;quot;Stone, Sky, Sea&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|35 || [[Heavensward Sightseeing Log 35: Saint Mocianne&#039;s Arboretum|Saint Mocianne&#039;s Arboretum]] || [[The Dravanian Hinterlands]] || (X:13.0, Y:21.6, Z:1.5) || {{action icon|Lookout}} ||Tallest pillar on the building, east of &amp;quot;the Paths of Contemplation&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|57 || [[Heavensward Sightseeing Log 57: The Sage&#039;s Cataract|The Sage&#039;s Cataract]] || [[The Dravanian Hinterlands]] || (X:12.2, Y:13.0, Z:1.1) || {{action icon|Lookout}} ||At the west entrance to Idyllshire, on the right side beside wall facing north.&lt;br /&gt;
|-&lt;br /&gt;
|58 || [[Heavensward Sightseeing Log 58: The Path of Knowing|The Path of Knowing]] || [[The Dravanian Hinterlands]] || (X:19.7, Y:38.1, Z:1.4) || {{action icon|Lookout}} ||On the broken column. Jump down from the cliff to reach it. (Path of Knowing)&lt;br /&gt;
|-&lt;br /&gt;
|59 || [[Heavensward Sightseeing Log 59: The Daggers|The Daggers]] || [[The Dravanian Hinterlands]] || (X:30.4, Y:31.3, Z:1.6) || {{action icon|Lookout}} ||On a cliff edge, South of &amp;quot;The Daggers&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Azys Lla ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|36 || [[Heavensward Sightseeing Log 36: The Gration|The Gration]] || [[Azys Lla]] || (X:39.2, Y:17.0, Z:6.8) || {{action icon|Lookout}} ||On top of northern spire at &amp;quot;The Habisphere&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|37 || [[Heavensward Sightseeing Log 37: The Fractal Continuum|The Fractal Continuum]] || [[Azys Lla]] || (X:33.4, Y:35.6, Z:8.2) || {{action icon|Lookout}} ||On top of tower north of the &amp;quot;Castrum Solus&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|38 || [[Heavensward Sightseeing Log 38: Antithesis|Antithesis]] || [[Azys Lla]] || (X:6.0, Y:30.6, Z:6.0) || {{action icon|Lookout}} ||On the lone island, West of the &amp;quot;Antithesis&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|39 || [[Heavensward Sightseeing Log 39: Aetherochemical Research Facility|Aetherochemical Research Facility]] || [[Azys Lla]] || (X:10.9, Y:35.6, Z:5.8) || {{action icon|Lookout}} || On the broken walkway to the north. (The Aqueduct) (Requires Flying)&lt;br /&gt;
|-f&lt;br /&gt;
|40 || [[Heavensward Sightseeing Log 40: Helix|Helix]] || [[Azys Lla]] || (X:6.1, Y:9.9, Z:7.0) || {{action icon|Lookout}} ||On very top of the building at the &amp;quot;Helix&amp;quot;. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|41 || [[Heavensward Sightseeing Log 41: Quarantine Block|Quarantine Block]] || [[Azys Lla]] || (X:9.4, Y:21.5, Z:7.1) || {{action icon|Lookout}} ||On very top of the &amp;quot;Quarantine Block&amp;quot;, on the blue ball. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|42 || [[Heavensward Sightseeing Log 42: Recombination Labs|Recombination Labs]] || [[Azys Lla]] || (X:30.4, Y:11.4, Z:6.9) || {{action icon|Lookout}} || On top of red ball stuck in south side of hill. South of &amp;quot;Mutagenesis&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|60 || [[Heavensward Sightseeing Log 60: Centrifugal Crystal Engine|Centrifugal Crystal Engine]] || [[Azys Lla]] || (X:10.0, Y:14.8, Z:4.3) || {{action icon|Lookout}} ||Inside of the &amp;quot;Centrifugal Crystal Engine&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|61 || [[Heavensward Sightseeing Log 61: Biomass Incubation Complex|Biomass Incubation Complex]] || [[Azys Lla]] || (X:35.5, Y:6.4, Z:5.5) || {{action icon|Lookout}} ||On a root in a hole. You must fall down onto one of the higher roots from the cliff. West of the &amp;quot;Biomass Incubation Complex&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|62 || [[Heavensward Sightseeing Log 62: The Cathedral|The Cathedral]] || [[Azys Lla]] || (X:25.9, Y:28.6, Z:6.0) || {{action icon|Lookout}} ||On part of the broken wall. You must land on top of the wall and then fall down. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stormblood Vistas==&lt;br /&gt;
&lt;br /&gt;
Each Vista gives {{exp|18750}} [[EXP]] as long as your class is at least a level 60 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
=== The Fringes ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Stormblood Sightseeing Log 1: Castellum Velodyna|Castellum Velodyna]] || [[The Fringes]] || (X:21.9, Y:26.9, Z:0.8) || {{action icon|Lookout}} ||Top of roof at Castellum Velodyna&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Stormblood Sightseeing Log 2: Gyr Kehim|Gyr Kehim]] || [[The Fringes]] || (X:24.2, Y:16.2, Z:0.7) || {{action icon|Lookout}} ||Near top of the ruin&lt;br /&gt;
|-&lt;br /&gt;
|3 || [[Stormblood Sightseeing Log 3: Schism|Schism]] || [[The Fringes]] || (X:23.2, Y:7.2, Z:0.6) || {{action icon|Lookout}} ||Top of entry door (inside)&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Stormblood Sightseeing Log 4: Castrum Oriens|Castrum Oriens]] || [[The Fringes]] || (X:9.3, Y:10.8, Z:1.7) || {{action icon|Lookout}} ||North tower at Castrum Oriens&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Stormblood Sightseeing Log 5: Dimwold|Dimwold]] || [[The Fringes]] || (X:8.6, Y:26.4, Z:0.9) || {{action icon|Lookout}} ||On the tree at The Percipient One&lt;br /&gt;
|-&lt;br /&gt;
|6 || [[Stormblood Sightseeing Log 6: Djanan Qhat|Djanan Qhat]] || [[The Fringes]] || (X:36.5, Y:16.4, Z:2.1) || {{action icon|Lookout}} ||Outside, on top of the temple&lt;br /&gt;
|-&lt;br /&gt;
|7 || [[Stormblood Sightseeing Log 7: The Peering Stones|The Peering Stones]] || [[The Fringes]] || (X:30.0, Y:25.2, Z:2.4) || {{action icon|Lookout}} ||Top of mountain at The Peering Stones&lt;br /&gt;
|-&lt;br /&gt;
|48 || [[Stormblood Sightseeing Log 48: The Yawn|The Yawn]] || [[The Fringes]] || (X:27.5, Y:35.1, Z:1.4) || {{action icon|Lookout}} ||Looking over The Yawn. At night only.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Peaks ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone  &lt;br /&gt;
! Name         &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|8 || [[Stormblood Sightseeing Log 8: Hidden Tear|Hidden Tear]] || [[The Peaks]] || (X:33.3, Y:10.2, Z:2.2) || {{action icon|Lookout}} ||Top of cliff&lt;br /&gt;
|-&lt;br /&gt;
|9 || [[Stormblood Sightseeing Log 9: Coldhearth|Coldhearth]] || [[The Peaks]] || (X:27.0, Y:36.8, Z:2.9) || {{action icon|Lookout}} ||Top of the little tower&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Stormblood Sightseeing Log 10: Nyunkrepf&#039;s Hope|Nyunkrepf&#039;s Hope]] || [[The Peaks]] || (X:22.0, Y:32.8, Z:3.5) || {{action icon|Lookout}} ||On Nyunkrepf&#039;s Hope&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Stormblood Sightseeing Log 11: Ala Gannha|Ala Gannha]] || [[The Peaks]] || (X:25.1, Y:5.8, Z:1.1) || {{action icon|Lookout}} ||Top of the cliff&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Stormblood Sightseeing Log 12: Specula Imperatoris|Specula Imperatoris]] || [[The Peaks]] || (X:19.9, Y:23.4, Z:3.2) || {{action icon|Lookout}} ||Edge of the north west tower. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Stormblood Sightseeing Log 13: The Arms of Meed|The Arms of Meed]] || [[The Peaks]] || (X:8.1, Y:37.5, Z:2.6) || {{action icon|Lookout}} ||Behind structure&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Stormblood Sightseeing Log 14: The Ziggurat|The Ziggurat]] || [[The Peaks]] || (X:18.3, Y:14.3, Z:0.8) || {{action icon|Lookout}} ||On the hill &lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Stormblood Sightseeing Log 15: Emprise|Emprise]] || [[The Peaks]] || (X:7.5, Y:7.6, Z:0.1) || {{action icon|Lookout}} ||On a pillar (inside)&lt;br /&gt;
|-&lt;br /&gt;
|49 || [[Stormblood Sightseeing Log 49: Ala Ghiri|Ala Ghiri]] || [[The Peaks]] || (X:14.3, Y:36.6, Z:2.6) || {{action icon|Lookout}} ||On the pillar of the western wall. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|50 || [[Stormblood Sightseeing Log 50: Specula Imperatoris 2|Specula Imperatoris #2]] || [[The Peaks]] || (X:20.4, Y:22.9, Z:2.6) || {{action icon|Lookout}} ||On top of a lamp near the north west tower. (Requires Flying) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Lochs ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone  &lt;br /&gt;
! Name         &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Stormblood Sightseeing Log 16: Ala Mhigo|Ala Mhigo]] || [[The Lochs]] || (X:23.5, Y:33.7, Z:1.7) || {{action icon|Lookout}} ||Plateau Looking Over Salt Lake. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Stormblood Sightseeing Log 17: The Ala Mhigan Quarter|The Ala Mhigan Quarter]] || [[The Lochs]] || (X:35.2, Y:33.2, Z:1.5) || {{action icon|Lookout}} ||Top of the tower next to the big arch. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Stormblood Sightseeing Log 18: Sothwatch|Sothwatch]] || [[The Lochs]] || (X:13.8, Y:35.5, Z:2.8) || {{action icon|Lookout}} ||Top of the Tower&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Stormblood Sightseeing Log 19: The Divine Audience|The Divine Audience]] || [[The Lochs]] || (X:20.5, Y:16.5, Z:0.8) ||{{action icon|Pray}} ||Top of the Stairs&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Stormblood Sightseeing Log 20: The Hidden Tunnel|The Hidden Tunnel]] || [[The Lochs]] || (X:33.9, Y:30.2, Z:0.5) || {{action icon|Lookout}} ||In the tunnel under the Ala Mhigan Quarter. Talk with the Ala Mhigan Resistance Gate Guard at (X:35.0, Y:31.7, Z:0.7) to enter the waterway.&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Stormblood Sightseeing Log 21: Porta Praetoria|Porta Praetoria]] || [[The Lochs]] || (X:5.9, Y:22.0, Z:2.4) || {{action icon|Lookout}} ||Top of the south tower, west of Porta Praetoria. Directly south of The Peaks entrance. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|51 || [[Stormblood Sightseeing Log 51: The Sunken Destroyer|The Sunken Destroyer]] || [[The Lochs]] || (X:17.1, Y:19.2, Z:-2.9) || {{action icon|Lookout}} ||Under water at Loch Seld, on top of the statue&#039;s hand.&lt;br /&gt;
|-&lt;br /&gt;
|52 || [[Stormblood Sightseeing Log 52: The Ala Mhigan Quarter 2|The Ala Mhigan Quarter #2]] || [[The Lochs]] || (X:36.0, Y:33.5, Z:0.8) || {{action icon|Lookout}} ||Fall from a pillar onto it&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kugane ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone    &lt;br /&gt;
! Name       &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Stormblood Sightseeing Log 22: The Sekiseigumi Barracks|The Sekiseigumi Barracks]] || [[Kugane]] || (X:14.3, Y:9.6) || {{action icon|Lookout}} ||Balcony outside of the Sekiseigumi Barracks.&lt;br /&gt;
|-&lt;br /&gt;
|23 || [[Stormblood Sightseeing Log 23: Bokairo Inn|Bokairo Inn]] || [[Kugane]] || (X:9.4, Y:7.3) ||{{action icon|Sit}} ||In a tub of water on top of the inn accessed via a jump puzzle. [https://www.youtube.com/watch?v=fGrsd2F1_dw Video reference by Willow]&lt;br /&gt;
|-&lt;br /&gt;
|24 || [[Stormblood Sightseeing Log 24: Kogane Dori|Kogane Dori]] || [[Kugane]] || (X:13.2, Y:12.7) || {{action icon|Lookout}} ||Balcony above the market area.&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Stormblood Sightseeing Log 25: Kogane Alleyways|Kogane Alleyways]] || [[Kugane]] || (X:11.9, Y:11.7) || {{action icon|Lookout}} ||Jump on the railing (X:13.2, Y:11.7) then jump on the balcony and go to the end.&lt;br /&gt;
|-&lt;br /&gt;
|26 || [[Stormblood Sightseeing Log 26: Shiokaze Hostelry|Shiokaze Hostelry]] || [[Kugane]] || (X:10.2, Y:10.0) || {{action icon|Lookout}} ||On top of the Shiokaze Hostelry. [https://www.youtube.com/watch?v=BZilAau6OJI Requires savage jumping skills] [https://www.youtube.com/watch?v=-ESK9ayt8Pc Another video by Michael R as it shows the actual jump onto the Vista and how to line your character up]&lt;br /&gt;
|-&lt;br /&gt;
|53 || [[Stormblood Sightseeing Log 53: The Statue of Zuiko|The Statue of Zuiko]] || [[Kugane]] || (X:11.1, Y:9.9) || {{action icon|Lookout}} ||Jump from top of &amp;quot;Kugane Tower&amp;quot; and land on lamp post to north of statue. A way of bypassing this is to use [[Self-destruct]] as a [[Blue Mage]] and be resurrected by a player on top of the lamp post, although this requires one player to already be in position.&lt;br /&gt;
|-&lt;br /&gt;
|54 || [[Stormblood Sightseeing Log 54: Rakuza District|Rakuza District]] || [[Kugane]] || (X:9.8, Y:8.3) || {{action icon|Lookout}} ||On top of the gate at the end of the street.&lt;br /&gt;
|-&lt;br /&gt;
|55 || [[Stormblood Sightseeing Log 55: Tenkonto|Tenkonto]] || [[Kugane]] || (X:12.5, Y:10.6) || {{action icon|Lookout}} ||On the corner of a concrete pillar attached to the roof. Start at the railing at 13.7, 10.1 and make your way across the roofs.&lt;br /&gt;
|-&lt;br /&gt;
|56 || [[Stormblood Sightseeing Log 56: Kugane Ofunakura|Kugane Ofunakura]] || [[Kugane]] || (X:9.9, Y:12.3) || {{action icon|Lookout}} ||Inside Kugane Ofunakura across the banners attached to stairs&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Ruby Sea ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone     &lt;br /&gt;
! Name      &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|27 || [[Stormblood Sightseeing Log 27: Tamamizu|Tamamizu]] || [[The Ruby Sea]] || (X:25.9, Y:13.0, Z:-1.0) || {{action icon|Lookout}} ||Underwater between Tamamizu and Onokoro&lt;br /&gt;
|-&lt;br /&gt;
|28 || [[Stormblood Sightseeing Log 28: Shoal Rock|Shoal Rock]] || [[The Ruby Sea]] || (X:32.9, Y:8.7, Z:1.0) || {{action icon|Lookout}} ||Top of cliff. Require flying.&lt;br /&gt;
|-&lt;br /&gt;
|29 || [[Stormblood Sightseeing Log 29: Heaven-on-High|Heaven-on-High]] || [[The Ruby Sea]] || (X:24.0, Y:5.6, Z:0.4) || {{action icon|Lookout}} ||Top of cliff. Require flying.&lt;br /&gt;
|-&lt;br /&gt;
|30 || [[Stormblood Sightseeing Log 30: Sakazuki|Sakazuki]] || [[The Ruby Sea]] || (X:31.5, Y:37.2, Z:0.6) || {{action icon|Lookout}} ||On top of the watchtower. Requires flying.&lt;br /&gt;
|-&lt;br /&gt;
|31 || [[Stormblood Sightseeing Log 31: The Isle of Zekki|The Isle of Zekki]] || [[The Ruby Sea]] || (X:10.1, Y:26.7, Z:0.1) || {{action icon|Lookout}} ||On a small rock ledge against the wall&lt;br /&gt;
|-&lt;br /&gt;
|32 || [[Stormblood Sightseeing Log 32: Isari|Isari]] || [[The Ruby Sea]] || (X:6.4, Y:10.8, Z:0.1) || {{action icon|Lookout}} ||On top of platform between two large rocks. Need flying.&lt;br /&gt;
|-&lt;br /&gt;
|57 || [[Stormblood Sightseeing Log 57: Shisui of the Violet Tides|Shisui of the Violet Tides]] || [[The Ruby Sea]] || (X:5.0, Y:36.4, Z:-8.6) || {{action icon|Lookout}} ||Underwater on a coral near Shusui&lt;br /&gt;
|-&lt;br /&gt;
|58 || [[Stormblood Sightseeing Log 58: East Othard Coastline|East Othard Coastline]] || [[The Ruby Sea]] || (X:9.5, Y:19.0, Z:0.1) || {{action icon|Lookout}} ||A small island off Zekki. Requires flying. Available in morning from 5:00am-8:00am&lt;br /&gt;
|-&lt;br /&gt;
|59 || [[Stormblood Sightseeing Log 59: Crick|Crick]] || [[The Ruby Sea]] || (X:21.5, Y:11.9, Z:0.3) || {{action icon|Lookout}} ||On the shore fly to the top of the boat mast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yanxia ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone     &lt;br /&gt;
! Name      &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|33 || [[Stormblood Sightseeing Log 33: The Swallow&#039;s Compass|The Swallow&#039;s Compass]] || [[Yanxia]] || (X:12.4, Y:26.7, Z:1.1) || {{action icon|Lookout}} ||On top of a wall. Needs Flying.&lt;br /&gt;
|-&lt;br /&gt;
|34 || [[Stormblood Sightseeing Log 34: Castrum Fluminis|Castrum Fluminis]] || [[Yanxia]] || (X:30.3, Y:32.9, Z:0.8) || {{action icon|Lookout}} ||On top of an imperial tower. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|35 || [[Stormblood Sightseeing Log 35: Namai|Namai]] || [[Yanxia]] || (X:34.3, Y:18.3, Z:1.1) || {{action icon|Lookout}} ||NE of Namai, on top tower. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|36 || [[Stormblood Sightseeing Log 36: Prism Lake|Prism Lake]] || [[Yanxia]] || (X:30.4, Y:6.2, Z:0.4) || {{action icon|Lookout}} ||On top of the rock. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|37 || [[Stormblood Sightseeing Log 37: Doma Castle|Doma Castle]] || [[Yanxia]] || (X:14.8, Y:6.3, Z:0.9) || {{action icon|Lookout}} ||On the roof of an archway on the bridge. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|38 || [[Stormblood Sightseeing Log 38: Dairyu Moon Gates|Dairyu Moon Gates]] || [[Yanxia]] || (X:19.5, Y:20.5, Z:1.5) || {{action icon|Lookout}} ||On a ledge on the gate. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|39 || [[Stormblood Sightseeing Log 39: Yuzuka Manor|Yuzuka Manor]] || [[Yanxia]] || (X:15.2, Y:31.6, Z:0.6) || {{action icon|Lookout}} ||On top of the building. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|60 || [[Stormblood Sightseeing Log 60: Imperial Hypersonic Assault Craft L-XXIII|Imperial Hypersonic Assault Craft L-XXIII]] || [[Yanxia]] || (X:35.6, Y:38.8, Z:-1.2) || {{action icon|Lookout}} ||Underwater&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Azim Steppe ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone   &lt;br /&gt;
! Name        &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|40 || [[Stormblood Sightseeing Log 40: Ceol Aen|Ceol Aen]] || [[The Azim Steppe]] || (X:14.2, Y:9.8, Z:1.1) || {{action icon|Lookout}} ||On top of a rock pillar. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|41 || [[Stormblood Sightseeing Log 41: Dotharl Khaa|Dotharl Khaa]] || [[The Azim Steppe]] || (X:12.2, Y:32.0, Z:0.3) || {{action icon|Lookout}} ||On top of a rock formation. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|42 || [[Stormblood Sightseeing Log 42: The Dusk Throne|The Dusk Throne]] || [[The Azim Steppe]] || (X:19.8, Y:33.7, Z:0.7) || {{action icon|Lookout}} ||On the head of the statue. Needs Flying.&lt;br /&gt;
|-&lt;br /&gt;
|43 || [[Stormblood Sightseeing Log 43: Reunion|Reunion]] || [[The Azim Steppe]] || (X:34.5, Y:31.9, Z:0.2) || {{action icon|Lookout}} ||On top of a cliff. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|44 || [[Stormblood Sightseeing Log 44: Chakha Zoh|Chakha Zoh]] || [[The Azim Steppe]] || (X:20.0, Y:12.6, Z:1.0) ||{{action icon|Pray}} ||On top of the tower. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|45 || [[Stormblood Sightseeing Log 45: The Dawn Throne|The Dawn Throne]] || [[The Azim Steppe]] || (X:22.6, Y:21.2, Z:1.7) || {{action icon|Lookout}} ||On top of the tower. Needs flying.&lt;br /&gt;
|-&lt;br /&gt;
|61 || [[Stormblood Sightseeing Log 61: Mol Iloh|Mol Iloh]] || [[The Azim Steppe]] || (X:31.3, Y:11.5, Z:0.6) || {{action icon|Lookout}} ||On top of arch on the Mol tribe hut&lt;br /&gt;
|-&lt;br /&gt;
|62 || [[Stormblood Sightseeing Log 62: Moai Statue|Moai Statue]] || [[The Azim Steppe]] || (X:21.8, Y:20.3, Z:-0.5) || {{action icon|Lookout}} ||Underwater under The Dawn Throne&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rhalgr&#039;s Reach ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Zone &lt;br /&gt;
! Name         &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|46 || [[Stormblood Sightseeing Log 46: The Destroyer|The Destroyer]] || [[Rhalgr&#039;s Reach]] || (X:11.4, Y:13.9) || {{action icon|Lookout}} ||Use pillar beside the arch and jump from middle of it.&lt;br /&gt;
|-&lt;br /&gt;
|47 || [[Stormblood Sightseeing Log 47: Bloodstorm|Bloodstorm]] || [[Rhalgr&#039;s Reach]] || (X:10.5, Y:9.7) || {{action icon|Lookout}} ||Small jumps puzzle start at (10.1,9.3)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadowbringers Vistas==&lt;br /&gt;
Each Vista gives {{exp|40500}} [[EXP]] as long as your class is at least a level 70 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
=== The Crystarium ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Shadowbringers Sightseeing Log 1: The Rotunda|The Rotunda]] || [[The Crystarium]] || (X:8.6, Y:11.2) || {{action icon|Lookout}} ||On the entrance arch to The Rotunda. Use stairs near Aetheryte to get there.&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Shadowbringers Sightseeing Log 2: Musica Universalis|Musica Universalis]] || [[The Crystarium]] || (X:10.4, Y:13.1) || {{action icon|Lookout}} ||Start at (X:10.4, Y:13.5) go to the top floor and jump from there to the tent&lt;br /&gt;
|-&lt;br /&gt;
|3 || [[Shadowbringers Sightseeing Log 3: The Cabinet of Curiosity|The Cabinet of Curiosity]] || [[The Crystarium]] || (X:9.9, Y:5.9) || {{action icon|Lookout}} ||Second floor of staircase in the Cabinet of Curiosity.&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Shadowbringers Sightseeing Log 4: Rapture|Rapture]] || [[The Crystarium]] || (X:11.0, Y:4.7) || {{action icon|Lookout}} ||Go down runway of Amaro launch.&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Shadowbringers Sightseeing Log 5: Temenos Rookery|Temenos Rookery]] || [[The Crystarium]] || (X:7.1, Y:9.6) || {{action icon|Lookout}} ||Jump atop post from stairs. (Temenos Rookery, Jump to small bar from stairs, first landing) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eulmore ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|6 || [[Shadowbringers Sightseeing Log 6: The Glory Gate|The Glory Gate]] || [[Eulmore]] || (X:11.7, Y:8.4) || {{action icon|Lookout}} ||Sprint from top of wrecked ship to other side (The Path to Glory, Front Gate Area).&lt;br /&gt;
|-&lt;br /&gt;
|7 || [[Shadowbringers Sightseeing Log 7: The Derelicts|The Derelicts]] || [[Eulmore]] || (X:12.4, Y:14.0) || {{action icon|Lookout}} ||On ship (south on Eulmore Map), Same distance from Nightsoil and Southeast Aetherytes&lt;br /&gt;
|-&lt;br /&gt;
|8 || [[Shadowbringers Sightseeing Log 8: Eulmoran Army Headquarters|Eulmoran Army Headquarters]] || [[Eulmore]] || (X:11.1, Y:11.4) || {{action icon|Lookout}}||On top of pole in Understory, Drop from above (or get rez&#039;d as BLU)&lt;br /&gt;
|-&lt;br /&gt;
|9 || [[Shadowbringers Sightseeing Log 9: The Beehive|The Beehive]] || [[Eulmore]] || (X:12.3, Y:10.4) || {{action icon|Lookout}} ||In &amp;quot;The Beehive&amp;quot;, in corner near stage stairs&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lakeland ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Shadowbringers Sightseeing Log 10: Fort Jobb|Fort Jobb]] || [[Lakeland]] || (X:37.4, Y:20.9, Z:0.7) || {{action icon|Lookout}} ||On top of tower in Fort Jobb (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Shadowbringers Sightseeing Log 11: Radisca&#039;s Round|Radisca&#039;s Round]] || [[Lakeland]] || (X:18.4, Y:18.7, Z:0.5) || {{action icon|Lookout}} ||Top of the tower &amp;quot;Radisca&#039;s Round&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Shadowbringers Sightseeing Log 12: Laxan Loft|Laxan Loft]] || [[Lakeland]] || (X:22.1, Y:15.1, Z:2.2) || {{action icon|Lookout}} ||On top of &amp;quot;The Hall of the Thrice Born&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Shadowbringers Sightseeing Log 13: The Ostall Imperative|The Ostall Imperative]] || [[Lakeland]] || (X:6.3, Y:15.2, Z:2.0) || {{action icon|Lookout}} ||All the way at the top of the tower.&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Shadowbringers Sightseeing Log 14: The Hour of Certain Durance|The Hour of Certain Durance]] || [[Lakeland]] || (X:8.7, Y:22.9, Z:0.6) || {{action icon|Lookout}} ||&amp;quot;The Hour of Certain Durance&amp;quot; overlooking &amp;quot;Mortal Irons&amp;quot; (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Shadowbringers Sightseeing Log 15: Sullen|Sullen]] || [[Lakeland]] || (X:21.5, Y:36.2, Z:0.3) || {{action icon|Lookout}} ||On top of boulders on Brick (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kholusia ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Shadowbringers Sightseeing Log 16: Cracked Shell Beach|Cracked Shell Beach]] || [[Kholusia]] || (X:33.2, Y:28.9, Z:0.3) || {{action icon|Lookout}} ||On top of rock formation (Stilltide).&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Shadowbringers Sightseeing Log 17: White Oil Falls|White Oil Falls]] || [[Kholusia]] || (X:28.8, Y:22.1, Z:0.3) || {{action icon|Lookout}} ||Slightly west of Greely bridge on edge of river ledge near waterfall.&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Shadowbringers Sightseeing Log 18: Gatetown|Gatetown]] || [[Kholusia]] || (X:23.6, Y:38.1, Z:0.5) || {{action icon|Lookout}} ||On the crates near Eulmore on the right side.&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Shadowbringers Sightseeing Log 19: Wright|Wright]] || [[Kholusia]] || (X:18.2, Y:29.3, Z:0.4) || {{action icon|Lookout}} ||On top of hill east of Aetheryte (Wright).&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Shadowbringers Sightseeing Log 20: The Ladder|The Ladder]] || [[Kholusia]] || (X:12.1, Y:22.1, Z:3.6) || {{action icon|Lookout}} ||Atop The Ladder.&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Shadowbringers Sightseeing Log 21: Tomra|Tomra]] || [[Kholusia]] || (X:13.6, Y:9.8, Z:4.6) || {{action icon|Lookout}} ||On top of the tall rock just southeast of the Tomra aetheryte. (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Shadowbringers Sightseeing Log 22: The Duergar&#039;s Tewel|The Duergar&#039;s Tewel]] || [[Kholusia]] || (X:37.1, Y:11.5, Z:2.8) || {{action icon|Lookout}} ||On top of a cliff overlooking the camp (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amh Araeng ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|23 || [[Shadowbringers Sightseeing Log 23: The Red Serai|The Red Serai]] || [[Amh Araeng]] || (X:33.6, Y:13.5, Z:0.7) || {{action icon|Lookout}} ||At edge of cliff near Pitch.&lt;br /&gt;
|-&lt;br /&gt;
|24 || [[Shadowbringers Sightseeing Log 24: Mord Souq|Mord Souq]] || [[Amh Araeng]] || (X:25.3, Y:16.6, Z:2.4) || {{action icon|Lookout}} ||On top of one of the pillars of The Rack (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Shadowbringers Sightseeing Log 25: The Pristine Palace of Amh Malik|The Pristine Palace of Amh Malik]] || [[Amh Araeng]] || (X:28.5, Y:31.9, Z:0.7) || {{action icon|Lookout}} ||Requires Flying, On top of the wooden watchtower. (The Derrick)&lt;br /&gt;
|-&lt;br /&gt;
|26 || [[Shadowbringers Sightseeing Log 26: Mount Biran Mines|Mount Biran Mines]] || [[Amh Araeng]] || (X:22.1, Y:9.4, Z:1.6) || {{action icon|Lookout}} ||On top of a barrel cart at the mine&lt;br /&gt;
|-&lt;br /&gt;
|27 || [[Shadowbringers Sightseeing Log 27: Twine|Twine]] || [[Amh Araeng]] || (X:11.1, Y:16.9, Z:1.7) || {{action icon|Lookout}} ||On the lift/crane&lt;br /&gt;
|-&lt;br /&gt;
|28 || [[Shadowbringers Sightseeing Log 28: Kelk|Kelk]] || [[Amh Araeng]] || (X:20.4, Y:21.3, Z:1.1) || {{action icon|Lookout}} ||Located at Kelk on a broken stone pillar.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Il Mheg ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|29 || [[Shadowbringers Sightseeing Log 29: Lydha Lran|Lydha Lran]] || [[Il Mheg]] || (X:14.8, Y:31.9, Z:0.9) || {{action icon|Lookout}} ||Atop the biggest structure in Lydha Lran. Go to the back of it, and jump on green sculpture near it, then onto the curved roof of the structure itself to scale it up.&lt;br /&gt;
|-&lt;br /&gt;
|30 || [[Shadowbringers Sightseeing Log 30: The Bookman&#039;s Shelves|The Bookman&#039;s Shelves]] || [[Il Mheg]] || (X:8.7, Y:16.8, Z:0.6) || {{action icon|Lookout}} ||Atop Urianger&#039;s house (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|31 || [[Shadowbringers Sightseeing Log 31: Pla Enni|Pla Enni]] || [[Il Mheg]] || (X:20.2, Y:4.6, Z:1.2) || {{action icon|Lookout}} ||On top of a mushroom house in Pla Enni. (Requires flying).&lt;br /&gt;
|-&lt;br /&gt;
|32 || [[Shadowbringers Sightseeing Log 32: Deepwood Swim|Deepwood Swim]] || [[Il Mheg]] || (X:21.4, Y:20.9, Z:-0.7) || {{action icon|Lookout}} ||Underwater on platform.&lt;br /&gt;
|-&lt;br /&gt;
|33 || [[Shadowbringers Sightseeing Log 33: Lyhe Ghiah|Lyhe Ghiah]] || [[Il Mheg]] || (X:20.8, Y:16.3, Z:1.7) || {{action icon|Lookout}} ||Atop the big spire before the gate to Lyhe Ghiah (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|34 || [[Shadowbringers Sightseeing Log 34: Saint Fathric&#039;s Temple|Saint Fathric&#039;s Temple]] || [[Il Mheg]] || (X:35.7, Y:24.8, Z:1.9) || {{action icon|Lookout}} ||In front of a waterfall at Saint Fathric&#039;s Temple (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Rak&#039;tika Greatwood ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|35 || [[Shadowbringers Sightseeing Log 35: Fort Gohn|Fort Gohn]] || [[The Rak&#039;tika Greatwood]] || (X:13.6, Y:32.5, Z:0.3) || {{action icon|Lookout}} ||On top of the tower in the center of Fort Gohn (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|36 || [[Shadowbringers Sightseeing Log 36: Fruit of the Protector|Fruit of the Protector]] || [[The Rak&#039;tika Greatwood]] || (X:8.9, Y:25.1, Z:0.1) || {{action icon|Lookout}} ||On top of a branch just above the water.&lt;br /&gt;
|-&lt;br /&gt;
|37 || [[Shadowbringers Sightseeing Log 37: The Covered Halls of Dwatl|The Covered Halls of Dwatl]] || [[The Rak&#039;tika Greatwood]] || (X:4.3, Y:27.2, Z:-0.9) || {{action icon|Lookout}} ||Underwater on top of a stone doorway&lt;br /&gt;
|-&lt;br /&gt;
|38 || [[Shadowbringers Sightseeing Log 38: Lozatl&#039;s Conquest|Lozatl&#039;s Conquest]] || [[The Rak&#039;tika Greatwood]] || (X:14.1, Y:18.3, Z:0.1) || {{action icon|Lookout}} ||On a small rock near waterfall&lt;br /&gt;
|-&lt;br /&gt;
|39 || [[Shadowbringers Sightseeing Log 39: Fanow|Fanow]] || [[The Rak&#039;tika Greatwood]] || (X:29.1, Y:19.0, Z:0.3) || {{action icon|Lookout}} ||To left upon entering village from the south.&lt;br /&gt;
|-&lt;br /&gt;
|40 || [[Shadowbringers Sightseeing Log 40: The Morning Stars|The Morning Stars]] || [[The Rak&#039;tika Greatwood]] || (X:26.4, Y:10.0, Z:0.2) || {{action icon|Lookout}} ||On top of a pillar of the back pyramid (Path on right side starts at x26.8, Y9.0, Z-0.1).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Tempest ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|41 || [[Shadowbringers Sightseeing Log 41: The Ondo Cups|The Ondo Cups]] || [[The Tempest]] || (X:33.0, Y:16.2, Z:-1.5) || {{action icon|Lookout}} ||Northeastern entrance to The Ondo Cups&lt;br /&gt;
|-&lt;br /&gt;
|42 || [[Shadowbringers Sightseeing Log 42: The Workbench|The Workbench]] || [[The Tempest]] || (X:34.5, Y:25.4, Z:-1.5) || {{action icon|Lookout}} ||In &amp;quot;The Workbench&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|43 || [[Shadowbringers Sightseeing Log 43: Where the Dry Return|Where the Dry Return]] || [[The Tempest]] || (X:37.1, Y:6.6, Z:-1.0) || {{action icon|Lookout}} ||Inside “Where the Dry Return”&lt;br /&gt;
|-&lt;br /&gt;
|44 || [[Shadowbringers Sightseeing Log 44: Purpure|Purpure]] || [[The Tempest]] || (X:34.3, Y:30.6, Z:-7.9) || {{action icon|Lookout}} ||Top of the rocks at the back of the room in the Purpure (Requires Flying). The entrance to the Purpure is at (X:29.2, Y29.7, Z-7.9) very bottom of the map.&lt;br /&gt;
|-&lt;br /&gt;
|45 || [[Shadowbringers Sightseeing Log 45: Amaurot|Amaurot]] || [[The Tempest]] || (X:13.7, Y:36.8, Z:-4.1) || {{action icon|Lookout}} ||On top of the Capitol (Requires Flying).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Endwalker Vistas==&lt;br /&gt;
&lt;br /&gt;
Each Vista gives {{exp|84150}} [[EXP]] as long as your class is at least a level 80 Disciple of War or Magic.&lt;br /&gt;
&lt;br /&gt;
=== Old Sharlayan ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Endwalker Sightseeing Log 1: The Leveilleur Estate|The Leveilleur Estate]] || [[Old Sharlayan]] || (X:15.6, Y:8.0) || {{action icon|Lookout}} ||In The Leveilleur Estate on the upstairs balcony.&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Endwalker Sightseeing Log 2: Scholar&#039;s Harbor|Scholar&#039;s Harbor]] || [[Old Sharlayan]] || (X:11.8, Y:15.8) || {{action icon|Lookout}} ||In Scholar&#039;s Harbor at the end of the docks.&lt;br /&gt;
|-&lt;br /&gt;
|3 || [[Endwalker Sightseeing Log 3: The Forum|The Forum]] || [[Old Sharlayan]] || (X:10.8, Y:6.8) || {{action icon|Lookout}} ||In The Rostra near the entrance of the room between two desks.&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Endwalker Sightseeing Log 4: Noumenon|Noumenon]] || [[Old Sharlayan]] || (X:4.5, Y:11.3) || {{action icon|Lookout}} ||On the top floor as soon as you enter Noumenon library.&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Endwalker Sightseeing Log 5: The Rostra|The Rostra]] || [[Old Sharlayan]] || (X:11.2, Y:10.0) || {{action icon|Lookout}} ||On top of the water fountain.&lt;br /&gt;
|-&lt;br /&gt;
|6 || [[Endwalker Sightseeing Log 6: Journey&#039;s End|Journey&#039;s End]] || [[Old Sharlayan]] || (X:15.0, Y:9.4) || {{action icon|Lookout}} ||In Journey&#039;s End on the fountain.&lt;br /&gt;
|-&lt;br /&gt;
|7 || [[Endwalker Sightseeing Log 7: Learners&#039; Meet|Learners&#039; Meet]] || [[Old Sharlayan]] || (X:3.3, Y:8.9) || {{action icon|Lookout}} ||In the Learners&#039; Meet room of The Studium behind the desk.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Radz-at-Han ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! style=&amp;quot;width:60%&amp;quot; | Comment&lt;br /&gt;
|-&lt;br /&gt;
|8 || [[Endwalker Sightseeing Log 8: Ruveydah Fibers|Ruveydah Fibers]] || [[Radz-at-Han]] || (X:7.9, Y:13.3) || {{action icon|Lookout}} ||In a hanging basket in the large hall southeast of the Ruveydah Fibers aetheryte&lt;br /&gt;
|-&lt;br /&gt;
|9 || [[Endwalker Sightseeing Log 9: Balshahn Bazaar|Balshahn Bazaar]] || [[Radz-at-Han]] || (X:10.6, Y:9.4) || {{action icon|Lookout}} ||On top of the stacked boxes just northeast of the West Balshahn Bazaar marker.&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Endwalker Sightseeing Log 10: Nilopala Nourishments|Nilopala Nourishments]] || [[Radz-at-Han]] || (X:7.7, Y:14.1) || {{action icon|Lookout}} ||On top of the lamp post near the Nilopala Nourishments marker. Use fence -&amp;gt; carriage -&amp;gt; roof -&amp;gt; side wall -&amp;gt; lamp post&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Endwalker Sightseeing Log 11: Mehryde&#039;s Meyhane|Mehryde&#039;s Meyhane]] || [[Radz-at-Han]] || (X:11.2, Y:7.2) || {{action icon|Lookout}} ||In the green area just inside Mehryde&#039;s Meyhane.&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Endwalker Sightseeing Log 12: Meghaduta|Meghaduta]] || [[Radz-at-Han]] || (X:5.1, Y:13.2) || {{action icon|Lookout}} ||The small island in the waters south of Meghaduta.&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Endwalker Sightseeing Log 13: Alzadaal&#039;s Peace|Alzadaal&#039;s Peace]] || [[Radz-at-Han]] || (X:10.9, Y:12.1) || {{action icon|Lookout}} ||Jump onto the roof from the bridge between Yuj and Kama&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Endwalker Sightseeing Log 14: Ruveydah Fibers Rooftop Garden|Ruveydah Fibers Rooftop Garden]] || [[Radz-at-Han]] || (X:8.6, Y:13.1) || {{action icon|Lookout}} ||Top of the roof at the jumping puzzle starting at (X:9.4, Y:14.1). A way of bypassing this is to use [[Self-destruct]] as a [[Blue Mage]] and be resurrected by a player on the roof, although this requires one player to already be in position.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Labyrinthos ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Endwalker Sightseeing Log 15: The Path of Artifice|The Path of Artifice]] || [[Labyrinthos]] || (X:20.4, Y:7.5, Z:3.9) || {{action icon|Lookout}} ||Near the overview just south of the entrance.&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Endwalker Sightseeing Log 16: Thaumazein|Thaumazein]] || [[Labyrinthos]] || (X:15.0, Y:25.3, Z:0.0) || {{action icon|Lookout}} ||Along the top part of the ring inside Thaumazein&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Endwalker Sightseeing Log 17: Meryall Agronomics|Meryall Agronomics]] || [[Labyrinthos]] || (X:30.8, Y:18.7, Z:3.0) || {{action icon|Lookout}} ||On top of the north-most building in Meryall Agronomics (Flying is Recommended) Otherwise, to get this before unlocking flying, use mount and at full speed (requires [[Labyrinthos Riding Map]]) jump from northern cliffs into the stone ring below. Run along the top of the ring to reach the Sightseeing location, by jumping down to rooftop below.&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Endwalker Sightseeing Log 18: Troglophile&#039;s Deep|Troglophile&#039;s Deep]] || [[Labyrinthos]] || (X:38.4, Y:13.7, Z:4.0) || {{action icon|Lookout}} ||Atop some rocks due east Troglophile&#039;s Deep marker.&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Endwalker Sightseeing Log 19: Sharlayan Hamlet|Sharlayan Hamlet]] || [[Labyrinthos]] || (X:22.4, Y:17.5, Z:2.7) || {{action icon|Lookout}} ||On top of the northwest water tower in the Sharlayan Hamlet (Flying Required)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thavnair ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Endwalker Sightseeing Log 20: Yedlihmad|Yedlihmad]] || [[Thavnair]] || (X:26.2, Y:33.6, Z:0.2) || {{action icon|Lookout}} ||On top of the eastern building in Yedlihmad (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Endwalker Sightseeing Log 21: Kadjaya&#039;s Footsteps|Kadjaya&#039;s Footsteps]] || [[Thavnair]] || (X:22.5, Y:19.6, Z:1.1) || {{action icon|Lookout}} ||On top of the southeastern wall at Kadjaya&#039;s Footsteps (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Endwalker Sightseeing Log 22: Giantsgall Grounds|Giantsgall Grounds]] || [[Thavnair]] || (X:19.9, Y:6.9, Z:1.2) || {{action icon|Lookout}} ||On top of Giantsgall Grounds. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|23 || [[Endwalker Sightseeing Log 23: The Shroud of the Samgha|The Shroud of the Samgha]] || [[Thavnair]] || (X:29.3, Y:24.9, Z:0.1) || {{action icon|Lookout}} ||On top of the largest rock in the formation southeast of The Font of Maya. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|24 || [[Endwalker Sightseeing Log 24: The Font of Maya|The Font of Maya]] || [[Thavnair]] || (X:26.5, Y:24.1, Z:0.1) || {{action icon|Lookout}} ||Near the pool at the Font of Maya marker.&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Endwalker Sightseeing Log 25: The Great Work|The Great Work]] || [[Thavnair]] || (X:9.8, Y:23.2, Z:1.0) || {{action icon|Lookout}} ||On the chimney extending northwest from the tallest building in The Great Work (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Garlemald ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|26 || [[Endwalker Sightseeing Log 26: Tertium|Tertium]] || [[Garlemald]] || (X:32.3, Y:18.5, Z:-0.2) || {{action icon|Lookout}} ||At the end of the railway platform, near the aetheryte.&lt;br /&gt;
|-&lt;br /&gt;
|27 || [[Endwalker Sightseeing Log 27: Juturna Platform G|Juturna Platform G]] || [[Garlemald]] || (X:29.7, Y:34.1, Z:0.9) || {{action icon|Lookout}} ||On top of the crane at the very south of the Juturna Platform G (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|28 || [[Endwalker Sightseeing Log 28: The Runaway Train|The Runaway Train]] || [[Garlemald]] || (X:29.6, Y:23.3, Z:0.4) || {{action icon|Lookout}} ||On top of the pipeline near the Runaway Tram. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|29 || [[Endwalker Sightseeing Log 29: Senaculum Imperialis|Senaculum Imperialis]] || [[Garlemald]] || (X:16.9, Y:9.2, Z:0.6) || {{action icon|Lookout}} ||On top of the Senaculum Imperialis, facing south. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|30 || [[Endwalker Sightseeing Log 30: Regio Urbanissima|Regio Urbanissima]] || [[Garlemald]] || (X:19.3, Y:16.8, Z:0.6) || {{action icon|Lookout}} ||On top of the ruined building. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|31 || [[Endwalker Sightseeing Log 31: Forum Solius|Forum Solius]] || [[Garlemald]] || (X:29.1, Y:8.6, Z:0.3) || {{action icon|Lookout}} ||On top of the slide set in the park.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpis ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|32 || [[Endwalker Sightseeing Log 32: The Cthonic Horns|The Cthonic Horns]] || [[Elpis]] || (X:33.0, Y:29.3, Z:2.0) || {{action icon|Lookout}} ||In front of the house at &#039;The Cthonic Horns&#039; marker (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|33 || [[Endwalker Sightseeing Log 33: Metabaseos Thalassai|Metabaseos Thalassai]] || [[Elpis]] || (X:10.1, Y:13.5, Z:5.2) || {{action icon|Lookout}} ||At the abrupt end of the bridge near the Metabaseos Thalassai marker (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|34 || [[Endwalker Sightseeing Log 34: Lethe|Lethe]] || [[Elpis]] || (X:31.7, Y:15.7, Z:3.3) || {{action icon|Lookout}} ||On top of the gazebo southwest of the Lethe marker (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|35 || [[Endwalker Sightseeing Log 35: Ktisis Hyperboreia|Ktisis Hyperboreia]] || [[Elpis]] || (X:14.9, Y:7.2, Z:4.9) || {{action icon|Lookout}} ||On top of the archway between the Easterly Boreneus and Ktisis Hyperboreia markers (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|36 || [[Endwalker Sightseeing Log 36: Anagnorisis|Anagnorisis]] || [[Elpis]] || (X:24.5, Y:22.8, Z:1.9) || {{action icon|Lookout}} ||Above the entrance of the main building in Anagnorisis (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mare Lamentorum ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|37 || [[Endwalker Sightseeing Log 37: Kydonia Knolls|Kydonia Knolls]] || [[Mare Lamentorum]] || (X:11.3, Y:22.0, Z:1.5) || {{action icon|Lookout}} ||On top of the Kydonia Knolls marker. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|38 || [[Endwalker Sightseeing Log 38: The Carrotorium|The Carrotorium]] || [[Mare Lamentorum]] || (X:7.3, Y:6.1, Z:-1.1) || {{action icon|Lookout}} ||On top of the glass dome of the large, northwestern building (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|39 || [[Endwalker Sightseeing Log 39: Greatest Endsvale|Greatest Endsvale]] || [[Mare Lamentorum]] || (X:35.9, Y:9.3, Z:-1.6) || {{action icon|Lookout}} ||In a square pattern in the middle between the north and south water towers at the end of the room.&lt;br /&gt;
|-&lt;br /&gt;
|40 || [[Endwalker Sightseeing Log 40: Heimdall&#039;s Last Sight|Heimdall&#039;s Last Sight]] || [[Mare Lamentorum]] || (X:34.3, Y:29.4, Z:1.5) || {{action icon|Lookout}} ||On the western tip of the debris south of Heimdall&#039;s Last Sight&lt;br /&gt;
|-&lt;br /&gt;
|41 || [[Endwalker Sightseeing Log 41: The Watcher&#039;s Palace|The Watcher&#039;s Palace]] || [[Mare Lamentorum]] || (X:13.5, Y:32.6, Z:2.1) || {{action icon|Lookout}} ||On top of the middle arch over the balcony of The Watcher&#039;s Palace (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ultima Thule ===&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|42 || [[Endwalker Sightseeing Log 42: Stigma-1|Stigma-1]] || [[Ultima Thule]] || (X:32.6, Y:29.9, Z:3.9) || {{action icon|Lookout}} ||On the edge northwest of the Stigma-1 marker.&lt;br /&gt;
|-&lt;br /&gt;
|43 || [[Endwalker Sightseeing Log 43: Ostrakon Deka-hexi|Ostrakon Deka-hexi]] || [[Ultima Thule]] || (X:33.6, Y:26.8, Z:4.2) || {{action icon|Lookout}} ||On top of the watch tower southwest of the Fallow Portal marker. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|44 || [[Endwalker Sightseeing Log 44: Ostrakon Tria|Ostrakon Tria]] || [[Ultima Thule]] || (X:18.7, Y:13.7, Z:2.6) || {{action icon|Lookout}} ||On top of the rock formation northeast of the Hollow of the Flesh.&lt;br /&gt;
|-&lt;br /&gt;
|45 || [[Endwalker Sightseeing Log 45: Ostrakon Deka-okto|Ostrakon Deka-okto]] || [[Ultima Thule]] || (X:8.9, Y:18.1, Z:0.4) || {{action icon|Lookout}} ||On the hill with the gate between Ostrakon Deka-okto and Ostrakon Tria (Visited during [[A Test of Wιll]])&lt;br /&gt;
|-&lt;br /&gt;
|46 || [[Endwalker Sightseeing Log 46: Ostrakon Hena|Ostrakon Hena]] || [[Ultima Thule]] || (X:23.0, Y:27.2, Z:5.7) || {{action icon|Lookout}} ||On the broken part of the bridge of the West-most tower at The Nekropolis marker. (Requires Flying)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dawntrail Vistas==&lt;br /&gt;
&lt;br /&gt;
Each Vista gives {{exp|186480}} [[EXP]] as long as your class is at least a level 90 Disciple of War or Magic. You get the second set of Vistas from {{i|Sights of the West and Beyond}} in [[Solution Nine]].&lt;br /&gt;
&lt;br /&gt;
=== Tuliyollal ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|1 || [[Dawntrail Sightseeing Log 1: Bayside Bevy|Bayside Bevy]] || [[Tuliyollal]] || (X:12.1, Y:14.0) || {{action icon|Lookout}} ||On the western side of the Xbalyav Ty&#039;e front porch.&lt;br /&gt;
|-&lt;br /&gt;
|2 || [[Dawntrail Sightseeing Log 2: The Resplendent Quarter|The Resplendent Quarter]] || [[Tuliyollal]] || (X:7.9, Y:10.7) || {{action icon|Lookout}} ||From The Resplendent Quarter Aetheryte Shard, walk west to the overlook.&lt;br /&gt;
|-&lt;br /&gt;
|3 || [[Dawntrail Sightseeing Log 3: High Tide Harbor|High Tide Harbor]] || [[Tuliyollal]] || (X:14.7, Y:15.1) || {{action icon|Lookout}} ||At the end of the southwestern pier (directly southeast of the Bayside Bevy Aetheryte Shard).&lt;br /&gt;
|-&lt;br /&gt;
|4 || [[Dawntrail Sightseeing Log 4: The For&#039;ard Cabins|The For&#039;ard Cabins]] || [[Tuliyollal]] || (X:10.2, Y:22.0) || {{action icon|Lookout}} ||At the end of the boardwalk, on the square platform at the south of the map.&lt;br /&gt;
|-&lt;br /&gt;
|5 || [[Dawntrail Sightseeing Log 5: Hunu&#039;iliy|Hunu&#039;iliy]] || [[Tuliyollal]] || (X:18.4, Y:3.1) || {{action icon|Lookout}} ||On top of the Hunu&#039;iliy tower. You need to climb a jumping puzzle starting at the back of the tower (18.7, 3.4) at the northeast of the map.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Urqopacha ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|6 || [[Dawntrail Sightseeing Log 6: Wachunpelo|Wachunpelo]] || [[Urqopacha]] || (X:29.0, Y:12.6, Z:0.7) || {{action icon|Lookout}} || Small cliff northeast of Wachunpelo (walk behind the striking dummies).&lt;br /&gt;
|-&lt;br /&gt;
|7 || [[Dawntrail Sightseeing Log 7: Miplu&#039;s Mate Garden|Miplu&#039;s Mate Garden]] || [[Urqopacha]] || (X:14.4, Y:8.8, Z:1.9) || {{action icon|Lookout}} || On top of the small cliff.&lt;br /&gt;
|-&lt;br /&gt;
|8 || [[Dawntrail Sightseeing Log 8: Shades of Grief|Shades of Grief]] || [[Urqopacha]] || (X:26.7, Y:24.2, Z:2.7) || {{action icon|Lookout}} || On top of the tower ruins.&lt;br /&gt;
|-&lt;br /&gt;
|9 || [[Dawntrail Sightseeing Log 9: Naryor Gorna|Naryor Gorna]] || [[Urqopacha]] || (X:34.6, Y:25.2, Z:3.4) || {{action icon|Lookout}} || On the cliff, overlooking the two volcanic craters&lt;br /&gt;
|-&lt;br /&gt;
|10 || [[Dawntrail Sightseeing Log 10: Chirwagur Saltern|Chirwagur Saltern ]] || [[Urqopacha]] || (X:21.9, Y:35.2, Z:2.6) || {{action icon|Lookout}} || On top of the building, flying required.&lt;br /&gt;
|-&lt;br /&gt;
|11 || [[Dawntrail Sightseeing Log 11: Worqor Lar Dor|Worqor Lar Dor]] || [[Urqopacha]] || (X:9.0, Y:22.2, Z:2.9) || {{action icon|Lookout}} || On top of the building by the lake, flying required.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kozama&#039;uka ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|12 || [[Dawntrail Sightseeing Log 12: House of Winds High|House of Winds High]] || [[Kozama&#039;uka]] || (X:9.1, Y:11.9, Z:0.9) || {{action icon|Lookout}} || Platform on top of the tree.&lt;br /&gt;
|-&lt;br /&gt;
|13 || [[Dawntrail Sightseeing Log 13: Cave Kikitola|Cave Kikitola]] || [[Kozama&#039;uka]] || (X:18.2, Y:20.7, Z:0.0) || {{action icon|Lookout}} ||Inside the cave near the waterfall, northeast of the Xopik&#039; map marker.&lt;br /&gt;
|-&lt;br /&gt;
|14 || [[Dawntrail Sightseeing Log 14: Breath Between|Breath Between]] || [[Kozama&#039;uka]] || (X:24.7, Y:19.1, Z:0.1) || {{action icon|Lookout}} || At the top of the waterfall second from the right&lt;br /&gt;
|-&lt;br /&gt;
|15 || [[Dawntrail Sightseeing Log 15: Kozanuakiy|Kozanuakiy]] || [[Kozama&#039;uka]] || (X:34.6, Y:10.9, Z:0.4) || {{action icon|Lookout}} || Upstairs on the balcony.&lt;br /&gt;
|-&lt;br /&gt;
|16 || [[Dawntrail Sightseeing Log 16: Earthenshire|Earthenshire]] || [[Kozama&#039;uka]] || (X:10.7, Y:28.0, Z:1.4) || {{action icon|Lookout}} || Flight required, on balcony of the largest building.&lt;br /&gt;
|-&lt;br /&gt;
|17 || [[Dawntrail Sightseeing Log 17: Marsh Ligaka|Marsh Ligaka]] || [[Kozama&#039;uka]] || (X:28.8, Y:28.7, Z:1.1) || {{action icon|Lookout}} || On the lakeshore, beneath the purple tree.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yak T&#039;el ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|18 || [[Dawntrail Sightseeing Log 18: Iq Br&#039;aax|Iq Br&#039;aax]] || [[Yak T&#039;el]] || (X:11.5, Y:14.1) || {{action icon|Lookout}} || Southwest of the aetheryte, up a small staircase.&lt;br /&gt;
|-&lt;br /&gt;
|19 || [[Dawntrail Sightseeing Log 19: Iq Rrax Tsoly|Iq Rrax Tsoly]] || [[Yak T&#039;el]] || (X:32.9, Y:6.5, Z:2.5) || {{action icon|Lookout}} || Underwater, on top of a rock&lt;br /&gt;
|-&lt;br /&gt;
|20 || [[Dawntrail Sightseeing Log 20: The Xobr&#039;it Cinderfield|The Xobr&#039;it Cinderfield]] || [[Yak T&#039;el]] || (X:29.5, Y:15.2, Z:3.1) || {{action icon|Lookout}} || Overlooking the burned area, behind the two wooden armaments&lt;br /&gt;
|-&lt;br /&gt;
|21 || [[Dawntrail Sightseeing Log 21: Choliselvaas|Choliselvaas]] || [[Yak T&#039;el]] || (X:24.4, Y:23.5, Z:3.2) || {{action icon|Lookout}} || On top of the plateau, only reachable by flight.&lt;br /&gt;
|-&lt;br /&gt;
|22 || [[Dawntrail Sightseeing Log 22: The Ja Tiika Heartland|The Ja Tiika Heartland]] || [[Yak T&#039;el]] || (X:19.5, Y:32.4, Z:1.1) || {{action icon|Lookout}} || North side of the central island, behind the meteorite. (Southwest of the Cenote Jayunga map marker)&lt;br /&gt;
|-&lt;br /&gt;
|23 || [[Dawntrail Sightseeing Log 23: Tree of Living Light|Tree of Living Light]] || [[Yak T&#039;el]] || (X:25.2, Y:27.2. Z:1.0) || {{action icon|Lookout}} || On a large root on top of the water.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shaaloani ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|24 || [[Dawntrail Sightseeing Log 24: Hhusatahwi|Hhusatahwi]] || [[Shaaloani]] || (X:28.5, Y:29.6, Z:0.8) || {{action icon|Lookout}} || On the balcony of the saloon. Stairs are behind or inside the building.&lt;br /&gt;
|-&lt;br /&gt;
|25 || [[Dawntrail Sightseeing Log 25: Mehwahhetsoan|Mehwahhetsoan]] || [[Shaaloani]] || (X:27.6, Y:11.9, Z:0.5) || {{action icon|Lookout}} || Outskirts of the camp, directly south of the aetheryte.&lt;br /&gt;
|-&lt;br /&gt;
|26 || [[Dawntrail Sightseeing Log 26: Lake Toari|Lake Toari]] || [[Shaaloani]] || (X:32.4, Y:13.5, Z:0.0) || {{action icon|Lookout}} || Underwater, on top of a large rock.&lt;br /&gt;
|-&lt;br /&gt;
|27 || [[Dawntrail Sightseeing Log 27: Pyaayehe&#039;pya|Pyaayehe&#039;pya]] || [[Shaaloani]] || (X:13.7, Y:34.3, Z:0.7) || {{action icon|Lookout}} || On the cliff overlooking the south of the map.&lt;br /&gt;
|-&lt;br /&gt;
|28 || [[Dawntrail Sightseeing Log 28: Mount Loazensasaya|Mount Loazensasaya]] || [[Shaaloani]] || (X:10.2, Y:12.3, Z:1.3) || {{action icon|Lookout}} || On top of Mount Loazensasaya.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Solution Nine ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|29 || [[Dawntrail Sightseeing Log 29: Resolution|Resolution]] || [[Solution Nine]] || (X:10.8, Y:5.5) || {{action icon|Lookout}} || Southwest corner of the room containing the Resolution map marker.&lt;br /&gt;
|-&lt;br /&gt;
|30 || [[Dawntrail Sightseeing Log 30: Residential Sector|Residential Sector]] || [[Solution Nine]] || (X:4.0, Y:16.9) || {{action icon|Lookout}} || In the small park directly west of the Residential Sector aetheryte shard.&lt;br /&gt;
|-&lt;br /&gt;
|31 || [[Dawntrail Sightseeing Log 31: Mosaic|Mosaic]] || [[Solution Nine]] || (X:5.5, Y:14.7) || {{action icon|Lookout}} || On the southernmost platform with tables and chairs. Southwest of the Mosaic map marker.&lt;br /&gt;
|-&lt;br /&gt;
|32 || [[Dawntrail Sightseeing Log 32: True Vue|True Vue]] || [[Solution Nine]] || (X:20.1, Y:15.0) || {{action icon|Lookout}} || On the roof overlooking the district.&lt;br /&gt;
|-&lt;br /&gt;
|33 || [[Dawntrail Sightseeing Log 33: Nexus Arcade|Nexus Arcade]] || [[Solution Nine]] || (X:7.6, Y:13.3) || {{action icon|Lookout}} || Near the purple car on display.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heritage Found ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|34 || [[Dawntrail Sightseeing Log 34: The Thunderyards|The Thunderyards]] || [[Heritage Found]] || (X:33.4, Y:13.5, Z:1.3) || {{action icon|Lookout}} || On top of a cliff.&lt;br /&gt;
|-&lt;br /&gt;
|35 || [[Dawntrail Sightseeing Log 35: The Outskirts|The Outskirts]] || [[Heritage Found]] || (X:20.1, Y:7.9, Z:1.1) || {{action icon|Lookout}} || On top of the tower, requires flying.&lt;br /&gt;
|-&lt;br /&gt;
|36 || [[Dawntrail Sightseeing Log 36: Everkeep|Everkeep]] || [[Heritage Found]] || (X:17.6, Y:5.2, Z:0.3) || {{action icon|Lookout}} ||In the riverbed, on top of a rock.&lt;br /&gt;
|-&lt;br /&gt;
|37 || [[Dawntrail Sightseeing Log 37: Crackling Chasm|Crackling Chasm]] || [[Heritage Found]] || (X:20.7, Y:25.0, 0.8) || {{action icon|Lookout}} || On a cliff.&lt;br /&gt;
|-&lt;br /&gt;
|38 || [[Dawntrail Sightseeing Log 38: The Nameslates|The Nameslates]] || [[Heritage Found]] || (X:25.4, Y:34.6, Z:1.0) || {{action icon|Lookout}} || In the graveyard.&lt;br /&gt;
|-&lt;br /&gt;
|39 || [[Dawntrail Sightseeing Log 39: Archeo Alexandria|Archeo Alexandria]] || [[Heritage Found]] || (X:9.4, Y:37.2, Z:0.0) || {{action icon|Lookout}} || In the water, at the edge of the land.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Living Memory ===&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|location sortable align-left}}&lt;br /&gt;
|-&lt;br /&gt;
! # &lt;br /&gt;
! Name&lt;br /&gt;
! Zone           &lt;br /&gt;
! Coordinate&lt;br /&gt;
! Emote&lt;br /&gt;
! Comment&lt;br /&gt;
|-&lt;br /&gt;
|40 || [[Dawntrail Sightseeing Log 40: Meso Terminal|Meso Terminal]] || [[Living Memory]] || (X:21.8, Y:36.0, Z:0.7) || {{action icon|Lookout}} ||On the platform in front of the long promenade.&lt;br /&gt;
|-&lt;br /&gt;
|41 || [[Dawntrail Sightseeing Log 41: Canal Town|Canal Town]] || [[Living Memory]] || (X:19.2, Y:33.4, Z:0.2) || {{action icon|Lookout}} || On the pier.&lt;br /&gt;
|-&lt;br /&gt;
|42 || [[Dawntrail Sightseeing Log 42: Yesterland|Yesterland]] || [[Living Memory]] || (X:28.8, Y:29.2, Z:0.7) || {{action icon|Lookout}} ||On top of the Air Cab Station tower.&lt;br /&gt;
|-&lt;br /&gt;
|43 || [[Dawntrail Sightseeing Log 43: Windspath Gardens|Windspath Gardens]] || [[Living Memory]] || (X:6.4, Y:13.6, Z:0.5) || {{action icon|Lookout}} ||On top of the spires on the grassy platform. Use the elevated walkway as this is not at the ground level.&lt;br /&gt;
|-&lt;br /&gt;
|44 || [[Dawntrail Sightseeing Log 44: Asyle Volcane|Asyle Volcane]] || [[Living Memory]] || (X:30.2, Y:18.7, Z:0.4) || {{action icon|Lookout}} ||At the edge of the island.&lt;br /&gt;
|-&lt;br /&gt;
|45 || [[Dawntrail Sightseeing Log 45: Steps of the Speaker|Steps of the Speaker]] || [[Living Memory]] || (X:30.4, Y:7.6) || {{action icon|Lookout}} || On the balcony at the Masks area of the Volcano History Museum.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&#039;&#039;Main article: [[Sightseeing Log Achievements]]&#039;&#039;&lt;br /&gt;
{{Achievement list|Exploration|Sightseeing Log}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sightseeing Log]] [[Category:Patch 2.2 Features‎]] [[Category:Patch 3.0 Features‎]] [[Category:Patch 4.0 Features‎]] [[Category:Patch 5.0 Features‎]] [[Category:Patch 6.0 Features‎]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277664</id>
		<title>Chocobo Racing: R-140 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277664"/>
		<updated>2026-04-11T05:01:57Z</updated>

		<summary type="html">&lt;p&gt;Boblers: sagolii samples and various confirmations. gonzales definitely has shock but not sure about silence, removed his silence for now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-140&#039;&#039;&#039; class is available to racing chocobos with a rating of 121 ~ 140.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R140 annotated.png|250px|right]]&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1,770 || 717&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,416 || 573&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,298 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,180 || 478&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,062* || 430*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 944 || 382&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 826* || 335*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 236* || 96*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,534 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Black Mantra || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || || May reference the DC comic supervillain [[wikipedia:Black Manta|Black Manta]].&lt;br /&gt;
|-&lt;br /&gt;
| Blue Who || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Boast Buster || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || May reference the film [[wikipedia:Ghostbusters|Ghostbusters]].&lt;br /&gt;
|-&lt;br /&gt;
| Chantecler || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || The [[wikipedia:Chantecler chicken|Chantecler]] is a Canadian breed of chicken used for both egg and meat production.&lt;br /&gt;
|-&lt;br /&gt;
| Charmante Luzie || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Comète || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Dynamo || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Excalipur || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) ||  [[File:Chocobo_Ability_Choco Cure.png|32px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]] (level unconfirmed) || May be a reference to the joke weapon [https://finalfantasy.fandom.com/wiki/Excalipur_(Final_Fantasy_XII) Excalipur] from Final Fantasy XII.&lt;br /&gt;
|-&lt;br /&gt;
| Force Tranquille || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| General Gonzales || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold Geist || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gil Pit || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Gummy Venus || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Mascarade || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Schnabel || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || || &amp;quot;Mithril Beak&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Nophica&#039;s Bounty || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) ||&lt;br /&gt;
* Rider wears {{i|Augmented Cashmere Robe of Healing}}.&lt;br /&gt;
* Chocobo wears {{i|White Mage Barding}}.&lt;br /&gt;
|-&lt;br /&gt;
| Sightless Melon || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || May reference the band [[wikipedia:Blind Melon|Blind Melon]].&lt;br /&gt;
|-&lt;br /&gt;
| Sixth Sense || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || May be a reference to the film [[wikipedia:The Sixth Sense|The Sixth Sense]].&lt;br /&gt;
|-&lt;br /&gt;
| The Judge || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Theomeny || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://uncommonparlance.com/45/theomeny Theomeny] - &amp;quot;the wrath of a god&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Thal&#039;s Balls || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || In-universe expletive in Thanalan.&lt;br /&gt;
|-&lt;br /&gt;
| Trail Blazer || [[File:Chocobo_Trait_Head Start.png|32px|link=]] [[Head Start]] || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Witwanton || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[wiktionary:witwanton|Witwanton]] - &amp;quot;One who indulges in idle, foolish, and irreverent fancies or speculations; one who tries to be cleverly amusing but falls short.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mandervillian&amp;diff=1277513</id>
		<title>Mandervillian</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Mandervillian&amp;diff=1277513"/>
		<updated>2026-04-10T21:48:16Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Lore */ converting gigantic quote to dialogue template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Mandervillians&#039;&#039;&#039; were a race of parasitic creatures of unknown appearance that originated from a distant planet from [[Etheirys]]. In order to survive, they bonded with other (usually non-intelligent) organisms, taking over the host&#039;s mind and providing extraordinary resilience to the body. They reproduced by mating with other compatible host bodies. The Mandervillians had an advanced civilization and were capable of interplanetary travel, where they spread to other planets. However, the race was obliterated by [[the Final Days]].&lt;br /&gt;
&lt;br /&gt;
To escape the Final Days, one Mandervillian, Godbrand Manderville, and his companion escaped in a starship but later crashed into [[Hydaelyn]]. The badly injured Godbrand bonded with a unknown man with his consent, started a new life as a blacksmith, and eventually founded [[House Manderville]]. Members of this family were not pureblood Mandervillian but exhibited the same physiological enhancements, a trait that persisted over multiple generations. However, some time later, the Manderville surname was passed on to an adopted child, meaning that modern-day House Manderville members are not descendants of the Mandervillian species.&lt;br /&gt;
&lt;br /&gt;
==Associated Content==&lt;br /&gt;
* [[House Manderville]]&lt;br /&gt;
* [[Manderville Weapons]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
{{Main|Hildibrand Adventures}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Scene from the quest {{i|Not from Around Here}}:&lt;br /&gt;
{{dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Godbrand@Godbert-like Gentleman: I am Godbrand, wanderer of stars and weaponsmith extraordinaire!&lt;br /&gt;
Godbert: First lord of House Manderville...&lt;br /&gt;
Hildibrand: This is the Godbrand? Our founding father!?&lt;br /&gt;
Godbrand: I record this message that my descendants may know the truth of their cosmic origins. The tale is long, but I bid you watch until the very end!&lt;br /&gt;
Godbrand: Heirs of mine, I am not a man born of this star...or even a man at all. I am of the Mandervillians, a race which hails from the far side of the great expanse.&lt;br /&gt;
Godbrand: Mandervillians are parasitic symbionts─we can only survive by bonding with other life-forms.&lt;br /&gt;
Godbrand: Once our essence has taken root, we supplant the host&#039;s mind and strengthen its physical structures, imbuing our new form with a steel-like resilience.&lt;br /&gt;
Delion: I knew there was something alien about that impossible imperviousness...&lt;br /&gt;
Godbrand: Then, through the conjoining of compatible host bodies, we produce offspring which harbor the next generation of Mandervillians.&lt;br /&gt;
Godbrand: This symbiotic variant eventually takes to the stars in search of potential new vessels, adapting and multiplying. So it was that our race proliferated and spread throughout the cosmos...&lt;br /&gt;
Godbrand: Until, tragically, our flourishing civilization was brought to an abrupt end.&lt;br /&gt;
Godbrand: Every planet upon which we Mandervillians resided was visited by an inexplicable calamity. Our societies were brought to ruin by life-forms suddenly twisted into horrific nightmares.&lt;br /&gt;
Godbert: That sounds rather familiar. So even stars far removed in time and space were ravaged by the Final Days...&lt;br /&gt;
Godbrand: Desperate to avoid the same fate, a comrade and I boarded a ship, and fled upwards into the starry night.&lt;br /&gt;
Godbrand: We flew and flew until we found a planet─your planet─untouched by the phenomenon, but the rigors of the journey had so damaged our craft that we were forced to make an uncontrolled descent.&lt;br /&gt;
Godbrand: I alone crawled from the wreckage, badly injured and near death. But even as I resigned myself to perishing on this unfamiliar world, I was found by a man who had come looking for the “falling star.”&lt;br /&gt;
Godbrand: As a rule, Mandervillians do not take intelligent life-forms for hosts. After hearing my story, however, this sympathetic gentleman offered to become my vessel of his own accord.&lt;br /&gt;
Godbrand: He was himself afflicted by an incurable malady, and with little time left to live, seemed content to know that his ailing body could provide safe haven for another.&lt;br /&gt;
Godbrand: With his blessing I set about transferring my essence. The man&#039;s form was revitalized and purged of its fatal frailty, yet the mind which dwelled within was now my own.&lt;br /&gt;
Godbrand: I went on to build a new home for myself here, making use of my people&#039;s technology to ply the blacksmith&#039;s trade. I wed a local lass, and together we had a child.&lt;br /&gt;
Godbrand: Although not pure Mandervillian, our offspring exhibits the same enhanced physiology─a boon I suspect shall be passed down for generations through the bloodline of “House Manderville.”&lt;br /&gt;
Godbrand: My dear descendants, the folk of this star are most fragile. Yet as the first man I encountered did demonstrate, they are nevertheless capable of surpassing love and generosity.&lt;br /&gt;
Godbrand: As the last of the Mandervillians, I have but one request to make of you.&lt;br /&gt;
Godbrand: Pray employ your superlative attributes─and my armory of Manderville armaments─for the benefit of these wonderful peoples whom I hold in the highest regard.&lt;br /&gt;
Brandihild: What an astounding development...&lt;br /&gt;
Hildibrand: I, Hildibrand Helidor Maximilian Manderville, shall heed the passionate plea of my illustrious forebear!&lt;br /&gt;
Hildibrand: No case is too big nor too small should it be in service to my fellow man!&lt;br /&gt;
Delion: He learns he&#039;s descended from an extraterrestrial being and it&#039;s still business as usual...&lt;br /&gt;
Nashu Mhakaracca: But...wait a minute. Then why is Lady Julyan so monstrously strong? Is she a descendant of aliens, too?&lt;br /&gt;
Godbert: Well, well, this is most unexpected. Never did it cross my mind that our esteemed ancestor might hail from beyond the heavens.&lt;br /&gt;
Godbert: But I do wonder if that selfsame blood still runs thick in our veins. The family tree I glanced over some years ago suggests that─ah, but &#039;tis unimportant.&lt;br /&gt;
Godbert: My present purpose remains unchanged.&lt;br /&gt;
Godbert: I will bring our Manderville weaponry to the peak of perfection! For Godbrand! And for the good of our star!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The silhouettes of the original [[Mandervillian]] hosts and symbiotes were of a [[Coblyn]] and a tiny [[Catastrophe]], respectively.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lore/History]][[Category:Endwalker content]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Loporrits&amp;diff=1277512</id>
		<title>Loporrits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Loporrits&amp;diff=1277512"/>
		<updated>2026-04-10T21:42:42Z</updated>

		<summary type="html">&lt;p&gt;Boblers: no longer a stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Loporrits render1.png|400px|right]]&lt;br /&gt;
{{see also|Loporrit Daily Quests}}&lt;br /&gt;
The [[Loporrits]] are a [[non-playable races|race]] and [[Allied Society Quests|Allied Society]] from the [[Endwalker]] (6.0) expansion. They are based in [[Bestways Burrow]] in [[Mare Lamentorum]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Eorzean myth tells of a curious wanderer known as [[Namingway]], descended from an unknown people that traveled to the realm from the moon. The Loporrits appear to have much in common with that being of legend, though questions regarding their current whereabouts─and much else besides─remain unanswered.&lt;br /&gt;
&lt;br /&gt;
The Loporrits were created by [[Hydaelyn]] as caretakers of the moon, which was designed as a starship. When the [[Final Days]] would come, the people of [[Etheirys]] would be evacuated to the moon where they would be cared for by the Loporrits while they searched for a new planet to live on. As such, the Loporrits have attempted to replicate the environment, food, and culture of Etheirys and provide appropriate [[Smileton|residential quarters]] to its people, albeit with limited success. While [[Livingway]] is referred to with &amp;quot;she/her&amp;quot; pronouns and has a unique fur color, many other Loporrits are referred to as &amp;quot;they/them&amp;quot; in English by the game&#039;s writers, so it is unlikely that fur color is an example of sexual dimorphism in Loporrits. The [[Ashen-furred Loporrit|only other example]] of an off-color Lopporit is a &amp;quot;they/them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the stop to the Final Days and the original purpose of the Loporrits made obsolete, they have searched for new goals to pursue, which are elaborated in the [[Loporrit Daily Quests]] and [[Cosmic Exploration]] questlines.&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Loporrits were originally named in the &amp;quot;old tongue&amp;quot; used by the [[Amaurotine]]. After receiving a dictionary from [[Old Sharlayan]], each Loporrit renamed themselves in the format &amp;quot;x-ingway&amp;quot;, where x can be any word, in such a way to describe their role or purpose. This was done so that the people of Etheirys would easily be able to tell what any particular Loporrit does - and to make their names more pronounceable.&amp;lt;ref&amp;gt;{{i|A Taste of the Moon}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loporrits that have changed roles or otherwise lost/found a purpose, will usually change their names accordingly.&lt;br /&gt;
&lt;br /&gt;
==Biology and abilities==&lt;br /&gt;
While appearing to be normal animals, Loporrits are in fact arcane entities&amp;lt;ref&amp;gt;{{i|Loporrit Card}}&amp;lt;/ref&amp;gt;. They are of small stature, having a comparable height to [[Lalafell]]s if the Loporrit&#039;s ears are counted in the measurement.&lt;br /&gt;
&lt;br /&gt;
They are able to use creation magicks, which they used to shape the environment on the moon. However, Hydaelyn forbade them from using it to create living things - specifically, anything that would have a soul or similar concept.&amp;lt;ref&amp;gt;{{i|Unto the Heavens}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loporrits are very long-lived, and do not appear to grow, age, or reproduce. They are old enough to have memories of interacting directly with Hydaelyn - [[Commandingway]], for example, cites Hydaelyn specifically creating them with a larger body than most Loporrits, so that they can be more-easily spotted. Loporrits do not appear to die by natural causes, but the urgency presented when they are in peril implies that they can be killed.&lt;br /&gt;
&lt;br /&gt;
They have a fondness for carrots, which are also their primary source of energy. Through careful cultivation, the Loporrits have developed several carrots with specialized purposes, as seen in the quest {{i|A Taste of the Moon}}.&lt;br /&gt;
&lt;br /&gt;
Loporrits do not require rest if they become weary - simply eating more carrots is enough to rejuvenate them.&amp;lt;ref&amp;gt;{{i|A Manager&#039;s Discernment}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mannerisms==&lt;br /&gt;
Loporrits emote in an exaggerated, comedic fashion, similar to [[Lalafell]]s.&lt;br /&gt;
&lt;br /&gt;
They universally feel great reverence for [[Hydaelyn]], sometimes referring to her as &amp;quot;Mother Hydaelyn&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Owing to their original purpose of helping mankind escape the [[Final Days]], Loporrits are generally very forthcoming in offering their assistance. They are also highly experienced in matters of interstellar travel, terraforming, habitation, community management, and other topics related to survival in extraterrestrial environments. However, they are generally naive in matters of life on Etheirys itself, such as not knowing mankind&#039;s biology after [[The Sundering]], and not even knowing what rabbits are until informed by the player.&lt;br /&gt;
&lt;br /&gt;
Loporrit-made structures and machina frequently feature bunny-ear-like structures on them, even if just for purposes of decoration.&lt;br /&gt;
&lt;br /&gt;
Loporrits frequently use rabbit-related terminology: the collective of Loporrits is called &amp;quot;the fluffle&amp;quot;, hands are referred to as &amp;quot;paws&amp;quot;, and distances may be measured in units of &amp;quot;hops&amp;quot;, with astronomical distances instead measured in &amp;quot;carrots&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Loporitts_Engage.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[Loporrits]] are based on the [https://finalfantasy.fandom.com/wiki/Hummingway Hummingways] from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_IV Final Fantasy IV]&#039;&#039;, being a race of small humanoid rabbits that live on the moon. The [[wikipedia:Moon_rabbit|association of the Moon with rabbits]] is cultural and found both in east Asia and in native Amerindian cultures.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Lore/People]] [[Category:Loporrit]] [[Category:Endwalker]] [[Category:Patch 6.0 Features]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Loporrits&amp;diff=1277511</id>
		<title>Loporrits</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Loporrits&amp;diff=1277511"/>
		<updated>2026-04-10T21:41:25Z</updated>

		<summary type="html">&lt;p&gt;Boblers: race and society&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[File:Loporrits render1.png|400px|right]]&lt;br /&gt;
{{see also|Loporrit Daily Quests}}&lt;br /&gt;
The [[Loporrits]] are a [[non-playable races|race]] and [[Allied Society Quests|Allied Society]] from the [[Endwalker]] (6.0) expansion. They are based in [[Bestways Burrow]] in [[Mare Lamentorum]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Eorzean myth tells of a curious wanderer known as [[Namingway]], descended from an unknown people that traveled to the realm from the moon. The Loporrits appear to have much in common with that being of legend, though questions regarding their current whereabouts─and much else besides─remain unanswered.&lt;br /&gt;
&lt;br /&gt;
The Loporrits were created by [[Hydaelyn]] as caretakers of the moon, which was designed as a starship. When the [[Final Days]] would come, the people of [[Etheirys]] would be evacuated to the moon where they would be cared for by the Loporrits while they searched for a new planet to live on. As such, the Loporrits have attempted to replicate the environment, food, and culture of Etheirys and provide appropriate [[Smileton|residential quarters]] to its people, albeit with limited success. While [[Livingway]] is referred to with &amp;quot;she/her&amp;quot; pronouns and has a unique fur color, many other Loporrits are referred to as &amp;quot;they/them&amp;quot; in English by the game&#039;s writers, so it is unlikely that fur color is an example of sexual dimorphism in Loporrits. The [[Ashen-furred Loporrit|only other example]] of an off-color Lopporit is a &amp;quot;they/them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the stop to the Final Days and the original purpose of the Loporrits made obsolete, they have searched for new goals to pursue, which are elaborated in the [[Loporrit Daily Quests]] and [[Cosmic Exploration]] questlines.&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Loporrits were originally named in the &amp;quot;old tongue&amp;quot; used by the [[Amaurotine]]. After receiving a dictionary from [[Old Sharlayan]], each Loporrit renamed themselves in the format &amp;quot;x-ingway&amp;quot;, where x can be any word, in such a way to describe their role or purpose. This was done so that the people of Etheirys would easily be able to tell what any particular Loporrit does - and to make their names more pronounceable.&amp;lt;ref&amp;gt;{{i|A Taste of the Moon}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loporrits that have changed roles or otherwise lost/found a purpose, will usually change their names accordingly.&lt;br /&gt;
&lt;br /&gt;
==Biology and abilities==&lt;br /&gt;
While appearing to be normal animals, Loporrits are in fact arcane entities&amp;lt;ref&amp;gt;{{i|Loporrit Card}}&amp;lt;/ref&amp;gt;. They are of small stature, having a comparable height to [[Lalafell]]s if the Loporrit&#039;s ears are counted in the measurement.&lt;br /&gt;
&lt;br /&gt;
They are able to use creation magicks, which they used to shape the environment on the moon. However, Hydaelyn forbade them from using it to create living things - specifically, anything that would have a soul or similar concept.&amp;lt;ref&amp;gt;{{i|Unto the Heavens}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Loporrits are very long-lived, and do not appear to grow, age, or reproduce. They are old enough to have memories of interacting directly with Hydaelyn - [[Commandingway]], for example, cites Hydaelyn specifically creating them with a larger body than most Loporrits, so that they can be more-easily spotted. Loporrits do not appear to die by natural causes, but the urgency presented when they are in peril implies that they can be killed.&lt;br /&gt;
&lt;br /&gt;
They have a fondness for carrots, which are also their primary source of energy. Through careful cultivation, the Loporrits have developed several carrots with specialized purposes, as seen in the quest {{i|A Taste of the Moon}}.&lt;br /&gt;
&lt;br /&gt;
Loporrits do not require rest if they become weary - simply eating more carrots is enough to rejuvenate them.&amp;lt;ref&amp;gt;{{i|A Manager&#039;s Discernment}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mannerisms==&lt;br /&gt;
Loporrits emote in an exaggerated, comedic fashion, similar to [[Lalafell]]s.&lt;br /&gt;
&lt;br /&gt;
They universally feel great reverence for [[Hydaelyn]], sometimes referring to her as &amp;quot;Mother Hydaelyn&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Owing to their original purpose of helping mankind escape the [[Final Days]], Loporrits are generally very forthcoming in offering their assistance. They are also highly experienced in matters of interstellar travel, terraforming, habitation, community management, and other topics related to survival in extraterrestrial environments. However, they are generally naive in matters of life on Etheirys itself, such as not knowing mankind&#039;s biology after [[The Sundering]], and not even knowing what rabbits are until informed by the player.&lt;br /&gt;
&lt;br /&gt;
Loporrit-made structures and machina frequently feature bunny-ear-like structures on them, even if just for purposes of decoration.&lt;br /&gt;
&lt;br /&gt;
Loporrits frequently use rabbit-related terminology: the collective of Loporrits is called &amp;quot;the fluffle&amp;quot;, hands are referred to as &amp;quot;paws&amp;quot;, and distances may be measured in units of &amp;quot;hops&amp;quot;, with astronomical distances instead measured in &amp;quot;carrots&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
&amp;lt;gallery heights=200px mode=packed&amp;gt;&lt;br /&gt;
File:Loporitts_Engage.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
[[Loporrits]] are based on the [https://finalfantasy.fandom.com/wiki/Hummingway Hummingways] from &#039;&#039;[https://finalfantasy.fandom.com/wiki/Final_Fantasy_IV Final Fantasy IV]&#039;&#039;, being a race of small humanoid rabbits that live on the moon. The [[wikipedia:Moon_rabbit|association of the Moon with rabbits]] is cultural and found both in east Asia and in native Amerindian cultures.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
[[Category:Lore/People]] [[Category:Loporrit]] [[Category:Endwalker]] [[Category:Patch 6.0 Features]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-180_class&amp;diff=1277498</id>
		<title>Chocobo Racing: R-180 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-180_class&amp;diff=1277498"/>
		<updated>2026-04-10T20:42:31Z</updated>

		<summary type="html">&lt;p&gt;Boblers: sagolii 1st, 5th, 6th, bonus, recalculated predictions; worldwide reflect 2, folly shock 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-180&#039;&#039;&#039; class is available to racing chocobos with a rating of 161 ~ 180.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 2,190 || 822&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,752 || 657&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,606* || 603*&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,460* || 548*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,314 || 493&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 1,168 || 438&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 1,022* || 384*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 292* || 110*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,898 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Aldébaran || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[wikipedia:Aldebaran|Aldebaran]] is a red giant star that is part of the zodiac constellation Taurus. It is also a [https://finalfantasy.fandom.com/wiki/Aldebaran recurring gun] in the Final Fantasy series.&lt;br /&gt;
|-&lt;br /&gt;
| Blauer Baron || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || &amp;quot;Blue Baron&amp;quot; in German. May be a reference to [[wikipedia:Manfred von Richthofen|Manfred von Richthofen]], the Red Baron.&lt;br /&gt;
|-&lt;br /&gt;
| Closing Time || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Darkman&#039;s Budge || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (not level 5) || &lt;br /&gt;
|-&lt;br /&gt;
| Feathered Folly || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] || &lt;br /&gt;
|-&lt;br /&gt;
| Fierté du Thanalan || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || &amp;quot;Pride of Thanalan&amp;quot; in French.&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nugget || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || Likely a pun on &amp;quot;gold nugget&amp;quot; (metal) and &amp;quot;chicken nugget&amp;quot; (food).&lt;br /&gt;
|-&lt;br /&gt;
| Great Wall || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || &lt;br /&gt;
* May be a reference to the [[wikipedia:Great Wall of China|Great Wall of China]].&lt;br /&gt;
* Chocobo wears {{i|Paladin Barding}}.&lt;br /&gt;
|-&lt;br /&gt;
| Hydrargyrum || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || || Latin name of the element [[wikipedia:Mercury (element)|Mercury]].&lt;br /&gt;
|-&lt;br /&gt;
| Red Wedding || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || May be a reference to [[wikipedia:The Red Wedding|The Red Wedding]], a massacre scene in the novel [[wikipedia:A Storm of Swords|A Storm of Swords]] (more-popularly known as part of &amp;quot;Game of Thrones&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Quintessence || [[File:Chocobo_Trait_Head Start.png|32px|link=]] [[Head Start]] || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &lt;br /&gt;
* May be a reference to [[wikipedia:Quintessence (physics)|Quintessence]], a form of dark energy that may explain the accelerating growth of the universe; or to the classical element [[wikipedia:Aether (classical element)|Aether]].&lt;br /&gt;
* Chocobo wears the head piece of {{i|Sleipnir Barding}}, and the body and legs pieces of {{i|Dragoon Barding}}.&lt;br /&gt;
|-&lt;br /&gt;
| Seidige Sultana || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || &amp;quot;Silky Sultana&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Ser Winsalot || [[File:Chocobo_Ability_Choco Shock III.png|32px|link=]] [[Choco Shock|Choco Shock III]] || [[File:Chocobo_Ability_Choco Silence III.png|32px|link=]] [[Choco Silence|Choco Silence III]] || &lt;br /&gt;
|-&lt;br /&gt;
| She Said || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Something Witty || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock|Choco Shock]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Tornade || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Trésor de Sombrelinceul || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || &amp;quot;Treasure of The Black Shroud&amp;quot; in French.&lt;br /&gt;
|-&lt;br /&gt;
| Turbulente Kugel || [[File:Chocobo_Ability_Choco_Cure.png|32px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &amp;quot;Turbulent Sphere&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Vicambulator || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[wiktionary:vicambulist|Vicambulist]] - &amp;quot;Someone who walks or wanders streets.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Wilder Fresser || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Wonderbo || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Worldwide || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || || &lt;br /&gt;
* Rider is a Lalafell wearing a [[Chocobokeep]] outfit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R180_annotated.png&amp;diff=1277496</id>
		<title>File:Sagolii Road R180 annotated.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R180_annotated.png&amp;diff=1277496"/>
		<updated>2026-04-10T20:02:58Z</updated>

		<summary type="html">&lt;p&gt;Boblers: Boblers uploaded a new version of File:Sagolii Road R180 annotated.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R180_annotated.png&amp;diff=1277495</id>
		<title>File:Sagolii Road R180 annotated.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R180_annotated.png&amp;diff=1277495"/>
		<updated>2026-04-10T19:58:37Z</updated>

		<summary type="html">&lt;p&gt;Boblers: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-180_class&amp;diff=1277491</id>
		<title>Chocobo Racing: R-180 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-180_class&amp;diff=1277491"/>
		<updated>2026-04-10T19:39:49Z</updated>

		<summary type="html">&lt;p&gt;Boblers: vicambulator silence 2, sagolii 2nd place sample and predictions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-180&#039;&#039;&#039; class is available to racing chocobos with a rating of 161 ~ 180.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 2,190* || 821*&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,752 || 657&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,606* || 602*&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,460* || 548*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,314* || 493*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 1,168* || 438*&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 1,022* || 383*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 292* || 110*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,898* || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R180 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Aldébaran || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[wikipedia:Aldebaran|Aldebaran]] is a red giant star that is part of the zodiac constellation Taurus. It is also a [https://finalfantasy.fandom.com/wiki/Aldebaran recurring gun] in the Final Fantasy series.&lt;br /&gt;
|-&lt;br /&gt;
| Blauer Baron || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || &amp;quot;Blue Baron&amp;quot; in German. May be a reference to [[wikipedia:Manfred von Richthofen|Manfred von Richthofen]], the Red Baron.&lt;br /&gt;
|-&lt;br /&gt;
| Closing Time || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Darkman&#039;s Budge || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (not level 5) || &lt;br /&gt;
|-&lt;br /&gt;
| Feathered Folly || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Fierté du Thanalan || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || &amp;quot;Pride of Thanalan&amp;quot; in French.&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nugget || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || Likely a pun on &amp;quot;gold nugget&amp;quot; (metal) and &amp;quot;chicken nugget&amp;quot; (food).&lt;br /&gt;
|-&lt;br /&gt;
| Great Wall || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || May be a reference to the [[wikipedia:Great Wall of China|Great Wall of China]].&lt;br /&gt;
|-&lt;br /&gt;
| Hydrargyrum || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || || Latin name of the element [[wikipedia:Mercury (element)|Mercury]].&lt;br /&gt;
|-&lt;br /&gt;
| Red Wedding || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || May be a reference to [[wikipedia:The Red Wedding|The Red Wedding]], a massacre scene in the novel [[wikipedia:A Storm of Swords|A Storm of Swords]] (more-popularly known as part of &amp;quot;Game of Thrones&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
| Quintessence || [[File:Chocobo_Trait_Head Start.png|32px|link=]] [[Head Start]] || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || May be a reference to [[wikipedia:Quintessence (physics)|Quintessence]], a form of dark energy that may explain the accelerating growth of the universe; or to the classical element [[wikipedia:Aether (classical element)|Aether]].&lt;br /&gt;
|-&lt;br /&gt;
| Seidige Sultana || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || || &amp;quot;Silky Sultana&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Ser Winsalot || [[File:Chocobo_Ability_Choco Shock III.png|32px|link=]] [[Choco Shock|Choco Shock III]] || [[File:Chocobo_Ability_Choco Silence III.png|32px|link=]] [[Choco Silence|Choco Silence III]] || &lt;br /&gt;
|-&lt;br /&gt;
| She Said || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Something Witty || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock|Choco Shock]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Tornade || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Trésor de Sombrelinceul || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || &amp;quot;Treasure of The Black Shroud&amp;quot; in French.&lt;br /&gt;
|-&lt;br /&gt;
| Turbulente Kugel || [[File:Chocobo_Ability_Choco_Cure.png|32px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &amp;quot;Turbulent Sphere&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Vicambulator || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[wiktionary:vicambulist|Vicambulist]] - &amp;quot;Someone who walks or wanders streets.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Wilder Fresser || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Wonderbo || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Worldwide || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect|Choco Reflect]] (level unconfirmed) || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277489</id>
		<title>Chocobo Racing: R-160 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277489"/>
		<updated>2026-04-10T19:09:47Z</updated>

		<summary type="html">&lt;p&gt;Boblers: sagolii bonus, adding commas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-160&#039;&#039;&#039; class is available to racing chocobos with a rating of 141 ~ 160.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1,980 || 772&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,584 || 618&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,452 || 566&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,320 || 515&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,188 || 463&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 1,056 || 412&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 924 || 360&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 264 || 103&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,716 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Bad Shape || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barmy Belle || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Belle Epona || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Valentione || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Buttertalons || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cozened Cockatrice || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ever Clear || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gauvin || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Legally Yellow || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || May reference the film [[wikipedia:Legally Blonde|Legally Blonde]].&lt;br /&gt;
|-&lt;br /&gt;
| Lowand Behold || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || &lt;br /&gt;
* Pun on the phrase [[wikipedia:Lo and Behold|&amp;quot;Lo and behold&amp;quot;]].&lt;br /&gt;
* Chocobo wears {{i|Starlight Barding}}&lt;br /&gt;
|-&lt;br /&gt;
| Mallet || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Master Blaster || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Nova Paprika || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Razor Blade || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Hell || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spoony Bard || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://finalfantasy.fandom.com/wiki/%22You_spoony_bard!%22 Reference to a quote] from Final Fantasy VI.&lt;br /&gt;
|-&lt;br /&gt;
| Stürmische Liebe || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sultan Max || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ticket Gagnant || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Without Fail || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Wolke VII || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Vindication || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Race_Chocobo_Registrar&amp;diff=1277487</id>
		<title>Race Chocobo Registrar</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Race_Chocobo_Registrar&amp;diff=1277487"/>
		<updated>2026-04-10T18:50:43Z</updated>

		<summary type="html">&lt;p&gt;Boblers: undo clear, as it seems the dialogue display bug has been fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Race Chocobo Registrar&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = The Gold Saucer&lt;br /&gt;
| coordinates = 6.1,4.8&lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Miqo&#039;te&lt;br /&gt;
| clan = Seeker of the Sun&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| aggression = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 2.51&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Want to Be a Jockey}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|So You Think You Can Ride This Chocobo}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
This NPC offers the following options: &lt;br /&gt;
* &#039;&#039;&#039;Enter a Race&#039;&#039;&#039; - prompts the following options:&lt;br /&gt;
** &#039;&#039;&#039;Class Courses&#039;&#039;&#039; - Opens the Duty Finder with &amp;quot;Chocobo Race: Random&amp;quot; selected.&lt;br /&gt;
** &#039;&#039;&#039;Chocobo Challenge&#039;&#039;&#039; - The player can select any of the [[Chocobo Racing#Chocobo Challenge|Chocobo Challenge]] races they have unlocked.&lt;br /&gt;
** &#039;&#039;&#039;Training Course&#039;&#039;&#039; - Replay the tutorial.&lt;br /&gt;
* &#039;&#039;&#039;Learn about chocobo racing&#039;&#039;&#039; - prompts the following question options:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Question: What will you ask?&lt;br /&gt;
&amp;gt; Tell me about chocobo races.&lt;br /&gt;
Race Chocobo Registrar: Dedicated men and women working in harmony with their feathered companions, thundering towards the finish line for fame and fortune─that, my friend, is chocobo racing!&lt;br /&gt;
Race Chocobo Registrar: For a nominal fee, you too can experience the thrill of competition─and mayhap the joy of triumph!&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about race chocobos.&lt;br /&gt;
Race Chocobo Registrar: Per Gold Saucer regulations, only chocobos which have received the necessary training are permitted to participate in sanctioned chocobo races. &lt;br /&gt;
Race Chocobo Registrar: Moreover, only a single race chocobo may be registered to a jockey at a time.&lt;br /&gt;
Race Chocobo Registrar: Therefore, if you wish to ride a different chocobo in the races, you will need to retire your current one before you can register the new one.&lt;br /&gt;
Race Chocobo Registrar: If you are considering such a change, the feathertrader at Moogle&#039;s Gift Mounts can show you a selection of fledglings.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; How do I enter a race?&lt;br /&gt;
Race Chocobo Registrar: Our races are categorized into different classes, which indicate the level of competition you can expect.&lt;br /&gt;
Race Chocobo Registrar: If you wish to enter a race, I will provide you with a selection of races appropriate to your rating. Once you have specified a class and a course, all that remains is to pay the fee and wait.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; Tell me about ratings and classes.&lt;br /&gt;
Race Chocobo Registrar: To put it simply: if you increase your chocobo&#039;s rating, then they will become eligible to participate in higher classes. However, if you wish to know more...&lt;br /&gt;
System:As your chocobo gains experience, it will grow stronger, and its rank will increase. This will, in turn, increase your chocobo&#039;s rating, which is a more comprehensive measurement of your chocobo&#039;s ability.&lt;br /&gt;
System:A higher rating will earn you entrance to more prestigious races in higher classes. However, the reverse is true as well─highly rated chocobos are barred from lower classes.&lt;br /&gt;
System:To view your race chocobo&#039;s rating, select Character from the main menu, followed by Gold Saucer, then select Chocobo from within the interface.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; What are race items?&lt;br /&gt;
Race Chocobo Registrar: Victory does not always go to the swift, oh no! Oftentimes, it goes to the jockey who makes judicious use of the items {{alternatives|f=she|m=he}} acquires during the race.&lt;br /&gt;
Race Chocobo Registrar: These race items are scattered throughout each course. Keep your eyes open and claim them when you can!&lt;br /&gt;
System:Race items will be added to your hotbar automatically, and can be used to help yourself or hinder your opponents.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; What kinds of race items are there?&lt;br /&gt;
Race Chocobo Registrar: Seeking to arm yourself with a little knowledge? Good for you! “Knowing is half the battle,” as they say.&lt;br /&gt;
System:Choco Potion&amp;lt;br&amp;gt;Instantly restores stamina by 10%.&lt;br /&gt;
System:Stamina Tablet&amp;lt;br&amp;gt;Prevents stamina reduction for 10 seconds. If stamina is zero, a small amount is restored.&lt;br /&gt;
System:Sprint Shoes&amp;lt;br&amp;gt;Summons a quick burst of speed.&lt;br /&gt;
System:Choco Aether&amp;lt;br&amp;gt;Allows a previously used race ability to be executed again.&lt;br /&gt;
System:Graviball&amp;lt;br&amp;gt;Afflicts the forerunning chocobo with Heavy.&lt;br /&gt;
System:Bacchus&#039;s Water&amp;lt;br&amp;gt;Sends the forerunning chocobo into a Frenzied state.&lt;br /&gt;
System:Briar Caltrop&amp;lt;br&amp;gt;Surrounds your chocobo with a ring of thorns which will sap the stamina of any chocobos that enter.&lt;br /&gt;
System:Hero Tonic&amp;lt;br&amp;gt;Invigorates your chocobo for 15 seconds, increasing its overall performance while nullifying any enfeeblements.&lt;br /&gt;
System:Spiderweb&amp;lt;br&amp;gt;Renders the chocobo running immediately behind you unable to use items.&lt;br /&gt;
System:Stamina Swapper&amp;lt;br&amp;gt;Interchanges your chocobo&#039;s stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.&lt;br /&gt;
System:Choco Meteor&amp;lt;br&amp;gt;Summons a meteor from the heavens to wreak havoc on all other chocobos.&lt;br /&gt;
Race Chocobo Registrar: Of course, with experience comes familiarity. I suspect you will have no difficulty recalling each item&#039;s characteristics in due time.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; What are race abilities?&lt;br /&gt;
Race Chocobo Registrar: Like race items, race abilities can provide tremendous advantages if skillfully applied.&lt;br /&gt;
Race Chocobo Registrar: Many of these abilities bestow passive benefits for the duration of a race, while others can only be used for a limited time.&lt;br /&gt;
Race Chocobo Registrar: Those which afford limited benefits may only be utilized once per race, so take care not to waste them!&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; How does weather affect races?&lt;br /&gt;
Race Chocobo Registrar: Sanctioned chocobo races are held outdoors, and thus subject to the whims of nature. However, certain chocobos can turn this to their advantage.&lt;br /&gt;
Race Chocobo Registrar: While there are chocobos who prefer clear, cloudless skies, other chocobos thrive in stormy weather.&lt;br /&gt;
Race Chocobo Registrar: Alas, when chocobos compete in conditions which run contrary to their preferences, it is all but assured that their performance will suffer...&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The &amp;quot;fee&amp;quot; that the NPC mentions was a small {{MGP}} [[MGP]] fee required to enter races, prior to [[Patch 4.3]]. Placing 1st - 7th in a race would reward more than enough MGP to pay back the fee, but placing 8th would not. When chocobo racing was added to the [[Duty Finder]] in [[Patch 4.3]], the fee was removed, making all races free of charge.&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.51 NPCs]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Race_Chocobo_Trainer&amp;diff=1277486</id>
		<title>Race Chocobo Trainer</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Race_Chocobo_Trainer&amp;diff=1277486"/>
		<updated>2026-04-10T18:49:54Z</updated>

		<summary type="html">&lt;p&gt;Boblers: undo clear, as it seems the dialogue display bug has been fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC infobox&lt;br /&gt;
| name = Race Chocobo Trainer&lt;br /&gt;
| description = &lt;br /&gt;
| image = &lt;br /&gt;
| location = The Gold Saucer&lt;br /&gt;
| coordinates = 6.0,4.7&lt;br /&gt;
| dungeon = &lt;br /&gt;
| raid = &lt;br /&gt;
| trial = &lt;br /&gt;
| title = &lt;br /&gt;
| gender = Female&lt;br /&gt;
| age = &lt;br /&gt;
| race = Elezen&lt;br /&gt;
| clan = Wildwood&lt;br /&gt;
| class = &lt;br /&gt;
| job = &lt;br /&gt;
| profession = &lt;br /&gt;
| birthplace = &lt;br /&gt;
| organization = &lt;br /&gt;
| relatives = &lt;br /&gt;
| level = &lt;br /&gt;
| aggression = &lt;br /&gt;
| service = quest&lt;br /&gt;
| goal = &lt;br /&gt;
| patch = 2.51&lt;br /&gt;
| release = &lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Quests Started==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Quests Involved In==&lt;br /&gt;
{{quest list header}}&lt;br /&gt;
{{quest list row|Like Sire Like Fledgling}}&lt;br /&gt;
{{table footer}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
This NPC offers the following options:&lt;br /&gt;
* &#039;&#039;&#039;Race Chocobo Training&#039;&#039;&#039; - Use [[Chocobo_Racing#Feeds|Feed]] items to increase the chocobo&#039;s stats.&lt;br /&gt;
* &#039;&#039;&#039;Teaching Race Abilities&#039;&#039;&#039; - Use a manual item purchased from the [[Tack &amp;amp; Feed Trader]] to teach the chocobo an ability. The ability slot must be empty first.&lt;br /&gt;
* &#039;&#039;&#039;Unlearning Race Abilities&#039;&#039;&#039; - Use a {{i|Lethe Water}} purchased from the [[Tack &amp;amp; Feed Trader]] to unlearn the chocobo&#039;s current ability, leaving the slot empty.&lt;br /&gt;
* &#039;&#039;&#039;Race Chocobo Registration&#039;&#039;&#039; - Use a &amp;quot;Fledgling Chocobo Registration&amp;quot; to register a new chocobo for racing. Can only be done if there is no chocobo currently registered.&lt;br /&gt;
* &#039;&#039;&#039;Changing a Chocobo&#039;s Name&#039;&#039;&#039; - For {{gil|2000}}, change the name of the currently-registered racing chocobo. Names are 1 or 2 words long, and are restricted to a distinct list of possible words. For a list of possible words, see [[Race Chocobo Name List]].&lt;br /&gt;
** Certain word combinations are forbidden. If this happens, the NPC will inform the player that the name cannot be used.&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;gt; If a word combination is forbidden&lt;br /&gt;
Race Chocobo Trainer:Ah... Forgive me, but it seems that the name you requested is... How shall I put this? Ineligible.&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* &#039;&#039;&#039;Retiring a Race Chocobo&#039;&#039;&#039; - Permanently retires the currently-registered racing chocobo.&lt;br /&gt;
** If the chocobo was rank 40 or above, the player receives a &amp;quot;Retired Chocobo Registration&amp;quot; representing it, which can then be used for [[Chocobo Racing#Breeding|breeding]] a new chocobo.&lt;br /&gt;
** It is also possible to retire a chocobo at rank 39 or below, but in that case the player receives nothing.&lt;br /&gt;
* &#039;&#039;&#039;Learn More&#039;&#039;&#039; - prompts the following question options:&lt;br /&gt;
&lt;br /&gt;
{{Dialogue|&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Question: What will you ask?&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Why should I train my race chocobo?&lt;br /&gt;
Race Chocobo Trainer: As your chocobo gains experience, it will naturally grow stronger. However, should you wish to develop a given attribute, it would behoove you to consider training.&lt;br /&gt;
Race Chocobo Trainer: Do bear in mind that training can be rather taxing─both physically and mentally. Eventually, your chocobo will receive no benefit from it.&lt;br /&gt;
Race Chocobo Trainer: This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training.&lt;br /&gt;
Race Chocobo Trainer: As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack &amp;amp; feed trader.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; What are the benefits of training each attribute?&lt;br /&gt;
Race Chocobo Trainer: An excellent question, {{alternatives|m=sir|f=madam}}. Would that every jockey took the time to learn such essential information.&lt;br /&gt;
System:Maximum Speed&amp;lt;br&amp;gt;Affects how quickly your chocobo can run.&lt;br /&gt;
System:Acceleration&amp;lt;br&amp;gt;Affects how quickly your chocobo can attain maximum speed.&lt;br /&gt;
System:Endurance&amp;lt;br&amp;gt;Affects how long your chocobo can run before becoming exhausted.&lt;br /&gt;
System:Stamina&amp;lt;br&amp;gt;Affects how quickly your chocobo&#039;s stamina bar drains.&lt;br /&gt;
System:Cunning&amp;lt;br&amp;gt;Affects how effectively your chocobo can navigate a course without slowing down.&lt;br /&gt;
System:Your chocobo&#039;s attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; When should I retire my race chocobo?&lt;br /&gt;
Race Chocobo Trainer: Chocobos cannot live this life forever. If you judge that yours has reached its full potential, you may wish to consider retirement.&lt;br /&gt;
Race Chocobo Trainer: Be warned that, once retired, a race chocobo cannot be re-registered. It is not a decision to be made lightly.&lt;br /&gt;
Race Chocobo Trainer: Nevertheless, rather than an end, I would encourage you to think of retirement as a new beginning.&lt;br /&gt;
Race Chocobo Trainer: After all, if you choose to arrange a covering for your retired chocobo, you may be blessed with a fledgling strong enough to carry on its parents&#039; legacy─or surpass it!&lt;br /&gt;
System:Once retired, chocobos can no longer participate in sanctioned chocobo races. However, they can be bred, resulting in a new chocobo for you to train and race. This process is called covering.&lt;br /&gt;
System:Upon retiring a race chocobo of rank 40 or higher, you will receive a retired chocobo registration form. Two such forms are required for arranging a covering.&lt;br /&gt;
System:Please be advised that race chocobos less than rank 40 cannot be retired. If you choose to part ways with one such chocobo, it will become the property of the Manderville Gold Saucer, and you will receive nothing in exchange.&lt;br /&gt;
---&lt;br /&gt;
&amp;gt; What are hereditary and acquired abilities?&lt;br /&gt;
Race Chocobo Trainer: As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them.&lt;br /&gt;
Race Chocobo Trainer: If a chocobo is skilled with an ability, then there is a possibility that that chocobo&#039;s offspring will inherit said ability.&lt;br /&gt;
Race Chocobo Trainer: These hereditary abilities can prove to be invaluable assets, and a jockey would do well to take note of any {{alternatives|m=his|f=her}} chocobo possesses.&lt;br /&gt;
Race Chocobo Trainer: If you are particularly ambitious, you might even consider arranging a covering to breed a fledgling with an ability of your choosing. Katering at Moogle&#039;s Gift Mounts could tell you more...but I digress.&lt;br /&gt;
Race Chocobo Trainer: In contrast, acquired abilities are a far more simple matter. A qualified trainer such as myself can─with the requisite manual─simply teach these abilities to your chocobo, provided that your chocobo has not already learned another ability in this manner.&lt;br /&gt;
Race Chocobo Trainer: I can, of course, unteach these abilities as well. You need only furnish me with a vial of lethe water, which our tack &amp;amp; feed trader can provide.&lt;br /&gt;
---&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Quest NPCs]] [[Category:Patch 2.51 NPCs]]&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R160_annotated.png&amp;diff=1277485</id>
		<title>File:Sagolii Road R160 annotated.png</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=File:Sagolii_Road_R160_annotated.png&amp;diff=1277485"/>
		<updated>2026-04-10T18:45:07Z</updated>

		<summary type="html">&lt;p&gt;Boblers: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277484</id>
		<title>Chocobo Racing: R-160 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277484"/>
		<updated>2026-04-10T18:44:30Z</updated>

		<summary type="html">&lt;p&gt;Boblers: /* Possible NPCs */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-160&#039;&#039;&#039; class is available to racing chocobos with a rating of 141 ~ 160.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1980 || 772&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1584 || 618&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1452 || 566&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1320 || 515&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1188 || 463&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 1056 || 412&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 924 || 360&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 264 || 103&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1716* || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Bad Shape || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barmy Belle || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Belle Epona || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Valentione || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Buttertalons || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cozened Cockatrice || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ever Clear || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gauvin || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Legally Yellow || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || May reference the film [[wikipedia:Legally Blonde|Legally Blonde]].&lt;br /&gt;
|-&lt;br /&gt;
| Lowand Behold || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || &lt;br /&gt;
* Pun on the phrase [[wikipedia:Lo and Behold|&amp;quot;Lo and behold&amp;quot;]].&lt;br /&gt;
* Chocobo wears {{i|Starlight Barding}}&lt;br /&gt;
|-&lt;br /&gt;
| Mallet || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Master Blaster || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Nova Paprika || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Razor Blade || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Hell || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spoony Bard || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://finalfantasy.fandom.com/wiki/%22You_spoony_bard!%22 Reference to a quote] from Final Fantasy VI.&lt;br /&gt;
|-&lt;br /&gt;
| Stürmische Liebe || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sultan Max || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ticket Gagnant || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Without Fail || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Wolke VII || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Vindication || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277481</id>
		<title>Chocobo Racing: R-160 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-160_class&amp;diff=1277481"/>
		<updated>2026-04-10T18:43:35Z</updated>

		<summary type="html">&lt;p&gt;Boblers: ever clear has reflect 2, vindication has shock 2, bad shape has silence (lvl unknown)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-160&#039;&#039;&#039; class is available to racing chocobos with a rating of 141 ~ 160.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1980 || 772&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1584 || 618&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1452 || 566&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1320 || 515&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1188 || 463&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 1056 || 412&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 924 || 360&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 264 || 103&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1716* || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R160 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Bad Shape || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barmy Belle || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Belle Epona || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Valentione || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Buttertalons || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cozened Cockatrice || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ever Clear || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gauvin || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Legally Yellow || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || May reference the film [[wikipedia:Legally Blonde|Legally Blonde]].&lt;br /&gt;
|-&lt;br /&gt;
| Lowand Behold || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || &lt;br /&gt;
* Pun on the phrase [[wikipedia:Lo and Behold|&amp;quot;Lo and behold&amp;quot;]].&lt;br /&gt;
* Chocobo wears {{i|Starlight Barding}}&lt;br /&gt;
|-&lt;br /&gt;
| Mallet || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || &lt;br /&gt;
|-&lt;br /&gt;
| Master Blaster || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || &lt;br /&gt;
|-&lt;br /&gt;
| Nova Paprika || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Razor Blade || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Hell || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spoony Bard || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://finalfantasy.fandom.com/wiki/%22You_spoony_bard!%22 Reference to a quote] from Final Fantasy VI.&lt;br /&gt;
|-&lt;br /&gt;
| Stürmische Liebe || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sultan Max || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ticket Gagnant || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Without Fail || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Wolke VII || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Vindication || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock II.png|32px|link=]] [[Choco Shock|Choco Shock II]] (level unconfirmed) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
	<entry>
		<id>https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277470</id>
		<title>Chocobo Racing: R-140 class</title>
		<link rel="alternate" type="text/html" href="https://ffxiv.consolegameswiki.com/mediawiki/index.php?title=Chocobo_Racing:_R-140_class&amp;diff=1277470"/>
		<updated>2026-04-10T18:12:28Z</updated>

		<summary type="html">&lt;p&gt;Boblers: sagolii 3rd&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;R-140&#039;&#039;&#039; class is available to racing chocobos with a rating of 121 ~ 140.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Rewards:&lt;br /&gt;
* {{experience}} Experience and {{MGP}} [[MGP]] values with an asterisk (*) are approximated, based on applying the [[Chocobo Racing#Completing the Race|reward scaling weights]] to confirmed experience and MGP values. The approximations should be within 1 point of the true value.&lt;br /&gt;
* Values without an asterisk have been confirmed in-game.&lt;br /&gt;
* The &amp;quot;Roulette Bonus&amp;quot; replaces the experience earnings of one random racer in 2nd-7th place.&lt;br /&gt;
* The &amp;quot;Multiplayer Bonus&amp;quot; is a flat amount of experience given to everyone when 2 or more players participate in a race. This amount is the same for everyone, regardless of placement, and is earned on top of the player&#039;s regular exp earnings. The amount given increases as the amount of participating players increases.&lt;br /&gt;
&lt;br /&gt;
Maps:&lt;br /&gt;
* Certain chests may not always appear in every race. The annotated maps include all known chest spawn locations.&lt;br /&gt;
&lt;br /&gt;
==[[File:Uldah Flag.png|20px|link=]] Sagolii Road==&lt;br /&gt;
[[File:Sagolii Road R140 annotated.png|250px|right]]&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || 1,770* || 716*&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || 1,416 || 573&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 1,298 || 525&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 1,180* || 478*&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 1,062* || 430*&lt;br /&gt;
|-&lt;br /&gt;
| 6th || 944* || 382*&lt;br /&gt;
|-&lt;br /&gt;
| 7th || 826* || 334*&lt;br /&gt;
|-&lt;br /&gt;
| 8th || 236* || 96*&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || 1,534 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|mech1}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Limsa Lominsa Flag.png|20px|link=]] Costa del Sol==&lt;br /&gt;
[[File:Costa del Sol R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|dps-role}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==[[File:Gridania Flag.png|20px|link=]] Tranquil Paths==&lt;br /&gt;
[[File:Tranquil Paths R140 annotated.png|250px|right]]&lt;br /&gt;
===Rewards===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Placement !! EXP !! {{MGP}} MGP&lt;br /&gt;
|-&lt;br /&gt;
| 1st || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 2nd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8th || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Roulette Bonus || ? || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiplayer bonus===&lt;br /&gt;
{| {{STDT|pve}}&lt;br /&gt;
|-&lt;br /&gt;
! Players !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ?&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Possible NPCs==&lt;br /&gt;
Entering a race with fewer than 8 players will cause the remaining spots to be filled by NPCs, chosen at random. Each NPC has a specific loadout that is the same every time they appear.&lt;br /&gt;
&lt;br /&gt;
The following data builds upon partial data collected by Loki Iridescia on Gilgamesh&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/1fLwO9ahWCqy7uuOOhuWzkKLlLglNcYE1pxERsR1ChW8/edit?gid=1420555220#gid=1420555220 NPC ability data] - Loki Iridescia on Gilgamesh&amp;lt;/ref&amp;gt; and Yaruyo Banzoku&#039;s lodestone posts&amp;lt;ref&amp;gt;[https://jp.finalfantasyxiv.com/lodestone/character/2501759/blog/2294825/ NPC racing abilities from R60-240] - Yaruyo Banzoku&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| {{STDT|item}}&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ability 1 !! Ability 2 !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Black Mantra || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || || May reference the DC comic supervillain [[wikipedia:Black Manta|Black Manta]].&lt;br /&gt;
|-&lt;br /&gt;
| Blue Who || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Boast Buster || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) || May reference the film [[wikipedia:Ghostbusters|Ghostbusters]].&lt;br /&gt;
|-&lt;br /&gt;
| Chantecler || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || || The [[wikipedia:Chantecler chicken|Chantecler]] is a Canadian breed of chicken used for both egg and meat production.&lt;br /&gt;
|-&lt;br /&gt;
| Charmante Luzie || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Shock.png|32px|link=]] [[Choco Shock]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Comète || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Dynamo || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Excalipur || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) ||  [[File:Chocobo_Ability_Choco Cure.png|32px|link=]] [[Choco Cure (Chocobo Racing)|Choco Cure]] (level unconfirmed) || May be a reference to the joke weapon [https://finalfantasy.fandom.com/wiki/Excalipur_(Final_Fantasy_XII) Excalipur] from Final Fantasy XII.&lt;br /&gt;
|-&lt;br /&gt;
| Force Tranquille || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| General Gonzales || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold Geist || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gil Pit || [[File:Chocobo_Ability_Choco Silence II.png|32px|link=]] [[Choco Silence|Choco Silence II]] || [[File:Chocobo_Ability_Choco_Reflect II.png|32px|link=]] [[Choco Reflect|Choco Reflect II]] ||&lt;br /&gt;
|-&lt;br /&gt;
| Gummy Venus || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Mascarade || [[File:Chocobo_Ability_Choco Silence.png|32px|link=]] [[Choco Silence]] (level unconfirmed) || ||&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Schnabel || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) || || &amp;quot;Mithril Beak&amp;quot; in German.&lt;br /&gt;
|-&lt;br /&gt;
| Nophica&#039;s Bounty || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Ease.png|32px|link=]] [[Choco Ease]] (level unconfirmed) ||&lt;br /&gt;
* Rider wears {{i|Augmented Cashmere Robe of Healing}}.&lt;br /&gt;
* Chocobo wears {{i|White Mage Barding}}.&lt;br /&gt;
|-&lt;br /&gt;
| Sightless Melon || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || || May reference the band [[wikipedia:Blind Melon|Blind Melon]].&lt;br /&gt;
|-&lt;br /&gt;
| Sixth Sense || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) || [[File:Chocobo_Trait_Heavy_Resistance.png|32px|link=]] [[Heavy Resistance (Chocobo Racing)|Heavy Resistance]] (level unconfirmed) || May be a reference to the film [[wikipedia:The Sixth Sense|The Sixth Sense]].&lt;br /&gt;
|-&lt;br /&gt;
| The Judge || [[File:Chocobo_Ability_Choco_Dash II.png|32px|link=]] [[Choco Dash]] (level 2 or 3) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Theomeny || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || [[File:Chocobo_Trait_Level Head.png|32px|link=]] [[Level Head]] (level unconfirmed) || [https://uncommonparlance.com/45/theomeny Theomeny] - &amp;quot;the wrath of a god&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Thal&#039;s Balls || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[File:Chocobo_Ability_Choco Calm.png|32px|link=]] [[Choco Calm]] (level unconfirmed) || In-universe expletive in Thanalan.&lt;br /&gt;
|-&lt;br /&gt;
| Trail Blazer || [[File:Chocobo_Trait_Head Start.png|32px|link=]] [[Head Start]] || [[File:Chocobo_Ability_Choco_Reflect.png|32px|link=]] [[Choco Reflect]] (level unconfirmed) ||&lt;br /&gt;
|-&lt;br /&gt;
| Witwanton || [[File:Chocobo_Ability_Choco Steal.png|32px|link=]] [[Choco Steal]] (level unconfirmed) || [[File:Chocobo_Ability_Choco_Esuna.png|32px|link=]] [[Choco Esuna]] (level unconfirmed) || [[wiktionary:witwanton|Witwanton]] - &amp;quot;One who indulges in idle, foolish, and irreverent fancies or speculations; one who tries to be cleverly amusing but falls short.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Chocobo Racing}}&lt;/div&gt;</summary>
		<author><name>Boblers</name></author>
	</entry>
</feed>